diff options
Diffstat (limited to 'Src/Plugins/Input/in_wv/in2.h')
-rw-r--r-- | Src/Plugins/Input/in_wv/in2.h | 152 |
1 files changed, 152 insertions, 0 deletions
diff --git a/Src/Plugins/Input/in_wv/in2.h b/Src/Plugins/Input/in_wv/in2.h new file mode 100644 index 00000000..7c712f3f --- /dev/null +++ b/Src/Plugins/Input/in_wv/in2.h @@ -0,0 +1,152 @@ +#ifndef NULLSOFT_WINAMP_IN2H +#define NULLSOFT_WINAMP_IN2H +// Input plugin interface + +#include "out.h" + +// If you want your input plugin to support unicode then define the following which will then +// adjust required functions to their unicode variants. This is supported from Winamp 5.3+. +#define IN_UNICODE 0x0F000000 + +#ifdef UNICODE_INPUT_PLUGIN +#define in_char wchar_t +#define IN_VER (IN_UNICODE | 0x100) +#else +#define in_char char +#define IN_VER 0x100 +#endif + +#define IN_MODULE_FLAG_USES_OUTPUT_PLUGIN 1 + +// By default Winamp assumes your input plugin wants to use Winamp's EQ, and doesn't do replay gain +// if you handle any of these yourself (EQ, Replay Gain adjustments), then set these flags accordingly + +// Set this if you want to implement your own EQ inplace of using Winamp's native implementation. +#define IN_MODULE_FLAG_EQ 2 + +// Set this if you adjusted volume for replay gain. For tracks with no replay gain metadata then you +// should clear this flag UNLESS you handle "non_replaygain" gain adjustment yourself then keep it. +#define IN_MODULE_FLAG_REPLAYGAIN 8 + +// Use this if you queried for the replay gain preamp parameter and used it. This is new to 5.54 clients. +#define IN_MODULE_FLAG_REPLAYGAIN_PREAMP 16 +typedef struct +{ + int version; // module type (IN_VER) + char *description; // description of module, with version string + + HWND hMainWindow; // Winamp's main window (filled in by winamp - is a valid HWND on 5.1+ clients) + HINSTANCE hDllInstance; // DLL instance handle (Also filled in by winamp) + + char *FileExtensions; // "mp3\0Layer 3 MPEG\0mp2\0Layer 2 MPEG\0mpg\0Layer 1 MPEG\0" + // May be altered from Config, so the user can select what they want + + int is_seekable; // is this stream seekable? + int UsesOutputPlug; // does this plug-in use the output plug-ins? (musn't ever change, ever :) + // note that this has turned into a "flags" field see IN_MODULE_FLAG_* + + void (*Config)(HWND hwndParent); // configuration dialog + void (*About)(HWND hwndParent); // about dialog + + void (*Init)(); // called at program init + void (*Quit)(); // called at program quit + + #define GETFILEINFO_TITLE_LENGTH 2048 + // If file == NULL then the currently playing file is used (assumes you've cached it as required) + void (*GetFileInfo)(const in_char *file, in_char *title, int *length_in_ms); + + #define INFOBOX_EDITED 0 + #define INFOBOX_UNCHANGED 1 + int (*InfoBox)(const in_char *file, HWND hwndParent); + + int (*IsOurFile)(const in_char *fn); // called before extension checks, to allow detection of mms://, etc + + // playback stuff + int (*Play)(const in_char *fn); // return zero on success, -1 on file-not-found, some other value on other (stopping winamp) error + void (*Pause)(); // pause stream + void (*UnPause)(); // unpause stream + int (*IsPaused)(); // ispaused? return 1 if paused, 0 if not + void (*Stop)(); // stop (unload) stream + + // time stuff + int (*GetLength)(); // get length in ms + int (*GetOutputTime)(); // returns current output time in ms. (usually returns outMod->GetOutputTime() + void (*SetOutputTime)(int time_in_ms); // seeks to point in stream (in ms). Usually you signal your thread to seek, which seeks and calls outMod->Flush().. + + // volume stuff + void (*SetVolume)(int volume); // from 0 to 255.. usually just call outMod->SetVolume + void (*SetPan)(int pan); // from -127 to 127.. usually just call outMod->SetPan + + // in-window builtin vis stuff + void (*SAVSAInit)(int maxlatency_in_ms, int srate); // call once in Play(). maxlatency_in_ms should be the value returned from outMod->Open() + // call after opening audio device with max latency in ms and samplerate + void (*SAVSADeInit)(); // call in Stop() + + // simple vis supplying mode + void (*SAAddPCMData)(void *PCMData, int nch, int bps, int timestamp); // sets the spec data directly from PCM data quick and easy way + // to get vis working :) needs at least 576 samples :) + + // advanced vis supplying mode, only use if you're cool. Use SAAddPCMData for most stuff. + int (*SAGetMode)(); // gets csa (the current type (4=ws,2=osc,1=spec)) use when calling SAAdd() + int (*SAAdd)(void *data, int timestamp, int csa); // sets the spec data, filled in by winamp + + // vis stuff (plug-in) + // simple vis supplying mode + void (*VSAAddPCMData)(void *PCMData, int nch, int bps, int timestamp); // sets the vis data directly from PCM data quick and easy way + // to get vis working :) needs at least 576 samples :) + + // advanced vis supplying mode, only use if you're cool. Use VSAAddPCMData for most stuff. + int (*VSAGetMode)(int *specNch, int *waveNch); // use to figure out what to give to VSAAdd + int (*VSAAdd)(void *data, int timestamp); // filled in by winamp, called by plug-in + + // call this in Play() to tell the vis plug-ins the current output params. + void (*VSASetInfo)(int srate, int nch); // <-- Correct (benski, dec 2005).. old declaration had the params backwards + + // dsp plug-in processing: + // (filled in by winamp, calld by input plug) + + // returns 1 if active (which means that the number of samples returned by dsp_dosamples could be + // greater than went in.. Use it to estimate if you'll have enough room in the output buffer + int (*dsp_isactive)(); + + // returns number of samples to output. This can be as much as twice numsamples. + // be sure to allocate enough buffer for samples, then. + int (*dsp_dosamples)(short int *samples, int numsamples, int bps, int nch, int srate); + + // eq stuff + void (*EQSet)(int on, char data[10], int preamp); // 0-64 each, 31 is +0, 0 is +12, 63 is -12. Do nothing to ignore. + + // info setting (filled in by winamp) + void (*SetInfo)(int bitrate, int srate, int stereo, int synched); // if -1, changes ignored? :) + + Out_Module *outMod; // filled in by winamp, optionally used :) +} In_Module; + +// These are the return values to be used with the uninstall plugin export function: +// __declspec(dllexport) int winampUninstallPlugin(HINSTANCE hDllInst, HWND hwndDlg, int param) +// which determines if Winamp can uninstall the plugin immediately or on winamp restart. +// If this is not exported then Winamp will assume an uninstall with reboot is the only way. +// +#define IN_PLUGIN_UNINSTALL_NOW 0x1 +#define IN_PLUGIN_UNINSTALL_REBOOT 0x0 +// +// Uninstall support was added from 5.0+ and uninstall now support from 5.5+ though note +// that it is down to you to ensure that if uninstall now is returned that it will not +// cause a crash i.e. don't use if you've been subclassing the main window. +// +// The HWND passed in the calling of winampUninstallPlugin(..) is the preference page HWND. +// + +// For a input plugin to be correctly detected by Winamp you need to ensure that +// the exported winampGetInModule2(..) is exported as an undecorated function +// e.g. +// #ifdef __cplusplus +// extern "C" { +// #endif +// __declspec(dllexport) In_Module *winampGetInModule2(){ return &plugin; } +// #ifdef __cplusplus +// } +// #endif +// + +#endif
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