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authorJef <jef@targetspot.com>2024-09-24 08:54:57 -0400
committerJef <jef@targetspot.com>2024-09-24 08:54:57 -0400
commit20d28e80a5c861a9d5f449ea911ab75b4f37ad0d (patch)
tree12f17f78986871dd2cfb0a56e5e93b545c1ae0d0 /Src/Winamp/OutputPluginAudioStream.cpp
parent537bcbc86291b32fc04ae4133ce4d7cac8ebe9a7 (diff)
downloadwinamp-20d28e80a5c861a9d5f449ea911ab75b4f37ad0d.tar.gz
Initial community commit
Diffstat (limited to 'Src/Winamp/OutputPluginAudioStream.cpp')
-rw-r--r--Src/Winamp/OutputPluginAudioStream.cpp270
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diff --git a/Src/Winamp/OutputPluginAudioStream.cpp b/Src/Winamp/OutputPluginAudioStream.cpp
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+/** (c) Nullsoft, Inc. C O N F I D E N T I A L
+ ** Filename:
+ ** Project:
+ ** Description:
+ ** Author: Ben Allison benski@nullsoft.com
+ ** Created:
+ **/
+#include "main.h"
+#include "OutputPluginAudioStream.h"
+#include "out.h"
+#include "api.h"
+#include "WinampAttributes.h"
+
+int m_converting = 0;
+static volatile int streamsInUse = 0;
+static void * volatile streamBuffer = 0;
+static volatile size_t streamCanWrite = 0;
+static volatile HANDLE streamWait = 0;
+static volatile HANDLE streamGo = 0;
+static volatile HANDLE streamKill = 0;
+
+static volatile bool streamPlaying = false;
+static volatile AudioParameters *streamParameters = 0;
+static In_Module * volatile streamIn = 0;
+static volatile int opens = 0;
+
+void ConvertEOF()
+{
+ streamPlaying = false;
+ //if (--opens==0)
+ SetEvent(streamWait);
+}
+
+static int StreamOpen(int samplerate, int numchannels, int bitspersamp, int bufferlenms, int prebufferms)
+{
+ streamParameters->bitsPerSample = bitspersamp;
+ streamParameters->channels = numchannels;
+ streamParameters->sampleRate = samplerate;
+ streamParameters->sizeBytes = (size_t) - 1;
+
+ // we will try to use GetFileInfo to get a length
+ int lengthMS;
+ InW_GetFileInfo(streamIn, 0, 0, &lengthMS);
+ if (lengthMS > 0)
+ {
+ streamParameters->sizeBytes = MulDiv(lengthMS, numchannels * bitspersamp * samplerate, 8000);
+ }
+
+ streamPlaying = true;
+
+ return 0;
+}
+
+static void StreamClose()
+{
+ streamPlaying = false;
+ // SetEvent(streamWait);
+}
+
+static int StreamWrite(char *buf, int len)
+{
+
+again:
+ // null buffer means EOF
+ if (buf == NULL)
+ {
+ streamPlaying = false;
+ //SetEvent(streamWait);
+ return 0;
+ }
+
+ if (streamCanWrite == 0)
+ {
+ //Sleep(10); // input plugin isn't checking StreamCanWrite() properly, so we'll sleep for them
+ //return 1;
+ }
+
+ // copy into user-supplied buffer
+ int toCopy = min((int)streamCanWrite, len);
+ memcpy(streamBuffer, buf, toCopy);
+ streamCanWrite -= toCopy;
+ streamBuffer = ((char *)streamBuffer) + toCopy;
+
+ // the input plugin may have given us too much data, so we'll have to check that
+ // increment the user's stuff
+ len -= toCopy;
+ buf += toCopy;
+ if (len) // len>0 implies streamCanWrite == 0
+ {
+ ResetEvent(streamGo);
+ SetEvent(streamWait);
+
+ /* benski> this Sleep() code causes a major slowdown,
+ probably because of high thread priorities in some plugins
+ while (streamCanWrite == 0)
+ Sleep(100);
+ */
+ HANDLE events[2] = {streamKill, streamGo};
+ switch (WaitForMultipleObjects(2, events, FALSE, INFINITE))
+ {
+ case WAIT_OBJECT_0 + 1:
+ goto again;
+ default:
+ return 0;
+ }
+ }
+
+ // signal event to let ReadAudio() return, if the buffer is full
+ if (streamCanWrite == 0)
+ SetEvent(streamWait);
+ return 0;
+}
+
+
+static int StreamCanWrite()
+{
+ if (streamCanWrite)
+ return 65536;
+ else
+ return 0;
+}
+
+static int StreamIsPlaying()
+{
+ return 0;
+}
+
+static void StreamSet(int nothing)
+{}
+
+static int StreamGetOutputTime()
+{
+ return 0;
+}
+
+static int StreamGetWrittenTime()
+{
+ return 0;
+}
+
+static Out_Module streamOut =
+ {
+ OUT_VER,
+ "dummy output",
+ 14000,
+ NULL,
+ NULL,
+ NULL,
+ NULL,
+ NULL,
+ NULL,
+ StreamOpen,
+ StreamClose,
+ StreamWrite,
+ StreamCanWrite,
+ StreamIsPlaying,
+ NULL, //pause
+ StreamSet, //setvolume
+ StreamSet, //setpan
+ StreamSet, //flush
+ StreamGetOutputTime,
+ StreamGetWrittenTime,
+ };
+
+OutputPluginAudioStream::OutputPluginAudioStream()
+{
+ oldBits=config_audio_bits;
+ oldSurround=config_audio_surround;
+ oldMono=config_audio_mono;
+ oldRG=config_replaygain;
+}
+
+bool OutputPluginAudioStream::Open(In_Module *in, const wchar_t *filename, AudioParameters *parameters)
+{
+ // set some globals, since winamp output plugins don't have user data/context pointers
+ opens++;
+ m_converting = 1;
+
+ // this will ask the input plugin to produce our output format (not a guarantee, though)
+ config_audio_bits = parameters->bitsPerSample;
+ config_audio_surround = (parameters->channels > 2);
+ config_audio_mono = (parameters->channels == 1);
+ config_replaygain=false;
+
+ streamWait = CreateEvent(NULL, FALSE, FALSE, NULL);
+ streamGo = CreateEvent(NULL, FALSE, FALSE, NULL);
+ streamKill = CreateEvent(NULL, TRUE, FALSE, NULL);
+ streamCanWrite = 0;
+ streamBuffer = 0;
+ streamPlaying = false;
+ streamParameters = parameters;
+ streamIn = in;
+
+ in->outMod = &streamOut;
+
+ int ret = InW_Play(in, filename);
+ if (ret)
+ {
+ parameters->errorCode = API_DECODEFILE_FAILURE;
+ opens--;
+ return false;
+ }
+
+ if (in->UsesOutputPlug&IN_MODULE_FLAG_USES_OUTPUT_PLUGIN)
+ {
+ int cnt = 5000;
+ while (!streamPlaying && cnt > 0)
+ {
+ MSG msg;
+ if (PeekMessage(&msg, NULL, 0, 0, FALSE))
+ WASABI_API_APP->app_messageLoopStep();
+ else
+ {
+ Sleep(1);
+ cnt--;
+ }
+ }
+ }
+ else
+ {
+ parameters->errorCode = API_DECODEFILE_NO_INTERFACE;
+ opens--;
+ return false;
+ }
+
+ if (!streamPlaying)
+ {
+ parameters->errorCode = API_DECODEFILE_FAILURE;
+ opens--;
+ return false;
+ }
+
+ return true;
+}
+
+size_t OutputPluginAudioStream::ReadAudio(void *buffer, size_t sizeBytes)
+{
+ streamBuffer = buffer;
+ streamCanWrite = sizeBytes;
+ SetEvent(streamGo);
+ HANDLE events[2] = {streamKill, streamWait};
+ switch (WaitForMultipleObjects(2, events, FALSE, INFINITE))
+ {
+ case WAIT_OBJECT_0 + 1: // streamWait, which gets triggered when buffer is full or output is done
+ return sizeBytes - streamCanWrite; // streamCanWrite will be >0 if there was a partial write, e.g. on EOF
+ default:
+ return 0; // no point
+ }
+
+ return sizeBytes - streamCanWrite;
+}
+
+OutputPluginAudioStream::~OutputPluginAudioStream()
+{
+ SetEvent(streamKill);
+ streamIn->Stop();
+ DeleteObject(streamWait);
+ DeleteObject(streamGo);
+ DeleteObject(streamKill);
+ streamWait = 0;
+ config_audio_bits = oldBits;
+ config_audio_surround = oldSurround;
+ config_audio_mono=oldMono;
+ config_replaygain=oldRG;
+}
+
+#define CBCLASS OutputPluginAudioStream
+START_DISPATCH;
+CB(IFC_AUDIOSTREAM_READAUDIO, ReadAudio)
+END_DISPATCH;