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+/*
+ * RingBuffer.h
+ * simple_mp3_playback
+ *
+ * Created by Ben Allison on 11/10/07.
+ * Copyright 2007 Nullsoft, Inc. All rights reserved.
+ *
+ * Ring Buffer class
+ * Thread safety:
+ * This class can be used from exactly two simultaneous threads without locking
+ * as long as one thread only writes and the other thread only reads
+ * the writer thread may call empty(), avail(), size(), write(), fill(
+ * the reader thread my call empty(), avail(), size(), read(), peek(), advance()
+ *
+ * two (or more) readers or two (or more) writers requires external locking
+ *
+ * Reset(), reserve(), clear(), LockBuffer(), UnlockBuffer() are not thread-safe
+ */
+
+#pragma once
+#include <stddef.h>
+
+class Filler
+{
+public:
+ virtual size_t Read(void *dest, size_t len)=0;
+};
+
+class Drainer
+{
+public:
+ virtual size_t Write(const void *dest, size_t len)=0;
+};
+
+class RingBuffer
+{
+public:
+ RingBuffer() {}
+ ~RingBuffer();
+
+ void Reset();
+ bool reserve( size_t bytes ); // destructive.
+ int expand( size_t bytes ); // like reserve, but only expands upward. non-destructive. returns an NError
+ bool empty() const;
+ size_t avail() const; // how much available for writing
+ size_t size() const; // how much available for reading
+ void clear();
+ size_t read( void *dest, size_t len ); // returns amount actually read
+ size_t advance( size_t len ); // same as read() but doesn't write the data any where.
+ size_t peek( void *dest, size_t len ) const; // same as read() but doesn't advance the read pointer
+ size_t write( const void *src, size_t len );
+ size_t fill( Filler *filler, size_t max_bytes );
+ size_t drain( Drainer *drainer, size_t max_bytes );
+ size_t at( size_t offset, void *dest, size_t len ) const; // peeks() from offset. returns bytes read
+
+ size_t write_position() const; // returns an integer representing a write position
+ size_t read_position() const; // returns an integer representing the read position
+
+ void get_read_buffer( size_t bytes, const void **buffer, size_t *bytes_available ) const; /* returns a pointer that you can read data from, call advance() when you are done */
+ /* DO NOT USING THIS UNLESS YOU KNOW WHAT YOU'RE DOING
+ you should only use it when the ring buffer is empty
+ 1) call clear() beforehand - very important!
+ 2) call LockBuffer(), it'll give you a buffer
+ 3) call UnlockBufer() with how much you've written
+ 4) you catch the man
+ */
+ void *LockBuffer();
+ void UnlockBuffer( size_t written );
+
+private:
+ volatile size_t ringBufferUsed = 0;
+
+ size_t ringBufferSize = 0;
+ char *ringBuffer = 0;
+ char *ringWritePosition = 0;
+ char *ringReadPosition = 0;
+};