diff options
| author | Jean-Francois Mauguit <jfmauguit@mac.com> | 2024-09-24 09:03:25 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-09-24 09:03:25 -0400 |
| commit | bab614c421ed7ae329d26bf028c4a3b1d2450f5a (patch) | |
| tree | 12f17f78986871dd2cfb0a56e5e93b545c1ae0d0 /Src/resources/skins/Big Bento/about/nibbles | |
| parent | 4bde6044fddf053f31795b9eaccdd2a5a527d21f (diff) | |
| parent | 20d28e80a5c861a9d5f449ea911ab75b4f37ad0d (diff) | |
| download | winamp-bab614c421ed7ae329d26bf028c4a3b1d2450f5a.tar.gz | |
Merge pull request #5 from WinampDesktop/community
Merge to main
Diffstat (limited to 'Src/resources/skins/Big Bento/about/nibbles')
17 files changed, 880 insertions, 0 deletions
diff --git a/Src/resources/skins/Big Bento/about/nibbles/fixedsys.png b/Src/resources/skins/Big Bento/about/nibbles/fixedsys.png Binary files differnew file mode 100644 index 00000000..6941ade1 --- /dev/null +++ b/Src/resources/skins/Big Bento/about/nibbles/fixedsys.png diff --git a/Src/resources/skins/Big Bento/about/nibbles/info.png b/Src/resources/skins/Big Bento/about/nibbles/info.png Binary files differnew file mode 100644 index 00000000..dd88498d --- /dev/null +++ b/Src/resources/skins/Big Bento/about/nibbles/info.png diff --git a/Src/resources/skins/Big Bento/about/nibbles/info2.png b/Src/resources/skins/Big Bento/about/nibbles/info2.png Binary files differnew file mode 100644 index 00000000..145d1b90 --- /dev/null +++ b/Src/resources/skins/Big Bento/about/nibbles/info2.png diff --git a/Src/resources/skins/Big Bento/about/nibbles/level1.png b/Src/resources/skins/Big Bento/about/nibbles/level1.png Binary files differnew file mode 100644 index 00000000..59c0bb26 --- /dev/null +++ b/Src/resources/skins/Big Bento/about/nibbles/level1.png diff --git a/Src/resources/skins/Big Bento/about/nibbles/level10.png b/Src/resources/skins/Big Bento/about/nibbles/level10.png Binary files differnew file mode 100644 index 00000000..192d56cd --- /dev/null +++ b/Src/resources/skins/Big Bento/about/nibbles/level10.png diff --git a/Src/resources/skins/Big Bento/about/nibbles/level2.png b/Src/resources/skins/Big Bento/about/nibbles/level2.png Binary files differnew file mode 100644 index 00000000..4a14ab10 --- /dev/null +++ b/Src/resources/skins/Big Bento/about/nibbles/level2.png diff --git a/Src/resources/skins/Big Bento/about/nibbles/level3.png b/Src/resources/skins/Big Bento/about/nibbles/level3.png Binary files differnew file mode 100644 index 00000000..698aa821 --- /dev/null +++ b/Src/resources/skins/Big Bento/about/nibbles/level3.png diff --git a/Src/resources/skins/Big Bento/about/nibbles/level4.png b/Src/resources/skins/Big Bento/about/nibbles/level4.png Binary files differnew file mode 100644 index 00000000..e1213f4c --- /dev/null +++ b/Src/resources/skins/Big Bento/about/nibbles/level4.png diff --git a/Src/resources/skins/Big Bento/about/nibbles/level5.png b/Src/resources/skins/Big Bento/about/nibbles/level5.png Binary files differnew file mode 100644 index 00000000..b8ca1e9f --- /dev/null +++ b/Src/resources/skins/Big Bento/about/nibbles/level5.png diff --git a/Src/resources/skins/Big Bento/about/nibbles/level6.png b/Src/resources/skins/Big Bento/about/nibbles/level6.png Binary files differnew file mode 100644 index 00000000..22a6f866 --- /dev/null +++ b/Src/resources/skins/Big Bento/about/nibbles/level6.png diff --git a/Src/resources/skins/Big Bento/about/nibbles/level7.png b/Src/resources/skins/Big Bento/about/nibbles/level7.png Binary files differnew file mode 100644 index 00000000..fb7fe506 --- /dev/null +++ b/Src/resources/skins/Big Bento/about/nibbles/level7.png diff --git a/Src/resources/skins/Big Bento/about/nibbles/level8.png b/Src/resources/skins/Big Bento/about/nibbles/level8.png Binary files differnew file mode 100644 index 00000000..cab2d4c8 --- /dev/null +++ b/Src/resources/skins/Big Bento/about/nibbles/level8.png diff --git a/Src/resources/skins/Big Bento/about/nibbles/level9.png b/Src/resources/skins/Big Bento/about/nibbles/level9.png Binary files differnew file mode 100644 index 00000000..a0d50871 --- /dev/null +++ b/Src/resources/skins/Big Bento/about/nibbles/level9.png diff --git a/Src/resources/skins/Big Bento/about/nibbles/llama.png b/Src/resources/skins/Big Bento/about/nibbles/llama.png Binary files differnew file mode 100644 index 00000000..ef28a814 --- /dev/null +++ b/Src/resources/skins/Big Bento/about/nibbles/llama.png diff --git a/Src/resources/skins/Big Bento/about/nibbles/nibbles.m b/Src/resources/skins/Big Bento/about/nibbles/nibbles.m new file mode 100644 index 00000000..7f167fca --- /dev/null +++ b/Src/resources/skins/Big Bento/about/nibbles/nibbles.m @@ -0,0 +1,828 @@ +/*--------------------------------------------------- +----------------------------------------------------- +Filename: nibbles.m +Version: 1.0 + +Type: maki +Date: 23. Okt. 2006 - 21:11 +Author: Martin Poehlmann aka Deimos +E-Mail: martin@skinconsortium.com +Internet: www.skinconsortium.com + www.martin.deimos.de.vu +----------------------------------------------------- +---------------------------------------------------*/ + +#define GAME_SPEED 30 +#define MAX_H 59 +#define MAX_W 72 +#define MAX_LLAMAS 9 + +function init_nibbles(); + +Function setLlama(); +Function gotLlama(); +Function showInfo(string s); +Function showInfo2(); +Function hideInfo2(); +Function startGame(int level); +Function setPos(layer l, int x, int y); +Function checkforWalls(layer l); +Function checkforLlama(layer l); +Function checkforSammy(layer l); +Function sammyDies (); +Function addSammy(); +Function syncSammy(); +Function Layer createSammy(int num, int x, int y); + +Global group nibbles; + +Global Layer bg, llama, info, info2; +Global Text infotxt, infotxt2a, infotxt2b, infotxt2c, infotxt2d; + +Global Layer sammy0; +Global String gamestate = "startup"; +Global String direction; +Global Boolean gotkey = 0; +Global Timer move; +Global Boolean paused; + +Global map wall; + +Global int s_score, s_lives, s_level, currentllama; +Global Text t_score, t_lives, t_level; + +Global int n_sammy, expn_sammy; +Global List sammy, sammy_x, sammy_y; +Global Group sammys; + +Global int cheat, nocheat; +Global int cheat2, nocheat2; +Global int cheat3, nocheat3; +Global int evercheat; + +Global Text c1, c2, c3; + +init_nibbles() +{ + sammy = new List; + sammy_x = new List; + sammy_y = new List; + + llama = nibbles.getObject("llama"); + sammy0 = nibbles.getObject("sammy0"); + info = nibbles.getObject("info"); + infotxt = nibbles.getObject("infotxt"); + sammys = nibbles.getObject("sammys"); + bg = nibbles.getObject("bg"); + + info2 = nibbles.getObject("info2"); + infotxt2a = nibbles.getObject("infotxt2a"); + infotxt2b = nibbles.getObject("infotxt2b"); + infotxt2c = nibbles.getObject("infotxt2c"); + infotxt2d = nibbles.getObject("infotxt2d"); + + t_lives = nibbles.getObject("lives"); + t_score = nibbles.getObject("score"); + t_level = nibbles.getObject("level"); + c1 = nibbles.getObject("c1"); + c2 = nibbles.getObject("c2"); + c3 = nibbles.getObject("c3"); + gamestate = "startup"; + + n_sammy = 0; + expn_sammy = 0; + s_level = 1; + s_score = 0; + s_lives = 5; + + cheat = 0; + nocheat = 0; + cheat2 = 0; + nocheat2 = 0; + cheat3 = 0; + nocheat3 = 0; + evercheat = 0; + + move = new Timer; + move.setDelay(GAME_SPEED); +} + +System.onKeyDown (String key) +{ + if (nibbles.isVisible() && nibbles.isActive()) + { + if (!gotkey) + { + if (strsearch(key, "up") != -1 && direction != "d" && direction != "u") + { + if (move.isRunning()) + { + gotkey = 1; + direction = "u"; + complete; + return; + } + } + else if (strsearch(key, "down") != -1 && direction != "u" && direction != "d") + { + if (move.isRunning()) + { + gotkey = 1; + direction = "d"; + complete; + return; + } + } + else if (strsearch(key, "left") != -1 && direction != "r" && direction != "l") + { + if (move.isRunning()) + { + gotkey = 1; + direction = "l"; + complete; + return; + } + } + else if (strsearch(key, "right") != -1 && direction != "l" && direction != "r") + { + if (move.isRunning()) + { + gotkey = 1; + direction = "r"; + complete; + return; + } + } + } + + + /* Cheet on */ + + if (key == "n" && cheat == 0 && cheat3 != 4 && nocheat3 != 4 && cheat3 != 1 && nocheat3 != 1) + { + cheat = 1; + complete; + return; + } + else if (key == "o" && cheat == 1) + { + cheat = 2; + complete; + return; + } + else if (key == "s" && cheat == 2) + { + cheat = 3; + complete; + return; + } + else if (key == "a" && cheat == 3) + { + cheat = 4; + complete; + return; + } + else if (key == "m" && cheat == 4 && cheat != 5) + { + cheat = 5; + complete; + return; + } + else if (key == "m" && cheat == 5 && cheat != 4) + { + cheat = 6; + complete; + return; + } + else if (key == "y" && cheat == 6) + { + c1.setText("NOSAMMY"); + cheat = 7; + evercheat = 1; + complete; + return; + } + + /* Cheet off */ + + else if (key == "n" && cheat == 7 && cheat3 != 4 && nocheat3 != 4 && cheat3 != 1 && nocheat3 != 1) + { + nocheat = 1; + complete; + return; + } + else if (key == "o" && nocheat == 1) + { + nocheat = 2; + complete; + return; + } + else if (key == "s" && nocheat == 2) + { + nocheat = 3; + complete; + return; + } + else if (key == "a" && nocheat == 3) + { + nocheat = 4; + complete; + return; + } + else if (key == "m" && nocheat == 4 && nocheat != 5) + { + nocheat = 5; + complete; + return; + } + else if (key == "m" && nocheat == 5 && nocheat != 4) + { + nocheat = 6; + complete; + return; + } + else if (key == "y" && nocheat == 6 && nocheat3 != 7) + { + c1.setText(""); + cheat = 0; + nocheat = 0; + complete; + return; + } + + /* end cheat */ + + + /* Cheet2 on */ + + else if (key == "f" && cheat2 == 0 && cheat3 != 2 && nocheat3 != 2) + { + cheat2 = 1; + complete; + return; + } + else if (key == "r" && cheat2 == 1) + { + cheat2 = 2; + complete; + return; + } + else if (key == "e" && cheat2 == 2 && cheat2 != 3) + { + cheat2 = 3; + complete; + return; + } + else if (key == "e" && cheat2 == 3 && cheat2 != 2) + { + cheat2 = 4; + complete; + return; + } + else if (key == "s" && cheat2 == 4) + { + cheat2 = 5; + complete; + return; + } + else if (key == "a" && cheat2 == 5) + { + cheat2 = 6; + complete; + return; + } + else if (key == "m" && cheat2 == 6) + { + c2.setText("FREESAM"); + cheat2 = 7; + evercheat = 1; + complete; + return; + } + + /* Cheet2 off */ + + else if (key == "f" && cheat2 == 7 && cheat3 != 2 && nocheat3 != 2) + { + nocheat2 = 1; + complete; + return; + } + else if (key == "r" && nocheat2 == 1) + { + nocheat2 = 2; + complete; + return; + } + else if (key == "e" && nocheat2 == 2 && nocheat2 != 3) + { + nocheat2 = 3; + complete; + return; + } + else if (key == "e" && nocheat2 == 3 && nocheat2 != 2) + { + nocheat2 = 4; + complete; + return; + } + else if (key == "s" && nocheat2 == 4) + { + nocheat2 = 5; + complete; + return; + } + else if (key == "a" && nocheat2 == 5) + { + nocheat2 = 6; + complete; + return; + } + else if (key == "m" && nocheat2 == 6) + { + c2.setText(""); + cheat2 = 0; + nocheat2 = 0; + complete; + return; + } + + /* end cheat2 */ + + /* Cheet3 on */ + + else if (key == "i" && cheat3 == 0 && cheat3 != 3 && cheat3 != 5) + { + cheat3 = 1; + complete; + return; + } + else if (key == "n" && cheat3 == 1 && cheat3 != 4) + { + cheat3 = 2; + complete; + return; + } + else if (key == "f" && cheat3 == 2) + { + cheat3 = 3; + complete; + return; + } + else if (key == "i" && cheat3 == 3 && cheat3 != 5 && cheat3 != 0) + { + cheat3 = 4; + complete; + return; + } + else if (key == "n" && cheat3 == 4 && cheat3 != 2) + { + cheat3 = 5; + complete; + return; + } + else if (key == "i" && cheat3 == 5 && cheat3 != 3 && cheat3 != 0) + { + cheat3 = 6; + complete; + return; + } + else if (key == "t" && cheat3 == 6) + { + cheat3 = 7; + complete; + return; + } + else if (key == "y" && cheat3 == 7) + { + c3.setText("INFINITY"); + cheat3 = 8; + evercheat = 1; + complete; + return; + } + + /* Cheet3 off */ + + else if (key == "i" && cheat3 == 8 && nocheat3 != 3 && nocheat3 != 5) + { + nocheat3 = 1; + complete; + return; + } + else if (key == "n" && nocheat3 == 1 && nocheat3 != 4) + { + nocheat3 = 2; + complete; + return; + } + else if (key == "f" && nocheat3 == 2) + { + nocheat3 = 3; + complete; + return; + } + else if (key == "i" && nocheat3 == 3 && nocheat3 != 5 && nocheat3 != 0) + { + nocheat3 = 4; + complete; + return; + } + else if (key == "n" && nocheat3 == 4 && nocheat3 != 1) + { + nocheat3 = 5; + complete; + return; + } + else if (key == "i" && nocheat3 == 5 && nocheat3 != 3 && nocheat3 != 0) + { + nocheat3 = 6; + complete; + return; + } + else if (key == "t" && nocheat3 == 6) + { + nocheat3 = 7; + complete; + return; + } + else if (key == "y" && nocheat3 == 7 && nocheat != 6) + { + c3.setText(""); + cheat3 = 0; + nocheat3 = 0; + complete; + return; + } + + /* end cheat3 */ + + else if (key == "space") + { + if (gamestate == "startup" || gamestate == "New Try" || gamestate == "Next level") + { + hideInfo2(); + info.hide(); + infotxt.hide(); + gamestate = "running"; + startGame(s_level); + complete; + return; + } + if (gamestate == "Game Over") + { + info.hide(); + infotxt.hide(); + showInfo2(); + s_level = 1; + complete; + return; + } + if (gamestate == "Once Again") + { + s_level = 1; + s_score = 0; + s_lives = 5; + hideInfo2(); + info.hide(); + infotxt.hide(); + gamestate = "running"; + startGame(s_level); + complete; + return; + } + if (move.isRunning()) + { + paused = 1; + move.stop(); + showInfo("Game Paused ... Push Space"); + complete; + return; + } + if (paused == 1) + { + paused = 0; + info.hide(); + infotxt.hide(); + move.start(); + complete; + return; + } + } + else + { + complete; + return; + } + /* if (key == "up" && direction != "d") + { + if (move.isRunning()) + { + direction = "u"; + complete; + return; + } + } + if (key == "down" && direction != "u") + { + if (move.isRunning()) + { + direction = "d"; + complete; + return; + } + } + if (key == "left" && direction != "r") + { + if (move.isRunning()) + { + direction = "l"; + complete; + return; + } + } + if (key == "right" && direction != "l") + { + if (move.isRunning()) + { + direction = "r"; + complete; + return; + } + }*/ + } +} + +startGame (int level) +{ + if (level == 11) level = 10; + + if (wall) delete wall; + wall = new map; + wall.loadMap("level" + integerToString(level)); + bg.setXmlParam("image", "level" + integerToString(level)); + + int n = sammy.getNumItems(); + + for ( int i = 1; i <= n; i++ ) + { + layer newsammy = sammy.enumItem(0); + sammy.removeItem(0); + newsammy.hide(); + } + + currentllama = 0; + t_lives.setText(translate("Lives: ") + integerToString(s_lives)); + t_score.setText(translate("Score: ") + integerToString(s_score)); + t_level.setText(translate("Level: ") + integerToString(s_level) + " [" + integerToString(currentllama) + "/" + integerToString(MAX_LLAMAS) + "]"); + n_sammy = 0; + expn_sammy = 5; + gotkey = 1; + if (level != 8) direction = "r"; + else direction = "u"; + setLlama(); + sammy.removeAll(); + sammy_x.removeAll(); + sammy_y.removeAll(); + sammy0.setXmlParam("x", "180"); + sammy0.setXMLParam("y", "155"); + sammy0.show(); + move.start(); +} + +move.onTimer () +{ + if (n_sammy < expn_sammy) + { + addSammy(); + } + else + { + syncSammy(); + } + + if (direction == "r") + { + setPos(sammy0, 1, 0); + } + else if (direction == "l") + { + setPos(sammy0, -1, 0); + } + else if (direction == "u") + { + setPos(sammy0, 0, -1); + } + else if (direction == "d") + { + setPos(sammy0, 0, 1); + } + checkForWalls (sammy0); + checkForSammy (sammy0); + checkForllama (sammy0); +} + +setPos (layer l, int x, int y) +{ + l.setXMLParam("x", integerToString(l.getGuiX() + x*5)); + l.setXMLParam("y", integerToString(l.getGuiY() + y*5)); + gotkey = 0; +} + +setLlama () +{ + int lx = 5+random(MAX_W-3)*5; + int ly = 20+random(MAX_H-3)*5; + + int x = sammy0.getGuiX(); + int y = sammy0.getGuiY(); + + if ((x == lx || x == lx + 5 || x == lx + 10) && (y == ly || y == ly + 5 || y == ly + 10)) + { + setLlama (); + return; + } + + if (wall.getValue(lx, ly) == 255 || wall.getValue(lx+5, ly) == 255 || wall.getValue(lx+10, ly) == 255 || + wall.getValue(lx, ly+5) == 255 || wall.getValue(lx+5, ly+5) == 255 || wall.getValue(lx+10, ly+5) == 255 || + wall.getValue(lx, ly+10) == 255 || wall.getValue(lx+5, ly+10) == 255 || wall.getValue(lx+10, ly+10) == 255 ) + { + setLlama (); + return; + } + + int n = sammy_x.getNumItems(); + + for ( int i = 0; i < n; i++ ) + { + x = sammy_x.enumItem(i); + y = sammy_y.enumItem(i); + if ((x == lx || x == lx + 5 || x == lx + 10) && (y == ly || y == ly + 5 || y == ly + 10)) + { + setLlama (); + return; + } + } + + if ((x == lx || x == lx + 5 || x == lx + 10) && (y == ly || y == ly + 5 || y == ly + 10)) gotLlama(); + + llama.setXMLParam("x", integerToString(lx)); + llama.setXMLParam("y", integerToString(ly)); + + llama.show(); +} + +addSammy () +{ + int x = sammy0.getGuiX(); + int y = sammy0.getGuiY(); + n_sammy++; + layer newsammy = createSammy(n_sammy, x, y); + sammy.addItem(newsammy); + sammy_x.addItem(x); + sammy_y.addItem(y); + newsammy.setXMLParam("x", integerToString(x)); + newsammy.setXMLParam("y", integerToString(y)); + newsammy.show(); +} + +Layer createSammy (int num, int x, int y) +{ + layer l = new Layer; + l.setXmlParam("id", "sammy" + integerToString(num)); + l.setXmlParam("image", "sammy"); + l.setXMLParam("x", integerToString(x)); + l.setXMLParam("y", integerToString(y)); + l.init(sammys); + return l; +} + +syncSammy () +{ + layer newsammy = sammy.enumItem(0); + sammy.removeItem(0); + sammy_x.removeItem(0); + sammy_y.removeItem(0); + int x = sammy0.getGuiX(); + int y = sammy0.getGuiY(); + newsammy.setXMLParam("x", integerToString(x)); + newsammy.setXMLParam("y", integerToString(y)); + sammy.addItem(newsammy); + sammy_x.addItem(x); + sammy_y.addItem(y); +} + +showInfo (string s) +{ + infotxt.setText(s); + info.show(); + infotxt.show(); +} + +checkForWalls (layer l) +{ + if ( cheat2 == 7 ) return; + int x = l.getGuiX(); + int y = l.getGuiY(); + + if (wall.getValue(x, y) == 255) sammyDies(); +} + +checkForLlama (layer l) +{ + int x = l.getGuiX(); + int y = l.getGuiY(); + + int lx = llama.getGuiX(); + int ly = llama.getGuiY(); + + if ((x == lx || x == lx + 5 || x == lx + 10) && (y == ly || y == ly + 5 || y == ly + 10)) gotLlama(); +} + +checkForSammy (layer l) +{ + if ( cheat == 7 ) return; + int x = l.getGuiX(); + int y = l.getGuiY(); + int n = sammy_x.getNumItems(); + + for ( int i = 0; i < n; i++ ) + { + if (sammy_x.enumItem(i) == x && sammy_y.enumItem(i) == y) + { + sammyDies (); + } + } +} + +sammyDies () +{ + llama.hide(); + move.stop(); + sammy0.hide(); + s_lives--; + s_score -= 1000; + t_lives.setText(translate("Lives: ") + integerToString(s_lives)); + t_score.setText(translate("Score: ") + integerToString(s_score)); + t_level.setText(translate("Level: ") + integerToString(s_level) + " [" + integerToString(currentllama) + "/" + integerToString(MAX_LLAMAS) + "]"); + gamestate = "New Try"; + if (s_lives == 0) { + gamestate = "Game Over"; + } + showInfo ("Sammy Dies! Push Space!"); +} + +gotLlama () +{ + currentllama++; + s_score += 100 * currentllama; + t_score.setText(translate("Score: ") + integerToString(s_score)); + t_level.setText(translate("Level: ") + integerToString(s_level) + " [" + integerToString(currentllama) + "/" + integerToString(MAX_LLAMAS) + "]"); + if (currentllama >= MAX_LLAMAS && cheat3 != 8) + { + move.stop(); + s_level++; + llama.hide(); + gamestate = "Next Level"; + showInfo (translate("Level: ") + integerToString(s_level) + translate(", Push Space")); + } + else + { + expn_sammy += 12; + setLlama(); + } +} + +showInfo2 () +{ + if (evercheat == 0) + { + if (s_score > getPrivateInt("Nibbles", "Personal Best", 0)) + { + setPrivateInt("Nibbles", "Personal Best", s_score); + infotxt2d.setText("Congrats, New Highscore!"); + } + else infotxt2d.setText(translate("Highscore") +": " + integerToString(getPrivateInt("Nibbles", " ", 0))); + } + else + { + infotxt2d.setTExt("You have cheated!"); + } + if (cheat == 0 && cheat2 == 0 && cheat3 ==0) evercheat = 0; + gamestate = "Once Again"; + infotxt2b.setText(translate("Your Score") + ": " + integerToString(s_score)); + info2.show(); + infotxt2a.show(); + infotxt2d.show(); + infotxt2b.show(); + infotxt2c.show(); +} + +hideInfo2 () +{ + info2.hide(); + infotxt2a.hide(); + infotxt2b.hide(); + infotxt2c.hide(); + infotxt2d.hide(); +}
\ No newline at end of file diff --git a/Src/resources/skins/Big Bento/about/nibbles/nibbles.xml b/Src/resources/skins/Big Bento/about/nibbles/nibbles.xml new file mode 100644 index 00000000..9e0d8d5a --- /dev/null +++ b/Src/resources/skins/Big Bento/about/nibbles/nibbles.xml @@ -0,0 +1,52 @@ +<elements> + <bitmap id="sammy" file="../Big Bento/about/nibbles/sammy.png" /> + <bitmap id="level1" file="../Big Bento/about/nibbles/level1.png" /> + <bitmap id="level2" file="../Big Bento/about/nibbles/level2.png" /> + <bitmap id="level3" file="../Big Bento/about/nibbles/level3.png" /> + <bitmap id="level4" file="../Big Bento/about/nibbles/level4.png" /> + <bitmap id="level5" file="../Big Bento/about/nibbles/level5.png" /> + <bitmap id="level6" file="../Big Bento/about/nibbles/level6.png" /> + <bitmap id="level7" file="../Big Bento/about/nibbles/level7.png" /> + <bitmap id="level8" file="../Big Bento/about/nibbles/level8.png" /> + <bitmap id="level9" file="../Big Bento/about/nibbles/level9.png" /> + <bitmap id="level10" file="../Big Bento/about/nibbles/level10.png" /> + <bitmap id="llama" file="../Big Bento/about/nibbles/llama.png" /> + <bitmap id="info" file="../Big Bento/about/nibbles/info.png" /> + <bitmap id="info2" file="../Big Bento/about/nibbles/info2.png" /> + <bitmapfont id="font" file="../Big Bento/about/nibbles/fixedsys.png" charwidth="8" charheight="14" hspacing="0" vspacing="0"/> + +</elements> + +<groupdef id="sammys"> + +</groupdef> + +<groupdef id="nibbles"> + + <rect filled="1" fitparent="1" color="0,0,128" /> + <layer x="0" y="0" h="321" w="371" id="bg" image="level1" move="0" /> + <layer x="0" y="0" id="llama" image="llama" visible="0"/> + <text id="c1" x="4" y="20" w="370" h="14" text="" font="font" align="left" visible="1" alpha="100"/> + <text id="c2" x="4" y="20" w="360" h="14" text="" font="font" align="right" visible="1" alpha="100"/> + <text id="c3" x="4" y="20" w="360" h="14" text="" font="font" align="center" visible="1" alpha="100"/> + + <layer x="0" y="0" h="5" w="5" id="sammy0" image="sammy" visible="0"/> + + <group x="0" y="0" h="321" w="371" id="sammys" move="0" /> + + <layer id="info" x="0" y="0" h="321" w="371" image="info" /> + <text id="infotxt" x="0" y="156" w="371" h="14" text="Level 1, Push Space" font="font" align="center"/> + + <layer id="info2" x="0" y="0" h="321" w="371" image="info2" visible="0" /> + <text id="infotxt2a" x="0" y="120" w="371" h="14" text="G A M E O V E R" font="font" align="center" visible="0"/> + <text id="infotxt2b" x="0" y="150" w="371" h="14" text="Your Score:" font="font" align="center" visible="0"/> + <text id="infotxt2c" x="0" y="192" w="371" h="14" text="To Play Again, Push Space" font="font" align="center" visible="0"/> + <text id="infotxt2d" x="0" y="168" w="371" h="14" text="Personal Best:" font="font" align="center" visible="0"/> + + <text id="score" x="0" y="1" w="371" h="14" text="0" font="font" align="right"/> + <text id="lives" x="0" y="0" w="371" h="14" text="Lives: 5" font="font" align="center"/> + <text id="level" x="0" y="0" w="371" h="14" text="Level 1" font="font" align="left" /> + + <text id="txt" y="130" x="5"/> + +</groupdef>
\ No newline at end of file diff --git a/Src/resources/skins/Big Bento/about/nibbles/sammy.png b/Src/resources/skins/Big Bento/about/nibbles/sammy.png Binary files differnew file mode 100644 index 00000000..1a00a1a5 --- /dev/null +++ b/Src/resources/skins/Big Bento/about/nibbles/sammy.png |
