#ifndef _3d_h_ #define _3d_h_ #include #include #include #include typedef enum { XawRAISED = Xraw_3d, XawSUNKEN, XawCHISELED, XawLEDGED, XawTACK } XawFrameType; #define TOP (1) #define BOTTOM (2) extern GC AllocGCFromPixmap Xraw_PROTO((Widget , Pixmap )); extern GC AllocGCFromPixel Xraw_PROTO((Widget , Pixel )); extern void RGBtoHLS Xraw_PROTO((double , double , double , double * , double * , double * )); extern void HLStoRGB Xraw_PROTO((double * , double * , double * , double , double , double )); extern Boolean TopShadowColor Xraw_PROTO((Widget /* self */, Pixel /* base */, Pixel* /* result */)); extern Boolean BottomShadowColor Xraw_PROTO((Widget /* self */, Pixel /* base */, Pixel* /* result */)); extern Boolean ArmedColor Xraw_PROTO((Widget /* self */, Pixel /* base */, Pixel* /* result */)); extern GC MakeTopShadowGC Xraw_PROTO((Widget , Pixel )); extern GC MakeBottomShadowGC Xraw_PROTO((Widget , Pixel )); extern GC MakeArmedGC Xraw_PROTO((Widget , Pixel )); extern GC AllocGCFromPixmap Xraw_PROTO((Widget , Pixmap )); extern GC AllocGCFromPixel Xraw_PROTO((Widget , Pixel )); extern Pixmap CreateShadowPixmap Xraw_PROTO((Widget , Pixel , int )); extern Boolean XrawAllocShadowPixel Xraw_PROTO((Widget , Pixel , int , Pixel * )); extern GC MakeGC Xraw_PROTO((Widget , Pixel , int , Boolean , int )); extern GC MakeTopShadowGC Xraw_PROTO((Widget , Pixel )); extern GC MakeBottomShadowGC Xraw_PROTO((Widget , Pixel )); extern GC MakeArmedGC Xraw_PROTO((Widget , Pixel )); extern void XawDrawFrame Xraw_PROTO((Widget , Position , Position , Dimension , Dimension , XawFrameType , Dimension , GC , GC )); extern void RGBtoHLS Xraw_PROTO((double , double , double , double * , double * , double * )); extern void HLStoRGB Xraw_PROTO((double * , double * , double * , double , double , double )); extern Boolean BottomShadowColor Xraw_PROTO((Widget , Pixel , Pixel * )); extern Boolean TopShadowColor Xraw_PROTO((Widget , Pixel , Pixel * )); extern Boolean ArmedColor Xraw_PROTO((Widget , Pixel , Pixel * )); extern void DrawRhombus Xraw_PROTO((Widget , short , short , short , short , GC , GC , GC , Boolean )); extern Boolean FetchPixel Xraw_PROTO((Widget , String name , Pixel* )); #endif /* _3d_h_ */