# Copyright(c) 1986 Association of Universities for Research in Astronomy Inc. # CV_B1LEG -- Procedure to evaluate all the non-zero Legendrefunctions for # a single point and given order. procedure $tcv_b1leg (x, order, k1, k2, basis) PIXEL x # array of data points int order # order of polynomial, order = 1, constant PIXEL k1, k2 # normalizing constants PIXEL basis[ARB] # basis functions int i PIXEL ri, xnorm begin basis[1] = PIXEL(1.0) if (order == 1) return xnorm = (x + k1) * k2 basis[2] = xnorm if (order == 2) return do i = 3, order { ri = i basis[i] = ((PIXEL(2.0) * ri - PIXEL(3.0)) * xnorm * basis[i-1] - (ri - PIXEL(2.0)) * basis[i-2]) / (ri - PIXEL(1.0)) } end # CV_B1CHEB -- Procedure to evaluate all the non zero Chebyshev function # for a given x and order. procedure $tcv_b1cheb (x, order, k1, k2, basis) PIXEL x # number of data points int order # order of polynomial, 1 is a constant PIXEL k1, k2 # normalizing constants PIXEL basis[ARB] # array of basis functions int i PIXEL xnorm begin basis[1] = PIXEL(1.0) if (order == 1) return xnorm = (x + k1) * k2 basis[2] = xnorm if (order == 2) return do i = 3, order basis[i] = PIXEL(2.0) * xnorm * basis[i-1] - basis[i-2] end # CV_B1SPLINE1 -- Evaluate all the non-zero spline1 functions for a # single point. procedure $tcv_b1spline1 (x, npieces, k1, k2, basis, left) PIXEL x # set of data points int npieces # number of polynomial pieces minus 1 PIXEL k1, k2 # normalizing constants PIXEL basis[ARB] # basis functions int left # index of the appropriate spline functions PIXEL xnorm begin xnorm = (x + k1) * k2 left = min (int (xnorm), npieces) basis[2] = max (PIXEL(0.0), min (PIXEL(1.0), xnorm - left)) basis[1] = max (PIXEL(0.0), min (PIXEL(1.0), PIXEL(1.0) - basis[2])) end # CV_B1SPLINE3 -- Procedure to evaluate all the non-zero basis functions # for a cubic spline. procedure $tcv_b1spline3 (x, npieces, k1, k2, basis, left) PIXEL x # array of data points int npieces # number of polynomial pieces PIXEL k1, k2 # normalizing constants PIXEL basis[ARB] # array of basis functions int left # array of indices for first non-zero spline PIXEL sx, tx begin sx = (x + k1) * k2 left = min (int (sx), npieces) sx = max (PIXEL(0.0), min (PIXEL(1.0), sx - left)) tx = max (PIXEL(0.0), min (PIXEL(1.0), PIXEL(1.0) - sx)) basis[1] = tx * tx * tx basis[2] = PIXEL(1.0) + tx * (PIXEL(3.0) + tx * (PIXEL(3.0) - PIXEL(3.0) * tx)) basis[3] = PIXEL(1.0) + sx * (PIXEL(3.0) + sx * (PIXEL(3.0) - PIXEL(3.0) * sx)) basis[4] = sx * sx * sx end