aboutsummaryrefslogtreecommitdiff
path: root/Src/Wasabi/api/wnd/bitmap.cpp
diff options
context:
space:
mode:
authorJef <jef@targetspot.com>2024-09-24 08:54:57 -0400
committerJef <jef@targetspot.com>2024-09-24 08:54:57 -0400
commit20d28e80a5c861a9d5f449ea911ab75b4f37ad0d (patch)
tree12f17f78986871dd2cfb0a56e5e93b545c1ae0d0 /Src/Wasabi/api/wnd/bitmap.cpp
parent537bcbc86291b32fc04ae4133ce4d7cac8ebe9a7 (diff)
downloadwinamp-20d28e80a5c861a9d5f449ea911ab75b4f37ad0d.tar.gz
Initial community commit
Diffstat (limited to 'Src/Wasabi/api/wnd/bitmap.cpp')
-rw-r--r--Src/Wasabi/api/wnd/bitmap.cpp1584
1 files changed, 1584 insertions, 0 deletions
diff --git a/Src/Wasabi/api/wnd/bitmap.cpp b/Src/Wasabi/api/wnd/bitmap.cpp
new file mode 100644
index 00000000..f89da5f6
--- /dev/null
+++ b/Src/Wasabi/api/wnd/bitmap.cpp
@@ -0,0 +1,1584 @@
+#include <precomp.h>
+
+//#define NO_SIMPLEFASTMODE
+#include <api/imgldr/api_imgldr.h>
+#include <api/wnd/blending.h>
+
+#include "bitmap.h"
+#ifndef _NOSTUDIO
+#include <api/api.h>
+#endif
+#include <bfc/std.h>
+#include <api/wnd/bltcanvas.h>
+
+#include <api/memmgr/memmgrapi.h>
+
+
+#if !defined(WIN32) && !defined(LINUX)
+#error port me!
+#endif
+
+#define ERRORBMP L"wasabi.bitmapnotfound"
+#define HARDERRORBMP L"xml/wasabi/window/error.png"
+// do not define NO_MMX in this file. :)
+
+#ifndef NO_MMX
+
+#ifdef WIN32
+#define MMX_CONST const
+#else
+#define MMX_CONST
+#endif
+
+static unsigned int MMX_CONST SkinBitmap_mmx_revn2[2]={0x01000100,0x01000100};
+static unsigned int MMX_CONST SkinBitmap_mmx_zero[2];
+static unsigned int MMX_CONST SkinBitmap_mmx_one[2]={1,0};
+#define HAS_MMX Blenders::MMX_AVAILABLE()
+
+#else
+
+//NO_MMX defined
+#define HAS_MMX 0
+
+#endif
+
+
+#ifndef _NOSTUDIO
+
+#ifdef WASABI_COMPILE_IMGLDR
+SkinBitmap::SkinBitmap(HINSTANCE hInstance, int id, const wchar_t *forcegroup)
+{
+ bitmapname = L"";
+ subimage_w=-1;
+ subimage_h=-1;
+ x_offset=-1;
+ y_offset=-1;
+ fullimage_w=fullimage_h=0;
+ has_alpha = 0;
+ ASSERT(hInstance != NULL);
+ ownbits=1;
+ fromskin = 0;
+ bits=WASABI_API_IMGLDR->imgldr_makeBmp(hInstance, id,&has_alpha,&fullimage_w,&fullimage_h, forcegroup);
+ last_failed = 0;
+ #ifdef WASABI_COMPILE_SKIN
+ if (bits == NULL)
+ {
+ //last_failed = 1;
+ //TODO: bits = WASABI_API_IMGLDR->imgldr_requestSkinBitmap(ERRORBMP, &has_alpha, &x_offset, &y_offset, &subimage_w, &subimage_h, &fullimage_w, &fullimage_h,_cached);
+ }
+ #endif
+ if (bits == NULL)
+ {
+ last_failed = 1;
+ bits = WASABI_API_IMGLDR->imgldr_makeBmp(HARDERRORBMP, &has_alpha, &fullimage_w, &fullimage_h);
+ }
+}
+#endif
+#endif
+
+// TODO: benski> make sure this works :)
+SkinBitmap::SkinBitmap(ARGB32 *_bits, int w, int h)
+{
+ subimage_w=-1;
+ subimage_h=-1;
+ x_offset=-1;
+ y_offset=-1;
+ bitmapname = L"";
+ fullimage_w=fullimage_h=0;
+ has_alpha = 1;
+ ownbits=0;
+ bits = _bits;
+ fromskin = 0;
+ last_failed = 0;
+}
+
+// TODO: benski> could we be using GetDIBits here?
+void SkinBitmap::bmpToBits(HBITMAP hbmp, HDC defaultDC)
+{
+#ifdef WIN32
+ if (hbmp && !bits)
+ {
+ BITMAPINFO srcbmi={0,};
+ HDC hMemDC, hMemDC2;
+ HBITMAP hprev,hprev2=0;
+ HBITMAP hsrcdib;
+ void *srcdib;
+ BITMAP bm;
+ int r = GetObject(hbmp, sizeof(BITMAP), &bm);
+ ASSERT(r != 0);
+
+ fullimage_w=bm.bmWidth;
+ fullimage_h=ABS(bm.bmHeight);
+
+ int bmw=getWidth();
+ int bmh=getHeight();
+ int xo=getX();
+ int yo=getY();
+
+ srcbmi.bmiHeader.biSize=sizeof(srcbmi.bmiHeader);
+ srcbmi.bmiHeader.biWidth=bmw;
+ srcbmi.bmiHeader.biHeight=-bmh;
+ srcbmi.bmiHeader.biPlanes=1;
+ srcbmi.bmiHeader.biBitCount=32;
+ srcbmi.bmiHeader.biCompression=BI_RGB;
+ hMemDC = CreateCompatibleDC(NULL);
+ hsrcdib=CreateDIBSection(hMemDC,&srcbmi,DIB_RGB_COLORS,&srcdib,NULL,0);
+ ASSERTPR(hsrcdib != 0, "CreateDIBSection() failed #6");
+ if (defaultDC)
+ hMemDC2 = defaultDC;
+ else {
+ hMemDC2 = CreateCompatibleDC(NULL);
+ hprev2 = (HBITMAP) SelectObject(hMemDC2, hbmp);
+ }
+ hprev = (HBITMAP) SelectObject(hMemDC, hsrcdib);
+ BitBlt(hMemDC,0,0,bmw,bmh,hMemDC2,xo,yo,SRCCOPY);
+ SelectObject(hMemDC, hprev);
+ if (!defaultDC) {
+ SelectObject(hMemDC2, hprev2);
+ DeleteDC(hMemDC2);
+ }
+ DeleteDC(hMemDC);
+ bits=(ARGB32*)MALLOC_(bmw*bmh*4);
+ if (getHeight()+getY() > bm.bmHeight || getWidth()+getX() > bm.bmWidth) {
+ ASSERTALWAYS(StringPrintf("Subbitmap coordinates outside master bitmap [%d,%d,%d,%d in 0,0,%d,%d]", getX(), getY(), getWidth(), getHeight(), bm.bmWidth, bm.bmHeight));
+ }
+ MEMCPY32(bits,srcdib,bmw*bmh/**sizeof(ARGB32)*/);
+ DeleteObject(hsrcdib);
+ x_offset=-1;
+ y_offset=-1;
+ subimage_w=-1;
+ subimage_h=-1;
+ fullimage_w=bmw;
+ fullimage_h=bmh;
+ }
+#endif
+#ifdef LINUX
+ if ( ! bits ) {
+ fullimage_w=hbmp.bmWidth;
+ fullimage_h=ABS(hbmp.bmHeight);
+
+ bits=(ARGB32*)MALLOC_( fullimage_w * fullimage_h * 4 );
+ MEMCPY32( bits, hbmp.shmseginfo->shmaddr, fullimage_w * fullimage_h );
+ x_offset=-1;
+ y_offset=-1;
+ subimage_w=-1;
+ subimage_h=-1;
+ }
+#endif
+}
+
+#ifndef _NOSTUDIO
+#ifdef WASABI_COMPILE_IMGLDR
+SkinBitmap::SkinBitmap(const wchar_t *elementname, int _cached)
+{
+ ASSERT(elementname!= NULL);
+
+ bitmapname = elementname;
+ x_offset = -1;
+ y_offset = -1;
+ subimage_w = -1;
+ subimage_h = -1;
+ fullimage_w=fullimage_h=0;
+ ownbits=1;
+ bits = NULL;
+ fromskin = 0;
+ last_failed = 0;
+#ifdef WASABI_COMPILE_SKIN
+ bits = WASABI_API_IMGLDR->imgldr_requestSkinBitmap(elementname, &has_alpha, &x_offset, &y_offset, &subimage_w, &subimage_h, &fullimage_w, &fullimage_h,_cached);
+ fromskin = (bits != NULL);
+#endif
+ if (bits == NULL)
+ bits = WASABI_API_IMGLDR->imgldr_makeBmp(elementname, &has_alpha, &fullimage_w, &fullimage_h);
+ #ifdef WASABI_COMPILE_SKIN
+ if (bits == NULL)
+ {
+ bits = WASABI_API_IMGLDR->imgldr_requestSkinBitmap(ERRORBMP, &has_alpha, &x_offset, &y_offset, &subimage_w, &subimage_h, &fullimage_w, &fullimage_h,_cached);
+ last_failed = 1;
+ }
+ #endif
+ if (bits == NULL)
+ {
+ bits = WASABI_API_IMGLDR->imgldr_makeBmp(HARDERRORBMP, &has_alpha, &fullimage_w, &fullimage_h);
+ last_failed = 1;
+ }
+
+ // check that coordinates are correct
+ if(x_offset!=-1 && x_offset>fullimage_w) x_offset=fullimage_w-1;
+ if(y_offset!=-1 && y_offset>fullimage_h) y_offset=fullimage_h-1;
+ if(subimage_w!=-1 && (x_offset+subimage_w)>fullimage_w) subimage_w=fullimage_w-x_offset;
+ if(subimage_h!=-1 && (y_offset+subimage_h)>fullimage_h) subimage_h=fullimage_h-y_offset;
+
+ // ASSERTPR(bits != NULL, elementname);
+ if (bits == NULL) {
+ DebugString("element not found ! %s\n", elementname);
+ int n = 10*10;
+ bits = (ARGB32 *)WASABI_API_MEMMGR->sysMalloc(n * 4);
+
+
+ ARGB32 *p = bits;
+ while (n--)
+ *p++ = 0xFFFF00FF;
+ }
+}
+#endif
+#endif
+
+SkinBitmap::SkinBitmap(HBITMAP bitmap)
+{
+#ifdef WIN32
+ ASSERT(bitmap != NULL);
+#endif
+ subimage_w=-1;
+ subimage_h=-1;
+ x_offset=-1;
+ y_offset=-1;
+ bitmapname = L"";
+ fullimage_w=fullimage_h=0;
+ has_alpha = 0;
+ ownbits=1;
+ bits = NULL;
+ fromskin = 0;
+ last_failed = 0;
+ bmpToBits(bitmap,NULL);
+}
+
+SkinBitmap::SkinBitmap(HBITMAP bitmap, HDC dc, int _has_alpha, void *_bits)
+{
+ subimage_w=-1;
+ subimage_h=-1;
+ x_offset=-1;
+ y_offset=-1;
+ fromskin = 0;
+ last_failed = 0;
+ bitmapname = L"";
+ fullimage_w=fullimage_h=0;
+#ifdef WIN32
+ ASSERT(bitmap != NULL);
+#endif
+ has_alpha = _has_alpha;
+ bits = (ARGB32*)_bits;
+ if (!_bits)
+ {
+ ownbits=1;
+ bmpToBits(bitmap,dc);
+ }
+ else
+ {
+#ifdef WIN32
+ BITMAP bm;
+ ownbits=0;
+ int r = GetObject(bitmap, sizeof(BITMAP), &bm);
+ ASSERT(r != 0);
+ fullimage_w=bm.bmWidth;
+ fullimage_h=ABS(bm.bmHeight);
+#endif
+#ifdef LINUX
+ ownbits=0;
+ fullimage_w=bitmap.bmWidth;
+ fullimage_h=ABS(bitmap.bmHeight);
+#endif
+//port me
+ }
+}
+
+SkinBitmap::SkinBitmap(int w, int h, DWORD bgcolor) {
+ subimage_w=-1;
+ subimage_h=-1;
+ x_offset=-1;
+ y_offset=-1;
+ fullimage_w=w;
+ bitmapname = L"";
+ fullimage_h=h;
+ fromskin = 0;
+ last_failed = 0;
+
+ int memsize = w*h*sizeof(ARGB32);
+ if (memsize == 0) memsize++; // +1 so no failure when 0x0
+ bits = (ARGB32*)MALLOC_(memsize);
+
+ DWORD *dw = (DWORD *)bits;
+ MEMFILL<DWORD>(dw, bgcolor, w*h);
+
+ has_alpha = TRUE;
+ ownbits=2; // 2 specifies should be FREE()'d
+}
+
+SkinBitmap::~SkinBitmap() {
+ if (bits) {
+ if (ownbits==2) FREE(bits);
+#ifndef _NOSTUDIO
+#ifdef WASABI_COMPILE_IMGLDR
+ else if (ownbits) {
+#ifdef WASABI_COMPILE_SKIN
+ if (fromskin)
+ WASABI_API_IMGLDR->imgldr_releaseSkinBitmap(bits);
+ else
+#endif
+#ifndef _WASABIRUNTIME
+ WASABI_API_IMGLDR->imgldr_releaseBmp(bits);
+#else
+ WASABI_API_IMGLDR->imgldr_releaseSkinBitmap(bits);
+#endif
+ }
+#endif
+#endif
+ }
+ bits=NULL;
+}
+
+void SkinBitmap::blit(ifc_canvas *canvas, int x, int y) {
+ RECT src, dst;
+ src.left=0;
+ src.top=0;
+ src.bottom=getHeight();
+ src.right=getWidth();
+ dst.left=x;
+ dst.right=x+getWidth();
+ dst.top=y;
+ dst.bottom=y+getHeight();
+ blitToRect(canvas,&src,&dst,255);
+}
+
+void SkinBitmap::blitRectToTile(ifc_canvas *canvas, RECT *dest, RECT *src, int xoffs, int yoffs, int alpha) {
+ int startx,starty;
+
+ int w,h;
+
+ w = src->right-src->left;
+ h = src->bottom-src->top;
+ if (w <= 0 || h <= 0) return; //wtfmf
+
+ RECT c;
+ if (canvas->getClipBox(&c) == NULLREGION) {
+ c = *dest;
+ } else {
+ if (dest->left > c.left) c.left = dest->left;
+ if (dest->top > c.top) c.top = dest->top;
+ if (dest->right < c.right) c.right = dest->right;
+ if (dest->bottom < c.bottom) c.bottom = dest->bottom;
+ }
+
+
+ starty = c.top-((c.top - dest->top) % h)- yoffs;
+ startx = c.left-((c.left - dest->left) % w) - xoffs;
+
+ for (int j=starty;j<c.bottom;j+=h)
+ for (int i=startx;i<c.right;i+=w) {
+ int xp=i;
+ int yp=j;
+ int xo=0;
+ int yo=0;
+ int _w=getWidth();
+ int _h=getHeight();
+ if (xp < c.left) {
+ xo=c.left-xp;
+ _w+=xo;
+ xp=c.left;
+ }
+ if (yp < c.top) {
+ yo=c.top-yp;
+ _h+=yo;
+ yp=c.top;
+ }
+ if (xp + _w >= c.right) _w=c.right-xp;
+ if (yp + _h >= c.bottom) _h=c.bottom-yp;
+ RECT _s={xo, yo, xo+_w, yo+_h};
+ RECT _d={xp, yp, xp+_w, yp+_h};
+ blitToRect(canvas, &_s, &_d, alpha);
+ }
+}
+
+
+void SkinBitmap::blitTile(ifc_canvas *canvas, RECT *dest, int xoffs, int yoffs, int alpha) {
+ RECT r={0,0,getWidth(),getHeight()};
+ blitRectToTile(canvas, dest, &r, xoffs, yoffs, alpha);
+}
+
+#ifdef WIN32
+#pragma warning(push)
+#pragma warning(disable : 4799)
+#endif
+
+
+#define DEFAULT_CACHE_WIDTH 64
+#define DEFAULT_CACHE_HEIGHT 64
+int cacheWidth = DEFAULT_CACHE_WIDTH;
+int cacheHeight = DEFAULT_CACHE_HEIGHT;
+BltCanvas blitToRectCanvas(DEFAULT_CACHE_WIDTH,DEFAULT_CACHE_HEIGHT);
+
+void SkinBitmap::blitToRect(ifc_canvas *canvas, RECT *src, RECT *dst, int alpha) { // only dst(top,left) are used
+
+ if (alpha <= 0) return;
+ if (alpha > 255) alpha = 255;
+
+ HDC hdc = canvas->getHDC();
+ if (hdc == NULL) return;
+ void *dib=canvas->getBits();
+ int cwidth,cheight, pitch;
+ BaseCloneCanvas clone(canvas);
+ bool usingBlitCanvas = false;
+ RECT destrect=*dst;
+ destrect.bottom=destrect.top+(src->bottom-src->top);
+ destrect.right=destrect.left+(src->right-src->left);
+
+ RECT c;
+ int ctype=canvas->getClipBox(&c);
+
+ if (c.top > destrect.top) destrect.top=c.top;
+ if (c.left > destrect.left) destrect.left=c.left;
+ if (c.bottom < destrect.bottom) destrect.bottom=c.bottom;
+ if (c.right < destrect.right) destrect.right=c.right;
+
+#ifdef NO_SIMPLEFASTMODE
+ dib=NULL;
+#endif
+
+ if (destrect.right <= destrect.left || destrect.bottom <= destrect.top) return;
+ int xs,yp,xe,ye;
+
+ if (!dib || canvas->getDim(NULL,&cheight,&cwidth) || !cwidth || cheight < 1 || ctype == COMPLEXREGION)
+ {
+ cwidth=destrect.right-destrect.left;
+ cheight=destrect.bottom-destrect.top;
+ if (cwidth > cacheWidth || cheight > cacheHeight)
+ {
+ cacheWidth=MAX(cacheWidth, cwidth);
+ cacheHeight=MAX(cacheHeight, cheight);
+ blitToRectCanvas.DestructiveResize(cacheWidth, cacheHeight);
+ }
+
+ dib = blitToRectCanvas.getBits();
+ if (has_alpha || alpha < 255)
+ clone.blit(destrect.left, destrect.top, &blitToRectCanvas, 0, 0, cwidth, cheight);
+
+ xs=0;
+ yp=0;
+ xe=cwidth;
+ ye=cheight;
+ pitch=cacheWidth;
+ usingBlitCanvas = true;
+ }
+ else
+ {
+
+ xs=destrect.left;
+ xe=destrect.right;
+ yp=destrect.top;
+ ye=destrect.bottom;
+
+ cwidth/=4;
+ pitch=cwidth;
+ }
+ int xpo=(dst->left-destrect.left+xs)-(getX()+src->left);
+ int ypo=(dst->top-destrect.top+yp)-(getY()+src->top);
+
+ if (yp < 0) yp=0;
+ if (xs < 0) xs=0;
+
+ if (yp<getY()+ypo) yp=ypo+getY();
+ if (xs<getX()+xpo) xs=xpo+getX();
+
+ if (xe > getWidth()+getX()+xpo) xe=getWidth()+getX()+xpo;
+ if (ye > getHeight()+getY()+ypo) ye=getHeight()+getY()+ypo;
+
+ // blend bitmap to dib
+
+ if (xs<xe) for (; yp < ye; yp ++) {
+ int xp=xe-xs;
+ unsigned int *dest=((unsigned int*)dib) + pitch*yp + xs;
+ unsigned int *src=((unsigned int*)bits) + (yp-ypo)*fullimage_w + (xs-xpo);
+
+ if (!has_alpha && alpha==255) // simple copy
+ {
+ MEMCPY32(dest,src,xp);
+ }
+ else if (!has_alpha) { // no alpha channel info, but just a simple blend
+ if (!HAS_MMX)
+ while (xp--) *dest++ = Blenders::BLEND_ADJ1(*src++, *dest, alpha);
+
+ #ifndef NO_MMX
+ else
+ {
+#ifdef WIN32
+ if (xp>1) __asm
+ {
+ movd mm3, [alpha]
+ mov ecx, xp
+
+ movq mm4, [SkinBitmap_mmx_revn2]
+ packuswb mm3, mm3 // 0000HHVV
+
+ paddusw mm3, [SkinBitmap_mmx_one]
+ mov edi, dest
+
+ punpcklwd mm3, mm3 // HHVVHHVV
+ mov esi, src
+
+ punpckldq mm3, mm3 // HHVVHHVV HHVVHHVV
+ shr ecx, 1
+
+ psubw mm4, mm3
+
+ align 16
+ _blitAlpha_Loop1:
+
+ movd mm0, [edi]
+
+ movd mm1, [esi]
+ punpcklbw mm0, [SkinBitmap_mmx_zero]
+
+ movd mm7, [edi+4]
+ punpcklbw mm1, [SkinBitmap_mmx_zero]
+
+ pmullw mm0, mm4
+ pmullw mm1, mm3
+
+ movd mm6, [esi+4]
+ punpcklbw mm7, [SkinBitmap_mmx_zero]
+
+ punpcklbw mm6, [SkinBitmap_mmx_zero]
+
+ pmullw mm7, mm4
+ pmullw mm6, mm3
+
+ paddw mm0, mm1
+
+ psrlw mm0, 8
+
+ packuswb mm0, mm0
+ add esi, 8
+
+ movd [edi], mm0
+ paddw mm7, mm6
+
+ psrlw mm7, 8
+
+ packuswb mm7, mm7
+
+ movd [edi+4], mm7
+
+ add edi, 8
+
+ dec ecx
+ jnz _blitAlpha_Loop1
+ mov src, esi
+ mov dest, edi
+#else
+ if ( xp > 1 ) {
+ __asm__ volatile (
+ "movd %6, %%mm3\n"
+ "mov %2, %%ecx\n"
+ "movq (SkinBitmap_mmx_revn2), %%mm4\n"
+ "packuswb %%mm3, %%mm3\n"
+ "paddusw (SkinBitmap_mmx_one), %%mm3\n"
+ "mov %0, %%edi\n"
+ "punpcklwd %%mm3, %%mm3\n"
+ "mov %1, %%esi\n"
+ "punpckldq %%mm3, %%mm3\n"
+ "shr $1, %%ecx\n"
+ "psubw %%mm3, %%mm4\n"
+ ".align 16\n"
+ "_blitAlpha_Loop1:\n"
+ "movd (%%edi), %%mm0\n"
+ "movd (%%esi), %%mm1\n"
+ "punpcklbw (SkinBitmap_mmx_zero), %%mm0\n"
+ "movd 4(%%edi), %%mm7\n"
+ "punpcklbw (SkinBitmap_mmx_zero), %%mm1\n"
+ "pmullw %%mm3, %%mm0\n"
+ "pmullw %%mm4, %%mm1\n"
+ "movd 4(%%esi), %%mm6\n"
+ "punpcklbw (SkinBitmap_mmx_zero), %%mm7\n"
+ "punpcklbw (SkinBitmap_mmx_zero), %%mm6\n"
+ "pmullw %%mm4, %%mm6\n"
+ "pmullw %%mm3, %%mm7\n"
+ "paddw %%mm1, %%mm0\n"
+ "psrlw $8, %%mm0\n"
+ "packuswb %%mm0, %%mm0\n"
+ "add $8, %%esi\n"
+ "movd %%mm0, (%%edi)\n"
+ "paddw %%mm6, %%mm7\n"
+ "psrlw $8, %%mm7\n"
+ "packuswb %%mm7, %%mm7\n"
+ "movd %%mm7, 4(%%edi)\n"
+ "add $8, %%edi\n"
+ "dec %%ecx\n"
+ "jnz _blitAlpha_Loop1\n"
+ "mov %%esi, %1\n"
+ "mov %%edi, %0\n"
+
+ : "=m" (dest), "=m" (src), "=m" (xp)
+ : "0" (dest), "1" (src), "2" (xp), "m" (alpha)
+ : "%eax", "%ecx", "%esi", "%edi" );
+
+#endif
+ }
+ if (xp & 1) *dest++ = Blenders::BLEND_ADJ1_MMX(*src++, *dest, alpha);
+ } // mmx available
+ #endif // !NO_MMX
+ }
+ else if (alpha == 255) { // no global alpha, just alpha channel
+ if (!HAS_MMX)
+ while (xp--) *dest++ = Blenders::BLEND_ADJ2(*dest, *src++);
+
+ #ifndef NO_MMX
+ else
+ {
+#ifdef WIN32
+ if (xp > 1) __asm
+ {
+ mov ecx, xp
+ shr ecx, 1
+ mov edi, dest
+ mov esi, src
+ align 16
+ _blitAlpha_Loop2:
+
+ movd mm3, [esi]
+ movd mm5, [esi+4]
+
+ movq mm2, [SkinBitmap_mmx_revn2]
+ psrld mm3, 24
+
+ movq mm4, [SkinBitmap_mmx_revn2]
+ psrld mm5, 24
+
+ movd mm0, [edi]
+ packuswb mm3, mm3 // 0000HHVV
+
+ movd mm1, [esi]
+ packuswb mm5, mm5 // 0000HHVV
+
+ movd mm6, [esi+4]
+ paddusw mm3, [SkinBitmap_mmx_one]
+
+ punpcklwd mm3, mm3 // HHVVHHVV
+ paddusw mm5, [SkinBitmap_mmx_one]
+
+ movd mm7, [edi+4]
+ punpcklwd mm5, mm5 // HHVVHHVV
+
+ punpckldq mm3, mm3 // HHVVHHVV HHVVHHVV
+ punpckldq mm5, mm5 // HHVVHHVV HHVVHHVV
+
+ punpcklbw mm6, [SkinBitmap_mmx_zero]
+ psubw mm4, mm5
+
+ punpcklbw mm0, [SkinBitmap_mmx_zero]
+ psubw mm2, mm3
+
+ punpcklbw mm7, [SkinBitmap_mmx_zero]
+ pmullw mm0, mm2
+
+ pmullw mm7, mm4
+ punpcklbw mm1, [SkinBitmap_mmx_zero]
+
+ psubw mm2, mm3
+
+ psrlw mm0, 8
+ psrlw mm7, 8
+ paddw mm0, mm1
+
+ paddw mm7, mm6
+ packuswb mm0, mm0
+
+ movd [edi], mm0
+ packuswb mm7, mm7
+
+ movd [edi+4], mm7
+
+ add esi, 8
+ add edi, 8
+
+ dec ecx
+ jnz _blitAlpha_Loop2
+ mov src, esi
+ mov dest, edi
+#else
+ if( xp > 1 ) {
+ __asm__ volatile (
+ "mov %4, %%ecx\n"
+ "shr $1, %%ecx\n"
+ "mov %0, %%edi\n"
+ "mov %1, %%esi\n"
+ ".align 16\n"
+ "_blitAlpha_Loop2:\n"
+ "movd (%%esi), %%mm3\n"
+ "movd 4(%%esi), %%mm5\n"
+ "movq (SkinBitmap_mmx_revn2), %%mm2\n"
+ "psrld $24, %%mm3\n"
+ "movq (SkinBitmap_mmx_revn2), %%mm4\n"
+ "psrld $24, %%mm5\n"
+ "movd (%%edi), %%mm0\n"
+ "packuswb %%mm3, %%mm3\n"
+ "movd (%%esi), %%mm1\n"
+ "packuswb %%mm5, %%mm5\n"
+ "movd 4(%%esi), %%mm6\n"
+ "paddusw (SkinBitmap_mmx_one), %%mm3\n"
+ "punpcklwd %%mm3, %%mm3\n"
+ "paddusw (SkinBitmap_mmx_one), %%mm5\n"
+ "movd 4(%%edi), %%mm7\n"
+ "punpcklwd %%mm5, %%mm5\n"
+ "punpckldq %%mm3, %%mm3\n"
+ "punpckldq %%mm5, %%mm5\n"
+ "punpcklbw (SkinBitmap_mmx_zero), %%mm6\n"
+ "psubw %%mm5, %%mm4\n"
+ "punpcklbw (SkinBitmap_mmx_zero), %%mm0\n"
+ "psubw %%mm3, %%mm2\n"
+ "punpcklbw (SkinBitmap_mmx_zero), %%mm7\n"
+ "pmullw %%mm2, %%mm0\n"
+ "pmullw %%mm4, %%mm7\n"
+ "punpcklbw (SkinBitmap_mmx_zero), %%mm1\n"
+ "psubw %%mm3, %%mm2\n"
+ "psrlw $8, %%mm0\n"
+ "psrlw $8, %%mm7\n"
+ "paddw %%mm1, %%mm0\n"
+ "paddw %%mm6, %%mm7\n"
+ "packuswb %%mm0, %%mm0\n"
+ "movd %%mm0, (%%edi)\n"
+ "packuswb %%mm7, %%mm7\n"
+ "movd %%mm7, 4(%%edi)\n"
+ "add $8, %%esi\n"
+ "add $8, %%edi\n"
+ "dec %%ecx\n"
+ "jnz _blitAlpha_Loop2\n"
+ "mov %%esi, %1\n"
+ "mov %%edi, %0\n"
+
+ : "=m" (dest), "=m" (src)
+ : "0" (dest), "1" (src), "m" (xp)
+ : "%eax", "%ecx", "%esi", "%edi" );
+#endif
+ }
+ if (xp&1) *dest++ = Blenders::BLEND_ADJ2_MMX(*dest, *src++);
+ } // HAS_MMX
+ #endif // ifndef NO_MMX
+ }
+ else { // both
+ if (!HAS_MMX)
+ while (xp--) *dest++ = Blenders::BLEND_ADJ3(*dest, *src++, alpha);
+ #ifndef NO_MMX
+ else
+ {
+#ifdef WIN32
+ if (xp > 1) __asm
+ {
+ movd mm5, [alpha]
+ mov ecx, xp
+
+ packuswb mm5, mm5
+ shr ecx, 1
+
+ paddusw mm5, [SkinBitmap_mmx_one]
+
+ punpcklwd mm5, mm5
+ mov edi, dest
+
+ punpckldq mm5, mm5
+ mov esi, src
+
+ align 16
+ _blitAlpha_Loop3:
+
+ movd mm3, [esi] // VVVVVVVV
+ movd mm4, [esi+4] // VVVVVVVV
+
+ movd mm0, [edi]
+ psrld mm3, 24
+
+ movd mm1, [esi]
+ psrld mm4, 24
+
+ paddusw mm3, [SkinBitmap_mmx_one]
+ paddusw mm4, [SkinBitmap_mmx_one]
+
+ movd mm7, [edi+4]
+ punpcklwd mm3, mm3
+
+ movd mm6, [esi+4]
+ punpcklwd mm4, mm4
+
+ punpckldq mm3, mm3
+ punpckldq mm4, mm4
+
+ pmullw mm3, mm5
+ pmullw mm4, mm5
+
+ punpcklbw mm7, [SkinBitmap_mmx_zero]
+ punpcklbw mm6, [SkinBitmap_mmx_zero]
+
+ movq mm2, [SkinBitmap_mmx_revn2]
+ psrlw mm3, 8
+
+ psrlw mm4, 8
+
+ punpcklbw mm0, [SkinBitmap_mmx_zero]
+ punpcklbw mm1, [SkinBitmap_mmx_zero]
+
+ psubw mm2, mm3
+ pmullw mm0, mm2
+
+ pmullw mm1, mm5
+ add esi, 8
+
+ movq mm2, [SkinBitmap_mmx_revn2]
+ pmullw mm6, mm5
+
+ paddusw mm0, mm1
+ psubw mm2, mm4
+
+ pmullw mm7, mm2
+ psrlw mm0, 8
+
+ packuswb mm0, mm0
+ paddusw mm7, mm6
+
+ movd [edi], mm0
+ psrlw mm7, 8
+
+ packuswb mm7, mm7
+
+ movd [edi+4], mm7
+
+ add edi, 8
+
+ dec ecx
+ jnz _blitAlpha_Loop3
+ mov src, esi
+ mov dest, edi
+#else
+ if ( xp > 1 ) {
+ __asm__ volatile (
+ "movd %5, %%mm5\n"
+ "mov %4, %%ecx\n"
+ "packuswb %%mm5, %%mm5 \n"
+ "shr $1, %%ecx\n"
+ "paddusw (SkinBitmap_mmx_one), %%mm5\n"
+ "punpcklwd %%mm5, %%mm5\n"
+ "mov %0, %%edi\n"
+ "punpckldq %%mm5, %%mm5\n"
+ "mov %1, %%esi\n"
+ ".align 16\n"
+ "_blitAlpha_Loop3:\n"
+ "movd (%%esi), %%mm3\n"
+ "movd 4(%%esi), %%mm4\n"
+ "movd (%%edi), %%mm0\n"
+ "psrld $24, %%mm3\n"
+ "movd (%%esi), %%mm1\n"
+ "psrld $24, %%mm4\n"
+ "paddusw (SkinBitmap_mmx_one), %%mm3\n"
+ "paddusw (SkinBitmap_mmx_one), %%mm4\n"
+ "movd 4(%%edi), %%mm7\n"
+ "punpcklwd %%mm3, %%mm3\n"
+ "movd 4(%%esi), %%mm6\n"
+ "punpcklwd %%mm4, %%mm4\n"
+ "punpckldq %%mm3, %%mm3\n"
+ "punpckldq %%mm4, %%mm4\n"
+ "pmullw %%mm5, %%mm3\n"
+ "pmullw %%mm5, %%mm4\n"
+ "punpcklbw (SkinBitmap_mmx_zero), %%mm7\n"
+ "punpcklbw (SkinBitmap_mmx_zero), %%mm6\n"
+ "movq (SkinBitmap_mmx_revn2), %%mm2\n"
+ "psrlw $8, %%mm3\n"
+ "psrlw $8, %%mm4\n"
+ "punpcklbw (SkinBitmap_mmx_zero), %%mm0\n"
+ "punpcklbw (SkinBitmap_mmx_zero), %%mm1\n"
+ "psubw %%mm3, %%mm2\n"
+ "pmullw %%mm2, %%mm0\n"
+ "pmullw %%mm5, %%mm1\n"
+ "add $8, %%esi\n"
+ "movq (SkinBitmap_mmx_revn2), %%mm2\n"
+ "pmullw %%mm5, %%mm6\n"
+ "paddusw %%mm1, %%mm0\n"
+ "psubw %%mm4, %%mm2\n"
+ "pmullw %%mm2, %%mm7\n"
+ "psrlw $8, %%mm0\n"
+ "packuswb %%mm0, %%mm0\n"
+ "paddusw %%mm6, %%mm7\n"
+ "movd %%mm0, (%%edi)\n"
+ "psrlw $8, %%mm7\n"
+ "packuswb %%mm7, %%mm7\n"
+ "movd %%mm7, 4(%%edi)\n"
+ "add $8, %%edi\n"
+ "dec %%ecx\n"
+ "jnz _blitAlpha_Loop3\n"
+ "mov %%esi, %1\n"
+ "mov %%edi, %0\n"
+
+ : "=m" (dest), "=m" (src)
+ : "0" (dest), "1" (src), "m" (xp), "m" (alpha)
+ : "%eax", "%ecx", "%esi", "%edi" );
+#endif
+ }
+ if (xp&1) *dest++ = Blenders::BLEND_ADJ3_MMX(*dest, *src++, alpha);
+ } // HAS_MMX
+ #endif // ifndef NO_MMX
+ }
+ }
+#ifndef NO_MMX
+ Blenders::BLEND_MMX_END();
+#endif
+ // write bits back to dib.
+
+ if (usingBlitCanvas) {
+ blitToRectCanvas.blit(0, 0, &clone, destrect.left, destrect.top, cwidth, cheight);
+ }
+}
+
+#ifdef WIN32
+#pragma warning(pop)
+#endif
+
+void SkinBitmap::stretch(ifc_canvas *canvas, int x, int y, int w, int h) {
+ RECT src, dst;
+ src.left=0;
+ src.top=0;
+ src.right=getWidth();
+ src.bottom=getHeight();
+ dst.left=x;
+ dst.right=x+w;
+ dst.top=y;
+ dst.bottom=y+h;
+ stretchToRectAlpha(canvas,&src,&dst,255);
+}
+
+void SkinBitmap::stretchToRect(ifc_canvas *canvas, RECT *r) {
+ stretch(canvas, r->left, r->top, r->right - r->left, r->bottom - r->top);
+}
+
+void SkinBitmap::stretchRectToRect(ifc_canvas *canvas, RECT *src, RECT *dst) {
+ stretchToRectAlpha(canvas,src,dst,255);
+}
+
+
+void SkinBitmap::stretchToRectAlpha(ifc_canvas *canvas, RECT *r, int alpha) {
+ RECT re;
+ re.left=0; re.top=0;
+ re.right=getWidth(); re.bottom=getHeight();
+ stretchToRectAlpha(canvas,&re,r,alpha);
+}
+
+void SkinBitmap::blitAlpha(ifc_canvas *canvas, int x, int y, int alpha)
+{
+ RECT dst,src;
+ dst.left=x;
+ dst.top=y;
+ src.left=0;
+ src.top=0;
+ src.bottom=getHeight();
+ src.right=getWidth();
+ blitToRect(canvas,&src,&dst,alpha);
+}
+
+#ifdef WIN32
+#pragma warning(push)
+#pragma warning(disable : 4799)
+#endif
+
+template <class C>
+class Stretcher {
+public:
+ static void _stretchToRectAlpha(SkinBitmap *bitmap, int ys, int ye, int xe, int xs, int xstart, int yv, void *dib, int pitch, int dxv, int dyv, int alpha) {
+ int bitmap_x = bitmap->getX();
+ int bitmap_y = bitmap->getY();
+ int bmpheight = bitmap->getHeight();
+ int fullimage_w = bitmap->getFullWidth();
+ void *bits = bitmap->getBits();
+ int xp=xe-xs;
+ for (int yp = ys; yp < ye; yp ++) {
+ int t=yv>>16;
+ if (t < 0) t=0;
+ if (t >= bmpheight) t=bmpheight-1;
+ int *psrc=((int*)bits) + (t+bitmap_y)*fullimage_w + bitmap_x;
+ int *dest=((int*)dib) + pitch*yp + xs;
+
+ C::stretch(xp, psrc, dest, xstart, dxv, alpha);
+
+ yv+=dyv;
+ }
+ }
+};
+
+// no alpha, just stretch
+class Stretch {
+public:
+ static void stretch(int xp, int *psrc, int *dest, int xv, int dxv, int alpha) {
+ while (xp--) { //JFtodo: assembly optimize - these first two modes aren't used that much anyway
+ *dest++ = psrc[xv>>16];
+ xv+=dxv;
+ }
+ }
+};
+
+// no alpha channel, just a global alpha val
+class StretchGlobal {
+public:
+ static void stretch(int xp, int *psrc, int *dest, int xv, int dxv, int alpha) {
+ while (xp--) { //JFTODO: make MMX optimized version
+ *dest++ = Blenders::BLEND_ADJ1(psrc[xv>>16], *dest, alpha);
+ xv+=dxv;
+ }
+ }
+};
+
+// alpha channel, no global alpha val
+class StretchChannel {
+public:
+ static void stretch(int xp, int *psrc, int *dest, int xv, int dxv, int alpha) {
+ while (xp--) {
+ *dest++ = Blenders::BLEND_ADJ2(*dest, psrc[xv>>16]);
+ xv+=dxv;
+ }
+ }
+};
+
+class StretchGlobalChannel {
+public:
+ static void stretch(int xp, int *psrc, int *dest, int xv, int dxv, int alpha) {
+ while (xp--) {
+ *dest++ = Blenders::BLEND_ADJ3(*dest, psrc[xv>>16], alpha);
+ xv+=dxv;
+ }
+ }
+};
+
+
+#ifndef NO_MMX
+
+// no alpha channel, just a global alpha val
+class StretchGlobalMMX {
+public:
+ static void stretch(int xp, int *psrc, int *dest, int xv, int dxv, int alpha) {
+ while (xp--) { //JFTODO: make MMX optimized version
+ *dest++ = Blenders::BLEND_ADJ1_MMX(psrc[xv>>16], *dest, alpha);
+ xv+=dxv;
+ }
+ }
+};
+
+
+// alpha channel, no global alpha val
+class StretchChannelMMX {
+public:
+ static void stretch(int xp, int *psrc, int *dest, int xv, int dxv, int alpha) {
+#ifdef WIN32
+ if (xp>1) __asm
+ {
+ mov ecx, xp
+ mov edi, dest
+
+ shr ecx, 1
+ mov esi, psrc
+
+ mov edx, xv
+ mov ebx, dxv
+
+ align 16
+ _stretchAlpha_Loop2:
+
+ mov eax, edx
+ movd mm0, [edi]
+
+ movq mm4, [SkinBitmap_mmx_revn2]
+ shr eax, 16
+
+ movq mm2, [SkinBitmap_mmx_revn2]
+ punpcklbw mm0, [SkinBitmap_mmx_zero]
+
+ movd mm3, [esi+eax*4]
+ movd mm1, [esi+eax*4]
+
+ lea eax, [edx+ebx]
+ shr eax, 16
+
+ movd mm7, [edi+4]
+ psrld mm3, 24
+
+ packuswb mm3, mm3 // 0000HHVV
+ movd mm5, [esi+eax*4]
+
+ movd mm6, [esi+eax*4]
+ psrld mm5, 24
+
+ paddusw mm3, [SkinBitmap_mmx_one]
+ punpcklbw mm6, [SkinBitmap_mmx_zero]
+
+ packuswb mm5, mm5 // 0000HHVV
+ lea edx, [edx+ebx*2]
+
+ paddusw mm5, [SkinBitmap_mmx_one]
+ punpcklwd mm3, mm3 // HHVVHHVV
+
+ punpcklwd mm5, mm5 // HHVVHHVV
+ add edi, 8
+
+ punpckldq mm3, mm3 // HHVVHHVV HHVVHHVV
+
+ punpckldq mm5, mm5 // HHVVHHVV HHVVHHVV
+
+ psubw mm4, mm5
+
+ psubw mm2, mm3
+
+ punpcklbw mm7, [SkinBitmap_mmx_zero]
+ pmullw mm0, mm2
+
+ pmullw mm7, mm4
+ punpcklbw mm1, [SkinBitmap_mmx_zero]
+
+ psubw mm2, mm3
+
+ psrlw mm0, 8
+ psrlw mm7, 8
+ paddw mm0, mm1
+
+ paddw mm7, mm6
+ packuswb mm0, mm0
+
+ movd [edi-8], mm0
+ packuswb mm7, mm7
+
+ movd [edi-4], mm7
+
+ dec ecx
+ jnz _stretchAlpha_Loop2
+ mov dest, edi
+ mov xv, edx
+ }
+#else
+ if (xp>1)
+ {
+ __asm__ volatile (
+ "mov %5, %%ecx\n"
+ "mov %0, %%edi\n"
+ "shr $1, %%ecx\n"
+ "mov %1, %%esi\n"
+ "mov %2, %%edx\n"
+ "mov %7, %%ebx\n"
+ ".align 16\n"
+ "_stretchAlpha_Loop2:\n"
+ "mov %%edx, %%eax\n"
+ "movd (%%edi), %%mm0\n"
+ "movq (SkinBitmap_mmx_revn2), %%mm4\n"
+ "shr $16, %%eax\n"
+ "movq (SkinBitmap_mmx_revn2), %%mm2\n"
+ "punpcklbw (SkinBitmap_mmx_zero), %%mm0\n"
+ "movd (%%esi,%%eax,4), %%mm3\n"
+ "movd (%%esi,%%eax,4), %%mm1\n"
+ "lea (%%edx,%%ebx), %%eax\n"
+ "shr $16, %%eax\n"
+ "movd 4(%%edi), %%mm7\n"
+ "psrld $24, %%mm3\n"
+ "packuswb %%mm3, %%mm3\n"
+ "movd (%%esi,%%eax,4), %%mm5\n"
+ "movd (%%esi,%%eax,4), %%mm6\n"
+ "psrld $24, %%mm5\n"
+ "paddusw (SkinBitmap_mmx_one), %%mm3\n"
+ "punpcklbw (SkinBitmap_mmx_zero), %%mm6\n"
+ "packuswb %%mm5, %%mm5\n"
+ "lea (%%edx,%%ebx,2), %%edx\n"
+ "paddusw (SkinBitmap_mmx_one), %%mm5\n"
+ "punpcklwd %%mm3, %%mm3\n"
+ "punpcklwd %%mm5, %%mm5\n"
+ "add $8, %%edi\n"
+ "punpckldq %%mm3, %%mm3\n"
+ "punpckldq %%mm5, %%mm5\n"
+ "psubw %%mm5, %%mm4\n"
+ "psubw %%mm3, %%mm2\n"
+ "punpcklbw (SkinBitmap_mmx_zero), %%mm7\n"
+ "pmullw %%mm2, %%mm0\n"
+ "pmullw %%mm4, %%mm7\n"
+ "punpcklbw (SkinBitmap_mmx_zero), %%mm1\n"
+ "psubw %%mm3, %%mm2\n"
+ "psrlw $8, %%mm0\n"
+ "psrlw $8, %%mm7\n"
+ "paddw %%mm1, %%mm0\n"
+ "paddw %%mm6, %%mm7\n"
+ "packuswb %%mm0, %%mm0\n"
+ "movd %%mm0, -8(%%edi)\n"
+ "packuswb %%mm7, %%mm7\n"
+ "movd %%mm7, -4(%%edi)\n"
+ "dec %%ecx\n"
+ "jnz _stretchAlpha_Loop2\n"
+ "mov %%edi, %0\n"
+ "mov %%edx, %2\n"
+
+ : "=m" (dest), "=m" (psrc), "=m" (xv)
+ : "0" (dest), "1" (psrc), "m" (xp),
+ "2" (xv), "m" (dxv), "m" (alpha)
+ : "%eax", "%ebx", "%ecx", "%edx",
+ "%esi", "%edi" );
+
+ }
+#endif
+
+ if (xp&1) *dest++ = Blenders::BLEND_ADJ2_MMX(*dest, psrc[xv>>16]);
+ }
+};
+
+
+class StretchGlobalChannelMMX {
+public:
+ static void stretch(int xp, int *psrc, int *dest, int xv, int dxv, int alpha) {
+#ifdef WIN32
+ if (xp>1) __asm
+ {
+ movd mm5, [alpha]
+ mov ecx, xp
+
+ packuswb mm5, mm5
+ shr ecx, 1
+
+ paddusw mm5, [SkinBitmap_mmx_one]
+
+ punpcklwd mm5, mm5
+ mov edi, dest
+
+ punpckldq mm5, mm5
+ mov esi, psrc
+
+ mov edx, xv
+ mov ebx, dxv
+
+ align 16
+ _stretchAlpha_Loop3:
+ movd mm0, [edi]
+ mov eax, edx
+
+ movd mm7, [edi+4]
+ shr eax, 16
+
+ movd mm1, [esi+eax*4]
+ movd mm3, [esi+eax*4] // VVVVVVVV
+
+ lea eax, [edx+ebx]
+ psrld mm3, 24
+
+ paddusw mm3, [SkinBitmap_mmx_one]
+
+ punpcklwd mm3, mm3
+ shr eax, 16
+
+ punpckldq mm3, mm3
+
+ pmullw mm3, mm5
+
+ movd mm4, [esi+eax*4] // VVVVVVVV
+ movd mm6, [esi+eax*4]
+
+ movq mm2, [SkinBitmap_mmx_revn2]
+ psrld mm4, 24
+
+ paddusw mm4, [SkinBitmap_mmx_one]
+ punpcklbw mm7, [SkinBitmap_mmx_zero]
+
+ punpcklwd mm4, mm4
+ lea edx, [edx+ebx*2]
+
+ punpckldq mm4, mm4
+ add edi, 8
+
+ punpcklbw mm6, [SkinBitmap_mmx_zero]
+ pmullw mm4, mm5
+
+ psrlw mm3, 8
+
+ punpcklbw mm0, [SkinBitmap_mmx_zero]
+
+ punpcklbw mm1, [SkinBitmap_mmx_zero]
+ psubw mm2, mm3
+
+ pmullw mm0, mm2
+ pmullw mm1, mm5
+
+ pmullw mm6, mm5
+ psrlw mm4, 8
+
+ movq mm2, [SkinBitmap_mmx_revn2]
+ paddusw mm0, mm1
+ psubw mm2, mm4
+
+ pmullw mm7, mm2
+ psrlw mm0, 8
+
+ packuswb mm0, mm0
+ paddusw mm7, mm6
+
+ movd [edi-8], mm0
+ psrlw mm7, 8
+
+ packuswb mm7, mm7
+
+ movd [edi-4], mm7
+
+ dec ecx
+ jnz _stretchAlpha_Loop3
+ mov xv, edx
+ mov dest, edi
+ }
+#else
+ if (xp>1)
+ {
+ __asm__ volatile (
+ "movd %8, %%mm5\n"
+ "mov %5, %%ecx\n"
+ "packuswb %%mm5, %%mm5 \n"
+ "shr $1, %%ecx\n"
+ "paddusw (SkinBitmap_mmx_one), %%mm5\n"
+ "punpcklwd %%mm5, %%mm5\n"
+ "mov %0, %%edi\n"
+ "punpckldq %%mm5, %%mm5\n"
+ "mov %1, %%esi\n"
+ "mov %6, %%edx\n"
+ "mov %7, %%ebx\n"
+ ".align 16\n"
+ "_stretchAlpha_Loop3:\n"
+ "movd (%%edi), %%mm0\n"
+ "mov %%edx, %%eax\n"
+ "movd 4(%%edi), %%mm7\n"
+ "shr $16, %%eax\n"
+ "movd (%%esi,%%eax,4), %%mm1\n"
+ "movd (%%esi,%%eax,4), %%mm3\n"
+ "lea (%%edx,%%ebx), %%eax\n"
+ "psrld $24, %%mm3\n"
+ "paddusw (SkinBitmap_mmx_one), %%mm3\n"
+ "punpcklwd %%mm3, %%mm3\n"
+ "shr $16, %%eax\n"
+ "punpckldq %%mm3, %%mm3\n"
+ "pmullw %%mm5, %%mm3\n"
+ "movd (%%esi,%%eax,4), %%mm4\n"
+ "movd (%%esi,%%eax,4), %%mm6\n"
+ "movq (SkinBitmap_mmx_revn2), %%mm2\n"
+ "psrld $24, %%mm4\n"
+ "paddusw (SkinBitmap_mmx_one), %%mm4\n"
+ "punpcklbw (SkinBitmap_mmx_zero), %%mm7\n"
+ "punpcklwd %%mm4, %%mm4\n"
+ "lea (%%edx,%%ebx,2), %%edx\n"
+ "punpckldq %%mm4, %%mm4\n"
+ "add $8, %%edi\n"
+ "punpcklbw (SkinBitmap_mmx_zero), %%mm6\n"
+ "pmullw %%mm5, %%mm4\n"
+ "psrlw $8, %%mm3\n"
+ "punpcklbw (SkinBitmap_mmx_zero), %%mm0\n"
+ "punpcklbw (SkinBitmap_mmx_zero), %%mm1\n"
+ "psubw %%mm3, %%mm2\n"
+ "pmullw %%mm2, %%mm0\n"
+ "pmullw %%mm5, %%mm1\n"
+ "pmullw %%mm5, %%mm6\n"
+ "psrlw $8, %%mm4\n"
+ "movq (SkinBitmap_mmx_revn2), %%mm2\n"
+ "paddusw %%mm1, %%mm0\n"
+ "psubw %%mm4, %%mm2\n"
+ "pmullw %%mm2, %%mm7\n"
+ "psrlw $8, %%mm0\n"
+ "packuswb %%mm0, %%mm0\n"
+ "paddusw %%mm6, %%mm7\n"
+ "movd %%mm0, -8(%%edi)\n"
+ "psrlw $8, %%mm7\n"
+ "packuswb %%mm7, %%mm7\n"
+ "movd %%mm7, -4(%%edi)\n"
+ "dec %%ecx\n"
+ "jnz _stretchAlpha_Loop3\n"
+ "mov %%edi, %0\n"
+ "mov %%edx, %2\n"
+
+ : "=m" (dest), "=m" (psrc), "=m" (xv)
+ : "0" (dest), "1" (psrc), "m" (xp),
+ "m" (xv), "m" (dxv), "m" (alpha)
+ : "%eax", "%ebx", "%ecx", "%edx",
+ "%esi", "%edi" );
+
+ }
+#endif
+
+ if (xp&1) *dest++ = Blenders::BLEND_ADJ3_MMX(*dest, psrc[xv>>16], alpha);
+ }
+};
+#endif
+
+
+class __Stretch : public Stretcher<Stretch> {};
+class __StretchGlobal : public Stretcher<StretchGlobal> {};
+class __StretchChannel : public Stretcher<StretchChannel> {};
+class __StretchGlobalChannel : public Stretcher<StretchGlobalChannel> {};
+
+#ifndef NO_MMX
+class __StretchGlobalMMX : public Stretcher<StretchGlobalMMX> {};
+class __StretchChannelMMX : public Stretcher<StretchChannelMMX> {};
+class __StretchGlobalChannelMMX : public Stretcher<StretchGlobalChannelMMX> {};
+#endif
+
+#ifdef WIN32
+#pragma warning(pop)
+#endif
+
+
+void SkinBitmap::stretchToRectAlpha(ifc_canvas *canvas, RECT *_src, RECT *_dst, int alpha)
+{
+ if (alpha <= 0) return;
+ if (alpha > 255) alpha = 255;
+
+ RECT src=*_src;
+ RECT dst=*_dst;
+
+ if ((src.right-src.left) == (dst.right-dst.left) &&
+ (src.bottom-src.top) == (dst.bottom-dst.top))
+ {
+ blitToRect(canvas,_src,_dst,alpha);
+ return;
+ }
+ //FG> this is a hack, we should support subpixels instead
+ if (src.left == src.right) {
+ if (src.right < getWidth())
+ src.right++;
+ else
+ src.left--;
+ }
+ if (src.top== src.bottom) {
+ if (src.bottom < getHeight())
+ src.bottom++;
+ else
+ src.top--;
+ }
+
+ if (src.left >= src.right || src.top >= src.bottom) return;
+ if (dst.left >= dst.right || dst.top >= dst.bottom) return;
+
+ void *dib=canvas->getBits();
+ HDC hdc=canvas->getHDC();
+ bool usingBlitCanvas = false;
+ BaseCloneCanvas clone(canvas);
+ int cwidth, cheight, pitch;
+
+ int dyv=((src.bottom-src.top)<<16)/(dst.bottom-dst.top);
+ int dxv=((src.right-src.left)<<16)/(dst.right-dst.left);
+ int yv=(src.top<<16);
+ int xstart=(src.left<<16);
+
+ RECT c;
+ int ctype=canvas->getClipBox(&c);
+ if (c.top > dst.top)
+ {
+ yv+=(c.top-dst.top)*dyv;
+ dst.top=c.top;
+ }
+ if (c.left > dst.left)
+ {
+ xstart+=(c.left-dst.left)*dxv;
+ dst.left=c.left;
+ }
+ if (c.bottom < dst.bottom) dst.bottom=c.bottom;
+ if (c.right < dst.right) dst.right=c.right;
+
+ if (dst.right <= dst.left || dst.bottom <= dst.top) return;
+
+ int xs,xe,ys,ye;
+
+#ifdef NO_SIMPLEFASTMODE
+ dib=NULL;
+#endif
+ if (!dib || canvas->getDim(NULL,&cheight,&cwidth) || !cwidth || cheight < 1 || ctype == COMPLEXREGION)
+ {
+ cwidth=dst.right-dst.left;
+ cheight=dst.bottom-dst.top;
+ if (cwidth > cacheWidth || cheight > cacheHeight)
+ {
+ cacheWidth=MAX(cacheWidth, cwidth);
+ cacheHeight=MAX(cacheHeight, cheight);
+ blitToRectCanvas.DestructiveResize(cacheWidth, cacheHeight);
+ }
+
+ dib = blitToRectCanvas.getBits();
+ if ( has_alpha || alpha < 255 )
+ clone.blit( dst.left, dst.top, &blitToRectCanvas, 0, 0, cwidth, cheight );
+
+ xs=0;
+ ys=0;
+ xe=cwidth;
+ ye=cheight;
+ pitch=cacheWidth;
+ usingBlitCanvas=true;
+ }
+ else
+ {
+ xs=dst.left;
+ xe=dst.right;
+ ys=dst.top;
+ ye=dst.bottom;
+ cwidth/=4;
+ pitch=cwidth;
+ }
+
+ // stretch and blend bitmap to dib
+
+ if (xstart < 0) xstart=0;
+
+ if (xs<xe) {
+ if (!has_alpha) { // doesn't have alpha channel
+ if (alpha == 255) { // no global alpha
+ __Stretch::_stretchToRectAlpha(this, ys, ye, xe, xs, xstart, yv, dib, pitch, dxv, dyv, alpha);
+ } else { // has global alpha
+#ifndef NO_MMX
+ if (HAS_MMX) {
+ __StretchGlobalMMX::_stretchToRectAlpha(this, ys, ye, xe, xs, xstart, yv, dib, pitch, dxv, dyv, alpha);
+ } else
+#endif
+ {
+ __StretchGlobal::_stretchToRectAlpha(this, ys, ye, xe, xs, xstart, yv, dib, pitch, dxv, dyv, alpha);
+ }
+ }
+ } else { // has alpha channel
+ // FUCKO: JF> BRENNAN FIX THESE BITCHES :)
+ if (alpha == 255) { // no global alpha
+#ifndef NO_MMX
+ if (HAS_MMX) {
+ __StretchChannelMMX::_stretchToRectAlpha(this, ys, ye, xe, xs, xstart, yv, dib, pitch, dxv, dyv, alpha);
+ } else
+#endif
+ {
+ __StretchChannel::_stretchToRectAlpha(this, ys, ye, xe, xs, xstart, yv, dib, pitch, dxv, dyv, alpha);
+ }
+ } else { // has global alpha
+#ifndef NO_MMX
+ if (HAS_MMX) {
+ __StretchGlobalChannelMMX::_stretchToRectAlpha(this, ys, ye, xe, xs, xstart, yv, dib, pitch, dxv, dyv, alpha);
+ } else
+#endif
+ {
+ __StretchGlobalChannel::_stretchToRectAlpha(this, ys, ye, xe, xs, xstart, yv, dib, pitch, dxv, dyv, alpha);
+ }
+ }
+ }
+ }
+
+#ifndef NO_MMX
+ Blenders::BLEND_MMX_END();
+#endif
+ // write bits back to dib.
+
+ if (usingBlitCanvas) {
+ blitToRectCanvas.blit(0, 0, &clone, dst.left, dst.top, cwidth, cheight);
+ }
+}
+
+COLORREF SkinBitmap::getPixel(int x, int y) {
+ ASSERT(bits != NULL);
+ if (x < 0 || y < 0 || x >= getFullWidth()-getX() || y>= getFullHeight()-getY()) return (COLORREF)0;
+ return (COLORREF)(((int*)bits)[x+getX()+(y+getY())*getFullWidth()]);
+}
+
+void *SkinBitmap::getBits() {
+ return bits;
+}
+
+int SkinBitmap::isInvalid() {
+ return last_failed;
+}
+
+void SkinBitmap::setHasAlpha(int ha) {
+ has_alpha=ha;
+}
+
+const wchar_t *SkinBitmap::getBitmapName() {
+ return bitmapname;
+}
+