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authorJef <jef@targetspot.com>2024-09-24 08:54:57 -0400
committerJef <jef@targetspot.com>2024-09-24 08:54:57 -0400
commit20d28e80a5c861a9d5f449ea911ab75b4f37ad0d (patch)
tree12f17f78986871dd2cfb0a56e5e93b545c1ae0d0 /Src/tataki/canvas/win/win32_canvas.cpp
parent537bcbc86291b32fc04ae4133ce4d7cac8ebe9a7 (diff)
downloadwinamp-20d28e80a5c861a9d5f449ea911ab75b4f37ad0d.tar.gz
Initial community commit
Diffstat (limited to 'Src/tataki/canvas/win/win32_canvas.cpp')
-rw-r--r--Src/tataki/canvas/win/win32_canvas.cpp1489
1 files changed, 1489 insertions, 0 deletions
diff --git a/Src/tataki/canvas/win/win32_canvas.cpp b/Src/tataki/canvas/win/win32_canvas.cpp
new file mode 100644
index 00000000..c3d2ad8b
--- /dev/null
+++ b/Src/tataki/canvas/win/win32_canvas.cpp
@@ -0,0 +1,1489 @@
+#ifndef _WIN32
+#error this file is for windows only. Don't include it in your project/makefile for other platforms
+#else
+#include <tataki/export.h>
+#include <tataki/api__tataki.h>
+#include <tataki/blending/blending.h>
+#include "canvas.h"
+#include <tataki/bitmap/bitmap.h>
+#include <tataki/region/region.h>
+#include <api/wnd/basewnd.h>
+#include <api/wnd/fontdef.h>
+#include <api/wnd/paintsets.h>
+
+#include <bfc/assert.h>
+
+#include "bltcanvas.h"
+#include <nsutil/alpha.h>
+#include <nsutil/image.h>
+
+#define CBCLASS Canvas
+START_DISPATCH;
+CB(GETHDC, getHDC);
+CB(GETROOTWND, getRootWnd);
+CB(GETBITS, getBits);
+VCB(GETOFFSETS, getOffsets);
+CB(ISFIXEDCOORDS, isFixedCoords);
+CB(GETDIM, getDim);
+CB(GETTEXTFONT, getTextFont);
+CB(GETTEXTSIZE, getTextSize);
+CB(GETTEXTBOLD, getTextBold);
+CB(GETTEXTOPAQUE, getTextOpaque);
+CB(GETTEXTUNDERLINE, getTextUnderline);
+CB(GETTEXTITALIC, getTextItalic);
+CB(GETTEXTALIGN, getTextAlign);
+CB(GETTEXTCOLOR, getTextColor);
+CB(GETTEXTBKCOLOR, getTextBkColor);
+CB(GETTEXTAA, getTextAntialias);
+CB(GETCLIPBOX, getClipBox);
+END_DISPATCH;
+#undef CBCLASS
+
+//NONPORTABLE
+
+extern const wchar_t wasabi_default_fontnameW[];
+
+Canvas::Canvas()
+ : hdc(NULL),
+ bits(NULL),
+ srcwnd(NULL),
+ fcoord(FALSE),
+ xoffset(0), yoffset(0),
+ width(0),
+ height(0),
+ pitch(0),
+ defpen(NULL),
+ curpen(NULL),
+ userFontInfo(0)
+{
+
+ //tfont = new String; // using dynamic tfont here coz we need to manage em with stack, so stacking fonts won't take sizeof(String) and their destruction will not fuxor everything
+ //tfont->setValue(wasabi_default_fontname);
+}
+
+Canvas::~Canvas()
+{
+ if (getHDC() && defpen != NULL)
+ {
+ SelectObject(getHDC(), defpen);
+ DeleteObject(curpen);
+ }
+
+ if (!penstack.isempty())
+ DebugStringW(L"Pen stack not empty in Canvas::~Canvas !");
+}
+
+void Canvas::setBaseWnd(BaseWnd *b)
+{
+ srcwnd = b;
+}
+
+HDC Canvas::getHDC()
+{
+ return hdc;
+}
+
+ifc_window *Canvas::getRootWnd()
+{
+ return srcwnd;
+}
+
+void *Canvas::getBits()
+{
+ return bits;
+}
+
+bool Canvas::getDim(int *w, int *h, int *p)
+{
+ if (w) *w = width;
+ if (h) *h = height;
+ if (p) *p = pitch;
+ return FALSE;
+}
+
+void Canvas::getOffsets(int *x, int *y)
+{
+ if (x != NULL) *x = getXOffset();
+ if (y != NULL) *y = getYOffset();
+}
+
+bool Canvas::isFixedCoords()
+{
+ return fcoord;
+}
+
+BaseWnd *Canvas::getBaseWnd()
+{
+ return srcwnd;
+}
+
+void Canvas::fillRgn(RegionI *r, COLORREF color)
+{
+ ASSERT(r != NULL);
+ HBRUSH brush = CreateSolidBrush(color);
+ FillRgn(hdc, r->getOSHandle(), brush);
+ DeleteObject(brush);
+}
+
+void Canvas::fillRect(const RECT *r, COLORREF color)
+{
+ ASSERT(r != NULL);
+#if 0
+ HBRUSH brush;
+ if (color == RGB(0, 0, 0))
+ {
+ FillRect(hdc, r, (HBRUSH)GetStockObject(BLACK_BRUSH));
+ return ;
+ }
+ RECT rr = *r;
+ offsetRect(&rr);
+
+ brush = CreateSolidBrush(color);
+ FillRect(hdc, &rr, brush);
+ DeleteObject(brush);
+#else
+// see: http://ooeygui.typepad.com/ooey_gui/2005/06/tip_fast_solid_.html
+COLORREF clrOld = SetBkColor(hdc, color);
+RECT rr = *r;
+offsetRect(&rr);
+ExtTextOutW(hdc, 0, 0, ETO_OPAQUE, &rr, NULL, 0, NULL);
+SetBkColor(hdc, clrOld);
+#endif
+}
+
+void Canvas::fillRectAlpha(const RECT *r, COLORREF color, int alpha)
+{
+ RECT blitr;
+ RECT clipr;
+ getClipBox(&clipr);
+ IntersectRect(&blitr, &clipr, r);
+ uint8_t *bits8 = (uint8_t *)(bits) + blitr.left*4 + blitr.top * pitch;
+ nsutil_image_FillRectAlpha_RGB32((RGB32 *)(bits8), pitch, blitr.right-blitr.left, blitr.bottom-blitr.top, color, alpha);
+}
+
+void Canvas::drawRect(const RECT *r, int solid, COLORREF color, int alpha)
+{
+#if 0
+ unsigned int blah = (unsigned int)alpha;
+ color = RGBTOBGR(color);
+ color = (color & 0xFFFFFF) | (blah << 24);
+ BltCanvas::premultiply(&color, 1);
+ int ox, oy;
+ getOffsets(&ox, &oy);
+ int w, h, pitch;
+ getDim(&w, &h, &pitch);
+ RECT _r = *r;
+ _r.right = MIN<int>(r->right, w);
+ _r.bottom = MIN<int>(r->bottom, h);
+ int _l = r->bottom - r->top;
+ int m = _r.bottom - _r.top;
+ int l = _l;
+ pitch /= 4;
+ int *p = (int *)bits + ox + r->left + (oy + r->top) * pitch;
+ int n = r->right - r->left;
+ int maxn = _r.right - _r.left;
+ while (l-- && m--)
+ {
+ int _n = maxn;
+ if (l == _l - 1 || !l)
+ {
+ if (solid)
+ {
+ while (_n--)
+ {
+ *p = Blenders::BLEND_ADJ2(*p, color);
+ p++;
+ }
+ }
+ else
+ {
+ while (_n--)
+ {
+ if (_n % 2) *p = Blenders::BLEND_ADJ2(*p, color);
+ p++;
+ }
+ }
+ p += n - maxn;
+ }
+ else
+ {
+ if (solid || l % 2)
+ *p = Blenders::BLEND_ADJ2(*p, color);
+ p += n - 1;
+ if (n == maxn && (solid || l % 2))
+ *p = Blenders::BLEND_ADJ2(*p, color);
+ p++;
+ }
+ p += pitch - n;
+ }
+#else
+HBRUSH oldbrush = (HBRUSH)SelectObject(hdc, GetStockObject(NULL_BRUSH));
+HPEN oldpen, pen;
+pen = CreatePen(solid ? PS_SOLID : PS_DOT, 0, color);
+oldpen = (HPEN)SelectObject(hdc, pen);
+ASSERT(r != NULL);
+RECT rr = *r;
+offsetRect(&rr);
+Rectangle(hdc, rr.left, rr.top, rr.right, rr.bottom);
+SelectObject(hdc, oldpen);
+SelectObject(hdc, oldbrush);
+DeleteObject(pen);
+#endif
+}
+
+int Canvas::getTextAlign()
+{
+ return getFontInfo()->alignFlags;
+}
+
+int Canvas::getTextOpaque()
+{
+ return getFontInfo()->opaque;
+}
+
+
+int Canvas::getTextUnderline()
+{
+ return getFontInfo()->underline;
+}
+
+int Canvas::getTextItalic()
+{
+ return getFontInfo()->italic;
+}
+
+int Canvas::getTextBold()
+{
+ return getFontInfo()->bold;
+}
+
+int Canvas::getTextAntialias()
+{
+ return getFontInfo()->antialias;
+}
+
+void Canvas::pushPen(COLORREF color)
+{
+ pushPen(PENSTYLE_SOLID, 1, color);
+}
+
+void Canvas::pushPen(int style, int width, COLORREF color)
+{
+ ASSERT(getHDC() != NULL);
+ penstyle = style;
+ penwidth = width;
+ pencolor = color;
+ penstruct s;
+ curpen = CreatePen(style, width, color);
+ HPEN oldpen = (HPEN)SelectObject(getHDC(), curpen);
+ s.style = style;
+ s.width = width;
+ s.color = color;
+ s.hpen = oldpen;
+ penstack.push(s);
+}
+
+void Canvas::popPen()
+{
+ ASSERT(getHDC() != NULL);
+ if (penstack.isempty()) return ;
+ penstruct s;
+ penstack.pop(&s);
+ SelectObject(getHDC(), s.hpen);
+ DeleteObject(curpen);
+}
+
+int Canvas::getPenStyle()
+{
+ return penstyle;
+}
+
+COLORREF Canvas::getPenColor()
+{
+ return pencolor;
+}
+
+int Canvas::getPenWidth()
+{
+ return penwidth;
+}
+
+COLORREF Canvas::getTextColor()
+{
+ return getFontInfo()->color;
+}
+
+COLORREF Canvas::getTextBkColor()
+{
+ return getFontInfo()->bgColor;
+}
+
+int Canvas::getTextSize()
+{
+ return getFontInfo()->pointSize;
+}
+
+const wchar_t *Canvas::getTextFont()
+{
+ return getFontInfo()->face;
+}
+
+void Canvas::moveTo(int x, int y)
+{
+ MoveToEx(hdc, x, y, NULL);
+}
+
+void Canvas::lineTo(int x, int y)
+{
+ LineTo(hdc, x, y);
+}
+
+void Canvas::lineDraw(int fromX, int fromY, int toX, int toY)
+{
+ MoveToEx(hdc, fromX, fromY, NULL);
+ LineTo(hdc, toX, toY);
+}
+
+void Canvas::drawSysObject(const RECT *r, int sysobj, int alpha)
+{
+#ifndef _NOSTUDIO
+ RECT i_dont_trust_ms_with_my_rect = *r;
+ switch (sysobj)
+ {
+ case DrawSysObj::BUTTON:
+ WASABI_API_WND->paintset_render(Paintset::BUTTONUP, this, r, alpha);
+ break;
+ case DrawSysObj::BUTTON_PUSHED:
+ WASABI_API_WND->paintset_render(Paintset::BUTTONDOWN, this, r, alpha);
+ break;
+ case DrawSysObj::BUTTON_DISABLED:
+ WASABI_API_WND->paintset_render(Paintset::BUTTONDISABLED, this, r, alpha);
+ break;
+#ifdef WIN32
+ case DrawSysObj::OSBUTTON:
+ {
+ DrawFrameControl(getHDC(), &i_dont_trust_ms_with_my_rect, DFC_BUTTON, DFCS_BUTTONPUSH);
+ }
+ break;
+ case DrawSysObj::OSBUTTON_PUSHED:
+ {
+ DrawFrameControl(getHDC(), &i_dont_trust_ms_with_my_rect, DFC_BUTTON, DFCS_BUTTONPUSH | DFCS_PUSHED);
+ }
+ break;
+ case DrawSysObj::OSBUTTON_DISABLED:
+ {
+ DrawFrameControl(getHDC(), &i_dont_trust_ms_with_my_rect, DFC_BUTTON, DFCS_BUTTONPUSH | DFCS_INACTIVE);
+ }
+ break;
+
+ case DrawSysObj::OSBUTTON_CLOSE:
+ {
+ DrawFrameControl(getHDC(), &i_dont_trust_ms_with_my_rect, DFC_CAPTION, DFCS_CAPTIONCLOSE);
+ }
+ break;
+ case DrawSysObj::OSBUTTON_CLOSE_PUSHED:
+ {
+ DrawFrameControl(getHDC(), &i_dont_trust_ms_with_my_rect, DFC_CAPTION, DFCS_CAPTIONCLOSE | DFCS_PUSHED);
+ }
+ break;
+ case DrawSysObj::OSBUTTON_CLOSE_DISABLED:
+ {
+ DrawFrameControl(getHDC(), &i_dont_trust_ms_with_my_rect, DFC_CAPTION, DFCS_CAPTIONCLOSE | DFCS_INACTIVE);
+ }
+ break;
+
+ case DrawSysObj::OSBUTTON_MINIMIZE:
+ {
+ DrawFrameControl(getHDC(), &i_dont_trust_ms_with_my_rect, DFC_CAPTION, DFCS_CAPTIONMIN);
+ }
+ break;
+ case DrawSysObj::OSBUTTON_MINIMIZE_PUSHED:
+ {
+ DrawFrameControl(getHDC(), &i_dont_trust_ms_with_my_rect, DFC_CAPTION, DFCS_CAPTIONMIN | DFCS_PUSHED);
+ }
+ break;
+ case DrawSysObj::OSBUTTON_MINIMIZE_DISABLED:
+ {
+ DrawFrameControl(getHDC(), &i_dont_trust_ms_with_my_rect, DFC_CAPTION, DFCS_CAPTIONMIN | DFCS_INACTIVE);
+ }
+ break;
+
+ case DrawSysObj::OSBUTTON_MAXIMIZE:
+ {
+ DrawFrameControl(getHDC(), &i_dont_trust_ms_with_my_rect, DFC_CAPTION, DFCS_CAPTIONMAX);
+ }
+ break;
+ case DrawSysObj::OSBUTTON_MAXIMIZE_PUSHED:
+ {
+ DrawFrameControl(getHDC(), &i_dont_trust_ms_with_my_rect, DFC_CAPTION, DFCS_CAPTIONMAX | DFCS_PUSHED);
+ }
+ break;
+ case DrawSysObj::OSBUTTON_MAXIMIZE_DISABLED:
+ {
+ DrawFrameControl(getHDC(), &i_dont_trust_ms_with_my_rect, DFC_CAPTION, DFCS_CAPTIONMAX | DFCS_INACTIVE);
+ }
+ break;
+#else
+#error port me!
+#endif
+ break;
+ }
+#endif
+}
+
+void Canvas::textOut(int x, int y, const wchar_t *txt, const Wasabi::FontInfo *fontInfo)
+{
+ userFontInfo = fontInfo;
+ WASABI_API_FONT->font_textOut(this, WA_FONT_TEXTOUT_NORMAL, x, y, 0, 0, txt);
+ userFontInfo = 0;
+}
+
+void Canvas::textOut(int x, int y, int w, int h, const wchar_t *txt, const Wasabi::FontInfo *fontInfo)
+{
+ userFontInfo = fontInfo;
+ WASABI_API_FONT->font_textOut(this, WA_FONT_TEXTOUT_RECT, x, y, w, h, txt);
+ userFontInfo = 0;
+}
+
+void Canvas::textOutEllipsed(int x, int y, int w, int h, const wchar_t *txt, const Wasabi::FontInfo *fontInfo)
+{
+ userFontInfo = fontInfo;
+ WASABI_API_FONT->font_textOut(this, WA_FONT_TEXTOUT_ELLIPSED, x, y, w, h, txt);
+ userFontInfo = 0;
+}
+
+void Canvas::textOutWrapped(int x, int y, int w, int h, const wchar_t *txt, const Wasabi::FontInfo *fontInfo)
+{
+ userFontInfo = fontInfo;
+ WASABI_API_FONT->font_textOut(this, WA_FONT_TEXTOUT_WRAPPED, x, y, w, h, (txt));
+ userFontInfo = 0;
+}
+
+void Canvas::textOutWrappedPathed(int x, int y, int w, const wchar_t *txt, const Wasabi::FontInfo *fontInfo)
+{
+ userFontInfo = fontInfo;
+ WASABI_API_FONT->font_textOut(this, WA_FONT_TEXTOUT_WRAPPEDPATHED, x, y, w, 0, (txt));
+ userFontInfo = 0;
+}
+
+void Canvas::textOutCentered(RECT *r, const wchar_t *txt, const Wasabi::FontInfo *fontInfo)
+{
+ userFontInfo = fontInfo;
+ WASABI_API_FONT->font_textOut(this, WA_FONT_TEXTOUT_CENTERED, r->left, r->top, r->right, r->bottom, (txt));
+ userFontInfo = 0;
+}
+
+int Canvas::getTextWidth(const wchar_t *text, const Wasabi::FontInfo *fontInfo)
+{
+ userFontInfo = fontInfo;
+ int ret = WASABI_API_FONT->font_getInfo(this, fontInfo->face, WA_FONT_GETINFO_WIDTH, (text), NULL, NULL);
+ userFontInfo = 0;
+ return ret;
+}
+
+int Canvas::getTextHeight(const wchar_t *text, const Wasabi::FontInfo *fontInfo)
+{
+ userFontInfo = fontInfo;
+ int ret = WASABI_API_FONT->font_getInfo(this, fontInfo->face, WA_FONT_GETINFO_HEIGHT, (text), NULL, NULL);
+ userFontInfo = 0;
+ return ret;
+}
+
+void Canvas::getTextExtent(const wchar_t *txt, int *w, int *h, const Wasabi::FontInfo *fontInfo)
+{
+ userFontInfo = fontInfo;
+ WASABI_API_FONT->font_getInfo(this, fontInfo->face, WA_FONT_GETINFO_WIDTHHEIGHT, (txt), w, h);
+ userFontInfo = 0;
+}
+
+void Canvas::offsetRect(RECT *r)
+{
+ ASSERT(r != NULL);
+ r->left += xoffset;
+ r->right += xoffset;
+ r->top += yoffset;
+ r->bottom += yoffset;
+}
+
+void Canvas::selectClipRgn(api_region *r)
+{
+ SelectClipRgn(hdc, r ? r->getOSHandle() : NULL);
+}
+
+int Canvas::getClipBox(RECT *r)
+{
+ RECT dummy;
+ if (!r) r = &dummy;
+ return GetClipBox(hdc, r);
+}
+
+int Canvas::getClipRgn(api_region *r)
+{
+ ASSERT(r != NULL);
+ return GetClipRgn(hdc, r->getOSHandle());
+}
+
+//FG> added blit canvas to canvas
+void Canvas::blit(int srcx, int srcy, Canvas *dest, int dstx, int dsty, int dstw, int dsth)
+{
+ char *srcbits = (char *)getBits();
+ char *destbits = (char *)dest->getBits();
+ RECT clipr;
+ if (srcbits && destbits && GetClipBox(dest->getHDC(), &clipr) == SIMPLEREGION)
+ {
+ int srcimg_w, srcimg_h, srcimg_p;
+ getDim(&srcimg_w, &srcimg_h, &srcimg_p);
+ int dstimg_w, dstimg_h, dstimg_p;
+ dest->getDim(&dstimg_w, &dstimg_h, &dstimg_p);
+
+ if (srcx < 0)
+ {
+ dstx -= srcx; dstw += srcx; srcx = 0;
+ }
+ if (srcy < 0)
+ {
+ dsty -= srcy; dsth += srcy; srcy = 0;
+ }
+ if (srcx + dstw >= srcimg_w) dstw = srcimg_w - srcx;
+ if (srcy + dsth >= srcimg_h) dsth = srcimg_h - srcy;
+
+ if (dstx < clipr.left)
+ {
+ srcx += clipr.left - dstx; dstw -= clipr.left - dstx; dstx = clipr.left;
+ }
+ if (dsty < clipr.top)
+ {
+ srcy += clipr.top - dsty; dsth -= clipr.top - dsty; dsty = clipr.top;
+ }
+
+ if (dstx + dstw >= clipr.right) dstw = clipr.right - dstx;
+ if (dsty + dsth >= clipr.bottom) dsth = clipr.bottom - dsty;
+
+ if (!dstw || !dsth) return ;
+
+ int y;
+ int yl = dsty + dsth;
+ for (y = dsty; y < yl; y++)
+ {
+ MEMCPY32(destbits + y*dstimg_p + dstx*4, srcbits + srcy*srcimg_p + srcx*4, dstw);
+ srcy++;
+ }
+ }
+ else
+ {
+ //GdiFlush();
+ BitBlt(dest->getHDC(), dstx, dsty, dstw, dsth, getHDC(), srcx, srcy, SRCCOPY);
+ }
+}
+
+#pragma comment(lib, "msimg32.lib")
+
+void Canvas::stretch(ifc_canvas *canvas, int x, int y, int w, int h)
+{
+ if (bits)
+ {
+ SkinBitmap temp((ARGB32 *)bits, width, height);
+ temp.stretch(canvas, x,y,w,h);
+ }
+ else
+ {
+ BLENDFUNCTION blendFn;
+ blendFn.BlendOp = AC_SRC_OVER;
+ blendFn.BlendFlags = 0;
+ blendFn.SourceConstantAlpha = 255;
+ blendFn.AlphaFormat = AC_SRC_ALPHA;
+
+ AlphaBlend(canvas->getHDC(),
+ x, y,
+ w, h,
+ getHDC(),
+ 0, 0,
+ width, height,
+ blendFn);
+ }
+}
+
+void Canvas::blitAlpha(ifc_canvas *canvas, int x, int y, int alpha)
+{
+ if (bits)
+ {
+ SkinBitmap temp((ARGB32 *)bits, width, height);
+ temp.blitAlpha(canvas, x,y,alpha);
+ }
+ else
+ {
+ BLENDFUNCTION blendFn;
+ blendFn.BlendOp = AC_SRC_OVER;
+ blendFn.BlendFlags = 0;
+ blendFn.SourceConstantAlpha = alpha;
+ blendFn.AlphaFormat = AC_SRC_ALPHA;
+
+ AlphaBlend(canvas->getHDC(),
+ x, y,
+ width, height,
+ getHDC(),
+ 0, 0,
+ width, height,
+ blendFn);
+ }
+}
+
+void Canvas::stretchToRectAlpha(ifc_canvas *canvas, RECT *src, RECT *dst, int alpha)
+{
+ if (bits)
+ {
+ SkinBitmap temp((ARGB32 *)bits, width, height);
+ temp.stretchToRectAlpha(canvas, src, dst, alpha);
+ }
+ else
+ {
+ BLENDFUNCTION blendFn;
+ blendFn.BlendOp = AC_SRC_OVER;
+ blendFn.BlendFlags = 0;
+ blendFn.SourceConstantAlpha = alpha;
+ blendFn.AlphaFormat = AC_SRC_ALPHA;
+
+ AlphaBlend(canvas->getHDC(),
+ dst->left, dst->top,
+ dst->right - dst->left, dst->bottom - dst->top,
+ getHDC(),
+ src->left, src->top,
+ src->right - src->left, src->bottom - src->top,
+ blendFn);
+ }
+}
+
+void Canvas::blitToRect(ifc_canvas *canvas, RECT *src, RECT *dst, int alpha)
+{
+ if (bits)
+ {
+ SkinBitmap temp((ARGB32 *)bits, width, height);
+ temp.blitToRect(canvas, src, dst, alpha);
+ }
+ else
+ {
+ BLENDFUNCTION blendFn;
+ blendFn.BlendOp = AC_SRC_OVER;
+ blendFn.BlendFlags = 0;
+ blendFn.SourceConstantAlpha = alpha;
+ blendFn.AlphaFormat = AC_SRC_ALPHA;
+
+ AlphaBlend(canvas->getHDC(),
+ dst->left, dst->top,
+ dst->right - dst->left, dst->bottom - dst->top,
+ getHDC(),
+ src->left, src->top,
+ src->right - src->left, src->bottom - src->top,
+ blendFn);
+ }
+}
+
+// src* are in fixed point
+static void scale_internal(int srcx, int srcy, int srcw, int srch, void *srcdib, int srcdib_w, int srcdib_h, int srcdib_p, int dstx, int dsty, int dstw, int dsth, void *dstdib, int nofilter)
+{
+ // scaling up
+ if ((dstw << 16) >= srcw && (dsth << 16) >= srch)
+ {
+ int y;
+ int SY, dX, dY;
+ int Xend = (srcdib_w - 2) << 16;
+ SY = srcy;
+ dX = srcw / dstw;
+ dY = srch / dsth;
+
+ int xstart = 0;
+ int xp = srcx >> 16;
+ if (xp < 0)
+ {
+ xstart = -xp;
+ srcx += xstart * dX;
+ }
+
+ int xend = dstw;
+ xp = (srcx + (dX * (xend - xstart))) >> 16;
+ if (xp > srcdib_w)
+ {
+ xend = xstart + srcdib_w - (srcx >> 16);
+ }
+
+ for (y = 0; y < dsth; y ++)
+ {
+ int yp = (SY >> 16);
+ if (yp >= 0)
+ {
+ int x;
+ int SX = srcx;
+ unsigned int *out = (unsigned int*)dstdib + xstart + y * dstw;
+ int end = yp >= srcdib_h - 1;
+ if (nofilter || end)
+ {
+ if (end) yp = srcdib_h - 1;
+ unsigned int *in = (unsigned int*)((char *)srcdib + yp * srcdib_p);
+ for (x = xstart; x < xend; x ++) // quick hack to draw last line
+ {
+ *out++ = in[SX >> 16];
+ SX += dX;
+ }
+ if (end) break;
+ }
+ else
+ {
+ unsigned int *in = (unsigned int*)((char *)srcdib + yp * srcdib_p);
+
+#ifndef NO_MMX
+ if (Blenders::MMX_AVAILABLE())
+ {
+ for (x = xstart; x < xend; x ++)
+ {
+ if (SX > Xend) *out++ = Blenders::BLEND4_MMX(in + (Xend >> 16), srcdib_w, 0xffff, SY);
+ else *out++ = Blenders::BLEND4_MMX(in + (SX >> 16), srcdib_w, SX, SY);
+ SX += dX;
+ }
+ }
+ else
+#endif
+
+ {
+ for (x = xstart; x < xend; x ++)
+ {
+ if (SX > Xend) *out++ = Blenders::BLEND4(in + (Xend >> 16), srcdib_w, 0xffff, SY);
+ else *out++ = Blenders::BLEND4(in + (SX >> 16), srcdib_w, SX, SY);
+ SX += dX;
+ }
+ }
+ }
+ }
+ SY += dY;
+ }
+ // end of scaling up
+ }
+ else // we are scaling down -- THIS IS SLOW AND MAY BREAK THINGS. :)
+ {
+ int y;
+ int SY, dX, dY;
+ SY = srcy;
+ dX = srcw / dstw;
+ dY = srch / dsth;
+
+ int xstart = 0;
+ int xp = srcx >> 16;
+ if (xp < 0)
+ {
+ xstart = -xp;
+ srcx += xstart * dX;
+ }
+
+ int xend = dstw;
+ xp = (srcx + (dX * (xend - xstart))) >> 16;
+ if (xp > srcdib_w)
+ {
+ xend = xstart + srcdib_w - (srcx >> 16);
+ }
+
+ for (y = 0; y < dsth; y ++)
+ {
+ // start and end of y source block
+ int vStart = SY;
+ int vEnd = SY + dY;
+
+ int x;
+ int SX = srcx;
+ unsigned char *out = (unsigned char *)((unsigned int*)dstdib + xstart + y * dstw);
+ for (x = xstart; x < xend; x ++)
+ {
+ if (((char *)out+4) >= ((char *)dstdib + 4*dstw*dsth))
+ break;
+ int uStart = SX;
+ int uEnd = SX + dX;
+ // calculate sum of rectangle.
+
+ int cnt = 0;
+ __int64 accum[4] = {0, };
+ int v, u;
+ for (v = vStart; v < vEnd; v += 65536)
+ {
+ unsigned int vscale = 65535;
+
+ if (v == vStart)
+ {
+ vscale = 65535 - (v & 0xffff);
+ }
+ else if ((vEnd - v) < 65536)
+ {
+ vscale = (vEnd - v) & 0xffff;
+ }
+
+ int vp = v >> 16;
+ unsigned char *in = (unsigned char*)((char *)srcdib + vp * srcdib_p + 4 * (uStart >> 16));
+ for (u = uStart; u < uEnd; u += 65536)
+ {
+ if (((char *)in+4) >= ((char *)srcdib + srcdib_p*srcdib_h))
+ break;
+ unsigned int uscale = vscale;
+ if (u == uStart)
+ {
+ uscale *= 65535 - (u & 0xffff);
+ uscale >>= 16;
+ }
+ else if ((uEnd - u) < 65536)
+ {
+ uscale *= (uEnd - u) & 0xffff;
+ uscale >>= 16;
+ }
+ cnt += uscale;
+ if (uscale == 65535)
+ {
+ accum[0] += (in[0] << 16) - in[0];
+ accum[1] += (in[1] << 16) - in[1];
+ accum[2] += (in[2] << 16) - in[2];
+ accum[3] += (in[3] << 16) - in[3];
+ }
+ else
+ {
+ accum[0] += in[0] * uscale;
+ accum[1] += in[1] * uscale;
+ accum[2] += in[2] * uscale;
+ accum[3] += in[3] * uscale;
+ }
+ in += 4;
+ }
+ }
+ if (!cnt) cnt++;
+
+ out[0] = (uint8_t)(accum[0] / cnt);
+ out[1] = (uint8_t)(accum[1] / cnt);
+ out[2] = (uint8_t)(accum[2] / cnt);
+ out[3] = (uint8_t)(accum[3] / cnt);
+ out += 4;
+
+ SX += dX;
+ }
+ SY += dY;
+ }
+ // end of scaling down
+ }
+
+#ifndef NO_MMX
+ Blenders::BLEND_MMX_END();
+#endif
+}
+
+
+// src* are in fixed point
+void Canvas::stretchblit(int srcx, int srcy, int srcw, int srch, Canvas *dest, int dstx, int dsty, int dstw, int dsth)
+{
+ //GdiFlush();
+ int done = 0;
+ void *srcdib = getBits();
+
+ if (!dstw || !dsth || !srcw || !srch) return ;
+ if (srcdib)
+ {
+ int srcdib_w, srcdib_h, srcdib_p;
+ getDim(&srcdib_w, &srcdib_h, &srcdib_p);
+
+ void *dstdib;
+ BITMAPINFO dstbmi = {0};
+ HDC hMemDC;
+ HBITMAP hsrcdib;
+ dstbmi.bmiHeader.biSize = sizeof(dstbmi.bmiHeader);
+ dstbmi.bmiHeader.biWidth = dstw;
+ dstbmi.bmiHeader.biHeight = -ABS(dsth);
+ dstbmi.bmiHeader.biPlanes = 1;
+ dstbmi.bmiHeader.biBitCount = 32;
+ dstbmi.bmiHeader.biCompression = BI_RGB;
+ hMemDC = CreateCompatibleDC(NULL);
+ hsrcdib = CreateDIBSection(hMemDC, &dstbmi, DIB_RGB_COLORS, &dstdib, NULL, 0);
+ if (hsrcdib)
+ {
+ HBITMAP hprev = (HBITMAP)SelectObject(hMemDC, hsrcdib);
+
+ scale_internal(srcx,srcy,srcw,srch,srcdib,srcdib_w,srcdib_h,srcdib_p,dstx,dsty,dstw,dsth,dstdib,0);
+
+ BitBlt(dest->getHDC(), dstx, dsty, dstw, dsth, hMemDC, 0, 0, SRCCOPY);
+ done++;
+
+ SelectObject(hMemDC, hprev);
+ DeleteObject(hsrcdib);
+ }
+ DeleteDC(hMemDC);
+ }
+
+ if (!done)
+ {
+ SetStretchBltMode(dest->getHDC(), COLORONCOLOR);
+ StretchBlt(dest->getHDC(), dstx, dsty, dstw, dsth, getHDC(), srcx >> 16, srcy >> 16, srcw >> 16, srch >> 16, SRCCOPY);
+ }
+}
+
+#define DEBUG_SCREEN_SHIFT 0
+void Canvas::debug()
+{
+ SysCanvas c;
+ int w, h;
+ getDim(&w, &h, NULL);
+ blit(0, 0, &c, DEBUG_SCREEN_SHIFT, 0, w, h);
+}
+
+#define BF2 (~((3<<24)|(3<<16)|(3<<8)|3))
+
+void Canvas::antiAliasTo(Canvas *dest, int w, int h, int aafactor)
+{
+ ASSERT(aafactor != 0);
+ if (aafactor == 1)
+ {
+ blit(0, 0, dest, 0, 0, w, h);
+ return ;
+ }
+ ASSERT(getBits() != NULL);
+ ASSERT(dest->getBits() != NULL);
+ if (getBits() == NULL || dest->getBits() == NULL) return ;
+ ASSERTPR(aafactor <= 2, "too lazy to generalize the code right now :)");
+ //GdiFlush();
+ // we should really store the bpp too
+ int aaw = w * aafactor;
+ unsigned long *s1 = (unsigned long *)getBits(), *s2 = s1 + 1;
+ unsigned long *s3 = s1 + aaw, *s4 = s3 + 1;
+ unsigned long *d = (unsigned long *)dest->getBits();
+#if 1
+ for (int y = 0; y < h; y++)
+ {
+ for (int x = 0; x < w; x++)
+ {
+ unsigned long tmp = ((*s1 & BF2) >> 2) + ((*s2 & BF2) >> 2) + ((*s3 & BF2) >> 2) + ((*s4 & BF2) >> 2);
+ *d++ = tmp;
+
+ s1 += 2; s2 += 2;
+ s3 += 2; s4 += 2;
+ }
+ s1 += aaw; s2 += aaw;
+ s3 += aaw; s4 += aaw;
+ }
+#else
+for (int x = 0; x < w * h; x++) d[x] = s1[x];
+#endif
+}
+
+void Canvas::colorToColor(COLORREF from, COLORREF to, RECT *r)
+{
+ int w, h, ox, oy;
+
+ // convert to bitmap order
+ from = RGBTOBGR(from);
+ to = RGBTOBGR(to);
+
+ COLORREF *p;
+ getDim(&w, &h, NULL);
+ p = (COLORREF *)getBits();
+ getOffsets(&ox, &oy);
+ p += ox + r->left + (oy + r->top) * w;
+ int rw = r->right - r->left;
+ for (int j = r->top;j < r->bottom;j++)
+ {
+ for (int i = r->left;i < r->right;i++)
+ {
+ if (*p == from)
+ *p = to;
+ p++;
+ }
+ p += w - rw;
+ }
+}
+
+double Canvas::getSystemFontScale()
+{
+ if (WASABI_API_CONFIG)
+ {
+ int v = WASABI_API_CONFIG->getIntPublic(L"manualsysmetrics", -1);
+ if (v != -1) return (v / 100.0f);
+ }
+
+ int nLogDPIX = GetDeviceCaps(getHDC(), LOGPIXELSX);
+ return ((float)nLogDPIX / 96.0f);
+}
+
+void Canvas::premultiply(ARGB32 *m_pBits, int nwords, int newalpha)
+{
+ if (newalpha == -1)
+ {
+ nsutil_alpha_Premultiply_RGB32(m_pBits, nwords, nwords, 1);
+ /*
+ for (; nwords > 0; nwords--, m_pBits++)
+ {
+ unsigned char *pixel = (unsigned char *)m_pBits;
+ unsigned int alpha = pixel[3];
+ if (alpha == 255) continue;
+ pixel[0] = (pixel[0] * alpha) >> 8; // blue
+ pixel[1] = (pixel[1] * alpha) >> 8; // green
+ pixel[2] = (pixel[2] * alpha) >> 8; // red
+ }
+ */
+ }
+ else
+ {
+ nsutil_alpha_PremultiplyValue_RGB8(m_pBits, nwords, nwords, 1, newalpha);
+ /*
+ for (; nwords > 0; nwords--, m_pBits++)
+ {
+ unsigned char *pixel = (unsigned char *)m_pBits;
+ pixel[0] = (pixel[0] * newalpha) >> 8; // blue
+ pixel[1] = (pixel[1] * newalpha) >> 8; // green
+ pixel[2] = (pixel[2] * newalpha) >> 8; // red
+ pixel[3] = (pixel[3] * newalpha) >> 8; // alpha
+ }
+ */
+ }
+}
+
+TextInfoCanvas::TextInfoCanvas(BaseWnd *basewnd)
+{
+ ASSERT(basewnd != NULL);
+ hWnd = basewnd->gethWnd();
+ hdc = GetDC(hWnd);
+}
+
+TextInfoCanvas::~TextInfoCanvas()
+{
+ if (hdc)
+ ReleaseDC(hWnd, hdc);
+}
+
+WndCanvas::WndCanvas(BaseWnd *basewnd)
+{
+ attachToClient(basewnd);
+}
+
+WndCanvas::WndCanvas()
+{
+ hWnd = NULL;
+}
+
+WndCanvas::~WndCanvas()
+{
+ if (hWnd != NULL && hdc != NULL) ReleaseDC(hWnd, hdc);
+ hdc = NULL;
+}
+
+int WndCanvas::attachToClient(BaseWnd *basewnd)
+{
+ if (basewnd == NULL)
+ return 0;
+
+ hWnd = basewnd->gethWnd();
+ if (hWnd == NULL)
+ return 0;
+
+ hdc = GetDC(hWnd);
+ if (hdc == NULL)
+ return 0;
+
+ srcwnd = basewnd;
+ return 1;
+}
+
+#if 0//CUT
+int WndCanvas::attachToWnd(HWND _hWnd)
+{
+ hWnd = _hWnd;
+ ASSERT(hWnd != NULL);
+ hdc = GetWindowDC(hWnd);
+ ASSERT(hdc != NULL);
+ return 1;
+}
+#endif
+
+PaintCanvas::PaintCanvas()
+{
+ hWnd = NULL;
+}
+
+PaintCanvas::~PaintCanvas()
+{
+
+ if (hdc != NULL) EndPaint(hWnd, &ps);
+ hdc = NULL;
+}
+
+void PaintCanvas::getRcPaint(RECT *r)
+{
+ *r = ps.rcPaint;
+}
+
+int PaintCanvas::beginPaint(BaseWnd *basewnd)
+{
+ hWnd = basewnd->gethWnd(); // NONPORTABLE
+ ASSERT(hWnd != NULL);
+ hdc = BeginPaint(hWnd, &ps);
+ ASSERT(hdc != NULL);
+ srcwnd = basewnd;
+ return 1;
+}
+
+int PaintCanvas::beginPaint(HWND wnd)
+{
+ hWnd = wnd; // NONPORTABLE
+ ASSERT(hWnd != NULL);
+ hdc = BeginPaint(hWnd, &ps);
+ ASSERT(hdc != NULL);
+ srcwnd = NULL;
+ return 1;
+}
+
+PaintBltCanvas::PaintBltCanvas()
+{
+ hWnd = NULL;
+ wnddc = NULL;
+ hbmp = NULL;
+ prevbmp = NULL;
+ bits = NULL;
+ fcoord = TRUE;
+ nonclient = FALSE;
+}
+
+PaintBltCanvas::~PaintBltCanvas()
+{
+ RECT r;
+
+ if (hdc == NULL) return ;
+
+ ASSERT(srcwnd != NULL);
+ if (nonclient) //FG> nonclient painting fix
+ srcwnd->getNonClientRect(&r);
+ else
+ srcwnd->getClientRect(&r);
+
+ // blt here
+ //GdiFlush();
+ BitBlt(wnddc, r.left, r.top, r.right - r.left, r.bottom - r.top, hdc, 0, 0, SRCCOPY);
+
+ //SelectClipRgn(hdc, NULL);
+ // kill the bitmap and its DC
+ SelectObject(hdc, prevbmp);
+ DeleteDC(hdc);
+ hdc = NULL;
+ DeleteObject(hbmp);
+ bits = NULL;
+ width = 0;
+ height = 0;
+ pitch = 0;
+
+ EndPaint(hWnd, &ps); // end of wnddc
+ wnddc = NULL;
+}
+
+//FG> nonclient painting fix
+int PaintBltCanvas::beginPaintNC(BaseWnd *basewnd)
+{
+ nonclient = TRUE;
+ return beginPaint(basewnd);
+}
+
+void PaintBltCanvas::getRcPaint(RECT *r)
+{
+ *r = ps.rcPaint;
+}
+
+int PaintBltCanvas::beginPaint(BaseWnd *basewnd)
+{
+
+ RECT r;
+
+ if (nonclient)
+ basewnd->getNonClientRect(&r); //FG> nonclient painting fix
+ else
+ basewnd->getClientRect(&r);
+
+ if (r.right - r.left <= 0 || r.bottom - r.top <= 0) return 0;
+
+ hWnd = basewnd->gethWnd(); // NONPORTABLE
+ ASSERT(hWnd != NULL);
+
+ BITMAPINFO bmi;
+ ZeroMemory(&bmi, sizeof bmi);
+ bmi.bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
+ bmi.bmiHeader.biWidth = r.right - r.left;
+ bmi.bmiHeader.biHeight = -(r.bottom - r.top);
+ bmi.bmiHeader.biPlanes = 1;
+ bmi.bmiHeader.biBitCount = 32;
+ bmi.bmiHeader.biCompression = BI_RGB;
+ bmi.bmiHeader.biSizeImage = 0;
+ bmi.bmiHeader.biXPelsPerMeter = 0;
+ bmi.bmiHeader.biYPelsPerMeter = 0;
+ bmi.bmiHeader.biClrUsed = 0;
+ bmi.bmiHeader.biClrImportant = 0;
+
+ wnddc = BeginPaint(hWnd, &ps);
+
+ ASSERT(wnddc != NULL);
+
+ //GdiFlush();
+ width = r.right - r.left;
+ height = -ABS(r.bottom - r.top);
+ pitch = width * 4;
+ hbmp = CreateDIBSection(wnddc, &bmi, DIB_RGB_COLORS, &bits, NULL, 0);
+
+ if (hbmp == NULL)
+ {
+ EndPaint(hWnd, &ps); // end of wnddc
+ wnddc = NULL;
+ return 0;
+ }
+
+ // create tha DC
+ hdc = CreateCompatibleDC(wnddc);
+ if (hdc == NULL)
+ {
+ DeleteObject(hbmp);
+ EndPaint(hWnd, &ps); // end of wnddc
+ wnddc = NULL;
+ return 0;
+ }
+ prevbmp = (HBITMAP)SelectObject(hdc, hbmp);
+
+ RegionI clip(&ps.rcPaint);
+
+ selectClipRgn(&clip);
+
+ srcwnd = basewnd;
+
+ return 1;
+}
+
+void *PaintBltCanvas::getBits()
+{
+ return bits;
+}
+
+MemCanvas::MemCanvas()
+{}
+
+MemCanvas::~MemCanvas()
+{
+ DeleteDC(hdc);
+ hdc = NULL;
+}
+
+int MemCanvas::createCompatible(Canvas *canvas)
+{
+ ASSERT(canvas != NULL);
+ ASSERT(canvas->getHDC() != NULL);
+ hdc = CreateCompatibleDC(canvas->getHDC());
+ ASSERT(hdc != NULL);
+ srcwnd = canvas->getBaseWnd();
+ return 1;
+}
+
+
+DCCanvas::DCCanvas(HDC clone, BaseWnd *srcWnd)
+{
+ if (clone != NULL) cloneDC(clone, srcWnd);
+}
+
+DCCanvas::~DCCanvas()
+{
+ hdc = NULL;
+}
+
+int DCCanvas::cloneDC(HDC clone, BaseWnd *srcWnd)
+{
+ ASSERT(clone != NULL);
+ hdc = clone;
+ srcwnd = srcWnd;
+ return 1;
+}
+
+SysCanvas::SysCanvas()
+{
+ hdc = GetDC(NULL);
+}
+
+SysCanvas::~SysCanvas()
+{
+ ReleaseDC(NULL, hdc);
+ hdc = NULL;
+}
+
+DCBltCanvas::DCBltCanvas()
+{
+ origdc = NULL;
+ hbmp = prevbmp = NULL;
+}
+
+DCBltCanvas::~DCBltCanvas()
+{
+
+ commitDC();
+
+ // kill the bitmap and its DC
+ SelectObject(hdc, prevbmp);
+ DeleteDC(hdc);
+ hdc = NULL;
+ DeleteObject(hbmp);
+
+ // don't kill origdc, it's been cloned
+}
+
+int DCBltCanvas::setOrigDC(HDC neworigdc)
+{
+ // FG> allows custom draw on lists to be much faster
+ origdc = neworigdc;
+ return 1;
+}
+
+int DCBltCanvas::commitDC(void)
+{
+ //FG
+
+ if (origdc)
+ {
+
+ RECT c;
+
+ if (GetClipBox(origdc, &c) == NULLREGION)
+ c = rect;
+
+ // shlap it down in its original spot
+ //GdiFlush();
+ BitBlt(origdc, c.left, c.top,
+ c.right - c.left, c.bottom - c.top, hdc, c.left-rect.left, c.top-rect.top, SRCCOPY);
+
+ }
+
+ return 1;
+}
+
+int DCBltCanvas::cloneDC(HDC clone, RECT *r, BaseWnd *srcWnd)
+{
+ origdc = clone;
+
+ srcwnd = srcWnd;
+
+ ASSERT(r != NULL);
+ rect = *r;
+
+#if 1
+ BITMAPINFO bmi;
+ ZeroMemory(&bmi, sizeof bmi);
+ bmi.bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
+ bmi.bmiHeader.biWidth = r->right - r->left;
+ bmi.bmiHeader.biHeight = -ABS(r->bottom - r->top);
+ bmi.bmiHeader.biPlanes = 1;
+ bmi.bmiHeader.biBitCount = 32;
+ bmi.bmiHeader.biCompression = BI_RGB;
+ bmi.bmiHeader.biSizeImage = 0;
+ bmi.bmiHeader.biXPelsPerMeter = 0;
+ bmi.bmiHeader.biYPelsPerMeter = 0;
+ bmi.bmiHeader.biClrUsed = 0;
+ bmi.bmiHeader.biClrImportant = 0;
+ hbmp = CreateDIBSection(origdc, &bmi, DIB_RGB_COLORS, &bits, NULL, 0);
+ width = bmi.bmiHeader.biWidth;
+ height = ABS(bmi.bmiHeader.biHeight);
+ pitch = width * 4;
+#else
+hbmp = CreateCompatibleBitmap(clone, r->right - r->left, r->bottom - r->top);
+#endif
+ ASSERT(hbmp != NULL);
+
+ // create tha DC
+ hdc = CreateCompatibleDC(origdc);
+ prevbmp = (HBITMAP)SelectObject(hdc, hbmp);
+
+ // adjust their rect for them
+ r->right -= r->left;
+ r->left = 0;
+ r->bottom -= r->top;
+ r->top = 0;
+
+ return 1;
+}
+
+DCExBltCanvas::DCExBltCanvas(HWND hWnd, HRGN hrgnClip, DWORD flags) : hwnd(hWnd)
+{
+ origdc = GetDCEx(hWnd, hrgnClip, flags);
+ RECT r;
+ GetWindowRect(hWnd, &r);
+ OffsetRect(&r, -r.left, -r.top);
+ cloneDC(origdc, &r);
+}
+
+DCExBltCanvas::~DCExBltCanvas()
+{
+ commitDC();
+ ReleaseDC(hwnd, origdc);
+ origdc=0;
+}
+
+
+BaseCloneCanvas::BaseCloneCanvas(ifc_canvas *cloner)
+{
+ if (cloner != NULL) clone(cloner);
+}
+
+int BaseCloneCanvas::clone(ifc_canvas *cloner)
+{
+ ASSERTPR(hdc == NULL, "can't clone twice");
+ hdc = cloner->getHDC();
+ bits = cloner->getBits();
+ cloner->getDim(&width, &height, &pitch);
+ // srcwnd = cloner->getBaseWnd();
+ cloner->getOffsets(&xoffset, &yoffset);
+
+ canvasFontInfo.face = cloner->getTextFont(); // just copies the pointer so be careful
+ canvasFontInfo.pointSize = cloner->getTextSize();
+ canvasFontInfo.bold = cloner->getTextBold();
+ canvasFontInfo.opaque = !!cloner->getTextOpaque();
+ canvasFontInfo.underline = !!cloner->getTextUnderline();
+ canvasFontInfo.italic = !!cloner->getTextItalic();
+ canvasFontInfo.alignFlags = cloner->getTextAlign();
+ canvasFontInfo.color = cloner->getTextColor();
+ canvasFontInfo.bgColor = cloner->getTextBkColor();
+
+ return (hdc != NULL);
+}
+
+BaseCloneCanvas::~BaseCloneCanvas()
+{
+ hdc = NULL;
+}
+
+DDSurfaceCanvas::DDSurfaceCanvas(LPDIRECTDRAWSURFACE surface, int w, int h)
+{
+ surf = surface;
+ _w = w;
+ _h = h;
+ hdc = NULL;
+ bits = NULL;
+}
+
+DDSurfaceCanvas::~DDSurfaceCanvas()
+{
+ if (isready())
+ exit();
+}
+
+int DDSurfaceCanvas::isready()
+{
+ return bits != NULL;
+}
+
+void DDSurfaceCanvas::enter()
+{
+ DDSURFACEDESC d = {sizeof(d), };
+ if ((surf->Lock(NULL, &d, DDLOCK_WAIT, NULL)) != DD_OK)
+ return ;
+
+ surf->GetDC(&hdc);
+
+ bits = d.lpSurface;
+}
+
+void DDSurfaceCanvas::exit()
+{
+ surf->ReleaseDC(hdc);
+ surf->Unlock(bits);
+ bits = NULL;
+ hdc = NULL;
+}
+
+
+#endif//WIN32