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author | Jef <jef@targetspot.com> | 2024-09-24 08:54:57 -0400 |
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committer | Jef <jef@targetspot.com> | 2024-09-24 08:54:57 -0400 |
commit | 20d28e80a5c861a9d5f449ea911ab75b4f37ad0d (patch) | |
tree | 12f17f78986871dd2cfb0a56e5e93b545c1ae0d0 /Src/Wasabi/api/wnd/bitmap.cpp | |
parent | 537bcbc86291b32fc04ae4133ce4d7cac8ebe9a7 (diff) | |
download | winamp-20d28e80a5c861a9d5f449ea911ab75b4f37ad0d.tar.gz |
Initial community commit
Diffstat (limited to 'Src/Wasabi/api/wnd/bitmap.cpp')
-rw-r--r-- | Src/Wasabi/api/wnd/bitmap.cpp | 1584 |
1 files changed, 1584 insertions, 0 deletions
diff --git a/Src/Wasabi/api/wnd/bitmap.cpp b/Src/Wasabi/api/wnd/bitmap.cpp new file mode 100644 index 00000000..f89da5f6 --- /dev/null +++ b/Src/Wasabi/api/wnd/bitmap.cpp @@ -0,0 +1,1584 @@ +#include <precomp.h> + +//#define NO_SIMPLEFASTMODE +#include <api/imgldr/api_imgldr.h> +#include <api/wnd/blending.h> + +#include "bitmap.h" +#ifndef _NOSTUDIO +#include <api/api.h> +#endif +#include <bfc/std.h> +#include <api/wnd/bltcanvas.h> + +#include <api/memmgr/memmgrapi.h> + + +#if !defined(WIN32) && !defined(LINUX) +#error port me! +#endif + +#define ERRORBMP L"wasabi.bitmapnotfound" +#define HARDERRORBMP L"xml/wasabi/window/error.png" +// do not define NO_MMX in this file. :) + +#ifndef NO_MMX + +#ifdef WIN32 +#define MMX_CONST const +#else +#define MMX_CONST +#endif + +static unsigned int MMX_CONST SkinBitmap_mmx_revn2[2]={0x01000100,0x01000100}; +static unsigned int MMX_CONST SkinBitmap_mmx_zero[2]; +static unsigned int MMX_CONST SkinBitmap_mmx_one[2]={1,0}; +#define HAS_MMX Blenders::MMX_AVAILABLE() + +#else + +//NO_MMX defined +#define HAS_MMX 0 + +#endif + + +#ifndef _NOSTUDIO + +#ifdef WASABI_COMPILE_IMGLDR +SkinBitmap::SkinBitmap(HINSTANCE hInstance, int id, const wchar_t *forcegroup) +{ + bitmapname = L""; + subimage_w=-1; + subimage_h=-1; + x_offset=-1; + y_offset=-1; + fullimage_w=fullimage_h=0; + has_alpha = 0; + ASSERT(hInstance != NULL); + ownbits=1; + fromskin = 0; + bits=WASABI_API_IMGLDR->imgldr_makeBmp(hInstance, id,&has_alpha,&fullimage_w,&fullimage_h, forcegroup); + last_failed = 0; + #ifdef WASABI_COMPILE_SKIN + if (bits == NULL) + { + //last_failed = 1; + //TODO: bits = WASABI_API_IMGLDR->imgldr_requestSkinBitmap(ERRORBMP, &has_alpha, &x_offset, &y_offset, &subimage_w, &subimage_h, &fullimage_w, &fullimage_h,_cached); + } + #endif + if (bits == NULL) + { + last_failed = 1; + bits = WASABI_API_IMGLDR->imgldr_makeBmp(HARDERRORBMP, &has_alpha, &fullimage_w, &fullimage_h); + } +} +#endif +#endif + +// TODO: benski> make sure this works :) +SkinBitmap::SkinBitmap(ARGB32 *_bits, int w, int h) +{ + subimage_w=-1; + subimage_h=-1; + x_offset=-1; + y_offset=-1; + bitmapname = L""; + fullimage_w=fullimage_h=0; + has_alpha = 1; + ownbits=0; + bits = _bits; + fromskin = 0; + last_failed = 0; +} + +// TODO: benski> could we be using GetDIBits here? +void SkinBitmap::bmpToBits(HBITMAP hbmp, HDC defaultDC) +{ +#ifdef WIN32 + if (hbmp && !bits) + { + BITMAPINFO srcbmi={0,}; + HDC hMemDC, hMemDC2; + HBITMAP hprev,hprev2=0; + HBITMAP hsrcdib; + void *srcdib; + BITMAP bm; + int r = GetObject(hbmp, sizeof(BITMAP), &bm); + ASSERT(r != 0); + + fullimage_w=bm.bmWidth; + fullimage_h=ABS(bm.bmHeight); + + int bmw=getWidth(); + int bmh=getHeight(); + int xo=getX(); + int yo=getY(); + + srcbmi.bmiHeader.biSize=sizeof(srcbmi.bmiHeader); + srcbmi.bmiHeader.biWidth=bmw; + srcbmi.bmiHeader.biHeight=-bmh; + srcbmi.bmiHeader.biPlanes=1; + srcbmi.bmiHeader.biBitCount=32; + srcbmi.bmiHeader.biCompression=BI_RGB; + hMemDC = CreateCompatibleDC(NULL); + hsrcdib=CreateDIBSection(hMemDC,&srcbmi,DIB_RGB_COLORS,&srcdib,NULL,0); + ASSERTPR(hsrcdib != 0, "CreateDIBSection() failed #6"); + if (defaultDC) + hMemDC2 = defaultDC; + else { + hMemDC2 = CreateCompatibleDC(NULL); + hprev2 = (HBITMAP) SelectObject(hMemDC2, hbmp); + } + hprev = (HBITMAP) SelectObject(hMemDC, hsrcdib); + BitBlt(hMemDC,0,0,bmw,bmh,hMemDC2,xo,yo,SRCCOPY); + SelectObject(hMemDC, hprev); + if (!defaultDC) { + SelectObject(hMemDC2, hprev2); + DeleteDC(hMemDC2); + } + DeleteDC(hMemDC); + bits=(ARGB32*)MALLOC_(bmw*bmh*4); + if (getHeight()+getY() > bm.bmHeight || getWidth()+getX() > bm.bmWidth) { + ASSERTALWAYS(StringPrintf("Subbitmap coordinates outside master bitmap [%d,%d,%d,%d in 0,0,%d,%d]", getX(), getY(), getWidth(), getHeight(), bm.bmWidth, bm.bmHeight)); + } + MEMCPY32(bits,srcdib,bmw*bmh/**sizeof(ARGB32)*/); + DeleteObject(hsrcdib); + x_offset=-1; + y_offset=-1; + subimage_w=-1; + subimage_h=-1; + fullimage_w=bmw; + fullimage_h=bmh; + } +#endif +#ifdef LINUX + if ( ! bits ) { + fullimage_w=hbmp.bmWidth; + fullimage_h=ABS(hbmp.bmHeight); + + bits=(ARGB32*)MALLOC_( fullimage_w * fullimage_h * 4 ); + MEMCPY32( bits, hbmp.shmseginfo->shmaddr, fullimage_w * fullimage_h ); + x_offset=-1; + y_offset=-1; + subimage_w=-1; + subimage_h=-1; + } +#endif +} + +#ifndef _NOSTUDIO +#ifdef WASABI_COMPILE_IMGLDR +SkinBitmap::SkinBitmap(const wchar_t *elementname, int _cached) +{ + ASSERT(elementname!= NULL); + + bitmapname = elementname; + x_offset = -1; + y_offset = -1; + subimage_w = -1; + subimage_h = -1; + fullimage_w=fullimage_h=0; + ownbits=1; + bits = NULL; + fromskin = 0; + last_failed = 0; +#ifdef WASABI_COMPILE_SKIN + bits = WASABI_API_IMGLDR->imgldr_requestSkinBitmap(elementname, &has_alpha, &x_offset, &y_offset, &subimage_w, &subimage_h, &fullimage_w, &fullimage_h,_cached); + fromskin = (bits != NULL); +#endif + if (bits == NULL) + bits = WASABI_API_IMGLDR->imgldr_makeBmp(elementname, &has_alpha, &fullimage_w, &fullimage_h); + #ifdef WASABI_COMPILE_SKIN + if (bits == NULL) + { + bits = WASABI_API_IMGLDR->imgldr_requestSkinBitmap(ERRORBMP, &has_alpha, &x_offset, &y_offset, &subimage_w, &subimage_h, &fullimage_w, &fullimage_h,_cached); + last_failed = 1; + } + #endif + if (bits == NULL) + { + bits = WASABI_API_IMGLDR->imgldr_makeBmp(HARDERRORBMP, &has_alpha, &fullimage_w, &fullimage_h); + last_failed = 1; + } + + // check that coordinates are correct + if(x_offset!=-1 && x_offset>fullimage_w) x_offset=fullimage_w-1; + if(y_offset!=-1 && y_offset>fullimage_h) y_offset=fullimage_h-1; + if(subimage_w!=-1 && (x_offset+subimage_w)>fullimage_w) subimage_w=fullimage_w-x_offset; + if(subimage_h!=-1 && (y_offset+subimage_h)>fullimage_h) subimage_h=fullimage_h-y_offset; + + // ASSERTPR(bits != NULL, elementname); + if (bits == NULL) { + DebugString("element not found ! %s\n", elementname); + int n = 10*10; + bits = (ARGB32 *)WASABI_API_MEMMGR->sysMalloc(n * 4); + + + ARGB32 *p = bits; + while (n--) + *p++ = 0xFFFF00FF; + } +} +#endif +#endif + +SkinBitmap::SkinBitmap(HBITMAP bitmap) +{ +#ifdef WIN32 + ASSERT(bitmap != NULL); +#endif + subimage_w=-1; + subimage_h=-1; + x_offset=-1; + y_offset=-1; + bitmapname = L""; + fullimage_w=fullimage_h=0; + has_alpha = 0; + ownbits=1; + bits = NULL; + fromskin = 0; + last_failed = 0; + bmpToBits(bitmap,NULL); +} + +SkinBitmap::SkinBitmap(HBITMAP bitmap, HDC dc, int _has_alpha, void *_bits) +{ + subimage_w=-1; + subimage_h=-1; + x_offset=-1; + y_offset=-1; + fromskin = 0; + last_failed = 0; + bitmapname = L""; + fullimage_w=fullimage_h=0; +#ifdef WIN32 + ASSERT(bitmap != NULL); +#endif + has_alpha = _has_alpha; + bits = (ARGB32*)_bits; + if (!_bits) + { + ownbits=1; + bmpToBits(bitmap,dc); + } + else + { +#ifdef WIN32 + BITMAP bm; + ownbits=0; + int r = GetObject(bitmap, sizeof(BITMAP), &bm); + ASSERT(r != 0); + fullimage_w=bm.bmWidth; + fullimage_h=ABS(bm.bmHeight); +#endif +#ifdef LINUX + ownbits=0; + fullimage_w=bitmap.bmWidth; + fullimage_h=ABS(bitmap.bmHeight); +#endif +//port me + } +} + +SkinBitmap::SkinBitmap(int w, int h, DWORD bgcolor) { + subimage_w=-1; + subimage_h=-1; + x_offset=-1; + y_offset=-1; + fullimage_w=w; + bitmapname = L""; + fullimage_h=h; + fromskin = 0; + last_failed = 0; + + int memsize = w*h*sizeof(ARGB32); + if (memsize == 0) memsize++; // +1 so no failure when 0x0 + bits = (ARGB32*)MALLOC_(memsize); + + DWORD *dw = (DWORD *)bits; + MEMFILL<DWORD>(dw, bgcolor, w*h); + + has_alpha = TRUE; + ownbits=2; // 2 specifies should be FREE()'d +} + +SkinBitmap::~SkinBitmap() { + if (bits) { + if (ownbits==2) FREE(bits); +#ifndef _NOSTUDIO +#ifdef WASABI_COMPILE_IMGLDR + else if (ownbits) { +#ifdef WASABI_COMPILE_SKIN + if (fromskin) + WASABI_API_IMGLDR->imgldr_releaseSkinBitmap(bits); + else +#endif +#ifndef _WASABIRUNTIME + WASABI_API_IMGLDR->imgldr_releaseBmp(bits); +#else + WASABI_API_IMGLDR->imgldr_releaseSkinBitmap(bits); +#endif + } +#endif +#endif + } + bits=NULL; +} + +void SkinBitmap::blit(ifc_canvas *canvas, int x, int y) { + RECT src, dst; + src.left=0; + src.top=0; + src.bottom=getHeight(); + src.right=getWidth(); + dst.left=x; + dst.right=x+getWidth(); + dst.top=y; + dst.bottom=y+getHeight(); + blitToRect(canvas,&src,&dst,255); +} + +void SkinBitmap::blitRectToTile(ifc_canvas *canvas, RECT *dest, RECT *src, int xoffs, int yoffs, int alpha) { + int startx,starty; + + int w,h; + + w = src->right-src->left; + h = src->bottom-src->top; + if (w <= 0 || h <= 0) return; //wtfmf + + RECT c; + if (canvas->getClipBox(&c) == NULLREGION) { + c = *dest; + } else { + if (dest->left > c.left) c.left = dest->left; + if (dest->top > c.top) c.top = dest->top; + if (dest->right < c.right) c.right = dest->right; + if (dest->bottom < c.bottom) c.bottom = dest->bottom; + } + + + starty = c.top-((c.top - dest->top) % h)- yoffs; + startx = c.left-((c.left - dest->left) % w) - xoffs; + + for (int j=starty;j<c.bottom;j+=h) + for (int i=startx;i<c.right;i+=w) { + int xp=i; + int yp=j; + int xo=0; + int yo=0; + int _w=getWidth(); + int _h=getHeight(); + if (xp < c.left) { + xo=c.left-xp; + _w+=xo; + xp=c.left; + } + if (yp < c.top) { + yo=c.top-yp; + _h+=yo; + yp=c.top; + } + if (xp + _w >= c.right) _w=c.right-xp; + if (yp + _h >= c.bottom) _h=c.bottom-yp; + RECT _s={xo, yo, xo+_w, yo+_h}; + RECT _d={xp, yp, xp+_w, yp+_h}; + blitToRect(canvas, &_s, &_d, alpha); + } +} + + +void SkinBitmap::blitTile(ifc_canvas *canvas, RECT *dest, int xoffs, int yoffs, int alpha) { + RECT r={0,0,getWidth(),getHeight()}; + blitRectToTile(canvas, dest, &r, xoffs, yoffs, alpha); +} + +#ifdef WIN32 +#pragma warning(push) +#pragma warning(disable : 4799) +#endif + + +#define DEFAULT_CACHE_WIDTH 64 +#define DEFAULT_CACHE_HEIGHT 64 +int cacheWidth = DEFAULT_CACHE_WIDTH; +int cacheHeight = DEFAULT_CACHE_HEIGHT; +BltCanvas blitToRectCanvas(DEFAULT_CACHE_WIDTH,DEFAULT_CACHE_HEIGHT); + +void SkinBitmap::blitToRect(ifc_canvas *canvas, RECT *src, RECT *dst, int alpha) { // only dst(top,left) are used + + if (alpha <= 0) return; + if (alpha > 255) alpha = 255; + + HDC hdc = canvas->getHDC(); + if (hdc == NULL) return; + void *dib=canvas->getBits(); + int cwidth,cheight, pitch; + BaseCloneCanvas clone(canvas); + bool usingBlitCanvas = false; + RECT destrect=*dst; + destrect.bottom=destrect.top+(src->bottom-src->top); + destrect.right=destrect.left+(src->right-src->left); + + RECT c; + int ctype=canvas->getClipBox(&c); + + if (c.top > destrect.top) destrect.top=c.top; + if (c.left > destrect.left) destrect.left=c.left; + if (c.bottom < destrect.bottom) destrect.bottom=c.bottom; + if (c.right < destrect.right) destrect.right=c.right; + +#ifdef NO_SIMPLEFASTMODE + dib=NULL; +#endif + + if (destrect.right <= destrect.left || destrect.bottom <= destrect.top) return; + int xs,yp,xe,ye; + + if (!dib || canvas->getDim(NULL,&cheight,&cwidth) || !cwidth || cheight < 1 || ctype == COMPLEXREGION) + { + cwidth=destrect.right-destrect.left; + cheight=destrect.bottom-destrect.top; + if (cwidth > cacheWidth || cheight > cacheHeight) + { + cacheWidth=MAX(cacheWidth, cwidth); + cacheHeight=MAX(cacheHeight, cheight); + blitToRectCanvas.DestructiveResize(cacheWidth, cacheHeight); + } + + dib = blitToRectCanvas.getBits(); + if (has_alpha || alpha < 255) + clone.blit(destrect.left, destrect.top, &blitToRectCanvas, 0, 0, cwidth, cheight); + + xs=0; + yp=0; + xe=cwidth; + ye=cheight; + pitch=cacheWidth; + usingBlitCanvas = true; + } + else + { + + xs=destrect.left; + xe=destrect.right; + yp=destrect.top; + ye=destrect.bottom; + + cwidth/=4; + pitch=cwidth; + } + int xpo=(dst->left-destrect.left+xs)-(getX()+src->left); + int ypo=(dst->top-destrect.top+yp)-(getY()+src->top); + + if (yp < 0) yp=0; + if (xs < 0) xs=0; + + if (yp<getY()+ypo) yp=ypo+getY(); + if (xs<getX()+xpo) xs=xpo+getX(); + + if (xe > getWidth()+getX()+xpo) xe=getWidth()+getX()+xpo; + if (ye > getHeight()+getY()+ypo) ye=getHeight()+getY()+ypo; + + // blend bitmap to dib + + if (xs<xe) for (; yp < ye; yp ++) { + int xp=xe-xs; + unsigned int *dest=((unsigned int*)dib) + pitch*yp + xs; + unsigned int *src=((unsigned int*)bits) + (yp-ypo)*fullimage_w + (xs-xpo); + + if (!has_alpha && alpha==255) // simple copy + { + MEMCPY32(dest,src,xp); + } + else if (!has_alpha) { // no alpha channel info, but just a simple blend + if (!HAS_MMX) + while (xp--) *dest++ = Blenders::BLEND_ADJ1(*src++, *dest, alpha); + + #ifndef NO_MMX + else + { +#ifdef WIN32 + if (xp>1) __asm + { + movd mm3, [alpha] + mov ecx, xp + + movq mm4, [SkinBitmap_mmx_revn2] + packuswb mm3, mm3 // 0000HHVV + + paddusw mm3, [SkinBitmap_mmx_one] + mov edi, dest + + punpcklwd mm3, mm3 // HHVVHHVV + mov esi, src + + punpckldq mm3, mm3 // HHVVHHVV HHVVHHVV + shr ecx, 1 + + psubw mm4, mm3 + + align 16 + _blitAlpha_Loop1: + + movd mm0, [edi] + + movd mm1, [esi] + punpcklbw mm0, [SkinBitmap_mmx_zero] + + movd mm7, [edi+4] + punpcklbw mm1, [SkinBitmap_mmx_zero] + + pmullw mm0, mm4 + pmullw mm1, mm3 + + movd mm6, [esi+4] + punpcklbw mm7, [SkinBitmap_mmx_zero] + + punpcklbw mm6, [SkinBitmap_mmx_zero] + + pmullw mm7, mm4 + pmullw mm6, mm3 + + paddw mm0, mm1 + + psrlw mm0, 8 + + packuswb mm0, mm0 + add esi, 8 + + movd [edi], mm0 + paddw mm7, mm6 + + psrlw mm7, 8 + + packuswb mm7, mm7 + + movd [edi+4], mm7 + + add edi, 8 + + dec ecx + jnz _blitAlpha_Loop1 + mov src, esi + mov dest, edi +#else + if ( xp > 1 ) { + __asm__ volatile ( + "movd %6, %%mm3\n" + "mov %2, %%ecx\n" + "movq (SkinBitmap_mmx_revn2), %%mm4\n" + "packuswb %%mm3, %%mm3\n" + "paddusw (SkinBitmap_mmx_one), %%mm3\n" + "mov %0, %%edi\n" + "punpcklwd %%mm3, %%mm3\n" + "mov %1, %%esi\n" + "punpckldq %%mm3, %%mm3\n" + "shr $1, %%ecx\n" + "psubw %%mm3, %%mm4\n" + ".align 16\n" + "_blitAlpha_Loop1:\n" + "movd (%%edi), %%mm0\n" + "movd (%%esi), %%mm1\n" + "punpcklbw (SkinBitmap_mmx_zero), %%mm0\n" + "movd 4(%%edi), %%mm7\n" + "punpcklbw (SkinBitmap_mmx_zero), %%mm1\n" + "pmullw %%mm3, %%mm0\n" + "pmullw %%mm4, %%mm1\n" + "movd 4(%%esi), %%mm6\n" + "punpcklbw (SkinBitmap_mmx_zero), %%mm7\n" + "punpcklbw (SkinBitmap_mmx_zero), %%mm6\n" + "pmullw %%mm4, %%mm6\n" + "pmullw %%mm3, %%mm7\n" + "paddw %%mm1, %%mm0\n" + "psrlw $8, %%mm0\n" + "packuswb %%mm0, %%mm0\n" + "add $8, %%esi\n" + "movd %%mm0, (%%edi)\n" + "paddw %%mm6, %%mm7\n" + "psrlw $8, %%mm7\n" + "packuswb %%mm7, %%mm7\n" + "movd %%mm7, 4(%%edi)\n" + "add $8, %%edi\n" + "dec %%ecx\n" + "jnz _blitAlpha_Loop1\n" + "mov %%esi, %1\n" + "mov %%edi, %0\n" + + : "=m" (dest), "=m" (src), "=m" (xp) + : "0" (dest), "1" (src), "2" (xp), "m" (alpha) + : "%eax", "%ecx", "%esi", "%edi" ); + +#endif + } + if (xp & 1) *dest++ = Blenders::BLEND_ADJ1_MMX(*src++, *dest, alpha); + } // mmx available + #endif // !NO_MMX + } + else if (alpha == 255) { // no global alpha, just alpha channel + if (!HAS_MMX) + while (xp--) *dest++ = Blenders::BLEND_ADJ2(*dest, *src++); + + #ifndef NO_MMX + else + { +#ifdef WIN32 + if (xp > 1) __asm + { + mov ecx, xp + shr ecx, 1 + mov edi, dest + mov esi, src + align 16 + _blitAlpha_Loop2: + + movd mm3, [esi] + movd mm5, [esi+4] + + movq mm2, [SkinBitmap_mmx_revn2] + psrld mm3, 24 + + movq mm4, [SkinBitmap_mmx_revn2] + psrld mm5, 24 + + movd mm0, [edi] + packuswb mm3, mm3 // 0000HHVV + + movd mm1, [esi] + packuswb mm5, mm5 // 0000HHVV + + movd mm6, [esi+4] + paddusw mm3, [SkinBitmap_mmx_one] + + punpcklwd mm3, mm3 // HHVVHHVV + paddusw mm5, [SkinBitmap_mmx_one] + + movd mm7, [edi+4] + punpcklwd mm5, mm5 // HHVVHHVV + + punpckldq mm3, mm3 // HHVVHHVV HHVVHHVV + punpckldq mm5, mm5 // HHVVHHVV HHVVHHVV + + punpcklbw mm6, [SkinBitmap_mmx_zero] + psubw mm4, mm5 + + punpcklbw mm0, [SkinBitmap_mmx_zero] + psubw mm2, mm3 + + punpcklbw mm7, [SkinBitmap_mmx_zero] + pmullw mm0, mm2 + + pmullw mm7, mm4 + punpcklbw mm1, [SkinBitmap_mmx_zero] + + psubw mm2, mm3 + + psrlw mm0, 8 + psrlw mm7, 8 + paddw mm0, mm1 + + paddw mm7, mm6 + packuswb mm0, mm0 + + movd [edi], mm0 + packuswb mm7, mm7 + + movd [edi+4], mm7 + + add esi, 8 + add edi, 8 + + dec ecx + jnz _blitAlpha_Loop2 + mov src, esi + mov dest, edi +#else + if( xp > 1 ) { + __asm__ volatile ( + "mov %4, %%ecx\n" + "shr $1, %%ecx\n" + "mov %0, %%edi\n" + "mov %1, %%esi\n" + ".align 16\n" + "_blitAlpha_Loop2:\n" + "movd (%%esi), %%mm3\n" + "movd 4(%%esi), %%mm5\n" + "movq (SkinBitmap_mmx_revn2), %%mm2\n" + "psrld $24, %%mm3\n" + "movq (SkinBitmap_mmx_revn2), %%mm4\n" + "psrld $24, %%mm5\n" + "movd (%%edi), %%mm0\n" + "packuswb %%mm3, %%mm3\n" + "movd (%%esi), %%mm1\n" + "packuswb %%mm5, %%mm5\n" + "movd 4(%%esi), %%mm6\n" + "paddusw (SkinBitmap_mmx_one), %%mm3\n" + "punpcklwd %%mm3, %%mm3\n" + "paddusw (SkinBitmap_mmx_one), %%mm5\n" + "movd 4(%%edi), %%mm7\n" + "punpcklwd %%mm5, %%mm5\n" + "punpckldq %%mm3, %%mm3\n" + "punpckldq %%mm5, %%mm5\n" + "punpcklbw (SkinBitmap_mmx_zero), %%mm6\n" + "psubw %%mm5, %%mm4\n" + "punpcklbw (SkinBitmap_mmx_zero), %%mm0\n" + "psubw %%mm3, %%mm2\n" + "punpcklbw (SkinBitmap_mmx_zero), %%mm7\n" + "pmullw %%mm2, %%mm0\n" + "pmullw %%mm4, %%mm7\n" + "punpcklbw (SkinBitmap_mmx_zero), %%mm1\n" + "psubw %%mm3, %%mm2\n" + "psrlw $8, %%mm0\n" + "psrlw $8, %%mm7\n" + "paddw %%mm1, %%mm0\n" + "paddw %%mm6, %%mm7\n" + "packuswb %%mm0, %%mm0\n" + "movd %%mm0, (%%edi)\n" + "packuswb %%mm7, %%mm7\n" + "movd %%mm7, 4(%%edi)\n" + "add $8, %%esi\n" + "add $8, %%edi\n" + "dec %%ecx\n" + "jnz _blitAlpha_Loop2\n" + "mov %%esi, %1\n" + "mov %%edi, %0\n" + + : "=m" (dest), "=m" (src) + : "0" (dest), "1" (src), "m" (xp) + : "%eax", "%ecx", "%esi", "%edi" ); +#endif + } + if (xp&1) *dest++ = Blenders::BLEND_ADJ2_MMX(*dest, *src++); + } // HAS_MMX + #endif // ifndef NO_MMX + } + else { // both + if (!HAS_MMX) + while (xp--) *dest++ = Blenders::BLEND_ADJ3(*dest, *src++, alpha); + #ifndef NO_MMX + else + { +#ifdef WIN32 + if (xp > 1) __asm + { + movd mm5, [alpha] + mov ecx, xp + + packuswb mm5, mm5 + shr ecx, 1 + + paddusw mm5, [SkinBitmap_mmx_one] + + punpcklwd mm5, mm5 + mov edi, dest + + punpckldq mm5, mm5 + mov esi, src + + align 16 + _blitAlpha_Loop3: + + movd mm3, [esi] // VVVVVVVV + movd mm4, [esi+4] // VVVVVVVV + + movd mm0, [edi] + psrld mm3, 24 + + movd mm1, [esi] + psrld mm4, 24 + + paddusw mm3, [SkinBitmap_mmx_one] + paddusw mm4, [SkinBitmap_mmx_one] + + movd mm7, [edi+4] + punpcklwd mm3, mm3 + + movd mm6, [esi+4] + punpcklwd mm4, mm4 + + punpckldq mm3, mm3 + punpckldq mm4, mm4 + + pmullw mm3, mm5 + pmullw mm4, mm5 + + punpcklbw mm7, [SkinBitmap_mmx_zero] + punpcklbw mm6, [SkinBitmap_mmx_zero] + + movq mm2, [SkinBitmap_mmx_revn2] + psrlw mm3, 8 + + psrlw mm4, 8 + + punpcklbw mm0, [SkinBitmap_mmx_zero] + punpcklbw mm1, [SkinBitmap_mmx_zero] + + psubw mm2, mm3 + pmullw mm0, mm2 + + pmullw mm1, mm5 + add esi, 8 + + movq mm2, [SkinBitmap_mmx_revn2] + pmullw mm6, mm5 + + paddusw mm0, mm1 + psubw mm2, mm4 + + pmullw mm7, mm2 + psrlw mm0, 8 + + packuswb mm0, mm0 + paddusw mm7, mm6 + + movd [edi], mm0 + psrlw mm7, 8 + + packuswb mm7, mm7 + + movd [edi+4], mm7 + + add edi, 8 + + dec ecx + jnz _blitAlpha_Loop3 + mov src, esi + mov dest, edi +#else + if ( xp > 1 ) { + __asm__ volatile ( + "movd %5, %%mm5\n" + "mov %4, %%ecx\n" + "packuswb %%mm5, %%mm5 \n" + "shr $1, %%ecx\n" + "paddusw (SkinBitmap_mmx_one), %%mm5\n" + "punpcklwd %%mm5, %%mm5\n" + "mov %0, %%edi\n" + "punpckldq %%mm5, %%mm5\n" + "mov %1, %%esi\n" + ".align 16\n" + "_blitAlpha_Loop3:\n" + "movd (%%esi), %%mm3\n" + "movd 4(%%esi), %%mm4\n" + "movd (%%edi), %%mm0\n" + "psrld $24, %%mm3\n" + "movd (%%esi), %%mm1\n" + "psrld $24, %%mm4\n" + "paddusw (SkinBitmap_mmx_one), %%mm3\n" + "paddusw (SkinBitmap_mmx_one), %%mm4\n" + "movd 4(%%edi), %%mm7\n" + "punpcklwd %%mm3, %%mm3\n" + "movd 4(%%esi), %%mm6\n" + "punpcklwd %%mm4, %%mm4\n" + "punpckldq %%mm3, %%mm3\n" + "punpckldq %%mm4, %%mm4\n" + "pmullw %%mm5, %%mm3\n" + "pmullw %%mm5, %%mm4\n" + "punpcklbw (SkinBitmap_mmx_zero), %%mm7\n" + "punpcklbw (SkinBitmap_mmx_zero), %%mm6\n" + "movq (SkinBitmap_mmx_revn2), %%mm2\n" + "psrlw $8, %%mm3\n" + "psrlw $8, %%mm4\n" + "punpcklbw (SkinBitmap_mmx_zero), %%mm0\n" + "punpcklbw (SkinBitmap_mmx_zero), %%mm1\n" + "psubw %%mm3, %%mm2\n" + "pmullw %%mm2, %%mm0\n" + "pmullw %%mm5, %%mm1\n" + "add $8, %%esi\n" + "movq (SkinBitmap_mmx_revn2), %%mm2\n" + "pmullw %%mm5, %%mm6\n" + "paddusw %%mm1, %%mm0\n" + "psubw %%mm4, %%mm2\n" + "pmullw %%mm2, %%mm7\n" + "psrlw $8, %%mm0\n" + "packuswb %%mm0, %%mm0\n" + "paddusw %%mm6, %%mm7\n" + "movd %%mm0, (%%edi)\n" + "psrlw $8, %%mm7\n" + "packuswb %%mm7, %%mm7\n" + "movd %%mm7, 4(%%edi)\n" + "add $8, %%edi\n" + "dec %%ecx\n" + "jnz _blitAlpha_Loop3\n" + "mov %%esi, %1\n" + "mov %%edi, %0\n" + + : "=m" (dest), "=m" (src) + : "0" (dest), "1" (src), "m" (xp), "m" (alpha) + : "%eax", "%ecx", "%esi", "%edi" ); +#endif + } + if (xp&1) *dest++ = Blenders::BLEND_ADJ3_MMX(*dest, *src++, alpha); + } // HAS_MMX + #endif // ifndef NO_MMX + } + } +#ifndef NO_MMX + Blenders::BLEND_MMX_END(); +#endif + // write bits back to dib. + + if (usingBlitCanvas) { + blitToRectCanvas.blit(0, 0, &clone, destrect.left, destrect.top, cwidth, cheight); + } +} + +#ifdef WIN32 +#pragma warning(pop) +#endif + +void SkinBitmap::stretch(ifc_canvas *canvas, int x, int y, int w, int h) { + RECT src, dst; + src.left=0; + src.top=0; + src.right=getWidth(); + src.bottom=getHeight(); + dst.left=x; + dst.right=x+w; + dst.top=y; + dst.bottom=y+h; + stretchToRectAlpha(canvas,&src,&dst,255); +} + +void SkinBitmap::stretchToRect(ifc_canvas *canvas, RECT *r) { + stretch(canvas, r->left, r->top, r->right - r->left, r->bottom - r->top); +} + +void SkinBitmap::stretchRectToRect(ifc_canvas *canvas, RECT *src, RECT *dst) { + stretchToRectAlpha(canvas,src,dst,255); +} + + +void SkinBitmap::stretchToRectAlpha(ifc_canvas *canvas, RECT *r, int alpha) { + RECT re; + re.left=0; re.top=0; + re.right=getWidth(); re.bottom=getHeight(); + stretchToRectAlpha(canvas,&re,r,alpha); +} + +void SkinBitmap::blitAlpha(ifc_canvas *canvas, int x, int y, int alpha) +{ + RECT dst,src; + dst.left=x; + dst.top=y; + src.left=0; + src.top=0; + src.bottom=getHeight(); + src.right=getWidth(); + blitToRect(canvas,&src,&dst,alpha); +} + +#ifdef WIN32 +#pragma warning(push) +#pragma warning(disable : 4799) +#endif + +template <class C> +class Stretcher { +public: + static void _stretchToRectAlpha(SkinBitmap *bitmap, int ys, int ye, int xe, int xs, int xstart, int yv, void *dib, int pitch, int dxv, int dyv, int alpha) { + int bitmap_x = bitmap->getX(); + int bitmap_y = bitmap->getY(); + int bmpheight = bitmap->getHeight(); + int fullimage_w = bitmap->getFullWidth(); + void *bits = bitmap->getBits(); + int xp=xe-xs; + for (int yp = ys; yp < ye; yp ++) { + int t=yv>>16; + if (t < 0) t=0; + if (t >= bmpheight) t=bmpheight-1; + int *psrc=((int*)bits) + (t+bitmap_y)*fullimage_w + bitmap_x; + int *dest=((int*)dib) + pitch*yp + xs; + + C::stretch(xp, psrc, dest, xstart, dxv, alpha); + + yv+=dyv; + } + } +}; + +// no alpha, just stretch +class Stretch { +public: + static void stretch(int xp, int *psrc, int *dest, int xv, int dxv, int alpha) { + while (xp--) { //JFtodo: assembly optimize - these first two modes aren't used that much anyway + *dest++ = psrc[xv>>16]; + xv+=dxv; + } + } +}; + +// no alpha channel, just a global alpha val +class StretchGlobal { +public: + static void stretch(int xp, int *psrc, int *dest, int xv, int dxv, int alpha) { + while (xp--) { //JFTODO: make MMX optimized version + *dest++ = Blenders::BLEND_ADJ1(psrc[xv>>16], *dest, alpha); + xv+=dxv; + } + } +}; + +// alpha channel, no global alpha val +class StretchChannel { +public: + static void stretch(int xp, int *psrc, int *dest, int xv, int dxv, int alpha) { + while (xp--) { + *dest++ = Blenders::BLEND_ADJ2(*dest, psrc[xv>>16]); + xv+=dxv; + } + } +}; + +class StretchGlobalChannel { +public: + static void stretch(int xp, int *psrc, int *dest, int xv, int dxv, int alpha) { + while (xp--) { + *dest++ = Blenders::BLEND_ADJ3(*dest, psrc[xv>>16], alpha); + xv+=dxv; + } + } +}; + + +#ifndef NO_MMX + +// no alpha channel, just a global alpha val +class StretchGlobalMMX { +public: + static void stretch(int xp, int *psrc, int *dest, int xv, int dxv, int alpha) { + while (xp--) { //JFTODO: make MMX optimized version + *dest++ = Blenders::BLEND_ADJ1_MMX(psrc[xv>>16], *dest, alpha); + xv+=dxv; + } + } +}; + + +// alpha channel, no global alpha val +class StretchChannelMMX { +public: + static void stretch(int xp, int *psrc, int *dest, int xv, int dxv, int alpha) { +#ifdef WIN32 + if (xp>1) __asm + { + mov ecx, xp + mov edi, dest + + shr ecx, 1 + mov esi, psrc + + mov edx, xv + mov ebx, dxv + + align 16 + _stretchAlpha_Loop2: + + mov eax, edx + movd mm0, [edi] + + movq mm4, [SkinBitmap_mmx_revn2] + shr eax, 16 + + movq mm2, [SkinBitmap_mmx_revn2] + punpcklbw mm0, [SkinBitmap_mmx_zero] + + movd mm3, [esi+eax*4] + movd mm1, [esi+eax*4] + + lea eax, [edx+ebx] + shr eax, 16 + + movd mm7, [edi+4] + psrld mm3, 24 + + packuswb mm3, mm3 // 0000HHVV + movd mm5, [esi+eax*4] + + movd mm6, [esi+eax*4] + psrld mm5, 24 + + paddusw mm3, [SkinBitmap_mmx_one] + punpcklbw mm6, [SkinBitmap_mmx_zero] + + packuswb mm5, mm5 // 0000HHVV + lea edx, [edx+ebx*2] + + paddusw mm5, [SkinBitmap_mmx_one] + punpcklwd mm3, mm3 // HHVVHHVV + + punpcklwd mm5, mm5 // HHVVHHVV + add edi, 8 + + punpckldq mm3, mm3 // HHVVHHVV HHVVHHVV + + punpckldq mm5, mm5 // HHVVHHVV HHVVHHVV + + psubw mm4, mm5 + + psubw mm2, mm3 + + punpcklbw mm7, [SkinBitmap_mmx_zero] + pmullw mm0, mm2 + + pmullw mm7, mm4 + punpcklbw mm1, [SkinBitmap_mmx_zero] + + psubw mm2, mm3 + + psrlw mm0, 8 + psrlw mm7, 8 + paddw mm0, mm1 + + paddw mm7, mm6 + packuswb mm0, mm0 + + movd [edi-8], mm0 + packuswb mm7, mm7 + + movd [edi-4], mm7 + + dec ecx + jnz _stretchAlpha_Loop2 + mov dest, edi + mov xv, edx + } +#else + if (xp>1) + { + __asm__ volatile ( + "mov %5, %%ecx\n" + "mov %0, %%edi\n" + "shr $1, %%ecx\n" + "mov %1, %%esi\n" + "mov %2, %%edx\n" + "mov %7, %%ebx\n" + ".align 16\n" + "_stretchAlpha_Loop2:\n" + "mov %%edx, %%eax\n" + "movd (%%edi), %%mm0\n" + "movq (SkinBitmap_mmx_revn2), %%mm4\n" + "shr $16, %%eax\n" + "movq (SkinBitmap_mmx_revn2), %%mm2\n" + "punpcklbw (SkinBitmap_mmx_zero), %%mm0\n" + "movd (%%esi,%%eax,4), %%mm3\n" + "movd (%%esi,%%eax,4), %%mm1\n" + "lea (%%edx,%%ebx), %%eax\n" + "shr $16, %%eax\n" + "movd 4(%%edi), %%mm7\n" + "psrld $24, %%mm3\n" + "packuswb %%mm3, %%mm3\n" + "movd (%%esi,%%eax,4), %%mm5\n" + "movd (%%esi,%%eax,4), %%mm6\n" + "psrld $24, %%mm5\n" + "paddusw (SkinBitmap_mmx_one), %%mm3\n" + "punpcklbw (SkinBitmap_mmx_zero), %%mm6\n" + "packuswb %%mm5, %%mm5\n" + "lea (%%edx,%%ebx,2), %%edx\n" + "paddusw (SkinBitmap_mmx_one), %%mm5\n" + "punpcklwd %%mm3, %%mm3\n" + "punpcklwd %%mm5, %%mm5\n" + "add $8, %%edi\n" + "punpckldq %%mm3, %%mm3\n" + "punpckldq %%mm5, %%mm5\n" + "psubw %%mm5, %%mm4\n" + "psubw %%mm3, %%mm2\n" + "punpcklbw (SkinBitmap_mmx_zero), %%mm7\n" + "pmullw %%mm2, %%mm0\n" + "pmullw %%mm4, %%mm7\n" + "punpcklbw (SkinBitmap_mmx_zero), %%mm1\n" + "psubw %%mm3, %%mm2\n" + "psrlw $8, %%mm0\n" + "psrlw $8, %%mm7\n" + "paddw %%mm1, %%mm0\n" + "paddw %%mm6, %%mm7\n" + "packuswb %%mm0, %%mm0\n" + "movd %%mm0, -8(%%edi)\n" + "packuswb %%mm7, %%mm7\n" + "movd %%mm7, -4(%%edi)\n" + "dec %%ecx\n" + "jnz _stretchAlpha_Loop2\n" + "mov %%edi, %0\n" + "mov %%edx, %2\n" + + : "=m" (dest), "=m" (psrc), "=m" (xv) + : "0" (dest), "1" (psrc), "m" (xp), + "2" (xv), "m" (dxv), "m" (alpha) + : "%eax", "%ebx", "%ecx", "%edx", + "%esi", "%edi" ); + + } +#endif + + if (xp&1) *dest++ = Blenders::BLEND_ADJ2_MMX(*dest, psrc[xv>>16]); + } +}; + + +class StretchGlobalChannelMMX { +public: + static void stretch(int xp, int *psrc, int *dest, int xv, int dxv, int alpha) { +#ifdef WIN32 + if (xp>1) __asm + { + movd mm5, [alpha] + mov ecx, xp + + packuswb mm5, mm5 + shr ecx, 1 + + paddusw mm5, [SkinBitmap_mmx_one] + + punpcklwd mm5, mm5 + mov edi, dest + + punpckldq mm5, mm5 + mov esi, psrc + + mov edx, xv + mov ebx, dxv + + align 16 + _stretchAlpha_Loop3: + movd mm0, [edi] + mov eax, edx + + movd mm7, [edi+4] + shr eax, 16 + + movd mm1, [esi+eax*4] + movd mm3, [esi+eax*4] // VVVVVVVV + + lea eax, [edx+ebx] + psrld mm3, 24 + + paddusw mm3, [SkinBitmap_mmx_one] + + punpcklwd mm3, mm3 + shr eax, 16 + + punpckldq mm3, mm3 + + pmullw mm3, mm5 + + movd mm4, [esi+eax*4] // VVVVVVVV + movd mm6, [esi+eax*4] + + movq mm2, [SkinBitmap_mmx_revn2] + psrld mm4, 24 + + paddusw mm4, [SkinBitmap_mmx_one] + punpcklbw mm7, [SkinBitmap_mmx_zero] + + punpcklwd mm4, mm4 + lea edx, [edx+ebx*2] + + punpckldq mm4, mm4 + add edi, 8 + + punpcklbw mm6, [SkinBitmap_mmx_zero] + pmullw mm4, mm5 + + psrlw mm3, 8 + + punpcklbw mm0, [SkinBitmap_mmx_zero] + + punpcklbw mm1, [SkinBitmap_mmx_zero] + psubw mm2, mm3 + + pmullw mm0, mm2 + pmullw mm1, mm5 + + pmullw mm6, mm5 + psrlw mm4, 8 + + movq mm2, [SkinBitmap_mmx_revn2] + paddusw mm0, mm1 + psubw mm2, mm4 + + pmullw mm7, mm2 + psrlw mm0, 8 + + packuswb mm0, mm0 + paddusw mm7, mm6 + + movd [edi-8], mm0 + psrlw mm7, 8 + + packuswb mm7, mm7 + + movd [edi-4], mm7 + + dec ecx + jnz _stretchAlpha_Loop3 + mov xv, edx + mov dest, edi + } +#else + if (xp>1) + { + __asm__ volatile ( + "movd %8, %%mm5\n" + "mov %5, %%ecx\n" + "packuswb %%mm5, %%mm5 \n" + "shr $1, %%ecx\n" + "paddusw (SkinBitmap_mmx_one), %%mm5\n" + "punpcklwd %%mm5, %%mm5\n" + "mov %0, %%edi\n" + "punpckldq %%mm5, %%mm5\n" + "mov %1, %%esi\n" + "mov %6, %%edx\n" + "mov %7, %%ebx\n" + ".align 16\n" + "_stretchAlpha_Loop3:\n" + "movd (%%edi), %%mm0\n" + "mov %%edx, %%eax\n" + "movd 4(%%edi), %%mm7\n" + "shr $16, %%eax\n" + "movd (%%esi,%%eax,4), %%mm1\n" + "movd (%%esi,%%eax,4), %%mm3\n" + "lea (%%edx,%%ebx), %%eax\n" + "psrld $24, %%mm3\n" + "paddusw (SkinBitmap_mmx_one), %%mm3\n" + "punpcklwd %%mm3, %%mm3\n" + "shr $16, %%eax\n" + "punpckldq %%mm3, %%mm3\n" + "pmullw %%mm5, %%mm3\n" + "movd (%%esi,%%eax,4), %%mm4\n" + "movd (%%esi,%%eax,4), %%mm6\n" + "movq (SkinBitmap_mmx_revn2), %%mm2\n" + "psrld $24, %%mm4\n" + "paddusw (SkinBitmap_mmx_one), %%mm4\n" + "punpcklbw (SkinBitmap_mmx_zero), %%mm7\n" + "punpcklwd %%mm4, %%mm4\n" + "lea (%%edx,%%ebx,2), %%edx\n" + "punpckldq %%mm4, %%mm4\n" + "add $8, %%edi\n" + "punpcklbw (SkinBitmap_mmx_zero), %%mm6\n" + "pmullw %%mm5, %%mm4\n" + "psrlw $8, %%mm3\n" + "punpcklbw (SkinBitmap_mmx_zero), %%mm0\n" + "punpcklbw (SkinBitmap_mmx_zero), %%mm1\n" + "psubw %%mm3, %%mm2\n" + "pmullw %%mm2, %%mm0\n" + "pmullw %%mm5, %%mm1\n" + "pmullw %%mm5, %%mm6\n" + "psrlw $8, %%mm4\n" + "movq (SkinBitmap_mmx_revn2), %%mm2\n" + "paddusw %%mm1, %%mm0\n" + "psubw %%mm4, %%mm2\n" + "pmullw %%mm2, %%mm7\n" + "psrlw $8, %%mm0\n" + "packuswb %%mm0, %%mm0\n" + "paddusw %%mm6, %%mm7\n" + "movd %%mm0, -8(%%edi)\n" + "psrlw $8, %%mm7\n" + "packuswb %%mm7, %%mm7\n" + "movd %%mm7, -4(%%edi)\n" + "dec %%ecx\n" + "jnz _stretchAlpha_Loop3\n" + "mov %%edi, %0\n" + "mov %%edx, %2\n" + + : "=m" (dest), "=m" (psrc), "=m" (xv) + : "0" (dest), "1" (psrc), "m" (xp), + "m" (xv), "m" (dxv), "m" (alpha) + : "%eax", "%ebx", "%ecx", "%edx", + "%esi", "%edi" ); + + } +#endif + + if (xp&1) *dest++ = Blenders::BLEND_ADJ3_MMX(*dest, psrc[xv>>16], alpha); + } +}; +#endif + + +class __Stretch : public Stretcher<Stretch> {}; +class __StretchGlobal : public Stretcher<StretchGlobal> {}; +class __StretchChannel : public Stretcher<StretchChannel> {}; +class __StretchGlobalChannel : public Stretcher<StretchGlobalChannel> {}; + +#ifndef NO_MMX +class __StretchGlobalMMX : public Stretcher<StretchGlobalMMX> {}; +class __StretchChannelMMX : public Stretcher<StretchChannelMMX> {}; +class __StretchGlobalChannelMMX : public Stretcher<StretchGlobalChannelMMX> {}; +#endif + +#ifdef WIN32 +#pragma warning(pop) +#endif + + +void SkinBitmap::stretchToRectAlpha(ifc_canvas *canvas, RECT *_src, RECT *_dst, int alpha) +{ + if (alpha <= 0) return; + if (alpha > 255) alpha = 255; + + RECT src=*_src; + RECT dst=*_dst; + + if ((src.right-src.left) == (dst.right-dst.left) && + (src.bottom-src.top) == (dst.bottom-dst.top)) + { + blitToRect(canvas,_src,_dst,alpha); + return; + } + //FG> this is a hack, we should support subpixels instead + if (src.left == src.right) { + if (src.right < getWidth()) + src.right++; + else + src.left--; + } + if (src.top== src.bottom) { + if (src.bottom < getHeight()) + src.bottom++; + else + src.top--; + } + + if (src.left >= src.right || src.top >= src.bottom) return; + if (dst.left >= dst.right || dst.top >= dst.bottom) return; + + void *dib=canvas->getBits(); + HDC hdc=canvas->getHDC(); + bool usingBlitCanvas = false; + BaseCloneCanvas clone(canvas); + int cwidth, cheight, pitch; + + int dyv=((src.bottom-src.top)<<16)/(dst.bottom-dst.top); + int dxv=((src.right-src.left)<<16)/(dst.right-dst.left); + int yv=(src.top<<16); + int xstart=(src.left<<16); + + RECT c; + int ctype=canvas->getClipBox(&c); + if (c.top > dst.top) + { + yv+=(c.top-dst.top)*dyv; + dst.top=c.top; + } + if (c.left > dst.left) + { + xstart+=(c.left-dst.left)*dxv; + dst.left=c.left; + } + if (c.bottom < dst.bottom) dst.bottom=c.bottom; + if (c.right < dst.right) dst.right=c.right; + + if (dst.right <= dst.left || dst.bottom <= dst.top) return; + + int xs,xe,ys,ye; + +#ifdef NO_SIMPLEFASTMODE + dib=NULL; +#endif + if (!dib || canvas->getDim(NULL,&cheight,&cwidth) || !cwidth || cheight < 1 || ctype == COMPLEXREGION) + { + cwidth=dst.right-dst.left; + cheight=dst.bottom-dst.top; + if (cwidth > cacheWidth || cheight > cacheHeight) + { + cacheWidth=MAX(cacheWidth, cwidth); + cacheHeight=MAX(cacheHeight, cheight); + blitToRectCanvas.DestructiveResize(cacheWidth, cacheHeight); + } + + dib = blitToRectCanvas.getBits(); + if ( has_alpha || alpha < 255 ) + clone.blit( dst.left, dst.top, &blitToRectCanvas, 0, 0, cwidth, cheight ); + + xs=0; + ys=0; + xe=cwidth; + ye=cheight; + pitch=cacheWidth; + usingBlitCanvas=true; + } + else + { + xs=dst.left; + xe=dst.right; + ys=dst.top; + ye=dst.bottom; + cwidth/=4; + pitch=cwidth; + } + + // stretch and blend bitmap to dib + + if (xstart < 0) xstart=0; + + if (xs<xe) { + if (!has_alpha) { // doesn't have alpha channel + if (alpha == 255) { // no global alpha + __Stretch::_stretchToRectAlpha(this, ys, ye, xe, xs, xstart, yv, dib, pitch, dxv, dyv, alpha); + } else { // has global alpha +#ifndef NO_MMX + if (HAS_MMX) { + __StretchGlobalMMX::_stretchToRectAlpha(this, ys, ye, xe, xs, xstart, yv, dib, pitch, dxv, dyv, alpha); + } else +#endif + { + __StretchGlobal::_stretchToRectAlpha(this, ys, ye, xe, xs, xstart, yv, dib, pitch, dxv, dyv, alpha); + } + } + } else { // has alpha channel + // FUCKO: JF> BRENNAN FIX THESE BITCHES :) + if (alpha == 255) { // no global alpha +#ifndef NO_MMX + if (HAS_MMX) { + __StretchChannelMMX::_stretchToRectAlpha(this, ys, ye, xe, xs, xstart, yv, dib, pitch, dxv, dyv, alpha); + } else +#endif + { + __StretchChannel::_stretchToRectAlpha(this, ys, ye, xe, xs, xstart, yv, dib, pitch, dxv, dyv, alpha); + } + } else { // has global alpha +#ifndef NO_MMX + if (HAS_MMX) { + __StretchGlobalChannelMMX::_stretchToRectAlpha(this, ys, ye, xe, xs, xstart, yv, dib, pitch, dxv, dyv, alpha); + } else +#endif + { + __StretchGlobalChannel::_stretchToRectAlpha(this, ys, ye, xe, xs, xstart, yv, dib, pitch, dxv, dyv, alpha); + } + } + } + } + +#ifndef NO_MMX + Blenders::BLEND_MMX_END(); +#endif + // write bits back to dib. + + if (usingBlitCanvas) { + blitToRectCanvas.blit(0, 0, &clone, dst.left, dst.top, cwidth, cheight); + } +} + +COLORREF SkinBitmap::getPixel(int x, int y) { + ASSERT(bits != NULL); + if (x < 0 || y < 0 || x >= getFullWidth()-getX() || y>= getFullHeight()-getY()) return (COLORREF)0; + return (COLORREF)(((int*)bits)[x+getX()+(y+getY())*getFullWidth()]); +} + +void *SkinBitmap::getBits() { + return bits; +} + +int SkinBitmap::isInvalid() { + return last_failed; +} + +void SkinBitmap::setHasAlpha(int ha) { + has_alpha=ha; +} + +const wchar_t *SkinBitmap::getBitmapName() { + return bitmapname; +} + |