diff options
Diffstat (limited to 'Src/Wasabi/api/skin/widgets/seqvis.cpp')
-rw-r--r-- | Src/Wasabi/api/skin/widgets/seqvis.cpp | 367 |
1 files changed, 367 insertions, 0 deletions
diff --git a/Src/Wasabi/api/skin/widgets/seqvis.cpp b/Src/Wasabi/api/skin/widgets/seqvis.cpp new file mode 100644 index 00000000..9850954d --- /dev/null +++ b/Src/Wasabi/api/skin/widgets/seqvis.cpp @@ -0,0 +1,367 @@ +#include <precomp.h> + +#include <api/wnd/popup.h> +#include <math.h> +#include <api/skin/skinparse.h> +#include <api/service/svc_enum.h> +#include <api/service/svcs/svc_skinfilter.h> +#include <api/skin/widgets/seqvis.h> +#include <api/core/api_core.h> +#include <tataki/canvas/bltcanvas.h> +const wchar_t eqVisXuiStr[] = L"EQVis"; // This is the xml tag +char eqVisXuiSvcName[] = "EQVis xui object"; // this is the name of the xuiservice +XMLParamPair SEQVis::params[] = + { + { + SEQVIS_SETCOLORBOTTOM, L"COLORBOTTOM" + }, + {SEQVIS_SETCOLORMIDDLE, L"COLORMIDDLE"}, + {SEQVIS_SETCOLORPREAMP, L"COLORPREAMP"}, + {SEQVIS_SETCOLORTOP, L"COLORTOP"}, + {SEQVIS_SETALPHA, L"GAMMA"}, // BACKWARD COMPAT + }; +SEQVis::SEQVis() +{ + getScriptObject()->vcpu_setInterface(eqvisGuid, (void *)static_cast<SEQVis *>(this)); + getScriptObject()->vcpu_setClassName(L"EqVis"); + getScriptObject()->vcpu_setController(eqvisController); + colortop = colormid = colorbottom = 0xffffff; + colorpreamp = 0x888888; + shadedColors = NULL; + bc = NULL; + sfe = new SkinFilterEnum(); + + while (1) + { + svc_skinFilter *obj = sfe->getNext(); + if (!obj) break; + filters.addItem(obj); + } + xuihandle = newXuiHandle(); + CreateXMLParameters(xuihandle); + +} + +void SEQVis::CreateXMLParameters(int master_handle) +{ + //SEQVIS_PARENT::CreateXMLParameters(master_handle); + int numParams = sizeof(params) / sizeof(params[0]); + hintNumberOfParams(xuihandle, numParams); + for (int i = 0;i < numParams;i++) + addParam(xuihandle, params[i], XUI_ATTRIBUTE_IMPLIED); +} + +int SEQVis::onInit() +{ + SEQVIS_PARENT::onInit(); + WASABI_API_MEDIACORE->core_addCallback(0, this); + return 1; +} + +SEQVis::~SEQVis() +{ + foreach(filters) + sfe->release(filters.getfor()); + endfor; + delete sfe; + if (shadedColors) FREE(shadedColors); + delete(bc); + WASABI_API_MEDIACORE->core_delCallback(0, this); +} + +int SEQVis::setXuiParam(int _xuihandle, int attrid, const wchar_t *paramname, const wchar_t *strvalue) +{ + if (_xuihandle != xuihandle) return SEQVIS_PARENT::setXuiParam(_xuihandle, attrid, paramname, strvalue); + switch (attrid) + { + case SEQVIS_SETALPHA: + getGuiObject()->guiobject_setAlpha(WTOI(strvalue)); + break; + case SEQVIS_SETCOLORTOP: + colortop = RGBTOBGR(SkinParser::parseColor(strvalue)); + break; + case SEQVIS_SETCOLORMIDDLE: + colormid = RGBTOBGR(SkinParser::parseColor(strvalue)); + break; + case SEQVIS_SETCOLORBOTTOM: + colorbottom = RGBTOBGR(SkinParser::parseColor(strvalue)); + break; + case SEQVIS_SETCOLORPREAMP: + colorpreamp = RGBTOBGR(SkinParser::parseColor(strvalue)); + break; + default: + return 0; + } + return 1; +} + +void SEQVis::splineGetPoint(spline_struct *s, float frame, float *out) +{ + int i, i_1, i0, i1, i2; + float time1, time2, time3; + float t1, t2, t3, t4, u1, u2, u3, u4, v1, v2, v3; + float a, b, c, d; + + float *keys = s->keys; + + a = (1 - s->tens) * (1 + s->cont) * (1 + s->bias); + b = (1 - s->tens) * (1 - s->cont) * (1 - s->bias); + c = (1 - s->tens) * (1 - s->cont) * (1 + s->bias); + d = (1 - s->tens) * (1 + s->cont) * (1 - s->bias); + v1 = t1 = -a / 2.0f; u1 = a; + u2 = (-6 - 2 * a + 2 * b + c) / 2.0f; v2 = (a - b) / 2.0f; t2 = (4 + a - b - c) / 2.0f; + t3 = (-4 + b + c - d) / 2.0f; + u3 = (6 - 2 * b - c + d) / 2.0f; + v3 = b / 2.0f; + t4 = d / 2.0f; u4 = -t4; + + i0 = (int) frame; + i_1 = i0 - 1; + while (i_1 < 0) i_1 += s->numKeys; + i1 = i0 + 1; + while (i1 >= s->numKeys) i1 -= s->numKeys; + i2 = i0 + 2; + while (i2 >= s->numKeys) i2 -= s->numKeys; + time1 = frame - (float)((int) frame); + time2 = time1 * time1; + time3 = time2 * time1; + i0 *= s->keyWidth; + i1 *= s->keyWidth; + i2 *= s->keyWidth; + i_1 *= s->keyWidth; + for (i = 0; i < s->keyWidth; i ++) + { + a = t1 * keys[i + i_1] + t2 * keys[i + i0] + t3 * keys[i + i1] + t4 * keys[i + i2]; + b = u1 * keys[i + i_1] + u2 * keys[i + i0] + u3 * keys[i + i1] + u4 * keys[i + i2]; + c = v1 * keys[i + i_1] + v2 * keys[i + i0] + v3 * keys[i + i1]; + *out++ = a * time3 + b * time2 + c * time1 + keys[i + i0]; + } +} + +void SEQVis::DrawEQVis() +{ + + if (!shadedColors) return ; + + float keys[12] = {0}; + spline_struct spline = {keys, 1, 12, 0.0f, 0.0f, 0.1f}; + + MEMSET(specData, 0, cur_w*cur_h*4); + + int ph = (int)((127 + WASABI_API_MEDIACORE->core_getEqPreamp(0)) * ((float)cur_h) / 256.0f); + ph *= cur_w; + for (int j = 0;j < cur_w;j++) + specData[j + ph] = colorpreamp | 0xFF000000; // alpha :) + + { + int x; + int last_p = -1; + for (x = 0; x < 10; x ++) + keys[x + 1] = (127 - WASABI_API_MEDIACORE->core_getEqBand(0, x)) * ((float)cur_h) / 256.0f; + keys[0] = keys[1]; + keys[11] = keys[10]; + + for (x = 0; x < cur_w; x ++) + { + float p; + int this_p; + splineGetPoint(&spline, 1.0f + x / (cur_w*11.0f / 100.0f), &p); + this_p = (int)p; + if (this_p < 0) this_p = 0; + if (this_p >= cur_h) this_p = cur_h - 1; + if (last_p == -1 || this_p == last_p) + specData[x + this_p*cur_w] = shadedColors[this_p]; + else + { + if (this_p < last_p) + for (int j = 0;j < last_p - this_p + 1;j++) + specData[x + (this_p + j)*cur_w] = shadedColors[this_p + j]; + else if (this_p > last_p) + for (int j = 0;j < this_p - last_p + 1;j++) + specData[x + (last_p + j)*cur_w] = shadedColors[last_p + j]; + } + last_p = this_p; + } + } + invalidate(); + invalidated = 1; // rerun filter +} + +int SEQVis::onPaint(Canvas *canvas) +{ + PaintCanvas paintcanvas; + if (canvas == NULL) + { + if (!paintcanvas.beginPaint(this)) return 0; + canvas = &paintcanvas; + } + + SEQVIS_PARENT::onPaint(canvas); + + RECT s, r; + getClientRect(&r); + s.left = 0; + s.top = 0; + s.right = cur_w; + s.bottom = cur_h; + + if (invalidated) + { + SkinBitmap *b = bc->getSkinBitmap(); + foreach(filters) + filters.getfor()->filterBitmap((unsigned char *)bc->getBits(), b->getWidth(), b->getHeight(), 32, NULL, L"Vis/Eq"); + endfor; + invalidated = 0; + b->stretchToRectAlpha(canvas, &s, &r, getPaintingAlpha()); + } + else + { + bc->stretchToRectAlpha(canvas, &s, &r, getPaintingAlpha()); + //SkinBitmap *b = bc->getSkinBitmap(); + //b->stretchToRectAlpha(canvas, &s, &r, getPaintingAlpha()); + } + + + return 1; +} + +int SEQVis::corecb_onEQBandChange(int b, int newval) +{ + DrawEQVis(); + return 0; +} + +int SEQVis::corecb_onEQPreampChange(int newval) +{ + DrawEQVis(); + return 0; +} + +void SEQVis::reloadResources() +{ + SEQVIS_PARENT::reloadResources(); + DrawEQVis(); + invalidate(); +} + +int SEQVis::onResize() +{ + SEQVIS_PARENT::onResize(); + RECT r; + getClientRect(&r); + + cur_h = r.bottom - r.top; + if (cur_h <= 0) cur_h = 1; + cur_w = r.right - r.left; + if (cur_w <= 0) cur_w = 1; + + delete bc; + bc = new BltCanvas(cur_w, -cur_h); + specData = (int *)bc->getBits(); + MEMSET(specData, 0, cur_w*cur_h*4); + + if (shadedColors) FREE(shadedColors); + shadedColors = (int *)MALLOC(sizeof(int) * cur_h); + int r1 = colortop & 0xff0000; + int g1 = (colortop & 0x00ff00) << 8; + int b1 = (colortop & 0x0000ff) << 16; + int r2 = colormid & 0xff0000; + int g2 = (colormid & 0x00ff00) << 8; + int b2 = (colormid & 0x0000ff) << 16; + int r3 = colorbottom & 0xff0000; + int g3 = (colorbottom & 0x00ff00) << 8; + int b3 = (colorbottom & 0x0000ff) << 16; + int l = cur_h / 2; + if (!l) l = 1; + int i; + for (i = 0;i < l;i++) + { + int r = r1 + ((r2 - r1) * i / l); + int g = g1 + ((g2 - g1) * i / l); + int b = b1 + ((b2 - b1) * i / l); + shadedColors[i] = (r & 0xff0000); + shadedColors[i] += ((g & 0xff0000) >> 8); + shadedColors[i] += ((b & 0xff0000) >> 16); + shadedColors[i] += 0xff000000; // alpha? + } + for (i = l;i < cur_h;i++) + { + int r = r2 + ((r3 - r2) * (i - l) / l); + int g = g2 + ((g3 - g2) * (i - l) / l); + int b = b2 + ((b3 - b2) * (i - l) / l); + shadedColors[i] = (r & 0xff0000); + shadedColors[i] += ((g & 0xff0000) >> 8); + shadedColors[i] += ((b & 0xff0000) >> 16); + shadedColors[i] += 0xff000000; // alpha? + } + DrawEQVis(); + + return 1; +} + +EqVisScriptController _eqvisController; +EqVisScriptController *eqvisController = &_eqvisController; + +// -- Functions table ------------------------------------- +function_descriptor_struct EqVisScriptController::exportedFunction[] = { + {L"fake", 0, (void*)SEQVis::script_vcpu_fake }, + }; + +// -------------------------------------------------------- + +const wchar_t *EqVisScriptController::getClassName() +{ + return L"EqVis"; +} + +const wchar_t *EqVisScriptController::getAncestorClassName() +{ + return L"GuiObject"; +} + +ScriptObject *EqVisScriptController::instantiate() +{ + SEQVis *eqv = new SEQVis; + ASSERT(eqv != NULL); + return eqv->getScriptObject(); +} + +void EqVisScriptController::destroy(ScriptObject *o) +{ + SEQVis *eqv = static_cast<SEQVis *>(o->vcpu_getInterface(eqvisGuid)); + ASSERT(eqv != NULL); + delete eqv; +} + +void *EqVisScriptController::encapsulate(ScriptObject *o) +{ + return NULL; // no encapsulation for eqvis yet +} + +void EqVisScriptController::deencapsulate(void *o) +{} + +int EqVisScriptController::getNumFunctions() +{ + return sizeof(exportedFunction) / sizeof(function_descriptor_struct); +} + +const function_descriptor_struct *EqVisScriptController::getExportedFunctions() +{ + return exportedFunction; +} + +GUID EqVisScriptController::getClassGuid() +{ + return eqvisGuid; +} + +// ----------------------------------------------------------------------- + + +scriptVar SEQVis::script_vcpu_fake(SCRIPT_FUNCTION_PARAMS, ScriptObject *o) +{ + SCRIPT_FUNCTION_INIT + RETURN_SCRIPT_VOID; +} + |