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path: root/Src/Wasabi/api/skin/widgets/seqvis.cpp
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-rw-r--r--Src/Wasabi/api/skin/widgets/seqvis.cpp367
1 files changed, 367 insertions, 0 deletions
diff --git a/Src/Wasabi/api/skin/widgets/seqvis.cpp b/Src/Wasabi/api/skin/widgets/seqvis.cpp
new file mode 100644
index 00000000..9850954d
--- /dev/null
+++ b/Src/Wasabi/api/skin/widgets/seqvis.cpp
@@ -0,0 +1,367 @@
+#include <precomp.h>
+
+#include <api/wnd/popup.h>
+#include <math.h>
+#include <api/skin/skinparse.h>
+#include <api/service/svc_enum.h>
+#include <api/service/svcs/svc_skinfilter.h>
+#include <api/skin/widgets/seqvis.h>
+#include <api/core/api_core.h>
+#include <tataki/canvas/bltcanvas.h>
+const wchar_t eqVisXuiStr[] = L"EQVis"; // This is the xml tag
+char eqVisXuiSvcName[] = "EQVis xui object"; // this is the name of the xuiservice
+XMLParamPair SEQVis::params[] =
+ {
+ {
+ SEQVIS_SETCOLORBOTTOM, L"COLORBOTTOM"
+ },
+ {SEQVIS_SETCOLORMIDDLE, L"COLORMIDDLE"},
+ {SEQVIS_SETCOLORPREAMP, L"COLORPREAMP"},
+ {SEQVIS_SETCOLORTOP, L"COLORTOP"},
+ {SEQVIS_SETALPHA, L"GAMMA"}, // BACKWARD COMPAT
+ };
+SEQVis::SEQVis()
+{
+ getScriptObject()->vcpu_setInterface(eqvisGuid, (void *)static_cast<SEQVis *>(this));
+ getScriptObject()->vcpu_setClassName(L"EqVis");
+ getScriptObject()->vcpu_setController(eqvisController);
+ colortop = colormid = colorbottom = 0xffffff;
+ colorpreamp = 0x888888;
+ shadedColors = NULL;
+ bc = NULL;
+ sfe = new SkinFilterEnum();
+
+ while (1)
+ {
+ svc_skinFilter *obj = sfe->getNext();
+ if (!obj) break;
+ filters.addItem(obj);
+ }
+ xuihandle = newXuiHandle();
+ CreateXMLParameters(xuihandle);
+
+}
+
+void SEQVis::CreateXMLParameters(int master_handle)
+{
+ //SEQVIS_PARENT::CreateXMLParameters(master_handle);
+ int numParams = sizeof(params) / sizeof(params[0]);
+ hintNumberOfParams(xuihandle, numParams);
+ for (int i = 0;i < numParams;i++)
+ addParam(xuihandle, params[i], XUI_ATTRIBUTE_IMPLIED);
+}
+
+int SEQVis::onInit()
+{
+ SEQVIS_PARENT::onInit();
+ WASABI_API_MEDIACORE->core_addCallback(0, this);
+ return 1;
+}
+
+SEQVis::~SEQVis()
+{
+ foreach(filters)
+ sfe->release(filters.getfor());
+ endfor;
+ delete sfe;
+ if (shadedColors) FREE(shadedColors);
+ delete(bc);
+ WASABI_API_MEDIACORE->core_delCallback(0, this);
+}
+
+int SEQVis::setXuiParam(int _xuihandle, int attrid, const wchar_t *paramname, const wchar_t *strvalue)
+{
+ if (_xuihandle != xuihandle) return SEQVIS_PARENT::setXuiParam(_xuihandle, attrid, paramname, strvalue);
+ switch (attrid)
+ {
+ case SEQVIS_SETALPHA:
+ getGuiObject()->guiobject_setAlpha(WTOI(strvalue));
+ break;
+ case SEQVIS_SETCOLORTOP:
+ colortop = RGBTOBGR(SkinParser::parseColor(strvalue));
+ break;
+ case SEQVIS_SETCOLORMIDDLE:
+ colormid = RGBTOBGR(SkinParser::parseColor(strvalue));
+ break;
+ case SEQVIS_SETCOLORBOTTOM:
+ colorbottom = RGBTOBGR(SkinParser::parseColor(strvalue));
+ break;
+ case SEQVIS_SETCOLORPREAMP:
+ colorpreamp = RGBTOBGR(SkinParser::parseColor(strvalue));
+ break;
+ default:
+ return 0;
+ }
+ return 1;
+}
+
+void SEQVis::splineGetPoint(spline_struct *s, float frame, float *out)
+{
+ int i, i_1, i0, i1, i2;
+ float time1, time2, time3;
+ float t1, t2, t3, t4, u1, u2, u3, u4, v1, v2, v3;
+ float a, b, c, d;
+
+ float *keys = s->keys;
+
+ a = (1 - s->tens) * (1 + s->cont) * (1 + s->bias);
+ b = (1 - s->tens) * (1 - s->cont) * (1 - s->bias);
+ c = (1 - s->tens) * (1 - s->cont) * (1 + s->bias);
+ d = (1 - s->tens) * (1 + s->cont) * (1 - s->bias);
+ v1 = t1 = -a / 2.0f; u1 = a;
+ u2 = (-6 - 2 * a + 2 * b + c) / 2.0f; v2 = (a - b) / 2.0f; t2 = (4 + a - b - c) / 2.0f;
+ t3 = (-4 + b + c - d) / 2.0f;
+ u3 = (6 - 2 * b - c + d) / 2.0f;
+ v3 = b / 2.0f;
+ t4 = d / 2.0f; u4 = -t4;
+
+ i0 = (int) frame;
+ i_1 = i0 - 1;
+ while (i_1 < 0) i_1 += s->numKeys;
+ i1 = i0 + 1;
+ while (i1 >= s->numKeys) i1 -= s->numKeys;
+ i2 = i0 + 2;
+ while (i2 >= s->numKeys) i2 -= s->numKeys;
+ time1 = frame - (float)((int) frame);
+ time2 = time1 * time1;
+ time3 = time2 * time1;
+ i0 *= s->keyWidth;
+ i1 *= s->keyWidth;
+ i2 *= s->keyWidth;
+ i_1 *= s->keyWidth;
+ for (i = 0; i < s->keyWidth; i ++)
+ {
+ a = t1 * keys[i + i_1] + t2 * keys[i + i0] + t3 * keys[i + i1] + t4 * keys[i + i2];
+ b = u1 * keys[i + i_1] + u2 * keys[i + i0] + u3 * keys[i + i1] + u4 * keys[i + i2];
+ c = v1 * keys[i + i_1] + v2 * keys[i + i0] + v3 * keys[i + i1];
+ *out++ = a * time3 + b * time2 + c * time1 + keys[i + i0];
+ }
+}
+
+void SEQVis::DrawEQVis()
+{
+
+ if (!shadedColors) return ;
+
+ float keys[12] = {0};
+ spline_struct spline = {keys, 1, 12, 0.0f, 0.0f, 0.1f};
+
+ MEMSET(specData, 0, cur_w*cur_h*4);
+
+ int ph = (int)((127 + WASABI_API_MEDIACORE->core_getEqPreamp(0)) * ((float)cur_h) / 256.0f);
+ ph *= cur_w;
+ for (int j = 0;j < cur_w;j++)
+ specData[j + ph] = colorpreamp | 0xFF000000; // alpha :)
+
+ {
+ int x;
+ int last_p = -1;
+ for (x = 0; x < 10; x ++)
+ keys[x + 1] = (127 - WASABI_API_MEDIACORE->core_getEqBand(0, x)) * ((float)cur_h) / 256.0f;
+ keys[0] = keys[1];
+ keys[11] = keys[10];
+
+ for (x = 0; x < cur_w; x ++)
+ {
+ float p;
+ int this_p;
+ splineGetPoint(&spline, 1.0f + x / (cur_w*11.0f / 100.0f), &p);
+ this_p = (int)p;
+ if (this_p < 0) this_p = 0;
+ if (this_p >= cur_h) this_p = cur_h - 1;
+ if (last_p == -1 || this_p == last_p)
+ specData[x + this_p*cur_w] = shadedColors[this_p];
+ else
+ {
+ if (this_p < last_p)
+ for (int j = 0;j < last_p - this_p + 1;j++)
+ specData[x + (this_p + j)*cur_w] = shadedColors[this_p + j];
+ else if (this_p > last_p)
+ for (int j = 0;j < this_p - last_p + 1;j++)
+ specData[x + (last_p + j)*cur_w] = shadedColors[last_p + j];
+ }
+ last_p = this_p;
+ }
+ }
+ invalidate();
+ invalidated = 1; // rerun filter
+}
+
+int SEQVis::onPaint(Canvas *canvas)
+{
+ PaintCanvas paintcanvas;
+ if (canvas == NULL)
+ {
+ if (!paintcanvas.beginPaint(this)) return 0;
+ canvas = &paintcanvas;
+ }
+
+ SEQVIS_PARENT::onPaint(canvas);
+
+ RECT s, r;
+ getClientRect(&r);
+ s.left = 0;
+ s.top = 0;
+ s.right = cur_w;
+ s.bottom = cur_h;
+
+ if (invalidated)
+ {
+ SkinBitmap *b = bc->getSkinBitmap();
+ foreach(filters)
+ filters.getfor()->filterBitmap((unsigned char *)bc->getBits(), b->getWidth(), b->getHeight(), 32, NULL, L"Vis/Eq");
+ endfor;
+ invalidated = 0;
+ b->stretchToRectAlpha(canvas, &s, &r, getPaintingAlpha());
+ }
+ else
+ {
+ bc->stretchToRectAlpha(canvas, &s, &r, getPaintingAlpha());
+ //SkinBitmap *b = bc->getSkinBitmap();
+ //b->stretchToRectAlpha(canvas, &s, &r, getPaintingAlpha());
+ }
+
+
+ return 1;
+}
+
+int SEQVis::corecb_onEQBandChange(int b, int newval)
+{
+ DrawEQVis();
+ return 0;
+}
+
+int SEQVis::corecb_onEQPreampChange(int newval)
+{
+ DrawEQVis();
+ return 0;
+}
+
+void SEQVis::reloadResources()
+{
+ SEQVIS_PARENT::reloadResources();
+ DrawEQVis();
+ invalidate();
+}
+
+int SEQVis::onResize()
+{
+ SEQVIS_PARENT::onResize();
+ RECT r;
+ getClientRect(&r);
+
+ cur_h = r.bottom - r.top;
+ if (cur_h <= 0) cur_h = 1;
+ cur_w = r.right - r.left;
+ if (cur_w <= 0) cur_w = 1;
+
+ delete bc;
+ bc = new BltCanvas(cur_w, -cur_h);
+ specData = (int *)bc->getBits();
+ MEMSET(specData, 0, cur_w*cur_h*4);
+
+ if (shadedColors) FREE(shadedColors);
+ shadedColors = (int *)MALLOC(sizeof(int) * cur_h);
+ int r1 = colortop & 0xff0000;
+ int g1 = (colortop & 0x00ff00) << 8;
+ int b1 = (colortop & 0x0000ff) << 16;
+ int r2 = colormid & 0xff0000;
+ int g2 = (colormid & 0x00ff00) << 8;
+ int b2 = (colormid & 0x0000ff) << 16;
+ int r3 = colorbottom & 0xff0000;
+ int g3 = (colorbottom & 0x00ff00) << 8;
+ int b3 = (colorbottom & 0x0000ff) << 16;
+ int l = cur_h / 2;
+ if (!l) l = 1;
+ int i;
+ for (i = 0;i < l;i++)
+ {
+ int r = r1 + ((r2 - r1) * i / l);
+ int g = g1 + ((g2 - g1) * i / l);
+ int b = b1 + ((b2 - b1) * i / l);
+ shadedColors[i] = (r & 0xff0000);
+ shadedColors[i] += ((g & 0xff0000) >> 8);
+ shadedColors[i] += ((b & 0xff0000) >> 16);
+ shadedColors[i] += 0xff000000; // alpha?
+ }
+ for (i = l;i < cur_h;i++)
+ {
+ int r = r2 + ((r3 - r2) * (i - l) / l);
+ int g = g2 + ((g3 - g2) * (i - l) / l);
+ int b = b2 + ((b3 - b2) * (i - l) / l);
+ shadedColors[i] = (r & 0xff0000);
+ shadedColors[i] += ((g & 0xff0000) >> 8);
+ shadedColors[i] += ((b & 0xff0000) >> 16);
+ shadedColors[i] += 0xff000000; // alpha?
+ }
+ DrawEQVis();
+
+ return 1;
+}
+
+EqVisScriptController _eqvisController;
+EqVisScriptController *eqvisController = &_eqvisController;
+
+// -- Functions table -------------------------------------
+function_descriptor_struct EqVisScriptController::exportedFunction[] = {
+ {L"fake", 0, (void*)SEQVis::script_vcpu_fake },
+ };
+
+// --------------------------------------------------------
+
+const wchar_t *EqVisScriptController::getClassName()
+{
+ return L"EqVis";
+}
+
+const wchar_t *EqVisScriptController::getAncestorClassName()
+{
+ return L"GuiObject";
+}
+
+ScriptObject *EqVisScriptController::instantiate()
+{
+ SEQVis *eqv = new SEQVis;
+ ASSERT(eqv != NULL);
+ return eqv->getScriptObject();
+}
+
+void EqVisScriptController::destroy(ScriptObject *o)
+{
+ SEQVis *eqv = static_cast<SEQVis *>(o->vcpu_getInterface(eqvisGuid));
+ ASSERT(eqv != NULL);
+ delete eqv;
+}
+
+void *EqVisScriptController::encapsulate(ScriptObject *o)
+{
+ return NULL; // no encapsulation for eqvis yet
+}
+
+void EqVisScriptController::deencapsulate(void *o)
+{}
+
+int EqVisScriptController::getNumFunctions()
+{
+ return sizeof(exportedFunction) / sizeof(function_descriptor_struct);
+}
+
+const function_descriptor_struct *EqVisScriptController::getExportedFunctions()
+{
+ return exportedFunction;
+}
+
+GUID EqVisScriptController::getClassGuid()
+{
+ return eqvisGuid;
+}
+
+// -----------------------------------------------------------------------
+
+
+scriptVar SEQVis::script_vcpu_fake(SCRIPT_FUNCTION_PARAMS, ScriptObject *o)
+{
+ SCRIPT_FUNCTION_INIT
+ RETURN_SCRIPT_VOID;
+}
+