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authorJef <jef@targetspot.com>2024-09-24 08:54:57 -0400
committerJef <jef@targetspot.com>2024-09-24 08:54:57 -0400
commit20d28e80a5c861a9d5f449ea911ab75b4f37ad0d (patch)
tree12f17f78986871dd2cfb0a56e5e93b545c1ae0d0 /Src/external_dependencies/openmpt-trunk/soundlib/UMXTools.cpp
parent537bcbc86291b32fc04ae4133ce4d7cac8ebe9a7 (diff)
downloadwinamp-20d28e80a5c861a9d5f449ea911ab75b4f37ad0d.tar.gz
Initial community commit
Diffstat (limited to 'Src/external_dependencies/openmpt-trunk/soundlib/UMXTools.cpp')
-rw-r--r--Src/external_dependencies/openmpt-trunk/soundlib/UMXTools.cpp333
1 files changed, 333 insertions, 0 deletions
diff --git a/Src/external_dependencies/openmpt-trunk/soundlib/UMXTools.cpp b/Src/external_dependencies/openmpt-trunk/soundlib/UMXTools.cpp
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+/*
+* UMXTools.h
+* ------------
+* Purpose: UMX/UAX (Unreal package) helper functions
+* Notes : (currently none)
+* Authors: OpenMPT Devs (inspired by code from https://wiki.beyondunreal.com/Legacy:Package_File_Format)
+* The OpenMPT source code is released under the BSD license. Read LICENSE for more details.
+*/
+
+
+#include "stdafx.h"
+#include "Loaders.h"
+#include "UMXTools.h"
+
+
+OPENMPT_NAMESPACE_BEGIN
+
+namespace UMX
+{
+
+bool FileHeader::IsValid() const
+{
+ return !std::memcmp(magic, "\xC1\x83\x2A\x9E", 4)
+ && nameOffset >= sizeof(FileHeader)
+ && exportOffset >= sizeof(FileHeader)
+ && importOffset >= sizeof(FileHeader)
+ && nameCount > 0 && nameCount <= uint32_max / 5u
+ && exportCount > 0 && exportCount <= uint32_max / 8u
+ && importCount > 0 && importCount <= uint32_max / 4u
+ && uint32_max - nameCount * 5u >= nameOffset
+ && uint32_max - exportCount * 8u >= exportOffset
+ && uint32_max - importCount * 4u >= importOffset;
+}
+
+
+uint32 FileHeader::GetMinimumAdditionalFileSize() const
+{
+ return std::max({nameOffset + nameCount * 5u, exportOffset + exportCount * 8u, importOffset + importCount * 4u}) - sizeof(FileHeader);
+}
+
+
+CSoundFile::ProbeResult ProbeFileHeader(MemoryFileReader file, const uint64 *pfilesize, const char *requiredType)
+{
+ FileHeader fileHeader;
+ if(!file.ReadStruct(fileHeader))
+ {
+ return CSoundFile::ProbeWantMoreData;
+ }
+ if(!fileHeader.IsValid())
+ {
+ return CSoundFile::ProbeFailure;
+ }
+ if(requiredType != nullptr && !FindNameTableEntryMemory(file, fileHeader, requiredType))
+ {
+ return CSoundFile::ProbeFailure;
+ }
+ return CSoundFile::ProbeAdditionalSize(file, pfilesize, fileHeader.GetMinimumAdditionalFileSize());
+}
+
+
+// Read compressed unreal integers - similar to MIDI integers, but signed values are possible.
+template <typename Tfile>
+static int32 ReadIndexImpl(Tfile &chunk)
+{
+ enum
+ {
+ signMask = 0x80, // Highest bit of first byte indicates if value is signed
+ valueMask1 = 0x3F, // Low 6 bits of first byte are actual value
+ continueMask1 = 0x40, // Second-highest bit of first byte indicates if further bytes follow
+ valueMask = 0x7F, // Low 7 bits of following bytes are actual value
+ continueMask = 0x80, // Highest bit of following bytes indicates if further bytes follow
+ };
+
+ // Read first byte
+ uint8 b = chunk.ReadUint8();
+ bool isSigned = (b & signMask) != 0;
+ uint32 result = (b & valueMask1);
+ int shift = 6;
+
+ if(b & continueMask1)
+ {
+ // Read remaining bytes
+ do
+ {
+ b = chunk.ReadUint8();
+ uint32 data = static_cast<uint32>(b) & valueMask;
+ data <<= shift;
+ result |= data;
+ shift += 7;
+ } while((b & continueMask) != 0 && (shift < 32));
+ }
+
+ if(isSigned && result <= int32_max)
+ return -static_cast<int32>(result);
+ else if(isSigned)
+ return int32_min;
+ else
+ return result;
+}
+
+int32 ReadIndex(FileReader &chunk)
+{
+ return ReadIndexImpl(chunk);
+}
+
+
+// Returns true if the given nme exists in the name table.
+template <typename TFile>
+static bool FindNameTableEntryImpl(TFile &file, const FileHeader &fileHeader, const char *name)
+{
+ if(!name)
+ {
+ return false;
+ }
+ const std::size_t nameLen = std::strlen(name);
+ if(nameLen == 0)
+ {
+ return false;
+ }
+ bool result = false;
+ const FileReader::off_t oldpos = file.GetPosition();
+ if(file.Seek(fileHeader.nameOffset))
+ {
+ for(uint32 i = 0; i < fileHeader.nameCount && file.CanRead(5); i++)
+ {
+ if(fileHeader.packageVersion >= 64)
+ {
+ int32 length = ReadIndexImpl(file);
+ if(length <= 0)
+ {
+ continue;
+ }
+ }
+ bool match = true;
+ std::size_t pos = 0;
+ char c = 0;
+ while((c = file.ReadUint8()) != 0)
+ {
+ c = mpt::ToLowerCaseAscii(c);
+ if(pos < nameLen)
+ {
+ match = match && (c == name[pos]);
+ }
+ pos++;
+ }
+ if(pos != nameLen)
+ {
+ match = false;
+ }
+ if(match)
+ {
+ result = true;
+ }
+ file.Skip(4); // Object flags
+ }
+ }
+ file.Seek(oldpos);
+ return result;
+}
+
+bool FindNameTableEntry(FileReader &file, const FileHeader &fileHeader, const char *name)
+{
+ return FindNameTableEntryImpl(file, fileHeader, name);
+}
+
+bool FindNameTableEntryMemory(MemoryFileReader &file, const FileHeader &fileHeader, const char *name)
+{
+ return FindNameTableEntryImpl(file, fileHeader, name);
+}
+
+
+// Read an entry from the name table.
+std::string ReadNameTableEntry(FileReader &chunk, uint16 packageVersion)
+{
+ std::string name;
+ if(packageVersion >= 64)
+ {
+ // String length
+ int32 length = ReadIndex(chunk);
+ if(length <= 0)
+ {
+ return "";
+ }
+ name.reserve(std::min(length, mpt::saturate_cast<int32>(chunk.BytesLeft())));
+ }
+
+ // Simple zero-terminated string
+ uint8 chr;
+ while((chr = chunk.ReadUint8()) != 0)
+ {
+ // Convert string to lower case
+ if(chr >= 'A' && chr <= 'Z')
+ {
+ chr = chr - 'A' + 'a';
+ }
+ name.append(1, static_cast<char>(chr));
+ }
+
+ chunk.Skip(4); // Object flags
+ return name;
+}
+
+
+// Read complete name table.
+std::vector<std::string> ReadNameTable(FileReader &file, const FileHeader &fileHeader)
+{
+ file.Seek(fileHeader.nameOffset); // nameOffset and nameCount were validated when parsing header
+ std::vector<std::string> names;
+ names.reserve(fileHeader.nameCount);
+ for(uint32 i = 0; i < fileHeader.nameCount && file.CanRead(5); i++)
+ {
+ names.push_back(ReadNameTableEntry(file, fileHeader.packageVersion));
+ }
+ return names;
+}
+
+
+// Read an entry from the import table.
+int32 ReadImportTableEntry(FileReader &chunk, uint16 packageVersion)
+{
+ ReadIndex(chunk); // Class package
+ ReadIndex(chunk); // Class name
+ if(packageVersion >= 60)
+ {
+ chunk.Skip(4); // Package
+ } else
+ {
+ ReadIndex(chunk); // ??
+ }
+ return ReadIndex(chunk); // Object name (offset into the name table)
+}
+
+
+// Read import table.
+std::vector<int32> ReadImportTable(FileReader &file, const FileHeader &fileHeader, const std::vector<std::string> &names)
+{
+ file.Seek(fileHeader.importOffset); // importOffset and importCount were validated when parsing header
+ std::vector<int32> classes;
+ classes.reserve(fileHeader.importCount);
+ for(uint32 i = 0; i < fileHeader.importCount && file.CanRead(4); i++)
+ {
+ int32 objName = ReadImportTableEntry(file, fileHeader.packageVersion);
+ if(static_cast<size_t>(objName) < names.size())
+ {
+ classes.push_back(objName);
+ }
+ }
+ return classes;
+}
+
+
+// Read an entry from the export table.
+std::pair<FileReader, int32> ReadExportTableEntry(FileReader &file, const FileHeader &fileHeader, const std::vector<int32> &classes, const std::vector<std::string> &names, const char *filterType)
+{
+ const uint32 objClass = ~static_cast<uint32>(ReadIndex(file)); // Object class
+ if(objClass >= classes.size())
+ return {};
+
+ ReadIndex(file); // Object parent
+ if(fileHeader.packageVersion >= 60)
+ {
+ file.Skip(4); // Internal package / group of the object
+ }
+ int32 objName = ReadIndex(file); // Object name (offset into the name table)
+ file.Skip(4); // Object flags
+ int32 objSize = ReadIndex(file);
+ int32 objOffset = ReadIndex(file);
+ if(objSize <= 0 || objOffset <= static_cast<int32>(sizeof(FileHeader)))
+ return {};
+
+ // If filterType is set, reject any objects not of that type
+ if(filterType != nullptr && names[classes[objClass]] != filterType)
+ return {};
+
+ FileReader chunk = file.GetChunkAt(objOffset, objSize);
+ if(!chunk.IsValid())
+ return {};
+
+ if(fileHeader.packageVersion < 40)
+ {
+ chunk.Skip(8); // 00 00 00 00 00 00 00 00
+ }
+ if(fileHeader.packageVersion < 60)
+ {
+ chunk.Skip(16); // 81 00 00 00 00 00 FF FF FF FF FF FF FF FF 00 00
+ }
+ // Read object properties
+#if 0
+ size_t propertyName = static_cast<size_t>(ReadIndex(chunk));
+ if(propertyName >= names.size() || names[propertyName] != "none")
+ {
+ // Can't bother to implement property reading, as no UMX files I've seen so far use properties for the relevant objects,
+ // and only the UAX files in the Unreal 1997/98 beta seem to use this and still load just fine when ignoring it.
+ // If it should be necessary to implement this, check CUnProperty.cpp in http://ut-files.com/index.php?dir=Utilities/&file=utcms_source.zip
+ MPT_ASSERT_NOTREACHED();
+ continue;
+ }
+#else
+ ReadIndex(chunk);
+#endif
+
+ if(fileHeader.packageVersion >= 120)
+ {
+ // UT2003 Packages
+ ReadIndex(chunk);
+ chunk.Skip(8);
+ } else if(fileHeader.packageVersion >= 100)
+ {
+ // AAO Packages
+ chunk.Skip(4);
+ ReadIndex(chunk);
+ chunk.Skip(4);
+ } else if(fileHeader.packageVersion >= 62)
+ {
+ // UT Packages
+ // Mech8.umx and a few other UT tunes have packageVersion = 62.
+ // In CUnSound.cpp, the condition above reads "packageVersion >= 63" but if that is used, those tunes won't load properly.
+ ReadIndex(chunk);
+ chunk.Skip(4);
+ } else
+ {
+ // Old Unreal Packagaes
+ ReadIndex(chunk);
+ }
+
+ int32 size = ReadIndex(chunk);
+ return {chunk.ReadChunk(size), objName};
+}
+
+
+} // namespace UMX
+
+OPENMPT_NAMESPACE_END