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author | Joseph Hunkeler <jhunkeler@gmail.com> | 2015-07-08 20:46:52 -0400 |
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committer | Joseph Hunkeler <jhunkeler@gmail.com> | 2015-07-08 20:46:52 -0400 |
commit | fa080de7afc95aa1c19a6e6fc0e0708ced2eadc4 (patch) | |
tree | bdda434976bc09c864f2e4fa6f16ba1952b1e555 /pkg/images/tv/iis/doc | |
download | iraf-linux-fa080de7afc95aa1c19a6e6fc0e0708ced2eadc4.tar.gz |
Initial commit
Diffstat (limited to 'pkg/images/tv/iis/doc')
-rw-r--r-- | pkg/images/tv/iis/doc/Cv.spc.hlp | 286 | ||||
-rw-r--r-- | pkg/images/tv/iis/doc/blink.hlp | 46 | ||||
-rw-r--r-- | pkg/images/tv/iis/doc/cv.doc | 332 | ||||
-rw-r--r-- | pkg/images/tv/iis/doc/cv.hlp | 341 | ||||
-rw-r--r-- | pkg/images/tv/iis/doc/cv.ms | 332 | ||||
-rw-r--r-- | pkg/images/tv/iis/doc/cvl.hlp | 287 | ||||
-rw-r--r-- | pkg/images/tv/iis/doc/erase.hlp | 26 | ||||
-rw-r--r-- | pkg/images/tv/iis/doc/frame.hlp | 24 | ||||
-rw-r--r-- | pkg/images/tv/iis/doc/lumatch.hlp | 28 | ||||
-rw-r--r-- | pkg/images/tv/iis/doc/monochrome.hlp | 18 | ||||
-rw-r--r-- | pkg/images/tv/iis/doc/pseudocolor.hlp | 41 | ||||
-rw-r--r-- | pkg/images/tv/iis/doc/rgb.hlp | 33 | ||||
-rw-r--r-- | pkg/images/tv/iis/doc/window.hlp | 38 | ||||
-rw-r--r-- | pkg/images/tv/iis/doc/zoom.hlp | 31 |
14 files changed, 1863 insertions, 0 deletions
diff --git a/pkg/images/tv/iis/doc/Cv.spc.hlp b/pkg/images/tv/iis/doc/Cv.spc.hlp new file mode 100644 index 00000000..0b30ae1c --- /dev/null +++ b/pkg/images/tv/iis/doc/Cv.spc.hlp @@ -0,0 +1,286 @@ +.help cv Jan86 tv.cv +The \fIcv\fR program is used to control the image display from within +\fIIRAF\fR. It differs from most \fIIRAF\fR programs since it has its +own prompt and its own internal "language". Each of the available commands +is described in the following paragraphs, but first a few comments on the +command structure seem in order. Commands are distinguished by their +first letter, except for a few instances where the second letter is needed. +The rest of the command name can be typed if you wish. Commands often +require specification of frames numbers, colors, quadrants, or numeric +values. In most cases, the order is unimportant, but, zoom, for instance, +does require the zoom power right after the command name. The order given +in the \fIhelp\fR command will always work. + +A frame list is indicated in the \fIhelp\fR listing with an \fBF\fR. This +is to be replaced in the typed command by an \fBf\fR followed (no spaces) +with a list of the pertinent image planes. Thus, \fBf1\fR means +\fIframe 1\fR while \fBf42\fR means \fIframes 4\fR +and \fI2\fR. In most cases, the leading \fBf\fR can be omitted. +The specification \fBfa\fR means \fIall frames\fR. In those +cases in the \fIhelp\fR menu where the frame specification is optional, +omitting the frame list is the same as typing \fBfa\fR; that is, operate +on \fIall\fR frames. + +A color specification is a \fBc\fR followed by a set of letters. +The letter \fBa\fR means \fIall\fR, just as in the frame specification. +The letters \fBr, b,\fR and \fBg\fR are the other possibilities for all +commands other than \fIdg\fR and \fIsnap\fR. For displaying graphics +planes (\fBdg\fR), the other possibilities are \fBy, p, m, w\fR which +stand for \fIyellow, purple, mauve,\fR and \fIwhite\fR. (\fIMauve\fR is +the wrong name and will get changed.) The \fIsnap\fR command accepts, in +addition to the standard three colors, \fBm, bw,\fR and \fBrgb\fR, which +stand for \fImonochrome, black and white,\fR and \fIfull color\fR. (See +the discussion under \fIsnap\fR for further explanation.) +An omitted color specification is the same as \fIall colors\fR. + +Quadrants are given by a \fBq\fR followed by numbers from the set one through +four, or the letter \fBa\fR as in the frame and color cases. Quadrants are +numbered in the standard way, with the upper right being \fI1\fR, the upper +left \fI2\fR, etc. Adjacent quadrants may be referenced by \fBt, b, l,\fR +and \fBr\fR, standing for \fItop, bottom, left,\fR and \fIright\fR. An +omitted quadrant specification is the same as \fIall quadrants\fR. Quadrants +are effective only if the split screen command has set the split point to +something other than the "origin". + +.ls \fBblink\fR N F (C Q) (F C Q) +The blink rate is given by \fBN\fR, which is in tenths of a second. Although +current timing routines in \fIIRAF\fR do not recognize partial seconds, +for the NOAO 4.2BSD UNIX implementation, a non-portable timing routine is +used so that tenth seconds are usable. +Erratic timing is pretty much the rule when the system load is large. +One frame must be given, +followed by any color or quadrant specification, and then +optionally followed by any number of similar triads. A specification of +\fI10 f12 f3 f3 f4\fR would display frames one and two for one second, then +frame three for two one second intervals, then frame 4, and then recycle. +The first blink cycle may appear somewhat odd as the code "settles in", +but the sequence should become regular after that (except for timing +problems due to system load). In split screen mode, it is necessary to +specify all the frames together with quadrants, which leads to a lot of +typing: The reason is that blink simply cycles through a series of +\fBdi\fR commands, and hence it requires the same information as that +command. +.le +.ls \fBcursor\fR [on off F] +This command is used to turn the cursor on or off, and to read coordinates +and pixel values from a frame. Pixel coordinates for a feature are those +of the image as loaded into the display, and do not change as the image +is panned or zoomed. Fractional pixel positions are given for zoomed +images, with a minimum number of decimal places printed (but the same number +for both the \fIx\fR and \fIy\fR coordinates). +For an unpanned, unzoomed image plane, the lower left corner +of the \fIscreen\fR is (1,1) +even if the image you loaded is smaller than 512x512, occupies only +a portion of the display screen, and does not extend to the lower left +corner of the screen. This defect will likely be remedied +when the \fIcv\fR package is properly integrated into \fIIRAF\fR. +Pixel information can be read from a frame that is not being displayed. +.le +.ls \fBdi\fR F (C Q) [on off] +The \fId\fRisplay \fIi\fRmage command turns specified frames on (or off). +Turning a frame off does not erase it. A frame need not have all colors +turned on, nor appear in all quadrants of a split screen display. +.le +.ls \fBdg\fR C (F Q) [on off] +The \fId\fRisplay \fIg\fRraphics command turns specific graphics planes +on or off. For the IIS display, neither the frame nor the quadrant +parameters are relevant. A side-effect of this command is that it +resets the graphics hardware to the \fIcv\fR standard: red cursor and +seven graphics planes, each colored differently. If the display is in +a "weird" state that is not cured with the \fIreset r/t\fR commands, +and a \fIreset i\fR would destroy images of interest, try a \fIdg ca on\fR +command followed by \fIdg ca off\fR. +.le +.ls \fBerase\fR [F all graphics] +This command erases the specified frame, or all the graphics planes, or +all data planes. The command \fBclear\fR is a synonym. +.le +.ls \fBmatch\fR (o) (F) (C) (to) (F) (C) +This command allows the user to copy a look-up table to a specified set +of tables, and hence, to match the mapping function of frames (and/or +colors) to a reference table. If the \fBo\fR parameter is omitted, the +match is among the look-up tables associated with particular frames; +otherwise, the \fIouput\fR tables are used (hence, the \fBo\fR). In the +latter case, only colors are important; the frame information should +be omitted. For the individual frame tables, colors can be omitted, in +which case a match of frame one to two means to copy the three tables +of frame two (red, green, and blue) to those of frame one. Only one +reference frame or color should be given, but \fImatch f23 cgb f1 cr\fR +is legal and means to match the green and blue color tables of both +frames two and three to the red table of frame one. +.le +.ls \fBoffset\fR C N +The value N, which can range from -4095 to +4095 is added to the data +pipeline for color \fBC\fR, thus offsetting the data. This is useful +if one needs to change the data range that is mapped into the useful part +of the output tables. +.le +.ls \fBpan\fR (F) +When invoked, this command connects the trackball to the specified frames +and allows the user to move (pan/roam/scroll) the image about the screen. +This function is automatically invoked whenever the zoom factor is changed. +.le +.ls \fBpseudo\fR (o) (F C) (rn sn) +Look-up tables are changed with the \fIwindow\fR and the \fIpseudocolor\fR +commands. Windowing provides linear functions and is discussed under that +command; \fIpseudo\fR provides pseudo-coloring capabilities. Pseudo-color +maps are usually best done in the output tables, rather than in the +look-up tables associated with particular frames; hence, \fBps o\fR is +the more likely invocation of the start of the command line. A color +(or colors) can be specified for "output" pseudocolor, in which case, only +those colors will be affected. For frame look-up tables, +the frame must be specified. + +Two mappings are provided. One uses a set of randomly selected colors +mapped to a specified number of pixel value ranges. The other uses +triangle color mappings. The former is invoked with the \fI(rn sn)\fR +options. In this case, the number following \fBr\fR gives the number of +ranges/levels into which the input data range is to be divided; to +each such range, a randomly selected color is assigned. The number +following \fBs\fR is a seed for the random number generator; changing +this while using the same number of levels gives different color mappings. +The default seed is the number of levels. If only the seed is given (\fBr\fR +omitted), the default number of levels is 8. This mapping is used when +a contour type display is desired: each color represents an intensity range +whose width is inversely proportional to the number of levels. + +The triangle mapping uses a different triangle in each of the three look-up +tables (either the sets associated with the specified frames, or the output +tables). The initial tables map low intensity to blue, middle values to +green, and high values to red, as shown in the diagram. (The red and blue +triangles are truncated as their centers are on a table boundary.) + +Once invoked, the program then allows the user to adjust the triangle +mapping. In +response to the prompt line, select the color to be changed and move the +trackball: the center of the triangle is given by the \fIx\fR cursor +coordinate and the width by the \fIy\fR coordinate. Narrow functions +(small \fIy\fR) allow one to map colors to a limited range of intensity. +When the mapping is satisfactory, a press of any button "fixes" the +mapping and the user may then either select another color or exit. +Before selecting a color, place the cursor at approximately the default +position for the mapping (or where it was for the last mapping of that +color under the current command); otherwise, the color map will change +suddenly when the color is selected via the trackball buttons. +.le +.ls \fBrange\fR N (C) (N C ...) +This command changes the range function in the specified color pipeline +so that the data is scaled by (divided by) the value \fBN\fR. For the +IIS, useful range values are 1,2,4 and 8; anything else will be changed +to the next lowest legal value. +.le +.ls \fBreset\fR [r i t a] +Various registers and tables are reset with this command. If the \fBr\fR +option is used, the registers are reset. This means that zoom is set to +one, all images are centered, split screen is removed, the range values are +set to one and the offset values are set to zero. Also, the cursor is +turned on and its shape is set. Option \fBi\fR causes all the image and +graphics planes to be erased and turned off. Option \fBt\fR resets all +the look-up tables to their default linear, positive slope, form, and +removes any color mappings by making all the output tables the same, and +all the frame specific tables the same. Option \fBa\fR does \fIall\fR +the above. +.le +.ls \fBsnap\fR (C) +This command creates an \fIIRAF\fR image file whose contents are a +512x512 digital snapshot of the image display screen. If no color +is specified, +or if \fIcm\fR (color monochromatic) is given, +the snapshot is of the \fIblue\fR image, which, if you +have a black and white image, is the same as the red or the green +image. Specifying \fBcg\fR for instance will take a snapshot of the +image that you would get had you specified \fIcg\fR for each frame +turned on by the \fIdi\fR command. Color is of interest only when +the window or pseudo color commands have made the three colors distinguishable. +If the "snapped" image is intended to be fed to the Dicomed film +recorder, a black and white image is all that is usually provided and so +a color snap is probably not appropriate. +In the case of the "no color/monochromatic" snap, the graphics planes are +all added together, while, if a real color is given, only the graphics +planes that have some of that color are included in the image. +The color \fBrgb\fR can be +given, in which case the red, green, and blue images are weighted equally +to produce a single image file. This image does not represent well what +you see, partly because of the equal weight given all colors: some +mapping of eye sensitivity is probably what is required, but it is not +implemented. + +The program operates by first determining zoom, pan, offset, tables, etc, +and, for each quadrant of the split screen, which images planes are active. +Then, for each line of the display, those images are read out from the display's +memory and the transformations done in hardware are duplicated pixel by pixel +in software. The word "active" needs a bit of explanation. Any image plane +whose pixels are contributing to the image is active. No image is active if +it has been turned off (by the \fIdi\fR) command (or if all images were +turned off and the one of interest not subsequently turned back on). If the +image is all zeroes, or if it is not but split screen is active and the +part of the image being displayed is all zeroes, it is not contributing to +the output. However, the snap program cannot tell that an active image is +not contributing anything useful, +and so it dutifully reads out each pixel and adds zeroes to the output. +The moral of this is that frames of no interest should be (turned) off before +snap is called (unless you don't have anything better to do than wait for +computer prompts). When split screen is active, frames are read only for +the quadrants in which they are active. + +The fastest snaps are for single images that are zoomed but not panned +and which are displayed (and snapped) in black and white, or snapped +in a single color. +.le +.ls \fBsplit\fR [c o px,y nx,y] +This command sets the split screen point. Option \fBc\fR is shorthand for +\fIcenter\fR, which is the normal selection. Option \fBo\fR stands for +\fIorigin\fR, and is the split position that corresponds to no split screen. +If you wish to specify the split point in pixels, use the \fBpx,y\fR form, in +which the coordinates are given as integers. If you prefer to specify +the point in NDC (which range from 0 though 1.0), use the \fBnx,y\fR form +in which the coordinates are decimal fractions. + +A peculiarity of the IIS hardware is that if no split screen is desired, +the split point must be moved to the upper left corner of the display, rather +than to the lower left (the \fIIRAF\fR 1,1 position). This means that no +split screen (the \fBo\fR option, or what you get after \fBre r\fR) is really +split screen with only quadrant \fBfour\fR displayed: if you use the \fIdi\fR +command with quadrant specification, only quadrant 4 data will be seen. +.le +.ls \fBtell\fR +This command displays what little it knows about the display status. At +present, all it can say is whether any image plane is being displayed, and +if any are, what is the number of one of them. This rather weak performance +is the result of various design decisions both within \fIcv\fR and the +\fIIRAF\fR display code, and may be improved. +.le +.ls \fBwindow\fR (o) (F C) +This command operates just as the \fIpseudo\fR command, except that it +applies a linear mapping to the output look-up tables (if option \fBo\fR +is used) or to the frame specific tables. The mapping is controlled by +the trackball, with the \fIy\fR cursor coordinate supplying the slope +of the map, and \fIx\fR the offset. If different mappings are given to +each color, a form of pseudo-color is generated. +.le +.ls \fBwrite\fR [F C] text +This command writes the given text into either an image plane (or planes) +or into the specified color graphics bit plane(s). The user is prompted +to place the cursor at the (lower left) corner of the text, which is +then written to the right in roman font. The user is also asked for +a text size (default 1.0). If the text is written into a graphics +plane, and a \fBsnap\fR is requested with no color specification, then +text in any graphics plane will be included in the image. A color snap, +on the other hand, will include graphics text to the extent that the +text is displayed in that color. +Text written into an image plane +will have the same appearance as any "full on" pixel; that is, text +in an image plane is written at maximum intensity, +overwrites the image data, +and is affected by look-up tables, offsets, +and so forth, like any other image pixels. +.le +.ls \fBzoom\fR N (F) +This command zooms the display to the power given by \fBN\fR. For the +IIS, the power must be 1,2,4, or 8; anything else is changed to the next +lower legal value. The model 70 zooms all planes together. The center +of the zoom is determined by the cursor position relative to the first +frame specified (if none, the lowest numbered active one). Once the zoom +has taken place, the \fIpan\fR routine is called for the specified frames. +.le +.endhelp diff --git a/pkg/images/tv/iis/doc/blink.hlp b/pkg/images/tv/iis/doc/blink.hlp new file mode 100644 index 00000000..f1440ebf --- /dev/null +++ b/pkg/images/tv/iis/doc/blink.hlp @@ -0,0 +1,46 @@ +.help blink Jan86 images.tv.iis +.ih +NAME +blink -- Blink frames in the image display +.ih +USAGE +blink frame1 frame2 [frame3 [frame4]] +.ih +PARAMETERS +.ls frame1 +First frame in blink sequence. +.le +.ls frame2 +Second frame in blink sequence. +.le +.ls frame3 +Third frame in blink sequence. +.le +.ls frame4 +Fourth frame in blink sequence. +.le +.ls rate = 1. +Blink rate in seconds per frame. May be any fraction of a second. +.le +.ih +DESCRIPTION +Two or more frames are alternately displayed on the image display monitor +("stdimage") at a specified rate per frame. +.ih +EXAMPLES +To blink two frames: + + cl> blink 1 2 + +To blink three frames at a rate of 2 seconds per frame: + + cl> blink 3 1 2 rate=2 +.ih +BUGS +The blink rate is measured in +software and, therefore, will not be exactly even in a time sharing +environment. +.ih +SEE ALSO +cv +.endhelp diff --git a/pkg/images/tv/iis/doc/cv.doc b/pkg/images/tv/iis/doc/cv.doc new file mode 100644 index 00000000..d34ccaa0 --- /dev/null +++ b/pkg/images/tv/iis/doc/cv.doc @@ -0,0 +1,332 @@ +.TL +The "cv" Display Package +.AU +Richard Wolff +.DA +.PP +The \fIcv\fR program is used to control the image display from within +\fIIRAF\fR. It differs from most \fIIRAF\fR programs since it has its +own prompt and its own internal "language". Each of the available commands +is described in the following paragraphs, but first a few comments on the +command structure seem in order. Commands are distinguished by their +first letter, except for a few instances where the second letter is needed. +The rest of the command name can be typed if you wish. Commands often +require specification of frames numbers, colors, quadrants, or numeric +values. In most cases, the order is unimportant, but, zoom, for instance, +does require the zoom power right after the command name. The order given +in the \fIhelp\fR command will always work. +.PP +A frame list is indicated in the \fIhelp\fR listing with an \fBF\fR. This +is to be replaced in the typed command by an \fBf\fR followed (no spaces) +with a list of the pertinent image planes. Thus, \fBf1\fR means +.I "frame 1" +while \fBf42\fR means +.I "frames 4" +and \fI2\fR. In most cases, the leading \fBf\fR can be omitted. +The specification \fBfa\fR means \fIall frames\fR. In those +cases in the \fIhelp\fR menu where the frame specification is optional, +omitting the frame list is the same as typing \fBfa\fR; that is, operate +on \fIall\fR frames. +.PP +A color specification is a \fBc\fR followed by a set of letters. +The letter \fBa\fR means \fIall\fR, just as in the frame specification. +The letters \fBr, b,\fR and \fBg\fR are the other possibilities for all +commands other than \fIdg\fR and \fIsnap\fR. For displaying graphics +planes (\fBdg\fR), the other possibilities are \fBy, p, m, w\fR which +stand for \fIyellow, purple, mauve,\fR and \fIwhite\fR. (\fIMauve\fR is +the wrong name and will get changed.) The \fIsnap\fR command accepts, in +addition to the standard three colors, \fBm, bw,\fR and \fBrgb\fR, which +stand for \fImonochrome, black and white,\fR and \fIfull color\fR. (See +the discussion under \fIsnap\fR for further explanation.) +An omitted color specification is the same as \fIall colors\fR. +.PP +Quadrants are given by a \fBq\fR followed by numbers from the set one through +four, or the letter \fBa\fR as in the frame and color cases. Quadrants are +numbered in the standard way, with the upper right being \fI1\fR, the upper +left \fI2\fR, etc. Adjacent quadrants may be referenced by \fBt, b, l,\fR +and \fBr\fR, standing for \fItop, bottom, left,\fR and \fIright\fR. An +omitted quadrant specification is the same as \fIall quadrants\fR. Quadrants +are effective only if the split screen command has set the split point to +something other than the "origin". +.sp +.SH +\fBblink\fR N F (C Q) (F C Q) +.IP +The blink rate is given by \fBN\fR, which is in tenths of a second. Although +current timing routines in \fIIRAF\fR do not recognize partial seconds, +for the NOAO 4.2BSD UNIX implementation, a non-portable timing routine is +used so that tenth seconds are usable. +Erratic timing is pretty much the rule when the system load is large. +One frame must be given, +followed by any color or quadrant specification, and then +optionally followed by any number of similar triads. A specification of +\fI10 f12 f3 f3 f4\fR would display frames one and two for one second, then +frame three for two one second intervals, then frame 4, and then recycle. +The first blink cycle may appear somewhat odd as the code "settles in", +but the sequence should become regular after that (except for timing +problems due to system load). In split screen mode, it is necessary to +specify all the frames together with quadrants, which leads to a lot of +typing: The reason is that blink simply cycles through a series of +\fBdi\fR commands, and hence it requires the same information as that +command. +.SH +\fBcursor\fR [on off F] +.IP +This command is used to turn the cursor on or off, and to read coordinates +and pixel values from a frame. Pixel coordinates for a feature are those +of the image as loaded into the display, and do not change as the image +is panned or zoomed. Fractional pixel positions are given for zoomed +images, with a minimum number of decimal places printed (but the same number +for both the \fIx\fR and \fIy\fR coordinates). +For an unpanned, unzoomed image plane, the lower left corner +of the \fIscreen\fR is (1,1) +even if the image you loaded is smaller than 512x512, occupies only +a portion of the display screen, and does not extend to the lower left +corner of the screen. This defect will likely be remedied +when the \fIcv\fR package is properly integrated into \fIIRAF\fR. +Pixel information can be read from a frame that is not being displayed. +.SH +\fBdi\fR F (C Q) [on off] +.IP +The \fId\fRisplay \fIi\fRmage command turns specified frames on (or off). +Turning a frame off does not erase it. A frame need not have all colors +turned on, nor appear in all quadrants of a split screen display. +.SH +\fBdg\fR C (F Q) [on off] +.IP +The \fId\fRisplay \fIg\fRraphics command turns specific graphics planes +on or off. For the IIS display, neither the frame nor the quadrant +parameters are relevant. A side-effect of this command is that it +resets the graphics hardware to the \fIcv\fR standard: red cursor and +seven graphics planes, each colored differently. If the display is in +a "weird" state that is not cured with the \fIreset r/t\fR commands, +and a \fIreset i\fR would destroy images of interest, try a \fIdg ca on\fR +command followed by \fIdg ca off\fR. +.SH +\fBerase\fR [F all graphics] +.IP +This command erases the specified frame, or all the graphics planes, or +all data planes. The command \fBclear\fR is a synonym. +.SH +\fBmatch\fR (o) (F) (C) (to) (F) (C) +.IP +This command allows the user to copy a look-up table to a specified set +of tables, and hence, to match the mapping function of frames (and/or +colors) to a reference table. If the \fBo\fR parameter is omitted, the +match is among the look-up tables associated with particular frames; +otherwise, the \fIouput\fR tables are used (hence, the \fBo\fR). In the +latter case, only colors are important; the frame information should +be omitted. For the individual frame tables, colors can be omitted, in +which case a match of frame one to two means to copy the three tables +of frame two (red, green, and blue) to those of frame one. Only one +reference frame or color should be given, but \fImatch f23 cgb f1 cr\fR +is legal and means to match the green and blue color tables of both +frames two and three to the red table of frame one. +.SH +\fBoffset\fR C N +.IP +The value N, which can range from -4095 to +4095 is added to the data +pipeline for color \fBC\fR, thus offsetting the data. This is useful +if one needs to change the data range that is mapped into the useful part +of the output tables. +.SH +\fBpan\fR (F) +.IP +When invoked, this command connects the trackball to the specified frames +and allows the user to move (pan/roam/scroll) the image about the screen. +This function is automatically invoked whenever the zoom factor is changed. +.SH +\fBpseudo\fR (o) (F C) (rn sn) +.IP +Look-up tables are changed with the \fIwindow\fR and the \fIpseudocolor\fR +commands. Windowing provides linear functions and is discussed under that +command; \fIpseudo\fR provides pseudo-coloring capabilities. Pseudo-color +maps are usually best done in the output tables, rather than in the +look-up tables associated with particular frames; hence, \fBps o\fR is +the more likely invocation of the start of the command line. A color +(or colors) can be specified for "output" pseudocolor, in which case, only +those colors will be affected. For frame look-up tables, +the frame must be specified. +.IP +Two mappings are provided. One uses a set of randomly selected colors +mapped to a specified number of pixel value ranges. The other uses +triangle color mappings. The former is invoked with the \fI(rn sn)\fR +options. In this case, the number following \fBr\fR gives the number of +ranges/levels into which the input data range is to be divided; to +each such range, a randomly selected color is assigned. The number +following \fBs\fR is a seed for the random number generator; changing +this while using the same number of levels gives different color mappings. +The default seed is the number of levels. If only the seed is given (\fBr\fR +omitted), the default number of levels is 8. This mapping is used when +a contour type display is desired: each color represents an intensity range +whose width is inversely proportional to the number of levels. +.IP +The triangle mapping uses a different triangle in each of the three look-up +tables (either the sets associated with the specified frames, or the output +tables). The initial tables map low intensity to blue, middle values to +green, and high values to red, as shown in the diagram. (The red and blue +triangles are truncated as their centers are on a table boundary.) +.sp +.KS +.PS +B: box +move +G: box +move +R: box +move to B.sw left 0.375 +line dotted to B.nw +line dashed to B.s +move to G.sw +line dashed to G.n +line dashed to G.se +move to R.s +line dashed to R.ne +line dotted to R.se right 0.375 +"blue" at B.s below +"green" at G.s below +"red" at R.s below +.PE +.sp +.KE +.IP +Once invoked, the program then allows the user to adjust the triangle +mapping. In +response to the prompt line, select the color to be changed and move the +trackball: the center of the triangle is given by the \fIx\fR cursor +coordinate and the width by the \fIy\fR coordinate. Narrow functions +(small \fIy\fR) allow one to map colors to a limited range of intensity. +When the mapping is satisfactory, a press of any button "fixes" the +mapping and the user may then either select another color or exit. +Before selecting a color, place the cursor at approximately the default +position for the mapping (or where it was for the last mapping of that +color under the current command); otherwise, the color map will change +suddenly when the color is selected via the trackball buttons. +.SH +\fBrange\fR N (C) (N C ...) +.IP +This command changes the range function in the specified color pipeline +so that the data is scaled by (divided by) the value \fBN\fR. For the +IIS, useful range values are 1,2,4 and 8; anything else will be changed +to the next lowest legal value. +.SH +\fBreset\fR [r i t a] +.IP +Various registers and tables are reset with this command. If the \fBr\fR +option is used, the registers are reset. This means that zoom is set to +one, all images are centered, split screen is removed, the range values are +set to one and the offset values are set to zero. Also, the cursor is +turned on and its shape is set. Option \fBi\fR causes all the image and +graphics planes to be erased and turned off. Option \fBt\fR resets all +the look-up tables to their default linear, positive slope, form, and +removes any color mappings by making all the output tables the same, and +all the frame specific tables the same. Option \fBa\fR does \fIall\fR +the above. +.SH +\fBsnap\fR (C) +.IP +This command creates an \fIIRAF\fR image file whose contents are a +512x512 digital snapshot of the image display screen. If no color +is specified, +or if \fIcm\fR (color monochromatic) is given, +the snapshot is of the \fIblue\fR image, which, if you +have a black and white image, is the same as the red or the green +image. Specifying \fBcg\fR for instance will take a snapshot of the +image that you would get had you specified \fIcg\fR for each frame +turned on by the \fIdi\fR command. Color is of interest only when +the window or pseudo color commands have made the three colors distinguishable. +If the "snapped" image is intended to be fed to the Dicomed film +recorder, a black and white image is all that is usually provided and so +a color snap is probably not appropriate. +In the case of the "no color/monochromatic" snap, the graphics planes are +all added together, while, if a real color is given, only the graphics +planes that have some of that color are included in the image. +The color \fBrgb\fR can be +given, in which case the red, green, and blue images are weighted equally +to produce a single image file. This image does not represent well what +you see, partly because of the equal weight given all colors: some +mapping of eye sensitivity is probably what is required, but it is not +implemented. +.IP +The program operates by first determining zoom, pan, offset, tables, etc, +and, for each quadrant of the split screen, which images planes are active. +Then, for each line of the display, those images are read out from the display's +memory and the transformations done in hardware are duplicated pixel by pixel +in software. The word "active" needs a bit of explanation. Any image plane +whose pixels are contributing to the image is active. No image is active if +it has been turned off (by the \fIdi\fR) command (or if all images were +turned off and the one of interest not subsequently turned back on). If the +image is all zeroes, or if it is not but split screen is active and the +part of the image being displayed is all zeroes, it is not contributing to +the output. However, the snap program cannot tell that an active image is +not contributing anything useful, +and so it dutifully reads out each pixel and adds zeroes to the output. +The moral of this is that frames of no interest should be (turned) off before +snap is called (unless you don't have anything better to do than wait for +computer prompts). When split screen is active, frames are read only for +the quadrants in which they are active. +.IP +The fastest snaps are for single images that are zoomed but not panned +and which are displayed (and snapped) in black and white, or snapped +in a single color. +.SH +\fBsplit\fR [c o px,y nx,y] +.IP +This command sets the split screen point. Option \fBc\fR is shorthand for +\fIcenter\fR, which is the normal selection. Option \fBo\fR stands for +\fIorigin\fR, and is the split position that corresponds to no split screen. +If you wish to specify the split point in pixels, use the \fBpx,y\fR form, in +which the coordinates are given as integers. If you prefer to specify +the point in NDC (which range from 0 though 1.0), use the \fBnx,y\fR form +in which the coordinates are decimal fractions. +.IP +A peculiarity of the IIS hardware is that if no split screen is desired, +the split point must be moved to the upper left corner of the display, rather +than to the lower left (the \fIIRAF\fR 1,1 position). This means that no +split screen (the \fBo\fR option, or what you get after \fBre r\fR) is really +split screen with only quadrant \fBfour\fR displayed: if you use the \fIdi\fR +command with quadrant specification, only quadrant 4 data will be seen. +.SH +\fBtell\fR +.IP +This command displays what little it knows about the display status. At +present, all it can say is whether any image plane is being displayed, and +if any are, what is the number of one of them. This rather weak performance +is the result of various design decisions both within \fIcv\fR and the +\fIIRAF\fR display code, and may be improved. +.SH +\fBwindow\fR (o) (F C) +.IP +This command operates just as the \fIpseudo\fR command, except that it +applies a linear mapping to the output look-up tables (if option \fBo\fR +is used) or to the frame specific tables. The mapping is controlled by +the trackball, with the \fIy\fR cursor coordinate supplying the slope +of the map, and \fIx\fR the offset. If different mappings are given to +each color, a form of pseudo-color is generated. +.SH +\fBwrite\fR [F C] text +.IP +This command writes the given text into either an image plane (or planes) +or into the specified color graphics bit plane(s). The user is prompted +to place the cursor at the (lower left) corner of the text, which is +then written to the right in roman font. The user is also asked for +a text size (default 1.0). If the text is written into a graphics +plane, and a \fBsnap\fR is requested with no color specification, then +text in any graphics plane will be included in the image. A color snap, +on the other hand, will include graphics text to the extent that the +text is displayed in that color. +Text written into an image plane +will have the same appearance as any "full on" pixel; that is, text +in an image plane is written at maximum intensity, +overwrites the image data, +and is affected by look-up tables, offsets, +and so forth, like any other image pixels. +.SH +\fBzoom\fR N (F) +.IP +This command zooms the display to the power given by \fBN\fR. For the +IIS, the power must be 1,2,4, or 8; anything else is changed to the next +lower legal value. The model 70 zooms all planes together. The center +of the zoom is determined by the cursor position relative to the first +frame specified (if none, the lowest numbered active one). Once the zoom +has taken place, the \fIpan\fR routine is called for the specified frames. diff --git a/pkg/images/tv/iis/doc/cv.hlp b/pkg/images/tv/iis/doc/cv.hlp new file mode 100644 index 00000000..6f90d74d --- /dev/null +++ b/pkg/images/tv/iis/doc/cv.hlp @@ -0,0 +1,341 @@ +.help cv Jan86 images.tv.iis +.ih +NAME +cv -- Control image device and take snapshots +.ih +USAGE +cv +.ih +PARAMETERS +.ls snap_file +Output file for snap image. +.le +.ls textsize +Character size for added text strings. +.le +.ih +COMMANDS +The following commands are available. This list is also available when +running the task with the commands h(elp) or ?. + +.nf +--- () : optional; [] : select one; N : number; C/F/Q : see below +b(link) N F (C Q) (F (C Q)..) blink (N = 10 is one second) +c(ursor) [on off F] cursor +di F (C Q) [on off] display image +dg C (F Q) [on off] display graphics +e(rase) [N a(ll) g(raphics) F] erase (clear) +m(atch) (o) F (C) (to) (F) (C) match (output) lookup table +o(ffset) C N offset color (N: 0 to +- 4095) +p(an) (F) pan images +ps(eudo) (o) (F C) (rn sn) pseudo color mapping + rn/sn: random n/seed n +r(ange) N (C) (N C ...) scale image (N: 1-8) +re(set) [r i t a] reset display + registers/image/tables/all +sn(ap) (C) snap a picture +s(plit) [c o px,y nx,y] split picture +t(ell) tell display state +w(indow) (o) (F C) window (output) frames +wr(ite) [F C] text write text to frame/graphics +z(oom) N (F) zoom frames (N: 1-8) +x or q exit/quit +--- C: letter c followed by r/g/b/a or, for snap r,g,b,m,bw,rgb, +--- or for dg r/g/b/y/p/m/w, as 'cr', 'ca', or 'cgb' +--- F: f followed by a frame number or 'a' for all +--- Q: q followed by quadrant number or t,b,l,r for top, bottom,... +.fi +.ih +DESCRIPTION +The \fIcv\fR program is used to control the image display from within +\fIIRAF\fR. It differs from most \fIIRAF\fR programs since it has its +own prompt and its own internal "language". Each of the available commands +is described in the following paragraphs, but first a few comments on the +command structure seem in order. Commands are distinguished by their +first letter, except for a few instances where the second letter is needed. +The rest of the command name can be typed if you wish. Commands often +require specification of frames numbers, colors, quadrants, or numeric +values. In most cases, the order is unimportant, but, zoom, for instance, +does require the zoom power right after the command name. The order given +in the \fIhelp\fR command will always work. + +A frame list is indicated in the \fIhelp\fR listing with an \fBF\fR. This +is to be replaced in the typed command by an \fBf\fR followed (no spaces) +with a list of the pertinent image planes. Thus, \fBf1\fR means +\fIframe 1\fR while \fBf42\fR means \fIframes 4\fR +and \fI2\fR. In most cases, the leading \fBf\fR can be omitted. +The specification \fBfa\fR means \fIall frames\fR. In those +cases in the \fIhelp\fR menu where the frame specification is optional, +omitting the frame list is the same as typing \fBfa\fR; that is, operate +on \fIall\fR frames. + +A color specification is a \fBc\fR followed by a set of letters. +The letter \fBa\fR means \fIall\fR, just as in the frame specification. +The letters \fBr, b,\fR and \fBg\fR are the other possibilities for all +commands other than \fIdg\fR and \fIsnap\fR. For displaying graphics +planes (\fBdg\fR), the other possibilities are \fBy, p, m, w\fR which +stand for \fIyellow, purple, mauve,\fR and \fIwhite\fR. (\fIMauve\fR is +the wrong name and will get changed.) The \fIsnap\fR command accepts, in +addition to the standard three colors, \fBm, bw,\fR and \fBrgb\fR, which +stand for \fImonochrome, black and white,\fR and \fIfull color\fR. (See +the discussion under \fIsnap\fR for further explanation.) +An omitted color specification is the same as \fIall colors\fR. + +Quadrants are given by a \fBq\fR followed by numbers from the set one through +four, or the letter \fBa\fR as in the frame and color cases. Quadrants are +numbered in the standard way, with the upper right being \fI1\fR, the upper +left \fI2\fR, etc. Adjacent quadrants may be referenced by \fBt, b, l,\fR +and \fBr\fR, standing for \fItop, bottom, left,\fR and \fIright\fR. An +omitted quadrant specification is the same as \fIall quadrants\fR. Quadrants +are effective only if the split screen command has set the split point to +something other than the "origin". + +.ls \fBblink\fR N F (C Q) (F C Q) +The blink rate is given by \fBN\fR, which is in tenths of a second. Although +current timing routines in \fIIRAF\fR do not recognize partial seconds, +for the NOAO 4.2BSD UNIX implementation, a non-portable timing routine is +used so that tenth seconds are usable. +Erratic timing is pretty much the rule when the system load is large. +One frame must be given, +followed by any color or quadrant specification, and then +optionally followed by any number of similar triads. A specification of +\fI10 f12 f3 f3 f4\fR would display frames one and two for one second, then +frame three for two one second intervals, then frame 4, and then recycle. +The first blink cycle may appear somewhat odd as the code "settles in", +but the sequence should become regular after that (except for timing +problems due to system load). In split screen mode, it is necessary to +specify all the frames together with quadrants, which leads to a lot of +typing: The reason is that blink simply cycles through a series of +\fBdi\fR commands, and hence it requires the same information as that +command. +.le +.ls \fBcursor\fR [on off F] +This command is used to turn the cursor on or off, and to read coordinates +and pixel values from a frame. Pixel coordinates for a feature are those +of the image as loaded into the display, and do not change as the image +is panned or zoomed. Fractional pixel positions are given for zoomed +images, with a minimum number of decimal places printed (but the same number +for both the \fIx\fR and \fIy\fR coordinates). +For an unpanned, unzoomed image plane, the lower left corner +of the \fIscreen\fR is (1,1) +even if the image you loaded is smaller than 512x512, occupies only +a portion of the display screen, and does not extend to the lower left +corner of the screen. This defect will likely be remedied +when the \fIcv\fR package is properly integrated into \fIIRAF\fR. +Pixel information can be read from a frame that is not being displayed. +.le +.ls \fBdi\fR F (C Q) [on off] +The \fId\fRisplay \fIi\fRmage command selects frames to be displayed on the +monitor. If neither \fIon\fR or \fIoff\fR is given, the specified frames +are turned on and all others are turned off. Turning a frame on with +the \fIon\fR specification displays the frames along with whatever else +is present; that is the new frame is added to the display. Note that +turning a frame off does not erase it. A frame need not have all colors +turned on, nor appear in all quadrants of a split screen display. +.le +.ls \fBdg\fR C (F Q) [on off] +The \fId\fRisplay \fIg\fRraphics command turns specific graphics planes +on or off. For the IIS display, neither the frame nor the quadrant +parameters are relevant. A side-effect of this command is that it +resets the graphics hardware to the \fIcv\fR standard: red cursor and +seven graphics planes, each colored differently. If the display is in +a "weird" state that is not cured with the \fIreset r/t\fR commands, +and a \fIreset i\fR would destroy images of interest, try a \fIdg ca on\fR +command followed by \fIdg ca off\fR. +.le +.ls \fBerase\fR [F all graphics] +This command erases the specified frame, or all the graphics planes, or +all data planes. The command \fBclear\fR is a synonym. +.le +.ls \fBmatch\fR (o) (F) (C) (to) (F) (C) +This command allows the user to copy a look-up table to a specified set +of tables, and hence, to match the mapping function of frames (and/or +colors) to a reference table. If the \fBo\fR parameter is omitted, the +match is among the look-up tables associated with particular frames; +otherwise, the \fIouput\fR tables are used (hence, the \fBo\fR). In the +latter case, only colors are important; the frame information should +be omitted. For the individual frame tables, colors can be omitted, in +which case a match of frame one to two means to copy the three tables +of frame two (red, green, and blue) to those of frame one. Only one +reference frame or color should be given, but \fImatch f23 cgb f1 cr\fR +is legal and means to match the green and blue color tables of both +frames two and three to the red table of frame one. +.le +.ls \fBoffset\fR C N +The value N, which can range from -4095 to +4095 is added to the data +pipeline for color \fBC\fR, thus offsetting the data. This is useful +if one needs to change the data range that is mapped into the useful part +of the output tables. +.le +.ls \fBpan\fR (F) +When invoked, this command connects the trackball to the specified frames +and allows the user to move (pan/roam/scroll) the image about the screen. +This function is automatically invoked whenever the zoom factor is changed. +.le +.ls \fBpseudo\fR (o) (F C) (rn sn) +Look-up tables are changed with the \fIwindow\fR and the \fIpseudocolor\fR +commands. Windowing provides linear functions and is discussed under that +command; \fIpseudo\fR provides pseudo-coloring capabilities. Pseudo-color +maps are usually best done in the output tables, rather than in the +look-up tables associated with particular frames; hence, \fBps o\fR is +the more likely invocation of the start of the command line. A color +(or colors) can be specified for "output" pseudocolor, in which case, only +those colors will be affected. For frame look-up tables, +the frame must be specified. + +Two mappings are provided. One uses a set of randomly selected colors +mapped to a specified number of pixel value ranges. The other uses +triangle color mappings. The former is invoked with the \fI(rn sn)\fR +options. In this case, the number following \fBr\fR gives the number of +ranges/levels into which the input data range is to be divided; to +each such range, a randomly selected color is assigned. The number +following \fBs\fR is a seed for the random number generator; changing +this while using the same number of levels gives different color mappings. +The default seed is the number of levels. If only the seed is given (\fBr\fR +omitted), the default number of levels is 8. This mapping is used when +a contour type display is desired: each color represents an intensity range +whose width is inversely proportional to the number of levels. + +The triangle mapping uses a different triangle in each of the three look-up +tables (either the sets associated with the specified frames, or the output +tables). The initial tables map low intensity to blue, middle values to +green, and high values to red, as shown in the diagram. (The red and blue +triangles are truncated as their centers are on a table boundary.) + +Once invoked, the program then allows the user to adjust the triangle +mapping. In +response to the prompt line, select the color to be changed and move the +trackball: the center of the triangle is given by the \fIx\fR cursor +coordinate and the width by the \fIy\fR coordinate. Narrow functions +(small \fIy\fR) allow one to map colors to a limited range of intensity. +When the mapping is satisfactory, a press of any button "fixes" the +mapping and the user may then either select another color or exit. +Before selecting a color, place the cursor at approximately the default +position for the mapping (or where it was for the last mapping of that +color under the current command); otherwise, the color map will change +suddenly when the color is selected via the trackball buttons. +.le +.ls \fBrange\fR N (C) (N C ...) +This command changes the range function in the specified color pipeline +so that the data is scaled by (divided by) the value \fBN\fR. For the +IIS, useful range values are 1,2,4 and 8; anything else will be changed +to the next lowest legal value. +.le +.ls \fBreset\fR [r i t a] +Various registers and tables are reset with this command. If the \fBr\fR +option is used, the registers are reset. This means that zoom is set to +one, all images are centered, split screen is removed, the range values are +set to one and the offset values are set to zero. Also, the cursor is +turned on and its shape is set. Option \fBi\fR causes all the image and +graphics planes to be erased and turned off. Option \fBt\fR resets all +the look-up tables to their default linear, positive slope, form, and +removes any color mappings by making all the output tables the same, and +all the frame specific tables the same. Option \fBa\fR does \fIall\fR +the above. +.le +.ls \fBsnap\fR (C) +This command creates an \fIIRAF\fR image file whose contents are a +512x512 digital snapshot of the image display screen. If no color +is specified, +or if \fIcm\fR (color monochromatic) is given, +the snapshot is of the \fIblue\fR image, which, if you +have a black and white image, is the same as the red or the green +image. Specifying \fBcg\fR for instance will take a snapshot of the +image that you would get had you specified \fIcg\fR for each frame +turned on by the \fIdi\fR command. Color is of interest only when +the window or pseudo color commands have made the three colors distinguishable. +If the "snapped" image is intended to be fed to the Dicomed film +recorder, a black and white image is all that is usually provided and so +a color snap is probably not appropriate. +In the case of the "no color/monochromatic" snap, the graphics planes are +all added together, while, if a real color is given, only the graphics +planes that have some of that color are included in the image. +The color \fBrgb\fR can be +given, in which case the red, green, and blue images are weighted equally +to produce a single image file. This image does not represent well what +you see, partly because of the equal weight given all colors: some +mapping of eye sensitivity is probably what is required, but it is not +implemented. + +The program operates by first determining zoom, pan, offset, tables, etc, +and, for each quadrant of the split screen, which images planes are active. +Then, for each line of the display, those images are read out from the display's +memory and the transformations done in hardware are duplicated pixel by pixel +in software. The word "active" needs a bit of explanation. Any image plane +whose pixels are contributing to the image is active. No image is active if +it has been turned off (by the \fIdi\fR) command (or if all images were +turned off and the one of interest not subsequently turned back on). If the +image is all zeroes, or if it is not but split screen is active and the +part of the image being displayed is all zeroes, it is not contributing to +the output. However, the snap program cannot tell that an active image is +not contributing anything useful, +and so it dutifully reads out each pixel and adds zeroes to the output. +The moral of this is that frames of no interest should be (turned) off before +snap is called (unless you don't have anything better to do than wait for +computer prompts). When split screen is active, frames are read only for +the quadrants in which they are active. + +The fastest snaps are for single images that are zoomed but not panned +and which are displayed (and snapped) in black and white, or snapped +in a single color. +.le +.ls \fBsplit\fR [c o px,y nx,y] +This command sets the split screen point. Option \fBc\fR is shorthand for +\fIcenter\fR, which is the normal selection. Option \fBo\fR stands for +\fIorigin\fR, and is the split position that corresponds to no split screen. +If you wish to specify the split point in pixels, use the \fBpx,y\fR form, in +which the coordinates are given as integers. If you prefer to specify +the point in NDC (which range from 0 though 1.0), use the \fBnx,y\fR form +in which the coordinates are decimal fractions. + +A peculiarity of the IIS hardware is that if no split screen is desired, +the split point must be moved to the upper left corner of the display, rather +than to the lower left (the \fIIRAF\fR 1,1 position). This means that no +split screen (the \fBo\fR option, or what you get after \fBre r\fR) is really +split screen with only quadrant \fBfour\fR displayed: if you use the \fIdi\fR +command with quadrant specification, only quadrant 4 data will be seen. +.le +.ls \fBtell\fR +This command displays what little it knows about the display status. At +present, all it can say is whether any image plane is being displayed, and +if any are, what is the number of one of them. This rather weak performance +is the result of various design decisions both within \fIcv\fR and the +\fIIRAF\fR display code, and may be improved. +.le +.ls \fBwindow\fR (o) (F C) +This command operates just as the \fIpseudo\fR command, except that it +applies a linear mapping to the output look-up tables (if option \fBo\fR +is used) or to the frame specific tables. The mapping is controlled by +the trackball, with the \fIy\fR cursor coordinate supplying the slope +of the map, and \fIx\fR the offset. If different mappings are given to +each color, a form of pseudo-color is generated. +.le +.ls \fBwrite\fR [F C] text +This command writes the given text into either an image plane (or planes) +or into the specified color graphics bit plane(s). The user is prompted +to place the cursor at the (lower left) corner of the text, which is +then written to the right in roman font. The user is also asked for +a text size (default 1.0). If the text is written into a graphics +plane, and a \fBsnap\fR is requested with no color specification, then +text in any graphics plane will be included in the image. A color snap, +on the other hand, will include graphics text to the extent that the +text is displayed in that color. +Text written into an image plane +will have the same appearance as any "full on" pixel; that is, text +in an image plane is written at maximum intensity, +overwrites the image data, +and is affected by look-up tables, offsets, +and so forth, like any other image pixels. +.le +.ls \fBzoom\fR N (F) +This command zooms the display to the power given by \fBN\fR. For the +IIS, the power must be 1,2,4, or 8; anything else is changed to the next +lower legal value. The model 70 zooms all planes together. The center +of the zoom is determined by the cursor position relative to the first +frame specified (if none, the lowest numbered active one). Once the zoom +has taken place, the \fIpan\fR routine is called for the specified frames. +.le +.ih +SEE ALSO +cvl +.endhelp diff --git a/pkg/images/tv/iis/doc/cv.ms b/pkg/images/tv/iis/doc/cv.ms new file mode 100644 index 00000000..d34ccaa0 --- /dev/null +++ b/pkg/images/tv/iis/doc/cv.ms @@ -0,0 +1,332 @@ +.TL +The "cv" Display Package +.AU +Richard Wolff +.DA +.PP +The \fIcv\fR program is used to control the image display from within +\fIIRAF\fR. It differs from most \fIIRAF\fR programs since it has its +own prompt and its own internal "language". Each of the available commands +is described in the following paragraphs, but first a few comments on the +command structure seem in order. Commands are distinguished by their +first letter, except for a few instances where the second letter is needed. +The rest of the command name can be typed if you wish. Commands often +require specification of frames numbers, colors, quadrants, or numeric +values. In most cases, the order is unimportant, but, zoom, for instance, +does require the zoom power right after the command name. The order given +in the \fIhelp\fR command will always work. +.PP +A frame list is indicated in the \fIhelp\fR listing with an \fBF\fR. This +is to be replaced in the typed command by an \fBf\fR followed (no spaces) +with a list of the pertinent image planes. Thus, \fBf1\fR means +.I "frame 1" +while \fBf42\fR means +.I "frames 4" +and \fI2\fR. In most cases, the leading \fBf\fR can be omitted. +The specification \fBfa\fR means \fIall frames\fR. In those +cases in the \fIhelp\fR menu where the frame specification is optional, +omitting the frame list is the same as typing \fBfa\fR; that is, operate +on \fIall\fR frames. +.PP +A color specification is a \fBc\fR followed by a set of letters. +The letter \fBa\fR means \fIall\fR, just as in the frame specification. +The letters \fBr, b,\fR and \fBg\fR are the other possibilities for all +commands other than \fIdg\fR and \fIsnap\fR. For displaying graphics +planes (\fBdg\fR), the other possibilities are \fBy, p, m, w\fR which +stand for \fIyellow, purple, mauve,\fR and \fIwhite\fR. (\fIMauve\fR is +the wrong name and will get changed.) The \fIsnap\fR command accepts, in +addition to the standard three colors, \fBm, bw,\fR and \fBrgb\fR, which +stand for \fImonochrome, black and white,\fR and \fIfull color\fR. (See +the discussion under \fIsnap\fR for further explanation.) +An omitted color specification is the same as \fIall colors\fR. +.PP +Quadrants are given by a \fBq\fR followed by numbers from the set one through +four, or the letter \fBa\fR as in the frame and color cases. Quadrants are +numbered in the standard way, with the upper right being \fI1\fR, the upper +left \fI2\fR, etc. Adjacent quadrants may be referenced by \fBt, b, l,\fR +and \fBr\fR, standing for \fItop, bottom, left,\fR and \fIright\fR. An +omitted quadrant specification is the same as \fIall quadrants\fR. Quadrants +are effective only if the split screen command has set the split point to +something other than the "origin". +.sp +.SH +\fBblink\fR N F (C Q) (F C Q) +.IP +The blink rate is given by \fBN\fR, which is in tenths of a second. Although +current timing routines in \fIIRAF\fR do not recognize partial seconds, +for the NOAO 4.2BSD UNIX implementation, a non-portable timing routine is +used so that tenth seconds are usable. +Erratic timing is pretty much the rule when the system load is large. +One frame must be given, +followed by any color or quadrant specification, and then +optionally followed by any number of similar triads. A specification of +\fI10 f12 f3 f3 f4\fR would display frames one and two for one second, then +frame three for two one second intervals, then frame 4, and then recycle. +The first blink cycle may appear somewhat odd as the code "settles in", +but the sequence should become regular after that (except for timing +problems due to system load). In split screen mode, it is necessary to +specify all the frames together with quadrants, which leads to a lot of +typing: The reason is that blink simply cycles through a series of +\fBdi\fR commands, and hence it requires the same information as that +command. +.SH +\fBcursor\fR [on off F] +.IP +This command is used to turn the cursor on or off, and to read coordinates +and pixel values from a frame. Pixel coordinates for a feature are those +of the image as loaded into the display, and do not change as the image +is panned or zoomed. Fractional pixel positions are given for zoomed +images, with a minimum number of decimal places printed (but the same number +for both the \fIx\fR and \fIy\fR coordinates). +For an unpanned, unzoomed image plane, the lower left corner +of the \fIscreen\fR is (1,1) +even if the image you loaded is smaller than 512x512, occupies only +a portion of the display screen, and does not extend to the lower left +corner of the screen. This defect will likely be remedied +when the \fIcv\fR package is properly integrated into \fIIRAF\fR. +Pixel information can be read from a frame that is not being displayed. +.SH +\fBdi\fR F (C Q) [on off] +.IP +The \fId\fRisplay \fIi\fRmage command turns specified frames on (or off). +Turning a frame off does not erase it. A frame need not have all colors +turned on, nor appear in all quadrants of a split screen display. +.SH +\fBdg\fR C (F Q) [on off] +.IP +The \fId\fRisplay \fIg\fRraphics command turns specific graphics planes +on or off. For the IIS display, neither the frame nor the quadrant +parameters are relevant. A side-effect of this command is that it +resets the graphics hardware to the \fIcv\fR standard: red cursor and +seven graphics planes, each colored differently. If the display is in +a "weird" state that is not cured with the \fIreset r/t\fR commands, +and a \fIreset i\fR would destroy images of interest, try a \fIdg ca on\fR +command followed by \fIdg ca off\fR. +.SH +\fBerase\fR [F all graphics] +.IP +This command erases the specified frame, or all the graphics planes, or +all data planes. The command \fBclear\fR is a synonym. +.SH +\fBmatch\fR (o) (F) (C) (to) (F) (C) +.IP +This command allows the user to copy a look-up table to a specified set +of tables, and hence, to match the mapping function of frames (and/or +colors) to a reference table. If the \fBo\fR parameter is omitted, the +match is among the look-up tables associated with particular frames; +otherwise, the \fIouput\fR tables are used (hence, the \fBo\fR). In the +latter case, only colors are important; the frame information should +be omitted. For the individual frame tables, colors can be omitted, in +which case a match of frame one to two means to copy the three tables +of frame two (red, green, and blue) to those of frame one. Only one +reference frame or color should be given, but \fImatch f23 cgb f1 cr\fR +is legal and means to match the green and blue color tables of both +frames two and three to the red table of frame one. +.SH +\fBoffset\fR C N +.IP +The value N, which can range from -4095 to +4095 is added to the data +pipeline for color \fBC\fR, thus offsetting the data. This is useful +if one needs to change the data range that is mapped into the useful part +of the output tables. +.SH +\fBpan\fR (F) +.IP +When invoked, this command connects the trackball to the specified frames +and allows the user to move (pan/roam/scroll) the image about the screen. +This function is automatically invoked whenever the zoom factor is changed. +.SH +\fBpseudo\fR (o) (F C) (rn sn) +.IP +Look-up tables are changed with the \fIwindow\fR and the \fIpseudocolor\fR +commands. Windowing provides linear functions and is discussed under that +command; \fIpseudo\fR provides pseudo-coloring capabilities. Pseudo-color +maps are usually best done in the output tables, rather than in the +look-up tables associated with particular frames; hence, \fBps o\fR is +the more likely invocation of the start of the command line. A color +(or colors) can be specified for "output" pseudocolor, in which case, only +those colors will be affected. For frame look-up tables, +the frame must be specified. +.IP +Two mappings are provided. One uses a set of randomly selected colors +mapped to a specified number of pixel value ranges. The other uses +triangle color mappings. The former is invoked with the \fI(rn sn)\fR +options. In this case, the number following \fBr\fR gives the number of +ranges/levels into which the input data range is to be divided; to +each such range, a randomly selected color is assigned. The number +following \fBs\fR is a seed for the random number generator; changing +this while using the same number of levels gives different color mappings. +The default seed is the number of levels. If only the seed is given (\fBr\fR +omitted), the default number of levels is 8. This mapping is used when +a contour type display is desired: each color represents an intensity range +whose width is inversely proportional to the number of levels. +.IP +The triangle mapping uses a different triangle in each of the three look-up +tables (either the sets associated with the specified frames, or the output +tables). The initial tables map low intensity to blue, middle values to +green, and high values to red, as shown in the diagram. (The red and blue +triangles are truncated as their centers are on a table boundary.) +.sp +.KS +.PS +B: box +move +G: box +move +R: box +move to B.sw left 0.375 +line dotted to B.nw +line dashed to B.s +move to G.sw +line dashed to G.n +line dashed to G.se +move to R.s +line dashed to R.ne +line dotted to R.se right 0.375 +"blue" at B.s below +"green" at G.s below +"red" at R.s below +.PE +.sp +.KE +.IP +Once invoked, the program then allows the user to adjust the triangle +mapping. In +response to the prompt line, select the color to be changed and move the +trackball: the center of the triangle is given by the \fIx\fR cursor +coordinate and the width by the \fIy\fR coordinate. Narrow functions +(small \fIy\fR) allow one to map colors to a limited range of intensity. +When the mapping is satisfactory, a press of any button "fixes" the +mapping and the user may then either select another color or exit. +Before selecting a color, place the cursor at approximately the default +position for the mapping (or where it was for the last mapping of that +color under the current command); otherwise, the color map will change +suddenly when the color is selected via the trackball buttons. +.SH +\fBrange\fR N (C) (N C ...) +.IP +This command changes the range function in the specified color pipeline +so that the data is scaled by (divided by) the value \fBN\fR. For the +IIS, useful range values are 1,2,4 and 8; anything else will be changed +to the next lowest legal value. +.SH +\fBreset\fR [r i t a] +.IP +Various registers and tables are reset with this command. If the \fBr\fR +option is used, the registers are reset. This means that zoom is set to +one, all images are centered, split screen is removed, the range values are +set to one and the offset values are set to zero. Also, the cursor is +turned on and its shape is set. Option \fBi\fR causes all the image and +graphics planes to be erased and turned off. Option \fBt\fR resets all +the look-up tables to their default linear, positive slope, form, and +removes any color mappings by making all the output tables the same, and +all the frame specific tables the same. Option \fBa\fR does \fIall\fR +the above. +.SH +\fBsnap\fR (C) +.IP +This command creates an \fIIRAF\fR image file whose contents are a +512x512 digital snapshot of the image display screen. If no color +is specified, +or if \fIcm\fR (color monochromatic) is given, +the snapshot is of the \fIblue\fR image, which, if you +have a black and white image, is the same as the red or the green +image. Specifying \fBcg\fR for instance will take a snapshot of the +image that you would get had you specified \fIcg\fR for each frame +turned on by the \fIdi\fR command. Color is of interest only when +the window or pseudo color commands have made the three colors distinguishable. +If the "snapped" image is intended to be fed to the Dicomed film +recorder, a black and white image is all that is usually provided and so +a color snap is probably not appropriate. +In the case of the "no color/monochromatic" snap, the graphics planes are +all added together, while, if a real color is given, only the graphics +planes that have some of that color are included in the image. +The color \fBrgb\fR can be +given, in which case the red, green, and blue images are weighted equally +to produce a single image file. This image does not represent well what +you see, partly because of the equal weight given all colors: some +mapping of eye sensitivity is probably what is required, but it is not +implemented. +.IP +The program operates by first determining zoom, pan, offset, tables, etc, +and, for each quadrant of the split screen, which images planes are active. +Then, for each line of the display, those images are read out from the display's +memory and the transformations done in hardware are duplicated pixel by pixel +in software. The word "active" needs a bit of explanation. Any image plane +whose pixels are contributing to the image is active. No image is active if +it has been turned off (by the \fIdi\fR) command (or if all images were +turned off and the one of interest not subsequently turned back on). If the +image is all zeroes, or if it is not but split screen is active and the +part of the image being displayed is all zeroes, it is not contributing to +the output. However, the snap program cannot tell that an active image is +not contributing anything useful, +and so it dutifully reads out each pixel and adds zeroes to the output. +The moral of this is that frames of no interest should be (turned) off before +snap is called (unless you don't have anything better to do than wait for +computer prompts). When split screen is active, frames are read only for +the quadrants in which they are active. +.IP +The fastest snaps are for single images that are zoomed but not panned +and which are displayed (and snapped) in black and white, or snapped +in a single color. +.SH +\fBsplit\fR [c o px,y nx,y] +.IP +This command sets the split screen point. Option \fBc\fR is shorthand for +\fIcenter\fR, which is the normal selection. Option \fBo\fR stands for +\fIorigin\fR, and is the split position that corresponds to no split screen. +If you wish to specify the split point in pixels, use the \fBpx,y\fR form, in +which the coordinates are given as integers. If you prefer to specify +the point in NDC (which range from 0 though 1.0), use the \fBnx,y\fR form +in which the coordinates are decimal fractions. +.IP +A peculiarity of the IIS hardware is that if no split screen is desired, +the split point must be moved to the upper left corner of the display, rather +than to the lower left (the \fIIRAF\fR 1,1 position). This means that no +split screen (the \fBo\fR option, or what you get after \fBre r\fR) is really +split screen with only quadrant \fBfour\fR displayed: if you use the \fIdi\fR +command with quadrant specification, only quadrant 4 data will be seen. +.SH +\fBtell\fR +.IP +This command displays what little it knows about the display status. At +present, all it can say is whether any image plane is being displayed, and +if any are, what is the number of one of them. This rather weak performance +is the result of various design decisions both within \fIcv\fR and the +\fIIRAF\fR display code, and may be improved. +.SH +\fBwindow\fR (o) (F C) +.IP +This command operates just as the \fIpseudo\fR command, except that it +applies a linear mapping to the output look-up tables (if option \fBo\fR +is used) or to the frame specific tables. The mapping is controlled by +the trackball, with the \fIy\fR cursor coordinate supplying the slope +of the map, and \fIx\fR the offset. If different mappings are given to +each color, a form of pseudo-color is generated. +.SH +\fBwrite\fR [F C] text +.IP +This command writes the given text into either an image plane (or planes) +or into the specified color graphics bit plane(s). The user is prompted +to place the cursor at the (lower left) corner of the text, which is +then written to the right in roman font. The user is also asked for +a text size (default 1.0). If the text is written into a graphics +plane, and a \fBsnap\fR is requested with no color specification, then +text in any graphics plane will be included in the image. A color snap, +on the other hand, will include graphics text to the extent that the +text is displayed in that color. +Text written into an image plane +will have the same appearance as any "full on" pixel; that is, text +in an image plane is written at maximum intensity, +overwrites the image data, +and is affected by look-up tables, offsets, +and so forth, like any other image pixels. +.SH +\fBzoom\fR N (F) +.IP +This command zooms the display to the power given by \fBN\fR. For the +IIS, the power must be 1,2,4, or 8; anything else is changed to the next +lower legal value. The model 70 zooms all planes together. The center +of the zoom is determined by the cursor position relative to the first +frame specified (if none, the lowest numbered active one). Once the zoom +has taken place, the \fIpan\fR routine is called for the specified frames. diff --git a/pkg/images/tv/iis/doc/cvl.hlp b/pkg/images/tv/iis/doc/cvl.hlp new file mode 100644 index 00000000..cda07b07 --- /dev/null +++ b/pkg/images/tv/iis/doc/cvl.hlp @@ -0,0 +1,287 @@ +.help cvl Jul87 images.tv.iis +.ih +NAME +cvl -- load images in image display +.ih +USAGE +cvl image frame +.ih +PARAMETERS +.ls image +Image to be loaded. +.le +.ls frame +Display frame to be loaded. +.le +.ls erase = yes +Erase frame before loading image? +.le +.ls border_erase = no +Erase unfilled area of window in display frame if the whole frame is not +erased? +.le +.ls select_frame = yes +Display the frame to be loaded? +.le +.ls fill = no +Interpolate or block average the image to fit the display window? +.le +.ls zscale = yes +Apply an automatic intensity mapping algorithm when loading the image? +.le +.ls contrast = 0.25 +Contrast factor for the automatic intensity mapping algorithm. +.le +.ls zrange = yes +If not using the automatic mapping algorithm (\fIzscale = no\fR) map the +full range of the image intensity to the full range of the display? +.le +.ls nsample_lines = 5 +Number of sample lines to use in the automatic intensity mapping algorithm. +.le +.ls xcenter = 0.5, ycenter = 0.5 +Horizontal and vertical centers of the display window in normalized +coordinates measured from the left and bottom respectively. +.le +.ls xsize = 1, ysize = 1 +Horizontal and vertical sizes of the display window in normalized coordinates. +.le +.ls xmag = 1., ymag = 1. +Horizontal and vertical image magnifications when not filling the display +window. Magnifications greater than 1 map image pixels into more than 1 +display pixel and magnifications less than 1 map more than 1 image pixel +into a display pixel. +.le +.ls z1, z2 +Minimum and maximum image intensity to be mapped to the minimum and maximum +display levels. These values apply when not using the automatic or range +intensity mapping methods. +.le +.ls ztrans = "linear" +Transformation of the image intensity levels to the display levels. The +choices are: +.ls "linear" +Map the minimum and maximum image intensities linearly to the minimum and +maximum display levels. +.le +.ls "log" +Map the minimum and maximum image intensities linearly to the range 1 to 1000, +take the logarithm (base 10), and then map the logarithms to the display +range. +.le +.ls "none" +Apply no mapping of the image intensities (regardless of the values of +\fIzscale, zrange, z1, and z2\fR). For most image displays, values exceeding +the maximum display value are truncated by masking the highest bits. +This corresponds to applying a modulus operation to the intensity values +and produces "wrap-around" in the display levels. +.le +.ls "user" +User supplies a look up table of intensities and their corresponding +greyscale values. +.le +.le +.ls lutfile = "" +Name of text file containing the look up table when \fIztrans\fR = user. +The table should contain two columns per line; column 1 contains the +intensity, column 2 the desired greyscale output. +.le +.ih +DESCRIPTION +The specified image is loaded into the specified frame of the standard +image display device ("stdimage"). For devices with more than one +frame it is possible to load an image in a frame different than that +displayed on the monitor. An option allows the loaded frame to become +the displayed frame. The previous contents of the frame may be erased +(which can be done very quickly on most display devices) before the +image is loaded. Without erasing, the image replaces only those pixels +in the frame defined by the display window and spatial mapping +described below. This allows displaying more than one image in a +frame. An alternate erase option erases only those pixels in the +defined display window which are not occupied by the image being +loaded. This is generally slower than erasing the entire frame and +should be used only if a display window is smaller than the entire +frame. + +The image is mapped both in intensity and in space. The intensity is +mapped from the image pixel values to the range of display values in +the device. Spatial interpolation maps the image pixel coordinates +into a part of the display frame called the display window. Many of +the parameters of this task are related to these two transformations. + +A display window is defined in terms of the full frame. The lower left +corner of the frame is (0, 0) and the upper right corner is (1, 1) as viewed on +the monitor. The display window is specified by a center (defaulted to the +center of the frame (0.5, 0.5)) and a size (defaulted to the full size of +the frame, 1 by 1). The image is loaded only within the display window and +does not affect data outside the window; though, of course, an initial +frame erase erases the entire frame. By using different windows one may +load several images in various parts of the display frame. + +If the option \fIfill\fR is selected the image is spatially interpolated +to fill the display window in its largest dimension (with an aspect +ratio of 1:1). When the display window is not automatically filled +the image is scaled by the magnification factors (which need not be +the same) and centered in the display window. If the number of image +pixels exceeds the number of display pixels in the window only the central +portion of the image which fills the window is loaded. By default +the display window is the full frame, the image is not interpolated +(no filling and magnification factors of 1), and is centered in the frame. +The spatial interpolation algorithm is described in the section +MAGNIFY AND FILL ALGORITHM. + +There are several options for mapping the pixel values to the display +values. There are two steps; mapping a range of image intensities to +the full display range and selecting the mapping function or +transformation. The mapping transformation is set by the parameter +\fIztrans\fR. The most direct mapping is "none" which loads the image +pixel values directly without any transformation or range mapping. +Most displays only use the lowest bits resulting in a wrap-around +effect for images with a range exceeding the display range. This is +sometimes desirable because it produces a contoured image which is not +saturated at the brightest or weakest points. This transformation is +also the fastest. Another transformation, "linear", maps the selected +image range linearly to the full display range. The logarithmic +transformation, "log", maps the image range linearly between 1 and 1000 +and then maps the logarithm (base 10) linearly to the full display +range. In the latter transformations pixel values greater than +selected maximum display intensity are set to the maximum display value +and pixel values less than the minimum intensity are set to the minimum +display value. + +Methods for setting of the range of image pixel values, \fIz1\fR and +\fIz2\fR, to be mapped to the full display range are arranged in a +hierarchy from an automatic mapping which gives generally good result +for typical astronomical images to those requiring the user to specify +the mapping in detail. The automatic mapping is selected with the +parameter \fIzscale\fR. The automatic mapping algorithm is described +in the section ZSCALE ALGORITHM and has two parameters, +\fInsample_lines\fR and \fIcontrast\fR. + +When \fIztrans\fR = user, a look up table of intensity values and their +corresponding greyscale levels is read from the file specified by the +\fIlutfile\fR parameter. From this information, a piecewise linear +look up table containing 4096 discrete values is composed. The text +format table contains two columns per line; column 1 contains the +intensity, column 2 the desired greyscale output. The greyscale values +specified by the user must match those available on the output device. +Task \fIshowcap\fR can be used to determine the range of acceptable +greyscale levels. When \fIztrans\fR = user, parameters \fIzscale\fR, +\fIzrange\fR and \fIzmap\fR are ignored. + +If the zscale algorithm is not selected the \fIzrange\fR parameter is +examined. If \fIzrange\fR is yes then \fIz1\fR and \fIz2\fR are set to +the minimum and maximum image pixels values, respectively. This insures +that the full range of the image is displayed but is generally slower +than the zscale algorithm (because all the image pixels must be examined) +and, for images with a large dynamic range, will generally show only the +brightest parts of the image. + +Finally, if the zrange algorithm is not selected the user specifies the +values of \fIz1\fR and \fIz2\fR directly. +.ih +ZSCALE ALGORITHM +The zscale algorithm is designed to display the image values near the median +image value without the time consuming process of computing a full image +histogram. This is particularly useful for astronomical images which +generally have a very peaked histogram corresponding to the background +sky in direct imaging or the continuum in a two dimensional spectrum. + +A subset of the image is examined. Approximately 600 pixels are +sampled evenly over the image. The number of lines is a user parameter, +\fInsample_lines\fR. The pixels are ranked in brightness to +form the function I(i) where i is the rank of the pixel and I is its value. +Generally the midpoint of this function (the median) is very near the peak +of the image histogram and there is a well defined slope about the midpoint +which is related to the width of the histogram. At the ends of the +I(i) function there are a few very bright and dark pixels due to objects +and defects in the field. To determine the slope a linear function is fit +with iterative rejection; + + I(i) = intercept + slope * (i - midpoint) + +If more than half of the points are rejected +then there is no well defined slope and the full range of the sample +defines \fIz1\fR and \fIz2\fR. Otherwise the endpoints of the linear +function are used (provided they are within the original range of the +sample): + +.nf + z1 = I(midpoint) + (slope / contrast) * (1 - midpoint) + z2 = I(midpoint) + (slope / contrast) * (npoints - midpoint) +.fi + +As can be seen, the parameter \fIcontrast\fR may be used to adjust the contrast +produced by this algorithm. +.ih +MAGNIFY AND FILL ALGORITHM +The spatial interpolation algorithm magnifies (or demagnifies) the +image along each axis by the desired amount. The fill option is a +special case of magnification in that the magnification factors are set +by the requirement that the image just fit the display window in its +maximum dimension with an aspect ratio (ratio of magnifications) of 1. +There are two requirements on the interpolation algorithm; all the +image pixels must contribute to the interpolated image and the +interpolation must be time efficient. The second requirement means that +simple linear interpolation is used. If more complex interpolation is +desired then tasks in the IMAGES package must be used to first +interpolate the image to the desired size before loading the display +frame. + +If the magnification factors are greater than 0.5 (sampling step size +less than 2) then the image is simply interpolated. However, if the +magnification factors are less than 0.5 (sampling step size greater +than 2) the image is first block averaged by the smallest amount such +that magnification in the reduced image is again greater than 0.5. +Then the reduced image is interpolated to achieve the desired +magnifications. The reason for block averaging rather than simply +interpolating with a step size greater than 2 is the requirement that +all of the image pixels contribute to the displayed image. If this is +not desired then the user can explicitly subsample using image +sections. The effective difference is that with subsampling the +pixel-to-pixel noise is unchanged and small features may be lost due to +the subsampling. With block averaging pixel-to-pixel noise is reduced +and small scale features still contribute to the displayed image. +.ih +EXAMPLES +For the purpose of these examples we assume a display with four frames, +512 x 512 in size, and a display range of 0 to 255. Also consider two +images, image1 is 100 x 200 with a range 200 to 2000 and image2 is +2000 x 1000 with a range -1000 to 1000. To load the images with the +default parameters: + +.nf + cl> cvl image1 1 + cl> cvl image2 2 +.fi + +The image frames are first erased and image1 is loaded in the center of +display frame 1 without spatial interpolation and with the automatic intensity +mapping. Only the central 512x512 area of image2 is loaded in display frame 2 + +To load the display without any intensity transformation: + + cl> cvl image1 1 ztrans=none + +The next example interpolates image2 to fill the full 512 horizontal range +of the frame and maps the full image range into the display range. Note +that the spatial interpolation first block averages by a factor of 2 and then +magnifies by 0.512. + + cl> cvl image2 3 fill+ zscale- + +The next example makes image1 square and sets the intensity range explicitly. + + cl> cvl image1 4 zscale- zrange- z1=800 z2=1200 xmag=2 + +The next example loads the two images in the same frame side-by-side. + +.nf + cl> cvl.xsize=0.5 + cl> cvl image1 fill+ xcen=0.25 + cl> cvl image2 erase- fill+ xcen=0.75 +.fi +.ih +SEE ALSO +display, magnify +.endhelp diff --git a/pkg/images/tv/iis/doc/erase.hlp b/pkg/images/tv/iis/doc/erase.hlp new file mode 100644 index 00000000..6a3548e6 --- /dev/null +++ b/pkg/images/tv/iis/doc/erase.hlp @@ -0,0 +1,26 @@ +.help erase Jan86 images.tv.iis +.ih +NAME +erase -- erase display frame +.ih +USAGE +erase frame +.ih +PARAMETERS +.ls frame +Frame to be erased. +.le +.ih +DESCRIPTION +The specified frame in the image display ("stdimage") is erased. +Note that the erased frame can be different than the frame currently +being displayed on the monitor. The graphics frame is not erased. +.ih +EXAMPLES +To erase frame 3: + + cl> erase 3 +.ih +SEE ALSO +cv +.endhelp diff --git a/pkg/images/tv/iis/doc/frame.hlp b/pkg/images/tv/iis/doc/frame.hlp new file mode 100644 index 00000000..ec3a9059 --- /dev/null +++ b/pkg/images/tv/iis/doc/frame.hlp @@ -0,0 +1,24 @@ +.help frame Jan86 images.tv.iis +.ih +NAME +frame -- select frame to be displayed on the image display +.ih +USAGE +frame frame +.ih +PARAMETERS +.ls frame +Frame to be displayed. +.le +.ih +DESCRIPTION +The specified frame is displayed on the image display monitor ("stdimage"). +.ih +EXAMPLES +To display frame 3: + + cl> frame 3 +.ih +SEE ALSO +cv +.endhelp diff --git a/pkg/images/tv/iis/doc/lumatch.hlp b/pkg/images/tv/iis/doc/lumatch.hlp new file mode 100644 index 00000000..95e6f800 --- /dev/null +++ b/pkg/images/tv/iis/doc/lumatch.hlp @@ -0,0 +1,28 @@ +.help lumatch Jan86 images.tv.iis +.ih +NAME +lumatch -- match lookup tables for two display frames +.ih +USAGE +lumatch frame ref_frame +.ih +PARAMETERS +.ls frame +Frame whose lookup table is to be adjusted. +.le +.ls ref_frame +Frame whose lookup table is to be matched. +.le +.ih +DESCRIPTION +The lookup tables mapping the display frame values to the grey levels +on the display monitor are matched in one frame to a reference frame. +.ih +EXAMPLES +To match the lookup tables in frame 3 to those in frame 1: + + cl> lumatch 3 1 +.ih +SEE ALSO +cv +.endhelp diff --git a/pkg/images/tv/iis/doc/monochrome.hlp b/pkg/images/tv/iis/doc/monochrome.hlp new file mode 100644 index 00000000..70cc7aee --- /dev/null +++ b/pkg/images/tv/iis/doc/monochrome.hlp @@ -0,0 +1,18 @@ +.help monochrome Jan86 images.tv.iis +.ih +NAME +monochrome -- select monochrome enhancement +.ih +USAGE +monochrome +.ih +DESCRIPTION +Set the display monitor to display monochrome grey levels by setting +the lookup tables for each color gun to the same values. +.ih +EXAMPLES + cl> monochrome +.ih +SEE ALSO +cv +.endhelp diff --git a/pkg/images/tv/iis/doc/pseudocolor.hlp b/pkg/images/tv/iis/doc/pseudocolor.hlp new file mode 100644 index 00000000..1c7bb70a --- /dev/null +++ b/pkg/images/tv/iis/doc/pseudocolor.hlp @@ -0,0 +1,41 @@ +.help pseudocolor Jan86 images.tv.iis +.ih +NAME +pseudocolor -- select pseudocolor enhancement +.ih +USAGE +pseudocolor +.ih +PARAMETERS +.ls enhancement +Type of pseudocolor enhancement. The types are: +.ls "random" +A randomly chosen color is assigned to each display level. +.le +.ls "linear" +The display levels are mapped into a spectrum. +.le +.ls "8color" +Eight colors are chosen at random over the range of the display levels. +.le +.le +.ls window = yes +Window the lookup table for the frame after enabling the pseudocolor? +.le +.ih +DESCRIPTION +The display levels from the lookup table are mapped into various saturated +colors to enhance an image. There is a choice of three color mappings. +After the pseudocolor enhancement is enabled on the display monitor the +user may, optionally, adjust the frame lookup table. +.ih +EXAMPLES +.nf + cl> pseudocolor random + cl> pseudocolor 8color + cl> pseudocolor linear +.fi +.ih +SEE ALSO +cv +.endhelp diff --git a/pkg/images/tv/iis/doc/rgb.hlp b/pkg/images/tv/iis/doc/rgb.hlp new file mode 100644 index 00000000..1bd9aa13 --- /dev/null +++ b/pkg/images/tv/iis/doc/rgb.hlp @@ -0,0 +1,33 @@ +.help rgb Jan86 images.tv.iis +.ih +NAME +rgb - select true color mode (red, green, and blue frames) +.ih +USAGE +rgb red_frame green_frame blue_frame +.ih +PARAMETERS +.ls red_frame +Frame to use for the red component. +.le +.ls green_frame +Frame to use for the green component. +.le +.ls blue_frame +Frame to use for the blue component. +.le +.ls window = no +Window the rgb lookup tables? +.le +.ih +DESCRIPTION +Set the display monitor to display rgb colors by using three frames to +drive the red, green, and blue guns of the color display monitor. +Optionally, window the rgb lookup tables. +.ih +EXAMPLES + cl> rgb 1 2 3 +.ih +SEE ALSO +cv +.endhelp diff --git a/pkg/images/tv/iis/doc/window.hlp b/pkg/images/tv/iis/doc/window.hlp new file mode 100644 index 00000000..f98130c3 --- /dev/null +++ b/pkg/images/tv/iis/doc/window.hlp @@ -0,0 +1,38 @@ +.help window Jan86 images.tv.iis +.ih +NAME +window -- adjust the contrast and dc offset of the current frame +.ih +USAGE +window +.ih +DESCRIPTION +The lookup table between the display frame values and the values sent +to the display monitor is adjusted interactively to enhance the display. +The mapping is linear with two adjustable parameters; the intercept +and the slope. The two values are set with the image display cursor +in the two dimensional plane of the display. The horizontal position +of the cursor sets the intercept or zero point of the transformation. +Moving the cursor to the left lowers the zero point while moving the cursor to +the right increases the zero point. The vertical position of the cursor +sets the slope of the transformation. The middle of the display is zero +slope (all frame values map into the same output value) while points above +the middle have negative slope and points below the middle have positive +slope. Positions near the middle have low contrast while positions near +the top and bottom have very high contrast. By changing the slope from +positive to negative the image may be displayed as positive or negative. + +The interactive loop is exited by pressing any button on the cursor control. +.ih +EXAMPLES +.nf + cl> window + Window the display and push any button to exit: +.fi +.ih +BUGS +It may be necessary to execute FRAME before windowing. +.ih +SEE ALSO +cv +.endhelp diff --git a/pkg/images/tv/iis/doc/zoom.hlp b/pkg/images/tv/iis/doc/zoom.hlp new file mode 100644 index 00000000..85a0b604 --- /dev/null +++ b/pkg/images/tv/iis/doc/zoom.hlp @@ -0,0 +1,31 @@ +.help zoom Jan86 images.tv.iis +.ih +NAME +zoom - zoom in on the image (change magnification) +.ih +USAGE +zoom +.ls zoom_factor +Zoom factor by the display is to be expanded. The factors are powers +of 2; 1 = no zoom, 2 = factor of 2, 3 = factor of 4, and 4 = factor of 8. +.le +.ls window = no +Window the enlarged image? +.le +.ih +DESCRIPTION +The display is zoomed by the specified factor. A zoom factor of 1 is no +magnification and higher factors correspond to factors of 2. The zoom +replicates pixels on the monitor and only a part of the display frame +centered on the display cursor is visible. The window option allows +the user to adjust interactively with the cursor the part of the zoomed +frame. +.ih +EXAMPLES +To magnify the displayed frame by a factor of 2: + + cl> zoom 2 +.ih +SEE ALSO +cv +.endhelp |