# Copyright(c) 1986 Association of Universities for Research in Astronomy Inc. include include include include include "stdgraph.h" # STG_TEXT -- Draw a text string. The string is drawn at the position (X,Y) # using the text attributes set by the last GKI_TXSET instruction. The text # string to be drawn may contain embedded set font escape sequences of the # form \fR (roman), \fG (greek), etc. We break the input text sequence up # into segments at font boundaries and draw these on the output device, # setting the text size, color, font, and position at the beginning of each # segment. Two levels of character quality are implemented: MEDIUM and HIGH, # wherein characters are generated in software, and everything else, wherein # the characters are generated by the hardware. procedure stg_text (xc, yc, text, n) int xc, yc # where to draw text string short text[ARB] # text string int n # number of characters bool hard real x, y int x1, x2, y1, y2, mx, my int x0, y0, dx, dy, ch, cw, sz int xstart, ystart, newx, newy int totlen, polytext, font, seglen, orien, hwsz pointer sp, seg, ip, op, tx, first int stx_segment(), stg_encode() include "stdgraph.com" begin call smark (sp) call salloc (seg, n + 2, TY_CHAR) if (g_enable == NO) call stg_genab() # Set pointer to the text attribute structure. tx = SG_TXAP(g_sg) # Break the text string into segments at font boundaries and count # the total number of printable characters. totlen = stx_segment (text, n, Memc[seg], TX_FONT(tx)) # Compute the text drawing parameters, i.e., the coordinates of the # first character to be drawn, the step between successive characters, # and the polytext flag (GKI coords). call stx_parameters (xc,yc, totlen, x0,y0, dx,dy, polytext, orien) # Set the text size and color if not already set. Both should be # invalidated when the screen is cleared. Text color should be # invalidated whenever another color is set. If software (!hard) # character generation is indicated then size 1 is simply scaled by # the indicated factor, otherwise the text size is converted to a # hardware size index by stg_txsize. call stx_chars (tx, ch, cw, hwsz, hard, orien) sz = TX_SIZE(tx) if (hard) if (SG_TXSIZE(g_sg) != sz) { call stg_ctrl1 ("TH", hwsz) SG_TXSIZE(g_sg) = sz } if (TX_COLOR(tx) != SG_COLOR(g_sg)) { call stg_ctrl1 ("TC", TX_COLOR(tx)) SG_COLOR(g_sg) = TX_COLOR(tx) } # Draw the segments, setting the font at the beginning of each segment. # The first segment is drawn at (X0,Y0). The separation between # characters is DX,DY. A segment is drawn as a block if the polytext # flag is set, otherwise each character is drawn individually. # All computations are in GKI coordinates. x = x0 y = y0 for (ip=seg; Memc[ip] != EOS; ip=ip+1) { # Process the font control character heading the next segment. font = Memc[ip] ip = ip + 1 if (hard) if (SG_TXFONT(g_sg) != font) { call stg_ctrl1 ("TF", font - GT_ROMAN + 1) SG_TXFONT(g_sg) = font } # Draw the segment. while (Memc[ip] != EOS) { # Clip leading out of bounds characters. for (; Memc[ip] != EOS; ip=ip+1) { x1 = x; x2 = x1 + cw y1 = y; y2 = y1 + ch if (x1 >= 0 && x2 <= GKI_MAXNDC && y1 >= 0 && y2 <= GKI_MAXNDC) { break } else { x = x + dx y = y + dy } if (polytext == NO) { ip = ip + 1 break } } # Coords of first char to be drawn. xstart = x ystart = y # Move OP to first out of bounds char. for (op=ip; Memc[op] != EOS; op=op+1) { x1 = x; x2 = x1 + cw y1 = y; y2 = y1 + ch if (x1 <= 0 || x2 >= GKI_MAXNDC || y1 <= 0 || y2 >= GKI_MAXNDC) { break } else { x = x + dx y = y + dy } if (polytext == NO) { op = op + 1 break } } # Count number of inbounds chars. seglen = op - ip # Leave OP pointing to the end of this segment. if (polytext == NO) op = ip + 1 else { while (Memc[op] != EOS) op = op + 1 } # Compute X,Y of next segment. newx = xstart + (dx * (op - ip)) newy = ystart + dy # Quit if no inbounds chars. if (seglen == 0) { x = newx y = newy ip = op next } # Output the inbounds chars. if (hard) { g_reg[1] = xstart * g_dx + g_x1 g_reg[2] = ystart * g_dy + g_y1 g_reg[E_IOP] = 1 if (stg_encode (Memc[SG_STARTTEXT(g_sg)],g_mem,g_reg) == OK) call write (g_out, g_mem, g_reg[E_IOP] - 1) } first = ip x = xstart y = ystart # Draw the characters. while (seglen > 0 && (polytext == YES || ip == first)) { if (hard) call putc (g_out, Memc[ip]) else { mx = nint(x) my = nint(y) call stg_drawchar (Memc[ip], mx,my, cw, ch, orien, font) x = x + dx y = y + dy } ip = ip + 1 seglen = seglen - 1 } x = newx y = newy ip = op if (hard) { g_reg[E_IOP] = 1 if (stg_encode (Memc[SG_ENDTEXT(g_sg)], g_mem, g_reg) == OK) call write (g_out, g_mem, g_reg[E_IOP] - 1) } } } call sfree (sp) end # STX_SEGMENT -- Process the text string into segments, in the process # converting from type short to char. The only text attribute that can # change within a string is the font, so segments are broken by \fI, \fG, # etc. font select sequences embedded in the text. The segments are encoded # sequentially in the output string. The first character of each segment is # the font number. A segment is delimited by EOS. A font number of EOS # marks the end of the segment list. The output string is assumed to be # large enough to hold the segmented text string. int procedure stx_segment (text, n, out, start_font) short text[ARB] # input text int n # number of characters in text char out[ARB] # output string int start_font # initial font code int ip, op int totlen, font begin out[1] = start_font totlen = 0 op = 2 for (ip=1; ip <= n; ip=ip+1) { if (text[ip] == '\\' && text[ip+1] == 'f') { # Select font. out[op] = EOS op = op + 1 ip = ip + 2 switch (text[ip]) { case 'B': font = GT_BOLD case 'I': font = GT_ITALIC case 'G': font = GT_GREEK default: font = GT_ROMAN } out[op] = font op = op + 1 } else { # Deposit character in segment. out[op] = text[ip] op = op + 1 totlen = totlen + 1 } } # Terminate last segment and add null segment. out[op] = EOS out[op+1] = EOS return (totlen) end # STX_PARAMETERS -- Set the text drawing parameters, i.e., the coordinates # of the lower left corner of the first character to be drawn, the spacing # between characters, and the polytext flag. Input consists of the coords # of the text string, the length of the string, and the text attributes # defining the character size, justification in X and Y of the coordinates, # and orientation of the string. All coordinates are in GKI units. procedure stx_parameters (xc, yc, totlen, x0, y0, dx, dy, polytext, orien) int xc, yc # coordinates at which string is to be drawn int totlen # number of characters to be drawn int x0, y0 # lower left corner of first char to be drawn int dx, dy # step in X and Y between characters int polytext # OK to output text segment all at once int orien # rotation angle of characters pointer tx bool hard int up, path, hwsz, ch, cw, i real dir, cosv, sinv, space real xsize, ysize, xvlen, yvlen, xu, yu, xv, yv, p, q include "stdgraph.com" begin tx = SG_TXAP(g_sg) # Compute the character rotation angle. This is independent of the # direction in which characters are drawn. A character up vector of # 90 degrees (normal) corresponds to a rotation angle of zero. up = TX_UP(tx) orien = up - 90 # Get character sizes in GKI(NSPP) coords. call stx_chars (tx, ch, cw, hwsz, hard, orien) # Determine the direction in which characters are to be plotted. # This depends on both the character up vector and the path, which # is defined relative to the up vector. path = TX_PATH(tx) switch (path) { case GT_UP: dir = up case GT_DOWN: dir = up - 180 case GT_LEFT: dir = up + 90 default: # GT_NORMAL, GT_RIGHT dir = up - 90 } # If hardware character generation is enabled the character up vector # is constrained to 90 degrees. Flip the direction in which characters # will be drawn if necessary to draw from left to right or from top # down, the readable directions. if (hard) { # Constrain the up vector. orien = 0 # Flip direction vector if in 2nd or 3rd quadrant. i = nint(dir) if (i < 0) i = i + 360 if (i >= 90 && i < 180) i = i + 180 if (i >= 360) i = i - 360 dir = real(i) } # ------- DX, DY --------- # Convert the direction vector into the step size between characters. # Note CW and CH are in GKI coordinates, hence DX and DY are too. # Additional spacing of some fraction of the character size is used # if TX_SPACING is nonzero. dir = -DEGTORAD(dir) cosv = cos (dir) sinv = sin (dir) # Correct for spacing (unrotated). space = (1.0 + TX_SPACING(tx)) if ((path == GT_UP || path == GT_DOWN) || (hard && abs(cosv) < .9)) { p = ch * space } else p = cw * space q = 0 # Correct for rotation. dx = p * cosv + q * sinv dy = -p * sinv + q * cosv # ------- XU, YU --------- # Determine the coordinates of the center of the first character req'd # to justify the string, assuming dimensionless characters spaced on # centers DX,DY apart. xvlen = dx * (totlen - 1) yvlen = dy * (totlen - 1) switch (TX_HJUSTIFY(tx)) { case GT_CENTER: xu = - (xvlen / 2.0) case GT_RIGHT: # If right justify and drawing to the left, no offset req'd. if (xvlen < 0) xu = 0 else xu = -xvlen default: # GT_LEFT, GT_NORMAL # If left justify and drawing to the left, full offset right req'd. if (xvlen < 0) xu = -xvlen else xu = 0 } switch (TX_VJUSTIFY(tx)) { case GT_CENTER: yu = - (yvlen / 2.0) case GT_TOP: # If top justify and drawing downward, no offset req'd. if (yvlen < 0) yu = 0 else yu = -yvlen default: # GT_BOTTOM, GT_NORMAL # If bottom justify and drawing downward, full offset up req'd. if (yvlen < 0) yu = -yvlen else yu = 0 } # ------- XV, YV --------- # Compute the offset from the center of a single character required # to justify that character, given a particular character up vector. # (This could be combined with the above case but is clearer if # treated separately.) p = -DEGTORAD(orien) cosv = cos(p) sinv = sin(p) # Compute the rotated character in size X and Y. xsize = abs ( cw * cosv + ch * sinv) ysize = abs (-cw * sinv + ch * cosv) switch (TX_HJUSTIFY(tx)) { case GT_CENTER: xv = 0 case GT_RIGHT: xv = - (xsize / 2.0) default: # GT_LEFT, GT_NORMAL xv = xsize / 2 } switch (TX_VJUSTIFY(tx)) { case GT_CENTER: yv = 0 case GT_TOP: yv = - (ysize / 2.0) default: # GT_BOTTOM, GT_NORMAL yv = ysize / 2 } # ------- X0, Y0 --------- # The center coordinates of the first character to be drawn are given # by the reference position plus the string justification vector plus # the character justification vector. x0 = xc + xu + xv y0 = yc + yu + yv # The character drawing primitive requires the coordinates of the # lower left corner of the character (irrespective of orientation). # Compute the vector from the center of a character to the lower left # corner of a character, rotate to the given orientation, and correct # the starting coordinates by addition of this vector. p = - (cw / 2.0) q = - (ch / 2.0) x0 = x0 + ( p * cosv + q * sinv) y0 = y0 + (-p * sinv + q * cosv) # ------- POLYTEXT --------- # Set the polytext flag. Polytext output is possible only if chars # are to be drawn to the right with no extra spacing between chars. if (abs(dy) == 0 && dx == cw) polytext = YES else polytext = NO end # STX_CHARS -- Get the character drawing parameters, i.e., the size of a # character in X and Y and whether or not to use the hardware character # generator. The decision whether or not to use the hardware character # generator is based on the text attribute QUALITY, unless overridden by # the g_hardchar switch in common (set explicitly in cursor mode or by a # stdgraph task parameter). procedure stx_chars (tx, ch, cw, hwsz, hard, orien) pointer tx # pointer to text attribute structure int ch, cw # character height, width, GKI coords int hwsz # size index if hardware character bool hard # use/dontuse hardware character generation int orien # rotation angle of character (0=normal) int sz, quality real txsize, aspect, q int stg_txsize() real ttygetr() include "stdgraph.com" begin sz = TX_SIZE(tx) if (g_hardchar == 0) quality = TX_QUALITY(tx) else quality = g_hardchar hard = (quality != GT_MEDIUM && quality != GT_HIGH) # Get character size in GKI units. if (hard) { hwsz = stg_txsize (sz) ch = SG_CHARHEIGHT(g_sg,hwsz) cw = SG_CHARWIDTH (g_sg,hwsz) } else { # If character generation is in software scale character sizes # by the size of the size 1 hardware character. If the character # is rotated correct for the device aspect ratio so that the # character comes out the same size regardless of the orientation. txsize = GKI_UNPACKREAL(sz) cw = SG_CHARWIDTH (g_sg,1) * txsize ch = SG_CHARHEIGHT(g_sg,1) * txsize if (orien != 0) { aspect = ttygetr (g_tty, "ar") if (aspect > EPSILON && abs (aspect - 1.0) > .01) { q = 1.0 + abs(sin(real(orien))) * (aspect - 1.0) cw = cw / q ch = ch * q } } } end