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author | Jef <jef@targetspot.com> | 2024-09-24 08:54:57 -0400 |
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committer | Jef <jef@targetspot.com> | 2024-09-24 08:54:57 -0400 |
commit | 20d28e80a5c861a9d5f449ea911ab75b4f37ad0d (patch) | |
tree | 12f17f78986871dd2cfb0a56e5e93b545c1ae0d0 /Src/external_dependencies/giflib/gifalloc.c | |
parent | 537bcbc86291b32fc04ae4133ce4d7cac8ebe9a7 (diff) | |
download | winamp-20d28e80a5c861a9d5f449ea911ab75b4f37ad0d.tar.gz |
Initial community commit
Diffstat (limited to 'Src/external_dependencies/giflib/gifalloc.c')
-rw-r--r-- | Src/external_dependencies/giflib/gifalloc.c | 412 |
1 files changed, 412 insertions, 0 deletions
diff --git a/Src/external_dependencies/giflib/gifalloc.c b/Src/external_dependencies/giflib/gifalloc.c new file mode 100644 index 00000000..3b518680 --- /dev/null +++ b/Src/external_dependencies/giflib/gifalloc.c @@ -0,0 +1,412 @@ +/***************************************************************************** + + GIF construction tools + +****************************************************************************/ + +#include <stdlib.h> +#include <stdio.h> +#include <string.h> + +#include "gif_lib.h" + +#define MAX(x, y) (((x) > (y)) ? (x) : (y)) + +/****************************************************************************** + Miscellaneous utility functions +******************************************************************************/ + +/* return smallest bitfield size n will fit in */ +int +GifBitSize(int n) +{ + register int i; + + for (i = 1; i <= 8; i++) + if ((1 << i) >= n) + break; + return (i); +} + +/****************************************************************************** + Color map object functions +******************************************************************************/ + +/* + * Allocate a color map of given size; initialize with contents of + * ColorMap if that pointer is non-NULL. + */ +ColorMapObject * +GifMakeMapObject(int ColorCount, const GifColorType *ColorMap) +{ + ColorMapObject *Object; + + /*** FIXME: Our ColorCount has to be a power of two. Is it necessary to + * make the user know that or should we automatically round up instead? */ + if (ColorCount != (1 << GifBitSize(ColorCount))) { + return ((ColorMapObject *) NULL); + } + + Object = (ColorMapObject *)malloc(sizeof(ColorMapObject)); + if (Object == (ColorMapObject *) NULL) { + return ((ColorMapObject *) NULL); + } + + Object->Colors = (GifColorType *)calloc(ColorCount, sizeof(GifColorType)); + if (Object->Colors == (GifColorType *) NULL) { + free(Object); + return ((ColorMapObject *) NULL); + } + + Object->ColorCount = ColorCount; + Object->BitsPerPixel = GifBitSize(ColorCount); + Object->SortFlag = false; + + if (ColorMap != NULL) { + memcpy((char *)Object->Colors, + (char *)ColorMap, ColorCount * sizeof(GifColorType)); + } + + return (Object); +} + +/******************************************************************************* +Free a color map object +*******************************************************************************/ +void +GifFreeMapObject(ColorMapObject *Object) +{ + if (Object != NULL) { + (void)free(Object->Colors); + (void)free(Object); + } +} + +#ifdef DEBUG +void +DumpColorMap(ColorMapObject *Object, + FILE * fp) +{ + if (Object != NULL) { + int i, j, Len = Object->ColorCount; + + for (i = 0; i < Len; i += 4) { + for (j = 0; j < 4 && j < Len; j++) { + (void)fprintf(fp, "%3d: %02x %02x %02x ", i + j, + Object->Colors[i + j].Red, + Object->Colors[i + j].Green, + Object->Colors[i + j].Blue); + } + (void)fprintf(fp, "\n"); + } + } +} +#endif /* DEBUG */ + +/******************************************************************************* + Compute the union of two given color maps and return it. If result can't + fit into 256 colors, NULL is returned, the allocated union otherwise. + ColorIn1 is copied as is to ColorUnion, while colors from ColorIn2 are + copied iff they didn't exist before. ColorTransIn2 maps the old + ColorIn2 into the ColorUnion color map table./ +*******************************************************************************/ +ColorMapObject * +GifUnionColorMap(const ColorMapObject *ColorIn1, + const ColorMapObject *ColorIn2, + GifPixelType ColorTransIn2[]) +{ + int i, j, CrntSlot, RoundUpTo, NewGifBitSize; + ColorMapObject *ColorUnion; + + /* + * We don't worry about duplicates within either color map; if + * the caller wants to resolve those, he can perform unions + * with an empty color map. + */ + + /* Allocate table which will hold the result for sure. */ + ColorUnion = GifMakeMapObject(MAX(ColorIn1->ColorCount, + ColorIn2->ColorCount) * 2, NULL); + + if (ColorUnion == NULL) + return (NULL); + + /* + * Copy ColorIn1 to ColorUnion. + */ + for (i = 0; i < ColorIn1->ColorCount; i++) + ColorUnion->Colors[i] = ColorIn1->Colors[i]; + CrntSlot = ColorIn1->ColorCount; + + /* + * Potentially obnoxious hack: + * + * Back CrntSlot down past all contiguous {0, 0, 0} slots at the end + * of table 1. This is very useful if your display is limited to + * 16 colors. + */ + while (ColorIn1->Colors[CrntSlot - 1].Red == 0 + && ColorIn1->Colors[CrntSlot - 1].Green == 0 + && ColorIn1->Colors[CrntSlot - 1].Blue == 0) + CrntSlot--; + + /* Copy ColorIn2 to ColorUnion (use old colors if they exist): */ + for (i = 0; i < ColorIn2->ColorCount && CrntSlot <= 256; i++) { + /* Let's see if this color already exists: */ + for (j = 0; j < ColorIn1->ColorCount; j++) + if (memcmp (&ColorIn1->Colors[j], &ColorIn2->Colors[i], + sizeof(GifColorType)) == 0) + break; + + if (j < ColorIn1->ColorCount) + ColorTransIn2[i] = j; /* color exists in Color1 */ + else { + /* Color is new - copy it to a new slot: */ + ColorUnion->Colors[CrntSlot] = ColorIn2->Colors[i]; + ColorTransIn2[i] = CrntSlot++; + } + } + + if (CrntSlot > 256) { + GifFreeMapObject(ColorUnion); + return ((ColorMapObject *) NULL); + } + + NewGifBitSize = GifBitSize(CrntSlot); + RoundUpTo = (1 << NewGifBitSize); + + if (RoundUpTo != ColorUnion->ColorCount) { + register GifColorType *Map = ColorUnion->Colors; + + /* + * Zero out slots up to next power of 2. + * We know these slots exist because of the way ColorUnion's + * start dimension was computed. + */ + for (j = CrntSlot; j < RoundUpTo; j++) + Map[j].Red = Map[j].Green = Map[j].Blue = 0; + + /* perhaps we can shrink the map? */ + if (RoundUpTo < ColorUnion->ColorCount) { + GifColorType *new_map = (GifColorType *)reallocarray(Map, + RoundUpTo, sizeof(GifColorType)); + if( new_map == NULL ) { + GifFreeMapObject(ColorUnion); + return ((ColorMapObject *) NULL); + } + ColorUnion->Colors = new_map; + } + } + + ColorUnion->ColorCount = RoundUpTo; + ColorUnion->BitsPerPixel = NewGifBitSize; + + return (ColorUnion); +} + +/******************************************************************************* + Apply a given color translation to the raster bits of an image +*******************************************************************************/ +void +GifApplyTranslation(SavedImage *Image, GifPixelType Translation[]) +{ + register int i; + register int RasterSize = Image->ImageDesc.Height * Image->ImageDesc.Width; + + for (i = 0; i < RasterSize; i++) + Image->RasterBits[i] = Translation[Image->RasterBits[i]]; +} + +/****************************************************************************** + Extension record functions +******************************************************************************/ +int +GifAddExtensionBlock(int *ExtensionBlockCount, + ExtensionBlock **ExtensionBlocks, + int Function, + unsigned int Len, + unsigned char ExtData[]) +{ + ExtensionBlock *ep; + + if (*ExtensionBlocks == NULL) + *ExtensionBlocks=(ExtensionBlock *)malloc(sizeof(ExtensionBlock)); + else { + ExtensionBlock* ep_new = (ExtensionBlock *)reallocarray + (*ExtensionBlocks, (*ExtensionBlockCount + 1), + sizeof(ExtensionBlock)); + if( ep_new == NULL ) + return (GIF_ERROR); + *ExtensionBlocks = ep_new; + } + + if (*ExtensionBlocks == NULL) + return (GIF_ERROR); + + ep = &(*ExtensionBlocks)[(*ExtensionBlockCount)++]; + + ep->Function = Function; + ep->ByteCount=Len; + ep->Bytes = (GifByteType *)malloc(ep->ByteCount); + if (ep->Bytes == NULL) + return (GIF_ERROR); + + if (ExtData != NULL) { + memcpy(ep->Bytes, ExtData, Len); + } + + return (GIF_OK); +} + +void +GifFreeExtensions(int *ExtensionBlockCount, + ExtensionBlock **ExtensionBlocks) +{ + ExtensionBlock *ep; + + if (*ExtensionBlocks == NULL) + return; + + for (ep = *ExtensionBlocks; + ep < (*ExtensionBlocks + *ExtensionBlockCount); + ep++) + (void)free((char *)ep->Bytes); + (void)free((char *)*ExtensionBlocks); + *ExtensionBlocks = NULL; + *ExtensionBlockCount = 0; +} + +/****************************************************************************** + Image block allocation functions +******************************************************************************/ + +/* Private Function: + * Frees the last image in the GifFile->SavedImages array + */ +void +FreeLastSavedImage(GifFileType *GifFile) +{ + SavedImage *sp; + + if ((GifFile == NULL) || (GifFile->SavedImages == NULL)) + return; + + /* Remove one SavedImage from the GifFile */ + GifFile->ImageCount--; + sp = &GifFile->SavedImages[GifFile->ImageCount]; + + /* Deallocate its Colormap */ + if (sp->ImageDesc.ColorMap != NULL) { + GifFreeMapObject(sp->ImageDesc.ColorMap); + sp->ImageDesc.ColorMap = NULL; + } + + /* Deallocate the image data */ + if (sp->RasterBits != NULL) + free((char *)sp->RasterBits); + + /* Deallocate any extensions */ + GifFreeExtensions(&sp->ExtensionBlockCount, &sp->ExtensionBlocks); + + /*** FIXME: We could realloc the GifFile->SavedImages structure but is + * there a point to it? Saves some memory but we'd have to do it every + * time. If this is used in GifFreeSavedImages then it would be inefficient + * (The whole array is going to be deallocated.) If we just use it when + * we want to free the last Image it's convenient to do it here. + */ +} + +/* + * Append an image block to the SavedImages array + */ +SavedImage * +GifMakeSavedImage(GifFileType *GifFile, const SavedImage *CopyFrom) +{ + if (GifFile->SavedImages == NULL) + GifFile->SavedImages = (SavedImage *)malloc(sizeof(SavedImage)); + else + GifFile->SavedImages = (SavedImage *)reallocarray(GifFile->SavedImages, + (GifFile->ImageCount + 1), sizeof(SavedImage)); + + if (GifFile->SavedImages == NULL) + return ((SavedImage *)NULL); + else { + SavedImage *sp = &GifFile->SavedImages[GifFile->ImageCount++]; + memset((char *)sp, '\0', sizeof(SavedImage)); + + if (CopyFrom != NULL) { + memcpy((char *)sp, CopyFrom, sizeof(SavedImage)); + + /* + * Make our own allocated copies of the heap fields in the + * copied record. This guards against potential aliasing + * problems. + */ + + /* first, the local color map */ + if (sp->ImageDesc.ColorMap != NULL) { + sp->ImageDesc.ColorMap = GifMakeMapObject( + CopyFrom->ImageDesc.ColorMap->ColorCount, + CopyFrom->ImageDesc.ColorMap->Colors); + if (sp->ImageDesc.ColorMap == NULL) { + FreeLastSavedImage(GifFile); + return (SavedImage *)(NULL); + } + } + + /* next, the raster */ + sp->RasterBits = (unsigned char *)reallocarray(NULL, + (CopyFrom->ImageDesc.Height * + CopyFrom->ImageDesc.Width), + sizeof(GifPixelType)); + if (sp->RasterBits == NULL) { + FreeLastSavedImage(GifFile); + return (SavedImage *)(NULL); + } + memcpy(sp->RasterBits, CopyFrom->RasterBits, + sizeof(GifPixelType) * CopyFrom->ImageDesc.Height * + CopyFrom->ImageDesc.Width); + + /* finally, the extension blocks */ + if (sp->ExtensionBlocks != NULL) { + sp->ExtensionBlocks = (ExtensionBlock *)reallocarray(NULL, + CopyFrom->ExtensionBlockCount, + sizeof(ExtensionBlock)); + if (sp->ExtensionBlocks == NULL) { + FreeLastSavedImage(GifFile); + return (SavedImage *)(NULL); + } + memcpy(sp->ExtensionBlocks, CopyFrom->ExtensionBlocks, + sizeof(ExtensionBlock) * CopyFrom->ExtensionBlockCount); + } + } + + return (sp); + } +} + +void +GifFreeSavedImages(GifFileType *GifFile) +{ + SavedImage *sp; + + if ((GifFile == NULL) || (GifFile->SavedImages == NULL)) { + return; + } + for (sp = GifFile->SavedImages; + sp < GifFile->SavedImages + GifFile->ImageCount; sp++) { + if (sp->ImageDesc.ColorMap != NULL) { + GifFreeMapObject(sp->ImageDesc.ColorMap); + sp->ImageDesc.ColorMap = NULL; + } + + if (sp->RasterBits != NULL) + free((char *)sp->RasterBits); + + GifFreeExtensions(&sp->ExtensionBlockCount, &sp->ExtensionBlocks); + } + free((char *)GifFile->SavedImages); + GifFile->SavedImages = NULL; +} + +/* end */ |