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author | Jean-Francois Mauguit <jfmauguit@mac.com> | 2024-09-24 09:03:25 -0400 |
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committer | GitHub <noreply@github.com> | 2024-09-24 09:03:25 -0400 |
commit | bab614c421ed7ae329d26bf028c4a3b1d2450f5a (patch) | |
tree | 12f17f78986871dd2cfb0a56e5e93b545c1ae0d0 /Src/Wasabi/api/wnd/wndclass/ddrawwnd.h | |
parent | 4bde6044fddf053f31795b9eaccdd2a5a527d21f (diff) | |
parent | 20d28e80a5c861a9d5f449ea911ab75b4f37ad0d (diff) | |
download | winamp-bab614c421ed7ae329d26bf028c4a3b1d2450f5a.tar.gz |
Merge pull request #5 from WinampDesktop/community
Merge to main
Diffstat (limited to 'Src/Wasabi/api/wnd/wndclass/ddrawwnd.h')
-rw-r--r-- | Src/Wasabi/api/wnd/wndclass/ddrawwnd.h | 60 |
1 files changed, 60 insertions, 0 deletions
diff --git a/Src/Wasabi/api/wnd/wndclass/ddrawwnd.h b/Src/Wasabi/api/wnd/wndclass/ddrawwnd.h new file mode 100644 index 00000000..3863131c --- /dev/null +++ b/Src/Wasabi/api/wnd/wndclass/ddrawwnd.h @@ -0,0 +1,60 @@ +#ifndef __DDRAWWND_H +#define __DDRAWWND_H + +#include <ddraw.h> +#include "../bfc/basewnd.h" + +class DDSurfaceCanvas; +class DDrawWnd; +class api_region; + +#define DDRAWWND_PARENT BaseWnd + +class NOVTABLE DDrawWnd : public DDRAWWND_PARENT { + +public: + + DDrawWnd(); + virtual ~DDrawWnd(); + + virtual int virtualBeforePaint(api_region *r); + virtual int virtualAfterPaint(api_region *r); + + virtual void virtualCanvasCommit(Canvas *canvas, RECT *r, double ratio); + + virtual Canvas *createFrameBuffer(int w, int h); + virtual void deleteFrameBuffer(Canvas *canvas); + + virtual int onInit(); + + virtual void invalidate(); + virtual void invalidateRect(RECT *r); + virtual void invalidateRgn(api_region *rgn); + virtual void validate(); + virtual void validateRect(RECT *r); + virtual void validateRgn(api_region *rgn); + +private: + + void initDDraw(); + void startThread(); + void stopThread(); + + LPDIRECTDRAW m_lpDD; + LPDIRECTDRAWSURFACE m_lpRenderSurf, m_lpPrimSurf; + + DDSurfaceCanvas *fb_canvas; + int w, h; + LPDIRECTDRAWCLIPPER lpClipper; + static int allow_dd; + static int sleep_val; + static CRITICAL_SECTION cs; + static HANDLE thread; + static int quitthread; + static PtrList<DDrawWnd> ddlist; + + static unsigned int WINAPI renderThread(void *); +}; + +#endif + |