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authorJef <jef@targetspot.com>2024-09-24 08:54:57 -0400
committerJef <jef@targetspot.com>2024-09-24 08:54:57 -0400
commit20d28e80a5c861a9d5f449ea911ab75b4f37ad0d (patch)
tree12f17f78986871dd2cfb0a56e5e93b545c1ae0d0 /Src/nde/android/Table.cpp
parent537bcbc86291b32fc04ae4133ce4d7cac8ebe9a7 (diff)
downloadwinamp-20d28e80a5c861a9d5f449ea911ab75b4f37ad0d.tar.gz
Initial community commit
Diffstat (limited to 'Src/nde/android/Table.cpp')
-rw-r--r--Src/nde/android/Table.cpp846
1 files changed, 846 insertions, 0 deletions
diff --git a/Src/nde/android/Table.cpp b/Src/nde/android/Table.cpp
new file mode 100644
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--- /dev/null
+++ b/Src/nde/android/Table.cpp
@@ -0,0 +1,846 @@
+/* ---------------------------------------------------------------------------
+Nullsoft Database Engine
+--------------------
+codename: Near Death Experience
+--------------------------------------------------------------------------- */
+
+/* ---------------------------------------------------------------------------
+
+Table Class
+
+Android (linux) implementation
+--------------------------------------------------------------------------- */
+#include "Table.h"
+#include "../nde.h"
+#include <stdio.h>
+#include <string.h>
+#include "../CRC.H"
+#include "../NDEString.h"
+#include "IndexField.h"
+#include "ColumnField.h"
+#include "../DBUtils.h"
+const char *tSign="NDETABLE";
+
+//---------------------------------------------------------------------------
+Table::Table(const char *TableName, const char *Idx, int Create, Database *_db, int _Cached)
+: Scanner(this), use_row_cache(false), columns_cached(false)
+{
+ Handle = 0;
+ memset(column_ids, FIELD_UNKNOWN, 255);
+ Cached = _Cached;
+ db = _db;
+ AutoCreate = Create;
+ Name = ndestring_wcsdup(TableName);
+ IdxName = ndestring_wcsdup(Idx);
+ Init();
+}
+
+//---------------------------------------------------------------------------
+void Table::Init()
+{
+ numErrors = 0;
+ Scanners = new LinkedList();
+ // benski> cut: Handle=NULL;
+ IdxHandle=NULL;
+ FieldsRecord=NULL;
+ IndexList=NULL;
+ GLocateUpToDate = FALSE;
+}
+
+//---------------------------------------------------------------------------
+Table::~Table()
+{
+ Reset();
+ if (Handle) // Reset doesn't completely destroy Handle
+ Vfdestroy(Handle);
+ Handle = 0;
+
+ ndestring_release(Name);
+ ndestring_release(IdxName);
+}
+
+//---------------------------------------------------------------------------
+void Table::Reset()
+{
+ if (IndexList) IndexList->Release();
+ IndexList=0;
+ if (FieldsRecord) FieldsRecord->Release();
+ FieldsRecord=0;
+ delete Scanners;
+ Scanners=0;
+ if (Handle)
+ Vfclose(Handle); // close (but don't destroy) to keep mutex open.
+ if (IdxHandle)
+ Vfdestroy(IdxHandle);
+ IdxHandle = 0;
+
+ for (RowCache::iterator itr=rowCache.begin();itr!=rowCache.end();itr++)
+ {
+ if (itr->second)
+ itr->second->Release();
+ }
+ rowCache.clear();
+
+ memset(column_ids, FIELD_UNKNOWN, 255);
+ columns_cached=false;
+}
+
+
+struct IndexNewWalkerContext
+{
+ IndexNewWalkerContext(Table *_table)
+ {
+ N = -1;
+ table = _table;
+ }
+ int N;
+ Table *table;
+};
+
+bool Table::IndexNewWalker(IndexRecord *record, Field *entry, void *context_in)
+{
+ IndexNewWalkerContext *context = (IndexNewWalkerContext *)context_in;
+ IndexField *p = (IndexField *)entry;
+ p->index = new Index(context->table->IdxHandle, p->ID, context->N++, p->Type, FALSE, 0, context->table);
+ return true;
+}
+
+//---------------------------------------------------------------------------
+bool Table::Open()
+{
+ bool Valid;
+ int justcreated = 0;
+
+ if (!Handle)
+ Handle = Vfnew(Name, "r+b", Cached);
+ if (!Handle) return FALSE;
+ if (!Vflock(Handle))
+ {
+ Vfdestroy(Handle);
+ Handle = 0;
+ return FALSE;
+ }
+
+ Handle = Vfopen(Handle, Name, "r+b", Cached);
+ IdxHandle = Vfopen(0, IdxName, "r+b", 1);
+ Valid = (Handle && IdxHandle);
+
+ // unlock
+ if (Valid || !AutoCreate)
+ {
+ //if (Handle)
+ //Vfunlock(Handle);
+ }
+ else
+ {
+ if (Handle)
+ {
+ Vfclose(Handle);
+ if (IdxHandle)
+ Vfdestroy(IdxHandle);
+ IdxHandle = 0;
+ }
+ else
+ {
+ if (IdxHandle)
+ Vfdestroy(IdxHandle);
+ IdxHandle = 0;
+ Handle = Vfnew(Name, "w+b", Cached);
+ if (!Vflock(Handle))
+ {
+ Vfdestroy(Handle);
+ return FALSE;
+ }
+ }
+
+ Handle = Vfopen(Handle, Name, "w+b", Cached);
+ IdxHandle = Vfopen(0, IdxName, "w+b", 1);
+ Valid = (Handle && IdxHandle);
+
+ if (Valid)
+ {
+ Vfwrite(__TABLE_SIGNATURE__, strlen(__TABLE_SIGNATURE__), Handle);
+ Vfwrite(__INDEX_SIGNATURE__, strlen(__TABLE_SIGNATURE__), IdxHandle);
+ // TODO bensk> change if NUM_SPECIAL_RECORDS ever increases
+ int v=NUM_SPECIAL_RECORDS;//strlen(__TABLE_SIGNATURE__);
+ Vfwrite(&v, sizeof(v), IdxHandle);
+ // v = 0; fwrite(&v, sizeof(v), 1, IdxHandle);
+ v = -1; Vfwrite(&v, sizeof(v), IdxHandle); // write ID
+ v = 0;
+ for (int i=0;i<NUM_SPECIAL_RECORDS;i++)
+ {
+ Vfwrite(&v, sizeof(v), IdxHandle);
+ Vfwrite(&v, sizeof(v), IdxHandle);
+ }
+ Sync();
+ justcreated = 1;
+ }
+ }
+
+ if (!Valid)
+ {
+ if (Handle) Vfdestroy(Handle);
+ if (IdxHandle) Vfdestroy(IdxHandle);
+ Handle = NULL;
+ IdxHandle = NULL;
+ }
+ else
+ {
+ int Ptr;
+
+ char test1[9]={0,};
+ char test2[9]={0,};
+
+ Vfseek(Handle, 0, SEEK_SET);
+ Vfread(test1, strlen(__TABLE_SIGNATURE__), Handle);
+ Vfseek(IdxHandle, 0, SEEK_SET);
+ Vfread(test2, strlen(__INDEX_SIGNATURE__), IdxHandle);
+ test1[8]=0;
+ test2[8]=0;
+ if (strcmp(test1, __TABLE_SIGNATURE__) || strcmp(test2, __INDEX_SIGNATURE__))
+ {
+ if (Handle) Vfdestroy(Handle);
+ Handle = 0;
+ if (IdxHandle) Vfdestroy(IdxHandle);
+ IdxHandle = 0;
+ return FALSE;
+ }
+
+ // Load default index
+ IndexField *field;
+ field = new IndexField(PRIMARY_INDEX, -1, -1, "None");
+ field->index = new Index(IdxHandle, PRIMARY_INDEX, -1, -1, FALSE, 0, this);
+
+ // Get indexes
+ Ptr = field->index->Get(INDEX_RECORD_NUM);
+ IndexList = new IndexRecord(Ptr, INDEX_RECORD_NUM, Handle, this);
+ if (!IndexList)
+ {
+ delete field;
+ if (Handle) Vfdestroy(Handle);
+ Handle = 0;
+ if (IdxHandle) Vfdestroy(IdxHandle);
+ IdxHandle = 0;
+ return FALSE;
+ }
+
+ // Init them
+ IndexNewWalkerContext newContext(this);
+ IndexList->WalkFields(IndexNewWalker, &newContext);
+
+ // Add default in case its not there (if it is it won't be added by addfield)
+ IndexList->AddField(field);
+
+ // Get the default index (whether loaded or preloaded)
+ Scanner::index = ((IndexField*)IndexList->GetField(PRIMARY_INDEX))->index;
+
+ // If it's different from preloaded, delete preloaded
+ if (field->index != Scanner::index)
+ {
+ delete field;
+ field=0;
+ }
+
+ // Set up colaboration
+ IndexList->BuildCollaboration();
+
+ // Get columns
+ Ptr = Scanner::index->Get(FIELDS_RECORD_NUM);
+ FieldsRecord = new Record(Ptr, FIELDS_RECORD_NUM, Handle, this);
+ if (!FieldsRecord)
+ {
+ IndexList->Release();
+ IndexList=0;
+ if (Handle) Vfdestroy(Handle);
+ Handle = 0;
+ if (IdxHandle) Vfdestroy(IdxHandle);
+ IdxHandle = 0;
+ return FALSE;
+ }
+
+ // update the column cache
+ FieldsRecord->WalkFields(BuildColumnCache, this);
+ columns_cached=true;
+ }
+
+
+#if 0 // TODO
+ if (Valid && !justcreated)
+ {
+ if (IndexList->NeedFix())
+ Compact();
+ }
+#endif
+
+ if (Valid) First();
+ if (Handle)
+ Vfunlock(Handle);
+ return Valid;
+}
+
+//---------------------------------------------------------------------------
+void Table::Close(void)
+{
+ int v=0;
+
+ if (Handle && IndexList && Vflock(Handle, 0))
+ {
+ IndexList->WalkFields(IndexWriteWalker, 0);
+ }
+
+ delete Scanners;
+ Scanners = NULL;
+
+ Vsync(Handle);
+ if (IdxHandle)
+ {
+ Vfdestroy(IdxHandle);
+ IdxHandle = NULL;
+ v |= 2;
+ }
+ if (Handle)
+ {
+ Vfdestroy(Handle);
+ Handle = NULL;
+ v |= 1;
+ }
+
+ if (v != 3)
+ return;
+
+}
+
+bool Table::IndexWriteWalker(IndexRecord *record, Field *entry, void *context)
+{
+ IndexField *field = (IndexField *)entry;
+ field->index->WriteIndex();
+ return true;
+}
+
+//---------------------------------------------------------------------------
+void Table::Sync(void)
+{
+ if (!Vflock(Handle))
+ return;
+
+ if (IndexList)
+ IndexList->WalkFields(IndexWriteWalker, 0);
+
+ int err=0;
+ if (!err && Handle) err|=Vsync(Handle);
+ if (!err && IdxHandle) err|=Vsync(IdxHandle);
+
+ Vfunlock(Handle);
+}
+
+//---------------------------------------------------------------------------
+ColumnField *Table::NewColumn(unsigned char FieldID, const char *FieldName, unsigned char FieldType, bool indexUnique)
+{
+ columns_cached=false; // if they start writing new columns, kill the columns cache until they PostColumns()
+ ColumnField *f = GetColumnById(FieldID);
+ if (f) {
+ int t = f->GetDataType();
+ if (t != FieldType) {
+ if (CompatibleFields(t, FieldType))
+ {
+ f->SetDataType(FieldType);
+ goto aok;
+ }
+ }
+ return NULL;
+ }
+aok:
+ if (GetColumnByName(FieldName))
+ return NULL;
+ ColumnField *field = new ColumnField(FieldID, FieldName, FieldType, this);
+ column_ids[FieldID]=FieldType;
+ FieldsRecord->AddField(field);
+ return field;
+}
+
+void Table::SetFieldSearchableById(unsigned char field_id, bool searchable)
+{
+ ColumnField *column = GetColumnById(field_id);
+ if (column)
+ column->SetSearchable(searchable);
+ if (searchable)
+ {
+ search_fields.insert(field_id);
+ }
+ else
+ {
+ search_fields.erase(field_id);
+ }
+}
+
+//---------------------------------------------------------------------------
+bool Table::BuildColumnCache(Record *record, Field *entry, void *context)
+{
+ Table *table = (Table *)context;
+ ColumnField *column = (ColumnField *)entry;
+ unsigned char field_id=column->GetFieldId();
+ table->column_ids[field_id] = column->GetDataType();
+
+ if (column->IsSearchableField())
+ {
+ table->search_fields.insert(field_id);
+ }
+ else
+ {
+ table->search_fields.erase(field_id);
+ }
+ return true;
+}
+
+//---------------------------------------------------------------------------
+void Table::PostColumns(void)
+{
+ FieldsRecord->WriteFields(this, FIELDS_RECORD_NUM);
+ memset(column_ids, FIELD_UNKNOWN, 255);
+ FieldsRecord->WalkFields(BuildColumnCache, this);
+ columns_cached=true;
+}
+
+unsigned char Table::GetColumnType(unsigned char Id)
+{
+ if (columns_cached)
+ {
+ return column_ids[Id];
+ }
+ else
+ {
+ return GetColumnById(Id)->GetDataType();
+ }
+}
+
+//---------------------------------------------------------------------------
+IndexField *Table::GetIndexByName(const char *name)
+{
+ if (!IndexList)
+ return NULL;
+ return IndexList->GetIndexByName(name);
+}
+
+//---------------------------------------------------------------------------
+IndexField *Table::GetIndexById(unsigned char Id)
+{
+ if (!IndexList)
+ return NULL;
+ return (IndexField *)IndexList->GetField(Id);
+}
+
+//---------------------------------------------------------------------------
+void Table::AddIndexByName(const char *name, const char *desc)
+{
+ ColumnField *header = GetColumnByName(name);
+ if (header)
+ {
+ unsigned char Idx = header->ID;
+ AddIndexById(Idx, desc);
+ }
+}
+
+//---------------------------------------------------------------------------
+void Table::AddIndexById(unsigned char Id, const char *desc)
+{
+ if (GetIndexById(Id)) return;
+ ColumnField *col = GetColumnById(Id);
+ if (!col)
+ return;
+ IndexField *newindex = new IndexField(Id, IndexList->GetColumnCount(), col->GetDataType(), desc);
+ newindex->index = new Index(IdxHandle, Id, IndexList->GetColumnCount(), col->GetDataType(), true, Scanner::index->NEntries, this);
+ IndexList->AddField(newindex);
+
+ IndexField *previous = (IndexField *)newindex->prev;
+ previous->index->Colaborate(newindex);
+ IndexField *primary_index = (IndexField *)IndexList->GetField(PRIMARY_INDEX);
+ newindex->index->Colaborate(primary_index);
+
+ previous->index->Propagate();
+
+ IndexList->WriteFields(this);
+}
+
+//---------------------------------------------------------------------------
+bool Table::CheckIndexing(void)
+{
+ if (IndexList->GetColumnCount() == 0) return true;
+
+ for (int i=0;i<Scanner::index->NEntries;i++)
+ {
+ if (!IndexList->CheckIndexing(i))
+ return FALSE;
+ }
+ return true;
+}
+
+struct IndexWalkerThunkContext
+{
+ void *context;
+ Table *_this;
+ Table::IndexWalker callback;
+};
+
+bool Table::IndexWalkerThunk(IndexRecord *record, Field *entry, void *context_in)
+{
+ IndexWalkerThunkContext *context = (IndexWalkerThunkContext *)context_in;
+ return context->callback(context->_this, (IndexField *)entry, context->context);
+}
+
+//---------------------------------------------------------------------------
+void Table::WalkIndices(IndexWalker callback, void *context)
+{
+ if (IndexList && callback)
+ {
+ IndexWalkerThunkContext walkerContext = { context, this, callback };
+ IndexList->WalkFields(IndexWalkerThunk, &walkerContext);
+ }
+}
+
+//---------------------------------------------------------------------------
+void Table::DropIndex(IndexField *Ptr)
+{
+ if (!Ptr || Ptr->Type != FIELD_INDEX) return;
+ if (Scanner::index == Ptr->index)
+ {
+ Scanner::index = ((IndexField*)IndexList->GetField(PRIMARY_INDEX))->index;
+
+ IndexList->BuildCollaboration();
+ }
+ IndexList->RemoveField(Ptr);
+ if (Scanner::index->SecIndex == Ptr)
+ Scanner::index->SecIndex = 0;
+ IndexList->WriteFields(this);
+}
+
+//---------------------------------------------------------------------------
+void Table::DropIndexByName(const char *desc)
+{
+ IndexField *indx = GetIndexByName(desc);
+ if (!strcasecmp(desc, "None")) return;
+
+ if (indx)
+ DropIndex(indx);
+}
+
+//---------------------------------------------------------------------------
+void Table::DropIndexById(unsigned char Id)
+{
+ if (!IndexList)
+ return;
+ if (Id == (unsigned char)PRIMARY_INDEX) return;
+ IndexField *indx=(IndexField *)IndexList->GetField(Id);
+ if (indx)
+ DropIndex(indx);
+}
+
+
+
+//---------------------------------------------------------------------------
+bool Table::LocateByIdEx(int Id, int From, Field *field, int comp_mode)
+{
+ return Scanner::LocateByIdEx(Id, From, field, NULL, comp_mode);
+}
+
+//---------------------------------------------------------------------------
+Record *Table::GetColumns(void)
+{
+ if (!FieldsRecord)
+ return NULL;
+ return FieldsRecord;
+}
+
+//---------------------------------------------------------------------------
+Scanner *Table::NewScanner()
+{
+ Scanner *s = new Scanner(this);
+ /*if (Scanners->GetNElements() > 0)*/
+ s->index = Scanner::index;
+ Scanners->AddEntry(s, true);
+ return s;
+}
+
+//---------------------------------------------------------------------------
+Scanner *Table::GetDefaultScanner()
+{
+ return this;
+}
+
+//---------------------------------------------------------------------------
+void Table::DeleteScanner(Scanner *scan)
+{
+ if (!scan) return;
+ Scanners->RemoveEntry(scan);
+}
+
+//---------------------------------------------------------------------------
+void Table::IndexModified(void)
+{
+ Scanner *s = (Scanner *)Scanners->GetHead();
+ while (s)
+ {
+ s->IndexModified();
+ s = (Scanner *)s->GetNext();
+ }
+}
+
+//---------------------------------------------------------------------------
+void Table::SetGlobalLocateUpToDate(bool is) {
+ GLocateUpToDate = is;
+}
+
+struct ColumnWalkContext
+{
+ Table *ctable;
+};
+
+bool Table::Compact_ColumnWalk(Record *record, Field *entry, void *context_in)
+{
+ ColumnField *field = static_cast<ColumnField *>(entry);
+ ColumnWalkContext *context = (ColumnWalkContext *)context_in;
+ Table *ctable = context->ctable;
+
+ ctable->NewColumn(field->GetFieldId(), field->GetFieldName(), field->GetDataType(), FALSE);
+ return true;
+}
+
+struct ColumnWalk2Context
+{
+ Table *ctable;
+ Table *thisTable;
+ uint8_t *data;
+ size_t data_size;
+ int gotstuff;
+};
+
+bool Table::Compact_ColumnWalk2(Record *record, Field *entry, void *context_in)
+{
+ ColumnField *colfield = (ColumnField *)entry;
+ ColumnWalk2Context *context = (ColumnWalk2Context *)context_in;
+
+ unsigned char fieldid = colfield->GetFieldId();
+ //char *fieldname = colfield->GetFieldName();
+ Field *mfield = context->thisTable->GetFieldById(fieldid);
+ //Field *mfield = GetFieldByName(fieldname);
+ if (mfield != NULL) {
+ if (!context->gotstuff) {
+ context->ctable->New();
+ context->gotstuff = 1;
+ }
+ Field *cfield = context->ctable->NewFieldById(fieldid, 0);
+ //Field *cfield = ctable->NewFieldByName(fieldname, mfield->GetPerm());
+ size_t len = mfield->GetDataSize();
+ if (len > context->data_size)
+ {
+ context->data_size = len;
+ context->data = (uint8_t *)realloc(context->data, context->data_size);
+ }
+ mfield->WriteTypedData(context->data, len);
+ cfield->ReadTypedData(context->data, len);
+ }
+
+ return true;
+}
+
+bool Table::Compact_IndexWalk(Table *table, IndexField *field, void *context)
+{
+ Table *ctable = (Table *)context;
+
+ if (strcasecmp(field->GetIndexName(), "None"))
+ ctable->AddIndexById(field->GetFieldId(), field->GetIndexName());
+ return true;
+}
+#if 0 // TODO
+//---------------------------------------------------------------------------
+void Table::Compact(int *progress) {
+ // ok so we're gonna be cheating a bit, instead of figuring out how to safely modify all those
+ // nifty indexes that cross reference themselves and blablabla, we're just gonna duplicate the
+ // whole table from scratch, overwrite ourselves, and reopen the table. duh.
+
+ if (!Vflock(Handle))
+ {
+ if (progress != NULL) *progress = 100;
+ return;
+ }
+ // create a temporary table in windows temp dir
+ wchar_t temp_table[MAX_PATH+12];
+ wchar_t temp_index[MAX_PATH+12];
+ wchar_t old_table[MAX_PATH+12];
+ wchar_t old_index[MAX_PATH+12];
+ DWORD pid=GetCurrentProcessId();
+
+ StringCbPrintfW(temp_table, sizeof(temp_table), L"%s.new%08X", Name,pid);
+ StringCbPrintfW(temp_index, sizeof(temp_index),L"%s.new%08X", IdxName,pid);
+ StringCbPrintfW(old_table, sizeof(old_table),L"%s.old%08X", Name,pid);
+ StringCbPrintfW(old_index, sizeof(old_index),L"%s.old%08X", IdxName,pid);
+
+ // delete them, in case we crashed while packing
+
+ DeleteFileW(temp_table);
+ DeleteFileW(temp_index);
+ DeleteFileW(old_table);
+ DeleteFileW(old_index);
+
+ // create a brand new db and a brand new table
+ Table *ctable = db->OpenTable(temp_table, temp_index, NDE_OPEN_ALWAYS, Cached);
+
+ // duplicate the columns
+ Record *record = GetColumns();
+ if (record != NULL)
+ {
+ ColumnWalkContext context;
+ context.ctable = ctable;
+ record->WalkFields(Compact_ColumnWalk, &context);
+ }
+ ctable->PostColumns();
+
+ // duplicate the indexes
+ WalkIndices(Compact_IndexWalk, (void *)ctable);
+
+ // duplicate the data
+ int reccount = GetRecordsCount();
+
+ int count = 0;
+ First();
+ ColumnWalk2Context context;
+ context.data_size = 65536;
+ context.data = (uint8_t *)malloc(65536);
+ context.ctable = ctable;
+ context.thisTable = this;
+
+ while (1) {
+ int lasterr = NumErrors();
+ GetDefaultScanner()->GetRecordById(count, FALSE);
+ count++;
+
+ if (Eof() || count > reccount) break;
+
+ if (NumErrors() > lasterr)
+ continue;
+
+ Index *idx = GetDefaultScanner()->GetIndex();
+ int pos = idx->Get(GetDefaultScanner()->GetRecordId());
+
+ if (pos == 0) continue;
+
+ int pr = (int)((float)GetRecordId()/(float)reccount*100.0f);
+ if (progress != NULL) *progress = pr;
+ context.gotstuff = 0;
+
+ if (record != NULL)
+ record->WalkFields(Compact_ColumnWalk2, &context);
+
+ if (context.gotstuff)
+ ctable->Post();
+ }
+ free(context.data);
+
+ // done creating temp table
+ db->CloseTable(ctable);
+
+ // reset the data structures and close underlying file handles
+ Reset();
+
+ if (MoveFileW(Name,old_table))
+ {
+ if (MoveFileW(IdxName,old_index))
+ {
+ if (!MoveFileW(temp_table,Name) || !MoveFileW(temp_index,IdxName))
+ {
+ // failed, try to copy back
+ DeleteFileW(Name);
+ DeleteFileW(IdxName);
+ MoveFileW(old_table,Name); // restore old file
+ MoveFileW(old_index,IdxName); // restore old file
+ }
+ }
+ else
+ {
+ MoveFileW(old_table,Name); // restore old file
+ }
+ }
+
+ // clean up our temp files
+ DeleteFileW(temp_table);
+ DeleteFileW(temp_index);
+ DeleteFileW(old_table);
+ DeleteFileW(old_index);
+
+ if (progress != NULL) *progress = 100;
+
+ // reopen our table
+ Init();
+ Open();
+}
+#endif
+ColumnField *Table::GetColumnById(unsigned char Idx)
+{
+ if (!FieldsRecord)
+ return NULL;
+ return (ColumnField *)FieldsRecord->GetField(Idx);
+}
+
+ColumnField *Table::GetColumnByName(const char *FieldName)
+{
+ return FieldsRecord->GetColumnByName(FieldName);
+}
+
+void Table::RowCache_Delete(int position)
+{
+ if (use_row_cache)
+ {
+ RowCache::iterator found = rowCache.find(position);
+ if (found != rowCache.end())
+ {
+ if (found->second)
+ found->second->Release();
+ rowCache.erase(found);
+ }
+ }
+}
+
+void Table::RowCache_Remove(int position)
+{
+ if (use_row_cache)
+ {
+
+ Record *&row = rowCache[position];
+ if (row)
+ {
+ row->Release();
+ }
+
+ row = 0;
+ }
+}
+
+void Table::RowCache_Add(Record *record, int position)
+{
+ if (use_row_cache)
+ {
+ record->Retain();
+
+ Record *&row = rowCache[position];
+ if (row)
+ {
+ row->Release();
+ }
+
+ row = record;
+ }
+}
+
+Record *Table::RowCache_Get(int position)
+{
+ if (!use_row_cache)
+ return 0;
+ Record *row = rowCache[position];
+ if (row)
+ row->Retain();
+ return row;
+}
+
+void Table::EnableRowCache()
+{
+ use_row_cache=true;
+}