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authorJoseph Hunkeler <jhunkeler@gmail.com>2015-03-04 21:21:30 -0500
committerJoseph Hunkeler <jhunkeler@gmail.com>2015-03-04 21:21:30 -0500
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+<TITLE>SLA_REFV - Apply Refraction to Vector</TITLE>
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+<BR> <HR> <P>
+<P><!--End of Navigation Panel-->
+<H2><A NAME="SECTION0004155000000000000000">SLA_REFV - Apply Refraction to Vector</A>
+<A NAME="xref_SLA_REFV">&#160;</A><A NAME="SLA_REFV">&#160;</A>
+</H2>
+ <DL>
+<DT><STRONG>ACTION:</STRONG>
+<DD>Adjust an unrefracted Cartesian vector to include the effect of
+atmospheric refraction, using the simple
+ <IMG WIDTH="164" HEIGHT="31" ALIGN="MIDDLE" BORDER="0"
+ SRC="img148.gif"
+ ALT="$\Delta \zeta = a \tan \zeta + b \tan^{3} \zeta$"> model.
+<P> <DT><STRONG>CALL:</STRONG>
+<DD><TT>CALL sla_REFV (VU, REFA, REFB, VR)</TT>
+<P> </DL>
+<P> <DL>
+<DT><STRONG>GIVEN:</STRONG>
+<DD>
+<BR>
+<TABLE CELLPADDING=3>
+<TR VALIGN="TOP"><TD ALIGN="LEFT"><EM>VU</EM></TD>
+<TH ALIGN="LEFT"><B>D</B></TH>
+<TD ALIGN="LEFT" NOWRAP>unrefracted position of the source (<IMG WIDTH="66" HEIGHT="29" ALIGN="MIDDLE" BORDER="0"
+ SRC="img28.gif"
+ ALT="$[\,Az,El~]$"> 3-vector)</TD>
+</TR>
+<TR VALIGN="TOP"><TD ALIGN="LEFT"><EM>REFA</EM></TD>
+<TD ALIGN="LEFT"><B>D</B></TD>
+<TD ALIGN="LEFT" NOWRAP><IMG WIDTH="37" HEIGHT="27" ALIGN="MIDDLE" BORDER="0"
+ SRC="img151.gif"
+ ALT="$\tan \zeta$"> coefficient (radians)</TD>
+</TR>
+<TR VALIGN="TOP"><TD ALIGN="LEFT"><EM>REFB</EM></TD>
+<TD ALIGN="LEFT"><B>D</B></TD>
+<TD ALIGN="LEFT" NOWRAP><IMG WIDTH="44" HEIGHT="31" ALIGN="MIDDLE" BORDER="0"
+ SRC="img152.gif"
+ ALT="$\tan^{3} \zeta$"> coefficient (radians)</TD>
+</TR>
+</TABLE></DL>
+<P> <DL>
+<DT><STRONG>RETURNED:</STRONG>
+<DD>
+<BR>
+<TABLE CELLPADDING=3>
+<TR VALIGN="TOP"><TD ALIGN="LEFT"><EM>VR</EM></TD>
+<TH ALIGN="LEFT"><B>D</B></TH>
+<TD ALIGN="LEFT" NOWRAP>refracted position of the source (<IMG WIDTH="66" HEIGHT="29" ALIGN="MIDDLE" BORDER="0"
+ SRC="img28.gif"
+ ALT="$[\,Az,El~]$"> 3-vector)</TD>
+</TR>
+</TABLE></DL>
+<P> <DL>
+<DT><STRONG>NOTES:</STRONG>
+<DD><DL COMPACT>
+<DT>1.
+<DD>This routine applies the adjustment for refraction in the
+opposite sense to the usual one - it takes an unrefracted
+(<I>in vacuo</I>) position and produces an observed (refracted)
+ position, whereas the
+ <IMG WIDTH="164" HEIGHT="31" ALIGN="MIDDLE" BORDER="0"
+ SRC="img148.gif"
+ ALT="$\Delta \zeta = a \tan \zeta + b \tan^{3} \zeta$"> model strictly
+ applies to the case where an observed position is to have the
+ refraction removed. The unrefracted to refracted case is
+ harder, and requires an inverted form of the text-book
+ refraction models; the algorithm used here is equivalent to
+ one iteration of the Newton-Raphson method applied to the
+ above formula.
+ <DT>2.
+<DD>Though optimized for speed rather than precision, the present
+ routine achieves consistency with the refracted-to-unrefracted
+ <IMG WIDTH="164" HEIGHT="31" ALIGN="MIDDLE" BORDER="0"
+ SRC="img148.gif"
+ ALT="$\Delta \zeta = a \tan \zeta + b \tan^{3} \zeta$"> model at better than 1&nbsp;microarcsecond within
+ <IMG WIDTH="26" HEIGHT="14" ALIGN="BOTTOM" BORDER="0"
+ SRC="img182.gif"
+ ALT="$30^\circ$"> of the zenith and remains within 1&nbsp;milliarcsecond to
+ <IMG WIDTH="56" HEIGHT="27" ALIGN="MIDDLE" BORDER="0"
+ SRC="img183.gif"
+ ALT="$\zeta=70^\circ$">. The inherent accuracy of the model is, of
+ course, far worse than this - see the documentation for sla_REFCO
+ for more information.
+ <DT>3.
+<DD>At low elevations (below about <IMG WIDTH="18" HEIGHT="14" ALIGN="BOTTOM" BORDER="0"
+ SRC="img27.gif"
+ ALT="$3^{\circ}$">) the refraction
+ correction is held back to prevent arithmetic problems and
+ wildly wrong results. Over a wide range of observer heights
+ and corresponding temperatures and pressures, the following
+ levels of accuracy are achieved, relative to numerical
+ integration through a model atmosphere:
+<P> <DIV ALIGN="CENTER">
+<TABLE CELLPADDING=3>
+<TR VALIGN="TOP"><TD ALIGN="CENTER" NOWRAP><IMG WIDTH="28" HEIGHT="27" ALIGN="MIDDLE" BORDER="0"
+ SRC="img184.gif"
+ ALT="$\zeta_{obs}$"></TD>
+<TH ALIGN="CENTER" NOWRAP><I>error</I></TH>
+<TD ALIGN="LEFT" NOWRAP>&nbsp;</TD>
+</TR>
+<TR VALIGN="TOP"><TD ALIGN="CENTER" NOWRAP>&nbsp;</TD>
+<TD ALIGN="CENTER" NOWRAP>&nbsp;</TD>
+<TD ALIGN="LEFT" NOWRAP>&nbsp;</TD>
+</TR>
+<TR VALIGN="TOP"><TD ALIGN="CENTER" NOWRAP><IMG WIDTH="26" HEIGHT="14" ALIGN="BOTTOM" BORDER="0"
+ SRC="img179.gif"
+ ALT="$80^\circ$"></TD>
+<TD ALIGN="CENTER" NOWRAP><IMG WIDTH="23" HEIGHT="18" ALIGN="BOTTOM" BORDER="0"
+ SRC="img185.gif"
+ ALT="$0\hspace{-0.05em}^{'\hspace{-0.1em}'}\hspace{-0.4em}.4$"></TD>
+<TD ALIGN="LEFT" NOWRAP>&nbsp;</TD>
+</TR>
+<TR VALIGN="TOP"><TD ALIGN="CENTER" NOWRAP><IMG WIDTH="26" HEIGHT="14" ALIGN="BOTTOM" BORDER="0"
+ SRC="img186.gif"
+ ALT="$81^\circ$"></TD>
+<TD ALIGN="CENTER" NOWRAP><IMG WIDTH="23" HEIGHT="18" ALIGN="BOTTOM" BORDER="0"
+ SRC="img187.gif"
+ ALT="$0\hspace{-0.05em}^{'\hspace{-0.1em}'}\hspace{-0.4em}.8$"></TD>
+<TD ALIGN="LEFT" NOWRAP>&nbsp;</TD>
+</TR>
+<TR VALIGN="TOP"><TD ALIGN="CENTER" NOWRAP><IMG WIDTH="26" HEIGHT="14" ALIGN="BOTTOM" BORDER="0"
+ SRC="img188.gif"
+ ALT="$82^\circ$"></TD>
+<TD ALIGN="CENTER" NOWRAP><IMG WIDTH="23" HEIGHT="18" ALIGN="BOTTOM" BORDER="0"
+ SRC="img189.gif"
+ ALT="$1\hspace{-0.05em}^{'\hspace{-0.1em}'}\hspace{-0.4em}.6$"></TD>
+<TD ALIGN="LEFT" NOWRAP>&nbsp;</TD>
+</TR>
+<TR VALIGN="TOP"><TD ALIGN="CENTER" NOWRAP><IMG WIDTH="26" HEIGHT="14" ALIGN="BOTTOM" BORDER="0"
+ SRC="img190.gif"
+ ALT="$83^\circ$"></TD>
+<TD ALIGN="CENTER" NOWRAP><IMG WIDTH="17" HEIGHT="18" ALIGN="BOTTOM" BORDER="0"
+ SRC="img75.gif"
+ ALT="$3\hspace{-0.05em}^{'\hspace{-0.1em}'}$"></TD>
+<TD ALIGN="LEFT" NOWRAP>&nbsp;</TD>
+</TR>
+<TR VALIGN="TOP"><TD ALIGN="CENTER" NOWRAP><IMG WIDTH="26" HEIGHT="14" ALIGN="BOTTOM" BORDER="0"
+ SRC="img191.gif"
+ ALT="$84^\circ$"></TD>
+<TD ALIGN="CENTER" NOWRAP><IMG WIDTH="17" HEIGHT="18" ALIGN="BOTTOM" BORDER="0"
+ SRC="img192.gif"
+ ALT="$7\hspace{-0.05em}^{'\hspace{-0.1em}'}$"></TD>
+<TD ALIGN="LEFT" NOWRAP>&nbsp;</TD>
+</TR>
+<TR VALIGN="TOP"><TD ALIGN="CENTER" NOWRAP><IMG WIDTH="26" HEIGHT="14" ALIGN="BOTTOM" BORDER="0"
+ SRC="img193.gif"
+ ALT="$85^\circ$"></TD>
+<TD ALIGN="CENTER" NOWRAP><IMG WIDTH="25" HEIGHT="18" ALIGN="BOTTOM" BORDER="0"
+ SRC="img133.gif"
+ ALT="$17\hspace{-0.05em}^{'\hspace{-0.1em}'}$"></TD>
+<TD ALIGN="LEFT" NOWRAP>&nbsp;</TD>
+</TR>
+<TR VALIGN="TOP"><TD ALIGN="CENTER" NOWRAP><IMG WIDTH="26" HEIGHT="14" ALIGN="BOTTOM" BORDER="0"
+ SRC="img194.gif"
+ ALT="$86^\circ$"></TD>
+<TD ALIGN="CENTER" NOWRAP><IMG WIDTH="25" HEIGHT="18" ALIGN="BOTTOM" BORDER="0"
+ SRC="img195.gif"
+ ALT="$45\hspace{-0.05em}^{'\hspace{-0.1em}'}$"></TD>
+<TD ALIGN="LEFT" NOWRAP>&nbsp;</TD>
+</TR>
+<TR VALIGN="TOP"><TD ALIGN="CENTER" NOWRAP><IMG WIDTH="26" HEIGHT="14" ALIGN="BOTTOM" BORDER="0"
+ SRC="img196.gif"
+ ALT="$87^\circ$"></TD>
+<TD ALIGN="CENTER" NOWRAP><IMG WIDTH="33" HEIGHT="18" ALIGN="BOTTOM" BORDER="0"
+ SRC="img197.gif"
+ ALT="$150\hspace{-0.05em}^{'\hspace{-0.1em}'}$"></TD>
+<TD ALIGN="LEFT" NOWRAP>&nbsp;</TD>
+</TR>
+<TR VALIGN="TOP"><TD ALIGN="CENTER" NOWRAP><IMG WIDTH="26" HEIGHT="14" ALIGN="BOTTOM" BORDER="0"
+ SRC="img198.gif"
+ ALT="$88^\circ$"></TD>
+<TD ALIGN="CENTER" NOWRAP><IMG WIDTH="33" HEIGHT="18" ALIGN="BOTTOM" BORDER="0"
+ SRC="img199.gif"
+ ALT="$340\hspace{-0.05em}^{'\hspace{-0.1em}'}$"></TD>
+<TD ALIGN="LEFT" NOWRAP>&nbsp;</TD>
+</TR>
+<TR VALIGN="TOP"><TD ALIGN="CENTER" NOWRAP><IMG WIDTH="26" HEIGHT="14" ALIGN="BOTTOM" BORDER="0"
+ SRC="img200.gif"
+ ALT="$89^\circ$"></TD>
+<TD ALIGN="CENTER" NOWRAP><IMG WIDTH="33" HEIGHT="18" ALIGN="BOTTOM" BORDER="0"
+ SRC="img201.gif"
+ ALT="$620\hspace{-0.05em}^{'\hspace{-0.1em}'}$"></TD>
+<TD ALIGN="LEFT" NOWRAP>&nbsp;</TD>
+</TR>
+<TR VALIGN="TOP"><TD ALIGN="CENTER" NOWRAP><IMG WIDTH="26" HEIGHT="14" ALIGN="BOTTOM" BORDER="0"
+ SRC="img22.gif"
+ ALT="$90^{\circ}$"></TD>
+<TD ALIGN="CENTER" NOWRAP><IMG WIDTH="41" HEIGHT="18" ALIGN="BOTTOM" BORDER="0"
+ SRC="img202.gif"
+ ALT="$1100\hspace{-0.05em}^{'\hspace{-0.1em}'}$"></TD>
+<TD ALIGN="LEFT" NOWRAP>&nbsp;</TD>
+</TR>
+<TR VALIGN="TOP"><TD ALIGN="CENTER" NOWRAP><IMG WIDTH="26" HEIGHT="14" ALIGN="BOTTOM" BORDER="0"
+ SRC="img203.gif"
+ ALT="$91^\circ$"></TD>
+<TD ALIGN="CENTER" NOWRAP><IMG WIDTH="41" HEIGHT="18" ALIGN="BOTTOM" BORDER="0"
+ SRC="img204.gif"
+ ALT="$1900\hspace{-0.05em}^{'\hspace{-0.1em}'}$"></TD>
+<TD ALIGN="LEFT" NOWRAP>&lt; high-altitude</TD>
+</TR>
+<TR VALIGN="TOP"><TD ALIGN="CENTER" NOWRAP><IMG WIDTH="26" HEIGHT="14" ALIGN="BOTTOM" BORDER="0"
+ SRC="img205.gif"
+ ALT="$92^\circ$"></TD>
+<TD ALIGN="CENTER" NOWRAP><IMG WIDTH="41" HEIGHT="18" ALIGN="BOTTOM" BORDER="0"
+ SRC="img206.gif"
+ ALT="$3200\hspace{-0.05em}^{'\hspace{-0.1em}'}$"></TD>
+<TD ALIGN="LEFT" NOWRAP>&lt; sites only</TD>
+</TR>
+</TABLE></DIV>
+ <DT>4.
+<DD>See also the routine sla_REFZ, which performs the adjustment to
+ the zenith distance rather than in <IMG WIDTH="58" HEIGHT="29" ALIGN="MIDDLE" BORDER="0"
+ SRC="img50.gif"
+ ALT="$[\,x,y,z\,]$">. The present routine is faster than sla_REFZ and,
+ except very low down,
+ is equally accurate for all practical purposes. However, beyond
+ about <IMG WIDTH="56" HEIGHT="27" ALIGN="MIDDLE" BORDER="0"
+ SRC="img207.gif"
+ ALT="$\zeta=84^\circ$"> sla_REFZ should be used, and for the utmost
+ accuracy iterative use of sla_REFRO should be considered.
+ </DL></DL>
+<BR> <HR>
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+<BR>
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+<BR>
+<B> Previous:</B> <A NAME="tex2html2099" HREF="node167.html">SLA_REFRO - Refraction</A>
+<BR> <HR> <P>
+<P><!--End of Navigation Panel-->
+<ADDRESS>
+<I>SLALIB --- Positional Astronomy Library<BR>Starlink User Note 67<BR>P. T. Wallace<BR>12 October 1999<BR>E-mail:ptw@star.rl.ac.uk</I>
+</ADDRESS>
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