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Diffstat (limited to 'Src/aacdec-mft/FLVAACDecoder.cpp')
-rw-r--r--Src/aacdec-mft/FLVAACDecoder.cpp115
1 files changed, 115 insertions, 0 deletions
diff --git a/Src/aacdec-mft/FLVAACDecoder.cpp b/Src/aacdec-mft/FLVAACDecoder.cpp
new file mode 100644
index 00000000..37cdb591
--- /dev/null
+++ b/Src/aacdec-mft/FLVAACDecoder.cpp
@@ -0,0 +1,115 @@
+#include "FLVAACDecoder.h"
+#include <math.h>
+#include "../nsutil/pcm.h"
+
+int FLVDecoder::CreateAudioDecoder(int stereo, int bits, int sample_rate, int format_type, ifc_flvaudiodecoder **decoder)
+{
+ if (format_type == FLV::AUDIO_FORMAT_AAC)
+ {
+ FLVAAC *aac = new FLVAAC();
+ if (!aac)
+ {
+ return CREATEDECODER_FAILURE;
+ }
+ *decoder = aac;
+ return CREATEDECODER_SUCCESS;
+ }
+ return CREATEDECODER_NOT_MINE;
+}
+
+int FLVDecoder::HandlesAudio(int format_type)
+{
+ if (format_type == FLV::AUDIO_FORMAT_AAC)
+ {
+ return CREATEDECODER_SUCCESS;
+ }
+ return CREATEDECODER_NOT_MINE;
+}
+
+#define CBCLASS FLVDecoder
+START_DISPATCH;
+CB(CREATE_AUDIO_DECODER, CreateAudioDecoder)
+CB(HANDLES_AUDIO, HandlesAudio)
+END_DISPATCH;
+#undef CBCLASS
+
+/* --- */
+FLVAAC::FLVAAC()
+{
+ bps = 16;
+ preDelay=0;
+ got_decoder_config = false;
+}
+
+int FLVAAC::GetOutputFormat(unsigned int *sample_rate, unsigned int *channels, unsigned int *_bits)
+{
+ uint32_t local_sample_rate, local_channels;
+ HRESULT hr = decoder.GetOutputProperties(&local_sample_rate, &local_channels);
+ if (FAILED(hr)) {
+ return FLV_AUDIO_FAILURE;
+ }
+
+ *sample_rate = local_sample_rate;
+ *channels = local_channels;
+
+ *_bits = bps;
+ return FLV_AUDIO_SUCCESS;
+}
+
+int FLVAAC::DecodeSample(const void *input_buffer, size_t input_buffer_bytes, void *samples, size_t *samples_size_bytes, double *bitrate)
+{
+ const uint8_t *type = (const uint8_t *)input_buffer;
+ if (type[0] == 0)
+ {
+ decoder.Open(type+1, input_buffer_bytes-1);
+
+ got_decoder_config=true;
+ *samples_size_bytes=0;
+ return FLV_AUDIO_SUCCESS;
+ return FLV_AUDIO_FAILURE;
+ }
+ else if (type[0] == 1)
+ {
+ decoder.Feed(input_buffer, input_buffer_bytes);
+ decoder.Decode(samples, samples_size_bytes, bps, false, 1.0);
+ *bitrate = 0;
+ return FLV_AUDIO_SUCCESS;
+
+ }
+ else
+ return FLV_AUDIO_FAILURE;
+}
+
+void FLVAAC::Flush()
+{
+ decoder.Flush();
+}
+
+void FLVAAC::Close()
+{
+ delete this;
+}
+
+int FLVAAC::Ready()
+{
+ return !!got_decoder_config;
+}
+
+void FLVAAC::SetPreferences(unsigned int _max_channels, unsigned int preferred_bits)
+{
+ if (preferred_bits)
+ bps = preferred_bits;
+
+ // TODO: max channels
+}
+
+#define CBCLASS FLVAAC
+START_DISPATCH;
+CB(FLV_AUDIO_GETOUTPUTFORMAT, GetOutputFormat)
+CB(FLV_AUDIO_DECODE, DecodeSample)
+VCB(FLV_AUDIO_FLUSH, Flush)
+VCB(FLV_AUDIO_CLOSE, Close)
+CB(FLV_AUDIO_READY, Ready)
+VCB(FLV_AUDIO_SETPREFERENCES, SetPreferences)
+END_DISPATCH;
+#undef CBCLASS