diff options
Diffstat (limited to 'Src/nsv/nsvplay/nsvplay.dsp')
-rw-r--r-- | Src/nsv/nsvplay/nsvplay.dsp | 464 |
1 files changed, 464 insertions, 0 deletions
diff --git a/Src/nsv/nsvplay/nsvplay.dsp b/Src/nsv/nsvplay/nsvplay.dsp new file mode 100644 index 00000000..4b49c0b1 --- /dev/null +++ b/Src/nsv/nsvplay/nsvplay.dsp @@ -0,0 +1,464 @@ +# Microsoft Developer Studio Project File - Name="nsvplay" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Application" 0x0101 + +CFG=nsvplay - Win32 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "nsvplay.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "nsvplay.mak" CFG="nsvplay - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "nsvplay - Win32 Release" (based on "Win32 (x86) Application") +!MESSAGE "nsvplay - Win32 Debug" (based on "Win32 (x86) Application") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +MTL=midl.exe +RSC=rc.exe + +!IF "$(CFG)" == "nsvplay - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Release" +# PROP Intermediate_Dir "Release" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /c +# ADD CPP /nologo /MT /W3 /O2 /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "USE_ASM" /D "NO_LAYER12" /D "DLL_DECODER_SUPPORT" /D "BUILTIN_MP3_SUPPORT" /D "BUILTIN_VP3_SUPPORT" /D "SUBTITLES_READER" /FD /c +# SUBTRACT CPP /YX +# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32 +# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32 +# ADD BASE RSC /l 0x409 /d "NDEBUG" +# ADD RSC /l 0x409 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386 +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib ddraw.lib wsock32.lib vfw32.lib /nologo /subsystem:windows /machine:I386 /out:"c:\nsv\nsvplay.exe" + +!ELSEIF "$(CFG)" == "nsvplay - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Debug" +# PROP Intermediate_Dir "Debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /GZ /c +# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "_DEBUG" /D "BUILTIN_VFW_SUPPORT" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "USE_ASM" /D "NO_LAYER12" /D "DLL_DECODER_SUPPORT" /D "BUILTIN_MP3_SUPPORT" /D "BUILTIN_VP3_SUPPORT" /D "SUBTITLES_READER" /YX /FD /GZ /c +# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32 +# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32 +# ADD BASE RSC /l 0x409 /d "_DEBUG" +# ADD RSC /l 0x409 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ddraw.lib winmm.lib wsock32.lib vfw32.lib /nologo /subsystem:windows /debug /machine:I386 /out:"c:\nsv\nsvplay.exe" /pdbtype:sept + +!ENDIF + +# Begin Target + +# Name "nsvplay - Win32 Release" +# Name "nsvplay - Win32 Debug" +# Begin Group "Source Files" + +# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" +# Begin Group "audio" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=.\audiostub.cpp +# End Source File +# Begin Source File + +SOURCE=.\audiostub.h +# End Source File +# End Group +# Begin Group "vp3" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\..\vp32\include\duck_dxl.h +# End Source File +# Begin Source File + +SOURCE=.\vp3stub.cpp +# End Source File +# Begin Source File + +SOURCE=.\vp3stub.h +# End Source File +# Begin Source File + +SOURCE=..\..\vp32\lib\win32\Release\s_cpuid.lib +# End Source File +# Begin Source File + +SOURCE=..\..\vp32\lib\win32\Release\s_dxv.lib +# End Source File +# Begin Source File + +SOURCE=..\..\vp32\lib\win32\Release\s_sal.lib +# End Source File +# Begin Source File + +SOURCE=..\..\vp32\lib\win32\Release\s_vp31d.lib +# End Source File +# End Group +# Begin Group "mp3dec" + +# PROP Default_Filter "" +# Begin Group "fhg" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\..\mp3dec\bitsequence.h +# End Source File +# Begin Source File + +SOURCE=..\..\mp3dec\bitstream.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\mp3dec\bitstream.h +# End Source File +# Begin Source File + +SOURCE=..\..\mp3dec\conceal.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\mp3dec\conceal.h +# End Source File +# Begin Source File + +SOURCE=..\..\mp3dec\crc16.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\mp3dec\crc16.h +# End 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