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authorJef <jef@targetspot.com>2024-09-24 08:54:57 -0400
committerJef <jef@targetspot.com>2024-09-24 08:54:57 -0400
commit20d28e80a5c861a9d5f449ea911ab75b4f37ad0d (patch)
tree12f17f78986871dd2cfb0a56e5e93b545c1ae0d0 /Src/Wasabi/api/script/objects/guiobject.h
parent537bcbc86291b32fc04ae4133ce4d7cac8ebe9a7 (diff)
downloadwinamp-20d28e80a5c861a9d5f449ea911ab75b4f37ad0d.tar.gz
Initial community commit
Diffstat (limited to 'Src/Wasabi/api/script/objects/guiobject.h')
-rw-r--r--Src/Wasabi/api/script/objects/guiobject.h855
1 files changed, 855 insertions, 0 deletions
diff --git a/Src/Wasabi/api/script/objects/guiobject.h b/Src/Wasabi/api/script/objects/guiobject.h
new file mode 100644
index 00000000..f4cccfa2
--- /dev/null
+++ b/Src/Wasabi/api/script/objects/guiobject.h
@@ -0,0 +1,855 @@
+#ifndef __GUIOBJECT_H
+#define __GUIOBJECT_H
+
+#include <bfc/dispatch.h>
+#include <bfc/nsguid.h>
+#include <api/service/waservicefactory.h>
+
+class ifc_window;
+class ScriptObject; // scriptobj.h
+class GuiObject; // this file
+class RootObject; // rootobj.h
+class svc_xuiObject; // studio/services/svc_xuiobject.h
+class GuiStatusCallback;
+class AppCmds;
+class CfgItem;
+class FindObjectCallback;
+
+class Group;
+class Layout;
+
+class GuiObject : public Dispatchable
+{
+public:
+
+ ifc_window *guiobject_getRootWnd();
+ void guiobject_setRootWnd(ifc_window *w);
+ void guiobject_onInit();
+
+ void guiobject_getGuiPosition(int *x, int *y, int *w, int *h, int *rx, int *ry, int *rw, int *rh);
+ void guiobject_setGuiPosition(int *x, int *y, int *w, int *h, int *rx, int *ry, int *rw, int *rh);
+ int guiobject_getAnchoragePosition(int *x1, int *x2, int *y1, int *y2, int *anchor); // returns anchor invalidation flag
+ void guiobject_setAnchoragePosition(int *x1, int *x2, int *y1, int *y2, int *anchor);
+ void guiobject_validateAnchorage(); // clears up anchor invalidation flag
+ void guiobject_setParentGroup(Group *l);
+ ScriptObject *guiobject_getScriptObject();
+ RootObject *guiobject_getRootObject();
+ Group *guiobject_getParentGroup();
+ GuiObject *guiobject_getParent();
+ Layout *guiobject_getParentLayout();
+
+ int guiobject_wantAutoContextMenu();
+
+ void guiobject_setId(const wchar_t *id);
+ const wchar_t *guiobject_getId();
+
+ void guiobject_setTargetX(int tx);
+ void guiobject_setTargetY(int ty);
+ void guiobject_setTargetW(int tw);
+ void guiobject_setTargetH(int th);
+ void guiobject_setTargetA(int th);
+ void guiobject_setTargetSpeed(float s);
+ void guiobject_gotoTarget(void);
+ void guiobject_cancelTarget();
+ void guiobject_reverseTarget(int reverse);
+
+ int guiobject_getAutoWidth();
+ int guiobject_getAutoHeight();
+ int guiobject_movingToTarget();
+
+ void guiobject_bringToFront();
+ void guiobject_bringToBack();
+ void guiobject_bringAbove(GuiObject *o);
+ void guiobject_bringBelow(GuiObject *o);
+
+ void guiobject_setClickThrough(int ct);
+ int guiobject_isClickThrough();
+
+ void guiobject_setAutoSysMetricsX(int a);
+ void guiobject_setAutoSysMetricsY(int a);
+ void guiobject_setAutoSysMetricsW(int a);
+ void guiobject_setAutoSysMetricsH(int a);
+ int guiobject_getAutoSysMetricsX();
+ int guiobject_getAutoSysMetricsY();
+ int guiobject_getAutoSysMetricsW();
+ int guiobject_getAutoSysMetricsH();
+
+ void guiobject_setRegionOp(int op);
+ int guiobject_getRegionOp();
+ void guiobject_setRectRgn(int rrgn);
+ int guiobject_isRectRgn();
+
+ void guiobject_setMover(int mover);
+ int guiobject_getMover();
+
+ FOURCC guiobject_getDropTarget();
+ void guiobject_setDropTarget(const wchar_t *target);
+
+ void guiobject_onLeftButtonDown(int x, int y);
+ void guiobject_onLeftButtonUp(int x, int y);
+ void guiobject_onRightButtonDown(int x, int y);
+ void guiobject_onRightButtonUp(int x, int y);
+ void guiobject_onLeftButtonDblClk(int x, int y);
+ void guiobject_onRightButtonDblClk(int x, int y);
+ void guiobject_onMouseMove(int x, int y);
+ int guiobject_onMouseWheelUp(int click, int lines); // Need to return 1 if handled
+ int guiobject_onMouseWheelDown(int click, int lines); // Need to return 1 if handled
+ void guiobject_onEnterArea();
+ void guiobject_onLeaveArea();
+ void guiobject_onCancelCapture();
+ void guiobject_setEnabled(int en);
+ void guiobject_onEnable(int en);
+ void guiobject_onResize(int x, int y, int w, int h);
+ void guiobject_onSetVisible(int v);
+ void guiobject_onTargetReached();
+ void guiobject_setAlpha(int a);
+ int guiobject_getAlpha();
+ void guiobject_setActiveAlpha(int a);
+ int guiobject_getActiveAlpha();
+ void guiobject_setInactiveAlpha(int a);
+ int guiobject_getInactiveAlpha();
+ void guiobject_onStartup();
+ const wchar_t *guiobject_getXmlParam(const wchar_t *param);
+ int guiobject_setXmlParam(const wchar_t *param, const wchar_t *value);
+ int guiobject_setXmlParamById(int id, const wchar_t *value);
+ GuiObject *guiobject_getTopParent();
+#ifdef WASABI_COMPILE_WNDMGR
+ int guiobject_runModal();
+ void guiobject_endModal(int retcode);
+ void guiobject_popParentLayout();
+ void guiobject_registerStatusCB(GuiStatusCallback *cb);
+ void guiobject_setStatusText(const wchar_t *text, int overlay=FALSE);
+ void guiobject_addAppCmds(AppCmds *commands);
+ void guiobject_removeAppCmds(AppCmds *commands);
+ void guiobject_pushCompleted(int max=100);
+ void guiobject_incCompleted(int add=1);
+ void guiobject_setCompleted(int pos);
+ void guiobject_popCompleted();
+#endif
+
+ void guiobject_onChar(wchar_t c);
+ void guiobject_onKeyDown(int vkcode);
+ void guiobject_onKeyUp(int vkcode);
+
+ svc_xuiObject *guiobject_getXuiService();
+ void guiobject_setXuiService(svc_xuiObject *svc);
+ waServiceFactory *guiobject_getXuiServiceFactory();
+ void guiobject_setXuiServiceFactory(waServiceFactory *fac);
+ GuiObject *guiobject_findObject(const wchar_t *id);
+ GuiObject *guiobject_findObjectXY(int x, int y);
+ GuiObject *guiobject_findObjectByInterface(GUID interface_guid);
+ GuiObject *guiobject_findObjectByCallback(FindObjectCallback *cb);
+ GuiObject *guiobject_findObjectChain(FindObjectCallback *cb, GuiObject *caller=NULL);
+ const wchar_t *guiobject_getName();
+
+#ifdef WASABI_COMPILE_CONFIG
+ void guiobject_setCfgAttrib(CfgItem *i, const wchar_t *attrib);
+ CfgItem *guiobject_getCfgItem();
+ const wchar_t *guiobject_getCfgAttrib();
+
+ int guiobject_getCfgInt();
+ void guiobject_setCfgInt(int i);
+ float guiobject_getCfgFloat();
+ void guiobject_setCfgFloat(float v);
+ const wchar_t *guiobject_getCfgString();
+ void guiobject_setCfgString(const wchar_t *s);
+ int guiobject_hasCfgAttrib();
+#endif
+
+ void guiobject_onGetFocus();
+ void guiobject_onKillFocus();
+ void guiobject_onAccelerator(const wchar_t *accel);
+ int guiobject_onAction(const wchar_t *action, const wchar_t *param, int x, int y, intptr_t p1, intptr_t p2, void *data, size_t datalen, ifc_window *source);
+
+ int guiobject_wantFocus();
+
+ void guiobject_setNoDoubleClick(int no);
+ void guiobject_setNoLeftClick(int no);
+ void guiobject_setNoRightClick(int no);
+ void guiobject_setNoMouseMove(int no);
+ void guiobject_setNoContextMenu(int no);
+
+ void guiobject_setCursor(const wchar_t *c);
+
+ void guiobject_setAppBar(int enabled);
+ int guiobject_getAppBar();
+
+ int guiobject_wantTranslation();
+
+ int guiobject_dragEnter(ifc_window *sourceWnd);
+ int guiobject_dragOver(int x, int y, ifc_window *sourceWnd);
+ int guiobject_dragLeave(ifc_window *sourceWnd);
+
+ enum {
+ GUI_GETGUIPOSITION=10,
+ GUI_GETANCHORAGEPOSITION=11,
+ GUI_SETGUIPOSITION=20,
+ GUI_SETANCHORAGEPOSITION=21,
+ GUI_VALIDATEANCHORAGE=22,
+ GUI_SETPARENTGROUP=30,
+ GUI_GETPARENTGROUP=40,
+ GUI_GETPARENT=45,
+ GUI_GETPARENTLAYOUT=50,
+ GUI_GETTOPPARENT=55,
+ GUI_GETROOTWND=60,
+ GUI_WANTAUTOCTXMENU=70,
+ GUI_SETID=80,
+ GUI_GETID=90,
+ GUI_SETTARGETX=100,
+ GUI_SETTARGETY=110,
+ GUI_SETTARGETW=120,
+ GUI_SETTARGETH=130,
+ GUI_SETTARGETA=140,
+ GUI_SETTARGETSPEED=150,
+ GUI_GOTOTARGET=160,
+ GUI_CANCELTARGET=161,
+ GUI_REVERSETARGET=162,
+ GUI_MOVINGTOTARGET=170,
+ GUI_GETAUTOWIDTH=180,
+ GUI_GETAUTOHEIGHT=190,
+ GUI_BRINGTOFRONT=200,
+ GUI_BRINGTOBACK=210,
+ GUI_BRINGBELOW=220,
+ GUI_BRINGABOVE=230,
+ GUI_SETCLICKTHROUGH=240,
+ GUI_ISCLICKTHROUGH=250,
+ GUI_SETAUTOSMX=260,
+ GUI_SETAUTOSMY=270,
+ GUI_SETAUTOSMW=280,
+ GUI_SETAUTOSMH=290,
+ GUI_GETAUTOSMX=300,
+ GUI_GETAUTOSMY=310,
+ GUI_GETAUTOSMW=320,
+ GUI_GETAUTOSMH=330,
+ GUI_ONLEFTBUTTONDOWN=340,
+ GUI_ONLEFTBUTTONUP=350,
+ GUI_ONRIGHTBUTTONDOWN=360,
+ GUI_ONRIGHTBUTTONUP=370,
+ GUI_ONLEFTBUTTONDBLCLK=380,
+ GUI_ONRIGHTBUTTONDBLCLK=390,
+ GUI_ONMOUSEWHEELUP=394,
+ GUI_ONMOUSEWHEELDOWN=396,
+ GUI_ONMOUSEMOVE=400,
+ GUI_ONENTERAREA=410,
+ GUI_ONLEAVEAREA=420,
+ GUI_ONENABLE=430,
+ GUI_SETENABLED=431,
+ GUI_ONRESIZE=440,
+ GUI_ONSETVISIBLE=450,
+ GUI_ONTARGETREACHED=460,
+ GUI_SETALPHA=470,
+ GUI_GETALPHA=480,
+ GUI_SETACTIVEALPHA=490,
+ GUI_GETACTIVEALPHA=500,
+ GUI_SETINACTIVEALPHA=510,
+ GUI_GETINACTIVEALPHA=520,
+ GUI_ONSTARTUP=530,
+ GUI_SETXMLPARAM=540,
+ GUI_SETXMLPARAMBYID=541,
+ GUI_GETXMLPARAM=542,
+// GUI_ONUNKNOWNXMLPARAM=545, retired
+ GUI_SETROOTWND=550,
+ GUI_GETSCRIPTOBJECT=560,
+ GUI_GETROOTOBJECT=570,
+ GUI_RUNMODAL=580,
+ GUI_ENDMODAL=590,
+ GUI_SETXUISVC=600,
+ GUI_GETXUISVC=610,
+ GUI_POPPARENTLAYOUT=620,
+ GUI_SETREGIONOP=630,
+ GUI_GETREGIONOP=640,
+ GUI_SETRECTRGN=650,
+ GUI_ISRECTRGN=660,
+ GUI_REGISTERSTATUSCB=670,
+ GUI_SETSTATUSTXT=680,
+ GUI_ADDCTXTCMDS=690,
+ GUI_REMCTXTCMDS=700,
+ GUI_FINDOBJECT=800,
+ GUI_FINDOBJECTBYGUID=801,
+ GUI_FINDOBJECTBYCB=802,
+ GUI_FINDOBJECTCHAIN=803,
+ GUI_FINDOBJECTXY=804,
+ GUI_GETNAME=805,
+ GUI_GETMOVER=810,
+ GUI_SETMOVER=820,
+ GUI_GETDROPTARGET=830,
+ GUI_SETDROPTARGET=840,
+ GUI_ONCANCELCAPTURE=850,
+ GUI_SETCFGATTRIB=860,
+ GUI_GETCFGITEM=870,
+ GUI_GETCFGATTRIB=880,
+ GUI_SETCFGINT=890,
+ GUI_GETCFGINT=900,
+ GUI_GETCFGFLOAT=910,
+ GUI_SETCFGFLOAT=920,
+ GUI_SETCFGSTRING=930,
+ GUI_GETCFGSTRING=940,
+ GUI_HASATTRIB=950,
+ GUI_PUSHCOMPLETED=1000,
+ GUI_INCCOMPLETED=1010,
+ GUI_SETCOMPLETED=1020,
+ GUI_POPCOMPLETED=1030,
+ GUI_ONCHAR=1100,
+ GUI_ONKEYDOWN=1110,
+ GUI_ONKEYUP=1120,
+ GUI_ONGETFOCUS=1200,
+ GUI_ONKILLFOCUS=1210,
+ GUI_ONACCELERATOR=1300,
+ GUI_ONACTION=1400,
+ GUI_ONINIT=1500,
+ GUI_WANTFOCUS=1600,
+ GUI_SETNOMOUSEMOVE=1700,
+ GUI_SETNOLEFTCLICK=1800,
+ GUI_SETNORIGHTCLICK=1900,
+ GUI_SETNODOUBLECLICK=2000,
+ GUI_SETNOCONTEXTMENU=2100,
+ GUI_SETCURSOR=2200,
+ GUI_SETXUIFAC=2300,
+ GUI_GETXUIFAC=2310,
+ GUI_SETAPPBAR=2400,
+ GUI_GETAPPBAR=2410,
+ GUI_WANTTRANSLATION=2420,
+ GUI_DRAGENTER = 2430,
+ GUI_DRAGOVER = 2440,
+ GUI_DRAGLEAVE = 2450,
+ };
+
+ operator ScriptObject *() { return (this == NULL) ? NULL : guiobject_getScriptObject(); }
+ operator ifc_window *() { return (this == NULL) ? NULL : guiobject_getRootWnd(); }
+};
+
+inline void GuiObject::guiobject_getGuiPosition(int *x, int *y, int *w, int *h, int *rx, int *ry, int *rw, int *rh) {
+ _voidcall(GUI_GETGUIPOSITION, x, y, w, h, rx, ry, rw, rh);
+}
+
+inline void GuiObject::guiobject_setGuiPosition(int *x, int *y, int *w, int *h, int *rx, int *ry, int *rw, int *rh) {
+ _voidcall(GUI_SETGUIPOSITION, x, y, w, h, rx, ry, rw, rh);
+}
+
+inline int GuiObject::guiobject_getAnchoragePosition(int *x1, int *y1, int *x2, int *y2, int *anchor) {
+ return _call(GUI_GETANCHORAGEPOSITION, 0, x1, y1, x2, y2, anchor);
+}
+
+inline void GuiObject::guiobject_setAnchoragePosition(int *x1, int *y1, int *x2, int *y2, int *anchor) {
+ _voidcall(GUI_SETANCHORAGEPOSITION, x1, y1, x2, y2, anchor);
+}
+
+inline void GuiObject::guiobject_validateAnchorage() {
+ _voidcall(GUI_VALIDATEANCHORAGE);
+}
+
+inline void GuiObject::guiobject_setParentGroup(Group *g) {
+ _voidcall(GUI_SETPARENTGROUP, g);
+}
+
+inline Group *GuiObject::guiobject_getParentGroup() {
+ return _call(GUI_GETPARENTGROUP, (Group *)NULL);
+}
+
+inline GuiObject *GuiObject::guiobject_getParent() {
+ return _call(GUI_GETPARENT, (GuiObject *)NULL);
+}
+
+inline Layout *GuiObject::guiobject_getParentLayout() {
+ return _call(GUI_GETPARENTLAYOUT, (Layout*)NULL);
+}
+
+inline GuiObject *GuiObject::guiobject_getTopParent() {
+ return _call(GUI_GETTOPPARENT, (GuiObject *)NULL);
+}
+
+inline ifc_window *GuiObject::guiobject_getRootWnd() {
+ return _call(GUI_GETROOTWND, (ifc_window *)NULL);
+}
+
+inline void GuiObject::guiobject_setRootWnd(ifc_window *r) {
+ _voidcall(GUI_SETROOTWND, r);
+}
+
+inline int GuiObject::guiobject_wantAutoContextMenu() {
+ return _call(GUI_WANTAUTOCTXMENU, 0);
+}
+
+inline void GuiObject::guiobject_setId(const wchar_t *id) {
+ _voidcall(GUI_SETID, id);
+}
+
+inline const wchar_t *GuiObject::guiobject_getId() {
+ return _call(GUI_GETID, (const wchar_t *)NULL);
+}
+
+inline void GuiObject::guiobject_setTargetX(int tx) {
+ _voidcall(GUI_SETTARGETX, tx);
+}
+
+inline void GuiObject::guiobject_setTargetY(int ty) {
+ _voidcall(GUI_SETTARGETY, ty);
+}
+
+inline void GuiObject::guiobject_setTargetW(int tw) {
+ _voidcall(GUI_SETTARGETW, tw);
+}
+
+inline void GuiObject::guiobject_setTargetH(int th) {
+ _voidcall(GUI_SETTARGETH, th);
+}
+
+inline void GuiObject::guiobject_setTargetA(int ta) {
+ _voidcall(GUI_SETTARGETA, ta);
+}
+
+inline void GuiObject::guiobject_setTargetSpeed(float s) {
+ _voidcall(GUI_SETTARGETSPEED, s);
+}
+
+inline void GuiObject::guiobject_gotoTarget(void) {
+ _voidcall(GUI_GOTOTARGET);
+}
+
+inline void GuiObject::guiobject_cancelTarget() {
+ _voidcall(GUI_CANCELTARGET);
+}
+
+inline int GuiObject::guiobject_getAutoWidth() {
+ return _call(GUI_GETAUTOWIDTH, 0);
+}
+
+inline int GuiObject::guiobject_getAutoHeight() {
+ return _call(GUI_GETAUTOHEIGHT, 0);
+}
+
+inline int GuiObject::guiobject_movingToTarget() {
+ return _call(GUI_MOVINGTOTARGET, 0);
+}
+
+inline void GuiObject::guiobject_bringToFront() {
+ _voidcall(GUI_BRINGTOFRONT);
+}
+
+inline void GuiObject::guiobject_bringToBack() {
+ _voidcall(GUI_BRINGTOBACK);
+}
+
+inline void GuiObject::guiobject_bringAbove(GuiObject *o) {
+ _voidcall(GUI_BRINGABOVE, o);
+}
+
+inline void GuiObject::guiobject_bringBelow(GuiObject *o) {
+ _voidcall(GUI_BRINGBELOW, o);
+}
+
+inline void GuiObject::guiobject_setClickThrough(int ct) {
+ _voidcall(GUI_SETCLICKTHROUGH, ct);
+}
+
+inline void GuiObject::guiobject_setRegionOp(int op) {
+ _voidcall(GUI_SETREGIONOP, op);
+}
+
+inline int GuiObject::guiobject_getRegionOp() {
+ return _call(GUI_GETREGIONOP, 0);
+}
+
+inline void GuiObject::guiobject_setRectRgn(int rrgn) {
+ _voidcall(GUI_SETRECTRGN, rrgn);
+}
+
+inline int GuiObject::guiobject_isRectRgn() {
+ return _call(GUI_ISRECTRGN, 0);
+}
+
+inline int GuiObject::guiobject_isClickThrough() {
+ return _call(GUI_ISCLICKTHROUGH, 0);
+}
+
+inline void GuiObject::guiobject_setAutoSysMetricsX(int a) {
+ _voidcall(GUI_SETAUTOSMX, a);
+}
+
+inline void GuiObject::guiobject_setAutoSysMetricsY(int a) {
+ _voidcall(GUI_SETAUTOSMY, a);
+}
+
+inline void GuiObject::guiobject_setAutoSysMetricsW(int a) {
+ _voidcall(GUI_SETAUTOSMW, a);
+}
+
+inline void GuiObject::guiobject_setAutoSysMetricsH(int a) {
+ _voidcall(GUI_SETAUTOSMH, a);
+}
+
+inline int GuiObject::guiobject_getAutoSysMetricsX() {
+ return _call(GUI_GETAUTOSMX, 0);
+}
+
+inline int GuiObject::guiobject_getAutoSysMetricsY() {
+ return _call(GUI_GETAUTOSMY, 0);
+}
+
+inline int GuiObject::guiobject_getAutoSysMetricsW() {
+ return _call(GUI_GETAUTOSMW, 0);
+}
+
+inline int GuiObject::guiobject_getAutoSysMetricsH() {
+ return _call(GUI_GETAUTOSMH, 0);
+}
+
+inline void GuiObject::guiobject_onLeftButtonDown(int x, int y) {
+ _voidcall(GUI_ONLEFTBUTTONDOWN, x, y);
+}
+
+inline void GuiObject::guiobject_onLeftButtonUp(int x, int y) {
+ _voidcall(GUI_ONLEFTBUTTONUP, x, y);
+}
+
+inline void GuiObject::guiobject_onRightButtonDown(int x, int y) {
+ _voidcall(GUI_ONRIGHTBUTTONDOWN, x, y);
+}
+
+inline void GuiObject::guiobject_onRightButtonUp(int x, int y) {
+ _voidcall(GUI_ONRIGHTBUTTONUP, x, y);
+}
+
+inline void GuiObject::guiobject_onLeftButtonDblClk(int x, int y) {
+ _voidcall(GUI_ONLEFTBUTTONDBLCLK, x, y);
+}
+
+inline void GuiObject::guiobject_onRightButtonDblClk(int x, int y) {
+ _voidcall(GUI_ONRIGHTBUTTONDBLCLK, x, y);
+}
+
+inline int GuiObject::guiobject_onMouseWheelUp(int click, int lines)
+{
+ return _call(GUI_ONMOUSEWHEELUP, 0, click, lines);
+}
+
+inline int GuiObject::guiobject_onMouseWheelDown(int click, int lines)
+{
+ return _call(GUI_ONMOUSEWHEELDOWN, 0, click, lines);
+}
+
+inline void GuiObject::guiobject_onMouseMove(int x, int y) {
+ _voidcall(GUI_ONMOUSEMOVE, x, y);
+}
+
+inline void GuiObject::guiobject_onEnterArea() {
+ _voidcall(GUI_ONENTERAREA);
+}
+
+inline void GuiObject::guiobject_onLeaveArea() {
+ _voidcall(GUI_ONLEAVEAREA);
+}
+
+inline void GuiObject::guiobject_onEnable(int en) {
+ _voidcall(GUI_ONENABLE, en);
+}
+
+inline void GuiObject::guiobject_setEnabled(int en) {
+ _voidcall(GUI_SETENABLED, en);
+}
+
+inline void GuiObject::guiobject_onResize(int x, int y, int w, int h) {
+ _voidcall(GUI_ONRESIZE, x, y, w, h);
+}
+
+inline void GuiObject::guiobject_onSetVisible(int v) {
+ _voidcall(GUI_ONSETVISIBLE, v);
+}
+
+inline void GuiObject::guiobject_onTargetReached() {
+ _voidcall(GUI_ONTARGETREACHED);
+}
+
+inline void GuiObject::guiobject_setAlpha(int a) {
+ _voidcall(GUI_SETALPHA, a);
+}
+
+inline int GuiObject::guiobject_getAlpha() {
+ return _call(GUI_GETALPHA, 255);
+}
+
+inline void GuiObject::guiobject_setActiveAlpha(int a) {
+ _voidcall(GUI_SETACTIVEALPHA, a);
+}
+
+inline int GuiObject::guiobject_getActiveAlpha() {
+ return _call(GUI_GETACTIVEALPHA, 255);
+}
+
+inline void GuiObject::guiobject_setInactiveAlpha(int a) {
+ _voidcall(GUI_SETINACTIVEALPHA, a);
+}
+
+inline int GuiObject::guiobject_getInactiveAlpha() {
+ return _call(GUI_GETINACTIVEALPHA, 255);
+}
+
+inline void GuiObject::guiobject_onStartup() {
+ _voidcall(GUI_ONSTARTUP);
+}
+
+inline int GuiObject::guiobject_setXmlParam(const wchar_t *param, const wchar_t *value) {
+ return _call(GUI_SETXMLPARAM, 0, param, value);
+}
+
+inline int GuiObject::guiobject_setXmlParamById(int id, const wchar_t *value) {
+ return _call(GUI_SETXMLPARAMBYID, 0, id, value);
+}
+
+inline const wchar_t *GuiObject::guiobject_getXmlParam(const wchar_t *param) {
+ return _call(GUI_GETXMLPARAM, (const wchar_t *)NULL, param);
+}
+
+inline ScriptObject *GuiObject::guiobject_getScriptObject() {
+ return _call(GUI_GETSCRIPTOBJECT, (ScriptObject *)NULL);
+}
+
+inline RootObject *GuiObject::guiobject_getRootObject() {
+ return _call(GUI_GETROOTOBJECT, (RootObject *)NULL);
+}
+
+#ifdef WASABI_COMPILE_WNDMGR
+inline int GuiObject::guiobject_runModal() {
+ return _call(GUI_RUNMODAL, 0);
+}
+
+inline void GuiObject::guiobject_endModal(int retcode) {
+ _voidcall(GUI_ENDMODAL, retcode);
+}
+#endif
+
+inline svc_xuiObject *GuiObject::guiobject_getXuiService() {
+ return _call(GUI_GETXUISVC, (svc_xuiObject *)NULL);
+}
+
+inline void GuiObject::guiobject_setXuiService(svc_xuiObject *svc) {
+ _voidcall(GUI_SETXUISVC, svc);
+}
+
+inline waServiceFactory *GuiObject::guiobject_getXuiServiceFactory() {
+ return _call(GUI_GETXUIFAC, (waServiceFactory*)NULL);
+}
+
+inline void GuiObject::guiobject_setXuiServiceFactory(waServiceFactory *fac) {
+ _voidcall(GUI_SETXUIFAC, fac);
+}
+
+#ifdef WASABI_COMPILE_WNDMGR
+inline void GuiObject::guiobject_popParentLayout() {
+ _voidcall(GUI_POPPARENTLAYOUT);
+}
+
+inline void GuiObject::guiobject_setStatusText(const wchar_t *txt, int overlay) {
+ _voidcall(GUI_SETSTATUSTXT, txt, overlay);
+}
+
+inline void GuiObject::guiobject_addAppCmds(AppCmds *commands) {
+ _voidcall(GUI_ADDCTXTCMDS, commands);
+}
+
+inline void GuiObject::guiobject_removeAppCmds(AppCmds *commands) {
+ _voidcall(GUI_REMCTXTCMDS, commands);
+}
+
+inline
+void GuiObject::guiobject_pushCompleted(int max) {
+ _voidcall(GUI_PUSHCOMPLETED, max);
+}
+inline
+void GuiObject::guiobject_incCompleted(int add) {
+ _voidcall(GUI_INCCOMPLETED, add);
+}
+inline
+void GuiObject::guiobject_setCompleted(int pos) {
+ _voidcall(GUI_SETCOMPLETED, pos);
+}
+
+inline
+void GuiObject::guiobject_popCompleted() {
+ _voidcall(GUI_POPCOMPLETED);
+}
+
+inline void GuiObject::guiobject_registerStatusCB(GuiStatusCallback *callback) {
+ _voidcall(GUI_REGISTERSTATUSCB, callback);
+}
+#endif
+
+inline GuiObject *GuiObject::guiobject_findObject(const wchar_t *id) {
+ return _call(GUI_FINDOBJECT, (GuiObject *)NULL, id);
+}
+
+inline GuiObject *GuiObject::guiobject_findObjectXY(int x, int y) {
+ return _call(GUI_FINDOBJECTXY, (GuiObject *)NULL, x, y);
+}
+
+inline GuiObject *GuiObject::guiobject_findObjectByInterface(GUID interface_guid) {
+ return _call(GUI_FINDOBJECTBYGUID, (GuiObject *)NULL, interface_guid);
+}
+
+inline GuiObject *GuiObject::guiobject_findObjectByCallback(FindObjectCallback *cb) {
+ return _call(GUI_FINDOBJECTBYCB, (GuiObject *)NULL, cb);
+}
+
+inline GuiObject *GuiObject::guiobject_findObjectChain(FindObjectCallback *cb, GuiObject *caller) {
+ return _call(GUI_FINDOBJECTCHAIN, (GuiObject *)NULL, cb, caller);
+}
+
+inline const wchar_t *GuiObject::guiobject_getName() {
+ return _call(GUI_GETNAME, (const wchar_t *)NULL);
+}
+
+inline int GuiObject::guiobject_getMover() {
+ return _call(GUI_GETMOVER, 0);
+}
+
+inline void GuiObject::guiobject_setMover(int s) {
+ _voidcall(GUI_SETMOVER, s);
+}
+
+inline FOURCC GuiObject::guiobject_getDropTarget() {
+ return _call(GUI_GETDROPTARGET, (FOURCC)0);
+}
+
+inline void GuiObject::guiobject_setDropTarget(const wchar_t *target) {
+ _voidcall(GUI_SETDROPTARGET, target);
+}
+
+inline void GuiObject::guiobject_onCancelCapture() {
+ _voidcall(GUI_ONCANCELCAPTURE);
+}
+
+#ifdef WASABI_COMPILE_CONFIG
+inline void GuiObject::guiobject_setCfgAttrib(CfgItem *item, const wchar_t *attr) {
+ _voidcall(GUI_SETCFGATTRIB, item, attr);
+}
+
+inline CfgItem *GuiObject::guiobject_getCfgItem() {
+ return _call(GUI_GETCFGITEM, (CfgItem *)NULL);
+}
+
+inline const wchar_t *GuiObject::guiobject_getCfgAttrib() {
+ return _call(GUI_GETCFGATTRIB, (const wchar_t *)NULL);
+}
+
+inline int GuiObject::guiobject_getCfgInt() {
+ return _call(GUI_GETCFGINT, 0);
+}
+
+inline void GuiObject::guiobject_setCfgInt(int i) {
+ _voidcall(GUI_SETCFGINT, i);
+}
+
+inline float GuiObject::guiobject_getCfgFloat() {
+ return _call(GUI_GETCFGFLOAT, (float)0);
+}
+
+inline void GuiObject::guiobject_setCfgFloat(float v) {
+ _voidcall(GUI_SETCFGFLOAT, v);
+}
+
+inline const wchar_t *GuiObject::guiobject_getCfgString() {
+ return _call(GUI_GETCFGSTRING, (const wchar_t *)NULL);
+}
+
+inline void GuiObject::guiobject_setCfgString(const wchar_t *s) {
+ _voidcall(GUI_SETCFGSTRING, s);
+}
+
+inline int GuiObject::guiobject_hasCfgAttrib() {
+ return _call(GUI_HASATTRIB, 0);
+}
+#endif
+
+inline void GuiObject::guiobject_onChar(wchar_t c) {
+ _voidcall(GUI_ONCHAR, c);
+}
+
+inline void GuiObject::guiobject_onKeyDown(int k) {
+ _voidcall(GUI_ONKEYDOWN, k);
+}
+
+inline void GuiObject::guiobject_onKeyUp(int k) {
+ _voidcall(GUI_ONKEYUP, k);
+}
+
+inline void GuiObject::guiobject_onGetFocus() {
+ _voidcall(GUI_ONGETFOCUS);
+}
+
+inline void GuiObject::guiobject_onKillFocus() {
+ _voidcall(GUI_ONKILLFOCUS);
+}
+
+inline void GuiObject::guiobject_onAccelerator(const wchar_t *accel) {
+ _voidcall(GUI_ONACCELERATOR, accel);
+}
+
+inline int GuiObject::guiobject_onAction(const wchar_t *action, const wchar_t *param, int x, int y, intptr_t p1, intptr_t p2, void *data, size_t datalen, ifc_window *source) {
+ return _call(GUI_ONACTION, 0, action, param, x, y, p1, p2, data, datalen, source);
+}
+
+inline void GuiObject::guiobject_onInit() {
+ _voidcall(GUI_ONINIT);
+}
+
+inline int GuiObject::guiobject_wantFocus() {
+ return _call(GUI_WANTFOCUS, 0);
+}
+
+inline void GuiObject::guiobject_setNoDoubleClick(int no) {
+ _voidcall(GUI_SETNODOUBLECLICK, no);
+}
+
+inline void GuiObject::guiobject_setNoLeftClick(int no) {
+ _voidcall(GUI_SETNOLEFTCLICK, no);
+}
+
+inline void GuiObject::guiobject_setNoRightClick(int no) {
+ _voidcall(GUI_SETNORIGHTCLICK, no);
+}
+
+inline void GuiObject::guiobject_setNoMouseMove(int no) {
+ _voidcall(GUI_SETNOMOUSEMOVE, no);
+}
+
+inline void GuiObject::guiobject_setNoContextMenu(int no) {
+ _voidcall(GUI_SETNOCONTEXTMENU, no);
+}
+
+inline void GuiObject::guiobject_setCursor(const wchar_t *c) {
+ _voidcall(GUI_SETCURSOR, c);
+}
+
+inline void GuiObject::guiobject_reverseTarget(int reverse) {
+ _voidcall(GUI_REVERSETARGET, reverse);
+}
+
+inline void GuiObject::guiobject_setAppBar(int enabled) {
+ _voidcall(GUI_SETAPPBAR, enabled);
+}
+
+inline int GuiObject::guiobject_getAppBar() {
+ return _call(GUI_GETAPPBAR, 0);
+}
+
+inline int GuiObject::guiobject_wantTranslation()
+{
+ return _call(GUI_WANTTRANSLATION, (int)1);
+}
+
+inline int GuiObject::guiobject_dragEnter(ifc_window *sourceWnd)
+{
+ return _call(GUI_DRAGENTER, (int)1, sourceWnd);
+}
+
+inline int GuiObject::guiobject_dragOver(int x, int y, ifc_window *sourceWnd)
+{
+ return _call(GUI_DRAGOVER, (int)1, sourceWnd, x, y);
+}
+
+inline int GuiObject::guiobject_dragLeave(ifc_window *sourceWnd)
+{
+ return _call(GUI_DRAGLEAVE, (int)1, sourceWnd);
+}
+
+#endif