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author | Joseph Hunkeler <jhunkeler@gmail.com> | 2015-07-08 20:46:52 -0400 |
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committer | Joseph Hunkeler <jhunkeler@gmail.com> | 2015-07-08 20:46:52 -0400 |
commit | fa080de7afc95aa1c19a6e6fc0e0708ced2eadc4 (patch) | |
tree | bdda434976bc09c864f2e4fa6f16ba1952b1e555 /vendor/x11iraf/guidemo/ximtool.html | |
download | iraf-linux-fa080de7afc95aa1c19a6e6fc0e0708ced2eadc4.tar.gz |
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diff --git a/vendor/x11iraf/guidemo/ximtool.html b/vendor/x11iraf/guidemo/ximtool.html new file mode 100644 index 00000000..434edcc7 --- /dev/null +++ b/vendor/x11iraf/guidemo/ximtool.html @@ -0,0 +1,674 @@ +<HTML> <HEAD> +<TITLE>XImtool On-Line Help Summary</TITLE> +</HEAD> <BODY> +<H2>Welcome to XImtool V1.1</H2> + +XImtool is an image display server developed by the IRAF Project at the +National Optical Astronomy Observatories. To view images you need +client software (such as IRAF) to load images into the display, or it can +load images directly when run as a standalone task. XImtool is +interchangeable with older display servers such as <I>SAOimage</I> / +<I>IMTOOL</I> and with newer servers like <I>SAOtng</I>, but offers many new +features not available elsewhere. +<P> +More <a href=#toc>detailed help</a> is available on the following topics: +<DL><DL> +<DT>Basic Usage:</DT> +<UL> +<LI><A HREF="#basic">Getting Started</A> -- The basics. </LI> +<LI><A HREF="#gui">GUI Overview</A> -- What it looks like. </LI> +<LI><A HREF="#mouse">Mouse Operations</A> -- Doing stuff. </LI> +<LI><A HREF="#keystroke">Keystroke Accelerators</A> -- Keystroke summary.</LI> +<LI><A HREF="#markers">Markers</A> -- Panner/WCS markers, general markers.</LI> +<LI><A HREF="#control">Control Panel</A> -- Operating the Control panel.</LI> +<LI><A HREF="#load">Load Panel</A> -- Load panel operation and options.</LI> +<LI><A HREF="#save">Save Panel</A> -- Save panel operation and options.</LI> +<LI><A HREF="#print">Print Panel</A> -- Print panel operation and options.</LI> +<LI><A HREF="#info">Info Panel</A> -- Information panel.</LI> +</UL></DL></DL> +<DL><DL> +<DT>Advanced Features:</DT> +<UL> +<LI><A HREF="#comline">Command-line Options</A> -- Startup flags. </LI> +<LI><A HREF="#client">Client Connections</A> -- Use as a display server. </LI> +<LI><A HREF="#framebuf">Frame Buffers</A> -- Explanation of Frame buffers. </LI> +<LI><A HREF="#pprinter">Printer Configurations</A> -- Configuring output devices. </LI> +<LI><A HREF="#tclshell">TclShell</A> -- Expert-mode interactive shell.</LI> +</UL></DL></DL> +<P> +Please contact <I>iraf@noao.edu</I> with comments, bugs, or suggestions. +<P> +<HR></P> + +<a name=#toc> <h2>Table of Contents:</h2> </a> +<PRE> + <A HREF="#basic">Getting Started</A> + <A HREF="#gui">GUI Overview</A> + <A HREF="#mouse">Mouse Operations</A> + <A HREF="#keystroke">Keystroke Accelerators</A> + <A HREF="#comline">Command-line Options</A> + <A HREF="#client">Client Connections</A> + <A HREF="#framebuf">Frame Buffers</A> + <A HREF="#markers">Markers</A> + <A HREF="#panner">Panner Marker</A> + <A HREF="#coords">Coords Box Marker</A> + <A HREF="#genmark">General Markers</A> + <A HREF="#markmenu">Menu Options</A> + <A HREF="#control">Control Panel</A> + <A HREF="#cview">View Controls</A> + <A HREF="#cenhance">Enhancement Controls</A> + <A HREF="#cblink">Blink Controls</A> + <A HREF="#copts">Options:</A> + <A HREF="#cautoscale">Autoscale</A> + <A HREF="#cantialias">Antialiasing</A> + <A HREF="#ctile">Tile Frames</A> + <A HREF="#cwarnings">Warnings</A> + <A HREF="#ccmap">Colormap Selection</A> + <A HREF="#cbltin">Builtin Colormaps</A> + <A HREF="#cuser">User-defined Colormaps</A> + <A HREF="#load">Load Panel</A> + <A HREF="#lbrowse">Directory browsing</A> + <A HREF="#lpattern">File Patterns</A> + <A HREF="#lload">Direct File Load</A> + <A HREF="#lframe">Frame Selections</A> + <A HREF="#save">Save Panel</A> + <A HREF="#sfname">File Name</A> + <A HREF="#sformat">Format</A> + <A HREF="#scolor">Color</A> + <A HREF="#print">Print Panel</A> + <A HREF="#popts">Postscript Options</A> + <A HREF="#pcolors">Color Options</A> + <A HREF="#pproc">Processing Options</A> + <A HREF="#pprinter">Printer selection</A> + <A HREF="#info">Info Panel</A> + <A HREF="#tclshell">TclShell</A> +</PRE> +<P> +<HR> +<h2><a name=#basic>Getting Started</a></h2> +As a display server, XImtool is started as a separate process from client +software such as IRAF. Once it is running it will accept +<a href=#client>client connections</a> simultaneously on fifo pipes, unix +domain sockets, or inet sockets. A display client like the IRAF DISPLAY +task makes a connection and sends the image across using an IIS protocol +(other/different protocols may be supported in the future). Once the image +is loaded in the display buffer it may be <a href=#cenhance>enhanced</a>, +<a href=#save>saved to a disk file</a> in a number of different formats, or +<a href=#print>printed</a> as Encapsulated Postscript to a printer or disk file. +<P> +When run in standalone mode, images may be loaded on the +<a href=#comline>command line</a> or by using the <a href=#load>Load Panel</a>. +This allows you to browse images and perform the same manipulations as if +they had been displayed by a client. +<hr> + +<h2><a name=#gui>GUI Overview</a></h2> +<p> +The GUI consists of a large image display window and a number of smaller +pannels that control various specific functions such as image +<a href=#load>Load</a>, <a href=#save>Save</a> and <a href=#print>Print</a> +as well as a general purpose <a href=#control>Control Panel</a>. The main +window menubar has several menu buttons to the left: the <I>Files</I> menu +is used to load/save/print an image as well as quit the task. The <I>View</I> +menu let's you select the image orientation, zoom, colormap or frame. The +<I>Options</I> menu allows you to call up control panels, toggle markers +or blinking etc. Some of this functionality is duplicated elsewhere in +the GUI. The right side of the menubar contains command buttons to flip the +image as well as buttons for frame selection and the help button. +<p> +For more detailed information on the operation of the control panels please +see the on-line help (i.e. use the '?' button or Alt-h keystroke in the +main image window). + +<h2><a name=#mouse>Mouse Operations</a></h2> +Clicking and dragging MB1 (mouse button 1) in the main image +window creates a rectangular region <a href=#markers>marker</a>, used +to select a region of the image. If you do this accidentally and don't +want the marker, put the pointer in the marker and type DELETE or +BACKSPACE to delete the marker. With the pointer in the marker, +MB3 will call up a <a href=#markmenu>marker menu</a> listing some things + you can do with the marker, like zoom the outlined region. MB1 can be used +to drag or resize the marker. <a href=#markers>See below</a> for more +information on markers. +<p> +Clicking on MB2 in the main image window pans (one click) or zooms (two +clicks) the image. Further clicks cycle through the builtin zoom factors. +Moving the pointer to a new location and clicking moves the feature under +the pointer to the center of the display window. Holding down the Shift +key while clicking MB2 will cause a full-screen crosshair cursor to appear +until the button is released, this can be useful for fine positioning of the +cursor. +<p> +MB3 is used to adjust the contrast and brightness of the displayed image. +The position of the pointer within the display window determines the +contrast and brightness values. Click once to set the values corresponding +to the pointer location, or click and drag to continuously adjust the display. +<hr> + +<h2><a name=#keystroke>Keystroke Accelerators</a></h2> + The following keystrokes are currently defined in the GUI: +<pre> + +Ctrl-b Backward frame Alt-b Blink frames (toggle) +Ctrl-c Center frame? Alt-c Control panel +Ctrl-f Forward frame Alt-h Help +Ctrl-i Invert? Alt-i Info box popup +Ctrl-m Match LUTs Alt-l Load file popup +Ctrl-n Normalize Alt-p Print popup +Ctrl-p Print Alt-s Save popup +Ctrl-r Register Alt-t TclShell popup +Ctrl-t Tile frames toggle +Ctrl-u Unzoom (zoom=1) +Ctrl-x Flip X Ctrl-Alt-q Quit +Ctrl-y Flip Y Ctrl-Alt-f Fitframe + +Ctrl-= Print +Ctrl-< Decrease blink rate Ctrl-+ Zoom in +Ctrl-> Increase blink rate Ctrl-- Zoom out + +Alt-1 thru Alt-4 Set frame displayed +Ctrl-1 thru Ctrl-9 Set integer zoom factor +</pre> +NOTE: These keystrokes only work with the cursor in the main image window, +not on the subwindows or in markers. +<hr> + +<h2><a name=#client>Client Connections</a></h2> +Ximtool allows clients to connect in any of the following ways: +</DL> +<DT><B>fifo pipes</B></DT> +<DD>The traditional approach. The default, global /dev/imt1[io] pipes may +be used, or a private set of fifos.</DD> +<DT><B>tcp/ip socket</B></DT> +<DD>Clients connect via a tcp/ip socket. There is a default port, or a +custom port may be specified. This permits connecting to the server over a +remote network connection anywhere on the Internet.</DD> +<DT><B>unix domain socket</B></DT> +<DD> Like a tcp/ip socket, but limited to a single host system. Usually +faster than a tcp/ip socket, and comparable to a fifo. By default each user +gets their own unix domain socket, so this option allows multiple users +to run ximtools on the same host without having to customize things.</DD> +</DL> +By default ximtool listens simultaneously for client connctions on all three +types of ports. Clients communicate with XImtool using the IIS protocol, +other protocols may be supported in the future. +<hr> + +<h2><a name=#framebuf>Frame Buffers</a></h2> +XImtool starts up using default frame buffer of 512x512 pixels. When loading +disk images the frame buffer configuration file will be searched for a +defined frame buffer that is the same size or larger than the current image, +when used as a display server the frame buffer configuration number is passed +in by the client. The default file used is /usr/local/lib/imtoolrc, this can +be overridden by defining a <b>IMTOOLRC</b> environment variable naming the +file to be used, or by creating a <b>.imtoolrc</b> file in your home +directory. +<P> +The format of the frame buffer configuration file is +<pre> + configno nframes width height [extra fields] +e.g. + 1 2 512 512 + 2 2 800 800 + 3 1 1024 1024 # comment +</pre> +At most 128 frame buffer sizes may be defined. +<hr> + +<h2><a name=#comline>Command-line Options</a></h2> + The following command-line options are currently recognized: +<pre> + -basePixel < num > Base colormap pixel number + -cmap1 < file > User cmap 1 + -cmap2 < file > User cmap 2 + -cmapDir1 < dir > User cmapDir 1 + -cmapDir1 < dir > User cmapDir 2 + -cmapInitialize < bool > Initialize colormap at startup + -cmapName < name > Private colormap name + -config < num > Initial config number + -defgui Print default GUI to stdout + -displayPanner < bool > Display panner box + -displayCoords < bool > Display wcs coords box + -fifo < pipe > Fifo pipe to use + -fifo_only Use fifo pipes only + -gui < file > GUI file to use + -help Print command-line summary + -imtoolrc < file > Frame buffer configuration file + -inet_only Use inet sockets only + -invert Invert colormap on startup? + -maxColors < num > Number of colors + -memModel < type > Memory model (fast,small,beNiceToServer) + -nframes < num > Number of frames at startup + -port < num > Inet port to use + -printConfig < file > Printer configuration file + -port_only Use inet sockets only + -tile Tile frames on startup? + -unix < name > Unix socket to use + -unix_only Use unix sockets only + < file > File to load on startup +</pre> +<hr> +<h2><a name=#markers>Markers</a></h2> +<h3><a name=#panner>Panner Marker</a></h3> +<P> +The panner window always displays the full frame buffer. Try setting the +frame buffer configuration to a nonsquare frame buffer (e.g. imtcryo) and +then displaying a square image (e.g. dev$pix) and the panner will show you +exactly where the image has been loaded into the frame. +<P> +The panner window uses two markers, one for the window border and one to +mark the displayed region of the frame. Most of the usual marker keystrokes +mentioned <a href=#genmark>below</a> apply to these markers as well, e.g. +you can use MB1 to reposition on the panner window within the main image +display window, or to drag the region marker within the panner (pan the +image). Resizing the region marker zooms the image; this is a non-aspect +constrained zoom. The panner window itself can be resized by dragging a +corner with MB1. Typing delete or backspace anywhere in the panner window +deletes the panner. +<P> +A special case is MB2. Hitting MB2 anywhere in the panner window pans the +image to that point. This is analogous to typing MB2 in the main display +window to pan the image. + +<h3><a name=#coords>Coords Box Marker</a></h3> +<P> +Ximtool provides a limited notion of world coordinates, allowing frame +buffer pixel coordinates and pixel values to be converted to some arbitrary +client defined coordinate system. The coords box feature is used to display +these world coordinates as the pointer is moved about in the image window. +<P> +The quantities displayed in the coords box are X, Y, and Z: the X,Y world +coordinates of the pointer, and Z, the world equivalent of the pixel value +under the pointer. All coordinate systems are linear. The precision of a +displayed quantity is limited by the range of values of the associated raw +frame buffer value. For example, if the display window is 512x512 only 512 +coordinate values are possible in either axis (the positional precision can +be increased however by zooming the image). More seriously, at most about +200 pixel values can be displayed since this is the limit on the range of +pixel values loaded into the frame buffer. If a display pixel is saturated +a "+" will be displayed after the intensity value. +<P> +The coords box is a marker (text marker) and it can be moved and resized +with the pointer like any other marker. + +<h3><a name=#genmark>General Markers</a></h3> +Although ximtool doesn't do much with markers currently, they are a general +feature of the Gterm widget and are used more extensively in other programs +(e.g. the prototype IRAF science GUI applications). Ximtool uses markers +for the marker zoom feature discussed above, and also for the +<a href=#panner>panner</a> and the <a href=#coords>coords box</a>. All +markers share some of the same characteristics, so it is worthwhile learning +basic marker manipulation keystrokes. +<UL> +<LI> MB1 anywhere inside a marker may be used to drag the marker. +<LI> MB1 near a marker corner or edge, depending on the type of marker, +resizes the marker. +<LI> Shift-MB1 on the corner of most markers will rotate the marker. +<LI> Markers stack, if you have several markers and you put one on top +of the other. The active marker is highlighted to tell you which of the +stacked markers is active. If the markers overlap, this will be marker +"on top" in the stacking order. +<LI> MB2 in the body of a marker "lowers" the marker, i.e. moves it to +the bottom of the stacking order. +<LI> Delete or backspace in a marker deletes it. +<LI> Markers have their own translation resources and so the default +<a href=#keystroke>keystroke commands</a> will not be recognized when the +cursor is in a marker. +</UL> +For example, try placing the pointer anywhere in the coords box, then press +MB1 and hold it down, and drag the coords box marker somewhere else on the +screen. You can also resize the coords box by dragging a corner, or delete +it with the delete or backspace key. (The Initialize button will get the +original coords box back if you delete it). +<P> +<h4><a name=#markmenu>Marker Menu Options</a></h4> +<UL> +<LI> MB3 (mouse button 3) calls up the marker menu (by default). +<LI> <B>Zoom</B> does an equal aspect zoom of the region outlined by the marker. +In this way you can mark a region of the image and zoom it up. +<LI> <B>Fill</B> exactly zooms the area outlined by the marker, making it fill +the display window. Since the marker is not likely to be exactly square, +the aspect ratio of the resultant image will not be unitary. +<LI> <B>Print</B> prints the region outlined by the marker to the printer or +file currently configured by the <a href=#print>Print Panel</a>. +<LI> <B>Save</B> saves the region outlined by the marker to the file currently +configured by the <a href=#save>Save Panel</a>. +<LI> <B>Info</B> prints a description of the marked region. The text is +printed in the <a href=#info>Info Panel</a>. +<LI> <B>Unrotate</B> unrotates a rotated marker. +<LI> <B>Color</B> is a menu of possible marker colors. +<LI> <B>Type</B> is a menu of possible marker types. This is still a little +buggy and it isn't very useful, but you can use it to play with different +types of markers. +<LI> <B>Destroy</B> destroys the marker. You can also hit the delete or +backspace key in a marker to destroy the marker. +</UL> + +<hr> +<h2><a name=#control>Control Panel</a></h2> +<h3><a name=#cview>View Controls</a></h3> +<P> The <b>Frame</b> box will list only the frame buffers you currently have +defined. Currently, the only way to destroy a frame buffer is to change the +frame buffer configuration, new frame buffers (up to 4) will be created +automatically if requested by the client. +<P> The <b>text display window</b> gives the field X,Y center, X,Y scale +factors, and the X,Y zoom factors. The scale factor and the zoom factor +will be the same unless autoscale is enabled. The scale is in units of +display pixels per frame buffer pixel, and is an absolute measure (it doesn't +matter whether or not <a href=#cautoscale>autoscale</a> is enabled). Zoom is +relative to the autoscale factor, which is 1.0 if autoscaling is disabled. +This information is also presented in the <a href=#info>Info panel</a>. +<P> The numbers in the <b>Zoom</b> box are zoom factors. Blue numbers zoom, +red numbers dezoom. <b>Zoom In</b> and <b>Zoom Out</b> may be used to go to +larger or smaller zoom factors, e.g. "Ctrl-5" followed by "Zoom In" will get you +to zoom factor 10. Specific zoom factors may also be accessed directly as +Control <a href=#keystrokes>keystrokes</a>, e.g. Ctrl-5 will set zoom factor 5. +<b>Center</b> centers the field. <b>Toggle Zoom</b> toggles between the +current zoom/center values, and the unzoomed image. +<P> <b>Aspect</b> recomputes the view so that the aspect ratio is 1.0. +Aspect also integerizes the zoom factor (use the version in the View menu +if you don't want integerization). +<P> <b>Fit Frame</b> makes the display window the same size as the frame +buffer. Note that <a href=#cautoscale>autoscale</a> has much the same effect, +and allows you to resize the display window to any size you want, or view +images to large to fit on the screen. + +<h3><a name=#cenhance>Enhancement Controls</a></h3> + +<P> At the top is a scrolled list of all the <a href=#cbltin>available +colormaps</a>. Click on the one you want to load it. You can add your own +<a href=#cuser>colormaps</a> to this list. +<P> The two sliders adjust the <b>contrast</b> (upper slider) and +<b>brightness</b> (lower slider) of the display. The <b>Invert</b> button +inverts the colormap (multiples the contrast by -1.0). Note that due to the +use of the private colormap the sliders are a bit sluggish when dragged to +window the display. If this is annoying, using MB3 in the display window is +faster. +<P>The <b>Normalize</b> button (on the bottom of the control panel) will +normalize the enhancement, i.e. set the contrast and brightness to the default +one-to-one values (1.0, 0.5). This is the preferred setting for many of the +pseudocolor colortables and for private colormaps loaded from disk images. + +<h3><a name=#cblink>Blink Controls</a></h3> +<UL> +<LI> <b>Blink frames</b> is the list of frames to be blinked. When blink +mode is in effect ximtool just cycles through these frames endlessly, pausing +"blink rate" seconds between each frame. The same frame can be entered in +the list more than once. To program an arbitrary list of blink frames, hit +the <b>Reset</b> button and click on each blink frame button until it is set +to the desired frame number. +<LI> The <b>Blink Rate</b> can be adjusted as slow or as fast as you want +using the arrow buttons. If you set the blink rate small enough it will go +to zero, enabling single step mode (see below). +<LI> The <b>Register</b> button registers all the blink frames with the current +display frame. Frames not in the blink list are not affected. +<LI> The <b>Match LUTs</b> button sets the enhancement of all blink frames to +the same values as the display frame. Frames not in the blink list are not +affected. +<LI> The <b>Blink</b> button turns blink on and off. When the blink rate is +set to zero the Blink button will single step through the blink frames, one +frame per button press. +</UL> +<P> +NOTE: you can blink no matter what ximtool options are in effect, but many +of these will slow blink down. To get the fastest blink you may want to +turn off the panner and coords box, and match the LUTs of all the blink +frames. All the ximtool controls are fully active during blink mode, plus +you can load frames etc. + + +<h3><a name=#copts>Options:</a></h3> +<DL> +<DT><b><a name=#cautoscale>Autoscale</a></b></DT> +<DD> If autoscale is enabled then at zoom=1, the frame buffer will be +automatically scaled to fit within the display window. With autoscale +disabled (the default), the image scale is more predictable, but the image +may be clipped by the display window, or may not fill the display window.</DD> + +<DT><b><a name=#cantialias>Antialiasing</a></b></DT> +<DD> When dezooming an image, i.e., displaying a large image in a smaller +display window, antialiasing causes all the data to be used to compute the +displayed image. If antialiasing is disabled then image is subsampled to +compute the displayed image. Antialiasing can prevent subsampling from +omitting image features that don't fall in the sample grid, but it is +significantly slower than dezooming via subsampling. The default is no +antialising. </DD> + +<DT><b><a name=#ctile>Tile Frames</a></b></DT> +<DD> The default display mode is to view one frame at a time. In tile frames +mode, 2 or 4 frames may be viewed simultaneously in the display window. All +the usual operations (zoom and pan, colortable enhancement, cursor readback, +etc.) still work for each frame even when in tile frames mode. </DD> + +<DT><b><a name=#cwarnings>Warnings</a></b></DT> +<DD> The warnings options toggles whether you see warning dialog boxes in +situations like overwriting an existing file, clearing the frame buffer, etc. +</DD> +</DL> + +<h3><a name=#ccmap>Colormap Selection</a></h3> +By default XImtool will display images using either a grayscale colormap +if loaded by a client, or a private colormap when loading an image from +disk that contains a colormap. Each frame defines its own colormap so +you can define different colormaps or enhancements for each frame, they +will change automatically as you cycle through the frames. + +<h4><a name=#cbltin>Builtin Colormaps</a></h4> +Once loaded, the colormap may either be changed using the builtin colormap +menu under the <b>View</b> menu button on the main window, or from the +<a href=#cenhance>Enhancement</a> box on the <a href=#control>control panel</a>. Ximtool has about a dozen colormap +options builtin, other <a href=#cuser>user-defined colormaps</a> may +optionally be loaded. + +<h4><a name=#cuser>User-defined Colormaps</a></h4> +The cmap[12] and cmapDir[12] resources (or <a href=#comline>command line +arguments</a> are used to tell ximtool which specific colormaps to make +available or where to look for colortables respectively. The colortables +are loaded when ximtool starts up, or when it is reinitialized (e.g. by +pressing the <b>Initialize</b> button in the <a href=#control>control +panel</a>). Ximtool will ignore any files in the colormap directory +which do not look like colortables. New colortables will also be added +for each images loaded from disk. +<P> +The format of a user lookup table is very simple: each row defines one +colortable entry, and consists of three columns defining the red, green, +and blue values scaled to the range 0.0 (off) to 1.0 (full intensity). +<PRE> + R G B + R G B + (etc.) +</PRE> +Blank lines and comment lines (# ...) are ignored. +<P> +Usually 256 rows are provided, but the number may actually be anything in +the range 1 to 256. Ximtool will interpolate the table as necessary to +compute the colortable values used in Ximtool. Ximtool uses at most 201 +colors to render pixel data, so it is usually necessary to interpolate the +table when it is loaded. +<P> +The name of the colortable as it will appear in the Ximtool control panel +is the root name of the file, e.g., if the file is "rainbow.lut" the +colortable name will be "rainbow". Lower case names are suggested to avoid +name collisions with the builtin colortables. Private colormaps for disk +images will be have the same name as the image loaded. If the same colortable +file appears in multiple user colortable directories, the first one will be +used. +<P> +The directory "luts" in the ximtool source directory contains a sample set +of colortable files. This can be installed as /usr/local/lib/imtoolcmap +when ximtool is installed. +<hr> + +<h2><a name=#load>Load Panel</a></h2> +The Load Panel allows you load images from disk directly to the frame buffer, +this is analogous to loading an image on the command line except that +browsing is possible. At present recognized formats include IRAF OIF format +(i.e. .imh extension), simple FITS files, GIF, and Sun rasterfiles. The +task will automatically sense the format of the image and load it +appropriately. Images with private colormaps (such as GIF) will be loaded +using the private colormap by default (meaning that changing the +brightness/contrast enhancements will render a random-colored image). If +the <b>Grayscale</b> button is enabled the image will be converted to +grayscale and loaded with the standard grayscale colormap. +<P> +When loading new images the frame buffer configuration table +(<em>imtoolrc</em>) will be searched for a frame buffer that is the same size +or larger than the new image size, if no frame buffer can be found a custom +buffer exactly the size of the image will be created. This means that the +image may not fill the display window when loaded, or you may see a subsection +of the image in the main display window. Setting the +<a href=#cautoscale>autoscale</a> option will scale the entire image to fit +the main display window. +<P> +Images with more colors than can be displayed will automatically be quantized +to the number of available colors before display. Formats which allow more +than 8-bit pixels will be sampled to determine an optimal range in the data +to be used to compute the transformation to the number of display colors. +This is the same transformation used by the IRAF DISPLAY task. + +<DL> +<DT><B><a name=#lbrowse>Directory browsing</a></B></DT> +<DD> +The load panel contains a list of files in the current directory that may +be selected for loading by selecting with left mouse button. If the file +is a directory the contents of the new directory will be loaded, if it's +a plain file an attempt will be made to load it as an image. Directories +in the list are identified with a trailing '/' character, you will always +see any directories available even if a <a href=#lpattern>filter</a> is +specified. +<P> +The <b>Root</b> button will reset the current directory to the system root +directory. The <b>Home</b> button will reset the current directory to the +user's login directory, the <b>Up</b> button moves up one directory level, +and <b>Rescan</b> reloads the file list by rescanning the directory. The +current working directory is given below the file selection window.</DD> + +<DT><B><a name=#lpattern>File Patterns</a></B></DT> +<DD> By default all files and directories will be listed. You may specify a +filter to e.g. select only those files with a given extension like "*.fits" +to list only files with a ".fits" extension. Directories will always be seen +in the list and are identified with a trailing '/' character. Any valid +unix pattern matching string will be recognized.</DD> +<DT><B><a name=#lload>Direct File Load</a></B></DT> +<DD> If you know exactly which file you wish to load, you may enter its name +in the <b>Load File</b> text box and either hit <cr> or the Load button to +load it. An absolute or relative path name may be given, if a simple filename +is specified it will be searched for in the current working directory.</DD> +<DT><B><a name=#lframe>Frame Selections</a></B></DT> +<DD> By default images will be loaded into frame number 1, you may select a +different frame using the <b>Frame</b> menu button.</DD> +</DL> +<hr> + +<h2><a name=#save>Save Panel</a></h2> +The Save Panel lets you save the current contents of the main display window +to a disk file (including the Panner/Coords markers, any general graphics +markers, or overlay graphics displayed by the client program). Presently, +only the contents of the main display window may be saved, there is no +facility for saving the undisplayed contents of the entire frame buffer +other than to enable the <a href=#cautoscale>autoscale</a> feature. A limited +number of formats are currently available, others will be added in future +versions. +<DL> +<DT><b><a name=#sfname>File Name</a></b></DT> +<DD> The <b>File Name</b> text box allows you to enter the file name of the +saved file. A "%d" anywhere in the name will be replaced by a sequence number +allowing multiple frames to be saved with unique names. </DD> +<DT><b><a name=#sformat>Format</a></b></DT> +<DD> The <B>Format</B> box allows you to choose the format of the image to be +created. Not all formats are currently implemented. </DD> +<DT><b><a name=#scolor>Color</a></b></DT> +<DD> The <b>Color</b> box lets you choose the color type of the image to be +created. The options will change depending on the format, e.g. FITS doesn't +allow color so no color options will be allowed. Formats which allow 24-bit +images will be written using the current colormap after converting to a 24-bit +image, pseudocolor images will be written with the current colormap. </DD> +</DL> +<hr> + +<h2><a name=#print>Print Panel</a></h2> +The Print Panel allows you dump the contents of the main display window as +Enacpsulated Postscript to either a named printer device or to a disk file. +The <b>Print To</b> selects the type of output, the <b>Print Command</b> +box will adjust accordingly, either as a Unix printer command or as a file +name. A "%d" anywhere in the name for disk output will be replaced by a +sequence number allowing multiple frames to be saved with unique names. +<a href=#pprinter>Selecting printers</a> from the installed list will +automatically change the command to be used to generate the output. This +command does not necessarily need to be a printer command, the +<a href=#pprinter>printer configuration file</a> lets you define any command +string to process the image. +<h3><a name=#pcolors>Color Options</a></h3> +The <b>Color</b> box lets you choose the color type of the image to be created. +PseudoColor or 24-bit postscript will be created using the current colormap. +<h3><a name=#popts>Postscript Options</a></h3> +<DL> +<DT>Orientation</DT> +<DD> Set the page orientation. +<DT>Paper Size</DT> +<DD> Select the paper size to be used. +<DT>Image Scale</DT> +<DD> Set the scale factor used to compute the final image size. +</DL> +<h3><a name=#pproc>Processing Options</a></h3> +<DL> +<DT>Auto Scale</DT> +<DD> The auto scale toggles whether or not the image is automatically scaled +to fit the page. If not enabled, the <b>image scale</b> will be used to +dtermine the output image size. +<DT>Auto Rotate</DT> +<DD> Auto rotate determines whether or not the image will be rotated to fit +on the page. When set, an image larger than the current orientation will be +rotated and possibly scaled to fit the page. +<DT>Max Aspect</DT> +<DD> Max Aspect takes images smaller than the page and automatically increases +the scale so the image fills the page in the current orientation. +<DT>Annotate</DT> +<DD> The annotate option toggles whether or not the final file includes +annotation such as the image title, a colorbar, and axis labels. +</DL> +<h3><a name=#pprinter>Printer selection</a></h3> +The printer selection list lets choose the printer to be used. The printer +configuration file is /usr/local/lib/ximprint.cfg by default or may be reset +using the <em>printConfig</em> resource. The format of the file is simply +<pre> + <b>name</b> < tab > <em>command</em> +</pre> +The <b>name</b> value is what appears in the selection list and may be more +than a single word, the <em>command</em> can be any command that accepts EPS +input from a pipe, the two fields must be separated by a tab character. +Normally the command will be +a simple 'lpr -Pfoo' or some such, but can also include converters or +previewers. At most 128 printer commands may be used. +<hr> + +<h2><a name=#info>Info Panel</a></h2> + The information panel is underused at present but is meant to provide +basic information about the frame being displayed. It is updated to be +current while changing enhancements, pan/zoom regions, or frame selection. +In cases where the image title string is truncated in the main display window, +the user can always pop up the info window to see the full title. +<hr> + +<h2><a name=#tclshell>TclShell</a></h2> + The <em>TclShell</em> is mostly used as a development or debugging +tool for the GUI. It allows the user to type commands directly to the +TCL interpreter letting you send messages to the object manager or execute +specific procedures in the TCL code that makes up the GUI. Most users will +never need this, but for an example of what it does, bring it up and type a +command such as +<pre> + send helpButton set background red +</pre> +Cool, huh. +<hr> + +<h2><a name=#acknowledgements>Acknowledgements</a></h2> + <I>XImtool</I> was developed by the IRAF Group at the National Optical +Astronomy Observatories in Tucson, AZ. For further information or to report +problems please contact <I>iraf@noao.edu</I> +<hr> +This document was last updated 11/6/96. + +</BODY> +</HTML> |