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-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/.editorconfig13
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/.gitignore4
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/.travis.yml20
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/LICENSE112
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/OpenMPT.txt2
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/README.md251
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/build/gmake.darwin/Makefile36
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/build/gmake.darwin/genie.make685
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/build/gmake.freebsd/Makefile34
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/build/gmake.freebsd/genie.make486
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-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/build/gmake.windows/Makefile34
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/build/gmake.windows/genie.make509
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/build/vs2017/genie.sln22
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/build/vs2017/genie.vcxproj416
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/build/vs2017/genie.vcxproj.filters782
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/build/vs2019/genie.sln22
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/build/vs2019/genie.vcxproj419
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/build/vs2019/genie.vcxproj.filters782
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/docs/scripting-reference.md2702
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/makefile67
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/scripts/embed.lua98
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/scripts/genie.lua144
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/scripts/release.lua47
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-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/src/actions/cmake/cmake_project.lua298
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-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/src/actions/jcdb/jcdb_solution.lua153
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/src/actions/make/_make.lua192
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/src/actions/make/make_cpp.lua674
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/src/actions/make/make_csharp.lua301
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/src/actions/make/make_solution.lua79
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/src/actions/make/make_swift.lua195
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/src/actions/make/make_vala.lua359
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/src/actions/ninja/_ninja.lua56
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/src/actions/ninja/ninja_base.lua164
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/src/actions/ninja/ninja_cpp.lua409
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/src/actions/ninja/ninja_solution.lua171
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/src/actions/ninja/ninja_swift.lua120
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/src/actions/ninja/ninja_swift_incremental.lua180
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/src/actions/qbs/_qbs.lua41
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/src/actions/qbs/qbs_base.lua9
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/src/actions/qbs/qbs_cpp.lua285
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/src/actions/qbs/qbs_solution.lua251
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/src/actions/vstudio/_vstudio.lua269
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/src/actions/vstudio/vs2010.lua57
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/src/actions/vstudio/vs2012.lua60
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/src/actions/vstudio/vs2013.lua64
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/src/actions/vstudio/vs2015.lua64
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/src/actions/vstudio/vs2017.lua64
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/src/actions/vstudio/vs2019.lua64
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/src/actions/vstudio/vstudio_solution.lua263
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/src/actions/vstudio/vstudio_vcxproj.lua1824
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/src/actions/vstudio/vstudio_vcxproj_filters.lua145
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/src/actions/xcode/_xcode.lua31
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/src/actions/xcode/xcode10.lua116
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/src/actions/xcode/xcode11.lua91
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/src/actions/xcode/xcode8.lua362
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/src/actions/xcode/xcode9.lua107
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/src/actions/xcode/xcode_common.lua1277
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/src/actions/xcode/xcode_project.lua186
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/src/actions/xcode/xcode_scheme.lua240
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/src/actions/xcode/xcode_workspace.lua145
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/src/base/action.lua170
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/src/base/api.lua1556
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/src/base/bake.lua865
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/src/base/cmdline.lua103
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/src/base/config.lua107
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/src/base/globals.lua209
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/src/base/help.lua48
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/src/base/inspect.lua291
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/src/base/io.lua136
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/src/base/iter.lua16
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/src/base/option.lua113
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/src/base/os.lua298
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/src/base/path.lua400
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/src/base/premake.lua120
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/src/base/profiler.lua613
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/src/base/project.lua775
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/src/base/set.lua77
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/src/base/solution.lua148
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/src/base/string.lua62
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/src/base/table.lua260
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/src/base/tree.lua231
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/src/base/validate.lua91
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/Makefile114
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/README6
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/doc/contents.html619
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/doc/logo.gifbin0 -> 4232 bytes
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/doc/lua.1111
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-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/doc/luac.1118
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/doc/manual.css27
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-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/doc/osi-certified-72x60.pngbin0 -> 3774 bytes
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-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/Makefile197
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/lapi.c1270
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-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/lauxlib.h256
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/lbaselib.c520
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/lbitlib.c230
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/lcode.c954
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-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/lctype.c55
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-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/ldo.c717
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-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/tests/actions/vstudio/cs2005/projectelement.lua74
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/tests/actions/vstudio/cs2005/projectsettings.lua139
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/tests/actions/vstudio/cs2005/propertygroup.lua59
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/tests/actions/vstudio/cs2005/test_files.lua83
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/tests/actions/vstudio/sln2005/dependencies.lua58
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/tests/actions/vstudio/sln2005/header.lua79
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/tests/actions/vstudio/sln2005/layout.lua51
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/tests/actions/vstudio/sln2005/platforms.lua135
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/tests/actions/vstudio/sln2005/projectplatforms.lua99
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/tests/actions/vstudio/sln2005/projects.lua67
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/tests/actions/vstudio/test_vs200x_vcproj.lua687
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/tests/actions/vstudio/test_vs200x_vcproj_linker.lua116
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/tests/actions/vstudio/test_vs2010_flags.lua363
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/tests/actions/vstudio/test_vs2010_project_kinds.lua166
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/tests/actions/vstudio/test_vs2010_vcxproj.lua289
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/tests/actions/vstudio/vc200x/debugdir.lua88
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/tests/actions/vstudio/vc200x/header.lua43
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/tests/actions/vstudio/vc200x/test_files.lua222
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/tests/actions/vstudio/vc200x/test_filters.lua58
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/tests/actions/vstudio/vc2010/test_config_props.lua78
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/tests/actions/vstudio/vc2010/test_debugdir.lua96
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/tests/actions/vstudio/vc2010/test_files.lua103
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/tests/actions/vstudio/vc2010/test_filters.lua193
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/tests/actions/vstudio/vc2010/test_header.lua45
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/tests/actions/vstudio/vc2010/test_link_settings.lua229
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/tests/actions/vstudio/vc2010/test_links.lua93
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/tests/actions/vstudio/vc2010/test_output_props.lua179
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/tests/actions/vstudio/vc2010/test_pch.lua63
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/tests/actions/vstudio/vc2010/test_project_refs.lua78
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/tests/baking/test_merging.lua99
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/tests/base/test_action.lua73
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/tests/base/test_api.lua404
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/tests/base/test_baking.lua174
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/tests/base/test_config.lua98
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/tests/base/test_config_bug.lua192
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/tests/base/test_location.lua100
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/tests/base/test_os.lua124
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/tests/base/test_path.lua266
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/tests/base/test_premake_command.lua14
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/tests/base/test_table.lua65
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/tests/base/test_tree.lua143
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/tests/folder/ok.lua1
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/tests/folder/ok.lua.21
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/tests/pepperfish_profiler.lua616
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/tests/premake4.lua150
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/tests/project/test_eachfile.lua46
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/tests/project/test_vpaths.lua160
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/tests/stress2
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/tests/test2
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-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/tests/test_gmake_cpp.lua194
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/tests/test_gmake_cs.lua79
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/tests/test_keywords.lua87
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-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/tests/test_premake.lua47
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-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/tests/test_stress.lua44
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/tests/test_string.lua73
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/tests/test_targets.lua294
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/tests/testfx.lua287
-rw-r--r--Src/external_dependencies/openmpt-trunk/include/genie/tests/tools/test_gcc.lua78
265 files changed, 71763 insertions, 0 deletions
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/.editorconfig b/Src/external_dependencies/openmpt-trunk/include/genie/.editorconfig
new file mode 100644
index 00000000..e9070240
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/.editorconfig
@@ -0,0 +1,13 @@
+root = true
+
+[*]
+indent_style = tab
+indent_size = 4
+end_of_line = lf
+max_line_length = 100
+insert_final_newline = true
+trim_trailing_whitespace = true
+
+[*.md]
+trim_trailing_whitespace = false
+max_line_length = 80
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/.gitignore b/Src/external_dependencies/openmpt-trunk/include/genie/.gitignore
new file mode 100644
index 00000000..1b7b8c02
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/.gitignore
@@ -0,0 +1,4 @@
+.build
+bin
+build/*/obj
+src/host/scripts.c
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/.travis.yml b/Src/external_dependencies/openmpt-trunk/include/genie/.travis.yml
new file mode 100644
index 00000000..077f5882
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/.travis.yml
@@ -0,0 +1,20 @@
+language: cpp
+matrix:
+ include:
+ - compiler: gcc
+ os: linux
+ - compiler: clang
+ os: osx
+
+script:
+ make
+
+branches:
+ only:
+ - master
+
+notifications:
+ email: false
+
+osx_image:
+ xcode61
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/LICENSE b/Src/external_dependencies/openmpt-trunk/include/genie/LICENSE
new file mode 100644
index 00000000..c82bd9f6
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/LICENSE
@@ -0,0 +1,112 @@
+# GENie
+
+GENie
+Copyright (c) 2014-2018 Branimir Karadžić, Neil Richardson, Mike Popoloski,
+Drew Solomon, Ted de Munnik, Miodrag Milanović, Brett Vickers, Bill Freist,
+Terry Hendrix II, Ryan Juckett, Andrew Johnson, Johan Sköld,
+Alastair Murray, Patrick Munns, Jan-Eric Duden, Phil Stevens, Stuart Carnie,
+Nikolay Aleksiev, Jon Olson, Mike Fitzgerald, Anders Stenberg, Violets,
+Hugo Amnov, Christian Helmich.
+All rights reserved.
+
+https://github.com/bkaradzic/genie
+
+Redistribution and use in source and binary forms, with or without modification,
+are permitted provided that the following conditions are met:
+
+ 1. Redistributions of source code must retain the above copyright notice,
+ this list of conditions and the following disclaimer.
+
+ 2. Redistributions in binary form must reproduce the above copyright notice,
+ this list of conditions and the following disclaimer in the documentation
+ and/or other materials provided with the distribution.
+
+ 3. Neither the name of the GENie nor the names of its contributors may be
+ used to endorse or promote products derived from this software without
+ specific prior written permission.
+
+THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
+ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
+FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
+DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
+CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
+OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+# Premake 4.4b5
+
+Copyright (c) 2003-2013 Jason Perkins and individual contributors.
+All rights reserved.
+
+Redistribution and use in source and binary forms, with or without modification,
+are permitted provided that the following conditions are met:
+
+ 1. Redistributions of source code must retain the above copyright notice,
+ this list of conditions and the following disclaimer.
+
+ 2. Redistributions in binary form must reproduce the above copyright notice,
+ this list of conditions and the following disclaimer in the documentation
+ and/or other materials provided with the distribution.
+
+ 3. Neither the name of the Premake nor the names of its contributors may be
+ used to endorse or promote products derived from this software without
+ specific prior written permission.
+
+THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
+ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
+FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
+DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
+CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
+OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+# inspect.lua
+
+Copyright (c) 2013 Enrique García Cota
+
+Permission is hereby granted, free of charge, to any person obtaining a
+copy of this software and associated documentation files (the
+"Software"), to deal in the Software without restriction, including
+without limitation the rights to use, copy, modify, merge, publish,
+distribute, sublicense, and/or sell copies of the Software, and to
+permit persons to whom the Software is furnished to do so, subject to
+the following conditions:
+
+The above copyright notice and this permission notice shall be included
+in all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+# profiler.lua
+
+Lua profiler - Copyright Pepperfish 2002,2003,2004
+
+Permission is hereby granted, free of charge, to any person obtaining a copy
+of this software and associated documentation files (the "Software"), to
+deal in the Software without restriction, including without limitation the
+rights to use, copy, modify, merge, publish, distribute, and/or sell copies
+of the Software, and to permit persons to whom the Software is furnished to
+do so, subject to the following conditions:
+
+The above copyright notice and this permission notice shall be included in
+all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+IN THE SOFTWARE.
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/OpenMPT.txt b/Src/external_dependencies/openmpt-trunk/include/genie/OpenMPT.txt
new file mode 100644
index 00000000..ac6b1888
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/OpenMPT.txt
@@ -0,0 +1,2 @@
+GENie version 1153 (commit bedc68359ffe4329fbde68307034de7cf482b36a) (2021-03-01)
+No changes have been made.
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/README.md b/Src/external_dependencies/openmpt-trunk/include/genie/README.md
new file mode 100644
index 00000000..ef553e18
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/README.md
@@ -0,0 +1,251 @@
+<p align="center">
+<img src="https://repository-images.githubusercontent.com/23779242/961ad700-8d21-11ea-85d3-1d64eccc4531" width="1280">
+</p>
+
+[GENie](https://github.com/bkaradzic/genie#what-is-it) - Project generator tool
+===============================================================================
+
+What is it?
+-----------
+
+**GENie** (pronounced as Jenny) is project generator tool. It automagically
+generates project from Lua script, making applying the same settings for
+multiple projects easy.
+
+Supported project generators:
+ * GNU Makefile
+ * [JSON Compilation Database][jcdb]
+ * Ninja (experimental)
+ * Qbs / QtCreator (experimental)
+ * Visual Studio 2010, 2012, 2013, 2015, 2017, 2019
+ * XCode
+
+Download (stable)
+-----------------
+
+[![Build Status](https://travis-ci.org/bkaradzic/GENie.svg?branch=master)](https://travis-ci.org/bkaradzic/GENie)
+
+ version 1153 (commit bedc68359ffe4329fbde68307034de7cf482b36a)
+
+Linux:
+https://github.com/bkaradzic/bx/raw/master/tools/bin/linux/genie
+
+OSX:
+https://github.com/bkaradzic/bx/raw/master/tools/bin/darwin/genie
+
+Windows:
+https://github.com/bkaradzic/bx/raw/master/tools/bin/windows/genie.exe
+
+Building (dev)
+--------------
+
+ $ git clone https://github.com/bkaradzic/genie
+ $ cd genie
+ $ make
+
+Documentation
+-------------
+
+[Scripting Reference](https://github.com/bkaradzic/genie/blob/master/docs/scripting-reference.md#scripting-reference)
+[Introduction to GENie - CppCon 2016](https://onedrive.live.com/view.aspx?cid=171ee76e679935c8&page=view&resid=171EE76E679935C8!139573&parId=171EE76E679935C8!18835&authkey=!AKv_SGrgJwxDGDg&app=PowerPoint)
+
+History
+-------
+
+Initial version of **GENie** is [fork](https://github.com/bkaradzic/GENie/blob/c7e7da4aafe4210aa014a8ae8f6b01ce1d6802f0/README.md#why-fork)
+of Premake 4.4 beta 5, and there is no intention to keep it compatible with it.
+
+## Changelog (since fork)
+
+ - Added vs2013 support.
+ - Added hash UUID support. `os.uuid(<string>)` should produce consistent UUID.
+ - Added search for default script. Default script name is changed to genie.lua
+ (solution.lua and premake4.lua are also allowed), and it can be located in
+ `scripts` directory.
+ - Updated Lua from 5.1.4 to 5.3.0.
+ - Disabled `SmallerTypeCheck` VS option when `ExtraWarnings` is set (need to
+ move it into separate option).
+ - New versioning scheme based on revision number from git.
+ - Added `startproject "<project name>"` to set default project in VS.
+ - Removed `NoMinimalRebuild` and added reversed logic to `EnableMinimalRebuild`.
+ - Added `NoMultiProcessorCompilation` flag to disable multiprocessor
+ compilation in MSVC.
+ - Added ability to configure Visual Studio toolset from GENie script.
+ - Added `UnsignedChar` flag to force char to be unsigned.
+ - Removed vs2002, vs2003, vs2005, Solaris, and Haiku support.
+ - Allow source files in the same project to have the same name. Added
+ `SingleOutputDir` flag to use single output directory (original behaviour).
+ - Added WinRT support (Windows Phone 8.1, Windows Store, Universal Apps).
+ - Added `removeflags`, `removelinks`.
+ - Added vs2015 support.
+ - Added `targetsubdir`.
+ - Added support for solution folders `group`.
+ - Added `options` section (and `ForceCpp` to enforce C++ compile even if
+ extension is for C files)
+ - Added `msgcompile`, `msgresource`, `msglinking` and `msgarchiving` as
+ overrides for make messages.
+ - Added `messageskip` list to disable some of compiler messages.
+ - Added `buildoptions_c`, `buildoptions_cpp`, `buildoptions_objc`,
+ `buildoptions_objcpp`, `buildoptions_asm`, `buildoptions_swift` for
+ configuring language specific build options.
+ - Split functionality of `excludes` in `removefiles` and `excludes`. With VS
+ `excludes` will exclude files from build but files will be added to project
+ file. `removefiles` removes files completely from project.
+ - Added support for generating PS4/Orbis projects.
+ - Fixed PCH race when using concurrent Makefile build.
+ - Added Green Hills Software compiler support.
+ - Added edit & continue support for 64-bit builds in vs2013 upwards.
+ - Added `windowstargetplatformversion` to specify VS Windows target version.
+ - Added `NoWinRT` flag to disable WinRT CX builds.
+ - Added `NoBufferSecurityCheck` flag to disable security checks in VS.
+ - Added `nopch` file list to exclude files from using PCH.
+ - Added `EnableAVX` and `EnableAVX2` flags to enable enhanced instruction set.
+ - Added FASTBuild (.bff) project generator.
+ - Added Vala language support.
+ - Added MASM support for Visual Studio projects.
+ - Added `userincludedirs` for include header with angle brackets and quotes
+ search path control.
+ - Detect when generated project files are not changing, and skip writing over
+ existing project files.
+ - Added Ninja project generator.
+ - Added ability to specify MSVC "Old Style" debug info format with
+ `C7DebugInfo`.
+ - Added some support for per-configuration `files` lists.
+ - Removed `clean` action.
+ - Added support for QtCreator via Qbs build tool.
+ - Added .natvis file type support for Visual Studio.
+ - Added Swift language support for make and ninja build generators.
+ - Removed CodeBlocks and CodeLite support.
+ - Added vs2017 support.
+ - Removed vs2008 support.
+ - Added `removeplatforms` that removes VS build target platforms.
+ - Added `PedanticWarnings` flag.
+ - Added `ObjcARC` flag to enable automatic reference counting for Objective-C(++).
+ - Added `iostargetplatformversion`, `macostargetplatformversion`, and
+ `tvostargetplatformversion` to specify XCode OS target version.
+ - Removed the `xcode3`, and `xcode4` actions.
+ - Added the `xcode8`, `xcode9`, `xcode10`, and `xcode11` actions.
+ - Added `systemincludedirs` that are always searched after directories added
+ using `includedirs`.
+ - Added `NoRuntimeChecks` flag to disable Basic Runtime Checks in non-optimized
+ Visual Studio builds.
+ - Added support for Nintendo Switch projects.
+ - Added flags for selecting C++ standard: `Cpp11`, `Cpp14`, `Cpp17`,
+ and `CppLatest`.
+ - Added `xcodeprojectopts` and `xcodetargetopts`.
+ - Added vs2019 support.
+ - Added `UnitySupport` flag to enable Unity (Jumbo) builds in vs2019
+ - Added the `jcdb` action for generating a [JSON compilation database][jcdb].
+ - Added support for generating Switch/NX32 Switch/NX64 projects.
+ - Removed FASTBuild.
+
+build - GENie build system scripts
+----------------------------------
+
+build is a set of build system scripts and related tools, built around
+GENie project generator tool.
+
+https://milostosic.github.io/build/
+
+Debugging GENie scripts
+-----------------------
+
+It is possible to debug build scripts using [ZeroBrane Studio][zbs]. You must
+compile GENie in debug mode
+
+ $ make config=debug
+
+This ensures the core lua scripts are loaded from disk rather than compiled
+into the GENie binary. Create a file named `debug.lua` as a sibling to your
+main `genie.lua` script with the following content:
+
+ local zb_path = <path to ZeroBraneStudio>
+ local cpaths = {
+ string.format("%s/bin/lib?.dylib;%s/bin/clibs53/?.dylib;", zb_path, zb_path),
+ package.cpath,
+ }
+ package.cpath = table.concat(cpaths, ';')
+
+ local paths = {
+ string.format('%s/lualibs/?.lua;%s/lualibs/?/?.lua', zb_path, zb_path),
+ string.format('%s/lualibs/?/init.lua;%s/lualibs/?/?/?.lua', zb_path, zb_path),
+ string.format('%s/lualibs/?/?/init.lua', zb),
+ package.path,
+ }
+ package.path = table.concat(paths, ';')
+
+ require('mobdebug').start()
+
+**NOTE:** update `zb_path` to refer to the root of your ZeroBrane Studio
+install. For reference, you should find `lualibs` in you `zb_path` folder
+
+To debug, make sure ZBS is listening for debug connections and add
+`dofile("debug.lua")` to `genie.lua`
+
+Who is using it?
+----------------
+
+https://github.com/bkaradzic/bgfx bgfx - Cross-platform, graphics API
+agnostic, "Bring Your Own Engine/Framework" style rendering library.
+
+https://github.com/Psybrus/Psybrus Psybrus Engine & Toolchain
+
+https://github.com/dariomanesku/cmftstudio cmftStudio - cubemap filtering tool
+
+https://github.com/mamedev/mame MAME - Multiple Arcade Machine Emulator
+
+http://sol.gfxile.net/soloud SoLoud is an easy to use, free,
+portable c/c++ audio engine for games.
+
+https://github.com/andr3wmac/Torque6 Torque 6 is an MIT licensed 3D engine
+loosely based on Torque2D. Being neither Torque2D or Torque3D it is the 6th
+derivative of the original Torque Engine.
+
+https://milostosic.github.io/MTuner MTuner is a memory profiler and memory leak finder for Windows, PS4,
+PS3.
+
+Developer Crackshell used GENie for development of games
+[Heroes of Hammerwatch](http://store.steampowered.com/app/677120/Heroes_of_Hammerwatch/), and
+[Serious Sam's Bogus Detour](http://store.steampowered.com/app/272620/Serious_Sams_Bogus_Detour/).
+
+[License](https://github.com/bkaradzic/genie/blob/master/LICENSE)
+-----------------------------------------------------------------
+
+ GENie
+ Copyright (c) 2014-2018 Branimir Karadžić, Neil Richardson, Mike Popoloski,
+ Drew Solomon, Ted de Munnik, Miodrag Milanović, Brett Vickers, Bill Freist,
+ Terry Hendrix II, Ryan Juckett, Andrew Johnson, Johan Sköld,
+ Alastair Murray, Patrick Munns, Jan-Eric Duden, Phil Stevens, Stuart Carnie,
+ Nikolay Aleksiev, Jon Olson, Mike Fitzgerald, Anders Stenberg, Violets,
+ Hugo Amnov, Christian Helmich.
+ All rights reserved.
+
+ https://github.com/bkaradzic/genie
+
+ Redistribution and use in source and binary forms, with or without modification,
+ are permitted provided that the following conditions are met:
+
+ 1. Redistributions of source code must retain the above copyright notice,
+ this list of conditions and the following disclaimer.
+
+ 2. Redistributions in binary form must reproduce the above copyright notice,
+ this list of conditions and the following disclaimer in the documentation
+ and/or other materials provided with the distribution.
+
+ 3. Neither the name of the GENie nor the names of its contributors may be
+ used to endorse or promote products derived from this software without
+ specific prior written permission.
+
+ THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
+ ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
+ FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
+ DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
+ CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
+ OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+ [jcdb]: https://clang.llvm.org/docs/JSONCompilationDatabase.html
+ [zbs]: https://studio.zerobrane.com
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/build/gmake.darwin/Makefile b/Src/external_dependencies/openmpt-trunk/include/genie/build/gmake.darwin/Makefile
new file mode 100644
index 00000000..b5df3fe7
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/build/gmake.darwin/Makefile
@@ -0,0 +1,36 @@
+# GNU Make solution makefile autogenerated by GENie
+# Type "make help" for usage help
+
+ifndef config
+ config=release
+endif
+export config
+
+PROJECTS := genie
+
+.PHONY: all clean help $(PROJECTS)
+
+all: $(PROJECTS)
+
+genie:
+ @echo "==== Building genie ($(config)) ===="
+ @${MAKE} --no-print-directory -C . -f genie.make
+
+clean:
+ @${MAKE} --no-print-directory -C . -f genie.make clean
+
+help:
+ @echo "Usage: make [config=name] [target]"
+ @echo ""
+ @echo "CONFIGURATIONS:"
+ @echo " release"
+ @echo " debug"
+ @echo " releaseuniv32"
+ @echo " debuguniv32"
+ @echo ""
+ @echo "TARGETS:"
+ @echo " all (default)"
+ @echo " clean"
+ @echo " genie"
+ @echo ""
+ @echo "For more information, see https://github.com/bkaradzic/genie"
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/build/gmake.darwin/genie.make b/Src/external_dependencies/openmpt-trunk/include/genie/build/gmake.darwin/genie.make
new file mode 100644
index 00000000..811b331c
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/build/gmake.darwin/genie.make
@@ -0,0 +1,685 @@
+# GNU Make project makefile autogenerated by GENie
+
+.SUFFIXES:
+
+ifndef config
+ config=release
+endif
+
+ifndef verbose
+ SILENT = @
+endif
+
+SHELLTYPE := msdos
+ifeq (,$(ComSpec)$(COMSPEC))
+ SHELLTYPE := posix
+endif
+ifeq (/bin,$(findstring /bin,$(SHELL)))
+ SHELLTYPE := posix
+endif
+ifeq (/bin,$(findstring /bin,$(MAKESHELL)))
+ SHELLTYPE := posix
+endif
+
+ifeq (posix,$(SHELLTYPE))
+ MKDIR = $(SILENT) mkdir -p "$(1)"
+ COPY = $(SILENT) cp -fR "$(1)" "$(2)"
+ RM = $(SILENT) rm -f "$(1)"
+else
+ MKDIR = $(SILENT) mkdir "$(subst /,\\,$(1))" 2> nul || exit 0
+ COPY = $(SILENT) copy /Y "$(subst /,\\,$(1))" "$(subst /,\\,$(2))"
+ RM = $(SILENT) del /F "$(subst /,\\,$(1))" 2> nul || exit 0
+endif
+
+CC = gcc
+CXX = g++
+AR = ar
+
+ifndef RESCOMP
+ ifdef WINDRES
+ RESCOMP = $(WINDRES)
+ else
+ RESCOMP = windres
+ endif
+endif
+
+MAKEFILE = genie.make
+
+ifeq ($(config),release)
+ OBJDIR = obj/Release
+ TARGETDIR = ../../bin/darwin
+ override TARGET = $(TARGETDIR)/genie
+ DEFINES += -DNDEBUG -DLUA_COMPAT_MODULE -DLUA_USE_MACOSX
+ INCLUDES += -I"../../src/host/lua-5.3.0/src"
+ ALL_CPPFLAGS += $(CPPFLAGS) -MMD -MP -MP $(DEFINES) $(INCLUDES)
+ ALL_ASMFLAGS += $(ASMFLAGS) $(CFLAGS) $(ALL_CPPFLAGS) $(ARCH) -Wall -Wextra -Os -m64 -mmacosx-version-min=10.6
+ ALL_CFLAGS += $(CFLAGS) $(ALL_CPPFLAGS) $(ARCH) -Wall -Wextra -Os -m64 -mmacosx-version-min=10.6
+ ALL_CXXFLAGS += $(CXXFLAGS) $(CFLAGS) $(ALL_CPPFLAGS) $(ARCH) -Wall -Wextra -Os -m64 -mmacosx-version-min=10.6
+ ALL_OBJCFLAGS += $(CFLAGS) $(ALL_CPPFLAGS) $(ARCH) -Wall -Wextra -Os -m64 -mmacosx-version-min=10.6
+ ALL_OBJCPPFLAGS += $(CXXFLAGS) $(CFLAGS) $(ALL_CPPFLAGS) $(ARCH) -Wall -Wextra -Os -m64 -mmacosx-version-min=10.6
+ ALL_RESFLAGS += $(RESFLAGS) $(DEFINES) $(INCLUDES)
+ ALL_LDFLAGS += $(LDFLAGS) -L"." -mmacosx-version-min=10.6
+ LIBDEPS +=
+ LDDEPS +=
+ LDRESP =
+ LIBS += $(LDDEPS) -framework CoreServices
+ EXTERNAL_LIBS +=
+ LINKOBJS = $(OBJECTS)
+ LINKCMD = $(CC) -o $(TARGET) $(LINKOBJS) $(RESOURCES) $(ARCH) $(ALL_LDFLAGS) $(LIBS)
+ OBJRESP =
+ OBJECTS := \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lapi.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lauxlib.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lbaselib.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lbitlib.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lcode.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lcorolib.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lctype.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/ldblib.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/ldebug.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/ldo.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/ldump.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lfunc.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lgc.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/linit.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/liolib.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/llex.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lmathlib.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lmem.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/loadlib.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lobject.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lopcodes.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/loslib.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lparser.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lstate.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lstring.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lstrlib.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/ltable.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/ltablib.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/ltm.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lundump.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lutf8lib.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lvm.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lzio.o \
+ $(OBJDIR)/src/host/os_chdir.o \
+ $(OBJDIR)/src/host/os_copyfile.o \
+ $(OBJDIR)/src/host/os_getcwd.o \
+ $(OBJDIR)/src/host/os_is64bit.o \
+ $(OBJDIR)/src/host/os_isdir.o \
+ $(OBJDIR)/src/host/os_isfile.o \
+ $(OBJDIR)/src/host/os_match.o \
+ $(OBJDIR)/src/host/os_mkdir.o \
+ $(OBJDIR)/src/host/os_pathsearch.o \
+ $(OBJDIR)/src/host/os_rmdir.o \
+ $(OBJDIR)/src/host/os_stat.o \
+ $(OBJDIR)/src/host/os_ticks.o \
+ $(OBJDIR)/src/host/os_uuid.o \
+ $(OBJDIR)/src/host/path_getabsolute.o \
+ $(OBJDIR)/src/host/path_getrelative.o \
+ $(OBJDIR)/src/host/path_helpers.o \
+ $(OBJDIR)/src/host/path_isabsolute.o \
+ $(OBJDIR)/src/host/premake.o \
+ $(OBJDIR)/src/host/premake_main.o \
+ $(OBJDIR)/src/host/scripts.o \
+ $(OBJDIR)/src/host/string_endswith.o \
+ $(OBJDIR)/src/host/string_hash.o \
+
+ define PREBUILDCMDS
+ endef
+ define PRELINKCMDS
+ endef
+ define POSTBUILDCMDS
+ endef
+endif
+
+ifeq ($(config),debug)
+ OBJDIR = obj/Debug
+ TARGETDIR = ../../bin/darwin
+ override TARGET = $(TARGETDIR)/genie
+ DEFINES += -D_DEBUG -DLUA_COMPAT_MODULE -DLUA_USE_MACOSX
+ INCLUDES += -I"../../src/host/lua-5.3.0/src"
+ ALL_CPPFLAGS += $(CPPFLAGS) -MMD -MP -MP $(DEFINES) $(INCLUDES)
+ ALL_ASMFLAGS += $(ASMFLAGS) $(CFLAGS) $(ALL_CPPFLAGS) $(ARCH) -Wall -Wextra -g -m64 -mmacosx-version-min=10.6
+ ALL_CFLAGS += $(CFLAGS) $(ALL_CPPFLAGS) $(ARCH) -Wall -Wextra -g -m64 -mmacosx-version-min=10.6
+ ALL_CXXFLAGS += $(CXXFLAGS) $(CFLAGS) $(ALL_CPPFLAGS) $(ARCH) -Wall -Wextra -g -m64 -mmacosx-version-min=10.6
+ ALL_OBJCFLAGS += $(CFLAGS) $(ALL_CPPFLAGS) $(ARCH) -Wall -Wextra -g -m64 -mmacosx-version-min=10.6
+ ALL_OBJCPPFLAGS += $(CXXFLAGS) $(CFLAGS) $(ALL_CPPFLAGS) $(ARCH) -Wall -Wextra -g -m64 -mmacosx-version-min=10.6
+ ALL_RESFLAGS += $(RESFLAGS) $(DEFINES) $(INCLUDES)
+ ALL_LDFLAGS += $(LDFLAGS) -L"." -mmacosx-version-min=10.6
+ LIBDEPS +=
+ LDDEPS +=
+ LDRESP =
+ LIBS += $(LDDEPS) -framework CoreServices
+ EXTERNAL_LIBS +=
+ LINKOBJS = $(OBJECTS)
+ LINKCMD = $(CC) -o $(TARGET) $(LINKOBJS) $(RESOURCES) $(ARCH) $(ALL_LDFLAGS) $(LIBS)
+ OBJRESP =
+ OBJECTS := \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lapi.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lauxlib.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lbaselib.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lbitlib.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lcode.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lcorolib.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lctype.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/ldblib.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/ldebug.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/ldo.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/ldump.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lfunc.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lgc.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/linit.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/liolib.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/llex.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lmathlib.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lmem.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/loadlib.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lobject.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lopcodes.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/loslib.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lparser.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lstate.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lstring.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lstrlib.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/ltable.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/ltablib.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/ltm.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lundump.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lutf8lib.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lvm.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lzio.o \
+ $(OBJDIR)/src/host/os_chdir.o \
+ $(OBJDIR)/src/host/os_copyfile.o \
+ $(OBJDIR)/src/host/os_getcwd.o \
+ $(OBJDIR)/src/host/os_is64bit.o \
+ $(OBJDIR)/src/host/os_isdir.o \
+ $(OBJDIR)/src/host/os_isfile.o \
+ $(OBJDIR)/src/host/os_match.o \
+ $(OBJDIR)/src/host/os_mkdir.o \
+ $(OBJDIR)/src/host/os_pathsearch.o \
+ $(OBJDIR)/src/host/os_rmdir.o \
+ $(OBJDIR)/src/host/os_stat.o \
+ $(OBJDIR)/src/host/os_ticks.o \
+ $(OBJDIR)/src/host/os_uuid.o \
+ $(OBJDIR)/src/host/path_getabsolute.o \
+ $(OBJDIR)/src/host/path_getrelative.o \
+ $(OBJDIR)/src/host/path_helpers.o \
+ $(OBJDIR)/src/host/path_isabsolute.o \
+ $(OBJDIR)/src/host/premake.o \
+ $(OBJDIR)/src/host/premake_main.o \
+ $(OBJDIR)/src/host/scripts.o \
+ $(OBJDIR)/src/host/string_endswith.o \
+ $(OBJDIR)/src/host/string_hash.o \
+
+ define PREBUILDCMDS
+ endef
+ define PRELINKCMDS
+ endef
+ define POSTBUILDCMDS
+ endef
+endif
+
+ifeq ($(config),releaseuniv32)
+ AR = libtool
+ OBJDIR = obj/Universal32/Release
+ TARGETDIR = ../../bin/darwin
+ override TARGET = $(TARGETDIR)/genie
+ DEFINES += -DNDEBUG -DLUA_COMPAT_MODULE -DLUA_USE_MACOSX
+ INCLUDES += -I"../../src/host/lua-5.3.0/src"
+ ALL_CPPFLAGS += $(CPPFLAGS) -MMD -MP -MP $(DEFINES) $(INCLUDES)
+ ALL_ASMFLAGS += $(ASMFLAGS) $(CFLAGS) $(ALL_CPPFLAGS) $(ARCH) -Wall -Wextra -Os -arch i386 -arch ppc -m64 -mmacosx-version-min=10.6
+ ALL_CFLAGS += $(CFLAGS) $(ALL_CPPFLAGS) $(ARCH) -Wall -Wextra -Os -arch i386 -arch ppc -m64 -mmacosx-version-min=10.6
+ ALL_CXXFLAGS += $(CXXFLAGS) $(CFLAGS) $(ALL_CPPFLAGS) $(ARCH) -Wall -Wextra -Os -arch i386 -arch ppc -m64 -mmacosx-version-min=10.6
+ ALL_OBJCFLAGS += $(CFLAGS) $(ALL_CPPFLAGS) $(ARCH) -Wall -Wextra -Os -arch i386 -arch ppc -m64 -mmacosx-version-min=10.6
+ ALL_OBJCPPFLAGS += $(CXXFLAGS) $(CFLAGS) $(ALL_CPPFLAGS) $(ARCH) -Wall -Wextra -Os -arch i386 -arch ppc -m64 -mmacosx-version-min=10.6
+ ALL_RESFLAGS += $(RESFLAGS) $(DEFINES) $(INCLUDES)
+ ALL_LDFLAGS += $(LDFLAGS) -L"." -arch i386 -arch ppc -mmacosx-version-min=10.6
+ LIBDEPS +=
+ LDDEPS +=
+ LDRESP =
+ LIBS += $(LDDEPS) -framework CoreServices
+ EXTERNAL_LIBS +=
+ LINKOBJS = $(OBJECTS)
+ LINKCMD = $(CC) -o $(TARGET) $(LINKOBJS) $(RESOURCES) $(ARCH) $(ALL_LDFLAGS) $(LIBS)
+ OBJRESP =
+ OBJECTS := \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lapi.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lauxlib.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lbaselib.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lbitlib.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lcode.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lcorolib.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lctype.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/ldblib.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/ldebug.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/ldo.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/ldump.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lfunc.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lgc.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/linit.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/liolib.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/llex.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lmathlib.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lmem.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/loadlib.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lobject.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lopcodes.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/loslib.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lparser.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lstate.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lstring.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lstrlib.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/ltable.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/ltablib.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/ltm.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lundump.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lutf8lib.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lvm.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lzio.o \
+ $(OBJDIR)/src/host/os_chdir.o \
+ $(OBJDIR)/src/host/os_copyfile.o \
+ $(OBJDIR)/src/host/os_getcwd.o \
+ $(OBJDIR)/src/host/os_is64bit.o \
+ $(OBJDIR)/src/host/os_isdir.o \
+ $(OBJDIR)/src/host/os_isfile.o \
+ $(OBJDIR)/src/host/os_match.o \
+ $(OBJDIR)/src/host/os_mkdir.o \
+ $(OBJDIR)/src/host/os_pathsearch.o \
+ $(OBJDIR)/src/host/os_rmdir.o \
+ $(OBJDIR)/src/host/os_stat.o \
+ $(OBJDIR)/src/host/os_ticks.o \
+ $(OBJDIR)/src/host/os_uuid.o \
+ $(OBJDIR)/src/host/path_getabsolute.o \
+ $(OBJDIR)/src/host/path_getrelative.o \
+ $(OBJDIR)/src/host/path_helpers.o \
+ $(OBJDIR)/src/host/path_isabsolute.o \
+ $(OBJDIR)/src/host/premake.o \
+ $(OBJDIR)/src/host/premake_main.o \
+ $(OBJDIR)/src/host/scripts.o \
+ $(OBJDIR)/src/host/string_endswith.o \
+ $(OBJDIR)/src/host/string_hash.o \
+
+ define PREBUILDCMDS
+ endef
+ define PRELINKCMDS
+ endef
+ define POSTBUILDCMDS
+ endef
+endif
+
+ifeq ($(config),debuguniv32)
+ AR = libtool
+ OBJDIR = obj/Universal32/Debug
+ TARGETDIR = ../../bin/darwin
+ override TARGET = $(TARGETDIR)/genie
+ DEFINES += -D_DEBUG -DLUA_COMPAT_MODULE -DLUA_USE_MACOSX
+ INCLUDES += -I"../../src/host/lua-5.3.0/src"
+ ALL_CPPFLAGS += $(CPPFLAGS) -MMD -MP -MP $(DEFINES) $(INCLUDES)
+ ALL_ASMFLAGS += $(ASMFLAGS) $(CFLAGS) $(ALL_CPPFLAGS) $(ARCH) -Wall -Wextra -g -arch i386 -arch ppc -m64 -mmacosx-version-min=10.6
+ ALL_CFLAGS += $(CFLAGS) $(ALL_CPPFLAGS) $(ARCH) -Wall -Wextra -g -arch i386 -arch ppc -m64 -mmacosx-version-min=10.6
+ ALL_CXXFLAGS += $(CXXFLAGS) $(CFLAGS) $(ALL_CPPFLAGS) $(ARCH) -Wall -Wextra -g -arch i386 -arch ppc -m64 -mmacosx-version-min=10.6
+ ALL_OBJCFLAGS += $(CFLAGS) $(ALL_CPPFLAGS) $(ARCH) -Wall -Wextra -g -arch i386 -arch ppc -m64 -mmacosx-version-min=10.6
+ ALL_OBJCPPFLAGS += $(CXXFLAGS) $(CFLAGS) $(ALL_CPPFLAGS) $(ARCH) -Wall -Wextra -g -arch i386 -arch ppc -m64 -mmacosx-version-min=10.6
+ ALL_RESFLAGS += $(RESFLAGS) $(DEFINES) $(INCLUDES)
+ ALL_LDFLAGS += $(LDFLAGS) -L"." -arch i386 -arch ppc -mmacosx-version-min=10.6
+ LIBDEPS +=
+ LDDEPS +=
+ LDRESP =
+ LIBS += $(LDDEPS) -framework CoreServices
+ EXTERNAL_LIBS +=
+ LINKOBJS = $(OBJECTS)
+ LINKCMD = $(CC) -o $(TARGET) $(LINKOBJS) $(RESOURCES) $(ARCH) $(ALL_LDFLAGS) $(LIBS)
+ OBJRESP =
+ OBJECTS := \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lapi.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lauxlib.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lbaselib.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lbitlib.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lcode.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lcorolib.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lctype.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/ldblib.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/ldebug.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/ldo.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/ldump.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lfunc.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lgc.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/linit.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/liolib.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/llex.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lmathlib.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lmem.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/loadlib.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lobject.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lopcodes.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/loslib.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lparser.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lstate.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lstring.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lstrlib.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/ltable.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/ltablib.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/ltm.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lundump.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lutf8lib.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lvm.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lzio.o \
+ $(OBJDIR)/src/host/os_chdir.o \
+ $(OBJDIR)/src/host/os_copyfile.o \
+ $(OBJDIR)/src/host/os_getcwd.o \
+ $(OBJDIR)/src/host/os_is64bit.o \
+ $(OBJDIR)/src/host/os_isdir.o \
+ $(OBJDIR)/src/host/os_isfile.o \
+ $(OBJDIR)/src/host/os_match.o \
+ $(OBJDIR)/src/host/os_mkdir.o \
+ $(OBJDIR)/src/host/os_pathsearch.o \
+ $(OBJDIR)/src/host/os_rmdir.o \
+ $(OBJDIR)/src/host/os_stat.o \
+ $(OBJDIR)/src/host/os_ticks.o \
+ $(OBJDIR)/src/host/os_uuid.o \
+ $(OBJDIR)/src/host/path_getabsolute.o \
+ $(OBJDIR)/src/host/path_getrelative.o \
+ $(OBJDIR)/src/host/path_helpers.o \
+ $(OBJDIR)/src/host/path_isabsolute.o \
+ $(OBJDIR)/src/host/premake.o \
+ $(OBJDIR)/src/host/premake_main.o \
+ $(OBJDIR)/src/host/scripts.o \
+ $(OBJDIR)/src/host/string_endswith.o \
+ $(OBJDIR)/src/host/string_hash.o \
+
+ define PREBUILDCMDS
+ endef
+ define PRELINKCMDS
+ endef
+ define POSTBUILDCMDS
+ endef
+endif
+
+OBJDIRS := \
+ $(OBJDIR) \
+ $(OBJDIR)/src/host \
+ $(OBJDIR)/src/host/lua-5.3.0/src \
+
+RESOURCES := \
+
+.PHONY: clean prebuild prelink
+
+all: $(OBJDIRS) $(TARGETDIR) prebuild prelink $(TARGET)
+ @:
+
+$(TARGET): $(GCH) $(OBJECTS) $(LIBDEPS) $(EXTERNAL_LIBS) $(RESOURCES) $(OBJRESP) $(LDRESP) | $(TARGETDIR) $(OBJDIRS)
+ @echo Linking genie
+ $(SILENT) $(LINKCMD)
+ $(POSTBUILDCMDS)
+
+$(TARGETDIR):
+ @echo Creating $(TARGETDIR)
+ -$(call MKDIR,$(TARGETDIR))
+
+$(OBJDIRS):
+ @echo Creating $(@)
+ -$(call MKDIR,$@)
+
+clean:
+ @echo Cleaning genie
+ifeq (posix,$(SHELLTYPE))
+ $(SILENT) rm -f $(TARGET)
+ $(SILENT) rm -rf $(OBJDIR)
+else
+ $(SILENT) if exist $(subst /,\\,$(TARGET)) del $(subst /,\\,$(TARGET))
+ $(SILENT) if exist $(subst /,\\,$(OBJDIR)) rmdir /s /q $(subst /,\\,$(OBJDIR))
+endif
+
+prebuild:
+ $(PREBUILDCMDS)
+
+prelink:
+ $(PRELINKCMDS)
+
+ifneq (,$(PCH))
+$(GCH): $(PCH) $(MAKEFILE) | $(OBJDIR)
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) -x c-header $(DEFINES) $(INCLUDES) -o "$@" -c "$<"
+
+$(GCH_OBJC): $(PCH) $(MAKEFILE) | $(OBJDIR)
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_OBJCFLAGS) -x objective-c-header $(DEFINES) $(INCLUDES) -o "$@" -c "$<"
+endif
+
+ifneq (,$(OBJRESP))
+$(OBJRESP): $(OBJECTS) | $(TARGETDIR) $(OBJDIRS)
+ $(SILENT) echo $^
+ $(SILENT) echo $^ > $@
+endif
+
+ifneq (,$(LDRESP))
+$(LDRESP): $(LDDEPS) | $(TARGETDIR) $(OBJDIRS)
+ $(SILENT) echo $^
+ $(SILENT) echo $^ > $@
+endif
+
+$(OBJDIR)/src/host/lua-5.3.0/src/lapi.o: ../../src/host/lua-5.3.0/src/lapi.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host/lua-5.3.0/src
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/lua-5.3.0/src/lauxlib.o: ../../src/host/lua-5.3.0/src/lauxlib.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host/lua-5.3.0/src
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/lua-5.3.0/src/lbaselib.o: ../../src/host/lua-5.3.0/src/lbaselib.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host/lua-5.3.0/src
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/lua-5.3.0/src/lbitlib.o: ../../src/host/lua-5.3.0/src/lbitlib.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host/lua-5.3.0/src
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/lua-5.3.0/src/lcode.o: ../../src/host/lua-5.3.0/src/lcode.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host/lua-5.3.0/src
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/lua-5.3.0/src/lcorolib.o: ../../src/host/lua-5.3.0/src/lcorolib.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host/lua-5.3.0/src
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/lua-5.3.0/src/lctype.o: ../../src/host/lua-5.3.0/src/lctype.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host/lua-5.3.0/src
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/lua-5.3.0/src/ldblib.o: ../../src/host/lua-5.3.0/src/ldblib.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host/lua-5.3.0/src
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/lua-5.3.0/src/ldebug.o: ../../src/host/lua-5.3.0/src/ldebug.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host/lua-5.3.0/src
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/lua-5.3.0/src/ldo.o: ../../src/host/lua-5.3.0/src/ldo.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host/lua-5.3.0/src
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/lua-5.3.0/src/ldump.o: ../../src/host/lua-5.3.0/src/ldump.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host/lua-5.3.0/src
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/lua-5.3.0/src/lfunc.o: ../../src/host/lua-5.3.0/src/lfunc.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host/lua-5.3.0/src
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/lua-5.3.0/src/lgc.o: ../../src/host/lua-5.3.0/src/lgc.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host/lua-5.3.0/src
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/lua-5.3.0/src/linit.o: ../../src/host/lua-5.3.0/src/linit.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host/lua-5.3.0/src
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/lua-5.3.0/src/liolib.o: ../../src/host/lua-5.3.0/src/liolib.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host/lua-5.3.0/src
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/lua-5.3.0/src/llex.o: ../../src/host/lua-5.3.0/src/llex.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host/lua-5.3.0/src
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/lua-5.3.0/src/lmathlib.o: ../../src/host/lua-5.3.0/src/lmathlib.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host/lua-5.3.0/src
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/lua-5.3.0/src/lmem.o: ../../src/host/lua-5.3.0/src/lmem.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host/lua-5.3.0/src
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/lua-5.3.0/src/loadlib.o: ../../src/host/lua-5.3.0/src/loadlib.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host/lua-5.3.0/src
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/lua-5.3.0/src/lobject.o: ../../src/host/lua-5.3.0/src/lobject.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host/lua-5.3.0/src
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/lua-5.3.0/src/lopcodes.o: ../../src/host/lua-5.3.0/src/lopcodes.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host/lua-5.3.0/src
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/lua-5.3.0/src/loslib.o: ../../src/host/lua-5.3.0/src/loslib.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host/lua-5.3.0/src
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/lua-5.3.0/src/lparser.o: ../../src/host/lua-5.3.0/src/lparser.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host/lua-5.3.0/src
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/lua-5.3.0/src/lstate.o: ../../src/host/lua-5.3.0/src/lstate.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host/lua-5.3.0/src
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/lua-5.3.0/src/lstring.o: ../../src/host/lua-5.3.0/src/lstring.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host/lua-5.3.0/src
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/lua-5.3.0/src/lstrlib.o: ../../src/host/lua-5.3.0/src/lstrlib.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host/lua-5.3.0/src
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/lua-5.3.0/src/ltable.o: ../../src/host/lua-5.3.0/src/ltable.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host/lua-5.3.0/src
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/lua-5.3.0/src/ltablib.o: ../../src/host/lua-5.3.0/src/ltablib.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host/lua-5.3.0/src
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/lua-5.3.0/src/ltm.o: ../../src/host/lua-5.3.0/src/ltm.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host/lua-5.3.0/src
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/lua-5.3.0/src/lundump.o: ../../src/host/lua-5.3.0/src/lundump.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host/lua-5.3.0/src
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/lua-5.3.0/src/lutf8lib.o: ../../src/host/lua-5.3.0/src/lutf8lib.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host/lua-5.3.0/src
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/lua-5.3.0/src/lvm.o: ../../src/host/lua-5.3.0/src/lvm.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host/lua-5.3.0/src
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/lua-5.3.0/src/lzio.o: ../../src/host/lua-5.3.0/src/lzio.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host/lua-5.3.0/src
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/os_chdir.o: ../../src/host/os_chdir.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/os_copyfile.o: ../../src/host/os_copyfile.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/os_getcwd.o: ../../src/host/os_getcwd.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/os_is64bit.o: ../../src/host/os_is64bit.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/os_isdir.o: ../../src/host/os_isdir.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/os_isfile.o: ../../src/host/os_isfile.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/os_match.o: ../../src/host/os_match.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/os_mkdir.o: ../../src/host/os_mkdir.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/os_pathsearch.o: ../../src/host/os_pathsearch.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/os_rmdir.o: ../../src/host/os_rmdir.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/os_stat.o: ../../src/host/os_stat.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/os_ticks.o: ../../src/host/os_ticks.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/os_uuid.o: ../../src/host/os_uuid.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/path_getabsolute.o: ../../src/host/path_getabsolute.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/path_getrelative.o: ../../src/host/path_getrelative.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/path_helpers.o: ../../src/host/path_helpers.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/path_isabsolute.o: ../../src/host/path_isabsolute.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/premake.o: ../../src/host/premake.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/premake_main.o: ../../src/host/premake_main.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/scripts.o: ../../src/host/scripts.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/string_endswith.o: ../../src/host/string_endswith.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/string_hash.o: ../../src/host/string_hash.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+-include $(OBJECTS:%.o=%.d)
+ifneq (,$(PCH))
+ -include $(OBJDIR)/$(notdir $(PCH)).d
+ -include $(OBJDIR)/$(notdir $(PCH))_objc.d
+endif
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/build/gmake.freebsd/Makefile b/Src/external_dependencies/openmpt-trunk/include/genie/build/gmake.freebsd/Makefile
new file mode 100644
index 00000000..be9880cf
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/build/gmake.freebsd/Makefile
@@ -0,0 +1,34 @@
+# GNU Make solution makefile autogenerated by GENie
+# Type "make help" for usage help
+
+ifndef config
+ config=release
+endif
+export config
+
+PROJECTS := genie
+
+.PHONY: all clean help $(PROJECTS)
+
+all: $(PROJECTS)
+
+genie:
+ @echo "==== Building genie ($(config)) ===="
+ @${MAKE} --no-print-directory -C . -f genie.make
+
+clean:
+ @${MAKE} --no-print-directory -C . -f genie.make clean
+
+help:
+ @echo "Usage: make [config=name] [target]"
+ @echo ""
+ @echo "CONFIGURATIONS:"
+ @echo " release"
+ @echo " debug"
+ @echo ""
+ @echo "TARGETS:"
+ @echo " all (default)"
+ @echo " clean"
+ @echo " genie"
+ @echo ""
+ @echo "For more information, see https://github.com/bkaradzic/genie"
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/build/gmake.freebsd/genie.make b/Src/external_dependencies/openmpt-trunk/include/genie/build/gmake.freebsd/genie.make
new file mode 100644
index 00000000..e96e69ed
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/build/gmake.freebsd/genie.make
@@ -0,0 +1,486 @@
+# GNU Make project makefile autogenerated by GENie
+ifndef config
+ config=release
+endif
+
+ifndef verbose
+ SILENT = @
+endif
+
+SHELLTYPE := msdos
+ifeq (,$(ComSpec)$(COMSPEC))
+ SHELLTYPE := posix
+endif
+ifeq (/bin,$(findstring /bin,$(SHELL)))
+ SHELLTYPE := posix
+endif
+ifeq (/bin,$(findstring /bin,$(MAKESHELL)))
+ SHELLTYPE := posix
+endif
+
+ifeq (posix,$(SHELLTYPE))
+ MKDIR = $(SILENT) mkdir -p "$(1)"
+ COPY = $(SILENT) cp -fR "$(1)" "$(2)"
+ RM = $(SILENT) rm -f "$(1)"
+else
+ MKDIR = $(SILENT) mkdir "$(subst /,\\,$(1))" 2> nul || exit 0
+ COPY = $(SILENT) copy /Y "$(subst /,\\,$(1))" "$(subst /,\\,$(2))"
+ RM = $(SILENT) del /F "$(subst /,\\,$(1))" 2> nul || exit 0
+endif
+
+CC = gcc
+CXX = g++
+AR = ar
+
+ifndef RESCOMP
+ ifdef WINDRES
+ RESCOMP = $(WINDRES)
+ else
+ RESCOMP = windres
+ endif
+endif
+
+MAKEFILE = genie.make
+
+ifeq ($(config),release)
+ OBJDIR = obj/Release
+ TARGETDIR = ../../bin/bsd
+ override TARGET = $(TARGETDIR)/genie
+ DEFINES += -DNDEBUG -DLUA_COMPAT_MODULE -DLUA_USE_POSIX -DLUA_USE_DLOPEN
+ INCLUDES += -I"../../src/host/lua-5.3.0/src"
+ ALL_CPPFLAGS += $(CPPFLAGS) -MMD -MP -MP $(DEFINES) $(INCLUDES)
+ ALL_ASMFLAGS += $(ASMFLAGS) $(CFLAGS) $(ALL_CPPFLAGS) $(ARCH) -Wall -Wextra -Os
+ ALL_CFLAGS += $(CFLAGS) $(ALL_CPPFLAGS) $(ARCH) -Wall -Wextra -Os
+ ALL_CXXFLAGS += $(CXXFLAGS) $(CFLAGS) $(ALL_CPPFLAGS) $(ARCH) -Wall -Wextra -Os
+ ALL_OBJCFLAGS += $(CFLAGS) $(ALL_CPPFLAGS) $(ARCH) -Wall -Wextra -Os
+ ALL_OBJCPPFLAGS += $(CXXFLAGS) $(CFLAGS) $(ALL_CPPFLAGS) $(ARCH) -Wall -Wextra -Os
+ ALL_RESFLAGS += $(RESFLAGS) $(DEFINES) $(INCLUDES)
+ ALL_LDFLAGS += $(LDFLAGS) -L. -s -rdynamic
+ LDDEPS +=
+ LIBS += $(LDDEPS) -lm
+ EXTERNAL_LIBS +=
+ LINKCMD = $(CC) -o $(TARGET) $(OBJECTS) $(RESOURCES) $(ARCH) $(ALL_LDFLAGS) $(LIBS)
+ OBJECTS := \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lapi.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lauxlib.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lbaselib.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lbitlib.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lcode.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lcorolib.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lctype.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/ldblib.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/ldebug.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/ldo.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/ldump.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lfunc.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lgc.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/linit.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/liolib.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/llex.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lmathlib.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lmem.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/loadlib.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lobject.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lopcodes.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/loslib.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lparser.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lstate.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lstring.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lstrlib.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/ltable.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/ltablib.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/ltm.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lundump.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lutf8lib.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lvm.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lzio.o \
+ $(OBJDIR)/src/host/os_chdir.o \
+ $(OBJDIR)/src/host/os_copyfile.o \
+ $(OBJDIR)/src/host/os_getcwd.o \
+ $(OBJDIR)/src/host/os_is64bit.o \
+ $(OBJDIR)/src/host/os_isdir.o \
+ $(OBJDIR)/src/host/os_isfile.o \
+ $(OBJDIR)/src/host/os_match.o \
+ $(OBJDIR)/src/host/os_mkdir.o \
+ $(OBJDIR)/src/host/os_pathsearch.o \
+ $(OBJDIR)/src/host/os_rmdir.o \
+ $(OBJDIR)/src/host/os_stat.o \
+ $(OBJDIR)/src/host/os_ticks.o \
+ $(OBJDIR)/src/host/os_uuid.o \
+ $(OBJDIR)/src/host/path_getabsolute.o \
+ $(OBJDIR)/src/host/path_getrelative.o \
+ $(OBJDIR)/src/host/path_helpers.o \
+ $(OBJDIR)/src/host/path_isabsolute.o \
+ $(OBJDIR)/src/host/premake.o \
+ $(OBJDIR)/src/host/premake_main.o \
+ $(OBJDIR)/src/host/scripts.o \
+ $(OBJDIR)/src/host/string_endswith.o \
+ $(OBJDIR)/src/host/string_hash.o \
+
+ define PREBUILDCMDS
+ endef
+ define PRELINKCMDS
+ endef
+ define POSTBUILDCMDS
+ endef
+endif
+
+ifeq ($(config),debug)
+ OBJDIR = obj/Debug
+ TARGETDIR = ../../bin/bsd
+ override TARGET = $(TARGETDIR)/genie
+ DEFINES += -D_DEBUG -DLUA_COMPAT_MODULE -DLUA_USE_POSIX -DLUA_USE_DLOPEN
+ INCLUDES += -I"../../src/host/lua-5.3.0/src"
+ ALL_CPPFLAGS += $(CPPFLAGS) -MMD -MP -MP $(DEFINES) $(INCLUDES)
+ ALL_ASMFLAGS += $(ASMFLAGS) $(CFLAGS) $(ALL_CPPFLAGS) $(ARCH) -Wall -Wextra -g
+ ALL_CFLAGS += $(CFLAGS) $(ALL_CPPFLAGS) $(ARCH) -Wall -Wextra -g
+ ALL_CXXFLAGS += $(CXXFLAGS) $(CFLAGS) $(ALL_CPPFLAGS) $(ARCH) -Wall -Wextra -g
+ ALL_OBJCFLAGS += $(CFLAGS) $(ALL_CPPFLAGS) $(ARCH) -Wall -Wextra -g
+ ALL_OBJCPPFLAGS += $(CXXFLAGS) $(CFLAGS) $(ALL_CPPFLAGS) $(ARCH) -Wall -Wextra -g
+ ALL_RESFLAGS += $(RESFLAGS) $(DEFINES) $(INCLUDES)
+ ALL_LDFLAGS += $(LDFLAGS) -L. -rdynamic
+ LDDEPS +=
+ LIBS += $(LDDEPS) -lm
+ EXTERNAL_LIBS +=
+ LINKCMD = $(CC) -o $(TARGET) $(OBJECTS) $(RESOURCES) $(ARCH) $(ALL_LDFLAGS) $(LIBS)
+ OBJECTS := \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lapi.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lauxlib.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lbaselib.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lbitlib.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lcode.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lcorolib.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lctype.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/ldblib.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/ldebug.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/ldo.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/ldump.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lfunc.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lgc.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/linit.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/liolib.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/llex.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lmathlib.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lmem.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/loadlib.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lobject.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lopcodes.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/loslib.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lparser.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lstate.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lstring.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lstrlib.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/ltable.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/ltablib.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/ltm.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lundump.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lutf8lib.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lvm.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lzio.o \
+ $(OBJDIR)/src/host/os_chdir.o \
+ $(OBJDIR)/src/host/os_copyfile.o \
+ $(OBJDIR)/src/host/os_getcwd.o \
+ $(OBJDIR)/src/host/os_is64bit.o \
+ $(OBJDIR)/src/host/os_isdir.o \
+ $(OBJDIR)/src/host/os_isfile.o \
+ $(OBJDIR)/src/host/os_match.o \
+ $(OBJDIR)/src/host/os_mkdir.o \
+ $(OBJDIR)/src/host/os_pathsearch.o \
+ $(OBJDIR)/src/host/os_rmdir.o \
+ $(OBJDIR)/src/host/os_stat.o \
+ $(OBJDIR)/src/host/os_ticks.o \
+ $(OBJDIR)/src/host/os_uuid.o \
+ $(OBJDIR)/src/host/path_getabsolute.o \
+ $(OBJDIR)/src/host/path_getrelative.o \
+ $(OBJDIR)/src/host/path_helpers.o \
+ $(OBJDIR)/src/host/path_isabsolute.o \
+ $(OBJDIR)/src/host/premake.o \
+ $(OBJDIR)/src/host/premake_main.o \
+ $(OBJDIR)/src/host/scripts.o \
+ $(OBJDIR)/src/host/string_endswith.o \
+ $(OBJDIR)/src/host/string_hash.o \
+
+ define PREBUILDCMDS
+ endef
+ define PRELINKCMDS
+ endef
+ define POSTBUILDCMDS
+ endef
+endif
+
+OBJDIRS := \
+ $(OBJDIR) \
+ $(OBJDIR)/src/host \
+ $(OBJDIR)/src/host/lua-5.3.0/src \
+
+RESOURCES := \
+
+.PHONY: clean prebuild prelink
+
+all: $(OBJDIRS) $(TARGETDIR) prebuild prelink $(TARGET)
+ @:
+
+$(TARGET): $(GCH) $(OBJECTS) $(LDDEPS) $(EXTERNAL_LIBS) $(RESOURCES) | $(TARGETDIR) $(OBJDIRS)
+ @echo Linking genie
+ $(SILENT) $(LINKCMD)
+ $(POSTBUILDCMDS)
+
+$(TARGETDIR):
+ @echo Creating $(TARGETDIR)
+ -$(call MKDIR,$(TARGETDIR))
+
+$(OBJDIRS):
+ @echo Creating $(@)
+ -$(call MKDIR,$@)
+
+clean:
+ @echo Cleaning genie
+ifeq (posix,$(SHELLTYPE))
+ $(SILENT) rm -f $(TARGET)
+ $(SILENT) rm -rf $(OBJDIR)
+else
+ $(SILENT) if exist $(subst /,\\,$(TARGET)) del $(subst /,\\,$(TARGET))
+ $(SILENT) if exist $(subst /,\\,$(OBJDIR)) rmdir /s /q $(subst /,\\,$(OBJDIR))
+endif
+
+prebuild:
+ $(PREBUILDCMDS)
+
+prelink:
+ $(PRELINKCMDS)
+
+ifneq (,$(PCH))
+$(GCH): $(PCH) $(MAKEFILE) | $(OBJDIR)
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) -x c-header $(DEFINES) $(INCLUDES) -o "$@" -c "$<"
+
+$(GCH_OBJC): $(PCH) $(MAKEFILE) | $(OBJDIR)
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_OBJCFLAGS) -x objective-c-header $(DEFINES) $(INCLUDES) -o "$@" -c "$<"
+endif
+
+$(OBJDIR)/src/host/lua-5.3.0/src/lapi.o: ../../src/host/lua-5.3.0/src/lapi.c $(GCH) $(MAKEFILE)
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/lua-5.3.0/src/lauxlib.o: ../../src/host/lua-5.3.0/src/lauxlib.c $(GCH) $(MAKEFILE)
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/lua-5.3.0/src/lbaselib.o: ../../src/host/lua-5.3.0/src/lbaselib.c $(GCH) $(MAKEFILE)
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/lua-5.3.0/src/lbitlib.o: ../../src/host/lua-5.3.0/src/lbitlib.c $(GCH) $(MAKEFILE)
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/lua-5.3.0/src/lcode.o: ../../src/host/lua-5.3.0/src/lcode.c $(GCH) $(MAKEFILE)
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/lua-5.3.0/src/lcorolib.o: ../../src/host/lua-5.3.0/src/lcorolib.c $(GCH) $(MAKEFILE)
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/lua-5.3.0/src/lctype.o: ../../src/host/lua-5.3.0/src/lctype.c $(GCH) $(MAKEFILE)
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/lua-5.3.0/src/ldblib.o: ../../src/host/lua-5.3.0/src/ldblib.c $(GCH) $(MAKEFILE)
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/lua-5.3.0/src/ldebug.o: ../../src/host/lua-5.3.0/src/ldebug.c $(GCH) $(MAKEFILE)
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/lua-5.3.0/src/ldo.o: ../../src/host/lua-5.3.0/src/ldo.c $(GCH) $(MAKEFILE)
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/lua-5.3.0/src/ldump.o: ../../src/host/lua-5.3.0/src/ldump.c $(GCH) $(MAKEFILE)
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/lua-5.3.0/src/lfunc.o: ../../src/host/lua-5.3.0/src/lfunc.c $(GCH) $(MAKEFILE)
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/lua-5.3.0/src/lgc.o: ../../src/host/lua-5.3.0/src/lgc.c $(GCH) $(MAKEFILE)
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/lua-5.3.0/src/linit.o: ../../src/host/lua-5.3.0/src/linit.c $(GCH) $(MAKEFILE)
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/lua-5.3.0/src/liolib.o: ../../src/host/lua-5.3.0/src/liolib.c $(GCH) $(MAKEFILE)
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/lua-5.3.0/src/llex.o: ../../src/host/lua-5.3.0/src/llex.c $(GCH) $(MAKEFILE)
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/lua-5.3.0/src/lmathlib.o: ../../src/host/lua-5.3.0/src/lmathlib.c $(GCH) $(MAKEFILE)
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/lua-5.3.0/src/lmem.o: ../../src/host/lua-5.3.0/src/lmem.c $(GCH) $(MAKEFILE)
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/lua-5.3.0/src/loadlib.o: ../../src/host/lua-5.3.0/src/loadlib.c $(GCH) $(MAKEFILE)
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/lua-5.3.0/src/lobject.o: ../../src/host/lua-5.3.0/src/lobject.c $(GCH) $(MAKEFILE)
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/lua-5.3.0/src/lopcodes.o: ../../src/host/lua-5.3.0/src/lopcodes.c $(GCH) $(MAKEFILE)
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/lua-5.3.0/src/loslib.o: ../../src/host/lua-5.3.0/src/loslib.c $(GCH) $(MAKEFILE)
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/lua-5.3.0/src/lparser.o: ../../src/host/lua-5.3.0/src/lparser.c $(GCH) $(MAKEFILE)
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/lua-5.3.0/src/lstate.o: ../../src/host/lua-5.3.0/src/lstate.c $(GCH) $(MAKEFILE)
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/lua-5.3.0/src/lstring.o: ../../src/host/lua-5.3.0/src/lstring.c $(GCH) $(MAKEFILE)
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/lua-5.3.0/src/lstrlib.o: ../../src/host/lua-5.3.0/src/lstrlib.c $(GCH) $(MAKEFILE)
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/lua-5.3.0/src/ltable.o: ../../src/host/lua-5.3.0/src/ltable.c $(GCH) $(MAKEFILE)
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/lua-5.3.0/src/ltablib.o: ../../src/host/lua-5.3.0/src/ltablib.c $(GCH) $(MAKEFILE)
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/lua-5.3.0/src/ltm.o: ../../src/host/lua-5.3.0/src/ltm.c $(GCH) $(MAKEFILE)
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/lua-5.3.0/src/lundump.o: ../../src/host/lua-5.3.0/src/lundump.c $(GCH) $(MAKEFILE)
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/lua-5.3.0/src/lutf8lib.o: ../../src/host/lua-5.3.0/src/lutf8lib.c $(GCH) $(MAKEFILE)
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/lua-5.3.0/src/lvm.o: ../../src/host/lua-5.3.0/src/lvm.c $(GCH) $(MAKEFILE)
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/lua-5.3.0/src/lzio.o: ../../src/host/lua-5.3.0/src/lzio.c $(GCH) $(MAKEFILE)
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/os_chdir.o: ../../src/host/os_chdir.c $(GCH) $(MAKEFILE)
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/os_copyfile.o: ../../src/host/os_copyfile.c $(GCH) $(MAKEFILE)
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/os_getcwd.o: ../../src/host/os_getcwd.c $(GCH) $(MAKEFILE)
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/os_is64bit.o: ../../src/host/os_is64bit.c $(GCH) $(MAKEFILE)
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/os_isdir.o: ../../src/host/os_isdir.c $(GCH) $(MAKEFILE)
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/os_isfile.o: ../../src/host/os_isfile.c $(GCH) $(MAKEFILE)
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/os_match.o: ../../src/host/os_match.c $(GCH) $(MAKEFILE)
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/os_mkdir.o: ../../src/host/os_mkdir.c $(GCH) $(MAKEFILE)
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/os_pathsearch.o: ../../src/host/os_pathsearch.c $(GCH) $(MAKEFILE)
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/os_rmdir.o: ../../src/host/os_rmdir.c $(GCH) $(MAKEFILE)
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/os_stat.o: ../../src/host/os_stat.c $(GCH) $(MAKEFILE)
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/os_ticks.o: ../../src/host/os_ticks.c $(GCH) $(MAKEFILE)
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/os_uuid.o: ../../src/host/os_uuid.c $(GCH) $(MAKEFILE)
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/path_getabsolute.o: ../../src/host/path_getabsolute.c $(GCH) $(MAKEFILE)
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/path_getrelative.o: ../../src/host/path_getrelative.c $(GCH) $(MAKEFILE)
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/path_helpers.o: ../../src/host/path_helpers.c $(GCH) $(MAKEFILE)
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/path_isabsolute.o: ../../src/host/path_isabsolute.c $(GCH) $(MAKEFILE)
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/premake.o: ../../src/host/premake.c $(GCH) $(MAKEFILE)
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/premake_main.o: ../../src/host/premake_main.c $(GCH) $(MAKEFILE)
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/scripts.o: ../../src/host/scripts.c $(GCH) $(MAKEFILE)
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/string_endswith.o: ../../src/host/string_endswith.c $(GCH) $(MAKEFILE)
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/string_hash.o: ../../src/host/string_hash.c $(GCH) $(MAKEFILE)
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+-include $(OBJECTS:%.o=%.d)
+ifneq (,$(PCH))
+ -include $(OBJDIR)/$(notdir $(PCH)).d
+ -include $(OBJDIR)/$(notdir $(PCH))_objc.d
+endif
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/build/gmake.linux/Makefile b/Src/external_dependencies/openmpt-trunk/include/genie/build/gmake.linux/Makefile
new file mode 100644
index 00000000..be9880cf
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/build/gmake.linux/Makefile
@@ -0,0 +1,34 @@
+# GNU Make solution makefile autogenerated by GENie
+# Type "make help" for usage help
+
+ifndef config
+ config=release
+endif
+export config
+
+PROJECTS := genie
+
+.PHONY: all clean help $(PROJECTS)
+
+all: $(PROJECTS)
+
+genie:
+ @echo "==== Building genie ($(config)) ===="
+ @${MAKE} --no-print-directory -C . -f genie.make
+
+clean:
+ @${MAKE} --no-print-directory -C . -f genie.make clean
+
+help:
+ @echo "Usage: make [config=name] [target]"
+ @echo ""
+ @echo "CONFIGURATIONS:"
+ @echo " release"
+ @echo " debug"
+ @echo ""
+ @echo "TARGETS:"
+ @echo " all (default)"
+ @echo " clean"
+ @echo " genie"
+ @echo ""
+ @echo "For more information, see https://github.com/bkaradzic/genie"
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/build/gmake.linux/genie.make b/Src/external_dependencies/openmpt-trunk/include/genie/build/gmake.linux/genie.make
new file mode 100644
index 00000000..88c81a44
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/build/gmake.linux/genie.make
@@ -0,0 +1,509 @@
+# GNU Make project makefile autogenerated by GENie
+
+.SUFFIXES:
+
+ifndef config
+ config=release
+endif
+
+ifndef verbose
+ SILENT = @
+endif
+
+SHELLTYPE := msdos
+ifeq (,$(ComSpec)$(COMSPEC))
+ SHELLTYPE := posix
+endif
+ifeq (/bin,$(findstring /bin,$(SHELL)))
+ SHELLTYPE := posix
+endif
+ifeq (/bin,$(findstring /bin,$(MAKESHELL)))
+ SHELLTYPE := posix
+endif
+
+ifeq (posix,$(SHELLTYPE))
+ MKDIR = $(SILENT) mkdir -p "$(1)"
+ COPY = $(SILENT) cp -fR "$(1)" "$(2)"
+ RM = $(SILENT) rm -f "$(1)"
+else
+ MKDIR = $(SILENT) mkdir "$(subst /,\\,$(1))" 2> nul || exit 0
+ COPY = $(SILENT) copy /Y "$(subst /,\\,$(1))" "$(subst /,\\,$(2))"
+ RM = $(SILENT) del /F "$(subst /,\\,$(1))" 2> nul || exit 0
+endif
+
+CC = gcc
+CXX = g++
+AR = ar
+
+ifndef RESCOMP
+ ifdef WINDRES
+ RESCOMP = $(WINDRES)
+ else
+ RESCOMP = windres
+ endif
+endif
+
+MAKEFILE = genie.make
+
+ifeq ($(config),release)
+ OBJDIR = obj/Release
+ TARGETDIR = ../../bin/linux
+ override TARGET = $(TARGETDIR)/genie
+ DEFINES += -DNDEBUG -DLUA_COMPAT_MODULE -DLUA_USE_POSIX -DLUA_USE_DLOPEN
+ INCLUDES += -I"../../src/host/lua-5.3.0/src"
+ ALL_CPPFLAGS += $(CPPFLAGS) -MMD -MP -MP $(DEFINES) $(INCLUDES)
+ ALL_ASMFLAGS += $(ASMFLAGS) $(CFLAGS) $(ALL_CPPFLAGS) $(ARCH) -Wall -Wextra -Os -m64 -Wno-implicit-fallthrough
+ ALL_CFLAGS += $(CFLAGS) $(ALL_CPPFLAGS) $(ARCH) -Wall -Wextra -Os -m64 -Wno-implicit-fallthrough
+ ALL_CXXFLAGS += $(CXXFLAGS) $(CFLAGS) $(ALL_CPPFLAGS) $(ARCH) -Wall -Wextra -Os -m64 -Wno-implicit-fallthrough
+ ALL_OBJCFLAGS += $(CFLAGS) $(ALL_CPPFLAGS) $(ARCH) -Wall -Wextra -Os -m64 -Wno-implicit-fallthrough
+ ALL_OBJCPPFLAGS += $(CXXFLAGS) $(CFLAGS) $(ALL_CPPFLAGS) $(ARCH) -Wall -Wextra -Os -m64 -Wno-implicit-fallthrough
+ ALL_RESFLAGS += $(RESFLAGS) $(DEFINES) $(INCLUDES)
+ ALL_LDFLAGS += $(LDFLAGS) -L"." -s -rdynamic
+ LIBDEPS +=
+ LDDEPS +=
+ LDRESP =
+ LIBS += $(LDDEPS) -ldl -lm
+ EXTERNAL_LIBS +=
+ LINKOBJS = $(OBJECTS)
+ LINKCMD = $(CC) -o $(TARGET) $(LINKOBJS) $(RESOURCES) $(ARCH) $(ALL_LDFLAGS) $(LIBS)
+ OBJRESP =
+ OBJECTS := \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lapi.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lauxlib.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lbaselib.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lbitlib.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lcode.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lcorolib.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lctype.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/ldblib.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/ldebug.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/ldo.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/ldump.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lfunc.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lgc.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/linit.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/liolib.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/llex.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lmathlib.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lmem.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/loadlib.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lobject.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lopcodes.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/loslib.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lparser.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lstate.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lstring.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lstrlib.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/ltable.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/ltablib.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/ltm.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lundump.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lutf8lib.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lvm.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lzio.o \
+ $(OBJDIR)/src/host/os_chdir.o \
+ $(OBJDIR)/src/host/os_copyfile.o \
+ $(OBJDIR)/src/host/os_getcwd.o \
+ $(OBJDIR)/src/host/os_is64bit.o \
+ $(OBJDIR)/src/host/os_isdir.o \
+ $(OBJDIR)/src/host/os_isfile.o \
+ $(OBJDIR)/src/host/os_match.o \
+ $(OBJDIR)/src/host/os_mkdir.o \
+ $(OBJDIR)/src/host/os_pathsearch.o \
+ $(OBJDIR)/src/host/os_rmdir.o \
+ $(OBJDIR)/src/host/os_stat.o \
+ $(OBJDIR)/src/host/os_ticks.o \
+ $(OBJDIR)/src/host/os_uuid.o \
+ $(OBJDIR)/src/host/path_getabsolute.o \
+ $(OBJDIR)/src/host/path_getrelative.o \
+ $(OBJDIR)/src/host/path_helpers.o \
+ $(OBJDIR)/src/host/path_isabsolute.o \
+ $(OBJDIR)/src/host/premake.o \
+ $(OBJDIR)/src/host/premake_main.o \
+ $(OBJDIR)/src/host/scripts.o \
+ $(OBJDIR)/src/host/string_endswith.o \
+ $(OBJDIR)/src/host/string_hash.o \
+
+ define PREBUILDCMDS
+ endef
+ define PRELINKCMDS
+ endef
+ define POSTBUILDCMDS
+ endef
+endif
+
+ifeq ($(config),debug)
+ OBJDIR = obj/Debug
+ TARGETDIR = ../../bin/linux
+ override TARGET = $(TARGETDIR)/genie
+ DEFINES += -D_DEBUG -DLUA_COMPAT_MODULE -DLUA_USE_POSIX -DLUA_USE_DLOPEN
+ INCLUDES += -I"../../src/host/lua-5.3.0/src"
+ ALL_CPPFLAGS += $(CPPFLAGS) -MMD -MP -MP $(DEFINES) $(INCLUDES)
+ ALL_ASMFLAGS += $(ASMFLAGS) $(CFLAGS) $(ALL_CPPFLAGS) $(ARCH) -Wall -Wextra -g -m64 -Wno-implicit-fallthrough
+ ALL_CFLAGS += $(CFLAGS) $(ALL_CPPFLAGS) $(ARCH) -Wall -Wextra -g -m64 -Wno-implicit-fallthrough
+ ALL_CXXFLAGS += $(CXXFLAGS) $(CFLAGS) $(ALL_CPPFLAGS) $(ARCH) -Wall -Wextra -g -m64 -Wno-implicit-fallthrough
+ ALL_OBJCFLAGS += $(CFLAGS) $(ALL_CPPFLAGS) $(ARCH) -Wall -Wextra -g -m64 -Wno-implicit-fallthrough
+ ALL_OBJCPPFLAGS += $(CXXFLAGS) $(CFLAGS) $(ALL_CPPFLAGS) $(ARCH) -Wall -Wextra -g -m64 -Wno-implicit-fallthrough
+ ALL_RESFLAGS += $(RESFLAGS) $(DEFINES) $(INCLUDES)
+ ALL_LDFLAGS += $(LDFLAGS) -L"." -rdynamic
+ LIBDEPS +=
+ LDDEPS +=
+ LDRESP =
+ LIBS += $(LDDEPS) -ldl -lm
+ EXTERNAL_LIBS +=
+ LINKOBJS = $(OBJECTS)
+ LINKCMD = $(CC) -o $(TARGET) $(LINKOBJS) $(RESOURCES) $(ARCH) $(ALL_LDFLAGS) $(LIBS)
+ OBJRESP =
+ OBJECTS := \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lapi.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lauxlib.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lbaselib.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lbitlib.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lcode.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lcorolib.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lctype.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/ldblib.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/ldebug.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/ldo.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/ldump.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lfunc.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lgc.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/linit.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/liolib.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/llex.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lmathlib.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lmem.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/loadlib.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lobject.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lopcodes.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/loslib.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lparser.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lstate.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lstring.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lstrlib.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/ltable.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/ltablib.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/ltm.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lundump.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lutf8lib.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lvm.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lzio.o \
+ $(OBJDIR)/src/host/os_chdir.o \
+ $(OBJDIR)/src/host/os_copyfile.o \
+ $(OBJDIR)/src/host/os_getcwd.o \
+ $(OBJDIR)/src/host/os_is64bit.o \
+ $(OBJDIR)/src/host/os_isdir.o \
+ $(OBJDIR)/src/host/os_isfile.o \
+ $(OBJDIR)/src/host/os_match.o \
+ $(OBJDIR)/src/host/os_mkdir.o \
+ $(OBJDIR)/src/host/os_pathsearch.o \
+ $(OBJDIR)/src/host/os_rmdir.o \
+ $(OBJDIR)/src/host/os_stat.o \
+ $(OBJDIR)/src/host/os_ticks.o \
+ $(OBJDIR)/src/host/os_uuid.o \
+ $(OBJDIR)/src/host/path_getabsolute.o \
+ $(OBJDIR)/src/host/path_getrelative.o \
+ $(OBJDIR)/src/host/path_helpers.o \
+ $(OBJDIR)/src/host/path_isabsolute.o \
+ $(OBJDIR)/src/host/premake.o \
+ $(OBJDIR)/src/host/premake_main.o \
+ $(OBJDIR)/src/host/scripts.o \
+ $(OBJDIR)/src/host/string_endswith.o \
+ $(OBJDIR)/src/host/string_hash.o \
+
+ define PREBUILDCMDS
+ endef
+ define PRELINKCMDS
+ endef
+ define POSTBUILDCMDS
+ endef
+endif
+
+OBJDIRS := \
+ $(OBJDIR) \
+ $(OBJDIR)/src/host \
+ $(OBJDIR)/src/host/lua-5.3.0/src \
+
+RESOURCES := \
+
+.PHONY: clean prebuild prelink
+
+all: $(OBJDIRS) $(TARGETDIR) prebuild prelink $(TARGET)
+ @:
+
+$(TARGET): $(GCH) $(OBJECTS) $(LIBDEPS) $(EXTERNAL_LIBS) $(RESOURCES) $(OBJRESP) $(LDRESP) | $(TARGETDIR) $(OBJDIRS)
+ @echo Linking genie
+ $(SILENT) $(LINKCMD)
+ $(POSTBUILDCMDS)
+
+$(TARGETDIR):
+ @echo Creating $(TARGETDIR)
+ -$(call MKDIR,$(TARGETDIR))
+
+$(OBJDIRS):
+ @echo Creating $(@)
+ -$(call MKDIR,$@)
+
+clean:
+ @echo Cleaning genie
+ifeq (posix,$(SHELLTYPE))
+ $(SILENT) rm -f $(TARGET)
+ $(SILENT) rm -rf $(OBJDIR)
+else
+ $(SILENT) if exist $(subst /,\\,$(TARGET)) del $(subst /,\\,$(TARGET))
+ $(SILENT) if exist $(subst /,\\,$(OBJDIR)) rmdir /s /q $(subst /,\\,$(OBJDIR))
+endif
+
+prebuild:
+ $(PREBUILDCMDS)
+
+prelink:
+ $(PRELINKCMDS)
+
+ifneq (,$(PCH))
+$(GCH): $(PCH) $(MAKEFILE) | $(OBJDIR)
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) -x c-header $(DEFINES) $(INCLUDES) -o "$@" -c "$<"
+
+$(GCH_OBJC): $(PCH) $(MAKEFILE) | $(OBJDIR)
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_OBJCFLAGS) -x objective-c-header $(DEFINES) $(INCLUDES) -o "$@" -c "$<"
+endif
+
+ifneq (,$(OBJRESP))
+$(OBJRESP): $(OBJECTS) | $(TARGETDIR) $(OBJDIRS)
+ $(SILENT) echo $^
+ $(SILENT) echo $^ > $@
+endif
+
+ifneq (,$(LDRESP))
+$(LDRESP): $(LDDEPS) | $(TARGETDIR) $(OBJDIRS)
+ $(SILENT) echo $^
+ $(SILENT) echo $^ > $@
+endif
+
+$(OBJDIR)/src/host/lua-5.3.0/src/lapi.o: ../../src/host/lua-5.3.0/src/lapi.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host/lua-5.3.0/src
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/lua-5.3.0/src/lauxlib.o: ../../src/host/lua-5.3.0/src/lauxlib.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host/lua-5.3.0/src
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/lua-5.3.0/src/lbaselib.o: ../../src/host/lua-5.3.0/src/lbaselib.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host/lua-5.3.0/src
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/lua-5.3.0/src/lbitlib.o: ../../src/host/lua-5.3.0/src/lbitlib.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host/lua-5.3.0/src
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/lua-5.3.0/src/lcode.o: ../../src/host/lua-5.3.0/src/lcode.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host/lua-5.3.0/src
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/lua-5.3.0/src/lcorolib.o: ../../src/host/lua-5.3.0/src/lcorolib.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host/lua-5.3.0/src
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/lua-5.3.0/src/lctype.o: ../../src/host/lua-5.3.0/src/lctype.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host/lua-5.3.0/src
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/lua-5.3.0/src/ldblib.o: ../../src/host/lua-5.3.0/src/ldblib.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host/lua-5.3.0/src
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/lua-5.3.0/src/ldebug.o: ../../src/host/lua-5.3.0/src/ldebug.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host/lua-5.3.0/src
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/lua-5.3.0/src/ldo.o: ../../src/host/lua-5.3.0/src/ldo.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host/lua-5.3.0/src
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/lua-5.3.0/src/ldump.o: ../../src/host/lua-5.3.0/src/ldump.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host/lua-5.3.0/src
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/lua-5.3.0/src/lfunc.o: ../../src/host/lua-5.3.0/src/lfunc.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host/lua-5.3.0/src
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/lua-5.3.0/src/lgc.o: ../../src/host/lua-5.3.0/src/lgc.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host/lua-5.3.0/src
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/lua-5.3.0/src/linit.o: ../../src/host/lua-5.3.0/src/linit.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host/lua-5.3.0/src
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/lua-5.3.0/src/liolib.o: ../../src/host/lua-5.3.0/src/liolib.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host/lua-5.3.0/src
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/lua-5.3.0/src/llex.o: ../../src/host/lua-5.3.0/src/llex.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host/lua-5.3.0/src
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/lua-5.3.0/src/lmathlib.o: ../../src/host/lua-5.3.0/src/lmathlib.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host/lua-5.3.0/src
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/lua-5.3.0/src/lmem.o: ../../src/host/lua-5.3.0/src/lmem.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host/lua-5.3.0/src
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/lua-5.3.0/src/loadlib.o: ../../src/host/lua-5.3.0/src/loadlib.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host/lua-5.3.0/src
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/lua-5.3.0/src/lobject.o: ../../src/host/lua-5.3.0/src/lobject.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host/lua-5.3.0/src
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/lua-5.3.0/src/lopcodes.o: ../../src/host/lua-5.3.0/src/lopcodes.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host/lua-5.3.0/src
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/lua-5.3.0/src/loslib.o: ../../src/host/lua-5.3.0/src/loslib.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host/lua-5.3.0/src
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/lua-5.3.0/src/lparser.o: ../../src/host/lua-5.3.0/src/lparser.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host/lua-5.3.0/src
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/lua-5.3.0/src/lstate.o: ../../src/host/lua-5.3.0/src/lstate.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host/lua-5.3.0/src
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/lua-5.3.0/src/lstring.o: ../../src/host/lua-5.3.0/src/lstring.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host/lua-5.3.0/src
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/lua-5.3.0/src/lstrlib.o: ../../src/host/lua-5.3.0/src/lstrlib.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host/lua-5.3.0/src
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/lua-5.3.0/src/ltable.o: ../../src/host/lua-5.3.0/src/ltable.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host/lua-5.3.0/src
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/lua-5.3.0/src/ltablib.o: ../../src/host/lua-5.3.0/src/ltablib.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host/lua-5.3.0/src
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/lua-5.3.0/src/ltm.o: ../../src/host/lua-5.3.0/src/ltm.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host/lua-5.3.0/src
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/lua-5.3.0/src/lundump.o: ../../src/host/lua-5.3.0/src/lundump.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host/lua-5.3.0/src
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/lua-5.3.0/src/lutf8lib.o: ../../src/host/lua-5.3.0/src/lutf8lib.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host/lua-5.3.0/src
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/lua-5.3.0/src/lvm.o: ../../src/host/lua-5.3.0/src/lvm.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host/lua-5.3.0/src
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/lua-5.3.0/src/lzio.o: ../../src/host/lua-5.3.0/src/lzio.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host/lua-5.3.0/src
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/os_chdir.o: ../../src/host/os_chdir.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/os_copyfile.o: ../../src/host/os_copyfile.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/os_getcwd.o: ../../src/host/os_getcwd.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/os_is64bit.o: ../../src/host/os_is64bit.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/os_isdir.o: ../../src/host/os_isdir.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/os_isfile.o: ../../src/host/os_isfile.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/os_match.o: ../../src/host/os_match.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/os_mkdir.o: ../../src/host/os_mkdir.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/os_pathsearch.o: ../../src/host/os_pathsearch.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/os_rmdir.o: ../../src/host/os_rmdir.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/os_stat.o: ../../src/host/os_stat.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/os_ticks.o: ../../src/host/os_ticks.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/os_uuid.o: ../../src/host/os_uuid.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/path_getabsolute.o: ../../src/host/path_getabsolute.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/path_getrelative.o: ../../src/host/path_getrelative.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/path_helpers.o: ../../src/host/path_helpers.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/path_isabsolute.o: ../../src/host/path_isabsolute.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/premake.o: ../../src/host/premake.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/premake_main.o: ../../src/host/premake_main.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/scripts.o: ../../src/host/scripts.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/string_endswith.o: ../../src/host/string_endswith.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/string_hash.o: ../../src/host/string_hash.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+-include $(OBJECTS:%.o=%.d)
+ifneq (,$(PCH))
+ -include $(OBJDIR)/$(notdir $(PCH)).d
+ -include $(OBJDIR)/$(notdir $(PCH))_objc.d
+endif
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/build/gmake.windows/Makefile b/Src/external_dependencies/openmpt-trunk/include/genie/build/gmake.windows/Makefile
new file mode 100644
index 00000000..be9880cf
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/build/gmake.windows/Makefile
@@ -0,0 +1,34 @@
+# GNU Make solution makefile autogenerated by GENie
+# Type "make help" for usage help
+
+ifndef config
+ config=release
+endif
+export config
+
+PROJECTS := genie
+
+.PHONY: all clean help $(PROJECTS)
+
+all: $(PROJECTS)
+
+genie:
+ @echo "==== Building genie ($(config)) ===="
+ @${MAKE} --no-print-directory -C . -f genie.make
+
+clean:
+ @${MAKE} --no-print-directory -C . -f genie.make clean
+
+help:
+ @echo "Usage: make [config=name] [target]"
+ @echo ""
+ @echo "CONFIGURATIONS:"
+ @echo " release"
+ @echo " debug"
+ @echo ""
+ @echo "TARGETS:"
+ @echo " all (default)"
+ @echo " clean"
+ @echo " genie"
+ @echo ""
+ @echo "For more information, see https://github.com/bkaradzic/genie"
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/build/gmake.windows/genie.make b/Src/external_dependencies/openmpt-trunk/include/genie/build/gmake.windows/genie.make
new file mode 100644
index 00000000..6979aab3
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/build/gmake.windows/genie.make
@@ -0,0 +1,509 @@
+# GNU Make project makefile autogenerated by GENie
+
+.SUFFIXES:
+
+ifndef config
+ config=release
+endif
+
+ifndef verbose
+ SILENT = @
+endif
+
+SHELLTYPE := msdos
+ifeq (,$(ComSpec)$(COMSPEC))
+ SHELLTYPE := posix
+endif
+ifeq (/bin,$(findstring /bin,$(SHELL)))
+ SHELLTYPE := posix
+endif
+ifeq (/bin,$(findstring /bin,$(MAKESHELL)))
+ SHELLTYPE := posix
+endif
+
+ifeq (posix,$(SHELLTYPE))
+ MKDIR = $(SILENT) mkdir -p "$(1)"
+ COPY = $(SILENT) cp -fR "$(1)" "$(2)"
+ RM = $(SILENT) rm -f "$(1)"
+else
+ MKDIR = $(SILENT) mkdir "$(subst /,\\,$(1))" 2> nul || exit 0
+ COPY = $(SILENT) copy /Y "$(subst /,\\,$(1))" "$(subst /,\\,$(2))"
+ RM = $(SILENT) del /F "$(subst /,\\,$(1))" 2> nul || exit 0
+endif
+
+CC = gcc
+CXX = g++
+AR = ar
+
+ifndef RESCOMP
+ ifdef WINDRES
+ RESCOMP = $(WINDRES)
+ else
+ RESCOMP = windres
+ endif
+endif
+
+MAKEFILE = genie.make
+
+ifeq ($(config),release)
+ OBJDIR = obj/Release
+ TARGETDIR = ../../bin/windows
+ override TARGET = $(TARGETDIR)/genie.exe
+ DEFINES += -DNDEBUG -DLUA_COMPAT_MODULE
+ INCLUDES += -I"../../src/host/lua-5.3.0/src"
+ ALL_CPPFLAGS += $(CPPFLAGS) -MMD -MP -MP $(DEFINES) $(INCLUDES)
+ ALL_ASMFLAGS += $(ASMFLAGS) $(CFLAGS) $(ALL_CPPFLAGS) $(ARCH) -Wall -Wextra -Os -m64
+ ALL_CFLAGS += $(CFLAGS) $(ALL_CPPFLAGS) $(ARCH) -Wall -Wextra -Os -m64
+ ALL_CXXFLAGS += $(CXXFLAGS) $(CFLAGS) $(ALL_CPPFLAGS) $(ARCH) -Wall -Wextra -Os -m64
+ ALL_OBJCFLAGS += $(CFLAGS) $(ALL_CPPFLAGS) $(ARCH) -Wall -Wextra -Os -m64
+ ALL_OBJCPPFLAGS += $(CXXFLAGS) $(CFLAGS) $(ALL_CPPFLAGS) $(ARCH) -Wall -Wextra -Os -m64
+ ALL_RESFLAGS += $(RESFLAGS) $(DEFINES) $(INCLUDES)
+ ALL_LDFLAGS += $(LDFLAGS) -L"." -s
+ LIBDEPS +=
+ LDDEPS +=
+ LDRESP =
+ LIBS += $(LDDEPS) -lole32
+ EXTERNAL_LIBS +=
+ LINKOBJS = $(OBJECTS)
+ LINKCMD = $(CC) -o $(TARGET) $(LINKOBJS) $(RESOURCES) $(ARCH) $(ALL_LDFLAGS) $(LIBS)
+ OBJRESP =
+ OBJECTS := \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lapi.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lauxlib.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lbaselib.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lbitlib.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lcode.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lcorolib.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lctype.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/ldblib.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/ldebug.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/ldo.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/ldump.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lfunc.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lgc.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/linit.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/liolib.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/llex.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lmathlib.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lmem.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/loadlib.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lobject.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lopcodes.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/loslib.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lparser.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lstate.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lstring.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lstrlib.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/ltable.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/ltablib.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/ltm.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lundump.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lutf8lib.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lvm.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lzio.o \
+ $(OBJDIR)/src/host/os_chdir.o \
+ $(OBJDIR)/src/host/os_copyfile.o \
+ $(OBJDIR)/src/host/os_getcwd.o \
+ $(OBJDIR)/src/host/os_is64bit.o \
+ $(OBJDIR)/src/host/os_isdir.o \
+ $(OBJDIR)/src/host/os_isfile.o \
+ $(OBJDIR)/src/host/os_match.o \
+ $(OBJDIR)/src/host/os_mkdir.o \
+ $(OBJDIR)/src/host/os_pathsearch.o \
+ $(OBJDIR)/src/host/os_rmdir.o \
+ $(OBJDIR)/src/host/os_stat.o \
+ $(OBJDIR)/src/host/os_ticks.o \
+ $(OBJDIR)/src/host/os_uuid.o \
+ $(OBJDIR)/src/host/path_getabsolute.o \
+ $(OBJDIR)/src/host/path_getrelative.o \
+ $(OBJDIR)/src/host/path_helpers.o \
+ $(OBJDIR)/src/host/path_isabsolute.o \
+ $(OBJDIR)/src/host/premake.o \
+ $(OBJDIR)/src/host/premake_main.o \
+ $(OBJDIR)/src/host/scripts.o \
+ $(OBJDIR)/src/host/string_endswith.o \
+ $(OBJDIR)/src/host/string_hash.o \
+
+ define PREBUILDCMDS
+ endef
+ define PRELINKCMDS
+ endef
+ define POSTBUILDCMDS
+ endef
+endif
+
+ifeq ($(config),debug)
+ OBJDIR = obj/Debug
+ TARGETDIR = ../../bin/windows
+ override TARGET = $(TARGETDIR)/genie.exe
+ DEFINES += -D_DEBUG -DLUA_COMPAT_MODULE
+ INCLUDES += -I"../../src/host/lua-5.3.0/src"
+ ALL_CPPFLAGS += $(CPPFLAGS) -MMD -MP -MP $(DEFINES) $(INCLUDES)
+ ALL_ASMFLAGS += $(ASMFLAGS) $(CFLAGS) $(ALL_CPPFLAGS) $(ARCH) -Wall -Wextra -g -m64
+ ALL_CFLAGS += $(CFLAGS) $(ALL_CPPFLAGS) $(ARCH) -Wall -Wextra -g -m64
+ ALL_CXXFLAGS += $(CXXFLAGS) $(CFLAGS) $(ALL_CPPFLAGS) $(ARCH) -Wall -Wextra -g -m64
+ ALL_OBJCFLAGS += $(CFLAGS) $(ALL_CPPFLAGS) $(ARCH) -Wall -Wextra -g -m64
+ ALL_OBJCPPFLAGS += $(CXXFLAGS) $(CFLAGS) $(ALL_CPPFLAGS) $(ARCH) -Wall -Wextra -g -m64
+ ALL_RESFLAGS += $(RESFLAGS) $(DEFINES) $(INCLUDES)
+ ALL_LDFLAGS += $(LDFLAGS) -L"."
+ LIBDEPS +=
+ LDDEPS +=
+ LDRESP =
+ LIBS += $(LDDEPS) -lole32
+ EXTERNAL_LIBS +=
+ LINKOBJS = $(OBJECTS)
+ LINKCMD = $(CC) -o $(TARGET) $(LINKOBJS) $(RESOURCES) $(ARCH) $(ALL_LDFLAGS) $(LIBS)
+ OBJRESP =
+ OBJECTS := \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lapi.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lauxlib.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lbaselib.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lbitlib.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lcode.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lcorolib.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lctype.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/ldblib.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/ldebug.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/ldo.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/ldump.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lfunc.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lgc.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/linit.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/liolib.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/llex.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lmathlib.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lmem.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/loadlib.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lobject.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lopcodes.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/loslib.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lparser.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lstate.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lstring.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lstrlib.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/ltable.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/ltablib.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/ltm.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lundump.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lutf8lib.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lvm.o \
+ $(OBJDIR)/src/host/lua-5.3.0/src/lzio.o \
+ $(OBJDIR)/src/host/os_chdir.o \
+ $(OBJDIR)/src/host/os_copyfile.o \
+ $(OBJDIR)/src/host/os_getcwd.o \
+ $(OBJDIR)/src/host/os_is64bit.o \
+ $(OBJDIR)/src/host/os_isdir.o \
+ $(OBJDIR)/src/host/os_isfile.o \
+ $(OBJDIR)/src/host/os_match.o \
+ $(OBJDIR)/src/host/os_mkdir.o \
+ $(OBJDIR)/src/host/os_pathsearch.o \
+ $(OBJDIR)/src/host/os_rmdir.o \
+ $(OBJDIR)/src/host/os_stat.o \
+ $(OBJDIR)/src/host/os_ticks.o \
+ $(OBJDIR)/src/host/os_uuid.o \
+ $(OBJDIR)/src/host/path_getabsolute.o \
+ $(OBJDIR)/src/host/path_getrelative.o \
+ $(OBJDIR)/src/host/path_helpers.o \
+ $(OBJDIR)/src/host/path_isabsolute.o \
+ $(OBJDIR)/src/host/premake.o \
+ $(OBJDIR)/src/host/premake_main.o \
+ $(OBJDIR)/src/host/scripts.o \
+ $(OBJDIR)/src/host/string_endswith.o \
+ $(OBJDIR)/src/host/string_hash.o \
+
+ define PREBUILDCMDS
+ endef
+ define PRELINKCMDS
+ endef
+ define POSTBUILDCMDS
+ endef
+endif
+
+OBJDIRS := \
+ $(OBJDIR) \
+ $(OBJDIR)/src/host \
+ $(OBJDIR)/src/host/lua-5.3.0/src \
+
+RESOURCES := \
+
+.PHONY: clean prebuild prelink
+
+all: $(OBJDIRS) $(TARGETDIR) prebuild prelink $(TARGET)
+ @:
+
+$(TARGET): $(GCH) $(OBJECTS) $(LIBDEPS) $(EXTERNAL_LIBS) $(RESOURCES) $(OBJRESP) $(LDRESP) | $(TARGETDIR) $(OBJDIRS)
+ @echo Linking genie
+ $(SILENT) $(LINKCMD)
+ $(POSTBUILDCMDS)
+
+$(TARGETDIR):
+ @echo Creating $(TARGETDIR)
+ -$(call MKDIR,$(TARGETDIR))
+
+$(OBJDIRS):
+ @echo Creating $(@)
+ -$(call MKDIR,$@)
+
+clean:
+ @echo Cleaning genie
+ifeq (posix,$(SHELLTYPE))
+ $(SILENT) rm -f $(TARGET)
+ $(SILENT) rm -rf $(OBJDIR)
+else
+ $(SILENT) if exist $(subst /,\\,$(TARGET)) del $(subst /,\\,$(TARGET))
+ $(SILENT) if exist $(subst /,\\,$(OBJDIR)) rmdir /s /q $(subst /,\\,$(OBJDIR))
+endif
+
+prebuild:
+ $(PREBUILDCMDS)
+
+prelink:
+ $(PRELINKCMDS)
+
+ifneq (,$(PCH))
+$(GCH): $(PCH) $(MAKEFILE) | $(OBJDIR)
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) -x c-header $(DEFINES) $(INCLUDES) -o "$@" -c "$<"
+
+$(GCH_OBJC): $(PCH) $(MAKEFILE) | $(OBJDIR)
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_OBJCFLAGS) -x objective-c-header $(DEFINES) $(INCLUDES) -o "$@" -c "$<"
+endif
+
+ifneq (,$(OBJRESP))
+$(OBJRESP): $(OBJECTS) | $(TARGETDIR) $(OBJDIRS)
+ $(SILENT) echo $^
+ $(SILENT) echo $^ > $@
+endif
+
+ifneq (,$(LDRESP))
+$(LDRESP): $(LDDEPS) | $(TARGETDIR) $(OBJDIRS)
+ $(SILENT) echo $^
+ $(SILENT) echo $^ > $@
+endif
+
+$(OBJDIR)/src/host/lua-5.3.0/src/lapi.o: ../../src/host/lua-5.3.0/src/lapi.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host/lua-5.3.0/src
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/lua-5.3.0/src/lauxlib.o: ../../src/host/lua-5.3.0/src/lauxlib.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host/lua-5.3.0/src
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/lua-5.3.0/src/lbaselib.o: ../../src/host/lua-5.3.0/src/lbaselib.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host/lua-5.3.0/src
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/lua-5.3.0/src/lbitlib.o: ../../src/host/lua-5.3.0/src/lbitlib.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host/lua-5.3.0/src
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/lua-5.3.0/src/lcode.o: ../../src/host/lua-5.3.0/src/lcode.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host/lua-5.3.0/src
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/lua-5.3.0/src/lcorolib.o: ../../src/host/lua-5.3.0/src/lcorolib.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host/lua-5.3.0/src
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/lua-5.3.0/src/lctype.o: ../../src/host/lua-5.3.0/src/lctype.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host/lua-5.3.0/src
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/lua-5.3.0/src/ldblib.o: ../../src/host/lua-5.3.0/src/ldblib.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host/lua-5.3.0/src
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/lua-5.3.0/src/ldebug.o: ../../src/host/lua-5.3.0/src/ldebug.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host/lua-5.3.0/src
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/lua-5.3.0/src/ldo.o: ../../src/host/lua-5.3.0/src/ldo.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host/lua-5.3.0/src
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/lua-5.3.0/src/ldump.o: ../../src/host/lua-5.3.0/src/ldump.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host/lua-5.3.0/src
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/lua-5.3.0/src/lfunc.o: ../../src/host/lua-5.3.0/src/lfunc.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host/lua-5.3.0/src
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/lua-5.3.0/src/lgc.o: ../../src/host/lua-5.3.0/src/lgc.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host/lua-5.3.0/src
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/lua-5.3.0/src/linit.o: ../../src/host/lua-5.3.0/src/linit.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host/lua-5.3.0/src
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/lua-5.3.0/src/liolib.o: ../../src/host/lua-5.3.0/src/liolib.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host/lua-5.3.0/src
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/lua-5.3.0/src/llex.o: ../../src/host/lua-5.3.0/src/llex.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host/lua-5.3.0/src
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/lua-5.3.0/src/lmathlib.o: ../../src/host/lua-5.3.0/src/lmathlib.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host/lua-5.3.0/src
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/lua-5.3.0/src/lmem.o: ../../src/host/lua-5.3.0/src/lmem.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host/lua-5.3.0/src
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/lua-5.3.0/src/loadlib.o: ../../src/host/lua-5.3.0/src/loadlib.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host/lua-5.3.0/src
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/lua-5.3.0/src/lobject.o: ../../src/host/lua-5.3.0/src/lobject.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host/lua-5.3.0/src
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/lua-5.3.0/src/lopcodes.o: ../../src/host/lua-5.3.0/src/lopcodes.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host/lua-5.3.0/src
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/lua-5.3.0/src/loslib.o: ../../src/host/lua-5.3.0/src/loslib.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host/lua-5.3.0/src
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/lua-5.3.0/src/lparser.o: ../../src/host/lua-5.3.0/src/lparser.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host/lua-5.3.0/src
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/lua-5.3.0/src/lstate.o: ../../src/host/lua-5.3.0/src/lstate.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host/lua-5.3.0/src
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/lua-5.3.0/src/lstring.o: ../../src/host/lua-5.3.0/src/lstring.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host/lua-5.3.0/src
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/lua-5.3.0/src/lstrlib.o: ../../src/host/lua-5.3.0/src/lstrlib.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host/lua-5.3.0/src
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/lua-5.3.0/src/ltable.o: ../../src/host/lua-5.3.0/src/ltable.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host/lua-5.3.0/src
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/lua-5.3.0/src/ltablib.o: ../../src/host/lua-5.3.0/src/ltablib.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host/lua-5.3.0/src
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/lua-5.3.0/src/ltm.o: ../../src/host/lua-5.3.0/src/ltm.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host/lua-5.3.0/src
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/lua-5.3.0/src/lundump.o: ../../src/host/lua-5.3.0/src/lundump.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host/lua-5.3.0/src
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/lua-5.3.0/src/lutf8lib.o: ../../src/host/lua-5.3.0/src/lutf8lib.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host/lua-5.3.0/src
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/lua-5.3.0/src/lvm.o: ../../src/host/lua-5.3.0/src/lvm.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host/lua-5.3.0/src
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/lua-5.3.0/src/lzio.o: ../../src/host/lua-5.3.0/src/lzio.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host/lua-5.3.0/src
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/os_chdir.o: ../../src/host/os_chdir.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/os_copyfile.o: ../../src/host/os_copyfile.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/os_getcwd.o: ../../src/host/os_getcwd.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/os_is64bit.o: ../../src/host/os_is64bit.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/os_isdir.o: ../../src/host/os_isdir.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/os_isfile.o: ../../src/host/os_isfile.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/os_match.o: ../../src/host/os_match.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/os_mkdir.o: ../../src/host/os_mkdir.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/os_pathsearch.o: ../../src/host/os_pathsearch.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/os_rmdir.o: ../../src/host/os_rmdir.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/os_stat.o: ../../src/host/os_stat.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/os_ticks.o: ../../src/host/os_ticks.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/os_uuid.o: ../../src/host/os_uuid.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/path_getabsolute.o: ../../src/host/path_getabsolute.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/path_getrelative.o: ../../src/host/path_getrelative.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/path_helpers.o: ../../src/host/path_helpers.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/path_isabsolute.o: ../../src/host/path_isabsolute.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/premake.o: ../../src/host/premake.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/premake_main.o: ../../src/host/premake_main.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/scripts.o: ../../src/host/scripts.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/string_endswith.o: ../../src/host/string_endswith.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+$(OBJDIR)/src/host/string_hash.o: ../../src/host/string_hash.c $(GCH) $(MAKEFILE) | $(OBJDIR)/src/host
+ @echo $(notdir $<)
+ $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -c "$<"
+
+-include $(OBJECTS:%.o=%.d)
+ifneq (,$(PCH))
+ -include $(OBJDIR)/$(notdir $(PCH)).d
+ -include $(OBJDIR)/$(notdir $(PCH))_objc.d
+endif
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/build/vs2017/genie.sln b/Src/external_dependencies/openmpt-trunk/include/genie/build/vs2017/genie.sln
new file mode 100644
index 00000000..130b19b5
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/build/vs2017/genie.sln
@@ -0,0 +1,22 @@
+
+Microsoft Visual Studio Solution File, Format Version 12.00
+# Visual Studio 15
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "genie", "genie.vcxproj", "{2D20800F-9934-A8C0-62B6-4B20CE89A4F1}"
+EndProject
+Global
+ GlobalSection(SolutionConfigurationPlatforms) = preSolution
+ Release|Win32 = Release|Win32
+ Debug|Win32 = Debug|Win32
+ EndGlobalSection
+ GlobalSection(ProjectConfigurationPlatforms) = postSolution
+ {2D20800F-9934-A8C0-62B6-4B20CE89A4F1}.Release|Win32.ActiveCfg = Release|Win32
+ {2D20800F-9934-A8C0-62B6-4B20CE89A4F1}.Release|Win32.Build.0 = Release|Win32
+ {2D20800F-9934-A8C0-62B6-4B20CE89A4F1}.Debug|Win32.ActiveCfg = Debug|Win32
+ {2D20800F-9934-A8C0-62B6-4B20CE89A4F1}.Debug|Win32.Build.0 = Debug|Win32
+ EndGlobalSection
+ GlobalSection(SolutionProperties) = preSolution
+ HideSolutionNode = FALSE
+ EndGlobalSection
+ GlobalSection(NestedProjects) = preSolution
+ EndGlobalSection
+EndGlobal
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/build/vs2017/genie.vcxproj b/Src/external_dependencies/openmpt-trunk/include/genie/build/vs2017/genie.vcxproj
new file mode 100644
index 00000000..32d12c0a
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/build/vs2017/genie.vcxproj
@@ -0,0 +1,416 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup Label="ProjectConfigurations">
+ <ProjectConfiguration Include="Release|Win32">
+ <Configuration>Release</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
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new file mode 100644
index 00000000..731f7e76
--- /dev/null
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diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/build/vs2019/genie.vcxproj.filters b/Src/external_dependencies/openmpt-trunk/include/genie/build/vs2019/genie.vcxproj.filters
new file mode 100644
index 00000000..a365643c
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/build/vs2019/genie.vcxproj.filters
@@ -0,0 +1,782 @@
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+ </ItemGroup>
+ <ItemGroup>
+ <ClCompile Include="..\..\src\host\path_helpers.c">
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+ <Filter>src\host\lua-5.3.0\src</Filter>
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+ <Filter>src\host\lua-5.3.0\src</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\src\host\lua-5.3.0\src\loslib.c">
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diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/docs/scripting-reference.md b/Src/external_dependencies/openmpt-trunk/include/genie/docs/scripting-reference.md
new file mode 100644
index 00000000..b4241812
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/docs/scripting-reference.md
@@ -0,0 +1,2702 @@
+# Scripting Reference
+
+## Table of Contents
+
+* Predefined variables
+ * [_ACTION](#_action)
+ * [_ARGS](#_args)
+ * [_OPTIONS](#_options)
+ * [_PREMAKE_COMMAND](#_premake_command)
+ * [_PREMAKE_VERSION](#_premake_version)
+ * [_SCRIPT](#_script)
+ * [_WORKING_DIR](#_working_dir)
+* Build script functions
+ * [buildaction](#buildactionaction)
+ * [buildoptions](#buildoptionsoptions)
+ * [configuration](#configurationkeywords)
+ * [configurations](#configurationsnames)
+ * [custombuildtask](#custombuildtasktask)
+ * [debugcmd](#debugcmdcmd)
+ * [debugargs](#debugargsargs)
+ * [debugdir](#debugdirpath)
+ * [defines](#definessymbols)
+ * [dependency](#dependencyfiles)
+ * [deploymentoptions](#deploymentoptionsoptions)
+ * [excludes](#excludesfiles)
+ * [files](#filesfiles)
+ * [flags](#flagsflags)
+ * [framework](#frameworkversion)
+ * [group](#groupname)
+ * [imageoptions](#imageoptionsoptions)
+ * [imagepath](#imagepathpath)
+ * [implibdir](#implibdir)
+ * [implibextension](#implibextensionextension)
+ * [implibname](#implibnamename)
+ * [implibprefix](#implibprefixprefix)
+ * [implibsuffix](#implibsuffixsuffix)
+ * [include](#includedirectory)
+ * [includedirs](#includedirspaths)
+ * [kind](#kindkind)
+ * [language](#languagelang)
+ * [libdirs](#libdirspaths)
+ * [linkoptions](#linkoptionsoptions)
+ * [links](#linksreferences)
+ * [location](#locationpath)
+ * [messageskip](#messageskipoptions)
+ * [newaction](#newactiondescription)
+ * [newoption](#newoptionsdescription)
+ * [nopch](#nopch)
+ * [objdir](#objdirpath)
+ * [options](#optionsoptions)
+ * [pchheader](#pchheaderfile)
+ * [pchsource](#pchsourcefile)
+ * [platforms](#platformsidentifiers)
+ * [postbuildcommands](#postbuildcommandscommands)
+ * [postcompiletasks](#postcompiletaskstasks)
+ * [prebuildcommands](#prebuildcommandscommands)
+ * [prelinkcommands](#prelinkcommandscommands)
+ * [project](#projectname)
+ * [removefiles](#removefilesfiles)
+ * [removeflags](#removeflagsflags)
+ * [removelinks](#removelinkslinks)
+ * [removeplatforms](#removeplatformsplatforms)
+ * [resdefines](#resdefinessymbols)
+ * [resincludedirs](#resincludedirspaths)
+ * [resoptions](#resoptionsoptions)
+ * [solution](#solutionname)
+ * [startproject](#startprojectname)
+ * [systemincludedirs](#systemincludedirspaths)
+ * [targetdir](#targetdirpath)
+ * [targetextension](#targetextensionext)
+ * [targetname](#targetnamename)
+ * [targetprefix](#targetprefixprefix)
+ * [targetsubdir](#targetsubdirpath)
+ * [targetsuffix](#targetsuffixsuffix)
+ * [userincludedirs](#userincludedirspaths)
+ * [uuid](#uuidprojectuuid)
+ * [vpaths](#vpathsgroup--pattern)
+ * [xcodeprojectopts](#xcodeprojectoptskey--value-)
+ * [xcodetargetopts](#xcodetargetoptskey--value-)
+ * [xcodescriptphases](#xcodescriptphasescmd-inputpaths-)
+ * [xcodecopyresources](#xcodecopyresourcestargetpath-inputfiles-)
+ * [xcodecopyframeworks](#xcodecopyframeworksinputframeworks-)
+ * [wholearchive](#wholearchivereferences)
+* Utility functions
+ * [iif](#iifcondition-trueval-falseval)
+ * [os.chdir](#oschdirpath)
+ * [os.copyfile](#oscopyfilesource-destination)
+ * [os.findlib](#osfindliblibname)
+ * [os.get](#osget)
+ * [os.getcwd](#osgetcwd)
+ * [os.getversion](#osgetversion)
+ * [os.is](#osisid)
+ * [os.is64bit](#osis64bit)
+ * [os.isdir](#osisdirpath)
+ * [os.isfile](#osisfilepath)
+ * [os.matchdirs](#osmatchdirspattern)
+ * [os.matchfiles](#osmatchfilespatterns)
+ * [os.mkdir](#osmkdirpath)
+ * [os.outputof](#osoutputofcommand)
+ * [os.pathsearch](#ospathsearchfname-paths)
+ * [os.rmdir](#osrmdirpath)
+ * [os.stat](#osstatpath)
+ * [os.uuid](#osuuidname)
+ * [path.getabsolute](#pathgetabsolutepath)
+ * [path.getbasename](#pathgetbasenamepath)
+ * [path.getdirectory](#pathgetdirectorypath)
+ * [path.getdrive](#pathgetdrivepath)
+ * [path.getextension](#pathgetextension)
+ * [path.getname](#pathgetnamepath)
+ * [path.getrelative](#pathgetrelativesrc-dest)
+ * [path.isabsolute](#pathisabsolutepath)
+ * [path.iscfile](#pathiscfilepath)
+ * [path.isSourceFile](#pathiscppfilepath)
+ * [path.isresourcefile](#pathisresourcefilepath)
+ * [path.join](#pathjoinleading-trailing)
+ * [path.rebase](#pathrebasepath-oldbase-newbase)
+ * [path.translate](#pathtranslatepath-newsep)
+ * [printf](#printfformat-args)
+ * [string.endswith](#stringendswithhaystack-needle)
+ * [string.explode](#stringexplodestr-pattern)
+ * [string.findlast](#stringfindlaststr-pattern-plain)
+ * [string.startswith](#stringstartswithhaystack-needle)
+ * [table.contains](#tablecontainsarray-value)
+ * [table.implode](#tableimplodearray-before-after-between)
+* Additional information
+ * [Wildcards](#wildcards)
+
+---
+
+## Predefined Variables
+
+Each of the following variables is available for use in any GENie script.
+
+### _ACTION
+
+Name of the action to be performed on this execution run.
+
+`$ genie vs2005`
+
+produces
+
+`_ACTION: "vs2005"`
+
+[Back to top](#table-of-contents)
+
+---
+### _ARGS
+
+Any arguments to the current action.
+
+`$ genie vs2015 alpha beta`
+
+produces
+
+`_ARGS[0]: "alpha"`
+`_ARGS[1]: "beta"`
+
+[Back to top](#table-of-contents)
+
+---
+### _OPTIONS
+
+Current set of command line options and their values, if any.
+
+`$ genie vs2015 --gfxapi=directx`
+
+produces
+
+`_OPTIONS['gfxapi']: "directx"`
+
+**Note:** Options may be registered with [newoption](#newoption) to fully integrate them into the CLI.
+
+[Back to top](#table-of-contents)
+
+---
+### _PREMAKE_COMMAND
+
+Full path to the GENie (Premake) executable.
+
+[Back to top](#table-of-contents)
+
+---
+### _PREMAKE_VERSION
+
+GENie (Premake) version.
+
+[Back to top](#table-of-contents)
+
+---
+### _SCRIPT
+
+Full path to the currently executing script.
+
+[Back to top](#table-of-contents)
+
+---
+### _WORKING_DIR
+
+Current working directory.
+
+[Back to top](#table-of-contents)
+
+---
+
+## Build script functions
+
+### buildaction(_action_)
+Specifies what action should be performed on a set of files during compilation. Usually paired with a configuration filter to select a file set. If no build action is specified for a file, a default action will be used (chosen based on the file's extension).
+
+**Scope:** solutions, projects, configurations
+
+**Note:** only supported for .NET projects, and not for C or C++.
+
+#### Arguments
+_action_ - the action to be performed. One of:
+
+* "Compile" - treat the file as source code: compile and run it
+* "Embed" - embed the file into the target binary as a resource
+* "Copy" - copy the file to the target directory
+* "None" - do nothing with this file
+
+#### Examples
+Embed all PNGs into the target binary
+
+```lua
+configuration "**.png"
+ buildaction "Embed"
+```
+
+[Back to top](#table-of-contents)
+
+---
+### buildoptions({_options_...})
+Passes arguments direction to the compiler command line. Multiple calls in a project will be concatenated in order.
+
+**Scope:** solutions, projects, configurations
+
+You may also use one of these functions to configure buildoptions for each individual file extension:
+
+* `buildoptions_asm` for .asm files
+* `buildoptions_c` for .c files
+* `buildoptions_cpp` for .cpp files
+* `buildoptions_objc` for .m files
+* `buildoptions_objcpp` for .mm files
+* `buildoptions_swift` for .swift files
+* `buildoptions_vala` for .vala files
+
+#### Arguments
+_options_ - list of compiler flags
+
+#### Examples
+Add some GCC-specific options
+
+```lua
+configuration {"linux", "gmake"}
+ buildoptions {"-ansi", "-pedantic"}
+```
+
+[Back to top](#table-of-contents)
+
+---
+### configuration({_keywords_...})
+Limits subsequent build settings to a particular environment. Acts as a filter, only applying settings that appear after this function if the environment matches the keywords.
+
+#### Arguments
+_keywords_ - list of identifiers to compare to the current runtime environment
+
+Possible values:
+
+* Configuration names - configuration names passed to [configurations](#configurations)
+* Action names - "vs2015", "gmake", etc.
+* Operating system names - "windows", "macosx", etc.
+* Platform names - "ps3", "xbox360", etc.
+* Command-line options - either built-in or custom
+* File names - very limited, but some settings can be applied to specific files
+
+You may also use "*" and "**" wildcards, as well as "not" and "or".
+
+#### Return
+Current configuration object with the following fields:
+
+* _buildaction_ - build action.
+* _buildoptions_ - list of compiler options.
+* _defines_ - list of compiler symbols.
+* _excludes_ - list of excluded files.
+* _files_ - list of files.
+* _flags_ - list of build flags.
+* _implibdir_ - import library directory.
+* _implibextension_ - import library file extension.
+* _implibname_ - import library base file name.
+* _implibprefix_ - import library file name prefix.
+* _implibsuffix_ - import library file name suffix.
+* _includedirs_ - list of include file search directories.
+* _keywords_ - list of keywords associated with the block.
+* _kind_ - target kind.
+* _libdirs_ - list of library search directories.
+* _linkoptions_ - list of linker options.
+* _links_ - list of libraries or assemblies to link against.
+* _objdir_ - objects and intermediate files directory.
+* _pchheader_ - target file name for precompiled header support.
+* _pchsource_ - target source file name for precompiled header support.
+* _prebuildcommands_ - list of pre-build commands.
+* _prelinkcommands_ - list of pre-link commands.
+* _postbuildcommands_ - list of post-build commands.
+* _resdefines_ - list of symbols for the resource compiler.
+* _resincludedirs_ - list of include file search paths for the resource compiler.
+* _resoptions_ - list of resource compiler options.
+* _targetdir_ - target output directory.
+* _targetextension_ - target file extension.
+* _targetname_ - target base file name.
+* _targetprefix_ - target file name prefix.
+* _targetsuffix_ - target file name suffix.
+* _terms_ - filter terms passed to the configuration function to create the block (i.e. "Debug").
+
+#### Examples
+Define debug symbol for debug configurations
+
+```lua
+configuration "Debug"
+ defines { "DEBUG" }
+```
+
+Define a symbol based on a wildcard
+
+```lua
+configuration "vs*"
+ defines { "VISUAL_STUDIO_2005" }
+```
+
+Define a symbol based on an "or"
+
+```lua
+configuration "linux or macosx"
+ defines { "LINUX_OR_MACOSX" }
+```
+
+Define a symbol based on a "not"
+
+```lua
+configuration "not windows"
+ defines { "NOT_WINDOWS" }
+```
+
+Define a symbol based on custom command line option
+
+```lua
+newoption {
+ trigger = "gfxapi",
+ description = "Choose a particular 3D API for rendering",
+ allowed = { { "opengl", "OpenGL Renderer" } }
+}
+
+configuration "opengl"
+ defines { "OPENGL" }
+```
+
+Reset the configuration filter
+
+```lua
+configuration {}
+```
+
+#### Caveats
+
+- Argument chaining:
+ `configuration` can take multiple arguments, e.g.,
+ ```lua
+ configuration {"StaticLib", "xcode*", "osx or ios*"}
+ ```
+ These arguments will be combined as an `AND` clause,
+ i.e. if one of the keywords does _not_ match the actual configuration terms,
+ the following settings will not be applied.
+
+- Condition evaluation:
+ The arguments are **not** evaluated as Lua. They are merely regex-matched against the configuration terms.
+ The implications of this are that parentheses have no effect outside of regular expression groups.
+ A condition like `"not (osx or ios*)"` will not be equivalent to `{"not osx", "not ios*}"`.
+ Furthermore, a condition like `"not osx or ios*"` will be evaluated as the negation of `"osx or ios*"`.
+
+- `and` is **not** a valid keyword for configuration combinations.
+ However, several keywords will be combined as an `AND` clause.
+
+- Limits of Lua's regular expressions:
+ Each passed keyword is matched against each configuration terms from the project/solution type being built
+ using [Lua's regular expression mechanism](https://www.lua.org/manual/5.3/manual.html#6.4).
+ This means that keyword matching is subject to the same limits as regular Lua regex matching.
+ This implies that regexes like `"(osx|ios)"` do not work.
+
+- Wildcard expansion:
+ Wildcards will get expanded following the same rules as paths.
+ Similarly, special characters such as `()` will get escaped (i.e. converted to `%(%)`) before being matched.
+ This means that `"not (osx or ios*)"` will in fact get expanded to `"not %(osx or ios[^/]*)"` and then checked as
+ `not` _result of_ `"%(osx or ios[^/]*)"`, which in turn gets broken down to `"%(osx"` and `"ios[^/]*)"`.
+
+- `"win*"` matchings:
+ Intuitively, the configuration keyword to match "Windows" ("Win32", "Win64" or "WinCE") configuration would be
+ `"win*"`. However **`"win*"` also matches "WindowedApp"**. Prefer using the term `"vs*"` to check for configurations
+ targeting Windows.
+
+[Back to top](#table-of-contents)
+
+---
+### configurations({_names_...})
+Defines a set of build configurations, such as "Debug" and "Release". Must be specified before any projects are defined, so can't be called after a project has been defined.
+
+**Scope:** solutions
+
+#### Arguments
+_names_ - list of configuration names
+
+#### Return Value
+When called with no arguments - list of current configuration names
+
+#### Examples
+Specify configurations for a solution
+
+```lua
+solution "MySolution"
+ configurations { "Debug", "Release" }
+```
+
+Add additional configurations
+
+```lua
+configurations{ "Debug", "Release", "DebugDLL", "ReleaseDLL" }
+```
+
+Retrieve current list of configurations
+
+```lua
+local cfgs = configurations()
+```
+
+[Back to top](#table-of-contents)
+
+---
+### custombuildtask({*input_file*, *output_file*, {*dependency*, ...}, {*command*, ...}}, ...)
+Defines custom build task for specific input file, that generates output file, there can be additional dependencies, and
+for rule listed commands are executed.
+
+**Scope:** solutions, projects, configurations
+
+#### Arguments
+*input_file* - source file that should be "compiled" with custom task
+*output_file* - generated file name
+*dependency* - additional dependencies, that can be used as parameters to commands
+*command* - command list, special functions in commands are :
+ $(<) - input file
+ $(@) - output file
+ $(1) - $(9) - additional dependencies
+
+#### Examples
+
+```lua
+custombuildtask {
+ { ROOT_DIR .. "version.txt" , GEN_DIR .. "src/version.inc", { ROOT_DIR .. "version.py" }, {"@echo Generating version.inc file...", "python $(1) $(<) > $(@)" }},
+ }
+```
+
+[Back to top](#table-of-contents)
+
+---
+### debugcmd(cmd)
+Specifies a command to execute when running under the debugger instead of the build target.
+
+**Note:** In Visual Studio, this can be overridden by a per-user config file (e.g. ProjectName.vcxproj.MYDOMAIN-MYUSERNAME.user).
+
+**Scope:** solutions, projects, configurations
+
+#### Arguments
+_cmd_ - the command to execute when starting with the debugger
+
+#### Examples
+
+```lua
+configuration 'TestConfig'
+ debugcmd 'D:\\Apps\\Test.exe'
+```
+
+[Back to top](#table-of-contents)
+
+---
+### debugargs({_args_...})
+Specifies a list of arguments to pas to the application when run under the debugger.
+
+**Note:** In Visual Studio, this can be overridden by a per-user config file (e.g. ProjectName.vcxproj.MYDOMAIN-MYUSERNAME.user).
+
+**Scope:** solutions, projects, configurations
+
+#### Arguments
+_args_ - list of arguments to pass to the executable while debugging
+
+#### Examples
+
+```lua
+configuration "Debug"
+ debugargs { "--append", "somefile.txt" }
+```
+
+[Back to top](#table-of-contents)
+
+---
+### debugdir(_path_)
+Sets the working directory for the integrated debugger.
+
+**Note:** In Visual Studio, this can be overridden by a per-user config file (e.g. ProjectName.vcxproj.MYDOMAIN-MYUSERNAME.user).
+
+**Scope:** solutions, projects, configurations
+
+#### Arguments
+_path_ - path to the working directory, relative to the currently-executing script file
+
+#### Examples
+
+```lua
+configuration "Debug"
+ debugdir "bin/debug"
+```
+
+[Back to top](#table-of-contents)
+
+---
+### defines({_symbols_...})
+Adds preprocessor or compiler symbols to the project. Multiple calls are concatenated.
+
+**Scope:** solutions, projects, configurations
+
+#### Arguments
+_symbols_ - list of symbols
+
+#### Examples
+Define two new symbols
+
+```lua
+defines { "DEBUG", "TRACE" }
+```
+
+Assign a symbol value
+
+```lua
+defines { "CALLSPEC=__dllexport" }
+```
+
+[Back to top](#table-of-contents)
+
+---
+### dependency({*main_file*, *depending_of*} ...)
+GMAKE specific. Adds dependency between source file and any other file.
+
+**Scope:** solutions, projects, configurations
+
+#### Arguments
+*main_file* - name of source file that depends of other file
+*depending_of* - name of dependency file
+
+#### Examples
+
+```lua
+dependency { { ROOT_DIR .. "src/test.c", ROOT_DIR .. "verion.txt" } }
+```
+
+[Back to top](#table-of-contents)
+
+---
+### deploymentoptions({_options_...})
+Passes arguments directly to the deployment tool command line. Multiple calls are concatenated.
+
+**Note:** Currently only supported for Xbox 360 targets.
+
+**Scope:** solutions, projects, configurations
+
+#### Arguments
+_options_ - list of arguments
+
+[Back to top](#table-of-contents)
+
+---
+### excludes({_files_...})
+Excludes files from the project. This is different from [removefiles](#removefilesfiles) in that it may keep them in the project (Visual Studio) while still excluding them from the build. Multiple calls are concatenated.
+
+**Note:** May be set on the solution, project, or configuration, but only project-level file lists are currently supported.
+
+**Scope:** solutions, projects, configurations
+
+#### Arguments
+_files_ - List of files to exclude. Paths should be relative to the currently-executing script file and may contain [wildcards](#wildcards).
+
+#### Examples
+Add all c files in a directory, then exclude a specific file
+
+```lua
+files { "*.c" }
+excludes { "a_file.c" }
+```
+
+Add an entire directory of C files, then exclude one directory
+
+```lua
+files { "*.c" }
+excludes { "tests/*.c" }
+```
+
+[Back to top](#table-of-contents)
+
+---
+### files({_files_...})
+Adds files to a project. Multiple calls are concatenated.
+
+**Note:** May be set on the solution, project, or configuration, but only project-level file lists are currently supported.
+
+**Scope:** solutions, projects, configurations
+
+#### Arguments
+_files_ - List of files to include. Paths should be relative to the currently-executing script file and may contain [wildcards](#wildcards).
+
+#### Examples
+Add two files to the current project
+
+```lua
+files { "hello.cpp", "goodbye.cpp" }
+```
+
+Add all C++ files from the "src/" directory to the project
+
+```lua
+files { "src/*.cpp" }
+```
+
+Add all C++ files from the "src/" directory and any subdirectories
+
+```lua
+files { "src/**.cpp" }
+```
+
+[Back to top](#table-of-contents)
+
+---
+### flags({_flags_...})
+Specifies build flags to modify the compiling or linking process. Multiple calls are concatenated.
+
+**Scope:** solutions, projects, configurations
+
+#### Arguments
+_flags_ - List of flag names from list below. Names are case-insensitive and ignored if not supported on a platform.
+
+* _AntBuildDebuggable_ - Enables Visual Studio projects targetting Android to be debugged using the NVIDIA Nsight Tegra tools. ([#321](https://github.com/bkaradzic/GENie/pull/321))
+* _C7DebugInfo_ - Enables C7 compatible debug info for MSVC builds.
+* _Cpp11_ - Enable usage of C++11 features.
+* _Cpp14_ - Enable usage of C++14 features.
+* _Cpp17_ - Enable usage of C++17 features.
+* _CppLatest_ - Enable usage of latest C++ features.
+* _DebugEnvsDontMerge_ - Cause Visual Studio projects to not merge debug environment with the one inherited from the parent process. (i.e. sets `Project Properties > Debugging > Merge Environment` to `false`)
+* _DebugEnvsInherit_ - Cause Visual Studio projects to inherit debug environment. (i.e. sets in `Project Properties > Debugging > Environment > Edit > Inherit from parent of project defaults` to `true`)
+* _DeploymentContent_ - Mark files with `DeploymentContent` flag in the project file. (For C++ Win Store apps) ([#139](https://github.com/bkaradzic/GENie/pull/139))
+* _EnableMinimalRebuild_ - Enable Visual Studio's minimal rebuild feature.
+* _EnableSSE, EnableSSE2, EnableAVX, EnableAVX2_ - Enable SSE/AVX instruction sets
+* _ExtraWarnings_ - Sets compiler's max warning level.
+* _FatalWarnings_ - Treat warnings as errors.
+* _FloatFast_ - Enable floating point optimizations at the expense of accuracy.
+* _FloatStrict_ - Improve floating point consistency at the expense of performance.
+* _FullSymbols_ - Use together with _Symbols_ to generate full debug symbols with Visual Studio.
+* _GenerateMapFiles_ - Enable .map file outputs from the Visual Studio linker.
+* _LinkSupportCircularDependencies_ - Enables the linker to iterate over provided libs in order to resolve circular dependencies (make and ninja only).
+* _Managed_ - Enable Managed C++ (.NET).
+* _MinimumWarnings_ - - Sets compiler's minimum warning level (Visual Studio only).
+* _NativeWChar, NoNativeWChar_ - Toggle support for the wchar data type.
+* _No64BitChecks_ - Disable 64-bit portability warnings.
+* _NoBufferSecurityCheck_ - Turns off Visual Studio 'Security Check' option. Can give up to 10% performance improvement.
+* _NoEditAndContinue_ - Disable support for Visual Studio's Edit-and-Continue feature.
+* _NoExceptions_ - Disable C++ exception support.
+* _NoFramePointer_ - Disable the generation of stack frame pointers.
+* _NoImportLib_ - Prevent the generation of an import library for a Windows DLL.
+* _NoIncrementalLink_ - Disable support for Visual Studio's incremental linking feature.
+* _NoJMC_ - Disable Visual Studio's 'Just my Code' feature.
+* _NoManifest_ - Prevent the generation of a manifest for Windows executables and shared libraries.
+* _NoMultiProcessorCompilation_ - Disables Visual Studio's and FastBuild's multiprocessor compilation.
+* _NoPCH_ - Disable precompiled headers.
+* _NoRTTI_ - Disable C++ runtime type information.
+* _NoRuntimeChecks_ - Disable Visual Studio's Basic Runtime Checks in Debug builds.
+* _NoWinMD_ - Disables Generation of Windows Metadata.
+* _NoWinRT_ - Disables Windows RunTime Extension for project.
+* _ObjcARC_ - Enable automatic reference counting for Object-C and Objective-C++.
+* _Optimize_ - Perform a balanced set of optimizations.
+* _OptimizeSize_ - Optimize for the smallest file size.
+* _OptimizeSpeed_ - Optimize for the best performance.
+* _PedanticWarnings_ - Enables the pedantic warning flags.
+* _SEH_ - Enable structured exception handling.
+* _SingleOutputDir_ - Allow source files in the same project to have the same name.
+* _StaticRuntime_ - Perform a static link against the standard runtime libraries.
+* _Symbols_ - Generate debugging information.
+* _Unicode_ - Enable Unicode strings. If not specified, the default toolset behavior is used.
+* _Unsafe_ - Enable the use of unsafe code in .NET applications.
+* _UnsignedChar_ - Force `char`s to be `unsigned` by default.
+* _UseFullPaths_ - Enable absolute paths for `__FILE__`.
+* _UseLDResponseFile_ - Enable use of response file (aka @file) for linking lib dependencies (make and ninja).
+* _UseObjectResponseFile_ - Enable use of response file (aka @file) for linking objects (make and ninja).
+* _WinMain_ - Use WinMain() as the entry point for Windows applications, rather than main().
+
+**Note:** When not set, options will default to the tool default.
+
+Additional tool-specific arguments can be passed with [`buildoptions`](#buildoptions) or [`linkoptions`](#linkoptions)
+
+#### Examples
+Enable debugging symbols in the Debug configuration and optimize the Release configuration
+
+```lua
+configuration "Debug"
+ flags { "Symbols" }
+
+configuration "Release"
+ flags { "OptimizeSpeed", "No64BitChecks" }
+```
+
+[Back to top](#table-of-contents)
+
+---
+### framework(_version_)
+Specifies a .NET framework version.
+
+**Note:** Currently only applied to Visual Studio 2005+ and GNU Makefiles using Mono.
+
+**Scope:** solutions, projects
+
+#### Arguments
+_version_ - one of the following:
+
+* 1.0
+* 1.1
+* 2.0
+* 3.0
+* 3.5
+* 4.0
+
+#### Examples
+Use the .NET 3.0 framework
+
+```lua
+framework "3.0"
+```
+
+[Back to top](#table-of-contents)
+
+---
+### group(_name_)
+Creates a solution folder for Visual Studio solutions.
+
+**Scope:** solutions
+
+#### Arguments
+_name_ - the name of the solution folder
+
+#### Examples
+
+```lua
+solution "MySolution"
+ group "MyGroup1"
+ project "Project1"
+ -- ...
+ project "Project2"
+ -- ...
+ group "MyGroup2"
+ project "Project3"
+ -- ...
+```
+
+[Back to top](#table-of-contents)
+
+---
+### imageoptions({_options_...})
+Passes arguments directly to the image tool command line without translation. Multiple calls are concatenated.
+
+**Scope:** solutions, project, configurations
+
+#### Arguments
+_options_ - list of image tools flags and options
+
+[Back to top](#table-of-contents)
+
+---
+### imagepath(_path_)
+Sets the file name of the deployment image produced by the build
+
+**Scope:** solutions, projects, configurations
+
+#### Arguments
+_path_ - the full path for the image file, relative to the currently-executing script
+
+[Back to top](#table-of-contents)
+
+---
+### implibdir(_path_)
+Specifies the import library output directory. Import libraries are generated for Windows DLL projects. By default, the generated files will place the import library in the same directory as the compiled binary.
+
+**Scope:** solutions, projects, configurations
+
+#### Arguments
+_path_ - the output directory for the library, relative to the currently-executing script file
+
+#### Examples
+
+```lua
+implibdir "../Libraries"
+```
+
+[Back to top](#table-of-contents)
+
+---
+### implibextension(_extension_)
+Specifies the import library file extension. Import libraries are generated for Windows DLL projects. By default, the toolset static library file extension will be used (`.lib` with Windows tools, `.a` with GNU tools).
+
+**Scope:** solutions, projects, configurations
+
+#### Arguments
+_extension_ - the extension, including the leading dot
+
+[Back to top](#table-of-contents)
+
+---
+### implibname(_name_)
+Specifies the import library base file name. Import libraries are generated for Windows DLL projects. By default the target name will be used as the import library file name.
+
+**Scope:** solutions, projects, configurations
+
+#### Arguments
+_name_ - new base file name
+
+[Back to top](#table-of-contents)
+
+---
+### implibprefix(_prefix_)
+Specifies the import library file name prefix. Import libraries are generated for Windows DLL projects. By default the system naming convention will be used (no prefix on Windows, `lib` prefix on other systems).
+
+**Scope:** solutions, projects, configurations
+
+#### Arguments
+_prefix_ - new file name prefix
+
+#### Examples
+
+```lua
+implibprefix "plugin"
+```
+
+The prefix may also be set to an empty string for no prefix
+
+```lua
+implibprefix ""
+```
+
+[Back to top](#table-of-contents)
+
+---
+### implibsuffix(_suffix_)
+Specifies the file name suffix for the import library base file name. Import libraries are generated for Windows DLL projects.
+
+**Scope:** solutions, projects, configurations
+
+#### Arguments
+_suffix_ - the new filename suffix
+
+#### Examples
+
+```lua
+-- Add "-d" to debug versions of files
+configuration "Debug"
+ implibsuffix "-d"
+```
+
+[Back to top](#table-of-contents)
+
+---
+### include(_directory_)
+Includes a file named `premake4.lua` from the specified directory. This allows you to specify each project in its own file, and easily include them into a solution.
+
+#### Arguments
+_directory_ - path to the included directory, relative to the currently-executing script file.
+
+#### Return Value
+Any values returned by the script are passed through to the caller
+
+#### Examples
+
+```lua
+-- runs "src/MyApplication/premake4.lua"
+include "src/MyApplication"
+
+-- runs "src/MyLibrary/premake4.lua"
+include "src/MyLibrary"
+```
+
+[Back to top](#table-of-contents)
+
+---
+### includedirs({_paths_...})
+Specifies include file search paths. Multiple calls are concatenated.
+
+**Scope:** solutions, projects, configurations
+
+#### Arguments
+_paths_ - list of include file search directories, relative to the currently-executing script file.
+
+#### Examples
+Define two include file search paths
+
+```lua
+includedirs { "../lua/include", "../zlib" }
+```
+
+You can also use [wildcards](#wildcards) to match multiple directories.
+
+```lua
+includedirs { "../includes/**" }
+```
+
+[Back to top](#table-of-contents)
+
+---
+### kind(_kind_)
+Sets the kind of binary object being created by the project, such as a console or windowed application.
+
+**Scope:** solutions, projects, configurations
+
+#### Arguments
+_kind_ - project kind identifier. One of:
+
+* _ConsoleApp_ - console executable
+* _WindowedApp_ - application that runs in a window (Windows, Android, MacOS and iOS). Does not apply on Linux.
+* _StaticLib_ - static library
+* _SharedLib_ - shared library or DLL
+* _Bundle_ - Xcode: Cocoa Bundle, everywhere else: alias to _SharedLib_
+
+#### Examples
+
+```lua
+kind "ConsoleApp"
+```
+
+You can also set different kinds for each configuration. **Not supported by XCode.**
+
+```lua
+solution "MySolution"
+ configurations { "DebugLib", "ReleaseLib", "DebugDLL", "ReleaseDLL" }
+
+project "MyProject"
+ configuration "*Lib"
+ kind "StaticLib"
+
+ configuration "*DLL"
+ kind "SharedLib"
+```
+
+[Back to top](#table-of-contents)
+
+---
+### language(_lang_)
+Sets the programming language used by a project. GENie currently supports C, C++, C# and Vala. Not all languages are supported by all of the generators. For instance, SharpDevelop does not currently support C or C++ development, and Code::Blocks does not support the .NET languages (C#, managed C++).
+
+**Scope:** solutions, projects
+
+#### Arguments
+_lang_ - language identifier string ("C", "C++", "C#" or "Vala"). Case insensitive.
+
+#### Examples
+
+```lua
+language "C++"
+```
+
+[Back to top](#table-of-contents)
+
+---
+### libdirs({_paths_...})
+Specifies the library search paths. Library search directories are not well supported by the .NET tools. Visual Studio will change relative paths to absolute, making it difficult to share the generated project. MonoDevelop and SharpDevelop do not support search directories at all, using only the GAC. In general, it is better to include the full (relative) path to the assembly in links instead. C/C++ projects do not have this limitation.
+
+Multiple calls are concatenated.
+
+**Scope:** solutions, projects, configurations
+
+#### Arguments
+_paths_ - list of library search directories, relative to the currently-executing script file
+
+#### Examples
+
+```lua
+libdirs { "../lua/libs", "../zlib" }
+```
+
+You can also use [wildcards](#wildcards) to match multiple directories.
+
+```lua
+libdirs { "../libs/**" }
+```
+
+[Back to top](#table-of-contents)
+
+---
+### linkoptions({_options_...})
+Passes arguments to the linker command line. Multiple calls are concatenated.
+
+**Scope:** solutions, projects, configurations
+
+#### Arguments
+_options_ - list of flags and options to pass
+
+#### Examples
+Use `pkg-config`-style configuration when building on Linux with GCC.
+
+```lua
+configuration { "linux", "gmake" }
+ linkoptions { "`wx-config --libs`"}
+```
+
+[Back to top](#table-of-contents)
+
+---
+### links({_references_...})
+Specifies a list of libraries and projects to link against. Multiple calls are concatenated.
+
+**Scope:** solutions, projects, configurations
+
+#### Arguments
+_references_ - list of library and project names
+
+When linking against another project in the same solution, specify the project name here, rather than the library name. GENie will figure out the correct library to link against for the current configuration and will also create a dependency between the projects to ensure proper build order.
+
+When linking against system libraries, do not include any prefix or file extension. GENie will use the appropriate naming conventions for the current platform.
+
+#### Examples
+Link against some system libraries
+
+```lua
+configuration "windows"
+ links { "user32", "gdi32" }
+
+configuration "linux"
+ links { "m", "png" }
+
+configuration "macosx"
+--- OS X frameworks need the extension to be handled properly
+ links { "Cocoa.framework", "png" }
+```
+
+In a solution with two projects, link the library into the executable. Note that the project name is used to specify the link. GENie will automatically figure out the correct library file name and directory and create a project dependency.
+
+```lua
+solution "MySolution"
+ configurations { "Debug", "Release" }
+ language "C++"
+
+ project "MyExecutable"
+ kind "ConsoleApp"
+ files "**.cpp"
+ links { "MyLibrary" }
+
+ project "MyLibrary"
+ kind "SharedLib"
+ files "**.cpp"
+```
+
+You may also create links between non-library projects. In this case, GENie will generate a build dependency (the linked project will build first) but not an actual link. In this example, MyProject uses a build dependency to ensure that MyTool gets built first. It then uses MyTool as part of its build process
+
+```lua
+solution "MySolution"
+ configurations { "Debug", "Release" }
+ language "C++"
+
+ project "MyProject"
+ kind "ConsoleApp"
+ files "**.cpp"
+ links { "MyTool" }
+ prebuildcommands { "MyTool --dosomething" }
+
+ project "MyTool"
+ kind "ConsoleApp"
+ files "**.cpp"
+```
+
+[Back to top](#table-of-contents)
+
+---
+### location(_path_)
+Sets the destination directory for a generated solution or project file. By default, project files are generated into the same directory as the script that defines them.
+
+**Note:** Does not automatically propagate to the contained projects. Projects will use their default location unless explicitly overridden.
+
+**Scope:** solutions, projects
+
+#### Arguments
+_path_ - directory into which files should be generated, relative to the currently-executing script file.
+
+#### Examples
+
+```lua
+solution "MySolution"
+ location "../build"
+```
+
+If you plan to build with multiple tools from the same source tree, you might want to split up the project files by toolset. The _ACTION global variable contains the current toolset identifier, as specified on the command line. Note that Lua syntax requires parentheses around the function parameters in this case.
+
+```lua
+location ("../build/" .. _ACTION)
+```
+
+[Back to top](#table-of-contents)
+
+---
+### messageskip(_options_)
+Skips certain messages in ninja and Makefile generated projects.
+
+**Scope:** solutions
+
+#### Arguments
+_options_ - one or several of "SkipCreatingMessage", "SkipBuildingMessage", "SkipCleaningMessage"
+
+#### Examples
+
+```lua
+messageskip { "SkipCreatingMessage", "SkipBuildingMessage", "SkipCleaningMessage" }
+```
+
+[Back to top](#table-of-contents)
+
+---
+### newaction(_description_)
+Registers a new command-line action argument.
+
+#### Arguments
+_description_ - a table describing the new action with the following fields:
+
+* _trigger_ - string identifier of the action; what the user would type on the command line
+* _description_ - short description of the action, to be displayed in the help text
+* _execute_ - Function to be executed when the action is fired
+
+#### Examples
+
+```lua
+newaction {
+ trigger = "install",
+ description = "Install the software",
+ execute = function()
+ os.copyfile("bin/debug/myprogram", "/usr/local/bin/myprogram")
+ end
+}
+```
+
+[Back to top](#table-of-contents)
+
+---
+### newoption(_description_)
+Registers a new command-line option argument.
+
+**Scope:** solutions, projects, configurations
+
+#### Arguments
+_description_ - a table describing the new option with the following fields:
+
+* _trigger_ - string identifier of the option; what the user would type on the command line
+* _description_ - short description of the option, to be displayed in the help text
+* _value_ - (optional) provides a hint to the user as to what type of data is expected
+* _allowed_ - (optional) list of key-value pairs listing the allowed values for the option
+
+#### Examples
+
+```lua
+newoption {
+ trigger = "gfxapi",
+ value = "API",
+ description = "Choose a particular 3D API for rendering",
+ allowed = {
+ { "opengl", "OpenGL" },
+ { "direct3d", "Direct3D (Windows only)"},
+ { "software", "Software Renderer" }
+ }
+}
+```
+
+[Back to top](#table-of-contents)
+
+---
+### nopch({_files_...})
+Sets sources files added with the [`files`](#files) function, to not use the precompiled header. Multiple calls are concatenated.
+
+**Note:** May be set on the solution, project, or configuration, but only project-level file lists are currently supported.
+
+**Scope:** solutions, projects, configurations
+
+#### Arguments
+_files_ - List of files to not use the precompiled header. Paths should be relative to the currently-executing script file and may contain [wildcards](#wildcards).
+
+#### Examples
+Add all c files in a directory, then set a specific file to not use precompiled headers.
+
+```lua
+files { "*.c" }
+nopch { "a_file.c" }
+```
+
+Add an entire directory of C files, then set one directory to not use precompiled headers
+
+```lua
+files { "*.c" }
+nopch { "tests/*.c" }
+```
+
+[Back to top](#table-of-contents)
+
+---
+### objdir(_path_)
+Sets an object and intermediate file directory for a project. By default, object and intermediate files are stored in a directory named "obj" in the same directory as the project.
+
+**Scope:** solutions, projects, configurations
+
+#### Arguments
+_path_ - directory where the object and intermediate files should be stored, relative to the currently-executing script file.
+
+#### Examples
+
+```lua
+project "MyProject"
+ objdir "objects"
+```
+
+Set object directories per configuration
+
+```lua
+configuration "Debug"
+ objdir "../obj_debug"
+
+configuration "Release"
+ objdir "../obj_release"
+```
+
+[Back to top](#table-of-contents)
+
+---
+### options({_options_...})
+Specifies build flags to modify the compiling or linking process. This differs from `flags` in
+that these are set per project rather than per configuration.
+
+**Scope:** solutions, projects
+
+#### Arguments
+_options_ - List of option names from list below. Names are case-insensitive and ignored if not supported on a platform.
+
+* _ArchiveSplit_ - Split arguments to the gmake archiver across multiple invocations, if there are too many of them.
+* _ForceCPP_ - Force compiling source as C++ despite the file extension suggesting otherwise.
+* _SkipBundling_ - Disable generating bundles for Apple platforms.
+* _XcodeLibrarySchemes_ - Generate XCode schemes for libraries too. (By default schemes are only created for runnable apps.)
+* _XcodeSchemeNoConfigs_ - Generate a single scheme per project, rather than one per project config.
+
+[Back to top](#table-of-contents)
+
+---
+### pchheader(_file_)
+Sets the main header file for precompiled header support.
+
+**Scope:** projects
+
+#### Arguments
+_file_ - name of the header file, as it is specified in your `#include` statements
+
+#### Examples
+
+```lua
+pchheader "afxwin.h"
+pchsource "afxwin.cpp"
+```
+
+[Back to top](#table-of-contents)
+
+---
+### pchsource(_file_)
+Sets the main source file for precompiled header support. Only used by Visual Studio.
+
+**Scope:** projects
+
+#### Arguments
+_file_ - name of the source file, relative to the currently-executing script file
+
+#### Examples
+
+```lua
+pchheader "afxwin.h"
+pchsource "afxwin.cpp"
+```
+
+[Back to top](#table-of-contents)
+
+---
+### platforms({_identifiers_...})
+Specifies a set of target hardware platforms for a solution.
+
+_Platform support is a new, experimental feature. The syntax and behavior described here might change as we sort out the details_
+
+**Scope:** solutions
+
+#### Arguments
+_identifiers_ - list of hardware platform specifiers from this list:
+
+* _Native_ - general build not targeting any particular platform. If your project can be built in a generic fashion, you should include this as the first platform option
+* _x32_ - 32-bit environment
+* _x64_ - 64-bit environment
+* _Universal_ - OS X universal binary, target both 32- and 64-bit versions of x86 and PPC. Automated dependency generation must be turned off, and always do a clean build. Not supported by Visual Studio.
+* _Universal32_ - like _Universal_ above, but targeting only 32-bit platforms
+* _Universal64_ - like _Universal_ above, but targeting only 64-bit platforms
+* _PS3_ - Playstation 3
+* _WiiDev_ - Wii
+* _Xbox360_ - Xbox 360 compiler and linker under Visual Studio
+* _PowerPC_ - PowerPC processors
+* _ARM_ - ARM-based processors
+* _ARM64_ - ARM64-based processors
+* _Orbis_ - Playstation 4
+* _Durango_ - Xbox One
+* _NX32_ - Nintendo Switch 32-bit
+* _NX64_ - Nintendo Switch 64-bit
+
+#### Return Value
+Current list of target platforms for the active solution
+
+#### Examples
+Generic build, as well as OS X Universal build
+
+```lua
+solution "MySolution"
+ configurations { "Debug", "Release" }
+ platforms { "native", "universal" }
+```
+
+Prove 32- and 64-bit specific build targets. No generic build is provided so one of these two platforms must always be used. Do this only if your software requires knowledge of the underlying architecture at build time; otherwise, include _native_ to provide a generic build.
+
+```lua
+solution "MySolution"
+ configurations { "Debug", "Release" }
+ platforms { "x32", "x64" }
+```
+
+You can retrieve the current list of platforms by calling the function with no parameters
+
+```lua
+local p = platforms()
+```
+
+Once you have defined a list of platforms, you may use those identifiers to set up configuration filters and apply platform-specific settings.
+
+```lua
+configuration "x64"
+ defines "IS_64BIT"
+
+-- You can also mix platforms with other configuration selectors
+configuration { "Debug", "x64" }
+ defines "IS_64BIT_DEBUG"
+```
+
+[Back to top](#table-of-contents)
+
+---
+### postbuildcommands({_commands_...})
+Specifies shell commands to run after build is finished
+
+**Scope:** solutions, projects, configurations
+
+#### Arguments
+_commands_ - one or more shell commands
+
+#### Examples
+
+```lua
+configuration "windows"
+ postbuildcommands { "copy default.config bin\\project.config" }
+
+configuration "not windows"
+ postbuildcommands { "cp default.config bin/project.config" }
+```
+
+[Back to top](#table-of-contents)
+
+---
+### postcompiletasks({_commands_...})
+Specifies shell commands to run after compile of file is finished
+(GMAKE specific)
+
+**Scope:** solutions, projects, configurations
+
+#### Arguments
+_commands_ - one or more shell commands
+
+#### Examples
+
+```lua
+ postcompiletasks { "rm $(@:%.o=%.d)" }
+```
+
+[Back to top](#table-of-contents)
+
+---
+### prebuildcommands({_commands_...})
+Specifies shell commands to run before each build
+
+**Scope:** solutions, projects, configurations
+
+#### Arguments
+_commands_ - one or more shell commands
+
+#### Examples
+
+```lua
+configuration "windows"
+ prebuildcommands { "copy default.config bin\\project.config" }
+
+configuration "not windows"
+ prebuildcommands { "cp default.config bin/project.config" }
+```
+
+[Back to top](#table-of-contents)
+
+---
+### prelinkcommands({_commands_...})
+Specifies shell commands to run after source files have been compiled, but before the link step
+
+**Scope:** solutions, projects, configurations
+
+#### Arguments
+_commands_ - one or more shell commands
+
+#### Examples
+
+```lua
+configuration "windows"
+ prelinkcommands { "copy default.config bin\\project.config" }
+
+configuration "not windows"
+ prelinkcommands { "cp default.config bin/project.config" }
+```
+
+[Back to top](#table-of-contents)
+
+
+---
+### project(_name_)
+Creates a new project and makes it active. Projects contain all of the settings necessary to build a single binary target, and are synonymous with a Visual Studio Project. These settings include the list of source code files, the programming language used by those files, compiler flags, include directories, and which libraries to link against.
+
+Every project belongs to a solution.
+
+#### Arguments
+_name_ - a unique name for the project. If a project with the given name already exists, it is made active and returned. The project name will be used as the file name of the generated solution file.
+
+#### Return Value
+The active project object.
+
+#### The `project` Object
+Every project is represented in Lua as a table of key-value pairs. You should treat this object as read-only and use the GENie API to make any changes.
+
+* _basedir_ - directory where the project was originally defined. Root for relative paths.
+* _blocks_ - list of configuration blocks
+* _language_ - project language, if set
+* _location_ - output directory for generated project file
+* _name_ - name of the project
+* _solution_ - solution which contains the project
+* _uuid_ - unique identifier
+
+#### Examples
+Create a new project named "MyProject". Note that a solution must exist to contain the project. The indentation is for readability and is optional.
+
+```lua
+solution "MySolution"
+ configurations { "Debug", "Release" }
+
+ project "MyProject"
+```
+
+You can retrieve the currently active project by calling `project` with no parameters.
+
+```lua
+local prj = project()
+```
+
+You can retrieve the list of projects associated with a solution using the `projects` field of the solution object, which may then be iterated over.
+
+```lua
+local prjs = solution().projects
+for i, prj in ipairs(prjs) do
+ print(prj.name)
+end
+```
+
+[Back to top](#table-of-contents)
+
+---
+### removefiles({_files_...})
+Removes files from the project. This is different from [excludes](#excludesfiles) in that it completely removes them from the project, not only from the build. Multiple calls are concatenated.
+
+**Scope:** solutions, projects, configurations
+
+#### Arguments
+_files_ - list of files to remove.
+
+[Back to top](#table-of-contents)
+
+---
+### removeflags({_flags_...})
+Removes flags from the flag list.
+
+**Scope:** solutions, projects, configurations
+
+#### Arguments
+_flags_ - list of flags to remove from the flag list. They must be valid flags.
+
+[Back to top](#table-of-contents)
+
+---
+### removelinks({_references_...})
+
+Removes flags from the flag list.
+
+**Scope:** solutions, projects, configurations
+
+#### Arguments
+_references_ - list of libraries and project names to remove from the links list.
+
+[Back to top](#table-of-contents)
+
+---
+### removeplatforms({_platforms_...})
+
+Removes platforms from the platform list.
+
+**Scope:** solutions, projects, configurations
+
+#### Arguments
+_platforms_ - list of platforms to remove from the platforms list.
+
+[Back to top](#table-of-contents)
+
+---
+### resdefines({_symbols_...})
+Specifies preprocessor symbols for the resource compiler. Multiple calls are concatenated.
+
+**Scope:** solutions, projects, configurations
+
+#### Arguments
+_symbols_ - list of symbols to be defined
+
+#### Examples
+
+```lua
+resdefines { "DEBUG", "TRACE" }
+```
+
+```lua
+resdefines { "CALLSPEC=__dllexport" }
+```
+
+[Back to top](#table-of-contents)
+
+---
+### resincludedirs({_paths_...})
+Specifies the include file search paths for the resource compiler. Multiple calls are concatenated.
+
+**Scope:** solutions, projects, configurations
+
+#### Arguments
+_paths_ - list of include file search directories, relative to the currently executing script file
+
+#### Examples
+
+```lua
+resincludedirs { "../lua/include", "../zlib" }
+```
+
+May use wildcards
+
+```lua
+resincludedirs { "../includes/**" }
+```
+
+[Back to top](#table-of-contents)
+
+---
+### resoptions({_options_...})
+Passes arguments directly to the resource compiler. Multiple calls are concatenated.
+
+**Scope:** solutions, projects, configurations
+
+#### Arguments
+_options_ - list of resource compiler flags and options
+
+#### Examples
+
+```lua
+configuration { "linux", "gmake" }
+ resoptions { "`wx-config --cxxflags`", "-ansi", "-pedantic" }
+```
+
+[Back to top](#table-of-contents)
+
+---
+### solution(_name_)
+Creates a new solution and makes it active. Solutions are the top-level objects in a GENie build script, and are synonymous with a Visual Studio solution. Each solution contains one or more projects, which in turn contain the settings to generate a single binary target.
+
+#### Arguments
+_name_ - unique name for the solution. If a solution with the given name already exists, it is made active and returned. This value will be used as the file name of the generated solution file.
+
+#### Return Value
+The active `solution` object.
+
+#### The `solution` Object
+Represented as a Lua table key-value pairs, containing the following values. You should treat this object as read-only and use the GENie API to make any changes.
+
+* _basedir_ - directory where the original project was defined; acts as a root for relative paths
+* _configurations_ - list of valid configuration names
+* _blocks_ - list of configuration blocks
+* _language_ - solution language, if set
+* _location_ - output directory for the generated solution file
+* _name_ - name of the solution
+* _platforms_ - list of target platforms
+* _projects_ - list of projects contained by the solution
+
+#### Examples
+
+```lua
+solution "MySolution"
+```
+
+You can retrieve the currently active solution object by calling `solution` with no parameters.
+
+```lua
+local sln = solution()
+```
+
+You can use the global variable `_SOLUTIONS` to list out all of the currently defined solutions.
+
+```lua
+for i, sln in ipairs(_SOLUTIONS) do
+ print(sln.name)
+end
+```
+
+[Back to top](#table-of-contents)
+
+---
+### startproject(_name_)
+Sets the start (default) project for the solution. Works for VS, QBS and Xcode.
+
+**Scope:** solutions
+
+#### Arguments
+_name_ - name of the project to set as the start project.
+
+### Examples
+
+```lua
+solution "MySolution"
+ startproject "MyProjectFoo"
+ -- [...]
+
+project "MyProjectFoo"
+-- [...]
+
+project "MyProjectBar"
+-- [...]
+```
+
+[Back to top](#table-of-contents)
+
+---
+### systemincludedirs({_paths_...})
+Specifies the system include file search paths. Multiple calls are concatenated.
+
+For clang/gcc, it maps to setting the include directory using the `-isystem` option.
+
+On the other build systems, it behaves like [includedirs](#includedirspaths),
+but is always searched after directories specified using includedirs.
+
+**Scope:** solutions, projects, configurations
+
+#### Arguments
+_paths_ - list of system include file search directories, relative to the currently-executing script file.
+
+#### Examples
+Define two include file search paths
+
+```lua
+systemincludedirs { "../lua/include", "../zlib" }
+```
+
+You can also use [wildcards](#wildcards) to match multiple directories.
+
+```lua
+systemincludedirs { "../includes/**" }
+```
+
+[Back to top](#table-of-contents)
+
+---
+### targetdir(_path_)
+Sets the destination directory for the compiled binary target. By default, generated project files will place their compiled output in the same directory as the script.
+
+**Scope:** solutions, projects, configurations
+
+#### Arguments
+_path_ - file system path to the directory where the compiled target file should be stored, relative to the currently executing script file.
+
+#### Examples
+
+```lua
+project "MyProject"
+
+ configuration "Debug"
+ targetdir "bin/debug"
+
+ configuration "Release"
+ targetdir "bin/release"
+```
+
+[Back to top](#table-of-contents)
+
+---
+### targetextension(_ext_)
+Specifies the file extension for the compiled binary target. By default, the project will use the system's normal naming conventions: ".exe" for Windows executables, ".so" for Linux shared libraries, etc.
+
+**Scope:** solutions, projects, configurations
+
+#### Arguments
+_ext_ - new file extension, including leading dot
+
+#### Examples
+
+```lua
+targetextension ".zmf"
+```
+
+[Back to top](#table-of-contents)
+
+---
+### targetname(_name_)
+Specifies the base file name for the compiled binary target. By default, the project name will be used as the file name of the compiled binary target.
+
+**Scope:** solutions, projects, configurations
+
+#### Arguments
+_name_ - new base file name
+
+#### Examples
+
+```lua
+targetname "mytarget"
+```
+
+[Back to top](#table-of-contents)
+
+---
+### targetprefix(_prefix_)
+Specifies the file name prefix for the compiled binary target. By default, system naming conventions will be used: "lib" for POSIX libraries (e.g. "libMyProject.so") and no prefix elsewhere.
+
+**Scope:** solutions, projects, configurations
+
+#### Arguments
+_prefix_ - new file name prefix
+
+#### Examples
+
+```lua
+targetprefix "plugin"
+```
+
+The prefix may also be set to an empty string for no prefix
+
+```lua
+targetprefix ""
+```
+
+[Back to top](#table-of-contents)
+
+---
+### targetsubdir(_path_)
+Sets a subdirectory inside the target directory for the compiled binary target.
+
+**Scope:** solutions, projects, configurations
+
+#### Arguments
+_path_ - name of the subdirectory.
+
+[Back to top](#table-of-contents)
+
+---
+### targetsuffix(_suffix_)
+Specifies a file name suffix for the compiled binary target.
+
+**Scope:** solutions, projects, configurations
+
+#### Arguments
+_suffix_ - new filename suffix
+
+#### Examples
+
+```lua
+--- Add "-d" to debug versions of files
+configuration "Debug"
+ targetsuffix "-d"
+```
+
+[Back to top](#table-of-contents)
+
+---
+### uuid(_projectuuid_)
+Sets the UUID for a project. GENie automatically assigns a UUID to each project, which is used by the Visual Studio generators to identify the project within a solution. This UUID is essentially random and will change each time the project file is generated. If you are storing the generated Visual Studio project files in a version control system, this will create a lot of unnecessary deltas. Using the `uuid` function, you can assign a fixed UUID to each project which never changes.
+
+**Scope:** projects
+
+#### Arguments
+_projectuuid_ - UUID for the current project
+
+### Return Value
+Current project UUID or `nil` if no UUID has been set
+
+#### Examples
+
+```lua
+uuid "XXXXXXXX-XXXX-XXXX-XXXXXXXXXXXX"
+```
+
+[Back to top](#table-of-contents)
+
+---
+### vpaths({[_group_] = {_pattern_...}})
+Places files into groups for "virtual paths", rather than mirroring the filesystem. This allows you to, for instance, put all header files in a group called "Headers", no matter where they appeared in the source tree.
+
+**Note:** May be set on the solution, project, or configuration, but only project-level file lists are currently supported.
+
+**Scope:** solutions, projects, configurations
+
+#### Arguments
+Table of values, where keys (_groups_) are strings and values (_pattern_) are lists of file system patterns.
+
+_group_ - name for the new group
+_pattern_ - file system pattern for matching file names
+
+#### Examples
+
+Place all header files into a virtual path called "Headers". Any directory information is removed, "src/lua/lua.h" will appear in the IDE as "Headers/lua.h"
+
+```lua
+vpaths { ["Headers"] = "**.h" }
+```
+
+You may specify multiple file patterns using table syntax
+
+```lua
+vpaths {
+ ["Headers"] = { "**.h", "**.hxx", "**.hpp" }
+}
+```
+
+It is also possible to include the file's path in the virtual group. Using this rule, "src/lua/lua.h" will appear in the IDE as "Headers/src/lua/lua.h".
+
+```lua
+vpaths { ["Headers/*"] = "**.h" }
+```
+
+Any directory information explicitly provided in the pattern will be removed from the replacement. Using this rule, "src/lua/lua.h" will appear in the IDE as "Headers/lua/lua.h".
+
+```lua
+vpaths { ["Headers/*"] = "src/**.h" }
+```
+
+You can also use virtual paths to remove extra directories from the IDE. Using this rule, "src/lua/lua.h" will appear in the IDE as "lua/lua.h".
+
+```lua
+vpaths { ["*"] = "src" }
+```
+
+You may specify more than one rule at a time
+
+```lua
+vpaths {
+ ["Headers"] = "**.h",
+ ["Sources/*"] = {"**.c", "**.cpp"},
+ ["Docs"] = "**.txt"
+}
+```
+
+[Back to top](#table-of-contents)
+
+---
+### xcodeprojectopts({[_key_] = _value_, ...})
+#### XCode only
+Sets XCode project options in the generated project files. [List of options.](https://gist.github.com/tkersey/39b4fe69e14b859889ffadccb009e397)
+
+#### Arguments
+_key_ - Name of the option to set
+_value_ - Value to set it to
+
+#### Examples
+
+```lua
+xcodeprojectopts {
+ ENABLE_BITCODE = "NO",
+ GCC_ENABLE_TRIGRAPHS = "YES",
+}
+```
+
+[Back to top](#table-of-contents)
+
+---
+### xcodetargetopts({[_key_] = _value_, ...})
+#### XCode only
+Sets XCode target options in the generated project files. [List of options.](https://gist.github.com/tkersey/39b4fe69e14b859889ffadccb009e397)
+
+#### Arguments
+_key_ - Name of the option to set
+_value_ - Value to set it to
+
+#### Examples
+
+```lua
+xcodetargetopts {
+ ALWAYS_SEARCH_USER_PATHS = "YES",
+}
+```
+
+[Back to top](#table-of-contents)
+
+---
+### xcodescriptphases({{_cmd_, {_inputpaths_, ...}}})
+#### XCode only
+Adds a script phase to the generated XCode project file.
+One tag can contain several commands with different inputpaths.
+
+#### Arguments
+_cmd_ - The actual command to run. (This can be a shell script file or direct shell code).
+_inputpaths_ - The paths passed to the command
+
+#### Examples
+_Building shader files_
+
+```lua
+xcodescriptphases {
+ {"shaderc_xcode.sh", {
+ os.matchfiles("**.shader")}
+ },
+}
+```
+
+_Copying, trimming and signing frameworks by relying on [carthage](https://github.com/Carthage/Carthage)_
+
+```lua
+xcodescriptphases {
+ {"carthage copy-frameworks", {
+ os.matchdirs("**.frameworks")}
+ },
+}
+```
+
+#### Caveats
+- Script phases are added in their order of declaration inside the project,
+ and in their order of declaration inside the tag.
+- The input paths are used as passed to the tag.
+ If relative paths are required, you have to rebase them beforehand using `path.getrelative()`.
+- For commands/scripts: You can iterate over the input paths using the following XCode variables:
+ `${SCRIPT_INPUT_FILE_COUNT}`: The number of input paths provided to the script
+ `${SCRIPT_INPUT_FILE_0}` ...: The input paths at index 0 and so on.
+ **NOTE**: You can construct the indexed variable as in the example below:
+```bash
+for (( i = 0; i < ${SCRIPT_INPUT_FILE_COUNT}; ++i )); do
+ varname=SCRIPT_INPUT_FILE_$i
+ echo ${!varname}
+done
+```
+
+[Back to top](#table-of-contents)
+
+---
+### xcodecopyresources({{_targetpath_, {_inputfiles_, ...}}})
+#### XCode only
+Adds a 'Copy Files' phase to the generated XCode project file.
+One tag can contain several target paths with different input files.
+
+#### Arguments
+_targetpath_ - The target path relative to the _Resource_ folder in the resulting `.app` structure.
+_inputfiles_ - The input files to be copied.
+
+#### Examples
+
+```lua
+xcodecopyresources {
+ { ".", {
+ "GameResources", -- a folder
+ }},
+ { "shaders", {
+ os.matchfiles("**.shader"), -- sparse files
+ }},
+}
+```
+
+#### Caveats
+- The target path is only handled as relative to the _Resource_ folder. No other folder can be indicated at the moment.
+ If you need support for other targets, please file an issue on Github.
+- `xcodecopyresources` can only be set _per project_, not _per configuration_.
+
+
+[Back to top](#table-of-contents)
+
+---
+### xcodecopyframeworks({_inputframeworks_, ...})
+#### XCode only
+Adds a 'Copy Files' phase to the generated XCode project file that will copy and sign the provided frameworks.
+
+#### Arguments
+_inputframeworks_ - A list of frameworks to be copied to the `.app` structure, with the `SignOnCopy` flag set.
+
+#### Examples
+
+```lua
+links { -- frameworks have to be linked with the .app first
+ "GTLR.framework",
+ "BGFX.framework",
+}
+xcodecopyframeworks {
+ "GTLR.framework",
+ "BGFX.framework",
+}
+```
+
+#### Caveats
+- Frameworks must be known to the project to be copyable: set the link dependency accordingly using `links {}`.
+- `xcodecopyframeworks` can only be set _per project_, not _per configuration_.
+
+[Back to top](#table-of-contents)
+
+---
+
+---
+### wholearchive({_references_...})
+Specifies a list of libraries to link without stripping unreferenced object files. The libraries must have already been added using `links`, and the same identifier must be specified.
+
+**Scope:** solutions, projects, configurations
+
+#### Arguments
+_references_ - list of library and project names
+
+#### Examples
+
+```lua
+project "static_lib"
+ kind "StaticLib"
+
+project "console_app"
+ kind "ConsoleApp"
+ links { "static_lib" }
+ wholearchive { "static_lib" }
+```
+
+#### References
+* [Clang documentation](https://clang.llvm.org/docs/ClangCommandLineReference.html#cmdoption-clang2-force-load)
+* [GNU documentation](https://ftp.gnu.org/old-gnu/Manuals/ld-2.9.1/html_node/ld_3.html#IDX183)
+* [Microsoft documentation](https://docs.microsoft.com/en-us/cpp/build/reference/wholearchive-include-all-library-object-files?view=vs-2017)
+
+[Back to top](#table-of-contents)
+
+
+---
+## Utility functions
+
+### iif(_condition_, _trueval_, _falseval_)
+Implements an immediate `if` clause, returning one of two possible values.
+
+#### Arguments
+_condition_ - logical condition to test
+_trueval_ - value to return if _condition_ evaluates to `true`
+_falseval_ - value to return if _condition_ evaluates to `false`
+
+#### Examples
+
+```lua
+result = iif(os.is("windows"), "is windows", "is not windows")
+```
+
+Note that all expressions are evaluated before the condition is checked. The following expression cannot be implemented with an `iif` because it may try to concatenate a string value.
+
+```lua
+result = iif(x -= nil, "x is " .. x, "x is nil")
+```
+
+[Back to top](#table-of-contents)
+
+---
+### os.chdir(_path_)
+Changes the working directory
+
+#### Arguments
+_path_ - path to the new working directory
+
+#### Return Value
+`true` if successful, otherwise `nil` and an error message
+
+[Back to top](#table-of-contents)
+
+---
+### os.copyfile(_source_, _destination_)
+Copies a file from one location to another.
+
+#### Arguments
+_source_ - file system path to the file to be copied
+_destination_ - path to the copy location
+
+#### Return Value
+`true` if successful, otherwise `nil` and an error message
+
+[Back to top](#table-of-contents)
+
+---
+### os.findlib(_libname_)
+Scans the well-known system locations looking for a binary file.
+
+#### Arguments
+_libname_ - name of the library to locate. May be specified with (libX11.so) or without (X11) system-specified decorations.
+
+#### Return Value
+The path containing the library file, if found. Otherwise, `nil`.
+
+[Back to top](#table-of-contents)
+
+---
+### os.get()
+Identifies the currently-targeted operating system.
+
+#### Return Value
+One of "bsd", "linux", "macosx", "solaris", or "windows"
+
+**Note:** This function returns the OS being targeted, which is not necessarily the same as the OS on which GENie is being run.
+
+#### Example
+
+```lua
+if os.get() == "windows" then
+ -- do something windows-specific
+end
+```
+
+[Back to top](#table-of-contents)
+
+---
+### os.getcwd()
+Gets the current working directory.
+
+#### Return Value
+The current working directory
+
+[Back to top](#table-of-contents)
+
+---
+### os.getversion()
+Retrieves version information for the host operating system
+
+**Note:** Not implemented for all platforms. On unimplemented platforms, will return `0` for all version numbers, and the platform name as the description.
+
+#### Return Value
+Table containing the following key-value pairs:
+
+| Key | Value |
+| ------------ | -------------------------------------------- |
+| majorversion | major version number |
+| minorversion | minor version number |
+| revision | bug fix release or service pack number |
+| description | human-readable description of the OS version |
+
+
+#### Examples
+
+```lua
+local ver = os.getversion()
+print(string.format(" %d.%d.%d (%s)",
+ ver.majorversion, ver.minorversion, ver.revision,
+ ver.description))
+
+-- On Windows XP: "5.1.3 (Windows XP)"
+-- On OSX: "10.6.6 (Mac OS X Snow Leopard)"
+```
+
+[Back to top](#table-of-contents)
+
+---
+### os.is(_id_)
+Checks the current operating system identifier against a particular value
+
+#### Arguments
+_id_ - one of "bsd", "linux", "macosx", "solaris", or "windows"
+
+**Note:** This function returns the OS being targeted, which is not necessarily the same as the OS on which GENie is being run.
+
+#### Return Value
+`true` if the supplied _id_ matches the current operating system identifier, `false` otherwise.
+
+[Back to top](#table-of-contents)
+
+---
+### os.is64bit()
+Determines if the host is using a 64-bit processor.
+
+#### Return Value
+`true` if the host system has a 64-bit processor
+`false` otherwise
+
+#### Examples
+
+```lua
+if os.is64bit() then
+ print("This is a 64-bit system")
+else
+ print("This is NOT a 64-bit system")
+end
+```
+
+[Back to top](#table-of-contents)
+
+---
+### os.isdir(_path_)
+Checks for the existence of a directory.
+
+#### Arguments
+_path_ - the file system path to check
+
+#### Return Value
+`true` if a matching directory is found
+`false` if there is no such file system path, or if the path points to a file
+
+[Back to top](#table-of-contents)
+
+---
+### os.isfile(_path_)
+Checks for the existence of a file.
+
+#### Arguments
+_path_ - the file system path to check
+
+#### Return Value
+`true` if a matching file is found
+`false` if there is no such file system path or if the path points to a directory instead of a file
+
+[Back to top](#table-of-contents)
+
+---
+### os.matchdirs(_pattern_)
+Performs a wildcard match to locate one or more directories.
+
+#### Arguments
+_pattern_ - file system path to search. May [wildcard](#wildcard) patterns.
+
+#### Return Value
+List of directories which match the specified pattern. May be empty.
+
+#### Examples
+
+```lua
+matches = os.matchdirs("src/*") -- non-recursive match
+matches = os.matchdirs("src/**") -- recursive match
+matches = os.matchdirs("src/test*") -- may also match partial name
+```
+
+[Back to top](#table-of-contents)
+
+---
+### os.matchfiles(_patterns_)
+Performs a wildcard match to locate one or more directories.
+
+#### Arguments
+_pattern_ - file system path to search. May contain [wildcard](#wildcard) patterns.
+
+#### Return Value
+List of files which match the specified pattern. May be empty.
+
+#### Examples
+
+```lua
+matches = os.matchfiles("src/*.c") -- non-recursive match
+matches = os.matchfiles("src/**.c") -- recursive match
+```
+
+[Back to top](#table-of-contents)
+
+---
+### os.mkdir(_path_)
+Creates a new directory.
+
+#### Arguments
+_path_ - path to be created
+
+#### Return Value
+`true` if successful
+`nil` and an error message otherwise
+
+[Back to top](#table-of-contents)
+
+---
+### os.outputof(_command_)
+Runs a shell command and returns the output.
+
+#### Arguments
+_command_ - shell command to run
+
+#### Return Value
+The output of the command
+
+#### Examples
+
+```lua
+-- Get the ID for the host processor architecture
+local proc = os.outputof("uname -p")
+```
+
+[Back to top](#table-of-contents)
+
+---
+### os.pathsearch(_fname_, _paths..._)
+description
+
+**Scope:** solutions, projects, configurations
+
+#### Arguments
+_fname_ - name of the file being searched, followed by one or more path sets to be searched
+_paths_ - the match format of the PATH environment variable: a colon-delimited list of path. On Windows, you may use a semicolon-delimited list if drive letters might be included
+
+#### Return Value
+Path to the directory which contains the file, if found
+`nil` otherwise
+
+#### Examples
+
+```lua
+local p = os.pathsearch("mysystem.config", "./config:/usr/local/etc:/etc")
+```
+
+[Back to top](#table-of-contents)
+
+---
+### os.rmdir(_path_)
+Removes an existing directory as well as any files or subdirectories it contains.
+
+#### Arguments
+_path_ - file system path to be removed
+
+#### Return Value
+`true` if successful
+`nil` and an error message otherwise
+
+[Back to top](#table-of-contents)
+
+---
+### os.stat(_path_)
+Retrieves information about a file.
+
+#### Arguments
+_path_ - path to file for which to retrieve information
+
+#### Return Value
+Table of values:
+
+| Key | Value |
+| ----- | ----------------------- |
+| mtime | Last modified timestamp |
+| size | File size in bytes |
+
+[Back to top](#table-of-contents)
+
+---
+### userincludedirs({_paths_...})
+Specifies the user include file search paths. Multiple calls are concatenated.
+
+For XCode, it maps to setting the USER INCLUDE SEARCH PATH.
+
+For clang/gcc, it maps to setting the include directory using the iquote option.
+
+On the other build systems, it behaves like [includedirs](#includedirspaths).
+
+**Scope:** solutions, projects, configurations
+
+#### Arguments
+_paths_ - list of user include file search directories, relative to the currently-executing script file.
+
+#### Examples
+Define two include file search paths
+
+```lua
+userincludedirs { "../lua/include", "../zlib" }
+```
+
+You can also use [wildcards](#wildcards) to match multiple directories.
+
+```lua
+userincludedirs { "../includes/**" }
+```
+
+[Back to top](#table-of-contents)
+
+---
+### os.uuid(_name_)
+Returns a Universally Unique Identifier
+
+#### Arguments
+_name_ - (optional) string to be hashed
+
+#### Return Value
+A new UUID, a string value with the format `xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx`, generated from _name_ if it is provided, otherwise generated from random data
+
+[Back to top](#table-of-contents)
+
+---
+### path.getabsolute(_path_)
+Converts relative path to absolute path
+
+#### Arguments
+_path_ - the relative path to be converted
+
+#### Return Value
+New absolute path, calculated from the current working directory
+
+[Back to top](#table-of-contents)
+
+---
+### path.getbasename(_path_)
+Extracts base file portion of a path, with the directory and extension removed.
+
+#### Arguments
+_path_ - path to be split
+
+#### Return Value
+Base name portion of the path
+
+[Back to top](#table-of-contents)
+
+---
+### path.getdirectory(_path_)
+Extracts directory portion of a path, with file name removed
+
+#### Arguments
+_path_ - path to be split
+
+#### Return Value
+Directory portion of the path
+
+[Back to top](#table-of-contents)
+
+---
+### path.getdrive(_path_)
+Returns drive letter portion of a path
+
+#### Arguments
+_path_ - path to be split
+
+#### Return Value
+Drive letter portion of the path, or `nil`
+
+[Back to top](#table-of-contents)
+
+---
+### path.getextension(_path_)
+Returns file extension portion of a path
+
+#### Arguments
+_path_ - path to be split
+
+#### Return Value
+File extension portion of the path, or an empty string
+
+[Back to top](#table-of-contents)
+
+---
+### path.getname(_path_)
+Returns file name and extension, removes directory information.
+
+#### Arguments
+_path_ - path to be split
+
+#### Return Value
+File name and extension without directory information
+
+[Back to top](#table-of-contents)
+
+---
+### path.getrelative(_src_, _dest_)
+Computes relative path from one directory to another.
+
+#### Arguments
+_src_ - originating directory
+_dest_ - target directory
+
+#### Return Value
+Relative path from _src_ to _dest_
+
+[Back to top](#table-of-contents)
+
+---
+### path.isabsolute(_path_)
+Returns whether or not a path is absolute.
+
+#### Arguments
+_path_ - path to check
+
+#### Return Value
+`true` if path is absolute
+`false` otherwise
+
+[Back to top](#table-of-contents)
+
+---
+### path.iscfile(_path_)
+Determines whether file is a C source code file, based on extension.
+
+#### Arguments
+_path_ - path to check
+
+#### Return Value
+`true` if path uses a C file extension
+`false` otherwise
+
+[Back to top](#table-of-contents)
+
+---
+### path.isSourceFile(_path_)
+Determines whether a file is a C++ source code file, based on extension.
+
+#### Arguments
+_path_ - path to check
+
+#### Return Value
+`true` if path uses a C++ file extension
+`false` otherwise
+
+[Back to top](#table-of-contents)
+
+---
+### path.isresourcefile(_path_)
+Determines whether a path represends a Windows resource file, based on extension.
+
+#### Arguments
+_path_ - path to check
+
+#### Return Value
+`true` if path uses a well-known Windows resource file extension
+`false` otherwise
+
+[Back to top](#table-of-contents)
+
+---
+### path.join(_leading_, _trailing_)
+Joins two path portions together into a single path.
+
+**Note:** if _trailing_ is an absolute path, then _leading_ is ignored and the absolute path is returned.
+
+#### Arguments
+_leading_ - beginning portion of the path
+_trailing_ - ending portion of the path
+
+#### Return Value
+Merged path
+
+#### Examples
+
+```lua
+-- returns "MySolution/MyProject"
+p = path.join("MySolution", "MyProject")
+
+-- returns "/usr/bin", because the trailing path is absolute
+p = path.join("MySolution", "/usr/bin")
+
+-- tokens are assumed to be absolute. This returns `${ProjectDir}`
+p = path.join("MySolution", "$(ProjectDir)")
+```
+
+[Back to top](#table-of-contents)
+
+---
+### path.rebase(_path_, _oldbase_, _newbase_)
+Takes a relative path and makes it relative to a different location.
+
+#### Arguments
+_path_ - path to be modified
+_oldbase_ - original base directory, from which _path_ is relative
+_newbase_ - the new base directory, from where the resulting path should be relative
+
+#### Return Value
+Rebased path
+
+[Back to top](#table-of-contents)
+
+---
+### path.translate(_path_, _newsep_)
+Converts the separators in a path.
+
+#### Arguments
+_path_ - path to modify
+_newsep_ - new path separator. Defaults to current environment default.
+
+#### Return Value
+Modified path
+
+[Back to top](#table-of-contents)
+---
+
+### printf(_format_, _args_...)
+Prints a formatted string
+
+#### Arguments
+_format_ - formatting string, containing C `printf()` formatting codes
+_args_ - arguments to be substituted into the format string
+
+[Back to top](#table-of-contents)
+
+---
+### string.endswith(_haystack_, _needle_)
+Checks if the given _haystack_ string ends with _needle_.
+
+#### Arguments
+_haystack_ - string to search within
+_needle_ - string to check ending of _haystack_ against
+
+#### Return Value
+`true` - _haystack_ ends with _needle_
+`false` - _haystack_ does not end with _needle_
+
+[Back to top](#table-of-contents)
+
+---
+### string.explode(_str_, _pattern_)
+Breaks a string into an array of strings, formed by splitting _str_ on _pattern_.
+
+#### Arguments
+_str_ - string to be split
+_pattern_ - separator pattern at which to split; may use Lua's pattern matching syntax
+
+#### Return Value
+List of substrings
+
+[Back to top](#table-of-contents)
+
+---
+### string.findlast(_str_, _pattern_, _plain_)
+Finds the last instance of a pattern within a string.
+
+#### Arguments
+_str_ - string to be searched
+_pattern_ - pattern to search for; may use Lua's pattern matching syntax
+_plain_ - whether or not plain string comparison should be used (rather than pattern-matching)
+
+#### Return Value
+The matching pattern, if found, or `nil`
+
+[Back to top](#table-of-contents)
+
+---
+### string.startswith(_haystack_, _needle_)
+Checks if the given _haystack_ starts with _needle_.
+
+#### Arguments
+_haystack_ - string to search within
+_needle_ - string to check start of _haystack_ against
+
+#### Return Value
+`true` - _haystack_ starts with _needle_
+`false` - _haystack_ does not start with _needle_
+
+[Back to top](#table-of-contents)
+
+---
+### table.contains(_array_, _value_)
+Determines if a _array_ contains _value_.
+
+#### Arguments
+_array_ - table to test for _value_
+_value_ - _value_ being tested for
+
+#### Return Value
+`true` - _array_ contains _value_
+`false` - _array_ does not contain _value_
+
+[Back to top](#table-of-contents)
+
+---
+### table.implode(_array_, _before_, _after_, _between_)
+Merges an array of items into a single formatted string.
+
+#### Arguments
+_array_ - table to be converted into a string
+_before_ - string to be inserted before each item
+_after_ - string to be inserted after each item
+_between_ - string to be inserted between each item
+
+#### Return Value
+Formatted string
+
+[Back to top](#table-of-contents)
+
+---
+
+## Additional information
+
+### Wildcards
+
+In some places, wildcards may be used in string values passed to a function. Usually, these strings represent paths. There are two types of wildcards:
+
+* `*` - matches files within a single directory
+* `**` - matches files recursively in any child directory
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/makefile b/Src/external_dependencies/openmpt-trunk/include/genie/makefile
new file mode 100644
index 00000000..9df2558f
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/makefile
@@ -0,0 +1,67 @@
+#
+# Copyright 2011-2014 Branimir Karadzic. All rights reserved.
+# License: http://www.opensource.org/licenses/BSD-2-Clause
+#
+
+UNAME := $(shell uname)
+ifeq ($(UNAME),$(filter $(UNAME),Linux Darwin SunOS FreeBSD GNU/kFreeBSD NetBSD OpenBSD GNU))
+ifeq ($(UNAME),$(filter $(UNAME),Darwin))
+OS=darwin
+else
+ifeq ($(UNAME),$(filter $(UNAME),SunOS))
+OS=solaris
+else
+ifeq ($(UNAME),$(filter $(UNAME),FreeBSD GNU/kFreeBSD NetBSD OpenBSD))
+OS=bsd
+else
+OS=linux
+endif
+endif
+endif
+else
+OS=windows
+endif
+
+.PHONY: release
+
+GENIE=bin/$(OS)/genie
+PROJECT_TYPE?=gmake
+
+SILENT?=@
+
+$(GENIE):
+ $(SILENT) $(MAKE) -C build/$(PROJECT_TYPE).$(OS)
+
+all: $(SILENT) $(GENIE)
+
+clean:
+ $(SILENT) $(MAKE) -C build/$(PROJECT_TYPE).$(OS) clean
+ $(SILENT) -rm -rf bin
+
+projgen:
+ $(SILENT) $(GENIE) --to=../build/$(PROJECT_TYPE).windows --os=windows $(PROJECT_TYPE)
+ $(SILENT) $(GENIE) --to=../build/$(PROJECT_TYPE).linux --os=linux $(PROJECT_TYPE)
+ $(SILENT) $(GENIE) --to=../build/$(PROJECT_TYPE).darwin --os=macosx --platform=universal32 $(PROJECT_TYPE)
+ $(SILENT) $(GENIE) --to=../build/$(PROJECT_TYPE).freebsd --os=bsd $(PROJECT_TYPE)
+
+rebuild:
+ $(SILENT) $(MAKE) -C build/$(PROJECT_TYPE).$(OS) clean all
+
+release-windows release-darwin: $(GENIE)
+ $(GENIE) release
+ $(SILENT) $(MAKE) -C build/$(PROJECT_TYPE).$(OS) clean all
+ $(SILENT) git checkout src/host/version.h
+
+release-linux: $(GENIE)
+ $(SILENT) $(GENIE) release
+ $(SILENT) $(MAKE) -C build/$(PROJECT_TYPE).darwin clean all CC=x86_64-apple-darwin20.2-clang
+ $(SILENT) $(MAKE) -C build/$(PROJECT_TYPE).linux clean all
+ $(SILENT) $(MAKE) -C build/$(PROJECT_TYPE).windows clean all CC=x86_64-w64-mingw32-gcc
+ $(SILENT) git checkout src/host/version.h
+
+release: release-$(OS)
+
+dist: release
+ cp bin/linux/genie ../bx/tools/bin/linux/
+ cp bin/windows/genie.exe ../bx/tools/bin/windows/
+ cp bin/darwin/genie ../bx/tools/bin/darwin/
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/scripts/embed.lua b/Src/external_dependencies/openmpt-trunk/include/genie/scripts/embed.lua
new file mode 100644
index 00000000..39703b1d
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/scripts/embed.lua
@@ -0,0 +1,98 @@
+--
+-- Embed the Lua scripts into src/host/scripts.c as static data buffers.
+-- I embed the actual scripts, rather than Lua bytecodes, because the
+-- bytecodes are not portable to different architectures, which causes
+-- issues in Mac OS X Universal builds.
+--
+
+ local scriptdir = path.getdirectory(_SCRIPT)
+
+ local function stripfile(fname)
+ local f = io.open(fname)
+ local s = assert(f:read("*a"))
+ f:close()
+
+ -- strip tabs
+ s = s:gsub("[\t]", "")
+
+ -- strip any CRs
+ s = s:gsub("[\r]", "")
+
+ -- strip out comments
+ s = s:gsub("\n%-%-[^\n]*", "")
+
+ -- escape backslashes
+ s = s:gsub("\\", "\\\\")
+
+ -- strip duplicate line feeds
+ s = s:gsub("\n+", "\n")
+
+ -- strip out leading comments
+ s = s:gsub("^%-%-\n", "")
+
+ -- escape line feeds
+ s = s:gsub("\n", "\\n")
+
+ -- escape double quote marks
+ s = s:gsub("\"", "\\\"")
+
+ return s
+ end
+
+
+ local function writeline(out, s, continues)
+ out:write("\t\"")
+ out:write(s)
+ out:write(iif(continues, "\"\n", "\",\n"))
+ end
+
+
+ local function writefile(out, fname, contents)
+ local max = 1024
+
+ out:write("\t/* " .. fname .. " */\n")
+
+ -- break up large strings to fit in Visual Studio's string length limit
+ local start = 1
+ local len = contents:len()
+ while start <= len do
+ local n = len - start
+ if n > max then n = max end
+ local finish = start + n
+
+ -- make sure I don't cut an escape sequence
+ while contents:sub(finish, finish) == "\\" do
+ finish = finish - 1
+ end
+
+ writeline(out, contents:sub(start, finish), finish < len)
+ start = finish + 1
+ end
+
+ out:write("\n")
+ end
+
+
+ function doembed()
+ -- load the manifest of script files
+ scripts = dofile(path.join(scriptdir, "../src/_manifest.lua"))
+
+ -- main script always goes at the end
+ table.insert(scripts, "_premake_main.lua")
+
+ -- open scripts.c and write the file header
+ local out = io.open(path.join(scriptdir, "../src/host/scripts.c"), "w+b")
+ out:write("/* Premake's Lua scripts, as static data buffers for release mode builds */\n")
+ out:write("/* DO NOT EDIT - this file is autogenerated - see BUILD.txt */\n")
+ out:write("/* To regenerate this file, run: premake4 embed */ \n\n")
+ out:write("const char* builtin_scripts[] = {\n")
+
+ for i,fn in ipairs(scripts) do
+ print(fn)
+ local s = stripfile(path.join(scriptdir,"../src/" .. fn))
+ writefile(out, fn, s)
+ end
+
+ out:write("\t0\n};\n");
+ out:close()
+ end
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/scripts/genie.lua b/Src/external_dependencies/openmpt-trunk/include/genie/scripts/genie.lua
new file mode 100644
index 00000000..7e64ad9a
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/scripts/genie.lua
@@ -0,0 +1,144 @@
+--
+-- Premake 4.x build configuration script
+--
+
+--
+-- Define the project. Put the release configuration first so it will be the
+-- default when folks build using the makefile. That way they don't have to
+-- worry about the /scripts argument and all that.
+--
+ premake.make.override = { "TARGET" }
+
+ solution "genie"
+ configurations {
+ "Release",
+ "Debug"
+ }
+ location (_OPTIONS["to"])
+
+ project "genie"
+ targetname "genie"
+ language "C"
+ kind "ConsoleApp"
+ flags {
+ "ExtraWarnings",
+ "No64BitChecks",
+ "StaticRuntime"
+ }
+
+ includedirs {
+ "../src/host/lua-5.3.0/src"
+ }
+
+ files {
+ "../**.lua",
+ "../src/**.h",
+ "../src/**.c",
+ "../src/host/scripts.c",
+ }
+
+ excludes {
+ "../src/premake.lua",
+ "../src/host/lua-5.3.0/src/lua.c",
+ "../src/host/lua-5.3.0/src/luac.c",
+ "../src/host/lua-5.3.0/**.lua",
+ "../src/host/lua-5.3.0/etc/*.c",
+ }
+
+ buildoptions {
+ "-m64",
+ }
+
+ configuration "Debug"
+ defines { "_DEBUG", "LUA_COMPAT_MODULE" }
+ flags { "Symbols" }
+
+ configuration "Release"
+ defines { "NDEBUG", "LUA_COMPAT_MODULE" }
+ flags { "OptimizeSize" }
+
+ configuration "vs*"
+ defines { "_CRT_SECURE_NO_WARNINGS" }
+
+ configuration "windows"
+ targetdir "../bin/windows"
+ links { "ole32" }
+
+ configuration "linux"
+ targetdir "../bin/linux"
+ links { "dl" }
+
+ configuration "bsd"
+ targetdir "../bin/bsd"
+
+ configuration "linux or bsd"
+ defines { "LUA_USE_POSIX", "LUA_USE_DLOPEN" }
+ buildoptions { "-Wno-implicit-fallthrough" }
+ links { "m" }
+ linkoptions { "-rdynamic" }
+
+ configuration "macosx"
+ targetdir "../bin/darwin"
+ defines { "LUA_USE_MACOSX" }
+ links { "CoreServices.framework" }
+
+ configuration { "macosx", "gmake" }
+ buildoptions { "-mmacosx-version-min=10.6" }
+ linkoptions { "-mmacosx-version-min=10.6" }
+
+ configuration {}
+
+
+--
+-- A more thorough cleanup.
+--
+
+ if _ACTION == "clean" then
+ os.rmdir("bin")
+ os.rmdir("build")
+ end
+
+
+
+--
+-- Use the --to=path option to control where the project files get generated. I use
+-- this to create project files for each supported toolset, each in their own folder,
+-- in preparation for deployment.
+--
+
+ newoption {
+ trigger = "to",
+ value = "path",
+ description = "Set the output location for the generated files"
+ }
+
+
+
+--
+-- Use the embed action to convert all of the Lua scripts into C strings, which
+-- can then be built into the executable. Always embed the scripts before creating
+-- a release build.
+--
+
+ dofile("embed.lua")
+
+ newaction {
+ trigger = "embed",
+ description = "Embed scripts in scripts.c; required before release builds",
+ execute = doembed
+ }
+
+
+--
+-- Use the release action to prepare source and binary packages for a new release.
+-- This action isn't complete yet; a release still requires some manual work.
+--
+
+
+ dofile("release.lua")
+
+ newaction {
+ trigger = "release",
+ description = "Prepare a new release (incomplete)",
+ execute = dorelease
+ }
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/scripts/release.lua b/Src/external_dependencies/openmpt-trunk/include/genie/scripts/release.lua
new file mode 100644
index 00000000..d1173d5f
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/scripts/release.lua
@@ -0,0 +1,47 @@
+function dorelease()
+ --
+ -- Helper function: runs a command (formatted, with optional arguments) and
+ -- suppresses any output. Works on both Windows and POSIX. Might be a good
+ -- candidate for a core function.
+ --
+ local function exec(cmd, ...)
+ cmd = string.format(cmd, ...)
+ local z = os.execute(cmd .. " > output.log 2> error.log")
+ os.remove("output.log")
+ os.remove("error.log")
+ return z
+ end
+
+
+ print("Updating version number...")
+
+ local f = io.popen("git rev-list --count HEAD")
+ local rev = string.match(f:read("*a"), ".*%S")
+ f:close()
+ f = io.popen("git log --format=format:%H -1")
+ local sha1 = f:read("*a")
+ f:close()
+ io.output("src/host/version.h")
+ io.write("#define VERSION " ..rev .. "\n")
+ io.write("#define VERSION_STR \"version " ..rev .. " (commit " .. sha1 .. ")\"\n")
+ io.close()
+
+
+ print("Updating embedded scripts...")
+
+ local z = exec(_PREMAKE_COMMAND .. " embed")
+ if z ~= true then
+ error("** Failed to update the embedded scripts", 0)
+ end
+
+
+ print("Generating project files...")
+
+ exec(_PREMAKE_COMMAND .. " /to=../build/gmake.windows /os=windows gmake")
+ exec(_PREMAKE_COMMAND .. " /to=../build/gmake.linux /os=linux gmake")
+ exec(_PREMAKE_COMMAND .. " /to=../build/gmake.darwin /os=macosx /platform=universal32 gmake")
+
+ print("")
+ print( "Finished.")
+
+end
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/_manifest.lua b/Src/external_dependencies/openmpt-trunk/include/genie/src/_manifest.lua
new file mode 100644
index 00000000..5bdf98bc
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/_manifest.lua
@@ -0,0 +1,97 @@
+--
+-- _manifest.lua
+-- Manage the list of built-in Premake scripts.
+-- Copyright (c) 2002-2011 Jason Perkins and the Premake project
+--
+
+-- The master list of built-in scripts. Order is important! If you want to
+-- build a new script into Premake, add it to this list.
+
+ return
+ {
+ -- core files
+ "base/os.lua",
+ "base/path.lua",
+ "base/string.lua",
+ "base/table.lua",
+ "base/io.lua",
+ "base/globals.lua",
+ "base/action.lua",
+ "base/option.lua",
+ "base/tree.lua",
+ "base/solution.lua",
+ "base/project.lua",
+ "base/config.lua",
+ "base/bake.lua",
+ "base/api.lua",
+ "base/cmdline.lua",
+ "base/inspect.lua",
+ "base/profiler.lua",
+ "tools/dotnet.lua",
+ "tools/gcc.lua",
+ "tools/ghs.lua",
+ "tools/msc.lua",
+ "tools/ow.lua",
+ "tools/snc.lua",
+ "tools/valac.lua",
+ "tools/swift.lua",
+ "base/validate.lua",
+ "base/help.lua",
+ "base/premake.lua",
+ "base/iter.lua",
+ "base/set.lua",
+
+ -- CMake action
+ "actions/cmake/_cmake.lua",
+ "actions/cmake/cmake_workspace.lua",
+ "actions/cmake/cmake_project.lua",
+
+ -- GNU make action
+ "actions/make/_make.lua",
+ "actions/make/make_solution.lua",
+ "actions/make/make_cpp.lua",
+ "actions/make/make_csharp.lua",
+ "actions/make/make_vala.lua",
+ "actions/make/make_swift.lua",
+
+ -- Visual Studio actions
+ "actions/vstudio/_vstudio.lua",
+ "actions/vstudio/vstudio_solution.lua",
+ "actions/vstudio/vstudio_vcxproj.lua",
+ "actions/vstudio/vstudio_vcxproj_filters.lua",
+ "actions/vstudio/vs2010.lua",
+ "actions/vstudio/vs2012.lua",
+ "actions/vstudio/vs2013.lua",
+ "actions/vstudio/vs2015.lua",
+ "actions/vstudio/vs2017.lua",
+ "actions/vstudio/vs2019.lua",
+
+ -- Xcode action
+ "actions/xcode/_xcode.lua",
+ "actions/xcode/xcode_common.lua",
+ "actions/xcode/xcode_project.lua",
+ "actions/xcode/xcode_scheme.lua",
+ "actions/xcode/xcode_workspace.lua",
+ "actions/xcode/xcode8.lua",
+ "actions/xcode/xcode9.lua",
+ "actions/xcode/xcode10.lua",
+ "actions/xcode/xcode11.lua",
+
+ -- ninja action
+ "actions/ninja/_ninja.lua",
+ "actions/ninja/ninja_base.lua",
+ "actions/ninja/ninja_solution.lua",
+ "actions/ninja/ninja_cpp.lua",
+ "actions/ninja/ninja_swift.lua",
+ "actions/ninja/ninja_swift_incremental.lua",
+
+ -- qbs action
+ "actions/qbs/_qbs.lua",
+ "actions/qbs/qbs_base.lua",
+ "actions/qbs/qbs_solution.lua",
+ "actions/qbs/qbs_cpp.lua",
+
+ -- jcdb action
+ "actions/jcdb/_jcdb.lua",
+ "actions/jcdb/jcdb_solution.lua",
+ }
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/_premake_main.lua b/Src/external_dependencies/openmpt-trunk/include/genie/src/_premake_main.lua
new file mode 100644
index 00000000..7872331b
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/_premake_main.lua
@@ -0,0 +1,155 @@
+--
+-- _premake_main.lua
+-- Script-side entry point for the main program logic.
+-- Copyright (c) 2002-2011 Jason Perkins and the Premake project
+--
+
+ _WORKING_DIR = os.getcwd()
+
+
+--
+-- Inject a new target platform into each solution; called if the --platform
+-- argument was specified on the command line.
+--
+
+ local function injectplatform(platform)
+ if not platform then return true end
+ platform = premake.checkvalue(platform, premake.fields.platforms.allowed)
+
+ for sln in premake.solution.each() do
+ local platforms = sln.platforms or { }
+
+ -- an empty table is equivalent to a native build
+ if #platforms == 0 then
+ table.insert(platforms, "Native")
+ end
+
+ -- the solution must provide a native build in order to support this feature
+ if not table.contains(platforms, "Native") then
+ return false, sln.name .. " does not target native platform\nNative platform settings are required for the --platform feature."
+ end
+
+ -- add it to the end of the list, if it isn't in there already
+ if not table.contains(platforms, platform) then
+ table.insert(platforms, platform)
+ end
+
+ sln.platforms = platforms
+ end
+
+ return true
+ end
+
+--
+-- Script-side program entry point.
+--
+
+ function _premake_main(scriptpath)
+
+ -- if running off the disk (in debug mode), load everything
+ -- listed in _manifest.lua; the list divisions make sure
+ -- everything gets initialized in the proper order.
+ if (scriptpath) then
+ local scripts = dofile(scriptpath .. "/_manifest.lua")
+ for _,v in ipairs(scripts) do
+ dofile(scriptpath .. "/" .. v)
+ end
+ end
+
+ local profiler = newProfiler()
+ if (nil ~= _OPTIONS["debug-profiler"]) then
+ profiler:start()
+ end
+
+ -- Now that the scripts are loaded, I can use path.getabsolute() to properly
+ -- canonicalize the executable path.
+ _PREMAKE_COMMAND = path.getabsolute(_PREMAKE_COMMAND)
+
+ -- Set up the environment for the chosen action early, so side-effects
+ -- can be picked up by the scripts.
+ premake.action.set(_ACTION)
+
+ -- Seed the random number generator so actions don't have to do it themselves
+ math.randomseed(os.time())
+
+ -- If there is a project script available, run it to get the
+ -- project information, available options and actions, etc.
+ if (nil ~= _OPTIONS["file"]) then
+ local fname = _OPTIONS["file"]
+ if (os.isfile(fname)) then
+ dofile(fname)
+ else
+ error("No genie script '" .. fname .. "' found!", 2)
+ end
+ else
+ local dir, name = premake.findDefaultScript(path.getabsolute("./"))
+ if dir ~= nil then
+ local cwd = os.getcwd()
+ os.chdir(dir)
+ dofile(name)
+ os.chdir(cwd)
+ end
+ end
+
+ -- Process special options
+ if (_OPTIONS["version"] or _OPTIONS["help"] or not _ACTION) then
+ printf("GENie - Project generator tool %s", _GENIE_VERSION_STR)
+ printf("https://github.com/bkaradzic/GENie")
+ if (not _OPTIONS["version"]) then
+ premake.showhelp()
+ end
+ return 1
+ end
+
+ -- Validate the command-line arguments. This has to happen after the
+ -- script has run to allow for project-specific options
+ action = premake.action.current()
+ if (not action) then
+ error("Error: no such action '" .. _ACTION .. "'", 0)
+ end
+
+ ok, err = premake.option.validate(_OPTIONS)
+ if (not ok) then error("Error: " .. err, 0) end
+
+ -- Sanity check the current project setup
+ ok, err = premake.checktools()
+ if (not ok) then error("Error: " .. err, 0) end
+
+ -- If a platform was specified on the command line, inject it now
+ ok, err = injectplatform(_OPTIONS["platform"])
+ if (not ok) then error("Error: " .. err, 0) end
+
+ -- work-in-progress: build the configurations
+ print("Building configurations...")
+ premake.bake.buildconfigs()
+
+ ok, err = premake.checkprojects()
+ if (not ok) then error("Error: " .. err, 0) end
+
+ premake.stats = { }
+
+ premake.stats.num_generated = 0
+ premake.stats.num_skipped = 0
+
+ -- Hand over control to the action
+ printf("Running action '%s'...", action.trigger)
+ premake.action.call(action.trigger)
+
+ if (nil ~= _OPTIONS["debug-profiler"]) then
+ profiler:stop()
+
+ local filePath = path.getabsolute("GENie-profile.txt")
+ print("Writing debug-profile report to ''" .. filePath .. "'.")
+
+ local outfile = io.open(filePath, "w+")
+ profiler:report(outfile, true)
+ outfile:close()
+ end
+
+ printf("Done. Generated %d/%d projects."
+ , premake.stats.num_generated
+ , premake.stats.num_generated+premake.stats.num_skipped
+ )
+ return 0
+
+ end
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/actions/cmake/_cmake.lua b/Src/external_dependencies/openmpt-trunk/include/genie/src/actions/cmake/_cmake.lua
new file mode 100644
index 00000000..9620c63b
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/actions/cmake/_cmake.lua
@@ -0,0 +1,34 @@
+--
+-- _cmake.lua
+-- Define the CMake action(s).
+-- Copyright (c) 2015 Miodrag Milanovic
+--
+
+premake.cmake = { }
+
+--
+-- Register the "cmake" action
+--
+
+newaction {
+ trigger = "cmake",
+ shortname = "CMake",
+ description = "Generate CMake project files",
+ valid_kinds = { "ConsoleApp", "WindowedApp", "StaticLib", "SharedLib", "Bundle" },
+ valid_languages = { "C", "C++" },
+ valid_tools = {
+ cc = { "gcc" },
+ },
+ onsolution = function(sln)
+ premake.generate(sln, "CMakeLists.txt", premake.cmake.workspace)
+ end,
+ onproject = function(prj)
+ premake.generate(prj, "%%/CMakeLists.txt", premake.cmake.project)
+ end,
+ oncleansolution = function(sln)
+ premake.clean.file(sln, "CMakeLists.txt")
+ end,
+ oncleanproject = function(prj)
+ premake.clean.file(prj, "%%/CMakeLists.txt")
+ end
+} \ No newline at end of file
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/actions/cmake/cmake_project.lua b/Src/external_dependencies/openmpt-trunk/include/genie/src/actions/cmake/cmake_project.lua
new file mode 100644
index 00000000..33aa3ba9
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/actions/cmake/cmake_project.lua
@@ -0,0 +1,298 @@
+--
+-- _cmake.lua
+-- Define the CMake action(s).
+-- Copyright (c) 2015 Miodrag Milanovic
+-- Modifications and additions in 2017 by Maurizio Petrarota
+--
+
+local cmake = premake.cmake
+local tree = premake.tree
+
+local includestr = 'include_directories(../%s)'
+local definestr = 'add_definitions(-D%s)'
+
+
+local function is_excluded(prj, cfg, file)
+ if table.icontains(prj.excludes, file) then
+ return true
+ end
+
+ if table.icontains(cfg.excludes, file) then
+ return true
+ end
+
+ return false
+end
+
+function cmake.excludedFiles(prj, cfg, src)
+ for _, v in ipairs(src) do
+ if (is_excluded(prj, cfg, v)) then
+ _p(1, 'list(REMOVE_ITEM source_list ../%s)', v)
+ end
+
+ end
+end
+
+function cmake.list(value)
+ if #value > 0 then
+ return " " .. table.concat(value, " ")
+ else
+ return ""
+ end
+end
+
+function cmake.listWrapped(value, prefix, postfix)
+ if #value > 0 then
+ return prefix .. table.concat(value, postfix .. prefix) .. postfix
+ else
+ return ""
+ end
+end
+
+function cmake.files(prj)
+ local ret = {}
+ local tr = premake.project.buildsourcetree(prj)
+ tree.traverse(tr, {
+ onbranchenter = function(node, depth)
+ end,
+ onbranchexit = function(node, depth)
+ end,
+ onleaf = function(node, depth)
+ assert(node, "unexpected empty node")
+ if node.cfg then
+ table.insert(ret, node.cfg.name)
+ _p(1, '../%s', node.cfg.name)
+ end
+ end,
+ }, true, 1)
+
+ return ret
+end
+
+function cmake.header(prj)
+ _p('# %s project autogenerated by GENie', premake.action.current().shortname)
+ _p('cmake_minimum_required(VERSION 3.15)')
+ if os.is("windows") then
+ -- Add support for CMP0091, see https://cmake.org/cmake/help/latest/policy/CMP0091.html
+ _p('cmake_policy(SET CMP0091 NEW)')
+ end
+ _p('')
+ _p('project(%s)', premake.esc(prj.name))
+ _p('')
+ _p('include(GNUInstallDirs)')
+end
+
+function cmake.customtasks(prj)
+ local dirs = {}
+ local tasks = {}
+ for _, custombuildtask in ipairs(prj.custombuildtask or {}) do
+ for _, buildtask in ipairs(custombuildtask or {}) do
+ table.insert(tasks, buildtask)
+ local d = string.format("${CMAKE_CURRENT_SOURCE_DIR}/../%s", path.getdirectory(path.getrelative(prj.location, buildtask[2])))
+ if not table.contains(dirs, d) then
+ table.insert(dirs, d)
+ _p('file(MAKE_DIRECTORY \"%s\")', d)
+ end
+ end
+ end
+ _p('')
+
+ for _, buildtask in ipairs(tasks) do
+ local deps = string.format("${CMAKE_CURRENT_SOURCE_DIR}/../%s ", path.getrelative(prj.location, buildtask[1]))
+ local outputs = string.format("${CMAKE_CURRENT_SOURCE_DIR}/../%s ", path.getrelative(prj.location, buildtask[2]))
+ local msg = ""
+
+ for _, depdata in ipairs(buildtask[3] or {}) do
+ deps = deps .. string.format("${CMAKE_CURRENT_SOURCE_DIR}/../%s ", path.getrelative(prj.location, depdata))
+ end
+
+ _p('add_custom_command(')
+ _p(1, 'OUTPUT %s', outputs)
+ _p(1, 'DEPENDS %s', deps)
+
+ for _, cmdline in ipairs(buildtask[4] or {}) do
+ if (cmdline:sub(1, 1) ~= "@") then
+ local cmd = cmdline
+ local num = 1
+ for _, depdata in ipairs(buildtask[3] or {}) do
+ cmd = string.gsub(cmd, "%$%(" .. num .. "%)", string.format("${CMAKE_CURRENT_SOURCE_DIR}/../%s ", path.getrelative(prj.location, depdata)))
+ num = num + 1
+ end
+
+ cmd = string.gsub(cmd, "%$%(<%)", string.format("${CMAKE_CURRENT_SOURCE_DIR}/../%s ", path.getrelative(prj.location, buildtask[1])))
+ cmd = string.gsub(cmd, "%$%(@%)", outputs)
+
+ _p(1, 'COMMAND %s', cmd)
+ else
+ msg = cmdline
+ end
+ end
+ _p(1, 'COMMENT \"%s\"', msg)
+ _p(')')
+ _p('')
+ end
+end
+
+function cmake.depRules(prj)
+ local maintable = {}
+ for _, dependency in ipairs(prj.dependency) do
+ for _, dep in ipairs(dependency) do
+ if path.issourcefile(dep[1]) then
+ local dep1 = premake.esc(path.getrelative(prj.location, dep[1]))
+ local dep2 = premake.esc(path.getrelative(prj.location, dep[2]))
+ if not maintable[dep1] then maintable[dep1] = {} end
+ table.insert(maintable[dep1], dep2)
+ end
+ end
+ end
+
+ for key, _ in pairs(maintable) do
+ local deplist = {}
+ local depsname = string.format('%s_deps', path.getname(key))
+
+ for _, d2 in pairs(maintable[key]) do
+ table.insert(deplist, d2)
+ end
+ _p('set(')
+ _p(1, depsname)
+ for _, v in pairs(deplist) do
+ _p(1, '${CMAKE_CURRENT_SOURCE_DIR}/../%s', v)
+ end
+ _p(')')
+ _p('')
+ _p('set_source_files_properties(')
+ _p(1, '\"${CMAKE_CURRENT_SOURCE_DIR}/../%s\"', key)
+ _p(1, 'PROPERTIES OBJECT_DEPENDS \"${%s}\"', depsname)
+ _p(')')
+ _p('')
+ end
+end
+
+function cmake.commonRules(conf, str)
+ local Dupes = {}
+ local t2 = {}
+ for _, cfg in ipairs(conf) do
+ local cfgd = iif(str == includestr, cfg.includedirs, cfg.defines)
+ for _, v in ipairs(cfgd) do
+ if(t2[v] == #conf - 1) then
+ _p(str, v)
+ table.insert(Dupes, v)
+ end
+ if not t2[v] then
+ t2[v] = 1
+ else
+ t2[v] = t2[v] + 1
+ end
+ end
+ end
+ return Dupes
+end
+
+function cmake.cfgRules(cfg, dupes, str)
+ for _, v in ipairs(cfg) do
+ if (not table.icontains(dupes, v)) then
+ _p(1, str, v)
+ end
+ end
+end
+
+function cmake.removeCrosscompiler(platforms)
+ for i = #platforms, 1, -1 do
+ if premake.platforms[platforms[i]].iscrosscompiler then
+ table.remove(platforms, i)
+ end
+ end
+end
+
+function cmake.project(prj)
+ io.indent = " "
+ cmake.header(prj)
+ _p('set(')
+ _p('source_list')
+ local source_files = cmake.files(prj)
+ _p(')')
+ _p('')
+
+ local nativeplatform = iif(os.is64bit(), "x64", "x32")
+ local cc = premake.gettool(prj)
+ local platforms = premake.filterplatforms(prj.solution, cc.platforms, "Native")
+
+ cmake.removeCrosscompiler(platforms)
+
+ local configurations = {}
+
+ for _, platform in ipairs(platforms) do
+ for cfg in premake.eachconfig(prj, platform) do
+ -- TODO: Extend support for 32-bit targets on 64-bit hosts
+ if cfg.platform == nativeplatform then
+ table.insert(configurations, cfg)
+ end
+ end
+ end
+
+ local commonIncludes = cmake.commonRules(configurations, includestr)
+ local commonDefines = cmake.commonRules(configurations, definestr)
+
+ _p('')
+
+ for _, cfg in ipairs(configurations) do
+ _p('if(CMAKE_BUILD_TYPE MATCHES \"%s\")', cfg.name)
+
+ -- list excluded files
+ cmake.excludedFiles(prj, cfg, source_files)
+
+ -- add includes directories
+ cmake.cfgRules(cfg.includedirs, commonIncludes, includestr)
+
+ -- add build defines
+ cmake.cfgRules(cfg.defines, commonDefines, definestr)
+
+ -- set CXX flags
+ _p(1, 'set(CMAKE_CXX_FLAGS \"${CMAKE_CXX_FLAGS} %s\")', cmake.list(table.join(cc.getcppflags(cfg), cc.getcflags(cfg), cc.getcxxflags(cfg), cfg.buildoptions, cfg.buildoptions_cpp)))
+
+ -- set C flags
+ _p(1, 'set(CMAKE_C_FLAGS \"${CMAKE_C_FLAGS} %s\")', cmake.list(table.join(cc.getcppflags(cfg), cc.getcflags(cfg), cfg.buildoptions, cfg.buildoptions_c)))
+
+ _p('endif()')
+ _p('')
+ end
+
+ -- force CPP if needed
+ if (prj.options.ForceCPP) then
+ _p('set_source_files_properties(${source_list} PROPERTIES LANGUAGE CXX)')
+ end
+
+ -- add custom tasks
+ cmake.customtasks(prj)
+
+ -- per-dependency build rules
+ cmake.depRules(prj)
+
+ for _, cfg in ipairs(configurations) do
+ _p('if(CMAKE_BUILD_TYPE MATCHES \"%s\")', cfg.name)
+
+ if (prj.kind == 'StaticLib') then
+ _p(1, 'add_library(%s STATIC ${source_list})', premake.esc(cfg.buildtarget.basename))
+ -- Install
+ _p(1, 'install(TARGETS %s RUNTIME DESTINATION ${CMAKE_INSTALL_LIBDIR})', premake.esc(cfg.buildtarget.basename))
+ end
+
+ if (prj.kind == 'SharedLib') then
+ _p(1, 'add_library(%s SHARED ${source_list})', premake.esc(cfg.buildtarget.basename))
+ -- Install
+ _p(1, 'install(TARGETS %s RUNTIME DESTINATION ${CMAKE_INSTALL_LIBDIR})', premake.esc(cfg.buildtarget.basename))
+ end
+ if (prj.kind == 'ConsoleApp' or prj.kind == 'WindowedApp') then
+ _p(1, 'add_executable(%s ${source_list})', premake.esc(cfg.buildtarget.basename))
+
+ local libdirs = cmake.listWrapped(premake.esc(premake.getlinks(cfg, "all", "directory")), " -L\"../", "\"")
+
+ _p(1, 'target_link_libraries(%s%s%s%s%s%s)', premake.esc(cfg.buildtarget.basename), libdirs, cmake.list(cfg.linkoptions), cmake.list(cc.getldflags(cfg)), cmake.list(premake.esc(premake.getlinks(cfg, "siblings", "basename"))), cmake.list(cc.getlinkflags(cfg)))
+
+ -- Install
+ _p(1, 'install(TARGETS %s RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR})', premake.esc(cfg.buildtarget.basename))
+ end
+ _p('endif()')
+ _p('')
+ end
+end \ No newline at end of file
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/actions/cmake/cmake_workspace.lua b/Src/external_dependencies/openmpt-trunk/include/genie/src/actions/cmake/cmake_workspace.lua
new file mode 100644
index 00000000..ed3c8827
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/actions/cmake/cmake_workspace.lua
@@ -0,0 +1,55 @@
+--
+-- _cmake.lua
+-- Define the CMake action(s).
+-- Copyright (c) 2015 Miodrag Milanovic
+--
+
+function premake.cmake.workspace(sln)
+ if (sln.location ~= _WORKING_DIR) then
+ local name = string.format("%s/CMakeLists.txt", _WORKING_DIR)
+ local f, err = io.open(name, "wb")
+ if (not f) then
+ error(err, 0)
+ end
+ f:write([[
+ # CMakeLists autogenerated by GENie
+ project(GENie)
+ cmake_minimum_required(VERSION 3.15)
+
+ #########################################################################
+
+ # Set a default build type if none was specified
+ # Source: https://blog.kitware.com/cmake-and-the-default-build-type/
+ set(default_build_type "Release")
+ if(EXISTS "${CMAKE_SOURCE_DIR}/.git")
+ set(default_build_type "Debug")
+ endif()
+ if(NOT CMAKE_BUILD_TYPE AND NOT CMAKE_CONFIGURATION_TYPES)
+ message(STATUS "Setting build type to '${default_build_type}' as none was specified.")
+ set(CMAKE_BUILD_TYPE "${default_build_type}" CACHE STRING "Choose the type of build." FORCE)
+ # Set the possible values of build type for cmake-gui
+ set_property(CACHE CMAKE_BUILD_TYPE PROPERTY STRINGS "Debug" "Release" "MinSizeRel" "RelWithDebInfo")
+ endif()
+
+ #########################################################################
+ ]])
+ if os.is("windows") then
+ -- Add support for CMP0091, see https://cmake.org/cmake/help/latest/policy/CMP0091.html
+ f:write('cmake_policy(SET CMP0091 NEW)\n')
+ end
+ f:write('add_subdirectory('.. path.getrelative(_WORKING_DIR, sln.location) ..')\n')
+ f:close()
+ end
+ _p([[
+ # CMakeLists autogenerated by GENie
+ cmake_minimum_required(VERSION 3.15)
+ ]])
+ if os.is("windows") then
+ -- Add support for CMP0091, see https://cmake.org/cmake/help/latest/policy/CMP0091.html
+ _p('cmake_policy(SET CMP0091 NEW)')
+ end
+ for i,prj in ipairs(sln.projects) do
+ local name = premake.esc(prj.name)
+ _p('add_subdirectory(%s)', name)
+ end
+end
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/actions/example/_example.lua b/Src/external_dependencies/openmpt-trunk/include/genie/src/actions/example/_example.lua
new file mode 100644
index 00000000..d6a0c17b
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/actions/example/_example.lua
@@ -0,0 +1,99 @@
+-- Define a namespace for my new action. The second line defines an alias that I
+-- can use in this file, saving myself some typing. It will not be visible outside
+-- of this file (though I can always define it again).
+
+ premake.example = { }
+ local example = premake.example
+
+
+-- The description of the action. Note that only the first three fields are required;
+-- you can remove any of the additional fields that are not required by your action.
+
+ newaction
+ {
+ -- The trigger is what needs to be typed on the command line to cause
+ -- this action this run (premake4 example)
+ trigger = "example",
+
+ -- The short name is used when this toolset name needs to be shown to
+ -- the user, such as in status or error messages
+ shortname = "Super Studio 3000",
+
+ -- The description is shown in the help text (premake4 /help)
+ description = "An example action that prints simple text files",
+
+ -- Some actions imply a particular operating system: Visual Studio only
+ -- runs on Windows, and Xcode only on Mac OS X. If this is the case,
+ -- uncomment this line and set it to one of "windows", "linux" or "macosx".
+ -- Otherwise, this action will target the current operating system.
+ -- os = "macosx",
+
+ -- Which kinds of targets this action supports; remove those you don't.
+ valid_kinds = { "ConsoleApp", "WindowedApp", "StaticLib", "SharedLib", "Bundle" },
+
+ -- Which programming languages this actions supports; remove those you don't.
+ valid_languages = { "C", "C++", "C#" },
+
+ -- Which compiler sets this action supports; remove those you don't. The set
+ -- is specified with the /cc and /dotnet command-line options. You can find
+ -- the tool interfaces at src/tools.
+ valid_tools = {
+ cc = { "msc", "gcc", "ow" },
+ dotnet = { "mono", "msnet", "pnet" },
+ },
+
+
+ -- This function is called during state validation. If your action has some
+ -- special requirements you can check them here and error if necessary.
+
+
+ oncheckproject = function(prj)
+ -- if this_project_is_no_good(prj) then
+ -- error("Project " .. prj.name .. " is no good", 0)
+ -- end
+ end,
+
+
+ -- These functions will get called for each solution and project. The function
+ -- premake.generate() creates a file for you in the correct place, taking into
+ -- account any location information specified in the script. The sequence "%%"
+ -- will be replaced by the solution/project name. The last parameter is the
+ -- function that will actually do the work of generating the file contents.
+
+ onsolution = function(sln)
+ premake.generate(sln, "%%.sln.txt", premake.example.solution)
+ end,
+
+ onproject = function(prj)
+ if premake.isdotnetproject(prj) then
+ premake.generate(prj, "%%.csprj.txt", premake.example.project)
+ else
+ premake.generate(prj, "%%.cprj.txt", premake.example.project)
+ end
+ end,
+
+
+ -- These functions are called for each solution, project, and target as part
+ -- of the "clean" action. They should remove any files generated by the tools.
+ -- premake.clean.file() and premake.clean.directory() are convenience functions
+ -- that use the same pattern matching as premake.generate() above.
+
+ oncleansolution = function(sln)
+ premake.clean.file(sln, "%%.sln.txt")
+ end,
+
+ oncleanproject = function(prj)
+ if premake.isdotnetproject(prj) then
+ premake.clean.file(prj, "%%.csprj.txt")
+ else
+ premake.clean.file(prj, "%%.cprj.txt")
+ end
+ end,
+
+ oncleantarget = function(trg)
+ -- 'trg' is the path and base name of the target being cleaned,
+ -- like 'bin/debug/MyApplication'. So you might do something like:
+ -- os.remove(trg .. ".exe")
+ end,
+ }
+
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/actions/example/example_project.lua b/Src/external_dependencies/openmpt-trunk/include/genie/src/actions/example/example_project.lua
new file mode 100644
index 00000000..3fe4cf39
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/actions/example/example_project.lua
@@ -0,0 +1,91 @@
+-- An example project generator; see _example.lua for action description
+
+--
+-- The project generation function, attached to the action in _example.lua.
+-- By now, premake.generate() has created the project file using the name
+-- provided in _example.lua, and redirected input to this new file.
+--
+
+ function premake.example.project(prj)
+ -- If necessary, set an explicit line ending sequence
+ -- io.eol = '\r\n'
+
+ -- Let's start with a header
+ _p('-- Example project file version 1.0')
+ _p('Name: %s', prj.name)
+ _p('Kind: %s', prj.kind)
+ _p('Language: %s', prj.language)
+ _p('ID: {%s}', prj.uuid)
+ _p('')
+
+
+ -- List the build configurations, and the settings for each
+ for cfg in premake.eachconfig(prj) do
+ _p('Configuration %s:', cfg.name)
+ _p(1, 'Objects directory: %s', cfg.objectsdir)
+
+ _p(1, 'Build target:')
+ _p(2, 'Full path: %s', cfg.buildtarget.fullpath)
+ _p(2, 'Directory: %s', cfg.buildtarget.directory)
+ _p(2, 'Name: %s', cfg.buildtarget.name)
+ _p(2, 'Base name: %s', cfg.buildtarget.basename)
+ _p(2, 'Prefix: %s', cfg.buildtarget.prefix)
+ _p(2, 'Suffix: %s', cfg.buildtarget.suffix)
+ _p('')
+
+ _p(1, 'Compiling:')
+ _p(2, 'Defines: %s', table.concat(cfg.defines, ";"))
+ _p(2, 'Include paths: %s', table.concat(cfg.includedirs, ";"))
+ _p(2, 'Flags: %s', table.concat(cfg.flags, ", "))
+ if not cfg.flags.NoPCH and cfg.pchheader then
+ _p(2, 'Precompiled header: %s (%s)', cfg.pchheader, cfg.pchsource)
+ end
+ _p(2, 'Options: %s', table.concat(cfg.buildoptions, " "))
+ _p('')
+
+ _p(1, 'Linking:')
+ _p(2, 'Library paths: %s', table.concat(cfg.libdirs, ";"))
+ _p(2, 'Options: %s', table.concat(cfg.linkoptions, " "))
+ _p(2, 'Libraries: %s', table.concat(premake.getlinks(cfg, "all", "fullpath")))
+ _p('')
+
+ if #cfg.prebuildcommands > 0 then
+ _p(1, 'Prebuild commands:')
+ for _, cmd in ipairs(cfg.prebuildcommands) do
+ _p(2, cmd)
+ end
+ _p('')
+ end
+
+ if #cfg.prelinkcommands > 0 then
+ _p(1, 'Prelink commands:')
+ for _, cmd in ipairs(cfg.prelinkcommands) do
+ _p(2, cmd)
+ end
+ _p('')
+ end
+
+ if #cfg.postbuildcommands > 0 then
+ _p(1, 'Postbuild commands:')
+ for _, cmd in ipairs(cfg.postbuildcommands) do
+ _p(2, cmd)
+ end
+ _p('')
+ end
+ end
+
+
+ -- List out the folders and files that make up the build
+ local tr = premake.project.buildsourcetree(prj)
+ premake.tree.sort(tr)
+ premake.tree.traverse(tr, {
+ onbranch = function(node, depth)
+ _p(depth, path.getname(node.name) .. "/")
+ end,
+
+ onleaf = function(node, depth)
+ _p(depth, path.getname(node.name))
+ end
+ })
+
+ end
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/actions/example/example_solution.lua b/Src/external_dependencies/openmpt-trunk/include/genie/src/actions/example/example_solution.lua
new file mode 100644
index 00000000..8d434f5b
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/actions/example/example_solution.lua
@@ -0,0 +1,46 @@
+-- An example solution generator; see _example.lua for action description
+
+--
+-- The solution generation function, attached to the action in _example.lua.
+-- By now, premake.generate() has created the solution file using the name
+-- provided in _example.lua, and redirected input to this new file.
+--
+
+ function premake.example.solution(sln)
+ -- If necessary, set an explicit line ending sequence
+ -- io.eol = '\r\n'
+
+ -- Let's start with a header
+ _p('-- Example solution file version 1.0')
+ _p('Name: %s', sln.name)
+ _p('')
+
+
+ -- List the build configurations
+ for _, cfgname in ipairs(sln.configurations) do
+ _p('Config: %s', cfgname)
+ end
+ _p('')
+
+
+ -- List the projects contained by the solution, with some info on each
+ for prj in premake.solution.eachproject(sln) do
+ _p('Project: %s', prj.name)
+ _p(1, 'Kind: %s', prj.kind)
+ _p(1, 'Language: %s', prj.language)
+ _p(1, 'ID: {%s}', prj.uuid)
+ _p(1, 'Relative path: %s', path.getrelative(sln.location, prj.location))
+
+ -- List dependencies, if there are any
+ local deps = premake.getdependencies(prj)
+ if #deps > 0 then
+ _p(1, 'Dependencies:')
+ for _, depprj in ipairs(deps) do
+ _p(2, '%s {%s}', depprj.name, depprj.uuid)
+ end
+ end
+
+ _p('')
+ end
+
+ end
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/actions/jcdb/_jcdb.lua b/Src/external_dependencies/openmpt-trunk/include/genie/src/actions/jcdb/_jcdb.lua
new file mode 100644
index 00000000..14a9eadb
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/actions/jcdb/_jcdb.lua
@@ -0,0 +1,21 @@
+--
+-- _jcdb.lua
+-- Define the compile_commands.json action(s).
+-- Copyright (c) 2020 Johan Skoeld
+--
+
+newaction {
+ trigger = "jcdb",
+ shortname = "compile_commands.json",
+ description = "Generate a compile_commands.json file.",
+
+ valid_kinds = { "ConsoleApp", "WindowedApp", "StaticLib", "SharedLib", "Bundle" },
+ valid_languages = { "C", "C++" },
+ valid_tools = { cc = { "gcc" } },
+
+ onsolution = function(sln)
+ local jsonpath = path.join(sln.location, "compile_commands.json")
+ premake.generate(sln, jsonpath, premake.jcdb.generate)
+ end,
+}
+
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/actions/jcdb/jcdb_solution.lua b/Src/external_dependencies/openmpt-trunk/include/genie/src/actions/jcdb/jcdb_solution.lua
new file mode 100644
index 00000000..581dbd77
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/actions/jcdb/jcdb_solution.lua
@@ -0,0 +1,153 @@
+--
+-- jcdb_solution.lua
+-- compile_commands.json functions.
+-- Copyright (c) 2020 Johan Skoeld
+--
+
+premake.jcdb = {}
+
+local premake = premake
+local jcdb = premake.jcdb
+
+local encode_chars = {
+ [0x22] = '\\"',
+ [0x5c] = "\\\\",
+ [0x08] = "\\b",
+ [0x0c] = "\\f",
+ [0x0a] = "\\n",
+ [0x0d] = "\\r",
+ [0x09] = "\\t",
+}
+
+local function encode_string(s)
+ local res = '"'
+
+ for _, cp in utf8.codes(s) do
+ if encode_chars[cp] then
+ res = res..encode_chars[cp]
+ elseif cp < 32 then
+ res = res..string.format("\\u%04x", cp)
+ else
+ res = res..utf8.char(cp)
+ end
+ end
+
+ return res..'"'
+end
+
+local function escape_cmdline_arg(s)
+ if s:find("%s") then
+ s = s:gsub("\\", "\\\\")
+ s = s:gsub('"', '\\"')
+ s = '"'..s..'"'
+ end
+
+ return s
+end
+
+local function list(tbl)
+ return iif(#tbl > 0, " "..table.concat(tbl, " "), "")
+end
+
+local function build_command(cfg, cc, file)
+ local cmdline = ""
+ local function app(s) cmdline = cmdline..s end
+
+ -- Compiler
+ if path.iscfile(file) or path.isasmfile(file) then
+ app(cc.cc)
+ else
+ app(cc.cxx)
+ end
+
+ -- Flags / Defines / Includes
+ app(list(cc.getcppflags(cfg)))
+ app(list(cc.getdefines(cfg.defines)))
+ app(list(cc.getincludedirs(cfg.includedirs)))
+ app(list(cc.getquoteincludedirs(cfg.userincludedirs)))
+ app(list(cc.getsystemincludedirs(cfg.systemincludedirs)))
+
+ -- Custom build options
+ app(list(cc.getcflags(cfg)))
+
+ if path.iscppfile(file) then
+ app(list(cc.getcxxflags(cfg)))
+ end
+
+ if path.isasmfile(file) then
+ app(list(cfg.buildoptions))
+ app(list(cfg.buildoptions_asm))
+ elseif path.isobjcfile(file) then
+ local opts = iif(path.iscfile(file), cfg.buildoptions_objc, cfg.buildoptions_objcpp)
+ app(list(cc.getobjcflags(cfg)))
+ app(list(cfg.buildoptions))
+ app(list(opts))
+ elseif path.iscfile(file) then
+ app(list(cfg.buildoptions))
+ app(list(cfg.buildoptions_c))
+ else
+ app(list(cfg.buildoptions))
+ app(list(cfg.buildoptions_cpp))
+ end
+
+ -- Forced includes
+ if cfg.pchheader and not cfg.flags.NoPCH then
+ -- No need to worry about gch files or anything. Using the pch directly
+ -- should have the same behavior for our purposes.
+ app(" -include ")
+ app(escape_cmdline_arg(cfg.pchheader))
+ end
+
+ for _, i in ipairs(cfg.forcedincludes) do
+ app(" -include ")
+ app(escape_cmdline_arg(i))
+ end
+
+ -- Input / Output
+ local base = path.trimdots(path.removeext(file))..".o"
+ local output = path.join(cfg.objectsdir, base)
+ app(" -o ")
+ app(escape_cmdline_arg(output))
+ app(" -c ")
+ app(escape_cmdline_arg(file))
+
+ return cmdline
+end
+
+function jcdb.generate_config(prj, cfg, cc)
+ table.sort(cfg.files)
+
+ local directory = path.getabsolute(prj.location)
+
+ for _, file in ipairs(cfg.files) do
+ if path.iscppfile(file) or path.isasmfile(file) then
+ _p(' { "directory": %s,', encode_string(directory))
+ _p(' "command": %s,', encode_string(build_command(cfg, cc, file)))
+ _p(' "file": %s },', encode_string(file))
+ end
+ end
+end
+
+function jcdb.generate_project(prj)
+ local cc = premake.gettool(prj)
+ local platforms = premake.filterplatforms(prj.solution, cc.platforms, "Native")
+
+ for _, platform in ipairs(platforms) do
+ for cfg in premake.eachconfig(prj, platform) do
+ jcdb.generate_config(prj, cfg, cc)
+ end
+ end
+end
+
+function jcdb.generate(sln)
+ for _, prj in ipairs(sln.projects) do
+ jcdb.generate_project(prj)
+ end
+
+ -- Remove the last comma as JSON doesn't permit trailing commas
+ io.captured = io.captured:gsub(",%s$", "")
+
+ -- Wrap in brackets
+ io.captured = "["..io.eol..io.captured..io.eol.."]"
+end
+
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/actions/make/_make.lua b/Src/external_dependencies/openmpt-trunk/include/genie/src/actions/make/_make.lua
new file mode 100644
index 00000000..0f1a4b60
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/actions/make/_make.lua
@@ -0,0 +1,192 @@
+--
+-- _make.lua
+-- Define the makefile action(s).
+-- Copyright (c) 2002-2011 Jason Perkins and the Premake project
+--
+
+ _MAKE = { }
+ premake.make = { }
+ local make = premake.make
+
+--
+-- Escape a string so it can be written to a makefile.
+--
+
+ function _MAKE.esc(value)
+ local result
+ if (type(value) == "table") then
+ result = { }
+ for _,v in ipairs(value) do
+ table.insert(result, _MAKE.esc(v))
+ end
+ return result
+ else
+ -- handle simple replacements
+ result = value:gsub("\\", "\\\\")
+ result = result:gsub(" ", "\\ ")
+ result = result:gsub("%%(", "\\%(")
+ result = result:gsub("%%)", "\\%)")
+
+ -- leave $(...) shell replacement sequences alone
+ result = result:gsub("$\\%((.-)\\%)", "$%(%1%)")
+ return result
+ end
+ end
+
+--
+-- Escape quoted string so it can be passed as define via command line.
+--
+
+ function _MAKE.escquote(value)
+ local result
+ if (type(value) == "table") then
+ result = { }
+ for _,v in ipairs(value) do
+ table.insert(result, _MAKE.escquote(v))
+ end
+ return result
+ else
+ -- handle simple replacements
+ result = value:gsub(" ", "\\ ")
+ result = result:gsub("\"", "\\\"")
+ return result
+ end
+ end
+
+
+--
+-- Rules for file ops based on the shell type. Can't use defines and $@ because
+-- it screws up the escaping of spaces and parethesis (anyone know a solution?)
+--
+
+ function premake.make_copyrule(source, target)
+ _p('%s: %s', target, source)
+ _p('\t@echo Copying $(notdir %s)', target)
+ _p('\t-$(call COPY,%s,%s)', source, target)
+ end
+
+ function premake.make_mkdirrule(var)
+ _p('\t@echo Creating %s', var)
+ _p('\t-$(call MKDIR,%s)', var)
+ _p('')
+ end
+
+
+--
+-- Format a list of values to be safely written as part of a variable assignment.
+--
+
+ function make.list(value)
+ if #value > 0 then
+ return " " .. table.concat(value, " ")
+ else
+ return ""
+ end
+ end
+
+
+--
+-- Get the makefile file name for a solution or a project. If this object is the
+-- only one writing to a location then I can use "Makefile". If more than one object
+-- writes to the same location I use name + ".make" to keep it unique.
+--
+
+ function _MAKE.getmakefilename(this, searchprjs)
+ -- how many projects/solutions use this location?
+ local count = 0
+ for sln in premake.solution.each() do
+ if (sln.location == this.location) then count = count + 1 end
+ if (searchprjs) then
+ for _,prj in ipairs(sln.projects) do
+ if (prj.location == this.location) then count = count + 1 end
+ end
+ end
+ end
+
+ if (count == 1) then
+ return "Makefile"
+ else
+ return this.name .. ".make"
+ end
+ end
+
+
+--
+-- Returns a list of object names, properly escaped to be included in the makefile.
+--
+
+ function _MAKE.getnames(tbl)
+ local result = table.extract(tbl, "name")
+ for k,v in pairs(result) do
+ result[k] = _MAKE.esc(v)
+ end
+ return result
+ end
+
+
+
+--
+-- Write out the raw settings blocks.
+--
+
+ function make.settings(cfg, cc)
+ if #cfg.makesettings > 0 then
+ for _, value in ipairs(cfg.makesettings) do
+ _p(value)
+ end
+ end
+
+ local toolsettings = cc.platforms[cfg.platform].cfgsettings
+ if toolsettings then
+ _p(toolsettings)
+ end
+ end
+
+
+--
+-- Register the "gmake" action
+--
+
+ newaction {
+ trigger = "gmake",
+ shortname = "GNU Make",
+ description = "Generate GNU makefiles for POSIX, MinGW, and Cygwin",
+
+ valid_kinds = { "ConsoleApp", "WindowedApp", "StaticLib", "SharedLib", "Bundle" },
+
+ valid_languages = { "C", "C++", "C#", "Vala", "Swift" },
+
+ valid_tools = {
+ cc = { "gcc", "ghs" },
+ dotnet = { "mono", "msnet", "pnet" },
+ valac = { "valac" },
+ swift = { "swift" },
+ },
+
+ onsolution = function(sln)
+ premake.generate(sln, _MAKE.getmakefilename(sln, false), premake.make_solution)
+ end,
+
+ onproject = function(prj)
+ local makefile = _MAKE.getmakefilename(prj, true)
+ if premake.isdotnetproject(prj) then
+ premake.generate(prj, makefile, premake.make_csharp)
+ elseif premake.iscppproject(prj) then
+ premake.generate(prj, makefile, premake.make_cpp)
+ elseif premake.isswiftproject(prj) then
+ premake.generate(prj, makefile, premake.make_swift)
+ else
+ premake.generate(prj, makefile, premake.make_vala)
+ end
+ end,
+
+ oncleansolution = function(sln)
+ premake.clean.file(sln, _MAKE.getmakefilename(sln, false))
+ end,
+
+ oncleanproject = function(prj)
+ premake.clean.file(prj, _MAKE.getmakefilename(prj, true))
+ end,
+
+ gmake = {}
+ }
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/actions/make/make_cpp.lua b/Src/external_dependencies/openmpt-trunk/include/genie/src/actions/make/make_cpp.lua
new file mode 100644
index 00000000..760ac9ad
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/actions/make/make_cpp.lua
@@ -0,0 +1,674 @@
+-- --
+-- make_cpp.lua
+-- Generate a C/C++ project makefile.
+-- Copyright (c) 2002-2013 Jason Perkins and the Premake project
+--
+
+ premake.make.cpp = { }
+ premake.make.override = { }
+ premake.make.makefile_ignore = false
+
+ local cpp = premake.make.cpp
+ local make = premake.make
+
+ function premake.make_cpp(prj)
+
+ -- create a shortcut to the compiler interface
+ local cc = premake.gettool(prj)
+
+ -- build a list of supported target platforms that also includes a generic build
+ local platforms = premake.filterplatforms(prj.solution, cc.platforms, "Native")
+
+ -- output build configurations
+ local action = premake.action.current()
+ premake.gmake_cpp_header(prj, cc, platforms)
+ premake.gmake_cpp_configs(prj, cc, platforms)
+ table.sort(prj.allfiles)
+
+ -- list object directories
+ local objdirs = {}
+ local additionalobjdirs = {}
+ for _, file in ipairs(prj.allfiles) do
+ if path.issourcefile(file) then
+ objdirs[_MAKE.esc(path.getdirectory(path.trimdots(file)))] = 1
+ end
+ end
+
+ for _, custombuildtask in ipairs(prj.custombuildtask or {}) do
+ for _, buildtask in ipairs(custombuildtask or {}) do
+ additionalobjdirs[_MAKE.esc(path.getdirectory(path.getrelative(prj.location,buildtask[2])))] = 1
+ end
+ end
+
+ _p('OBJDIRS := \\')
+ _p('\t$(OBJDIR) \\')
+ for dir, _ in iter.sortByKeys(objdirs) do
+ _p('\t$(OBJDIR)/%s \\', dir)
+ end
+ for dir, _ in iter.sortByKeys(additionalobjdirs) do
+ _p('\t%s \\', dir)
+ end
+ _p('')
+
+ _p('RESOURCES := \\')
+ for _, file in ipairs(prj.allfiles) do
+ if path.isresourcefile(file) then
+ _p('\t$(OBJDIR)/%s.res \\', _MAKE.esc(path.getbasename(file)))
+ end
+ end
+ _p('')
+
+ -- main build rule(s)
+ _p('.PHONY: clean prebuild prelink')
+ _p('')
+
+ if os.is("MacOSX") and prj.kind == "WindowedApp" and not prj.options.SkipBundling then
+ _p('all: $(OBJDIRS) $(TARGETDIR) prebuild prelink $(TARGET) $(dir $(TARGETDIR))PkgInfo $(dir $(TARGETDIR))Info.plist')
+ else
+ _p('all: $(OBJDIRS) $(TARGETDIR) prebuild prelink $(TARGET)')
+ end
+ _p('\t@:')
+ _p('')
+
+ if (prj.kind == "StaticLib" and prj.options.ArchiveSplit) then
+ _p('define max_args')
+ _p('\t$(eval _args:=)')
+ _p('\t$(foreach obj,$3,$(eval _args+=$(obj))$(if $(word $2,$(_args)),$1 $(_args)$(EOL)$(eval _args:=)))')
+ _p('\t$(if $(_args),$1 $(_args))')
+ _p('endef')
+ _p('')
+ _p('define EOL')
+ _p('')
+ _p('')
+ _p('endef')
+ _p('')
+ end
+
+ -- target build rule
+ _p('$(TARGET): $(GCH) $(OBJECTS) $(LIBDEPS) $(EXTERNAL_LIBS) $(RESOURCES) $(OBJRESP) $(LDRESP) | $(TARGETDIR) $(OBJDIRS)')
+
+ if prj.kind == "StaticLib" then
+ if prj.msgarchiving then
+ _p('\t@echo ' .. prj.msgarchiving)
+ else
+ _p('\t@echo Archiving %s', prj.name)
+ end
+ if (not prj.archivesplit_size) then
+ prj.archivesplit_size=200
+ end
+ if (not prj.options.ArchiveSplit) then
+ _p('ifeq (posix,$(SHELLTYPE))')
+ _p('\t$(SILENT) rm -f $(TARGET)')
+ _p('else')
+ _p('\t$(SILENT) if exist $(subst /,\\\\,$(TARGET)) del $(subst /,\\\\,$(TARGET))')
+ _p('endif')
+ _p('\t$(SILENT) $(LINKCMD) $(LINKOBJS)' .. (os.is("MacOSX") and " 2>&1 > /dev/null | sed -e '/.o) has no symbols$$/d'" or ""))
+ else
+ _p('\t$(call RM,$(TARGET))')
+ _p('\t@$(call max_args,$(LINKCMD),'.. prj.archivesplit_size ..',$(LINKOBJS))' .. (os.is("MacOSX") and " 2>&1 > /dev/null | sed -e '/.o) has no symbols$$/d'" or ""))
+ _p('\t$(SILENT) $(LINKCMD_NDX)')
+ end
+ else
+ if prj.msglinking then
+ _p('\t@echo ' .. prj.msglinking)
+ else
+ _p('\t@echo Linking %s', prj.name)
+ end
+ _p('\t$(SILENT) $(LINKCMD)')
+ end
+
+ _p('\t$(POSTBUILDCMDS)')
+ _p('')
+
+ -- Create destination directories. Can't use $@ for this because it loses the
+ -- escaping, causing issues with spaces and parenthesis
+ _p('$(TARGETDIR):')
+ premake.make_mkdirrule("$(TARGETDIR)")
+
+ _p('$(OBJDIRS):')
+ if (not prj.solution.messageskip) or (not table.contains(prj.solution.messageskip, "SkipCreatingMessage")) then
+ _p('\t@echo Creating $(@)')
+ end
+ _p('\t-$(call MKDIR,$@)')
+ _p('')
+
+ -- Mac OS X specific targets
+ if os.is("MacOSX") and prj.kind == "WindowedApp" and not prj.options.SkipBundling then
+ _p('$(dir $(TARGETDIR))PkgInfo:')
+ _p('$(dir $(TARGETDIR))Info.plist:')
+ _p('')
+ end
+
+ -- clean target
+ _p('clean:')
+ if (not prj.solution.messageskip) or (not table.contains(prj.solution.messageskip, "SkipCleaningMessage")) then
+ _p('\t@echo Cleaning %s', prj.name)
+ end
+ _p('ifeq (posix,$(SHELLTYPE))')
+ _p('\t$(SILENT) rm -f $(TARGET)')
+ _p('\t$(SILENT) rm -rf $(OBJDIR)')
+ _p('else')
+ _p('\t$(SILENT) if exist $(subst /,\\\\,$(TARGET)) del $(subst /,\\\\,$(TARGET))')
+ _p('\t$(SILENT) if exist $(subst /,\\\\,$(OBJDIR)) rmdir /s /q $(subst /,\\\\,$(OBJDIR))')
+ _p('endif')
+ _p('')
+
+ -- custom build step targets
+ _p('prebuild:')
+ _p('\t$(PREBUILDCMDS)')
+ _p('')
+
+ _p('prelink:')
+ _p('\t$(PRELINKCMDS)')
+ _p('')
+
+ -- precompiler header rule
+ cpp.pchrules(prj)
+
+ -- per-file build rules
+ cpp.fileRules(prj, cc)
+
+ -- per-dependency build rules
+ cpp.dependencyRules(prj)
+
+ for _, custombuildtask in ipairs(prj.custombuildtask or {}) do
+ for _, buildtask in ipairs(custombuildtask or {}) do
+ local deps = string.format("%s ",path.getrelative(prj.location,buildtask[1]))
+ for _, depdata in ipairs(buildtask[3] or {}) do
+ deps = deps .. string.format("%s ",path.getrelative(prj.location,depdata))
+ end
+ _p('%s: %s | $(TARGETDIR) $(OBJDIRS)'
+ ,path.getrelative(prj.location,buildtask[2])
+ , deps
+ )
+ for _, cmdline in ipairs(buildtask[4] or {}) do
+ local cmd = cmdline
+ local num = 1
+ for _, depdata in ipairs(buildtask[3] or {}) do
+ cmd = string.gsub(cmd,"%$%(" .. num .."%)", string.format("%s ",path.getrelative(prj.location,depdata)))
+ num = num + 1
+ end
+ cmd = string.gsub(cmd, "%$%(<%)", "$<")
+ cmd = string.gsub(cmd, "%$%(@%)", "$@")
+
+ _p('\t$(SILENT) %s',cmd)
+
+ end
+ _p('')
+ end
+ end
+
+ -- include the dependencies, built by GCC (with the -MMD flag)
+ _p('-include $(OBJECTS:%%.o=%%.d)')
+ _p('ifneq (,$(PCH))')
+ _p(' -include $(OBJDIR)/$(notdir $(PCH)).d')
+ _p(' -include $(OBJDIR)/$(notdir $(PCH))_objc.d')
+ _p('endif')
+ end
+
+
+
+--
+-- Write the makefile header
+--
+
+ function premake.gmake_cpp_header(prj, cc, platforms)
+ _p('# %s project makefile autogenerated by GENie', premake.action.current().shortname)
+ _p('')
+
+ _p('.SUFFIXES:') -- Delete the default suffix rules.
+ _p('')
+
+ -- set up the environment
+ _p('ifndef config')
+ _p(' config=%s', _MAKE.esc(premake.getconfigname(prj.solution.configurations[1], platforms[1], true)))
+ _p('endif')
+ _p('')
+
+ _p('ifndef verbose')
+ _p(' SILENT = @')
+ _p('endif')
+ _p('')
+
+ -- identify the shell type
+ _p('SHELLTYPE := msdos')
+ _p('ifeq (,$(ComSpec)$(COMSPEC))')
+ _p(' SHELLTYPE := posix')
+ _p('endif')
+ _p('ifeq (/bin,$(findstring /bin,$(SHELL)))')
+ _p(' SHELLTYPE := posix')
+ _p('endif')
+ _p('ifeq (/bin,$(findstring /bin,$(MAKESHELL)))')
+ _p(' SHELLTYPE := posix')
+ _p('endif')
+ _p('')
+
+ _p('ifeq (posix,$(SHELLTYPE))')
+ _p(' MKDIR = $(SILENT) mkdir -p "$(1)"')
+ _p(' COPY = $(SILENT) cp -fR "$(1)" "$(2)"')
+ _p(' RM = $(SILENT) rm -f "$(1)"')
+ _p('else')
+ _p(' MKDIR = $(SILENT) mkdir "$(subst /,\\\\,$(1))" 2> nul || exit 0')
+ _p(' COPY = $(SILENT) copy /Y "$(subst /,\\\\,$(1))" "$(subst /,\\\\,$(2))"')
+ _p(' RM = $(SILENT) del /F "$(subst /,\\\\,$(1))" 2> nul || exit 0')
+ _p('endif')
+ _p('')
+
+ _p('CC = %s', cc.cc)
+ _p('CXX = %s', cc.cxx)
+ _p('AR = %s', cc.ar)
+ _p('')
+
+ _p('ifndef RESCOMP')
+ _p(' ifdef WINDRES')
+ _p(' RESCOMP = $(WINDRES)')
+ _p(' else')
+ _p(' RESCOMP = %s', cc.rc or 'windres')
+ _p(' endif')
+ _p('endif')
+ _p('')
+
+ if (not premake.make.makefile_ignore) then
+ _p('MAKEFILE = %s', _MAKE.getmakefilename(prj, true))
+ _p('')
+ end
+ end
+
+--
+-- Write a block of configuration settings.
+--
+
+ local function is_excluded(prj, cfg, file)
+ if table.icontains(prj.excludes, file) then
+ return true
+ end
+
+ if table.icontains(cfg.excludes, file) then
+ return true
+ end
+
+ return false
+ end
+
+ function premake.gmake_cpp_configs(prj, cc, platforms)
+ for _, platform in ipairs(platforms) do
+ for cfg in premake.eachconfig(prj, platform) do
+ premake.gmake_cpp_config(prj, cfg, cc)
+ end
+ end
+ end
+
+ function premake.gmake_cpp_config(prj, cfg, cc)
+ _p('ifeq ($(config),%s)', _MAKE.esc(cfg.shortname))
+
+ -- if this platform requires a special compiler or linker, list it here
+ cpp.platformtools(cfg, cc)
+
+ local targetDir = _MAKE.esc(cfg.buildtarget.directory)
+
+ _p(' ' .. (table.contains(premake.make.override,"OBJDIR") and "override " or "") .. 'OBJDIR = %s', _MAKE.esc(cfg.objectsdir))
+ _p(' ' .. (table.contains(premake.make.override,"TARGETDIR") and "override " or "") .. 'TARGETDIR = %s', iif(targetDir == "", ".", targetDir))
+ _p(' ' .. (table.contains(premake.make.override,"TARGET") and "override " or "") .. 'TARGET = $(TARGETDIR)/%s', _MAKE.esc(cfg.buildtarget.name))
+ _p(' DEFINES +=%s', make.list(_MAKE.escquote(cc.getdefines(cfg.defines))))
+
+ local id = make.list(cc.getincludedirs(cfg.includedirs));
+ local uid = make.list(cc.getquoteincludedirs(cfg.userincludedirs))
+ local sid = make.list(cc.getsystemincludedirs(cfg.systemincludedirs))
+
+ if id ~= "" then
+ _p(' INCLUDES +=%s', id)
+ end
+
+ if uid ~= "" then
+ _p(' INCLUDES +=%s', uid)
+ end
+
+ if sid ~= "" then
+ _p(' INCLUDES +=%s', sid)
+ end
+
+ -- set up precompiled headers
+ cpp.pchconfig(cfg)
+
+ -- CPPFLAGS, CFLAGS, CXXFLAGS, and RESFLAGS
+ cpp.flags(cfg, cc)
+
+ -- write out libraries, linker flags, and the link command
+ cpp.linker(prj, cfg, cc)
+
+ table.sort(cfg.files)
+
+ -- add objects for compilation, and remove any that are excluded per config.
+ if cfg.flags.UseObjectResponseFile then
+ _p(' OBJRESP = $(OBJDIR)/%s_objects', prj.name)
+ else
+ _p(' OBJRESP =')
+ end
+ _p(' OBJECTS := \\')
+ for _, file in ipairs(cfg.files) do
+ if path.issourcefile(file) then
+ -- check if file is excluded.
+ if not is_excluded(prj, cfg, file) then
+ -- if not excluded, add it.
+ _p('\t$(OBJDIR)/%s.o \\'
+ , _MAKE.esc(path.trimdots(path.removeext(file)))
+ )
+ end
+ end
+ end
+ _p('')
+
+ _p(' define PREBUILDCMDS')
+ if #cfg.prebuildcommands > 0 then
+ _p('\t@echo Running pre-build commands')
+ _p('\t%s', table.implode(cfg.prebuildcommands, "", "", "\n\t"))
+ end
+ _p(' endef')
+
+ _p(' define PRELINKCMDS')
+ if #cfg.prelinkcommands > 0 then
+ _p('\t@echo Running pre-link commands')
+ _p('\t%s', table.implode(cfg.prelinkcommands, "", "", "\n\t"))
+ end
+ _p(' endef')
+
+ _p(' define POSTBUILDCMDS')
+ if #cfg.postbuildcommands > 0 then
+ _p('\t@echo Running post-build commands')
+ _p('\t%s', table.implode(cfg.postbuildcommands, "", "", "\n\t"))
+ end
+ _p(' endef')
+
+ -- write out config-level makesettings blocks
+ make.settings(cfg, cc)
+
+ _p('endif')
+ _p('')
+ end
+
+
+--
+-- Platform support
+--
+
+ function cpp.platformtools(cfg, cc)
+ local platform = cc.platforms[cfg.platform]
+ if platform.cc then
+ _p(' CC = %s', platform.cc)
+ end
+ if platform.cxx then
+ _p(' CXX = %s', platform.cxx)
+ end
+ if platform.ar then
+ _p(' AR = %s', platform.ar)
+ end
+ end
+
+
+--
+-- Configurations
+--
+
+ function cpp.flags(cfg, cc)
+
+ if cfg.pchheader and not cfg.flags.NoPCH then
+ _p(' FORCE_INCLUDE += -include $(OBJDIR)/$(notdir $(PCH))')
+ _p(' FORCE_INCLUDE_OBJC += -include $(OBJDIR)/$(notdir $(PCH))_objc')
+ end
+
+ if #cfg.forcedincludes > 0 then
+ _p(' FORCE_INCLUDE += -include %s'
+ ,_MAKE.esc(table.concat(cfg.forcedincludes, ";")))
+ end
+
+ _p(' ALL_CPPFLAGS += $(CPPFLAGS) %s $(DEFINES) $(INCLUDES)', table.concat(cc.getcppflags(cfg), " "))
+
+ _p(' ALL_ASMFLAGS += $(ASMFLAGS) $(CFLAGS) $(ALL_CPPFLAGS) $(ARCH)%s', make.list(table.join(cc.getcflags(cfg), cfg.buildoptions, cfg.buildoptions_asm)))
+ _p(' ALL_CFLAGS += $(CFLAGS) $(ALL_CPPFLAGS) $(ARCH)%s', make.list(table.join(cc.getcflags(cfg), cfg.buildoptions, cfg.buildoptions_c)))
+ _p(' ALL_CXXFLAGS += $(CXXFLAGS) $(CFLAGS) $(ALL_CPPFLAGS) $(ARCH)%s', make.list(table.join(cc.getcflags(cfg), cc.getcxxflags(cfg), cfg.buildoptions, cfg.buildoptions_cpp)))
+ _p(' ALL_OBJCFLAGS += $(CFLAGS) $(ALL_CPPFLAGS) $(ARCH)%s', make.list(table.join(cc.getcflags(cfg), cc.getobjcflags(cfg), cfg.buildoptions, cfg.buildoptions_objc)))
+ _p(' ALL_OBJCPPFLAGS += $(CXXFLAGS) $(CFLAGS) $(ALL_CPPFLAGS) $(ARCH)%s', make.list(table.join(cc.getcflags(cfg), cc.getcxxflags(cfg), cc.getobjcflags(cfg), cfg.buildoptions, cfg.buildoptions_objcpp)))
+
+ _p(' ALL_RESFLAGS += $(RESFLAGS) $(DEFINES) $(INCLUDES)%s',
+ make.list(table.join(cc.getdefines(cfg.resdefines),
+ cc.getincludedirs(cfg.resincludedirs), cfg.resoptions)))
+ end
+
+
+--
+-- Linker settings, including the libraries to link, the linker flags,
+-- and the linker command.
+--
+
+ function cpp.linker(prj, cfg, cc)
+ local libdeps
+ local lddeps
+
+ if #cfg.wholearchive > 0 then
+ libdeps = {}
+ lddeps = {}
+
+ for _, linkcfg in ipairs(premake.getlinks(cfg, "siblings", "object")) do
+ local linkpath = path.rebase(linkcfg.linktarget.fullpath, linkcfg.location, cfg.location)
+
+ if table.icontains(cfg.wholearchive, linkcfg.project.name) then
+ lddeps = table.join(lddeps, cc.wholearchive(linkpath))
+ else
+ table.insert(lddeps, linkpath)
+ end
+
+ table.insert(libdeps, linkpath)
+ end
+
+ libdeps = make.list(_MAKE.esc(libdeps))
+ lddeps = make.list(_MAKE.esc(lddeps))
+ else
+ libdeps = make.list(_MAKE.esc(premake.getlinks(cfg, "siblings", "fullpath")))
+ lddeps = libdeps
+ end
+
+ _p(' ALL_LDFLAGS += $(LDFLAGS)%s', make.list(table.join(cc.getlibdirflags(cfg), cc.getldflags(cfg), cfg.linkoptions)))
+ _p(' LIBDEPS +=%s', libdeps)
+ _p(' LDDEPS +=%s', lddeps)
+
+ if cfg.flags.UseLDResponseFile then
+ _p(' LDRESP = $(OBJDIR)/%s_libs', prj.name)
+ _p(' LIBS += @$(LDRESP)%s', make.list(cc.getlinkflags(cfg)))
+ else
+ _p(' LDRESP =')
+ _p(' LIBS += $(LDDEPS)%s', make.list(cc.getlinkflags(cfg)))
+ end
+
+ _p(' EXTERNAL_LIBS +=%s', make.list(cc.getlibfiles(cfg)))
+ _p(' LINKOBJS = %s', (cfg.flags.UseObjectResponseFile and "@$(OBJRESP)" or "$(OBJECTS)"))
+
+ if cfg.kind == "StaticLib" then
+ if (not prj.options.ArchiveSplit) then
+ _p(' LINKCMD = $(AR) %s $(TARGET)', make.list(cc.getarchiveflags(prj, cfg, false)))
+ else
+ _p(' LINKCMD = $(AR) %s $(TARGET)', make.list(cc.getarchiveflags(prj, cfg, false)))
+ _p(' LINKCMD_NDX = $(AR) %s $(TARGET)', make.list(cc.getarchiveflags(prj, cfg, true)))
+ end
+ else
+ local tool = iif(cfg.language == "C", "CC", "CXX")
+ local startgroup = ''
+ local endgroup = ''
+ if (cfg.flags.LinkSupportCircularDependencies) then
+ startgroup = '-Wl,--start-group '
+ endgroup = ' -Wl,--end-group'
+ end
+ _p(' LINKCMD = $(%s) -o $(TARGET) $(LINKOBJS) $(RESOURCES) $(ARCH) $(ALL_LDFLAGS) %s$(LIBS)%s', tool, startgroup, endgroup)
+ end
+ end
+
+
+--
+-- Precompiled header support
+--
+
+ function cpp.pchconfig(cfg)
+
+ -- If there is no header, or if PCH has been disabled, I can early out
+
+ if not cfg.pchheader or cfg.flags.NoPCH then
+ return
+ end
+
+ -- Visual Studio requires the PCH header to be specified in the same way
+ -- it appears in the #include statements used in the source code; the PCH
+ -- source actual handles the compilation of the header. GCC compiles the
+ -- header file directly, and needs the file's actual file system path in
+ -- order to locate it.
+
+ -- To maximize the compatibility between the two approaches, see if I can
+ -- locate the specified PCH header on one of the include file search paths
+ -- and, if so, adjust the path automatically so the user doesn't have
+ -- add a conditional configuration to the project script.
+
+ local pch = cfg.pchheader
+ for _, incdir in ipairs(cfg.includedirs) do
+
+ -- convert this back to an absolute path for os.isfile()
+ local abspath = path.getabsolute(path.join(cfg.project.location, incdir))
+
+ local testname = path.join(abspath, pch)
+ if os.isfile(testname) then
+ pch = path.getrelative(cfg.location, testname)
+ break
+ end
+ end
+
+ _p(' PCH = %s', _MAKE.esc(pch))
+ _p(' GCH = $(OBJDIR)/$(notdir $(PCH)).gch')
+ _p(' GCH_OBJC = $(OBJDIR)/$(notdir $(PCH))_objc.gch')
+
+ end
+
+
+ function cpp.pchrules(prj)
+ _p('ifneq (,$(PCH))')
+ _p('$(GCH): $(PCH) $(MAKEFILE) | $(OBJDIR)')
+ if prj.msgprecompile then
+ _p('\t@echo ' .. prj.msgprecompile)
+ else
+ _p('\t@echo $(notdir $<)')
+ end
+
+ local cmd = iif(prj.language == "C", "$(CC) $(ALL_CFLAGS) -x c-header", "$(CXX) $(ALL_CXXFLAGS) -x c++-header")
+ _p('\t$(SILENT) %s $(DEFINES) $(INCLUDES) -o "$@" -c "$<"', cmd)
+
+ _p('')
+
+ _p('$(GCH_OBJC): $(PCH) $(MAKEFILE) | $(OBJDIR)')
+ if prj.msgprecompile then
+ _p('\t@echo ' .. prj.msgprecompile)
+ else
+ _p('\t@echo $(notdir $<)')
+ end
+
+ local cmd = iif(prj.language == "C", "$(CC) $(ALL_OBJCFLAGS) -x objective-c-header", "$(CXX) $(ALL_OBJCPPFLAGS) -x objective-c++-header")
+ _p('\t$(SILENT) %s $(DEFINES) $(INCLUDES) -o "$@" -c "$<"', cmd)
+
+ _p('endif')
+ _p('')
+ end
+
+
+--
+-- Build command for a single file.
+--
+
+ function cpp.fileRules(prj, cc)
+ local platforms = premake.filterplatforms(prj.solution, cc.platforms, "Native")
+
+ _p('ifneq (,$(OBJRESP))')
+ _p('$(OBJRESP): $(OBJECTS) | $(TARGETDIR) $(OBJDIRS)')
+ _p('\t$(SILENT) echo $^')
+ _p('\t$(SILENT) echo $^ > $@')
+ _p('endif')
+ _p('')
+
+ _p('ifneq (,$(LDRESP))')
+ _p('$(LDRESP): $(LDDEPS) | $(TARGETDIR) $(OBJDIRS)')
+ _p('\t$(SILENT) echo $^')
+ _p('\t$(SILENT) echo $^ > $@')
+ _p('endif')
+ _p('')
+
+ table.sort(prj.allfiles)
+ for _, file in ipairs(prj.allfiles or {}) do
+ if path.issourcefile(file) then
+ if (path.isobjcfile(file)) then
+ _p('$(OBJDIR)/%s.o: %s $(GCH_OBJC) $(MAKEFILE) | $(OBJDIR)/%s'
+ , _MAKE.esc(path.trimdots(path.removeext(file)))
+ , _MAKE.esc(file)
+ , _MAKE.esc(path.getdirectory(path.trimdots(file)))
+ )
+ else
+ _p('$(OBJDIR)/%s.o: %s $(GCH) $(MAKEFILE) | $(OBJDIR)/%s'
+ , _MAKE.esc(path.trimdots(path.removeext(file)))
+ , _MAKE.esc(file)
+ , _MAKE.esc(path.getdirectory(path.trimdots(file)))
+ )
+ end
+ if (path.isobjcfile(file) and prj.msgcompile_objc) then
+ _p('\t@echo ' .. prj.msgcompile_objc)
+ elseif prj.msgcompile then
+ _p('\t@echo ' .. prj.msgcompile)
+ else
+ _p('\t@echo $(notdir $<)')
+ end
+ if (path.isobjcfile(file)) then
+ if (path.iscfile(file)) then
+ _p('\t$(SILENT) $(CXX) $(ALL_OBJCFLAGS) $(FORCE_INCLUDE_OBJC) -o "$@" -c "$<"')
+ else
+ _p('\t$(SILENT) $(CXX) $(ALL_OBJCPPFLAGS) $(FORCE_INCLUDE_OBJC) -o "$@" -c "$<"')
+ end
+ elseif (path.isasmfile(file)) then
+ _p('\t$(SILENT) $(CC) $(ALL_ASMFLAGS) -o "$@" -c "$<"')
+ else
+ cpp.buildcommand(path.iscfile(file) and not prj.options.ForceCPP, "o")
+ end
+ for _, task in ipairs(prj.postcompiletasks or {}) do
+ _p('\t$(SILENT) %s', task)
+ _p('')
+ end
+
+ _p('')
+ elseif (path.getextension(file) == ".rc") then
+ _p('$(OBJDIR)/%s.res: %s', _MAKE.esc(path.getbasename(file)), _MAKE.esc(file))
+ if prj.msgresource then
+ _p('\t@echo ' .. prj.msgresource)
+ else
+ _p('\t@echo $(notdir $<)')
+ end
+ _p('\t$(SILENT) $(RESCOMP) $< -O coff -o "$@" $(ALL_RESFLAGS)')
+ _p('')
+ end
+ end
+ end
+
+ function cpp.dependencyRules(prj)
+ for _, dependency in ipairs(prj.dependency or {}) do
+ for _, dep in ipairs(dependency or {}) do
+ if (dep[3]==nil or dep[3]==false) then
+ _p('$(OBJDIR)/%s.o: %s'
+ , _MAKE.esc(path.trimdots(path.removeext(path.getrelative(prj.location, dep[1]))))
+ , _MAKE.esc(path.getrelative(prj.location, dep[2]))
+ )
+ else
+ _p('%s: %s'
+ , _MAKE.esc(dep[1])
+ , _MAKE.esc(path.getrelative(prj.location, dep[2]))
+ )
+ end
+ _p('')
+ end
+ end
+ end
+
+
+ function cpp.buildcommand(iscfile, objext)
+ local flags = iif(iscfile, '$(CC) $(ALL_CFLAGS)', '$(CXX) $(ALL_CXXFLAGS)')
+ _p('\t$(SILENT) %s $(FORCE_INCLUDE) -o "$@" -c "$<"', flags, objext)
+ end
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/actions/make/make_csharp.lua b/Src/external_dependencies/openmpt-trunk/include/genie/src/actions/make/make_csharp.lua
new file mode 100644
index 00000000..fcfac790
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/actions/make/make_csharp.lua
@@ -0,0 +1,301 @@
+--
+-- make_csharp.lua
+-- Generate a C# project makefile.
+-- Copyright (c) 2002-2009 Jason Perkins and the Premake project
+--
+
+--
+-- Given a .resx resource file, builds the path to corresponding .resource
+-- file, matching the behavior and naming of Visual Studio.
+--
+
+ local function getresourcefilename(cfg, fname)
+ if path.getextension(fname) == ".resx" then
+ local name = cfg.buildtarget.basename .. "."
+ local dir = path.getdirectory(fname)
+ if dir ~= "." then
+ name = name .. path.translate(dir, ".") .. "."
+ end
+ return "$(OBJDIR)/" .. _MAKE.esc(name .. path.getbasename(fname)) .. ".resources"
+ else
+ return fname
+ end
+ end
+
+
+
+--
+-- Main function
+--
+
+ function premake.make_csharp(prj)
+ local csc = premake.dotnet
+
+ -- Do some processing up front: build a list of configuration-dependent libraries.
+ -- Libraries that are built to a location other than $(TARGETDIR) will need to
+ -- be copied so they can be found at runtime.
+ local cfglibs = { }
+ local cfgpairs = { }
+ local anycfg
+ for cfg in premake.eachconfig(prj) do
+ anycfg = cfg
+ cfglibs[cfg] = premake.getlinks(cfg, "siblings", "fullpath")
+ cfgpairs[cfg] = { }
+ for _, fname in ipairs(cfglibs[cfg]) do
+ if path.getdirectory(fname) ~= cfg.buildtarget.directory then
+ cfgpairs[cfg]["$(TARGETDIR)/" .. _MAKE.esc(path.getname(fname))] = _MAKE.esc(fname)
+ end
+ end
+ end
+
+ -- sort the files into categories, based on their build action
+ local sources = {}
+ local embedded = { }
+ local copypairs = { }
+
+ for fcfg in premake.project.eachfile(prj) do
+ local action = csc.getbuildaction(fcfg)
+ if action == "Compile" then
+ table.insert(sources, fcfg.name)
+ elseif action == "EmbeddedResource" then
+ table.insert(embedded, fcfg.name)
+ elseif action == "Content" then
+ copypairs["$(TARGETDIR)/" .. _MAKE.esc(path.getname(fcfg.name))] = _MAKE.esc(fcfg.name)
+ elseif path.getname(fcfg.name):lower() == "app.config" then
+ copypairs["$(TARGET).config"] = _MAKE.esc(fcfg.name)
+ end
+ end
+
+ -- Any assemblies that are on the library search paths should be copied
+ -- to $(TARGETDIR) so they can be found at runtime
+ local paths = table.translate(prj.libdirs, function(v) return path.join(prj.basedir, v) end)
+ paths = table.join({prj.basedir}, paths)
+ for _, libname in ipairs(premake.getlinks(prj, "system", "fullpath")) do
+ local libdir = os.pathsearch(libname..".dll", unpack(paths))
+ if (libdir) then
+ local target = "$(TARGETDIR)/" .. _MAKE.esc(path.getname(libname))
+ local source = path.getrelative(prj.basedir, path.join(libdir, libname))..".dll"
+ copypairs[target] = _MAKE.esc(source)
+ end
+ end
+
+ -- end of preprocessing --
+
+
+ -- set up the environment
+ _p('# %s project makefile autogenerated by GENie', premake.action.current().shortname)
+ _p('')
+
+ _p('.SUFFIXES:') -- Delete the default suffix rules.
+ _p('')
+
+ _p('ifndef config')
+ _p(' config=%s', _MAKE.esc(prj.configurations[1]:lower()))
+ _p('endif')
+ _p('')
+
+ _p('ifndef verbose')
+ _p(' SILENT = @')
+ _p('endif')
+ _p('')
+
+ -- identify the shell type
+ _p('SHELLTYPE := msdos')
+ _p('ifeq (,$(ComSpec)$(COMSPEC))')
+ _p(' SHELLTYPE := posix')
+ _p('endif')
+ _p('ifeq (/bin,$(findstring /bin,$(SHELL)))')
+ _p(' SHELLTYPE := posix')
+ _p('endif')
+ _p('ifeq (/bin,$(findstring /bin,$(MAKESHELL)))')
+ _p(' SHELLTYPE := posix')
+ _p('endif')
+ _p('')
+
+ _p('ifeq (posix,$(SHELLTYPE))')
+ _p(' MKDIR = $(SILENT) mkdir -p "$(1)"')
+ _p(' COPY = $(SILENT) cp -fR "$(1)" "$(2)"')
+ _p('else')
+ _p(' MKDIR = $(SILENT) mkdir "$(subst /,\\\\,$(1))" 2> nul')
+ _p(' COPY = $(SILENT) copy /Y "$(subst /,\\\\,$(1))" "$(subst /,\\\\,$(2))"')
+ _p('endif')
+ _p('')
+
+ _p('ifndef CSC')
+ _p(' CSC=%s', csc.getcompilervar(prj))
+ _p('endif')
+ _p('')
+
+ _p('ifndef RESGEN')
+ _p(' RESGEN=resgen')
+ _p('endif')
+ _p('')
+
+ -- Platforms aren't support for .NET projects, but I need the ability to match
+ -- the buildcfg:platform identifiers with a block of settings. So enumerate the
+ -- pairs the same way I do for C/C++ projects, but always use the generic settings
+ local platforms = premake.filterplatforms(prj.solution, premake[_OPTIONS.cc].platforms)
+ table.insert(platforms, 1, "")
+
+ -- write the configuration blocks
+ for cfg in premake.eachconfig(prj) do
+ premake.gmake_cs_config(cfg, csc, cfglibs)
+ end
+
+ -- set project level values
+ _p('# To maintain compatibility with VS.NET, these values must be set at the project level')
+ _p('TARGET := $(TARGETDIR)/%s', _MAKE.esc(prj.buildtarget.name))
+ _p('FLAGS += /t:%s %s', csc.getkind(prj):lower(), table.implode(_MAKE.esc(prj.libdirs), "/lib:", "", " "))
+ _p('REFERENCES += %s', table.implode(_MAKE.esc(premake.getlinks(prj, "system", "basename")), "/r:", ".dll", " "))
+ _p('')
+
+ -- list source files
+ _p('SOURCES := \\')
+ for _, fname in ipairs(sources) do
+ _p('\t%s \\', _MAKE.esc(path.translate(fname)))
+ end
+ _p('')
+
+ _p('EMBEDFILES := \\')
+ for _, fname in ipairs(embedded) do
+ _p('\t%s \\', getresourcefilename(prj, fname))
+ end
+ _p('')
+
+ _p('COPYFILES += \\')
+ for target, source in pairs(cfgpairs[anycfg]) do
+ _p('\t%s \\', target)
+ end
+ for target, source in pairs(copypairs) do
+ _p('\t%s \\', target)
+ end
+ _p('')
+
+ -- identify the shell type
+ _p('SHELLTYPE := msdos')
+ _p('ifeq (,$(ComSpec)$(COMSPEC))')
+ _p(' SHELLTYPE := posix')
+ _p('endif')
+ _p('ifeq (/bin,$(findstring /bin,$(SHELL)))')
+ _p(' SHELLTYPE := posix')
+ _p('endif')
+ _p('ifeq (/bin,$(findstring /bin,$(MAKESHELL)))')
+ _p(' SHELLTYPE := posix')
+ _p('endif')
+ _p('')
+
+ -- main build rule(s)
+ _p('.PHONY: clean prebuild prelink')
+ _p('')
+
+ _p('all: $(TARGETDIR) $(OBJDIR) prebuild $(EMBEDFILES) $(COPYFILES) prelink $(TARGET)')
+ _p('')
+
+ _p('$(TARGET): $(SOURCES) $(EMBEDFILES) $(DEPENDS)')
+ _p('\t$(SILENT) $(CSC) /nologo /out:$@ $(FLAGS) $(REFERENCES) $(SOURCES) $(patsubst %%,/resource:%%,$(EMBEDFILES))')
+ _p('\t$(POSTBUILDCMDS)')
+ _p('')
+
+ -- Create destination directories. Can't use $@ for this because it loses the
+ -- escaping, causing issues with spaces and parenthesis
+ _p('$(TARGETDIR):')
+ premake.make_mkdirrule("$(TARGETDIR)")
+
+ _p('$(OBJDIR):')
+ premake.make_mkdirrule("$(OBJDIR)")
+
+ -- clean target
+ _p('clean:')
+ _p('\t@echo Cleaning %s', prj.name)
+ _p('ifeq (posix,$(SHELLTYPE))')
+ _p('\t$(SILENT) rm -f $(TARGET) $(COPYFILES)')
+ _p('\t$(SILENT) rm -rf $(OBJDIR)')
+ _p('else')
+ _p('\t$(SILENT) if exist $(subst /,\\\\,$(TARGETDIR)/%s.*) del $(subst /,\\\\,$(TARGETDIR)/%s.*)', prj.buildtarget.basename, prj.buildtarget.basename)
+ for target, source in pairs(cfgpairs[anycfg]) do
+ _p('\t$(SILENT) if exist $(subst /,\\\\,%s) del $(subst /,\\\\,%s)', target, target)
+ end
+ for target, source in pairs(copypairs) do
+ _p('\t$(SILENT) if exist $(subst /,\\\\,%s) del $(subst /,\\\\,%s)', target, target)
+ end
+ _p('\t$(SILENT) if exist $(subst /,\\\\,$(OBJDIR)) rmdir /s /q $(subst /,\\\\,$(OBJDIR))')
+ _p('endif')
+ _p('')
+
+ -- custom build step targets
+ _p('prebuild:')
+ _p('\t$(PREBUILDCMDS)')
+ _p('')
+
+ _p('prelink:')
+ _p('\t$(PRELINKCMDS)')
+ _p('')
+
+ -- per-file rules
+ _p('# Per-configuration copied file rules')
+ for cfg in premake.eachconfig(prj) do
+ _p('ifneq (,$(findstring %s,$(config)))', _MAKE.esc(cfg.name:lower()))
+ for target, source in pairs(cfgpairs[cfg]) do
+ premake.make_copyrule(source, target)
+ end
+ _p('endif')
+ _p('')
+ end
+
+ _p('# Copied file rules')
+ for target, source in pairs(copypairs) do
+ premake.make_copyrule(source, target)
+ end
+
+ _p('# Embedded file rules')
+ for _, fname in ipairs(embedded) do
+ if path.getextension(fname) == ".resx" then
+ _p('%s: %s', getresourcefilename(prj, fname), _MAKE.esc(fname))
+ _p('\t$(SILENT) $(RESGEN) $^ $@')
+ end
+ _p('')
+ end
+
+ end
+
+
+--
+-- Write a block of configuration settings.
+--
+
+ function premake.gmake_cs_config(cfg, csc, cfglibs)
+
+ local targetDir = _MAKE.esc(cfg.buildtarget.directory)
+
+ _p('ifneq (,$(findstring %s,$(config)))', _MAKE.esc(cfg.name:lower()))
+ _p(' TARGETDIR := %s', iif(targetDir == "", ".", targetDir))
+ _p(' OBJDIR := %s', _MAKE.esc(cfg.objectsdir))
+ _p(' DEPENDS := %s', table.concat(_MAKE.esc(premake.getlinks(cfg, "dependencies", "fullpath")), " "))
+ _p(' REFERENCES := %s', table.implode(_MAKE.esc(cfglibs[cfg]), "/r:", "", " "))
+ _p(' FLAGS += %s %s', table.implode(cfg.defines, "/d:", "", " "), table.concat(table.join(csc.getflags(cfg), cfg.buildoptions), " "))
+
+ _p(' define PREBUILDCMDS')
+ if #cfg.prebuildcommands > 0 then
+ _p('\t@echo Running pre-build commands')
+ _p('\t%s', table.implode(cfg.prebuildcommands, "", "", "\n\t"))
+ end
+ _p(' endef')
+
+ _p(' define PRELINKCMDS')
+ if #cfg.prelinkcommands > 0 then
+ _p('\t@echo Running pre-link commands')
+ _p('\t%s', table.implode(cfg.prelinkcommands, "", "", "\n\t"))
+ end
+ _p(' endef')
+
+ _p(' define POSTBUILDCMDS')
+ if #cfg.postbuildcommands > 0 then
+ _p('\t@echo Running post-build commands')
+ _p('\t%s', table.implode(cfg.postbuildcommands, "", "", "\n\t"))
+ end
+ _p(' endef')
+
+ _p('endif')
+ _p('')
+
+ end
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/actions/make/make_solution.lua b/Src/external_dependencies/openmpt-trunk/include/genie/src/actions/make/make_solution.lua
new file mode 100644
index 00000000..40339fb3
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/actions/make/make_solution.lua
@@ -0,0 +1,79 @@
+--
+-- make_solution.lua
+-- Generate a solution-level makefile.
+-- Copyright (c) 2002-2009 Jason Perkins and the Premake project
+--
+
+ function premake.make_solution(sln)
+ -- create a shortcut to the compiler interface
+ local cc = premake[_OPTIONS.cc]
+
+ -- build a list of supported target platforms that also includes a generic build
+ local platforms = premake.filterplatforms(sln, cc.platforms, "Native")
+
+ -- write a header showing the build options
+ _p('# %s solution makefile autogenerated by GENie', premake.action.current().shortname)
+ _p('# Type "make help" for usage help')
+ _p('')
+
+ -- set a default configuration
+ _p('ifndef config')
+ _p(' config=%s', _MAKE.esc(premake.getconfigname(sln.configurations[1], platforms[1], true)))
+ _p('endif')
+ _p('export config')
+ _p('')
+
+ local projects = table.extract(sln.projects, "name")
+ table.sort(projects)
+
+ -- list the projects included in the solution
+ _p('PROJECTS := %s', table.concat(_MAKE.esc(projects), " "))
+ _p('')
+ _p('.PHONY: all clean help $(PROJECTS)')
+ _p('')
+ _p('all: $(PROJECTS)')
+ _p('')
+
+ -- write the project build rules
+ for _, prj in ipairs(sln.projects) do
+ _p('%s: %s', _MAKE.esc(prj.name), table.concat(_MAKE.esc(table.extract(premake.getdependencies(prj), "name")), " "))
+ if (not sln.messageskip) or (not table.contains(sln.messageskip, "SkipBuildingMessage")) then
+ _p('\t@echo "==== Building %s ($(config)) ===="', prj.name)
+ end
+ _p('\t@${MAKE} --no-print-directory -C %s -f %s', _MAKE.esc(path.getrelative(sln.location, prj.location)), _MAKE.esc(_MAKE.getmakefilename(prj, true)))
+ _p('')
+ end
+
+ -- clean rules
+ _p('clean:')
+ for _ ,prj in ipairs(sln.projects) do
+ _p('\t@${MAKE} --no-print-directory -C %s -f %s clean', _MAKE.esc(path.getrelative(sln.location, prj.location)), _MAKE.esc(_MAKE.getmakefilename(prj, true)))
+ end
+ _p('')
+
+ -- help rule
+ _p('help:')
+ _p(1,'@echo "Usage: make [config=name] [target]"')
+ _p(1,'@echo ""')
+ _p(1,'@echo "CONFIGURATIONS:"')
+
+ local cfgpairs = { }
+ for _, platform in ipairs(platforms) do
+ for _, cfgname in ipairs(sln.configurations) do
+ _p(1,'@echo " %s"', premake.getconfigname(cfgname, platform, true))
+ end
+ end
+
+ _p(1,'@echo ""')
+ _p(1,'@echo "TARGETS:"')
+ _p(1,'@echo " all (default)"')
+ _p(1,'@echo " clean"')
+
+ for _, prj in ipairs(sln.projects) do
+ _p(1,'@echo " %s"', prj.name)
+ end
+
+ _p(1,'@echo ""')
+ _p(1,'@echo "For more information, see https://github.com/bkaradzic/genie"')
+
+ end
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/actions/make/make_swift.lua b/Src/external_dependencies/openmpt-trunk/include/genie/src/actions/make/make_swift.lua
new file mode 100644
index 00000000..4bfb0075
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/actions/make/make_swift.lua
@@ -0,0 +1,195 @@
+--
+-- make_swift.lua
+-- Generate a Swift project makefile.
+--
+
+local make = premake.make
+local swift = { }
+
+function premake.make_swift(prj)
+ local tool = premake.gettool(prj)
+
+ -- build a list of supported target platforms that also includes a generic build
+ local platforms = premake.filterplatforms(prj.solution, tool.platforms, "Native")
+
+ _p('# %s project makefile autogenerated by GENie', premake.action.current().shortname)
+ _p('')
+
+ _p('.SUFFIXES:') -- Delete the default suffix rules.
+ _p('')
+
+ -- set up the environment
+ _p('ifndef config')
+ _p(1, 'config=%s', _MAKE.esc(premake.getconfigname(prj.solution.configurations[1], platforms[1], true)))
+ _p('endif')
+ _p('')
+
+ _p('ifndef verbose')
+ _p(1, 'SILENT = @')
+ _p('endif')
+ _p('')
+
+ -- identify the shell type
+ _p('SHELLTYPE := msdos')
+ _p('ifeq (,$(ComSpec)$(COMSPEC))')
+ _p(1, 'SHELLTYPE := posix')
+ _p('endif')
+ _p('ifeq (/bin,$(findstring /bin,$(SHELL)))')
+ _p(1, 'SHELLTYPE := posix')
+ _p('endif')
+ _p('ifeq (/bin,$(findstring /bin,$(MAKESHELL)))')
+ _p(1, 'SHELLTYPE := posix')
+ _p('endif')
+ _p('')
+
+ _p('ifeq (posix,$(SHELLTYPE))')
+ _p(1, 'MKDIR = $(SILENT) mkdir -p "$(1)"')
+ _p(1, 'COPY = $(SILENT) cp -fR "$(1)" "$(2)"')
+ _p(1, 'RM = $(SILENT) rm -f "$(1)"')
+ _p('else')
+ _p(1, 'MKDIR = $(SILENT) mkdir "$(subst /,\\\\,$(1))" 2> nul || exit 0')
+ _p(1, 'COPY = $(SILENT) copy /Y "$(subst /,\\\\,$(1))" "$(subst /,\\\\,$(2))"')
+ _p(1, 'RM = $(SILENT) del /F "$(subst /,\\\\,$(1))" 2> nul || exit 0')
+ _p('endif')
+ _p('')
+
+ _p('SWIFTC = %s', tool.swift)
+ _p('SWIFTLINK = %s', tool.swiftc)
+ _p('DSYMUTIL = %s', tool.dsymutil)
+ _p('AR = %s', tool.ar)
+ _p('')
+
+ -- write configuration blocks
+ for _, platform in ipairs(platforms) do
+ for cfg in premake.eachconfig(prj, platform) do
+ swift.generate_config(prj, cfg, tool)
+ end
+ end
+
+ _p('.PHONY: ')
+ _p('')
+ _p('all: $(WORK_DIRS) $(TARGET)')
+ _p('')
+
+ _p('$(WORK_DIRS):')
+ _p(1, '$(SILENT) $(call MKDIR,$@)')
+ _p('')
+
+ _p('SOURCES := \\')
+ for _, file in ipairs(prj.files) do
+ if path.isswiftfile(file) then
+ _p(1, '%s \\', _MAKE.esc(file))
+ end
+ end
+ _p('')
+
+ local objfiles = {}
+ _p('OBJECTS_WITNESS := $(OBJDIR)/build.stamp')
+ _p('OBJECTS := \\')
+ for _, file in ipairs(prj.files) do
+ if path.isswiftfile(file) then
+ local objname = _MAKE.esc(swift.objectname(file))
+ table.insert(objfiles, objname)
+ _p(1, '%s \\', objname)
+ end
+ end
+ _p('')
+
+ swift.file_rules(prj, objfiles)
+ swift.linker(prj, tool)
+ swift.generate_clean(prj)
+end
+
+function swift.objectname(file)
+ return path.join("$(OBJDIR)", path.getname(file)..".o")
+end
+
+function swift.file_rules(prj, objfiles)
+ -- use a witness file per recommendation for handling multiple outputs
+ -- see https://www.gnu.org/software/automake/manual/html_node/Multiple-Outputs.html
+ _p('$(OBJECTS_WITNESS): $(SOURCES)')
+ _p(1, "@rm -f $(OBJDIR)/data.tmp")
+ _p(1, "@touch $(OBJDIR)/data.tmp")
+ _p(1, "$(SILENT) $(SWIFTC) -frontend -c $(SOURCES) -enable-objc-interop $(SDK) -I $(OUT_DIR) $(SWIFTC_FLAGS) -module-cache-path $(MODULECACHE_DIR) -D SWIFT_PACKAGE $(MODULE_MAPS) -emit-module-doc-path $(OUT_DIR)/$(MODULE_NAME).swiftdoc -module-name $(MODULE_NAME) -emit-module-path $(OUT_DIR)/$(MODULE_NAME).swiftmodule -num-threads 8 %s", table.arglist("-o", objfiles))
+ _p(1, "@mv -f $(OBJDIR)/data.tmp $(OBJECTS_WITNESS)")
+ _p('')
+
+ -- posix only for now
+ _p('$(OBJECTS): $(OBJECTS_WITNESS)')
+ _p(1, '@if test -f $@; then :; else \\')
+ _p(2, 'rm -f $(OBJECTS_WITNESS); \\')
+ _p(2, '$(MAKE) $(AM_MAKEFLAGS) $(OBJECTS_WITNESS); \\')
+ _p(1, 'fi')
+ _p('')
+end
+
+function swift.linker(prj, tool)
+ local lddeps = make.list(premake.getlinks(prj, "siblings", "fullpath"))
+
+ if prj.kind == "StaticLib" then
+ _p("$(TARGET): $(OBJECTS) %s ", lddeps)
+ _p(1, "$(SILENT) $(AR) cr $(AR_FLAGS) $@ $(OBJECTS) %s", (os.is("MacOSX") and " 2>&1 > /dev/null | sed -e '/.o) has no symbols$$/d'" or ""))
+ else
+ _p("$(TARGET): $(OBJECTS) $(LDDEPS)", lddeps)
+ _p(1, "$(SILENT) $(SWIFTLINK) $(SDK) -L $(OUT_DIR) -o $@ $(SWIFTLINK_FLAGS) $(LD_FLAGS) $(OBJECTS)")
+ _p("ifdef SYMBOLS")
+ _p(1, "$(SILENT) $(DSYMUTIL) $(TARGET) -o $(SYMBOLS)")
+ _p("endif")
+ end
+ _p('')
+end
+
+function swift.generate_clean(prj)
+ _p('clean:')
+ if (not prj.solution.messageskip) or (not table.contains(prj.solution.messageskip, "SkipCleaningMessage")) then
+ _p('\t@echo Cleaning %s', prj.name)
+ end
+ _p('ifeq (posix,$(SHELLTYPE))')
+ _p('\t$(SILENT) rm -f $(TARGET)')
+ _p('\t$(SILENT) rm -rf $(OBJDIR)')
+ _p('\t$(SILENT) rm -rf $(SYMBOLS)')
+ _p('\t$(SILENT) rm -rf $(MODULECACHE_DIR)')
+ _p('else')
+ _p('\t$(SILENT) if exist $(subst /,\\\\,$(TARGET)) del $(subst /,\\\\,$(TARGET))')
+ _p('\t$(SILENT) if exist $(subst /,\\\\,$(OBJDIR)) rmdir /s /q $(subst /,\\\\,$(OBJDIR))')
+ _p('\t$(SILENT) if exist $(subst /,\\\\,$(SYMBOLS)) rmdir /s /q $(subst /,\\\\,$(SYMBOLS))')
+ _p('\t$(SILENT) if exist $(subst /,\\\\,$(MODULECACHE_DIR)) rmdir /s /q $(subst /,\\\\,$(MODULECACHE_DIR))')
+ _p('endif')
+ _p('')
+end
+
+function swift.generate_config(prj, cfg, tool)
+ _p('ifeq ($(config),%s)', _MAKE.esc(cfg.shortname))
+
+ _p(1, "OUT_DIR = %s", cfg.buildtarget.directory)
+ _p(1, "MODULECACHE_DIR = $(OUT_DIR)/ModuleCache")
+ _p(1, "TARGET = $(OUT_DIR)/%s", _MAKE.esc(cfg.buildtarget.name))
+ local objdir = path.join(cfg.objectsdir, prj.name .. ".build")
+ _p(1, "OBJDIR = %s", objdir)
+ _p(1, "MODULE_NAME = %s", prj.name)
+ _p(1, "MODULE_MAPS = %s", make.list(tool.getmodulemaps(cfg)))
+ _p(1, "SWIFTC_FLAGS = %s", make.list(tool.getswiftcflags(cfg)))
+ _p(1, "SWIFTLINK_FLAGS = %s", make.list(tool.getswiftlinkflags(cfg)))
+ _p(1, "AR_FLAGS = %s", make.list(tool.getarchiveflags(cfg, cfg, false)))
+ _p(1, "LD_FLAGS = %s", make.list(tool.getldflags(cfg)))
+ _p(1, "LDDEPS = %s", make.list(premake.getlinks(cfg, "siblings", "fullpath")))
+ if cfg.flags.Symbols then
+ _p(1, "SYMBOLS = $(TARGET).dSYM")
+ end
+
+ local sdk = tool.get_sdk_path(cfg)
+ if sdk then
+ _p(1, "TOOLCHAIN_PATH = %s", tool.get_toolchain_path(cfg))
+ _p(1, "SDK_PATH = %s", sdk)
+ _p(1, "PLATFORM_PATH = %s", tool.get_sdk_platform_path(cfg))
+ _p(1, "SDK = -sdk $(SDK_PATH)")
+ else
+ _p(1, "SDK_PATH =")
+ _p(1, "SDK =")
+ end
+
+ _p(1,'WORK_DIRS = $(OUT_DIR) $(OBJDIR)')
+
+ _p('endif')
+ _p('')
+end
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/actions/make/make_vala.lua b/Src/external_dependencies/openmpt-trunk/include/genie/src/actions/make/make_vala.lua
new file mode 100644
index 00000000..b6b00b03
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/actions/make/make_vala.lua
@@ -0,0 +1,359 @@
+--
+-- make_vala.lua
+-- Generate a Vala project makefile.
+--
+
+ premake.make.vala = { }
+ premake.make.makefile_ignore = false
+
+ local vala = premake.make.vala
+ local make = premake.make
+
+ function premake.make_vala(prj)
+
+ -- create a shortcut to the compiler interface
+ local valac = premake.gettool(prj)
+
+ -- build a list of supported target platforms that also includes a generic build
+ local platforms = premake.filterplatforms(prj.solution, valac.platforms, "Native")
+
+ -- output build configurations
+ premake.gmake_vala_header(prj, valac, platforms)
+
+ -- write configuration blocks
+ for _, platform in ipairs(platforms) do
+ for cfg in premake.eachconfig(prj, platform) do
+ premake.gmake_valac_config(prj, cfg, valac)
+ end
+ end
+
+ -- list object directories
+ local objdirs = {}
+ local additionalobjdirs = {}
+ for _, file in ipairs(prj.allfiles) do
+ if path.issourcefile(file) or path.isgresource(file) then
+ objdirs[_MAKE.esc(path.getdirectory(path.trimdots(file)))] = 1
+ end
+ end
+
+ _p('OBJDIRS := \\')
+ _p('\t$(OBJDIR) \\')
+ for dir, _ in iter.sortByKeys(objdirs) do
+ _p('\t$(OBJDIR)/%s \\', dir)
+ end
+ for dir, _ in iter.sortByKeys(additionalobjdirs) do
+ _p('\t%s \\', dir)
+ end
+ _p('')
+
+ -- main build rule(s)
+ _p('.PHONY: clean prebuild prelink')
+ _p('')
+
+ _p('all: $(OBJDIRS) $(TARGETDIR) prebuild prelink $(TARGET)')
+ _p('\t@:')
+ _p('')
+
+ -- target build rule
+ _p('$(TARGET): $(OBJECTS) | $(TARGETDIR)')
+ _p('\t@echo Linking %s', prj.name)
+ _p('\t$(SILENT) $(LINKCMD)')
+
+ _p('\t$(POSTBUILDCMDS)')
+ _p('')
+
+ -- Create destination directories. Can't use $@ for this because it loses the
+ -- escaping, causing issues with spaces and parenthesis
+ _p('$(TARGETDIR):')
+ premake.make_mkdirrule("$(TARGETDIR)")
+
+ _p('$(OBJDIRS):')
+ if (not prj.solution.messageskip) or (not table.contains(prj.solution.messageskip, "SkipCreatingMessage")) then
+ _p('\t@echo Creating $(@)')
+ end
+ _p('\t-$(call MKDIR,$@)')
+ _p('')
+
+ -- clean target
+ _p('clean:')
+ if (not prj.solution.messageskip) or (not table.contains(prj.solution.messageskip, "SkipCleaningMessage")) then
+ _p('\t@echo Cleaning %s', prj.name)
+ end
+ _p('ifeq (posix,$(SHELLTYPE))')
+ _p('\t$(SILENT) rm -f $(TARGET)')
+ _p('else')
+ _p('\t$(SILENT) if exist $(subst /,\\\\,$(TARGET)) del $(subst /,\\\\,$(TARGET))')
+ _p('endif')
+ _p('')
+
+ -- custom build step targets
+ _p('prebuild:')
+ _p('\t$(PREBUILDCMDS)')
+ _p('')
+
+ _p('prelink:')
+ _p('\t$(PRELINKCMDS)')
+ _p('')
+
+ vala.fileRules(prj, valac)
+ end
+
+
+
+--
+-- Write the makefile header
+--
+
+ function premake.gmake_vala_header(prj, valac, platforms)
+ _p('# %s project makefile autogenerated by GENie', premake.action.current().shortname)
+ _p('')
+
+ _p('.SUFFIXES:') -- Delete the default suffix rules.
+ _p('')
+
+ -- set up the environment
+ _p('ifndef config')
+ _p(' config=%s', _MAKE.esc(premake.getconfigname(prj.solution.configurations[1], platforms[1], true)))
+ _p('endif')
+ _p('')
+
+ _p('ifndef verbose')
+ _p(' SILENT = @')
+ _p('endif')
+ _p('')
+
+ -- identify the shell type
+ _p('SHELLTYPE := msdos')
+ _p('ifeq (,$(ComSpec)$(COMSPEC))')
+ _p(' SHELLTYPE := posix')
+ _p('endif')
+ _p('ifeq (/bin,$(findstring /bin,$(SHELL)))')
+ _p(' SHELLTYPE := posix')
+ _p('endif')
+ _p('ifeq (/bin,$(findstring /bin,$(MAKESHELL)))')
+ _p(' SHELLTYPE := posix')
+ _p('endif')
+ _p('')
+
+ _p('ifeq (posix,$(SHELLTYPE))')
+ _p(' MKDIR = $(SILENT) mkdir -p "$(1)"')
+ _p(' COPY = $(SILENT) cp -fR "$(1)" "$(2)"')
+ _p(' RM = $(SILENT) rm -f "$(1)"')
+ _p('else')
+ _p(' MKDIR = $(SILENT) mkdir "$(subst /,\\\\,$(1))" 2> nul || exit 0')
+ _p(' COPY = $(SILENT) copy /Y "$(subst /,\\\\,$(1))" "$(subst /,\\\\,$(2))"')
+ _p(' RM = $(SILENT) del /F "$(subst /,\\\\,$(1))" 2> nul || exit 0')
+ _p('endif')
+ _p('')
+
+ _p('VALAC = %s', valac.valac)
+ _p('CC = %s', valac.cc)
+ _p('GLIBRC = %s', valac.glibrc)
+ _p('')
+
+ if (not premake.make.makefile_ignore) then
+ _p('MAKEFILE = %s', _MAKE.getmakefilename(prj, true))
+ _p('')
+ end
+ end
+
+
+
+--
+-- Write a block of configuration settings.
+--
+
+ local function is_excluded(prj, cfg, file)
+ if table.icontains(prj.excludes, file) then
+ return true
+ end
+
+ if table.icontains(cfg.excludes, file) then
+ return true
+ end
+
+ return false
+ end
+
+ function premake.gmake_valac_config(prj, cfg, valac)
+
+ _p('ifeq ($(config),%s)', _MAKE.esc(cfg.shortname))
+
+ _p(' BASEDIR = %s', _MAKE.esc(path.getrelative(cfg.location, _WORKING_DIR)))
+ _p(' OBJDIR = %s', _MAKE.esc(cfg.objectsdir))
+ _p(' TARGETDIR = %s', _MAKE.esc(cfg.buildtarget.directory))
+ _p(' TARGET = $(TARGETDIR)/%s', _MAKE.esc(cfg.buildtarget.name))
+ _p(' DEFINES +=%s', make.list(valac.getdefines(cfg.defines)))
+ _p(' VAPIDIRS +=%s', make.list(valac.getvapidirs(cfg.vapidirs)))
+ _p(' PKGS +=%s', make.list(valac.getlinks(cfg.links)))
+ _p(' FLAGS += $(DEFINES) $(VAPIDIRS) $(PKGS)%s', make.list(table.join(valac.getvalaflags(cfg), cfg.buildoptions_vala)))
+ _p(' ALL_LDFLAGS+= $(LDFLAGS)%s', make.list(table.join(cfg.linkoptions)))
+ _p(' LINKOBJS = %s', "$(OBJECTS)")
+ _p(' ALL_CFLAGS += $(CFLAGS) $(ARCH)%s', make.list(table.join(cfg.buildoptions, cfg.buildoptions_c, valac.getvalaccflags(cfg))))
+ _p(' LINKCMD = $(CC) -o $(TARGET) $(LINKOBJS) $(ARCH) $(ALL_LDFLAGS)');
+
+ table.sort(cfg.files)
+
+ -- add objects for compilation, and remove any that are excluded per config.
+ _p(' OBJECTS := \\')
+ for _, file in ipairs(cfg.files) do
+ if path.issourcefile(file) or path.isgresource(file) then
+ if not is_excluded(prj, cfg, file) then
+ _p('\t$(OBJDIR)/%s.o \\'
+ , _MAKE.esc(path.trimdots(path.removeext(file)))
+ )
+ end
+ end
+ end
+ _p('')
+
+ _p(' SOURCES := \\')
+ for _, file in ipairs(cfg.files) do
+ if path.issourcefile(file) and path.isvalafile(file) then
+ if not is_excluded(prj, cfg, file) then
+ _p('\t%s \\', _MAKE.esc(file))
+ end
+ end
+ end
+ _p('')
+
+ _p(' GRESOURCES := \\')
+ for _, file in ipairs(cfg.files) do
+ if path.isgresource(file) then
+ if not is_excluded(prj, cfg, file) then
+ _p('\t%s \\', _MAKE.esc(file))
+ end
+ end
+ end
+ _p('')
+
+ _p(' define PREBUILDCMDS')
+ if #cfg.prebuildcommands > 0 then
+ _p('\t@echo Running pre-build commands')
+ _p('\t%s', table.implode(cfg.prebuildcommands, "", "", "\n\t"))
+ end
+ _p(' endef')
+
+ _p(' define PRELINKCMDS')
+ if #cfg.prelinkcommands > 0 then
+ _p('\t@echo Running pre-link commands')
+ _p('\t%s', table.implode(cfg.prelinkcommands, "", "", "\n\t"))
+ end
+ _p(' endef')
+
+ _p(' define POSTBUILDCMDS')
+ if #cfg.postbuildcommands > 0 then
+ _p('\t@echo Running post-build commands')
+ _p('\t%s', table.implode(cfg.postbuildcommands, "", "", "\n\t"))
+ end
+ _p(' endef')
+
+ _p('endif')
+ _p('')
+ end
+
+
+
+--
+-- Build command for a single file.
+--
+
+ function vala.fileRules(prj, cc)
+ local platforms = premake.filterplatforms(prj.solution, cc.platforms, "Native")
+
+ _p('ifneq (,$(OBJRESP))')
+ _p('$(OBJRESP): $(OBJECTS) | $(TARGETDIR) $(OBJDIRS)')
+ _p('\t$(SILENT) echo $^')
+ _p('\t$(SILENT) echo $^ > $@')
+ _p('endif')
+ _p('')
+
+ _p('ifneq (,$(LDRESP))')
+ _p('$(LDRESP): $(LDDEPS) | $(TARGETDIR) $(OBJDIRS)')
+ _p('\t$(SILENT) echo $^')
+ _p('\t$(SILENT) echo $^ > $@')
+ _p('endif')
+ _p('')
+
+ local pattern_targets = ""
+ table.sort(prj.allfiles)
+ for _, file in ipairs(prj.allfiles or {}) do
+ if path.issourcefile(file) or path.isgresource(file) then
+ if path.isvalafile(file) or path.iscfile(file) or path.isgresource(file) then
+ if path.isvalafile(file) or path.isgresource(file) then
+ _p('$(OBJDIR)/%s.o: $(OBJDIR)/%s.c $(GCH) $(MAKEFILE) | $(OBJDIR)/%s'
+ , _MAKE.esc(path.trimdots(path.removeext(file)))
+ , _MAKE.esc(path.trimdots(path.removeext(file)))
+ , _MAKE.esc(path.getdirectory(path.trimdots(file)))
+ )
+ if not path.isgresource(file) then
+ pattern_targets = pattern_targets
+ .. "$(OBJDIR)/"
+ .. _MAKE.esc(path.trimdots(path.removeext(file)))
+ .. ".% \\\n" -- Pattern rule: https://stackoverflow.com/a/3077254
+ end
+ else
+ _p('$(OBJDIR)/%s.o: %s $(GCH) $(MAKEFILE) | $(OBJDIR)/%s'
+ , _MAKE.esc(path.trimdots(path.removeext(file)))
+ , file
+ , _MAKE.esc(path.getdirectory(path.trimdots(file)))
+ )
+ end
+ if prj.msgcompile then
+ _p('\t@echo ' .. prj.msgcompile)
+ else
+ _p('\t@echo $(notdir $<)')
+ end
+ _p('\t$(SILENT) %s $(FORCE_INCLUDE) -o "$@" -c "$<"'
+ , "$(CC) $(ALL_CFLAGS)"
+ , _MAKE.esc(path.getbasename(file))
+ )
+ for _, task in ipairs(prj.postcompiletasks or {}) do
+ _p('\t$(SILENT) %s', task)
+ _p('')
+ end
+ _p('')
+
+ if path.isgresource(file) then
+ _p('$(OBJDIR)/%s.c: %s $(GCH) $(MAKEFILE) | $(OBJDIR)/%s'
+ , _MAKE.esc(path.trimdots(path.removeext(file)))
+ , _MAKE.esc(file)
+ , _MAKE.esc(path.getdirectory(path.trimdots(file)))
+ )
+ if prj.msgcompile then
+ _p('\t@echo ' .. prj.msgcompile)
+ else
+ _p('\t@echo $(notdir $<)')
+ end
+ _p('\t$(SILENT) %s "$<" --target="$@" --sourcedir="%s" --generate'
+ , "$(GLIBRC)"
+ , _MAKE.esc(path.getdirectory(file))
+ )
+ for _, task in ipairs(prj.postcompiletasks or {}) do
+ _p('\t$(SILENT) %s', task)
+ _p('')
+ end
+ end
+
+ _p('')
+ end
+ end
+ end
+
+ if pattern_targets ~= "" then
+ -- Generate .c from corresponding .vala
+ _p('%s: $(SOURCES) $(GRESOURCES) $(GCH) $(MAKEFILE)', pattern_targets)
+ if prj.msgcompile then
+ _p('\t@echo ' .. prj.msgcompile)
+ else
+ _p('\t@echo [GEN] valac')
+ end
+ _p('\t$(SILENT) %s $(SOURCES) --directory $(OBJDIR) --basedir $(BASEDIR) --gresources=$(GRESOURCES) -C > /dev/null'
+ , "$(VALAC) $(FLAGS)"
+ )
+ for _, task in ipairs(prj.postcompiletasks or {}) do
+ _p('\t$(SILENT) %s', task)
+ _p('')
+ end
+ end
+ end
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/actions/ninja/_ninja.lua b/Src/external_dependencies/openmpt-trunk/include/genie/src/actions/ninja/_ninja.lua
new file mode 100644
index 00000000..d2fea225
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/actions/ninja/_ninja.lua
@@ -0,0 +1,56 @@
+--
+-- GENie - Project generator tool
+-- https://github.com/bkaradzic/GENie#license
+--
+
+premake.ninja = { }
+
+local p = premake
+
+newaction
+{
+ -- Metadata for the command line and help system
+ trigger = "ninja",
+ shortname = "ninja",
+ description = "Generate Ninja build files",
+ module = "ninja",
+
+ -- The capabilities of this action
+ valid_kinds = {"ConsoleApp", "WindowedApp", "StaticLib", "SharedLib", "Bundle"},
+ valid_languages = {"C", "C++", "Swift"},
+ valid_tools = {
+ cc = { "gcc" },
+ swift = { "swift" },
+ },
+
+ -- Solution and project generation logic
+ onsolution = function(sln)
+ io.eol = "\r\n"
+ io.indent = "\t"
+ io.escaper(p.ninja.esc)
+ p.generate(sln, "Makefile", p.ninja.generate_solution)
+ io.indent = " "
+ p.ninja.generate_ninja_builds(sln)
+ end,
+
+ onproject = function(prj)
+ io.eol = "\r\n"
+ io.indent = " "
+ io.escaper(p.ninja.esc)
+ p.ninja.generate_project(prj)
+ end,
+
+ oncleansolution = function(sln)
+ for _,name in ipairs(sln.configurations) do
+ premake.clean.file(sln, p.ninja.get_solution_name(sln, name))
+ end
+ end,
+
+ oncleanproject = function(prj)
+ -- TODO
+ end,
+
+ oncleantarget = function(prj)
+ -- TODO
+ end,
+}
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/actions/ninja/ninja_base.lua b/Src/external_dependencies/openmpt-trunk/include/genie/src/actions/ninja/ninja_base.lua
new file mode 100644
index 00000000..499089d6
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/actions/ninja/ninja_base.lua
@@ -0,0 +1,164 @@
+--
+-- Name: ninja_base.lua
+-- Purpose: Define the ninja action.
+-- Author: Stuart Carnie (stuart.carnie at gmail.com)
+--
+
+local ninja = premake.ninja
+
+function ninja.esc(value)
+ if value then
+ value = string.gsub(value, "%$", "$$") -- TODO maybe there is better way
+ value = string.gsub(value, ":", "$:")
+ value = string.gsub(value, "\n", "$\n")
+ value = string.gsub(value, " ", "$ ")
+ end
+ return value
+end
+
+-- in some cases we write file names in rule commands directly
+-- so we need to propely escape them
+function ninja.shesc(value)
+ if type(value) == "table" then
+ local result = {}
+ local n = #value
+ for i = 1, n do
+ table.insert(result, ninja.shesc(value[i]))
+ end
+ return result
+ end
+
+ if value:find(" ") then
+ return "\"" .. value .. "\""
+ end
+
+ return value
+end
+
+function ninja.list(value)
+ if #value > 0 then
+ return " " .. table.concat(value, " ")
+ else
+ return ""
+ end
+end
+
+function ninja.arglist(arg, value)
+ if #value > 0 then
+ local args = {}
+ for _, val in ipairs(value) do
+ table.insert(args, string.format("%s %s", arg, val))
+ end
+ return table.concat(args, " ")
+ else
+ return ""
+ end
+end
+
+-- generate all build files for every project configuration
+function ninja.generate_project(prj)
+ if prj.language == "Swift" then
+ ninja.generate_swift(prj)
+ else
+ ninja.generate_cpp(prj)
+ end
+end
+
+local function innerget(self, key)
+ return rawget(getmetatable(self), key) or self.__inner[key]
+end
+
+local prj_proxy = { __index = innerget }
+
+local cfg_proxy = { __index = innerget }
+
+function new_prj_proxy(prj)
+ prj = prj.project or prj
+
+ local v = { __inner = prj }
+
+ local __configs = {}
+ for key, cfg in pairs(prj.__configs) do
+ if key ~= "" then
+ __configs[key] = ninja.get_proxy("cfg", cfg)
+ else
+ __configs[key] = cfg
+ end
+ end
+ v.__configs = __configs
+
+ return setmetatable(v, prj_proxy)
+end
+
+local function rebasekeys(t, keys, old, new)
+ for _,key in ipairs(keys) do
+ t[key] = path.rebase(t[key], old, new)
+ end
+ return t
+end
+
+local function rebasearray(t, old, new)
+ local res = { }
+ for _,f in ipairs(t) do
+ table.insert(res, path.rebase(f, old, new))
+ end
+ return res
+end
+
+function new_cfg_proxy(cfg)
+ local keys = { "directory", "fullpath", "bundlepath" }
+
+ local old = cfg.location
+ local new = path.join(cfg.location, cfg.shortname)
+ local v = {
+ __inner = cfg,
+ location = new,
+ objectsdir = path.rebase(cfg.objectsdir, old, new),
+ buildtarget = rebasekeys(table.deepcopy(cfg.buildtarget), keys, old, new),
+ linktarget = rebasekeys(table.deepcopy(cfg.linktarget), keys, old, new),
+ }
+
+ v.files = rebasearray(cfg.files, old, new)
+ v.includedirs = rebasearray(cfg.includedirs, old, new)
+ v.libdirs = rebasearray(cfg.libdirs, old, new)
+ v.userincludedirs = rebasearray(cfg.userincludedirs, old, new)
+ v.systemincludedirs = rebasearray(cfg.systemincludedirs, old, new)
+ v.swiftmodulemaps = rebasearray(cfg.swiftmodulemaps, old, new)
+
+ return setmetatable(v, cfg_proxy)
+end
+
+function cfg_proxy:getprojectfilename(fullpath)
+ local name = self.project.name .. ".ninja"
+
+ if fullpath ~= nil then
+ return path.join(self.location, name)
+ end
+
+ return name
+end
+
+function cfg_proxy:getoutputfilename()
+ return path.join(self.buildtarget.directory, self.buildtarget.name)
+end
+
+local proxy_cache = {
+ prj = { new = new_prj_proxy },
+ cfg = { new = new_cfg_proxy },
+}
+
+function get_proxy(cache, obj)
+ if not cache[obj] then
+ cache[obj] = cache.new(obj)
+ end
+ return cache[obj]
+end
+
+function ninja.get_proxy(typ, obj)
+ if not proxy_cache[typ] then
+ error("invalid proxy type")
+ end
+
+ return get_proxy(proxy_cache[typ], obj)
+end
+
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/actions/ninja/ninja_cpp.lua b/Src/external_dependencies/openmpt-trunk/include/genie/src/actions/ninja/ninja_cpp.lua
new file mode 100644
index 00000000..9519fc45
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/actions/ninja/ninja_cpp.lua
@@ -0,0 +1,409 @@
+--
+-- GENie - Project generator tool
+-- https://github.com/bkaradzic/GENie#license
+--
+
+premake.ninja.cpp = { }
+local ninja = premake.ninja
+local cpp = premake.ninja.cpp
+local p = premake
+
+local function wrap_ninja_cmd(c)
+ if os.is("windows") then
+ return 'cmd /c "' .. c .. '"'
+ else
+ return c
+ end
+end
+
+-- generate project + config build file
+ function ninja.generate_cpp(prj)
+ local pxy = ninja.get_proxy("prj", prj)
+ local tool = premake.gettool(prj)
+
+ -- build a list of supported target platforms that also includes a generic build
+ local platforms = premake.filterplatforms(prj.solution, tool.platforms, "Native")
+
+ for _, platform in ipairs(platforms) do
+ for cfg in p.eachconfig(pxy, platform) do
+ p.generate(cfg, cfg:getprojectfilename(), function() cpp.generate_config(prj, cfg) end)
+ end
+ end
+ end
+
+ function cpp.generate_config(prj, cfg)
+ local tool = premake.gettool(prj)
+
+ _p('# Ninja build project file autogenerated by GENie')
+ _p('# https://github.com/bkaradzic/GENie')
+ _p("")
+
+ -- needed for implicit outputs, introduced in 1.7
+ _p("ninja_required_version = 1.7")
+ _p("")
+
+ local flags = {
+ defines = ninja.list(tool.getdefines(cfg.defines)),
+ includes = ninja.list(table.join(tool.getincludedirs(cfg.includedirs), tool.getquoteincludedirs(cfg.userincludedirs), tool.getsystemincludedirs(cfg.systemincludedirs))),
+ cppflags = ninja.list(tool.getcppflags(cfg)),
+ asmflags = ninja.list(table.join(tool.getcflags(cfg), cfg.buildoptions, cfg.buildoptions_asm)),
+ cflags = ninja.list(table.join(tool.getcflags(cfg), cfg.buildoptions, cfg.buildoptions_c)),
+ cxxflags = ninja.list(table.join(tool.getcflags(cfg), tool.getcxxflags(cfg), cfg.buildoptions, cfg.buildoptions_cpp)),
+ objcflags = ninja.list(table.join(tool.getcflags(cfg), tool.getcxxflags(cfg), cfg.buildoptions, cfg.buildoptions_objc)),
+ }
+
+ _p("")
+ _p("# core rules for " .. cfg.name)
+ _p("rule cc")
+ _p(" command = " .. wrap_ninja_cmd(tool.cc .. " $defines $includes $flags -MMD -MF $out.d -c -o $out $in"))
+ _p(" description = cc $out")
+ _p(" depfile = $out.d")
+ _p(" deps = gcc")
+ _p("")
+ _p("rule cxx")
+ _p(" command = " .. wrap_ninja_cmd(tool.cxx .. " $defines $includes $flags -MMD -MF $out.d -c -o $out $in"))
+ _p(" description = cxx $out")
+ _p(" depfile = $out.d")
+ _p(" deps = gcc")
+ _p("")
+
+ if cfg.flags.UseObjectResponseFile then
+ _p("rule ar")
+ _p(" command = " .. wrap_ninja_cmd(tool.ar .. " $flags $out @$out.rsp " .. (os.is("MacOSX") and " 2>&1 > /dev/null | sed -e '/.o) has no symbols$$/d'" or "")))
+ _p(" description = ar $out")
+ _p(" rspfile = $out.rsp")
+ _p(" rspfile_content = $in $libs")
+ _p("")
+ else
+ _p("rule ar")
+ _p(" command = " .. wrap_ninja_cmd(tool.ar .. " $flags $out $in $libs" .. (os.is("MacOSX") and " 2>&1 > /dev/null | sed -e '/.o) has no symbols$$/d'" or "")))
+ _p(" description = ar $out")
+ _p("")
+ end
+
+ local link = iif(cfg.language == "C", tool.cc, tool.cxx)
+ _p("rule link")
+ local startgroup = ''
+ local endgroup = ''
+ if (cfg.flags.LinkSupportCircularDependencies) then
+ startgroup = '-Wl,--start-group'
+ endgroup = '-Wl,--end-group'
+ end
+
+ local rspfile_content = "$all_outputfiles $walibs " .. string.format("%s $libs %s", startgroup, endgroup)
+ if cfg.flags.UseLDResponseFile then
+ _p(" command = " .. wrap_ninja_cmd("$pre_link " .. link .. " -o $out @$out.rsp $all_ldflags $post_build"))
+ _p(" description = link $out")
+ _p(" rspfile = $out.rsp")
+ _p(" rspfile_content = %s", rspfile_content)
+ _p("")
+ else
+ _p(" command = " .. wrap_ninja_cmd("$pre_link " .. link .. " -o $out " .. rspfile_content .. " $all_ldflags $post_build"))
+ _p(" description = link $out")
+ _p("")
+ end
+
+ _p("rule exec")
+ _p(" command = " .. wrap_ninja_cmd("$command"))
+ _p(" description = Run $type commands")
+ _p("")
+
+ if #cfg.prebuildcommands > 0 then
+ _p("build __prebuildcommands_" .. premake.esc(prj.name) .. ": exec")
+ _p(1, "command = " .. wrap_ninja_cmd("echo Running pre-build commands && " .. table.implode(cfg.prebuildcommands, "", "", " && ")))
+ _p(1, "type = pre-build")
+ _p("")
+ end
+
+ cfg.pchheader_full = cfg.pchheader
+ for _, incdir in ipairs(cfg.includedirs) do
+ -- convert this back to an absolute path for os.isfile()
+ local abspath = path.getabsolute(path.join(cfg.project.location, cfg.shortname, incdir))
+
+ local testname = path.join(abspath, cfg.pchheader_full)
+ if os.isfile(testname) then
+ cfg.pchheader_full = path.getrelative(cfg.location, testname)
+ break
+ end
+ end
+
+ cpp.custombuildtask(prj, cfg)
+
+ cpp.dependencyRules(prj, cfg)
+
+ cpp.file_rules(prj, cfg, flags)
+
+ local objfiles = {}
+
+ for _, file in ipairs(cfg.files) do
+ if path.issourcefile(file) then
+ table.insert(objfiles, cpp.objectname(cfg, file))
+ end
+ end
+ _p('')
+
+ cpp.linker(prj, cfg, objfiles, tool, flags)
+
+ _p("")
+ end
+
+ function cpp.custombuildtask(prj, cfg)
+ local cmd_index = 1
+ local seen_commands = {}
+ local command_by_name = {}
+ local command_files = {}
+
+ local prebuildsuffix = #cfg.prebuildcommands > 0 and "||__prebuildcommands_" .. premake.esc(prj.name) or ""
+
+ for _, custombuildtask in ipairs(prj.custombuildtask or {}) do
+ for _, buildtask in ipairs(custombuildtask or {}) do
+ for _, cmd in ipairs(buildtask[4] or {}) do
+ local num = 1
+
+ -- replace dependencies in the command with actual file paths
+ for _, depdata in ipairs(buildtask[3] or {}) do
+ cmd = string.gsub(cmd,"%$%(" .. num .."%)", string.format("%s ", path.getrelative(cfg.location, depdata)))
+ num = num + 1
+ end
+
+ -- replace $(<) and $(@) with $in and $out
+ cmd = string.gsub(cmd, '%$%(<%)', '$in')
+ cmd = string.gsub(cmd, '%$%(@%)', '$out')
+
+ local cmd_name -- shortened command name
+
+ -- generate shortened rule names for the command, may be nonsensical
+ -- in some cases but it will at least be unique.
+ if seen_commands[cmd] == nil then
+ local _, _, name = string.find(cmd, '([.%w]+)%s')
+ name = 'cmd' .. cmd_index .. '_' .. string.gsub(name, '[^%w]', '_')
+
+ seen_commands[cmd] = {
+ name = name,
+ index = cmd_index,
+ }
+
+ cmd_index = cmd_index + 1
+ cmd_name = name
+ else
+ cmd_name = seen_commands[cmd].name
+ end
+
+ local index = seen_commands[cmd].index
+
+ if command_files[index] == nil then
+ command_files[index] = {}
+ end
+
+ local cmd_set = command_files[index]
+
+ table.insert(cmd_set, {
+ buildtask[1],
+ buildtask[2],
+ buildtask[3],
+ seen_commands[cmd].name,
+ })
+
+ command_files[index] = cmd_set
+ command_by_name[cmd_name] = cmd
+ end
+ end
+ end
+
+ _p("# custom build rules")
+ for command, details in pairs(seen_commands) do
+ _p("rule " .. details.name)
+ _p(1, "command = " .. wrap_ninja_cmd(command))
+ end
+
+ for cmd_index, cmdsets in ipairs(command_files) do
+ for _, cmdset in ipairs(cmdsets) do
+ local file_in = path.getrelative(cfg.location, cmdset[1])
+ local file_out = path.getrelative(cfg.location, cmdset[2])
+ local deps = ''
+ for i, dep in ipairs(cmdset[3]) do
+ deps = deps .. path.getrelative(cfg.location, dep) .. ' '
+ end
+ _p("build " .. file_out .. ': ' .. cmdset[4] .. ' ' .. file_in .. ' | ' .. deps .. prebuildsuffix)
+ _p("")
+ end
+ end
+ end
+
+ function cpp.dependencyRules(prj, cfg)
+ local extra_deps = {}
+ local order_deps = {}
+ local extra_flags = {}
+
+ for _, dependency in ipairs(prj.dependency or {}) do
+ for _, dep in ipairs(dependency or {}) do
+ -- This is assuming that the depending object is (going to be) an .o file
+ local objfilename = cpp.objectname(cfg, path.getrelative(prj.location, dep[1]))
+ local dependency = path.getrelative(cfg.location, dep[2])
+
+ -- ensure a table exists for the dependent object file
+ if extra_deps[objfilename] == nil then
+ extra_deps[objfilename] = {}
+ end
+
+ table.insert(extra_deps[objfilename], dependency)
+ end
+ end
+
+ local pchfilename = cfg.pchheader_full and cpp.pchname(cfg, cfg.pchheader_full) or ''
+ for _, file in ipairs(cfg.files) do
+ local objfilename = file == cfg.pchheader and cpp.pchname(cfg, file) or cpp.objectname(cfg, file)
+ if path.issourcefile(file) or file == cfg.pchheader then
+ if #cfg.prebuildcommands > 0 then
+ if order_deps[objfilename] == nil then
+ order_deps[objfilename] = {}
+ end
+ table.insert(order_deps[objfilename], '__prebuildcommands_' .. premake.esc(prj.name))
+ end
+ end
+ if path.issourcefile(file) then
+ if cfg.pchheader_full and not cfg.flags.NoPCH then
+ local nopch = table.icontains(prj.nopch, file)
+ if not nopch then
+ local suffix = path.isobjcfile(file) and '_objc' or ''
+ if extra_deps[objfilename] == nil then
+ extra_deps[objfilename] = {}
+ end
+ table.insert(extra_deps[objfilename], pchfilename .. suffix .. ".gch")
+
+ if extra_flags[objfilename] == nil then
+ extra_flags[objfilename] = {}
+ end
+ table.insert(extra_flags[objfilename], '-include ' .. pchfilename .. suffix)
+ end
+ end
+ end
+ end
+
+ -- store prepared deps for file_rules() phase
+ cfg.extra_deps = extra_deps
+ cfg.order_deps = order_deps
+ cfg.extra_flags = extra_flags
+ end
+
+ function cpp.objectname(cfg, file)
+ return path.join(cfg.objectsdir, path.trimdots(path.removeext(file)) .. ".o")
+ end
+
+ function cpp.pchname(cfg, file)
+ return path.join(cfg.objectsdir, path.trimdots(file))
+ end
+
+ function cpp.file_rules(prj,cfg, flags)
+ _p("# build files")
+
+ for _, file in ipairs(cfg.files) do
+ _p("# FILE: " .. file)
+ if cfg.pchheader_full == file then
+ local pchfilename = cpp.pchname(cfg, file)
+ local extra_deps = #cfg.extra_deps and '| ' .. table.concat(cfg.extra_deps[pchfilename] or {}, ' ') or ''
+ local order_deps = #cfg.order_deps and '|| ' .. table.concat(cfg.order_deps[pchfilename] or {}, ' ') or ''
+ local extra_flags = #cfg.extra_flags and ' ' .. table.concat(cfg.extra_flags[pchfilename] or {}, ' ') or ''
+ _p("build " .. pchfilename .. ".gch : cxx " .. file .. extra_deps .. order_deps)
+ _p(1, "flags = " .. flags['cxxflags'] .. extra_flags .. iif(prj.language == "C", "-x c-header", "-x c++-header"))
+ _p(1, "includes = " .. flags.includes)
+ _p(1, "defines = " .. flags.defines)
+
+ _p("build " .. pchfilename .. "_objc.gch : cxx " .. file .. extra_deps .. order_deps)
+ _p(1, "flags = " .. flags['objcflags'] .. extra_flags .. iif(prj.language == "C", "-x objective-c-header", "-x objective-c++-header"))
+ _p(1, "includes = " .. flags.includes)
+ _p(1, "defines = " .. flags.defines)
+ elseif path.issourcefile(file) then
+ local objfilename = cpp.objectname(cfg, file)
+ local extra_deps = #cfg.extra_deps and '| ' .. table.concat(cfg.extra_deps[objfilename] or {}, ' ') or ''
+ local order_deps = #cfg.order_deps and '|| ' .. table.concat(cfg.order_deps[objfilename] or {}, ' ') or ''
+ local extra_flags = #cfg.extra_flags and ' ' .. table.concat(cfg.extra_flags[objfilename] or {}, ' ') or ''
+
+ local cflags = "cflags"
+ if path.isobjcfile(file) then
+ _p("build " .. objfilename .. ": cxx " .. file .. extra_deps .. order_deps)
+ cflags = "objcflags"
+ elseif path.isasmfile(file) then
+ _p("build " .. objfilename .. ": cc " .. file .. extra_deps .. order_deps)
+ cflags = "asmflags"
+ elseif path.iscfile(file) and not cfg.options.ForceCPP then
+ _p("build " .. objfilename .. ": cc " .. file .. extra_deps .. order_deps)
+ else
+ _p("build " .. objfilename .. ": cxx " .. file .. extra_deps .. order_deps)
+ cflags = "cxxflags"
+ end
+
+ _p(1, "flags = " .. flags[cflags] .. extra_flags)
+ _p(1, "includes = " .. flags.includes)
+ _p(1, "defines = " .. flags.defines)
+ elseif path.isresourcefile(file) then
+ -- TODO
+ end
+ end
+
+ _p("")
+ end
+
+ function cpp.linker(prj, cfg, objfiles, tool)
+ local all_ldflags = ninja.list(table.join(tool.getlibdirflags(cfg), tool.getldflags(cfg), cfg.linkoptions))
+ local prebuildsuffix = #cfg.prebuildcommands > 0 and ("||__prebuildcommands_" .. premake.esc(prj.name)) or ""
+ local libs = {}
+ local walibs = {}
+ local lddeps = {}
+
+ if #cfg.wholearchive > 0 then
+ for _, linkcfg in ipairs(premake.getlinks(cfg, "siblings", "object")) do
+ local linkpath = path.rebase(linkcfg.linktarget.fullpath, linkcfg.location, cfg.location)
+ table.insert(lddeps, linkpath)
+
+ if table.icontains(cfg.wholearchive, linkcfg.project.name) then
+ table.insert(walibs, table.concat(tool.wholearchive(linkpath), ' '))
+ else
+ table.insert(libs, linkpath)
+ end
+ end
+ else
+ lddeps = premake.getlinks(cfg, "siblings", "fullpath")
+ libs = lddeps
+ end
+
+ lddeps = ninja.list(lddeps)
+ libs = ninja.list(libs) .. " " .. ninja.list(tool.getlinkflags(cfg))
+ walibs = ninja.list(walibs)
+
+ local function writevars()
+ _p(1, "all_ldflags = " .. all_ldflags)
+ _p(1, "libs = " .. libs)
+ _p(1, "walibs = " .. walibs)
+ _p(1, "all_outputfiles = " .. table.concat(objfiles, " "))
+ if #cfg.prelinkcommands > 0 then
+ _p(1, 'pre_link = echo Running pre-link commands && ' .. table.implode(cfg.prelinkcommands, "", "", " && ") .. " && ")
+ end
+ if #cfg.postbuildcommands > 0 then
+ _p(1, 'post_build = && echo Running post-build commands && ' .. table.implode(cfg.postbuildcommands, "", "", " && "))
+ end
+ end
+
+ if cfg.kind == "StaticLib" then
+ local ar_flags = ninja.list(tool.getarchiveflags(cfg, cfg, false))
+ _p("# link static lib")
+ _p("build " .. cfg:getoutputfilename() .. ": ar " .. table.concat(objfiles, " ") .. " | " .. lddeps .. prebuildsuffix)
+ _p(1, "flags = " .. ninja.list(tool.getarchiveflags(cfg, cfg, false)))
+ _p(1, "all_outputfiles = " .. table.concat(objfiles, " "))
+ elseif cfg.kind == "SharedLib" or cfg.kind == "Bundle" then
+ local output = cfg:getoutputfilename()
+ _p("# link shared lib")
+ _p("build " .. output .. ": link " .. table.concat(objfiles, " ") .. " | " .. lddeps .. prebuildsuffix)
+ writevars()
+ elseif (cfg.kind == "ConsoleApp") or (cfg.kind == "WindowedApp") then
+ _p("# link executable")
+ _p("build " .. cfg:getoutputfilename() .. ": link " .. table.concat(objfiles, " ") .. " | " .. lddeps .. prebuildsuffix)
+ writevars()
+ else
+ p.error("ninja action doesn't support this kind of target " .. cfg.kind)
+ end
+
+ end
+
+
+
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/actions/ninja/ninja_solution.lua b/Src/external_dependencies/openmpt-trunk/include/genie/src/actions/ninja/ninja_solution.lua
new file mode 100644
index 00000000..3d1e400e
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/actions/ninja/ninja_solution.lua
@@ -0,0 +1,171 @@
+--
+-- GENie - Project generator tool
+-- https://github.com/bkaradzic/GENie#license
+--
+
+local ninja = premake.ninja
+local p = premake
+local solution = p.solution
+
+function ninja.generate_solution(sln)
+ -- create a shortcut to the compiler interface
+ local cc = premake[_OPTIONS.cc]
+
+ -- build a list of supported target platforms that also includes a generic build
+ local platforms = premake.filterplatforms(sln, cc.platforms, "Native")
+
+ -- write a header showing the build options
+ _p('# %s solution makefile autogenerated by GENie', premake.action.current().shortname)
+ _p('# Type "make help" for usage help')
+ _p('')
+ _p('NINJA=ninja')
+
+ -- set a default configuration
+ _p('ifndef config')
+ _p(' config=%s', _MAKE.esc(premake.getconfigname(sln.configurations[1], platforms[1], true)))
+ _p('endif')
+ _p('')
+
+ local projects = table.extract(sln.projects, "name")
+ table.sort(projects)
+
+ _p('')
+ _p('.PHONY: all clean help $(PROJECTS)')
+ _p('')
+ _p('all:')
+ if (not sln.messageskip) or (not table.contains(sln.messageskip, "SkipBuildingMessage")) then
+ _p(1, '@echo "==== Building all ($(config)) ===="')
+ end
+ _p(1, '@${NINJA} -C ${config} all')
+ _p('')
+
+ -- write the project build rules
+ for _, prj in ipairs(sln.projects) do
+ local prjx = ninja.get_proxy("prj", prj)
+ _p('%s:', _MAKE.esc(prj.name))
+ if (not sln.messageskip) or (not table.contains(sln.messageskip, "SkipBuildingMessage")) then
+ _p(1, '@echo "==== Building %s ($(config)) ===="', prj.name)
+ end
+ _p(1, '@${NINJA} -C ${config} %s', prj.name)
+ _p('')
+ end
+
+ -- clean rules
+ _p('clean:')
+ _p(1, '@${NINJA} -C ${config} -t clean')
+ _p('')
+
+ -- help rule
+ _p('help:')
+ _p(1,'@echo "Usage: make [config=name] [target]"')
+ _p(1,'@echo ""')
+ _p(1,'@echo "CONFIGURATIONS:"')
+
+ local cfgpairs = { }
+ for _, platform in ipairs(platforms) do
+ for _, cfgname in ipairs(sln.configurations) do
+ _p(1,'@echo " %s"', premake.getconfigname(cfgname, platform, true))
+ end
+ end
+
+ _p(1,'@echo ""')
+ _p(1,'@echo "TARGETS:"')
+ _p(1,'@echo " all (default)"')
+ _p(1,'@echo " clean"')
+
+ for _, prj in ipairs(sln.projects) do
+ _p(1,'@echo " %s"', prj.name)
+ end
+
+ _p(1,'@echo ""')
+ _p(1,'@echo "For more information, see https://github.com/bkaradzic/genie"')
+end
+
+-- generate solution that will call ninja for projects
+ local generate
+
+ local function getconfigs(sln, name, plat)
+ local cfgs = {}
+ for prj in solution.eachproject(sln) do
+ prj = ninja.get_proxy("prj", prj)
+ for cfg in p.eachconfig(prj, plat) do
+ if cfg.name == name then
+ table.insert(cfgs, cfg)
+ end
+ end
+ end
+ return cfgs
+ end
+
+ function ninja.generate_ninja_builds(sln)
+ -- create a shortcut to the compiler interface
+ local cc = premake[_OPTIONS.cc]
+
+ sln.getlocation = function(cfg, plat)
+ return path.join(sln.location, premake.getconfigname(cfg, plat, true))
+ end
+
+ -- build a list of supported target platforms that also includes a generic build
+ local platforms = premake.filterplatforms(sln, cc.platforms, "Native")
+
+ for _,plat in ipairs(platforms) do
+ for _,name in ipairs(sln.configurations) do
+ p.generate(sln, ninja.get_solution_name(sln, name, plat), function(sln)
+ generate(getconfigs(sln, name, plat))
+ end)
+ end
+ end
+ end
+
+ function ninja.get_solution_name(sln, cfg, plat)
+ return path.join(sln.getlocation(cfg, plat), "build.ninja")
+ end
+
+ function generate(prjcfgs)
+ local cfgs = {}
+ local cfg_start = nil
+ local cfg_first = nil
+ local cfg_first_lib = nil
+
+ _p("# solution build file")
+ _p("# generated with GENie ninja")
+ _p("")
+
+ _p("# build projects")
+ for _,cfg in ipairs(prjcfgs) do
+ local key = cfg.project.name
+
+ -- fill list of output files
+ if not cfgs[key] then cfgs[key] = "" end
+ cfgs[key] = cfg:getoutputfilename() .. " "
+
+ if not cfgs["all"] then cfgs["all"] = "" end
+ cfgs["all"] = cfgs["all"] .. cfg:getoutputfilename() .. " "
+
+ -- set first configuration name
+ if (cfg_start == nil) and (cfg.solution.startproject == key) then
+ cfg_start = key
+ end
+ if (cfg_first == nil) and (cfg.kind == "ConsoleApp" or cfg.kind == "WindowedApp") then
+ cfg_first = key
+ end
+ if (cfg_first_lib == nil) and (cfg.kind == "StaticLib" or cfg.kind == "SharedLib") then
+ cfg_first_lib = key
+ end
+
+ -- include other ninja file
+ _p("subninja " .. cfg:getprojectfilename())
+ end
+
+ _p("")
+
+ _p("# targets")
+ for cfg, outputs in iter.sortByKeys(cfgs) do
+ _p("build " .. cfg .. ": phony " .. outputs)
+ end
+ _p("")
+
+ _p("# default target")
+ _p("default " .. (cfg_start or cfg_first or cfg_first_lib))
+ _p("")
+ end
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/actions/ninja/ninja_swift.lua b/Src/external_dependencies/openmpt-trunk/include/genie/src/actions/ninja/ninja_swift.lua
new file mode 100644
index 00000000..3e5a93de
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/actions/ninja/ninja_swift.lua
@@ -0,0 +1,120 @@
+--
+-- Generates Ninja project file for Swift
+-- Copyright (c) 2016 Stuart Carnie and the GENie project
+--
+
+local ninja = premake.ninja
+local swift = {}
+local p = premake
+
+-- generate project + config build file
+ function ninja.generate_swift(prj)
+ local pxy = ninja.get_proxy("prj", prj)
+ local tool = premake.gettool(prj)
+
+ -- build a list of supported target platforms that also includes a generic build
+ local platforms = premake.filterplatforms(prj.solution, tool.platforms, "Native")
+
+ for _, platform in ipairs(platforms) do
+ for cfg in p.eachconfig(pxy, platform) do
+ p.generate(cfg, cfg:getprojectfilename(), function() swift.generate_config(prj, cfg) end)
+ end
+ end
+ end
+
+ function swift.generate_config(prj, cfg)
+ local tool = premake.gettool(prj)
+
+ local flags = {
+ swiftcflags = ninja.list(tool.getswiftcflags(cfg)),
+ swiftlinkflags = ninja.list(tool.getswiftlinkflags(cfg)),
+ }
+
+ _p("# Swift project build file")
+ _p("# generated with GENie ninja")
+ _p("")
+
+ -- needed for implicit outputs, introduced in 1.7
+ _p("ninja_required_version = 1.7")
+ _p("")
+
+ _p("out_dir = %s", cfg.buildtarget.directory)
+ _p("obj_dir = %s", path.join(cfg.objectsdir, prj.name .. ".build"))
+ _p("target = $out_dir/%s", cfg.buildtarget.name)
+ _p("module_name = %s", prj.name)
+ _p("module_maps = %s", ninja.list(tool.getmodulemaps(cfg)))
+ _p("swiftc_flags = %s", flags.swiftcflags)
+ _p("swiftlink_flags = %s", flags.swiftlinkflags)
+ _p("ar_flags = %s", ninja.list(tool.getarchiveflags(cfg, cfg, false)))
+ --_p("lib_dir_flags = %s", ninja.list(tool.getlibdirflags(cfg)))
+ _p("ld_flags = %s", ninja.list(tool.getldflags(cfg)))
+
+ if cfg.flags.Symbols then
+ _p("symbols = $target.dSYM")
+ symbols_command = string.format("&& %s $target -o $symbols", tool.dsymutil)
+ else
+ _p("symbols = ")
+ symbols_command = ""
+ end
+
+ local sdk = tool.get_sdk_path(cfg)
+ if sdk then
+ _p("toolchain_path = %s", tool.get_toolchain_path(cfg))
+ _p("sdk_path = %s", sdk)
+ _p("platform_path = %s", tool.get_sdk_platform_path(cfg))
+ _p("sdk = -sdk $sdk_path")
+ else
+ _p("sdk_path =")
+ _p("sdk =")
+ end
+ _p("")
+
+ _p("# core rules for %s", cfg.name)
+ _p("rule swiftc")
+ _p(1, "command = %s -frontend -c $in -enable-objc-interop $sdk -I $out_dir $swiftc_flags -module-cache-path $out_dir/ModuleCache -D SWIFT_PACKAGE $module_maps -emit-module-doc-path $out_dir/$module_name.swiftdoc -module-name $module_name -emit-module-path $out_dir/$module_name.swiftmodule -num-threads 8 $obj_files", tool.swift)
+ _p(1, "description = compile $out")
+ _p("")
+
+ _p("rule swiftlink")
+ _p(1, "command = %s $sdk -L $out_dir -o $out $swiftlink_flags $ld_flags $in %s", tool.swiftc, symbols_command)
+ _p(1, "description = create executable")
+ _p("")
+
+ _p("rule ar")
+ _p(1, "command = %s cr $ar_flags $out $in %s", tool.ar, (os.is("MacOSX") and " 2>&1 > /dev/null | sed -e '/.o) has no symbols$$/d'" or ""))
+ _p(1, "description = ar $out")
+ _p("")
+
+ local objfiles = {}
+ for _, file in ipairs(cfg.files) do
+ if path.isswiftfile(file) then
+ table.insert(objfiles, swift.objectname(cfg, file))
+ end
+ end
+
+ swift.file_rules(cfg, objfiles)
+
+ _p("")
+
+ swift.linker(prj, cfg, objfiles, tool)
+ end
+
+ function swift.objectname(cfg, file)
+ return path.join("$obj_dir", path.getname(file)..".o")
+ end
+
+ function swift.file_rules(cfg, objfiles)
+ _p("build %s: swiftc %s", ninja.list(objfiles), ninja.list(cfg.files))
+ _p(1, "obj_files = %s", ninja.arglist("-o", objfiles))
+ end
+
+ function swift.linker(prj, cfg, objfiles, tool)
+ local lddeps = ninja.list(premake.getlinks(cfg, "siblings", "fullpath"))
+
+ if cfg.kind == "StaticLib" then
+ _p("build $target: ar %s | %s ", ninja.list(objfiles), lddeps)
+ else
+ local lddeps = ninja.list(premake.getlinks(cfg, "siblings", "fullpath"))
+ _p("build $target: swiftlink %s | %s", ninja.list(objfiles), lddeps)
+ end
+ end
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/actions/ninja/ninja_swift_incremental.lua b/Src/external_dependencies/openmpt-trunk/include/genie/src/actions/ninja/ninja_swift_incremental.lua
new file mode 100644
index 00000000..2168d18b
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/actions/ninja/ninja_swift_incremental.lua
@@ -0,0 +1,180 @@
+--
+-- Generates Ninja project file for Swift
+-- Copyright (c) 2016 Stuart Carnie and the GENie project
+--
+
+local ninja = premake.ninja
+local swift = { }
+local p = premake
+
+-- generate project + config build using incremental approach of generating individual .o files
+function ninja.generate_swift_incremental(prj)
+ local pxy = ninja.get_proxy("prj", prj)
+ local tool = premake.gettool(prj)
+
+ -- build a list of supported target platforms that also includes a generic build
+ local platforms = premake.filterplatforms(prj.solution, tool.platforms, "Native")
+
+ for _, platform in ipairs(platforms) do
+ for cfg in p.eachconfig(pxy, platform) do
+ p.generate(cfg, cfg:getprojectfilename(), function() swift.generate_config(prj, cfg) end)
+ end
+ end
+end
+
+function swift.generate_config(prj, cfg)
+ local tool = premake.gettool(prj)
+
+ local flags = {
+ swiftcflags = ninja.list(table.join(tool.getswiftcflags(cfg), cfg.buildoptions_swiftc)),
+ }
+
+
+ _p("# Swift project build file")
+ _p("# generated with GENie ninja")
+ _p("")
+
+ -- needed for implicit outputs, introduced in 1.7
+ _p("ninja_required_version = 1.7")
+ _p("")
+
+ _p("out_dir = %s", cfg.buildtarget.directory)
+ _p("obj_dir = %s", path.join(cfg.objectsdir, prj.name .. ".build"))
+ _p("module_name = %s", prj.name)
+ _p("module_maps = %s", ninja.list(tool.getmodulemaps(cfg)))
+ _p("swiftc_flags = %s", flags.swiftcflags)
+ _p("swiftlink_flags = %s", flags.swiftlinkflags)
+ _p("ar_flags = %s", ninja.list(tool.getarchiveflags(cfg, cfg, false)))
+
+ local sdk = tool.get_sdk_path(cfg)
+ if sdk then
+ _p("toolchain_path = %s", tool.get_toolchain_path(cfg))
+ _p("sdk_path = %s", sdk)
+ _p("platform_path = %s", tool.get_sdk_platform_path(cfg))
+ _p("sdk = -sdk $sdk_path")
+ _p("ld_baseflags = -force_load $toolchain_path/usr/lib/arc/libarclite_macosx.a -L $out_dir -F $platform_path/Developer/Library/Frameworks -syslibroot $sdk_path -lobjc -lSystem -L $toolchain_path/usr/lib/swift/macosx -rpath $toolchain_path/usr/lib/swift/macosx -macosx_version_min 10.10.0 -no_objc_category_merging")
+ else
+ _p("sdk_path =")
+ _p("sdk =")
+ _p("ld_baseflags =")
+ end
+ _p("")
+
+ _p("# core rules for %s", cfg.name)
+ _p("rule swiftc")
+ _p(1, "command = %s -frontend -c -primary-file $in $files $target -enable-objc-interop $sdk -I $out_dir -enable-testing -module-cache-path $out_dir/ModuleCache -D SWIFT_PACKAGE $module_maps -emit-module-doc-path $out_doc_name swiftc_flags -module-name $module_name -emit-module-path $out_module_name -emit-dependencies-path $out.d -emit-reference-dependencies-path $obj_dir/$basename.swiftdeps -o $out", tool.swiftc)
+ _p(1, "description = compile $out")
+ _p("")
+
+ _p("rule swiftm")
+ _p(1, "command = %s -frontend -emit-module $in $parse_as_library swiftc_flags $target -enable-objc-interop $sdk -I $out_dir -F $platform_path/Developer/Library/Frameworks -enable-testing -module-cache-path $out_dir/ModuleCache -D SWIFT_PACKAGE $module_maps -emit-module-doc-path $out_dir/$module_name.swiftdoc -module-name $module_name -o $out", tool.swift)
+ _p(1, "description = generate module")
+ _p("")
+
+ _p("rule swiftlink")
+ _p(1, "command = %s $target $sdk $swiftlink_flags -L $out_dir -o $out_dir/$module_name -F $platform_path/Developer/Library/Frameworks $in", tool.swiftc)
+ _p(1, "description = linking $target")
+ _p("")
+
+ _p("rule ar")
+ _p(1, "command = %s cr $ar_flags $out $in $libs %s", tool.ar, (os.is("MacOSX") and " 2>&1 > /dev/null | sed -e '/.o) has no symbols$$/d'" or ""))
+ _p(1, "description = ar $out")
+ _p("")
+
+ _p("rule link")
+ _p(" command = %s $in $ld_baseflags $all_ldflags $libs -o $out", tool.ld)
+ _p(" description = link $out")
+ _p("")
+
+ swift.file_rules(cfg, flags)
+
+ local objfiles = {}
+ local modfiles = {}
+ local docfiles = {}
+
+ for _, file in ipairs(cfg.files) do
+ if path.issourcefile(file) then
+ table.insert(objfiles, swift.objectname(cfg, file))
+ table.insert(modfiles, swift.modulename(cfg, file))
+ table.insert(docfiles, swift.docname(cfg, file))
+ end
+ end
+ _p("")
+
+ swift.linker(prj, cfg, {objfiles, modfiles, docfiles}, tool, flags)
+
+ _p("")
+end
+
+function swift.objectname(cfg, file)
+ return path.join("$obj_dir", path.getname(file)..".o")
+end
+
+function swift.modulename(cfg, file)
+ return path.join("$obj_dir", path.getname(file)..".o.swiftmodule")
+end
+
+function swift.docname(cfg, file)
+ return path.join("$obj_dir", path.getname(file)..".o.swiftdoc")
+end
+
+function swift.file_rules(cfg, flags)
+ _p("# build files")
+ local sfiles = Set(cfg.files)
+
+ for _, file in ipairs(cfg.files) do
+ if path.issourcefile(file) then
+ if path.isswiftfile(file) then
+ local objn = swift.objectname(cfg, file)
+ local modn = swift.modulename(cfg, file)
+ local docn = swift.docname(cfg, file)
+
+ _p("build %s | %s %s: swiftc %s", objn, modn, docn, file)
+ _p(1, "out_module_name = %s", modn)
+ _p(1, "out_doc_name = %s", docn)
+ _p(1, "files = ".. ninja.list(sfiles - {file}))
+ build_flags = "swiftcflags"
+ end
+
+ _p(1, "flags = " .. flags[build_flags])
+ elseif path.isresourcefile(file) then
+ -- TODO
+ end
+ end
+
+ _p("")
+end
+
+function swift.linker(prj, cfg, depfiles, tool)
+ local all_ldflags = ninja.list(table.join(tool.getlibdirflags(cfg), tool.getldflags(cfg), cfg.linkoptions))
+ local lddeps = ninja.list(premake.getlinks(cfg, "siblings", "fullpath"))
+ local libs = lddeps .. " " .. ninja.list(tool.getlinkflags(cfg))
+
+ local function writevars()
+ _p(1, "all_ldflags = " .. all_ldflags)
+ _p(1, "libs = " .. libs)
+ end
+
+ local objfiles, modfiles, docfiles = table.unpack(depfiles)
+
+ _p("build $out_dir/$module_name.swiftmodule | $out_dir/$module_name.swiftdoc: swiftm %s | %s", table.concat(modfiles, " "), table.concat(docfiles, " "))
+ _p("")
+
+ local output = cfg:getoutputfilename()
+
+ if cfg.kind == "StaticLib" then
+ local ar_flags = ninja.list(tool.getarchiveflags(cfg, cfg, false))
+ _p("build %s: ar %s | %s $out_dir/$module_name.swiftmodule $out_dir/$module_name.swiftdoc", output, table.concat(objfiles, " "), lddeps)
+ _p(1, "flags = %s", ninja.list(tool.getarchiveflags(cfg, cfg, false)))
+ elseif cfg.kind == "SharedLib" then
+ _p("build %s : swiftlink %s | %s $out_dir/$module_name.swiftmodule $out_dir/$module_name.swiftdoc", output, table.concat(objfiles, " "), libs)
+ writevars()
+ elseif (cfg.kind == "ConsoleApp") or (cfg.kind == "WindowedApp") then
+ --_p("build %s: link %s | %s $out_dir/$module_name.swiftmodule $out_dir/$module_name.swiftdoc", cfg:getoutputfilename(), table.concat(objfiles, " "), lddeps)
+ --writevars()
+ _p("build %s: swiftlink %s | %s $out_dir/$module_name.swiftmodule $out_dir/$module_name.swiftdoc", output, table.concat(objfiles, " "), lddeps)
+ else
+ p.error("ninja action doesn't support this kind of target " .. cfg.kind)
+ end
+
+end
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/actions/qbs/_qbs.lua b/Src/external_dependencies/openmpt-trunk/include/genie/src/actions/qbs/_qbs.lua
new file mode 100644
index 00000000..8f1ba4b5
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/actions/qbs/_qbs.lua
@@ -0,0 +1,41 @@
+--
+-- GENie - Project generator tool
+-- https://github.com/bkaradzic/GENie#license
+--
+
+premake.qbs = { }
+
+local qbs = premake.qbs
+
+newaction
+{
+ -- Metadata for the command line and help system
+ trigger = "qbs",
+ shortname = "qbs",
+ description = "Generate QBS build files",
+ module = "qbs",
+
+ -- The capabilities of this action
+ valid_kinds = {"ConsoleApp", "WindowedApp", "StaticLib", "SharedLib", "Bundle"},
+ valid_languages = {"C", "C++"},
+ valid_tools = {
+ cc = { "gcc", "msc" },
+ },
+
+ -- Solution and project generation logic
+ onsolution = function(sln)
+ io.eol = "\n"
+ io.indent = "\t"
+ io.escaper(qbs.esc)
+ premake.generate(sln, sln.name .. ".creator.qbs", qbs.generate_solution)
+ io.indent = " "
+ premake.generate(sln, sln.name .. ".creator.qbs.user", qbs.generate_user)
+ end,
+
+ onproject = function(prj)
+ io.eol = "\n"
+ io.indent = "\t"
+ io.escaper(qbs.esc)
+ premake.generate(prj, prj.name .. ".qbs", qbs.generate_project)
+ end,
+}
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/actions/qbs/qbs_base.lua b/Src/external_dependencies/openmpt-trunk/include/genie/src/actions/qbs/qbs_base.lua
new file mode 100644
index 00000000..ca24748e
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/actions/qbs/qbs_base.lua
@@ -0,0 +1,9 @@
+function premake.qbs.list(indent, name, table)
+ if #table > 0 then
+ _p(indent, '%s: [', name)
+ for _, item in ipairs(table) do
+ _p(indent+1, '"%s",', item:gsub('"', '\\"'))
+ end
+ _p(indent+1, ']')
+ end
+end \ No newline at end of file
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/actions/qbs/qbs_cpp.lua b/Src/external_dependencies/openmpt-trunk/include/genie/src/actions/qbs/qbs_cpp.lua
new file mode 100644
index 00000000..4d76e178
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/actions/qbs/qbs_cpp.lua
@@ -0,0 +1,285 @@
+--
+-- GENie - Project generator tool
+-- https://github.com/bkaradzic/GENie#license
+--
+
+local qbs = premake.qbs
+
+local function is_excluded(prj, cfg, file)
+ if table.icontains(prj.excludes, file) then
+ return true
+ end
+
+ if table.icontains(cfg.excludes, file) then
+ return true
+ end
+
+ return false
+end
+
+function qbs.generate_project(prj)
+
+ local indent = 0
+
+ _p(indent, '/*')
+ _p(indent, ' * QBS project file autogenerated by GENie')
+ _p(indent, ' * https://github.com/bkaradzic/GENie')
+ _p(indent, ' */')
+ _p(indent, '')
+ _p(indent, 'import qbs 1.0')
+ _p(indent, '')
+
+ if prj.kind == "ConsoleApp" then
+ _p(indent, 'CppApplication {')
+ _p(indent + 1, 'consoleApplication: true')
+ elseif prj.kind == "WindowedApp" then
+ _p(indent, 'CppApplication {')
+ _p(indent + 1, 'consoleApplication: false')
+ elseif prj.kind == "StaticLib" then
+ _p(indent, 'StaticLibrary {')
+ elseif prj.kind == "SharedLib" then
+ _p(indent, 'DynamicLibrary {')
+ end
+
+ indent = indent + 1
+ _p(indent, 'name: "' .. prj.name .. '"')
+
+-- _p(indent, 'cpp.enableReproducibleBuilds: true')
+
+ _p(indent, 'Depends { name: "cpp" }')
+
+ -- List dependencies, if there are any
+ local deps = premake.getdependencies(prj)
+ if #deps > 0 then
+ for _, depprj in ipairs(deps) do
+ _p(indent, 'Depends { name: "%s" }', depprj.name)
+ end
+ end
+
+ local cc = premake.gettool(prj)
+ local platforms = premake.filterplatforms(prj.solution, cc.platforms, "Native")
+
+ for _, platform in ipairs(platforms) do
+ for cfg in premake.eachconfig(prj, platform) do
+
+ if cfg.platform ~= "Native" then
+
+ _p('');
+ _p(indent, 'Properties { /* %s */', premake.getconfigname(cfg.name, cfg.platform, true))
+
+ indent = indent + 1
+
+ local arch = ""
+ local linkerFlags = cfg.linkoptions
+
+ if cfg.platform == "x32" then
+ arch = '&& qbs.architecture == "x86"'
+-- table.insert(linkerFlags, "-m32")
+ elseif cfg.platform == "x64" then
+ arch = '&& qbs.architecture == "x86_64"'
+-- table.insert(linkerFlags, "-m64")
+ end
+
+ if cfg.name == "Debug" then
+ _p(indent, 'condition: qbs.buildVariant == "debug" %s', arch)
+ else
+ _p(indent, 'condition: qbs.buildVariant == "release" %s', arch)
+ end
+
+ _p(indent, 'targetName: "%s"', cfg.buildtarget.basename)
+ _p(indent, 'destinationDirectory: "%s"', path.getabsolute('projects/qbs/' .. cfg.buildtarget.directory) .. '/')
+-- _p(indent, 'fileTagsFilter: "application"')
+-- _p(indent, 'qbs.install: true')
+-- _p(indent, 'qbs.installDir: "%s"', cfg.buildtarget.directory)
+-- _p(indent, 'buildDirectory: "%s"', cfg.objectsdir)
+
+-- qbs.list(
+-- indent
+-- , "cpp.cppFlags"
+-- , cc.getcppflags(cfg)
+-- )
+
+ if cfg.flags.Cpp11 then
+ _p(indent, 'cpp.cxxLanguageVersion: "c++11"')
+ elseif cfg.flags.Cpp14 then
+ _p(indent, 'cpp.cxxLanguageVersion: "c++14"')
+ elseif cfg.flags.Cpp17 then
+ _p(indent, 'cpp.cxxLanguageVersion: "c++17"')
+ else
+ _p(indent, 'cpp.cxxLanguageVersion: "c++98"')
+ end
+
+ if os.is("windows") then
+ if not cfg.flags.WinMain and (cfg.kind == 'ConsoleApp' or cfg.kind == 'WindowedApp') then
+ if cfg.flags.Unicode then
+ _p(indent, 'cpp.entryPoint: "wmainCRTStartup"')
+ else
+ _p(indent, 'cpp.entryPoint: "mainCRTStartup"')
+ end
+ end
+ end
+
+ qbs.list(
+ indent
+ , "cpp.commonCompilerFlags"
+ , cfg.buildoptions
+ )
+
+ qbs.list(
+ indent
+ , "cpp.cFlags"
+ , cfg.buildoptions_c
+ )
+
+ qbs.list(
+ indent
+ , "cpp.cxxFlags"
+ , cfg.buildoptions_cpp
+ )
+
+ qbs.list(
+ indent
+ , "cpp.objcFlags"
+ , cfg.buildoptions_objc
+ )
+
+ qbs.list(
+ indent
+ , "cpp.objcxxFlags"
+ , cfg.buildoptions_objc
+ )
+
+ if cfg.flags.StaticRuntime then
+ _p(indent, 'cpp.runtimeLibrary: "static"')
+ else
+ _p(indent, 'cpp.runtimeLibrary: "dynamic"')
+ end
+
+ if cfg.flags.PedanticWarnings
+ or cfg.flags.ExtraWarnings
+ then
+ _p(indent, 'cpp.warningLevel: "all"')
+ else
+ _p(indent, 'cpp.warningLevel: "default"')
+ end
+
+ if cfg.flags.FatalWarnings then
+ _p(indent, 'cpp.treatWarningsAsErrors: true')
+ else
+ _p(indent, 'cpp.treatWarningsAsErrors: false')
+ end
+
+ if cfg.flags.NoRTTI then
+ _p(indent, 'cpp.enableRtti: false')
+ else
+ _p(indent, 'cpp.enableRtti: true')
+ end
+
+ if cfg.flags.NoExceptions then
+ _p(indent, 'cpp.enableExceptions: false')
+ else
+ _p(indent, 'cpp.enableExceptions: true')
+ end
+
+ if cfg.flags.Symbols then
+ _p(indent, 'cpp.debugInformation: true')
+ else
+ _p(indent, 'cpp.debugInformation: false')
+ end
+
+ if cfg.flags.Unicode then
+ _p(indent, 'cpp.windowsApiCharacterSet: "unicode"')
+ else
+ _p(indent, 'cpp.windowsApiCharacterSet: ""')
+ end
+
+ if not cfg.pchheader or cfg.flags.NoPCH then
+ _p(indent, 'cpp.usePrecompiledHeader: false')
+ else
+ _p(indent, 'cpp.usePrecompiledHeader: true')
+ _p(indent, 'Group {')
+ _p(indent+1, 'name: "PCH"')
+ _p(indent+1, 'files: ["' .. cfg.pchheader .. '"]')
+ _p(indent+1, 'fileTags: ["cpp_pch_src"]')
+ _p(indent, '}')
+ end
+
+ for _, value in ipairs(cfg.flags) do
+ if (value == "Optimize") then
+ elseif (value == "OptimizeSize") then
+ _p(indent, 'cpp.optimization: "small"')
+ elseif (value == "OptimizeSpeed") then
+ _p(indent, 'cpp.optimization: "fast"')
+ end
+ end
+
+ qbs.list(
+ indent
+ , "cpp.defines"
+ , cfg.defines
+ )
+
+ local sortedincdirs = table.join(cfg.userincludedirs, cfg.includedirs, cfg.systemincludedirs)
+ table.sort(sortedincdirs, includesort)
+ qbs.list(
+ indent
+ , "cpp.includePaths"
+ , sortedincdirs
+ )
+
+ qbs.list(
+ indent
+ , "cpp.staticLibraries"
+ , premake.getlinks(cfg, "system", "fullpath")
+ )
+
+ qbs.list(
+ indent
+ , "cpp.libraryPaths"
+ , cfg.libdirs
+ )
+
+ qbs.list(
+ indent
+ , "cpp.linkerFlags"
+ , linkerFlags
+ )
+
+ table.sort(prj.files)
+ if #prj.files > 0 then
+ _p(indent, 'files: [')
+ for _, file in ipairs(prj.files) do
+ if path.iscfile(file)
+ or path.iscppfile(file)
+ or path.isobjcfile(file)
+ or path.isresourcefile(file)
+ or path.iscppheader(file) then
+ if not is_excluded(prj, cfg, file) then
+ _p(indent+1, '"%s",', file)
+ end
+ end
+ end
+ _p(indent+1, ']')
+ end
+
+ if #prj.excludes > 0 then
+ _p(indent, 'excludeFiles: [')
+ table.sort(prj.excludes)
+ for _, file in ipairs(prj.excludes) do
+ if path.issourcefile(file) then
+ _p(indent+1, '"%s",', file)
+ end
+ end
+ _p(indent+1, ']')
+ end
+
+ indent = indent - 1
+ _p(indent, '}');
+ end
+ end
+ end
+
+ indent = indent - 1
+
+ _p(indent, '}')
+end
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/actions/qbs/qbs_solution.lua b/Src/external_dependencies/openmpt-trunk/include/genie/src/actions/qbs/qbs_solution.lua
new file mode 100644
index 00000000..d912617d
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/actions/qbs/qbs_solution.lua
@@ -0,0 +1,251 @@
+--
+-- GENie - Project generator tool
+-- https://github.com/bkaradzic/GENie#license
+--
+
+local qbs = premake.qbs
+
+function qbs.generate_solution(sln)
+
+ _p('/*')
+ _p(' * QBS project file autogenerated by GENie')
+ _p(' * https://github.com/bkaradzic/GENie')
+ _p(' */')
+ _p('')
+ _p('import qbs')
+ _p('')
+
+ _p(0, 'Project {')
+
+ _p(1, 'references: [')
+ for prj in premake.solution.eachproject(sln) do
+ _p(2, '"' .. prj.name .. '.qbs",')
+ end
+ _p(1, ']')
+
+ _p(0, '}')
+end
+
+local function is_app(kind)
+ if kind == "ConsoleApp" or kind == "WindowedApp" then
+ return true
+ end
+
+ return false
+end
+
+function qbs.generate_user(sln)
+
+ _p(0, '<?xml version="1.0" encoding="UTF-8"?>')
+ _p(0, '<!DOCTYPE QtCreatorProject>')
+ _p(0, '<!-- QBS project file autogenerated by GENie https://github.com/bkaradzic/GENie -->')
+ _p(0, '<qtcreator>')
+
+ local startProject = 0
+ local idx = 0
+
+ for prj in premake.solution.eachproject(sln) do
+ if is_app(prj.kind) then
+ if sln.startproject == prj.name then
+ startProject = idx
+ end
+ idx = idx + 1
+ end
+ end
+
+ _p(1, '<data>')
+ _p(2, '<variable>ProjectExplorer.Project.Target.0</variable>')
+
+ _p(2, '<valuemap type="QVariantMap">')
+
+ _p(3, '<value type="QString" key="ProjectExplorer.ProjectConfiguration.DefaultDisplayName">Desktop</value>')
+ _p(3, '<value type="QString" key="ProjectExplorer.ProjectConfiguration.DisplayName">Desktop</value>')
+
+ local qbsguid = ""
+ local qbsprofile = ""
+
+ local qtcreatordir = ""
+
+ if _OS == "windows" then
+ qtcreatordir = path.join(os.getenv("APPDATA"), "QtProject/qtcreator")
+ else
+ qtcreatordir = path.join(os.getenv("HOME"), ".config/QtProject/qtcreator")
+ end
+
+ local file = io.open(path.join(qtcreatordir, "qbs.conf"))
+ if file == nil then
+ file = io.open(path.join(qtcreatordir, "qbs/1.6.0/qbs.conf"))
+ end
+
+ if file ~= nil then
+ for line in file:lines() do
+ if line == "[org]" then
+ -- BK - Need to figure out how to extract kit associated profile name/guid...
+ -- ~.config/QtProject/qtcreator/qbs.conf
+ --
+ -- [org]
+ -- qt-project\qbs\preferences\qtcreator\kit\%7B9926e565-8fc0-448d-9d5d-4b0293efd443%7D=qtc_Desktop_1bffddf2
+ --
+ local str = 'qt-project\\qbs\\preferences\\qtcreator\\kit\\%'
+ local index = string.len(str)+1
+ for line in file:lines() do
+ if index == string.find(line, '7B', index) then
+ line = string.sub(line, index+2)
+ qbsguid = string.sub(line, 1, 36)
+ qbsprofile = string.sub(line, 41)
+ --print(qbsguid, qbsprofile)
+ break
+ end
+ end
+ else
+ -- ~/.config/QtProject/qtcreator/qbs/1.6.0/qbs.conf
+ --
+ -- <key>org.qt-project.qbs.preferences.qtcreator.kit.{d67ae030-7a33-43e0-850a-afe9e47fe5e1}</key>
+ -- <string>qtc_Desktop_ee88281c</string>
+
+ local str = '\t<key>org.qt-project.qbs.preferences.qtcreator.kit.'
+ local index = string.len(str)+1
+ for line in file:lines() do
+ if qbsguid == "" and index == string.find(line, '{', index) then
+ line = string.sub(line, index+1)
+ qbsguid = string.sub(line, 1, 36)
+ elseif qbsguid ~= "" then
+ qbsprofile = string.sub(line, 10, 29)
+ --print(qbsguid, qbsprofile)
+ break
+ end
+ end
+ end
+
+ break
+ end
+ io.close(file)
+ end
+
+ _p(3, '<value type="QString" key="ProjectExplorer.ProjectConfiguration.Id">{%s}</value>', qbsguid)
+
+ _p(3, '<value type="int" key="ProjectExplorer.Target.ActiveBuildConfiguration">0</value>')
+ _p(3, '<value type="int" key="ProjectExplorer.Target.ActiveDeployConfiguration">0</value>')
+ _p(3, '<value type="int" key="ProjectExplorer.Target.ActiveRunConfiguration">%d</value>', startProject)
+
+ -- BuildConfiguration
+ idx = 0
+ for _, cfgname in ipairs(sln.configurations) do
+ -- cfg.objectsdir
+ _p(3, '<valuemap type="QVariantMap" key="ProjectExplorer.Target.BuildConfiguration.%d">', idx)
+ _p(4, '<value type="QString" key="ProjectExplorer.BuildConfiguration.BuildDirectory">build</value>')
+ _p(4, '<valuemap type="QVariantMap" key="ProjectExplorer.BuildConfiguration.BuildStepList.0">')
+ _p(5, '<valuemap type="QVariantMap" key="ProjectExplorer.BuildStepList.Step.0">')
+ _p(6, '<value type="bool" key="ProjectExplorer.BuildStep.Enabled">true</value>')
+ _p(6, '<value type="QString" key="ProjectExplorer.ProjectConfiguration.DefaultDisplayName"></value>')
+ _p(6, '<value type="QString" key="ProjectExplorer.ProjectConfiguration.DisplayName">Qbs Build</value>')
+ _p(6, '<value type="QString" key="ProjectExplorer.ProjectConfiguration.Id">Qbs.BuildStep</value>')
+ _p(6, '<value type="bool" key="Qbs.CleanInstallRoot">false</value>')
+ _p(6, '<valuemap type="QVariantMap" key="Qbs.Configuration">')
+ _p(7, '<value type="QString" key="qbs.buildVariant">%s</value>', cfgname:lower())
+ _p(7, '<value type="QString" key="qbs.profile">%s</value>', qbsprofile)
+ _p(6, '</valuemap>')
+ _p(5, '</valuemap>')
+ _p(5, '<value type="int" key="ProjectExplorer.BuildStepList.StepsCount">1</value>')
+ _p(5, '<value type="QString" key="ProjectExplorer.ProjectConfiguration.DefaultDisplayName">Build</value>')
+ _p(5, '<value type="QString" key="ProjectExplorer.ProjectConfiguration.DisplayName"></value>')
+ _p(5, '<value type="QString" key="ProjectExplorer.ProjectConfiguration.Id">ProjectExplorer.BuildSteps.Build</value>')
+ _p(4, '</valuemap>')
+ _p(4, '<valuemap type="QVariantMap" key="ProjectExplorer.BuildConfiguration.BuildStepList.1">')
+ _p(5, '<valuemap type="QVariantMap" key="ProjectExplorer.BuildStepList.Step.0">')
+ _p(6, '<value type="bool" key="ProjectExplorer.BuildStep.Enabled">true</value>')
+ _p(6, '<value type="QString" key="ProjectExplorer.ProjectConfiguration.DefaultDisplayName"></value>')
+ _p(6, '<value type="QString" key="ProjectExplorer.ProjectConfiguration.DisplayName">Qbs Clean</value>')
+ _p(6, '<value type="QString" key="ProjectExplorer.ProjectConfiguration.Id">Qbs.CleanStep</value>')
+ _p(6, '<value type="bool" key="Qbs.CleanAll">true</value>')
+ _p(6, '<value type="bool" key="Qbs.DryKeepGoing">false</value>')
+ _p(6, '<value type="bool" key="Qbs.DryRun">false</value>')
+ _p(5, '</valuemap>')
+ _p(5, '<value type="int" key="ProjectExplorer.BuildStepList.StepsCount">1</value>')
+ _p(5, '<value type="QString" key="ProjectExplorer.ProjectConfiguration.DefaultDisplayName">Clean</value>')
+ _p(5, '<value type="QString" key="ProjectExplorer.ProjectConfiguration.DisplayName"></value>')
+ _p(5, '<value type="QString" key="ProjectExplorer.ProjectConfiguration.Id">ProjectExplorer.BuildSteps.Clean</value>')
+ _p(4, '</valuemap>')
+ _p(4, '<value type="int" key="ProjectExplorer.BuildConfiguration.BuildStepListCount">2</value>')
+ _p(4, '<value type="bool" key="ProjectExplorer.BuildConfiguration.ClearSystemEnvironment">false</value>')
+ _p(4, '<valuelist type="QVariantList" key="ProjectExplorer.BuildConfiguration.UserEnvironmentChanges"/>')
+ _p(4, '<value type="QString" key="ProjectExplorer.ProjectConfiguration.DefaultDisplayName">%s</value>', cfgname)
+ _p(4, '<value type="QString" key="ProjectExplorer.ProjectConfiguration.DisplayName"></value>')
+ _p(4, '<value type="QString" key="ProjectExplorer.ProjectConfiguration.Id">Qbs.QbsBuildConfiguration</value>')
+ _p(3, '</valuemap>')
+
+ idx = idx + 1
+ end
+
+ _p(3, '<value type="int" key="ProjectExplorer.Target.BuildConfigurationCount">%d</value>', idx)
+
+ -- DeployConfiguration
+ _p(3, '<valuemap type="QVariantMap" key="ProjectExplorer.Target.DeployConfiguration.0">')
+ _p(4, '<valuemap type="QVariantMap" key="ProjectExplorer.BuildConfiguration.BuildStepList.0">')
+ _p(5, '<value type="int" key="ProjectExplorer.BuildStepList.StepsCount">0</value>')
+ _p(5, '<value type="QString" key="ProjectExplorer.ProjectConfiguration.DefaultDisplayName">Deploy</value>')
+ _p(5, '<value type="QString" key="ProjectExplorer.ProjectConfiguration.DisplayName"></value>')
+ _p(5, '<value type="QString" key="ProjectExplorer.ProjectConfiguration.Id">ProjectExplorer.BuildSteps.Deploy</value>')
+ _p(4, '</valuemap>')
+ _p(4, '<value type="int" key="ProjectExplorer.BuildConfiguration.BuildStepListCount">1</value>')
+ _p(4, '<value type="QString" key="ProjectExplorer.ProjectConfiguration.DefaultDisplayName">Deploy locally</value>')
+ _p(4, '<value type="QString" key="ProjectExplorer.ProjectConfiguration.DisplayName">Qbs Install</value>')
+ _p(4, '<value type="QString" key="ProjectExplorer.ProjectConfiguration.Id">Qbs.Deploy</value>')
+ _p(3, '</valuemap>')
+ _p(3, '<value type="int" key="ProjectExplorer.Target.DeployConfigurationCount">1</value>')
+
+ -- PluginSettings
+-- _p(3, '<valuemap type="QVariantMap" key="ProjectExplorer.Target.PluginSettings"/>')
+
+ -- RunConfiguration
+ idx = 0
+ for prj in premake.solution.eachproject(sln) do
+
+ if is_app(prj.kind) then
+-- _p(3, '<variable>ProjectExplorer.Project.Target.%d</variable>', idx)
+
+ _p(3, '<valuemap type="QVariantMap" key="ProjectExplorer.Target.RunConfiguration.%d">', idx)
+
+ if idx == startProject then
+ _p(4, '<value type="int" key="PE.EnvironmentAspect.Base">2</value>')
+ else
+ _p(4, '<value type="int" key="PE.EnvironmentAspect.Base">-1</value>')
+ end
+ _p(4, '<valuelist type="QVariantList" key="PE.EnvironmentAspect.Changes"/>')
+ _p(4, '<value type="QString" key="ProjectExplorer.ProjectConfiguration.DefaultDisplayName">%s</value>', prj.name)
+ _p(4, '<value type="QString" key="ProjectExplorer.ProjectConfiguration.DisplayName"></value>')
+ _p(4, '<value type="QString" key="ProjectExplorer.ProjectConfiguration.Id">Qbs.RunConfiguration:%s.%s---Qbs.RC.NameSeparator---%s</value>', prj.name, qbsprofile, prj.name)
+
+ _p(4, '<value type="QString" key="Qbs.RunConfiguration.CommandLineArguments"></value>')
+
+ local cfg = premake.getconfig(prj, nil, nil)
+ if cfg.debugdir ~= nil then
+ _p(4, '<value type="QString" key="Qbs.RunConfiguration.WorkingDirectory">%s</value>', cfg.debugdir)
+ else
+ _p(4, '<value type="QString" key="Qbs.RunConfiguration.WorkingDirectory"></value>')
+ end
+
+ _p(3, '</valuemap>')
+
+ idx = idx + 1
+ end
+ end
+
+ _p(3, '<value type="int" key="ProjectExplorer.Target.RunConfigurationCount">%d</value>', idx)
+
+ _p(2, '</valuemap>')
+ _p(1, '</data>')
+
+ _p(1, '<data>')
+ _p(2, '<variable>ProjectExplorer.Project.TargetCount</variable>')
+ _p(2, '<value type="int">1</value>')
+ _p(1, '</data>')
+
+ _p(1, '<data>')
+ _p(2, '<variable>Version</variable>')
+ _p(2, '<value type="int">18</value>')
+ _p(1, '</data>')
+
+ _p(0, '</qtcreator>')
+
+end
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/actions/vstudio/_vstudio.lua b/Src/external_dependencies/openmpt-trunk/include/genie/src/actions/vstudio/_vstudio.lua
new file mode 100644
index 00000000..8325b56c
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/actions/vstudio/_vstudio.lua
@@ -0,0 +1,269 @@
+--
+-- _vstudio.lua
+-- Define the Visual Studio 200x actions.
+-- Copyright (c) 2008-2011 Jason Perkins and the Premake project
+--
+
+ premake.vstudio = { }
+
+--
+-- Set default toolset
+--
+
+ local toolsets = {
+ vs2010 = "v100",
+ vs2012 = "v110",
+ vs2013 = "v120",
+ vs2015 = "v140",
+ vs2017 = "v141",
+ vs2019 = "v142",
+ }
+ premake.vstudio.toolset = toolsets[_ACTION] or "unknown?"
+ premake.vstudio.splashpath = ''
+ premake.vstudio.xpwarning = true
+
+ local vstudio = premake.vstudio
+
+
+--
+-- Map Premake platform identifiers to the Visual Studio versions. Adds the Visual
+-- Studio specific "any" and "mixed" to make solution generation easier.
+--
+
+ vstudio.platforms = {
+ any = "Any CPU",
+ mixed = "Mixed Platforms",
+ Native = "Win32",
+ x86 = "x86",
+ x32 = "Win32",
+ x64 = "x64",
+ PS3 = "PS3",
+ Xbox360 = "Xbox 360",
+ ARM = "ARM",
+ ARM64 = "ARM64",
+ Orbis = "ORBIS",
+ Durango = "Durango",
+ TegraAndroid = "Tegra-Android",
+ NX32 = "NX32",
+ NX64 = "NX64",
+ Emscripten = "Emscripten",
+ }
+
+
+
+--
+-- Returns the architecture identifier for a project.
+-- Used by the solutions.
+--
+
+ function vstudio.arch(prj)
+ if (prj.language == "C#") then
+ return "Any CPU"
+ else
+ return "Win32"
+ end
+ end
+
+
+
+ function vstudio.iswinrt()
+ return vstudio.storeapp ~= nil and vstudio.storeapp ~= ''
+ end
+
+
+
+--
+-- Process the solution's list of configurations and platforms, creates a list
+-- of build configuration/platform pairs in a Visual Studio compatible format.
+--
+
+ function vstudio.buildconfigs(sln)
+ local cfgs = { }
+
+ local platforms = premake.filterplatforms(sln, vstudio.platforms, "Native")
+
+ -- Figure out what's in this solution
+ local hascpp = premake.hascppproject(sln)
+ local hasdotnet = premake.hasdotnetproject(sln)
+
+ -- "Mixed Platform" solutions are generally those containing both
+ -- C/C++ and .NET projects. Starting in VS2010, all .NET solutions
+ -- also contain the Mixed Platform option.
+ if hasdotnet and (_ACTION > "vs2008" or hascpp) then
+ table.insert(platforms, 1, "mixed")
+ end
+
+ -- "Any CPU" is added to solutions with .NET projects. Starting in
+ -- VS2010, only pure .NET solutions get this option.
+ if hasdotnet and (_ACTION < "vs2010" or not hascpp) then
+ table.insert(platforms, 1, "any")
+ end
+
+ -- In Visual Studio 2010, pure .NET solutions replace the Win32 platform
+ -- with x86. In mixed mode solution, x86 is used in addition to Win32.
+ if _ACTION > "vs2008" then
+ local platforms2010 = { }
+ for _, platform in ipairs(platforms) do
+ if vstudio.platforms[platform] == "Win32" then
+ if hascpp then
+ table.insert(platforms2010, platform)
+ end
+ if hasdotnet then
+ table.insert(platforms2010, "x86")
+ end
+ else
+ table.insert(platforms2010, platform)
+ end
+ end
+ platforms = platforms2010
+ end
+
+
+ for _, buildcfg in ipairs(sln.configurations) do
+ for _, platform in ipairs(platforms) do
+ local entry = { }
+ entry.src_buildcfg = buildcfg
+ entry.src_platform = platform
+
+ -- PS3 is funky and needs special handling; it's more of a build
+ -- configuration than a platform from Visual Studio's point of view.
+ -- This has been fixed in VS2010 as it now truly supports 3rd party
+ -- platforms, so only do this fixup when not in VS2010
+ if platform ~= "PS3" or _ACTION > "vs2008" then
+ entry.buildcfg = buildcfg
+ entry.platform = vstudio.platforms[platform]
+ else
+ entry.buildcfg = platform .. " " .. buildcfg
+ entry.platform = "Win32"
+ end
+
+ -- create a name the way VS likes it
+ entry.name = entry.buildcfg .. "|" .. entry.platform
+
+ -- flag the "fake" platforms added for .NET
+ entry.isreal = (platform ~= "any" and platform ~= "mixed")
+
+ table.insert(cfgs, entry)
+ end
+ end
+
+ return cfgs
+ end
+
+--
+-- Process imported projects and set properties that are needed
+-- for generating the solution.
+--
+
+ function premake.vstudio.bakeimports(sln)
+ for _,iprj in ipairs(sln.importedprojects) do
+ if string.find(iprj.location, ".csproj") ~= nil then
+ iprj.language = "C#"
+ else
+ iprj.language = "C++"
+ end
+
+ local f, err = io.open(iprj.location, "r")
+ if (not f) then
+ error(err, 1)
+ end
+
+ local projcontents = f:read("*all")
+ f:close()
+
+ local found, _, uuid = string.find(projcontents, "<ProjectGuid>{([%w%-]+)}</ProjectGuid>")
+ if not found then
+ error("Could not find ProjectGuid element in project " .. iprj.location, 1)
+ end
+
+ iprj.uuid = uuid
+
+ if iprj.language == "C++" and string.find(projcontents, "<CLRSupport>true</CLRSupport>") then
+ iprj.flags.Managed = true
+ end
+
+ iprj.relpath = path.getrelative(sln.location, iprj.location)
+ end
+ end
+
+--
+-- Look up a imported project by project path
+--
+ function premake.vstudio.getimportprj(prjpath, sln)
+ for _,iprj in ipairs(sln.importedprojects) do
+ if prjpath == iprj.relpath then
+ return iprj
+ end
+ end
+
+ error("Could not find reference import project " .. prjpath, 1)
+ end
+
+--
+-- Clean Visual Studio files
+--
+
+ function vstudio.cleansolution(sln)
+ premake.clean.file(sln, "%%.sln")
+ premake.clean.file(sln, "%%.suo")
+ premake.clean.file(sln, "%%.ncb")
+ -- MonoDevelop files
+ premake.clean.file(sln, "%%.userprefs")
+ premake.clean.file(sln, "%%.usertasks")
+ end
+
+ function vstudio.cleanproject(prj)
+ local fname = premake.project.getfilename(prj, "%%")
+
+ os.remove(fname .. ".vcproj")
+ os.remove(fname .. ".vcproj.user")
+
+ os.remove(fname .. ".vcxproj")
+ os.remove(fname .. ".vcxproj.user")
+ os.remove(fname .. ".vcxproj.filters")
+
+ os.remove(fname .. ".csproj")
+ os.remove(fname .. ".csproj.user")
+
+ os.remove(fname .. ".pidb")
+ os.remove(fname .. ".sdf")
+ end
+
+ function vstudio.cleantarget(name)
+ os.remove(name .. ".pdb")
+ os.remove(name .. ".idb")
+ os.remove(name .. ".ilk")
+ os.remove(name .. ".vshost.exe")
+ os.remove(name .. ".exe.manifest")
+ end
+
+
+--
+-- Assemble the project file name.
+--
+
+ function vstudio.projectfile(prj)
+ local pattern
+ if prj.language == "C#" then
+ pattern = "%%.csproj"
+ else
+ pattern = iif(_ACTION > "vs2008", "%%.vcxproj", "%%.vcproj")
+ end
+
+ local fname = premake.project.getbasename(prj.name, pattern)
+ fname = path.join(prj.location, fname)
+ return fname
+ end
+
+
+--
+-- Returns the Visual Studio tool ID for a given project type.
+--
+
+ function vstudio.tool(prj)
+ if (prj.language == "C#") then
+ return "FAE04EC0-301F-11D3-BF4B-00C04F79EFBC"
+ else
+ return "8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942"
+ end
+ end
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/actions/vstudio/vs2010.lua b/Src/external_dependencies/openmpt-trunk/include/genie/src/actions/vstudio/vs2010.lua
new file mode 100644
index 00000000..e91d094d
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/actions/vstudio/vs2010.lua
@@ -0,0 +1,57 @@
+--
+-- vs2010.lua
+-- Baseline support for Visual Studio 2010.
+-- Copyright (c) 2013 Jason Perkins and the Premake project
+--
+
+ local vc2010 = premake.vstudio.vc2010
+ local vstudio = premake.vstudio
+
+---
+-- Register a command-line action for Visual Studio 2010.
+---
+
+ newaction
+ {
+ trigger = "vs2010",
+ shortname = "Visual Studio 2010",
+ description = "Generate Microsoft Visual Studio 2010 project files",
+ os = "windows",
+
+ valid_kinds = { "ConsoleApp", "WindowedApp", "StaticLib", "SharedLib", "Bundle" },
+
+ valid_languages = { "C", "C++", "C#"},
+
+ valid_tools = {
+ cc = { "msc" },
+ dotnet = { "msnet" },
+ },
+
+ onsolution = function(sln)
+ premake.generate(sln, "%%.sln", vstudio.sln2005.generate)
+ end,
+
+ onproject = function(prj)
+ if premake.isdotnetproject(prj) then
+ premake.generate(prj, "%%.csproj", vstudio.cs2005.generate)
+ premake.generate(prj, "%%.csproj.user", vstudio.cs2005.generate_user)
+ else
+ premake.generate(prj, "%%.vcxproj", premake.vs2010_vcxproj)
+ premake.generate(prj, "%%.vcxproj.user", premake.vs2010_vcxproj_user)
+ premake.generate(prj, "%%.vcxproj.filters", vstudio.vc2010.generate_filters)
+ end
+ end,
+
+ oncleansolution = premake.vstudio.cleansolution,
+ oncleanproject = premake.vstudio.cleanproject,
+ oncleantarget = premake.vstudio.cleantarget,
+
+ vstudio = {
+ productVersion = "8.0.30703",
+ solutionVersion = "11",
+ targetFramework = "4.0",
+ toolsVersion = "4.0",
+ supports64bitEditContinue = false,
+ intDirAbsolute = false,
+ }
+ }
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/actions/vstudio/vs2012.lua b/Src/external_dependencies/openmpt-trunk/include/genie/src/actions/vstudio/vs2012.lua
new file mode 100644
index 00000000..7ee903d8
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/actions/vstudio/vs2012.lua
@@ -0,0 +1,60 @@
+--
+-- vs2012.lua
+-- Baseline support for Visual Studio 2012.
+-- Copyright (c) 2013 Jason Perkins and the Premake project
+--
+
+ premake.vstudio.vc2012 = {}
+ local vc2012 = premake.vstudio.vc2012
+ local vstudio = premake.vstudio
+
+
+---
+-- Register a command-line action for Visual Studio 2012.
+---
+
+ newaction
+ {
+ trigger = "vs2012",
+ shortname = "Visual Studio 2012",
+ description = "Generate Microsoft Visual Studio 2012 project files",
+ os = "windows",
+
+ valid_kinds = { "ConsoleApp", "WindowedApp", "StaticLib", "SharedLib", "Bundle" },
+
+ valid_languages = { "C", "C++", "C#"},
+
+ valid_tools = {
+ cc = { "msc" },
+ dotnet = { "msnet" },
+ },
+
+ onsolution = function(sln)
+ premake.generate(sln, "%%.sln", vstudio.sln2005.generate)
+ end,
+
+ onproject = function(prj)
+ if premake.isdotnetproject(prj) then
+ premake.generate(prj, "%%.csproj", vstudio.cs2005.generate)
+ premake.generate(prj, "%%.csproj.user", vstudio.cs2005.generate_user)
+ else
+ premake.generate(prj, "%%.vcxproj", premake.vs2010_vcxproj)
+ premake.generate(prj, "%%.vcxproj.user", premake.vs2010_vcxproj_user)
+ premake.generate(prj, "%%.vcxproj.filters", vstudio.vc2010.generate_filters)
+ end
+ end,
+
+
+ oncleansolution = premake.vstudio.cleansolution,
+ oncleanproject = premake.vstudio.cleanproject,
+ oncleantarget = premake.vstudio.cleantarget,
+
+ vstudio = {
+ solutionVersion = "12",
+ targetFramework = "4.5",
+ toolsVersion = "4.0",
+ supports64bitEditContinue = false,
+ intDirAbsolute = false,
+ }
+ }
+
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/actions/vstudio/vs2013.lua b/Src/external_dependencies/openmpt-trunk/include/genie/src/actions/vstudio/vs2013.lua
new file mode 100644
index 00000000..a9b4d715
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/actions/vstudio/vs2013.lua
@@ -0,0 +1,64 @@
+--
+-- vs2013.lua
+-- Baseline support for Visual Studio 2013.
+-- Copyright (c) 2013 Jason Perkins and the Premake project
+--
+
+ premake.vstudio.vc2013 = {}
+ local vc2013 = premake.vstudio.vc2013
+ local vstudio = premake.vstudio
+
+
+---
+-- Register a command-line action for Visual Studio 2013.
+---
+
+ newaction
+ {
+ trigger = "vs2013",
+ shortname = "Visual Studio 2013",
+ description = "Generate Microsoft Visual Studio 2013 project files",
+ os = "windows",
+
+ valid_kinds = { "ConsoleApp", "WindowedApp", "StaticLib", "SharedLib", "Bundle" },
+
+ valid_languages = { "C", "C++", "C#"},
+
+ valid_tools = {
+ cc = { "msc" },
+ dotnet = { "msnet" },
+ },
+
+ onsolution = function(sln)
+ premake.generate(sln, "%%.sln", vstudio.sln2005.generate)
+ end,
+
+ onproject = function(prj)
+ if premake.isdotnetproject(prj) then
+ premake.generate(prj, "%%.csproj", vstudio.cs2005.generate)
+ premake.generate(prj, "%%.csproj.user", vstudio.cs2005.generate_user)
+ else
+ premake.vstudio.needAppxManifest = false
+ premake.generate(prj, "%%.vcxproj", premake.vs2010_vcxproj)
+ premake.generate(prj, "%%.vcxproj.user", premake.vs2010_vcxproj_user)
+ premake.generate(prj, "%%.vcxproj.filters", vstudio.vc2010.generate_filters)
+
+ if premake.vstudio.needAppxManifest then
+ premake.generate(prj, "%%/Package.appxmanifest", premake.vs2010_appxmanifest)
+ end
+ end
+ end,
+
+
+ oncleansolution = premake.vstudio.cleansolution,
+ oncleanproject = premake.vstudio.cleanproject,
+ oncleantarget = premake.vstudio.cleantarget,
+
+ vstudio = {
+ solutionVersion = "12",
+ targetFramework = "4.5",
+ toolsVersion = "12.0",
+ supports64bitEditContinue = false,
+ intDirAbsolute = false,
+ }
+ }
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/actions/vstudio/vs2015.lua b/Src/external_dependencies/openmpt-trunk/include/genie/src/actions/vstudio/vs2015.lua
new file mode 100644
index 00000000..264a2aaa
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/actions/vstudio/vs2015.lua
@@ -0,0 +1,64 @@
+--
+-- vs2015.lua
+-- Baseline support for Visual Studio 2015.
+--
+
+ premake.vstudio.vc2015 = {}
+ local vc2015 = premake.vstudio.vc2015
+ local vstudio = premake.vstudio
+
+
+---
+-- Register a command-line action for Visual Studio 2015.
+---
+
+ newaction
+ {
+ trigger = "vs2015",
+ shortname = "Visual Studio 2015",
+ description = "Generate Microsoft Visual Studio 2015 project files",
+ os = "windows",
+
+ valid_kinds = { "ConsoleApp", "WindowedApp", "StaticLib", "SharedLib", "Bundle" },
+
+ valid_languages = { "C", "C++", "C#" },
+
+ valid_tools = {
+ cc = { "msc" },
+ dotnet = { "msnet" },
+ },
+
+ onsolution = function(sln)
+ premake.generate(sln, "%%.sln", vstudio.sln2005.generate)
+ end,
+
+ onproject = function(prj)
+ if premake.isdotnetproject(prj) then
+ premake.generate(prj, "%%.csproj", vstudio.cs2005.generate)
+ premake.generate(prj, "%%.csproj.user", vstudio.cs2005.generate_user)
+ else
+ premake.vstudio.needAppxManifest = false
+ premake.generate(prj, "%%.vcxproj", premake.vs2010_vcxproj)
+ premake.generate(prj, "%%.vcxproj.user", premake.vs2010_vcxproj_user)
+ premake.generate(prj, "%%.vcxproj.filters", vstudio.vc2010.generate_filters)
+
+ if premake.vstudio.needAppxManifest then
+ premake.generate(prj, "%%/Package.appxmanifest", premake.vs2010_appxmanifest)
+ end
+ end
+ end,
+
+
+ oncleansolution = premake.vstudio.cleansolution,
+ oncleanproject = premake.vstudio.cleanproject,
+ oncleantarget = premake.vstudio.cleantarget,
+
+ vstudio = {
+ solutionVersion = "12",
+ targetFramework = "4.5",
+ toolsVersion = "14.0",
+ windowsTargetPlatformVersion = "8.1",
+ supports64bitEditContinue = true,
+ intDirAbsolute = false,
+ }
+ }
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/actions/vstudio/vs2017.lua b/Src/external_dependencies/openmpt-trunk/include/genie/src/actions/vstudio/vs2017.lua
new file mode 100644
index 00000000..ae515f43
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/actions/vstudio/vs2017.lua
@@ -0,0 +1,64 @@
+--
+-- vs2015.lua
+-- Baseline support for Visual Studio 2017.
+--
+
+ premake.vstudio.vc2017 = {}
+ local vc2017 = premake.vstudio.vc2017
+ local vstudio = premake.vstudio
+
+
+---
+-- Register a command-line action for Visual Studio 2017.
+---
+
+ newaction
+ {
+ trigger = "vs2017",
+ shortname = "Visual Studio 2017",
+ description = "Generate Microsoft Visual Studio 2017 project files",
+ os = "windows",
+
+ valid_kinds = { "ConsoleApp", "WindowedApp", "StaticLib", "SharedLib", "Bundle" },
+
+ valid_languages = { "C", "C++", "C#" },
+
+ valid_tools = {
+ cc = { "msc" },
+ dotnet = { "msnet" },
+ },
+
+ onsolution = function(sln)
+ premake.generate(sln, "%%.sln", vstudio.sln2005.generate)
+ end,
+
+ onproject = function(prj)
+ if premake.isdotnetproject(prj) then
+ premake.generate(prj, "%%.csproj", vstudio.cs2005.generate)
+ premake.generate(prj, "%%.csproj.user", vstudio.cs2005.generate_user)
+ else
+ premake.vstudio.needAppxManifest = false
+ premake.generate(prj, "%%.vcxproj", premake.vs2010_vcxproj)
+ premake.generate(prj, "%%.vcxproj.user", premake.vs2010_vcxproj_user)
+ premake.generate(prj, "%%.vcxproj.filters", vstudio.vc2010.generate_filters)
+
+ if premake.vstudio.needAppxManifest then
+ premake.generate(prj, "%%/Package.appxmanifest", premake.vs2010_appxmanifest)
+ end
+ end
+ end,
+
+
+ oncleansolution = premake.vstudio.cleansolution,
+ oncleanproject = premake.vstudio.cleanproject,
+ oncleantarget = premake.vstudio.cleantarget,
+
+ vstudio = {
+ solutionVersion = "12",
+ targetFramework = "4.5.2",
+ toolsVersion = "15.0",
+ windowsTargetPlatformVersion = "8.1",
+ supports64bitEditContinue = true,
+ intDirAbsolute = false,
+ }
+ }
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/actions/vstudio/vs2019.lua b/Src/external_dependencies/openmpt-trunk/include/genie/src/actions/vstudio/vs2019.lua
new file mode 100644
index 00000000..dbe2458b
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/actions/vstudio/vs2019.lua
@@ -0,0 +1,64 @@
+--
+-- vs2015.lua
+-- Baseline support for Visual Studio 2019.
+--
+
+ premake.vstudio.vc2019 = {}
+ local vc2019 = premake.vstudio.vc2019
+ local vstudio = premake.vstudio
+
+
+---
+-- Register a command-line action for Visual Studio 2019.
+---
+
+ newaction
+ {
+ trigger = "vs2019",
+ shortname = "Visual Studio 2019",
+ description = "Generate Microsoft Visual Studio 2019 project files",
+ os = "windows",
+
+ valid_kinds = { "ConsoleApp", "WindowedApp", "StaticLib", "SharedLib", "Bundle" },
+
+ valid_languages = { "C", "C++", "C#" },
+
+ valid_tools = {
+ cc = { "msc" },
+ dotnet = { "msnet" },
+ },
+
+ onsolution = function(sln)
+ premake.generate(sln, "%%.sln", vstudio.sln2005.generate)
+ end,
+
+ onproject = function(prj)
+ if premake.isdotnetproject(prj) then
+ premake.generate(prj, "%%.csproj", vstudio.cs2005.generate)
+ premake.generate(prj, "%%.csproj.user", vstudio.cs2005.generate_user)
+ else
+ premake.vstudio.needAppxManifest = false
+ premake.generate(prj, "%%.vcxproj", premake.vs2010_vcxproj)
+ premake.generate(prj, "%%.vcxproj.user", premake.vs2010_vcxproj_user)
+ premake.generate(prj, "%%.vcxproj.filters", vstudio.vc2010.generate_filters)
+
+ if premake.vstudio.needAppxManifest then
+ premake.generate(prj, "%%/Package.appxmanifest", premake.vs2010_appxmanifest)
+ end
+ end
+ end,
+
+
+ oncleansolution = premake.vstudio.cleansolution,
+ oncleanproject = premake.vstudio.cleanproject,
+ oncleantarget = premake.vstudio.cleantarget,
+
+ vstudio = {
+ solutionVersion = "12",
+ targetFramework = "4.7.2",
+ toolsVersion = "16.0",
+ windowsTargetPlatformVersion = "10.0",
+ supports64bitEditContinue = true,
+ intDirAbsolute = false,
+ }
+ }
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/actions/vstudio/vstudio_solution.lua b/Src/external_dependencies/openmpt-trunk/include/genie/src/actions/vstudio/vstudio_solution.lua
new file mode 100644
index 00000000..73cbfd81
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/actions/vstudio/vstudio_solution.lua
@@ -0,0 +1,263 @@
+--
+-- vs2005_solution.lua
+-- Generate a Visual Studio 2005-2010 solution.
+-- Copyright (c) 2009-2011 Jason Perkins and the Premake project
+--
+
+ premake.vstudio.sln2005 = { }
+ local vstudio = premake.vstudio
+ local sln2005 = premake.vstudio.sln2005
+
+
+ function sln2005.generate(sln)
+ io.eol = '\r\n'
+
+ -- Precompute Visual Studio configurations
+ sln.vstudio_configs = premake.vstudio.buildconfigs(sln)
+ -- Prepare imported projects
+ premake.vstudio.bakeimports(sln)
+
+ -- Mark the file as Unicode
+ _p('\239\187\191')
+
+ sln2005.reorderProjects(sln)
+
+ sln2005.header(sln)
+
+ for grp in premake.solution.eachgroup(sln) do
+ sln2005.group(grp)
+ end
+
+ for prj in premake.solution.eachproject(sln) do
+ sln2005.project(prj)
+ end
+
+ for _,iprj in ipairs(sln.importedprojects) do
+ sln2005.importproject(iprj)
+ end
+
+ _p('Global')
+ sln2005.platforms(sln)
+ sln2005.project_platforms(sln)
+ sln2005.properties(sln)
+ sln2005.project_groups(sln)
+ _p('EndGlobal')
+ end
+
+--
+-- If a startup project is specified, move it to the front of the project list.
+-- This will make Visual Studio treat it like a startup project.
+--
+
+ function sln2005.reorderProjects(sln)
+ if sln.startproject then
+ for i, prj in ipairs(sln.projects) do
+ if sln.startproject == prj.name then
+ -- Move group tree containing the project to start of group list
+ local cur = prj.group
+ while cur ~= nil do
+ -- Remove group from array
+ for j, group in ipairs(sln.groups) do
+ if group == cur then
+ table.remove(sln.groups, j)
+ break
+ end
+ end
+
+ -- Add back at start
+ table.insert(sln.groups, 1, cur)
+ cur = cur.parent
+ end
+
+ -- Move the project itself to start
+ table.remove(sln.projects, i)
+ table.insert(sln.projects, 1, prj)
+ break
+ end
+ end
+ end
+ end
+
+--
+-- Generate the solution header
+--
+
+ function sln2005.header(sln)
+ local action = premake.action.current()
+ _p('Microsoft Visual Studio Solution File, Format Version %d.00', action.vstudio.solutionVersion)
+ if(_ACTION:sub(3) == "2015" or _ACTION:sub(3) == "2017") then
+ _p('# Visual Studio %s', action.vstudio.toolsVersion:sub(1,2))
+ elseif(_ACTION:sub(3) == "2019") then
+ _p('# Visual Studio Version %s', action.vstudio.toolsVersion:sub(1,2))
+ else
+ _p('# Visual Studio %s', _ACTION:sub(3))
+ end
+ end
+
+
+--
+-- Write out an entry for a project
+--
+
+ function sln2005.project(prj)
+ -- Build a relative path from the solution file to the project file
+ local projpath = path.translate(path.getrelative(prj.solution.location, vstudio.projectfile(prj)), "\\")
+
+ _p('Project("{%s}") = "%s", "%s", "{%s}"', vstudio.tool(prj), prj.name, projpath, prj.uuid)
+ sln2005.projectdependencies(prj)
+ _p('EndProject')
+ end
+
+--
+-- Write out an entry for a solution folder
+--
+
+ function sln2005.group(grp)
+ _p('Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "%s", "%s", "{%s}"', grp.name, grp.name, grp.uuid)
+ _p('EndProject')
+ end
+
+--
+-- Write out an entry for an imported project
+--
+ function sln2005.importproject(iprj)
+ _p('Project("{%s}") = "%s", "%s", "{%s}"', vstudio.tool(iprj), path.getbasename(iprj.location), iprj.relpath, iprj.uuid)
+ _p('EndProject')
+ end
+
+
+--
+-- Write out the list of project dependencies for a particular project.
+--
+
+ function sln2005.projectdependencies(prj)
+ local deps = premake.getdependencies(prj)
+ if #deps > 0 then
+ local function compareuuid(a, b) return a.uuid < b.uuid end
+ table.sort(deps, compareuuid)
+ _p('\tProjectSection(ProjectDependencies) = postProject')
+ for _, dep in ipairs(deps) do
+ _p('\t\t{%s} = {%s}', dep.uuid, dep.uuid)
+ end
+ _p('\tEndProjectSection')
+ end
+ end
+
+
+--
+-- Write out the contents of the SolutionConfigurationPlatforms section, which
+-- lists all of the configuration/platform pairs that exist in the solution.
+--
+
+ function sln2005.platforms(sln)
+ _p('\tGlobalSection(SolutionConfigurationPlatforms) = preSolution')
+ for _, cfg in ipairs(sln.vstudio_configs) do
+ _p('\t\t%s = %s', cfg.name, cfg.name)
+ end
+ _p('\tEndGlobalSection')
+ end
+
+--
+-- Write the entries for a single project in the ProjectConfigurationPlatforms section, which maps
+-- the configuration/platform pairs into each project of the solution.
+--
+
+ function sln2005.project_platform(prj, sln)
+ for _, cfg in ipairs(sln.vstudio_configs) do
+
+ -- C# .NET projects always map to the "Any CPU" platform (for now, at
+ -- least). C++ .NET projects always map to x64. For native C++,
+ -- "Any CPU" and "Mixed Platforms" map to the first
+ -- C++ compatible target platform in the solution list.
+ local mapped
+ local buildfor
+ if premake.isdotnetproject(prj) then
+ buildfor = "x64"
+ mapped = "Any CPU"
+ elseif prj.flags and prj.flags.Managed then
+ mapped = "x64"
+ else
+ if cfg.platform == "Any CPU" or cfg.platform == "Mixed Platforms" then
+ mapped = sln.vstudio_configs[3].platform
+ else
+ mapped = cfg.platform
+ end
+ end
+
+ local build_project = true
+
+ -- c# projects in a solution may not have a reference back to the solution, let
+ -- the default handling decide whether to build it or not
+ if prj.solution ~= nil then
+ build_project = premake.getconfig(prj, cfg.src_buildcfg, cfg.src_platform).build
+ end
+
+ _p('\t\t{%s}.%s.ActiveCfg = %s|%s', prj.uuid, cfg.name, cfg.buildcfg, mapped)
+ if build_project then
+ if mapped == cfg.platform or cfg.platform == "Mixed Platforms" or buildfor == cfg.platform then
+ _p('\t\t{%s}.%s.Build.0 = %s|%s', prj.uuid, cfg.name, cfg.buildcfg, mapped)
+ end
+
+ if premake.vstudio.iswinrt() and prj.kind == "WindowedApp" then
+ _p('\t\t{%s}.%s.Deploy.0 = %s|%s', prj.uuid, cfg.name, cfg.buildcfg, mapped)
+ end
+ end
+ end
+ end
+
+--
+-- Write out the contents of the ProjectConfigurationPlatforms section, which maps
+-- the configuration/platform pairs into each project of the solution.
+--
+
+ function sln2005.project_platforms(sln)
+ _p('\tGlobalSection(ProjectConfigurationPlatforms) = postSolution')
+ for prj in premake.solution.eachproject(sln) do
+ sln2005.project_platform(prj, sln)
+ end
+
+ for _,iprj in ipairs(sln.importedprojects) do
+ sln2005.project_platform(iprj, sln)
+ end
+
+ _p('\tEndGlobalSection')
+ end
+
+
+
+--
+-- Write out contents of the SolutionProperties section; currently unused.
+--
+
+ function sln2005.properties(sln)
+ _p('\tGlobalSection(SolutionProperties) = preSolution')
+ _p('\t\tHideSolutionNode = FALSE')
+ _p('\tEndGlobalSection')
+ end
+
+--
+-- Write out list of project nestings
+--
+ function sln2005.project_groups(sln)
+ _p('\tGlobalSection(NestedProjects) = preSolution')
+
+ for grp in premake.solution.eachgroup(sln) do
+ if grp.parent ~= nil then
+ _p('\t\t{%s} = {%s}', grp.uuid, grp.parent.uuid)
+ end
+ end
+
+ for prj in premake.solution.eachproject(sln) do
+ if prj.group ~= nil then
+ _p('\t\t{%s} = {%s}', prj.uuid, prj.group.uuid)
+ end
+ end
+
+ for _,iprj in ipairs(sln.importedprojects) do
+ if iprj.group ~= nil then
+ _p('\t\t{%s} = {%s}', iprj.uuid, iprj.group.uuid)
+ end
+ end
+
+ _p('\tEndGlobalSection')
+ end \ No newline at end of file
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/actions/vstudio/vstudio_vcxproj.lua b/Src/external_dependencies/openmpt-trunk/include/genie/src/actions/vstudio/vstudio_vcxproj.lua
new file mode 100644
index 00000000..8d769b5b
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/actions/vstudio/vstudio_vcxproj.lua
@@ -0,0 +1,1824 @@
+--
+-- vs2010_vcxproj.lua
+-- Generate a Visual Studio 2010 C/C++ project.
+-- Copyright (c) 2009-2011 Jason Perkins and the Premake project
+--
+
+ premake.vstudio.vc2010 = { }
+ local vc2010 = premake.vstudio.vc2010
+ local vstudio = premake.vstudio
+
+
+ local function vs2010_config(prj)
+ -- only include this bit if there's a Tegra platform in there
+ for _, cfginfo in ipairs(prj.solution.vstudio_configs) do
+ if cfginfo.src_platform == "TegraAndroid" then
+ _p(1,'<PropertyGroup Label="NsightTegraProject">')
+ _p(2,'<NsightTegraProjectRevisionNumber>11</NsightTegraProjectRevisionNumber>')
+ _p(1,'</PropertyGroup>')
+ break
+ end
+ end
+ _p(1,'<ItemGroup Label="ProjectConfigurations">')
+ for _, cfginfo in ipairs(prj.solution.vstudio_configs) do
+ _p(2,'<ProjectConfiguration Include="%s">', premake.esc(cfginfo.name))
+ _p(3,'<Configuration>%s</Configuration>',cfginfo.buildcfg)
+ _p(3,'<Platform>%s</Platform>',cfginfo.platform)
+ _p(2,'</ProjectConfiguration>')
+ end
+ _p(1,'</ItemGroup>')
+ end
+
+ local function vs2010_globals(prj)
+ local action = premake.action.current()
+ _p(1,'<PropertyGroup Label="Globals">')
+ _p(2, '<ProjectGuid>{%s}</ProjectGuid>',prj.uuid)
+ _p(2, '<RootNamespace>%s</RootNamespace>',prj.name)
+ if vstudio.storeapp ~= "durango" then
+ local windowsTargetPlatformVersion = prj.windowstargetplatformversion or action.vstudio.windowsTargetPlatformVersion
+ if windowsTargetPlatformVersion ~= nil then
+ _p(2,'<WindowsTargetPlatformVersion>%s</WindowsTargetPlatformVersion>',windowsTargetPlatformVersion)
+
+ if windowsTargetPlatformVersion and string.startswith(windowsTargetPlatformVersion, "10.") then
+ _p(2,'<WindowsTargetPlatformMinVersion>%s</WindowsTargetPlatformMinVersion>', prj.windowstargetplatformminversion or "10.0.10240.0")
+ end
+ end
+ end
+ --if prj.flags is required as it is not set at project level for tests???
+ --vs200x generator seems to swap a config for the prj in test setup
+ if prj.flags and prj.flags.Managed then
+ local frameworkVersion = prj.framework or "4.0"
+ _p(2, '<TargetFrameworkVersion>v%s</TargetFrameworkVersion>', frameworkVersion)
+ _p(2, '<Keyword>ManagedCProj</Keyword>')
+ elseif vstudio.iswinrt() then
+ _p(2, '<DefaultLanguage>en-US</DefaultLanguage>')
+ if vstudio.storeapp == "durango" then
+ _p(2, '<Keyword>Win32Proj</Keyword>')
+ _p(2, '<ApplicationEnvironment>title</ApplicationEnvironment>')
+ _p(2, '<MinimumVisualStudioVersion>14.0</MinimumVisualStudioVersion>')
+ _p(2, '<TargetRuntime>Native</TargetRuntime>')
+ else
+ _p(2, '<AppContainerApplication>true</AppContainerApplication>')
+ _p(2, '<MinimumVisualStudioVersion>12.0</MinimumVisualStudioVersion>')
+ _p(2, '<ApplicationType>Windows Store</ApplicationType>')
+ _p(2, '<ApplicationTypeRevision>%s</ApplicationTypeRevision>', vstudio.storeapp)
+ end
+ else
+ _p(2, '<Keyword>Win32Proj</Keyword>')
+ end
+
+ if not vstudio.xpwarning then
+ _p(2, '<XPDeprecationWarning>false</XPDeprecationWarning>')
+ end
+
+ _p(1,'</PropertyGroup>')
+ end
+
+ function vc2010.config_type(config)
+ local t =
+ {
+ SharedLib = "DynamicLibrary",
+ StaticLib = "StaticLibrary",
+ ConsoleApp = "Application",
+ WindowedApp = "Application"
+ }
+ return t[config.kind]
+ end
+
+
+
+ local function if_config_and_platform()
+ return 'Condition="\'$(Configuration)|$(Platform)\'==\'%s\'"'
+ end
+
+ local function optimisation(cfg)
+ local result = "Disabled"
+ for _, value in ipairs(cfg.flags) do
+ if (value == "Optimize") then
+ result = "Full"
+ elseif (value == "OptimizeSize") then
+ result = "MinSpace"
+ elseif (value == "OptimizeSpeed") then
+ result = "MaxSpeed"
+ end
+ end
+ return result
+ end
+
+
+--
+-- This property group describes a particular configuration: what
+-- kind of binary it produces, and some global settings.
+--
+
+ function vc2010.configurationPropertyGroup(cfg, cfginfo)
+ _p(1, '<PropertyGroup '..if_config_and_platform() ..' Label="Configuration">'
+ , premake.esc(cfginfo.name))
+
+ local is2019 = premake.action.current() == premake.action.get("vs2019")
+ if is2019 then
+ _p(2, '<VCProjectVersion>%s</VCProjectVersion>', action.vstudio.toolsVersion)
+ if cfg.flags.UnitySupport then
+ _p(2, '<EnableUnitySupport>true</EnableUnitySupport>')
+ end
+ end
+ _p(2, '<ConfigurationType>%s</ConfigurationType>', vc2010.config_type(cfg))
+ _p(2, '<UseDebugLibraries>%s</UseDebugLibraries>', iif(optimisation(cfg) == "Disabled","true","false"))
+ _p(2, '<PlatformToolset>%s</PlatformToolset>', premake.vstudio.toolset)
+
+ if os.is64bit() then
+ _p(2, '<PreferredToolArchitecture>x64</PreferredToolArchitecture>')
+ end
+
+ if cfg.flags.Unicode then
+ _p(2,'<CharacterSet>Unicode</CharacterSet>')
+ end
+
+ if cfg.flags.Managed then
+ _p(2,'<CLRSupport>true</CLRSupport>')
+ end
+
+ if cfg.platform == "TegraAndroid" then
+ if cfg.androidtargetapi then
+ _p(2,'<AndroidTargetAPI>android-%s</AndroidTargetAPI>', cfg.androidtargetapi)
+ end
+ if cfg.androidminapi then
+ _p(2,'<AndroidMinAPI>android-%s</AndroidMinAPI>', cfg.androidminapi)
+ end
+ if cfg.androidarch then
+ _p(2,'<AndroidArch>%s</AndroidArch>', cfg.androidarch)
+ end
+ if cfg.androidndktoolchainversion then
+ _p(2,'<NdkToolchainVersion>%s</NdkToolchainVersion>', cfg.androidndktoolchainversion)
+ end
+ if cfg.androidstltype then
+ _p(2,'<AndroidStlType>%s</AndroidStlType>', cfg.androidstltype)
+ end
+ end
+
+ if cfg.platform == "NX32" or cfg.platform == "NX64" then
+ _p(2,'<NintendoSdkRoot>$(NINTENDO_SDK_ROOT)\\</NintendoSdkRoot>')
+ _p(2,'<NintendoSdkSpec>NX</NintendoSdkSpec>')
+ --TODO: Allow specification of the 'Develop' build type
+ if premake.config.isdebugbuild(cfg) then
+ _p(2,'<NintendoSdkBuildType>Debug</NintendoSdkBuildType>')
+ else
+ _p(2,'<NintendoSdkBuildType>Release</NintendoSdkBuildType>')
+ end
+ end
+
+ -- Workaround for https://github.com/Microsoft/msbuild/issues/2353
+ if cfg.flags.Symbols and (premake.action.current() == premake.action.get("vs2017") or is2019) then
+ _p(2, '<DebugSymbols>true</DebugSymbols>')
+ end
+
+ _p(1,'</PropertyGroup>')
+ end
+
+
+ local function import_props(prj)
+ for _, cfginfo in ipairs(prj.solution.vstudio_configs) do
+ local cfg = premake.getconfig(prj, cfginfo.src_buildcfg, cfginfo.src_platform)
+ _p(1,'<ImportGroup '..if_config_and_platform() ..' Label="PropertySheets">'
+ ,premake.esc(cfginfo.name))
+ _p(2,'<Import Project="$(UserRootDir)\\Microsoft.Cpp.$(Platform).user.props" Condition="exists(\'$(UserRootDir)\\Microsoft.Cpp.$(Platform).user.props\')" Label="LocalAppDataPlatform" />')
+
+ if #cfg.propertysheets > 0 then
+ local dirs = cfg.propertysheets
+ for _, dir in ipairs(dirs) do
+ local translated = path.translate(dir)
+ _p(2,'<Import Project="%s" Condition="exists(\'%s\')" />', translated, translated)
+ end
+ end
+
+ _p(1,'</ImportGroup>')
+ end
+ end
+
+ local function add_trailing_backslash(dir)
+ if dir:len() > 0 and dir:sub(-1) ~= "\\" then
+ return dir.."\\"
+ end
+ return dir
+ end
+
+ function vc2010.outputProperties(prj)
+ for _, cfginfo in ipairs(prj.solution.vstudio_configs) do
+ local cfg = premake.getconfig(prj, cfginfo.src_buildcfg, cfginfo.src_platform)
+ local target = cfg.buildtarget
+ local outdir = add_trailing_backslash(target.directory)
+ local intdir = add_trailing_backslash(iif(action.vstudio.intDirAbsolute
+ , path.translate(
+ path.join(prj.solution.location, cfg.objectsdir)
+ , '\\')
+ , cfg.objectsdir
+ ))
+
+ _p(1,'<PropertyGroup '..if_config_and_platform() ..'>', premake.esc(cfginfo.name))
+
+ _p(2,'<OutDir>%s</OutDir>', iif(outdir:len() > 0, premake.esc(outdir), ".\\"))
+
+ if cfg.platform == "Xbox360" then
+ _p(2,'<OutputFile>$(OutDir)%s</OutputFile>', premake.esc(target.name))
+ end
+
+ _p(2,'<IntDir>%s</IntDir>', premake.esc(intdir))
+ _p(2,'<TargetName>%s</TargetName>', premake.esc(path.getbasename(target.name)))
+ _p(2,'<TargetExt>%s</TargetExt>', premake.esc(path.getextension(target.name)))
+
+ if cfg.kind == "SharedLib" then
+ local ignore = (cfg.flags.NoImportLib ~= nil)
+ _p(2,'<IgnoreImportLibrary>%s</IgnoreImportLibrary>', tostring(ignore))
+ end
+
+ if cfg.platform == "NX32" or cfg.platform == "NX64" then
+ if cfg.flags.Cpp17 then
+ _p(2,'<CppLanguageStandard>Gnu++17</CppLanguageStandard>')
+ end
+ end
+
+ if cfg.platform == "Durango" then
+ _p(2, '<ReferencePath>$(Console_SdkLibPath);$(Console_SdkWindowsMetadataPath)</ReferencePath>')
+ _p(2, '<LibraryPath>$(Console_SdkLibPath)</LibraryPath>')
+ _p(2, '<LibraryWPath>$(Console_SdkLibPath);$(Console_SdkWindowsMetadataPath)</LibraryWPath>')
+ _p(2, '<IncludePath>$(Console_SdkIncludeRoot)</IncludePath>')
+ _p(2, '<ExecutablePath>$(Console_SdkRoot)bin;$(VCInstallDir)bin\\x86_amd64;$(VCInstallDir)bin;$(WindowsSDK_ExecutablePath_x86);$(VSInstallDir)Common7\\Tools\\bin;$(VSInstallDir)Common7\\tools;$(VSInstallDir)Common7\\ide;$(ProgramFiles)\\HTML Help Workshop;$(MSBuildToolsPath32);$(FxCopDir);$(PATH);</ExecutablePath>')
+
+ if cfg.imagepath then
+ _p(2, '<LayoutDir>%s</LayoutDir>', cfg.imagepath)
+ else
+ _p(2, '<LayoutDir>%s</LayoutDir>', prj.name)
+ end
+
+ if cfg.pullmappingfile ~= nil then
+ _p(2,'<PullMappingFile>%s</PullMappingFile>', premake.esc(cfg.pullmappingfile))
+ end
+
+ _p(2, '<LayoutExtensionFilter>*.pdb;*.ilk;*.exp;*.lib;*.winmd;*.appxrecipe;*.pri;*.idb</LayoutExtensionFilter>')
+ _p(2, '<IsolateConfigurationsOnDeploy>true</IsolateConfigurationsOnDeploy>')
+ end
+
+ if cfg.kind ~= "StaticLib" then
+ _p(2,'<LinkIncremental>%s</LinkIncremental>', tostring(premake.config.isincrementallink(cfg)))
+ end
+
+ if cfg.applicationdatadir ~= nil then
+ _p(2,'<ApplicationDataDir>%s</ApplicationDataDir>', premake.esc(cfg.applicationdatadir))
+ end
+
+ if cfg.flags.NoManifest then
+ _p(2,'<GenerateManifest>false</GenerateManifest>')
+ end
+
+ _p(1,'</PropertyGroup>')
+ end
+ end
+
+ local function runtime(cfg)
+ local runtime
+ local flags = cfg.flags
+ if premake.config.isdebugbuild(cfg) then
+ runtime = iif(flags.StaticRuntime and not flags.Managed, "MultiThreadedDebug", "MultiThreadedDebugDLL")
+ else
+ runtime = iif(flags.StaticRuntime and not flags.Managed, "MultiThreaded", "MultiThreadedDLL")
+ end
+ return runtime
+ end
+
+ local function precompiled_header(cfg)
+ if not cfg.flags.NoPCH and cfg.pchheader then
+ _p(3,'<PrecompiledHeader>Use</PrecompiledHeader>')
+ _p(3,'<PrecompiledHeaderFile>%s</PrecompiledHeaderFile>', cfg.pchheader)
+ else
+ _p(3,'<PrecompiledHeader></PrecompiledHeader>')
+ end
+ end
+
+ local function preprocessor(indent,cfg,escape)
+ if #cfg.defines > 0 then
+ -- Visual Studio requires escaping of command line arguments to RC.
+ local defines = table.concat(cfg.defines, ";")
+ if escape then
+ defines = defines:gsub('"', '\\"')
+ end
+
+ -- do not add `%(PreprocessorDefinitions)` if it's already part of defines
+ local isPreprocessorDefinitionPresent = string.find(defines, "%%%(PreprocessorDefinitions%)")
+ if isPreprocessorDefinitionPresent then
+ _p(indent,'<PreprocessorDefinitions>%s</PreprocessorDefinitions>'
+ ,premake.esc(defines))
+ else
+ _p(indent,'<PreprocessorDefinitions>%s;%%(PreprocessorDefinitions)</PreprocessorDefinitions>'
+ ,premake.esc(defines))
+ end
+ else
+ _p(indent,'<PreprocessorDefinitions></PreprocessorDefinitions>')
+ end
+ end
+
+ local function include_dirs(indent,cfg)
+ local includedirs = table.join(cfg.userincludedirs, cfg.includedirs, cfg.systemincludedirs)
+
+ if #includedirs> 0 then
+ _p(indent,'<AdditionalIncludeDirectories>%s;%%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>'
+ ,premake.esc(path.translate(table.concat(includedirs, ";"), '\\')))
+ end
+ end
+
+ local function using_dirs(indent,cfg)
+ if #cfg.usingdirs > 0 then
+ _p(indent,'<AdditionalUsingDirectories>%s;%%(AdditionalUsingDirectories)</AdditionalUsingDirectories>'
+ ,premake.esc(path.translate(table.concat(cfg.usingdirs, ";"), '\\')))
+ end
+ end
+
+ local function resource_compile(cfg)
+ _p(2,'<ResourceCompile>')
+ preprocessor(3,cfg,true)
+ include_dirs(3,cfg)
+ _p(2,'</ResourceCompile>')
+
+ end
+
+ local function cppstandard_vs2017_or_2019(cfg)
+ if cfg.flags.CppLatest then
+ _p(3, '<LanguageStandard>stdcpplatest</LanguageStandard>')
+ _p(3, '<EnableModules>true</EnableModules>')
+ elseif cfg.flags.Cpp17 then
+ _p(3, '<LanguageStandard>stdcpp17</LanguageStandard>')
+ elseif cfg.flags.Cpp14 then
+ _p(3, '<LanguageStandard>stdcpp14</LanguageStandard>')
+ end
+ end
+
+ local function exceptions(cfg)
+ if cfg.platform == "Orbis" then
+ if cfg.flags.NoExceptions then
+ _p(3, '<CppExceptions>false</CppExceptions>')
+ end
+ elseif cfg.platform == "TegraAndroid" then
+ if cfg.flags.NoExceptions then
+ _p(3, '<GccExceptionHandling>false</GccExceptionHandling>')
+ end
+ elseif cfg.platform == "NX32" or cfg.platform == "NX64" then
+ if cfg.flags.NoExceptions then
+ _p(3, '<CppExceptions>false</CppExceptions>')
+ else
+ _p(3, '<CppExceptions>true</CppExceptions>')
+ end
+ else
+ if cfg.flags.NoExceptions then
+ _p(3, '<ExceptionHandling>false</ExceptionHandling>')
+ elseif cfg.flags.SEH then
+ _p(3, '<ExceptionHandling>Async</ExceptionHandling>')
+ --SEH is not required for Managed and is implied
+ end
+ end
+ end
+
+ local function rtti(cfg)
+ if cfg.flags.NoRTTI and not cfg.flags.Managed then
+ _p(3,'<RuntimeTypeInfo>false</RuntimeTypeInfo>')
+ end
+ end
+
+ local function calling_convention(cfg)
+ if cfg.flags.FastCall then
+ _p(3,'<CallingConvention>FastCall</CallingConvention>')
+ elseif cfg.flags.StdCall then
+ _p(3,'<CallingConvention>StdCall</CallingConvention>')
+ end
+ end
+
+ local function wchar_t_builtin(cfg)
+ if cfg.flags.NativeWChar then
+ _p(3,'<TreatWChar_tAsBuiltInType>true</TreatWChar_tAsBuiltInType>')
+ elseif cfg.flags.NoNativeWChar then
+ _p(3,'<TreatWChar_tAsBuiltInType>false</TreatWChar_tAsBuiltInType>')
+ end
+ end
+
+ local function sse(cfg)
+ if cfg.flags.EnableSSE then
+ _p(3, '<EnableEnhancedInstructionSet>StreamingSIMDExtensions</EnableEnhancedInstructionSet>')
+ elseif cfg.flags.EnableSSE2 then
+ _p(3, '<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>')
+ elseif cfg.flags.EnableAVX then
+ _p(3, '<EnableEnhancedInstructionSet>AdvancedVectorExtensions</EnableEnhancedInstructionSet>')
+ elseif cfg.flags.EnableAVX2 then
+ _p(3, '<EnableEnhancedInstructionSet>AdvancedVectorExtensions2</EnableEnhancedInstructionSet>')
+ end
+ end
+
+ local function floating_point(cfg)
+ if cfg.platform == "Orbis" then
+ if cfg.flags.FloatFast then
+ _p(3,'<FastMath>true</FastMath>')
+ end
+ elseif cfg.platform == "TegraAndroid" then
+ -- TODO: tegra setting
+ elseif cfg.platform == "NX32" or cfg.platform == "NX64" then
+ if cfg.flags.FloatFast then
+ _p(3, '<FastMath>true</FastMath>')
+ end
+ else
+ if cfg.flags.FloatFast then
+ _p(3,'<FloatingPointModel>Fast</FloatingPointModel>')
+ elseif cfg.flags.FloatStrict and not cfg.flags.Managed then
+ _p(3,'<FloatingPointModel>Strict</FloatingPointModel>')
+ end
+ end
+ end
+
+
+ local function debug_info(cfg)
+ --
+ -- EditAndContinue /ZI
+ -- ProgramDatabase /Zi
+ -- OldStyle C7 Compatable /Z7
+ --
+ local debug_info = ''
+ if cfg.flags.Symbols then
+ if cfg.flags.C7DebugInfo then
+ debug_info = "OldStyle"
+ elseif (action.vstudio.supports64bitEditContinue == false and cfg.platform == "x64")
+ or not premake.config.iseditandcontinue(cfg)
+ then
+ debug_info = "ProgramDatabase"
+ else
+ debug_info = "EditAndContinue"
+ end
+ end
+
+ _p(3,'<DebugInformationFormat>%s</DebugInformationFormat>',debug_info)
+ end
+
+ local function minimal_build(cfg)
+ if premake.config.isdebugbuild(cfg) and cfg.flags.EnableMinimalRebuild then
+ _p(3,'<MinimalRebuild>true</MinimalRebuild>')
+ else
+ _p(3,'<MinimalRebuild>false</MinimalRebuild>')
+ end
+ end
+
+ local function compile_language(cfg)
+ if cfg.options.ForceCPP then
+ _p(3,'<CompileAs>CompileAsCpp</CompileAs>')
+ else
+ if cfg.language == "C" then
+ _p(3,'<CompileAs>CompileAsC</CompileAs>')
+ end
+ end
+ end
+
+ local function forcedinclude_files(indent,cfg)
+ if #cfg.forcedincludes > 0 then
+ _p(indent,'<ForcedIncludeFiles>%s</ForcedIncludeFiles>'
+ ,premake.esc(path.translate(table.concat(cfg.forcedincludes, ";"), '\\')))
+ end
+ end
+
+ local function vs10_clcompile(cfg)
+ _p(2,'<ClCompile>')
+
+ local unsignedChar = "/J "
+ local buildoptions = cfg.buildoptions
+
+ if cfg.platform == "Orbis" then
+ unsignedChar = "-funsigned-char ";
+ _p(3,'<GenerateDebugInformation>%s</GenerateDebugInformation>', tostring(cfg.flags.Symbols ~= nil))
+ end
+
+ if cfg.platform == "NX32" or cfg.platform == "NX64" then
+ unsignedChar = "-funsigned-char ";
+ _p(3,'<GenerateDebugInformation>%s</GenerateDebugInformation>', tostring(cfg.flags.Symbols ~= nil))
+ end
+
+ if cfg.language == "C" and not cfg.options.ForceCPP then
+ buildoptions = table.join(buildoptions, cfg.buildoptions_c)
+ else
+ buildoptions = table.join(buildoptions, cfg.buildoptions_cpp)
+ end
+
+ _p(3,'<AdditionalOptions>%s %s%%(AdditionalOptions)</AdditionalOptions>'
+ , table.concat(premake.esc(buildoptions), " ")
+ , iif(cfg.flags.UnsignedChar and cfg.platform ~= "TegraAndroid", unsignedChar, " ")
+ )
+
+ if cfg.platform == "TegraAndroid" then
+ _p(3,'<SignedChar>%s</SignedChar>', tostring(cfg.flags.UnsignedChar == nil))
+ _p(3,'<GenerateDebugInformation>%s</GenerateDebugInformation>', tostring(cfg.flags.Symbols ~= nil))
+ if cfg.androidcppstandard then
+ _p(3,'<CppLanguageStandard>%s</CppLanguageStandard>', cfg.androidcppstandard)
+ end
+ end
+
+ if cfg.platform == "Orbis" then
+ local opt = optimisation(cfg)
+ if opt == "Disabled" then
+ _p(3,'<OptimizationLevel>Level0</OptimizationLevel>')
+ elseif opt == "MinSpace" then
+ _p(3,'<OptimizationLevel>Levelz</OptimizationLevel>') -- Oz is more aggressive than Os
+ elseif opt == "MaxSpeed" then
+ _p(3,'<OptimizationLevel>Level3</OptimizationLevel>')
+ else
+ _p(3,'<OptimizationLevel>Level2</OptimizationLevel>')
+ end
+ elseif cfg.platform == "TegraAndroid" then
+ local opt = optimisation(cfg)
+ if opt == "Disabled" then
+ _p(3,'<OptimizationLevel>O0</OptimizationLevel>')
+ elseif opt == "MinSpace" then
+ _p(3,'<OptimizationLevel>Os</OptimizationLevel>')
+ elseif opt == "MaxSpeed" then
+ _p(3,'<OptimizationLevel>O3</OptimizationLevel>')
+ else
+ _p(3,'<OptimizationLevel>O2</OptimizationLevel>')
+ end
+ elseif cfg.platform == "NX32" or cfg.platform == "NX64" then
+ local opt = optimisation(cfg)
+ if opt == "Disabled" then
+ _p(3,'<OptimizationLevel>O0</OptimizationLevel>')
+ elseif opt == "MinSpace" then
+ _p(3,'<OptimizationLevel>Os</OptimizationLevel>')
+ elseif opt == "MaxSpeed" then
+ _p(3,'<OptimizationLevel>O3</OptimizationLevel>')
+ else
+ _p(3,'<OptimizationLevel>O2</OptimizationLevel>')
+ end
+ else
+ _p(3,'<Optimization>%s</Optimization>', optimisation(cfg))
+ end
+
+ include_dirs(3, cfg)
+ using_dirs(3, cfg)
+ preprocessor(3, cfg)
+ minimal_build(cfg)
+
+ if premake.config.isoptimizedbuild(cfg.flags) then
+ -- Edit and continue is unstable with release/optimized projects. If the current project
+ -- is optimized, but linker optimizations are disabled and has opted out of edit and continue
+ -- support, then ensure that function level linking is disabled. This ensures that libs that
+ -- do have edit and continue enabled don't run into undefined behavior at runtime when linking
+ -- in optimized libs.
+ if cfg.flags.NoOptimizeLink and cfg.flags.NoEditAndContinue then
+ _p(3, '<StringPooling>false</StringPooling>')
+ _p(3, '<FunctionLevelLinking>false</FunctionLevelLinking>')
+ else
+ _p(3, '<StringPooling>true</StringPooling>')
+ _p(3, '<FunctionLevelLinking>true</FunctionLevelLinking>')
+ end
+ else
+ _p(3, '<FunctionLevelLinking>true</FunctionLevelLinking>')
+ if cfg.flags.NoRuntimeChecks then
+ _p(3, '<BasicRuntimeChecks>Default</BasicRuntimeChecks>')
+ elseif not cfg.flags.Managed then
+ _p(3, '<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>')
+ end
+
+ if cfg.flags.ExtraWarnings then
+-- _p(3, '<SmallerTypeCheck>true</SmallerTypeCheck>')
+ end
+ end
+
+ if cfg.platform == "Durango" or cfg.flags.NoWinRT then
+ _p(3, '<CompileAsWinRT>false</CompileAsWinRT>')
+ end
+
+ _p(3, '<RuntimeLibrary>%s</RuntimeLibrary>', runtime(cfg))
+
+ if cfg.flags.NoBufferSecurityCheck then
+ _p(3, '<BufferSecurityCheck>false</BufferSecurityCheck>')
+ end
+
+
+
+ -- If we aren't running NoMultiprocessorCompilation and not wanting a minimal rebuild,
+ -- then enable MultiProcessorCompilation.
+ if not cfg.flags.NoMultiProcessorCompilation and not cfg.flags.EnableMinimalRebuild then
+ _p(3, '<MultiProcessorCompilation>true</MultiProcessorCompilation>')
+ else
+ _p(3, '<MultiProcessorCompilation>false</MultiProcessorCompilation>')
+ end
+
+ precompiled_header(cfg)
+
+ if cfg.platform == "Orbis" then
+ if cfg.flags.PedanticWarnings then
+ _p(3, '<Warnings>MoreWarnings</Warnings>')
+ _p(3, '<ExtraWarnings>true</ExtraWarnings>')
+ elseif cfg.flags.ExtraWarnings then
+ _p(3, '<Warnings>NormalWarnings</Warnings>')
+ _p(3, '<ExtraWarnings>true</ExtraWarnings>')
+ elseif cfg.flags.MinimumWarnings then
+ _p(3, '<Warnings>WarningsOff</Warnings>')
+ _p(3, '<ExtraWarnings>false</ExtraWarnings>')
+ else
+ _p(3, '<Warnings>NormalWarnings</Warnings>')
+ _p(3, '<ExtraWarnings>false</ExtraWarnings>')
+ end
+ if cfg.flags.FatalWarnings then
+ _p(3, '<WarningsAsErrors>true</WarningsAsErrors>')
+ end
+ elseif cfg.platform == "TegraAndroid" then
+ if cfg.flags.PedanticWarnings or cfg.flags.ExtraWarnings then
+ _p(3, '<Warnings>AllWarnings</Warnings>')
+ elseif cfg.flags.MinimumWarnings then
+ _p(3, '<Warnings>DisableAllWarnings</Warnings>')
+ else
+ _p(3, '<Warnings>NormalWarnings</Warnings>')
+ end
+ if cfg.flags.FatalWarnings then
+ _p(3, '<WarningsAsErrors>true</WarningsAsErrors>')
+ end
+ elseif cfg.platform == "NX32" or cfg.platform == "NX64" then
+ if cfg.flags.PedanticWarnings then
+ _p(3, '<Warnings>MoreWarnings</Warnings>')
+ _p(3, '<ExtraWarnings>true</ExtraWarnings>')
+ elseif cfg.flags.ExtraWarnings then
+ _p(3, '<Warnings>NormalWarnings</Warnings>')
+ _p(3, '<ExtraWarnings>true</ExtraWarnings>')
+ elseif cfg.flags.MinimumWarnings then
+ _p(3, '<Warnings>WarningsOff</Warnings>')
+ _p(3, '<ExtraWarnings>false</ExtraWarnings>')
+ else
+ _p(3, '<Warnings>NormalWarnings</Warnings>')
+ _p(3, '<ExtraWarnings>false</ExtraWarnings>')
+ end
+ if cfg.flags.FatalWarnings then
+ _p(3, '<WarningsAsErrors>true</WarningsAsErrors>')
+ end
+ else
+ if cfg.flags.PedanticWarnings then
+ _p(3, '<WarningLevel>EnableAllWarnings</WarningLevel>')
+ elseif cfg.flags.ExtraWarnings then
+ _p(3, '<WarningLevel>Level4</WarningLevel>')
+ elseif cfg.flags.MinimumWarnings then
+ _p(3, '<WarningLevel>Level1</WarningLevel>')
+ else
+ _p(3 ,'<WarningLevel>Level3</WarningLevel>')
+ end
+ end
+
+ if cfg.flags.FatalWarnings then
+ _p(3, '<TreatWarningAsError>true</TreatWarningAsError>')
+ end
+
+ if premake.action.current() == premake.action.get("vs2017") or
+ premake.action.current() == premake.action.get("vs2019") then
+ cppstandard_vs2017_or_2019(cfg)
+ end
+
+ exceptions(cfg)
+ rtti(cfg)
+ calling_convention(cfg)
+ wchar_t_builtin(cfg)
+ sse(cfg)
+ floating_point(cfg)
+ debug_info(cfg)
+
+ if cfg.flags.Symbols then
+ -- The compiler pdb should be different than the linker pdb, and
+ -- the linker pdb is what should be distributed and used for
+ -- debugging. But in the case of static libraries, they have no
+ -- linker pdb, so then the compiler pdb should be in the output
+ -- dir instead...
+ if cfg.kind == "StaticLib" then
+ _p(3, '<ProgramDataBaseFileName>$(OutDir)%s.pdb</ProgramDataBaseFileName>'
+ , path.getbasename(cfg.buildtarget.name)
+ )
+ else
+ _p(3, '<ProgramDataBaseFileName>$(IntDir)%s.compile.pdb</ProgramDataBaseFileName>'
+ , path.getbasename(cfg.buildtarget.name)
+ )
+ end
+ end
+
+ if cfg.flags.Hotpatchable then
+ _p(3, '<CreateHotpatchableImage>true</CreateHotpatchableImage>')
+ end
+
+ if cfg.flags.NoFramePointer then
+ _p(3, '<OmitFramePointers>true</OmitFramePointers>')
+ end
+
+ if cfg.flags.UseFullPaths then
+ _p(3, '<UseFullPaths>true</UseFullPaths>')
+ end
+
+ if cfg.flags.NoJMC then
+ _p(3,'<SupportJustMyCode>false</SupportJustMyCode>' )
+ end
+
+ compile_language(cfg)
+
+ forcedinclude_files(3,cfg);
+
+ if vstudio.diagformat then
+ _p(3, '<DiagnosticsFormat>%s</DiagnosticsFormat>', vstudio.diagformat)
+ else
+ _p(3, '<DiagnosticsFormat>Caret</DiagnosticsFormat>')
+ end
+
+ _p(2,'</ClCompile>')
+ end
+
+
+ local function event_hooks(cfg)
+ if #cfg.postbuildcommands> 0 then
+ _p(2,'<PostBuildEvent>')
+ _p(3,'<Command>%s</Command>',premake.esc(table.implode(cfg.postbuildcommands, "", "", "\r\n")))
+ _p(2,'</PostBuildEvent>')
+ end
+
+ if #cfg.prebuildcommands> 0 then
+ _p(2,'<PreBuildEvent>')
+ _p(3,'<Command>%s</Command>',premake.esc(table.implode(cfg.prebuildcommands, "", "", "\r\n")))
+ _p(2,'</PreBuildEvent>')
+ end
+
+ if #cfg.prelinkcommands> 0 then
+ _p(2,'<PreLinkEvent>')
+ _p(3,'<Command>%s</Command>',premake.esc(table.implode(cfg.prelinkcommands, "", "", "\r\n")))
+ _p(2,'</PreLinkEvent>')
+ end
+ end
+
+ local function additional_options(indent,cfg)
+ if #cfg.linkoptions > 0 then
+ _p(indent,'<AdditionalOptions>%s %%(AdditionalOptions)</AdditionalOptions>',
+ table.concat(premake.esc(cfg.linkoptions), " "))
+ end
+ end
+
+ local function link_target_machine(index,cfg)
+ local platforms = {x32 = 'MachineX86', x64 = 'MachineX64'}
+ if platforms[cfg.platform] then
+ _p(index,'<TargetMachine>%s</TargetMachine>', platforms[cfg.platform])
+ end
+ end
+
+ local function item_def_lib(cfg)
+ -- The Xbox360 project files are stored in another place in the project file.
+ if cfg.kind == 'StaticLib' and cfg.platform ~= "Xbox360" then
+ _p(1,'<Lib>')
+ _p(2,'<OutputFile>$(OutDir)%s</OutputFile>',cfg.buildtarget.name)
+ additional_options(2,cfg)
+ link_target_machine(2,cfg)
+ _p(1,'</Lib>')
+ end
+ end
+
+ local function import_lib(cfg)
+ --Prevent the generation of an import library for a Windows DLL.
+ if cfg.kind == "SharedLib" then
+ local implibname = cfg.linktarget.fullpath
+ _p(3,'<ImportLibrary>%s</ImportLibrary>',iif(cfg.flags.NoImportLib, cfg.objectsdir .. "\\" .. path.getname(implibname), implibname))
+ end
+ end
+
+ local function hasmasmfiles(prj)
+ local files = vc2010.getfilegroup(prj, "MASM")
+ return #files > 0
+ end
+
+ local function ismanagedprj(prj, cfgname, pltname)
+ local cfg = premake.getconfig(prj, cfgname, pltname)
+ return cfg.flags.Managed == true
+ end
+
+ local function getcfglinks(cfg)
+ local haswholearchive = #cfg.wholearchive > 0
+ local msvcnaming = premake.getnamestyle(cfg) == "windows"
+ local iscppprj = premake.iscppproject(cfg)
+ local isnetprj = premake.isdotnetproject(cfg)
+ local linkobjs = {}
+ local links = iif(haswholearchive
+ , premake.getlinks(cfg, "all", "object")
+ , premake.getlinks(cfg, "system", "fullpath")
+ )
+
+ for _, link in ipairs(links) do
+ local name = nil
+ local directory = nil
+ local whole = nil
+
+ if type(link) == "table" then
+ -- if the link is to a managed project, we should ignore it
+ -- as managed projects don't have lib files.
+ if not ismanagedprj(link.project, cfg.name, cfg.platform) then
+ -- project config
+ name = link.linktarget.basename
+ directory = path.rebase(link.linktarget.directory, link.location, cfg.location)
+ whole = table.icontains(cfg.wholearchive, link.project.name)
+ end
+ else
+ -- link name
+ name = link
+ whole = table.icontains(cfg.wholearchive, link)
+ end
+
+ if name then
+ -- If we called premake.getlinks with "object", we need to
+ -- re-add the file extensions since it didn't do it for us.
+ if haswholearchive and msvcnaming then
+ if iscppprj then
+ name = name .. ".lib"
+ elseif isnetprj then
+ name = name .. ".dll"
+ end
+ end
+
+ table.insert(linkobjs, {name=name, directory=directory, wholearchive=whole})
+ end
+ end
+
+ return linkobjs
+ end
+
+ local function vs10_masm(prj, cfg)
+ if hasmasmfiles(prj) then
+ _p(2, '<MASM>')
+
+ _p(3,'<AdditionalOptions>%s %%(AdditionalOptions)</AdditionalOptions>'
+ , table.concat(premake.esc(table.join(cfg.buildoptions, cfg.buildoptions_asm)), " ")
+ )
+
+ local includedirs = table.join(cfg.userincludedirs, cfg.includedirs, cfg.systemincludedirs)
+
+ if #includedirs > 0 then
+ _p(3, '<IncludePaths>%s;%%(IncludePaths)</IncludePaths>'
+ , premake.esc(path.translate(table.concat(includedirs, ";"), '\\'))
+ )
+ end
+
+ -- table.join is used to create a copy rather than a reference
+ local defines = table.join(cfg.defines)
+
+ -- pre-defined preprocessor defines:
+ -- _DEBUG: For debug configurations
+ -- _WIN32: For 32-bit platforms
+ -- _WIN64: For 64-bit platforms
+ -- _EXPORT: `EXPORT` for shared libraries, empty for other project kinds
+ table.insertflat(defines, iif(premake.config.isdebugbuild(cfg), "_DEBUG", {}))
+ table.insert(defines, iif(cfg.platform == "x64" or cfg.platform == "ARM64", "_WIN64", "_WIN32"))
+ table.insert(defines, iif(prj.kind == "SharedLib", "_EXPORT=EXPORT", "_EXPORT="))
+
+ _p(3, '<PreprocessorDefinitions>%s;%%(PreprocessorDefinitions)</PreprocessorDefinitions>'
+ , premake.esc(table.concat(defines, ";"))
+ )
+
+ if cfg.flags.FatalWarnings then
+ _p(3,'<TreatWarningsAsErrors>true</TreatWarningsAsErrors>')
+ end
+
+ -- MASM only has 3 warning levels where 3 is default, so we can ignore `ExtraWarnings`
+ if cfg.flags.MinimumWarnings then
+ _p(3,'<WarningLevel>0</WarningLevel>')
+ else
+ _p(3,'<WarningLevel>3</WarningLevel>')
+ end
+
+ _p(2, '</MASM>')
+ end
+ end
+
+ local function additional_manifest(cfg)
+ if(cfg.dpiawareness ~= nil) then
+ _p(2,'<Manifest>')
+ if(cfg.dpiawareness == "None") then
+ _p(3, '<EnableDpiAwareness>false</EnableDpiAwareness>')
+ end
+ if(cfg.dpiawareness == "High") then
+ _p(3, '<EnableDpiAwareness>true</EnableDpiAwareness>')
+ end
+ if(cfg.dpiawareness == "HighPerMonitor") then
+ _p(3, '<EnableDpiAwareness>PerMonitorHighDPIAware</EnableDpiAwareness>')
+ end
+ _p(2,'</Manifest>')
+ end
+ end
+
+--
+-- Generate the <Link> element and its children.
+--
+
+ function vc2010.link(cfg)
+ local vs2017OrLater = premake.action.current() == premake.action.get("vs2017") or
+ premake.action.current() == premake.action.get("vs2019")
+ local links = getcfglinks(cfg)
+
+ _p(2,'<Link>')
+ _p(3,'<SubSystem>%s</SubSystem>', iif(cfg.kind == "ConsoleApp", "Console", "Windows"))
+
+ if vs2017OrLater and cfg.flags.FullSymbols then
+ _p(3,'<GenerateDebugInformation>DebugFull</GenerateDebugInformation>')
+ else
+ _p(3,'<GenerateDebugInformation>%s</GenerateDebugInformation>', tostring(cfg.flags.Symbols ~= nil))
+ end
+
+ if cfg.flags.Symbols then
+ _p(3, '<ProgramDatabaseFile>$(OutDir)%s.pdb</ProgramDatabaseFile>'
+ , path.getbasename(cfg.buildtarget.name)
+ )
+ end
+
+ if premake.config.islinkeroptimizedbuild(cfg.flags) then
+ if cfg.platform == "Orbis" then
+ _p(3,'<DataStripping>StripFuncsAndData</DataStripping>')
+ _p(3,'<DuplicateStripping>true</DuplicateStripping>')
+ else
+ _p(3,'<EnableCOMDATFolding>true</EnableCOMDATFolding>')
+ _p(3,'<OptimizeReferences>true</OptimizeReferences>')
+ end
+ elseif cfg.platform == "Orbis" and premake.config.iseditandcontinue(cfg) then
+ _p(3,'<EditAndContinue>true</EditAndContinue>')
+ end
+
+ if cfg.finalizemetasource ~= nil then
+ _p(3,'<FinalizeMetaSource>%s</FinalizeMetaSource>', premake.esc(cfg.finalizemetasource))
+ end
+
+ if cfg.kind ~= 'StaticLib' then
+ vc2010.additionalDependencies(3, cfg, links)
+ vc2010.additionalLibraryDirectories(3, cfg, links)
+ _p(3,'<OutputFile>$(OutDir)%s</OutputFile>', cfg.buildtarget.name)
+
+ if vc2010.config_type(cfg) == 'Application' and not cfg.flags.WinMain and not cfg.flags.Managed then
+ if cfg.flags.Unicode then
+ _p(3,'<EntryPointSymbol>wmainCRTStartup</EntryPointSymbol>')
+ else
+ _p(3,'<EntryPointSymbol>mainCRTStartup</EntryPointSymbol>')
+ end
+ end
+
+ import_lib(cfg)
+
+ local deffile = premake.findfile(cfg, ".def")
+ if deffile then
+ _p(3,'<ModuleDefinitionFile>%s</ModuleDefinitionFile>', deffile)
+ end
+
+ link_target_machine(3,cfg)
+ additional_options(3,cfg)
+
+ if cfg.flags.NoWinMD and vstudio.iswinrt() and prj.kind == "WindowedApp" then
+ _p(3,'<GenerateWindowsMetadata>false</GenerateWindowsMetadata>' )
+ end
+ end
+
+ if cfg.platform == "TegraAndroid" then
+ if cfg.androidlinker then
+ _p(3,'<UseLinker>%s</UseLinker>',cfg.androidlinker)
+ end
+ end
+
+ if cfg.flags.Hotpatchable then
+ _p(3, '<CreateHotPatchableImage>Enabled</CreateHotPatchableImage>')
+ end
+
+ if cfg.flags.GenerateMapFiles then
+ _p(3, '<GenerateMapFile>true</GenerateMapFile>')
+ end
+
+ _p(2,'</Link>')
+
+ -- If any libraries are to be linked as whole archive, we need to
+ -- handle the linking manually, since there is no project configuration
+ -- option for that.
+ if #cfg.wholearchive > 0 then
+ _p(2, '<ProjectReference>')
+ _p(3, '<LinkLibraryDependencies>false</LinkLibraryDependencies>')
+ _p(2, '</ProjectReference>')
+ end
+ end
+
+
+ function vc2010.additionalLibraryDirectories(tab, cfg, links)
+ local dirs = cfg.libdirs
+
+ for _, link in ipairs(links) do
+ if link.directory and not table.icontains(dirs, link.directory) then
+ table.insert(dirs, link.directory)
+ end
+ end
+
+ _p(tab, '<AdditionalLibraryDirectories>%s;%%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>'
+ , premake.esc(path.translate(table.concat(dirs, ';'), '\\'))
+ )
+ end
+
+--
+-- Generate the <Link/AdditionalDependencies> element, which links in system
+-- libraries required by the project (but not sibling projects; that's handled
+-- by an <ItemGroup/ProjectReference>).
+--
+
+ function vc2010.additionalDependencies(tab, cfg, links)
+ if #links > 0 then
+ local deps = ""
+
+ if cfg.platform == "Orbis" then
+ local iswhole = false
+ for _, link in ipairs(links) do
+ if link.wholearchive and not iswhole then
+ deps = deps .. "--whole-archive;"
+ iswhole = true
+ elseif not link.wholearchive and iswhole then
+ deps = deps .. "--no-whole-archive;"
+ iswhole = false
+ end
+
+ deps = deps .. "-l" .. link.name .. ";"
+ end
+ else
+ for _, link in ipairs(links) do
+ if link.wholearchive then
+ deps = deps .. "/WHOLEARCHIVE:" .. link.name .. ";"
+ else
+ deps = deps .. link.name .. ";"
+ end
+ end
+ end
+
+ -- On Android, we need to shove a linking group in to resolve libs
+ -- with circular deps.
+ if cfg.platform == "TegraAndroid" then
+ deps = "-Wl,--start-group;" .. deps .. ";-Wl,--end-group"
+ end
+
+ _p(tab, '<AdditionalDependencies>%s;%s</AdditionalDependencies>'
+ , deps
+ , iif(cfg.platform == "Durango"
+ , '%(XboxExtensionsDependencies)'
+ , '%(AdditionalDependencies)'
+ )
+ )
+ elseif cfg.platform == "Durango" then
+ _p(tab, '<AdditionalDependencies>%%(XboxExtensionsDependencies)</AdditionalDependencies>')
+ end
+ end
+
+--
+-- Generate the <AntBuild> element and its children.
+--
+
+ function ant_build(prj, cfg)
+ -- only include this bit for Tegra
+ if cfg.platform == "TegraAndroid" then
+ local files = vc2010.getfilegroup(prj, "AndroidBuild")
+ _p(2,'<AntBuild>')
+ if #files > 0 then
+ _p(3,'<AndroidManifestLocation>%s</AndroidManifestLocation>',path.translate(files[1].name))
+ end
+ local isdebugbuild = premake.config.isdebugbuild(cfg)
+ _p(3,'<AntBuildType>%s</AntBuildType>',iif(isdebugbuild, 'Debug','Release'))
+ _p(3,'<Debuggable>%s</Debuggable>',tostring(cfg.flags.AntBuildDebuggable ~= nil))
+ if #cfg.antbuildjavasourcedirs > 0 then
+ local dirs = table.concat(cfg.antbuildjavasourcedirs,";")
+ _p(3,'<JavaSourceDir>%s</JavaSourceDir>',dirs)
+ end
+ if #cfg.antbuildjardirs > 0 then
+ local dirs = table.concat(cfg.antbuildjardirs,";")
+ _p(3,'<JarDirectories>%s</JarDirectories>',dirs)
+ end
+ if #cfg.antbuildjardependencies > 0 then
+ local dirs = table.concat(cfg.antbuildjardependencies,";")
+ _p(3,'<JarDependencies>%s</JarDependencies>',dirs)
+ end
+ if #cfg.antbuildnativelibdirs > 0 then
+ local dirs = table.concat(cfg.antbuildnativelibdirs,";")
+ _p(3,'<NativeLibDirectories>%s</NativeLibDirectories>',dirs)
+ end
+ if #cfg.antbuildnativelibdependencies > 0 then
+ local dirs = table.concat(cfg.antbuildnativelibdependencies,";")
+ _p(3,'<NativeLibDependencies>%s</NativeLibDependencies>',dirs)
+ end
+ if #cfg.antbuildassetsdirs > 0 then
+ local dirs = table.concat(cfg.antbuildassetsdirs,";")
+ _p(3,'<AssetsDirectories>%s</AssetsDirectories>',dirs)
+ end
+ _p(2,'</AntBuild>')
+ end
+ end
+
+
+ local function item_definitions(prj)
+ for _, cfginfo in ipairs(prj.solution.vstudio_configs) do
+ local cfg = premake.getconfig(prj, cfginfo.src_buildcfg, cfginfo.src_platform)
+ _p(1,'<ItemDefinitionGroup ' ..if_config_and_platform() ..'>'
+ ,premake.esc(cfginfo.name))
+ vs10_clcompile(cfg)
+ resource_compile(cfg)
+ item_def_lib(cfg)
+ vc2010.link(cfg)
+ ant_build(prj, cfg)
+ event_hooks(cfg)
+ vs10_masm(prj, cfg)
+ additional_manifest(cfg)
+ _p(1,'</ItemDefinitionGroup>')
+ end
+ end
+
+--
+-- Retrieve a list of files for a particular build group, like
+-- "ClInclude", "ClCompile", "ResourceCompile", "MASM", "None", etc.
+--
+
+ function vc2010.getfilegroup(prj, group)
+ local sortedfiles = prj.vc2010sortedfiles
+ if not sortedfiles then
+ sortedfiles = {
+ ClCompile = {},
+ ClInclude = {},
+ MASM = {},
+ Object = {},
+ None = {},
+ ResourceCompile = {},
+ AppxManifest = {},
+ AndroidBuild = {},
+ Natvis = {},
+ Image = {},
+ DeploymentContent = {}
+ }
+
+ local foundAppxManifest = false
+ for file in premake.project.eachfile(prj, true) do
+ if path.issourcefilevs(file.name) then
+ table.insert(sortedfiles.ClCompile, file)
+ elseif path.iscppheader(file.name) then
+ if not table.icontains(prj.removefiles, file) then
+ table.insert(sortedfiles.ClInclude, file)
+ end
+ elseif path.isobjectfile(file.name) then
+ table.insert(sortedfiles.Object, file)
+ elseif path.isresourcefile(file.name) then
+ table.insert(sortedfiles.ResourceCompile, file)
+ elseif path.isimagefile(file.name) then
+ table.insert(sortedfiles.Image, file)
+ elseif path.isappxmanifest(file.name) then
+ foundAppxManifest = true
+ table.insert(sortedfiles.AppxManifest, file)
+ elseif path.isandroidbuildfile(file.name) then
+ table.insert(sortedfiles.AndroidBuild, file)
+ elseif path.isnatvis(file.name) then
+ table.insert(sortedfiles.Natvis, file)
+ elseif path.isasmfile(file.name) then
+ table.insert(sortedfiles.MASM, file)
+ elseif file.flags and table.icontains(file.flags, "DeploymentContent") then
+ table.insert(sortedfiles.DeploymentContent, file)
+ else
+ table.insert(sortedfiles.None, file)
+ end
+ end
+
+ -- WinRT projects get an auto-generated appxmanifest file if none is specified
+ if vstudio.iswinrt() and prj.kind == "WindowedApp" and not foundAppxManifest then
+ vstudio.needAppxManifest = true
+
+ local fcfg = {}
+ fcfg.name = prj.name .. "/Package.appxmanifest"
+ fcfg.vpath = premake.project.getvpath(prj, fcfg.name)
+ table.insert(sortedfiles.AppxManifest, fcfg)
+
+ -- We also need a link to the splash screen because WinRT is retarded
+ local logo = {}
+ logo.name = prj.name .. "/Logo.png"
+ logo.vpath = logo.name
+ table.insert(sortedfiles.Image, logo)
+
+ local smallLogo = {}
+ smallLogo.name = prj.name .. "/SmallLogo.png"
+ smallLogo.vpath = smallLogo.name
+ table.insert(sortedfiles.Image, smallLogo)
+
+ local storeLogo = {}
+ storeLogo.name = prj.name .. "/StoreLogo.png"
+ storeLogo.vpath = storeLogo.name
+ table.insert(sortedfiles.Image, storeLogo)
+
+ local splashScreen = {}
+ splashScreen.name = prj.name .. "/SplashScreen.png"
+ splashScreen.vpath = splashScreen.name
+ table.insert(sortedfiles.Image, splashScreen)
+ end
+
+ -- Cache the sorted files; they are used several places
+ prj.vc2010sortedfiles = sortedfiles
+ end
+
+ return sortedfiles[group]
+ end
+
+
+--
+-- Write the files section of the project file.
+--
+
+ function vc2010.files(prj)
+ vc2010.simplefilesgroup(prj, "ClInclude")
+ vc2010.compilerfilesgroup(prj)
+ vc2010.simplefilesgroup(prj, "Object")
+ vc2010.simplefilesgroup(prj, "None")
+ vc2010.customtaskgroup(prj)
+ vc2010.simplefilesgroup(prj, "ResourceCompile")
+ vc2010.simplefilesgroup(prj, "AppxManifest")
+ vc2010.simplefilesgroup(prj, "AndroidBuild")
+ vc2010.simplefilesgroup(prj, "Natvis")
+ vc2010.deploymentcontentgroup(prj, "Image")
+ vc2010.deploymentcontentgroup(prj, "DeploymentContent", "None")
+ end
+
+ function vc2010.customtaskgroup(prj)
+ local files = { }
+ for _, custombuildtask in ipairs(prj.custombuildtask or {}) do
+ for _, buildtask in ipairs(custombuildtask or {}) do
+ local fcfg = { }
+ fcfg.name = path.getrelative(prj.location,buildtask[1])
+ fcfg.vpath = path.trimdots(fcfg.name)
+ table.insert(files, fcfg)
+ end
+ end
+ if #files > 0 then
+ _p(1,'<ItemGroup>')
+ local groupedBuildTasks = {}
+ local buildTaskNames = {}
+
+ for _, custombuildtask in ipairs(prj.custombuildtask or {}) do
+ for _, buildtask in ipairs(custombuildtask or {}) do
+ if (groupedBuildTasks[buildtask[1]] == nil) then
+ groupedBuildTasks[buildtask[1]] = {}
+ table.insert(buildTaskNames, buildtask[1])
+ end
+ table.insert(groupedBuildTasks[buildtask[1]], buildtask)
+ end
+ end
+
+ for _, name in ipairs(buildTaskNames) do
+ custombuildtask = groupedBuildTasks[name]
+ _p(2,'<CustomBuild Include=\"%s\">', path.translate(path.getrelative(prj.location,name), "\\"))
+ _p(3,'<FileType>Text</FileType>')
+ local cmd = ""
+ local outputs = ""
+ for _, buildtask in ipairs(custombuildtask or {}) do
+ for _, cmdline in ipairs(buildtask[4] or {}) do
+ cmd = cmd .. cmdline
+ local num = 1
+ for _, depdata in ipairs(buildtask[3] or {}) do
+ cmd = string.gsub(cmd,"%$%(" .. num .."%)", string.format("%s ",path.getrelative(prj.location,depdata)))
+ num = num + 1
+ end
+ cmd = string.gsub(cmd, "%$%(<%)", string.format("%s ",path.getrelative(prj.location,buildtask[1])))
+ cmd = string.gsub(cmd, "%$%(@%)", string.format("%s ",path.getrelative(prj.location,buildtask[2])))
+ cmd = cmd .. "\r\n"
+ end
+ outputs = outputs .. path.getrelative(prj.location,buildtask[2]) .. ";"
+ end
+ _p(3,'<Command>%s</Command>',cmd)
+ _p(3,'<Outputs>%s%%(Outputs)</Outputs>',outputs)
+ _p(3,'<SubType>Designer</SubType>')
+ _p(3,'<Message></Message>')
+ _p(2,'</CustomBuild>')
+ end
+ _p(1,'</ItemGroup>')
+ end
+ end
+
+ function vc2010.simplefilesgroup(prj, section, subtype)
+ local configs = prj.solution.vstudio_configs
+ local files = vc2010.getfilegroup(prj, section)
+
+ if #files > 0 then
+ local config_mappings = {}
+
+ for _, cfginfo in ipairs(configs) do
+ local cfg = premake.getconfig(prj, cfginfo.src_buildcfg, cfginfo.src_platform)
+ if cfg.pchheader and cfg.pchsource and not cfg.flags.NoPCH then
+ config_mappings[cfginfo] = path.translate(cfg.pchsource, "\\")
+ end
+ end
+
+ _p(1,'<ItemGroup>')
+
+ for _, file in ipairs(files) do
+ local prjexcluded = table.icontains(prj.excludes, file.name)
+ local excludedcfgs = {}
+
+ if not prjexcluded then
+ for _, vsconfig in ipairs(configs) do
+ local cfg = premake.getconfig(prj, vsconfig.src_buildcfg, vsconfig.src_platform)
+ local fileincfg = table.icontains(cfg.files, file.name)
+ local cfgexcluded = table.icontains(cfg.excludes, file.name)
+
+ if not fileincfg or cfgexcluded then
+ table.insert(excludedcfgs, vsconfig.name)
+ end
+ end
+ end
+
+ if subtype or prjexcluded or #excludedcfgs > 0 then
+ _p(2, '<%s Include=\"%s\">', section, path.translate(file.name, "\\"))
+
+ if prjexcluded then
+ _p(3, '<ExcludedFromBuild>true</ExcludedFromBuild>')
+ else
+ for _, cfgname in ipairs(excludedcfgs) do
+ _p(3, '<ExcludedFromBuild '
+ .. if_config_and_platform()
+ .. '>true</ExcludedFromBuild>'
+ , premake.esc(cfgname)
+ )
+ end
+ end
+
+ if subtype then
+ _p(3, '<SubType>%s</SubType>', subtype)
+ end
+
+ _p(2,'</%s>', section)
+ else
+ _p(2, '<%s Include=\"%s\" />', section, path.translate(file.name, "\\"))
+ end
+ end
+
+ _p(1,'</ItemGroup>')
+ end
+ end
+
+ function vc2010.deploymentcontentgroup(prj, section, filetype)
+ if filetype == nil then
+ filetype = section
+ end
+
+ local files = vc2010.getfilegroup(prj, section)
+ if #files > 0 then
+ _p(1,'<ItemGroup>')
+ for _, file in ipairs(files) do
+ _p(2,'<%s Include=\"%s\">', filetype, path.translate(file.name, "\\"))
+
+ _p(3,'<DeploymentContent>true</DeploymentContent>')
+ _p(3,'<Link>%s</Link>', path.translate(file.vpath, "\\"))
+ _p(2,'</%s>', filetype)
+ end
+ _p(1,'</ItemGroup>')
+ end
+ end
+
+ function vc2010.compilerfilesgroup(prj)
+ local configs = prj.solution.vstudio_configs
+ local files = vc2010.getfilegroup(prj, "ClCompile")
+ if #files > 0 then
+ local config_mappings = {}
+ for _, cfginfo in ipairs(configs) do
+ local cfg = premake.getconfig(prj, cfginfo.src_buildcfg, cfginfo.src_platform)
+ if cfg.pchheader and cfg.pchsource and not cfg.flags.NoPCH then
+ config_mappings[cfginfo] = path.translate(cfg.pchsource, "\\")
+ end
+ end
+
+ _p(1,'<ItemGroup>')
+ local existingBasenames = {};
+ for _, file in ipairs(files) do
+ -- Having unique ObjectFileName for each file subverts MSBuilds ability to parallelize compilation with the /MP flag.
+ -- Instead we detect duplicates and partition them in subfolders only if needed.
+ local filename = string.lower(path.getbasename(file.name))
+ local disambiguation = existingBasenames[filename] or 0;
+ existingBasenames[filename] = disambiguation + 1
+
+ local translatedpath = path.translate(file.name, "\\")
+ _p(2, '<ClCompile Include=\"%s\">', translatedpath)
+
+ for _, vsconfig in ipairs(configs) do
+ -- Android and NX need a full path to an object file, not a dir.
+ local cfg = premake.getconfig(prj, vsconfig.src_buildcfg, vsconfig.src_platform)
+ local namestyle = premake.getnamestyle(cfg)
+ if namestyle == "TegraAndroid" or namestyle == "NX" then
+ _p(3, '<ObjectFileName '.. if_config_and_platform() .. '>$(IntDir)%s.o</ObjectFileName>', premake.esc(vsconfig.name), premake.esc(path.translate(path.trimdots(path.removeext(file.name)))) )
+ else
+ if disambiguation > 0 then
+ _p(3, '<ObjectFileName '.. if_config_and_platform() .. '>$(IntDir)%s\\</ObjectFileName>', premake.esc(vsconfig.name), tostring(disambiguation))
+ end
+ end
+ end
+
+ if path.iscxfile(file.name) then
+ _p(3, '<CompileAsWinRT>true</CompileAsWinRT>')
+ _p(3, '<RuntimeTypeInfo>true</RuntimeTypeInfo>')
+ _p(3, '<PrecompiledHeader>NotUsing</PrecompiledHeader>')
+ end
+
+ --For Windows Store Builds, if the file is .c we have to exclude it from /ZW compilation
+ if vstudio.iswinrt() and string.len(file.name) > 2 and string.sub(file.name, -2) == ".c" then
+ _p(3,'<CompileAsWinRT>FALSE</CompileAsWinRT>')
+ end
+
+ for _, cfginfo in ipairs(configs) do
+ if config_mappings[cfginfo] and translatedpath == config_mappings[cfginfo] then
+ _p(3,'<PrecompiledHeader '.. if_config_and_platform() .. '>Create</PrecompiledHeader>', premake.esc(cfginfo.name))
+ config_mappings[cfginfo] = nil --only one source file per pch
+ end
+ end
+
+ local nopch = table.icontains(prj.nopch, file.name)
+ for _, vsconfig in ipairs(configs) do
+ local cfg = premake.getconfig(prj, vsconfig.src_buildcfg, vsconfig.src_platform)
+ if nopch or table.icontains(cfg.nopch, file.name) then
+ _p(3,'<PrecompiledHeader '.. if_config_and_platform() .. '>NotUsing</PrecompiledHeader>', premake.esc(vsconfig.name))
+ end
+ end
+
+ local excluded = table.icontains(prj.excludes, file.name)
+ for _, vsconfig in ipairs(configs) do
+ local cfg = premake.getconfig(prj, vsconfig.src_buildcfg, vsconfig.src_platform)
+ local fileincfg = table.icontains(cfg.files, file.name)
+ local cfgexcluded = table.icontains(cfg.excludes, file.name)
+
+ if excluded or not fileincfg or cfgexcluded then
+ _p(3, '<ExcludedFromBuild '
+ .. if_config_and_platform()
+ .. '>true</ExcludedFromBuild>'
+ , premake.esc(vsconfig.name)
+ )
+ end
+ end
+
+ if prj.flags and prj.flags.Managed then
+ local prjforcenative = table.icontains(prj.forcenative, file.name)
+ for _,vsconfig in ipairs(configs) do
+ local cfg = premake.getconfig(prj, vsconfig.src_buildcfg, vsconfig.src_platform)
+ if prjforcenative or table.icontains(cfg.forcenative, file.name) then
+ _p(3, '<CompileAsManaged ' .. if_config_and_platform() .. '>false</CompileAsManaged>', premake.esc(vsconfig.name))
+ end
+ end
+ end
+
+ _p(2,'</ClCompile>')
+ end
+ _p(1,'</ItemGroup>')
+ end
+ end
+
+ function vc2010.masmfiles(prj)
+ local configs = prj.solution.vstudio_configs
+ local files = vc2010.getfilegroup(prj, "MASM")
+ if #files > 0 then
+ _p(1, '<ItemGroup>')
+ for _, file in ipairs(files) do
+ local translatedpath = path.translate(file.name, "\\")
+ _p(2, '<MASM Include="%s">', translatedpath)
+
+ local excluded = table.icontains(prj.excludes, file.name)
+ for _, vsconfig in ipairs(configs) do
+ local cfg = premake.getconfig(prj, vsconfig.src_buildcfg, vsconfig.src_platform)
+ local fileincfg = table.icontains(cfg.files, file.name)
+ local cfgexcluded = table.icontains(cfg.excludes, file.name)
+
+ if excluded or not fileincfg or cfgexcluded then
+ _p(3, '<ExcludedFromBuild '
+ .. if_config_and_platform()
+ .. '>true</ExcludedFromBuild>'
+ , premake.esc(vsconfig.name)
+ )
+ end
+ end
+
+ _p(2, '</MASM>')
+ end
+ _p(1, '</ItemGroup>')
+ end
+ end
+
+
+--
+-- Output the VC2010 project file header
+--
+
+ function vc2010.header(targets)
+ io.eol = "\r\n"
+ _p('<?xml version="1.0" encoding="utf-8"?>')
+
+ local t = ""
+ if targets then
+ t = ' DefaultTargets="' .. targets .. '"'
+ end
+
+ _p('<Project%s ToolsVersion="%s" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">', t, action.vstudio.toolsVersion)
+ end
+
+
+--
+-- Output the VC2010 C/C++ project file
+--
+
+ function premake.vs2010_vcxproj(prj)
+ local usemasm = hasmasmfiles(prj)
+
+ io.indent = " "
+ vc2010.header("Build")
+
+ vs2010_config(prj)
+ vs2010_globals(prj)
+
+ _p(1,'<Import Project="$(VCTargetsPath)\\Microsoft.Cpp.Default.props" />')
+
+ for _, cfginfo in ipairs(prj.solution.vstudio_configs) do
+ local cfg = premake.getconfig(prj, cfginfo.src_buildcfg, cfginfo.src_platform)
+ vc2010.configurationPropertyGroup(cfg, cfginfo)
+ end
+
+ _p(1,'<Import Project="$(VCTargetsPath)\\Microsoft.Cpp.props" />')
+
+ _p(1,'<ImportGroup Label="ExtensionSettings">')
+ if usemasm then
+ _p(2, '<Import Project="$(VCTargetsPath)\\BuildCustomizations\\masm.props" />')
+ end
+ _p(1,'</ImportGroup>')
+
+ import_props(prj)
+
+ --what type of macros are these?
+ _p(1,'<PropertyGroup Label="UserMacros" />')
+
+ vc2010.outputProperties(prj)
+
+ item_definitions(prj)
+
+ vc2010.files(prj)
+ vc2010.clrReferences(prj)
+ vc2010.projectReferences(prj)
+ vc2010.sdkReferences(prj)
+ vc2010.masmfiles(prj)
+
+ _p(1,'<Import Project="$(VCTargetsPath)\\Microsoft.Cpp.targets" />')
+ _p(1,'<ImportGroup Label="ExtensionTargets">')
+ if usemasm then
+ _p(2, '<Import Project="$(VCTargetsPath)\\BuildCustomizations\\masm.targets" />')
+ end
+ _p(1,'</ImportGroup>')
+
+ _p('</Project>')
+ end
+
+--
+-- Generate the list of CLR references
+--
+ function vc2010.clrReferences(prj)
+ if #prj.clrreferences == 0 then
+ return
+ end
+
+ _p(1,'<ItemGroup>')
+
+ for _, ref in ipairs(prj.clrreferences) do
+ if os.isfile(ref) then
+ local assembly = path.getbasename(ref)
+ _p(2,'<Reference Include="%s">', assembly)
+ _p(3,'<HintPath>%s</HintPath>', path.getrelative(prj.location, ref))
+ _p(2,'</Reference>')
+ else
+ _p(2,'<Reference Include="%s" />', ref)
+ end
+ end
+
+ _p(1,'</ItemGroup>')
+ end
+
+--
+-- Generate the list of project dependencies.
+--
+
+ function vc2010.projectReferences(prj)
+ local deps = premake.getdependencies(prj)
+
+ if #deps == 0 and #prj.vsimportreferences == 0 then
+ return
+ end
+
+ -- Sort dependencies by uuid to keep the project files from changing
+ -- unnecessarily.
+ local function compareuuid(a, b) return a.uuid < b.uuid end
+ table.sort(deps, compareuuid)
+ table.sort(table.join(prj.vsimportreferences), compareuuid)
+
+ _p(1,'<ItemGroup>')
+
+ for _, dep in ipairs(deps) do
+ local deppath = path.getrelative(prj.location, vstudio.projectfile(dep))
+ _p(2,'<ProjectReference Include=\"%s\">', path.translate(deppath, "\\"))
+ _p(3,'<Project>{%s}</Project>', dep.uuid)
+ if vstudio.iswinrt() then
+ _p(3,'<ReferenceOutputAssembly>false</ReferenceOutputAssembly>')
+ end
+ _p(2,'</ProjectReference>')
+ end
+
+ for _, ref in ipairs(prj.vsimportreferences) do
+ -- Convert the path from being relative to the project to being
+ -- relative to the solution, for lookup.
+ local slnrelpath = path.rebase(ref, prj.location, sln.location)
+ local iprj = premake.vstudio.getimportprj(slnrelpath, prj.solution)
+ _p(2,'<ProjectReference Include=\"%s\">', ref)
+ _p(3,'<Project>{%s}</Project>', iprj.uuid)
+ _p(2,'</ProjectReference>')
+ end
+
+ _p(1,'</ItemGroup>')
+ end
+
+--
+-- Generate the list of SDK references
+--
+
+ function vc2010.sdkReferences(prj)
+ local refs = prj.sdkreferences
+ if #refs > 0 then
+ _p(1,'<ItemGroup>')
+ for _, ref in ipairs(refs) do
+ _p(2,'<SDKReference Include=\"%s\" />', ref)
+ end
+ _p(1,'</ItemGroup>')
+ end
+ end
+
+--
+-- Generate the .vcxproj.user file
+--
+
+ function vc2010.debugdir(cfg)
+ local isnx = (cfg.platform == "NX32" or cfg.platform == "NX64")
+ local debuggerFlavor =
+ iif(isnx, 'OasisNXDebugger'
+ , iif(cfg.platform == "Orbis", 'ORBISDebugger'
+ , iif(cfg.platform == "Durango", 'XboxOneVCppDebugger'
+ , iif(cfg.platform == "TegraAndroid", 'AndroidDebugger'
+ , iif(vstudio.iswinrt(), 'AppHostLocalDebugger'
+ , 'WindowsLocalDebugger'
+ )))))
+ _p(2, '<DebuggerFlavor>%s</DebuggerFlavor>', debuggerFlavor)
+
+ if cfg.debugdir and not vstudio.iswinrt() then
+ _p(2, '<LocalDebuggerWorkingDirectory>%s</LocalDebuggerWorkingDirectory>'
+ , path.translate(cfg.debugdir, '\\')
+ )
+ end
+
+ if cfg.debugcmd then
+ _p(2, '<LocalDebuggerCommand>%s</LocalDebuggerCommand>', cfg.debugcmd)
+ end
+
+ if cfg.debugargs then
+ _p(2, '<LocalDebuggerCommandArguments>%s</LocalDebuggerCommandArguments>'
+ , table.concat(cfg.debugargs, " ")
+ )
+ end
+
+ if cfg.debugenvs and #cfg.debugenvs > 0 then
+ _p(2, '<LocalDebuggerEnvironment>%s%s</LocalDebuggerEnvironment>'
+ , table.concat(cfg.debugenvs, "\n")
+ , iif(cfg.flags.DebugEnvsInherit,'\n$(LocalDebuggerEnvironment)', '')
+ )
+ if cfg.flags.DebugEnvsDontMerge then
+ _p(2, '<LocalDebuggerMergeEnvironment>false</LocalDebuggerMergeEnvironment>')
+ end
+ end
+
+ if cfg.deploymode then
+ _p(2, '<DeployMode>%s</DeployMode>', cfg.deploymode)
+ end
+
+ if cfg.platform == "TegraAndroid" then
+ if cfg.androiddebugintentparams then
+ _p(2, '<IntentParams>%s</IntentParams>'
+ , table.concat(cfg.androiddebugintentparams, " ")
+ )
+ end
+ end
+ end
+
+ function premake.vs2010_vcxproj_user(prj)
+ io.indent = " "
+ vc2010.header()
+ for _, cfginfo in ipairs(prj.solution.vstudio_configs) do
+ local cfg = premake.getconfig(prj, cfginfo.src_buildcfg, cfginfo.src_platform)
+ _p(' <PropertyGroup '.. if_config_and_platform() ..'>', premake.esc(cfginfo.name))
+ vc2010.debugdir(cfg)
+ _p(' </PropertyGroup>')
+ end
+ _p('</Project>')
+ end
+
+ local png1x1data = {
+ 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, -- .PNG........IHDR
+ 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x01, 0x01, 0x03, 0x00, 0x00, 0x00, 0x25, 0xdb, 0x56, -- .............%.V
+ 0xca, 0x00, 0x00, 0x00, 0x03, 0x50, 0x4c, 0x54, 0x45, 0x00, 0x00, 0x00, 0xa7, 0x7a, 0x3d, 0xda, -- .....PLTE....z=.
+ 0x00, 0x00, 0x00, 0x01, 0x74, 0x52, 0x4e, 0x53, 0x00, 0x40, 0xe6, 0xd8, 0x66, 0x00, 0x00, 0x00, -- ....tRNS.@..f...
+ 0x0a, 0x49, 0x44, 0x41, 0x54, 0x08, 0xd7, 0x63, 0x60, 0x00, 0x00, 0x00, 0x02, 0x00, 0x01, 0xe2, -- .IDAT..c`.......
+ 0x21, 0xbc, 0x33, 0x00, 0x00, 0x00, 0x00, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82, -- !.3....IEND.B`.
+ }
+
+ function png1x1(obj, filename)
+ filename = premake.project.getfilename(obj, filename)
+
+ local f, err = io.open(filename, "wb")
+ if f then
+ for _, byte in ipairs(png1x1data) do
+ f:write(string.char(byte))
+ end
+ f:close()
+ end
+ end
+
+ function premake.vs2010_appxmanifest(prj)
+ io.indent = " "
+ io.eol = "\r\n"
+ _p('<?xml version="1.0" encoding="utf-8"?>')
+ if vstudio.storeapp == "10.0" then
+ _p('<Package')
+ _p(1, 'xmlns="http://schemas.microsoft.com/appx/manifest/foundation/windows10"')
+ _p(1, 'xmlns:mp="http://schemas.microsoft.com/appx/2014/phone/manifest"')
+ _p(1, 'xmlns:uap="http://schemas.microsoft.com/appx/manifest/uap/windows10"')
+ _p(1, 'IgnorableNamespaces="uap mp">')
+ elseif vstudio.storeapp == "durango" then
+ _p('<Package xmlns="http://schemas.microsoft.com/appx/2010/manifest" xmlns:mx="http://schemas.microsoft.com/appx/2013/xbox/manifest" IgnorableNamespaces="mx">')
+ end
+
+ _p(1, '<Identity')
+ _p(2, 'Name="' .. prj.uuid .. '"')
+ _p(2, 'Publisher="CN=Publisher"')
+ _p(2, 'Version="1.0.0.0" />')
+
+ if vstudio.storeapp == "10.0" then
+ _p(1, '<mp:PhoneIdentity')
+ _p(2, 'PhoneProductId="' .. prj.uuid .. '"')
+ _p(2, 'PhonePublisherId="00000000-0000-0000-0000-000000000000"/>')
+ end
+
+ _p(1, '<Properties>')
+ _p(2, '<DisplayName>' .. prj.name .. '</DisplayName>')
+ _p(2, '<PublisherDisplayName>PublisherDisplayName</PublisherDisplayName>')
+ _p(2, '<Logo>' .. prj.name .. '\\StoreLogo.png</Logo>')
+ png1x1(prj, "%%/StoreLogo.png")
+ _p(2, '<Description>' .. prj.name .. '</Description>')
+
+ _p(1,'</Properties>')
+
+ if vstudio.storeapp == "10.0" then
+ _p(1, '<Dependencies>')
+ _p(2, '<TargetDeviceFamily Name="Windows.Universal" MinVersion="10.0.10069.0" MaxVersionTested="10.0.10069.0" />')
+ _p(1, '</Dependencies>')
+ elseif vstudio.storeapp == "durango" then
+ _p(1, '<Prerequisites>')
+ _p(2, '<OSMinVersion>6.2</OSMinVersion>')
+ _p(2, '<OSMaxVersionTested>6.2</OSMaxVersionTested>')
+ _p(1, '</Prerequisites>')
+ end
+
+ _p(1, '<Resources>')
+ _p(2, '<Resource Language="en-us"/>')
+ _p(1, '</Resources>')
+
+ _p(1, '<Applications>')
+ _p(2, '<Application Id="App"')
+ _p(3, 'Executable="$targetnametoken$.exe"')
+ _p(3, 'EntryPoint="' .. prj.name .. '.App">')
+ if vstudio.storeapp == "10.0" then
+ _p(3, '<uap:VisualElements')
+ _p(4, 'DisplayName="' .. prj.name .. '"')
+ _p(4, 'Square150x150Logo="' .. prj.name .. '\\Logo.png"')
+ png1x1(prj, "%%/Logo.png")
+ if vstudio.storeapp == "10.0" then
+ _p(4, 'Square44x44Logo="' .. prj.name .. '\\SmallLogo.png"')
+ png1x1(prj, "%%/SmallLogo.png")
+ else
+ _p(4, 'Square30x30Logo="' .. prj.name .. '\\SmallLogo.png"')
+ png1x1(prj, "%%/SmallLogo.png")
+ end
+ _p(4, 'Description="' .. prj.name .. '"')
+ _p(4, 'BackgroundColor="transparent">')
+ _p(4, '<uap:SplashScreen Image="' .. prj.name .. '\\SplashScreen.png" />')
+ png1x1(prj, "%%/SplashScreen.png")
+ _p(3, '</uap:VisualElements>')
+ elseif vstudio.storeapp == "durango" then
+ _p(3, '<VisualElements')
+ _p(4, 'DisplayName="' .. prj.name .. '"')
+ _p(4, 'Logo="' .. prj.name .. '\\Logo.png"')
+ png1x1(prj, "%%/Logo.png")
+ _p(4, 'SmallLogo="' .. prj.name .. '\\SmallLogo.png"')
+ png1x1(prj, "%%/SmallLogo.png")
+ _p(4, 'Description="' .. prj.name .. '"')
+ _p(4, 'ForegroundText="light"')
+ _p(4, 'BackgroundColor="transparent">')
+ _p(5, '<SplashScreen Image="' .. prj.name .. '\\SplashScreen.png" />')
+ png1x1(prj, "%%/SplashScreen.png")
+ _p(3, '</VisualElements>')
+ _p(3, '<Extensions>')
+ _p(4, '<mx:Extension Category="xbox.system.resources">')
+ _p(4, '<mx:XboxSystemResources />')
+ _p(4, '</mx:Extension>')
+ _p(3, '</Extensions>')
+ end
+ _p(2, '</Application>')
+ _p(1, '</Applications>')
+
+ _p('</Package>')
+ end
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/actions/vstudio/vstudio_vcxproj_filters.lua b/Src/external_dependencies/openmpt-trunk/include/genie/src/actions/vstudio/vstudio_vcxproj_filters.lua
new file mode 100644
index 00000000..0515f2a8
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/actions/vstudio/vstudio_vcxproj_filters.lua
@@ -0,0 +1,145 @@
+--
+-- vs2010_vcxproj_filters.lua
+-- Generate a Visual Studio 2010 C/C++ filters file.
+-- Copyright (c) 2009-2011 Jason Perkins and the Premake project
+--
+
+ local vc2010 = premake.vstudio.vc2010
+ local project = premake.project
+
+
+--
+-- The first portion of the filters file assigns unique IDs to each
+-- directory or virtual group. Would be cool if we could automatically
+-- map vpaths like "**.h" to an <Extensions>h</Extensions> element.
+--
+
+ function vc2010.filteridgroup(prj)
+ local filters = { }
+ local filterfound = false
+
+ for file in premake.project.eachfile(prj, true) do
+ -- split the path into its component parts
+ local folders = string.explode(file.vpath, "/", true)
+ local path = ""
+ for i = 1, #folders - 1 do
+ -- element is only written if there *are* filters
+ if not filterfound then
+ filterfound = true
+ _p(1,'<ItemGroup>')
+ end
+
+ path = path .. folders[i]
+
+ -- have I seen this path before?
+ if not filters[path] then
+ filters[path] = true
+ _p(2, '<Filter Include="%s">', path)
+ _p(3, '<UniqueIdentifier>{%s}</UniqueIdentifier>', os.uuid(path))
+ _p(2, '</Filter>')
+ end
+
+ -- prepare for the next subfolder
+ path = path .. "\\"
+ end
+ end
+
+ for _, custombuildtask in ipairs(prj.custombuildtask or {}) do
+ for _, buildtask in ipairs(custombuildtask or {}) do
+ local folders = string.explode(path.trimdots(path.getrelative(prj.location,buildtask[1])), "/", true)
+ local path = ""
+ for i = 1, #folders - 1 do
+ -- element is only written if there *are* filters
+ if not filterfound then
+ filterfound = true
+ _p(1,'<ItemGroup>')
+ end
+
+ path = path .. folders[i]
+
+ -- have I seen this path before?
+ if not filters[path] then
+ filters[path] = true
+ _p(2, '<Filter Include="%s">', path)
+ _p(3, '<UniqueIdentifier>{%s}</UniqueIdentifier>', os.uuid(path))
+ _p(2, '</Filter>')
+ end
+
+ -- prepare for the next subfolder
+ path = path .. "\\"
+ end
+ end
+ end
+ if filterfound then
+ _p(1,'</ItemGroup>')
+ end
+ end
+
+
+--
+-- The second portion of the filters file assigns filters to each source
+-- code file, as needed. Section is one of "ClCompile", "ClInclude",
+-- "ResourceCompile", or "None".
+--
+
+ function vc2010.filefiltergroup(prj, section, kind)
+ local files = vc2010.getfilegroup(prj, section) or {}
+
+ if kind == nill then
+ kind = section
+ end
+
+ if (section == "CustomBuild") then
+ for _, custombuildtask in ipairs(prj.custombuildtask or {}) do
+ for _, buildtask in ipairs(custombuildtask or {}) do
+ local fcfg = { }
+ fcfg.name = path.getrelative(prj.location,buildtask[1])
+ fcfg.vpath = path.trimdots(fcfg.name)
+ table.insert(files, fcfg)
+ end
+ end
+ end
+ if #files > 0 then
+ _p(1,'<ItemGroup>')
+ for _, file in ipairs(files) do
+ local filter
+ if file.name ~= file.vpath then
+ filter = path.getdirectory(file.vpath)
+ else
+ filter = path.getdirectory(file.name)
+ end
+
+ if filter ~= "." then
+ _p(2,'<%s Include=\"%s\">', kind, path.translate(file.name, "\\"))
+ _p(3,'<Filter>%s</Filter>', path.translate(filter, "\\"))
+ _p(2,'</%s>', kind)
+ else
+ _p(2,'<%s Include=\"%s\" />', kind, path.translate(file.name, "\\"))
+ end
+ end
+ _p(1,'</ItemGroup>')
+ end
+ end
+
+
+--
+-- Output the VC2010 filters file
+--
+
+ function vc2010.generate_filters(prj)
+ io.indent = " "
+ vc2010.header()
+ vc2010.filteridgroup(prj)
+ vc2010.filefiltergroup(prj, "None")
+ vc2010.filefiltergroup(prj, "ClInclude")
+ vc2010.filefiltergroup(prj, "ClCompile")
+ vc2010.filefiltergroup(prj, "Object")
+ vc2010.filefiltergroup(prj, "ResourceCompile")
+ vc2010.filefiltergroup(prj, "CustomBuild")
+ vc2010.filefiltergroup(prj, "AppxManifest")
+ vc2010.filefiltergroup(prj, "Natvis")
+ vc2010.filefiltergroup(prj, "Image")
+ vc2010.filefiltergroup(prj, "DeploymentContent", "None")
+ vc2010.filefiltergroup(prj, "MASM")
+ _p('</Project>')
+ end
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/actions/xcode/_xcode.lua b/Src/external_dependencies/openmpt-trunk/include/genie/src/actions/xcode/_xcode.lua
new file mode 100644
index 00000000..406486f7
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/actions/xcode/_xcode.lua
@@ -0,0 +1,31 @@
+--
+-- _xcode.lua
+-- Define the Apple XCode action and support functions.
+-- Copyright (c) 2009 Jason Perkins and the Premake project
+--
+
+ premake.xcode = { }
+
+--
+-- Verify only single target kind for Xcode project
+--
+-- @param prj
+-- Project to be analyzed
+--
+
+ function premake.xcode.checkproject(prj)
+ -- Xcode can't mix target kinds within a project
+ local last
+ for cfg in premake.eachconfig(prj) do
+ if last and last ~= cfg.kind then
+ error("Project '" .. prj.name .. "' uses more than one target kind; not supported by Xcode", 0)
+ end
+ last = cfg.kind
+ end
+ end
+
+--
+-- Set default toolset
+--
+
+ premake.xcode.toolset = "macosx"
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/actions/xcode/xcode10.lua b/Src/external_dependencies/openmpt-trunk/include/genie/src/actions/xcode/xcode10.lua
new file mode 100644
index 00000000..a412e24f
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/actions/xcode/xcode10.lua
@@ -0,0 +1,116 @@
+--
+-- xcode10.lua
+-- Define the Apple XCode 10.0 action and support functions.
+--
+
+ local premake = premake
+ premake.xcode10 = { }
+
+ local xcode = premake.xcode
+ local xcode8 = premake.xcode8
+ local xcode9 = premake.xcode9
+ local xcode10 = premake.xcode10
+
+ function xcode10.XCBuildConfiguration_Project(tr, prj, cfg)
+ local options = xcode9.XCBuildConfiguration_Project(tr, prj, cfg)
+
+ return table.merge(options, {
+ CLANG_WARN_DEPRECATED_OBJC_IMPLEMENTATIONS = "YES",
+ CLANG_WARN_OBJC_IMPLICIT_RETAIN_SELF = "YES",
+ CLANG_WARN_BLOCK_CAPTURE_AUTORELEASING = "YES",
+ CLANG_WARN_COMMA = "YES",
+ CLANG_WARN_NON_LITERAL_NULL_CONVERSION = "YES",
+ CLANG_WARN_OBJC_LITERAL_CONVERSION = "YES",
+ CLANG_WARN_RANGE_LOOP_ANALYSIS = "YES",
+ CLANG_WARN_STRICT_PROTOTYPES = "YES",
+ })
+ end
+
+ function xcode10.XCBuildConfiguration_Target(tr, target, cfg)
+ local options = xcode8.XCBuildConfiguration_Target(tr, target, cfg)
+
+ if not cfg.flags.ObjcARC then
+ options.CLANG_ENABLE_OBJC_WEAK = "YES"
+ end
+
+ return options
+ end
+
+ function xcode10.project(prj)
+ local tr = xcode.buildprjtree(prj)
+ xcode.Header(tr, 48)
+ xcode.PBXBuildFile(tr)
+ xcode.PBXContainerItemProxy(tr)
+ xcode.PBXFileReference(tr,prj)
+ xcode.PBXFrameworksBuildPhase(tr)
+ xcode.PBXGroup(tr)
+ xcode.PBXNativeTarget(tr)
+ xcode.PBXProject(tr, "8.0")
+ xcode.PBXReferenceProxy(tr)
+ xcode.PBXResourcesBuildPhase(tr)
+ xcode.PBXShellScriptBuildPhase(tr)
+ xcode.PBXCopyFilesBuildPhase(tr)
+ xcode.PBXSourcesBuildPhase(tr,prj)
+ xcode.PBXVariantGroup(tr)
+ xcode.PBXTargetDependency(tr)
+ xcode.XCBuildConfiguration(tr, prj, {
+ ontarget = xcode10.XCBuildConfiguration_Target,
+ onproject = xcode10.XCBuildConfiguration_Project,
+ })
+ xcode.XCBuildConfigurationList(tr)
+ xcode.Footer(tr)
+ end
+
+
+--
+-- xcode10 action
+--
+
+ newaction
+ {
+ trigger = "xcode10",
+ shortname = "Xcode 10",
+ description = "Generate Apple Xcode 10 project files",
+ os = "macosx",
+
+ valid_kinds = { "ConsoleApp", "WindowedApp", "StaticLib", "SharedLib", "Bundle" },
+
+ valid_languages = { "C", "C++" },
+
+ valid_tools = {
+ cc = { "gcc" },
+ },
+
+ valid_platforms = {
+ Native = "Native",
+ x32 = "Native 32-bit",
+ x64 = "Native 64-bit",
+ Universal = "Universal",
+ },
+
+ default_platform = "Native",
+
+ onsolution = function(sln)
+ premake.generate(sln, "%%.xcworkspace/contents.xcworkspacedata", xcode.workspace_generate)
+ premake.generate(sln, "%%.xcworkspace/xcshareddata/WorkspaceSettings.xcsettings", xcode.workspace_settings)
+ premake.generate(sln, "%%.xcworkspace/xcshareddata/xcschemes/-ALL-.xcscheme", xcode.workspace_scheme)
+ end,
+
+ onproject = function(prj)
+ premake.generate(prj, "%%.xcodeproj/project.pbxproj", xcode10.project)
+ xcode.generate_schemes(prj, "%%.xcodeproj/xcshareddata/xcschemes")
+ end,
+
+ oncleanproject = function(prj)
+ premake.clean.directory(prj, "%%.xcodeproj")
+ premake.clean.directory(prj, "%%.xcworkspace")
+ end,
+
+ oncheckproject = xcode.checkproject,
+
+ xcode = {
+ iOSTargetPlatformVersion = nil,
+ macOSTargetPlatformVersion = nil,
+ tvOSTargetPlatformVersion = nil,
+ },
+ }
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/actions/xcode/xcode11.lua b/Src/external_dependencies/openmpt-trunk/include/genie/src/actions/xcode/xcode11.lua
new file mode 100644
index 00000000..ff19bfd3
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/actions/xcode/xcode11.lua
@@ -0,0 +1,91 @@
+--
+-- xcode11.lua
+-- Define the Apple XCode 11.0 action and support functions.
+--
+
+ local premake = premake
+ premake.xcode11 = { }
+
+ local xcode = premake.xcode
+ local xcode10 = premake.xcode10
+ local xcode11 = premake.xcode11
+
+ function xcode11.XCBuildConfiguration_Target(tr, target, cfg)
+ local options = xcode10.XCBuildConfiguration_Target(tr, target, cfg)
+ options.CODE_SIGN_IDENTITY = "-"
+ return options
+ end
+
+ function xcode11.project(prj)
+ local tr = xcode.buildprjtree(prj)
+ xcode.Header(tr, 48)
+ xcode.PBXBuildFile(tr)
+ xcode.PBXContainerItemProxy(tr)
+ xcode.PBXFileReference(tr,prj)
+ xcode.PBXFrameworksBuildPhase(tr)
+ xcode.PBXGroup(tr)
+ xcode.PBXNativeTarget(tr)
+ xcode.PBXProject(tr, "8.0")
+ xcode.PBXReferenceProxy(tr)
+ xcode.PBXResourcesBuildPhase(tr)
+ xcode.PBXShellScriptBuildPhase(tr)
+ xcode.PBXCopyFilesBuildPhase(tr)
+ xcode.PBXSourcesBuildPhase(tr,prj)
+ xcode.PBXVariantGroup(tr)
+ xcode.PBXTargetDependency(tr)
+ xcode.XCBuildConfiguration(tr, prj, {
+ ontarget = xcode11.XCBuildConfiguration_Target,
+ onproject = xcode10.XCBuildConfiguration_Project,
+ })
+ xcode.XCBuildConfigurationList(tr)
+ xcode.Footer(tr)
+ end
+ --]]
+
+
+--
+-- xcode11 action
+--
+
+ newaction
+ {
+ trigger = "xcode11",
+ shortname = "Xcode 11",
+ description = "Generate Apple Xcode 11 project files",
+ os = "macosx",
+
+ valid_kinds = { "ConsoleApp", "WindowedApp", "StaticLib", "SharedLib", "Bundle" },
+
+ valid_languages = { "C", "C++" },
+
+ valid_tools = {
+ cc = { "gcc" },
+ },
+
+ valid_platforms = { Native = "Native" },
+ default_platform = "Native",
+
+ onsolution = function(sln)
+ premake.generate(sln, "%%.xcworkspace/contents.xcworkspacedata", xcode.workspace_generate)
+ premake.generate(sln, "%%.xcworkspace/xcshareddata/WorkspaceSettings.xcsettings", xcode.workspace_settings)
+ premake.generate(sln, "%%.xcworkspace/xcshareddata/xcschemes/-ALL-.xcscheme", xcode.workspace_scheme)
+ end,
+
+ onproject = function(prj)
+ premake.generate(prj, "%%.xcodeproj/project.pbxproj", xcode11.project)
+ xcode.generate_schemes(prj, "%%.xcodeproj/xcshareddata/xcschemes")
+ end,
+
+ oncleanproject = function(prj)
+ premake.clean.directory(prj, "%%.xcodeproj")
+ premake.clean.directory(prj, "%%.xcworkspace")
+ end,
+
+ oncheckproject = xcode.checkproject,
+
+ xcode = {
+ iOSTargetPlatformVersion = nil,
+ macOSTargetPlatformVersion = nil,
+ tvOSTargetPlatformVersion = nil,
+ },
+ }
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/actions/xcode/xcode8.lua b/Src/external_dependencies/openmpt-trunk/include/genie/src/actions/xcode/xcode8.lua
new file mode 100644
index 00000000..5a658c99
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/actions/xcode/xcode8.lua
@@ -0,0 +1,362 @@
+--
+-- _xcode8.lua
+-- Define the Apple XCode 8.0 action and support functions.
+--
+
+ local premake = premake
+ premake.xcode8 = { }
+
+ local xcode = premake.xcode
+ local xcode8 = premake.xcode8
+
+ function xcode8.XCBuildConfiguration_Target(tr, target, cfg)
+ local cfgname = xcode.getconfigname(cfg)
+ local installpaths = {
+ ConsoleApp = "/usr/local/bin",
+ WindowedApp = "$(HOME)/Applications",
+ SharedLib = "/usr/local/lib",
+ StaticLib = "/usr/local/lib",
+ Bundle = "$(LOCAL_LIBRARY_DIR)/Bundles",
+ }
+
+ -- options table to return
+ local options = {
+ ALWAYS_SEARCH_USER_PATHS = "NO",
+ GCC_DYNAMIC_NO_PIC = "NO",
+ GCC_MODEL_TUNING = "G5",
+ INSTALL_PATH = installpaths[cfg.kind],
+ PRODUCT_NAME = cfg.buildtarget.basename,
+ }
+
+ if not cfg.flags.Symbols then
+ options.DEBUG_INFORMATION_FORMAT = "dwarf-with-dsym"
+ end
+
+ if cfg.kind ~= "StaticLib" and cfg.buildtarget.prefix ~= "" then
+ options.EXECUTABLE_PREFIX = cfg.buildtarget.prefix
+ end
+
+ if cfg.targetextension then
+ local ext = cfg.targetextension
+ options.EXECUTABLE_EXTENSION = iif(ext:startswith("."), ext:sub(2), ext)
+ end
+
+ if cfg.flags.ObjcARC then
+ options.CLANG_ENABLE_OBJC_ARC = "YES"
+ end
+
+ local outdir = path.getdirectory(cfg.buildtarget.bundlepath)
+ if outdir ~= "." then
+ options.CONFIGURATION_BUILD_DIR = outdir
+ end
+
+ if tr.infoplist then
+ options.INFOPLIST_FILE = tr.infoplist.cfg.name
+ end
+
+ local infoplist_file = nil
+
+ for _, v in ipairs(cfg.files) do
+ -- for any file named *info.plist, use it as the INFOPLIST_FILE
+ if (string.find (string.lower (v), 'info.plist') ~= nil) then
+ infoplist_file = string.format('$(SRCROOT)/%s', v)
+ end
+ end
+
+ if infoplist_file ~= nil then
+ options.INFOPLIST_FILE = infoplist_file
+ end
+
+ local action = premake.action.current()
+ local get_opt = function(opt, def)
+ return (opt and #opt > 0) and opt or def
+ end
+
+ local iosversion = get_opt(cfg.iostargetplatformversion, action.xcode.iOSTargetPlatformVersion)
+ local macosversion = get_opt(cfg.macostargetplatformversion, action.xcode.macOSTargetPlatformVersion)
+ local tvosversion = get_opt(cfg.tvostargetplatformversion, action.xcode.tvOSTargetPlatformVersion)
+
+ if iosversion then
+ options.IPHONEOS_DEPLOYMENT_TARGET = iosversion
+ elseif macosversion then
+ options.MACOSX_DEPLOYMENT_TARGET = macosversion
+ elseif tvosversion then
+ options.TVOS_DEPLOYMENT_TARGET = tvosversion
+ end
+
+ if cfg.kind == "Bundle" and not cfg.options.SkipBundling then
+ options.PRODUCT_BUNDLE_IDENTIFIER = "genie." .. cfg.buildtarget.basename:gsub("%s+", ".") --replace spaces with .
+ local ext = cfg.targetextension
+ if ext then
+ options.WRAPPER_EXTENSION = iif(ext:startswith("."), ext:sub(2), ext)
+ else
+ options.WRAPPER_EXTENSION = "bundle"
+ end
+ end
+
+ return options
+ end
+
+ function xcode8.XCBuildConfiguration_Project(tr, prj, cfg)
+ local cfgname = xcode.getconfigname(cfg)
+ local archs = {
+ Native = nil,
+ x32 = "i386",
+ x64 = "x86_64",
+ Universal32 = "$(ARCHS_STANDARD_32_BIT)",
+ Universal64 = "$(ARCHS_STANDARD_64_BIT)",
+ Universal = "$(ARCHS_STANDARD_32_64_BIT)",
+ }
+
+ -- build list of "other" C/C++ flags
+ local checks = {
+ ["-ffast-math"] = cfg.flags.FloatFast,
+ ["-ffloat-store"] = cfg.flags.FloatStrict,
+ ["-fomit-frame-pointer"] = cfg.flags.NoFramePointer,
+ }
+
+ local cflags = { }
+ for flag, check in pairs(checks) do
+ if check then
+ table.insert(cflags, flag)
+ end
+ end
+
+ -- build list of "other" linked flags. All libraries that aren't frameworks
+ -- are listed here, so I don't have to try and figure out if they are ".a"
+ -- or ".dylib", which Xcode requires to list in the Frameworks section
+ local ldflags = { }
+ for _, lib in ipairs(premake.getlinks(cfg, "system")) do
+ if not xcode.isframework(lib) then
+ table.insert(ldflags, "-l" .. lib)
+ end
+ end
+
+ -- options table to return
+ local options = {
+ ARCHS = archs[cfg.platform],
+ CLANG_WARN__DUPLICATE_METHOD_MATCH = "YES",
+ CLANG_WARN_BOOL_CONVERSION = "YES",
+ CLANG_WARN_CONSTANT_CONVERSION = "YES",
+ CLANG_WARN_EMPTY_BODY = "YES",
+ CLANG_WARN_ENUM_CONVERSION = "YES",
+ CLANG_WARN_INFINITE_RECURSION = "YES",
+ CLANG_WARN_INT_CONVERSION = "YES",
+ CLANG_WARN_SUSPICIOUS_MOVE = "YES",
+ CLANG_WARN_UNREACHABLE_CODE = "YES",
+ CONFIGURATION_TEMP_DIR = "$(OBJROOT)",
+ ENABLE_STRICT_OBJC_MSGSEND = "YES",
+ ENABLE_TESTABILITY = "YES",
+ GCC_C_LANGUAGE_STANDARD = "gnu99",
+ GCC_NO_COMMON_BLOCKS = "YES",
+ GCC_PREPROCESSOR_DEFINITIONS = cfg.defines,
+ GCC_SYMBOLS_PRIVATE_EXTERN = "NO",
+ GCC_WARN_64_TO_32_BIT_CONVERSION = "YES",
+ GCC_WARN_ABOUT_RETURN_TYPE = "YES",
+ GCC_WARN_UNDECLARED_SELECTOR = "YES",
+ GCC_WARN_UNINITIALIZED_AUTOS = "YES",
+ GCC_WARN_UNUSED_FUNCTION = "YES",
+ GCC_WARN_UNUSED_VARIABLE = "YES",
+ HEADER_SEARCH_PATHS = table.join(cfg.includedirs, cfg.systemincludedirs),
+ LIBRARY_SEARCH_PATHS = cfg.libdirs,
+ OBJROOT = cfg.objectsdir,
+ ONLY_ACTIVE_ARCH = "YES",
+ OTHER_CFLAGS = table.join(cflags, cfg.buildoptions, cfg.buildoptions_c),
+ OTHER_CPLUSPLUSFLAGS = table.join(cflags, cfg.buildoptions, cfg.buildoptions_cpp),
+ OTHER_LDFLAGS = table.join(ldflags, cfg.linkoptions),
+ SDKROOT = xcode.toolset,
+ USER_HEADER_SEARCH_PATHS = cfg.userincludedirs,
+ }
+
+ if tr.entitlements then
+ options.CODE_SIGN_ENTITLEMENTS = tr.entitlements.cfg.name
+ end
+
+ local targetdir = path.getdirectory(cfg.buildtarget.bundlepath)
+ if targetdir ~= "." then
+ options.CONFIGURATION_BUILD_DIR = "$(SYMROOT)"
+ options.SYMROOT = targetdir
+ end
+
+ if cfg.flags.Symbols then
+ options.COPY_PHASE_STRIP = "NO"
+ end
+
+ local excluded = xcode.cfg_excluded_files(prj, cfg)
+ if #excluded > 0 then
+ options.EXCLUDED_SOURCE_FILE_NAMES = excluded
+ end
+
+ if cfg.flags.NoExceptions then
+ options.GCC_ENABLE_CPP_EXCEPTIONS = "NO"
+ end
+
+ if cfg.flags.NoRTTI then
+ options.GCC_ENABLE_CPP_RTTI = "NO"
+ end
+
+ if cfg.flags.Symbols and not cfg.flags.NoEditAndContinue then
+ options.GCC_ENABLE_FIX_AND_CONTINUE = "YES"
+ end
+
+ if cfg.flags.NoExceptions then
+ options.GCC_ENABLE_OBJC_EXCEPTIONS = "NO"
+ end
+
+ if cfg.flags.Optimize or cfg.flags.OptimizeSize then
+ options.GCC_OPTIMIZATION_LEVEL = "s"
+ elseif cfg.flags.OptimizeSpeed then
+ options.GCC_OPTIMIZATION_LEVEL = 3
+ else
+ options.GCC_OPTIMIZATION_LEVEL = 0
+ end
+
+ if cfg.pchheader and not cfg.flags.NoPCH then
+ options.GCC_PRECOMPILE_PREFIX_HEADER = "YES"
+
+ -- Visual Studio requires the PCH header to be specified in the same way
+ -- it appears in the #include statements used in the source code; the PCH
+ -- source actual handles the compilation of the header. GCC compiles the
+ -- header file directly, and needs the file's actual file system path in
+ -- order to locate it.
+
+ -- To maximize the compatibility between the two approaches, see if I can
+ -- locate the specified PCH header on one of the include file search paths
+ -- and, if so, adjust the path automatically so the user doesn't have
+ -- add a conditional configuration to the project script.
+
+ local pch = cfg.pchheader
+ for _, incdir in ipairs(cfg.includedirs) do
+
+ -- convert this back to an absolute path for os.isfile()
+ local abspath = path.getabsolute(path.join(cfg.project.location, incdir))
+
+ local testname = path.join(abspath, pch)
+ if os.isfile(testname) then
+ pch = path.getrelative(cfg.location, testname)
+ break
+ end
+ end
+
+ options.GCC_PREFIX_HEADER = pch
+ end
+
+ if cfg.flags.FatalWarnings then
+ options.GCC_TREAT_WARNINGS_AS_ERRORS = "YES"
+ end
+
+ if cfg.kind == "Bundle" then
+ options.MACH_O_TYPE = "mh_bundle"
+ end
+
+ if cfg.flags.StaticRuntime then
+ options.STANDARD_C_PLUS_PLUS_LIBRARY_TYPE = "static"
+ end
+
+ if cfg.flags.PedanticWarnings or cfg.flags.ExtraWarnings then
+ options.WARNING_CFLAGS = "-Wall"
+ end
+
+ if cfg.flags.Cpp11 then
+ options.CLANG_CXX_LANGUAGE_STANDARD = "c++11"
+ elseif cfg.flags.Cpp14 or cfg.flags.CppLatest then
+ options.CLANG_CXX_LANGUAGE_STANDARD = "c++14"
+ elseif cfg.flags.Cpp17 then
+ -- XCode8 does not support C++17, but other actions use this as
+ -- base that *do* support C++17, so check if this is the current
+ -- action before erroring.
+ if premake.action.current() == premake.action.get("xcode8") then
+ error("XCode8 does not support C++17.")
+ end
+ end
+
+ for _, val in ipairs(premake.xcode.parameters) do
+ local eqpos = string.find(val, "=")
+ if eqpos ~= nil then
+ local key = string.trim(string.sub(val, 1, eqpos - 1))
+ local value = string.trim(string.sub(val, eqpos + 1))
+ options[key] = value
+ end
+ end
+
+ return options
+ end
+
+ function xcode8.project(prj)
+ local tr = xcode.buildprjtree(prj)
+ xcode.Header(tr, 48)
+ xcode.PBXBuildFile(tr)
+ xcode.PBXContainerItemProxy(tr)
+ xcode.PBXFileReference(tr,prj)
+ xcode.PBXFrameworksBuildPhase(tr)
+ xcode.PBXGroup(tr)
+ xcode.PBXNativeTarget(tr)
+ xcode.PBXProject(tr, "8.0")
+ xcode.PBXReferenceProxy(tr)
+ xcode.PBXResourcesBuildPhase(tr)
+ xcode.PBXShellScriptBuildPhase(tr)
+ xcode.PBXCopyFilesBuildPhase(tr)
+ xcode.PBXSourcesBuildPhase(tr,prj)
+ xcode.PBXVariantGroup(tr)
+ xcode.PBXTargetDependency(tr)
+ xcode.XCBuildConfiguration(tr, prj, {
+ ontarget = xcode8.XCBuildConfiguration_Target,
+ onproject = xcode8.XCBuildConfiguration_Project,
+ })
+ xcode.XCBuildConfigurationList(tr)
+ xcode.Footer(tr)
+ end
+
+
+--
+-- xcode8 action
+--
+
+ newaction
+ {
+ trigger = "xcode8",
+ shortname = "Xcode 8",
+ description = "Generate Apple Xcode 8 project files",
+ os = "macosx",
+
+ valid_kinds = { "ConsoleApp", "WindowedApp", "StaticLib", "SharedLib", "Bundle" },
+
+ valid_languages = { "C", "C++" },
+
+ valid_tools = {
+ cc = { "gcc" },
+ },
+
+ valid_platforms = {
+ Native = "Native",
+ x32 = "Native 32-bit",
+ x64 = "Native 64-bit",
+ Universal = "Universal",
+ },
+
+ default_platform = "Native",
+
+ onsolution = function(sln)
+ premake.generate(sln, "%%.xcworkspace/contents.xcworkspacedata", xcode.workspace_generate)
+ premake.generate(sln, "%%.xcworkspace/xcshareddata/WorkspaceSettings.xcsettings", xcode.workspace_settings)
+ premake.generate(sln, "%%.xcworkspace/xcshareddata/xcschemes/-ALL-.xcscheme", xcode.workspace_scheme)
+ end,
+
+ onproject = function(prj)
+ premake.generate(prj, "%%.xcodeproj/project.pbxproj", xcode8.project)
+ xcode.generate_schemes(prj, "%%.xcodeproj/xcshareddata/xcschemes")
+ end,
+
+ oncleanproject = function(prj)
+ premake.clean.directory(prj, "%%.xcodeproj")
+ premake.clean.directory(prj, "%%.xcworkspace")
+ end,
+
+ oncheckproject = xcode.checkproject,
+
+ xcode = {
+ iOSTargetPlatformVersion = nil,
+ macOSTargetPlatformVersion = nil,
+ tvOSTargetPlatformVersion = nil,
+ },
+ }
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/actions/xcode/xcode9.lua b/Src/external_dependencies/openmpt-trunk/include/genie/src/actions/xcode/xcode9.lua
new file mode 100644
index 00000000..aa70275b
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/actions/xcode/xcode9.lua
@@ -0,0 +1,107 @@
+--
+-- xcode9.lua
+-- Define the Apple XCode 9.0 action and support functions.
+--
+
+ local premake = premake
+ premake.xcode9 = { }
+
+ local xcode = premake.xcode
+ local xcode8 = premake.xcode8
+ local xcode9 = premake.xcode9
+
+ function xcode9.XCBuildConfiguration_Project(tr, prj, cfg)
+ local options = xcode8.XCBuildConfiguration_Project(tr, prj, cfg)
+
+ if cfg.flags.Cpp17 or cfg.flags.CppLatest then
+ options.CLANG_CXX_LANGUAGE_STANDARD = "c++17"
+ end
+
+ return table.merge(options, {
+ CLANG_WARN_BLOCK_CAPTURE_AUTORELEASING = "YES",
+ CLANG_WARN_COMMA = "YES",
+ CLANG_WARN_NON_LITERAL_NULL_CONVERSION = "YES",
+ CLANG_WARN_OBJC_LITERAL_CONVERSION = "YES",
+ CLANG_WARN_RANGE_LOOP_ANALYSIS = "YES",
+ CLANG_WARN_STRICT_PROTOTYPES = "YES",
+ })
+ end
+
+ function xcode9.project(prj)
+ local tr = xcode.buildprjtree(prj)
+ xcode.Header(tr, 48)
+ xcode.PBXBuildFile(tr)
+ xcode.PBXContainerItemProxy(tr)
+ xcode.PBXFileReference(tr,prj)
+ xcode.PBXFrameworksBuildPhase(tr)
+ xcode.PBXGroup(tr)
+ xcode.PBXNativeTarget(tr)
+ xcode.PBXProject(tr, "8.0")
+ xcode.PBXReferenceProxy(tr)
+ xcode.PBXResourcesBuildPhase(tr)
+ xcode.PBXShellScriptBuildPhase(tr)
+ xcode.PBXCopyFilesBuildPhase(tr)
+ xcode.PBXSourcesBuildPhase(tr,prj)
+ xcode.PBXVariantGroup(tr)
+ xcode.PBXTargetDependency(tr)
+ xcode.XCBuildConfiguration(tr, prj, {
+ ontarget = xcode8.XCBuildConfiguration_Target,
+ onproject = xcode9.XCBuildConfiguration_Project,
+ })
+ xcode.XCBuildConfigurationList(tr)
+ xcode.Footer(tr)
+ end
+
+
+--
+-- xcode9 action
+--
+
+ newaction
+ {
+ trigger = "xcode9",
+ shortname = "Xcode 9",
+ description = "Generate Apple Xcode 9 project files",
+ os = "macosx",
+
+ valid_kinds = { "ConsoleApp", "WindowedApp", "StaticLib", "SharedLib", "Bundle" },
+
+ valid_languages = { "C", "C++" },
+
+ valid_tools = {
+ cc = { "gcc" },
+ },
+
+ valid_platforms = {
+ Native = "Native",
+ x32 = "Native 32-bit",
+ x64 = "Native 64-bit",
+ Universal = "Universal",
+ },
+
+ default_platform = "Native",
+
+ onsolution = function(sln)
+ premake.generate(sln, "%%.xcworkspace/contents.xcworkspacedata", xcode.workspace_generate)
+ premake.generate(sln, "%%.xcworkspace/xcshareddata/WorkspaceSettings.xcsettings", xcode.workspace_settings)
+ premake.generate(sln, "%%.xcworkspace/xcshareddata/xcschemes/-ALL-.xcscheme", xcode.workspace_scheme)
+ end,
+
+ onproject = function(prj)
+ premake.generate(prj, "%%.xcodeproj/project.pbxproj", xcode9.project)
+ xcode.generate_schemes(prj, "%%.xcodeproj/xcshareddata/xcschemes")
+ end,
+
+ oncleanproject = function(prj)
+ premake.clean.directory(prj, "%%.xcodeproj")
+ premake.clean.directory(prj, "%%.xcworkspace")
+ end,
+
+ oncheckproject = xcode.checkproject,
+
+ xcode = {
+ iOSTargetPlatformVersion = nil,
+ macOSTargetPlatformVersion = nil,
+ tvOSTargetPlatformVersion = nil,
+ },
+ }
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/actions/xcode/xcode_common.lua b/Src/external_dependencies/openmpt-trunk/include/genie/src/actions/xcode/xcode_common.lua
new file mode 100644
index 00000000..762c27aa
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/actions/xcode/xcode_common.lua
@@ -0,0 +1,1277 @@
+--
+-- xcode_common.lua
+-- Functions to generate the different sections of an Xcode project.
+-- Copyright (c) 2009-2011 Jason Perkins and the Premake project
+--
+ premake.xcode.parameters = { }
+ local xcode = premake.xcode
+ local tree = premake.tree
+--
+-- Return the Xcode build category for a given file, based on the file extension.
+--
+-- @param node
+-- The node to identify.
+-- @returns
+-- An Xcode build category, one of "Sources", "Resources", "Frameworks", or nil.
+--
+
+ function xcode.getbuildcategory(node)
+ local categories = {
+ [".a"] = "Frameworks",
+ [".h"] = "Headers",
+ [".hh"] = "Headers",
+ [".hpp"] = "Headers",
+ [".hxx"] = "Headers",
+ [".inl"] = "Headers",
+ [".c"] = "Sources",
+ [".cc"] = "Sources",
+ [".cpp"] = "Sources",
+ [".cxx"] = "Sources",
+ [".c++"] = "Sources",
+ [".dylib"] = "Frameworks",
+ [".bundle"] = "Frameworks",
+ [".framework"] = "Frameworks",
+ [".tbd"] = "Frameworks",
+ [".m"] = "Sources",
+ [".mm"] = "Sources",
+ [".S"] = "Sources",
+ [".strings"] = "Resources",
+ [".nib"] = "Resources",
+ [".xib"] = "Resources",
+ [".icns"] = "Resources",
+ [".bmp"] = "Resources",
+ [".wav"] = "Resources",
+ [".xcassets"] = "Resources",
+ [".xcdatamodeld"] = "Sources",
+ [".swift"] = "Sources",
+ }
+ return categories[path.getextension(node.name)] or
+ categories[string.lower(path.getextension(node.name))]
+ end
+
+
+--
+-- Return the displayed name for a build configuration, taking into account the
+-- configuration and platform, i.e. "Debug 32-bit Universal".
+--
+-- @param cfg
+-- The configuration being identified.
+-- @returns
+-- A build configuration name.
+--
+
+ function xcode.getconfigname(cfg)
+ local name = cfg.name
+ if #cfg.project.solution.xcode.platforms > 1 then
+ name = name .. " " .. premake.action.current().valid_platforms[cfg.platform]
+ end
+ return name
+ end
+
+
+--
+-- Return the Xcode type for a given file, based on the file extension.
+--
+-- @param fname
+-- The file name to identify.
+-- @returns
+-- An Xcode file type, string.
+--
+
+ function xcode.getfiletype(node)
+ local types = {
+ [".c"] = "sourcecode.c.c",
+ [".cc"] = "sourcecode.cpp.cpp",
+ [".cpp"] = "sourcecode.cpp.cpp",
+ [".css"] = "text.css",
+ [".cxx"] = "sourcecode.cpp.cpp",
+ [".c++"] = "sourcecode.cpp.cpp",
+ [".entitlements"] = "text.xml",
+ [".bundle"] = "wrapper.cfbundle",
+ [".framework"] = "wrapper.framework",
+ [".tbd"] = "sourcecode.text-based-dylib-definition",
+ [".gif"] = "image.gif",
+ [".h"] = "sourcecode.c.h",
+ [".hh"] = "sourcecode.cpp.h",
+ [".hpp"] = "sourcecode.cpp.h",
+ [".hxx"] = "sourcecode.cpp.h",
+ [".inl"] = "sourcecode.cpp.h",
+ [".html"] = "text.html",
+ [".lua"] = "sourcecode.lua",
+ [".m"] = "sourcecode.c.objc",
+ [".mm"] = "sourcecode.cpp.objcpp",
+ [".S"] = "sourcecode.asm",
+ [".nib"] = "wrapper.nib",
+ [".pch"] = "sourcecode.c.h",
+ [".plist"] = "text.plist.xml",
+ [".strings"] = "text.plist.strings",
+ [".xib"] = "file.xib",
+ [".icns"] = "image.icns",
+ [".bmp"] = "image.bmp",
+ [".wav"] = "audio.wav",
+ [".xcassets"] = "folder.assetcatalog",
+ [".xcdatamodeld"] = "wrapper.xcdatamodeld",
+ [".swift"] = "sourcecode.swift",
+ }
+ return types[path.getextension(node.path)] or
+ (types[string.lower(path.getextension(node.path))] or "text")
+ end
+
+--
+-- Return the Xcode type for a given file, based on the file extension.
+--
+-- @param fname
+-- The file name to identify.
+-- @returns
+-- An Xcode file type, string.
+--
+
+ function xcode.getfiletypeForced(node)
+ local types = {
+ [".c"] = "sourcecode.cpp.cpp",
+ [".cc"] = "sourcecode.cpp.cpp",
+ [".cpp"] = "sourcecode.cpp.cpp",
+ [".css"] = "text.css",
+ [".cxx"] = "sourcecode.cpp.cpp",
+ [".c++"] = "sourcecode.cpp.cpp",
+ [".entitlements"] = "text.xml",
+ [".bundle"] = "wrapper.cfbundle",
+ [".framework"] = "wrapper.framework",
+ [".tbd"] = "wrapper.framework",
+ [".gif"] = "image.gif",
+ [".h"] = "sourcecode.cpp.h",
+ [".hh"] = "sourcecode.cpp.h",
+ [".hpp"] = "sourcecode.cpp.h",
+ [".hxx"] = "sourcecode.cpp.h",
+ [".inl"] = "sourcecode.cpp.h",
+ [".html"] = "text.html",
+ [".lua"] = "sourcecode.lua",
+ [".m"] = "sourcecode.cpp.objcpp",
+ [".mm"] = "sourcecode.cpp.objcpp",
+ [".nib"] = "wrapper.nib",
+ [".pch"] = "sourcecode.cpp.h",
+ [".plist"] = "text.plist.xml",
+ [".strings"] = "text.plist.strings",
+ [".xib"] = "file.xib",
+ [".icns"] = "image.icns",
+ [".bmp"] = "image.bmp",
+ [".wav"] = "audio.wav",
+ [".xcassets"] = "folder.assetcatalog",
+ [".xcdatamodeld"] = "wrapper.xcdatamodeld",
+ [".swift"] = "sourcecode.swift",
+ }
+ return types[path.getextension(node.path)] or
+ (types[string.lower(path.getextension(node.path))] or "text")
+ end
+--
+-- Return the Xcode product type, based target kind.
+--
+-- @param node
+-- The product node to identify.
+-- @returns
+-- An Xcode product type, string.
+--
+
+ function xcode.getproducttype(node)
+ local types = {
+ ConsoleApp = "com.apple.product-type.tool",
+ WindowedApp = node.cfg.options.SkipBundling and "com.apple.product-type.tool" or "com.apple.product-type.application",
+ StaticLib = "com.apple.product-type.library.static",
+ SharedLib = "com.apple.product-type.library.dynamic",
+ Bundle = node.cfg.options.SkipBundling and "com.apple.product-type.tool" or "com.apple.product-type.bundle",
+ }
+ return types[node.cfg.kind]
+ end
+
+
+--
+-- Return the Xcode target type, based on the target file extension.
+--
+-- @param node
+-- The product node to identify.
+-- @returns
+-- An Xcode target type, string.
+--
+
+ function xcode.gettargettype(node)
+ local types = {
+ ConsoleApp = "\"compiled.mach-o.executable\"",
+ WindowedApp = node.cfg.options.SkipBundling and "\"compiled.mach-o.executable\"" or "wrapper.application",
+ StaticLib = "archive.ar",
+ SharedLib = "\"compiled.mach-o.dylib\"",
+ Bundle = node.cfg.options.SkipBundling and "\"compiled.mach-o.bundle\"" or "wrapper.cfbundle",
+ }
+ return types[node.cfg.kind]
+ end
+
+
+--
+-- Return a unique file name for a project. Since Xcode uses .xcodeproj's to
+-- represent both solutions and projects there is a likely change of a name
+-- collision. Tack on a number to differentiate them.
+--
+-- @param prj
+-- The project being queried.
+-- @returns
+-- A uniqued file name
+--
+
+ function xcode.getxcodeprojname(prj)
+ -- if there is a solution with matching name, then use "projectname1.xcodeproj"
+ -- just get something working for now
+ local fname = premake.project.getfilename(prj, "%%.xcodeproj")
+ return fname
+ end
+
+
+--
+-- Returns true if the file name represents a framework.
+--
+-- @param fname
+-- The name of the file to test.
+--
+
+ function xcode.isframework(fname)
+ return (path.getextension(fname) == ".framework" or path.getextension(fname) == ".tbd")
+ end
+
+--
+-- Generates a unique 12 byte ID.
+-- Parameter is optional
+--
+-- @returns
+-- A 24-character string representing the 12 byte ID.
+--
+ function xcode.uuid(param)
+ return os.uuid(param):upper():gsub('-',''):sub(0,24)
+ end
+
+--
+-- Retrieves a unique 12 byte ID for an object. This function accepts and ignores two
+-- parameters 'node' and 'usage', which are used by an alternative implementation of
+-- this function for testing.
+--
+-- @returns
+-- A 24-character string representing the 12 byte ID.
+--
+
+ function xcode.newid(node, usage)
+ local base = ''
+
+ -- Seed the uuid with the project name and a project-specific counter.
+ -- This is to prevent matching strings from generating the same uuid,
+ -- while still generating the same uuid for the same properties across
+ -- runs.
+ local prj = node.project
+
+ if prj == nil then
+ local parent = node.parent
+ while parent ~= nil do
+ if parent.project ~= nil then
+ prj = parent.project
+ break
+ end
+ parent = parent.parent
+ end
+ end
+
+ if prj ~= nil then
+ prj.uuidcounter = (prj.uuidcounter or 0) + 1
+ base = base .. prj.name .. "$" .. prj.uuidcounter .. "$"
+ end
+
+ base = base .. "$" .. (node.path or node.name or "")
+ base = base .. "$" .. (usage or "")
+ return xcode.uuid(base)
+ end
+
+--
+-- Creates a label for a given scriptphase
+-- based on command and config
+-- such as the result looks like this:
+-- 'Script Phase <number> [cmd] (Config)', e.g. 'Script Phase 1 [rsync] (Debug)'
+--
+-- This function is used for generating `PBXShellScriptBuildPhase` from `xcodescriptphases`.
+-- (Thus required in more than 1 place).
+--
+-- @param cmd
+-- The command itself
+-- @param count
+-- counter to avoid having duplicate label names
+-- @param cfg
+-- The configuration the command is generated for
+--
+
+ function xcode.getscriptphaselabel(cmd, count, cfg)
+ return string.format("\"Script Phase %s [%s] (%s)\"", count, cmd:match("(%w+)(.+)"), iif(cfg, xcode.getconfigname(cfg), "all"))
+ end
+
+
+--
+-- Creates a label for a given copy phase
+-- based on target
+-- such as the result looks like this:
+-- 'Copy <type> <number> [target]', e.g. 'Copy Files 1 [assets]'
+--
+-- This function is used for generating `PBXCopyFilesPhase` from `xcodecopyresources`.
+-- (Thus required in more than 1 place).
+--
+-- @param type
+-- The copy type ('Resources' for now)
+-- @param count
+-- counter to avoid having duplicate label names
+-- @param target
+-- The target subfolder
+--
+
+ function xcode.getcopyphaselabel(type, count, target)
+ return string.format("\"Copy %s %s [%s]\"", type, count, target)
+ end
+
+
+--
+-- Create a product tree node and all projects in a solution; assigning IDs
+-- that are needed for inter-project dependencies.
+--
+-- @param sln
+-- The solution to prepare.
+--
+
+ function xcode.preparesolution(sln)
+ -- create and cache a list of supported platforms
+ sln.xcode = { }
+ sln.xcode.platforms = premake.filterplatforms(sln, premake.action.current().valid_platforms, "Universal")
+
+ for prj in premake.solution.eachproject(sln) do
+ -- need a configuration to get the target information
+ local cfg = premake.getconfig(prj, prj.configurations[1], sln.xcode.platforms[1])
+
+ -- build the product tree node
+ local node = premake.tree.new(path.getname(cfg.buildtarget.bundlepath))
+ node.cfg = cfg
+ node.id = premake.xcode.newid(node, "product")
+ node.targetid = premake.xcode.newid(node, "target")
+
+ -- attach it to the project
+ prj.xcode = {}
+ prj.xcode.projectnode = node
+ end
+ end
+
+
+--
+-- Print out a list value in the Xcode format.
+--
+-- @param list
+-- The list of values to be printed.
+-- @param tag
+-- The Xcode specific list tag.
+--
+
+ function xcode.printlist(list, tag, sort)
+ if #list > 0 then
+ if sort ~= nil and sort == true then
+ table.sort(list)
+ end
+ _p(4,'%s = (', tag)
+ for _, item in ipairs(list) do
+ local escaped_item = item:gsub("\"", "\\\\\\\""):gsub("'", "\\\\'")
+ _p(5, '"%s",', escaped_item)
+ end
+ _p(4,');')
+ end
+ end
+
+
+--
+-- Escape a string for use in an Xcode project file.
+--
+
+ function xcode.quotestr(str)
+ -- simple strings don't need quotes
+ if str:match("[^a-zA-Z0-9$._/]") == nil then
+ return str
+ end
+
+ return "\"" .. str:gsub("[\"\\\"]", "\\%0") .. "\""
+ end
+
+
+
+---------------------------------------------------------------------------
+-- Section generator functions, in the same order in which they appear
+-- in the .pbxproj file
+---------------------------------------------------------------------------
+
+function xcode.Header(tr, objversion)
+ _p('// !$*UTF8*$!')
+ _p('{')
+ _p(1,'archiveVersion = 1;')
+ _p(1,'classes = {')
+ _p(1,'};')
+ _p(1,'objectVersion = %d;', objversion)
+ _p(1,'objects = {')
+ _p('')
+end
+
+
+ function xcode.PBXBuildFile(tr)
+ local function gatherCopyFiles(which)
+ local copyfiles = {}
+ local targets = tr.project[which]
+ if #targets > 0 then
+ for _, t in ipairs(targets) do
+ for __, tt in ipairs(t) do
+ table.insertflat(copyfiles, tt[2])
+ end
+ end
+ end
+ return table.translate(copyfiles, path.getname)
+ end
+
+ local function gatherCopyFrameworks(which)
+ local copyfiles = {}
+ local targets = tr.project[which]
+ if #targets > 0 then
+ table.insertflat(copyfiles, targets)
+ end
+ return table.translate(copyfiles, path.getname)
+ end
+
+ local copyfiles = table.flatten({
+ gatherCopyFiles('xcodecopyresources'),
+ gatherCopyFrameworks('xcodecopyframeworks')
+ })
+
+ _p('/* Begin PBXBuildFile section */')
+ tree.traverse(tr, {
+ onnode = function(node)
+ if node.buildid then
+ _p(2,'%s /* %s in %s */ = {isa = PBXBuildFile; fileRef = %s /* %s */; };',
+ node.buildid, node.name, xcode.getbuildcategory(node), node.id, node.name)
+ end
+
+ -- adds duplicate PBXBuildFile file entry as 'CopyFiles' for files marked to be copied
+ -- for frameworks: add signOnCopy flag
+ if table.icontains(copyfiles, node.name) then
+ _p(2,'%s /* %s in %s */ = {isa = PBXBuildFile; fileRef = %s /* %s */; %s };',
+ xcode.uuid(node.name .. 'in CopyFiles'), node.name, 'CopyFiles', node.id, node.name,
+ iif(xcode.isframework(node.name), "settings = {ATTRIBUTES = (CodeSignOnCopy, ); };", "")
+ )
+ end
+ end
+ })
+ _p('/* End PBXBuildFile section */')
+ _p('')
+ end
+
+
+ function xcode.PBXContainerItemProxy(tr)
+ if #tr.projects.children > 0 then
+ _p('/* Begin PBXContainerItemProxy section */')
+ for _, node in ipairs(tr.projects.children) do
+ _p(2,'%s /* PBXContainerItemProxy */ = {', node.productproxyid)
+ _p(3,'isa = PBXContainerItemProxy;')
+ _p(3,'containerPortal = %s /* %s */;', node.id, path.getname(node.path))
+ _p(3,'proxyType = 2;')
+ _p(3,'remoteGlobalIDString = %s;', node.project.xcode.projectnode.id)
+ _p(3,'remoteInfo = "%s";', node.project.xcode.projectnode.name)
+ _p(2,'};')
+ _p(2,'%s /* PBXContainerItemProxy */ = {', node.targetproxyid)
+ _p(3,'isa = PBXContainerItemProxy;')
+ _p(3,'containerPortal = %s /* %s */;', node.id, path.getname(node.path))
+ _p(3,'proxyType = 1;')
+ _p(3,'remoteGlobalIDString = %s;', node.project.xcode.projectnode.targetid)
+ _p(3,'remoteInfo = "%s";', node.project.xcode.projectnode.name)
+ _p(2,'};')
+ end
+ _p('/* End PBXContainerItemProxy section */')
+ _p('')
+ end
+ end
+
+
+ function xcode.PBXFileReference(tr,prj)
+ _p('/* Begin PBXFileReference section */')
+
+ tree.traverse(tr, {
+ onleaf = function(node)
+ -- I'm only listing files here, so ignore anything without a path
+ if not node.path then
+ return
+ end
+
+ -- is this the product node, describing the output target?
+ if node.kind == "product" then
+ _p(2,'%s /* %s */ = {isa = PBXFileReference; explicitFileType = %s; includeInIndex = 0; name = "%s"; path = "%s"; sourceTree = BUILT_PRODUCTS_DIR; };',
+ node.id, node.name, xcode.gettargettype(node), node.name, path.getname(node.cfg.buildtarget.bundlepath))
+
+ -- is this a project dependency?
+ elseif node.parent.parent == tr.projects then
+ local relpath = path.getrelative(tr.project.location, node.parent.project.location)
+ _p(2,'%s /* %s */ = {isa = PBXFileReference; lastKnownFileType = "wrapper.pb-project"; name = "%s"; path = "%s"; sourceTree = SOURCE_ROOT; };',
+ node.parent.id, node.parent.name, node.parent.name, path.join(relpath, node.parent.name))
+
+ -- something else
+ else
+ local pth, src
+ if xcode.isframework(node.path) then
+ --respect user supplied paths
+ -- look for special variable-starting paths for different sources
+ local nodePath = node.path
+ local _, matchEnd, variable = string.find(nodePath, "^%$%((.+)%)/")
+ if variable then
+ -- by skipping the last '/' we support the same absolute/relative
+ -- paths as before
+ nodePath = string.sub(nodePath, matchEnd + 1)
+ end
+ if string.find(nodePath,'/') then
+ if string.find(nodePath,'^%.')then
+ --error('relative paths are not currently supported for frameworks')
+ nodePath = path.getabsolute(path.join(tr.project.location, nodePath))
+ end
+ pth = nodePath
+ elseif path.getextension(nodePath)=='.tbd' then
+ pth = "/usr/lib/" .. nodePath
+ else
+ pth = "/System/Library/Frameworks/" .. nodePath
+ end
+ -- if it starts with a variable, use that as the src instead
+ if variable then
+ src = variable
+ -- if we are using a different source tree, it has to be relative
+ -- to that source tree, so get rid of any leading '/'
+ if string.find(pth, '^/') then
+ pth = string.sub(pth, 2)
+ end
+ else
+ src = "<absolute>"
+ end
+ else
+ -- something else; probably a source code file
+ src = "<group>"
+
+ if node.location then
+ pth = node.location
+ elseif node.parent.isvpath then
+ -- if the parent node is virtual, it won't have a local path
+ -- of its own; need to use full relative path from project
+ -- (in fact, often almost all paths are virtual because vpath
+ -- trims the leading dots from the full path)
+ pth = node.cfg.name
+ else
+ pth = tree.getlocalpath(node)
+ end
+ end
+
+ if (not prj.options.ForceCPP) then
+ _p(2,'%s /* %s */ = {isa = PBXFileReference; lastKnownFileType = %s; name = "%s"; path = "%s"; sourceTree = "%s"; };',
+ node.id, node.name, xcode.getfiletype(node), node.name, pth, src)
+ else
+ _p(2,'%s /* %s */ = {isa = PBXFileReference; explicitFileType = %s; name = "%s"; path = "%s"; sourceTree = "%s"; };',
+ node.id, node.name, xcode.getfiletypeForced(node), node.name, pth, src)
+ end
+ end
+ end
+ })
+
+ _p('/* End PBXFileReference section */')
+ _p('')
+ end
+
+
+ function xcode.PBXFrameworksBuildPhase(tr)
+ _p('/* Begin PBXFrameworksBuildPhase section */')
+ _p(2,'%s /* Frameworks */ = {', tr.products.children[1].fxstageid)
+ _p(3,'isa = PBXFrameworksBuildPhase;')
+ _p(3,'buildActionMask = 2147483647;')
+ _p(3,'files = (')
+
+ -- write out library dependencies
+ tree.traverse(tr.frameworks, {
+ onleaf = function(node)
+ _p(4,'%s /* %s in Frameworks */,', node.buildid, node.name)
+ end
+ })
+
+ -- write out project dependencies
+ tree.traverse(tr.projects, {
+ onleaf = function(node)
+ _p(4,'%s /* %s in Frameworks */,', node.buildid, node.name)
+ end
+ })
+
+ _p(3,');')
+ _p(3,'runOnlyForDeploymentPostprocessing = 0;')
+ _p(2,'};')
+ _p('/* End PBXFrameworksBuildPhase section */')
+ _p('')
+ end
+
+
+ function xcode.PBXGroup(tr)
+ _p('/* Begin PBXGroup section */')
+
+ tree.traverse(tr, {
+ onnode = function(node)
+ -- Skip over anything that isn't a proper group
+ if (node.path and #node.children == 0) or node.kind == "vgroup" then
+ return
+ end
+
+ -- project references get special treatment
+ if node.parent == tr.projects then
+ _p(2,'%s /* Products */ = {', node.productgroupid)
+ else
+ _p(2,'%s /* %s */ = {', node.id, node.name)
+ end
+
+ _p(3,'isa = PBXGroup;')
+ _p(3,'children = (')
+ for _, childnode in ipairs(node.children) do
+ _p(4,'%s /* %s */,', childnode.id, childnode.name)
+ end
+ _p(3,');')
+
+ if node.parent == tr.projects then
+ _p(3,'name = Products;')
+ else
+ _p(3,'name = "%s";', node.name)
+
+ if node.location then
+ _p(3,'path = "%s";', node.location)
+ elseif node.path and not node.isvpath then
+ local p = node.path
+ if node.parent.path then
+ p = path.getrelative(node.parent.path, node.path)
+ end
+ _p(3,'path = "%s";', p)
+ end
+ end
+
+ _p(3,'sourceTree = "<group>";')
+ _p(2,'};')
+ end
+ }, true)
+
+ _p('/* End PBXGroup section */')
+ _p('')
+ end
+
+
+ function xcode.PBXNativeTarget(tr)
+ _p('/* Begin PBXNativeTarget section */')
+ for _, node in ipairs(tr.products.children) do
+ local name = tr.project.name
+
+ -- This function checks whether there are build commands of a specific
+ -- type to be executed; they will be generated correctly, but the project
+ -- commands will not contain any per-configuration commands, so the logic
+ -- has to be extended a bit to account for that.
+ local function hasBuildCommands(which)
+ -- standard check...this is what existed before
+ if #tr.project[which] > 0 then
+ return true
+ end
+ -- what if there are no project-level commands? check configs...
+ for _, cfg in ipairs(tr.configs) do
+ if #cfg[which] > 0 then
+ return true
+ end
+ end
+ end
+
+ local function dobuildblock(id, label, which, action)
+ if hasBuildCommands(which) then
+ local commandcount = 0
+ for _, cfg in ipairs(tr.configs) do
+ commandcount = commandcount + #cfg[which]
+ end
+ if commandcount > 0 then
+ action(id, label)
+ end
+ end
+ end
+
+ local function doscriptphases(which, action)
+ local i = 0
+ for _, cfg in ipairs(tr.configs) do
+ local cfgcmds = cfg[which]
+ if cfgcmds ~= nil then
+ for __, scripts in ipairs(cfgcmds) do
+ for ___, script in ipairs(scripts) do
+ local cmd = script[1]
+ local label = xcode.getscriptphaselabel(cmd, i, cfg)
+ local id = xcode.uuid(label)
+ action(id, label)
+ i = i + 1
+ end
+ end
+ end
+ end
+ end
+
+ local function docopyresources(which, action)
+ if hasBuildCommands(which) then
+ local targets = tr.project[which]
+ if #targets > 0 then
+ local i = 0
+ for _, t in ipairs(targets) do
+ for __, tt in ipairs(t) do
+ local label = xcode.getcopyphaselabel('Resources', i, tt[1])
+ local id = xcode.uuid(label)
+ action(id, label)
+ i = i + 1
+ end
+ end
+ end
+ end
+ end
+
+ local function docopyframeworks(which, action)
+ if hasBuildCommands(which) then
+ local targets = tr.project[which]
+ if #targets > 0 then
+ local label = "Copy Frameworks"
+ local id = xcode.uuid(label)
+ action(id, label)
+ end
+ end
+ end
+
+ local function _p_label(id, label)
+ _p(4, '%s /* %s */,', id, label)
+ end
+
+
+ _p(2,'%s /* %s */ = {', node.targetid, name)
+ _p(3,'isa = PBXNativeTarget;')
+ _p(3,'buildConfigurationList = %s /* Build configuration list for PBXNativeTarget "%s" */;', node.cfgsection, name)
+ _p(3,'buildPhases = (')
+ dobuildblock('9607AE1010C857E500CD1376', 'Prebuild', 'prebuildcommands', _p_label)
+ _p(4,'%s /* Resources */,', node.resstageid)
+ _p(4,'%s /* Sources */,', node.sourcesid)
+ dobuildblock('9607AE3510C85E7E00CD1376', 'Prelink', 'prelinkcommands', _p_label)
+ _p(4,'%s /* Frameworks */,', node.fxstageid)
+ dobuildblock('9607AE3710C85E8F00CD1376', 'Postbuild', 'postbuildcommands', _p_label)
+ doscriptphases("xcodescriptphases", _p_label)
+ docopyresources("xcodecopyresources", _p_label)
+ if tr.project.kind == "WindowedApp" then
+ docopyframeworks("xcodecopyframeworks", _p_label)
+ end
+
+ _p(3,');')
+ _p(3,'buildRules = (')
+ _p(3,');')
+
+ _p(3,'dependencies = (')
+ for _, node in ipairs(tr.projects.children) do
+ _p(4,'%s /* PBXTargetDependency */,', node.targetdependid)
+ end
+ _p(3,');')
+
+ _p(3,'name = "%s";', name)
+
+ local p
+ if node.cfg.kind == "ConsoleApp" then
+ p = "$(HOME)/bin"
+ elseif node.cfg.kind == "WindowedApp" then
+ p = "$(HOME)/Applications"
+ end
+ if p then
+ _p(3,'productInstallPath = "%s";', p)
+ end
+
+ _p(3,'productName = "%s";', name)
+ _p(3,'productReference = %s /* %s */;', node.id, node.name)
+ _p(3,'productType = "%s";', xcode.getproducttype(node))
+ _p(2,'};')
+ end
+ _p('/* End PBXNativeTarget section */')
+ _p('')
+ end
+
+
+ function xcode.PBXProject(tr, compatVersion)
+ _p('/* Begin PBXProject section */')
+ _p(2,'__RootObject_ /* Project object */ = {')
+ _p(3,'isa = PBXProject;')
+ _p(3,'buildConfigurationList = 1DEB928908733DD80010E9CD /* Build configuration list for PBXProject "%s" */;', tr.name)
+ _p(3,'compatibilityVersion = "Xcode %s";', compatVersion)
+ _p(3,'hasScannedForEncodings = 1;')
+ _p(3,'mainGroup = %s /* %s */;', tr.id, tr.name)
+ _p(3,'projectDirPath = "";')
+
+ if #tr.projects.children > 0 then
+ _p(3,'projectReferences = (')
+ for _, node in ipairs(tr.projects.children) do
+ _p(4,'{')
+ _p(5,'ProductGroup = %s /* Products */;', node.productgroupid)
+ _p(5,'ProjectRef = %s /* %s */;', node.id, path.getname(node.path))
+ _p(4,'},')
+ end
+ _p(3,');')
+ end
+
+ _p(3,'projectRoot = "";')
+ _p(3,'targets = (')
+ for _, node in ipairs(tr.products.children) do
+ _p(4,'%s /* %s */,', node.targetid, node.name)
+ end
+ _p(3,');')
+ _p(2,'};')
+ _p('/* End PBXProject section */')
+ _p('')
+ end
+
+
+ function xcode.PBXReferenceProxy(tr)
+ if #tr.projects.children > 0 then
+ _p('/* Begin PBXReferenceProxy section */')
+ tree.traverse(tr.projects, {
+ onleaf = function(node)
+ _p(2,'%s /* %s */ = {', node.id, node.name)
+ _p(3,'isa = PBXReferenceProxy;')
+ _p(3,'fileType = %s;', xcode.gettargettype(node))
+ _p(3,'path = "%s";', node.path)
+ _p(3,'remoteRef = %s /* PBXContainerItemProxy */;', node.parent.productproxyid)
+ _p(3,'sourceTree = BUILT_PRODUCTS_DIR;')
+ _p(2,'};')
+ end
+ })
+ _p('/* End PBXReferenceProxy section */')
+ _p('')
+ end
+ end
+
+
+ function xcode.PBXResourcesBuildPhase(tr)
+ _p('/* Begin PBXResourcesBuildPhase section */')
+ for _, target in ipairs(tr.products.children) do
+ _p(2,'%s /* Resources */ = {', target.resstageid)
+ _p(3,'isa = PBXResourcesBuildPhase;')
+ _p(3,'buildActionMask = 2147483647;')
+ _p(3,'files = (')
+ tree.traverse(tr, {
+ onnode = function(node)
+ if xcode.getbuildcategory(node) == "Resources" then
+ _p(4,'%s /* %s in Resources */,', node.buildid, node.name)
+ end
+ end
+ })
+ _p(3,');')
+ _p(3,'runOnlyForDeploymentPostprocessing = 0;')
+ _p(2,'};')
+ end
+ _p('/* End PBXResourcesBuildPhase section */')
+ _p('')
+ end
+
+ function xcode.PBXShellScriptBuildPhase(tr)
+ local wrapperWritten = false
+
+ local function doblock(id, name, commands, files)
+ if commands ~= nil then
+ commands = table.flatten(commands)
+ end
+ if #commands > 0 then
+ if not wrapperWritten then
+ _p('/* Begin PBXShellScriptBuildPhase section */')
+ wrapperWritten = true
+ end
+ _p(2,'%s /* %s */ = {', id, name)
+ _p(3,'isa = PBXShellScriptBuildPhase;')
+ _p(3,'buildActionMask = 2147483647;')
+ _p(3,'files = (')
+ _p(3,');')
+ _p(3,'inputPaths = (');
+ if files ~= nil then
+ files = table.flatten(files)
+ if #files > 0 then
+ for _, file in ipairs(files) do
+ _p(4, '"%s",', file)
+ end
+ end
+ end
+ _p(3,');');
+ _p(3,'name = %s;', name);
+ _p(3,'outputPaths = (');
+ _p(3,');');
+ _p(3,'runOnlyForDeploymentPostprocessing = 0;');
+ _p(3,'shellPath = /bin/sh;');
+ _p(3,'shellScript = "%s";', table.concat(commands, "\\n"):gsub('"', '\\"'))
+ _p(2,'};')
+ end
+ end
+
+ local function wrapcommands(cmds, cfg)
+ local commands = {}
+ if #cmds > 0 then
+ table.insert(commands, 'if [ "${CONFIGURATION}" = "' .. xcode.getconfigname(cfg) .. '" ]; then')
+ for i = 1, #cmds do
+ local cmd = cmds[i]
+ cmd = cmd:gsub('\\','\\\\')
+ table.insert(commands, cmd)
+ end
+ table.insert(commands, 'fi')
+ end
+ return commands
+ end
+
+ local function dobuildblock(id, name, which)
+ -- see if there are any commands to add for each config
+ local commands = {}
+ for _, cfg in ipairs(tr.configs) do
+ local cfgcmds = wrapcommands(cfg[which], cfg)
+ if #cfgcmds > 0 then
+ for i, cmd in ipairs(cfgcmds) do
+ table.insert(commands, cmd)
+ end
+ end
+ end
+ doblock(id, name, commands)
+ end
+
+ local function doscriptphases(which)
+ local i = 0
+ for _, cfg in ipairs(tr.configs) do
+ local cfgcmds = cfg[which]
+ if cfgcmds ~= nil then
+ for __, scripts in ipairs(cfgcmds) do
+ for ___, script in ipairs(scripts) do
+ local cmd = script[1]
+ local files = script[2]
+ local label = xcode.getscriptphaselabel(cmd, i, cfg)
+ local id = xcode.uuid(label)
+ doblock(id, label, wrapcommands({cmd}, cfg), files)
+ i = i + 1
+ end
+ end
+ end
+ end
+ end
+
+ dobuildblock("9607AE1010C857E500CD1376", "Prebuild", "prebuildcommands")
+ dobuildblock("9607AE3510C85E7E00CD1376", "Prelink", "prelinkcommands")
+ dobuildblock("9607AE3710C85E8F00CD1376", "Postbuild", "postbuildcommands")
+ doscriptphases("xcodescriptphases")
+
+ if wrapperWritten then
+ _p('/* End PBXShellScriptBuildPhase section */')
+ end
+ end
+
+
+ function xcode.PBXSourcesBuildPhase(tr,prj)
+ _p('/* Begin PBXSourcesBuildPhase section */')
+ for _, target in ipairs(tr.products.children) do
+ _p(2,'%s /* Sources */ = {', target.sourcesid)
+ _p(3,'isa = PBXSourcesBuildPhase;')
+ _p(3,'buildActionMask = 2147483647;')
+ _p(3,'files = (')
+ tree.traverse(tr, {
+ onleaf = function(node)
+ if xcode.getbuildcategory(node) == "Sources" then
+ if not table.icontains(prj.excludes, node.cfg.name) then -- if not excluded
+ _p(4,'%s /* %s in Sources */,', node.buildid, node.name)
+ end
+ end
+ end
+ })
+ _p(3,');')
+ _p(3,'runOnlyForDeploymentPostprocessing = 0;')
+ _p(2,'};')
+ end
+ _p('/* End PBXSourcesBuildPhase section */')
+ _p('')
+ end
+
+ -- copyresources leads to this
+ -- xcodeembedframeworks
+ function xcode.PBXCopyFilesBuildPhase(tr)
+ local wrapperWritten = false
+
+ local function doblock(id, name, folderSpec, path, files)
+ -- note: folder spec:
+ -- 0: Absolute Path
+ -- 1: Wrapper
+ -- 6: Executables
+ -- 7: Resources
+ -- 10: Frameworks
+ -- 16: Products Directory
+ -- category: 'Frameworks' or 'CopyFiles'
+
+ if #files > 0 then
+ if not wrapperWritten then
+ _p('/* Begin PBXCopyFilesBuildPhase section */')
+ wrapperWritten = true
+ end
+ _p(2,'%s /* %s */ = {', id, name)
+ _p(3,'isa = PBXCopyFilesBuildPhase;')
+ _p(3,'buildActionMask = 2147483647;')
+ _p(3,'dstPath = \"%s\";', path)
+ _p(3,'dstSubfolderSpec = \"%s\";', folderSpec)
+ _p(3,'files = (')
+ tree.traverse(tr, {
+ onleaf = function(node)
+ -- print(node.name)
+ if table.icontains(files, node.name) then
+ _p(4,'%s /* %s in %s */,',
+ xcode.uuid(node.name .. 'in CopyFiles'), node.name, 'CopyFiles')
+ end
+ end
+ })
+ _p(3,');')
+ _p(3,'runOnlyForDeploymentPostprocessing = 0;');
+ _p(2,'};')
+ end
+ end
+
+ local function docopyresources(which)
+ local targets = tr.project[which]
+ if #targets > 0 then
+ local i = 0
+ for _, t in ipairs(targets) do
+ for __, tt in ipairs(t) do
+ local label = xcode.getcopyphaselabel('Resources', i, tt[1])
+ local id = xcode.uuid(label)
+ local files = table.translate(table.flatten(tt[2]), path.getname)
+ doblock(id, label, 7, tt[1], files)
+ i = i + 1
+ end
+ end
+ end
+ end
+
+ local function docopyframeworks(which)
+ local targets = tr.project[which]
+ if #targets > 0 then
+ local label = "Copy Frameworks"
+ local id = xcode.uuid(label)
+ local files = table.translate(table.flatten(targets), path.getname)
+ doblock(id, label, 10, "", files)
+ end
+ end
+
+ docopyresources("xcodecopyresources")
+ if tr.project.kind == "WindowedApp" then
+ docopyframeworks("xcodecopyframeworks")
+ end
+
+ if wrapperWritten then
+ _p('/* End PBXCopyFilesBuildPhase section */')
+ end
+ end
+
+ function xcode.PBXVariantGroup(tr)
+ _p('/* Begin PBXVariantGroup section */')
+ tree.traverse(tr, {
+ onbranch = function(node)
+ if node.kind == "vgroup" then
+ _p(2,'%s /* %s */ = {', node.id, node.name)
+ _p(3,'isa = PBXVariantGroup;')
+ _p(3,'children = (')
+ for _, lang in ipairs(node.children) do
+ _p(4,'%s /* %s */,', lang.id, lang.name)
+ end
+ _p(3,');')
+ _p(3,'name = %s;', node.name)
+ _p(3,'sourceTree = "<group>";')
+ _p(2,'};')
+ end
+ end
+ })
+ _p('/* End PBXVariantGroup section */')
+ _p('')
+ end
+
+
+ function xcode.PBXTargetDependency(tr)
+ if #tr.projects.children > 0 then
+ _p('/* Begin PBXTargetDependency section */')
+ tree.traverse(tr.projects, {
+ onleaf = function(node)
+ _p(2,'%s /* PBXTargetDependency */ = {', node.parent.targetdependid)
+ _p(3,'isa = PBXTargetDependency;')
+ _p(3,'name = "%s";', node.name)
+ _p(3,'targetProxy = %s /* PBXContainerItemProxy */;', node.parent.targetproxyid)
+ _p(2,'};')
+ end
+ })
+ _p('/* End PBXTargetDependency section */')
+ _p('')
+ end
+ end
+
+
+ function xcode.cfg_excluded_files(prj, cfg)
+ local excluded = {}
+
+ -- Converts a file path to a pattern with no relative parts, prefixed with `*`.
+ local function exclude_pattern(file)
+ if path.isabsolute(file) then
+ return file
+ end
+
+ -- handle `foo/../bar`
+ local start, term = file:findlast("/%.%./")
+ if term then
+ return path.join("*", file:sub(term + 1))
+ end
+
+ -- handle `../foo/bar`
+ start, term = file:find("%.%./")
+ if start == 1 then
+ return path.join("*", file:sub(term + 1))
+ end
+
+ -- handle `foo/bar`
+ return path.join("*", file)
+ end
+
+ local function add_file(file)
+ local name = exclude_pattern(file)
+ if not table.icontains(excluded, name) then
+ table.insert(excluded, name)
+ end
+ end
+
+ local function verify_file(file)
+ local name = exclude_pattern(file)
+ if table.icontains(excluded, name) then
+ -- xcode only allows us to exclude files based on filename, not path...
+ error("'" .. file .. "' would be excluded by the rule to exclude '" .. name .. "'")
+ end
+ end
+
+ for _, file in ipairs(cfg.excludes) do
+ add_file(file)
+ end
+
+ for _, file in ipairs(prj.allfiles) do
+ if not table.icontains(prj.excludes, file) and not table.icontains(cfg.excludes, file) then
+ if not table.icontains(cfg.files, file) then
+ add_file(file)
+ else
+ verify_file(file)
+ end
+ end
+ end
+
+ table.sort(excluded)
+ return excluded
+ end
+
+
+ function xcode.XCBuildConfiguration_Impl(tr, id, opts, cfg)
+ local cfgname = xcode.getconfigname(cfg)
+
+ _p(2,'%s /* %s */ = {', id, cfgname)
+ _p(3,'isa = XCBuildConfiguration;')
+ _p(3,'buildSettings = {')
+
+ for k, v in table.sortedpairs(opts) do
+ if type(v) == "table" then
+ if #v > 0 then
+ _p(4,'%s = (', k)
+
+ for i, v2 in ipairs(v) do
+ _p(5,'%s,', xcode.quotestr(tostring(v2)))
+ end
+
+ _p(4,');')
+ end
+ else
+ _p(4,'%s = %s;', k, xcode.quotestr(tostring(v)))
+ end
+ end
+
+ _p(3,'};')
+ _p(3,'name = %s;', xcode.quotestr(cfgname))
+ _p(2,'};')
+ end
+
+ local function add_options(options, extras)
+ for _, tbl in ipairs(extras) do
+ for tkey, tval in pairs(tbl) do
+ options[tkey] = tval
+ end
+ end
+ end
+
+ local function add_wholearchive_links(opts, cfg)
+ if #cfg.wholearchive > 0 then
+ local linkopts = {}
+
+ for _, depcfg in ipairs(premake.getlinks(cfg, "siblings", "object")) do
+ if table.icontains(cfg.wholearchive, depcfg.project.name) then
+ local linkpath = path.rebase(depcfg.linktarget.fullpath, depcfg.location, cfg.location)
+ table.insert(linkopts, "-force_load")
+ table.insert(linkopts, linkpath)
+ end
+ end
+
+ if opts.OTHER_LDFLAGS then
+ linkopts = table.join(linkopts, opts.OTHER_LDFLAGS)
+ end
+
+ opts.OTHER_LDFLAGS = linkopts
+ end
+ end
+
+ function xcode.XCBuildConfiguration(tr, prj, opts)
+ _p('/* Begin XCBuildConfiguration section */')
+ for _, target in ipairs(tr.products.children) do
+ for _, cfg in ipairs(tr.configs) do
+ local values = opts.ontarget(tr, target, cfg)
+ add_options(values, cfg.xcodetargetopts)
+ xcode.XCBuildConfiguration_Impl(tr, cfg.xcode.targetid, values, cfg)
+ end
+ end
+ for _, cfg in ipairs(tr.configs) do
+ local values = opts.onproject(tr, prj, cfg)
+ add_options(values, cfg.xcodeprojectopts)
+ add_wholearchive_links(values, cfg)
+ xcode.XCBuildConfiguration_Impl(tr, cfg.xcode.projectid, values, cfg)
+ end
+ _p('/* End XCBuildConfiguration section */')
+ _p('')
+ end
+
+
+ function xcode.XCBuildConfigurationList(tr)
+ local sln = tr.project.solution
+
+ _p('/* Begin XCConfigurationList section */')
+ for _, target in ipairs(tr.products.children) do
+ _p(2,'%s /* Build configuration list for PBXNativeTarget "%s" */ = {', target.cfgsection, target.name)
+ _p(3,'isa = XCConfigurationList;')
+ _p(3,'buildConfigurations = (')
+ for _, cfg in ipairs(tr.configs) do
+ _p(4,'%s /* %s */,', cfg.xcode.targetid, xcode.getconfigname(cfg))
+ end
+ _p(3,');')
+ _p(3,'defaultConfigurationIsVisible = 0;')
+ _p(3,'defaultConfigurationName = "%s";', xcode.getconfigname(tr.configs[1]))
+ _p(2,'};')
+ end
+ _p(2,'1DEB928908733DD80010E9CD /* Build configuration list for PBXProject "%s" */ = {', tr.name)
+ _p(3,'isa = XCConfigurationList;')
+ _p(3,'buildConfigurations = (')
+ for _, cfg in ipairs(tr.configs) do
+ _p(4,'%s /* %s */,', cfg.xcode.projectid, xcode.getconfigname(cfg))
+ end
+ _p(3,');')
+ _p(3,'defaultConfigurationIsVisible = 0;')
+ _p(3,'defaultConfigurationName = "%s";', xcode.getconfigname(tr.configs[1]))
+ _p(2,'};')
+ _p('/* End XCConfigurationList section */')
+ _p('')
+ end
+
+
+ function xcode.Footer()
+ _p(1,'};')
+ _p('\trootObject = __RootObject_ /* Project object */;')
+ _p('}')
+ end
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/actions/xcode/xcode_project.lua b/Src/external_dependencies/openmpt-trunk/include/genie/src/actions/xcode/xcode_project.lua
new file mode 100644
index 00000000..3a461ebd
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/actions/xcode/xcode_project.lua
@@ -0,0 +1,186 @@
+--
+-- xcode_project.lua
+-- Generate an Xcode C/C++ project.
+-- Copyright (c) 2009 Jason Perkins and the Premake project
+--
+
+ local xcode = premake.xcode
+ local tree = premake.tree
+
+--
+-- Create a tree corresponding to what is shown in the Xcode project browser
+-- pane, with nodes for files and folders, resources, frameworks, and products.
+--
+-- @param prj
+-- The project being generated.
+-- @returns
+-- A tree, loaded with metadata, which mirrors Xcode's view of the project.
+--
+
+ function xcode.buildprjtree(prj)
+ local tr = premake.project.buildsourcetree(prj, true)
+
+ -- create a list of build configurations and assign IDs
+ tr.configs = {}
+ for _, cfgname in ipairs(prj.solution.configurations) do
+ for _, platform in ipairs(prj.solution.xcode.platforms) do
+ local cfg = premake.getconfig(prj, cfgname, platform)
+ cfg.xcode = {}
+ cfg.xcode.targetid = xcode.newid(prj.xcode.projectnode, "tgt:"..platform..cfgname)
+ cfg.xcode.projectid = xcode.newid(tr, "prj:"..platform..cfgname)
+ table.insert(tr.configs, cfg)
+ end
+ end
+
+ -- convert localized resources from their filesystem layout (English.lproj/MainMenu.xib)
+ -- to Xcode's display layout (MainMenu.xib/English).
+ tree.traverse(tr, {
+ onbranch = function(node)
+ if path.getextension(node.name) == ".lproj" then
+ local lang = path.getbasename(node.name) -- "English", "French", etc.
+
+ -- create a new language group for each file it contains
+ for _, filenode in ipairs(node.children) do
+ local grpnode = node.parent.children[filenode.name]
+ if not grpnode then
+ grpnode = tree.insert(node.parent, tree.new(filenode.name))
+ grpnode.kind = "vgroup"
+ end
+
+ -- convert the file node to a language node and add to the group
+ filenode.name = path.getbasename(lang)
+ tree.insert(grpnode, filenode)
+ end
+
+ -- remove this directory from the tree
+ tree.remove(node)
+ end
+ end
+ })
+
+ -- fix .xcassets files, they should be treated as a file, not a folder
+ tree.traverse(tr, {
+ onbranch = function(node)
+ if path.getextension(node.name) == ".xcassets" then
+ node.children = {}
+ end
+ end
+ })
+
+ -- the special folder "Frameworks" lists all linked frameworks
+ tr.frameworks = tree.new("Frameworks")
+ for cfg in premake.eachconfig(prj) do
+ for _, link in ipairs(premake.getlinks(cfg, "system", "fullpath")) do
+ local name = path.getname(link)
+ if xcode.isframework(name) and not tr.frameworks.children[name] then
+ node = tree.insert(tr.frameworks, tree.new(name))
+ node.path = link
+ end
+ end
+ end
+
+ -- only add it to the tree if there are frameworks to link
+ if #tr.frameworks.children > 0 then
+ tree.insert(tr, tr.frameworks)
+ end
+
+ -- the special folder "Products" holds the target produced by the project; this
+ -- is populated below
+ tr.products = tree.insert(tr, tree.new("Products"))
+
+ -- the special folder "Projects" lists sibling project dependencies
+ tr.projects = tree.new("Projects")
+ for _, dep in ipairs(premake.getdependencies(prj, "sibling", "object")) do
+ -- create a child node for the dependency's xcodeproj
+ local xcpath = xcode.getxcodeprojname(dep)
+ local xcnode = tree.insert(tr.projects, tree.new(path.getname(xcpath)))
+ xcnode.path = xcpath
+ xcnode.project = dep
+ xcnode.productgroupid = xcode.newid(xcnode, "prodgrp")
+ xcnode.productproxyid = xcode.newid(xcnode, "prodprox")
+ xcnode.targetproxyid = xcode.newid(xcnode, "targprox")
+ xcnode.targetdependid = xcode.newid(xcnode, "targdep")
+
+ -- create a grandchild node for the dependency's link target
+ local cfg = premake.getconfig(dep, prj.configurations[1])
+ node = tree.insert(xcnode, tree.new(cfg.linktarget.name))
+ node.path = cfg.linktarget.fullpath
+ node.cfg = cfg
+ end
+
+ if #tr.projects.children > 0 then
+ tree.insert(tr, tr.projects)
+ end
+
+ -- Add intermediate paths so groups have sensible locations
+
+ -- find common prefixes going up the tree
+ tree.traverse(tr, {
+ onbranchexit = function(node)
+ for _, child in ipairs(node.children) do
+ if (child.location) then
+ if (node.location) then
+ while (not string.startswith(child.location, node.location)) do
+ node.location = path.getdirectory(node.location)
+ end
+ else
+ node.location = path.getdirectory(child.location)
+ end
+ end
+ end
+ end,
+ onleaf = function(node)
+ if (node.cfg) then
+ node.location = node.cfg.name
+ end
+ end
+ }, true)
+
+ -- now convert to relative where possible
+ tree.traverse(tr, {
+ onbranchexit = function(node, depth)
+ if (node.location and node.parent and node.parent.location) then
+ node.location = path.getrelative(node.parent.location, node.location)
+ end
+ end,
+ onleaf = function(node, depth)
+ if (node.location and node.parent and node.parent.location) then
+ node.location = path.getrelative(node.parent.location, node.location)
+ end
+ end
+ }, true)
+
+ -- Final setup
+ tree.traverse(tr, {
+ onnode = function(node)
+ -- assign IDs to every node in the tree
+ node.id = xcode.newid(node)
+
+ -- assign build IDs to buildable files
+ if xcode.getbuildcategory(node) then
+ node.buildid = xcode.newid(node, "build")
+ end
+
+ -- remember key files that are needed elsewhere
+ if string.endswith(node.name, "Info.plist") then
+ tr.infoplist = node
+ end
+ if string.endswith(node.name, ".entitlements") then
+ tr.entitlements = node
+ end
+ end
+ }, true)
+
+ -- Plug in the product node into the Products folder in the tree. The node
+ -- was built in xcode.preparesolution() in xcode_common.lua; it contains IDs
+ -- that are necessary for inter-project dependencies
+ node = tree.insert(tr.products, prj.xcode.projectnode)
+ node.kind = "product"
+ node.path = node.cfg.buildtarget.fullpath
+ node.cfgsection = xcode.newid(node, "cfg")
+ node.resstageid = xcode.newid(node, "rez")
+ node.sourcesid = xcode.newid(node, "src")
+ node.fxstageid = xcode.newid(node, "fxs")
+
+ return tr
+ end
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/actions/xcode/xcode_scheme.lua b/Src/external_dependencies/openmpt-trunk/include/genie/src/actions/xcode/xcode_scheme.lua
new file mode 100644
index 00000000..c261aa35
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/actions/xcode/xcode_scheme.lua
@@ -0,0 +1,240 @@
+--
+-- xcode_scheme.lua
+--
+
+local premake = premake
+local xcode = premake.xcode
+
+
+--
+-- Print a BuildableReference element.
+--
+
+ local function buildableref(indent, prj, cfg)
+ cfg = cfg or premake.eachconfig(prj)()
+
+ _p(indent + 0, '<BuildableReference')
+ _p(indent + 1, 'BuildableIdentifier = "primary"')
+ _p(indent + 1, 'BlueprintIdentifier = "%s"', prj.xcode.projectnode.targetid)
+ _p(indent + 1, 'BuildableName = "%s"', cfg.buildtarget.name)
+ _p(indent + 1, 'BlueprintName = "%s"', prj.name)
+ _p(indent + 1, 'ReferencedContainer = "container:%s.xcodeproj">', prj.name)
+ _p(indent + 0, '</BuildableReference>')
+ end
+
+
+--
+-- Print a CommandLineArgs element, if needed by the provided config.
+--
+
+ local function cmdlineargs(indent, cfg)
+ if #cfg.debugargs > 0 then
+ _p(indent, '<CommandLineArguments>')
+ for _, arg in ipairs(cfg.debugargs) do
+ _p(indent + 1, '<CommandLineArgument')
+ _p(indent + 2, 'argument = "%s"', arg)
+ _p(indent + 2, 'isEnabled = "YES">')
+ _p(indent + 1, '</CommandLineArgument>')
+ end
+ _p(indent, '</CommandLineArguments>')
+ end
+ end
+
+
+--
+-- Print an EnvironmentVariables element, if needed by the provided config.
+
+ local function envvars(indent, cfg)
+ if #cfg.debugenvs > 0 then
+ _p(indent, '<EnvironmentVariables>')
+ for _, arg in ipairs(cfg.debugenvs) do
+ local eq = arg:find("=")
+ local k = arg:sub(1, eq)
+ local v = arg:sub(eq + 1)
+ _p(indent + 1, '<EnvironmentVariable')
+ _p(indent + 2, 'key = "%s"', arg:sub(1, eq))
+ _p(indent + 2, 'value = "%s"', arg:sub(eq))
+ _p(indent + 2, 'isEnabled = "YES">')
+ _p(indent + 1, '</EnvironmentVariable>')
+ end
+ _p(indent, '</EnvironmentVariables>')
+ end
+ end
+
+
+--
+-- Generate the customWorkingDir path from the given dir.
+--
+
+ local function workingdir(dir)
+ if not path.isabsolute(dir) then
+ dir = "$PROJECT_DIR/" .. dir
+ end
+ return dir
+ end
+
+
+--
+-- Determine the best matching configuration.
+--
+-- @param fordebug
+-- True to find a debug configuration.
+--
+
+ local function bestconfig(prj, fordebug)
+ local bestcfg = nil
+ local bestscore = -1
+
+ for cfg in premake.eachconfig(prj) do
+ local score = 0
+
+ if cfg.platform == "Native" then
+ score = score + 10
+ end
+
+ if fordebug and cfg.name == "Debug" then
+ score = score + 1
+ end
+
+ if not fordebug and cfg.name == "Release" then
+ score = score + 1
+ end
+
+ if score > bestscore then
+ bestcfg = cfg
+ bestscore = score
+ end
+ end
+
+ return bestcfg
+ end
+
+
+--
+-- Print out an xcscheme file.
+--
+-- @param tobuild
+-- The list of targets to build. Assumed to be sorted.
+-- @param primary
+-- The target to set as test/profile/launch target.
+--
+
+ function xcode.scheme(tobuild, primary, schemecfg)
+ _p('<?xml version="1.0" encoding="UTF-8"?>')
+ _p('<Scheme')
+ _p(1, 'LastUpgradeVersion = "0940"')
+ _p(1, 'version = "1.3">')
+ _p(1, '<BuildAction')
+ _p(2, 'parallelizeBuildables = "YES"')
+ _p(2, 'buildImplicitDependencies = "YES">')
+ _p(2, '<BuildActionEntries>')
+
+ for _, prj in ipairs(tobuild) do
+ _p(3, '<BuildActionEntry')
+ _p(4, 'buildForTesting = "YES"')
+ _p(4, 'buildForRunning = "YES"')
+ _p(4, 'buildForProfiling = "YES"')
+ _p(4, 'buildForArchiving = "YES"')
+ _p(4, 'buildForAnalyzing = "YES">')
+ buildableref(4, prj)
+ _p(3, '</BuildActionEntry>')
+ end
+
+ local debugcfg = schemecfg or bestconfig(primary, true)
+ local releasecfg = schemecfg or bestconfig(primary, false)
+ local debugname = xcode.getconfigname(debugcfg)
+ local releasename = xcode.getconfigname(releasecfg)
+
+ _p(2, '</BuildActionEntries>')
+ _p(1, '</BuildAction>')
+ _p(1, '<TestAction')
+ _p(2, 'buildConfiguration = "%s"', debugname)
+ _p(2, 'selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"')
+ _p(2, 'selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"')
+ _p(2, 'shouldUseLaunchSchemeArgsEnv = "YES">')
+ _p(2, '<Testables>')
+ _p(2, '</Testables>')
+ _p(2, '<MacroExpansion>')
+ buildableref(3, primary, debugcfg)
+ _p(2, '</MacroExpansion>')
+ _p(2, '<AdditionalOptions>')
+ _p(2, '</AdditionalOptions>')
+ _p(1, '</TestAction>')
+ _p(1, '<LaunchAction')
+ _p(2, 'buildConfiguration = "%s"', debugname)
+ _p(2, 'selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"')
+ _p(2, 'selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"')
+ _p(2, 'launchStyle = "0"')
+ if debugcfg.debugdir then
+ _p(2, 'useCustomWorkingDirectory = "YES"')
+ _p(2, 'customWorkingDirectory = "%s"', workingdir(debugcfg.debugdir))
+ else
+ _p(2, 'useCustomWorkingDirectory = "NO"')
+ end
+ _p(2, 'ignoresPersistentStateOnLaunch = "NO"')
+ _p(2, 'debugDocumentVersioning = "YES"')
+ _p(2, 'debugServiceExtension = "internal"')
+ _p(2, 'allowLocationSimulation = "YES">')
+ if debugcfg.debugcmd then
+ _p(2, '<PathRunnable')
+ _p(3, 'runnableDebuggingMode = "0"')
+ _p(3, 'FilePath = "%s">', debugcfg.debugcmd)
+ _p(2, '</PathRunnable>')
+ else
+ _p(2, '<BuildableProductRunnable')
+ _p(3, 'runnableDebuggingMode = "0">')
+ buildableref(3, primary, debugcfg)
+ _p(2, '</BuildableProductRunnable>')
+ end
+ cmdlineargs(2, debugcfg)
+ envvars(2, debugcfg)
+ _p(2, '<AdditionalOptions>')
+ _p(2, '</AdditionalOptions>')
+ _p(1, '</LaunchAction>')
+ _p(1, '<ProfileAction')
+ _p(2, 'buildConfiguration = "%s"', releasename)
+ _p(2, 'shouldUseLaunchSchemeArgsEnv = "YES"')
+ _p(2, 'savedToolIdentifier = ""')
+ if releasecfg.debugdir then
+ _p(2, 'useCustomWorkingDirectory = "YES"')
+ _p(2, 'customWorkingDirectory = "%s"', workingdir(releasecfg.debugdir))
+ else
+ _p(2, 'useCustomWorkingDirectory = "NO"')
+ end
+ _p(2, 'debugDocumentVersioning = "YES">')
+ _p(2, '<BuildableProductRunnable')
+ _p(3, 'runnableDebuggingMode = "0">')
+ buildableref(3, primary, releasecfg)
+ _p(2, '</BuildableProductRunnable>')
+ cmdlineargs(2, releasecfg)
+ envvars(2, releasecfg)
+ _p(1, '</ProfileAction>')
+ _p(1, '<AnalyzeAction')
+ _p(2, 'buildConfiguration = "%s">', debugname)
+ _p(1, '</AnalyzeAction>')
+ _p(1, '<ArchiveAction')
+ _p(2, 'buildConfiguration = "%s"', releasename)
+ _p(2, 'revealArchiveInOrganizer = "YES">')
+ _p(1, '</ArchiveAction>')
+ _p('</Scheme>')
+ end
+
+--
+-- Generate XCode schemes for the given project.
+--
+
+ function xcode.generate_schemes(prj, base_path)
+ if (prj.kind == "ConsoleApp" or prj.kind == "WindowedApp") or (prj.options and prj.options.XcodeLibrarySchemes) then
+
+ if prj.options and prj.options.XcodeSchemeNoConfigs then
+ premake.generate(prj, path.join(base_path, "%%.xcscheme"),
+ function(prj) xcode.scheme({prj}, prj) end)
+ else
+ for cfg in premake.eachconfig(prj) do
+ premake.generate(prj, path.join(base_path, "%% " .. cfg.name .. ".xcscheme"),
+ function(prj) xcode.scheme({prj}, prj, cfg) end)
+ end
+ end
+ end
+ end
+
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/actions/xcode/xcode_workspace.lua b/Src/external_dependencies/openmpt-trunk/include/genie/src/actions/xcode/xcode_workspace.lua
new file mode 100644
index 00000000..ed054225
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/actions/xcode/xcode_workspace.lua
@@ -0,0 +1,145 @@
+local premake = premake
+local xcode = premake.xcode
+
+xcode.allscheme = false
+
+function xcode.workspace_head()
+ _p('<?xml version="1.0" encoding="UTF-8"?>')
+ _p('<Workspace')
+ _p(1,'version = "1.0">')
+end
+
+function xcode.workspace_tail()
+ _p('</Workspace>')
+end
+
+function xcode.workspace_file_ref(prj, indent)
+ local projpath = path.getrelative(prj.solution.location, prj.location)
+ if projpath == '.' then projpath = ''
+ else projpath = projpath ..'/'
+ end
+ _p(indent, '<FileRef')
+ _p(indent + 1, 'location = "group:%s">', projpath .. prj.name .. '.xcodeproj')
+ _p(indent, '</FileRef>')
+end
+
+function xcode.workspace_group(grp, indent)
+ _p(indent, '<Group')
+ _p(indent + 1, 'location = "container:"')
+ _p(indent + 1, 'name = "%s">', grp.name)
+
+ local function comparenames(a, b)
+ return a.name < b.name
+ end
+
+ local groups = table.join(grp.groups)
+ local projects = table.join(grp.projects)
+ table.sort(groups, comparenames)
+ table.sort(projects, comparenames)
+
+ for _, child in ipairs(groups) do
+ xcode.workspace_group(child, indent + 1)
+ end
+
+ for _, prj in ipairs(projects) do
+ xcode.workspace_file_ref(prj, indent + 1)
+ end
+
+ _p(indent, '</Group>')
+end
+
+function xcode.workspace_generate(sln)
+ xcode.preparesolution(sln)
+ xcode.workspace_head()
+ xcode.reorderProjects(sln)
+
+ for grp in premake.solution.eachgroup(sln) do
+ if grp.parent == nil then
+ xcode.workspace_group(grp, 1)
+ end
+ end
+
+ for prj in premake.solution.eachproject(sln) do
+ if prj.group == nil then
+ xcode.workspace_file_ref(prj, 1)
+ end
+ end
+
+ xcode.workspace_tail()
+end
+
+
+--
+-- Generate the `-ALL` scheme, building all targets.
+--
+
+function xcode.workspace_scheme(sln)
+ if not xcode.allscheme then
+ return false
+ end
+
+ local projects = {}
+ local primary = nil
+
+ for prj in premake.solution.eachproject(sln) do
+ if not primary or (sln.startproject == prj.name) then
+ primary = prj
+ end
+ table.insert(projects, prj)
+ end
+
+ xcode.scheme(projects, primary)
+end
+
+--
+-- Generate the workspace settings file, preventing xcode from auto-generating
+-- schemes we have manually provided.
+--
+
+function xcode.workspace_settings(sln)
+ _p('<?xml version="1.0" encoding="UTF-8"?>')
+ _p('<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">')
+ _p('<plist version="1.0">')
+ _p('<dict>')
+ _p(1, '<key>IDEWorkspaceSharedSettings_AutocreateContextsIfNeeded</key>')
+ _p(1, '<false/>')
+ _p('</dict>')
+ _p('</plist>')
+end
+
+--
+-- If a startup project is specified, move it to the front of the project list.
+-- This will make Visual Studio treat it like a startup project.
+--
+
+function xcode.reorderProjects(sln)
+ if sln.startproject then
+ for i, prj in ipairs(sln.projects) do
+ if sln.startproject == prj.name then
+ -- Move group tree containing the project to start of group list
+ local cur = prj.group
+ while cur ~= nil do
+ -- Remove group from array
+ for j, group in ipairs(sln.groups) do
+ if group == cur then
+ table.remove(sln.groups, j)
+ break
+ end
+ end
+
+ -- Add back at start
+ table.insert(sln.groups, 1, cur)
+ cur = cur.parent
+ end
+ -- Move the project itself to start
+ table.remove(sln.projects, i)
+ table.insert(sln.projects, 1, prj)
+ break
+ end
+ end
+ end
+end
+
+
+
+
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/base/action.lua b/Src/external_dependencies/openmpt-trunk/include/genie/src/base/action.lua
new file mode 100644
index 00000000..cf8058e1
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/base/action.lua
@@ -0,0 +1,170 @@
+--
+-- action.lua
+-- Work with the list of registered actions.
+-- Copyright (c) 2002-2009 Jason Perkins and the Premake project
+--
+
+ premake.action = { }
+
+
+--
+-- The list of registered actions.
+--
+
+ premake.action.list = { }
+
+
+--
+-- Register a new action.
+--
+-- @param a
+-- The new action object.
+--
+
+ function premake.action.add(a)
+ -- validate the action object, at least a little bit
+ local missing
+ for _, field in ipairs({"description", "trigger"}) do
+ if (not a[field]) then
+ missing = field
+ end
+ end
+
+ if (missing) then
+ error("action needs a " .. missing, 3)
+ end
+
+ -- add it to the master list
+ premake.action.list[a.trigger] = a
+ end
+
+
+--
+-- Trigger an action.
+--
+-- @param name
+-- The name of the action to be triggered.
+-- @returns
+-- None.
+--
+
+ function premake.action.call(name)
+ local a = premake.action.list[name]
+ for sln in premake.solution.each() do
+ if a.onsolution then
+ a.onsolution(sln)
+ end
+ if sln.postsolutioncallbacks then
+ for _,cb in ipairs(sln.postsolutioncallbacks) do
+ cb(sln)
+ end
+ end
+
+ for prj in premake.solution.eachproject(sln) do
+ if a.onproject then
+ a.onproject(prj)
+ end
+ if prj.postprojectcallbacks then
+ for _,cb in ipairs(prj.postprojectcallbacks) do
+ cb(prj)
+ end
+ end
+ end
+ end
+
+ if a.execute then
+ a.execute()
+ end
+ end
+
+
+--
+-- Retrieve the current action, as determined by _ACTION.
+--
+-- @return
+-- The current action, or nil if _ACTION is nil or does not match any action.
+--
+
+ function premake.action.current()
+ return premake.action.get(_ACTION)
+ end
+
+
+--
+-- Retrieve an action by name.
+--
+-- @param name
+-- The name of the action to retrieve.
+-- @returns
+-- The requested action, or nil if the action does not exist.
+--
+
+ function premake.action.get(name)
+ return premake.action.list[name]
+ end
+
+
+--
+-- Iterator for the list of actions.
+--
+
+ function premake.action.each()
+ -- sort the list by trigger
+ local keys = { }
+ for _, action in pairs(premake.action.list) do
+ table.insert(keys, action.trigger)
+ end
+ table.sort(keys)
+
+ local i = 0
+ return function()
+ i = i + 1
+ return premake.action.list[keys[i]]
+ end
+ end
+
+
+--
+-- Activates a particular action.
+--
+-- @param name
+-- The name of the action to activate.
+--
+
+ function premake.action.set(name)
+ _ACTION = name
+ -- Some actions imply a particular operating system
+ local action = premake.action.get(name)
+ if action then
+ _OS = action.os or _OS
+ end
+ end
+
+
+--
+-- Determines if an action supports a particular language or target type.
+--
+-- @param action
+-- The action to test.
+-- @param feature
+-- The feature to check, either a programming language or a target type.
+-- @returns
+-- True if the feature is supported, false otherwise.
+--
+
+ function premake.action.supports(action, feature)
+ if not action then
+ return false
+ end
+ if action.valid_languages then
+ if table.contains(action.valid_languages, feature) then
+ return true
+ end
+ end
+ if action.valid_kinds then
+ if table.contains(action.valid_kinds, feature) then
+ return true
+ end
+ end
+ return false
+ end
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/base/api.lua b/Src/external_dependencies/openmpt-trunk/include/genie/src/base/api.lua
new file mode 100644
index 00000000..fd6a095b
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/base/api.lua
@@ -0,0 +1,1556 @@
+--
+-- api.lua
+-- Implementation of the solution, project, and configuration APIs.
+-- Copyright (c) 2002-2011 Jason Perkins and the Premake project
+--
+
+premake.fields = {}
+
+
+premake.check_paths = false
+
+--
+-- Check to see if a value exists in a list of values, using a
+-- case-insensitive match. If the value does exist, the canonical
+-- version contained in the list is returned, so future tests can
+-- use case-sensitive comparisions.
+--
+
+ function premake.checkvalue(value, allowed)
+ if (allowed) then
+ if (type(allowed) == "function") then
+ return allowed(value)
+ else
+ for _,v in ipairs(allowed) do
+ if (value:lower() == v:lower()) then
+ return v
+ end
+ end
+ return nil, "invalid value '" .. value .. "'"
+ end
+ else
+ return value
+ end
+ end
+
+
+
+--
+-- Retrieve the current object of a particular type from the session. The
+-- type may be "solution", "container" (the last activated solution or
+-- project), or "config" (the last activated configuration). Returns the
+-- requested container, or nil and an error message.
+--
+
+ function premake.getobject(t)
+ local container
+
+ if (t == "container" or t == "solution") then
+ container = premake.CurrentContainer
+ else
+ container = premake.CurrentConfiguration
+ end
+
+ if t == "solution" then
+ if typex(container) == "project" then
+ container = container.solution
+ end
+ if typex(container) ~= "solution" then
+ container = nil
+ end
+ end
+
+ local msg
+ if (not container) then
+ if (t == "container") then
+ msg = "no active solution or project"
+ elseif (t == "solution") then
+ msg = "no active solution"
+ else
+ msg = "no active solution, project, or configuration"
+ end
+ end
+
+ return container, msg
+ end
+
+
+
+--
+-- Adds values to an array field.
+--
+-- @param obj
+-- The object containing the field.
+-- @param fieldname
+-- The name of the array field to which to add.
+-- @param values
+-- The value(s) to add. May be a simple value or an array
+-- of values.
+-- @param allowed
+-- An optional list of allowed values for this field.
+-- @return
+-- The value of the target field, with the new value(s) added.
+--
+
+ function premake.setarray(obj, fieldname, value, allowed)
+ obj[fieldname] = obj[fieldname] or {}
+
+ local function add(value, depth)
+ if type(value) == "table" then
+ for _,v in ipairs(value) do
+ add(v, depth + 1)
+ end
+ else
+ value, err = premake.checkvalue(value, allowed)
+ if not value then
+ error(err, depth)
+ end
+ table.insert(obj[fieldname], value)
+ end
+ end
+
+ if value then
+ add(value, 5)
+ end
+
+ return obj[fieldname]
+ end
+
+
+
+--
+-- Adds table value to array of tables
+--
+ function premake.settable(obj, fieldname, value, allowed)
+ obj[fieldname] = obj[fieldname] or {}
+ table.insert(obj[fieldname], value)
+ return obj[fieldname]
+ end
+--
+-- Adds values to an array-of-directories field of a solution/project/configuration.
+-- `fields` is an array of containers/fieldname pairs to add the results to. All
+-- values are converted to absolute paths before being stored.
+--
+-- Only the result of the first field given is returned.
+--
+
+ local function domatchedarray(fields, value, matchfunc)
+ local result = { }
+
+ function makeabsolute(value, depth)
+ if (type(value) == "table") then
+ for _, item in ipairs(value) do
+ makeabsolute(item, depth + 1)
+ end
+ elseif type(value) == "string" then
+ if value:find("*") then
+ local arr = matchfunc(value);
+ if (premake.check_paths) and (#arr == 0) then
+ error("Can't find matching files for pattern :" .. value)
+ end
+ makeabsolute(arr, depth + 1)
+ else
+ table.insert(result, path.getabsolute(value))
+ end
+ else
+ error("Invalid value in list: expected string, got " .. type(value), depth)
+ end
+ end
+
+ makeabsolute(value, 3)
+
+ local retval = {}
+
+ for index, field in ipairs(fields) do
+ local ctype = field[1]
+ local fieldname = field[2]
+ local array = premake.setarray(ctype, fieldname, result)
+
+ if index == 1 then
+ retval = array
+ end
+ end
+
+ return retval
+ end
+
+ function premake.setdirarray(fields, value)
+ return domatchedarray(fields, value, os.matchdirs)
+ end
+
+ function premake.setfilearray(fields, value)
+ return domatchedarray(fields, value, os.matchfiles)
+ end
+
+
+--
+-- Adds values to a key-value field of a solution/project/configuration. `ctype`
+-- specifies the container type (see premake.getobject) for the field.
+--
+
+ function premake.setkeyvalue(ctype, fieldname, values)
+ local container, err = premake.getobject(ctype)
+ if not container then
+ error(err, 4)
+ end
+
+ if not container[fieldname] then
+ container[fieldname] = {}
+ end
+
+ if type(values) ~= "table" then
+ error("invalid value; table expected", 4)
+ end
+
+ local field = container[fieldname]
+
+ for key,value in pairs(values) do
+ if not field[key] then
+ field[key] = {}
+ end
+ table.insertflat(field[key], value)
+ end
+
+ return field
+ end
+
+
+--
+-- Set a new value for a string field of a solution/project/configuration. `ctype`
+-- specifies the container type (see premake.getobject) for the field.
+--
+
+ function premake.setstring(ctype, fieldname, value, allowed)
+ -- find the container for this value
+ local container, err = premake.getobject(ctype)
+ if (not container) then
+ error(err, 4)
+ end
+
+ -- if a value was provided, set it
+ if (value) then
+ value, err = premake.checkvalue(value, allowed)
+ if (not value) then
+ error(err, 4)
+ end
+
+ container[fieldname] = value
+ end
+
+ return container[fieldname]
+ end
+
+--
+-- Removes a value from an array
+--
+ function premake.remove(fieldname, value)
+ local cfg = premake.CurrentConfiguration
+ cfg.removes = cfg.removes or {}
+ cfg.removes[fieldname] = premake.setarray(cfg.removes, fieldname, value)
+ end
+
+
+--
+-- The getter/setter implemention.
+--
+
+ local function accessor(name, value)
+ local kind = premake.fields[name].kind
+ local scope = premake.fields[name].scope
+ local allowed = premake.fields[name].allowed
+
+ if (kind == "string" or kind == "path") and value then
+ if type(value) ~= "string" then
+ error("string value expected", 3)
+ end
+ end
+
+ -- find the container for the value
+ local container, err = premake.getobject(scope)
+ if (not container) then
+ error(err, 3)
+ end
+
+ if kind == "string" then
+ return premake.setstring(scope, name, value, allowed)
+ elseif kind == "path" then
+ if value then value = path.getabsolute(value) end
+ return premake.setstring(scope, name, value)
+ elseif kind == "list" then
+ return premake.setarray(container, name, value, allowed)
+ elseif kind == "table" then
+ return premake.settable(container, name, value, allowed)
+ elseif kind == "dirlist" then
+ return premake.setdirarray({{container, name}}, value)
+ elseif kind == "filelist" or kind == "absolutefilelist" then
+ -- HACK: If we're adding files, we should also add them to the project's
+ -- `allfiles` field. This is to support files being added per config.
+ local fields = {{container, name}}
+ if name == "files" then
+ local prj, err = premake.getobject("container")
+ if (not prj) then
+ error(err, 2)
+ end
+ -- The first config block for the project is always the project's
+ -- global config. See the `project` function.
+ table.insert(fields, {prj.blocks[1], "allfiles"})
+ end
+ return premake.setfilearray(fields, value)
+ elseif kind == "keyvalue" or kind == "keypath" then
+ return premake.setkeyvalue(scope, name, value)
+ end
+ end
+
+--
+-- Project object constructors.
+--
+
+ function configuration(terms)
+ if not terms then
+ return premake.CurrentConfiguration
+ end
+
+ local container, err = premake.getobject("container")
+ if (not container) then
+ error(err, 2)
+ end
+
+ local cfg = { }
+ cfg.terms = table.flatten({terms})
+
+ table.insert(container.blocks, cfg)
+ premake.CurrentConfiguration = cfg
+
+ -- create a keyword list using just the indexed keyword items. This is a little
+ -- confusing: "terms" are what the user specifies in the script, "keywords" are
+ -- the Lua patterns that result. I'll refactor to better names.
+ cfg.keywords = { }
+ for _, word in ipairs(cfg.terms) do
+ table.insert(cfg.keywords, path.wildcards(word):lower())
+ end
+
+ -- initialize list-type fields to empty tables
+ for name, field in pairs(premake.fields) do
+ if (field.kind ~= "string" and field.kind ~= "path") then
+ cfg[name] = { }
+ end
+ end
+
+ return cfg
+ end
+
+--
+-- Creates a single group element
+-- @param name
+-- the display name of the group
+-- @param sln
+-- the solution to add the group to
+-- @param parent
+-- the parent of this group, can be nil
+-- @param inpath
+-- the full path to this group, lower case only
+-- @returns
+-- the group object
+--
+
+ local function creategroup(name, sln, curpath, parent, inpath)
+
+ local group = {}
+
+ -- attach a type
+ setmetatable(group, {
+ __type = "group"
+ })
+
+ -- add to master list keyed by both name and index
+ table.insert(sln.groups, group)
+ sln.groups[inpath] = group
+
+ -- add to the parent's child list
+ if parent ~= nil then
+ table.insert(parent.groups, group)
+ end
+
+ group.solution = sln
+ group.name = name
+ group.uuid = os.uuid(curpath)
+ group.parent = parent
+ group.projects = { }
+ group.groups = { }
+ return group
+ end
+
+--
+-- Creates all groups that exist in a given group hierarchy
+-- @param inpath
+-- the path to create groups from (i.e. "Examples/Simple")
+-- @param sln
+-- the solution to add the groups to
+-- @returns
+-- the group object for the deepest folder
+--
+
+ local function creategroupsfrompath(inpath, sln)
+ if inpath == nil then return nil end
+
+ -- Split groups in hierarchy
+ inpath = path.translate(inpath, "/")
+ local groups = string.explode(inpath, "/")
+
+ -- Each part of the hierarchy may already exist
+ local curpath = ""
+ local lastgroup = nil
+ for i, v in ipairs(groups) do
+ curpath = curpath .. "/" .. v:lower()
+
+ local group = sln.groups[curpath]
+ if group == nil then
+ group = creategroup(v, sln, curpath, lastgroup, curpath)
+ end
+ lastgroup = group
+ end
+
+ return lastgroup
+ end
+
+ local function createproject(name, sln, isUsage)
+ local prj = {}
+
+ -- attach a type
+ setmetatable(prj, {
+ __type = "project",
+ })
+
+ -- add to master list keyed by both name and index
+ table.insert(sln.projects, prj)
+ if(isUsage) then
+ --If we're creating a new usage project, and there's already a project
+ --with our name, then set us as the usage project for that project.
+ --Otherwise, set us as the project in that slot.
+ if(sln.projects[name]) then
+ sln.projects[name].usageProj = prj;
+ else
+ sln.projects[name] = prj
+ end
+ else
+ --If we're creating a regular project, and there's already a project
+ --with our name, then it must be a usage project. Set it as our usage project
+ --and set us as the project in that slot.
+ if(sln.projects[name]) then
+ prj.usageProj = sln.projects[name];
+ end
+
+ sln.projects[name] = prj
+ end
+
+ local group = creategroupsfrompath(premake.CurrentGroup, sln)
+
+ if group ~= nil then
+ table.insert(group.projects, prj)
+ end
+
+ prj.solution = sln
+ prj.name = name
+ prj.basedir = os.getcwd()
+ prj.uuid = os.uuid(prj.name)
+ prj.blocks = { }
+ prj.usage = isUsage
+ prj.group = group
+
+ return prj;
+ end
+
+ function usage(name)
+ if (not name) then
+ --Only return usage projects.
+ if(typex(premake.CurrentContainer) ~= "project") then return nil end
+ if(not premake.CurrentContainer.usage) then return nil end
+ return premake.CurrentContainer
+ end
+
+ -- identify the parent solution
+ local sln
+ if (typex(premake.CurrentContainer) == "project") then
+ sln = premake.CurrentContainer.solution
+ else
+ sln = premake.CurrentContainer
+ end
+ if (typex(sln) ~= "solution") then
+ error("no active solution", 2)
+ end
+
+ -- if this is a new project, or the project in that slot doesn't have a usage, create it
+ if((not sln.projects[name]) or
+ ((not sln.projects[name].usage) and (not sln.projects[name].usageProj))) then
+ premake.CurrentContainer = createproject(name, sln, true)
+ else
+ premake.CurrentContainer = iff(sln.projects[name].usage,
+ sln.projects[name], sln.projects[name].usageProj)
+ end
+
+ -- add an empty, global configuration to the project
+ configuration { }
+
+ return premake.CurrentContainer
+ end
+
+ function project(name)
+ if (not name) then
+ --Only return non-usage projects
+ if(typex(premake.CurrentContainer) ~= "project") then return nil end
+ if(premake.CurrentContainer.usage) then return nil end
+ return premake.CurrentContainer
+ end
+
+ -- identify the parent solution
+ local sln
+ if (typex(premake.CurrentContainer) == "project") then
+ sln = premake.CurrentContainer.solution
+ else
+ sln = premake.CurrentContainer
+ end
+ if (typex(sln) ~= "solution") then
+ error("no active solution", 2)
+ end
+
+ -- if this is a new project, or the old project is a usage project, create it
+ if((not sln.projects[name]) or sln.projects[name].usage) then
+ premake.CurrentContainer = createproject(name, sln)
+ else
+ premake.CurrentContainer = sln.projects[name];
+ end
+
+ -- add an empty, global configuration to the project
+ configuration { }
+
+ return premake.CurrentContainer
+ end
+
+
+ function solution(name)
+ if not name then
+ if typex(premake.CurrentContainer) == "project" then
+ return premake.CurrentContainer.solution
+ else
+ return premake.CurrentContainer
+ end
+ end
+
+ premake.CurrentContainer = premake.solution.get(name)
+ if (not premake.CurrentContainer) then
+ premake.CurrentContainer = premake.solution.new(name)
+ end
+
+ -- add an empty, global configuration
+ configuration { }
+
+ return premake.CurrentContainer
+ end
+
+
+ function group(name)
+ if not name then
+ return premake.CurrentGroup
+ end
+ premake.CurrentGroup = name
+
+ return premake.CurrentGroup
+ end
+
+ function importvsproject(location)
+ if string.find(_ACTION, "vs") ~= 1 then
+ error("Only available for visual studio actions")
+ end
+
+ sln, err = premake.getobject("solution")
+ if not sln then
+ error(err)
+ end
+
+ local group = creategroupsfrompath(premake.CurrentGroup, sln)
+
+ local project = {}
+ project.location = location
+ project.group = group
+ project.flags = {}
+
+ table.insert(sln.importedprojects, project)
+ end
+
+--
+-- Define a new action.
+--
+-- @param a
+-- The new action object.
+--
+
+ function newaction(a)
+ premake.action.add(a)
+ end
+
+
+--
+-- Define a new option.
+--
+-- @param opt
+-- The new option object.
+--
+
+ function newoption(opt)
+ premake.option.add(opt)
+ end
+
+
+--
+-- Enable file level configuration
+-- this makes project generation slower for large projects
+--
+
+ function enablefilelevelconfig()
+ premake._filelevelconfig = true
+ end
+
+
+
+--
+-- Define a new API field.
+-- Build the getter/setter functions from its metadata.
+--
+-- @param a
+-- The new field/API object.
+--
+
+function newapifield(field)
+ premake.fields[field.name] = field
+
+ _G[field.name] = function(value)
+ return accessor(field.name, value)
+ end
+
+ -- list value types get a remove() call too
+ if field.kind == "list"
+ or field.kind == "dirlist"
+ or field.kind == "filelist"
+ or field.kind == "absolutefilelist"
+ then
+ if field.name ~= "removefiles"
+ and field.name ~= "files" then
+ _G["remove"..field.name] = function(value)
+ premake.remove(field.name, value)
+ end
+ end
+ end
+end
+
+--
+-- This builds the API functions from their metadata.
+--
+
+ newapifield {
+ name = "archivesplit_size",
+ kind = "string",
+ scope = "config",
+ }
+
+ newapifield {
+ name = "basedir",
+ kind = "path",
+ scope = "container",
+ }
+
+ newapifield {
+ name = "buildaction",
+ kind = "string",
+ scope = "config",
+ allowed = {
+ "Compile",
+ "Copy",
+ "Embed",
+ "None"
+ }
+ }
+
+ newapifield {
+ name = "buildoptions",
+ kind = "list",
+ scope = "config",
+ }
+
+ newapifield {
+ name = "buildoptions_asm",
+ kind = "list",
+ scope = "config",
+ }
+
+ newapifield {
+ name = "buildoptions_c",
+ kind = "list",
+ scope = "config",
+ }
+
+ newapifield {
+ name = "buildoptions_cpp",
+ kind = "list",
+ scope = "config",
+ }
+
+ newapifield {
+ name = "buildoptions_objc",
+ kind = "list",
+ scope = "config",
+ }
+
+ newapifield {
+ name = "buildoptions_objcpp",
+ kind = "list",
+ scope = "config",
+ }
+
+ newapifield {
+ name = "buildoptions_vala",
+ kind = "list",
+ scope = "config",
+ }
+
+ newapifield {
+ name = "clrreferences",
+ kind = "list",
+ scope = "container",
+ }
+
+ newapifield {
+ name = "configurations",
+ kind = "list",
+ scope = "solution",
+ }
+
+ newapifield {
+ name = "custombuildtask",
+ kind = "table",
+ scope = "config",
+ }
+
+ newapifield {
+ name = "debugcmd",
+ kind = "string",
+ scope = "config",
+ }
+
+ newapifield {
+ name = "debugargs",
+ kind = "list",
+ scope = "config",
+ }
+
+ newapifield {
+ name = "debugdir",
+ kind = "path",
+ scope = "config",
+ }
+
+ newapifield {
+ name = "debugenvs" ,
+ kind = "list",
+ scope = "config",
+ }
+
+ newapifield {
+ name = "defines",
+ kind = "list",
+ scope = "config",
+ }
+
+ newapifield {
+ name = "deploymentoptions",
+ kind = "list",
+ scope = "config",
+ usagecopy = true,
+ }
+
+ newapifield {
+ name = "dependency",
+ kind = "table",
+ scope = "config",
+ }
+
+ newapifield {
+ name = "deploymode",
+ kind = "string",
+ scope = "config",
+ }
+
+ newapifield {
+ name = "excludes",
+ kind = "filelist",
+ scope = "config",
+ }
+
+ newapifield {
+ name = "forcenative",
+ kind = "filelist",
+ scope = "config",
+ }
+
+ newapifield {
+ name = "nopch",
+ kind = "filelist",
+ scope = "config",
+ }
+
+ newapifield {
+ name = "files",
+ kind = "filelist",
+ scope = "config",
+ }
+
+ newapifield {
+ name = "removefiles",
+ kind = "filelist",
+ scope = "config",
+ }
+
+ newapifield {
+ name = "flags",
+ kind = "list",
+ scope = "config",
+ isflags = true,
+ usagecopy = true,
+ allowed = function(value)
+ local allowed_flags = {
+ AntBuildDebuggable = 1,
+ C7DebugInfo = 1,
+ Cpp11 = 1,
+ Cpp14 = 1,
+ Cpp17 = 1,
+ CppLatest = 1,
+ DebugEnvsDontMerge = 1,
+ DebugEnvsInherit = 1,
+ DeploymentContent = 1,
+ EnableMinimalRebuild = 1,
+ EnableSSE = 1,
+ EnableSSE2 = 1,
+ EnableAVX = 1,
+ EnableAVX2 = 1,
+ PedanticWarnings = 1,
+ ExtraWarnings = 1,
+ FatalWarnings = 1,
+ FloatFast = 1,
+ FloatStrict = 1,
+ FullSymbols = 1,
+ GenerateMapFiles = 1,
+ Hotpatchable = 1,
+ LinkSupportCircularDependencies = 1,
+ Managed = 1,
+ MinimumWarnings = 1,
+ NativeWChar = 1,
+ No64BitChecks = 1,
+ NoBufferSecurityCheck = 1,
+ NoEditAndContinue = 1,
+ NoExceptions = 1,
+ NoFramePointer = 1,
+ NoImportLib = 1,
+ NoIncrementalLink = 1,
+ NoJMC = 1,
+ NoManifest = 1,
+ NoMultiProcessorCompilation = 1,
+ NoNativeWChar = 1,
+ NoOptimizeLink = 1,
+ NoPCH = 1,
+ NoRTTI = 1,
+ NoRuntimeChecks = 1,
+ NoWinMD = 1, -- explicitly disables Windows Metadata
+ NoWinRT = 1, -- explicitly disables Windows Runtime Extension
+ FastCall = 1,
+ StdCall = 1,
+ SingleOutputDir = 1,
+ ObjcARC = 1,
+ Optimize = 1,
+ OptimizeSize = 1,
+ OptimizeSpeed = 1,
+ DebugRuntime = 1,
+ ReleaseRuntime = 1,
+ SEH = 1,
+ StaticRuntime = 1,
+ Symbols = 1,
+ Unicode = 1,
+ UnitySupport = 1,
+ Unsafe = 1,
+ UnsignedChar = 1,
+ UseFullPaths = 1,
+ UseLDResponseFile = 1,
+ UseObjectResponseFile = 1,
+ WinMain = 1
+ }
+
+ local englishToAmericanSpelling =
+ {
+ nooptimiselink = 'nooptimizelink',
+ optimise = 'optimize',
+ optimisesize = 'optimizesize',
+ optimisespeed = 'optimizespeed',
+ }
+
+ local lowervalue = value:lower()
+ lowervalue = englishToAmericanSpelling[lowervalue] or lowervalue
+ for v, _ in pairs(allowed_flags) do
+ if v:lower() == lowervalue then
+ return v
+ end
+ end
+ return nil, "invalid flag"
+ end,
+ }
+
+ newapifield {
+ name = "framework",
+ kind = "string",
+ scope = "container",
+ allowed = {
+ "1.0",
+ "1.1",
+ "2.0",
+ "3.0",
+ "3.5",
+ "4.0",
+ "4.5",
+ "4.5.1",
+ "4.5.2",
+ "4.6",
+ "4.6.1",
+ "4.6.2",
+ }
+ }
+
+ newapifield {
+ name = "iostargetplatformversion",
+ kind = "string",
+ scope = "project",
+ }
+
+ newapifield {
+ name = "macostargetplatformversion",
+ kind = "string",
+ scope = "project",
+ }
+
+ newapifield {
+ name = "tvostargetplatformversion",
+ kind = "string",
+ scope = "project",
+ }
+
+ newapifield {
+ name = "windowstargetplatformversion",
+ kind = "string",
+ scope = "project",
+ }
+
+ newapifield {
+ name = "windowstargetplatformminversion",
+ kind = "string",
+ scope = "project",
+ }
+
+ newapifield {
+ name = "forcedincludes",
+ kind = "list",
+ scope = "config",
+ }
+
+ newapifield {
+ name = "imagepath",
+ kind = "path",
+ scope = "config",
+ }
+
+ newapifield {
+ name = "imageoptions",
+ kind = "list",
+ scope = "config",
+ }
+
+ newapifield {
+ name = "implibdir",
+ kind = "path",
+ scope = "config",
+ }
+
+ newapifield {
+ name = "implibextension",
+ kind = "string",
+ scope = "config",
+ }
+
+ newapifield {
+ name = "implibname",
+ kind = "string",
+ scope = "config",
+ }
+
+ newapifield {
+ name = "implibprefix",
+ kind = "string",
+ scope = "config",
+ }
+
+ newapifield {
+ name = "implibsuffix",
+ kind = "string",
+ scope = "config",
+ }
+
+ newapifield {
+ name = "includedirs",
+ kind = "dirlist",
+ scope = "config",
+ usagecopy = true,
+ }
+
+ newapifield {
+ name = "systemincludedirs",
+ kind = "dirlist",
+ scope = "config",
+ usagecopy = true,
+ }
+
+ newapifield {
+ name = "userincludedirs",
+ kind = "dirlist",
+ scope = "config",
+ usagecopy = true,
+ }
+
+ newapifield {
+ name = "usingdirs",
+ kind = "dirlist",
+ scope = "config",
+ usagecopy = true,
+ }
+
+ newapifield {
+ name = "kind",
+ kind = "string",
+ scope = "config",
+ allowed = {
+ "ConsoleApp",
+ "WindowedApp",
+ "StaticLib",
+ "SharedLib",
+ "Bundle",
+ }
+ }
+
+ newapifield {
+ name = "language",
+ kind = "string",
+ scope = "container",
+ allowed = {
+ "C",
+ "C++",
+ "C#",
+ "Vala",
+ "Swift",
+ }
+ }
+
+ newapifield {
+ name = "libdirs",
+ kind = "dirlist",
+ scope = "config",
+ linkagecopy = true,
+ }
+
+ newapifield {
+ name = "linkoptions",
+ kind = "list",
+ scope = "config",
+ }
+
+ newapifield {
+ name = "links",
+ kind = "list",
+ scope = "config",
+ allowed = function(value)
+ -- if library name contains a '/' then treat it as a path to a local file
+ if value:find('/', nil, true) then
+ value = path.getabsolute(value)
+ end
+ return value
+ end,
+ linkagecopy = true,
+ mergecopiestotail = true,
+ }
+
+ newapifield {
+ name = "location",
+ kind = "path",
+ scope = "container",
+ }
+
+ newapifield {
+ name = "makesettings",
+ kind = "list",
+ scope = "config",
+ }
+
+
+ newapifield {
+ name = "messageskip",
+ kind = "list",
+ scope = "solution",
+ isflags = true,
+ usagecopy = true,
+ allowed = function(value)
+ local allowed_messages = {
+ SkipCreatingMessage = 1,
+ SkipBuildingMessage = 1,
+ SkipCleaningMessage = 1,
+ }
+
+ local lowervalue = value:lower()
+ for v, _ in pairs(allowed_messages) do
+ if v:lower() == lowervalue then
+ return v
+ end
+ end
+ return nil, "invalid message to skip"
+ end,
+ }
+
+ newapifield {
+ name = "msgarchiving",
+ kind = "string",
+ scope = "config",
+ }
+
+ newapifield {
+ name = "msgcompile",
+ kind = "string",
+ scope = "config",
+ }
+
+ newapifield {
+ name = "msgprecompile",
+ kind = "string",
+ scope = "config",
+ }
+
+ newapifield {
+ name = "msgcompile_objc",
+ kind = "string",
+ scope = "config",
+ }
+
+ newapifield {
+ name = "msgresource",
+ kind = "string",
+ scope = "config",
+ }
+
+ newapifield {
+ name = "msglinking",
+ kind = "string",
+ scope = "config",
+ }
+
+ newapifield {
+ name = "objdir",
+ kind = "path",
+ scope = "config",
+ }
+
+ newapifield {
+ name = "options",
+ kind = "list",
+ scope = "container",
+ isflags = true,
+ usagecopy = true,
+ allowed = function(value)
+ local allowed_options = {
+ ForceCPP = 1,
+ ArchiveSplit = 1,
+ SkipBundling = 1,
+ XcodeLibrarySchemes = 1,
+ XcodeSchemeNoConfigs = 1,
+ }
+
+ local lowervalue = value:lower()
+ for v, _ in pairs(allowed_options) do
+ if v:lower() == lowervalue then
+ return v
+ end
+ end
+ return nil, "invalid option"
+ end,
+ }
+
+ newapifield {
+ name = "pchheader",
+ kind = "string",
+ scope = "config",
+ }
+
+ newapifield {
+ name = "pchsource",
+ kind = "path",
+ scope = "config",
+ }
+
+ newapifield {
+ name = "platforms",
+ kind = "list",
+ scope = "solution",
+ allowed = table.keys(premake.platforms),
+ }
+
+ newapifield {
+ name = "postbuildcommands",
+ kind = "list",
+ scope = "config",
+ }
+
+ newapifield {
+ name = "prebuildcommands",
+ kind = "list",
+ scope = "config",
+ }
+
+ newapifield {
+ name = "postcompiletasks",
+ kind = "list",
+ scope = "config",
+ }
+
+ newapifield {
+ name = "prelinkcommands",
+ kind = "list",
+ scope = "config",
+ }
+
+ newapifield {
+ name = "propertysheets",
+ kind = "dirlist",
+ scope = "config",
+ }
+
+ newapifield {
+ name = "pullmappingfile",
+ kind = "path",
+ scope = "config",
+ }
+
+ newapifield {
+ name = "applicationdatadir",
+ kind = "path",
+ scope = "config",
+ }
+
+ newapifield {
+ name = "finalizemetasource",
+ kind = "path",
+ scope = "config",
+ }
+
+ newapifield {
+ name = "resdefines",
+ kind = "list",
+ scope = "config",
+ }
+
+ newapifield {
+ name = "resincludedirs",
+ kind = "dirlist",
+ scope = "config",
+ }
+
+ newapifield {
+ name = "resoptions",
+ kind = "list",
+ scope = "config",
+ }
+
+ newapifield {
+ name = "sdkreferences",
+ kind = "list",
+ scope = "config",
+ }
+
+ newapifield {
+ name = "startproject",
+ kind = "string",
+ scope = "solution",
+ }
+
+ newapifield {
+ name = "targetdir",
+ kind = "path",
+ scope = "config",
+ }
+
+ newapifield {
+ name = "targetsubdir",
+ kind = "string",
+ scope = "config",
+ }
+
+ newapifield {
+ name = "targetextension",
+ kind = "string",
+ scope = "config",
+ }
+
+ newapifield {
+ name = "targetname",
+ kind = "string",
+ scope = "config",
+ }
+
+ newapifield {
+ name = "targetprefix",
+ kind = "string",
+ scope = "config",
+ }
+
+ newapifield {
+ name = "targetsuffix",
+ kind = "string",
+ scope = "config",
+ }
+
+ newapifield {
+ name = "trimpaths",
+ kind = "dirlist",
+ scope = "config",
+ }
+
+ newapifield {
+ name = "uuid",
+ kind = "string",
+ scope = "container",
+ allowed = function(value)
+ local ok = true
+ if (#value ~= 36) then ok = false end
+ for i=1,36 do
+ local ch = value:sub(i,i)
+ if (not ch:find("[ABCDEFabcdef0123456789-]")) then ok = false end
+ end
+ if (value:sub(9,9) ~= "-") then ok = false end
+ if (value:sub(14,14) ~= "-") then ok = false end
+ if (value:sub(19,19) ~= "-") then ok = false end
+ if (value:sub(24,24) ~= "-") then ok = false end
+ if (not ok) then
+ return nil, "invalid UUID"
+ end
+ return value:upper()
+ end
+ }
+
+ newapifield {
+ name = "uses",
+ kind = "list",
+ scope = "config",
+ }
+
+ newapifield {
+ name = "vapidirs",
+ kind = "dirlist",
+ scope = "config",
+ }
+
+ newapifield {
+ name = "vpaths",
+ kind = "keypath",
+ scope = "container",
+ }
+
+ newapifield {
+ name = "vsimportreferences",
+ kind = "filelist",
+ scope = "container",
+ }
+
+ newapifield {
+ name = "dpiawareness",
+ kind = "string",
+ scope = "config",
+ allowed = {
+ "None",
+ "High",
+ "HighPerMonitor",
+ }
+ }
+
+ newapifield {
+ name = "xcodeprojectopts",
+ kind = "table",
+ scope = "config",
+ }
+
+ newapifield {
+ name = "xcodetargetopts",
+ kind = "table",
+ scope = "config",
+ }
+
+ newapifield {
+ name = "xcodescriptphases",
+ kind = "table",
+ scope = "config",
+ }
+
+ newapifield {
+ name = "xcodecopyresources",
+ kind = "table",
+ scope = "project",
+ }
+
+ newapifield {
+ name = "xcodecopyframeworks",
+ kind = "filelist",
+ scope = "project",
+ }
+
+ newapifield {
+ name = "wholearchive",
+ kind = "list",
+ scope = "config",
+ }
+
+ -- swift options
+ newapifield {
+ name = "swiftmodulemaps",
+ kind = "filelist",
+ scope = "config",
+ }
+
+ newapifield {
+ name = "buildoptions_swift",
+ kind = "list",
+ scope = "config",
+ }
+
+ newapifield {
+ name = "linkoptions_swift",
+ kind = "list",
+ scope = "config",
+ }
+
+ -- Tegra Android options
+ newapifield {
+ name = "androidtargetapi",
+ kind = "string",
+ scope = "config",
+ }
+
+ newapifield {
+ name = "androidminapi",
+ kind = "string",
+ scope = "config",
+ }
+
+ newapifield {
+ name = "androidarch",
+ kind = "string",
+ scope = "config",
+ allowed = {
+ "armv7-a",
+ "armv7-a-hard",
+ "arm64-v8a",
+ "x86",
+ "x86_64",
+ }
+ }
+
+ newapifield {
+ name = "androidndktoolchainversion",
+ kind = "string",
+ scope = "config",
+ }
+
+ newapifield {
+ name = "androidstltype",
+ kind = "string",
+ scope = "config",
+ }
+
+ newapifield {
+ name = "androidcppstandard",
+ kind = "string",
+ scope = "config",
+ allowed = {
+ "c++98",
+ "c++11",
+ "c++1y",
+ "gnu++98",
+ "gnu++11",
+ "gnu++1y",
+ }
+ }
+
+ newapifield {
+ name = "androidlinker",
+ kind = "string",
+ scope = "config",
+ allowed = {
+ "bfd",
+ "gold",
+ }
+ }
+
+ newapifield {
+ name = "androiddebugintentparams",
+ kind = "list",
+ scope = "config",
+ }
+
+ newapifield {
+ name = "antbuildjavasourcedirs",
+ kind = "dirlist",
+ scope = "config",
+ }
+
+ newapifield {
+ name = "antbuildjardirs",
+ kind = "dirlist",
+ scope = "config",
+ }
+
+ newapifield {
+ name = "antbuildjardependencies",
+ kind = "list",
+ scope = "config",
+ }
+
+ newapifield {
+ name = "antbuildnativelibdirs",
+ kind = "dirlist",
+ scope = "config",
+ }
+
+ newapifield {
+ name = "antbuildnativelibdependencies",
+ kind = "list",
+ scope = "config",
+ }
+
+ newapifield {
+ name = "antbuildassetsdirs",
+ kind = "dirlist",
+ scope = "config",
+ }
+
+ newapifield {
+ name = "postsolutioncallbacks",
+ kind = "list",
+ scope = "solution",
+ }
+
+ newapifield {
+ name = "postprojectcallbacks",
+ kind = "list",
+ scope = "project",
+ }
+
+--
+-- End of API
+--
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/base/bake.lua b/Src/external_dependencies/openmpt-trunk/include/genie/src/base/bake.lua
new file mode 100644
index 00000000..9d69487e
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/base/bake.lua
@@ -0,0 +1,865 @@
+--
+-- base/bake.lua
+--
+-- Takes all the configuration information provided by the project scripts
+-- and stored in the solution->project->block hierarchy and flattens it all
+-- down into one object per configuration. These objects are cached with the
+-- project, and can be retrieved by calling the getconfig() or eachconfig().
+--
+-- Copyright (c) 2008-2011 Jason Perkins and the Premake project
+--
+
+ premake.bake = { }
+ local bake = premake.bake
+
+
+-- do not copy these fields into the configurations
+
+ local nocopy =
+ {
+ blocks = true,
+ keywords = true,
+ projects = true,
+ __configs = true,
+ }
+
+-- do not cascade these fields from projects to configurations
+
+ local nocascade =
+ {
+ makesettings = true,
+ }
+
+-- leave these paths as absolute, rather than converting to project relative
+
+ local keeprelative =
+ {
+ basedir = true,
+ location = true,
+ }
+
+
+
+--
+-- Returns a list of all of the active terms from the current environment.
+-- See the docs for configuration() for more information about the terms.
+--
+
+ function premake.getactiveterms(obj)
+ -- While the `obj` argument is not used in this function, it should
+ -- remain accepted so users can override this function if need be, and
+ -- still have access to the context (solution/project).
+
+ local terms = { _action = _ACTION:lower(), os = os.get() }
+
+ -- add option keys or values
+ for key, value in pairs(_OPTIONS) do
+ if value ~= "" then
+ table.insert(terms, value:lower())
+ else
+ table.insert(terms, key:lower())
+ end
+ end
+
+ return terms
+ end
+
+
+--
+-- Test a single configuration block keyword against a list of terms.
+-- The terms are a mix of key/value pairs. The keyword is tested against
+-- the values; on a match, the corresponding key is returned. This
+-- enables testing for required values in iskeywordsmatch(), below.
+--
+
+ function premake.iskeywordmatch(keyword, terms)
+ -- is it negated?
+ if keyword:startswith("not ") then
+ return not premake.iskeywordmatch(keyword:sub(5), terms)
+ end
+
+ for _, pattern in ipairs(keyword:explode(" or ")) do
+ for termkey, term in pairs(terms) do
+ if term:match(pattern) == term then
+ return termkey
+ end
+ end
+ end
+ end
+
+
+
+--
+-- Checks a set of configuration block keywords against a list of terms.
+-- The required flag is used by the file configurations: only blocks
+-- with a term that explictly matches the filename get applied; more
+-- general blocks are skipped over (since they were already applied at
+-- the config level).
+--
+
+ function premake.iskeywordsmatch(keywords, terms)
+ local hasrequired = false
+ for _, keyword in ipairs(keywords) do
+ local matched = premake.iskeywordmatch(keyword, terms)
+ if not matched then
+ return false
+ end
+ if matched == "required" then
+ hasrequired = true
+ end
+ end
+
+ if terms.required and not hasrequired then
+ return false
+ else
+ return true
+ end
+ end
+
+
+--
+-- Converts path fields from absolute to location-relative paths.
+--
+-- @param location
+-- The base location, paths will be relative to this directory.
+-- @param obj
+-- The object containing the fields to be adjusted.
+--
+
+ local function adjustpaths(location, obj)
+ function adjustpathlist(list)
+ for i, p in ipairs(list) do
+ list[i] = path.getrelative(location, p)
+ end
+ end
+
+ if obj.allfiles ~= nil then
+ adjustpathlist(obj.allfiles)
+ end
+
+ for name, value in pairs(obj) do
+ local field = premake.fields[name]
+ if field and value and not keeprelative[name] then
+ if field.kind == "path" then
+ obj[name] = path.getrelative(location, value)
+ elseif field.kind == "dirlist" or field.kind == "filelist" then
+ adjustpathlist(value)
+ elseif field.kind == "keypath" then
+ for k,v in pairs(value) do
+ adjustpathlist(v)
+ end
+ end
+ end
+ end
+ end
+
+ local function removevalue(tbl, remove)
+ for index, item in ipairs(tbl) do
+ if item == remove then
+ table.remove(tbl, index)
+ break
+ end
+ end
+ end
+
+ local function removevalues(tbl, removes)
+ for k, v in pairs(tbl) do
+ for _, pattern in ipairs(removes) do
+ if pattern == tbl[k] then
+ if type(k) == "number" then
+ table.remove(tbl, k)
+ else
+ tbl[k] = nil
+ end
+ break
+ end
+ end
+ end
+ end
+
+--
+-- Merge all of the fields from one object into another. String values are overwritten,
+-- while list values are merged. Fields listed in premake.nocopy are skipped.
+--
+-- @param dest
+-- The destination object, to contain the merged settings.
+-- @param src
+-- The source object, containing the settings to added to the destination.
+--
+
+ local function mergefield(kind, dest, src, mergecopiestotail)
+ local tbl = dest or { }
+ if kind == "keyvalue" or kind == "keypath" then
+ for key, value in pairs(src) do
+ tbl[key] = mergefield("list", tbl[key], value, mergecopiestotail)
+ end
+ else
+ for _, item in ipairs(src) do
+ if tbl[item] then
+ if mergecopiestotail then
+ removevalue(tbl, item)
+ table.insert(tbl, item)
+ tbl[item] = item
+ end
+ else
+ table.insert(tbl, item)
+ tbl[item] = item
+ end
+ end
+ end
+ return tbl
+ end
+
+ local function mergeobject(dest, src)
+ -- if there's nothing to add, quick out
+ if not src then
+ return
+ end
+
+ for fieldname, value in pairs(src) do
+ if not nocopy[fieldname] then
+ -- fields that are included in the API are merged...
+ local field = premake.fields[fieldname]
+ if field then
+ if type(value) == "table" then
+ dest[fieldname] = mergefield(field.kind, dest[fieldname], value, field.mergecopiestotail)
+ if src.removes then
+ removes = src.removes[fieldname]
+ if removes then
+ removevalues(dest[fieldname], removes)
+ end
+ end
+ else
+ dest[fieldname] = value
+ end
+
+ -- ...everything else is just copied as-is
+ else
+ dest[fieldname] = value
+ end
+ end
+ end
+ end
+
+
+
+--
+-- Merges the settings from a solution's or project's list of configuration blocks,
+-- for all blocks that match the provided set of environment terms.
+--
+-- @param dest
+-- The destination object, to contain the merged settings.
+-- @param obj
+-- The solution or project object being collapsed.
+-- @param basis
+-- "Root" level settings, from the solution, which act as a starting point for
+-- all of the collapsed settings built during this call.
+-- @param terms
+-- A list of keywords to filter the configuration blocks; only those that
+-- match will be included in the destination.
+-- @param cfgname
+-- The name of the configuration being collapsed. May be nil.
+-- @param pltname
+-- The name of the platform being collapsed. May be nil.
+--
+
+ local function merge(dest, obj, basis, terms, cfgname, pltname)
+ -- the configuration key is the merged configuration and platform names
+ local key = cfgname or ""
+ pltname = pltname or "Native"
+ if pltname ~= "Native" then
+ key = key .. pltname
+ end
+
+ -- add the configuration and platform to the block filter terms
+ terms.config = (cfgname or ""):lower()
+ terms.platform = pltname:lower()
+
+ -- build the configuration base by merging the solution and project level settings
+ local cfg = {}
+ mergeobject(cfg, basis[key])
+
+ adjustpaths(obj.location, cfg)
+ mergeobject(cfg, obj)
+
+ -- add `kind` to the filter terms
+ if (cfg.kind) then
+ terms['kind']=cfg.kind:lower()
+ end
+
+ -- now add in any blocks that match the filter terms
+ for _, blk in ipairs(obj.blocks) do
+ if (premake.iskeywordsmatch(blk.keywords, terms))then
+ mergeobject(cfg, blk)
+ if (cfg.kind and not cfg.terms.kind) then
+ cfg.terms['kind'] = cfg.kind:lower()
+ terms['kind'] = cfg.kind:lower()
+ end
+ end
+ end
+
+ -- package it all up and add it to the result set
+ cfg.name = cfgname
+ cfg.platform = pltname
+ for k,v in pairs(terms) do
+ cfg.terms[k] =v
+ end
+ dest[key] = cfg
+ end
+
+
+
+--
+-- Collapse a solution or project object down to a canonical set of configuration settings,
+-- keyed by configuration block/platform pairs, and taking into account the current
+-- environment settings.
+--
+-- @param obj
+-- The solution or project to be collapsed.
+-- @param basis
+-- "Root" level settings, from the solution, which act as a starting point for
+-- all of the collapsed settings built during this call.
+-- @returns
+-- The collapsed list of settings, keyed by configuration block/platform pair.
+--
+
+ local function collapse(obj, basis)
+ local result = {}
+ basis = basis or {}
+
+ -- find the solution, which contains the configuration and platform lists
+ local sln = obj.solution or obj
+
+ -- build a set of configuration filter terms; only those configuration blocks
+ -- with a matching set of keywords will be included in the merged results
+ local terms = premake.getactiveterms(obj)
+
+ -- build a project-level configuration.
+ merge(result, obj, basis, terms)--this adjusts terms
+
+ -- now build configurations for each build config/platform pair
+ for _, cfgname in ipairs(sln.configurations) do
+ local terms_local = {}
+ for k,v in pairs(terms)do terms_local[k]=v end
+ merge(result, obj, basis, terms_local, cfgname, "Native")--terms cam also be adjusted here
+ for _, pltname in ipairs(sln.platforms or {}) do
+ if pltname ~= "Native" then
+ merge(result, obj, basis,terms_local, cfgname, pltname)--terms also here
+ end
+ end
+ end
+
+ return result
+ end
+
+
+
+--
+-- Computes a unique objects directory for every configuration, using the
+-- following choices:
+-- [1] -> the objects directory as set in the project of config
+-- [2] -> [1] + the platform name
+-- [3] -> [2] + the configuration name
+-- [4] -> [3] + the project name
+--
+
+ local function builduniquedirs()
+ local num_variations = 4
+
+ -- Start by listing out each possible object directory for each configuration.
+ -- Keep a count of how many times each path gets used across the session.
+ local cfg_dirs = {}
+ local hit_counts = {}
+
+ for sln in premake.solution.each() do
+ for _, prj in ipairs(sln.projects) do
+ for _, cfg in pairs(prj.__configs) do
+
+ local dirs = { }
+ dirs[1] = path.getabsolute(path.join(cfg.location, cfg.objdir or cfg.project.objdir or "obj"))
+ dirs[2] = path.join(dirs[1], iif(cfg.platform == "Native", "", cfg.platform))
+ dirs[3] = path.join(dirs[2], cfg.name)
+ dirs[4] = path.join(dirs[3], cfg.project.name)
+ cfg_dirs[cfg] = dirs
+
+ -- configurations other than the root should bias toward a more
+ -- description path, including the platform or config name
+ local start = iif(cfg.name, 2, 1)
+ for v = start, num_variations do
+ local d = dirs[v]
+ hit_counts[d] = (hit_counts[d] or 0) + 1
+ end
+
+ end
+ end
+ end
+
+ -- Now assign an object directory to each configuration, skipping those
+ -- that are in use somewhere else in the session
+ for sln in premake.solution.each() do
+ for _, prj in ipairs(sln.projects) do
+ for _, cfg in pairs(prj.__configs) do
+
+ local dir
+ local start = iif(cfg.name, 2, 1)
+ for v = start, iif(cfg.flags.SingleOutputDir==true,num_variations-1,num_variations) do
+ dir = cfg_dirs[cfg][v]
+ if hit_counts[dir] == 1 then break end
+ end
+ cfg.objectsdir = path.getrelative(cfg.location, dir)
+ end
+ end
+ end
+
+ end
+
+
+
+--
+-- Pre-computes the build and link targets for a configuration.
+--
+
+ local function buildtargets()
+ for sln in premake.solution.each() do
+ for _, prj in ipairs(sln.projects) do
+ for _, cfg in pairs(prj.__configs) do
+ -- determine which conventions the target should follow for this config
+ local pathstyle = premake.getpathstyle(cfg)
+ local namestyle = premake.getnamestyle(cfg)
+
+ -- build the targets
+ cfg.buildtarget = premake.gettarget(cfg, "build", pathstyle, namestyle, cfg.system)
+ cfg.linktarget = premake.gettarget(cfg, "link", pathstyle, namestyle, cfg.system)
+ if pathstyle == "windows" then
+ cfg.objectsdir = path.translate(cfg.objectsdir, "\\")
+ end
+
+ end
+ end
+ end
+ end
+
+ local function getCfgKind(cfg)
+ if(cfg.kind) then
+ return cfg.kind;
+ end
+
+ if(cfg.project.__configs[""] and cfg.project.__configs[""].kind) then
+ return cfg.project.__configs[""].kind;
+ end
+
+ return nil
+ end
+
+ local function getprojrec(dstArray, foundList, cfg, cfgname, searchField, bLinkage)
+ if(not cfg) then return end
+
+ local foundUsePrjs = {};
+ for _, useName in ipairs(cfg[searchField]) do
+ local testName = useName:lower();
+ if((not foundList[testName])) then
+ local theProj = nil;
+ local theUseProj = nil;
+ for _, prj in ipairs(cfg.project.solution.projects) do
+ if (prj.name:lower() == testName) then
+ if(prj.usage) then
+ theUseProj = prj;
+ else
+ theProj = prj;
+ end
+ end
+ end
+
+ --Must connect to a usage project.
+ if(theUseProj) then
+ foundList[testName] = true;
+ local prjEntry = {
+ name = testName,
+ proj = theProj,
+ usageProj = theUseProj,
+ bLinkageOnly = bLinkage,
+ };
+ dstArray[testName] = prjEntry;
+ table.insert(foundUsePrjs, theUseProj);
+ end
+ end
+ end
+
+ for _, usePrj in ipairs(foundUsePrjs) do
+ --Links can only recurse through static libraries.
+ if((searchField ~= "links") or
+ (getCfgKind(usePrj.__configs[cfgname]) == "StaticLib")) then
+ getprojrec(dstArray, foundList, usePrj.__configs[cfgname],
+ cfgname, searchField, bLinkage);
+ end
+ end
+ end
+
+ --
+ -- This function will recursively get all projects that the given configuration has in its "uses"
+ -- field. The return values are a list of tables. Each table in that list contains the following:
+ -- name = The lowercase name of the project.
+ -- proj = The project. Can be nil if it is usage-only.
+ -- usageProj = The usage project. Can't be nil, as using a project that has no
+ -- usage project is not put into the list.
+ -- bLinkageOnly = If this is true, then only the linkage information should be copied.
+ -- The recursion will only look at the "uses" field on *usage* projects.
+ -- This function will also add projects to the list that are mentioned in the "links"
+ -- field of usage projects. These will only copy linker information, but they will recurse.
+ -- through other "links" fields.
+ --
+ local function getprojectsconnections(cfg, cfgname)
+ local dstArray = {};
+ local foundList = {};
+ foundList[cfg.project.name:lower()] = true;
+
+ --First, follow the uses recursively.
+ getprojrec(dstArray, foundList, cfg, cfgname, "uses", false);
+
+ --Next, go through all of the usage projects and recursively get their links.
+ --But only if they're not already there. Get the links as linkage-only.
+ local linkArray = {};
+ for prjName, prjEntry in pairs(dstArray) do
+ getprojrec(linkArray, foundList, prjEntry.usageProj.__configs[cfgname], cfgname,
+ "links", true);
+ end
+
+ --Copy from linkArray into dstArray.
+ for prjName, prjEntry in pairs(linkArray) do
+ dstArray[prjName] = prjEntry;
+ end
+
+ return dstArray;
+ end
+
+
+ local function isnameofproj(cfg, strName)
+ local sln = cfg.project.solution;
+ local strTest = strName:lower();
+ for prjIx, prj in ipairs(sln.projects) do
+ if (prj.name:lower() == strTest) then
+ return true;
+ end
+ end
+
+ return false;
+ end
+
+
+ --
+ -- Copies the field from dstCfg to srcCfg.
+ --
+ local function copydependentfield(srcCfg, dstCfg, strSrcField)
+ local srcField = premake.fields[strSrcField];
+ local strDstField = strSrcField;
+
+ if type(srcCfg[strSrcField]) == "table" then
+ --handle paths.
+ if (srcField.kind == "dirlist" or srcField.kind == "filelist") and
+ (not keeprelative[strSrcField]) then
+ for i,p in ipairs(srcCfg[strSrcField]) do
+ table.insert(dstCfg[strDstField],
+ path.rebase(p, srcCfg.project.location, dstCfg.project.location))
+ end
+ else
+ if(strSrcField == "links") then
+ for i,p in ipairs(srcCfg[strSrcField]) do
+ if(not isnameofproj(dstCfg, p)) then
+ table.insert(dstCfg[strDstField], p)
+ else
+ printf("Failed to copy '%s' from proj '%s'.",
+ p, srcCfg.project.name);
+ end
+ end
+ else
+ for i,p in ipairs(srcCfg[strSrcField]) do
+ table.insert(dstCfg[strDstField], p)
+ end
+ end
+ end
+ else
+ if(srcField.kind == "path" and (not keeprelative[strSrcField])) then
+ dstCfg[strDstField] = path.rebase(srcCfg[strSrcField],
+ prj.location, dstCfg.project.location);
+ else
+ dstCfg[strDstField] = srcCfg[strSrcField];
+ end
+ end
+ end
+
+
+ --
+ -- This function will take the list of project entries and apply their usage project data
+ -- to the given configuration. It will copy compiling information for the projects that are
+ -- not listed as linkage-only. It will copy the linking information for projects only if
+ -- the source project is not a static library. It won't copy linking information
+ -- if the project is in this solution; instead it will add that project to the configuration's
+ -- links field, expecting that Premake will handle the rest.
+ --
+ local function copyusagedata(cfg, cfgname, linkToProjs)
+ local myPrj = cfg.project;
+ local bIsStaticLib = (getCfgKind(cfg) == "StaticLib");
+
+ for prjName, prjEntry in pairs(linkToProjs) do
+ local srcPrj = prjEntry.usageProj;
+ local srcCfg = srcPrj.__configs[cfgname];
+
+ for name, field in pairs(premake.fields) do
+ if(srcCfg[name]) then
+ if(field.usagecopy) then
+ if(not prjEntry.bLinkageOnly) then
+ copydependentfield(srcCfg, cfg, name)
+ end
+ elseif(field.linkagecopy) then
+ --Copy the linkage data if we're building a non-static thing
+ --and this is a pure usage project. If it's not pure-usage, then
+ --we will simply put the project's name in the links field later.
+ if((not bIsStaticLib) and (not prjEntry.proj)) then
+ copydependentfield(srcCfg, cfg, name)
+ end
+ end
+ end
+ end
+
+ if((not bIsStaticLib) and prjEntry.proj) then
+ table.insert(cfg.links, prjEntry.proj.name);
+ end
+ end
+ end
+
+--
+-- Build an inverse dictionary of literal vpaths for fast lookup
+--
+
+ local function inverseliteralvpaths()
+ for sln in premake.solution.each() do
+ for _,prj in ipairs(sln.projects) do
+ prj.inversevpaths = {}
+ for replacement, patterns in pairs(prj.vpaths or {}) do
+ for _, pattern in ipairs(patterns) do
+ if string.find(pattern, "*") == nil then
+ prj.inversevpaths[pattern] = replacement
+ end
+ end
+ end
+ end
+ end
+ end
+--
+-- Main function, controls the process of flattening the configurations.
+--
+
+ function premake.bake.buildconfigs()
+
+ -- convert project path fields to be relative to project location
+ for sln in premake.solution.each() do
+ for _, prj in ipairs(sln.projects) do
+ prj.location = prj.location or sln.location or prj.basedir
+ adjustpaths(prj.location, prj)
+ for _, blk in ipairs(prj.blocks) do
+ adjustpaths(prj.location, blk)
+ end
+ end
+ sln.location = sln.location or sln.basedir
+ end
+
+ -- convert paths for imported projects to be relative to solution location
+ for sln in premake.solution.each() do
+ for _, iprj in ipairs(sln.importedprojects) do
+ iprj.location = path.getabsolute(iprj.location)
+ end
+ end
+
+ inverseliteralvpaths()
+
+ -- collapse configuration blocks, so that there is only one block per build
+ -- configuration/platform pair, filtered to the current operating environment
+ for sln in premake.solution.each() do
+ local basis = collapse(sln)
+ for _, prj in ipairs(sln.projects) do
+ prj.__configs = collapse(prj, basis)
+ for _, cfg in pairs(prj.__configs) do
+ bake.postprocess(prj, cfg)
+ end
+ end
+ end
+
+ -- This loop finds the projects that a configuration is connected to
+ -- via its "uses" field. It will then copy any usage project information from that
+ -- usage project to the configuration in question.
+ for sln in premake.solution.each() do
+ for prjIx, prj in ipairs(sln.projects) do
+ if(not prj.usage) then
+ for cfgname, cfg in pairs(prj.__configs) do
+ local usesPrjs = getprojectsconnections(cfg, cfgname);
+ copyusagedata(cfg, cfgname, usesPrjs)
+ end
+ end
+ end
+ end
+
+ -- mark all configurations that have been removed via their removes table.
+ for sln in premake.solution.each() do
+ for prjIx, prj in ipairs(sln.projects) do
+ for cfgName, cfg in pairs(prj.__configs) do
+ cfg.build = true
+
+ local removes = nil
+
+ if cfg.removes ~= nil then
+ removes = cfg.removes["platforms"];
+ end
+
+ if removes ~= nil then
+ for _,p in ipairs(removes) do
+ if p == cfg.platform then
+ cfg.build = false
+ end
+ end
+ end
+ end
+ end
+ end
+
+ -- Remove all usage projects.
+ for sln in premake.solution.each() do
+ local removeList = {};
+ for index, prj in ipairs(sln.projects) do
+ if(prj.usage) then
+ table.insert(removeList, 1, index); --Add in reverse order.
+ end
+ end
+
+ for _, index in ipairs(removeList) do
+ table.remove(sln.projects, index);
+ end
+ end
+
+ -- assign unique object directories to each configuration
+ builduniquedirs()
+
+ -- walk it again and build the targets and unique directories
+ buildtargets(cfg)
+
+ end
+
+
+--
+-- Post-process a project configuration, applying path fix-ups and other adjustments
+-- to the "raw" setting data pulled from the project script.
+--
+-- @param prj
+-- The project object which contains the configuration.
+-- @param cfg
+-- The configuration object to be fixed up.
+--
+
+ function premake.bake.postprocess(prj, cfg)
+ cfg.project = prj
+ cfg.shortname = premake.getconfigname(cfg.name, cfg.platform, true)
+ cfg.longname = premake.getconfigname(cfg.name, cfg.platform)
+
+ -- set the project location, if not already set
+ cfg.location = cfg.location or cfg.basedir
+
+ -- figure out the target system
+ local platform = premake.platforms[cfg.platform]
+ if platform.iscrosscompiler then
+ cfg.system = cfg.platform
+ else
+ cfg.system = os.get()
+ end
+
+ -- adjust the kind as required by the target system
+ if cfg.kind == "Bundle"
+ and _ACTION ~= "gmake"
+ and (_ACTION ~= "ninja" and (not prj.options or not prj.options.SkipBundling))
+ and not _ACTION:match("xcode[0-9]") then
+ cfg.kind = "SharedLib"
+ end
+
+ if cfg.kind == "SharedLib" and platform.nosharedlibs then
+ cfg.kind = "StaticLib"
+ end
+
+ local removefiles = cfg.removefiles
+ if _ACTION == 'gmake' or _ACTION == 'ninja' then
+ removefiles = table.join(removefiles, cfg.excludes)
+ end
+
+ -- build a table of removed files, indexed by file name
+ local removefilesDict = {}
+ for _, fname in ipairs(removefiles) do
+ removefilesDict[fname] = true
+ end
+
+ -- remove excluded files from the file list
+ local files = {}
+ for _, fname in ipairs(cfg.files) do
+ if removefilesDict[fname] == nil then
+ table.insert(files, fname)
+ end
+ end
+ cfg.files = files
+
+ -- remove excluded files from the project's allfiles list, and
+ -- un-duplify it
+ local allfiles = {}
+ local allfilesDict = {}
+ if cfg.allfiles ~= nil then
+ for _, fname in ipairs(cfg.allfiles) do
+ if allfilesDict[fname] == nil then
+ if removefilesDict[fname] == nil then
+ allfilesDict[fname] = true
+ table.insert(allfiles, fname)
+ end
+ end
+ end
+ end
+ cfg.allfiles = allfiles
+
+ -- fixup the data
+ for name, field in pairs(premake.fields) do
+ -- re-key flag fields for faster lookups
+ if field.isflags then
+ local values = cfg[name]
+ for _, flag in ipairs(values) do values[flag] = true end
+ end
+ end
+
+ -- build configuration objects for all files
+ -- TODO: can I build this as a tree instead, and avoid the extra
+ -- step of building it later?
+ local cfgfields = {
+ {"__fileconfigs", cfg.files},
+ {"__allfileconfigs", cfg.allfiles},
+ }
+
+ for _, cfgfield in ipairs(cfgfields) do
+ local fieldname = cfgfield[1]
+ local field = cfgfield[2]
+
+ cfg[fieldname] = { }
+ for _, fname in ipairs(field) do
+ local fcfg = {}
+
+ -- Only do this if the script has called enablefilelevelconfig()
+ if premake._filelevelconfig then
+ cfg.terms.required = fname:lower()
+ for _, blk in ipairs(cfg.project.blocks) do
+ -- BK - `iskeywordsmatch` call is super slow for large projects...
+ if (premake.iskeywordsmatch(blk.keywords, cfg.terms)) then
+ mergeobject(fcfg, blk)
+ end
+ end
+ end
+
+ -- add indexed by name and integer
+ -- TODO: when everything is converted to trees I won't need
+ -- to index by name any longer
+ fcfg.name = fname
+ cfg[fieldname][fname] = fcfg
+ table.insert(cfg[fieldname], fcfg)
+ end
+ end
+ end
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/base/cmdline.lua b/Src/external_dependencies/openmpt-trunk/include/genie/src/base/cmdline.lua
new file mode 100644
index 00000000..0c124e02
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/base/cmdline.lua
@@ -0,0 +1,103 @@
+--
+-- cmdline.lua
+-- Functions to define and handle command line actions and options.
+-- Copyright (c) 2002-2011 Jason Perkins and the Premake project
+--
+
+
+--
+-- Built-in command line options
+--
+
+ newoption
+ {
+ trigger = "cc",
+ value = "VALUE",
+ description = "Choose a C/C++ compiler set",
+ allowed = {
+ { "gcc", "GNU GCC (gcc/g++)" },
+ { "ow", "OpenWatcom" },
+ { "ghs", "Green Hills Software" },
+ }
+ }
+
+ newoption
+ {
+ trigger = "dotnet",
+ value = "VALUE",
+ description = "Choose a .NET compiler set",
+ allowed = {
+ { "msnet", "Microsoft .NET (csc)" },
+ { "mono", "Novell Mono (mcs)" },
+ { "pnet", "Portable.NET (cscc)" },
+ }
+ }
+
+ newoption
+ {
+ trigger = "file",
+ value = "FILE",
+ description = "Read FILE as a Premake script; default is 'premake4.lua'"
+ }
+
+ newoption
+ {
+ trigger = "help",
+ description = "Display this information"
+ }
+
+ newoption
+ {
+ trigger = "os",
+ value = "VALUE",
+ description = "Generate files for a different operating system",
+ allowed = {
+ { "bsd", "OpenBSD, NetBSD, or FreeBSD" },
+ { "linux", "Linux" },
+ { "macosx", "Apple Mac OS X" },
+ { "solaris", "Solaris" },
+ { "windows", "Microsoft Windows" },
+ }
+ }
+
+ newoption
+ {
+ trigger = "platform",
+ value = "VALUE",
+ description = "Add target architecture (if supported by action)",
+ allowed = {
+ { "x32", "32-bit" },
+ { "x64", "64-bit" },
+ { "universal", "Mac OS X Universal, 32- and 64-bit" },
+ { "universal32", "Mac OS X Universal, 32-bit only" },
+ { "universal64", "Mac OS X Universal, 64-bit only" },
+ { "ps3", "Playstation 3" },
+ { "orbis", "Playstation 4" },
+ { "xbox360", "Xbox 360" },
+ { "durango", "Xbox One" },
+ { "ARM", "ARM" },
+ { "ARM64", "ARM64" },
+ { "PowerPC", "PowerPC" },
+ { "nx32", "Nintendo Switch, 32-bit only" },
+ { "nx64", "Nintendo Switch, 64-bit only" },
+ }
+ }
+
+ newoption
+ {
+ trigger = "scripts",
+ value = "path",
+ description = "Search for additional scripts on the given path"
+ }
+
+ newoption
+ {
+ trigger = "debug-profiler",
+ description = "GENie script generation profiler."
+ }
+
+ newoption
+ {
+ trigger = "version",
+ description = "Display version information"
+ }
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/base/config.lua b/Src/external_dependencies/openmpt-trunk/include/genie/src/base/config.lua
new file mode 100644
index 00000000..a255c7cc
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/base/config.lua
@@ -0,0 +1,107 @@
+--
+-- configs.lua
+--
+-- Functions for working with configuration objects (which can include
+-- projects and solutions).
+--
+-- Copyright (c) 2008-2011 Jason Perkins and the Premake project
+--
+
+ premake.config = { }
+ local config = premake.config
+
+
+--
+-- Determine if a configuration represents a "debug" or "release" build.
+-- This controls the runtime library selected for Visual Studio builds
+-- (and might also be useful elsewhere).
+--
+
+ function premake.config.isdebugbuild(cfg)
+ -- If any of the specific runtime flags are set
+ if cfg.flags.DebugRuntime then
+ return true
+ end
+
+ if cfg.flags.ReleaseRuntime then
+ return false
+ end
+
+ -- If any of the optimize flags are set, it's a release a build
+ if cfg.flags.Optimize or cfg.flags.OptimizeSize or cfg.flags.OptimizeSpeed then
+ return false
+ end
+
+ -- If symbols are not defined, it's a release build
+ if not cfg.flags.Symbols then
+ return false
+ end
+
+ return true
+ end
+
+
+--
+-- Return an iterator over each file included in this configuration.
+--
+
+ function premake.config.eachfile(cfg)
+ local i = 0
+ local t = cfg.files
+ return function ()
+ i = i + 1
+ if (i <= #t) then
+ local fcfg = cfg.__fileconfigs[t[i]]
+ fcfg.vpath = premake.project.getvpath(cfg.project, fcfg.name)
+ return fcfg
+ end
+ end
+ end
+
+
+--
+-- Determines if this configuration can be linked incrementally.
+--
+
+ function premake.config.isincrementallink(cfg)
+ if cfg.kind == "StaticLib" then
+ return false
+ end
+ return not config.islinkeroptimizedbuild(cfg.flags) and not cfg.flags.NoIncrementalLink
+ end
+
+
+--
+-- Determine if this configuration uses one of the optimize flags.
+--
+
+ function premake.config.isoptimizedbuild(flags)
+ return flags.Optimize or flags.OptimizeSize or flags.OptimizeSpeed
+ end
+
+
+--
+-- Determine if this configuration uses one of the optimize flags.
+-- Optimized builds get different treatment, such as full linking
+-- instead of incremental.
+--
+
+ function premake.config.islinkeroptimizedbuild(flags)
+ return config.isoptimizedbuild(flags) and not flags.NoOptimizeLink
+ end
+
+
+--
+-- Determines if this configuration uses edit and continue.
+--
+
+ function premake.config.iseditandcontinue(cfg)
+ if cfg.flags.NoEditAndContinue
+ or cfg.flags.Managed
+ or (cfg.kind ~= "StaticLib" and not config.isincrementallink(cfg))
+ or config.islinkeroptimizedbuild(cfg.flags) then
+ return false
+ end
+ return true
+ end
+
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/base/globals.lua b/Src/external_dependencies/openmpt-trunk/include/genie/src/base/globals.lua
new file mode 100644
index 00000000..fb74546b
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/base/globals.lua
@@ -0,0 +1,209 @@
+--
+-- globals.lua
+-- Global tables and variables, replacements and extensions to Lua's global functions.
+-- Copyright (c) 2002-2009 Jason Perkins and the Premake project
+--
+
+
+-- A top-level namespace for support functions
+
+ premake = { }
+
+
+-- The list of supported platforms; also update list in cmdline.lua
+
+ premake.platforms =
+ {
+ Native =
+ {
+ cfgsuffix = "",
+ },
+ x32 =
+ {
+ cfgsuffix = "32",
+ },
+ x64 =
+ {
+ cfgsuffix = "64",
+ },
+ Universal =
+ {
+ cfgsuffix = "univ",
+ },
+ Universal32 =
+ {
+ cfgsuffix = "univ32",
+ },
+ Universal64 =
+ {
+ cfgsuffix = "univ64",
+ },
+ PS3 =
+ {
+ cfgsuffix = "ps3",
+ iscrosscompiler = true,
+ nosharedlibs = true,
+ namestyle = "PS3",
+ },
+ WiiDev =
+ {
+ cfgsuffix = "wii",
+ iscrosscompiler = true,
+ namestyle = "PS3",
+ },
+ Xbox360 =
+ {
+ cfgsuffix = "xbox360",
+ iscrosscompiler = true,
+ namestyle = "windows",
+ },
+ PowerPC =
+ {
+ cfgsuffix = "ppc",
+ iscrosscompiler = true,
+ },
+ ARM =
+ {
+ cfgsuffix = "ARM",
+ iscrosscompiler = true,
+ },
+ ARM64 =
+ {
+ cfgsuffix = "ARM64",
+ iscrosscompiler = true,
+ },
+ Orbis =
+ {
+ cfgsuffix = "orbis",
+ iscrosscompiler = true,
+ namestyle = "Orbis",
+ },
+ Durango =
+ {
+ cfgsuffix = "durango",
+ iscrosscompiler = true,
+ nosharedlibs = true,
+ namestyle = "windows",
+ },
+ TegraAndroid =
+ {
+ cfgsuffix = "tegraandroid",
+ iscrosscompiler = true,
+ namestyle = "TegraAndroid",
+ },
+ NX32 =
+ {
+ cfgsuffix = "nx32",
+ iscrosscompiler = true,
+ namestyle = "NX",
+ },
+ NX64 =
+ {
+ cfgsuffix = "nx64",
+ iscrosscompiler = true,
+ namestyle = "NX",
+ },
+ Emscripten =
+ {
+ cfgsuffix = "emscripten",
+ iscrosscompiler = true,
+ nosharedlibs = true,
+ namestyle = "Emscripten",
+ },
+ }
+
+
+--
+-- A replacement for Lua's built-in dofile() function, this one sets the
+-- current working directory to the script's location, enabling script-relative
+-- referencing of other files and resources.
+--
+
+ local builtin_dofile = dofile
+ function dofile(fname)
+ -- remember the current working directory and file; I'll restore it shortly
+ local oldcwd = os.getcwd()
+ local oldfile = _SCRIPT
+
+ -- if the file doesn't exist, check the search path
+ if (not os.isfile(fname)) then
+ local path = os.pathsearch(fname, _OPTIONS["scripts"], os.getenv("PREMAKE_PATH"))
+ if (path) then
+ fname = path.."/"..fname
+ end
+ end
+
+ -- use the absolute path to the script file, to avoid any file name
+ -- ambiguity if an error should arise
+ _SCRIPT = path.getabsolute(fname)
+
+ -- switch the working directory to the new script location
+ local newcwd = path.getdirectory(_SCRIPT)
+ os.chdir(newcwd)
+
+ -- run the chunk. How can I catch variable return values?
+ local a, b, c, d, e, f = builtin_dofile(_SCRIPT)
+
+ -- restore the previous working directory when done
+ _SCRIPT = oldfile
+ os.chdir(oldcwd)
+ return a, b, c, d, e, f
+ end
+
+
+
+--
+-- "Immediate If" - returns one of the two values depending on the value of expr.
+--
+
+ function iif(expr, trueval, falseval)
+ if (expr) then
+ return trueval
+ else
+ return falseval
+ end
+ end
+
+
+
+--
+-- A shortcut for including another build file, often used for projects.
+--
+
+ function include(fname)
+ local dir, name = premake.findDefaultScript(fname, false)
+ if dir ~= nil then
+ return dofile(dir .. "/" .. name)
+ end
+
+ return nil
+ end
+
+
+
+--
+-- A shortcut for printing formatted output.
+--
+
+ function printf(msg, ...)
+ local arg={...}
+ print(string.format(msg, table.unpack(arg)))
+ end
+
+
+
+--
+-- An extended type API to identify project object types by reading the
+-- "__type" field from the metatable.
+--
+
+ function typex(t)
+ local mt = getmetatable(t)
+ if (mt) then
+ if (mt.__type) then
+ return mt.__type
+ end
+ end
+ return type(t)
+ end
+
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/base/help.lua b/Src/external_dependencies/openmpt-trunk/include/genie/src/base/help.lua
new file mode 100644
index 00000000..44a9c4a0
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/base/help.lua
@@ -0,0 +1,48 @@
+--
+-- help.lua
+-- User help, displayed on /help option.
+-- Copyright (c) 2002-2008 Jason Perkins and the Premake project
+--
+
+
+ function premake.showhelp()
+
+ -- display the basic usage
+ printf("")
+ printf("Usage: genie [options] action [arguments]")
+ printf("")
+
+
+ -- display all options
+ printf("OPTIONS")
+ printf("")
+ for option in premake.option.each() do
+ local trigger = option.trigger
+ local description = option.description
+ if (option.value) then trigger = trigger .. "=" .. option.value end
+ if (option.allowed) then description = description .. "; one of:" end
+
+ printf(" --%-15s %s", trigger, description)
+ if (option.allowed) then
+ for _, value in ipairs(option.allowed) do
+ printf(" %-14s %s", value[1], value[2])
+ end
+ end
+ printf("")
+ end
+
+ -- display all actions
+ printf("ACTIONS")
+ printf("")
+ for action in premake.action.each() do
+ printf(" %-17s %s", action.trigger, action.description)
+ end
+ printf("")
+
+
+ -- see more
+ printf("For additional information, see https://github.com/bkaradzic/genie")
+
+ end
+
+
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/base/inspect.lua b/Src/external_dependencies/openmpt-trunk/include/genie/src/base/inspect.lua
new file mode 100644
index 00000000..b654cd76
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/base/inspect.lua
@@ -0,0 +1,291 @@
+-- Copyright (c) 2013 Enrique García Cota
+--
+-- Permission is hereby granted, free of charge, to any person obtaining a
+-- copy of this software and associated documentation files (the
+-- "Software"), to deal in the Software without restriction, including
+-- without limitation the rights to use, copy, modify, merge, publish,
+-- distribute, sublicense, and/or sell copies of the Software, and to
+-- permit persons to whom the Software is furnished to do so, subject to
+-- the following conditions:
+--
+-- The above copyright notice and this permission notice shall be included
+-- in all copies or substantial portions of the Software.
+--
+-- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+-- OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+-- MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+-- IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+-- CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+-- TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+-- SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+-- Apostrophizes the string if it has quotes, but not aphostrophes
+-- Otherwise, it returns a regular quoted string
+local function smartQuote(str)
+ if str:match('"') and not str:match("'") then
+ return "'" .. str .. "'"
+ end
+ return '"' .. str:gsub('"', '\\"') .. '"'
+end
+
+local controlCharsTranslation = {
+ ["\a"] = "\\a", ["\b"] = "\\b", ["\f"] = "\\f", ["\n"] = "\\n",
+ ["\r"] = "\\r", ["\t"] = "\\t", ["\v"] = "\\v"
+}
+
+local function escapeChar(c) return controlCharsTranslation[c] end
+
+local function escape(str)
+ local result = str:gsub("\\", "\\\\"):gsub("(%c)", escapeChar)
+ return result
+end
+
+local function isIdentifier(str)
+ return type(str) == 'string' and str:match( "^[_%a][_%a%d]*$" )
+end
+
+local function isArrayKey(k, length)
+ return type(k) == 'number' and 1 <= k and k <= length
+end
+
+local function isDictionaryKey(k, length)
+ return not isArrayKey(k, length)
+end
+
+local defaultTypeOrders = {
+ ['number'] = 1, ['boolean'] = 2, ['string'] = 3, ['table'] = 4,
+ ['function'] = 5, ['userdata'] = 6, ['thread'] = 7
+}
+
+local function sortKeys(a, b)
+ local ta, tb = type(a), type(b)
+
+ -- strings and numbers are sorted numerically/alphabetically
+ if ta == tb and (ta == 'string' or ta == 'number') then return a < b end
+
+ local dta, dtb = defaultTypeOrders[ta], defaultTypeOrders[tb]
+ -- Two default types are compared according to the defaultTypeOrders table
+ if dta and dtb then return defaultTypeOrders[ta] < defaultTypeOrders[tb]
+ elseif dta then return true -- default types before custom ones
+ elseif dtb then return false -- custom types after default ones
+ end
+
+ -- custom types are sorted out alphabetically
+ return ta < tb
+end
+
+local function getDictionaryKeys(t)
+ local keys, length = {}, #t
+ for k,_ in pairs(t) do
+ if isDictionaryKey(k, length) then table.insert(keys, k) end
+ end
+ table.sort(keys, sortKeys)
+ return keys
+end
+
+local function getToStringResultSafely(t, mt)
+ local __tostring = type(mt) == 'table' and rawget(mt, '__tostring')
+ local str, ok
+ if type(__tostring) == 'function' then
+ ok, str = pcall(__tostring, t)
+ str = ok and str or 'error: ' .. tostring(str)
+ end
+ if type(str) == 'string' and #str > 0 then return str end
+end
+
+local maxIdsMetaTable = {
+ __index = function(self, typeName)
+ rawset(self, typeName, 0)
+ return 0
+ end
+}
+
+local idsMetaTable = {
+ __index = function (self, typeName)
+ local col = setmetatable({}, {__mode = "kv"})
+ rawset(self, typeName, col)
+ return col
+ end
+}
+
+local function countTableAppearances(t, tableAppearances)
+ tableAppearances = tableAppearances or setmetatable({}, {__mode = "k"})
+
+ if type(t) == 'table' then
+ if not tableAppearances[t] then
+ tableAppearances[t] = 1
+ for k,v in pairs(t) do
+ countTableAppearances(k, tableAppearances)
+ countTableAppearances(v, tableAppearances)
+ end
+ countTableAppearances(getmetatable(t), tableAppearances)
+ else
+ tableAppearances[t] = tableAppearances[t] + 1
+ end
+ end
+
+ return tableAppearances
+end
+
+local function parse_filter(filter)
+ if type(filter) == 'function' then return filter end
+ -- not a function, so it must be a table or table-like
+ filter = type(filter) == 'table' and filter or {filter}
+ local dictionary = {}
+ for _,v in pairs(filter) do dictionary[v] = true end
+ return function(x) return dictionary[x] end
+end
+
+local function makePath(path, key)
+ local newPath, len = {}, #path
+ for i=1, len do newPath[i] = path[i] end
+ newPath[len+1] = key
+ return newPath
+end
+
+-------------------------------------------------------------------
+function inspect(rootObject, options)
+ options = options or {}
+ local depth = options.depth or math.huge
+ local filter = parse_filter(options.filter or {})
+
+ local tableAppearances = countTableAppearances(rootObject)
+
+ local buffer = {}
+ local maxIds = setmetatable({}, maxIdsMetaTable)
+ local ids = setmetatable({}, idsMetaTable)
+ local level = 0
+ local blen = 0 -- buffer length
+
+ local function puts(...)
+ local args = {...}
+ for i=1, #args do
+ blen = blen + 1
+ buffer[blen] = tostring(args[i])
+ end
+ end
+
+ local function down(f)
+ level = level + 1
+ f()
+ level = level - 1
+ end
+
+ local function tabify()
+ puts("\n", string.rep(" ", level))
+ end
+
+ local function commaControl(needsComma)
+ if needsComma then puts(',') end
+ return true
+ end
+
+ local function alreadyVisited(v)
+ return ids[type(v)][v] ~= nil
+ end
+
+ local function getId(v)
+ local tv = type(v)
+ local id = ids[tv][v]
+ if not id then
+ id = maxIds[tv] + 1
+ maxIds[tv] = id
+ ids[tv][v] = id
+ end
+ return id
+ end
+
+ local putValue -- forward declaration that needs to go before putTable & putKey
+
+ local function putKey(k)
+ if isIdentifier(k) then return puts(k) end
+ puts( "[" )
+ putValue(k, {})
+ puts("]")
+ end
+
+ local function putTable(t, path)
+ if alreadyVisited(t) then
+ puts('<table ', getId(t), '>')
+ elseif level >= depth then
+ puts('{...}')
+ else
+ if tableAppearances[t] > 1 then puts('<', getId(t), '>') end
+
+ local dictKeys = getDictionaryKeys(t)
+ local length = #t
+ local mt = getmetatable(t)
+ local to_string_result = getToStringResultSafely(t, mt)
+
+ puts('{')
+ down(function()
+ if to_string_result then
+ puts(' -- ', escape(to_string_result))
+ if length >= 1 then tabify() end -- tabify the array values
+ end
+
+ local needsComma = false
+ for i=1, length do
+ needsComma = commaControl(needsComma)
+ puts(' ')
+ putValue(t[i], makePath(path, i))
+ end
+
+ for _,k in ipairs(dictKeys) do
+ needsComma = commaControl(needsComma)
+ tabify()
+ putKey(k)
+ puts(' = ')
+ putValue(t[k], makePath(path, k))
+ end
+
+ if mt then
+ needsComma = commaControl(needsComma)
+ tabify()
+ puts('<metatable> = ')
+ putValue(mt, makePath(path, '<metatable>'))
+ end
+ end)
+
+ if #dictKeys > 0 or mt then -- dictionary table. Justify closing }
+ tabify()
+ elseif length > 0 then -- array tables have one extra space before closing }
+ puts(' ')
+ end
+
+ puts('}')
+ end
+
+ end
+
+ -- putvalue is forward-declared before putTable & putKey
+ putValue = function(v, path)
+ if filter(v, path) then
+ puts('<filtered>')
+ else
+ local tv = type(v)
+
+ if tv == 'string' then
+ puts(smartQuote(escape(v)))
+ elseif tv == 'number' or tv == 'boolean' or tv == 'nil' then
+ puts(tostring(v))
+ elseif tv == 'table' then
+ putTable(v, path)
+ else
+ puts('<',tv,' ',getId(v),'>')
+ end
+ end
+ end
+
+ putValue(rootObject, {})
+
+ return table.concat(buffer)
+end
+
+function printtable(name, table)
+ print("table: ", name, inspect(table), "\n")
+end
+
+function printstack()
+ print(debug.traceback(), "\n")
+end
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/base/io.lua b/Src/external_dependencies/openmpt-trunk/include/genie/src/base/io.lua
new file mode 100644
index 00000000..11c2a289
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/base/io.lua
@@ -0,0 +1,136 @@
+--
+-- io.lua
+-- Additions to the I/O namespace.
+-- Copyright (c) 2008-2009 Jason Perkins and the Premake project
+--
+
+io.eol = "\n"
+io.indent = "\t"
+io.indentLevel = 0
+
+-- default escaper function
+local function _escaper(v) return v end
+_esc = _escaper
+
+
+--
+-- Prepare to capture the output from all subsequent calls to io.printf(),
+-- used for automated testing of the generators. Returns the previously
+-- captured text.
+--
+
+ function io.capture()
+ local prev = io.captured
+ io.captured = ''
+ return prev
+ end
+
+
+
+--
+-- Returns the captured text and stops capturing, optionally restoring a
+-- previous capture.
+--
+
+ function io.endcapture(restore)
+ local captured = io.captured
+ io.captured = restore
+ return captured
+ end
+
+
+--
+-- Open an overload of the io.open() function, which will create any missing
+-- subdirectories in the filename if "mode" is set to writeable.
+--
+
+ local builtin_open = io.open
+ function io.open(fname, mode)
+ if (mode) then
+ if (mode:find("w")) then
+ local dir = path.getdirectory(fname)
+ ok, err = os.mkdir(dir)
+ if (not ok) then
+ error(err, 0)
+ end
+ end
+ end
+ return builtin_open(fname, mode)
+ end
+
+
+
+--
+-- A shortcut for printing formatted output to an output stream.
+--
+
+ function io.printf(msg, ...)
+ local arg={...}
+ if not io.eol then
+ io.eol = "\n"
+ end
+
+ if not io.indent then
+ io.indent = "\t"
+ end
+
+ if type(msg) == "number" then
+ s = string.rep(io.indent, msg) .. string.format(table.unpack(arg))
+ else
+ s = string.format(msg, table.unpack(arg))
+ end
+
+ if io.captured then
+ io.captured = io.captured .. s .. io.eol
+ else
+ io.write(s)
+ io.write(io.eol)
+ end
+ end
+
+--
+-- Write a formatted string to the exported file, after passing all
+-- arguments (except for the first, which is the formatting string)
+-- through io.esc().
+--
+
+ function io.xprintf(msg, ...)
+ local arg = {...}
+ for i = 1, #arg do
+ arg[i] = io.esc(arg[i])
+ end
+ io.printf(msg, unpack(arg))
+ end
+
+--
+-- Handle escaping of strings for various outputs
+--
+
+ function io.esc(value)
+ if type(value) == "table" then
+ local result = {}
+ local n = #value
+ for i = 1, n do
+ table.insert(result, io.esc(value[i]))
+ end
+ return result
+ end
+
+ return _esc(value or "")
+ end
+
+--
+-- Set a new string escaping function
+--
+
+ function io.escaper(func)
+ _esc = func or _escaper
+ end
+
+--
+-- Because I use io.printf() so often in the generators, create a terse shortcut
+-- for it. This saves me typing, and also reduces the size of the executable.
+--
+
+ _p = io.printf
+ _x = io.xprintf
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/base/iter.lua b/Src/external_dependencies/openmpt-trunk/include/genie/src/base/iter.lua
new file mode 100644
index 00000000..0693ca73
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/base/iter.lua
@@ -0,0 +1,16 @@
+iter = {}
+
+-- sortByKeys iterates over the table where the keys are in sort order
+
+ function iter.sortByKeys(arr, f)
+ local a = table.keys(arr)
+ table.sort(a, f)
+
+ local i = 0
+ return function()
+ i = i + 1
+ if a[i] ~= nil then
+ return a[i], arr[a[i]]
+ end
+ end
+ end
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/base/option.lua b/Src/external_dependencies/openmpt-trunk/include/genie/src/base/option.lua
new file mode 100644
index 00000000..b31dc3dd
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/base/option.lua
@@ -0,0 +1,113 @@
+--
+-- option.lua
+-- Work with the list of registered options.
+-- Copyright (c) 2002-2009 Jason Perkins and the Premake project
+--
+
+ premake.option = { }
+
+
+--
+-- The list of registered options.
+--
+
+ premake.option.list = { }
+
+
+--
+-- Register a new option.
+--
+-- @param opt
+-- The new option object.
+--
+
+ function premake.option.add(opt)
+ -- some sanity checking
+ local missing
+ for _, field in ipairs({ "description", "trigger" }) do
+ if (not opt[field]) then
+ missing = field
+ end
+ end
+
+ if (missing) then
+ error("option needs a " .. missing, 3)
+ end
+
+ -- add it to the master list
+ premake.option.list[opt.trigger] = opt
+ end
+
+
+--
+-- Retrieve an option by name.
+--
+-- @param name
+-- The name of the option to retrieve.
+-- @returns
+-- The requested option, or nil if the option does not exist.
+--
+
+ function premake.option.get(name)
+ return premake.option.list[name]
+ end
+
+
+--
+-- Iterator for the list of options.
+--
+
+ function premake.option.each()
+ -- sort the list by trigger
+ local keys = { }
+ for _, option in pairs(premake.option.list) do
+ table.insert(keys, option.trigger)
+ end
+ table.sort(keys)
+
+ local i = 0
+ return function()
+ i = i + 1
+ return premake.option.list[keys[i]]
+ end
+ end
+
+
+--
+-- Validate a list of user supplied key/value pairs against the list of registered options.
+--
+-- @param values
+-- The list of user supplied key/value pairs.
+-- @returns
+--- True if the list of pairs are valid, false and an error message otherwise.
+--
+
+ function premake.option.validate(values)
+ for key, value in pairs(values) do
+ -- does this option exist
+ local opt = premake.option.get(key)
+ if (not opt) then
+ return false, "invalid option '" .. key .. "'"
+ end
+
+ -- does it need a value?
+ if (opt.value and value == "") then
+ return false, "no value specified for option '" .. key .. "'"
+ end
+
+ -- is the value allowed?
+ if opt.allowed then
+ local found = false
+ for _, match in ipairs(opt.allowed) do
+ if match[1] == value then
+ found = true
+ break
+ end
+ end
+ if not found then
+ return false, string.format("invalid value '%s' for option '%s'", value, key)
+ end
+ end
+ end
+ return true
+ end
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/base/os.lua b/Src/external_dependencies/openmpt-trunk/include/genie/src/base/os.lua
new file mode 100644
index 00000000..3cddcbb4
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/base/os.lua
@@ -0,0 +1,298 @@
+--
+-- os.lua
+-- Additions to the OS namespace.
+-- Copyright (c) 2002-2011 Jason Perkins and the Premake project
+--
+
+
+--
+-- Same as os.execute(), but accepts string formatting arguments.
+--
+
+ function os.executef(cmd, ...)
+ local arg={...}
+ cmd = string.format(cmd, table.unpack(arg))
+ return os.execute(cmd)
+ end
+
+
+--
+-- Scan the well-known system locations for a particular library.
+--
+
+ local function parse_ld_so_conf(conf_file)
+ -- Linux ldconfig file parser to find system library locations
+ local first, last
+ local dirs = { }
+ local file = io.open(conf_file)
+ -- Handle missing ld.so.conf (BSDs) gracefully
+ if file == nil then
+ return dirs
+ end
+ for line in file:lines() do
+ -- ignore comments
+ first = line:find("#", 1, true)
+ if first ~= nil then
+ line = line:sub(1, first - 1)
+ end
+
+ if line ~= "" then
+ -- check for include files
+ first, last = line:find("include%s+")
+ if first ~= nil then
+ -- found include glob
+ local include_glob = line:sub(last + 1)
+ local includes = os.matchfiles(include_glob)
+ for _, v in ipairs(includes) do
+ dirs = table.join(dirs, parse_ld_so_conf(v))
+ end
+ else
+ -- found an actual ld path entry
+ table.insert(dirs, line)
+ end
+ end
+ end
+ return dirs
+ end
+
+ function os.findlib(libname)
+ local path, formats
+
+ -- assemble a search path, depending on the platform
+ if os.is("windows") then
+ formats = { "%s.dll", "%s" }
+ path = os.getenv("PATH")
+ else
+ if os.is("macosx") then
+ formats = { "lib%s.dylib", "%s.dylib" }
+ path = os.getenv("DYLD_LIBRARY_PATH")
+ else
+ formats = { "lib%s.so", "%s.so" }
+ path = os.getenv("LD_LIBRARY_PATH") or ""
+
+ for _, v in ipairs(parse_ld_so_conf("/etc/ld.so.conf")) do
+ path = path .. ":" .. v
+ end
+ end
+
+ table.insert(formats, "%s")
+ path = path or ""
+ if os.is64bit() then
+ path = path .. ":/lib64:/usr/lib64/:usr/local/lib64"
+ end
+ path = path .. ":/lib:/usr/lib:/usr/local/lib"
+ end
+
+ for _, fmt in ipairs(formats) do
+ local name = string.format(fmt, libname)
+ local result = os.pathsearch(name, path)
+ if result then return result end
+ end
+ end
+
+
+
+--
+-- Retrieve the current operating system ID string.
+--
+
+ function os.get()
+ return _OPTIONS.os or _OS
+ end
+
+
+
+--
+-- Check the current operating system; may be set with the /os command line flag.
+--
+
+ function os.is(id)
+ return (os.get():lower() == id:lower())
+ end
+
+
+
+--
+-- Determine if the current system is running a 64-bit architecture
+--
+
+ local _64BitHostTypes = {
+ "x86_64",
+ "ia64",
+ "amd64",
+ "ppc64",
+ "powerpc64",
+ "sparc64",
+ "arm64"
+ }
+
+ function os.is64bit()
+ -- Call the native code implementation. If this returns true then
+ -- we're 64-bit, otherwise do more checking locally
+ if (os._is64bit()) then
+ return true
+ end
+
+ -- Identify the system
+ local arch = ""
+ if _OS == "windows" then
+ arch = os.getenv("PROCESSOR_ARCHITECTURE")
+ elseif _OS == "macosx" then
+ arch = os.outputof("echo $HOSTTYPE")
+ else
+ arch = os.outputof("uname -m")
+ end
+
+ if nil ~= arch then
+ -- Check our known 64-bit identifiers
+ arch = arch:lower()
+ for _, hosttype in ipairs(_64BitHostTypes) do
+ if arch:find(hosttype) then
+ return true
+ end
+ end
+ end
+
+ return false
+ end
+
+
+
+--
+-- The os.matchdirs() and os.matchfiles() functions
+--
+
+ local function domatch(result, mask, wantfiles)
+ -- need to remove extraneous path info from the mask to ensure a match
+ -- against the paths returned by the OS. Haven't come up with a good
+ -- way to do it yet, so will handle cases as they come up
+ if mask:startswith("./") then
+ mask = mask:sub(3)
+ end
+
+ -- strip off any leading directory information to find out
+ -- where the search should take place
+ local basedir = mask
+ local starpos = mask:find("%*")
+ if starpos then
+ basedir = basedir:sub(1, starpos - 1)
+ end
+ basedir = path.getdirectory(basedir)
+ if (basedir == ".") then basedir = "" end
+
+ -- recurse into subdirectories?
+ local recurse = mask:find("**", nil, true)
+
+ -- convert mask to a Lua pattern
+ mask = path.wildcards(mask)
+
+ local function matchwalker(basedir)
+ local wildcard = path.join(basedir, "*")
+
+ -- retrieve files from OS and test against mask
+ local m = os.matchstart(wildcard)
+ while (os.matchnext(m)) do
+ local isfile = os.matchisfile(m)
+ if ((wantfiles and isfile) or (not wantfiles and not isfile)) then
+ local fname = path.join(basedir, os.matchname(m))
+ if fname:match(mask) == fname then
+ table.insert(result, fname)
+ end
+ end
+ end
+ os.matchdone(m)
+
+ -- check subdirectories
+ if recurse then
+ m = os.matchstart(wildcard)
+ while (os.matchnext(m)) do
+ if not os.matchisfile(m) then
+ local dirname = os.matchname(m)
+ matchwalker(path.join(basedir, dirname))
+ end
+ end
+ os.matchdone(m)
+ end
+ end
+
+ matchwalker(basedir)
+ end
+
+ function os.matchdirs(...)
+ local arg={...}
+ local result = { }
+ for _, mask in ipairs(arg) do
+ domatch(result, mask, false)
+ end
+ return result
+ end
+
+ function os.matchfiles(...)
+ local arg={...}
+ local result = { }
+ for _, mask in ipairs(arg) do
+ domatch(result, mask, true)
+ end
+ return result
+ end
+
+
+
+--
+-- An overload of the os.mkdir() function, which will create any missing
+-- subdirectories along the path.
+--
+
+ local builtin_mkdir = os.mkdir
+ function os.mkdir(p)
+ local dir = iif(p:startswith("/"), "/", "")
+ for part in p:gmatch("[^/]+") do
+ dir = dir .. part
+
+ if (part ~= "" and not path.isabsolute(part) and not os.isdir(dir)) then
+ local ok, err = builtin_mkdir(dir)
+ if (not ok) then
+ return nil, err
+ end
+ end
+
+ dir = dir .. "/"
+ end
+
+ return true
+ end
+
+
+--
+-- Run a shell command and return the output.
+--
+
+ function os.outputof(cmd)
+ local pipe = io.popen(cmd)
+ local result = pipe:read('*a')
+ pipe:close()
+ return result
+ end
+
+
+--
+-- Remove a directory, along with any contained files or subdirectories.
+--
+
+ local builtin_rmdir = os.rmdir
+ function os.rmdir(p)
+ -- recursively remove subdirectories
+ local dirs = os.matchdirs(p .. "/*")
+ for _, dname in ipairs(dirs) do
+ os.rmdir(dname)
+ end
+
+ -- remove any files
+ local files = os.matchfiles(p .. "/*")
+ for _, fname in ipairs(files) do
+ os.remove(fname)
+ end
+
+ -- remove this directory
+ builtin_rmdir(p)
+ end
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/base/path.lua b/Src/external_dependencies/openmpt-trunk/include/genie/src/base/path.lua
new file mode 100644
index 00000000..d9eb936c
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/base/path.lua
@@ -0,0 +1,400 @@
+--
+-- path.lua
+-- Path manipulation functions.
+-- Copyright (c) 2002-2010 Jason Perkins and the Premake project
+--
+
+
+--
+-- Retrieve the filename portion of a path, without any extension.
+--
+
+ function path.getbasename(p)
+ local name = path.getname(p)
+ local i = name:findlast(".", true)
+ if (i) then
+ return name:sub(1, i - 1)
+ else
+ return name
+ end
+ end
+
+--
+-- Retrieve the path, without any extension.
+--
+
+ function path.removeext(name)
+ local i = name:findlast(".", true)
+ if (i) then
+ return name:sub(1, i - 1)
+ else
+ return name
+ end
+ end
+
+--
+-- Retrieve the directory portion of a path, or an empty string if
+-- the path does not include a directory.
+--
+
+ function path.getdirectory(p)
+ local i = p:findlast("/", true)
+ if (i) then
+ if i > 1 then i = i - 1 end
+ return p:sub(1, i)
+ else
+ return "."
+ end
+ end
+
+
+--
+-- Retrieve the drive letter, if a Windows path.
+--
+
+ function path.getdrive(p)
+ local ch1 = p:sub(1,1)
+ local ch2 = p:sub(2,2)
+ if ch2 == ":" then
+ return ch1
+ end
+ end
+
+
+
+--
+-- Retrieve the file extension.
+--
+
+ function path.getextension(p)
+ local i = p:findlast(".", true)
+ if (i) then
+ return p:sub(i)
+ else
+ return ""
+ end
+ end
+
+
+
+--
+-- Retrieve the filename portion of a path.
+--
+
+ function path.getname(p)
+ local i = p:findlast("[/\\]")
+ if (i) then
+ return p:sub(i + 1)
+ else
+ return p
+ end
+ end
+
+
+
+--
+-- Returns the common base directory of two paths.
+--
+
+ function path.getcommonbasedir(a, b)
+ a = path.getdirectory(a)..'/'
+ b = path.getdirectory(b)..'/'
+
+ -- find the common leading directories
+ local idx = 0
+ while (true) do
+ local tst = a:find('/', idx + 1, true)
+ if tst then
+ if a:sub(1,tst) == b:sub(1,tst) then
+ idx = tst
+ else
+ break
+ end
+ else
+ break
+ end
+ end
+ -- idx is the index of the last sep before path string 'a' ran out or didn't match.
+ local result = ''
+ if idx > 1 then
+ result = a:sub(1, idx - 1) -- Remove the trailing slash to be consistent with other functions.
+ end
+ return result
+ end
+
+
+--
+-- Returns true if the filename has a particular extension.
+--
+-- @param fname
+-- The file name to test.
+-- @param extensions
+-- The extension(s) to test. Maybe be a string or table.
+--
+
+ function path.hasextension(fname, extensions)
+ local fext = path.getextension(fname):lower()
+ if type(extensions) == "table" then
+ for _, extension in pairs(extensions) do
+ if fext == extension then
+ return true
+ end
+ end
+ return false
+ else
+ return (fext == extensions)
+ end
+ end
+
+--
+-- Returns true if the filename represents a C/C++ source code file. This check
+-- is used to prevent passing non-code files to the compiler in makefiles. It is
+-- not foolproof, but it has held up well. I'm open to better suggestions.
+--
+
+ function path.iscfile(fname)
+ return path.hasextension(fname, { ".c", ".m" })
+ end
+
+ function path.iscppfile(fname)
+ return path.hasextension(fname, { ".cc", ".cpp", ".cxx", ".c++", ".c", ".m", ".mm" })
+ end
+
+ function path.iscxfile(fname)
+ return path.hasextension(fname, ".cx")
+ end
+
+ function path.isobjcfile(fname)
+ return path.hasextension(fname, { ".m", ".mm" })
+ end
+
+ function path.iscppheader(fname)
+ return path.hasextension(fname, { ".h", ".hh", ".hpp", ".hxx" })
+ end
+
+ function path.iscppmodule(fname)
+ return path.hasextension(fname, { ".ixx", ".cppm" })
+ end
+
+ function path.isappxmanifest(fname)
+ return path.hasextension(fname, ".appxmanifest")
+ end
+
+ function path.isandroidbuildfile(fname)
+ return path.getname(fname) == "AndroidManifest.xml"
+ end
+
+ function path.isnatvis(fname)
+ return path.hasextension(fname, ".natvis")
+ end
+
+ function path.isasmfile(fname)
+ return path.hasextension(fname, { ".asm", ".s", ".S" })
+ end
+
+ function path.isvalafile(fname)
+ return path.hasextension(fname, ".vala")
+ end
+
+ function path.isgresource(fname)
+ local ending = ".gresource.xml"
+ return ending == "" or fname:sub(-#ending) == ending
+ end
+
+ function path.isswiftfile(fname)
+ return path.hasextension(fname, ".swift")
+ end
+
+ function path.issourcefile(fname)
+ return path.iscfile(fname)
+ or path.iscppfile(fname)
+ or path.iscxfile(fname)
+ or path.isasmfile(fname)
+ or path.isvalafile(fname)
+ or path.isswiftfile(fname)
+ end
+
+ function path.issourcefilevs(fname)
+ return path.hasextension(fname, { ".cc", ".cpp", ".cxx", ".c++", ".c" })
+ or path.iscxfile(fname)
+ or path.iscppmodule(fname)
+ end
+
+--
+-- Returns true if the filename represents a compiled object file. This check
+-- is used to support object files in the "files" list for archiving.
+--
+
+ function path.isobjectfile(fname)
+ return path.hasextension(fname, { ".o", ".obj" })
+ end
+
+--
+-- Returns true if the filename represents a Windows resource file. This check
+-- is used to prevent passing non-resources to the compiler in makefiles.
+--
+
+ function path.isresourcefile(fname)
+ return path.hasextension(fname, ".rc")
+ end
+
+
+--
+-- Returns true if the filename represents a Windows image file.
+--
+
+ function path.isimagefile(fname)
+ local extensions = { ".png" }
+ local ext = path.getextension(fname):lower()
+ return table.contains(extensions, ext)
+ end
+
+--
+-- Join one or more pieces of a path together into a single path.
+--
+-- @param ...
+-- One or more path strings.
+-- @return
+-- The joined path.
+--
+
+ function path.join(...)
+ local arg={...}
+ local numargs = select("#", ...)
+ if numargs == 0 then
+ return "";
+ end
+
+ local allparts = {}
+ for i = numargs, 1, -1 do
+ local part = select(i, ...)
+ if part and #part > 0 and part ~= "." then
+ -- trim off trailing slashes
+ while part:endswith("/") do
+ part = part:sub(1, -2)
+ end
+
+ table.insert(allparts, 1, part)
+ if path.isabsolute(part) then
+ break
+ end
+ end
+ end
+
+ return table.concat(allparts, "/")
+ end
+
+
+--
+-- Takes a path which is relative to one location and makes it relative
+-- to another location instead.
+--
+
+ function path.rebase(p, oldbase, newbase)
+ p = path.getabsolute(path.join(oldbase, p))
+ p = path.getrelative(newbase, p)
+ return p
+ end
+
+
+--
+-- Convert the separators in a path from one form to another. If `sep`
+-- is nil, then a platform-specific separator is used.
+--
+
+ function path.translate(p, sep)
+ if (type(p) == "table") then
+ local result = { }
+ for _, value in ipairs(p) do
+ table.insert(result, path.translate(value))
+ end
+ return result
+ else
+ if (not sep) then
+ if (os.is("windows")) then
+ sep = "\\"
+ else
+ sep = "/"
+ end
+ end
+ local result = p:gsub("[/\\]", sep)
+ return result
+ end
+ end
+
+
+--
+-- Converts from a simple wildcard syntax, where * is "match any"
+-- and ** is "match recursive", to the corresponding Lua pattern.
+--
+-- @param pattern
+-- The wildcard pattern to convert.
+-- @returns
+-- The corresponding Lua pattern.
+--
+
+ function path.wildcards(pattern)
+ -- Escape characters that have special meanings in Lua patterns
+ pattern = pattern:gsub("([%+%.%-%^%$%(%)%%])", "%%%1")
+
+ -- Replace wildcard patterns with special placeholders so I don't
+ -- have competing star replacements to worry about
+ pattern = pattern:gsub("%*%*", "\001")
+ pattern = pattern:gsub("%*", "\002")
+
+ -- Replace the placeholders with their Lua patterns
+ pattern = pattern:gsub("\001", ".*")
+ pattern = pattern:gsub("\002", "[^/]*")
+
+ return pattern
+ end
+
+--
+-- remove any dot ("./", "../") patterns from the start of the path
+--
+ function path.trimdots(p)
+ local changed
+ repeat
+ changed = true
+ if p:startswith("./") then
+ p = p:sub(3)
+ elseif p:startswith("../") then
+ p = p:sub(4)
+ else
+ changed = false
+ end
+ until not changed
+
+ return p
+ end
+
+--
+-- Takes a path which is relative to one location and makes it relative
+-- to another location instead.
+--
+
+ function path.rebase(p, oldbase, newbase)
+ p = path.getabsolute(path.join(oldbase, p))
+ p = path.getrelative(newbase, p)
+ return p
+ end
+
+
+
+--
+-- Replace the file extension.
+--
+
+ function path.replaceextension(p, newext)
+ local ext = path.getextension(p)
+
+ if not ext then
+ return p
+ end
+
+ if #newext > 0 and not newext:findlast(".", true) then
+ newext = "."..newext
+ end
+
+ return p:match("^(.*)"..ext.."$")..newext
+ end
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/base/premake.lua b/Src/external_dependencies/openmpt-trunk/include/genie/src/base/premake.lua
new file mode 100644
index 00000000..a4051427
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/base/premake.lua
@@ -0,0 +1,120 @@
+--
+-- premake.lua
+-- High-level processing functions.
+-- Copyright (c) 2002-2009 Jason Perkins and the Premake project
+--
+
+ premake._filelevelconfig = false
+ premake._checkgenerate = true
+
+--
+-- Open a file for output, and call a function to actually do the writing.
+-- Used by the actions to generate solution and project files.
+--
+-- @param obj
+-- A solution or project object; will be based to the callback function.
+-- @param filename
+-- The output filename; see the docs for premake.project.getfilename()
+-- for the expected format.
+-- @param callback
+-- The function responsible for writing the file, should take a solution
+-- or project as a parameters.
+--
+
+ function premake.generate(obj, filename, callback)
+ local prev = io.capture()
+ local abort = (callback(obj) == false)
+ local new = io.endcapture(prev)
+
+ if abort then
+ premake.stats.num_skipped = premake.stats.num_skipped + 1
+ return
+ end
+
+ filename = premake.project.getfilename(obj, filename)
+
+ if (premake._checkgenerate) then
+ local delta = false
+
+ local f, err = io.open(filename, "rb")
+ if (not f) then
+ if string.find(err, "No such file or directory") then
+ delta = true
+ else
+ error(err, 0)
+ end
+ else
+ local existing = f:read("*all")
+ if existing ~= new then
+ delta = true
+ end
+ f:close()
+ end
+
+ if delta then
+ printf("Generating %q", filename)
+ local f, err = io.open(filename, "wb")
+ if (not f) then
+ error(err, 0)
+ end
+
+ f:write(new)
+ f:close()
+
+ premake.stats.num_generated = premake.stats.num_generated + 1
+ else
+ -- printf("Skipping %s as its contents would not change.", filename)
+ premake.stats.num_skipped = premake.stats.num_skipped + 1
+ end
+ else
+ printf("Generating %q", filename)
+
+ local f, err = io.open(filename, "wb")
+ if (not f) then
+ error(err, 0)
+ end
+
+ f:write(new)
+ f:close()
+ premake.stats.num_generated = premake.stats.num_generated + 1
+ end
+ end
+
+
+--
+-- Finds a valid premake build file in the specified directory
+-- Used by both the main genie process, and include commands
+--
+-- @param dir
+-- The path in which to start looking for the script
+-- @param search_upwards
+-- When the script was not found in the specified directory, does the
+-- script need to look upwards in the file system
+--
+
+ function premake.findDefaultScript(dir, search_upwards)
+ search_upwards = search_upwards or true
+
+ local last = ""
+ while dir ~= last do
+ for _, name in ipairs({ "genie.lua", "solution.lua", "premake4.lua" }) do
+
+ local script0 = dir .. "/" .. name
+ if (os.isfile(script0)) then
+ return dir, name
+ end
+
+ local script1 = dir .. "/scripts/" .. name
+ if (os.isfile(script1)) then
+ return dir .. "/scripts/", name
+ end
+ end
+
+ last = dir
+ dir = path.getabsolute(dir .. "/..")
+
+ if dir == "." or not search_upwards then break end
+ end
+
+ return nil, nil
+ end
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/base/profiler.lua b/Src/external_dependencies/openmpt-trunk/include/genie/src/base/profiler.lua
new file mode 100644
index 00000000..a2f51a51
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/base/profiler.lua
@@ -0,0 +1,613 @@
+--
+-- http://lua-users.org/wiki/PepperfishProfiler
+--
+-- == Introduction ==
+--
+-- Note that this requires os.clock(), debug.sethook(),
+-- and debug.getinfo() or your equivalent replacements to
+-- be available if this is an embedded application.
+--
+-- Example usage:
+--
+-- profiler = newProfiler()
+-- profiler:start()
+--
+-- < call some functions that take time >
+--
+-- profiler:stop()
+--
+-- local outfile = io.open( "profile.txt", "w+" )
+-- profiler:report( outfile )
+-- outfile:close()
+--
+-- == Optionally choosing profiling method ==
+--
+-- The rest of this comment can be ignored if you merely want a good profiler.
+--
+-- newProfiler(method, sampledelay):
+--
+-- If method is omitted or "time", will profile based on real performance.
+-- optionally, frequency can be provided to control the number of opcodes
+-- per profiling tick. By default this is 100000, which (on my system) provides
+-- one tick approximately every 2ms and reduces system performance by about 10%.
+-- This can be reduced to increase accuracy at the cost of performance, or
+-- increased for the opposite effect.
+--
+-- If method is "call", will profile based on function calls. Frequency is
+-- ignored.
+--
+--
+-- "time" may bias profiling somewhat towards large areas with "simple opcodes",
+-- as the profiling function (which introduces a certain amount of unavoidable
+-- overhead) will be called more often. This can be minimized by using a larger
+-- sample delay - the default should leave any error largely overshadowed by
+-- statistical noise. With a delay of 1000 I was able to achieve inaccuray of
+-- approximately 25%. Increasing the delay to 100000 left inaccuracy below my
+-- testing error.
+--
+-- "call" may bias profiling heavily towards areas with many function calls.
+-- Testing found a degenerate case giving a figure inaccurate by approximately
+-- 20,000%. (Yes, a multiple of 200.) This is, however, more directly comparable
+-- to common profilers (such as gprof) and also gives accurate function call
+-- counts, which cannot be retrieved from "time".
+--
+-- I strongly recommend "time" mode, and it is now the default.
+--
+-- == History ==
+--
+-- 2008-09-16 - Time-based profiling and conversion to Lua 5.1
+-- by Ben Wilhelm ( zorba-pepperfish@pavlovian.net ).
+-- Added the ability to optionally choose profiling methods, along with a new
+-- profiling method.
+--
+-- Converted to Lua 5, a few improvements, and
+-- additional documentation by Tom Spilman ( tom@sickheadgames.com )
+--
+-- Additional corrections and tidying by original author
+-- Daniel Silverstone ( dsilvers@pepperfish.net )
+--
+-- == Status ==
+--
+-- Daniel Silverstone is no longer using this code, and judging by how long it's
+-- been waiting for Lua 5.1 support, I don't think Tom Spilman is either. I'm
+-- perfectly willing to take on maintenance, so if you have problems or
+-- questions, go ahead and email me :)
+-- -- Ben Wilhelm ( zorba-pepperfish@pavlovian.net ) '
+--
+-- == Copyright ==
+--
+-- Lua profiler - Copyright Pepperfish 2002,2003,2004
+--
+-- Permission is hereby granted, free of charge, to any person obtaining a copy
+-- of this software and associated documentation files (the "Software"), to
+-- deal in the Software without restriction, including without limitation the
+-- rights to use, copy, modify, merge, publish, distribute, and/or sell copies
+-- of the Software, and to permit persons to whom the Software is furnished to
+-- do so, subject to the following conditions:
+--
+-- The above copyright notice and this permission notice shall be included in
+-- all copies or substantial portions of the Software.
+--
+-- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+-- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+-- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+-- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+-- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+-- FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+-- IN THE SOFTWARE.
+--
+
+--
+-- All profiler related stuff is stored in the top level table '_profiler'
+--
+_profiler = {}
+
+
+--
+-- newProfiler() creates a new profiler object for managing
+-- the profiler and storing state. Note that only one profiler
+-- object can be executing at one time.
+--
+function newProfiler(variant, sampledelay)
+ if _profiler.running then
+ print("Profiler already running.")
+ return
+ end
+
+ variant = variant or "time"
+
+ if variant ~= "time" and variant ~= "call" then
+ print("Profiler method must be 'time' or 'call'.")
+ return
+ end
+
+ local newprof = {}
+ for k,v in pairs(_profiler) do
+ newprof[k] = v
+ end
+ newprof.variant = variant
+ newprof.sampledelay = sampledelay or 100000
+ return newprof
+end
+
+
+--
+-- This function starts the profiler. It will do nothing
+-- if this (or any other) profiler is already running.
+--
+function _profiler.start(self)
+ if _profiler.running then
+ return
+ end
+ -- Start the profiler. This begins by setting up internal profiler state
+ _profiler.running = self
+ self.rawstats = {}
+ self.callstack = {}
+ if self.variant == "time" then
+ self.lastclock = os.clock()
+ debug.sethook( _profiler_hook_wrapper_by_time, "", self.sampledelay )
+ elseif self.variant == "call" then
+ debug.sethook( _profiler_hook_wrapper_by_call, "cr" )
+ else
+ print("Profiler method must be 'time' or 'call'.")
+ sys.exit(1)
+ end
+end
+
+
+--
+-- This function stops the profiler. It will do nothing
+-- if a profiler is not running, and nothing if it isn't
+-- the currently running profiler.
+--
+function _profiler.stop(self)
+ if _profiler.running ~= self then
+ return
+ end
+ -- Stop the profiler.
+ debug.sethook( nil )
+ _profiler.running = nil
+end
+
+
+--
+-- Simple wrapper to handle the hook. You should not
+-- be calling this directly. Duplicated to reduce overhead.
+--
+function _profiler_hook_wrapper_by_call(action)
+ if _profiler.running == nil then
+ debug.sethook( nil )
+ end
+ _profiler.running:_internal_profile_by_call(action)
+end
+function _profiler_hook_wrapper_by_time(action)
+ if _profiler.running == nil then
+ debug.sethook( nil )
+ end
+ _profiler.running:_internal_profile_by_time(action)
+end
+
+
+--
+-- This is the main by-function-call function of the profiler and should not
+-- be called except by the hook wrapper
+--
+function _profiler._internal_profile_by_call(self,action)
+ -- Since we can obtain the 'function' for the item we've had call us, we
+ -- can use that...
+ local caller_info = debug.getinfo( 3 )
+ if caller_info == nil then
+ print "No caller_info"
+ return
+ end
+
+ --SHG_LOG("[_profiler._internal_profile] "..(caller_info.name or "<nil>"))
+
+ -- Retrieve the most recent activation record...
+ local latest_ar = nil
+ if table.getn(self.callstack) > 0 then
+ latest_ar = self.callstack[table.getn(self.callstack)]
+ end
+
+ -- Are we allowed to profile this function?
+ local should_not_profile = 0
+ for k,v in pairs(self.prevented_functions) do
+ if k == caller_info.func then
+ should_not_profile = v
+ end
+ end
+ -- Also check the top activation record...
+ if latest_ar then
+ if latest_ar.should_not_profile == 2 then
+ should_not_profile = 2
+ end
+ end
+
+ -- Now then, are we in 'call' or 'return' ?
+ -- print("Profile:", caller_info.name, "SNP:", should_not_profile,
+ -- "Action:", action )
+ if action == "call" then
+ -- Making a call...
+ local this_ar = {}
+ this_ar.should_not_profile = should_not_profile
+ this_ar.parent_ar = latest_ar
+ this_ar.anon_child = 0
+ this_ar.name_child = 0
+ this_ar.children = {}
+ this_ar.children_time = {}
+ this_ar.clock_start = os.clock()
+ -- Last thing to do on a call is to insert this onto the ar stack...
+ table.insert( self.callstack, this_ar )
+ else
+ local this_ar = latest_ar
+ if this_ar == nil then
+ return -- No point in doing anything if no upper activation record
+ end
+
+ -- Right, calculate the time in this function...
+ this_ar.clock_end = os.clock()
+ this_ar.this_time = this_ar.clock_end - this_ar.clock_start
+
+ -- Now, if we have a parent, update its call info...
+ if this_ar.parent_ar then
+ this_ar.parent_ar.children[caller_info.func] =
+ (this_ar.parent_ar.children[caller_info.func] or 0) + 1
+ this_ar.parent_ar.children_time[caller_info.func] =
+ (this_ar.parent_ar.children_time[caller_info.func] or 0 ) +
+ this_ar.this_time
+ if caller_info.name == nil then
+ this_ar.parent_ar.anon_child =
+ this_ar.parent_ar.anon_child + this_ar.this_time
+ else
+ this_ar.parent_ar.name_child =
+ this_ar.parent_ar.name_child + this_ar.this_time
+ end
+ end
+ -- Now if we're meant to record information about ourselves, do so...
+ if this_ar.should_not_profile == 0 then
+ local inforec = self:_get_func_rec(caller_info.func,1)
+ inforec.count = inforec.count + 1
+ inforec.time = inforec.time + this_ar.this_time
+ inforec.anon_child_time = inforec.anon_child_time + this_ar.anon_child
+ inforec.name_child_time = inforec.name_child_time + this_ar.name_child
+ inforec.func_info = caller_info
+ for k,v in pairs(this_ar.children) do
+ inforec.children[k] = (inforec.children[k] or 0) + v
+ inforec.children_time[k] =
+ (inforec.children_time[k] or 0) + this_ar.children_time[k]
+ end
+ end
+
+ -- Last thing to do on return is to drop the last activation record...
+ table.remove( self.callstack, table.getn( self.callstack ) )
+ end
+end
+
+
+--
+-- This is the main by-time internal function of the profiler and should not
+-- be called except by the hook wrapper
+--
+function _profiler._internal_profile_by_time(self,action)
+ -- we do this first so we add the minimum amount of extra time to this call
+ local timetaken = os.clock() - self.lastclock
+
+ local depth = 3
+ local at_top = true
+ local last_caller
+ local caller = debug.getinfo(depth)
+ while caller do
+ if not caller.func then caller.func = "(tail call)" end
+ if self.prevented_functions[caller.func] == nil then
+ local info = self:_get_func_rec(caller.func, 1, caller)
+ info.count = info.count + 1
+ info.time = info.time + timetaken
+ if last_caller then
+ -- we're not the head, so update the "children" times also
+ if last_caller.name then
+ info.name_child_time = info.name_child_time + timetaken
+ else
+ info.anon_child_time = info.anon_child_time + timetaken
+ end
+ info.children[last_caller.func] =
+ (info.children[last_caller.func] or 0) + 1
+ info.children_time[last_caller.func] =
+ (info.children_time[last_caller.func] or 0) + timetaken
+ end
+ end
+ depth = depth + 1
+ last_caller = caller
+ caller = debug.getinfo(depth)
+ end
+
+ self.lastclock = os.clock()
+end
+
+
+--
+-- This returns a (possibly empty) function record for
+-- the specified function. It is for internal profiler use.
+--
+function _profiler._get_func_rec(self,func,force,info)
+ -- Find the function ref for 'func' (if force and not present, create one)
+ local ret = self.rawstats[func]
+ if ret == nil and force ~= 1 then
+ return nil
+ end
+ if ret == nil then
+ -- Build a new function statistics table
+ ret = {}
+ ret.func = func
+ ret.count = 0
+ ret.time = 0
+ ret.anon_child_time = 0
+ ret.name_child_time = 0
+ ret.children = {}
+ ret.children_time = {}
+ ret.func_info = info
+ self.rawstats[func] = ret
+ end
+ return ret
+end
+
+
+--
+-- This writes a profile report to the output file object. If
+-- sort_by_total_time is nil or false the output is sorted by
+-- the function time minus the time in it's children.
+--
+function _profiler.report( self, outfile, sort_by_total_time )
+
+ outfile:write
+ [[Lua Profile output created by profiler.lua. Copyright Pepperfish 2002+
+
+ ]]
+
+ -- This is pretty awful.
+ local terms = {}
+ if self.variant == "time" then
+ terms.capitalized = "Sample"
+ terms.single = "sample"
+ terms.pastverb = "sampled"
+ elseif self.variant == "call" then
+ terms.capitalized = "Call"
+ terms.single = "call"
+ terms.pastverb = "called"
+ else
+ assert(false)
+ end
+
+ local total_time = 0
+ local ordering = {}
+ for func,record in pairs(self.rawstats) do
+ table.insert(ordering, func)
+ end
+
+ if sort_by_total_time then
+ table.sort( ordering,
+ function(a,b) return self.rawstats[a].time > self.rawstats[b].time end
+ )
+ else
+ table.sort( ordering,
+ function(a,b)
+ local arec = self.rawstats[a]
+ local brec = self.rawstats[b]
+ local atime = arec.time - (arec.anon_child_time + arec.name_child_time)
+ local btime = brec.time - (brec.anon_child_time + brec.name_child_time)
+ return atime > btime
+ end
+ )
+ end
+
+ for i=1,#ordering do
+ local func = ordering[i]
+ local record = self.rawstats[func]
+ local thisfuncname = " " .. self:_pretty_name(func) .. " "
+ if string.len( thisfuncname ) < 42 then
+ thisfuncname = string.rep( "-", math.floor((42 - string.len(thisfuncname))/2) ) .. thisfuncname
+ thisfuncname = thisfuncname .. string.rep( "-", 42 - string.len(thisfuncname) )
+ end
+
+ total_time = total_time + ( record.time - ( record.anon_child_time +
+ record.name_child_time ) )
+ outfile:write( string.rep( "-", 19 ) .. thisfuncname ..
+ string.rep( "-", 19 ) .. "\n" )
+ outfile:write( terms.capitalized.." count: " ..
+ string.format( "%4d", record.count ) .. "\n" )
+ outfile:write( "Time spend total: " ..
+ string.format( "%4.3f", record.time ) .. "s\n" )
+ outfile:write( "Time spent in children: " ..
+ string.format("%4.3f",record.anon_child_time+record.name_child_time) ..
+ "s\n" )
+ local timeinself =
+ record.time - (record.anon_child_time + record.name_child_time)
+ outfile:write( "Time spent in self: " ..
+ string.format("%4.3f", timeinself) .. "s\n" )
+ outfile:write( "Time spent per " .. terms.single .. ": " ..
+ string.format("%4.5f", record.time/record.count) ..
+ "s/" .. terms.single .. "\n" )
+ outfile:write( "Time spent in self per "..terms.single..": " ..
+ string.format( "%4.5f", timeinself/record.count ) .. "s/" ..
+ terms.single.."\n" )
+
+ -- Report on each child in the form
+ -- Child <funcname> called n times and took a.bs
+ local added_blank = 0
+ for k,v in pairs(record.children) do
+ if self.prevented_functions[k] == nil or
+ self.prevented_functions[k] == 0
+ then
+ if added_blank == 0 then
+ outfile:write( "\n" ) -- extra separation line
+ added_blank = 1
+ end
+ outfile:write( "Child " .. self:_pretty_name(k) ..
+ string.rep( " ", 41-string.len(self:_pretty_name(k)) ) .. " " ..
+ terms.pastverb.." " .. string.format("%6d", v) )
+ outfile:write( " times. Took " ..
+ string.format("%4.2f", record.children_time[k] ) .. "s\n" )
+ end
+ end
+
+ outfile:write( "\n" ) -- extra separation line
+ outfile:flush()
+ end
+ outfile:write( "\n\n" )
+ outfile:write( "Total time spent in profiled functions: " ..
+ string.format("%5.3g",total_time) .. "s\n" )
+ outfile:write( [[
+
+ END
+ ]] )
+ outfile:flush()
+end
+
+
+--
+-- This writes the profile to the output file object as
+-- loadable Lua source.
+--
+function _profiler.lua_report(self,outfile)
+ -- Purpose: Write out the entire raw state in a cross-referenceable form.
+ local ordering = {}
+ local functonum = {}
+ for func,record in pairs(self.rawstats) do
+ table.insert(ordering, func)
+ functonum[func] = table.getn(ordering)
+ end
+
+ outfile:write(
+ "-- Profile generated by profiler.lua Copyright Pepperfish 2002+\n\n" )
+ outfile:write( "-- Function names\nfuncnames = {}\n" )
+ for i=1,table.getn(ordering) do
+ local thisfunc = ordering[i]
+ outfile:write( "funcnames[" .. i .. "] = " ..
+ string.format("%q", self:_pretty_name(thisfunc)) .. "\n" )
+ end
+ outfile:write( "\n" )
+ outfile:write( "-- Function times\nfunctimes = {}\n" )
+ for i=1,table.getn(ordering) do
+ local thisfunc = ordering[i]
+ local record = self.rawstats[thisfunc]
+ outfile:write( "functimes[" .. i .. "] = { " )
+ outfile:write( "tot=" .. record.time .. ", " )
+ outfile:write( "achild=" .. record.anon_child_time .. ", " )
+ outfile:write( "nchild=" .. record.name_child_time .. ", " )
+ outfile:write( "count=" .. record.count .. " }\n" )
+ end
+ outfile:write( "\n" )
+ outfile:write( "-- Child links\nchildren = {}\n" )
+ for i=1,table.getn(ordering) do
+ local thisfunc = ordering[i]
+ local record = self.rawstats[thisfunc]
+ outfile:write( "children[" .. i .. "] = { " )
+ for k,v in pairs(record.children) do
+ if functonum[k] then -- non-recorded functions will be ignored now
+ outfile:write( functonum[k] .. ", " )
+ end
+ end
+ outfile:write( "}\n" )
+ end
+ outfile:write( "\n" )
+ outfile:write( "-- Child call counts\nchildcounts = {}\n" )
+ for i=1,table.getn(ordering) do
+ local thisfunc = ordering[i]
+ local record = self.rawstats[thisfunc]
+ outfile:write( "children[" .. i .. "] = { " )
+ for k,v in record.children do
+ if functonum[k] then -- non-recorded functions will be ignored now
+ outfile:write( v .. ", " )
+ end
+ end
+ outfile:write( "}\n" )
+ end
+ outfile:write( "\n" )
+ outfile:write( "-- Child call time\nchildtimes = {}\n" )
+ for i=1,table.getn(ordering) do
+ local thisfunc = ordering[i]
+ local record = self.rawstats[thisfunc];
+ outfile:write( "children[" .. i .. "] = { " )
+ for k,v in pairs(record.children) do
+ if functonum[k] then -- non-recorded functions will be ignored now
+ outfile:write( record.children_time[k] .. ", " )
+ end
+ end
+ outfile:write( "}\n" )
+ end
+ outfile:write( "\n\n-- That is all.\n\n" )
+ outfile:flush()
+end
+
+-- Internal function to calculate a pretty name for the profile output
+function _profiler._pretty_name(self,func)
+
+ -- Only the data collected during the actual
+ -- run seems to be correct.... why?
+ local info = self.rawstats[ func ].func_info
+ -- local info = debug.getinfo( func )
+
+ local name = ""
+ if info.what == "Lua" then
+ name = "L:"
+ end
+ if info.what == "C" then
+ name = "C:"
+ end
+ if info.what == "main" then
+ name = " :"
+ end
+
+ if info.name == nil then
+ name = name .. "<"..tostring(func) .. ">"
+ else
+ name = name .. info.name
+ end
+
+ if info.source then
+ name = name
+ else
+ if info.what == "C" then
+ name = name .. "@?"
+ else
+ name = name .. "@<string>"
+ end
+ end
+ name = name .. ":"
+ if info.what == "C" then
+ name = name .. "?"
+ else
+ name = name .. info.linedefined
+ end
+
+ return name
+end
+
+
+--
+-- This allows you to specify functions which you do
+-- not want profiled. Setting level to 1 keeps the
+-- function from being profiled. Setting level to 2
+-- keeps both the function and its children from
+-- being profiled.
+--
+-- BUG: 2 will probably act exactly like 1 in "time" mode.
+-- If anyone cares, let me (zorba) know and it can be fixed.
+--
+function _profiler.prevent(self, func, level)
+ self.prevented_functions[func] = (level or 1)
+end
+
+
+_profiler.prevented_functions = {
+ [_profiler.start] = 2,
+ [_profiler.stop] = 2,
+ [_profiler._internal_profile_by_time] = 2,
+ [_profiler._internal_profile_by_call] = 2,
+ [_profiler_hook_wrapper_by_time] = 2,
+ [_profiler_hook_wrapper_by_call] = 2,
+ [_profiler.prevent] = 2,
+ [_profiler._get_func_rec] = 2,
+ [_profiler.report] = 2,
+ [_profiler.lua_report] = 2,
+ [_profiler._pretty_name] = 2
+}
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/base/project.lua b/Src/external_dependencies/openmpt-trunk/include/genie/src/base/project.lua
new file mode 100644
index 00000000..94bba705
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/base/project.lua
@@ -0,0 +1,775 @@
+--
+-- project.lua
+-- Functions for working with the project data.
+-- Copyright (c) 2002 Jason Perkins and the Premake project
+--
+
+ premake.project = { }
+
+
+--
+-- Create a tree from a project's list of files, representing the filesystem hierarchy.
+--
+-- @param prj
+-- The project containing the files to map.
+-- @returns
+-- A new tree object containing a corresponding filesystem hierarchy. The root node
+-- contains a reference back to the original project: prj = tr.project.
+--
+
+ function premake.project.buildsourcetree(prj, allfiles)
+ local tr = premake.tree.new(prj.name)
+ tr.project = prj
+
+ local isvpath
+
+ local function onadd(node)
+ node.isvpath = isvpath
+ end
+
+ for fcfg in premake.project.eachfile(prj, allfiles) do
+ isvpath = (fcfg.name ~= fcfg.vpath)
+ local node = premake.tree.add(tr, fcfg.vpath, onadd)
+ node.cfg = fcfg
+ end
+
+ premake.tree.sort(tr)
+ return tr
+ end
+
+
+--
+-- Returns an iterator for a set of build configuration settings. If a platform is
+-- specified, settings specific to that platform and build configuration pair are
+-- returned.
+--
+
+ function premake.eachconfig(prj, platform)
+ -- I probably have the project root config, rather than the actual project
+ if prj.project then prj = prj.project end
+
+ local cfgs = prj.solution.configurations
+ local i = 0
+
+ return function ()
+ i = i + 1
+ if i <= #cfgs then
+ return premake.getconfig(prj, cfgs[i], platform)
+ end
+ end
+ end
+
+
+
+--
+-- Iterator for a project's files; returns a file configuration object.
+--
+
+ function premake.project.eachfile(prj, allfiles)
+ -- project root config contains the file config list
+ if not prj.project then prj = premake.getconfig(prj) end
+ local i = 0
+ local t = iif(allfiles, prj.allfiles, prj.files)
+ local c = iif(allfiles, prj.__allfileconfigs, prj.__fileconfigs)
+ return function ()
+ i = i + 1
+ if (i <= #t) then
+ local fcfg = c[t[i]]
+ fcfg.vpath = premake.project.getvpath(prj, fcfg.name)
+ return fcfg
+ end
+ end
+ end
+
+
+
+--
+-- Apply XML escaping to a value.
+--
+
+ function premake.esc(value)
+ if (type(value) == "table") then
+ local result = { }
+ for _,v in ipairs(value) do
+ table.insert(result, premake.esc(v))
+ end
+ return result
+ else
+ value = value:gsub('&', "&amp;")
+ value = value:gsub('"', "&quot;")
+ value = value:gsub("'", "&apos;")
+ value = value:gsub('<', "&lt;")
+ value = value:gsub('>', "&gt;")
+ value = value:gsub('\r', "&#x0D;")
+ value = value:gsub('\n', "&#x0A;")
+ return value
+ end
+ end
+
+
+
+--
+-- Given a map of supported platform identifiers, filters the solution's list
+-- of platforms to match. A map takes the form of a table like:
+--
+-- { x32 = "Win32", x64 = "x64" }
+--
+-- Only platforms that are listed in both the solution and the map will be
+-- included in the results. An optional default platform may also be specified;
+-- if the result set would otherwise be empty this platform will be used.
+--
+
+ function premake.filterplatforms(sln, map, default)
+ local result = { }
+ local keys = { }
+ if sln.platforms then
+ for _, p in ipairs(sln.platforms) do
+ if map[p] and not table.contains(keys, map[p]) then
+ table.insert(result, p)
+ table.insert(keys, map[p])
+ end
+ end
+ end
+
+ if #result == 0 and default then
+ table.insert(result, default)
+ end
+
+ return result
+ end
+
+
+
+--
+-- Locate a project by name; case insensitive.
+--
+
+ function premake.findproject(name)
+ for sln in premake.solution.each() do
+ for prj in premake.solution.eachproject(sln) do
+ if (prj.name == name) then
+ return prj
+ end
+ end
+ end
+ end
+
+
+
+--
+-- Locate a file in a project with a given extension; used to locate "special"
+-- items such as Windows .def files.
+--
+
+ function premake.findfile(prj, extension)
+ for _, fname in ipairs(prj.files) do
+ if fname:endswith(extension) then return fname end
+ end
+ end
+
+
+
+--
+-- Retrieve a configuration for a given project/configuration pairing.
+-- @param prj
+-- The project to query.
+-- @param cfgname
+-- The target build configuration; only settings applicable to this configuration
+-- will be returned. May be nil to retrieve project-wide settings.
+-- @param pltname
+-- The target platform; only settings applicable to this platform will be returned.
+-- May be nil to retrieve platform-independent settings.
+-- @returns
+-- A configuration object containing all the settings for the given platform/build
+-- configuration pair.
+--
+
+ function premake.getconfig(prj, cfgname, pltname)
+ -- might have the root configuration, rather than the actual project
+ prj = prj.project or prj
+
+ -- if platform is not included in the solution, use general settings instead
+ if pltname == "Native" or not table.contains(prj.solution.platforms or {}, pltname) then
+ pltname = nil
+ end
+
+ local key = (cfgname or "")
+ if pltname then key = key .. pltname end
+ return prj.__configs[key]
+ end
+
+
+
+--
+-- Build a name from a build configuration/platform pair. The short name
+-- is good for makefiles or anywhere a user will have to type it in. The
+-- long name is more readable.
+--
+
+ function premake.getconfigname(cfgname, platform, useshortname)
+ if cfgname then
+ local name = cfgname
+ if platform and platform ~= "Native" then
+ if useshortname then
+ name = name .. premake.platforms[platform].cfgsuffix
+ else
+ name = name .. "|" .. platform
+ end
+ end
+ return iif(useshortname, name:lower(), name)
+ end
+ end
+
+
+
+--
+-- Returns a list of sibling projects on which the specified project depends.
+-- This is used to list dependencies within a solution or workspace. Must
+-- consider all configurations because Visual Studio does not support per-config
+-- project dependencies.
+--
+-- @param prj
+-- The project to query.
+-- @returns
+-- A list of dependent projects, as an array of objects.
+--
+
+ function premake.getdependencies(prj)
+ -- make sure I've got the project and not root config
+ prj = prj.project or prj
+
+ local results = { }
+ for _, cfg in pairs(prj.__configs) do
+ for _, link in ipairs(cfg.links) do
+ local dep = premake.findproject(link)
+ if dep and not table.contains(results, dep) then
+ table.insert(results, dep)
+ end
+ end
+ end
+
+ return results
+ end
+
+
+
+--
+-- Uses a pattern to format the basename of a file (i.e. without path).
+--
+-- @param prjname
+-- A project name (string) to use.
+-- @param pattern
+-- A naming pattern. The sequence "%%" will be replaced by the
+-- project name.
+-- @returns
+-- A filename (basename only) matching the specified pattern, without
+-- path components.
+--
+
+ function premake.project.getbasename(prjname, pattern)
+ return pattern:gsub("%%%%", prjname)
+ end
+
+
+
+--
+-- Uses information from a project (or solution) to format a filename.
+--
+-- @param prj
+-- A project or solution object with the file naming information.
+-- @param pattern
+-- A naming pattern. The sequence "%%" will be replaced by the
+-- project name.
+-- @returns
+-- A filename matching the specified pattern, with a relative path
+-- from the current directory to the project location.
+--
+
+ function premake.project.getfilename(prj, pattern)
+ local fname = premake.project.getbasename(prj.name, pattern)
+ fname = path.join(prj.location, fname)
+ return path.getrelative(os.getcwd(), fname)
+ end
+
+
+
+--
+-- Returns a list of link targets. Kind may be one of:
+-- siblings - linkable sibling projects
+-- system - system (non-sibling) libraries
+-- dependencies - all sibling dependencies, including non-linkable
+-- all - return everything
+--
+-- Part may be one of:
+-- name - the decorated library name with no directory
+-- basename - the undecorated library name
+-- directory - just the directory, no name
+-- fullpath - full path with decorated name
+-- object - return the project object of the dependency
+--
+
+ function premake.getlinks(cfg, kind, part)
+ -- if I'm building a list of link directories, include libdirs
+ local result = iif (part == "directory" and kind == "all", cfg.libdirs, {})
+
+ -- am I getting links for a configuration or a project?
+ local cfgname = iif(cfg.name == cfg.project.name, "", cfg.name)
+
+ -- how should files be named?
+ local pathstyle = premake.getpathstyle(cfg)
+ local namestyle = premake.getnamestyle(cfg)
+
+ local function canlink(source, target)
+ if (target.kind ~= "SharedLib" and target.kind ~= "StaticLib") then
+ return false
+ end
+ if premake.iscppproject(source) then
+ return premake.iscppproject(target)
+ elseif premake.isdotnetproject(source) then
+ return premake.isdotnetproject(target)
+ elseif premake.isswiftproject(source) then
+ return premake.isswiftproject(source) or premake.iscppproject(source)
+ end
+ end
+
+ for _, link in ipairs(cfg.links) do
+ local item
+
+ -- is this a sibling project?
+ local prj = premake.findproject(link)
+ if prj and kind ~= "system" then
+
+ local prjcfg = premake.getconfig(prj, cfgname, cfg.platform)
+ if kind == "dependencies" or canlink(cfg, prjcfg) then
+ if (part == "directory") then
+ item = path.rebase(prjcfg.linktarget.directory, prjcfg.location, cfg.location)
+ elseif (part == "basename") then
+ item = prjcfg.linktarget.basename
+ elseif (part == "fullpath") then
+ item = path.rebase(prjcfg.linktarget.fullpath, prjcfg.location, cfg.location)
+ elseif (part == "object") then
+ item = prjcfg
+ end
+ end
+
+ elseif not prj and (kind == "system" or kind == "all") then
+
+ if (part == "directory") then
+ item = path.getdirectory(link)
+ elseif (part == "fullpath") then
+ item = link
+ if namestyle == "windows" then
+ if premake.iscppproject(cfg) then
+ item = item .. ".lib"
+ elseif premake.isdotnetproject(cfg) then
+ item = item .. ".dll"
+ end
+ end
+ elseif part == "name" then
+ item = path.getname(link)
+ elseif part == "basename" then
+ item = path.getbasename(link)
+ else
+ item = link
+ end
+
+ if item:find("/", nil, true) then
+ item = path.getrelative(cfg.project.location, item)
+ end
+
+ end
+
+ if item then
+ if pathstyle == "windows" and part ~= "object" then
+ item = path.translate(item, "\\")
+ end
+ if not table.contains(result, item) then
+ table.insert(result, item)
+ end
+ end
+ end
+
+ return result
+ end
+
+
+
+--
+-- Gets the name style for a configuration, indicating what kind of prefix,
+-- extensions, etc. should be used in target file names.
+--
+-- @param cfg
+-- The configuration to check.
+-- @returns
+-- The target naming style, one of "windows", "posix", or "PS3".
+--
+
+ function premake.getnamestyle(cfg)
+ return premake.platforms[cfg.platform].namestyle or premake.gettool(cfg).namestyle or "posix"
+ end
+
+
+
+--
+-- Gets the path style for a configuration, indicating what kind of path separator
+-- should be used in target file names.
+--
+-- @param cfg
+-- The configuration to check.
+-- @returns
+-- The target path style, one of "windows" or "posix".
+--
+
+ function premake.getpathstyle(cfg)
+ if premake.action.current().os == "windows" then
+ return "windows"
+ else
+ return "posix"
+ end
+ end
+
+
+--
+-- Assembles a target for a particular tool/system/configuration.
+--
+-- @param cfg
+-- The configuration to be targeted.
+-- @param direction
+-- One of 'build' for the build target, or 'link' for the linking target.
+-- @param pathstyle
+-- The path format, one of "windows" or "posix". This comes from the current
+-- action: Visual Studio uses "windows", GMake uses "posix", etc.
+-- @param namestyle
+-- The file naming style, one of "windows" or "posix". This comes from the
+-- current tool: GCC uses "posix", MSC uses "windows", etc.
+-- @param system
+-- The target operating system, which can modify the naming style. For example,
+-- shared libraries on Mac OS X use a ".dylib" extension.
+-- @returns
+-- An object with these fields:
+-- basename - the target with no directory or file extension
+-- name - the target name and extension, with no directory
+-- directory - relative path to the target, with no file name
+-- prefix - the file name prefix
+-- suffix - the file name suffix
+-- fullpath - directory, name, and extension
+-- bundlepath - the relative path and file name of the bundle
+--
+
+ function premake.gettarget(cfg, direction, pathstyle, namestyle, system)
+ if system == "bsd" then
+ system = "linux"
+ end
+
+ -- Fix things up based on the current system
+ local kind = cfg.kind
+ if premake.iscppproject(cfg) or premake.isvalaproject(cfg) then
+ -- On Windows, shared libraries link against a static import library
+ if (namestyle == "windows" or system == "windows")
+ and kind == "SharedLib" and direction == "link"
+ and not cfg.flags.NoImportLib
+ then
+ kind = "StaticLib"
+ end
+
+ -- Posix name conventions only apply to static libs on windows (by user request)
+ if namestyle == "posix" and system == "windows" and kind ~= "StaticLib" then
+ namestyle = "windows"
+ end
+ end
+
+ -- Initialize the target components
+ local field = "build"
+ if direction == "link" and cfg.kind == "SharedLib" then
+ field = "implib"
+ end
+
+ local name = cfg[field.."name"] or cfg.targetname or cfg.project.name
+ local dir = cfg[field.."dir"] or cfg.targetdir or path.getrelative(cfg.location, cfg.basedir)
+ local subdir = cfg[field.."subdir"] or cfg.targetsubdir or "."
+ local prefix = ""
+ local suffix = ""
+ local ext = ""
+ local bundlepath, bundlename
+
+ -- targetpath/targetsubdir/bundlepath/prefix..name..suffix..ext
+
+ dir = path.join(dir, subdir)
+
+
+ if namestyle == "windows" then
+ if kind == "ConsoleApp" or kind == "WindowedApp" then
+ ext = ".exe"
+ elseif kind == "SharedLib" then
+ ext = ".dll"
+ elseif kind == "StaticLib" then
+ ext = ".lib"
+ end
+ elseif namestyle == "posix" then
+ if kind == "WindowedApp" and system == "macosx" and not cfg.options.SkipBundling then
+ bundlename = name .. ".app"
+ bundlepath = path.join(dir, bundlename)
+ dir = path.join(bundlepath, "Contents/MacOS")
+ elseif (kind == "ConsoleApp" or kind == "WindowedApp") and system == "os2" then
+ ext = ".exe"
+ elseif kind == "SharedLib" then
+ prefix = "lib"
+ ext = iif(system == "macosx", ".dylib", ".so")
+ elseif kind == "StaticLib" then
+ prefix = "lib"
+ ext = ".a"
+ end
+ elseif namestyle == "PS3" then
+ if kind == "ConsoleApp" or kind == "WindowedApp" then
+ ext = ".elf"
+ elseif kind == "StaticLib" then
+ prefix = "lib"
+ ext = ".a"
+ end
+ elseif namestyle == "Orbis" then
+ if kind == "ConsoleApp" or kind == "WindowedApp" then
+ ext = ".elf"
+ elseif kind == "StaticLib" then
+ prefix = "lib"
+ ext = ".a"
+ elseif kind == "SharedLib" then
+ ext = ".prx"
+ end
+ elseif namestyle == "TegraAndroid" then
+ -- the .so->.apk happens later for Application types
+ if kind == "ConsoleApp" or kind == "WindowedApp" or kind == "SharedLib" then
+ prefix = "lib"
+ ext = ".so"
+ elseif kind == "StaticLib" then
+ prefix = "lib"
+ ext = ".a"
+ end
+ elseif namestyle == "NX" then
+ -- NOTE: it would be cleaner to just output $(TargetExt) for all cases, but
+ -- there is logic elsewhere that assumes a '.' to be present in target name
+ -- such that it can reverse engineer the extension set here.
+ if kind == "ConsoleApp" or kind == "WindowedApp" then
+ ext = ".nspd_root"
+ elseif kind == "StaticLib" then
+ ext = ".a"
+ elseif kind == "SharedLib" then
+ ext = ".nro"
+ end
+ elseif namestyle == "Emscripten" then
+ if kind == "ConsoleApp" or kind == "WindowedApp" then
+ ext = ".html"
+ elseif kind == "StaticLib" then
+ ext = ".bc"
+ elseif kind == "SharedLib" then
+ ext = ".js"
+ end
+ end
+
+ prefix = cfg[field.."prefix"] or cfg.targetprefix or prefix
+ suffix = cfg[field.."suffix"] or cfg.targetsuffix or suffix
+ ext = cfg[field.."extension"] or cfg.targetextension or ext
+
+ -- build the results object
+ local result = { }
+ result.basename = name .. suffix
+ result.name = prefix .. name .. suffix .. ext
+ result.directory = dir
+ result.subdirectory = subdir
+ result.prefix = prefix
+ result.suffix = suffix
+ result.fullpath = path.join(result.directory, result.name)
+ result.bundlepath = bundlepath or result.fullpath
+
+ if pathstyle == "windows" then
+ result.directory = path.translate(result.directory, "\\")
+ result.subdirectory = path.translate(result.subdirectory, "\\")
+ result.fullpath = path.translate(result.fullpath, "\\")
+ end
+
+ return result
+ end
+
+
+--
+-- Return the appropriate tool interface, based on the target language and
+-- any relevant command-line options.
+--
+
+ function premake.gettool(prj)
+ if premake.iscppproject(prj) then
+ if _OPTIONS.cc then
+ return premake[_OPTIONS.cc]
+ end
+ local action = premake.action.current()
+ if action.valid_tools then
+ return premake[action.valid_tools.cc[1]]
+ end
+ return premake.gcc
+ elseif premake.isdotnetproject(prj) then
+ return premake.dotnet
+ elseif premake.isswiftproject(prj) then
+ return premake.swift
+ else
+ return premake.valac
+ end
+ end
+
+
+
+--
+-- Given a source file path, return a corresponding virtual path based on
+-- the vpath entries in the project. If no matching vpath entry is found,
+-- the original path is returned.
+--
+
+ function premake.project.getvpath(prj, abspath)
+ -- If there is no match, the result is the original filename
+ local vpath = abspath
+
+ -- The file's name must be maintained in the resulting path; use these
+ -- to make sure I don't cut off too much
+
+ local fname = path.getname(abspath)
+ local max = abspath:len() - fname:len()
+
+ -- First check for an exact match from the inverse vpaths
+ if prj.inversevpaths and prj.inversevpaths[abspath] then
+ return path.join(prj.inversevpaths[abspath], fname)
+ end
+
+ -- Look for matching patterns
+ local matches = {}
+ for replacement, patterns in pairs(prj.vpaths or {}) do
+ for _, pattern in ipairs(patterns) do
+ local i = abspath:find(path.wildcards(pattern))
+ if i == 1 then
+
+ -- Trim out the part of the name that matched the pattern; what's
+ -- left is the part that gets appended to the replacement to make
+ -- the virtual path. So a pattern like "src/**.h" matching the
+ -- file src/include/hello.h, I want to trim out the src/ part,
+ -- leaving include/hello.h.
+
+ -- Find out where the wildcard appears in the match. If there is
+ -- no wildcard, the match includes the entire pattern
+
+ i = pattern:find("*", 1, true) or (pattern:len() + 1)
+
+ -- Trim, taking care to keep the actual file name intact.
+
+ local leaf
+ if i < max then
+ leaf = abspath:sub(i)
+ else
+ leaf = fname
+ end
+
+ if leaf:startswith("/") then
+ leaf = leaf:sub(2)
+ end
+
+ -- check for (and remove) stars in the replacement pattern.
+ -- If there are none, then trim all path info from the leaf
+ -- and use just the filename in the replacement (stars should
+ -- really only appear at the end; I'm cheating here)
+
+ local stem = ""
+ if replacement:len() > 0 then
+ stem, stars = replacement:gsub("%*", "")
+ if stars == 0 then
+ leaf = path.getname(leaf)
+ end
+ else
+ leaf = path.getname(leaf)
+ end
+
+ table.insert(matches, path.join(stem, leaf))
+ end
+ end
+ end
+
+ if #matches > 0 then
+ -- for the sake of determinism, return the first alphabetically
+ table.sort(matches)
+ vpath = matches[1]
+ end
+
+ return path.trimdots(vpath)
+ end
+
+
+--
+-- Returns true if the solution contains at least one C/C++ project.
+--
+
+ function premake.hascppproject(sln)
+ for prj in premake.solution.eachproject(sln) do
+ if premake.iscppproject(prj) then
+ return true
+ end
+ end
+ end
+
+
+
+--
+-- Returns true if the solution contains at least one .NET project.
+--
+
+ function premake.hasdotnetproject(sln)
+ for prj in premake.solution.eachproject(sln) do
+ if premake.isdotnetproject(prj) then
+ return true
+ end
+ end
+ end
+
+
+
+--
+-- Returns true if the project use the C language.
+--
+
+ function premake.project.iscproject(prj)
+ local language = prj.language or prj.solution.language
+ return language == "C"
+ end
+
+
+--
+-- Returns true if the project uses a C/C++ language.
+--
+
+ function premake.iscppproject(prj)
+ local language = prj.language or prj.solution.language
+ return (language == "C" or language == "C++")
+ end
+
+
+
+--
+-- Returns true if the project uses a .NET language.
+--
+
+ function premake.isdotnetproject(prj)
+ local language = prj.language or prj.solution.language
+ return (language == "C#")
+ end
+
+--
+-- Returns true if the project uses the Vala language.
+--
+
+ function premake.isvalaproject(prj)
+ local language = prj.language or prj.solution.language
+ return (language == "Vala")
+ end
+
+--
+-- Returns true if the project uses the Swift language.
+--
+
+ function premake.isswiftproject(prj)
+ local language = prj.language or prj.solution.language
+ return (language == "Swift")
+ end
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/base/set.lua b/Src/external_dependencies/openmpt-trunk/include/genie/src/base/set.lua
new file mode 100644
index 00000000..04936560
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/base/set.lua
@@ -0,0 +1,77 @@
+Set_mt = {}
+
+function Set(t)
+ local set = {}
+ for k, l in ipairs(t) do
+ set[l] = true
+ end
+ setmetatable(set, Set_mt)
+ return set
+end
+
+function Set_mt.union(a, b)
+ local res = Set{}
+ for k in pairs(a) do res[k] = true end
+ for k in pairs(b) do res[k] = true end
+ return res
+end
+
+function Set_mt.intersection(a, b)
+ local res = Set{}
+ for k in pairs(a) do
+ res[k] = b[k]
+ end
+ return res
+end
+
+local function get_cache(a)
+ if not rawget(a, "__cache") then
+ rawset(a, "__cache", Set_mt.totable(a))
+ end
+ return rawget(a, "__cache")
+end
+
+function Set_mt.len(a)
+ return #get_cache(a)
+end
+
+function Set_mt.implode(a, sep)
+ return table.concat(get_cache(a), sep)
+end
+
+function Set_mt.totable(a)
+ local res = {}
+ for k in pairs(a) do
+ table.insert(res, k)
+ end
+ return res
+end
+
+function Set_mt.difference(a, b)
+ if getmetatable(b) ~= Set_mt then
+ if type(b) ~= "table" then
+ error(type(b).." is not a Set or table")
+ end
+ b=Set(b)
+ end
+
+ local res = Set{}
+ for k in pairs(a) do
+ res[k] = not b[k] or nil
+ end
+ rawset(res, "__cache", nil)
+ return res
+end
+
+function Set_mt.__index(a, i)
+ if type(i) == "number" then
+ return get_cache(a)[i]
+ end
+ return Set_mt[i] or rawget(a, i)
+end
+
+Set_mt.__add = Set_mt.union
+Set_mt.__mul = Set_mt.intersection
+Set_mt.__sub = Set_mt.difference
+Set_mt.__len = Set_mt.len
+Set_mt.__concat = Set_mt.implode \ No newline at end of file
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/base/solution.lua b/Src/external_dependencies/openmpt-trunk/include/genie/src/base/solution.lua
new file mode 100644
index 00000000..c623e1af
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/base/solution.lua
@@ -0,0 +1,148 @@
+--
+-- solution.lua
+-- Work with the list of solutions loaded from the script.
+-- Copyright (c) 2002-2009 Jason Perkins and the Premake project
+--
+
+ premake.solution = { }
+
+
+-- The list of defined solutions (which contain projects, etc.)
+
+ premake.solution.list = { }
+
+
+--
+-- Create a new solution and add it to the session.
+--
+-- @param name
+-- The new solution's name.
+--
+
+ function premake.solution.new(name)
+ local sln = { }
+
+ -- add to master list keyed by both name and index
+ table.insert(premake.solution.list, sln)
+ premake.solution.list[name] = sln
+
+ -- attach a type descriptor
+ setmetatable(sln, { __type="solution" })
+
+ sln.name = name
+ sln.basedir = os.getcwd()
+ sln.projects = { }
+ sln.blocks = { }
+ sln.configurations = { }
+ sln.groups = { }
+ sln.importedprojects = { }
+ return sln
+ end
+
+
+--
+-- Iterate over the collection of solutions in a session.
+--
+-- @returns
+-- An iterator function.
+--
+
+ function premake.solution.each()
+ local i = 0
+ return function ()
+ i = i + 1
+ if i <= #premake.solution.list then
+ return premake.solution.list[i]
+ end
+ end
+ end
+
+
+--
+-- Iterate over the projects of a solution.
+--
+-- @param sln
+-- The solution.
+-- @returns
+-- An iterator function.
+--
+
+ function premake.solution.eachproject(sln)
+ local i = 0
+ return function ()
+ i = i + 1
+ if (i <= #sln.projects) then
+ return premake.solution.getproject(sln, i)
+ end
+ end
+ end
+
+--
+-- Iterate over the groups of a solution
+--
+-- @param sln
+-- The solution.
+-- @returns
+-- An iterator function.
+
+ function premake.solution.eachgroup(sln)
+ local i = 0
+ return function()
+ i = i + 1
+ if(i <= #sln.groups) then
+ return premake.solution.getgroup(sln, i)
+ end
+ end
+ end
+
+
+--
+-- Retrieve a solution by name or index.
+--
+-- @param key
+-- The solution key, either a string name or integer index.
+-- @returns
+-- The solution with the provided key.
+--
+
+ function premake.solution.get(key)
+ return premake.solution.list[key]
+ end
+
+
+--
+-- Retrieve the project at a particular index.
+--
+-- @param sln
+-- The solution.
+-- @param idx
+-- An index into the array of projects.
+-- @returns
+-- The project at the given index.
+--
+
+ function premake.solution.getproject(sln, idx)
+ -- retrieve the root configuration of the project, with all of
+ -- the global (not configuration specific) settings collapsed
+ local prj = sln.projects[idx]
+ local cfg = premake.getconfig(prj)
+
+ -- root configuration doesn't have a name; use the project's
+ cfg.name = prj.name
+ return cfg
+ end
+
+--
+-- Retrieve the group at a particular index
+--
+-- @param sln
+-- The solution.
+-- @param idx
+-- The index into the array of groups
+-- @returns
+-- The group at the given index
+
+ function premake.solution.getgroup(sln, idx)
+ local grp = sln.groups[idx]
+ return grp
+ end \ No newline at end of file
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/base/string.lua b/Src/external_dependencies/openmpt-trunk/include/genie/src/base/string.lua
new file mode 100644
index 00000000..c0a2ded5
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/base/string.lua
@@ -0,0 +1,62 @@
+--
+-- string.lua
+-- Additions to Lua's built-in string functions.
+-- Copyright (c) 2002-2008 Jason Perkins and the Premake project
+--
+
+
+--
+-- Returns an array of strings, each of which is a substring of s
+-- formed by splitting on boundaries formed by `pattern`.
+--
+
+ function string.explode(s, pattern, plain)
+ if (pattern == '') then return false end
+ local pos = 0
+ local arr = { }
+ for st,sp in function() return s:find(pattern, pos, plain) end do
+ table.insert(arr, s:sub(pos, st-1))
+ pos = sp + 1
+ end
+ table.insert(arr, s:sub(pos))
+ return arr
+ end
+
+
+
+--
+-- Find the last instance of a pattern in a string.
+--
+
+ function string.findlast(s, pattern, plain)
+ local curr = 0
+ local term = nil
+ repeat
+ local next, nextterm = s:find(pattern, curr + 1, plain)
+ if (next) then
+ curr = next
+ term = nextterm
+ end
+ until (not next)
+ if (curr > 0) then
+ return curr, term
+ end
+ end
+
+
+
+--
+-- Returns true if `haystack` starts with the sequence `needle`.
+--
+
+ function string.startswith(haystack, needle)
+ return (haystack:find(needle, 1, true) == 1)
+ end
+
+ --
+ -- remove leading and trailing whitespace from string.
+ --
+
+ function string.trim(s)
+ return (s:gsub("^%s*(.-)%s*$", "%1"))
+ end
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/base/table.lua b/Src/external_dependencies/openmpt-trunk/include/genie/src/base/table.lua
new file mode 100644
index 00000000..c982e783
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/base/table.lua
@@ -0,0 +1,260 @@
+--
+-- table.lua
+-- Additions to Lua's built-in table functions.
+-- Copyright (c) 2002-2008 Jason Perkins and the Premake project
+--
+
+
+--
+-- Returns true if the table contains the specified value.
+--
+
+ function table.contains(t, value)
+ for _, v in pairs(t) do
+ if v == value then return true end
+ end
+ return false
+ end
+
+ function table.icontains(t, value)
+ for _, v in ipairs(t) do
+ if v == value then return true end
+ end
+ return false
+ end
+
+
+--
+-- Make a complete copy of a table, including any child tables it contains.
+--
+
+ function table.deepcopy(object)
+ -- keep track of already seen objects to avoid loops
+ local seen = {}
+
+ local function copy(object)
+ if type(object) ~= "table" then
+ return object
+ elseif seen[object] then
+ return seen[object]
+ end
+
+ local clone = {}
+ seen[object] = clone
+ for key, value in pairs(object) do
+ clone[key] = copy(value)
+ end
+
+ setmetatable(clone, getmetatable(object))
+ return clone
+ end
+
+ return copy(object)
+ end
+
+--
+-- Enumerates an array of objects and returns a new table containing
+-- only the value of one particular field.
+--
+
+ function table.extract(arr, fname)
+ local result = { }
+ for _,v in ipairs(arr) do
+ table.insert(result, v[fname])
+ end
+ return result
+ end
+
+
+
+--
+-- Flattens a hierarchy of tables into a single array containing all
+-- of the values.
+--
+
+ function table.flatten(arr)
+ local result = { }
+
+ local function flatten(arr)
+ for _, v in ipairs(arr) do
+ if type(v) == "table" then
+ flatten(v)
+ else
+ table.insert(result, v)
+ end
+ end
+ end
+
+ flatten(arr)
+ return result
+ end
+
+
+--
+-- Merges an array of items into a string.
+--
+
+ function table.implode(arr, before, after, between)
+ local result = ""
+ for _,v in ipairs(arr) do
+ if (result ~= "" and between) then
+ result = result .. between
+ end
+ result = result .. before .. v .. after
+ end
+ return result
+ end
+
+
+--
+-- Inserts a value of array of values into a table. If the value is
+-- itself a table, its contents are enumerated and added instead. So
+-- these inputs give these outputs:
+--
+-- "x" -> { "x" }
+-- { "x", "y" } -> { "x", "y" }
+-- { "x", { "y" }} -> { "x", "y" }
+--
+
+ function table.insertflat(tbl, values)
+ if type(values) == "table" then
+ for _, value in ipairs(values) do
+ table.insertflat(tbl, value)
+ end
+ else
+ table.insert(tbl, values)
+ end
+ end
+
+
+--
+-- Returns true if the table is empty, and contains no indexed or keyed values.
+--
+
+ function table.isempty(t)
+ return next(t) == nil
+ end
+
+
+--
+-- Adds the values from one array to the end of another and
+-- returns the result.
+--
+
+ function table.join(...)
+ local arg={...}
+ local result = { }
+ for _,t in ipairs(arg) do
+ if type(t) == "table" then
+ for _,v in ipairs(t) do
+ table.insert(result, v)
+ end
+ else
+ table.insert(result, t)
+ end
+ end
+ return result
+ end
+
+
+--
+-- Return a list of all keys used in a table.
+--
+
+ function table.keys(tbl)
+ local keys = {}
+ for k, _ in pairs(tbl) do
+ table.insert(keys, k)
+ end
+ return keys
+ end
+
+
+--
+-- Return an iterator over key/value pairs in a table, sorted by key.
+--
+
+ function table.sortedpairs(t)
+ local keys = table.keys(t)
+ local i = 0
+ table.sort(keys)
+ return function()
+ i = i + 1
+ if keys[i] == nil then
+ return nil
+ end
+ return keys[i], t[keys[i]]
+ end
+ end
+
+
+--
+-- Adds the key-value associations from one table into another
+-- and returns the resulting merged table.
+--
+
+ function table.merge(...)
+ local arg={...}
+ local result = { }
+ for _,t in ipairs(arg) do
+ if type(t) == "table" then
+ for k,v in pairs(t) do
+ result[k] = v
+ end
+ else
+ error("invalid value")
+ end
+ end
+ return result
+ end
+
+
+
+--
+-- Translates the values contained in array, using the specified
+-- translation table, and returns the results in a new array.
+--
+
+ function table.translate(arr, translation)
+ local result = { }
+ for _, value in ipairs(arr) do
+ local tvalue
+ if type(translation) == "function" then
+ tvalue = translation(value)
+ else
+ tvalue = translation[value]
+ end
+ if (tvalue) then
+ table.insert(result, tvalue)
+ end
+ end
+ return result
+ end
+
+
+ --
+ -- reverse table order
+ --
+
+ function table.reverse(arr)
+ for i=1, math.floor(#arr / 2) do
+ arr[i], arr[#arr - i + 1] = arr[#arr - i + 1], arr[i]
+ end
+ return arr
+ end
+
+ --
+ -- reverse table order
+ --
+
+ function table.arglist(arg, value)
+ if #value > 0 then
+ local args = {}
+ for _, val in ipairs(value) do
+ table.insert(args, string.format("%s %s", arg, val))
+ end
+ return table.concat(args, " ")
+ else
+ return ""
+ end
+ end
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/base/tree.lua b/Src/external_dependencies/openmpt-trunk/include/genie/src/base/tree.lua
new file mode 100644
index 00000000..5e4322d4
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/base/tree.lua
@@ -0,0 +1,231 @@
+--
+-- tree.lua
+-- Functions for working with the source code tree.
+-- Copyright (c) 2009 Jason Perkins and the Premake project
+--
+
+ premake.tree = { }
+ local tree = premake.tree
+
+
+--
+-- Create a new tree.
+--
+-- @param n
+-- The name of the tree, applied to the root node (optional).
+--
+
+ function premake.tree.new(n)
+ local t = {
+ name = n,
+ children = { }
+ }
+ return t
+ end
+
+
+--
+-- Add a new node to the tree, or returns the current node if it already exists.
+--
+-- @param tr
+-- The tree to contain the new node.
+-- @param p
+-- The path of the new node.
+-- @param onaddfunc
+-- A function to call when a new node is added to the tree. Receives the
+-- new node as an argument.
+-- @returns
+-- The new tree node.
+--
+
+ function premake.tree.add(tr, p, onaddfunc)
+ -- Special case "." refers to the current node
+ if p == "." then
+ return tr
+ end
+
+ if p == "/" then
+ return tr
+ end
+
+ -- Look for the immediate parent for this new node, creating it if necessary.
+ -- Recurses to create as much of the tree as necessary.
+ local parentnode = tree.add(tr, path.getdirectory(p), onaddfunc)
+
+ -- Another special case, ".." refers to the parent node and doesn't create anything
+ local childname = path.getname(p)
+ if childname == ".." then
+ return parentnode
+ end
+
+ -- Create the child if necessary. If two children with the same name appear
+ -- at the same level, make sure they have the same path to prevent conflicts
+ -- i.e. ../Common and ../../Common can both appear at the top of the tree
+ -- yet they have different paths (Bug #3016050)
+ local childnode = parentnode.children[childname]
+ if not childnode or childnode.path ~= p then
+ childnode = tree.insert(parentnode, tree.new(childname))
+ childnode.path = p
+ if onaddfunc then
+ onaddfunc(childnode)
+ end
+ end
+
+ return childnode
+ end
+
+
+--
+-- Insert one tree into another.
+--
+-- @param parent
+-- The parent tree, to contain the child.
+-- @param child
+-- The child tree, to be inserted.
+--
+
+ function premake.tree.insert(parent, child)
+ table.insert(parent.children, child)
+ if child.name then
+ parent.children[child.name] = child
+ end
+ child.parent = parent
+ return child
+ end
+
+
+--
+-- Gets the node's relative path from it's parent. If the parent does not have
+-- a path set (it is the root or other container node) returns the full node path.
+--
+-- @param node
+-- The node to query.
+--
+
+ function premake.tree.getlocalpath(node)
+ if node.parent.path then
+ return node.name
+ elseif node.cfg then
+ return node.cfg.name
+ else
+ return node.path
+ end
+ end
+
+
+--
+-- Remove a node from a tree.
+--
+-- @param node
+-- The node to remove.
+--
+
+ function premake.tree.remove(node)
+ local children = node.parent.children
+ for i = 1, #children do
+ if children[i] == node then
+ table.remove(children, i)
+ end
+ end
+ node.children = {}
+ end
+
+
+--
+-- Sort the nodes of a tree in-place.
+--
+-- @param tr
+-- The tree to sort.
+--
+
+ function premake.tree.sort(tr)
+ tree.traverse(tr, {
+ onnode = function(node)
+ table.sort(node.children, function(a,b)
+ return a.name < b.name
+ end)
+ end
+ }, true)
+ end
+
+
+--
+-- Traverse a tree.
+--
+-- @param t
+-- The tree to traverse.
+-- @param fn
+-- A collection of callback functions, which may contain any or all of the
+-- following entries. Entries are called in this order.
+--
+-- onnode - called on each node encountered
+-- onbranchenter - called on branches, before processing children
+-- onbranch - called only on branch nodes
+-- onleaf - called only on leaf nodes
+-- onbranchexit - called on branches, after processing children
+--
+-- Callbacks receive two arguments: the node being processed, and the
+-- current traversal depth.
+--
+-- @param includeroot
+-- True to include the root node in the traversal, otherwise it will be skipped.
+-- @param initialdepth
+-- An optional starting value for the traversal depth; defaults to zero.
+--
+
+ function premake.tree.traverse(t, fn, includeroot, initialdepth)
+
+ -- forward declare my handlers, which call each other
+ local donode, dochildren
+
+ -- process an individual node
+ donode = function(node, fn, depth)
+ if node.isremoved then
+ return
+ end
+
+ if fn.onnode then
+ fn.onnode(node, depth)
+ end
+
+ if #node.children > 0 then
+ if fn.onbranchenter then
+ fn.onbranchenter(node, depth)
+ end
+ if fn.onbranch then
+ fn.onbranch(node, depth)
+ end
+ dochildren(node, fn, depth + 1)
+ if fn.onbranchexit then
+ fn.onbranchexit(node, depth)
+ end
+ else
+ if fn.onleaf then
+ fn.onleaf(node, depth)
+ end
+ end
+ end
+
+ -- this goofy iterator allows nodes to be removed during the traversal
+ dochildren = function(parent, fn, depth)
+ local i = 1
+ while i <= #parent.children do
+ local node = parent.children[i]
+ donode(node, fn, depth)
+ if node == parent.children[i] then
+ i = i + 1
+ end
+ end
+ end
+
+ -- set a default initial traversal depth, if one wasn't set
+ if not initialdepth then
+ initialdepth = 0
+ end
+
+ if includeroot then
+ donode(t, fn, initialdepth)
+ else
+ dochildren(t, fn, initialdepth)
+ end
+ end
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/base/validate.lua b/Src/external_dependencies/openmpt-trunk/include/genie/src/base/validate.lua
new file mode 100644
index 00000000..0274186c
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/base/validate.lua
@@ -0,0 +1,91 @@
+--
+-- validate.lua
+-- Tests to validate the run-time environment before starting the action.
+-- Copyright (c) 2002-2009 Jason Perkins and the Premake project
+--
+
+
+--
+-- Performs a sanity check of all of the solutions and projects
+-- in the session to be sure they meet some minimum requirements.
+--
+
+ function premake.checkprojects()
+ local action = premake.action.current()
+
+ for sln in premake.solution.each() do
+
+ -- every solution must have at least one project
+ if (#sln.projects == 0) then
+ return nil, "solution '" .. sln.name .. "' needs at least one project"
+ end
+
+ -- every solution must provide a list of configurations
+ if (#sln.configurations == 0) then
+ return nil, "solution '" .. sln.name .. "' needs configurations"
+ end
+
+ for prj in premake.solution.eachproject(sln) do
+
+ -- every project must have a language
+ if (not prj.language) then
+ return nil, "project '" ..prj.name .. "' needs a language"
+ end
+
+ -- and the action must support it
+ if (action.valid_languages) then
+ if (not table.contains(action.valid_languages, prj.language)) then
+ return nil, "the " .. action.shortname .. " action does not support " .. prj.language .. " projects"
+ end
+ end
+
+ for cfg in premake.eachconfig(prj) do
+
+ -- every config must have a kind
+ if (not cfg.kind) then
+ return nil, "project '" ..prj.name .. "' needs a kind in configuration '" .. cfg.name .. "'"
+ end
+
+ -- and the action must support it
+ if (action.valid_kinds) then
+ if (not table.contains(action.valid_kinds, cfg.kind)) then
+ return nil, "the " .. action.shortname .. " action does not support " .. cfg.kind .. " projects"
+ end
+ end
+
+ end
+
+ -- some actions have custom validation logic
+ if action.oncheckproject then
+ action.oncheckproject(prj)
+ end
+
+ end
+ end
+ return true
+ end
+
+
+--
+-- Check the specified tools (/cc, /dotnet, etc.) against the current action
+-- to make sure they are compatible and supported.
+--
+
+ function premake.checktools()
+ local action = premake.action.current()
+ if (not action.valid_tools) then
+ return true
+ end
+
+ for tool, values in pairs(action.valid_tools) do
+ if (_OPTIONS[tool]) then
+ if (not table.contains(values, _OPTIONS[tool])) then
+ return nil, "the " .. action.shortname .. " action does not support /" .. tool .. "=" .. _OPTIONS[tool] .. " (yet)"
+ end
+ else
+ _OPTIONS[tool] = values[1]
+ end
+ end
+
+ return true
+ end
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/Makefile b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/Makefile
new file mode 100644
index 00000000..7fa91c85
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/Makefile
@@ -0,0 +1,114 @@
+# Makefile for installing Lua
+# See doc/readme.html for installation and customization instructions.
+
+# == CHANGE THE SETTINGS BELOW TO SUIT YOUR ENVIRONMENT =======================
+
+# Your platform. See PLATS for possible values.
+PLAT= none
+
+# Where to install. The installation starts in the src and doc directories,
+# so take care if INSTALL_TOP is not an absolute path. See the local target.
+# You may want to make INSTALL_LMOD and INSTALL_CMOD consistent with
+# LUA_ROOT, LUA_LDIR, and LUA_CDIR in luaconf.h.
+INSTALL_TOP= /usr/local
+INSTALL_BIN= $(INSTALL_TOP)/bin
+INSTALL_INC= $(INSTALL_TOP)/include
+INSTALL_LIB= $(INSTALL_TOP)/lib
+INSTALL_MAN= $(INSTALL_TOP)/man/man1
+INSTALL_LMOD= $(INSTALL_TOP)/share/lua/$V
+INSTALL_CMOD= $(INSTALL_TOP)/lib/lua/$V
+
+# How to install. If your install program does not support "-p", then
+# you may have to run ranlib on the installed liblua.a.
+INSTALL= install -p
+INSTALL_EXEC= $(INSTALL) -m 0755
+INSTALL_DATA= $(INSTALL) -m 0644
+#
+# If you don't have "install" you can use "cp" instead.
+# INSTALL= cp -p
+# INSTALL_EXEC= $(INSTALL)
+# INSTALL_DATA= $(INSTALL)
+
+# Other utilities.
+MKDIR= mkdir -p
+RM= rm -f
+
+# == END OF USER SETTINGS -- NO NEED TO CHANGE ANYTHING BELOW THIS LINE =======
+
+# Convenience platforms targets.
+PLATS= aix bsd c89 freebsd generic linux macosx mingw posix solaris
+
+# What to install.
+TO_BIN= lua luac
+TO_INC= lua.h luaconf.h lualib.h lauxlib.h lua.hpp
+TO_LIB= liblua.a
+TO_MAN= lua.1 luac.1
+
+# Lua version and release.
+V= 5.3
+R= $V.0
+
+# Targets start here.
+all: $(PLAT)
+
+$(PLATS) clean:
+ cd src && $(MAKE) $@
+
+test: dummy
+ src/lua -v
+
+install: dummy
+ cd src && $(MKDIR) $(INSTALL_BIN) $(INSTALL_INC) $(INSTALL_LIB) $(INSTALL_MAN) $(INSTALL_LMOD) $(INSTALL_CMOD)
+ cd src && $(INSTALL_EXEC) $(TO_BIN) $(INSTALL_BIN)
+ cd src && $(INSTALL_DATA) $(TO_INC) $(INSTALL_INC)
+ cd src && $(INSTALL_DATA) $(TO_LIB) $(INSTALL_LIB)
+ cd doc && $(INSTALL_DATA) $(TO_MAN) $(INSTALL_MAN)
+
+uninstall:
+ cd src && cd $(INSTALL_BIN) && $(RM) $(TO_BIN)
+ cd src && cd $(INSTALL_INC) && $(RM) $(TO_INC)
+ cd src && cd $(INSTALL_LIB) && $(RM) $(TO_LIB)
+ cd doc && cd $(INSTALL_MAN) && $(RM) $(TO_MAN)
+
+local:
+ $(MAKE) install INSTALL_TOP=../install
+
+none:
+ @echo "Please do 'make PLATFORM' where PLATFORM is one of these:"
+ @echo " $(PLATS)"
+ @echo "See doc/readme.html for complete instructions."
+
+# make may get confused with test/ and install/
+dummy:
+
+# echo config parameters
+echo:
+ @cd src && $(MAKE) -s echo
+ @echo "PLAT= $(PLAT)"
+ @echo "V= $V"
+ @echo "R= $R"
+ @echo "TO_BIN= $(TO_BIN)"
+ @echo "TO_INC= $(TO_INC)"
+ @echo "TO_LIB= $(TO_LIB)"
+ @echo "TO_MAN= $(TO_MAN)"
+ @echo "INSTALL_TOP= $(INSTALL_TOP)"
+ @echo "INSTALL_BIN= $(INSTALL_BIN)"
+ @echo "INSTALL_INC= $(INSTALL_INC)"
+ @echo "INSTALL_LIB= $(INSTALL_LIB)"
+ @echo "INSTALL_MAN= $(INSTALL_MAN)"
+ @echo "INSTALL_LMOD= $(INSTALL_LMOD)"
+ @echo "INSTALL_CMOD= $(INSTALL_CMOD)"
+ @echo "INSTALL_EXEC= $(INSTALL_EXEC)"
+ @echo "INSTALL_DATA= $(INSTALL_DATA)"
+
+# echo pkg-config data
+pc:
+ @echo "version=$R"
+ @echo "prefix=$(INSTALL_TOP)"
+ @echo "libdir=$(INSTALL_LIB)"
+ @echo "includedir=$(INSTALL_INC)"
+
+# list targets that do not create files (but not all makes understand .PHONY)
+.PHONY: all $(PLATS) clean test install local none dummy echo pecho lecho
+
+# (end of Makefile)
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/README b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/README
new file mode 100644
index 00000000..32fb68e7
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/README
@@ -0,0 +1,6 @@
+
+This is Lua 5.3.0, released on 06 Jan 2015.
+
+For installation instructions, license details, and
+further information about Lua, see doc/readme.html.
+
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/doc/contents.html b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/doc/contents.html
new file mode 100644
index 00000000..e59e4215
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/doc/contents.html
@@ -0,0 +1,619 @@
+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
+<HTML>
+<HEAD>
+<TITLE>Lua 5.3 Reference Manual - contents</TITLE>
+<LINK REL="stylesheet" TYPE="text/css" HREF="lua.css">
+<META HTTP-EQUIV="content-type" CONTENT="text/html; charset=iso-8859-1">
+<STYLE TYPE="text/css">
+ul {
+ list-style-type: none ;
+ list-style-position: outside ;
+}
+</STYLE>
+</HEAD>
+
+<BODY>
+
+<HR>
+<H1>
+<A HREF="http://www.lua.org/"><IMG SRC="logo.gif" ALT="" BORDER=0></A>
+Lua 5.3 Reference Manual
+</H1>
+
+<P>
+The reference manual is the official definition of the Lua language.
+For a complete introduction to Lua programming, see the book
+<A HREF="http://www.lua.org/pil/">Programming in Lua</A>.
+
+<P>
+<A HREF="manual.html">start</A>
+&middot;
+<A HREF="#contents">contents</A>
+&middot;
+<A HREF="#index">index</A>
+<HR>
+<SMALL>
+Copyright &copy; 2015 Lua.org, PUC-Rio.
+Freely available under the terms of the
+<A HREF="http://www.lua.org/license.html">Lua license</A>.
+</SMALL>
+
+<H2><A NAME="contents">Contents</A></H2>
+<UL style="padding: 0">
+<LI><A HREF="manual.html">1 &ndash; Introduction</A>
+<P>
+<LI><A HREF="manual.html#2">2 &ndash; Basic Concepts</A>
+<UL>
+<LI><A HREF="manual.html#2.1">2.1 &ndash; Values and Types</A>
+<LI><A HREF="manual.html#2.2">2.2 &ndash; Environments and the Global Environment</A>
+<LI><A HREF="manual.html#2.3">2.3 &ndash; Error Handling</A>
+<LI><A HREF="manual.html#2.4">2.4 &ndash; Metatables and Metamethods</A>
+<LI><A HREF="manual.html#2.5">2.5 &ndash; Garbage Collection</A>
+<UL>
+<LI><A HREF="manual.html#2.5.1">2.5.1 &ndash; Garbage-Collection Metamethods</A>
+<LI><A HREF="manual.html#2.5.2">2.5.2 &ndash; Weak Tables</A>
+</UL>
+<LI><A HREF="manual.html#2.6">2.6 &ndash; Coroutines</A>
+</UL>
+<P>
+<LI><A HREF="manual.html#3">3 &ndash; The Language</A>
+<UL>
+<LI><A HREF="manual.html#3.1">3.1 &ndash; Lexical Conventions</A>
+<LI><A HREF="manual.html#3.2">3.2 &ndash; Variables</A>
+<LI><A HREF="manual.html#3.3">3.3 &ndash; Statements</A>
+<UL>
+<LI><A HREF="manual.html#3.3.1">3.3.1 &ndash; Blocks</A>
+<LI><A HREF="manual.html#3.3.2">3.3.2 &ndash; Chunks</A>
+<LI><A HREF="manual.html#3.3.3">3.3.3 &ndash; Assignment</A>
+<LI><A HREF="manual.html#3.3.4">3.3.4 &ndash; Control Structures</A>
+<LI><A HREF="manual.html#3.3.5">3.3.5 &ndash; For Statement</A>
+<LI><A HREF="manual.html#3.3.6">3.3.6 &ndash; Function Calls as Statements</A>
+<LI><A HREF="manual.html#3.3.7">3.3.7 &ndash; Local Declarations</A>
+</UL>
+<LI><A HREF="manual.html#3.4">3.4 &ndash; Expressions</A>
+<UL>
+<LI><A HREF="manual.html#3.4.1">3.4.1 &ndash; Arithmetic Operators</A>
+<LI><A HREF="manual.html#3.4.2">3.4.2 &ndash; Bitwise Operators</A>
+<LI><A HREF="manual.html#3.4.3">3.4.3 &ndash; Coercions and Conversions</A>
+<LI><A HREF="manual.html#3.4.4">3.4.4 &ndash; Relational Operators</A>
+<LI><A HREF="manual.html#3.4.5">3.4.5 &ndash; Logical Operators</A>
+<LI><A HREF="manual.html#3.4.6">3.4.6 &ndash; Concatenation</A>
+<LI><A HREF="manual.html#3.4.7">3.4.7 &ndash; The Length Operator</A>
+<LI><A HREF="manual.html#3.4.8">3.4.8 &ndash; Precedence</A>
+<LI><A HREF="manual.html#3.4.9">3.4.9 &ndash; Table Constructors</A>
+<LI><A HREF="manual.html#3.4.10">3.4.10 &ndash; Function Calls</A>
+<LI><A HREF="manual.html#3.4.11">3.4.11 &ndash; Function Definitions</A>
+</UL>
+<LI><A HREF="manual.html#3.5">3.5 &ndash; Visibility Rules</A>
+</UL>
+<P>
+<LI><A HREF="manual.html#4">4 &ndash; The Application Program Interface</A>
+<UL>
+<LI><A HREF="manual.html#4.1">4.1 &ndash; The Stack</A>
+<LI><A HREF="manual.html#4.2">4.2 &ndash; Stack Size</A>
+<LI><A HREF="manual.html#4.3">4.3 &ndash; Valid and Acceptable Indices</A>
+<LI><A HREF="manual.html#4.4">4.4 &ndash; C Closures</A>
+<LI><A HREF="manual.html#4.5">4.5 &ndash; Registry</A>
+<LI><A HREF="manual.html#4.6">4.6 &ndash; Error Handling in C</A>
+<LI><A HREF="manual.html#4.7">4.7 &ndash; Handling Yields in C</A>
+<LI><A HREF="manual.html#4.8">4.8 &ndash; Functions and Types</A>
+<LI><A HREF="manual.html#4.9">4.9 &ndash; The Debug Interface</A>
+</UL>
+<P>
+<LI><A HREF="manual.html#5">5 &ndash; The Auxiliary Library</A>
+<UL>
+<LI><A HREF="manual.html#5.1">5.1 &ndash; Functions and Types</A>
+</UL>
+<P>
+<LI><A HREF="manual.html#6">6 &ndash; Standard Libraries</A>
+<UL>
+<LI><A HREF="manual.html#6.1">6.1 &ndash; Basic Functions</A>
+<LI><A HREF="manual.html#6.2">6.2 &ndash; Coroutine Manipulation</A>
+<LI><A HREF="manual.html#6.3">6.3 &ndash; Modules</A>
+<LI><A HREF="manual.html#6.4">6.4 &ndash; String Manipulation</A>
+<UL>
+<LI><A HREF="manual.html#6.4.1">6.4.1 &ndash; Patterns</A>
+<LI><A HREF="manual.html#6.4.2">6.4.2 &ndash; Format Strings for Pack and Unpack</A>
+</UL>
+<LI><A HREF="manual.html#6.5">6.5 &ndash; UTF-8 Support</A>
+<LI><A HREF="manual.html#6.6">6.6 &ndash; Table Manipulation</A>
+<LI><A HREF="manual.html#6.7">6.7 &ndash; Mathematical Functions</A>
+<LI><A HREF="manual.html#6.8">6.8 &ndash; Input and Output Facilities</A>
+<LI><A HREF="manual.html#6.9">6.9 &ndash; Operating System Facilities</A>
+<LI><A HREF="manual.html#6.10">6.10 &ndash; The Debug Library</A>
+</UL>
+<P>
+<LI><A HREF="manual.html#7">7 &ndash; Lua Standalone</A>
+<P>
+<LI><A HREF="manual.html#8">8 &ndash; Incompatibilities with the Previous Version</A>
+<UL>
+<LI><A HREF="manual.html#8.1">8.1 &ndash; Changes in the Language</A>
+<LI><A HREF="manual.html#8.2">8.2 &ndash; Changes in the Libraries</A>
+<LI><A HREF="manual.html#8.3">8.3 &ndash; Changes in the API</A>
+</UL>
+<P>
+<LI><A HREF="manual.html#9">9 &ndash; The Complete Syntax of Lua</A>
+</UL>
+
+<H2><A NAME="index">Index</A></H2>
+<TABLE WIDTH="100%">
+<TR VALIGN="top">
+<TD>
+<H3><A NAME="functions">Lua functions</A></H3>
+<P>
+<A HREF="manual.html#6.1">basic</A><BR>
+<A HREF="manual.html#pdf-_G">_G</A><BR>
+<A HREF="manual.html#pdf-_VERSION">_VERSION</A><BR>
+
+<A HREF="manual.html#pdf-assert">assert</A><BR>
+<A HREF="manual.html#pdf-collectgarbage">collectgarbage</A><BR>
+<A HREF="manual.html#pdf-dofile">dofile</A><BR>
+<A HREF="manual.html#pdf-error">error</A><BR>
+<A HREF="manual.html#pdf-getmetatable">getmetatable</A><BR>
+<A HREF="manual.html#pdf-ipairs">ipairs</A><BR>
+<A HREF="manual.html#pdf-load">load</A><BR>
+<A HREF="manual.html#pdf-loadfile">loadfile</A><BR>
+<A HREF="manual.html#pdf-next">next</A><BR>
+<A HREF="manual.html#pdf-pairs">pairs</A><BR>
+<A HREF="manual.html#pdf-pcall">pcall</A><BR>
+<A HREF="manual.html#pdf-print">print</A><BR>
+<A HREF="manual.html#pdf-rawequal">rawequal</A><BR>
+<A HREF="manual.html#pdf-rawget">rawget</A><BR>
+<A HREF="manual.html#pdf-rawlen">rawlen</A><BR>
+<A HREF="manual.html#pdf-rawset">rawset</A><BR>
+<A HREF="manual.html#pdf-require">require</A><BR>
+<A HREF="manual.html#pdf-select">select</A><BR>
+<A HREF="manual.html#pdf-setmetatable">setmetatable</A><BR>
+<A HREF="manual.html#pdf-tonumber">tonumber</A><BR>
+<A HREF="manual.html#pdf-tostring">tostring</A><BR>
+<A HREF="manual.html#pdf-type">type</A><BR>
+<A HREF="manual.html#pdf-xpcall">xpcall</A><BR>
+
+<P>
+<A HREF="manual.html#6.2">coroutine</A><BR>
+<A HREF="manual.html#pdf-coroutine.create">coroutine.create</A><BR>
+<A HREF="manual.html#pdf-coroutine.isyieldable">coroutine.isyieldable</A><BR>
+<A HREF="manual.html#pdf-coroutine.resume">coroutine.resume</A><BR>
+<A HREF="manual.html#pdf-coroutine.running">coroutine.running</A><BR>
+<A HREF="manual.html#pdf-coroutine.status">coroutine.status</A><BR>
+<A HREF="manual.html#pdf-coroutine.wrap">coroutine.wrap</A><BR>
+<A HREF="manual.html#pdf-coroutine.yield">coroutine.yield</A><BR>
+
+<P>
+<A HREF="manual.html#6.10">debug</A><BR>
+<A HREF="manual.html#pdf-debug.debug">debug.debug</A><BR>
+<A HREF="manual.html#pdf-debug.gethook">debug.gethook</A><BR>
+<A HREF="manual.html#pdf-debug.getinfo">debug.getinfo</A><BR>
+<A HREF="manual.html#pdf-debug.getlocal">debug.getlocal</A><BR>
+<A HREF="manual.html#pdf-debug.getmetatable">debug.getmetatable</A><BR>
+<A HREF="manual.html#pdf-debug.getregistry">debug.getregistry</A><BR>
+<A HREF="manual.html#pdf-debug.getupvalue">debug.getupvalue</A><BR>
+<A HREF="manual.html#pdf-debug.getuservalue">debug.getuservalue</A><BR>
+<A HREF="manual.html#pdf-debug.sethook">debug.sethook</A><BR>
+<A HREF="manual.html#pdf-debug.setlocal">debug.setlocal</A><BR>
+<A HREF="manual.html#pdf-debug.setmetatable">debug.setmetatable</A><BR>
+<A HREF="manual.html#pdf-debug.setupvalue">debug.setupvalue</A><BR>
+<A HREF="manual.html#pdf-debug.setuservalue">debug.setuservalue</A><BR>
+<A HREF="manual.html#pdf-debug.traceback">debug.traceback</A><BR>
+<A HREF="manual.html#pdf-debug.upvalueid">debug.upvalueid</A><BR>
+<A HREF="manual.html#pdf-debug.upvaluejoin">debug.upvaluejoin</A><BR>
+
+<P>
+<A HREF="manual.html#6.8">io</A><BR>
+<A HREF="manual.html#pdf-io.close">io.close</A><BR>
+<A HREF="manual.html#pdf-io.flush">io.flush</A><BR>
+<A HREF="manual.html#pdf-io.input">io.input</A><BR>
+<A HREF="manual.html#pdf-io.lines">io.lines</A><BR>
+<A HREF="manual.html#pdf-io.open">io.open</A><BR>
+<A HREF="manual.html#pdf-io.output">io.output</A><BR>
+<A HREF="manual.html#pdf-io.popen">io.popen</A><BR>
+<A HREF="manual.html#pdf-io.read">io.read</A><BR>
+<A HREF="manual.html#pdf-io.stderr">io.stderr</A><BR>
+<A HREF="manual.html#pdf-io.stdin">io.stdin</A><BR>
+<A HREF="manual.html#pdf-io.stdout">io.stdout</A><BR>
+<A HREF="manual.html#pdf-io.tmpfile">io.tmpfile</A><BR>
+<A HREF="manual.html#pdf-io.type">io.type</A><BR>
+<A HREF="manual.html#pdf-io.write">io.write</A><BR>
+
+<A HREF="manual.html#pdf-file:close">file:close</A><BR>
+<A HREF="manual.html#pdf-file:flush">file:flush</A><BR>
+<A HREF="manual.html#pdf-file:lines">file:lines</A><BR>
+<A HREF="manual.html#pdf-file:read">file:read</A><BR>
+<A HREF="manual.html#pdf-file:seek">file:seek</A><BR>
+<A HREF="manual.html#pdf-file:setvbuf">file:setvbuf</A><BR>
+<A HREF="manual.html#pdf-file:write">file:write</A><BR>
+
+</TD>
+<TD>
+<H3>&nbsp;</H3>
+<P>
+<A HREF="manual.html#6.7">math</A><BR>
+<A HREF="manual.html#pdf-math.abs">math.abs</A><BR>
+<A HREF="manual.html#pdf-math.acos">math.acos</A><BR>
+<A HREF="manual.html#pdf-math.asin">math.asin</A><BR>
+<A HREF="manual.html#pdf-math.atan">math.atan</A><BR>
+<A HREF="manual.html#pdf-math.ceil">math.ceil</A><BR>
+<A HREF="manual.html#pdf-math.cos">math.cos</A><BR>
+<A HREF="manual.html#pdf-math.deg">math.deg</A><BR>
+<A HREF="manual.html#pdf-math.exp">math.exp</A><BR>
+<A HREF="manual.html#pdf-math.floor">math.floor</A><BR>
+<A HREF="manual.html#pdf-math.fmod">math.fmod</A><BR>
+<A HREF="manual.html#pdf-math.huge">math.huge</A><BR>
+<A HREF="manual.html#pdf-math.log">math.log</A><BR>
+<A HREF="manual.html#pdf-math.max">math.max</A><BR>
+<A HREF="manual.html#pdf-math.maxinteger">math.maxinteger</A><BR>
+<A HREF="manual.html#pdf-math.min">math.min</A><BR>
+<A HREF="manual.html#pdf-math.mininteger">math.mininteger</A><BR>
+<A HREF="manual.html#pdf-math.modf">math.modf</A><BR>
+<A HREF="manual.html#pdf-math.pi">math.pi</A><BR>
+<A HREF="manual.html#pdf-math.rad">math.rad</A><BR>
+<A HREF="manual.html#pdf-math.random">math.random</A><BR>
+<A HREF="manual.html#pdf-math.randomseed">math.randomseed</A><BR>
+<A HREF="manual.html#pdf-math.sin">math.sin</A><BR>
+<A HREF="manual.html#pdf-math.sqrt">math.sqrt</A><BR>
+<A HREF="manual.html#pdf-math.tan">math.tan</A><BR>
+<A HREF="manual.html#pdf-math.tointeger">math.tointeger</A><BR>
+<A HREF="manual.html#pdf-math.type">math.type</A><BR>
+<A HREF="manual.html#pdf-math.ult">math.ult</A><BR>
+
+<P>
+<A HREF="manual.html#6.9">os</A><BR>
+<A HREF="manual.html#pdf-os.clock">os.clock</A><BR>
+<A HREF="manual.html#pdf-os.date">os.date</A><BR>
+<A HREF="manual.html#pdf-os.difftime">os.difftime</A><BR>
+<A HREF="manual.html#pdf-os.execute">os.execute</A><BR>
+<A HREF="manual.html#pdf-os.exit">os.exit</A><BR>
+<A HREF="manual.html#pdf-os.getenv">os.getenv</A><BR>
+<A HREF="manual.html#pdf-os.remove">os.remove</A><BR>
+<A HREF="manual.html#pdf-os.rename">os.rename</A><BR>
+<A HREF="manual.html#pdf-os.setlocale">os.setlocale</A><BR>
+<A HREF="manual.html#pdf-os.time">os.time</A><BR>
+<A HREF="manual.html#pdf-os.tmpname">os.tmpname</A><BR>
+
+<P>
+<A HREF="manual.html#6.3">package</A><BR>
+<A HREF="manual.html#pdf-package.config">package.config</A><BR>
+<A HREF="manual.html#pdf-package.cpath">package.cpath</A><BR>
+<A HREF="manual.html#pdf-package.loaded">package.loaded</A><BR>
+<A HREF="manual.html#pdf-package.loadlib">package.loadlib</A><BR>
+<A HREF="manual.html#pdf-package.path">package.path</A><BR>
+<A HREF="manual.html#pdf-package.preload">package.preload</A><BR>
+<A HREF="manual.html#pdf-package.searchers">package.searchers</A><BR>
+<A HREF="manual.html#pdf-package.searchpath">package.searchpath</A><BR>
+
+<P>
+<A HREF="manual.html#6.4">string</A><BR>
+<A HREF="manual.html#pdf-string.byte">string.byte</A><BR>
+<A HREF="manual.html#pdf-string.char">string.char</A><BR>
+<A HREF="manual.html#pdf-string.dump">string.dump</A><BR>
+<A HREF="manual.html#pdf-string.find">string.find</A><BR>
+<A HREF="manual.html#pdf-string.format">string.format</A><BR>
+<A HREF="manual.html#pdf-string.gmatch">string.gmatch</A><BR>
+<A HREF="manual.html#pdf-string.gsub">string.gsub</A><BR>
+<A HREF="manual.html#pdf-string.len">string.len</A><BR>
+<A HREF="manual.html#pdf-string.lower">string.lower</A><BR>
+<A HREF="manual.html#pdf-string.match">string.match</A><BR>
+<A HREF="manual.html#pdf-string.pack">string.pack</A><BR>
+<A HREF="manual.html#pdf-string.packsize">string.packsize</A><BR>
+<A HREF="manual.html#pdf-string.rep">string.rep</A><BR>
+<A HREF="manual.html#pdf-string.reverse">string.reverse</A><BR>
+<A HREF="manual.html#pdf-string.sub">string.sub</A><BR>
+<A HREF="manual.html#pdf-string.unpack">string.unpack</A><BR>
+<A HREF="manual.html#pdf-string.upper">string.upper</A><BR>
+
+<P>
+<A HREF="manual.html#6.6">table</A><BR>
+<A HREF="manual.html#pdf-table.concat">table.concat</A><BR>
+<A HREF="manual.html#pdf-table.insert">table.insert</A><BR>
+<A HREF="manual.html#pdf-table.move">table.move</A><BR>
+<A HREF="manual.html#pdf-table.pack">table.pack</A><BR>
+<A HREF="manual.html#pdf-table.remove">table.remove</A><BR>
+<A HREF="manual.html#pdf-table.sort">table.sort</A><BR>
+<A HREF="manual.html#pdf-table.unpack">table.unpack</A><BR>
+
+<P>
+<A HREF="manual.html#6.5">utf8</A><BR>
+<A HREF="manual.html#pdf-utf8.char">utf8.char</A><BR>
+<A HREF="manual.html#pdf-utf8.charpattern">utf8.charpattern</A><BR>
+<A HREF="manual.html#pdf-utf8.codepoint">utf8.codepoint</A><BR>
+<A HREF="manual.html#pdf-utf8.codes">utf8.codes</A><BR>
+<A HREF="manual.html#pdf-utf8.len">utf8.len</A><BR>
+<A HREF="manual.html#pdf-utf8.offset">utf8.offset</A><BR>
+
+<H3><A NAME="env">environment<BR>variables</A></H3>
+<A HREF="manual.html#pdf-LUA_CPATH">LUA_CPATH</A><BR>
+<A HREF="manual.html#pdf-LUA_CPATH_5_3">LUA_CPATH_5_3</A><BR>
+<A HREF="manual.html#pdf-LUA_INIT">LUA_INIT</A><BR>
+<A HREF="manual.html#pdf-LUA_INIT_5_3">LUA_INIT_5_3</A><BR>
+<A HREF="manual.html#pdf-LUA_PATH">LUA_PATH</A><BR>
+<A HREF="manual.html#pdf-LUA_PATH_5_3">LUA_PATH_5_3</A><BR>
+
+</TD>
+<TD>
+<H3><A NAME="api">C API</A></H3>
+<P>
+<A HREF="manual.html#lua_Alloc">lua_Alloc</A><BR>
+<A HREF="manual.html#lua_CFunction">lua_CFunction</A><BR>
+<A HREF="manual.html#lua_Debug">lua_Debug</A><BR>
+<A HREF="manual.html#lua_Hook">lua_Hook</A><BR>
+<A HREF="manual.html#lua_Integer">lua_Integer</A><BR>
+<A HREF="manual.html#lua_KContext">lua_KContext</A><BR>
+<A HREF="manual.html#lua_KFunction">lua_KFunction</A><BR>
+<A HREF="manual.html#lua_Number">lua_Number</A><BR>
+<A HREF="manual.html#lua_Reader">lua_Reader</A><BR>
+<A HREF="manual.html#lua_State">lua_State</A><BR>
+<A HREF="manual.html#lua_Unsigned">lua_Unsigned</A><BR>
+<A HREF="manual.html#lua_Writer">lua_Writer</A><BR>
+
+<P>
+<A HREF="manual.html#lua_absindex">lua_absindex</A><BR>
+<A HREF="manual.html#lua_arith">lua_arith</A><BR>
+<A HREF="manual.html#lua_atpanic">lua_atpanic</A><BR>
+<A HREF="manual.html#lua_call">lua_call</A><BR>
+<A HREF="manual.html#lua_callk">lua_callk</A><BR>
+<A HREF="manual.html#lua_checkstack">lua_checkstack</A><BR>
+<A HREF="manual.html#lua_close">lua_close</A><BR>
+<A HREF="manual.html#lua_compare">lua_compare</A><BR>
+<A HREF="manual.html#lua_concat">lua_concat</A><BR>
+<A HREF="manual.html#lua_copy">lua_copy</A><BR>
+<A HREF="manual.html#lua_createtable">lua_createtable</A><BR>
+<A HREF="manual.html#lua_dump">lua_dump</A><BR>
+<A HREF="manual.html#lua_error">lua_error</A><BR>
+<A HREF="manual.html#lua_gc">lua_gc</A><BR>
+<A HREF="manual.html#lua_getallocf">lua_getallocf</A><BR>
+<A HREF="manual.html#lua_getextraspace">lua_getextraspace</A><BR>
+<A HREF="manual.html#lua_getfield">lua_getfield</A><BR>
+<A HREF="manual.html#lua_getglobal">lua_getglobal</A><BR>
+<A HREF="manual.html#lua_gethook">lua_gethook</A><BR>
+<A HREF="manual.html#lua_gethookcount">lua_gethookcount</A><BR>
+<A HREF="manual.html#lua_gethookmask">lua_gethookmask</A><BR>
+<A HREF="manual.html#lua_geti">lua_geti</A><BR>
+<A HREF="manual.html#lua_getinfo">lua_getinfo</A><BR>
+<A HREF="manual.html#lua_getlocal">lua_getlocal</A><BR>
+<A HREF="manual.html#lua_getmetatable">lua_getmetatable</A><BR>
+<A HREF="manual.html#lua_getstack">lua_getstack</A><BR>
+<A HREF="manual.html#lua_gettable">lua_gettable</A><BR>
+<A HREF="manual.html#lua_gettop">lua_gettop</A><BR>
+<A HREF="manual.html#lua_getupvalue">lua_getupvalue</A><BR>
+<A HREF="manual.html#lua_getuservalue">lua_getuservalue</A><BR>
+<A HREF="manual.html#lua_insert">lua_insert</A><BR>
+<A HREF="manual.html#lua_isboolean">lua_isboolean</A><BR>
+<A HREF="manual.html#lua_iscfunction">lua_iscfunction</A><BR>
+<A HREF="manual.html#lua_isfunction">lua_isfunction</A><BR>
+<A HREF="manual.html#lua_isinteger">lua_isinteger</A><BR>
+<A HREF="manual.html#lua_islightuserdata">lua_islightuserdata</A><BR>
+<A HREF="manual.html#lua_isnil">lua_isnil</A><BR>
+<A HREF="manual.html#lua_isnone">lua_isnone</A><BR>
+<A HREF="manual.html#lua_isnoneornil">lua_isnoneornil</A><BR>
+<A HREF="manual.html#lua_isnumber">lua_isnumber</A><BR>
+<A HREF="manual.html#lua_isstring">lua_isstring</A><BR>
+<A HREF="manual.html#lua_istable">lua_istable</A><BR>
+<A HREF="manual.html#lua_isthread">lua_isthread</A><BR>
+<A HREF="manual.html#lua_isuserdata">lua_isuserdata</A><BR>
+<A HREF="manual.html#lua_isyieldable">lua_isyieldable</A><BR>
+<A HREF="manual.html#lua_len">lua_len</A><BR>
+<A HREF="manual.html#lua_load">lua_load</A><BR>
+<A HREF="manual.html#lua_newstate">lua_newstate</A><BR>
+<A HREF="manual.html#lua_newtable">lua_newtable</A><BR>
+<A HREF="manual.html#lua_newthread">lua_newthread</A><BR>
+<A HREF="manual.html#lua_newuserdata">lua_newuserdata</A><BR>
+<A HREF="manual.html#lua_next">lua_next</A><BR>
+<A HREF="manual.html#lua_numbertointeger">lua_numbertointeger</A><BR>
+<A HREF="manual.html#lua_pcall">lua_pcall</A><BR>
+<A HREF="manual.html#lua_pcallk">lua_pcallk</A><BR>
+<A HREF="manual.html#lua_pop">lua_pop</A><BR>
+<A HREF="manual.html#lua_pushboolean">lua_pushboolean</A><BR>
+<A HREF="manual.html#lua_pushcclosure">lua_pushcclosure</A><BR>
+<A HREF="manual.html#lua_pushcfunction">lua_pushcfunction</A><BR>
+<A HREF="manual.html#lua_pushfstring">lua_pushfstring</A><BR>
+<A HREF="manual.html#lua_pushglobaltable">lua_pushglobaltable</A><BR>
+<A HREF="manual.html#lua_pushinteger">lua_pushinteger</A><BR>
+<A HREF="manual.html#lua_pushlightuserdata">lua_pushlightuserdata</A><BR>
+<A HREF="manual.html#lua_pushliteral">lua_pushliteral</A><BR>
+<A HREF="manual.html#lua_pushlstring">lua_pushlstring</A><BR>
+<A HREF="manual.html#lua_pushnil">lua_pushnil</A><BR>
+<A HREF="manual.html#lua_pushnumber">lua_pushnumber</A><BR>
+<A HREF="manual.html#lua_pushstring">lua_pushstring</A><BR>
+<A HREF="manual.html#lua_pushthread">lua_pushthread</A><BR>
+<A HREF="manual.html#lua_pushvalue">lua_pushvalue</A><BR>
+<A HREF="manual.html#lua_pushvfstring">lua_pushvfstring</A><BR>
+<A HREF="manual.html#lua_rawequal">lua_rawequal</A><BR>
+<A HREF="manual.html#lua_rawget">lua_rawget</A><BR>
+<A HREF="manual.html#lua_rawgeti">lua_rawgeti</A><BR>
+<A HREF="manual.html#lua_rawgetp">lua_rawgetp</A><BR>
+<A HREF="manual.html#lua_rawlen">lua_rawlen</A><BR>
+<A HREF="manual.html#lua_rawset">lua_rawset</A><BR>
+<A HREF="manual.html#lua_rawseti">lua_rawseti</A><BR>
+<A HREF="manual.html#lua_rawsetp">lua_rawsetp</A><BR>
+<A HREF="manual.html#lua_register">lua_register</A><BR>
+<A HREF="manual.html#lua_remove">lua_remove</A><BR>
+<A HREF="manual.html#lua_replace">lua_replace</A><BR>
+<A HREF="manual.html#lua_resume">lua_resume</A><BR>
+<A HREF="manual.html#lua_rotate">lua_rotate</A><BR>
+<A HREF="manual.html#lua_setallocf">lua_setallocf</A><BR>
+<A HREF="manual.html#lua_setfield">lua_setfield</A><BR>
+<A HREF="manual.html#lua_setglobal">lua_setglobal</A><BR>
+<A HREF="manual.html#lua_sethook">lua_sethook</A><BR>
+<A HREF="manual.html#lua_seti">lua_seti</A><BR>
+<A HREF="manual.html#lua_setlocal">lua_setlocal</A><BR>
+<A HREF="manual.html#lua_setmetatable">lua_setmetatable</A><BR>
+<A HREF="manual.html#lua_settable">lua_settable</A><BR>
+<A HREF="manual.html#lua_settop">lua_settop</A><BR>
+<A HREF="manual.html#lua_setupvalue">lua_setupvalue</A><BR>
+<A HREF="manual.html#lua_setuservalue">lua_setuservalue</A><BR>
+<A HREF="manual.html#lua_status">lua_status</A><BR>
+<A HREF="manual.html#lua_stringtonumber">lua_stringtonumber</A><BR>
+<A HREF="manual.html#lua_toboolean">lua_toboolean</A><BR>
+<A HREF="manual.html#lua_tocfunction">lua_tocfunction</A><BR>
+<A HREF="manual.html#lua_tointeger">lua_tointeger</A><BR>
+<A HREF="manual.html#lua_tointegerx">lua_tointegerx</A><BR>
+<A HREF="manual.html#lua_tolstring">lua_tolstring</A><BR>
+<A HREF="manual.html#lua_tonumber">lua_tonumber</A><BR>
+<A HREF="manual.html#lua_tonumberx">lua_tonumberx</A><BR>
+<A HREF="manual.html#lua_topointer">lua_topointer</A><BR>
+<A HREF="manual.html#lua_tostring">lua_tostring</A><BR>
+<A HREF="manual.html#lua_tothread">lua_tothread</A><BR>
+<A HREF="manual.html#lua_touserdata">lua_touserdata</A><BR>
+<A HREF="manual.html#lua_type">lua_type</A><BR>
+<A HREF="manual.html#lua_typename">lua_typename</A><BR>
+<A HREF="manual.html#lua_upvalueid">lua_upvalueid</A><BR>
+<A HREF="manual.html#lua_upvalueindex">lua_upvalueindex</A><BR>
+<A HREF="manual.html#lua_upvaluejoin">lua_upvaluejoin</A><BR>
+<A HREF="manual.html#lua_version">lua_version</A><BR>
+<A HREF="manual.html#lua_xmove">lua_xmove</A><BR>
+<A HREF="manual.html#lua_yield">lua_yield</A><BR>
+<A HREF="manual.html#lua_yieldk">lua_yieldk</A><BR>
+
+</TD>
+<TD>
+<H3><A NAME="auxlib">auxiliary library</A></H3>
+<P>
+<A HREF="manual.html#luaL_Buffer">luaL_Buffer</A><BR>
+<A HREF="manual.html#luaL_Reg">luaL_Reg</A><BR>
+<A HREF="manual.html#luaL_Stream">luaL_Stream</A><BR>
+
+<P>
+<A HREF="manual.html#luaL_addchar">luaL_addchar</A><BR>
+<A HREF="manual.html#luaL_addlstring">luaL_addlstring</A><BR>
+<A HREF="manual.html#luaL_addsize">luaL_addsize</A><BR>
+<A HREF="manual.html#luaL_addstring">luaL_addstring</A><BR>
+<A HREF="manual.html#luaL_addvalue">luaL_addvalue</A><BR>
+<A HREF="manual.html#luaL_argcheck">luaL_argcheck</A><BR>
+<A HREF="manual.html#luaL_argerror">luaL_argerror</A><BR>
+<A HREF="manual.html#luaL_buffinit">luaL_buffinit</A><BR>
+<A HREF="manual.html#luaL_buffinitsize">luaL_buffinitsize</A><BR>
+<A HREF="manual.html#luaL_callmeta">luaL_callmeta</A><BR>
+<A HREF="manual.html#luaL_checkany">luaL_checkany</A><BR>
+<A HREF="manual.html#luaL_checkinteger">luaL_checkinteger</A><BR>
+<A HREF="manual.html#luaL_checklstring">luaL_checklstring</A><BR>
+<A HREF="manual.html#luaL_checknumber">luaL_checknumber</A><BR>
+<A HREF="manual.html#luaL_checkoption">luaL_checkoption</A><BR>
+<A HREF="manual.html#luaL_checkstack">luaL_checkstack</A><BR>
+<A HREF="manual.html#luaL_checkstring">luaL_checkstring</A><BR>
+<A HREF="manual.html#luaL_checktype">luaL_checktype</A><BR>
+<A HREF="manual.html#luaL_checkudata">luaL_checkudata</A><BR>
+<A HREF="manual.html#luaL_checkversion">luaL_checkversion</A><BR>
+<A HREF="manual.html#luaL_dofile">luaL_dofile</A><BR>
+<A HREF="manual.html#luaL_dostring">luaL_dostring</A><BR>
+<A HREF="manual.html#luaL_error">luaL_error</A><BR>
+<A HREF="manual.html#luaL_execresult">luaL_execresult</A><BR>
+<A HREF="manual.html#luaL_fileresult">luaL_fileresult</A><BR>
+<A HREF="manual.html#luaL_getmetafield">luaL_getmetafield</A><BR>
+<A HREF="manual.html#luaL_getmetatable">luaL_getmetatable</A><BR>
+<A HREF="manual.html#luaL_getsubtable">luaL_getsubtable</A><BR>
+<A HREF="manual.html#luaL_gsub">luaL_gsub</A><BR>
+<A HREF="manual.html#luaL_len">luaL_len</A><BR>
+<A HREF="manual.html#luaL_loadbuffer">luaL_loadbuffer</A><BR>
+<A HREF="manual.html#luaL_loadbufferx">luaL_loadbufferx</A><BR>
+<A HREF="manual.html#luaL_loadfile">luaL_loadfile</A><BR>
+<A HREF="manual.html#luaL_loadfilex">luaL_loadfilex</A><BR>
+<A HREF="manual.html#luaL_loadstring">luaL_loadstring</A><BR>
+<A HREF="manual.html#luaL_newlib">luaL_newlib</A><BR>
+<A HREF="manual.html#luaL_newlibtable">luaL_newlibtable</A><BR>
+<A HREF="manual.html#luaL_newmetatable">luaL_newmetatable</A><BR>
+<A HREF="manual.html#luaL_newstate">luaL_newstate</A><BR>
+<A HREF="manual.html#luaL_openlibs">luaL_openlibs</A><BR>
+<A HREF="manual.html#luaL_optinteger">luaL_optinteger</A><BR>
+<A HREF="manual.html#luaL_optlstring">luaL_optlstring</A><BR>
+<A HREF="manual.html#luaL_optnumber">luaL_optnumber</A><BR>
+<A HREF="manual.html#luaL_optstring">luaL_optstring</A><BR>
+<A HREF="manual.html#luaL_prepbuffer">luaL_prepbuffer</A><BR>
+<A HREF="manual.html#luaL_prepbuffsize">luaL_prepbuffsize</A><BR>
+<A HREF="manual.html#luaL_pushresult">luaL_pushresult</A><BR>
+<A HREF="manual.html#luaL_pushresultsize">luaL_pushresultsize</A><BR>
+<A HREF="manual.html#luaL_ref">luaL_ref</A><BR>
+<A HREF="manual.html#luaL_requiref">luaL_requiref</A><BR>
+<A HREF="manual.html#luaL_setfuncs">luaL_setfuncs</A><BR>
+<A HREF="manual.html#luaL_setmetatable">luaL_setmetatable</A><BR>
+<A HREF="manual.html#luaL_testudata">luaL_testudata</A><BR>
+<A HREF="manual.html#luaL_tolstring">luaL_tolstring</A><BR>
+<A HREF="manual.html#luaL_traceback">luaL_traceback</A><BR>
+<A HREF="manual.html#luaL_typename">luaL_typename</A><BR>
+<A HREF="manual.html#luaL_unref">luaL_unref</A><BR>
+<A HREF="manual.html#luaL_where">luaL_where</A><BR>
+
+<H3><A NAME="library">standard library</A></H3>
+<P>
+<A HREF="manual.html#pdf-luaopen_base">luaopen_base</A><BR>
+<A HREF="manual.html#pdf-luaopen_coroutine">luaopen_coroutine</A><BR>
+<A HREF="manual.html#pdf-luaopen_debug">luaopen_debug</A><BR>
+<A HREF="manual.html#pdf-luaopen_io">luaopen_io</A><BR>
+<A HREF="manual.html#pdf-luaopen_math">luaopen_math</A><BR>
+<A HREF="manual.html#pdf-luaopen_os">luaopen_os</A><BR>
+<A HREF="manual.html#pdf-luaopen_package">luaopen_package</A><BR>
+<A HREF="manual.html#pdf-luaopen_string">luaopen_string</A><BR>
+<A HREF="manual.html#pdf-luaopen_table">luaopen_table</A><BR>
+<A HREF="manual.html#pdf-luaopen_utf8">luaopen_utf8</A><BR>
+
+<H3><A NAME="constants">constants</A></H3>
+<A HREF="manual.html#pdf-LUA_ERRERR">LUA_ERRERR</A><BR>
+<A HREF="manual.html#pdf-LUA_ERRFILE">LUA_ERRFILE</A><BR>
+<A HREF="manual.html#pdf-LUA_ERRGCMM">LUA_ERRGCMM</A><BR>
+<A HREF="manual.html#pdf-LUA_ERRMEM">LUA_ERRMEM</A><BR>
+<A HREF="manual.html#pdf-LUA_ERRRUN">LUA_ERRRUN</A><BR>
+<A HREF="manual.html#pdf-LUA_ERRSYNTAX">LUA_ERRSYNTAX</A><BR>
+<A HREF="manual.html#pdf-LUA_HOOKCALL">LUA_HOOKCALL</A><BR>
+<A HREF="manual.html#pdf-LUA_HOOKCOUNT">LUA_HOOKCOUNT</A><BR>
+<A HREF="manual.html#pdf-LUA_HOOKLINE">LUA_HOOKLINE</A><BR>
+<A HREF="manual.html#pdf-LUA_HOOKRET">LUA_HOOKRET</A><BR>
+<A HREF="manual.html#pdf-LUA_HOOKTAILCALL">LUA_HOOKTAILCALL</A><BR>
+<A HREF="manual.html#pdf-LUA_MASKCALL">LUA_MASKCALL</A><BR>
+<A HREF="manual.html#pdf-LUA_MASKCOUNT">LUA_MASKCOUNT</A><BR>
+<A HREF="manual.html#pdf-LUA_MASKLINE">LUA_MASKLINE</A><BR>
+<A HREF="manual.html#pdf-LUA_MASKRET">LUA_MASKRET</A><BR>
+<A HREF="manual.html#pdf-LUA_MAXINTEGER">LUA_MAXINTEGER</A><BR>
+<A HREF="manual.html#pdf-LUA_MININTEGER">LUA_MININTEGER</A><BR>
+<A HREF="manual.html#pdf-LUA_MINSTACK">LUA_MINSTACK</A><BR>
+<A HREF="manual.html#pdf-LUA_MULTRET">LUA_MULTRET</A><BR>
+<A HREF="manual.html#pdf-LUA_NOREF">LUA_NOREF</A><BR>
+<A HREF="manual.html#pdf-LUA_OK">LUA_OK</A><BR>
+<A HREF="manual.html#pdf-LUA_OPADD">LUA_OPADD</A><BR>
+<A HREF="manual.html#pdf-LUA_OPBAND">LUA_OPBAND</A><BR>
+<A HREF="manual.html#pdf-LUA_OPBNOT">LUA_OPBNOT</A><BR>
+<A HREF="manual.html#pdf-LUA_OPBOR">LUA_OPBOR</A><BR>
+<A HREF="manual.html#pdf-LUA_OPBXOR">LUA_OPBXOR</A><BR>
+<A HREF="manual.html#pdf-LUA_OPDIV">LUA_OPDIV</A><BR>
+<A HREF="manual.html#pdf-LUA_OPEQ">LUA_OPEQ</A><BR>
+<A HREF="manual.html#pdf-LUA_OPIDIV">LUA_OPIDIV</A><BR>
+<A HREF="manual.html#pdf-LUA_OPLE">LUA_OPLE</A><BR>
+<A HREF="manual.html#pdf-LUA_OPLT">LUA_OPLT</A><BR>
+<A HREF="manual.html#pdf-LUA_OPMOD">LUA_OPMOD</A><BR>
+<A HREF="manual.html#pdf-LUA_OPMUL">LUA_OPMUL</A><BR>
+<A HREF="manual.html#pdf-LUA_OPPOW">LUA_OPPOW</A><BR>
+<A HREF="manual.html#pdf-LUA_OPSHL">LUA_OPSHL</A><BR>
+<A HREF="manual.html#pdf-LUA_OPSHR">LUA_OPSHR</A><BR>
+<A HREF="manual.html#pdf-LUA_OPSUB">LUA_OPSUB</A><BR>
+<A HREF="manual.html#pdf-LUA_OPUNM">LUA_OPUNM</A><BR>
+<A HREF="manual.html#pdf-LUA_REFNIL">LUA_REFNIL</A><BR>
+<A HREF="manual.html#pdf-LUA_REGISTRYINDEX">LUA_REGISTRYINDEX</A><BR>
+<A HREF="manual.html#pdf-LUA_RIDX_GLOBALS">LUA_RIDX_GLOBALS</A><BR>
+<A HREF="manual.html#pdf-LUA_RIDX_MAINTHREAD">LUA_RIDX_MAINTHREAD</A><BR>
+<A HREF="manual.html#pdf-LUA_TBOOLEAN">LUA_TBOOLEAN</A><BR>
+<A HREF="manual.html#pdf-LUA_TFUNCTION">LUA_TFUNCTION</A><BR>
+<A HREF="manual.html#pdf-LUA_TLIGHTUSERDATA">LUA_TLIGHTUSERDATA</A><BR>
+<A HREF="manual.html#pdf-LUA_TNIL">LUA_TNIL</A><BR>
+<A HREF="manual.html#pdf-LUA_TNONE">LUA_TNONE</A><BR>
+<A HREF="manual.html#pdf-LUA_TNUMBER">LUA_TNUMBER</A><BR>
+<A HREF="manual.html#pdf-LUA_TSTRING">LUA_TSTRING</A><BR>
+<A HREF="manual.html#pdf-LUA_TTABLE">LUA_TTABLE</A><BR>
+<A HREF="manual.html#pdf-LUA_TTHREAD">LUA_TTHREAD</A><BR>
+<A HREF="manual.html#pdf-LUA_TUSERDATA">LUA_TUSERDATA</A><BR>
+<A HREF="manual.html#pdf-LUA_USE_APICHECK">LUA_USE_APICHECK</A><BR>
+<A HREF="manual.html#pdf-LUA_YIELD">LUA_YIELD</A><BR>
+<A HREF="manual.html#pdf-LUAL_BUFFERSIZE">LUAL_BUFFERSIZE</A><BR>
+
+</TD>
+</TR>
+</TABLE>
+
+<HR>
+<SMALL CLASS="footer">
+Last update:
+Tue Dec 9 21:26:07 BRST 2014
+</SMALL>
+<!--
+Last change: updated for Lua 5.3.0 (final)
+-->
+
+</BODY>
+</HTML>
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/doc/logo.gif b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/doc/logo.gif
new file mode 100644
index 00000000..2f5e4ac2
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/doc/logo.gif
Binary files differ
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/doc/lua.1 b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/doc/lua.1
new file mode 100644
index 00000000..411531b9
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/doc/lua.1
@@ -0,0 +1,111 @@
+.TH LUA 1 "$Date: 2014/12/10 15:55:45 $"
+.SH NAME
+lua \- Lua interpreter
+.SH SYNOPSIS
+.B lua
+[
+.I options
+]
+[
+.I script
+[
+.I args
+]
+]
+.SH DESCRIPTION
+.B lua
+is the standalone Lua interpreter.
+It loads and executes Lua programs,
+either in textual source form or
+in precompiled binary form.
+(Precompiled binaries are output by
+.BR luac ,
+the Lua compiler.)
+.B lua
+can be used as a batch interpreter and also interactively.
+.LP
+The given
+.I options
+are handled in order and then
+the Lua program in file
+.I script
+is loaded and executed.
+The given
+.I args
+are available to
+.I script
+as strings in a global table named
+.BR arg .
+If no options or arguments are given,
+then
+.B "\-v \-i"
+is assumed when the standard input is a terminal;
+otherwise,
+.B "\-"
+is assumed.
+.LP
+In interactive mode,
+.B lua
+prompts the user,
+reads lines from the standard input,
+and executes them as they are read.
+If the line contains an expression or list of expressions,
+then the line is evaluated and the results are printed.
+If a line does not contain a complete statement,
+then a secondary prompt is displayed and
+lines are read until a complete statement is formed or
+a syntax error is found.
+.LP
+At the very start,
+before even handling the command line,
+.B lua
+checks the contents of the environment variables
+.B LUA_INIT_5_3
+or
+.BR LUA_INIT ,
+in that order.
+If the contents is of the form
+.RI '@ filename ',
+then
+.I filename
+is executed.
+Otherwise, the string is assumed to be a Lua statement and is executed.
+.SH OPTIONS
+.TP
+.BI \-e " stat"
+execute statement
+.IR stat .
+.TP
+.B \-i
+enter interactive mode after executing
+.IR script .
+.TP
+.BI \-l " name"
+execute the equivalent of
+.IB name =require(' name ')
+before executing
+.IR script .
+.TP
+.B \-v
+show version information.
+.TP
+.B \-E
+ignore environment variables.
+.TP
+.B \-\-
+stop handling options.
+.TP
+.B \-
+stop handling options and execute the standard input as a file.
+.SH "SEE ALSO"
+.BR luac (1)
+.br
+The documentation at lua.org,
+especially section 7 of the reference manual.
+.SH DIAGNOSTICS
+Error messages should be self explanatory.
+.SH AUTHORS
+R. Ierusalimschy,
+L. H. de Figueiredo,
+W. Celes
+.\" EOF
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/doc/lua.css b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/doc/lua.css
new file mode 100644
index 00000000..3199a2b6
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/doc/lua.css
@@ -0,0 +1,105 @@
+html {
+ background-color: #F8F8F8 ;
+}
+
+body {
+ border: solid #a0a0a0 1px ;
+ border-radius: 20px ;
+ padding: 26px ;
+ margin: 16px ;
+ color: #000000 ;
+ background-color: #FFFFFF ;
+ font-family: Helvetica, Arial, sans-serif ;
+ text-align: justify ;
+}
+
+h1, h2, h3, h4 {
+ font-family: Verdana, Geneva, sans-serif ;
+ font-weight: normal ;
+ font-style: normal ;
+}
+
+h2 {
+ padding-top: 0.4em ;
+ padding-bottom: 0.4em ;
+ padding-left: 0.8em ;
+ padding-right: 0.8em ;
+ background-color: #D0D0FF ;
+ border-radius: 8px ;
+ border: solid #a0a0a0 1px ;
+}
+
+h3 {
+ padding-left: 0.5em ;
+ border-left: solid #D0D0FF 1em ;
+}
+
+table h3 {
+ padding-left: 0px ;
+ border-left: none ;
+}
+
+a:link {
+ color: #000080 ;
+ background-color: inherit ;
+ text-decoration: none ;
+}
+
+a:visited {
+ background-color: inherit ;
+ text-decoration: none ;
+}
+
+a:link:hover, a:visited:hover {
+ color: #000080 ;
+ background-color: #D0D0FF ;
+ border-radius: 4px;
+}
+
+a:link:active, a:visited:active {
+ color: #FF0000 ;
+}
+
+h1 a img {
+ vertical-align: text-bottom ;
+}
+
+hr {
+ border: 0 ;
+ height: 1px ;
+ color: #a0a0a0 ;
+ background-color: #a0a0a0 ;
+ display: none ;
+}
+
+table hr {
+ display: block ;
+}
+
+:target {
+ background-color: #F8F8F8 ;
+ padding: 8px ;
+ border: solid #a0a0a0 2px ;
+ border-radius: 8px ;
+}
+
+.footer {
+ color: gray ;
+ font-size: x-small ;
+}
+
+input[type=text] {
+ border: solid #a0a0a0 2px ;
+ border-radius: 2em ;
+ background-image: url('images/search.png') ;
+ background-repeat: no-repeat ;
+ background-position: 4px center ;
+ padding-left: 20px ;
+ height: 2em ;
+}
+
+pre.session {
+ background-color: #F8F8F8 ;
+ padding: 1em ;
+ border-radius: 8px ;
+}
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/doc/luac.1 b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/doc/luac.1
new file mode 100644
index 00000000..33a4ed00
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/doc/luac.1
@@ -0,0 +1,118 @@
+.\" $Id: luac.man,v 1.29 2011/11/16 13:53:40 lhf Exp $
+.TH LUAC 1 "$Date: 2011/11/16 13:53:40 $"
+.SH NAME
+luac \- Lua compiler
+.SH SYNOPSIS
+.B luac
+[
+.I options
+] [
+.I filenames
+]
+.SH DESCRIPTION
+.B luac
+is the Lua compiler.
+It translates programs written in the Lua programming language
+into binary files containing precompiled chunks
+that can be later loaded and executed.
+.LP
+The main advantages of precompiling chunks are:
+faster loading,
+protecting source code from accidental user changes,
+and
+off-line syntax checking.
+Precompiling does not imply faster execution
+because in Lua chunks are always compiled into bytecodes before being executed.
+.B luac
+simply allows those bytecodes to be saved in a file for later execution.
+Precompiled chunks are not necessarily smaller than the corresponding source.
+The main goal in precompiling is faster loading.
+.LP
+In the command line,
+you can mix
+text files containing Lua source and
+binary files containing precompiled chunks.
+.B luac
+produces a single output file containing the combined bytecodes
+for all files given.
+Executing the combined file is equivalent to executing the given files.
+By default,
+the output file is named
+.BR luac.out ,
+but you can change this with the
+.B \-o
+option.
+.LP
+Precompiled chunks are
+.I not
+portable across different architectures.
+Moreover,
+the internal format of precompiled chunks
+is likely to change when a new version of Lua is released.
+Make sure you save the source files of all Lua programs that you precompile.
+.LP
+.SH OPTIONS
+.TP
+.B \-l
+produce a listing of the compiled bytecode for Lua's virtual machine.
+Listing bytecodes is useful to learn about Lua's virtual machine.
+If no files are given, then
+.B luac
+loads
+.B luac.out
+and lists its contents.
+Use
+.B \-l \-l
+for a full listing.
+.TP
+.BI \-o " file"
+output to
+.IR file ,
+instead of the default
+.BR luac.out .
+(You can use
+.B "'\-'"
+for standard output,
+but not on platforms that open standard output in text mode.)
+The output file may be one of the given files because
+all files are loaded before the output file is written.
+Be careful not to overwrite precious files.
+.TP
+.B \-p
+load files but do not generate any output file.
+Used mainly for syntax checking and for testing precompiled chunks:
+corrupted files will probably generate errors when loaded.
+If no files are given, then
+.B luac
+loads
+.B luac.out
+and tests its contents.
+No messages are displayed if the file loads without errors.
+.TP
+.B \-s
+strip debug information before writing the output file.
+This saves some space in very large chunks,
+but if errors occur when running a stripped chunk,
+then the error messages may not contain the full information they usually do.
+In particular,
+line numbers and names of local variables are lost.
+.TP
+.B \-v
+show version information.
+.TP
+.B \-\-
+stop handling options.
+.TP
+.B \-
+stop handling options and process standard input.
+.SH "SEE ALSO"
+.BR lua (1)
+.br
+The documentation at lua.org.
+.SH DIAGNOSTICS
+Error messages should be self explanatory.
+.SH AUTHORS
+R. Ierusalimschy,
+L. H. de Figueiredo,
+W. Celes
+.\" EOF
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/doc/manual.css b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/doc/manual.css
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--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/doc/manual.css
@@ -0,0 +1,27 @@
+h3 code {
+ font-family: inherit ;
+ font-size: inherit ;
+}
+
+pre, code {
+ font-size: 12pt ;
+}
+
+span.apii {
+ float: right ;
+ font-family: inherit ;
+ font-style: normal ;
+ font-size: small ;
+ color: gray ;
+}
+
+p+h1, ul+h1 {
+ font-style: normal ;
+ padding-top: 0.4em ;
+ padding-bottom: 0.4em ;
+ padding-left: 16px ;
+ margin-left: -16px ;
+ background-color: #D0D0FF ;
+ border-radius: 8px ;
+ border: solid #000080 1px ;
+}
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/doc/manual.html b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/doc/manual.html
new file mode 100644
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--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/doc/manual.html
@@ -0,0 +1,10789 @@
+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
+<html>
+
+<head>
+<title>Lua 5.3 Reference Manual</title>
+<link rel="stylesheet" type="text/css" href="lua.css">
+<link rel="stylesheet" type="text/css" href="manual.css">
+<META HTTP-EQUIV="content-type" CONTENT="text/html; charset=iso-8859-1">
+</head>
+
+<body>
+
+<hr>
+<h1>
+<a href="http://www.lua.org/"><img src="logo.gif" alt="" border="0"></a>
+Lua 5.3 Reference Manual
+</h1>
+
+by Roberto Ierusalimschy, Luiz Henrique de Figueiredo, Waldemar Celes
+<p>
+<small>
+Copyright &copy; 2015 Lua.org, PUC-Rio.
+Freely available under the terms of the
+<a href="http://www.lua.org/license.html">Lua license</a>.
+</small>
+<hr>
+<p>
+
+<a href="contents.html#contents">contents</A>
+&middot;
+<a href="contents.html#index">index</A>
+
+<!-- ====================================================================== -->
+<p>
+
+<!-- $Id: manual.of,v 1.146 2015/01/06 11:23:01 roberto Exp $ -->
+
+
+
+
+<h1>1 &ndash; <a name="1">Introduction</a></h1>
+
+<p>
+Lua is an extension programming language designed to support
+general procedural programming with data description
+facilities.
+Lua also offers good support for object-oriented programming,
+functional programming, and data-driven programming.
+Lua is intended to be used as a powerful, lightweight,
+embeddable scripting language for any program that needs one.
+Lua is implemented as a library, written in <em>clean C</em>,
+the common subset of Standard&nbsp;C and C++.
+
+
+<p>
+As an extension language, Lua has no notion of a "main" program:
+it only works <em>embedded</em> in a host client,
+called the <em>embedding program</em> or simply the <em>host</em>.
+The host program can invoke functions to execute a piece of Lua code,
+can write and read Lua variables,
+and can register C&nbsp;functions to be called by Lua code.
+Through the use of C&nbsp;functions, Lua can be augmented to cope with
+a wide range of different domains,
+thus creating customized programming languages sharing a syntactical framework.
+The Lua distribution includes a sample host program called <code>lua</code>,
+which uses the Lua library to offer a complete, standalone Lua interpreter,
+for interactive or batch use.
+
+
+<p>
+Lua is free software,
+and is provided as usual with no guarantees,
+as stated in its license.
+The implementation described in this manual is available
+at Lua's official web site, <code>www.lua.org</code>.
+
+
+<p>
+Like any other reference manual,
+this document is dry in places.
+For a discussion of the decisions behind the design of Lua,
+see the technical papers available at Lua's web site.
+For a detailed introduction to programming in Lua,
+see Roberto's book, <em>Programming in Lua</em>.
+
+
+
+<h1>2 &ndash; <a name="2">Basic Concepts</a></h1>
+
+<p>
+This section describes the basic concepts of the language.
+
+
+
+<h2>2.1 &ndash; <a name="2.1">Values and Types</a></h2>
+
+<p>
+Lua is a <em>dynamically typed language</em>.
+This means that
+variables do not have types; only values do.
+There are no type definitions in the language.
+All values carry their own type.
+
+
+<p>
+All values in Lua are <em>first-class values</em>.
+This means that all values can be stored in variables,
+passed as arguments to other functions, and returned as results.
+
+
+<p>
+There are eight basic types in Lua:
+<em>nil</em>, <em>boolean</em>, <em>number</em>,
+<em>string</em>, <em>function</em>, <em>userdata</em>,
+<em>thread</em>, and <em>table</em>.
+<em>Nil</em> is the type of the value <b>nil</b>,
+whose main property is to be different from any other value;
+it usually represents the absence of a useful value.
+<em>Boolean</em> is the type of the values <b>false</b> and <b>true</b>.
+Both <b>nil</b> and <b>false</b> make a condition false;
+any other value makes it true.
+<em>Number</em> represents both
+integer numbers and real (floating-point) numbers.
+<em>String</em> represents immutable sequences of bytes.
+
+Lua is 8-bit clean:
+strings can contain any 8-bit value,
+including embedded zeros ('<code>\0</code>').
+Lua is also encoding-agnostic;
+it makes no assumptions about the contents of a string.
+
+
+<p>
+The type <em>number</em> uses two internal representations,
+one called <em>integer</em> and the other called <em>float</em>.
+Lua has explicit rules about when each representation is used,
+but it also converts between them automatically as needed (see <a href="#3.4.3">&sect;3.4.3</a>).
+Therefore,
+the programmer may choose to mostly ignore the difference
+between integers and floats
+or to assume complete control over the representation of each number.
+Standard Lua uses 64-bit integers and double-precision (64-bit) floats,
+but you can also compile Lua so that it
+uses 32-bit integers and/or single-precision (32-bit) floats.
+The option with 32 bits for both integers and floats
+is particularly attractive
+for small machines and embedded systems.
+(See macro <code>LUA_32BITS</code> in file <code>luaconf.h</code>.)
+
+
+<p>
+Lua can call (and manipulate) functions written in Lua and
+functions written in C (see <a href="#3.4.10">&sect;3.4.10</a>).
+Both are represented by the type <em>function</em>.
+
+
+<p>
+The type <em>userdata</em> is provided to allow arbitrary C&nbsp;data to
+be stored in Lua variables.
+A userdata value represents a block of raw memory.
+There are two kinds of userdata:
+<em>full userdata</em>,
+which is an object with a block of memory managed by Lua,
+and <em>light userdata</em>,
+which is simply a C&nbsp;pointer value.
+Userdata has no predefined operations in Lua,
+except assignment and identity test.
+By using <em>metatables</em>,
+the programmer can define operations for full userdata values
+(see <a href="#2.4">&sect;2.4</a>).
+Userdata values cannot be created or modified in Lua,
+only through the C&nbsp;API.
+This guarantees the integrity of data owned by the host program.
+
+
+<p>
+The type <em>thread</em> represents independent threads of execution
+and it is used to implement coroutines (see <a href="#2.6">&sect;2.6</a>).
+Lua threads are not related to operating-system threads.
+Lua supports coroutines on all systems,
+even those that do not support threads natively.
+
+
+<p>
+The type <em>table</em> implements associative arrays,
+that is, arrays that can be indexed not only with numbers,
+but with any Lua value except <b>nil</b> and NaN.
+(<em>Not a Number</em> is a special numeric value used to represent
+undefined or unrepresentable results, such as <code>0/0</code>.)
+Tables can be <em>heterogeneous</em>;
+that is, they can contain values of all types (except <b>nil</b>).
+Any key with value <b>nil</b> is not considered part of the table.
+Conversely, any key that is not part of a table has
+an associated value <b>nil</b>.
+
+
+<p>
+Tables are the sole data-structuring mechanism in Lua;
+they can be used to represent ordinary arrays, sequences,
+symbol tables, sets, records, graphs, trees, etc.
+To represent records, Lua uses the field name as an index.
+The language supports this representation by
+providing <code>a.name</code> as syntactic sugar for <code>a["name"]</code>.
+There are several convenient ways to create tables in Lua
+(see <a href="#3.4.9">&sect;3.4.9</a>).
+
+
+<p>
+We use the term <em>sequence</em> to denote a table where
+the set of all positive numeric keys is equal to {1..<em>n</em>}
+for some non-negative integer <em>n</em>,
+which is called the length of the sequence (see <a href="#3.4.7">&sect;3.4.7</a>).
+
+
+<p>
+Like indices,
+the values of table fields can be of any type.
+In particular,
+because functions are first-class values,
+table fields can contain functions.
+Thus tables can also carry <em>methods</em> (see <a href="#3.4.11">&sect;3.4.11</a>).
+
+
+<p>
+The indexing of tables follows
+the definition of raw equality in the language.
+The expressions <code>a[i]</code> and <code>a[j]</code>
+denote the same table element
+if and only if <code>i</code> and <code>j</code> are raw equal
+(that is, equal without metamethods).
+In particular, floats with integral values
+are equal to their respective integers
+(e.g., <code>1.0 == 1</code>).
+To avoid ambiguities,
+any float with integral value used as a key
+is converted to its respective integer.
+For instance, if you write <code>a[2.0] = true</code>,
+the actual key inserted into the table will be the
+integer <code>2</code>.
+(On the other hand,
+2 and "<code>2</code>" are different Lua values and therefore
+denote different table entries.)
+
+
+<p>
+Tables, functions, threads, and (full) userdata values are <em>objects</em>:
+variables do not actually <em>contain</em> these values,
+only <em>references</em> to them.
+Assignment, parameter passing, and function returns
+always manipulate references to such values;
+these operations do not imply any kind of copy.
+
+
+<p>
+The library function <a href="#pdf-type"><code>type</code></a> returns a string describing the type
+of a given value (see <a href="#6.1">&sect;6.1</a>).
+
+
+
+
+
+<h2>2.2 &ndash; <a name="2.2">Environments and the Global Environment</a></h2>
+
+<p>
+As will be discussed in <a href="#3.2">&sect;3.2</a> and <a href="#3.3.3">&sect;3.3.3</a>,
+any reference to a free name
+(that is, a name not bound to any declaration) <code>var</code>
+is syntactically translated to <code>_ENV.var</code>.
+Moreover, every chunk is compiled in the scope of
+an external local variable named <code>_ENV</code> (see <a href="#3.3.2">&sect;3.3.2</a>),
+so <code>_ENV</code> itself is never a free name in a chunk.
+
+
+<p>
+Despite the existence of this external <code>_ENV</code> variable and
+the translation of free names,
+<code>_ENV</code> is a completely regular name.
+In particular,
+you can define new variables and parameters with that name.
+Each reference to a free name uses the <code>_ENV</code> that is
+visible at that point in the program,
+following the usual visibility rules of Lua (see <a href="#3.5">&sect;3.5</a>).
+
+
+<p>
+Any table used as the value of <code>_ENV</code> is called an <em>environment</em>.
+
+
+<p>
+Lua keeps a distinguished environment called the <em>global environment</em>.
+This value is kept at a special index in the C registry (see <a href="#4.5">&sect;4.5</a>).
+In Lua, the global variable <a href="#pdf-_G"><code>_G</code></a> is initialized with this same value.
+(<a href="#pdf-_G"><code>_G</code></a> is never used internally.)
+
+
+<p>
+When Lua loads a chunk,
+the default value for its <code>_ENV</code> upvalue
+is the global environment (see <a href="#pdf-load"><code>load</code></a>).
+Therefore, by default,
+free names in Lua code refer to entries in the global environment
+(and, therefore, they are also called <em>global variables</em>).
+Moreover, all standard libraries are loaded in the global environment
+and some functions there operate on that environment.
+You can use <a href="#pdf-load"><code>load</code></a> (or <a href="#pdf-loadfile"><code>loadfile</code></a>)
+to load a chunk with a different environment.
+(In C, you have to load the chunk and then change the value
+of its first upvalue.)
+
+
+
+
+
+<h2>2.3 &ndash; <a name="2.3">Error Handling</a></h2>
+
+<p>
+Because Lua is an embedded extension language,
+all Lua actions start from C&nbsp;code in the host program
+calling a function from the Lua library.
+(When you use Lua standalone,
+the <code>lua</code> application is the host program.)
+Whenever an error occurs during
+the compilation or execution of a Lua chunk,
+control returns to the host,
+which can take appropriate measures
+(such as printing an error message).
+
+
+<p>
+Lua code can explicitly generate an error by calling the
+<a href="#pdf-error"><code>error</code></a> function.
+If you need to catch errors in Lua,
+you can use <a href="#pdf-pcall"><code>pcall</code></a> or <a href="#pdf-xpcall"><code>xpcall</code></a>
+to call a given function in <em>protected mode</em>.
+
+
+<p>
+Whenever there is an error,
+an <em>error object</em> (also called an <em>error message</em>)
+is propagated with information about the error.
+Lua itself only generates errors whose error object is a string,
+but programs may generate errors with
+any value as the error object.
+It is up to the Lua program or its host to handle such error objects.
+
+
+<p>
+When you use <a href="#pdf-xpcall"><code>xpcall</code></a> or <a href="#lua_pcall"><code>lua_pcall</code></a>,
+you may give a <em>message handler</em>
+to be called in case of errors.
+This function is called with the original error message
+and returns a new error message.
+It is called before the error unwinds the stack,
+so that it can gather more information about the error,
+for instance by inspecting the stack and creating a stack traceback.
+This message handler is still protected by the protected call;
+so, an error inside the message handler
+will call the message handler again.
+If this loop goes on for too long,
+Lua breaks it and returns an appropriate message.
+
+
+
+
+
+<h2>2.4 &ndash; <a name="2.4">Metatables and Metamethods</a></h2>
+
+<p>
+Every value in Lua can have a <em>metatable</em>.
+This <em>metatable</em> is an ordinary Lua table
+that defines the behavior of the original value
+under certain special operations.
+You can change several aspects of the behavior
+of operations over a value by setting specific fields in its metatable.
+For instance, when a non-numeric value is the operand of an addition,
+Lua checks for a function in the field "<code>__add</code>" of the value's metatable.
+If it finds one,
+Lua calls this function to perform the addition.
+
+
+<p>
+The keys in a metatable are derived from the <em>event</em> names;
+the corresponding values are called <em>metamethods</em>.
+In the previous example, the event is <code>"add"</code>
+and the metamethod is the function that performs the addition.
+
+
+<p>
+You can query the metatable of any value
+using the <a href="#pdf-getmetatable"><code>getmetatable</code></a> function.
+
+
+<p>
+You can replace the metatable of tables
+using the <a href="#pdf-setmetatable"><code>setmetatable</code></a> function.
+You cannot change the metatable of other types from Lua
+(except by using the debug library (<a href="#6.10">&sect;6.10</a>));
+you must use the C&nbsp;API for that.
+
+
+<p>
+Tables and full userdata have individual metatables
+(although multiple tables and userdata can share their metatables).
+Values of all other types share one single metatable per type;
+that is, there is one single metatable for all numbers,
+one for all strings, etc.
+By default, a value has no metatable,
+but the string library sets a metatable for the string type (see <a href="#6.4">&sect;6.4</a>).
+
+
+<p>
+A metatable controls how an object behaves in
+arithmetic operations, bitwise operations,
+order comparisons, concatenation, length operation, calls, and indexing.
+A metatable also can define a function to be called
+when a userdata or a table is garbage collected (<a href="#2.5">&sect;2.5</a>).
+
+
+<p>
+A detailed list of events controlled by metatables is given next.
+Each operation is identified by its corresponding event name.
+The key for each event is a string with its name prefixed by
+two underscores, '<code>__</code>';
+for instance, the key for operation "add" is the
+string "<code>__add</code>".
+Note that queries for metamethods are always raw;
+the access to a metamethod does not invoke other metamethods.
+You can emulate how Lua queries a metamethod for an object <code>obj</code>
+with the following code:
+
+<pre>
+ rawget(getmetatable(obj) or {}, "__" .. event_name)
+</pre>
+
+<p>
+For the unary operators (negation, length, and bitwise not),
+the metamethod is computed and called with a dummy second operand,
+equal to the first one.
+This extra operand is only to simplify Lua's internals
+(by making these operators behave like a binary operation)
+and may be removed in future versions.
+(For most uses this extra operand is irrelevant.)
+
+
+
+<ul>
+
+<li><b>"add": </b>
+the <code>+</code> operation.
+
+If any operand for an addition is not a number
+(nor a string coercible to a number),
+Lua will try to call a metamethod.
+First, Lua will check the first operand (even if it is valid).
+If that operand does not define a metamethod for the "<code>__add</code>" event,
+then Lua will check the second operand.
+If Lua can find a metamethod,
+it calls the metamethod with the two operands as arguments,
+and the result of the call
+(adjusted to one value)
+is the result of the operation.
+Otherwise,
+it raises an error.
+</li>
+
+<li><b>"sub": </b>
+the <code>-</code> operation.
+
+Behavior similar to the "add" operation.
+</li>
+
+<li><b>"mul": </b>
+the <code>*</code> operation.
+
+Behavior similar to the "add" operation.
+</li>
+
+<li><b>"div": </b>
+the <code>/</code> operation.
+
+Behavior similar to the "add" operation.
+</li>
+
+<li><b>"mod": </b>
+the <code>%</code> operation.
+
+Behavior similar to the "add" operation.
+</li>
+
+<li><b>"pow": </b>
+the <code>^</code> (exponentiation) operation.
+
+Behavior similar to the "add" operation.
+</li>
+
+<li><b>"unm": </b>
+the <code>-</code> (unary minus) operation.
+
+Behavior similar to the "add" operation.
+</li>
+
+<li><b>"idiv": </b>
+the <code>//</code> (floor division) operation.
+
+Behavior similar to the "add" operation.
+</li>
+
+<li><b>"band": </b>
+the <code>&amp;</code> (bitwise and) operation.
+
+Behavior similar to the "add" operation,
+except that Lua will try a metamethod
+if any operator is neither an integer
+nor a value coercible to an integer (see <a href="#3.4.3">&sect;3.4.3</a>).
+</li>
+
+<li><b>"bor": </b>
+the <code>|</code> (bitwise or) operation.
+
+Behavior similar to the "band" operation.
+</li>
+
+<li><b>"bxor": </b>
+the <code>~</code> (bitwise exclusive or) operation.
+
+Behavior similar to the "band" operation.
+</li>
+
+<li><b>"bnot": </b>
+the <code>~</code> (bitwise unary not) operation.
+
+Behavior similar to the "band" operation.
+</li>
+
+<li><b>"shl": </b>
+the <code>&lt;&lt;</code> (bitwise left shift) operation.
+
+Behavior similar to the "band" operation.
+</li>
+
+<li><b>"shr": </b>
+the <code>&gt;&gt;</code> (bitwise right shift) operation.
+
+Behavior similar to the "band" operation.
+</li>
+
+<li><b>"concat": </b>
+the <code>..</code> (concatenation) operation.
+
+Behavior similar to the "add" operation,
+except that Lua will try a metamethod
+if any operator is neither a string nor a number
+(which is always coercible to a string).
+</li>
+
+<li><b>"len": </b>
+the <code>#</code> (length) operation.
+
+If the object is not a string,
+Lua will try its metamethod.
+If there is a metamethod,
+Lua calls it with the object as argument,
+and the result of the call
+(always adjusted to one value)
+is the result of the operation.
+If there is no metamethod but the object is a table,
+then Lua uses the table length operation (see <a href="#3.4.7">&sect;3.4.7</a>).
+Otherwise, Lua raises an error.
+</li>
+
+<li><b>"eq": </b>
+the <code>==</code> (equal) operation.
+
+Behavior similar to the "add" operation,
+except that Lua will try a metamethod only when the values
+being compared are either both tables or both full userdata
+and they are not primitively equal.
+The result of the call is always converted to a boolean.
+</li>
+
+<li><b>"lt": </b>
+the <code>&lt;</code> (less than) operation.
+
+Behavior similar to the "add" operation,
+except that Lua will try a metamethod only when the values
+being compared are neither both numbers nor both strings.
+The result of the call is always converted to a boolean.
+</li>
+
+<li><b>"le": </b>
+the <code>&lt;=</code> (less equal) operation.
+
+Unlike other operations,
+The less-equal operation can use two different events.
+First, Lua looks for the "<code>__le</code>" metamethod in both operands,
+like in the "lt" operation.
+If it cannot find such a metamethod,
+then it will try the "<code>__lt</code>" event,
+assuming that <code>a &lt;= b</code> is equivalent to <code>not (b &lt; a)</code>.
+As with the other comparison operators,
+the result is always a boolean.
+</li>
+
+<li><b>"index": </b>
+The indexing access <code>table[key]</code>.
+
+This event happens when <code>table</code> is not a table or
+when <code>key</code> is not present in <code>table</code>.
+The metamethod is looked up in <code>table</code>.
+
+
+<p>
+Despite the name,
+the metamethod for this event can be either a function or a table.
+If it is a function,
+it is called with <code>table</code> and <code>key</code> as arguments.
+If it is a table,
+the final result is the result of indexing this table with <code>key</code>.
+(This indexing is regular, not raw,
+and therefore can trigger another metamethod.)
+</li>
+
+<li><b>"newindex": </b>
+The indexing assignment <code>table[key] = value</code>.
+
+Like the index event,
+this event happens when <code>table</code> is not a table or
+when <code>key</code> is not present in <code>table</code>.
+The metamethod is looked up in <code>table</code>.
+
+
+<p>
+Like with indexing,
+the metamethod for this event can be either a function or a table.
+If it is a function,
+it is called with <code>table</code>, <code>key</code>, and <code>value</code> as arguments.
+If it is a table,
+Lua does an indexing assignment to this table with the same key and value.
+(This assignment is regular, not raw,
+and therefore can trigger another metamethod.)
+
+
+<p>
+Whenever there is a "newindex" metamethod,
+Lua does not perform the primitive assignment.
+(If necessary,
+the metamethod itself can call <a href="#pdf-rawset"><code>rawset</code></a>
+to do the assignment.)
+</li>
+
+<li><b>"call": </b>
+The call operation <code>func(args)</code>.
+
+This event happens when Lua tries to call a non-function value
+(that is, <code>func</code> is not a function).
+The metamethod is looked up in <code>func</code>.
+If present,
+the metamethod is called with <code>func</code> as its first argument,
+followed by the arguments of the original call (<code>args</code>).
+</li>
+
+</ul>
+
+
+
+
+<h2>2.5 &ndash; <a name="2.5">Garbage Collection</a></h2>
+
+<p>
+Lua performs automatic memory management.
+This means that
+you do not have to worry about allocating memory for new objects
+or freeing it when the objects are no longer needed.
+Lua manages memory automatically by running
+a <em>garbage collector</em> to collect all <em>dead objects</em>
+(that is, objects that are no longer accessible from Lua).
+All memory used by Lua is subject to automatic management:
+strings, tables, userdata, functions, threads, internal structures, etc.
+
+
+<p>
+Lua implements an incremental mark-and-sweep collector.
+It uses two numbers to control its garbage-collection cycles:
+the <em>garbage-collector pause</em> and
+the <em>garbage-collector step multiplier</em>.
+Both use percentage points as units
+(e.g., a value of 100 means an internal value of 1).
+
+
+<p>
+The garbage-collector pause
+controls how long the collector waits before starting a new cycle.
+Larger values make the collector less aggressive.
+Values smaller than 100 mean the collector will not wait to
+start a new cycle.
+A value of 200 means that the collector waits for the total memory in use
+to double before starting a new cycle.
+
+
+<p>
+The garbage-collector step multiplier
+controls the relative speed of the collector relative to
+memory allocation.
+Larger values make the collector more aggressive but also increase
+the size of each incremental step.
+You should not use values smaller than 100,
+because they make the collector too slow and
+can result in the collector never finishing a cycle.
+The default is 200,
+which means that the collector runs at "twice"
+the speed of memory allocation.
+
+
+<p>
+If you set the step multiplier to a very large number
+(larger than 10% of the maximum number of
+bytes that the program may use),
+the collector behaves like a stop-the-world collector.
+If you then set the pause to 200,
+the collector behaves as in old Lua versions,
+doing a complete collection every time Lua doubles its
+memory usage.
+
+
+<p>
+You can change these numbers by calling <a href="#lua_gc"><code>lua_gc</code></a> in C
+or <a href="#pdf-collectgarbage"><code>collectgarbage</code></a> in Lua.
+You can also use these functions to control
+the collector directly (e.g., stop and restart it).
+
+
+
+<h3>2.5.1 &ndash; <a name="2.5.1">Garbage-Collection Metamethods</a></h3>
+
+<p>
+You can set garbage-collector metamethods for tables
+and, using the C&nbsp;API,
+for full userdata (see <a href="#2.4">&sect;2.4</a>).
+These metamethods are also called <em>finalizers</em>.
+Finalizers allow you to coordinate Lua's garbage collection
+with external resource management
+(such as closing files, network or database connections,
+or freeing your own memory).
+
+
+<p>
+For an object (table or userdata) to be finalized when collected,
+you must <em>mark</em> it for finalization.
+
+You mark an object for finalization when you set its metatable
+and the metatable has a field indexed by the string "<code>__gc</code>".
+Note that if you set a metatable without a <code>__gc</code> field
+and later create that field in the metatable,
+the object will not be marked for finalization.
+However, after an object has been marked,
+you can freely change the <code>__gc</code> field of its metatable.
+
+
+<p>
+When a marked object becomes garbage,
+it is not collected immediately by the garbage collector.
+Instead, Lua puts it in a list.
+After the collection,
+Lua goes through that list.
+For each object in the list,
+it checks the object's <code>__gc</code> metamethod:
+If it is a function,
+Lua calls it with the object as its single argument;
+if the metamethod is not a function,
+Lua simply ignores it.
+
+
+<p>
+At the end of each garbage-collection cycle,
+the finalizers for objects are called in
+the reverse order that the objects were marked for finalization,
+among those collected in that cycle;
+that is, the first finalizer to be called is the one associated
+with the object marked last in the program.
+The execution of each finalizer may occur at any point during
+the execution of the regular code.
+
+
+<p>
+Because the object being collected must still be used by the finalizer,
+that object (and other objects accessible only through it)
+must be <em>resurrected</em> by Lua.
+Usually, this resurrection is transient,
+and the object memory is freed in the next garbage-collection cycle.
+However, if the finalizer stores the object in some global place
+(e.g., a global variable),
+then the resurrection is permanent.
+Moreover, if the finalizer marks a finalizing object for finalization again,
+its finalizer will be called again in the next cycle where the
+object is unreachable.
+In any case,
+the object memory is freed only in the GC cycle where
+the object is unreachable and not marked for finalization.
+
+
+<p>
+When you close a state (see <a href="#lua_close"><code>lua_close</code></a>),
+Lua calls the finalizers of all objects marked for finalization,
+following the reverse order that they were marked.
+If any finalizer marks objects for collection during that phase,
+these marks have no effect.
+
+
+
+
+
+<h3>2.5.2 &ndash; <a name="2.5.2">Weak Tables</a></h3>
+
+<p>
+A <em>weak table</em> is a table whose elements are
+<em>weak references</em>.
+A weak reference is ignored by the garbage collector.
+In other words,
+if the only references to an object are weak references,
+then the garbage collector will collect that object.
+
+
+<p>
+A weak table can have weak keys, weak values, or both.
+A table with weak keys allows the collection of its keys,
+but prevents the collection of its values.
+A table with both weak keys and weak values allows the collection of
+both keys and values.
+In any case, if either the key or the value is collected,
+the whole pair is removed from the table.
+The weakness of a table is controlled by the
+<code>__mode</code> field of its metatable.
+If the <code>__mode</code> field is a string containing the character&nbsp;'<code>k</code>',
+the keys in the table are weak.
+If <code>__mode</code> contains '<code>v</code>',
+the values in the table are weak.
+
+
+<p>
+A table with weak keys and strong values
+is also called an <em>ephemeron table</em>.
+In an ephemeron table,
+a value is considered reachable only if its key is reachable.
+In particular,
+if the only reference to a key comes through its value,
+the pair is removed.
+
+
+<p>
+Any change in the weakness of a table may take effect only
+at the next collect cycle.
+In particular, if you change the weakness to a stronger mode,
+Lua may still collect some items from that table
+before the change takes effect.
+
+
+<p>
+Only objects that have an explicit construction
+are removed from weak tables.
+Values, such as numbers and light C functions,
+are not subject to garbage collection,
+and therefore are not removed from weak tables
+(unless their associated values are collected).
+Although strings are subject to garbage collection,
+they do not have an explicit construction,
+and therefore are not removed from weak tables.
+
+
+<p>
+Resurrected objects
+(that is, objects being finalized
+and objects accessible only through objects being finalized)
+have a special behavior in weak tables.
+They are removed from weak values before running their finalizers,
+but are removed from weak keys only in the next collection
+after running their finalizers, when such objects are actually freed.
+This behavior allows the finalizer to access properties
+associated with the object through weak tables.
+
+
+<p>
+If a weak table is among the resurrected objects in a collection cycle,
+it may not be properly cleared until the next cycle.
+
+
+
+
+
+
+
+<h2>2.6 &ndash; <a name="2.6">Coroutines</a></h2>
+
+<p>
+Lua supports coroutines,
+also called <em>collaborative multithreading</em>.
+A coroutine in Lua represents an independent thread of execution.
+Unlike threads in multithread systems, however,
+a coroutine only suspends its execution by explicitly calling
+a yield function.
+
+
+<p>
+You create a coroutine by calling <a href="#pdf-coroutine.create"><code>coroutine.create</code></a>.
+Its sole argument is a function
+that is the main function of the coroutine.
+The <code>create</code> function only creates a new coroutine and
+returns a handle to it (an object of type <em>thread</em>);
+it does not start the coroutine.
+
+
+<p>
+You execute a coroutine by calling <a href="#pdf-coroutine.resume"><code>coroutine.resume</code></a>.
+When you first call <a href="#pdf-coroutine.resume"><code>coroutine.resume</code></a>,
+passing as its first argument
+a thread returned by <a href="#pdf-coroutine.create"><code>coroutine.create</code></a>,
+the coroutine starts its execution,
+at the first line of its main function.
+Extra arguments passed to <a href="#pdf-coroutine.resume"><code>coroutine.resume</code></a> are passed
+as arguments to the coroutine's main function.
+After the coroutine starts running,
+it runs until it terminates or <em>yields</em>.
+
+
+<p>
+A coroutine can terminate its execution in two ways:
+normally, when its main function returns
+(explicitly or implicitly, after the last instruction);
+and abnormally, if there is an unprotected error.
+In case of normal termination,
+<a href="#pdf-coroutine.resume"><code>coroutine.resume</code></a> returns <b>true</b>,
+plus any values returned by the coroutine main function.
+In case of errors, <a href="#pdf-coroutine.resume"><code>coroutine.resume</code></a> returns <b>false</b>
+plus an error message.
+
+
+<p>
+A coroutine yields by calling <a href="#pdf-coroutine.yield"><code>coroutine.yield</code></a>.
+When a coroutine yields,
+the corresponding <a href="#pdf-coroutine.resume"><code>coroutine.resume</code></a> returns immediately,
+even if the yield happens inside nested function calls
+(that is, not in the main function,
+but in a function directly or indirectly called by the main function).
+In the case of a yield, <a href="#pdf-coroutine.resume"><code>coroutine.resume</code></a> also returns <b>true</b>,
+plus any values passed to <a href="#pdf-coroutine.yield"><code>coroutine.yield</code></a>.
+The next time you resume the same coroutine,
+it continues its execution from the point where it yielded,
+with the call to <a href="#pdf-coroutine.yield"><code>coroutine.yield</code></a> returning any extra
+arguments passed to <a href="#pdf-coroutine.resume"><code>coroutine.resume</code></a>.
+
+
+<p>
+Like <a href="#pdf-coroutine.create"><code>coroutine.create</code></a>,
+the <a href="#pdf-coroutine.wrap"><code>coroutine.wrap</code></a> function also creates a coroutine,
+but instead of returning the coroutine itself,
+it returns a function that, when called, resumes the coroutine.
+Any arguments passed to this function
+go as extra arguments to <a href="#pdf-coroutine.resume"><code>coroutine.resume</code></a>.
+<a href="#pdf-coroutine.wrap"><code>coroutine.wrap</code></a> returns all the values returned by <a href="#pdf-coroutine.resume"><code>coroutine.resume</code></a>,
+except the first one (the boolean error code).
+Unlike <a href="#pdf-coroutine.resume"><code>coroutine.resume</code></a>,
+<a href="#pdf-coroutine.wrap"><code>coroutine.wrap</code></a> does not catch errors;
+any error is propagated to the caller.
+
+
+<p>
+As an example of how coroutines work,
+consider the following code:
+
+<pre>
+ function foo (a)
+ print("foo", a)
+ return coroutine.yield(2*a)
+ end
+
+ co = coroutine.create(function (a,b)
+ print("co-body", a, b)
+ local r = foo(a+1)
+ print("co-body", r)
+ local r, s = coroutine.yield(a+b, a-b)
+ print("co-body", r, s)
+ return b, "end"
+ end)
+
+ print("main", coroutine.resume(co, 1, 10))
+ print("main", coroutine.resume(co, "r"))
+ print("main", coroutine.resume(co, "x", "y"))
+ print("main", coroutine.resume(co, "x", "y"))
+</pre><p>
+When you run it, it produces the following output:
+
+<pre>
+ co-body 1 10
+ foo 2
+ main true 4
+ co-body r
+ main true 11 -9
+ co-body x y
+ main true 10 end
+ main false cannot resume dead coroutine
+</pre>
+
+<p>
+You can also create and manipulate coroutines through the C API:
+see functions <a href="#lua_newthread"><code>lua_newthread</code></a>, <a href="#lua_resume"><code>lua_resume</code></a>,
+and <a href="#lua_yield"><code>lua_yield</code></a>.
+
+
+
+
+
+<h1>3 &ndash; <a name="3">The Language</a></h1>
+
+<p>
+This section describes the lexis, the syntax, and the semantics of Lua.
+In other words,
+this section describes
+which tokens are valid,
+how they can be combined,
+and what their combinations mean.
+
+
+<p>
+Language constructs will be explained using the usual extended BNF notation,
+in which
+{<em>a</em>}&nbsp;means&nbsp;0 or more <em>a</em>'s, and
+[<em>a</em>]&nbsp;means an optional <em>a</em>.
+Non-terminals are shown like non-terminal,
+keywords are shown like <b>kword</b>,
+and other terminal symbols are shown like &lsquo;<b>=</b>&rsquo;.
+The complete syntax of Lua can be found in <a href="#9">&sect;9</a>
+at the end of this manual.
+
+
+
+<h2>3.1 &ndash; <a name="3.1">Lexical Conventions</a></h2>
+
+<p>
+Lua is a free-form language.
+It ignores spaces (including new lines) and comments
+between lexical elements (tokens),
+except as delimiters between names and keywords.
+
+
+<p>
+<em>Names</em>
+(also called <em>identifiers</em>)
+in Lua can be any string of letters,
+digits, and underscores,
+not beginning with a digit.
+Identifiers are used to name variables, table fields, and labels.
+
+
+<p>
+The following <em>keywords</em> are reserved
+and cannot be used as names:
+
+
+<pre>
+ and break do else elseif end
+ false for function goto if in
+ local nil not or repeat return
+ then true until while
+</pre>
+
+<p>
+Lua is a case-sensitive language:
+<code>and</code> is a reserved word, but <code>And</code> and <code>AND</code>
+are two different, valid names.
+As a convention,
+programs should avoid creating
+names that start with an underscore followed by
+one or more uppercase letters (such as <a href="#pdf-_VERSION"><code>_VERSION</code></a>).
+
+
+<p>
+The following strings denote other tokens:
+
+<pre>
+ + - * / % ^ #
+ &amp; ~ | &lt;&lt; &gt;&gt; //
+ == ~= &lt;= &gt;= &lt; &gt; =
+ ( ) { } [ ] ::
+ ; : , . .. ...
+</pre>
+
+<p>
+<em>Literal strings</em>
+can be delimited by matching single or double quotes,
+and can contain the following C-like escape sequences:
+'<code>\a</code>' (bell),
+'<code>\b</code>' (backspace),
+'<code>\f</code>' (form feed),
+'<code>\n</code>' (newline),
+'<code>\r</code>' (carriage return),
+'<code>\t</code>' (horizontal tab),
+'<code>\v</code>' (vertical tab),
+'<code>\\</code>' (backslash),
+'<code>\"</code>' (quotation mark [double quote]),
+and '<code>\'</code>' (apostrophe [single quote]).
+A backslash followed by a real newline
+results in a newline in the string.
+The escape sequence '<code>\z</code>' skips the following span
+of white-space characters,
+including line breaks;
+it is particularly useful to break and indent a long literal string
+into multiple lines without adding the newlines and spaces
+into the string contents.
+
+
+<p>
+Strings in Lua can contain any 8-bit value, including embedded zeros,
+which can be specified as '<code>\0</code>'.
+More generally,
+we can specify any byte in a literal string by its numerical value.
+This can be done
+with the escape sequence <code>\x<em>XX</em></code>,
+where <em>XX</em> is a sequence of exactly two hexadecimal digits,
+or with the escape sequence <code>\<em>ddd</em></code>,
+where <em>ddd</em> is a sequence of up to three decimal digits.
+(Note that if a decimal escape sequence is to be followed by a digit,
+it must be expressed using exactly three digits.)
+
+
+<p>
+The UTF-8 encoding of a Unicode character
+can be inserted in a literal string with
+the escape sequence <code>\u{<em>XXX</em>}</code>
+(note the mandatory enclosing brackets),
+where <em>XXX</em> is a sequence of one or more hexadecimal digits
+representing the character code point.
+
+
+<p>
+Literal strings can also be defined using a long format
+enclosed by <em>long brackets</em>.
+We define an <em>opening long bracket of level <em>n</em></em> as an opening
+square bracket followed by <em>n</em> equal signs followed by another
+opening square bracket.
+So, an opening long bracket of level&nbsp;0 is written as <code>[[</code>,
+an opening long bracket of level&nbsp;1 is written as <code>[=[</code>,
+and so on.
+A <em>closing long bracket</em> is defined similarly;
+for instance,
+a closing long bracket of level&nbsp;4 is written as <code>]====]</code>.
+A <em>long literal</em> starts with an opening long bracket of any level and
+ends at the first closing long bracket of the same level.
+It can contain any text except a closing bracket of the same level.
+Literals in this bracketed form can run for several lines,
+do not interpret any escape sequences,
+and ignore long brackets of any other level.
+Any kind of end-of-line sequence
+(carriage return, newline, carriage return followed by newline,
+or newline followed by carriage return)
+is converted to a simple newline.
+
+
+<p>
+Any byte in a literal string not
+explicitly affected by the previous rules represents itself.
+However, Lua opens files for parsing in text mode,
+and the system file functions may have problems with
+some control characters.
+So, it is safer to represent
+non-text data as a quoted literal with
+explicit escape sequences for non-text characters.
+
+
+<p>
+For convenience,
+when the opening long bracket is immediately followed by a newline,
+the newline is not included in the string.
+As an example, in a system using ASCII
+(in which '<code>a</code>' is coded as&nbsp;97,
+newline is coded as&nbsp;10, and '<code>1</code>' is coded as&nbsp;49),
+the five literal strings below denote the same string:
+
+<pre>
+ a = 'alo\n123"'
+ a = "alo\n123\""
+ a = '\97lo\10\04923"'
+ a = [[alo
+ 123"]]
+ a = [==[
+ alo
+ 123"]==]
+</pre>
+
+<p>
+A <em>numerical constant</em> (or <em>numeral</em>)
+can be written with an optional fractional part
+and an optional decimal exponent,
+marked by a letter '<code>e</code>' or '<code>E</code>'.
+Lua also accepts hexadecimal constants,
+which start with <code>0x</code> or <code>0X</code>.
+Hexadecimal constants also accept an optional fractional part
+plus an optional binary exponent,
+marked by a letter '<code>p</code>' or '<code>P</code>'.
+A numeric constant with a fractional dot or an exponent
+denotes a float;
+otherwise it denotes an integer.
+Examples of valid integer constants are
+
+<pre>
+ 3 345 0xff 0xBEBADA
+</pre><p>
+Examples of valid float constants are
+
+<pre>
+ 3.0 3.1416 314.16e-2 0.31416E1 34e1
+ 0x0.1E 0xA23p-4 0X1.921FB54442D18P+1
+</pre>
+
+<p>
+A <em>comment</em> starts with a double hyphen (<code>--</code>)
+anywhere outside a string.
+If the text immediately after <code>--</code> is not an opening long bracket,
+the comment is a <em>short comment</em>,
+which runs until the end of the line.
+Otherwise, it is a <em>long comment</em>,
+which runs until the corresponding closing long bracket.
+Long comments are frequently used to disable code temporarily.
+
+
+
+
+
+<h2>3.2 &ndash; <a name="3.2">Variables</a></h2>
+
+<p>
+Variables are places that store values.
+There are three kinds of variables in Lua:
+global variables, local variables, and table fields.
+
+
+<p>
+A single name can denote a global variable or a local variable
+(or a function's formal parameter,
+which is a particular kind of local variable):
+
+<pre>
+ var ::= Name
+</pre><p>
+Name denotes identifiers, as defined in <a href="#3.1">&sect;3.1</a>.
+
+
+<p>
+Any variable name is assumed to be global unless explicitly declared
+as a local (see <a href="#3.3.7">&sect;3.3.7</a>).
+Local variables are <em>lexically scoped</em>:
+local variables can be freely accessed by functions
+defined inside their scope (see <a href="#3.5">&sect;3.5</a>).
+
+
+<p>
+Before the first assignment to a variable, its value is <b>nil</b>.
+
+
+<p>
+Square brackets are used to index a table:
+
+<pre>
+ var ::= prefixexp &lsquo;<b>[</b>&rsquo; exp &lsquo;<b>]</b>&rsquo;
+</pre><p>
+The meaning of accesses to table fields can be changed via metatables.
+An access to an indexed variable <code>t[i]</code> is equivalent to
+a call <code>gettable_event(t,i)</code>.
+(See <a href="#2.4">&sect;2.4</a> for a complete description of the
+<code>gettable_event</code> function.
+This function is not defined or callable in Lua.
+We use it here only for explanatory purposes.)
+
+
+<p>
+The syntax <code>var.Name</code> is just syntactic sugar for
+<code>var["Name"]</code>:
+
+<pre>
+ var ::= prefixexp &lsquo;<b>.</b>&rsquo; Name
+</pre>
+
+<p>
+An access to a global variable <code>x</code>
+is equivalent to <code>_ENV.x</code>.
+Due to the way that chunks are compiled,
+<code>_ENV</code> is never a global name (see <a href="#2.2">&sect;2.2</a>).
+
+
+
+
+
+<h2>3.3 &ndash; <a name="3.3">Statements</a></h2>
+
+<p>
+Lua supports an almost conventional set of statements,
+similar to those in Pascal or C.
+This set includes
+assignments, control structures, function calls,
+and variable declarations.
+
+
+
+<h3>3.3.1 &ndash; <a name="3.3.1">Blocks</a></h3>
+
+<p>
+A block is a list of statements,
+which are executed sequentially:
+
+<pre>
+ block ::= {stat}
+</pre><p>
+Lua has <em>empty statements</em>
+that allow you to separate statements with semicolons,
+start a block with a semicolon
+or write two semicolons in sequence:
+
+<pre>
+ stat ::= &lsquo;<b>;</b>&rsquo;
+</pre>
+
+<p>
+Function calls and assignments
+can start with an open parenthesis.
+This possibility leads to an ambiguity in Lua's grammar.
+Consider the following fragment:
+
+<pre>
+ a = b + c
+ (print or io.write)('done')
+</pre><p>
+The grammar could see it in two ways:
+
+<pre>
+ a = b + c(print or io.write)('done')
+
+ a = b + c; (print or io.write)('done')
+</pre><p>
+The current parser always sees such constructions
+in the first way,
+interpreting the open parenthesis
+as the start of the arguments to a call.
+To avoid this ambiguity,
+it is a good practice to always precede with a semicolon
+statements that start with a parenthesis:
+
+<pre>
+ ;(print or io.write)('done')
+</pre>
+
+<p>
+A block can be explicitly delimited to produce a single statement:
+
+<pre>
+ stat ::= <b>do</b> block <b>end</b>
+</pre><p>
+Explicit blocks are useful
+to control the scope of variable declarations.
+Explicit blocks are also sometimes used to
+add a <b>return</b> statement in the middle
+of another block (see <a href="#3.3.4">&sect;3.3.4</a>).
+
+
+
+
+
+<h3>3.3.2 &ndash; <a name="3.3.2">Chunks</a></h3>
+
+<p>
+The unit of compilation of Lua is called a <em>chunk</em>.
+Syntactically,
+a chunk is simply a block:
+
+<pre>
+ chunk ::= block
+</pre>
+
+<p>
+Lua handles a chunk as the body of an anonymous function
+with a variable number of arguments
+(see <a href="#3.4.11">&sect;3.4.11</a>).
+As such, chunks can define local variables,
+receive arguments, and return values.
+Moreover, such anonymous function is compiled as in the
+scope of an external local variable called <code>_ENV</code> (see <a href="#2.2">&sect;2.2</a>).
+The resulting function always has <code>_ENV</code> as its only upvalue,
+even if it does not use that variable.
+
+
+<p>
+A chunk can be stored in a file or in a string inside the host program.
+To execute a chunk,
+Lua first <em>loads</em> it,
+precompiling the chunk's code into instructions for a virtual machine,
+and then Lua executes the compiled code
+with an interpreter for the virtual machine.
+
+
+<p>
+Chunks can also be precompiled into binary form;
+see program <code>luac</code> and function <a href="#pdf-string.dump"><code>string.dump</code></a> for details.
+Programs in source and compiled forms are interchangeable;
+Lua automatically detects the file type and acts accordingly (see <a href="#pdf-load"><code>load</code></a>).
+
+
+
+
+
+<h3>3.3.3 &ndash; <a name="3.3.3">Assignment</a></h3>
+
+<p>
+Lua allows multiple assignments.
+Therefore, the syntax for assignment
+defines a list of variables on the left side
+and a list of expressions on the right side.
+The elements in both lists are separated by commas:
+
+<pre>
+ stat ::= varlist &lsquo;<b>=</b>&rsquo; explist
+ varlist ::= var {&lsquo;<b>,</b>&rsquo; var}
+ explist ::= exp {&lsquo;<b>,</b>&rsquo; exp}
+</pre><p>
+Expressions are discussed in <a href="#3.4">&sect;3.4</a>.
+
+
+<p>
+Before the assignment,
+the list of values is <em>adjusted</em> to the length of
+the list of variables.
+If there are more values than needed,
+the excess values are thrown away.
+If there are fewer values than needed,
+the list is extended with as many <b>nil</b>'s as needed.
+If the list of expressions ends with a function call,
+then all values returned by that call enter the list of values,
+before the adjustment
+(except when the call is enclosed in parentheses; see <a href="#3.4">&sect;3.4</a>).
+
+
+<p>
+The assignment statement first evaluates all its expressions
+and only then the assignments are performed.
+Thus the code
+
+<pre>
+ i = 3
+ i, a[i] = i+1, 20
+</pre><p>
+sets <code>a[3]</code> to 20, without affecting <code>a[4]</code>
+because the <code>i</code> in <code>a[i]</code> is evaluated (to 3)
+before it is assigned&nbsp;4.
+Similarly, the line
+
+<pre>
+ x, y = y, x
+</pre><p>
+exchanges the values of <code>x</code> and <code>y</code>,
+and
+
+<pre>
+ x, y, z = y, z, x
+</pre><p>
+cyclically permutes the values of <code>x</code>, <code>y</code>, and <code>z</code>.
+
+
+<p>
+The meaning of assignments to global variables
+and table fields can be changed via metatables.
+An assignment to an indexed variable <code>t[i] = val</code> is equivalent to
+<code>settable_event(t,i,val)</code>.
+(See <a href="#2.4">&sect;2.4</a> for a complete description of the
+<code>settable_event</code> function.
+This function is not defined or callable in Lua.
+We use it here only for explanatory purposes.)
+
+
+<p>
+An assignment to a global name <code>x = val</code>
+is equivalent to the assignment
+<code>_ENV.x = val</code> (see <a href="#2.2">&sect;2.2</a>).
+
+
+
+
+
+<h3>3.3.4 &ndash; <a name="3.3.4">Control Structures</a></h3><p>
+The control structures
+<b>if</b>, <b>while</b>, and <b>repeat</b> have the usual meaning and
+familiar syntax:
+
+
+
+
+<pre>
+ stat ::= <b>while</b> exp <b>do</b> block <b>end</b>
+ stat ::= <b>repeat</b> block <b>until</b> exp
+ stat ::= <b>if</b> exp <b>then</b> block {<b>elseif</b> exp <b>then</b> block} [<b>else</b> block] <b>end</b>
+</pre><p>
+Lua also has a <b>for</b> statement, in two flavors (see <a href="#3.3.5">&sect;3.3.5</a>).
+
+
+<p>
+The condition expression of a
+control structure can return any value.
+Both <b>false</b> and <b>nil</b> are considered false.
+All values different from <b>nil</b> and <b>false</b> are considered true
+(in particular, the number 0 and the empty string are also true).
+
+
+<p>
+In the <b>repeat</b>&ndash;<b>until</b> loop,
+the inner block does not end at the <b>until</b> keyword,
+but only after the condition.
+So, the condition can refer to local variables
+declared inside the loop block.
+
+
+<p>
+The <b>goto</b> statement transfers the program control to a label.
+For syntactical reasons,
+labels in Lua are considered statements too:
+
+
+
+<pre>
+ stat ::= <b>goto</b> Name
+ stat ::= label
+ label ::= &lsquo;<b>::</b>&rsquo; Name &lsquo;<b>::</b>&rsquo;
+</pre>
+
+<p>
+A label is visible in the entire block where it is defined,
+except
+inside nested blocks where a label with the same name is defined and
+inside nested functions.
+A goto may jump to any visible label as long as it does not
+enter into the scope of a local variable.
+
+
+<p>
+Labels and empty statements are called <em>void statements</em>,
+as they perform no actions.
+
+
+<p>
+The <b>break</b> statement terminates the execution of a
+<b>while</b>, <b>repeat</b>, or <b>for</b> loop,
+skipping to the next statement after the loop:
+
+
+<pre>
+ stat ::= <b>break</b>
+</pre><p>
+A <b>break</b> ends the innermost enclosing loop.
+
+
+<p>
+The <b>return</b> statement is used to return values
+from a function or a chunk
+(which is an anonymous function).
+
+Functions can return more than one value,
+so the syntax for the <b>return</b> statement is
+
+<pre>
+ stat ::= <b>return</b> [explist] [&lsquo;<b>;</b>&rsquo;]
+</pre>
+
+<p>
+The <b>return</b> statement can only be written
+as the last statement of a block.
+If it is really necessary to <b>return</b> in the middle of a block,
+then an explicit inner block can be used,
+as in the idiom <code>do return end</code>,
+because now <b>return</b> is the last statement in its (inner) block.
+
+
+
+
+
+<h3>3.3.5 &ndash; <a name="3.3.5">For Statement</a></h3>
+
+<p>
+
+The <b>for</b> statement has two forms:
+one numeric and one generic.
+
+
+<p>
+The numeric <b>for</b> loop repeats a block of code while a
+control variable runs through an arithmetic progression.
+It has the following syntax:
+
+<pre>
+ stat ::= <b>for</b> Name &lsquo;<b>=</b>&rsquo; exp &lsquo;<b>,</b>&rsquo; exp [&lsquo;<b>,</b>&rsquo; exp] <b>do</b> block <b>end</b>
+</pre><p>
+The <em>block</em> is repeated for <em>name</em> starting at the value of
+the first <em>exp</em>, until it passes the second <em>exp</em> by steps of the
+third <em>exp</em>.
+More precisely, a <b>for</b> statement like
+
+<pre>
+ for v = <em>e1</em>, <em>e2</em>, <em>e3</em> do <em>block</em> end
+</pre><p>
+is equivalent to the code:
+
+<pre>
+ do
+ local <em>var</em>, <em>limit</em>, <em>step</em> = tonumber(<em>e1</em>), tonumber(<em>e2</em>), tonumber(<em>e3</em>)
+ if not (<em>var</em> and <em>limit</em> and <em>step</em>) then error() end
+ <em>var</em> = <em>var</em> - <em>step</em>
+ while true do
+ <em>var</em> = <em>var</em> + <em>step</em>
+ if (<em>step</em> &gt;= 0 and <em>var</em> &gt; <em>limit</em>) or (<em>step</em> &lt; 0 and <em>var</em> &lt; <em>limit</em>) then
+ break
+ end
+ local v = <em>var</em>
+ <em>block</em>
+ end
+ end
+</pre>
+
+<p>
+Note the following:
+
+<ul>
+
+<li>
+All three control expressions are evaluated only once,
+before the loop starts.
+They must all result in numbers.
+</li>
+
+<li>
+<code><em>var</em></code>, <code><em>limit</em></code>, and <code><em>step</em></code> are invisible variables.
+The names shown here are for explanatory purposes only.
+</li>
+
+<li>
+If the third expression (the step) is absent,
+then a step of&nbsp;1 is used.
+</li>
+
+<li>
+You can use <b>break</b> and <b>goto</b> to exit a <b>for</b> loop.
+</li>
+
+<li>
+The loop variable <code>v</code> is local to the loop body.
+If you need its value after the loop,
+assign it to another variable before exiting the loop.
+</li>
+
+</ul>
+
+<p>
+The generic <b>for</b> statement works over functions,
+called <em>iterators</em>.
+On each iteration, the iterator function is called to produce a new value,
+stopping when this new value is <b>nil</b>.
+The generic <b>for</b> loop has the following syntax:
+
+<pre>
+ stat ::= <b>for</b> namelist <b>in</b> explist <b>do</b> block <b>end</b>
+ namelist ::= Name {&lsquo;<b>,</b>&rsquo; Name}
+</pre><p>
+A <b>for</b> statement like
+
+<pre>
+ for <em>var_1</em>, &middot;&middot;&middot;, <em>var_n</em> in <em>explist</em> do <em>block</em> end
+</pre><p>
+is equivalent to the code:
+
+<pre>
+ do
+ local <em>f</em>, <em>s</em>, <em>var</em> = <em>explist</em>
+ while true do
+ local <em>var_1</em>, &middot;&middot;&middot;, <em>var_n</em> = <em>f</em>(<em>s</em>, <em>var</em>)
+ if <em>var_1</em> == nil then break end
+ <em>var</em> = <em>var_1</em>
+ <em>block</em>
+ end
+ end
+</pre><p>
+Note the following:
+
+<ul>
+
+<li>
+<code><em>explist</em></code> is evaluated only once.
+Its results are an <em>iterator</em> function,
+a <em>state</em>,
+and an initial value for the first <em>iterator variable</em>.
+</li>
+
+<li>
+<code><em>f</em></code>, <code><em>s</em></code>, and <code><em>var</em></code> are invisible variables.
+The names are here for explanatory purposes only.
+</li>
+
+<li>
+You can use <b>break</b> to exit a <b>for</b> loop.
+</li>
+
+<li>
+The loop variables <code><em>var_i</em></code> are local to the loop;
+you cannot use their values after the <b>for</b> ends.
+If you need these values,
+then assign them to other variables before breaking or exiting the loop.
+</li>
+
+</ul>
+
+
+
+
+<h3>3.3.6 &ndash; <a name="3.3.6">Function Calls as Statements</a></h3><p>
+To allow possible side-effects,
+function calls can be executed as statements:
+
+<pre>
+ stat ::= functioncall
+</pre><p>
+In this case, all returned values are thrown away.
+Function calls are explained in <a href="#3.4.10">&sect;3.4.10</a>.
+
+
+
+
+
+<h3>3.3.7 &ndash; <a name="3.3.7">Local Declarations</a></h3><p>
+Local variables can be declared anywhere inside a block.
+The declaration can include an initial assignment:
+
+<pre>
+ stat ::= <b>local</b> namelist [&lsquo;<b>=</b>&rsquo; explist]
+</pre><p>
+If present, an initial assignment has the same semantics
+of a multiple assignment (see <a href="#3.3.3">&sect;3.3.3</a>).
+Otherwise, all variables are initialized with <b>nil</b>.
+
+
+<p>
+A chunk is also a block (see <a href="#3.3.2">&sect;3.3.2</a>),
+and so local variables can be declared in a chunk outside any explicit block.
+
+
+<p>
+The visibility rules for local variables are explained in <a href="#3.5">&sect;3.5</a>.
+
+
+
+
+
+
+
+<h2>3.4 &ndash; <a name="3.4">Expressions</a></h2>
+
+<p>
+The basic expressions in Lua are the following:
+
+<pre>
+ exp ::= prefixexp
+ exp ::= <b>nil</b> | <b>false</b> | <b>true</b>
+ exp ::= Numeral
+ exp ::= LiteralString
+ exp ::= functiondef
+ exp ::= tableconstructor
+ exp ::= &lsquo;<b>...</b>&rsquo;
+ exp ::= exp binop exp
+ exp ::= unop exp
+ prefixexp ::= var | functioncall | &lsquo;<b>(</b>&rsquo; exp &lsquo;<b>)</b>&rsquo;
+</pre>
+
+<p>
+Numerals and literal strings are explained in <a href="#3.1">&sect;3.1</a>;
+variables are explained in <a href="#3.2">&sect;3.2</a>;
+function definitions are explained in <a href="#3.4.11">&sect;3.4.11</a>;
+function calls are explained in <a href="#3.4.10">&sect;3.4.10</a>;
+table constructors are explained in <a href="#3.4.9">&sect;3.4.9</a>.
+Vararg expressions,
+denoted by three dots ('<code>...</code>'), can only be used when
+directly inside a vararg function;
+they are explained in <a href="#3.4.11">&sect;3.4.11</a>.
+
+
+<p>
+Binary operators comprise arithmetic operators (see <a href="#3.4.1">&sect;3.4.1</a>),
+bitwise operators (see <a href="#3.4.2">&sect;3.4.2</a>),
+relational operators (see <a href="#3.4.4">&sect;3.4.4</a>), logical operators (see <a href="#3.4.5">&sect;3.4.5</a>),
+and the concatenation operator (see <a href="#3.4.6">&sect;3.4.6</a>).
+Unary operators comprise the unary minus (see <a href="#3.4.1">&sect;3.4.1</a>),
+the unary bitwise not (see <a href="#3.4.2">&sect;3.4.2</a>),
+the unary logical <b>not</b> (see <a href="#3.4.5">&sect;3.4.5</a>),
+and the unary <em>length operator</em> (see <a href="#3.4.7">&sect;3.4.7</a>).
+
+
+<p>
+Both function calls and vararg expressions can result in multiple values.
+If a function call is used as a statement (see <a href="#3.3.6">&sect;3.3.6</a>),
+then its return list is adjusted to zero elements,
+thus discarding all returned values.
+If an expression is used as the last (or the only) element
+of a list of expressions,
+then no adjustment is made
+(unless the expression is enclosed in parentheses).
+In all other contexts,
+Lua adjusts the result list to one element,
+either discarding all values except the first one
+or adding a single <b>nil</b> if there are no values.
+
+
+<p>
+Here are some examples:
+
+<pre>
+ f() -- adjusted to 0 results
+ g(f(), x) -- f() is adjusted to 1 result
+ g(x, f()) -- g gets x plus all results from f()
+ a,b,c = f(), x -- f() is adjusted to 1 result (c gets nil)
+ a,b = ... -- a gets the first vararg parameter, b gets
+ -- the second (both a and b can get nil if there
+ -- is no corresponding vararg parameter)
+
+ a,b,c = x, f() -- f() is adjusted to 2 results
+ a,b,c = f() -- f() is adjusted to 3 results
+ return f() -- returns all results from f()
+ return ... -- returns all received vararg parameters
+ return x,y,f() -- returns x, y, and all results from f()
+ {f()} -- creates a list with all results from f()
+ {...} -- creates a list with all vararg parameters
+ {f(), nil} -- f() is adjusted to 1 result
+</pre>
+
+<p>
+Any expression enclosed in parentheses always results in only one value.
+Thus,
+<code>(f(x,y,z))</code> is always a single value,
+even if <code>f</code> returns several values.
+(The value of <code>(f(x,y,z))</code> is the first value returned by <code>f</code>
+or <b>nil</b> if <code>f</code> does not return any values.)
+
+
+
+<h3>3.4.1 &ndash; <a name="3.4.1">Arithmetic Operators</a></h3><p>
+Lua supports the following arithmetic operators:
+
+<ul>
+<li><b><code>+</code>: </b>addition</li>
+<li><b><code>-</code>: </b>subtraction</li>
+<li><b><code>*</code>: </b>multiplication</li>
+<li><b><code>/</code>: </b>float division</li>
+<li><b><code>//</code>: </b>floor division</li>
+<li><b><code>%</code>: </b>modulo</li>
+<li><b><code>^</code>: </b>exponentiation</li>
+<li><b><code>-</code>: </b>unary minus</li>
+</ul>
+
+<p>
+With the exception of exponentiation and float division,
+the arithmetic operators work as follows:
+If both operands are integers,
+the operation is performed over integers and the result is an integer.
+Otherwise, if both operands are numbers
+or strings that can be converted to
+numbers (see <a href="#3.4.3">&sect;3.4.3</a>),
+then they are converted to floats,
+the operation is performed following the usual rules
+for floating-point arithmetic
+(usually the IEEE 754 standard),
+and the result is a float.
+
+
+<p>
+Exponentiation and float division (<code>/</code>)
+always convert their operands to floats
+and the result is always a float.
+Exponentiation uses the ISO&nbsp;C function <code>pow</code>,
+so that it works for non-integer exponents too.
+
+
+<p>
+Floor division (<code>//</code>) is a division
+that rounds the quotient towards minus infinite,
+that is, the floor of the division of its operands.
+
+
+<p>
+Modulo is defined as the remainder of a division
+that rounds the quotient towards minus infinite (floor division).
+
+
+<p>
+In case of overflows in integer arithmetic,
+all operations <em>wrap around</em>,
+according to the usual rules of two-complement arithmetic.
+(In other words,
+they return the unique representable integer
+that is equal modulo <em>2<sup>64</sup></em> to the mathematical result.)
+
+
+
+<h3>3.4.2 &ndash; <a name="3.4.2">Bitwise Operators</a></h3><p>
+Lua supports the following bitwise operators:
+
+<ul>
+<li><b><code>&amp;</code>: </b>bitwise and</li>
+<li><b><code>&#124;</code>: </b>bitwise or</li>
+<li><b><code>~</code>: </b>bitwise exclusive or</li>
+<li><b><code>&gt;&gt;</code>: </b>right shift</li>
+<li><b><code>&lt;&lt;</code>: </b>left shift</li>
+<li><b><code>~</code>: </b>unary bitwise not</li>
+</ul>
+
+<p>
+All bitwise operations convert its operands to integers
+(see <a href="#3.4.3">&sect;3.4.3</a>),
+operate on all bits of those integers,
+and result in an integer.
+
+
+<p>
+Both right and left shifts fill the vacant bits with zeros.
+Negative displacements shift to the other direction;
+displacements with absolute values equal to or higher than
+the number of bits in an integer
+result in zero (as all bits are shifted out).
+
+
+
+
+
+<h3>3.4.3 &ndash; <a name="3.4.3">Coercions and Conversions</a></h3><p>
+Lua provides some automatic conversions between some
+types and representations at run time.
+Bitwise operators always convert float operands to integers.
+Exponentiation and float division
+always convert integer operands to floats.
+All other arithmetic operations applied to mixed numbers
+(integers and floats) convert the integer operand to a float;
+this is called the <em>usual rule</em>.
+The C API also converts both integers to floats and
+floats to integers, as needed.
+Moreover, string concatenation accepts numbers as arguments,
+besides strings.
+
+
+<p>
+Lua also converts strings to numbers,
+whenever a number is expected.
+
+
+<p>
+In a conversion from integer to float,
+if the integer value has an exact representation as a float,
+that is the result.
+Otherwise,
+the conversion gets the nearest higher or
+the nearest lower representable value.
+This kind of conversion never fails.
+
+
+<p>
+The conversion from float to integer
+checks whether the float has an exact representation as an integer
+(that is, the float has an integral value and
+it is in the range of integer representation).
+If it does, that representation is the result.
+Otherwise, the conversion fails.
+
+
+<p>
+The conversion from strings to numbers goes as follows:
+First, the string is converted to an integer or a float,
+following its syntax and the rules of the Lua lexer.
+(The string may have also leading and trailing spaces and a sign.)
+Then, the resulting number is converted to the required type
+(float or integer) according to the previous rules.
+
+
+<p>
+The conversion from numbers to strings uses a
+non-specified human-readable format.
+For complete control over how numbers are converted to strings,
+use the <code>format</code> function from the string library
+(see <a href="#pdf-string.format"><code>string.format</code></a>).
+
+
+
+
+
+<h3>3.4.4 &ndash; <a name="3.4.4">Relational Operators</a></h3><p>
+Lua supports the following relational operators:
+
+<ul>
+<li><b><code>==</code>: </b>equality</li>
+<li><b><code>~=</code>: </b>inequality</li>
+<li><b><code>&lt;</code>: </b>less than</li>
+<li><b><code>&gt;</code>: </b>greater than</li>
+<li><b><code>&lt;=</code>: </b>less or equal</li>
+<li><b><code>&gt;=</code>: </b>greater or equal</li>
+</ul><p>
+These operators always result in <b>false</b> or <b>true</b>.
+
+
+<p>
+Equality (<code>==</code>) first compares the type of its operands.
+If the types are different, then the result is <b>false</b>.
+Otherwise, the values of the operands are compared.
+Strings are compared in the obvious way.
+Numbers follow the usual rule for binary operations:
+if both operands are integers,
+they are compared as integers;
+otherwise, they are converted to floats
+and compared as such.
+
+
+<p>
+Tables, userdata, and threads
+are compared by reference:
+two objects are considered equal only if they are the same object.
+Every time you create a new object
+(a table, userdata, or thread),
+this new object is different from any previously existing object.
+Closures with the same reference are always equal.
+Closures with any detectable difference
+(different behavior, different definition) are always different.
+
+
+<p>
+You can change the way that Lua compares tables and userdata
+by using the "eq" metamethod (see <a href="#2.4">&sect;2.4</a>).
+
+
+<p>
+Equality comparisons do not convert strings to numbers
+or vice versa.
+Thus, <code>"0"==0</code> evaluates to <b>false</b>,
+and <code>t[0]</code> and <code>t["0"]</code> denote different
+entries in a table.
+
+
+<p>
+The operator <code>~=</code> is exactly the negation of equality (<code>==</code>).
+
+
+<p>
+The order operators work as follows.
+If both arguments are numbers,
+then they are compared following
+the usual rule for binary operations.
+Otherwise, if both arguments are strings,
+then their values are compared according to the current locale.
+Otherwise, Lua tries to call the "lt" or the "le"
+metamethod (see <a href="#2.4">&sect;2.4</a>).
+A comparison <code>a &gt; b</code> is translated to <code>b &lt; a</code>
+and <code>a &gt;= b</code> is translated to <code>b &lt;= a</code>.
+
+
+
+
+
+<h3>3.4.5 &ndash; <a name="3.4.5">Logical Operators</a></h3><p>
+The logical operators in Lua are
+<b>and</b>, <b>or</b>, and <b>not</b>.
+Like the control structures (see <a href="#3.3.4">&sect;3.3.4</a>),
+all logical operators consider both <b>false</b> and <b>nil</b> as false
+and anything else as true.
+
+
+<p>
+The negation operator <b>not</b> always returns <b>false</b> or <b>true</b>.
+The conjunction operator <b>and</b> returns its first argument
+if this value is <b>false</b> or <b>nil</b>;
+otherwise, <b>and</b> returns its second argument.
+The disjunction operator <b>or</b> returns its first argument
+if this value is different from <b>nil</b> and <b>false</b>;
+otherwise, <b>or</b> returns its second argument.
+Both <b>and</b> and <b>or</b> use short-circuit evaluation;
+that is,
+the second operand is evaluated only if necessary.
+Here are some examples:
+
+<pre>
+ 10 or 20 --&gt; 10
+ 10 or error() --&gt; 10
+ nil or "a" --&gt; "a"
+ nil and 10 --&gt; nil
+ false and error() --&gt; false
+ false and nil --&gt; false
+ false or nil --&gt; nil
+ 10 and 20 --&gt; 20
+</pre><p>
+(In this manual,
+<code>--&gt;</code> indicates the result of the preceding expression.)
+
+
+
+
+
+<h3>3.4.6 &ndash; <a name="3.4.6">Concatenation</a></h3><p>
+The string concatenation operator in Lua is
+denoted by two dots ('<code>..</code>').
+If both operands are strings or numbers, then they are converted to
+strings according to the rules described in <a href="#3.4.3">&sect;3.4.3</a>.
+Otherwise, the <code>__concat</code> metamethod is called (see <a href="#2.4">&sect;2.4</a>).
+
+
+
+
+
+<h3>3.4.7 &ndash; <a name="3.4.7">The Length Operator</a></h3>
+
+<p>
+The length operator is denoted by the unary prefix operator <code>#</code>.
+The length of a string is its number of bytes
+(that is, the usual meaning of string length when each
+character is one byte).
+
+
+<p>
+A program can modify the behavior of the length operator for
+any value but strings through the <code>__len</code> metamethod (see <a href="#2.4">&sect;2.4</a>).
+
+
+<p>
+Unless a <code>__len</code> metamethod is given,
+the length of a table <code>t</code> is only defined if the
+table is a <em>sequence</em>,
+that is,
+the set of its positive numeric keys is equal to <em>{1..n}</em>
+for some non-negative integer <em>n</em>.
+In that case, <em>n</em> is its length.
+Note that a table like
+
+<pre>
+ {10, 20, nil, 40}
+</pre><p>
+is not a sequence, because it has the key <code>4</code>
+but does not have the key <code>3</code>.
+(So, there is no <em>n</em> such that the set <em>{1..n}</em> is equal
+to the set of positive numeric keys of that table.)
+Note, however, that non-numeric keys do not interfere
+with whether a table is a sequence.
+
+
+
+
+
+<h3>3.4.8 &ndash; <a name="3.4.8">Precedence</a></h3><p>
+Operator precedence in Lua follows the table below,
+from lower to higher priority:
+
+<pre>
+ or
+ and
+ &lt; &gt; &lt;= &gt;= ~= ==
+ |
+ ~
+ &amp;
+ &lt;&lt; &gt;&gt;
+ ..
+ + -
+ * / // %
+ unary operators (not # - ~)
+ ^
+</pre><p>
+As usual,
+you can use parentheses to change the precedences of an expression.
+The concatenation ('<code>..</code>') and exponentiation ('<code>^</code>')
+operators are right associative.
+All other binary operators are left associative.
+
+
+
+
+
+<h3>3.4.9 &ndash; <a name="3.4.9">Table Constructors</a></h3><p>
+Table constructors are expressions that create tables.
+Every time a constructor is evaluated, a new table is created.
+A constructor can be used to create an empty table
+or to create a table and initialize some of its fields.
+The general syntax for constructors is
+
+<pre>
+ tableconstructor ::= &lsquo;<b>{</b>&rsquo; [fieldlist] &lsquo;<b>}</b>&rsquo;
+ fieldlist ::= field {fieldsep field} [fieldsep]
+ field ::= &lsquo;<b>[</b>&rsquo; exp &lsquo;<b>]</b>&rsquo; &lsquo;<b>=</b>&rsquo; exp | Name &lsquo;<b>=</b>&rsquo; exp | exp
+ fieldsep ::= &lsquo;<b>,</b>&rsquo; | &lsquo;<b>;</b>&rsquo;
+</pre>
+
+<p>
+Each field of the form <code>[exp1] = exp2</code> adds to the new table an entry
+with key <code>exp1</code> and value <code>exp2</code>.
+A field of the form <code>name = exp</code> is equivalent to
+<code>["name"] = exp</code>.
+Finally, fields of the form <code>exp</code> are equivalent to
+<code>[i] = exp</code>, where <code>i</code> are consecutive integers
+starting with 1.
+Fields in the other formats do not affect this counting.
+For example,
+
+<pre>
+ a = { [f(1)] = g; "x", "y"; x = 1, f(x), [30] = 23; 45 }
+</pre><p>
+is equivalent to
+
+<pre>
+ do
+ local t = {}
+ t[f(1)] = g
+ t[1] = "x" -- 1st exp
+ t[2] = "y" -- 2nd exp
+ t.x = 1 -- t["x"] = 1
+ t[3] = f(x) -- 3rd exp
+ t[30] = 23
+ t[4] = 45 -- 4th exp
+ a = t
+ end
+</pre>
+
+<p>
+The order of the assignments in a constructor is undefined.
+(This order would be relevant only when there are repeated keys.)
+
+
+<p>
+If the last field in the list has the form <code>exp</code>
+and the expression is a function call or a vararg expression,
+then all values returned by this expression enter the list consecutively
+(see <a href="#3.4.10">&sect;3.4.10</a>).
+
+
+<p>
+The field list can have an optional trailing separator,
+as a convenience for machine-generated code.
+
+
+
+
+
+<h3>3.4.10 &ndash; <a name="3.4.10">Function Calls</a></h3><p>
+A function call in Lua has the following syntax:
+
+<pre>
+ functioncall ::= prefixexp args
+</pre><p>
+In a function call,
+first prefixexp and args are evaluated.
+If the value of prefixexp has type <em>function</em>,
+then this function is called
+with the given arguments.
+Otherwise, the prefixexp "call" metamethod is called,
+having as first parameter the value of prefixexp,
+followed by the original call arguments
+(see <a href="#2.4">&sect;2.4</a>).
+
+
+<p>
+The form
+
+<pre>
+ functioncall ::= prefixexp &lsquo;<b>:</b>&rsquo; Name args
+</pre><p>
+can be used to call "methods".
+A call <code>v:name(<em>args</em>)</code>
+is syntactic sugar for <code>v.name(v,<em>args</em>)</code>,
+except that <code>v</code> is evaluated only once.
+
+
+<p>
+Arguments have the following syntax:
+
+<pre>
+ args ::= &lsquo;<b>(</b>&rsquo; [explist] &lsquo;<b>)</b>&rsquo;
+ args ::= tableconstructor
+ args ::= LiteralString
+</pre><p>
+All argument expressions are evaluated before the call.
+A call of the form <code>f{<em>fields</em>}</code> is
+syntactic sugar for <code>f({<em>fields</em>})</code>;
+that is, the argument list is a single new table.
+A call of the form <code>f'<em>string</em>'</code>
+(or <code>f"<em>string</em>"</code> or <code>f[[<em>string</em>]]</code>)
+is syntactic sugar for <code>f('<em>string</em>')</code>;
+that is, the argument list is a single literal string.
+
+
+<p>
+A call of the form <code>return <em>functioncall</em></code> is called
+a <em>tail call</em>.
+Lua implements <em>proper tail calls</em>
+(or <em>proper tail recursion</em>):
+in a tail call,
+the called function reuses the stack entry of the calling function.
+Therefore, there is no limit on the number of nested tail calls that
+a program can execute.
+However, a tail call erases any debug information about the
+calling function.
+Note that a tail call only happens with a particular syntax,
+where the <b>return</b> has one single function call as argument;
+this syntax makes the calling function return exactly
+the returns of the called function.
+So, none of the following examples are tail calls:
+
+<pre>
+ return (f(x)) -- results adjusted to 1
+ return 2 * f(x)
+ return x, f(x) -- additional results
+ f(x); return -- results discarded
+ return x or f(x) -- results adjusted to 1
+</pre>
+
+
+
+
+<h3>3.4.11 &ndash; <a name="3.4.11">Function Definitions</a></h3>
+
+<p>
+The syntax for function definition is
+
+<pre>
+ functiondef ::= <b>function</b> funcbody
+ funcbody ::= &lsquo;<b>(</b>&rsquo; [parlist] &lsquo;<b>)</b>&rsquo; block <b>end</b>
+</pre>
+
+<p>
+The following syntactic sugar simplifies function definitions:
+
+<pre>
+ stat ::= <b>function</b> funcname funcbody
+ stat ::= <b>local</b> <b>function</b> Name funcbody
+ funcname ::= Name {&lsquo;<b>.</b>&rsquo; Name} [&lsquo;<b>:</b>&rsquo; Name]
+</pre><p>
+The statement
+
+<pre>
+ function f () <em>body</em> end
+</pre><p>
+translates to
+
+<pre>
+ f = function () <em>body</em> end
+</pre><p>
+The statement
+
+<pre>
+ function t.a.b.c.f () <em>body</em> end
+</pre><p>
+translates to
+
+<pre>
+ t.a.b.c.f = function () <em>body</em> end
+</pre><p>
+The statement
+
+<pre>
+ local function f () <em>body</em> end
+</pre><p>
+translates to
+
+<pre>
+ local f; f = function () <em>body</em> end
+</pre><p>
+not to
+
+<pre>
+ local f = function () <em>body</em> end
+</pre><p>
+(This only makes a difference when the body of the function
+contains references to <code>f</code>.)
+
+
+<p>
+A function definition is an executable expression,
+whose value has type <em>function</em>.
+When Lua precompiles a chunk,
+all its function bodies are precompiled too.
+Then, whenever Lua executes the function definition,
+the function is <em>instantiated</em> (or <em>closed</em>).
+This function instance (or <em>closure</em>)
+is the final value of the expression.
+
+
+<p>
+Parameters act as local variables that are
+initialized with the argument values:
+
+<pre>
+ parlist ::= namelist [&lsquo;<b>,</b>&rsquo; &lsquo;<b>...</b>&rsquo;] | &lsquo;<b>...</b>&rsquo;
+</pre><p>
+When a function is called,
+the list of arguments is adjusted to
+the length of the list of parameters,
+unless the function is a <em>vararg function</em>,
+which is indicated by three dots ('<code>...</code>')
+at the end of its parameter list.
+A vararg function does not adjust its argument list;
+instead, it collects all extra arguments and supplies them
+to the function through a <em>vararg expression</em>,
+which is also written as three dots.
+The value of this expression is a list of all actual extra arguments,
+similar to a function with multiple results.
+If a vararg expression is used inside another expression
+or in the middle of a list of expressions,
+then its return list is adjusted to one element.
+If the expression is used as the last element of a list of expressions,
+then no adjustment is made
+(unless that last expression is enclosed in parentheses).
+
+
+<p>
+As an example, consider the following definitions:
+
+<pre>
+ function f(a, b) end
+ function g(a, b, ...) end
+ function r() return 1,2,3 end
+</pre><p>
+Then, we have the following mapping from arguments to parameters and
+to the vararg expression:
+
+<pre>
+ CALL PARAMETERS
+
+ f(3) a=3, b=nil
+ f(3, 4) a=3, b=4
+ f(3, 4, 5) a=3, b=4
+ f(r(), 10) a=1, b=10
+ f(r()) a=1, b=2
+
+ g(3) a=3, b=nil, ... --&gt; (nothing)
+ g(3, 4) a=3, b=4, ... --&gt; (nothing)
+ g(3, 4, 5, 8) a=3, b=4, ... --&gt; 5 8
+ g(5, r()) a=5, b=1, ... --&gt; 2 3
+</pre>
+
+<p>
+Results are returned using the <b>return</b> statement (see <a href="#3.3.4">&sect;3.3.4</a>).
+If control reaches the end of a function
+without encountering a <b>return</b> statement,
+then the function returns with no results.
+
+
+<p>
+
+There is a system-dependent limit on the number of values
+that a function may return.
+This limit is guaranteed to be larger than 1000.
+
+
+<p>
+The <em>colon</em> syntax
+is used for defining <em>methods</em>,
+that is, functions that have an implicit extra parameter <code>self</code>.
+Thus, the statement
+
+<pre>
+ function t.a.b.c:f (<em>params</em>) <em>body</em> end
+</pre><p>
+is syntactic sugar for
+
+<pre>
+ t.a.b.c.f = function (self, <em>params</em>) <em>body</em> end
+</pre>
+
+
+
+
+
+
+<h2>3.5 &ndash; <a name="3.5">Visibility Rules</a></h2>
+
+<p>
+
+Lua is a lexically scoped language.
+The scope of a local variable begins at the first statement after
+its declaration and lasts until the last non-void statement
+of the innermost block that includes the declaration.
+Consider the following example:
+
+<pre>
+ x = 10 -- global variable
+ do -- new block
+ local x = x -- new 'x', with value 10
+ print(x) --&gt; 10
+ x = x+1
+ do -- another block
+ local x = x+1 -- another 'x'
+ print(x) --&gt; 12
+ end
+ print(x) --&gt; 11
+ end
+ print(x) --&gt; 10 (the global one)
+</pre>
+
+<p>
+Notice that, in a declaration like <code>local x = x</code>,
+the new <code>x</code> being declared is not in scope yet,
+and so the second <code>x</code> refers to the outside variable.
+
+
+<p>
+Because of the lexical scoping rules,
+local variables can be freely accessed by functions
+defined inside their scope.
+A local variable used by an inner function is called
+an <em>upvalue</em>, or <em>external local variable</em>,
+inside the inner function.
+
+
+<p>
+Notice that each execution of a <b>local</b> statement
+defines new local variables.
+Consider the following example:
+
+<pre>
+ a = {}
+ local x = 20
+ for i=1,10 do
+ local y = 0
+ a[i] = function () y=y+1; return x+y end
+ end
+</pre><p>
+The loop creates ten closures
+(that is, ten instances of the anonymous function).
+Each of these closures uses a different <code>y</code> variable,
+while all of them share the same <code>x</code>.
+
+
+
+
+
+<h1>4 &ndash; <a name="4">The Application Program Interface</a></h1>
+
+<p>
+
+This section describes the C&nbsp;API for Lua, that is,
+the set of C&nbsp;functions available to the host program to communicate
+with Lua.
+All API functions and related types and constants
+are declared in the header file <a name="pdf-lua.h"><code>lua.h</code></a>.
+
+
+<p>
+Even when we use the term "function",
+any facility in the API may be provided as a macro instead.
+Except where stated otherwise,
+all such macros use each of their arguments exactly once
+(except for the first argument, which is always a Lua state),
+and so do not generate any hidden side-effects.
+
+
+<p>
+As in most C&nbsp;libraries,
+the Lua API functions do not check their arguments for validity or consistency.
+However, you can change this behavior by compiling Lua
+with the macro <a name="pdf-LUA_USE_APICHECK"><code>LUA_USE_APICHECK</code></a> defined.
+
+
+
+<h2>4.1 &ndash; <a name="4.1">The Stack</a></h2>
+
+<p>
+Lua uses a <em>virtual stack</em> to pass values to and from C.
+Each element in this stack represents a Lua value
+(<b>nil</b>, number, string, etc.).
+
+
+<p>
+Whenever Lua calls C, the called function gets a new stack,
+which is independent of previous stacks and of stacks of
+C&nbsp;functions that are still active.
+This stack initially contains any arguments to the C&nbsp;function
+and it is where the C&nbsp;function pushes its results
+to be returned to the caller (see <a href="#lua_CFunction"><code>lua_CFunction</code></a>).
+
+
+<p>
+For convenience,
+most query operations in the API do not follow a strict stack discipline.
+Instead, they can refer to any element in the stack
+by using an <em>index</em>:
+A positive index represents an absolute stack position
+(starting at&nbsp;1);
+a negative index represents an offset relative to the top of the stack.
+More specifically, if the stack has <em>n</em> elements,
+then index&nbsp;1 represents the first element
+(that is, the element that was pushed onto the stack first)
+and
+index&nbsp;<em>n</em> represents the last element;
+index&nbsp;-1 also represents the last element
+(that is, the element at the&nbsp;top)
+and index <em>-n</em> represents the first element.
+
+
+
+
+
+<h2>4.2 &ndash; <a name="4.2">Stack Size</a></h2>
+
+<p>
+When you interact with the Lua API,
+you are responsible for ensuring consistency.
+In particular,
+<em>you are responsible for controlling stack overflow</em>.
+You can use the function <a href="#lua_checkstack"><code>lua_checkstack</code></a>
+to ensure that the stack has enough space for pushing new elements.
+
+
+<p>
+Whenever Lua calls C,
+it ensures that the stack has space for
+at least <a name="pdf-LUA_MINSTACK"><code>LUA_MINSTACK</code></a> extra slots.
+<code>LUA_MINSTACK</code> is defined as 20,
+so that usually you do not have to worry about stack space
+unless your code has loops pushing elements onto the stack.
+
+
+<p>
+When you call a Lua function
+without a fixed number of results (see <a href="#lua_call"><code>lua_call</code></a>),
+Lua ensures that the stack has enough space for all results,
+but it does not ensure any extra space.
+So, before pushing anything in the stack after such a call
+you should use <a href="#lua_checkstack"><code>lua_checkstack</code></a>.
+
+
+
+
+
+<h2>4.3 &ndash; <a name="4.3">Valid and Acceptable Indices</a></h2>
+
+<p>
+Any function in the API that receives stack indices
+works only with <em>valid indices</em> or <em>acceptable indices</em>.
+
+
+<p>
+A <em>valid index</em> is an index that refers to a
+real position within the stack, that is,
+its position lies between&nbsp;1 and the stack top
+(<code>1 &le; abs(index) &le; top</code>).
+
+Usually, functions that can modify the value at an index
+require valid indices.
+
+
+<p>
+Unless otherwise noted,
+any function that accepts valid indices also accepts <em>pseudo-indices</em>,
+which represent some Lua values that are accessible to C&nbsp;code
+but which are not in the stack.
+Pseudo-indices are used to access the registry
+and the upvalues of a C&nbsp;function (see <a href="#4.4">&sect;4.4</a>).
+
+
+<p>
+Functions that do not need a specific stack position,
+but only a value in the stack (e.g., query functions),
+can be called with acceptable indices.
+An <em>acceptable index</em> can be any valid index,
+including the pseudo-indices,
+but it also can be any positive index after the stack top
+within the space allocated for the stack,
+that is, indices up to the stack size.
+(Note that 0 is never an acceptable index.)
+Except when noted otherwise,
+functions in the API work with acceptable indices.
+
+
+<p>
+Acceptable indices serve to avoid extra tests
+against the stack top when querying the stack.
+For instance, a C&nbsp;function can query its third argument
+without the need to first check whether there is a third argument,
+that is, without the need to check whether 3 is a valid index.
+
+
+<p>
+For functions that can be called with acceptable indices,
+any non-valid index is treated as if it
+contains a value of a virtual type <a name="pdf-LUA_TNONE"><code>LUA_TNONE</code></a>,
+which behaves like a nil value.
+
+
+
+
+
+<h2>4.4 &ndash; <a name="4.4">C Closures</a></h2>
+
+<p>
+When a C&nbsp;function is created,
+it is possible to associate some values with it,
+thus creating a <em>C&nbsp;closure</em>
+(see <a href="#lua_pushcclosure"><code>lua_pushcclosure</code></a>);
+these values are called <em>upvalues</em> and are
+accessible to the function whenever it is called.
+
+
+<p>
+Whenever a C&nbsp;function is called,
+its upvalues are located at specific pseudo-indices.
+These pseudo-indices are produced by the macro
+<a href="#lua_upvalueindex"><code>lua_upvalueindex</code></a>.
+The first value associated with a function is at position
+<code>lua_upvalueindex(1)</code>, and so on.
+Any access to <code>lua_upvalueindex(<em>n</em>)</code>,
+where <em>n</em> is greater than the number of upvalues of the
+current function (but not greater than 256),
+produces an acceptable but invalid index.
+
+
+
+
+
+<h2>4.5 &ndash; <a name="4.5">Registry</a></h2>
+
+<p>
+Lua provides a <em>registry</em>,
+a predefined table that can be used by any C&nbsp;code to
+store whatever Lua values it needs to store.
+The registry table is always located at pseudo-index
+<a name="pdf-LUA_REGISTRYINDEX"><code>LUA_REGISTRYINDEX</code></a>,
+which is a valid index.
+Any C&nbsp;library can store data into this table,
+but it must take care to choose keys
+that are different from those used
+by other libraries, to avoid collisions.
+Typically, you should use as key a string containing your library name,
+or a light userdata with the address of a C&nbsp;object in your code,
+or any Lua object created by your code.
+As with variable names,
+string keys starting with an underscore followed by
+uppercase letters are reserved for Lua.
+
+
+<p>
+The integer keys in the registry are used
+by the reference mechanism (see <a href="#luaL_ref"><code>luaL_ref</code></a>)
+and by some predefined values.
+Therefore, integer keys must not be used for other purposes.
+
+
+<p>
+When you create a new Lua state,
+its registry comes with some predefined values.
+These predefined values are indexed with integer keys
+defined as constants in <code>lua.h</code>.
+The following constants are defined:
+
+<ul>
+<li><b><a name="pdf-LUA_RIDX_MAINTHREAD"><code>LUA_RIDX_MAINTHREAD</code></a>: </b> At this index the registry has
+the main thread of the state.
+(The main thread is the one created together with the state.)
+</li>
+
+<li><b><a name="pdf-LUA_RIDX_GLOBALS"><code>LUA_RIDX_GLOBALS</code></a>: </b> At this index the registry has
+the global environment.
+</li>
+</ul>
+
+
+
+
+<h2>4.6 &ndash; <a name="4.6">Error Handling in C</a></h2>
+
+<p>
+Internally, Lua uses the C <code>longjmp</code> facility to handle errors.
+(Lua will use exceptions if you compile it as C++;
+search for <code>LUAI_THROW</code> in the source code for details.)
+When Lua faces any error
+(such as a memory allocation error, type errors, syntax errors,
+and runtime errors)
+it <em>raises</em> an error;
+that is, it does a long jump.
+A <em>protected environment</em> uses <code>setjmp</code>
+to set a recovery point;
+any error jumps to the most recent active recovery point.
+
+
+<p>
+If an error happens outside any protected environment,
+Lua calls a <em>panic function</em> (see <a href="#lua_atpanic"><code>lua_atpanic</code></a>)
+and then calls <code>abort</code>,
+thus exiting the host application.
+Your panic function can avoid this exit by
+never returning
+(e.g., doing a long jump to your own recovery point outside Lua).
+
+
+<p>
+The panic function runs as if it were a message handler (see <a href="#2.3">&sect;2.3</a>);
+in particular, the error message is at the top of the stack.
+However, there is no guarantee about stack space.
+To push anything on the stack,
+the panic function must first check the available space (see <a href="#4.2">&sect;4.2</a>).
+
+
+<p>
+Most functions in the API can raise an error,
+for instance due to a memory allocation error.
+The documentation for each function indicates whether
+it can raise errors.
+
+
+<p>
+Inside a C&nbsp;function you can raise an error by calling <a href="#lua_error"><code>lua_error</code></a>.
+
+
+
+
+
+<h2>4.7 &ndash; <a name="4.7">Handling Yields in C</a></h2>
+
+<p>
+Internally, Lua uses the C <code>longjmp</code> facility to yield a coroutine.
+Therefore, if a C function <code>foo</code> calls an API function
+and this API function yields
+(directly or indirectly by calling another function that yields),
+Lua cannot return to <code>foo</code> any more,
+because the <code>longjmp</code> removes its frame from the C stack.
+
+
+<p>
+To avoid this kind of problem,
+Lua raises an error whenever it tries to yield across an API call,
+except for three functions:
+<a href="#lua_yieldk"><code>lua_yieldk</code></a>, <a href="#lua_callk"><code>lua_callk</code></a>, and <a href="#lua_pcallk"><code>lua_pcallk</code></a>.
+All those functions receive a <em>continuation function</em>
+(as a parameter named <code>k</code>) to continue execution after a yield.
+
+
+<p>
+We need to set some terminology to explain continuations.
+We have a C function called from Lua which we will call
+the <em>original function</em>.
+This original function then calls one of those three functions in the C API,
+which we will call the <em>callee function</em>,
+that then yields the current thread.
+(This can happen when the callee function is <a href="#lua_yieldk"><code>lua_yieldk</code></a>,
+or when the callee function is either <a href="#lua_callk"><code>lua_callk</code></a> or <a href="#lua_pcallk"><code>lua_pcallk</code></a>
+and the function called by them yields.)
+
+
+<p>
+Suppose the running thread yields while executing the callee function.
+After the thread resumes,
+it eventually will finish running the callee function.
+However,
+the callee function cannot return to the original function,
+because its frame in the C stack was destroyed by the yield.
+Instead, Lua calls a <em>continuation function</em>,
+which was given as an argument to the callee function.
+As the name implies,
+the continuation function should continue the task
+of the original function.
+
+
+<p>
+As an illustration, consider the following function:
+
+<pre>
+ int original_function (lua_State *L) {
+ ... /* code 1 */
+ status = lua_pcall(L, n, m, h); /* calls Lua */
+ ... /* code 2 */
+ }
+</pre><p>
+Now we want to allow
+the Lua code being run by <a href="#lua_pcall"><code>lua_pcall</code></a> to yield.
+First, we can rewrite our function like here:
+
+<pre>
+ int k (lua_State *L, int status, lua_KContext ctx) {
+ ... /* code 2 */
+ }
+
+ int original_function (lua_State *L) {
+ ... /* code 1 */
+ return k(L, lua_pcall(L, n, m, h), ctx);
+ }
+</pre><p>
+In the above code,
+the new function <code>k</code> is a
+<em>continuation function</em> (with type <a href="#lua_KFunction"><code>lua_KFunction</code></a>),
+which should do all the work that the original function
+was doing after calling <a href="#lua_pcall"><code>lua_pcall</code></a>.
+Now, we must inform Lua that it must call <code>k</code> if the Lua code
+being executed by <a href="#lua_pcall"><code>lua_pcall</code></a> gets interrupted in some way
+(errors or yielding),
+so we rewrite the code as here,
+replacing <a href="#lua_pcall"><code>lua_pcall</code></a> by <a href="#lua_pcallk"><code>lua_pcallk</code></a>:
+
+<pre>
+ int original_function (lua_State *L) {
+ ... /* code 1 */
+ return k(L, lua_pcallk(L, n, m, h, ctx2, k), ctx1);
+ }
+</pre><p>
+Note the external, explicit call to the continuation:
+Lua will call the continuation only if needed, that is,
+in case of errors or resuming after a yield.
+If the called function returns normally without ever yielding,
+<a href="#lua_pcallk"><code>lua_pcallk</code></a> (and <a href="#lua_callk"><code>lua_callk</code></a>) will also return normally.
+(Of course, instead of calling the continuation in that case,
+you can do the equivalent work directly inside the original function.)
+
+
+<p>
+Besides the Lua state,
+the continuation function has two other parameters:
+the final status of the call plus the context value (<code>ctx</code>) that
+was passed originally to <a href="#lua_pcallk"><code>lua_pcallk</code></a>.
+(Lua does not use this context value;
+it only passes this value from the original function to the
+continuation function.)
+For <a href="#lua_pcallk"><code>lua_pcallk</code></a>,
+the status is the same value that would be returned by <a href="#lua_pcallk"><code>lua_pcallk</code></a>,
+except that it is <a href="#pdf-LUA_YIELD"><code>LUA_YIELD</code></a> when being executed after a yield
+(instead of <a href="#pdf-LUA_OK"><code>LUA_OK</code></a>).
+For <a href="#lua_yieldk"><code>lua_yieldk</code></a> and <a href="#lua_callk"><code>lua_callk</code></a>,
+the status is always <a href="#pdf-LUA_YIELD"><code>LUA_YIELD</code></a> when Lua calls the continuation.
+(For these two functions,
+Lua will not call the continuation in case of errors,
+because they do not handle errors.)
+Similarly, when using <a href="#lua_callk"><code>lua_callk</code></a>,
+you should call the continuation function
+with <a href="#pdf-LUA_OK"><code>LUA_OK</code></a> as the status.
+(For <a href="#lua_yieldk"><code>lua_yieldk</code></a>, there is not much point in calling
+directly the continuation function,
+because <a href="#lua_yieldk"><code>lua_yieldk</code></a> usually does not return.)
+
+
+<p>
+Lua treats the continuation function as if it were the original function.
+The continuation function receives the same Lua stack
+from the original function,
+in the same state it would be if the callee function had returned.
+(For instance,
+after a <a href="#lua_callk"><code>lua_callk</code></a> the function and its arguments are
+removed from the stack and replaced by the results from the call.)
+It also has the same upvalues.
+Whatever it returns is handled by Lua as if it were the return
+of the original function.
+
+
+
+
+
+<h2>4.8 &ndash; <a name="4.8">Functions and Types</a></h2>
+
+<p>
+Here we list all functions and types from the C&nbsp;API in
+alphabetical order.
+Each function has an indicator like this:
+<span class="apii">[-o, +p, <em>x</em>]</span>
+
+
+<p>
+The first field, <code>o</code>,
+is how many elements the function pops from the stack.
+The second field, <code>p</code>,
+is how many elements the function pushes onto the stack.
+(Any function always pushes its results after popping its arguments.)
+A field in the form <code>x|y</code> means the function can push (or pop)
+<code>x</code> or <code>y</code> elements,
+depending on the situation;
+an interrogation mark '<code>?</code>' means that
+we cannot know how many elements the function pops/pushes
+by looking only at its arguments
+(e.g., they may depend on what is on the stack).
+The third field, <code>x</code>,
+tells whether the function may raise errors:
+'<code>-</code>' means the function never raises any error;
+'<code>e</code>' means the function may raise errors;
+'<code>v</code>' means the function may raise an error on purpose.
+
+
+
+<hr><h3><a name="lua_absindex"><code>lua_absindex</code></a></h3><p>
+<span class="apii">[-0, +0, &ndash;]</span>
+<pre>int lua_absindex (lua_State *L, int idx);</pre>
+
+<p>
+Converts the acceptable index <code>idx</code> into an absolute index
+(that is, one that does not depend on the stack top).
+
+
+
+
+
+<hr><h3><a name="lua_Alloc"><code>lua_Alloc</code></a></h3>
+<pre>typedef void * (*lua_Alloc) (void *ud,
+ void *ptr,
+ size_t osize,
+ size_t nsize);</pre>
+
+<p>
+The type of the memory-allocation function used by Lua states.
+The allocator function must provide a
+functionality similar to <code>realloc</code>,
+but not exactly the same.
+Its arguments are
+<code>ud</code>, an opaque pointer passed to <a href="#lua_newstate"><code>lua_newstate</code></a>;
+<code>ptr</code>, a pointer to the block being allocated/reallocated/freed;
+<code>osize</code>, the original size of the block or some code about what
+is being allocated;
+and <code>nsize</code>, the new size of the block.
+
+
+<p>
+When <code>ptr</code> is not <code>NULL</code>,
+<code>osize</code> is the size of the block pointed by <code>ptr</code>,
+that is, the size given when it was allocated or reallocated.
+
+
+<p>
+When <code>ptr</code> is <code>NULL</code>,
+<code>osize</code> encodes the kind of object that Lua is allocating.
+<code>osize</code> is any of
+<a href="#pdf-LUA_TSTRING"><code>LUA_TSTRING</code></a>, <a href="#pdf-LUA_TTABLE"><code>LUA_TTABLE</code></a>, <a href="#pdf-LUA_TFUNCTION"><code>LUA_TFUNCTION</code></a>,
+<a href="#pdf-LUA_TUSERDATA"><code>LUA_TUSERDATA</code></a>, or <a href="#pdf-LUA_TTHREAD"><code>LUA_TTHREAD</code></a> when (and only when)
+Lua is creating a new object of that type.
+When <code>osize</code> is some other value,
+Lua is allocating memory for something else.
+
+
+<p>
+Lua assumes the following behavior from the allocator function:
+
+
+<p>
+When <code>nsize</code> is zero,
+the allocator must behave like <code>free</code>
+and return <code>NULL</code>.
+
+
+<p>
+When <code>nsize</code> is not zero,
+the allocator must behave like <code>realloc</code>.
+The allocator returns <code>NULL</code>
+if and only if it cannot fulfill the request.
+Lua assumes that the allocator never fails when
+<code>osize &gt;= nsize</code>.
+
+
+<p>
+Here is a simple implementation for the allocator function.
+It is used in the auxiliary library by <a href="#luaL_newstate"><code>luaL_newstate</code></a>.
+
+<pre>
+ static void *l_alloc (void *ud, void *ptr, size_t osize,
+ size_t nsize) {
+ (void)ud; (void)osize; /* not used */
+ if (nsize == 0) {
+ free(ptr);
+ return NULL;
+ }
+ else
+ return realloc(ptr, nsize);
+ }
+</pre><p>
+Note that Standard&nbsp;C ensures
+that <code>free(NULL)</code> has no effect and that
+<code>realloc(NULL,size)</code> is equivalent to <code>malloc(size)</code>.
+This code assumes that <code>realloc</code> does not fail when shrinking a block.
+(Although Standard&nbsp;C does not ensure this behavior,
+it seems to be a safe assumption.)
+
+
+
+
+
+<hr><h3><a name="lua_arith"><code>lua_arith</code></a></h3><p>
+<span class="apii">[-(2|1), +1, <em>e</em>]</span>
+<pre>void lua_arith (lua_State *L, int op);</pre>
+
+<p>
+Performs an arithmetic or bitwise operation over the two values
+(or one, in the case of negations)
+at the top of the stack,
+with the value at the top being the second operand,
+pops these values, and pushes the result of the operation.
+The function follows the semantics of the corresponding Lua operator
+(that is, it may call metamethods).
+
+
+<p>
+The value of <code>op</code> must be one of the following constants:
+
+<ul>
+
+<li><b><a name="pdf-LUA_OPADD"><code>LUA_OPADD</code></a>: </b> performs addition (<code>+</code>)</li>
+<li><b><a name="pdf-LUA_OPSUB"><code>LUA_OPSUB</code></a>: </b> performs subtraction (<code>-</code>)</li>
+<li><b><a name="pdf-LUA_OPMUL"><code>LUA_OPMUL</code></a>: </b> performs multiplication (<code>*</code>)</li>
+<li><b><a name="pdf-LUA_OPDIV"><code>LUA_OPDIV</code></a>: </b> performs float division (<code>/</code>)</li>
+<li><b><a name="pdf-LUA_OPIDIV"><code>LUA_OPIDIV</code></a>: </b> performs floor division (<code>//</code>)</li>
+<li><b><a name="pdf-LUA_OPMOD"><code>LUA_OPMOD</code></a>: </b> performs modulo (<code>%</code>)</li>
+<li><b><a name="pdf-LUA_OPPOW"><code>LUA_OPPOW</code></a>: </b> performs exponentiation (<code>^</code>)</li>
+<li><b><a name="pdf-LUA_OPUNM"><code>LUA_OPUNM</code></a>: </b> performs mathematical negation (unary <code>-</code>)</li>
+<li><b><a name="pdf-LUA_OPBNOT"><code>LUA_OPBNOT</code></a>: </b> performs bitwise negation (<code>~</code>)</li>
+<li><b><a name="pdf-LUA_OPBAND"><code>LUA_OPBAND</code></a>: </b> performs bitwise and (<code>&amp;</code>)</li>
+<li><b><a name="pdf-LUA_OPBOR"><code>LUA_OPBOR</code></a>: </b> performs bitwise or (<code>|</code>)</li>
+<li><b><a name="pdf-LUA_OPBXOR"><code>LUA_OPBXOR</code></a>: </b> performs bitwise exclusive or (<code>~</code>)</li>
+<li><b><a name="pdf-LUA_OPSHL"><code>LUA_OPSHL</code></a>: </b> performs left shift (<code>&lt;&lt;</code>)</li>
+<li><b><a name="pdf-LUA_OPSHR"><code>LUA_OPSHR</code></a>: </b> performs right shift (<code>&gt;&gt;</code>)</li>
+
+</ul>
+
+
+
+
+<hr><h3><a name="lua_atpanic"><code>lua_atpanic</code></a></h3><p>
+<span class="apii">[-0, +0, &ndash;]</span>
+<pre>lua_CFunction lua_atpanic (lua_State *L, lua_CFunction panicf);</pre>
+
+<p>
+Sets a new panic function and returns the old one (see <a href="#4.6">&sect;4.6</a>).
+
+
+
+
+
+<hr><h3><a name="lua_call"><code>lua_call</code></a></h3><p>
+<span class="apii">[-(nargs+1), +nresults, <em>e</em>]</span>
+<pre>void lua_call (lua_State *L, int nargs, int nresults);</pre>
+
+<p>
+Calls a function.
+
+
+<p>
+To call a function you must use the following protocol:
+first, the function to be called is pushed onto the stack;
+then, the arguments to the function are pushed
+in direct order;
+that is, the first argument is pushed first.
+Finally you call <a href="#lua_call"><code>lua_call</code></a>;
+<code>nargs</code> is the number of arguments that you pushed onto the stack.
+All arguments and the function value are popped from the stack
+when the function is called.
+The function results are pushed onto the stack when the function returns.
+The number of results is adjusted to <code>nresults</code>,
+unless <code>nresults</code> is <a name="pdf-LUA_MULTRET"><code>LUA_MULTRET</code></a>.
+In this case, all results from the function are pushed.
+Lua takes care that the returned values fit into the stack space.
+The function results are pushed onto the stack in direct order
+(the first result is pushed first),
+so that after the call the last result is on the top of the stack.
+
+
+<p>
+Any error inside the called function is propagated upwards
+(with a <code>longjmp</code>).
+
+
+<p>
+The following example shows how the host program can do the
+equivalent to this Lua code:
+
+<pre>
+ a = f("how", t.x, 14)
+</pre><p>
+Here it is in&nbsp;C:
+
+<pre>
+ lua_getglobal(L, "f"); /* function to be called */
+ lua_pushliteral(L, "how"); /* 1st argument */
+ lua_getglobal(L, "t"); /* table to be indexed */
+ lua_getfield(L, -1, "x"); /* push result of t.x (2nd arg) */
+ lua_remove(L, -2); /* remove 't' from the stack */
+ lua_pushinteger(L, 14); /* 3rd argument */
+ lua_call(L, 3, 1); /* call 'f' with 3 arguments and 1 result */
+ lua_setglobal(L, "a"); /* set global 'a' */
+</pre><p>
+Note that the code above is <em>balanced</em>:
+at its end, the stack is back to its original configuration.
+This is considered good programming practice.
+
+
+
+
+
+<hr><h3><a name="lua_callk"><code>lua_callk</code></a></h3><p>
+<span class="apii">[-(nargs + 1), +nresults, <em>e</em>]</span>
+<pre>void lua_callk (lua_State *L,
+ int nargs,
+ int nresults,
+ lua_KContext ctx,
+ lua_KFunction k);</pre>
+
+<p>
+This function behaves exactly like <a href="#lua_call"><code>lua_call</code></a>,
+but allows the called function to yield (see <a href="#4.7">&sect;4.7</a>).
+
+
+
+
+
+<hr><h3><a name="lua_CFunction"><code>lua_CFunction</code></a></h3>
+<pre>typedef int (*lua_CFunction) (lua_State *L);</pre>
+
+<p>
+Type for C&nbsp;functions.
+
+
+<p>
+In order to communicate properly with Lua,
+a C&nbsp;function must use the following protocol,
+which defines the way parameters and results are passed:
+a C&nbsp;function receives its arguments from Lua in its stack
+in direct order (the first argument is pushed first).
+So, when the function starts,
+<code>lua_gettop(L)</code> returns the number of arguments received by the function.
+The first argument (if any) is at index 1
+and its last argument is at index <code>lua_gettop(L)</code>.
+To return values to Lua, a C&nbsp;function just pushes them onto the stack,
+in direct order (the first result is pushed first),
+and returns the number of results.
+Any other value in the stack below the results will be properly
+discarded by Lua.
+Like a Lua function, a C&nbsp;function called by Lua can also return
+many results.
+
+
+<p>
+As an example, the following function receives a variable number
+of numerical arguments and returns their average and their sum:
+
+<pre>
+ static int foo (lua_State *L) {
+ int n = lua_gettop(L); /* number of arguments */
+ lua_Number sum = 0.0;
+ int i;
+ for (i = 1; i &lt;= n; i++) {
+ if (!lua_isnumber(L, i)) {
+ lua_pushliteral(L, "incorrect argument");
+ lua_error(L);
+ }
+ sum += lua_tonumber(L, i);
+ }
+ lua_pushnumber(L, sum/n); /* first result */
+ lua_pushnumber(L, sum); /* second result */
+ return 2; /* number of results */
+ }
+</pre>
+
+
+
+
+<hr><h3><a name="lua_checkstack"><code>lua_checkstack</code></a></h3><p>
+<span class="apii">[-0, +0, &ndash;]</span>
+<pre>int lua_checkstack (lua_State *L, int n);</pre>
+
+<p>
+Ensures that the stack has space for at least <code>n</code> extra slots.
+It returns false if it cannot fulfill the request,
+either because it would cause the stack
+to be larger than a fixed maximum size
+(typically at least several thousand elements) or
+because it cannot allocate memory for the extra space.
+This function never shrinks the stack;
+if the stack is already larger than the new size,
+it is left unchanged.
+
+
+
+
+
+<hr><h3><a name="lua_close"><code>lua_close</code></a></h3><p>
+<span class="apii">[-0, +0, &ndash;]</span>
+<pre>void lua_close (lua_State *L);</pre>
+
+<p>
+Destroys all objects in the given Lua state
+(calling the corresponding garbage-collection metamethods, if any)
+and frees all dynamic memory used by this state.
+On several platforms, you may not need to call this function,
+because all resources are naturally released when the host program ends.
+On the other hand, long-running programs that create multiple states,
+such as daemons or web servers,
+will probably need to close states as soon as they are not needed.
+
+
+
+
+
+<hr><h3><a name="lua_compare"><code>lua_compare</code></a></h3><p>
+<span class="apii">[-0, +0, <em>e</em>]</span>
+<pre>int lua_compare (lua_State *L, int index1, int index2, int op);</pre>
+
+<p>
+Compares two Lua values.
+Returns 1 if the value at index <code>index1</code> satisfies <code>op</code>
+when compared with the value at index <code>index2</code>,
+following the semantics of the corresponding Lua operator
+(that is, it may call metamethods).
+Otherwise returns&nbsp;0.
+Also returns&nbsp;0 if any of the indices is not valid.
+
+
+<p>
+The value of <code>op</code> must be one of the following constants:
+
+<ul>
+
+<li><b><a name="pdf-LUA_OPEQ"><code>LUA_OPEQ</code></a>: </b> compares for equality (<code>==</code>)</li>
+<li><b><a name="pdf-LUA_OPLT"><code>LUA_OPLT</code></a>: </b> compares for less than (<code>&lt;</code>)</li>
+<li><b><a name="pdf-LUA_OPLE"><code>LUA_OPLE</code></a>: </b> compares for less or equal (<code>&lt;=</code>)</li>
+
+</ul>
+
+
+
+
+<hr><h3><a name="lua_concat"><code>lua_concat</code></a></h3><p>
+<span class="apii">[-n, +1, <em>e</em>]</span>
+<pre>void lua_concat (lua_State *L, int n);</pre>
+
+<p>
+Concatenates the <code>n</code> values at the top of the stack,
+pops them, and leaves the result at the top.
+If <code>n</code>&nbsp;is&nbsp;1, the result is the single value on the stack
+(that is, the function does nothing);
+if <code>n</code> is 0, the result is the empty string.
+Concatenation is performed following the usual semantics of Lua
+(see <a href="#3.4.6">&sect;3.4.6</a>).
+
+
+
+
+
+<hr><h3><a name="lua_copy"><code>lua_copy</code></a></h3><p>
+<span class="apii">[-0, +0, &ndash;]</span>
+<pre>void lua_copy (lua_State *L, int fromidx, int toidx);</pre>
+
+<p>
+Copies the element at index <code>fromidx</code>
+into the valid index <code>toidx</code>,
+replacing the value at that position.
+Values at other positions are not affected.
+
+
+
+
+
+<hr><h3><a name="lua_createtable"><code>lua_createtable</code></a></h3><p>
+<span class="apii">[-0, +1, <em>e</em>]</span>
+<pre>void lua_createtable (lua_State *L, int narr, int nrec);</pre>
+
+<p>
+Creates a new empty table and pushes it onto the stack.
+Parameter <code>narr</code> is a hint for how many elements the table
+will have as a sequence;
+parameter <code>nrec</code> is a hint for how many other elements
+the table will have.
+Lua may use these hints to preallocate memory for the new table.
+This pre-allocation is useful for performance when you know in advance
+how many elements the table will have.
+Otherwise you can use the function <a href="#lua_newtable"><code>lua_newtable</code></a>.
+
+
+
+
+
+<hr><h3><a name="lua_dump"><code>lua_dump</code></a></h3><p>
+<span class="apii">[-0, +0, <em>e</em>]</span>
+<pre>int lua_dump (lua_State *L,
+ lua_Writer writer,
+ void *data,
+ int strip);</pre>
+
+<p>
+Dumps a function as a binary chunk.
+Receives a Lua function on the top of the stack
+and produces a binary chunk that,
+if loaded again,
+results in a function equivalent to the one dumped.
+As it produces parts of the chunk,
+<a href="#lua_dump"><code>lua_dump</code></a> calls function <code>writer</code> (see <a href="#lua_Writer"><code>lua_Writer</code></a>)
+with the given <code>data</code>
+to write them.
+
+
+<p>
+If <code>strip</code> is true,
+the binary representation is created without debug information
+about the function.
+
+
+<p>
+The value returned is the error code returned by the last
+call to the writer;
+0&nbsp;means no errors.
+
+
+<p>
+This function does not pop the Lua function from the stack.
+
+
+
+
+
+<hr><h3><a name="lua_error"><code>lua_error</code></a></h3><p>
+<span class="apii">[-1, +0, <em>v</em>]</span>
+<pre>int lua_error (lua_State *L);</pre>
+
+<p>
+Generates a Lua error,
+using the value at the top of the stack as the error object.
+This function does a long jump,
+and therefore never returns
+(see <a href="#luaL_error"><code>luaL_error</code></a>).
+
+
+
+
+
+<hr><h3><a name="lua_gc"><code>lua_gc</code></a></h3><p>
+<span class="apii">[-0, +0, <em>e</em>]</span>
+<pre>int lua_gc (lua_State *L, int what, int data);</pre>
+
+<p>
+Controls the garbage collector.
+
+
+<p>
+This function performs several tasks,
+according to the value of the parameter <code>what</code>:
+
+<ul>
+
+<li><b><code>LUA_GCSTOP</code>: </b>
+stops the garbage collector.
+</li>
+
+<li><b><code>LUA_GCRESTART</code>: </b>
+restarts the garbage collector.
+</li>
+
+<li><b><code>LUA_GCCOLLECT</code>: </b>
+performs a full garbage-collection cycle.
+</li>
+
+<li><b><code>LUA_GCCOUNT</code>: </b>
+returns the current amount of memory (in Kbytes) in use by Lua.
+</li>
+
+<li><b><code>LUA_GCCOUNTB</code>: </b>
+returns the remainder of dividing the current amount of bytes of
+memory in use by Lua by 1024.
+</li>
+
+<li><b><code>LUA_GCSTEP</code>: </b>
+performs an incremental step of garbage collection.
+</li>
+
+<li><b><code>LUA_GCSETPAUSE</code>: </b>
+sets <code>data</code> as the new value
+for the <em>pause</em> of the collector (see <a href="#2.5">&sect;2.5</a>)
+and returns the previous value of the pause.
+</li>
+
+<li><b><code>LUA_GCSETSTEPMUL</code>: </b>
+sets <code>data</code> as the new value for the <em>step multiplier</em> of
+the collector (see <a href="#2.5">&sect;2.5</a>)
+and returns the previous value of the step multiplier.
+</li>
+
+<li><b><code>LUA_GCISRUNNING</code>: </b>
+returns a boolean that tells whether the collector is running
+(i.e., not stopped).
+</li>
+
+</ul>
+
+<p>
+For more details about these options,
+see <a href="#pdf-collectgarbage"><code>collectgarbage</code></a>.
+
+
+
+
+
+<hr><h3><a name="lua_getallocf"><code>lua_getallocf</code></a></h3><p>
+<span class="apii">[-0, +0, &ndash;]</span>
+<pre>lua_Alloc lua_getallocf (lua_State *L, void **ud);</pre>
+
+<p>
+Returns the memory-allocation function of a given state.
+If <code>ud</code> is not <code>NULL</code>, Lua stores in <code>*ud</code> the
+opaque pointer given when the memory-allocator function was set.
+
+
+
+
+
+<hr><h3><a name="lua_getfield"><code>lua_getfield</code></a></h3><p>
+<span class="apii">[-0, +1, <em>e</em>]</span>
+<pre>int lua_getfield (lua_State *L, int index, const char *k);</pre>
+
+<p>
+Pushes onto the stack the value <code>t[k]</code>,
+where <code>t</code> is the value at the given index.
+As in Lua, this function may trigger a metamethod
+for the "index" event (see <a href="#2.4">&sect;2.4</a>).
+
+
+<p>
+Returns the type of the pushed value.
+
+
+
+
+
+<hr><h3><a name="lua_getextraspace"><code>lua_getextraspace</code></a></h3><p>
+<span class="apii">[-0, +0, &ndash;]</span>
+<pre>void *lua_getextraspace (lua_State *L);</pre>
+
+<p>
+Returns a pointer to a raw memory area associated with the
+given Lua state.
+The application can use this area for any purpose;
+Lua does not use it for anything.
+
+
+<p>
+Each new thread has this area initialized with a copy
+of the area of the main thread.
+
+
+<p>
+By default, this area has the size of a pointer to void,
+but you can recompile Lua with a different size for this area.
+(See <code>LUA_EXTRASPACE</code> in <code>luaconf.h</code>.)
+
+
+
+
+
+<hr><h3><a name="lua_getglobal"><code>lua_getglobal</code></a></h3><p>
+<span class="apii">[-0, +1, <em>e</em>]</span>
+<pre>int lua_getglobal (lua_State *L, const char *name);</pre>
+
+<p>
+Pushes onto the stack the value of the global <code>name</code>.
+Returns the type of that value.
+
+
+
+
+
+<hr><h3><a name="lua_geti"><code>lua_geti</code></a></h3><p>
+<span class="apii">[-0, +1, <em>e</em>]</span>
+<pre>int lua_geti (lua_State *L, int index, lua_Integer i);</pre>
+
+<p>
+Pushes onto the stack the value <code>t[i]</code>,
+where <code>t</code> is the value at the given index.
+As in Lua, this function may trigger a metamethod
+for the "index" event (see <a href="#2.4">&sect;2.4</a>).
+
+
+<p>
+Returns the type of the pushed value.
+
+
+
+
+
+<hr><h3><a name="lua_getmetatable"><code>lua_getmetatable</code></a></h3><p>
+<span class="apii">[-0, +(0|1), &ndash;]</span>
+<pre>int lua_getmetatable (lua_State *L, int index);</pre>
+
+<p>
+If the value at the given index has a metatable,
+the function pushes that metatable onto the stack and returns&nbsp;1.
+Otherwise,
+the function returns&nbsp;0 and pushes nothing on the stack.
+
+
+
+
+
+<hr><h3><a name="lua_gettable"><code>lua_gettable</code></a></h3><p>
+<span class="apii">[-1, +1, <em>e</em>]</span>
+<pre>int lua_gettable (lua_State *L, int index);</pre>
+
+<p>
+Pushes onto the stack the value <code>t[k]</code>,
+where <code>t</code> is the value at the given index
+and <code>k</code> is the value at the top of the stack.
+
+
+<p>
+This function pops the key from the stack,
+pushing the resulting value in its place.
+As in Lua, this function may trigger a metamethod
+for the "index" event (see <a href="#2.4">&sect;2.4</a>).
+
+
+<p>
+Returns the type of the pushed value.
+
+
+
+
+
+<hr><h3><a name="lua_gettop"><code>lua_gettop</code></a></h3><p>
+<span class="apii">[-0, +0, &ndash;]</span>
+<pre>int lua_gettop (lua_State *L);</pre>
+
+<p>
+Returns the index of the top element in the stack.
+Because indices start at&nbsp;1,
+this result is equal to the number of elements in the stack;
+in particular, 0&nbsp;means an empty stack.
+
+
+
+
+
+<hr><h3><a name="lua_getuservalue"><code>lua_getuservalue</code></a></h3><p>
+<span class="apii">[-0, +1, &ndash;]</span>
+<pre>int lua_getuservalue (lua_State *L, int index);</pre>
+
+<p>
+Pushes onto the stack the Lua value associated with the userdata
+at the given index.
+
+
+<p>
+Returns the type of the pushed value.
+
+
+
+
+
+<hr><h3><a name="lua_insert"><code>lua_insert</code></a></h3><p>
+<span class="apii">[-1, +1, &ndash;]</span>
+<pre>void lua_insert (lua_State *L, int index);</pre>
+
+<p>
+Moves the top element into the given valid index,
+shifting up the elements above this index to open space.
+This function cannot be called with a pseudo-index,
+because a pseudo-index is not an actual stack position.
+
+
+
+
+
+<hr><h3><a name="lua_Integer"><code>lua_Integer</code></a></h3>
+<pre>typedef ... lua_Integer;</pre>
+
+<p>
+The type of integers in Lua.
+
+
+<p>
+By default this type is <code>long long</code>,
+(usually a 64-bit two-complement integer),
+but that can be changed to <code>long</code> or <code>int</code>
+(usually a 32-bit two-complement integer).
+(See <code>LUA_INT</code> in <code>luaconf.h</code>.)
+
+
+<p>
+Lua also defines the constants
+<a name="pdf-LUA_MININTEGER"><code>LUA_MININTEGER</code></a> and <a name="pdf-LUA_MAXINTEGER"><code>LUA_MAXINTEGER</code></a>,
+with the minimum and the maximum values that fit in this type.
+
+
+
+
+
+<hr><h3><a name="lua_isboolean"><code>lua_isboolean</code></a></h3><p>
+<span class="apii">[-0, +0, &ndash;]</span>
+<pre>int lua_isboolean (lua_State *L, int index);</pre>
+
+<p>
+Returns 1 if the value at the given index is a boolean,
+and 0&nbsp;otherwise.
+
+
+
+
+
+<hr><h3><a name="lua_iscfunction"><code>lua_iscfunction</code></a></h3><p>
+<span class="apii">[-0, +0, &ndash;]</span>
+<pre>int lua_iscfunction (lua_State *L, int index);</pre>
+
+<p>
+Returns 1 if the value at the given index is a C&nbsp;function,
+and 0&nbsp;otherwise.
+
+
+
+
+
+<hr><h3><a name="lua_isfunction"><code>lua_isfunction</code></a></h3><p>
+<span class="apii">[-0, +0, &ndash;]</span>
+<pre>int lua_isfunction (lua_State *L, int index);</pre>
+
+<p>
+Returns 1 if the value at the given index is a function
+(either C or Lua), and 0&nbsp;otherwise.
+
+
+
+
+
+<hr><h3><a name="lua_isinteger"><code>lua_isinteger</code></a></h3><p>
+<span class="apii">[-0, +0, &ndash;]</span>
+<pre>int lua_isinteger (lua_State *L, int index);</pre>
+
+<p>
+Returns 1 if the value at the given index is an integer
+(that is, the value is a number and is represented as an integer),
+and 0&nbsp;otherwise.
+
+
+
+
+
+<hr><h3><a name="lua_islightuserdata"><code>lua_islightuserdata</code></a></h3><p>
+<span class="apii">[-0, +0, &ndash;]</span>
+<pre>int lua_islightuserdata (lua_State *L, int index);</pre>
+
+<p>
+Returns 1 if the value at the given index is a light userdata,
+and 0&nbsp;otherwise.
+
+
+
+
+
+<hr><h3><a name="lua_isnil"><code>lua_isnil</code></a></h3><p>
+<span class="apii">[-0, +0, &ndash;]</span>
+<pre>int lua_isnil (lua_State *L, int index);</pre>
+
+<p>
+Returns 1 if the value at the given index is <b>nil</b>,
+and 0&nbsp;otherwise.
+
+
+
+
+
+<hr><h3><a name="lua_isnone"><code>lua_isnone</code></a></h3><p>
+<span class="apii">[-0, +0, &ndash;]</span>
+<pre>int lua_isnone (lua_State *L, int index);</pre>
+
+<p>
+Returns 1 if the given index is not valid,
+and 0&nbsp;otherwise.
+
+
+
+
+
+<hr><h3><a name="lua_isnoneornil"><code>lua_isnoneornil</code></a></h3><p>
+<span class="apii">[-0, +0, &ndash;]</span>
+<pre>int lua_isnoneornil (lua_State *L, int index);</pre>
+
+<p>
+Returns 1 if the given index is not valid
+or if the value at this index is <b>nil</b>,
+and 0&nbsp;otherwise.
+
+
+
+
+
+<hr><h3><a name="lua_isnumber"><code>lua_isnumber</code></a></h3><p>
+<span class="apii">[-0, +0, &ndash;]</span>
+<pre>int lua_isnumber (lua_State *L, int index);</pre>
+
+<p>
+Returns 1 if the value at the given index is a number
+or a string convertible to a number,
+and 0&nbsp;otherwise.
+
+
+
+
+
+<hr><h3><a name="lua_isstring"><code>lua_isstring</code></a></h3><p>
+<span class="apii">[-0, +0, &ndash;]</span>
+<pre>int lua_isstring (lua_State *L, int index);</pre>
+
+<p>
+Returns 1 if the value at the given index is a string
+or a number (which is always convertible to a string),
+and 0&nbsp;otherwise.
+
+
+
+
+
+<hr><h3><a name="lua_istable"><code>lua_istable</code></a></h3><p>
+<span class="apii">[-0, +0, &ndash;]</span>
+<pre>int lua_istable (lua_State *L, int index);</pre>
+
+<p>
+Returns 1 if the value at the given index is a table,
+and 0&nbsp;otherwise.
+
+
+
+
+
+<hr><h3><a name="lua_isthread"><code>lua_isthread</code></a></h3><p>
+<span class="apii">[-0, +0, &ndash;]</span>
+<pre>int lua_isthread (lua_State *L, int index);</pre>
+
+<p>
+Returns 1 if the value at the given index is a thread,
+and 0&nbsp;otherwise.
+
+
+
+
+
+<hr><h3><a name="lua_isuserdata"><code>lua_isuserdata</code></a></h3><p>
+<span class="apii">[-0, +0, &ndash;]</span>
+<pre>int lua_isuserdata (lua_State *L, int index);</pre>
+
+<p>
+Returns 1 if the value at the given index is a userdata
+(either full or light), and 0&nbsp;otherwise.
+
+
+
+
+
+<hr><h3><a name="lua_isyieldable"><code>lua_isyieldable</code></a></h3><p>
+<span class="apii">[-0, +0, &ndash;]</span>
+<pre>int lua_isyieldable (lua_State *L);</pre>
+
+<p>
+Returns 1 if the given coroutine can yield,
+and 0&nbsp;otherwise.
+
+
+
+
+
+<hr><h3><a name="lua_KContext"><code>lua_KContext</code></a></h3>
+<pre>typedef ... lua_KContext;</pre>
+
+<p>
+The type for continuation-function contexts.
+It must be a numerical type.
+This type is defined as <code>intptr_t</code>
+when <code>intptr_t</code> is available,
+so that it can store pointers too.
+Otherwise, it is defined as <code>ptrdiff_t</code>.
+
+
+
+
+
+<hr><h3><a name="lua_KFunction"><code>lua_KFunction</code></a></h3>
+<pre>typedef int (*lua_KFunction) (lua_State *L, int status, lua_KContext ctx);</pre>
+
+<p>
+Type for continuation functions (see <a href="#4.7">&sect;4.7</a>).
+
+
+
+
+
+<hr><h3><a name="lua_len"><code>lua_len</code></a></h3><p>
+<span class="apii">[-0, +1, <em>e</em>]</span>
+<pre>void lua_len (lua_State *L, int index);</pre>
+
+<p>
+Returns the length of the value at the given index.
+It is equivalent to the '<code>#</code>' operator in Lua (see <a href="#3.4.7">&sect;3.4.7</a>) and
+may trigger a metamethod for the "length" event (see <a href="#2.4">&sect;2.4</a>).
+The result is pushed on the stack.
+
+
+
+
+
+<hr><h3><a name="lua_load"><code>lua_load</code></a></h3><p>
+<span class="apii">[-0, +1, &ndash;]</span>
+<pre>int lua_load (lua_State *L,
+ lua_Reader reader,
+ void *data,
+ const char *chunkname,
+ const char *mode);</pre>
+
+<p>
+Loads a Lua chunk without running it.
+If there are no errors,
+<code>lua_load</code> pushes the compiled chunk as a Lua
+function on top of the stack.
+Otherwise, it pushes an error message.
+
+
+<p>
+The return values of <code>lua_load</code> are:
+
+<ul>
+
+<li><b><a href="#pdf-LUA_OK"><code>LUA_OK</code></a>: </b> no errors;</li>
+
+<li><b><a name="pdf-LUA_ERRSYNTAX"><code>LUA_ERRSYNTAX</code></a>: </b>
+syntax error during precompilation;</li>
+
+<li><b><a href="#pdf-LUA_ERRMEM"><code>LUA_ERRMEM</code></a>: </b>
+memory allocation error;</li>
+
+<li><b><a href="#pdf-LUA_ERRGCMM"><code>LUA_ERRGCMM</code></a>: </b>
+error while running a <code>__gc</code> metamethod.
+(This error has no relation with the chunk being loaded.
+It is generated by the garbage collector.)
+</li>
+
+</ul>
+
+<p>
+The <code>lua_load</code> function uses a user-supplied <code>reader</code> function
+to read the chunk (see <a href="#lua_Reader"><code>lua_Reader</code></a>).
+The <code>data</code> argument is an opaque value passed to the reader function.
+
+
+<p>
+The <code>chunkname</code> argument gives a name to the chunk,
+which is used for error messages and in debug information (see <a href="#4.9">&sect;4.9</a>).
+
+
+<p>
+<code>lua_load</code> automatically detects whether the chunk is text or binary
+and loads it accordingly (see program <code>luac</code>).
+The string <code>mode</code> works as in function <a href="#pdf-load"><code>load</code></a>,
+with the addition that
+a <code>NULL</code> value is equivalent to the string "<code>bt</code>".
+
+
+<p>
+<code>lua_load</code> uses the stack internally,
+so the reader function must always leave the stack
+unmodified when returning.
+
+
+<p>
+If the resulting function has upvalues,
+its first upvalue is set to the value of the global environment
+stored at index <code>LUA_RIDX_GLOBALS</code> in the registry (see <a href="#4.5">&sect;4.5</a>).
+When loading main chunks,
+this upvalue will be the <code>_ENV</code> variable (see <a href="#2.2">&sect;2.2</a>).
+Other upvalues are initialized with <b>nil</b>.
+
+
+
+
+
+<hr><h3><a name="lua_newstate"><code>lua_newstate</code></a></h3><p>
+<span class="apii">[-0, +0, &ndash;]</span>
+<pre>lua_State *lua_newstate (lua_Alloc f, void *ud);</pre>
+
+<p>
+Creates a new thread running in a new, independent state.
+Returns <code>NULL</code> if it cannot create the thread or the state
+(due to lack of memory).
+The argument <code>f</code> is the allocator function;
+Lua does all memory allocation for this state through this function.
+The second argument, <code>ud</code>, is an opaque pointer that Lua
+passes to the allocator in every call.
+
+
+
+
+
+<hr><h3><a name="lua_newtable"><code>lua_newtable</code></a></h3><p>
+<span class="apii">[-0, +1, <em>e</em>]</span>
+<pre>void lua_newtable (lua_State *L);</pre>
+
+<p>
+Creates a new empty table and pushes it onto the stack.
+It is equivalent to <code>lua_createtable(L, 0, 0)</code>.
+
+
+
+
+
+<hr><h3><a name="lua_newthread"><code>lua_newthread</code></a></h3><p>
+<span class="apii">[-0, +1, <em>e</em>]</span>
+<pre>lua_State *lua_newthread (lua_State *L);</pre>
+
+<p>
+Creates a new thread, pushes it on the stack,
+and returns a pointer to a <a href="#lua_State"><code>lua_State</code></a> that represents this new thread.
+The new thread returned by this function shares with the original thread
+its global environment,
+but has an independent execution stack.
+
+
+<p>
+There is no explicit function to close or to destroy a thread.
+Threads are subject to garbage collection,
+like any Lua object.
+
+
+
+
+
+<hr><h3><a name="lua_newuserdata"><code>lua_newuserdata</code></a></h3><p>
+<span class="apii">[-0, +1, <em>e</em>]</span>
+<pre>void *lua_newuserdata (lua_State *L, size_t size);</pre>
+
+<p>
+This function allocates a new block of memory with the given size,
+pushes onto the stack a new full userdata with the block address,
+and returns this address.
+The host program can freely use this memory.
+
+
+
+
+
+<hr><h3><a name="lua_next"><code>lua_next</code></a></h3><p>
+<span class="apii">[-1, +(2|0), <em>e</em>]</span>
+<pre>int lua_next (lua_State *L, int index);</pre>
+
+<p>
+Pops a key from the stack,
+and pushes a key&ndash;value pair from the table at the given index
+(the "next" pair after the given key).
+If there are no more elements in the table,
+then <a href="#lua_next"><code>lua_next</code></a> returns 0 (and pushes nothing).
+
+
+<p>
+A typical traversal looks like this:
+
+<pre>
+ /* table is in the stack at index 't' */
+ lua_pushnil(L); /* first key */
+ while (lua_next(L, t) != 0) {
+ /* uses 'key' (at index -2) and 'value' (at index -1) */
+ printf("%s - %s\n",
+ lua_typename(L, lua_type(L, -2)),
+ lua_typename(L, lua_type(L, -1)));
+ /* removes 'value'; keeps 'key' for next iteration */
+ lua_pop(L, 1);
+ }
+</pre>
+
+<p>
+While traversing a table,
+do not call <a href="#lua_tolstring"><code>lua_tolstring</code></a> directly on a key,
+unless you know that the key is actually a string.
+Recall that <a href="#lua_tolstring"><code>lua_tolstring</code></a> may change
+the value at the given index;
+this confuses the next call to <a href="#lua_next"><code>lua_next</code></a>.
+
+
+<p>
+See function <a href="#pdf-next"><code>next</code></a> for the caveats of modifying
+the table during its traversal.
+
+
+
+
+
+<hr><h3><a name="lua_Number"><code>lua_Number</code></a></h3>
+<pre>typedef double lua_Number;</pre>
+
+<p>
+The type of floats in Lua.
+
+
+<p>
+By default this type is double,
+but that can be changed to a single float.
+(See <code>LUA_REAL</code> in <code>luaconf.h</code>.)
+
+
+
+
+
+<hr><h3><a name="lua_numbertointeger"><code>lua_numbertointeger</code></a></h3>
+<pre>int lua_numbertointeger (lua_Number n, lua_Integer *p);</pre>
+
+<p>
+Converts a Lua float to a Lua integer.
+This macro assumes that <code>n</code> has an integral value.
+If that value is within the range of Lua integers,
+it is converted to an integer and assigned to <code>*p</code>.
+The macro results in a boolean indicating whether the
+conversion was successful.
+(Note that this range test can be tricky to do
+correctly without this macro,
+due to roundings.)
+
+
+<p>
+This macro may evaluate its arguments more than once.
+
+
+
+
+
+<hr><h3><a name="lua_pcall"><code>lua_pcall</code></a></h3><p>
+<span class="apii">[-(nargs + 1), +(nresults|1), &ndash;]</span>
+<pre>int lua_pcall (lua_State *L, int nargs, int nresults, int msgh);</pre>
+
+<p>
+Calls a function in protected mode.
+
+
+<p>
+Both <code>nargs</code> and <code>nresults</code> have the same meaning as
+in <a href="#lua_call"><code>lua_call</code></a>.
+If there are no errors during the call,
+<a href="#lua_pcall"><code>lua_pcall</code></a> behaves exactly like <a href="#lua_call"><code>lua_call</code></a>.
+However, if there is any error,
+<a href="#lua_pcall"><code>lua_pcall</code></a> catches it,
+pushes a single value on the stack (the error message),
+and returns an error code.
+Like <a href="#lua_call"><code>lua_call</code></a>,
+<a href="#lua_pcall"><code>lua_pcall</code></a> always removes the function
+and its arguments from the stack.
+
+
+<p>
+If <code>msgh</code> is 0,
+then the error message returned on the stack
+is exactly the original error message.
+Otherwise, <code>msgh</code> is the stack index of a
+<em>message handler</em>.
+(In the current implementation, this index cannot be a pseudo-index.)
+In case of runtime errors,
+this function will be called with the error message
+and its return value will be the message
+returned on the stack by <a href="#lua_pcall"><code>lua_pcall</code></a>.
+
+
+<p>
+Typically, the message handler is used to add more debug
+information to the error message, such as a stack traceback.
+Such information cannot be gathered after the return of <a href="#lua_pcall"><code>lua_pcall</code></a>,
+since by then the stack has unwound.
+
+
+<p>
+The <a href="#lua_pcall"><code>lua_pcall</code></a> function returns one of the following constants
+(defined in <code>lua.h</code>):
+
+<ul>
+
+<li><b><a name="pdf-LUA_OK"><code>LUA_OK</code></a> (0): </b>
+success.</li>
+
+<li><b><a name="pdf-LUA_ERRRUN"><code>LUA_ERRRUN</code></a>: </b>
+a runtime error.
+</li>
+
+<li><b><a name="pdf-LUA_ERRMEM"><code>LUA_ERRMEM</code></a>: </b>
+memory allocation error.
+For such errors, Lua does not call the message handler.
+</li>
+
+<li><b><a name="pdf-LUA_ERRERR"><code>LUA_ERRERR</code></a>: </b>
+error while running the message handler.
+</li>
+
+<li><b><a name="pdf-LUA_ERRGCMM"><code>LUA_ERRGCMM</code></a>: </b>
+error while running a <code>__gc</code> metamethod.
+(This error typically has no relation with the function being called.)
+</li>
+
+</ul>
+
+
+
+
+<hr><h3><a name="lua_pcallk"><code>lua_pcallk</code></a></h3><p>
+<span class="apii">[-(nargs + 1), +(nresults|1), &ndash;]</span>
+<pre>int lua_pcallk (lua_State *L,
+ int nargs,
+ int nresults,
+ int msgh,
+ lua_KContext ctx,
+ lua_KFunction k);</pre>
+
+<p>
+This function behaves exactly like <a href="#lua_pcall"><code>lua_pcall</code></a>,
+but allows the called function to yield (see <a href="#4.7">&sect;4.7</a>).
+
+
+
+
+
+<hr><h3><a name="lua_pop"><code>lua_pop</code></a></h3><p>
+<span class="apii">[-n, +0, &ndash;]</span>
+<pre>void lua_pop (lua_State *L, int n);</pre>
+
+<p>
+Pops <code>n</code> elements from the stack.
+
+
+
+
+
+<hr><h3><a name="lua_pushboolean"><code>lua_pushboolean</code></a></h3><p>
+<span class="apii">[-0, +1, &ndash;]</span>
+<pre>void lua_pushboolean (lua_State *L, int b);</pre>
+
+<p>
+Pushes a boolean value with value <code>b</code> onto the stack.
+
+
+
+
+
+<hr><h3><a name="lua_pushcclosure"><code>lua_pushcclosure</code></a></h3><p>
+<span class="apii">[-n, +1, <em>e</em>]</span>
+<pre>void lua_pushcclosure (lua_State *L, lua_CFunction fn, int n);</pre>
+
+<p>
+Pushes a new C&nbsp;closure onto the stack.
+
+
+<p>
+When a C&nbsp;function is created,
+it is possible to associate some values with it,
+thus creating a C&nbsp;closure (see <a href="#4.4">&sect;4.4</a>);
+these values are then accessible to the function whenever it is called.
+To associate values with a C&nbsp;function,
+first these values must be pushed onto the stack
+(when there are multiple values, the first value is pushed first).
+Then <a href="#lua_pushcclosure"><code>lua_pushcclosure</code></a>
+is called to create and push the C&nbsp;function onto the stack,
+with the argument <code>n</code> telling how many values will be
+associated with the function.
+<a href="#lua_pushcclosure"><code>lua_pushcclosure</code></a> also pops these values from the stack.
+
+
+<p>
+The maximum value for <code>n</code> is 255.
+
+
+<p>
+When <code>n</code> is zero,
+this function creates a <em>light C function</em>,
+which is just a pointer to the C&nbsp;function.
+In that case, it never raises a memory error.
+
+
+
+
+
+<hr><h3><a name="lua_pushcfunction"><code>lua_pushcfunction</code></a></h3><p>
+<span class="apii">[-0, +1, &ndash;]</span>
+<pre>void lua_pushcfunction (lua_State *L, lua_CFunction f);</pre>
+
+<p>
+Pushes a C&nbsp;function onto the stack.
+This function receives a pointer to a C function
+and pushes onto the stack a Lua value of type <code>function</code> that,
+when called, invokes the corresponding C&nbsp;function.
+
+
+<p>
+Any function to be registered in Lua must
+follow the correct protocol to receive its parameters
+and return its results (see <a href="#lua_CFunction"><code>lua_CFunction</code></a>).
+
+
+<p>
+<code>lua_pushcfunction</code> is defined as a macro:
+
+<pre>
+ #define lua_pushcfunction(L,f) lua_pushcclosure(L,f,0)
+</pre><p>
+Note that <code>f</code> is used twice.
+
+
+
+
+
+<hr><h3><a name="lua_pushfstring"><code>lua_pushfstring</code></a></h3><p>
+<span class="apii">[-0, +1, <em>e</em>]</span>
+<pre>const char *lua_pushfstring (lua_State *L, const char *fmt, ...);</pre>
+
+<p>
+Pushes onto the stack a formatted string
+and returns a pointer to this string.
+It is similar to the ISO&nbsp;C function <code>sprintf</code>,
+but has some important differences:
+
+<ul>
+
+<li>
+You do not have to allocate space for the result:
+the result is a Lua string and Lua takes care of memory allocation
+(and deallocation, through garbage collection).
+</li>
+
+<li>
+The conversion specifiers are quite restricted.
+There are no flags, widths, or precisions.
+The conversion specifiers can only be
+'<code>%%</code>' (inserts the character '<code>%</code>'),
+'<code>%s</code>' (inserts a zero-terminated string, with no size restrictions),
+'<code>%f</code>' (inserts a <a href="#lua_Number"><code>lua_Number</code></a>),
+'<code>%L</code>' (inserts a <a href="#lua_Integer"><code>lua_Integer</code></a>),
+'<code>%p</code>' (inserts a pointer as a hexadecimal numeral),
+'<code>%d</code>' (inserts an <code>int</code>),
+'<code>%c</code>' (inserts an <code>int</code> as a one-byte character), and
+'<code>%U</code>' (inserts a <code>long int</code> as a UTF-8 byte sequence).
+</li>
+
+</ul>
+
+
+
+
+<hr><h3><a name="lua_pushglobaltable"><code>lua_pushglobaltable</code></a></h3><p>
+<span class="apii">[-0, +1, &ndash;]</span>
+<pre>void lua_pushglobaltable (lua_State *L);</pre>
+
+<p>
+Pushes the global environment onto the stack.
+
+
+
+
+
+<hr><h3><a name="lua_pushinteger"><code>lua_pushinteger</code></a></h3><p>
+<span class="apii">[-0, +1, &ndash;]</span>
+<pre>void lua_pushinteger (lua_State *L, lua_Integer n);</pre>
+
+<p>
+Pushes an integer with value <code>n</code> onto the stack.
+
+
+
+
+
+<hr><h3><a name="lua_pushlightuserdata"><code>lua_pushlightuserdata</code></a></h3><p>
+<span class="apii">[-0, +1, &ndash;]</span>
+<pre>void lua_pushlightuserdata (lua_State *L, void *p);</pre>
+
+<p>
+Pushes a light userdata onto the stack.
+
+
+<p>
+Userdata represent C&nbsp;values in Lua.
+A <em>light userdata</em> represents a pointer, a <code>void*</code>.
+It is a value (like a number):
+you do not create it, it has no individual metatable,
+and it is not collected (as it was never created).
+A light userdata is equal to "any"
+light userdata with the same C&nbsp;address.
+
+
+
+
+
+<hr><h3><a name="lua_pushliteral"><code>lua_pushliteral</code></a></h3><p>
+<span class="apii">[-0, +1, <em>e</em>]</span>
+<pre>const char *lua_pushliteral (lua_State *L, const char *s);</pre>
+
+<p>
+This macro is equivalent to <a href="#lua_pushlstring"><code>lua_pushlstring</code></a>,
+but can be used only when <code>s</code> is a literal string.
+It automatically provides the string length.
+
+
+
+
+
+<hr><h3><a name="lua_pushlstring"><code>lua_pushlstring</code></a></h3><p>
+<span class="apii">[-0, +1, <em>e</em>]</span>
+<pre>const char *lua_pushlstring (lua_State *L, const char *s, size_t len);</pre>
+
+<p>
+Pushes the string pointed to by <code>s</code> with size <code>len</code>
+onto the stack.
+Lua makes (or reuses) an internal copy of the given string,
+so the memory at <code>s</code> can be freed or reused immediately after
+the function returns.
+The string can contain any binary data,
+including embedded zeros.
+
+
+<p>
+Returns a pointer to the internal copy of the string.
+
+
+
+
+
+<hr><h3><a name="lua_pushnil"><code>lua_pushnil</code></a></h3><p>
+<span class="apii">[-0, +1, &ndash;]</span>
+<pre>void lua_pushnil (lua_State *L);</pre>
+
+<p>
+Pushes a nil value onto the stack.
+
+
+
+
+
+<hr><h3><a name="lua_pushnumber"><code>lua_pushnumber</code></a></h3><p>
+<span class="apii">[-0, +1, &ndash;]</span>
+<pre>void lua_pushnumber (lua_State *L, lua_Number n);</pre>
+
+<p>
+Pushes a float with value <code>n</code> onto the stack.
+
+
+
+
+
+<hr><h3><a name="lua_pushstring"><code>lua_pushstring</code></a></h3><p>
+<span class="apii">[-0, +1, <em>e</em>]</span>
+<pre>const char *lua_pushstring (lua_State *L, const char *s);</pre>
+
+<p>
+Pushes the zero-terminated string pointed to by <code>s</code>
+onto the stack.
+Lua makes (or reuses) an internal copy of the given string,
+so the memory at <code>s</code> can be freed or reused immediately after
+the function returns.
+
+
+<p>
+Returns a pointer to the internal copy of the string.
+
+
+<p>
+If <code>s</code> is <code>NULL</code>, pushes <b>nil</b> and returns <code>NULL</code>.
+
+
+
+
+
+<hr><h3><a name="lua_pushthread"><code>lua_pushthread</code></a></h3><p>
+<span class="apii">[-0, +1, &ndash;]</span>
+<pre>int lua_pushthread (lua_State *L);</pre>
+
+<p>
+Pushes the thread represented by <code>L</code> onto the stack.
+Returns 1 if this thread is the main thread of its state.
+
+
+
+
+
+<hr><h3><a name="lua_pushvalue"><code>lua_pushvalue</code></a></h3><p>
+<span class="apii">[-0, +1, &ndash;]</span>
+<pre>void lua_pushvalue (lua_State *L, int index);</pre>
+
+<p>
+Pushes a copy of the element at the given index
+onto the stack.
+
+
+
+
+
+<hr><h3><a name="lua_pushvfstring"><code>lua_pushvfstring</code></a></h3><p>
+<span class="apii">[-0, +1, <em>e</em>]</span>
+<pre>const char *lua_pushvfstring (lua_State *L,
+ const char *fmt,
+ va_list argp);</pre>
+
+<p>
+Equivalent to <a href="#lua_pushfstring"><code>lua_pushfstring</code></a>, except that it receives a <code>va_list</code>
+instead of a variable number of arguments.
+
+
+
+
+
+<hr><h3><a name="lua_rawequal"><code>lua_rawequal</code></a></h3><p>
+<span class="apii">[-0, +0, &ndash;]</span>
+<pre>int lua_rawequal (lua_State *L, int index1, int index2);</pre>
+
+<p>
+Returns 1 if the two values in indices <code>index1</code> and
+<code>index2</code> are primitively equal
+(that is, without calling metamethods).
+Otherwise returns&nbsp;0.
+Also returns&nbsp;0 if any of the indices are not valid.
+
+
+
+
+
+<hr><h3><a name="lua_rawget"><code>lua_rawget</code></a></h3><p>
+<span class="apii">[-1, +1, &ndash;]</span>
+<pre>int lua_rawget (lua_State *L, int index);</pre>
+
+<p>
+Similar to <a href="#lua_gettable"><code>lua_gettable</code></a>, but does a raw access
+(i.e., without metamethods).
+
+
+
+
+
+<hr><h3><a name="lua_rawgeti"><code>lua_rawgeti</code></a></h3><p>
+<span class="apii">[-0, +1, &ndash;]</span>
+<pre>int lua_rawgeti (lua_State *L, int index, lua_Integer n);</pre>
+
+<p>
+Pushes onto the stack the value <code>t[n]</code>,
+where <code>t</code> is the table at the given index.
+The access is raw;
+that is, it does not invoke metamethods.
+
+
+<p>
+Returns the type of the pushed value.
+
+
+
+
+
+<hr><h3><a name="lua_rawgetp"><code>lua_rawgetp</code></a></h3><p>
+<span class="apii">[-0, +1, &ndash;]</span>
+<pre>int lua_rawgetp (lua_State *L, int index, const void *p);</pre>
+
+<p>
+Pushes onto the stack the value <code>t[k]</code>,
+where <code>t</code> is the table at the given index and
+<code>k</code> is the pointer <code>p</code> represented as a light userdata.
+The access is raw;
+that is, it does not invoke metamethods.
+
+
+<p>
+Returns the type of the pushed value.
+
+
+
+
+
+<hr><h3><a name="lua_rawlen"><code>lua_rawlen</code></a></h3><p>
+<span class="apii">[-0, +0, &ndash;]</span>
+<pre>size_t lua_rawlen (lua_State *L, int index);</pre>
+
+<p>
+Returns the raw "length" of the value at the given index:
+for strings, this is the string length;
+for tables, this is the result of the length operator ('<code>#</code>')
+with no metamethods;
+for userdata, this is the size of the block of memory allocated
+for the userdata;
+for other values, it is&nbsp;0.
+
+
+
+
+
+<hr><h3><a name="lua_rawset"><code>lua_rawset</code></a></h3><p>
+<span class="apii">[-2, +0, <em>e</em>]</span>
+<pre>void lua_rawset (lua_State *L, int index);</pre>
+
+<p>
+Similar to <a href="#lua_settable"><code>lua_settable</code></a>, but does a raw assignment
+(i.e., without metamethods).
+
+
+
+
+
+<hr><h3><a name="lua_rawseti"><code>lua_rawseti</code></a></h3><p>
+<span class="apii">[-1, +0, <em>e</em>]</span>
+<pre>void lua_rawseti (lua_State *L, int index, lua_Integer i);</pre>
+
+<p>
+Does the equivalent of <code>t[i] = v</code>,
+where <code>t</code> is the table at the given index
+and <code>v</code> is the value at the top of the stack.
+
+
+<p>
+This function pops the value from the stack.
+The assignment is raw;
+that is, it does not invoke metamethods.
+
+
+
+
+
+<hr><h3><a name="lua_rawsetp"><code>lua_rawsetp</code></a></h3><p>
+<span class="apii">[-1, +0, <em>e</em>]</span>
+<pre>void lua_rawsetp (lua_State *L, int index, const void *p);</pre>
+
+<p>
+Does the equivalent of <code>t[k] = v</code>,
+where <code>t</code> is the table at the given index,
+<code>k</code> is the pointer <code>p</code> represented as a light userdata,
+and <code>v</code> is the value at the top of the stack.
+
+
+<p>
+This function pops the value from the stack.
+The assignment is raw;
+that is, it does not invoke metamethods.
+
+
+
+
+
+<hr><h3><a name="lua_Reader"><code>lua_Reader</code></a></h3>
+<pre>typedef const char * (*lua_Reader) (lua_State *L,
+ void *data,
+ size_t *size);</pre>
+
+<p>
+The reader function used by <a href="#lua_load"><code>lua_load</code></a>.
+Every time it needs another piece of the chunk,
+<a href="#lua_load"><code>lua_load</code></a> calls the reader,
+passing along its <code>data</code> parameter.
+The reader must return a pointer to a block of memory
+with a new piece of the chunk
+and set <code>size</code> to the block size.
+The block must exist until the reader function is called again.
+To signal the end of the chunk,
+the reader must return <code>NULL</code> or set <code>size</code> to zero.
+The reader function may return pieces of any size greater than zero.
+
+
+
+
+
+<hr><h3><a name="lua_register"><code>lua_register</code></a></h3><p>
+<span class="apii">[-0, +0, <em>e</em>]</span>
+<pre>void lua_register (lua_State *L, const char *name, lua_CFunction f);</pre>
+
+<p>
+Sets the C function <code>f</code> as the new value of global <code>name</code>.
+It is defined as a macro:
+
+<pre>
+ #define lua_register(L,n,f) \
+ (lua_pushcfunction(L, f), lua_setglobal(L, n))
+</pre>
+
+
+
+
+<hr><h3><a name="lua_remove"><code>lua_remove</code></a></h3><p>
+<span class="apii">[-1, +0, &ndash;]</span>
+<pre>void lua_remove (lua_State *L, int index);</pre>
+
+<p>
+Removes the element at the given valid index,
+shifting down the elements above this index to fill the gap.
+This function cannot be called with a pseudo-index,
+because a pseudo-index is not an actual stack position.
+
+
+
+
+
+<hr><h3><a name="lua_replace"><code>lua_replace</code></a></h3><p>
+<span class="apii">[-1, +0, &ndash;]</span>
+<pre>void lua_replace (lua_State *L, int index);</pre>
+
+<p>
+Moves the top element into the given valid index
+without shifting any element
+(therefore replacing the value at the given index),
+and then pops the top element.
+
+
+
+
+
+<hr><h3><a name="lua_resume"><code>lua_resume</code></a></h3><p>
+<span class="apii">[-?, +?, &ndash;]</span>
+<pre>int lua_resume (lua_State *L, lua_State *from, int nargs);</pre>
+
+<p>
+Starts and resumes a coroutine in a given thread.
+
+
+<p>
+To start a coroutine,
+you push onto the thread stack the main function plus any arguments;
+then you call <a href="#lua_resume"><code>lua_resume</code></a>,
+with <code>nargs</code> being the number of arguments.
+This call returns when the coroutine suspends or finishes its execution.
+When it returns, the stack contains all values passed to <a href="#lua_yield"><code>lua_yield</code></a>,
+or all values returned by the body function.
+<a href="#lua_resume"><code>lua_resume</code></a> returns
+<a href="#pdf-LUA_YIELD"><code>LUA_YIELD</code></a> if the coroutine yields,
+<a href="#pdf-LUA_OK"><code>LUA_OK</code></a> if the coroutine finishes its execution
+without errors,
+or an error code in case of errors (see <a href="#lua_pcall"><code>lua_pcall</code></a>).
+
+
+<p>
+In case of errors,
+the stack is not unwound,
+so you can use the debug API over it.
+The error message is on the top of the stack.
+
+
+<p>
+To resume a coroutine,
+you remove any results from the last <a href="#lua_yield"><code>lua_yield</code></a>,
+put on its stack only the values to
+be passed as results from <code>yield</code>,
+and then call <a href="#lua_resume"><code>lua_resume</code></a>.
+
+
+<p>
+The parameter <code>from</code> represents the coroutine that is resuming <code>L</code>.
+If there is no such coroutine,
+this parameter can be <code>NULL</code>.
+
+
+
+
+
+<hr><h3><a name="lua_rotate"><code>lua_rotate</code></a></h3><p>
+<span class="apii">[-0, +0, &ndash;]</span>
+<pre>void lua_rotate (lua_State *L, int idx, int n);</pre>
+
+<p>
+Rotates the stack elements from <code>idx</code> to the top <code>n</code> positions
+in the direction of the top, for a positive <code>n</code>,
+or <code>-n</code> positions in the direction of the bottom,
+for a negative <code>n</code>.
+The absolute value of <code>n</code> must not be greater than the size
+of the slice being rotated.
+
+
+
+
+
+<hr><h3><a name="lua_setallocf"><code>lua_setallocf</code></a></h3><p>
+<span class="apii">[-0, +0, &ndash;]</span>
+<pre>void lua_setallocf (lua_State *L, lua_Alloc f, void *ud);</pre>
+
+<p>
+Changes the allocator function of a given state to <code>f</code>
+with user data <code>ud</code>.
+
+
+
+
+
+<hr><h3><a name="lua_setfield"><code>lua_setfield</code></a></h3><p>
+<span class="apii">[-1, +0, <em>e</em>]</span>
+<pre>void lua_setfield (lua_State *L, int index, const char *k);</pre>
+
+<p>
+Does the equivalent to <code>t[k] = v</code>,
+where <code>t</code> is the value at the given index
+and <code>v</code> is the value at the top of the stack.
+
+
+<p>
+This function pops the value from the stack.
+As in Lua, this function may trigger a metamethod
+for the "newindex" event (see <a href="#2.4">&sect;2.4</a>).
+
+
+
+
+
+<hr><h3><a name="lua_setglobal"><code>lua_setglobal</code></a></h3><p>
+<span class="apii">[-1, +0, <em>e</em>]</span>
+<pre>void lua_setglobal (lua_State *L, const char *name);</pre>
+
+<p>
+Pops a value from the stack and
+sets it as the new value of global <code>name</code>.
+
+
+
+
+
+<hr><h3><a name="lua_seti"><code>lua_seti</code></a></h3><p>
+<span class="apii">[-1, +0, <em>e</em>]</span>
+<pre>void lua_seti (lua_State *L, int index, lua_Integer n);</pre>
+
+<p>
+Does the equivalent to <code>t[n] = v</code>,
+where <code>t</code> is the value at the given index
+and <code>v</code> is the value at the top of the stack.
+
+
+<p>
+This function pops the value from the stack.
+As in Lua, this function may trigger a metamethod
+for the "newindex" event (see <a href="#2.4">&sect;2.4</a>).
+
+
+
+
+
+<hr><h3><a name="lua_setmetatable"><code>lua_setmetatable</code></a></h3><p>
+<span class="apii">[-1, +0, &ndash;]</span>
+<pre>void lua_setmetatable (lua_State *L, int index);</pre>
+
+<p>
+Pops a table from the stack and
+sets it as the new metatable for the value at the given index.
+
+
+
+
+
+<hr><h3><a name="lua_settable"><code>lua_settable</code></a></h3><p>
+<span class="apii">[-2, +0, <em>e</em>]</span>
+<pre>void lua_settable (lua_State *L, int index);</pre>
+
+<p>
+Does the equivalent to <code>t[k] = v</code>,
+where <code>t</code> is the value at the given index,
+<code>v</code> is the value at the top of the stack,
+and <code>k</code> is the value just below the top.
+
+
+<p>
+This function pops both the key and the value from the stack.
+As in Lua, this function may trigger a metamethod
+for the "newindex" event (see <a href="#2.4">&sect;2.4</a>).
+
+
+
+
+
+<hr><h3><a name="lua_settop"><code>lua_settop</code></a></h3><p>
+<span class="apii">[-?, +?, &ndash;]</span>
+<pre>void lua_settop (lua_State *L, int index);</pre>
+
+<p>
+Accepts any index, or&nbsp;0,
+and sets the stack top to this index.
+If the new top is larger than the old one,
+then the new elements are filled with <b>nil</b>.
+If <code>index</code> is&nbsp;0, then all stack elements are removed.
+
+
+
+
+
+<hr><h3><a name="lua_setuservalue"><code>lua_setuservalue</code></a></h3><p>
+<span class="apii">[-1, +0, &ndash;]</span>
+<pre>void lua_setuservalue (lua_State *L, int index);</pre>
+
+<p>
+Pops a value from the stack and sets it as
+the new value associated to the userdata at the given index.
+
+
+
+
+
+<hr><h3><a name="lua_State"><code>lua_State</code></a></h3>
+<pre>typedef struct lua_State lua_State;</pre>
+
+<p>
+An opaque structure that points to a thread and indirectly
+(through the thread) to the whole state of a Lua interpreter.
+The Lua library is fully reentrant:
+it has no global variables.
+All information about a state is accessible through this structure.
+
+
+<p>
+A pointer to this structure must be passed as the first argument to
+every function in the library, except to <a href="#lua_newstate"><code>lua_newstate</code></a>,
+which creates a Lua state from scratch.
+
+
+
+
+
+<hr><h3><a name="lua_status"><code>lua_status</code></a></h3><p>
+<span class="apii">[-0, +0, &ndash;]</span>
+<pre>int lua_status (lua_State *L);</pre>
+
+<p>
+Returns the status of the thread <code>L</code>.
+
+
+<p>
+The status can be 0 (<a href="#pdf-LUA_OK"><code>LUA_OK</code></a>) for a normal thread,
+an error code if the thread finished the execution
+of a <a href="#lua_resume"><code>lua_resume</code></a> with an error,
+or <a name="pdf-LUA_YIELD"><code>LUA_YIELD</code></a> if the thread is suspended.
+
+
+<p>
+You can only call functions in threads with status <a href="#pdf-LUA_OK"><code>LUA_OK</code></a>.
+You can resume threads with status <a href="#pdf-LUA_OK"><code>LUA_OK</code></a>
+(to start a new coroutine) or <a href="#pdf-LUA_YIELD"><code>LUA_YIELD</code></a>
+(to resume a coroutine).
+
+
+
+
+
+<hr><h3><a name="lua_stringtonumber"><code>lua_stringtonumber</code></a></h3><p>
+<span class="apii">[-0, +1, &ndash;]</span>
+<pre>size_t lua_stringtonumber (lua_State *L, const char *s);</pre>
+
+<p>
+Converts the zero-terminated string <code>s</code> to a number,
+pushes that number into the stack,
+and returns the total size of the string,
+that is, its length plus one.
+The conversion can result in an integer or a float,
+according to the lexical conventions of Lua (see <a href="#3.1">&sect;3.1</a>).
+The string may have leading and trailing spaces and a sign.
+If the string is not a valid numeral,
+returns 0 and pushes nothing.
+(Note that the result can be used as a boolean,
+true if the conversion succeeds.)
+
+
+
+
+
+<hr><h3><a name="lua_toboolean"><code>lua_toboolean</code></a></h3><p>
+<span class="apii">[-0, +0, &ndash;]</span>
+<pre>int lua_toboolean (lua_State *L, int index);</pre>
+
+<p>
+Converts the Lua value at the given index to a C&nbsp;boolean
+value (0&nbsp;or&nbsp;1).
+Like all tests in Lua,
+<a href="#lua_toboolean"><code>lua_toboolean</code></a> returns true for any Lua value
+different from <b>false</b> and <b>nil</b>;
+otherwise it returns false.
+(If you want to accept only actual boolean values,
+use <a href="#lua_isboolean"><code>lua_isboolean</code></a> to test the value's type.)
+
+
+
+
+
+<hr><h3><a name="lua_tocfunction"><code>lua_tocfunction</code></a></h3><p>
+<span class="apii">[-0, +0, &ndash;]</span>
+<pre>lua_CFunction lua_tocfunction (lua_State *L, int index);</pre>
+
+<p>
+Converts a value at the given index to a C&nbsp;function.
+That value must be a C&nbsp;function;
+otherwise, returns <code>NULL</code>.
+
+
+
+
+
+<hr><h3><a name="lua_tointeger"><code>lua_tointeger</code></a></h3><p>
+<span class="apii">[-0, +0, &ndash;]</span>
+<pre>lua_Integer lua_tointeger (lua_State *L, int index);</pre>
+
+<p>
+Equivalent to <a href="#lua_tointegerx"><code>lua_tointegerx</code></a> with <code>isnum</code> equal to <code>NULL</code>.
+
+
+
+
+
+<hr><h3><a name="lua_tointegerx"><code>lua_tointegerx</code></a></h3><p>
+<span class="apii">[-0, +0, &ndash;]</span>
+<pre>lua_Integer lua_tointegerx (lua_State *L, int index, int *isnum);</pre>
+
+<p>
+Converts the Lua value at the given index
+to the signed integral type <a href="#lua_Integer"><code>lua_Integer</code></a>.
+The Lua value must be an integer,
+or a number or string convertible to an integer (see <a href="#3.4.3">&sect;3.4.3</a>);
+otherwise, <code>lua_tointegerx</code> returns&nbsp;0.
+
+
+<p>
+If <code>isnum</code> is not <code>NULL</code>,
+its referent is assigned a boolean value that
+indicates whether the operation succeeded.
+
+
+
+
+
+<hr><h3><a name="lua_tolstring"><code>lua_tolstring</code></a></h3><p>
+<span class="apii">[-0, +0, <em>e</em>]</span>
+<pre>const char *lua_tolstring (lua_State *L, int index, size_t *len);</pre>
+
+<p>
+Converts the Lua value at the given index to a C&nbsp;string.
+If <code>len</code> is not <code>NULL</code>,
+it also sets <code>*len</code> with the string length.
+The Lua value must be a string or a number;
+otherwise, the function returns <code>NULL</code>.
+If the value is a number,
+then <code>lua_tolstring</code> also
+<em>changes the actual value in the stack to a string</em>.
+(This change confuses <a href="#lua_next"><code>lua_next</code></a>
+when <code>lua_tolstring</code> is applied to keys during a table traversal.)
+
+
+<p>
+<code>lua_tolstring</code> returns a fully aligned pointer
+to a string inside the Lua state.
+This string always has a zero ('<code>\0</code>')
+after its last character (as in&nbsp;C),
+but can contain other zeros in its body.
+
+
+<p>
+Because Lua has garbage collection,
+there is no guarantee that the pointer returned by <code>lua_tolstring</code>
+will be valid after the corresponding Lua value is removed from the stack.
+
+
+
+
+
+<hr><h3><a name="lua_tonumber"><code>lua_tonumber</code></a></h3><p>
+<span class="apii">[-0, +0, &ndash;]</span>
+<pre>lua_Number lua_tonumber (lua_State *L, int index);</pre>
+
+<p>
+Equivalent to <a href="#lua_tonumberx"><code>lua_tonumberx</code></a> with <code>isnum</code> equal to <code>NULL</code>.
+
+
+
+
+
+<hr><h3><a name="lua_tonumberx"><code>lua_tonumberx</code></a></h3><p>
+<span class="apii">[-0, +0, &ndash;]</span>
+<pre>lua_Number lua_tonumberx (lua_State *L, int index, int *isnum);</pre>
+
+<p>
+Converts the Lua value at the given index
+to the C&nbsp;type <a href="#lua_Number"><code>lua_Number</code></a> (see <a href="#lua_Number"><code>lua_Number</code></a>).
+The Lua value must be a number or a string convertible to a number
+(see <a href="#3.4.3">&sect;3.4.3</a>);
+otherwise, <a href="#lua_tonumberx"><code>lua_tonumberx</code></a> returns&nbsp;0.
+
+
+<p>
+If <code>isnum</code> is not <code>NULL</code>,
+its referent is assigned a boolean value that
+indicates whether the operation succeeded.
+
+
+
+
+
+<hr><h3><a name="lua_topointer"><code>lua_topointer</code></a></h3><p>
+<span class="apii">[-0, +0, &ndash;]</span>
+<pre>const void *lua_topointer (lua_State *L, int index);</pre>
+
+<p>
+Converts the value at the given index to a generic
+C&nbsp;pointer (<code>void*</code>).
+The value can be a userdata, a table, a thread, or a function;
+otherwise, <code>lua_topointer</code> returns <code>NULL</code>.
+Different objects will give different pointers.
+There is no way to convert the pointer back to its original value.
+
+
+<p>
+Typically this function is used only for debug information.
+
+
+
+
+
+<hr><h3><a name="lua_tostring"><code>lua_tostring</code></a></h3><p>
+<span class="apii">[-0, +0, <em>e</em>]</span>
+<pre>const char *lua_tostring (lua_State *L, int index);</pre>
+
+<p>
+Equivalent to <a href="#lua_tolstring"><code>lua_tolstring</code></a> with <code>len</code> equal to <code>NULL</code>.
+
+
+
+
+
+<hr><h3><a name="lua_tothread"><code>lua_tothread</code></a></h3><p>
+<span class="apii">[-0, +0, &ndash;]</span>
+<pre>lua_State *lua_tothread (lua_State *L, int index);</pre>
+
+<p>
+Converts the value at the given index to a Lua thread
+(represented as <code>lua_State*</code>).
+This value must be a thread;
+otherwise, the function returns <code>NULL</code>.
+
+
+
+
+
+<hr><h3><a name="lua_touserdata"><code>lua_touserdata</code></a></h3><p>
+<span class="apii">[-0, +0, &ndash;]</span>
+<pre>void *lua_touserdata (lua_State *L, int index);</pre>
+
+<p>
+If the value at the given index is a full userdata,
+returns its block address.
+If the value is a light userdata,
+returns its pointer.
+Otherwise, returns <code>NULL</code>.
+
+
+
+
+
+<hr><h3><a name="lua_type"><code>lua_type</code></a></h3><p>
+<span class="apii">[-0, +0, &ndash;]</span>
+<pre>int lua_type (lua_State *L, int index);</pre>
+
+<p>
+Returns the type of the value in the given valid index,
+or <code>LUA_TNONE</code> for a non-valid (but acceptable) index.
+The types returned by <a href="#lua_type"><code>lua_type</code></a> are coded by the following constants
+defined in <code>lua.h</code>:
+<a name="pdf-LUA_TNIL"><code>LUA_TNIL</code></a>,
+<a name="pdf-LUA_TNUMBER"><code>LUA_TNUMBER</code></a>,
+<a name="pdf-LUA_TBOOLEAN"><code>LUA_TBOOLEAN</code></a>,
+<a name="pdf-LUA_TSTRING"><code>LUA_TSTRING</code></a>,
+<a name="pdf-LUA_TTABLE"><code>LUA_TTABLE</code></a>,
+<a name="pdf-LUA_TFUNCTION"><code>LUA_TFUNCTION</code></a>,
+<a name="pdf-LUA_TUSERDATA"><code>LUA_TUSERDATA</code></a>,
+<a name="pdf-LUA_TTHREAD"><code>LUA_TTHREAD</code></a>,
+and
+<a name="pdf-LUA_TLIGHTUSERDATA"><code>LUA_TLIGHTUSERDATA</code></a>.
+
+
+
+
+
+<hr><h3><a name="lua_typename"><code>lua_typename</code></a></h3><p>
+<span class="apii">[-0, +0, &ndash;]</span>
+<pre>const char *lua_typename (lua_State *L, int tp);</pre>
+
+<p>
+Returns the name of the type encoded by the value <code>tp</code>,
+which must be one the values returned by <a href="#lua_type"><code>lua_type</code></a>.
+
+
+
+
+
+<hr><h3><a name="lua_Unsigned"><code>lua_Unsigned</code></a></h3>
+<pre>typedef ... lua_Unsigned;</pre>
+
+<p>
+The unsigned version of <a href="#lua_Integer"><code>lua_Integer</code></a>.
+
+
+
+
+
+<hr><h3><a name="lua_upvalueindex"><code>lua_upvalueindex</code></a></h3><p>
+<span class="apii">[-0, +0, &ndash;]</span>
+<pre>int lua_upvalueindex (int i);</pre>
+
+<p>
+Returns the pseudo-index that represents the <code>i</code>-th upvalue of
+the running function (see <a href="#4.4">&sect;4.4</a>).
+
+
+
+
+
+<hr><h3><a name="lua_version"><code>lua_version</code></a></h3><p>
+<span class="apii">[-0, +0, <em>v</em>]</span>
+<pre>const lua_Number *lua_version (lua_State *L);</pre>
+
+<p>
+Returns the address of the version number stored in the Lua core.
+When called with a valid <a href="#lua_State"><code>lua_State</code></a>,
+returns the address of the version used to create that state.
+When called with <code>NULL</code>,
+returns the address of the version running the call.
+
+
+
+
+
+<hr><h3><a name="lua_Writer"><code>lua_Writer</code></a></h3>
+<pre>typedef int (*lua_Writer) (lua_State *L,
+ const void* p,
+ size_t sz,
+ void* ud);</pre>
+
+<p>
+The type of the writer function used by <a href="#lua_dump"><code>lua_dump</code></a>.
+Every time it produces another piece of chunk,
+<a href="#lua_dump"><code>lua_dump</code></a> calls the writer,
+passing along the buffer to be written (<code>p</code>),
+its size (<code>sz</code>),
+and the <code>data</code> parameter supplied to <a href="#lua_dump"><code>lua_dump</code></a>.
+
+
+<p>
+The writer returns an error code:
+0&nbsp;means no errors;
+any other value means an error and stops <a href="#lua_dump"><code>lua_dump</code></a> from
+calling the writer again.
+
+
+
+
+
+<hr><h3><a name="lua_xmove"><code>lua_xmove</code></a></h3><p>
+<span class="apii">[-?, +?, &ndash;]</span>
+<pre>void lua_xmove (lua_State *from, lua_State *to, int n);</pre>
+
+<p>
+Exchange values between different threads of the same state.
+
+
+<p>
+This function pops <code>n</code> values from the stack <code>from</code>,
+and pushes them onto the stack <code>to</code>.
+
+
+
+
+
+<hr><h3><a name="lua_yield"><code>lua_yield</code></a></h3><p>
+<span class="apii">[-?, +?, <em>e</em>]</span>
+<pre>int lua_yield (lua_State *L, int nresults);</pre>
+
+<p>
+This function is equivalent to <a href="#lua_yieldk"><code>lua_yieldk</code></a>,
+but it has no continuation (see <a href="#4.7">&sect;4.7</a>).
+Therefore, when the thread resumes,
+it continues the function that called
+the function calling <code>lua_yield</code>.
+
+
+
+
+
+<hr><h3><a name="lua_yieldk"><code>lua_yieldk</code></a></h3><p>
+<span class="apii">[-?, +?, <em>e</em>]</span>
+<pre>int lua_yieldk (lua_State *L,
+ int nresults,
+ lua_KContext ctx,
+ lua_KFunction k);</pre>
+
+<p>
+Yields a coroutine (thread).
+
+
+<p>
+When a C&nbsp;function calls <a href="#lua_yieldk"><code>lua_yieldk</code></a>,
+the running coroutine suspends its execution,
+and the call to <a href="#lua_resume"><code>lua_resume</code></a> that started this coroutine returns.
+The parameter <code>nresults</code> is the number of values from the stack
+that will be passed as results to <a href="#lua_resume"><code>lua_resume</code></a>.
+
+
+<p>
+When the coroutine is resumed again,
+Lua calls the given continuation function <code>k</code> to continue
+the execution of the C function that yielded (see <a href="#4.7">&sect;4.7</a>).
+This continuation function receives the same stack
+from the previous function,
+with the <code>n</code> results removed and
+replaced by the arguments passed to <a href="#lua_resume"><code>lua_resume</code></a>.
+Moreover,
+the continuation function receives the value <code>ctx</code>
+that was passed to <a href="#lua_yieldk"><code>lua_yieldk</code></a>.
+
+
+<p>
+Usually, this function does not return;
+when the coroutine eventually resumes,
+it continues executing the continuation function.
+However, there is one special case,
+which is when this function is called
+from inside a line hook (see <a href="#4.9">&sect;4.9</a>).
+In that case, <code>lua_yieldk</code> should be called with no continuation
+(probably in the form of <a href="#lua_yield"><code>lua_yield</code></a>),
+and the hook should return immediately after the call.
+Lua will yield and,
+when the coroutine resumes again,
+it will continue the normal execution
+of the (Lua) function that triggered the hook.
+
+
+<p>
+This function can raise an error if it is called from a thread
+with a pending C call with no continuation function,
+or it is called from a thread that is not running inside a resume
+(e.g., the main thread).
+
+
+
+
+
+
+
+<h2>4.9 &ndash; <a name="4.9">The Debug Interface</a></h2>
+
+<p>
+Lua has no built-in debugging facilities.
+Instead, it offers a special interface
+by means of functions and <em>hooks</em>.
+This interface allows the construction of different
+kinds of debuggers, profilers, and other tools
+that need "inside information" from the interpreter.
+
+
+
+<hr><h3><a name="lua_Debug"><code>lua_Debug</code></a></h3>
+<pre>typedef struct lua_Debug {
+ int event;
+ const char *name; /* (n) */
+ const char *namewhat; /* (n) */
+ const char *what; /* (S) */
+ const char *source; /* (S) */
+ int currentline; /* (l) */
+ int linedefined; /* (S) */
+ int lastlinedefined; /* (S) */
+ unsigned char nups; /* (u) number of upvalues */
+ unsigned char nparams; /* (u) number of parameters */
+ char isvararg; /* (u) */
+ char istailcall; /* (t) */
+ char short_src[LUA_IDSIZE]; /* (S) */
+ /* private part */
+ <em>other fields</em>
+} lua_Debug;</pre>
+
+<p>
+A structure used to carry different pieces of
+information about a function or an activation record.
+<a href="#lua_getstack"><code>lua_getstack</code></a> fills only the private part
+of this structure, for later use.
+To fill the other fields of <a href="#lua_Debug"><code>lua_Debug</code></a> with useful information,
+call <a href="#lua_getinfo"><code>lua_getinfo</code></a>.
+
+
+<p>
+The fields of <a href="#lua_Debug"><code>lua_Debug</code></a> have the following meaning:
+
+<ul>
+
+<li><b><code>source</code>: </b>
+the name of the chunk that created the function.
+If <code>source</code> starts with a '<code>@</code>',
+it means that the function was defined in a file where
+the file name follows the '<code>@</code>'.
+If <code>source</code> starts with a '<code>=</code>',
+the remainder of its contents describe the source in a user-dependent manner.
+Otherwise,
+the function was defined in a string where
+<code>source</code> is that string.
+</li>
+
+<li><b><code>short_src</code>: </b>
+a "printable" version of <code>source</code>, to be used in error messages.
+</li>
+
+<li><b><code>linedefined</code>: </b>
+the line number where the definition of the function starts.
+</li>
+
+<li><b><code>lastlinedefined</code>: </b>
+the line number where the definition of the function ends.
+</li>
+
+<li><b><code>what</code>: </b>
+the string <code>"Lua"</code> if the function is a Lua function,
+<code>"C"</code> if it is a C&nbsp;function,
+<code>"main"</code> if it is the main part of a chunk.
+</li>
+
+<li><b><code>currentline</code>: </b>
+the current line where the given function is executing.
+When no line information is available,
+<code>currentline</code> is set to -1.
+</li>
+
+<li><b><code>name</code>: </b>
+a reasonable name for the given function.
+Because functions in Lua are first-class values,
+they do not have a fixed name:
+some functions can be the value of multiple global variables,
+while others can be stored only in a table field.
+The <code>lua_getinfo</code> function checks how the function was
+called to find a suitable name.
+If it cannot find a name,
+then <code>name</code> is set to <code>NULL</code>.
+</li>
+
+<li><b><code>namewhat</code>: </b>
+explains the <code>name</code> field.
+The value of <code>namewhat</code> can be
+<code>"global"</code>, <code>"local"</code>, <code>"method"</code>,
+<code>"field"</code>, <code>"upvalue"</code>, or <code>""</code> (the empty string),
+according to how the function was called.
+(Lua uses the empty string when no other option seems to apply.)
+</li>
+
+<li><b><code>istailcall</code>: </b>
+true if this function invocation was called by a tail call.
+In this case, the caller of this level is not in the stack.
+</li>
+
+<li><b><code>nups</code>: </b>
+the number of upvalues of the function.
+</li>
+
+<li><b><code>nparams</code>: </b>
+the number of fixed parameters of the function
+(always 0&nbsp;for C&nbsp;functions).
+</li>
+
+<li><b><code>isvararg</code>: </b>
+true if the function is a vararg function
+(always true for C&nbsp;functions).
+</li>
+
+</ul>
+
+
+
+
+<hr><h3><a name="lua_gethook"><code>lua_gethook</code></a></h3><p>
+<span class="apii">[-0, +0, &ndash;]</span>
+<pre>lua_Hook lua_gethook (lua_State *L);</pre>
+
+<p>
+Returns the current hook function.
+
+
+
+
+
+<hr><h3><a name="lua_gethookcount"><code>lua_gethookcount</code></a></h3><p>
+<span class="apii">[-0, +0, &ndash;]</span>
+<pre>int lua_gethookcount (lua_State *L);</pre>
+
+<p>
+Returns the current hook count.
+
+
+
+
+
+<hr><h3><a name="lua_gethookmask"><code>lua_gethookmask</code></a></h3><p>
+<span class="apii">[-0, +0, &ndash;]</span>
+<pre>int lua_gethookmask (lua_State *L);</pre>
+
+<p>
+Returns the current hook mask.
+
+
+
+
+
+<hr><h3><a name="lua_getinfo"><code>lua_getinfo</code></a></h3><p>
+<span class="apii">[-(0|1), +(0|1|2), <em>e</em>]</span>
+<pre>int lua_getinfo (lua_State *L, const char *what, lua_Debug *ar);</pre>
+
+<p>
+Gets information about a specific function or function invocation.
+
+
+<p>
+To get information about a function invocation,
+the parameter <code>ar</code> must be a valid activation record that was
+filled by a previous call to <a href="#lua_getstack"><code>lua_getstack</code></a> or
+given as argument to a hook (see <a href="#lua_Hook"><code>lua_Hook</code></a>).
+
+
+<p>
+To get information about a function you push it onto the stack
+and start the <code>what</code> string with the character '<code>&gt;</code>'.
+(In that case,
+<code>lua_getinfo</code> pops the function from the top of the stack.)
+For instance, to know in which line a function <code>f</code> was defined,
+you can write the following code:
+
+<pre>
+ lua_Debug ar;
+ lua_getglobal(L, "f"); /* get global 'f' */
+ lua_getinfo(L, "&gt;S", &amp;ar);
+ printf("%d\n", ar.linedefined);
+</pre>
+
+<p>
+Each character in the string <code>what</code>
+selects some fields of the structure <code>ar</code> to be filled or
+a value to be pushed on the stack:
+
+<ul>
+
+<li><b>'<code>n</code>': </b> fills in the field <code>name</code> and <code>namewhat</code>;
+</li>
+
+<li><b>'<code>S</code>': </b>
+fills in the fields <code>source</code>, <code>short_src</code>,
+<code>linedefined</code>, <code>lastlinedefined</code>, and <code>what</code>;
+</li>
+
+<li><b>'<code>l</code>': </b> fills in the field <code>currentline</code>;
+</li>
+
+<li><b>'<code>t</code>': </b> fills in the field <code>istailcall</code>;
+</li>
+
+<li><b>'<code>u</code>': </b> fills in the fields
+<code>nups</code>, <code>nparams</code>, and <code>isvararg</code>;
+</li>
+
+<li><b>'<code>f</code>': </b>
+pushes onto the stack the function that is
+running at the given level;
+</li>
+
+<li><b>'<code>L</code>': </b>
+pushes onto the stack a table whose indices are the
+numbers of the lines that are valid on the function.
+(A <em>valid line</em> is a line with some associated code,
+that is, a line where you can put a break point.
+Non-valid lines include empty lines and comments.)
+
+
+<p>
+If this option is given together with option '<code>f</code>',
+its table is pushed after the function.
+</li>
+
+</ul>
+
+<p>
+This function returns 0 on error
+(for instance, an invalid option in <code>what</code>).
+
+
+
+
+
+<hr><h3><a name="lua_getlocal"><code>lua_getlocal</code></a></h3><p>
+<span class="apii">[-0, +(0|1), &ndash;]</span>
+<pre>const char *lua_getlocal (lua_State *L, const lua_Debug *ar, int n);</pre>
+
+<p>
+Gets information about a local variable of
+a given activation record or a given function.
+
+
+<p>
+In the first case,
+the parameter <code>ar</code> must be a valid activation record that was
+filled by a previous call to <a href="#lua_getstack"><code>lua_getstack</code></a> or
+given as argument to a hook (see <a href="#lua_Hook"><code>lua_Hook</code></a>).
+The index <code>n</code> selects which local variable to inspect;
+see <a href="#pdf-debug.getlocal"><code>debug.getlocal</code></a> for details about variable indices
+and names.
+
+
+<p>
+<a href="#lua_getlocal"><code>lua_getlocal</code></a> pushes the variable's value onto the stack
+and returns its name.
+
+
+<p>
+In the second case, <code>ar</code> must be <code>NULL</code> and the function
+to be inspected must be at the top of the stack.
+In this case, only parameters of Lua functions are visible
+(as there is no information about what variables are active)
+and no values are pushed onto the stack.
+
+
+<p>
+Returns <code>NULL</code> (and pushes nothing)
+when the index is greater than
+the number of active local variables.
+
+
+
+
+
+<hr><h3><a name="lua_getstack"><code>lua_getstack</code></a></h3><p>
+<span class="apii">[-0, +0, &ndash;]</span>
+<pre>int lua_getstack (lua_State *L, int level, lua_Debug *ar);</pre>
+
+<p>
+Gets information about the interpreter runtime stack.
+
+
+<p>
+This function fills parts of a <a href="#lua_Debug"><code>lua_Debug</code></a> structure with
+an identification of the <em>activation record</em>
+of the function executing at a given level.
+Level&nbsp;0 is the current running function,
+whereas level <em>n+1</em> is the function that has called level <em>n</em>
+(except for tail calls, which do not count on the stack).
+When there are no errors, <a href="#lua_getstack"><code>lua_getstack</code></a> returns 1;
+when called with a level greater than the stack depth,
+it returns 0.
+
+
+
+
+
+<hr><h3><a name="lua_getupvalue"><code>lua_getupvalue</code></a></h3><p>
+<span class="apii">[-0, +(0|1), &ndash;]</span>
+<pre>const char *lua_getupvalue (lua_State *L, int funcindex, int n);</pre>
+
+<p>
+Gets information about a closure's upvalue.
+(For Lua functions,
+upvalues are the external local variables that the function uses,
+and that are consequently included in its closure.)
+<a href="#lua_getupvalue"><code>lua_getupvalue</code></a> gets the index <code>n</code> of an upvalue,
+pushes the upvalue's value onto the stack,
+and returns its name.
+<code>funcindex</code> points to the closure in the stack.
+(Upvalues have no particular order,
+as they are active through the whole function.
+So, they are numbered in an arbitrary order.)
+
+
+<p>
+Returns <code>NULL</code> (and pushes nothing)
+when the index is greater than the number of upvalues.
+For C&nbsp;functions, this function uses the empty string <code>""</code>
+as a name for all upvalues.
+
+
+
+
+
+<hr><h3><a name="lua_Hook"><code>lua_Hook</code></a></h3>
+<pre>typedef void (*lua_Hook) (lua_State *L, lua_Debug *ar);</pre>
+
+<p>
+Type for debugging hook functions.
+
+
+<p>
+Whenever a hook is called, its <code>ar</code> argument has its field
+<code>event</code> set to the specific event that triggered the hook.
+Lua identifies these events with the following constants:
+<a name="pdf-LUA_HOOKCALL"><code>LUA_HOOKCALL</code></a>, <a name="pdf-LUA_HOOKRET"><code>LUA_HOOKRET</code></a>,
+<a name="pdf-LUA_HOOKTAILCALL"><code>LUA_HOOKTAILCALL</code></a>, <a name="pdf-LUA_HOOKLINE"><code>LUA_HOOKLINE</code></a>,
+and <a name="pdf-LUA_HOOKCOUNT"><code>LUA_HOOKCOUNT</code></a>.
+Moreover, for line events, the field <code>currentline</code> is also set.
+To get the value of any other field in <code>ar</code>,
+the hook must call <a href="#lua_getinfo"><code>lua_getinfo</code></a>.
+
+
+<p>
+For call events, <code>event</code> can be <code>LUA_HOOKCALL</code>,
+the normal value, or <code>LUA_HOOKTAILCALL</code>, for a tail call;
+in this case, there will be no corresponding return event.
+
+
+<p>
+While Lua is running a hook, it disables other calls to hooks.
+Therefore, if a hook calls back Lua to execute a function or a chunk,
+this execution occurs without any calls to hooks.
+
+
+<p>
+Hook functions cannot have continuations,
+that is, they cannot call <a href="#lua_yieldk"><code>lua_yieldk</code></a>,
+<a href="#lua_pcallk"><code>lua_pcallk</code></a>, or <a href="#lua_callk"><code>lua_callk</code></a> with a non-null <code>k</code>.
+
+
+<p>
+Hook functions can yield under the following conditions:
+Only count and line events can yield
+and they cannot yield any value;
+to yield a hook function must finish its execution
+calling <a href="#lua_yield"><code>lua_yield</code></a> with <code>nresults</code> equal to zero.
+
+
+
+
+
+<hr><h3><a name="lua_sethook"><code>lua_sethook</code></a></h3><p>
+<span class="apii">[-0, +0, &ndash;]</span>
+<pre>void lua_sethook (lua_State *L, lua_Hook f, int mask, int count);</pre>
+
+<p>
+Sets the debugging hook function.
+
+
+<p>
+Argument <code>f</code> is the hook function.
+<code>mask</code> specifies on which events the hook will be called:
+it is formed by a bitwise or of the constants
+<a name="pdf-LUA_MASKCALL"><code>LUA_MASKCALL</code></a>,
+<a name="pdf-LUA_MASKRET"><code>LUA_MASKRET</code></a>,
+<a name="pdf-LUA_MASKLINE"><code>LUA_MASKLINE</code></a>,
+and <a name="pdf-LUA_MASKCOUNT"><code>LUA_MASKCOUNT</code></a>.
+The <code>count</code> argument is only meaningful when the mask
+includes <code>LUA_MASKCOUNT</code>.
+For each event, the hook is called as explained below:
+
+<ul>
+
+<li><b>The call hook: </b> is called when the interpreter calls a function.
+The hook is called just after Lua enters the new function,
+before the function gets its arguments.
+</li>
+
+<li><b>The return hook: </b> is called when the interpreter returns from a function.
+The hook is called just before Lua leaves the function.
+There is no standard way to access the values
+to be returned by the function.
+</li>
+
+<li><b>The line hook: </b> is called when the interpreter is about to
+start the execution of a new line of code,
+or when it jumps back in the code (even to the same line).
+(This event only happens while Lua is executing a Lua function.)
+</li>
+
+<li><b>The count hook: </b> is called after the interpreter executes every
+<code>count</code> instructions.
+(This event only happens while Lua is executing a Lua function.)
+</li>
+
+</ul>
+
+<p>
+A hook is disabled by setting <code>mask</code> to zero.
+
+
+
+
+
+<hr><h3><a name="lua_setlocal"><code>lua_setlocal</code></a></h3><p>
+<span class="apii">[-(0|1), +0, &ndash;]</span>
+<pre>const char *lua_setlocal (lua_State *L, const lua_Debug *ar, int n);</pre>
+
+<p>
+Sets the value of a local variable of a given activation record.
+Parameters <code>ar</code> and <code>n</code> are as in <a href="#lua_getlocal"><code>lua_getlocal</code></a>
+(see <a href="#lua_getlocal"><code>lua_getlocal</code></a>).
+<a href="#lua_setlocal"><code>lua_setlocal</code></a> assigns the value at the top of the stack
+to the variable and returns its name.
+It also pops the value from the stack.
+
+
+<p>
+Returns <code>NULL</code> (and pops nothing)
+when the index is greater than
+the number of active local variables.
+
+
+
+
+
+<hr><h3><a name="lua_setupvalue"><code>lua_setupvalue</code></a></h3><p>
+<span class="apii">[-(0|1), +0, &ndash;]</span>
+<pre>const char *lua_setupvalue (lua_State *L, int funcindex, int n);</pre>
+
+<p>
+Sets the value of a closure's upvalue.
+It assigns the value at the top of the stack
+to the upvalue and returns its name.
+It also pops the value from the stack.
+Parameters <code>funcindex</code> and <code>n</code> are as in the <a href="#lua_getupvalue"><code>lua_getupvalue</code></a>
+(see <a href="#lua_getupvalue"><code>lua_getupvalue</code></a>).
+
+
+<p>
+Returns <code>NULL</code> (and pops nothing)
+when the index is greater than the number of upvalues.
+
+
+
+
+
+<hr><h3><a name="lua_upvalueid"><code>lua_upvalueid</code></a></h3><p>
+<span class="apii">[-0, +0, &ndash;]</span>
+<pre>void *lua_upvalueid (lua_State *L, int funcindex, int n);</pre>
+
+<p>
+Returns a unique identifier for the upvalue numbered <code>n</code>
+from the closure at index <code>funcindex</code>.
+Parameters <code>funcindex</code> and <code>n</code> are as in the <a href="#lua_getupvalue"><code>lua_getupvalue</code></a>
+(see <a href="#lua_getupvalue"><code>lua_getupvalue</code></a>)
+(but <code>n</code> cannot be greater than the number of upvalues).
+
+
+<p>
+These unique identifiers allow a program to check whether different
+closures share upvalues.
+Lua closures that share an upvalue
+(that is, that access a same external local variable)
+will return identical ids for those upvalue indices.
+
+
+
+
+
+<hr><h3><a name="lua_upvaluejoin"><code>lua_upvaluejoin</code></a></h3><p>
+<span class="apii">[-0, +0, &ndash;]</span>
+<pre>void lua_upvaluejoin (lua_State *L, int funcindex1, int n1,
+ int funcindex2, int n2);</pre>
+
+<p>
+Make the <code>n1</code>-th upvalue of the Lua closure at index <code>funcindex1</code>
+refer to the <code>n2</code>-th upvalue of the Lua closure at index <code>funcindex2</code>.
+
+
+
+
+
+
+
+<h1>5 &ndash; <a name="5">The Auxiliary Library</a></h1>
+
+<p>
+
+The <em>auxiliary library</em> provides several convenient functions
+to interface C with Lua.
+While the basic API provides the primitive functions for all
+interactions between C and Lua,
+the auxiliary library provides higher-level functions for some
+common tasks.
+
+
+<p>
+All functions and types from the auxiliary library
+are defined in header file <code>lauxlib.h</code> and
+have a prefix <code>luaL_</code>.
+
+
+<p>
+All functions in the auxiliary library are built on
+top of the basic API,
+and so they provide nothing that cannot be done with that API.
+Nevertheless, the use of the auxiliary library ensures
+more consistency to your code.
+
+
+<p>
+Several functions in the auxiliary library use internally some
+extra stack slots.
+When a function in the auxiliary library uses less than five slots,
+it does not check the stack size;
+it simply assumes that there are enough slots.
+
+
+<p>
+Several functions in the auxiliary library are used to
+check C&nbsp;function arguments.
+Because the error message is formatted for arguments
+(e.g., "<code>bad argument #1</code>"),
+you should not use these functions for other stack values.
+
+
+<p>
+Functions called <code>luaL_check*</code>
+always raise an error if the check is not satisfied.
+
+
+
+<h2>5.1 &ndash; <a name="5.1">Functions and Types</a></h2>
+
+<p>
+Here we list all functions and types from the auxiliary library
+in alphabetical order.
+
+
+
+<hr><h3><a name="luaL_addchar"><code>luaL_addchar</code></a></h3><p>
+<span class="apii">[-?, +?, <em>e</em>]</span>
+<pre>void luaL_addchar (luaL_Buffer *B, char c);</pre>
+
+<p>
+Adds the byte <code>c</code> to the buffer <code>B</code>
+(see <a href="#luaL_Buffer"><code>luaL_Buffer</code></a>).
+
+
+
+
+
+<hr><h3><a name="luaL_addlstring"><code>luaL_addlstring</code></a></h3><p>
+<span class="apii">[-?, +?, <em>e</em>]</span>
+<pre>void luaL_addlstring (luaL_Buffer *B, const char *s, size_t l);</pre>
+
+<p>
+Adds the string pointed to by <code>s</code> with length <code>l</code> to
+the buffer <code>B</code>
+(see <a href="#luaL_Buffer"><code>luaL_Buffer</code></a>).
+The string can contain embedded zeros.
+
+
+
+
+
+<hr><h3><a name="luaL_addsize"><code>luaL_addsize</code></a></h3><p>
+<span class="apii">[-?, +?, <em>e</em>]</span>
+<pre>void luaL_addsize (luaL_Buffer *B, size_t n);</pre>
+
+<p>
+Adds to the buffer <code>B</code> (see <a href="#luaL_Buffer"><code>luaL_Buffer</code></a>)
+a string of length <code>n</code> previously copied to the
+buffer area (see <a href="#luaL_prepbuffer"><code>luaL_prepbuffer</code></a>).
+
+
+
+
+
+<hr><h3><a name="luaL_addstring"><code>luaL_addstring</code></a></h3><p>
+<span class="apii">[-?, +?, <em>e</em>]</span>
+<pre>void luaL_addstring (luaL_Buffer *B, const char *s);</pre>
+
+<p>
+Adds the zero-terminated string pointed to by <code>s</code>
+to the buffer <code>B</code>
+(see <a href="#luaL_Buffer"><code>luaL_Buffer</code></a>).
+
+
+
+
+
+<hr><h3><a name="luaL_addvalue"><code>luaL_addvalue</code></a></h3><p>
+<span class="apii">[-1, +?, <em>e</em>]</span>
+<pre>void luaL_addvalue (luaL_Buffer *B);</pre>
+
+<p>
+Adds the value at the top of the stack
+to the buffer <code>B</code>
+(see <a href="#luaL_Buffer"><code>luaL_Buffer</code></a>).
+Pops the value.
+
+
+<p>
+This is the only function on string buffers that can (and must)
+be called with an extra element on the stack,
+which is the value to be added to the buffer.
+
+
+
+
+
+<hr><h3><a name="luaL_argcheck"><code>luaL_argcheck</code></a></h3><p>
+<span class="apii">[-0, +0, <em>v</em>]</span>
+<pre>void luaL_argcheck (lua_State *L,
+ int cond,
+ int arg,
+ const char *extramsg);</pre>
+
+<p>
+Checks whether <code>cond</code> is true.
+If it is not, raises an error with a standard message (see <a href="#luaL_argerror"><code>luaL_argerror</code></a>).
+
+
+
+
+
+<hr><h3><a name="luaL_argerror"><code>luaL_argerror</code></a></h3><p>
+<span class="apii">[-0, +0, <em>v</em>]</span>
+<pre>int luaL_argerror (lua_State *L, int arg, const char *extramsg);</pre>
+
+<p>
+Raises an error reporting a problem with argument <code>arg</code>
+of the C function that called it,
+using a standard message
+that includes <code>extramsg</code> as a comment:
+
+<pre>
+ bad argument #<em>arg</em> to '<em>funcname</em>' (<em>extramsg</em>)
+</pre><p>
+This function never returns.
+
+
+
+
+
+<hr><h3><a name="luaL_Buffer"><code>luaL_Buffer</code></a></h3>
+<pre>typedef struct luaL_Buffer luaL_Buffer;</pre>
+
+<p>
+Type for a <em>string buffer</em>.
+
+
+<p>
+A string buffer allows C&nbsp;code to build Lua strings piecemeal.
+Its pattern of use is as follows:
+
+<ul>
+
+<li>First declare a variable <code>b</code> of type <a href="#luaL_Buffer"><code>luaL_Buffer</code></a>.</li>
+
+<li>Then initialize it with a call <code>luaL_buffinit(L, &amp;b)</code>.</li>
+
+<li>
+Then add string pieces to the buffer calling any of
+the <code>luaL_add*</code> functions.
+</li>
+
+<li>
+Finish by calling <code>luaL_pushresult(&amp;b)</code>.
+This call leaves the final string on the top of the stack.
+</li>
+
+</ul>
+
+<p>
+If you know beforehand the total size of the resulting string,
+you can use the buffer like this:
+
+<ul>
+
+<li>First declare a variable <code>b</code> of type <a href="#luaL_Buffer"><code>luaL_Buffer</code></a>.</li>
+
+<li>Then initialize it and preallocate a space of
+size <code>sz</code> with a call <code>luaL_buffinitsize(L, &amp;b, sz)</code>.</li>
+
+<li>Then copy the string into that space.</li>
+
+<li>
+Finish by calling <code>luaL_pushresultsize(&amp;b, sz)</code>,
+where <code>sz</code> is the total size of the resulting string
+copied into that space.
+</li>
+
+</ul>
+
+<p>
+During its normal operation,
+a string buffer uses a variable number of stack slots.
+So, while using a buffer, you cannot assume that you know where
+the top of the stack is.
+You can use the stack between successive calls to buffer operations
+as long as that use is balanced;
+that is,
+when you call a buffer operation,
+the stack is at the same level
+it was immediately after the previous buffer operation.
+(The only exception to this rule is <a href="#luaL_addvalue"><code>luaL_addvalue</code></a>.)
+After calling <a href="#luaL_pushresult"><code>luaL_pushresult</code></a> the stack is back to its
+level when the buffer was initialized,
+plus the final string on its top.
+
+
+
+
+
+<hr><h3><a name="luaL_buffinit"><code>luaL_buffinit</code></a></h3><p>
+<span class="apii">[-0, +0, &ndash;]</span>
+<pre>void luaL_buffinit (lua_State *L, luaL_Buffer *B);</pre>
+
+<p>
+Initializes a buffer <code>B</code>.
+This function does not allocate any space;
+the buffer must be declared as a variable
+(see <a href="#luaL_Buffer"><code>luaL_Buffer</code></a>).
+
+
+
+
+
+<hr><h3><a name="luaL_buffinitsize"><code>luaL_buffinitsize</code></a></h3><p>
+<span class="apii">[-?, +?, <em>e</em>]</span>
+<pre>char *luaL_buffinitsize (lua_State *L, luaL_Buffer *B, size_t sz);</pre>
+
+<p>
+Equivalent to the sequence
+<a href="#luaL_buffinit"><code>luaL_buffinit</code></a>, <a href="#luaL_prepbuffsize"><code>luaL_prepbuffsize</code></a>.
+
+
+
+
+
+<hr><h3><a name="luaL_callmeta"><code>luaL_callmeta</code></a></h3><p>
+<span class="apii">[-0, +(0|1), <em>e</em>]</span>
+<pre>int luaL_callmeta (lua_State *L, int obj, const char *e);</pre>
+
+<p>
+Calls a metamethod.
+
+
+<p>
+If the object at index <code>obj</code> has a metatable and this
+metatable has a field <code>e</code>,
+this function calls this field passing the object as its only argument.
+In this case this function returns true and pushes onto the
+stack the value returned by the call.
+If there is no metatable or no metamethod,
+this function returns false (without pushing any value on the stack).
+
+
+
+
+
+<hr><h3><a name="luaL_checkany"><code>luaL_checkany</code></a></h3><p>
+<span class="apii">[-0, +0, <em>v</em>]</span>
+<pre>void luaL_checkany (lua_State *L, int arg);</pre>
+
+<p>
+Checks whether the function has an argument
+of any type (including <b>nil</b>) at position <code>arg</code>.
+
+
+
+
+
+<hr><h3><a name="luaL_checkinteger"><code>luaL_checkinteger</code></a></h3><p>
+<span class="apii">[-0, +0, <em>v</em>]</span>
+<pre>lua_Integer luaL_checkinteger (lua_State *L, int arg);</pre>
+
+<p>
+Checks whether the function argument <code>arg</code> is an integer
+(or can be converted to an integer)
+and returns this integer cast to a <a href="#lua_Integer"><code>lua_Integer</code></a>.
+
+
+
+
+
+<hr><h3><a name="luaL_checklstring"><code>luaL_checklstring</code></a></h3><p>
+<span class="apii">[-0, +0, <em>v</em>]</span>
+<pre>const char *luaL_checklstring (lua_State *L, int arg, size_t *l);</pre>
+
+<p>
+Checks whether the function argument <code>arg</code> is a string
+and returns this string;
+if <code>l</code> is not <code>NULL</code> fills <code>*l</code>
+with the string's length.
+
+
+<p>
+This function uses <a href="#lua_tolstring"><code>lua_tolstring</code></a> to get its result,
+so all conversions and caveats of that function apply here.
+
+
+
+
+
+<hr><h3><a name="luaL_checknumber"><code>luaL_checknumber</code></a></h3><p>
+<span class="apii">[-0, +0, <em>v</em>]</span>
+<pre>lua_Number luaL_checknumber (lua_State *L, int arg);</pre>
+
+<p>
+Checks whether the function argument <code>arg</code> is a number
+and returns this number.
+
+
+
+
+
+<hr><h3><a name="luaL_checkoption"><code>luaL_checkoption</code></a></h3><p>
+<span class="apii">[-0, +0, <em>v</em>]</span>
+<pre>int luaL_checkoption (lua_State *L,
+ int arg,
+ const char *def,
+ const char *const lst[]);</pre>
+
+<p>
+Checks whether the function argument <code>arg</code> is a string and
+searches for this string in the array <code>lst</code>
+(which must be NULL-terminated).
+Returns the index in the array where the string was found.
+Raises an error if the argument is not a string or
+if the string cannot be found.
+
+
+<p>
+If <code>def</code> is not <code>NULL</code>,
+the function uses <code>def</code> as a default value when
+there is no argument <code>arg</code> or when this argument is <b>nil</b>.
+
+
+<p>
+This is a useful function for mapping strings to C&nbsp;enums.
+(The usual convention in Lua libraries is
+to use strings instead of numbers to select options.)
+
+
+
+
+
+<hr><h3><a name="luaL_checkstack"><code>luaL_checkstack</code></a></h3><p>
+<span class="apii">[-0, +0, <em>v</em>]</span>
+<pre>void luaL_checkstack (lua_State *L, int sz, const char *msg);</pre>
+
+<p>
+Grows the stack size to <code>top + sz</code> elements,
+raising an error if the stack cannot grow to that size.
+<code>msg</code> is an additional text to go into the error message
+(or <code>NULL</code> for no additional text).
+
+
+
+
+
+<hr><h3><a name="luaL_checkstring"><code>luaL_checkstring</code></a></h3><p>
+<span class="apii">[-0, +0, <em>v</em>]</span>
+<pre>const char *luaL_checkstring (lua_State *L, int arg);</pre>
+
+<p>
+Checks whether the function argument <code>arg</code> is a string
+and returns this string.
+
+
+<p>
+This function uses <a href="#lua_tolstring"><code>lua_tolstring</code></a> to get its result,
+so all conversions and caveats of that function apply here.
+
+
+
+
+
+<hr><h3><a name="luaL_checktype"><code>luaL_checktype</code></a></h3><p>
+<span class="apii">[-0, +0, <em>v</em>]</span>
+<pre>void luaL_checktype (lua_State *L, int arg, int t);</pre>
+
+<p>
+Checks whether the function argument <code>arg</code> has type <code>t</code>.
+See <a href="#lua_type"><code>lua_type</code></a> for the encoding of types for <code>t</code>.
+
+
+
+
+
+<hr><h3><a name="luaL_checkudata"><code>luaL_checkudata</code></a></h3><p>
+<span class="apii">[-0, +0, <em>v</em>]</span>
+<pre>void *luaL_checkudata (lua_State *L, int arg, const char *tname);</pre>
+
+<p>
+Checks whether the function argument <code>arg</code> is a userdata
+of the type <code>tname</code> (see <a href="#luaL_newmetatable"><code>luaL_newmetatable</code></a>) and
+returns the userdata address (see <a href="#lua_touserdata"><code>lua_touserdata</code></a>).
+
+
+
+
+
+<hr><h3><a name="luaL_checkversion"><code>luaL_checkversion</code></a></h3><p>
+<span class="apii">[-0, +0, &ndash;]</span>
+<pre>void luaL_checkversion (lua_State *L);</pre>
+
+<p>
+Checks whether the core running the call,
+the core that created the Lua state,
+and the code making the call are all using the same version of Lua.
+Also checks whether the core running the call
+and the core that created the Lua state
+are using the same address space.
+
+
+
+
+
+<hr><h3><a name="luaL_dofile"><code>luaL_dofile</code></a></h3><p>
+<span class="apii">[-0, +?, <em>e</em>]</span>
+<pre>int luaL_dofile (lua_State *L, const char *filename);</pre>
+
+<p>
+Loads and runs the given file.
+It is defined as the following macro:
+
+<pre>
+ (luaL_loadfile(L, filename) || lua_pcall(L, 0, LUA_MULTRET, 0))
+</pre><p>
+It returns false if there are no errors
+or true in case of errors.
+
+
+
+
+
+<hr><h3><a name="luaL_dostring"><code>luaL_dostring</code></a></h3><p>
+<span class="apii">[-0, +?, &ndash;]</span>
+<pre>int luaL_dostring (lua_State *L, const char *str);</pre>
+
+<p>
+Loads and runs the given string.
+It is defined as the following macro:
+
+<pre>
+ (luaL_loadstring(L, str) || lua_pcall(L, 0, LUA_MULTRET, 0))
+</pre><p>
+It returns false if there are no errors
+or true in case of errors.
+
+
+
+
+
+<hr><h3><a name="luaL_error"><code>luaL_error</code></a></h3><p>
+<span class="apii">[-0, +0, <em>v</em>]</span>
+<pre>int luaL_error (lua_State *L, const char *fmt, ...);</pre>
+
+<p>
+Raises an error.
+The error message format is given by <code>fmt</code>
+plus any extra arguments,
+following the same rules of <a href="#lua_pushfstring"><code>lua_pushfstring</code></a>.
+It also adds at the beginning of the message the file name and
+the line number where the error occurred,
+if this information is available.
+
+
+<p>
+This function never returns,
+but it is an idiom to use it in C&nbsp;functions
+as <code>return luaL_error(<em>args</em>)</code>.
+
+
+
+
+
+<hr><h3><a name="luaL_execresult"><code>luaL_execresult</code></a></h3><p>
+<span class="apii">[-0, +3, <em>e</em>]</span>
+<pre>int luaL_execresult (lua_State *L, int stat);</pre>
+
+<p>
+This function produces the return values for
+process-related functions in the standard library
+(<a href="#pdf-os.execute"><code>os.execute</code></a> and <a href="#pdf-io.close"><code>io.close</code></a>).
+
+
+
+
+
+<hr><h3><a name="luaL_fileresult"><code>luaL_fileresult</code></a></h3><p>
+<span class="apii">[-0, +(1|3), <em>e</em>]</span>
+<pre>int luaL_fileresult (lua_State *L, int stat, const char *fname);</pre>
+
+<p>
+This function produces the return values for
+file-related functions in the standard library
+(<a href="#pdf-io.open"><code>io.open</code></a>, <a href="#pdf-os.rename"><code>os.rename</code></a>, <a href="#pdf-file:seek"><code>file:seek</code></a>, etc.).
+
+
+
+
+
+<hr><h3><a name="luaL_getmetafield"><code>luaL_getmetafield</code></a></h3><p>
+<span class="apii">[-0, +(0|1), <em>e</em>]</span>
+<pre>int luaL_getmetafield (lua_State *L, int obj, const char *e);</pre>
+
+<p>
+Pushes onto the stack the field <code>e</code> from the metatable
+of the object at index <code>obj</code> and returns the type of pushed value.
+If the object does not have a metatable,
+or if the metatable does not have this field,
+pushes nothing and returns <code>LUA_TNIL</code>.
+
+
+
+
+
+<hr><h3><a name="luaL_getmetatable"><code>luaL_getmetatable</code></a></h3><p>
+<span class="apii">[-0, +1, &ndash;]</span>
+<pre>int luaL_getmetatable (lua_State *L, const char *tname);</pre>
+
+<p>
+Pushes onto the stack the metatable associated with name <code>tname</code>
+in the registry (see <a href="#luaL_newmetatable"><code>luaL_newmetatable</code></a>).
+If there is no metatable associated with <code>tname</code>,
+returns false and pushes <b>nil</b>.
+
+
+
+
+
+<hr><h3><a name="luaL_getsubtable"><code>luaL_getsubtable</code></a></h3><p>
+<span class="apii">[-0, +1, <em>e</em>]</span>
+<pre>int luaL_getsubtable (lua_State *L, int idx, const char *fname);</pre>
+
+<p>
+Ensures that the value <code>t[fname]</code>,
+where <code>t</code> is the value at index <code>idx</code>,
+is a table,
+and pushes that table onto the stack.
+Returns true if it finds a previous table there
+and false if it creates a new table.
+
+
+
+
+
+<hr><h3><a name="luaL_gsub"><code>luaL_gsub</code></a></h3><p>
+<span class="apii">[-0, +1, <em>e</em>]</span>
+<pre>const char *luaL_gsub (lua_State *L,
+ const char *s,
+ const char *p,
+ const char *r);</pre>
+
+<p>
+Creates a copy of string <code>s</code> by replacing
+any occurrence of the string <code>p</code>
+with the string <code>r</code>.
+Pushes the resulting string on the stack and returns it.
+
+
+
+
+
+<hr><h3><a name="luaL_len"><code>luaL_len</code></a></h3><p>
+<span class="apii">[-0, +0, <em>e</em>]</span>
+<pre>lua_Integer luaL_len (lua_State *L, int index);</pre>
+
+<p>
+Returns the "length" of the value at the given index
+as a number;
+it is equivalent to the '<code>#</code>' operator in Lua (see <a href="#3.4.7">&sect;3.4.7</a>).
+Raises an error if the result of the operation is not an integer.
+(This case only can happen through metamethods.)
+
+
+
+
+
+<hr><h3><a name="luaL_loadbuffer"><code>luaL_loadbuffer</code></a></h3><p>
+<span class="apii">[-0, +1, &ndash;]</span>
+<pre>int luaL_loadbuffer (lua_State *L,
+ const char *buff,
+ size_t sz,
+ const char *name);</pre>
+
+<p>
+Equivalent to <a href="#luaL_loadbufferx"><code>luaL_loadbufferx</code></a> with <code>mode</code> equal to <code>NULL</code>.
+
+
+
+
+
+<hr><h3><a name="luaL_loadbufferx"><code>luaL_loadbufferx</code></a></h3><p>
+<span class="apii">[-0, +1, &ndash;]</span>
+<pre>int luaL_loadbufferx (lua_State *L,
+ const char *buff,
+ size_t sz,
+ const char *name,
+ const char *mode);</pre>
+
+<p>
+Loads a buffer as a Lua chunk.
+This function uses <a href="#lua_load"><code>lua_load</code></a> to load the chunk in the
+buffer pointed to by <code>buff</code> with size <code>sz</code>.
+
+
+<p>
+This function returns the same results as <a href="#lua_load"><code>lua_load</code></a>.
+<code>name</code> is the chunk name,
+used for debug information and error messages.
+The string <code>mode</code> works as in function <a href="#lua_load"><code>lua_load</code></a>.
+
+
+
+
+
+<hr><h3><a name="luaL_loadfile"><code>luaL_loadfile</code></a></h3><p>
+<span class="apii">[-0, +1, <em>e</em>]</span>
+<pre>int luaL_loadfile (lua_State *L, const char *filename);</pre>
+
+<p>
+Equivalent to <a href="#luaL_loadfilex"><code>luaL_loadfilex</code></a> with <code>mode</code> equal to <code>NULL</code>.
+
+
+
+
+
+<hr><h3><a name="luaL_loadfilex"><code>luaL_loadfilex</code></a></h3><p>
+<span class="apii">[-0, +1, <em>e</em>]</span>
+<pre>int luaL_loadfilex (lua_State *L, const char *filename,
+ const char *mode);</pre>
+
+<p>
+Loads a file as a Lua chunk.
+This function uses <a href="#lua_load"><code>lua_load</code></a> to load the chunk in the file
+named <code>filename</code>.
+If <code>filename</code> is <code>NULL</code>,
+then it loads from the standard input.
+The first line in the file is ignored if it starts with a <code>#</code>.
+
+
+<p>
+The string <code>mode</code> works as in function <a href="#lua_load"><code>lua_load</code></a>.
+
+
+<p>
+This function returns the same results as <a href="#lua_load"><code>lua_load</code></a>,
+but it has an extra error code <a name="pdf-LUA_ERRFILE"><code>LUA_ERRFILE</code></a>
+if it cannot open/read the file or the file has a wrong mode.
+
+
+<p>
+As <a href="#lua_load"><code>lua_load</code></a>, this function only loads the chunk;
+it does not run it.
+
+
+
+
+
+<hr><h3><a name="luaL_loadstring"><code>luaL_loadstring</code></a></h3><p>
+<span class="apii">[-0, +1, &ndash;]</span>
+<pre>int luaL_loadstring (lua_State *L, const char *s);</pre>
+
+<p>
+Loads a string as a Lua chunk.
+This function uses <a href="#lua_load"><code>lua_load</code></a> to load the chunk in
+the zero-terminated string <code>s</code>.
+
+
+<p>
+This function returns the same results as <a href="#lua_load"><code>lua_load</code></a>.
+
+
+<p>
+Also as <a href="#lua_load"><code>lua_load</code></a>, this function only loads the chunk;
+it does not run it.
+
+
+
+
+
+<hr><h3><a name="luaL_newlib"><code>luaL_newlib</code></a></h3><p>
+<span class="apii">[-0, +1, <em>e</em>]</span>
+<pre>void luaL_newlib (lua_State *L, const luaL_Reg l[]);</pre>
+
+<p>
+Creates a new table and registers there
+the functions in list <code>l</code>.
+
+
+<p>
+It is implemented as the following macro:
+
+<pre>
+ (luaL_newlibtable(L,l), luaL_setfuncs(L,l,0))
+</pre><p>
+The array <code>l</code> must be the actual array,
+not a pointer to it.
+
+
+
+
+
+<hr><h3><a name="luaL_newlibtable"><code>luaL_newlibtable</code></a></h3><p>
+<span class="apii">[-0, +1, <em>e</em>]</span>
+<pre>void luaL_newlibtable (lua_State *L, const luaL_Reg l[]);</pre>
+
+<p>
+Creates a new table with a size optimized
+to store all entries in the array <code>l</code>
+(but does not actually store them).
+It is intended to be used in conjunction with <a href="#luaL_setfuncs"><code>luaL_setfuncs</code></a>
+(see <a href="#luaL_newlib"><code>luaL_newlib</code></a>).
+
+
+<p>
+It is implemented as a macro.
+The array <code>l</code> must be the actual array,
+not a pointer to it.
+
+
+
+
+
+<hr><h3><a name="luaL_newmetatable"><code>luaL_newmetatable</code></a></h3><p>
+<span class="apii">[-0, +1, <em>e</em>]</span>
+<pre>int luaL_newmetatable (lua_State *L, const char *tname);</pre>
+
+<p>
+If the registry already has the key <code>tname</code>,
+returns 0.
+Otherwise,
+creates a new table to be used as a metatable for userdata,
+adds to this new table the pair <code>__name = tname</code>,
+adds to the registry the pair <code>[tname] = new table</code>,
+and returns 1.
+(The entry <code>__name</code> is used by some error-reporting functions.)
+
+
+<p>
+In both cases pushes onto the stack the final value associated
+with <code>tname</code> in the registry.
+
+
+
+
+
+<hr><h3><a name="luaL_newstate"><code>luaL_newstate</code></a></h3><p>
+<span class="apii">[-0, +0, &ndash;]</span>
+<pre>lua_State *luaL_newstate (void);</pre>
+
+<p>
+Creates a new Lua state.
+It calls <a href="#lua_newstate"><code>lua_newstate</code></a> with an
+allocator based on the standard&nbsp;C <code>realloc</code> function
+and then sets a panic function (see <a href="#4.6">&sect;4.6</a>) that prints
+an error message to the standard error output in case of fatal
+errors.
+
+
+<p>
+Returns the new state,
+or <code>NULL</code> if there is a memory allocation error.
+
+
+
+
+
+<hr><h3><a name="luaL_openlibs"><code>luaL_openlibs</code></a></h3><p>
+<span class="apii">[-0, +0, <em>e</em>]</span>
+<pre>void luaL_openlibs (lua_State *L);</pre>
+
+<p>
+Opens all standard Lua libraries into the given state.
+
+
+
+
+
+<hr><h3><a name="luaL_optinteger"><code>luaL_optinteger</code></a></h3><p>
+<span class="apii">[-0, +0, <em>v</em>]</span>
+<pre>lua_Integer luaL_optinteger (lua_State *L,
+ int arg,
+ lua_Integer d);</pre>
+
+<p>
+If the function argument <code>arg</code> is an integer
+(or convertible to an integer),
+returns this integer.
+If this argument is absent or is <b>nil</b>,
+returns <code>d</code>.
+Otherwise, raises an error.
+
+
+
+
+
+<hr><h3><a name="luaL_optlstring"><code>luaL_optlstring</code></a></h3><p>
+<span class="apii">[-0, +0, <em>v</em>]</span>
+<pre>const char *luaL_optlstring (lua_State *L,
+ int arg,
+ const char *d,
+ size_t *l);</pre>
+
+<p>
+If the function argument <code>arg</code> is a string,
+returns this string.
+If this argument is absent or is <b>nil</b>,
+returns <code>d</code>.
+Otherwise, raises an error.
+
+
+<p>
+If <code>l</code> is not <code>NULL</code>,
+fills the position <code>*l</code> with the result's length.
+
+
+
+
+
+<hr><h3><a name="luaL_optnumber"><code>luaL_optnumber</code></a></h3><p>
+<span class="apii">[-0, +0, <em>v</em>]</span>
+<pre>lua_Number luaL_optnumber (lua_State *L, int arg, lua_Number d);</pre>
+
+<p>
+If the function argument <code>arg</code> is a number,
+returns this number.
+If this argument is absent or is <b>nil</b>,
+returns <code>d</code>.
+Otherwise, raises an error.
+
+
+
+
+
+<hr><h3><a name="luaL_optstring"><code>luaL_optstring</code></a></h3><p>
+<span class="apii">[-0, +0, <em>v</em>]</span>
+<pre>const char *luaL_optstring (lua_State *L,
+ int arg,
+ const char *d);</pre>
+
+<p>
+If the function argument <code>arg</code> is a string,
+returns this string.
+If this argument is absent or is <b>nil</b>,
+returns <code>d</code>.
+Otherwise, raises an error.
+
+
+
+
+
+<hr><h3><a name="luaL_prepbuffer"><code>luaL_prepbuffer</code></a></h3><p>
+<span class="apii">[-?, +?, <em>e</em>]</span>
+<pre>char *luaL_prepbuffer (luaL_Buffer *B);</pre>
+
+<p>
+Equivalent to <a href="#luaL_prepbuffsize"><code>luaL_prepbuffsize</code></a>
+with the predefined size <a name="pdf-LUAL_BUFFERSIZE"><code>LUAL_BUFFERSIZE</code></a>.
+
+
+
+
+
+<hr><h3><a name="luaL_prepbuffsize"><code>luaL_prepbuffsize</code></a></h3><p>
+<span class="apii">[-?, +?, <em>e</em>]</span>
+<pre>char *luaL_prepbuffsize (luaL_Buffer *B, size_t sz);</pre>
+
+<p>
+Returns an address to a space of size <code>sz</code>
+where you can copy a string to be added to buffer <code>B</code>
+(see <a href="#luaL_Buffer"><code>luaL_Buffer</code></a>).
+After copying the string into this space you must call
+<a href="#luaL_addsize"><code>luaL_addsize</code></a> with the size of the string to actually add
+it to the buffer.
+
+
+
+
+
+<hr><h3><a name="luaL_pushresult"><code>luaL_pushresult</code></a></h3><p>
+<span class="apii">[-?, +1, <em>e</em>]</span>
+<pre>void luaL_pushresult (luaL_Buffer *B);</pre>
+
+<p>
+Finishes the use of buffer <code>B</code> leaving the final string on
+the top of the stack.
+
+
+
+
+
+<hr><h3><a name="luaL_pushresultsize"><code>luaL_pushresultsize</code></a></h3><p>
+<span class="apii">[-?, +1, <em>e</em>]</span>
+<pre>void luaL_pushresultsize (luaL_Buffer *B, size_t sz);</pre>
+
+<p>
+Equivalent to the sequence <a href="#luaL_addsize"><code>luaL_addsize</code></a>, <a href="#luaL_pushresult"><code>luaL_pushresult</code></a>.
+
+
+
+
+
+<hr><h3><a name="luaL_ref"><code>luaL_ref</code></a></h3><p>
+<span class="apii">[-1, +0, <em>e</em>]</span>
+<pre>int luaL_ref (lua_State *L, int t);</pre>
+
+<p>
+Creates and returns a <em>reference</em>,
+in the table at index <code>t</code>,
+for the object at the top of the stack (and pops the object).
+
+
+<p>
+A reference is a unique integer key.
+As long as you do not manually add integer keys into table <code>t</code>,
+<a href="#luaL_ref"><code>luaL_ref</code></a> ensures the uniqueness of the key it returns.
+You can retrieve an object referred by reference <code>r</code>
+by calling <code>lua_rawgeti(L, t, r)</code>.
+Function <a href="#luaL_unref"><code>luaL_unref</code></a> frees a reference and its associated object.
+
+
+<p>
+If the object at the top of the stack is <b>nil</b>,
+<a href="#luaL_ref"><code>luaL_ref</code></a> returns the constant <a name="pdf-LUA_REFNIL"><code>LUA_REFNIL</code></a>.
+The constant <a name="pdf-LUA_NOREF"><code>LUA_NOREF</code></a> is guaranteed to be different
+from any reference returned by <a href="#luaL_ref"><code>luaL_ref</code></a>.
+
+
+
+
+
+<hr><h3><a name="luaL_Reg"><code>luaL_Reg</code></a></h3>
+<pre>typedef struct luaL_Reg {
+ const char *name;
+ lua_CFunction func;
+} luaL_Reg;</pre>
+
+<p>
+Type for arrays of functions to be registered by
+<a href="#luaL_setfuncs"><code>luaL_setfuncs</code></a>.
+<code>name</code> is the function name and <code>func</code> is a pointer to
+the function.
+Any array of <a href="#luaL_Reg"><code>luaL_Reg</code></a> must end with a sentinel entry
+in which both <code>name</code> and <code>func</code> are <code>NULL</code>.
+
+
+
+
+
+<hr><h3><a name="luaL_requiref"><code>luaL_requiref</code></a></h3><p>
+<span class="apii">[-0, +1, <em>e</em>]</span>
+<pre>void luaL_requiref (lua_State *L, const char *modname,
+ lua_CFunction openf, int glb);</pre>
+
+<p>
+If <code>modname</code> is not already present in <a href="#pdf-package.loaded"><code>package.loaded</code></a>,
+calls function <code>openf</code> with string <code>modname</code> as an argument
+and sets the call result in <code>package.loaded[modname]</code>,
+as if that function has been called through <a href="#pdf-require"><code>require</code></a>.
+
+
+<p>
+If <code>glb</code> is true,
+also stores the module into global <code>modname</code>.
+
+
+<p>
+Leaves a copy of the module on the stack.
+
+
+
+
+
+<hr><h3><a name="luaL_setfuncs"><code>luaL_setfuncs</code></a></h3><p>
+<span class="apii">[-nup, +0, <em>e</em>]</span>
+<pre>void luaL_setfuncs (lua_State *L, const luaL_Reg *l, int nup);</pre>
+
+<p>
+Registers all functions in the array <code>l</code>
+(see <a href="#luaL_Reg"><code>luaL_Reg</code></a>) into the table on the top of the stack
+(below optional upvalues, see next).
+
+
+<p>
+When <code>nup</code> is not zero,
+all functions are created sharing <code>nup</code> upvalues,
+which must be previously pushed on the stack
+on top of the library table.
+These values are popped from the stack after the registration.
+
+
+
+
+
+<hr><h3><a name="luaL_setmetatable"><code>luaL_setmetatable</code></a></h3><p>
+<span class="apii">[-0, +0, &ndash;]</span>
+<pre>void luaL_setmetatable (lua_State *L, const char *tname);</pre>
+
+<p>
+Sets the metatable of the object at the top of the stack
+as the metatable associated with name <code>tname</code>
+in the registry (see <a href="#luaL_newmetatable"><code>luaL_newmetatable</code></a>).
+
+
+
+
+
+<hr><h3><a name="luaL_Stream"><code>luaL_Stream</code></a></h3>
+<pre>typedef struct luaL_Stream {
+ FILE *f;
+ lua_CFunction closef;
+} luaL_Stream;</pre>
+
+<p>
+The standard representation for file handles,
+which is used by the standard I/O library.
+
+
+<p>
+A file handle is implemented as a full userdata,
+with a metatable called <code>LUA_FILEHANDLE</code>
+(where <code>LUA_FILEHANDLE</code> is a macro with the actual metatable's name).
+The metatable is created by the I/O library
+(see <a href="#luaL_newmetatable"><code>luaL_newmetatable</code></a>).
+
+
+<p>
+This userdata must start with the structure <code>luaL_Stream</code>;
+it can contain other data after this initial structure.
+Field <code>f</code> points to the corresponding C stream
+(or it can be <code>NULL</code> to indicate an incompletely created handle).
+Field <code>closef</code> points to a Lua function
+that will be called to close the stream
+when the handle is closed or collected;
+this function receives the file handle as its sole argument and
+must return either <b>true</b> (in case of success)
+or <b>nil</b> plus an error message (in case of error).
+Once Lua calls this field,
+the field value is changed to <code>NULL</code>
+to signal that the handle is closed.
+
+
+
+
+
+<hr><h3><a name="luaL_testudata"><code>luaL_testudata</code></a></h3><p>
+<span class="apii">[-0, +0, <em>e</em>]</span>
+<pre>void *luaL_testudata (lua_State *L, int arg, const char *tname);</pre>
+
+<p>
+This function works like <a href="#luaL_checkudata"><code>luaL_checkudata</code></a>,
+except that, when the test fails,
+it returns <code>NULL</code> instead of raising an error.
+
+
+
+
+
+<hr><h3><a name="luaL_tolstring"><code>luaL_tolstring</code></a></h3><p>
+<span class="apii">[-0, +1, <em>e</em>]</span>
+<pre>const char *luaL_tolstring (lua_State *L, int idx, size_t *len);</pre>
+
+<p>
+Converts any Lua value at the given index to a C&nbsp;string
+in a reasonable format.
+The resulting string is pushed onto the stack and also
+returned by the function.
+If <code>len</code> is not <code>NULL</code>,
+the function also sets <code>*len</code> with the string length.
+
+
+<p>
+If the value has a metatable with a <code>"__tostring"</code> field,
+then <code>luaL_tolstring</code> calls the corresponding metamethod
+with the value as argument,
+and uses the result of the call as its result.
+
+
+
+
+
+<hr><h3><a name="luaL_traceback"><code>luaL_traceback</code></a></h3><p>
+<span class="apii">[-0, +1, <em>e</em>]</span>
+<pre>void luaL_traceback (lua_State *L, lua_State *L1, const char *msg,
+ int level);</pre>
+
+<p>
+Creates and pushes a traceback of the stack <code>L1</code>.
+If <code>msg</code> is not <code>NULL</code> it is appended
+at the beginning of the traceback.
+The <code>level</code> parameter tells at which level
+to start the traceback.
+
+
+
+
+
+<hr><h3><a name="luaL_typename"><code>luaL_typename</code></a></h3><p>
+<span class="apii">[-0, +0, &ndash;]</span>
+<pre>const char *luaL_typename (lua_State *L, int index);</pre>
+
+<p>
+Returns the name of the type of the value at the given index.
+
+
+
+
+
+<hr><h3><a name="luaL_unref"><code>luaL_unref</code></a></h3><p>
+<span class="apii">[-0, +0, &ndash;]</span>
+<pre>void luaL_unref (lua_State *L, int t, int ref);</pre>
+
+<p>
+Releases reference <code>ref</code> from the table at index <code>t</code>
+(see <a href="#luaL_ref"><code>luaL_ref</code></a>).
+The entry is removed from the table,
+so that the referred object can be collected.
+The reference <code>ref</code> is also freed to be used again.
+
+
+<p>
+If <code>ref</code> is <a href="#pdf-LUA_NOREF"><code>LUA_NOREF</code></a> or <a href="#pdf-LUA_REFNIL"><code>LUA_REFNIL</code></a>,
+<a href="#luaL_unref"><code>luaL_unref</code></a> does nothing.
+
+
+
+
+
+<hr><h3><a name="luaL_where"><code>luaL_where</code></a></h3><p>
+<span class="apii">[-0, +1, <em>e</em>]</span>
+<pre>void luaL_where (lua_State *L, int lvl);</pre>
+
+<p>
+Pushes onto the stack a string identifying the current position
+of the control at level <code>lvl</code> in the call stack.
+Typically this string has the following format:
+
+<pre>
+ <em>chunkname</em>:<em>currentline</em>:
+</pre><p>
+Level&nbsp;0 is the running function,
+level&nbsp;1 is the function that called the running function,
+etc.
+
+
+<p>
+This function is used to build a prefix for error messages.
+
+
+
+
+
+
+
+<h1>6 &ndash; <a name="6">Standard Libraries</a></h1>
+
+<p>
+The standard Lua libraries provide useful functions
+that are implemented directly through the C&nbsp;API.
+Some of these functions provide essential services to the language
+(e.g., <a href="#pdf-type"><code>type</code></a> and <a href="#pdf-getmetatable"><code>getmetatable</code></a>);
+others provide access to "outside" services (e.g., I/O);
+and others could be implemented in Lua itself,
+but are quite useful or have critical performance requirements that
+deserve an implementation in C (e.g., <a href="#pdf-table.sort"><code>table.sort</code></a>).
+
+
+<p>
+All libraries are implemented through the official C&nbsp;API
+and are provided as separate C&nbsp;modules.
+Currently, Lua has the following standard libraries:
+
+<ul>
+
+<li>basic library (<a href="#6.1">&sect;6.1</a>);</li>
+
+<li>coroutine library (<a href="#6.2">&sect;6.2</a>);</li>
+
+<li>package library (<a href="#6.3">&sect;6.3</a>);</li>
+
+<li>string manipulation (<a href="#6.4">&sect;6.4</a>);</li>
+
+<li>basic UTF-8 support (<a href="#6.5">&sect;6.5</a>);</li>
+
+<li>table manipulation (<a href="#6.6">&sect;6.6</a>);</li>
+
+<li>mathematical functions (<a href="#6.7">&sect;6.7</a>) (sin, log, etc.);</li>
+
+<li>input and output (<a href="#6.8">&sect;6.8</a>);</li>
+
+<li>operating system facilities (<a href="#6.9">&sect;6.9</a>);</li>
+
+<li>debug facilities (<a href="#6.10">&sect;6.10</a>).</li>
+
+</ul><p>
+Except for the basic and the package libraries,
+each library provides all its functions as fields of a global table
+or as methods of its objects.
+
+
+<p>
+To have access to these libraries,
+the C&nbsp;host program should call the <a href="#luaL_openlibs"><code>luaL_openlibs</code></a> function,
+which opens all standard libraries.
+Alternatively,
+the host program can open them individually by using
+<a href="#luaL_requiref"><code>luaL_requiref</code></a> to call
+<a name="pdf-luaopen_base"><code>luaopen_base</code></a> (for the basic library),
+<a name="pdf-luaopen_package"><code>luaopen_package</code></a> (for the package library),
+<a name="pdf-luaopen_coroutine"><code>luaopen_coroutine</code></a> (for the coroutine library),
+<a name="pdf-luaopen_string"><code>luaopen_string</code></a> (for the string library),
+<a name="pdf-luaopen_utf8"><code>luaopen_utf8</code></a> (for the UTF8 library),
+<a name="pdf-luaopen_table"><code>luaopen_table</code></a> (for the table library),
+<a name="pdf-luaopen_math"><code>luaopen_math</code></a> (for the mathematical library),
+<a name="pdf-luaopen_io"><code>luaopen_io</code></a> (for the I/O library),
+<a name="pdf-luaopen_os"><code>luaopen_os</code></a> (for the operating system library),
+and <a name="pdf-luaopen_debug"><code>luaopen_debug</code></a> (for the debug library).
+These functions are declared in <a name="pdf-lualib.h"><code>lualib.h</code></a>.
+
+
+
+<h2>6.1 &ndash; <a name="6.1">Basic Functions</a></h2>
+
+<p>
+The basic library provides core functions to Lua.
+If you do not include this library in your application,
+you should check carefully whether you need to provide
+implementations for some of its facilities.
+
+
+<p>
+<hr><h3><a name="pdf-assert"><code>assert (v [, message])</code></a></h3>
+
+
+<p>
+Calls <a href="#pdf-error"><code>error</code></a> if
+the value of its argument <code>v</code> is false (i.e., <b>nil</b> or <b>false</b>);
+otherwise, returns all its arguments.
+In case of error,
+<code>message</code> is the error object;
+when absent, it defaults to "<code>assertion failed!</code>"
+
+
+
+
+<p>
+<hr><h3><a name="pdf-collectgarbage"><code>collectgarbage ([opt [, arg]])</code></a></h3>
+
+
+<p>
+This function is a generic interface to the garbage collector.
+It performs different functions according to its first argument, <code>opt</code>:
+
+<ul>
+
+<li><b>"<code>collect</code>": </b>
+performs a full garbage-collection cycle.
+This is the default option.
+</li>
+
+<li><b>"<code>stop</code>": </b>
+stops automatic execution of the garbage collector.
+The collector will run only when explicitly invoked,
+until a call to restart it.
+</li>
+
+<li><b>"<code>restart</code>": </b>
+restarts automatic execution of the garbage collector.
+</li>
+
+<li><b>"<code>count</code>": </b>
+returns the total memory in use by Lua in Kbytes.
+The value has a fractional part,
+so that it multiplied by 1024
+gives the exact number of bytes in use by Lua
+(except for overflows).
+</li>
+
+<li><b>"<code>step</code>": </b>
+performs a garbage-collection step.
+The step "size" is controlled by <code>arg</code>.
+With a zero value,
+the collector will perform one basic (indivisible) step.
+For non-zero values,
+the collector will perform as if that amount of memory
+(in KBytes) had been allocated by Lua.
+Returns <b>true</b> if the step finished a collection cycle.
+</li>
+
+<li><b>"<code>setpause</code>": </b>
+sets <code>arg</code> as the new value for the <em>pause</em> of
+the collector (see <a href="#2.5">&sect;2.5</a>).
+Returns the previous value for <em>pause</em>.
+</li>
+
+<li><b>"<code>setstepmul</code>": </b>
+sets <code>arg</code> as the new value for the <em>step multiplier</em> of
+the collector (see <a href="#2.5">&sect;2.5</a>).
+Returns the previous value for <em>step</em>.
+</li>
+
+<li><b>"<code>isrunning</code>": </b>
+returns a boolean that tells whether the collector is running
+(i.e., not stopped).
+</li>
+
+</ul>
+
+
+
+<p>
+<hr><h3><a name="pdf-dofile"><code>dofile ([filename])</code></a></h3>
+Opens the named file and executes its contents as a Lua chunk.
+When called without arguments,
+<code>dofile</code> executes the contents of the standard input (<code>stdin</code>).
+Returns all values returned by the chunk.
+In case of errors, <code>dofile</code> propagates the error
+to its caller (that is, <code>dofile</code> does not run in protected mode).
+
+
+
+
+<p>
+<hr><h3><a name="pdf-error"><code>error (message [, level])</code></a></h3>
+Terminates the last protected function called
+and returns <code>message</code> as the error object.
+Function <code>error</code> never returns.
+
+
+<p>
+Usually, <code>error</code> adds some information about the error position
+at the beginning of the message, if the message is a string.
+The <code>level</code> argument specifies how to get the error position.
+With level&nbsp;1 (the default), the error position is where the
+<code>error</code> function was called.
+Level&nbsp;2 points the error to where the function
+that called <code>error</code> was called; and so on.
+Passing a level&nbsp;0 avoids the addition of error position information
+to the message.
+
+
+
+
+<p>
+<hr><h3><a name="pdf-_G"><code>_G</code></a></h3>
+A global variable (not a function) that
+holds the global environment (see <a href="#2.2">&sect;2.2</a>).
+Lua itself does not use this variable;
+changing its value does not affect any environment,
+nor vice versa.
+
+
+
+
+<p>
+<hr><h3><a name="pdf-getmetatable"><code>getmetatable (object)</code></a></h3>
+
+
+<p>
+If <code>object</code> does not have a metatable, returns <b>nil</b>.
+Otherwise,
+if the object's metatable has a <code>"__metatable"</code> field,
+returns the associated value.
+Otherwise, returns the metatable of the given object.
+
+
+
+
+<p>
+<hr><h3><a name="pdf-ipairs"><code>ipairs (t)</code></a></h3>
+
+
+<p>
+Returns three values (an iterator function, the table <code>t</code>, and 0)
+so that the construction
+
+<pre>
+ for i,v in ipairs(t) do <em>body</em> end
+</pre><p>
+will iterate over the key&ndash;value pairs
+(<code>1,t[1]</code>), (<code>2,t[2]</code>), ...,
+up to the first nil value.
+
+
+
+
+<p>
+<hr><h3><a name="pdf-load"><code>load (chunk [, chunkname [, mode [, env]]])</code></a></h3>
+
+
+<p>
+Loads a chunk.
+
+
+<p>
+If <code>chunk</code> is a string, the chunk is this string.
+If <code>chunk</code> is a function,
+<code>load</code> calls it repeatedly to get the chunk pieces.
+Each call to <code>chunk</code> must return a string that concatenates
+with previous results.
+A return of an empty string, <b>nil</b>, or no value signals the end of the chunk.
+
+
+<p>
+If there are no syntactic errors,
+returns the compiled chunk as a function;
+otherwise, returns <b>nil</b> plus the error message.
+
+
+<p>
+If the resulting function has upvalues,
+the first upvalue is set to the value of <code>env</code>,
+if that parameter is given,
+or to the value of the global environment.
+Other upvalues are initialized with <b>nil</b>.
+(When you load a main chunk,
+the resulting function will always have exactly one upvalue,
+the <code>_ENV</code> variable (see <a href="#2.2">&sect;2.2</a>).
+However,
+when you load a binary chunk created from a function (see <a href="#pdf-string.dump"><code>string.dump</code></a>),
+the resulting function can have an arbitrary number of upvalues.)
+All upvalues are fresh, that is,
+they are not shared with any other function.
+
+
+<p>
+<code>chunkname</code> is used as the name of the chunk for error messages
+and debug information (see <a href="#4.9">&sect;4.9</a>).
+When absent,
+it defaults to <code>chunk</code>, if <code>chunk</code> is a string,
+or to "<code>=(load)</code>" otherwise.
+
+
+<p>
+The string <code>mode</code> controls whether the chunk can be text or binary
+(that is, a precompiled chunk).
+It may be the string "<code>b</code>" (only binary chunks),
+"<code>t</code>" (only text chunks),
+or "<code>bt</code>" (both binary and text).
+The default is "<code>bt</code>".
+
+
+<p>
+Lua does not check the consistency of binary chunks.
+Maliciously crafted binary chunks can crash
+the interpreter.
+
+
+
+
+<p>
+<hr><h3><a name="pdf-loadfile"><code>loadfile ([filename [, mode [, env]]])</code></a></h3>
+
+
+<p>
+Similar to <a href="#pdf-load"><code>load</code></a>,
+but gets the chunk from file <code>filename</code>
+or from the standard input,
+if no file name is given.
+
+
+
+
+<p>
+<hr><h3><a name="pdf-next"><code>next (table [, index])</code></a></h3>
+
+
+<p>
+Allows a program to traverse all fields of a table.
+Its first argument is a table and its second argument
+is an index in this table.
+<code>next</code> returns the next index of the table
+and its associated value.
+When called with <b>nil</b> as its second argument,
+<code>next</code> returns an initial index
+and its associated value.
+When called with the last index,
+or with <b>nil</b> in an empty table,
+<code>next</code> returns <b>nil</b>.
+If the second argument is absent, then it is interpreted as <b>nil</b>.
+In particular,
+you can use <code>next(t)</code> to check whether a table is empty.
+
+
+<p>
+The order in which the indices are enumerated is not specified,
+<em>even for numeric indices</em>.
+(To traverse a table in numeric order,
+use a numerical <b>for</b>.)
+
+
+<p>
+The behavior of <code>next</code> is undefined if,
+during the traversal,
+you assign any value to a non-existent field in the table.
+You may however modify existing fields.
+In particular, you may clear existing fields.
+
+
+
+
+<p>
+<hr><h3><a name="pdf-pairs"><code>pairs (t)</code></a></h3>
+
+
+<p>
+If <code>t</code> has a metamethod <code>__pairs</code>,
+calls it with <code>t</code> as argument and returns the first three
+results from the call.
+
+
+<p>
+Otherwise,
+returns three values: the <a href="#pdf-next"><code>next</code></a> function, the table <code>t</code>, and <b>nil</b>,
+so that the construction
+
+<pre>
+ for k,v in pairs(t) do <em>body</em> end
+</pre><p>
+will iterate over all key&ndash;value pairs of table <code>t</code>.
+
+
+<p>
+See function <a href="#pdf-next"><code>next</code></a> for the caveats of modifying
+the table during its traversal.
+
+
+
+
+<p>
+<hr><h3><a name="pdf-pcall"><code>pcall (f [, arg1, &middot;&middot;&middot;])</code></a></h3>
+
+
+<p>
+Calls function <code>f</code> with
+the given arguments in <em>protected mode</em>.
+This means that any error inside&nbsp;<code>f</code> is not propagated;
+instead, <code>pcall</code> catches the error
+and returns a status code.
+Its first result is the status code (a boolean),
+which is true if the call succeeds without errors.
+In such case, <code>pcall</code> also returns all results from the call,
+after this first result.
+In case of any error, <code>pcall</code> returns <b>false</b> plus the error message.
+
+
+
+
+<p>
+<hr><h3><a name="pdf-print"><code>print (&middot;&middot;&middot;)</code></a></h3>
+Receives any number of arguments
+and prints their values to <code>stdout</code>,
+using the <a href="#pdf-tostring"><code>tostring</code></a> function to convert each argument to a string.
+<code>print</code> is not intended for formatted output,
+but only as a quick way to show a value,
+for instance for debugging.
+For complete control over the output,
+use <a href="#pdf-string.format"><code>string.format</code></a> and <a href="#pdf-io.write"><code>io.write</code></a>.
+
+
+
+
+<p>
+<hr><h3><a name="pdf-rawequal"><code>rawequal (v1, v2)</code></a></h3>
+Checks whether <code>v1</code> is equal to <code>v2</code>,
+without invoking any metamethod.
+Returns a boolean.
+
+
+
+
+<p>
+<hr><h3><a name="pdf-rawget"><code>rawget (table, index)</code></a></h3>
+Gets the real value of <code>table[index]</code>,
+without invoking any metamethod.
+<code>table</code> must be a table;
+<code>index</code> may be any value.
+
+
+
+
+<p>
+<hr><h3><a name="pdf-rawlen"><code>rawlen (v)</code></a></h3>
+Returns the length of the object <code>v</code>,
+which must be a table or a string,
+without invoking any metamethod.
+Returns an integer.
+
+
+
+
+<p>
+<hr><h3><a name="pdf-rawset"><code>rawset (table, index, value)</code></a></h3>
+Sets the real value of <code>table[index]</code> to <code>value</code>,
+without invoking any metamethod.
+<code>table</code> must be a table,
+<code>index</code> any value different from <b>nil</b> and NaN,
+and <code>value</code> any Lua value.
+
+
+<p>
+This function returns <code>table</code>.
+
+
+
+
+<p>
+<hr><h3><a name="pdf-select"><code>select (index, &middot;&middot;&middot;)</code></a></h3>
+
+
+<p>
+If <code>index</code> is a number,
+returns all arguments after argument number <code>index</code>;
+a negative number indexes from the end (-1 is the last argument).
+Otherwise, <code>index</code> must be the string <code>"#"</code>,
+and <code>select</code> returns the total number of extra arguments it received.
+
+
+
+
+<p>
+<hr><h3><a name="pdf-setmetatable"><code>setmetatable (table, metatable)</code></a></h3>
+
+
+<p>
+Sets the metatable for the given table.
+(You cannot change the metatable of other types from Lua, only from&nbsp;C.)
+If <code>metatable</code> is <b>nil</b>,
+removes the metatable of the given table.
+If the original metatable has a <code>"__metatable"</code> field,
+raises an error.
+
+
+<p>
+This function returns <code>table</code>.
+
+
+
+
+<p>
+<hr><h3><a name="pdf-tonumber"><code>tonumber (e [, base])</code></a></h3>
+
+
+<p>
+When called with no <code>base</code>,
+<code>tonumber</code> tries to convert its argument to a number.
+If the argument is already a number or
+a string convertible to a number,
+then <code>tonumber</code> returns this number;
+otherwise, it returns <b>nil</b>.
+
+
+<p>
+The conversion of strings can result in integers or floats,
+according to the lexical conventions of Lua (see <a href="#3.1">&sect;3.1</a>).
+(The string may have leading and trailing spaces and a sign.)
+
+
+<p>
+When called with <code>base</code>,
+then <code>e</code> must be a string to be interpreted as
+an integer numeral in that base.
+The base may be any integer between 2 and 36, inclusive.
+In bases above&nbsp;10, the letter '<code>A</code>' (in either upper or lower case)
+represents&nbsp;10, '<code>B</code>' represents&nbsp;11, and so forth,
+with '<code>Z</code>' representing 35.
+If the string <code>e</code> is not a valid numeral in the given base,
+the function returns <b>nil</b>.
+
+
+
+
+<p>
+<hr><h3><a name="pdf-tostring"><code>tostring (v)</code></a></h3>
+Receives a value of any type and
+converts it to a string in a human-readable format.
+Floats always produce strings with some
+floating-point indication (either a decimal dot or an exponent).
+(For complete control of how numbers are converted,
+use <a href="#pdf-string.format"><code>string.format</code></a>.)
+
+
+<p>
+If the metatable of <code>v</code> has a <code>"__tostring"</code> field,
+then <code>tostring</code> calls the corresponding value
+with <code>v</code> as argument,
+and uses the result of the call as its result.
+
+
+
+
+<p>
+<hr><h3><a name="pdf-type"><code>type (v)</code></a></h3>
+Returns the type of its only argument, coded as a string.
+The possible results of this function are
+"<code>nil</code>" (a string, not the value <b>nil</b>),
+"<code>number</code>",
+"<code>string</code>",
+"<code>boolean</code>",
+"<code>table</code>",
+"<code>function</code>",
+"<code>thread</code>",
+and "<code>userdata</code>".
+
+
+
+
+<p>
+<hr><h3><a name="pdf-_VERSION"><code>_VERSION</code></a></h3>
+A global variable (not a function) that
+holds a string containing the current interpreter version.
+The current value of this variable is "<code>Lua 5.3</code>".
+
+
+
+
+<p>
+<hr><h3><a name="pdf-xpcall"><code>xpcall (f, msgh [, arg1, &middot;&middot;&middot;])</code></a></h3>
+
+
+<p>
+This function is similar to <a href="#pdf-pcall"><code>pcall</code></a>,
+except that it sets a new message handler <code>msgh</code>.
+
+
+
+
+
+
+
+<h2>6.2 &ndash; <a name="6.2">Coroutine Manipulation</a></h2>
+
+<p>
+The operations related to coroutines comprise a sub-library of
+the basic library and come inside the table <a name="pdf-coroutine"><code>coroutine</code></a>.
+See <a href="#2.6">&sect;2.6</a> for a general description of coroutines.
+
+
+<p>
+<hr><h3><a name="pdf-coroutine.create"><code>coroutine.create (f)</code></a></h3>
+
+
+<p>
+Creates a new coroutine, with body <code>f</code>.
+<code>f</code> must be a Lua function.
+Returns this new coroutine,
+an object with type <code>"thread"</code>.
+
+
+
+
+<p>
+<hr><h3><a name="pdf-coroutine.isyieldable"><code>coroutine.isyieldable ()</code></a></h3>
+
+
+<p>
+Returns true when the running coroutine can yield.
+
+
+<p>
+A running coroutine is yieldable if it is not the main thread and
+it is not inside a non-yieldable C function.
+
+
+
+
+<p>
+<hr><h3><a name="pdf-coroutine.resume"><code>coroutine.resume (co [, val1, &middot;&middot;&middot;])</code></a></h3>
+
+
+<p>
+Starts or continues the execution of coroutine <code>co</code>.
+The first time you resume a coroutine,
+it starts running its body.
+The values <code>val1</code>, ... are passed
+as the arguments to the body function.
+If the coroutine has yielded,
+<code>resume</code> restarts it;
+the values <code>val1</code>, ... are passed
+as the results from the yield.
+
+
+<p>
+If the coroutine runs without any errors,
+<code>resume</code> returns <b>true</b> plus any values passed to <code>yield</code>
+(when the coroutine yields) or any values returned by the body function
+(when the coroutine terminates).
+If there is any error,
+<code>resume</code> returns <b>false</b> plus the error message.
+
+
+
+
+<p>
+<hr><h3><a name="pdf-coroutine.running"><code>coroutine.running ()</code></a></h3>
+
+
+<p>
+Returns the running coroutine plus a boolean,
+true when the running coroutine is the main one.
+
+
+
+
+<p>
+<hr><h3><a name="pdf-coroutine.status"><code>coroutine.status (co)</code></a></h3>
+
+
+<p>
+Returns the status of coroutine <code>co</code>, as a string:
+<code>"running"</code>,
+if the coroutine is running (that is, it called <code>status</code>);
+<code>"suspended"</code>, if the coroutine is suspended in a call to <code>yield</code>,
+or if it has not started running yet;
+<code>"normal"</code> if the coroutine is active but not running
+(that is, it has resumed another coroutine);
+and <code>"dead"</code> if the coroutine has finished its body function,
+or if it has stopped with an error.
+
+
+
+
+<p>
+<hr><h3><a name="pdf-coroutine.wrap"><code>coroutine.wrap (f)</code></a></h3>
+
+
+<p>
+Creates a new coroutine, with body <code>f</code>.
+<code>f</code> must be a Lua function.
+Returns a function that resumes the coroutine each time it is called.
+Any arguments passed to the function behave as the
+extra arguments to <code>resume</code>.
+Returns the same values returned by <code>resume</code>,
+except the first boolean.
+In case of error, propagates the error.
+
+
+
+
+<p>
+<hr><h3><a name="pdf-coroutine.yield"><code>coroutine.yield (&middot;&middot;&middot;)</code></a></h3>
+
+
+<p>
+Suspends the execution of the calling coroutine.
+Any arguments to <code>yield</code> are passed as extra results to <code>resume</code>.
+
+
+
+
+
+
+
+<h2>6.3 &ndash; <a name="6.3">Modules</a></h2>
+
+<p>
+The package library provides basic
+facilities for loading modules in Lua.
+It exports one function directly in the global environment:
+<a href="#pdf-require"><code>require</code></a>.
+Everything else is exported in a table <a name="pdf-package"><code>package</code></a>.
+
+
+<p>
+<hr><h3><a name="pdf-require"><code>require (modname)</code></a></h3>
+
+
+<p>
+Loads the given module.
+The function starts by looking into the <a href="#pdf-package.loaded"><code>package.loaded</code></a> table
+to determine whether <code>modname</code> is already loaded.
+If it is, then <code>require</code> returns the value stored
+at <code>package.loaded[modname]</code>.
+Otherwise, it tries to find a <em>loader</em> for the module.
+
+
+<p>
+To find a loader,
+<code>require</code> is guided by the <a href="#pdf-package.searchers"><code>package.searchers</code></a> sequence.
+By changing this sequence,
+we can change how <code>require</code> looks for a module.
+The following explanation is based on the default configuration
+for <a href="#pdf-package.searchers"><code>package.searchers</code></a>.
+
+
+<p>
+First <code>require</code> queries <code>package.preload[modname]</code>.
+If it has a value,
+this value (which must be a function) is the loader.
+Otherwise <code>require</code> searches for a Lua loader using the
+path stored in <a href="#pdf-package.path"><code>package.path</code></a>.
+If that also fails, it searches for a C&nbsp;loader using the
+path stored in <a href="#pdf-package.cpath"><code>package.cpath</code></a>.
+If that also fails,
+it tries an <em>all-in-one</em> loader (see <a href="#pdf-package.searchers"><code>package.searchers</code></a>).
+
+
+<p>
+Once a loader is found,
+<code>require</code> calls the loader with two arguments:
+<code>modname</code> and an extra value dependent on how it got the loader.
+(If the loader came from a file,
+this extra value is the file name.)
+If the loader returns any non-nil value,
+<code>require</code> assigns the returned value to <code>package.loaded[modname]</code>.
+If the loader does not return a non-nil value and
+has not assigned any value to <code>package.loaded[modname]</code>,
+then <code>require</code> assigns <b>true</b> to this entry.
+In any case, <code>require</code> returns the
+final value of <code>package.loaded[modname]</code>.
+
+
+<p>
+If there is any error loading or running the module,
+or if it cannot find any loader for the module,
+then <code>require</code> raises an error.
+
+
+
+
+<p>
+<hr><h3><a name="pdf-package.config"><code>package.config</code></a></h3>
+
+
+<p>
+A string describing some compile-time configurations for packages.
+This string is a sequence of lines:
+
+<ul>
+
+<li>The first line is the directory separator string.
+Default is '<code>\</code>' for Windows and '<code>/</code>' for all other systems.</li>
+
+<li>The second line is the character that separates templates in a path.
+Default is '<code>;</code>'.</li>
+
+<li>The third line is the string that marks the
+substitution points in a template.
+Default is '<code>?</code>'.</li>
+
+<li>The fourth line is a string that, in a path in Windows,
+is replaced by the executable's directory.
+Default is '<code>!</code>'.</li>
+
+<li>The fifth line is a mark to ignore all text after it
+when building the <code>luaopen_</code> function name.
+Default is '<code>-</code>'.</li>
+
+</ul>
+
+
+
+<p>
+<hr><h3><a name="pdf-package.cpath"><code>package.cpath</code></a></h3>
+
+
+<p>
+The path used by <a href="#pdf-require"><code>require</code></a> to search for a C&nbsp;loader.
+
+
+<p>
+Lua initializes the C&nbsp;path <a href="#pdf-package.cpath"><code>package.cpath</code></a> in the same way
+it initializes the Lua path <a href="#pdf-package.path"><code>package.path</code></a>,
+using the environment variable <a name="pdf-LUA_CPATH_5_3"><code>LUA_CPATH_5_3</code></a>
+or the environment variable <a name="pdf-LUA_CPATH"><code>LUA_CPATH</code></a>
+or a default path defined in <code>luaconf.h</code>.
+
+
+
+
+<p>
+<hr><h3><a name="pdf-package.loaded"><code>package.loaded</code></a></h3>
+
+
+<p>
+A table used by <a href="#pdf-require"><code>require</code></a> to control which
+modules are already loaded.
+When you require a module <code>modname</code> and
+<code>package.loaded[modname]</code> is not false,
+<a href="#pdf-require"><code>require</code></a> simply returns the value stored there.
+
+
+<p>
+This variable is only a reference to the real table;
+assignments to this variable do not change the
+table used by <a href="#pdf-require"><code>require</code></a>.
+
+
+
+
+<p>
+<hr><h3><a name="pdf-package.loadlib"><code>package.loadlib (libname, funcname)</code></a></h3>
+
+
+<p>
+Dynamically links the host program with the C&nbsp;library <code>libname</code>.
+
+
+<p>
+If <code>funcname</code> is "<code>*</code>",
+then it only links with the library,
+making the symbols exported by the library
+available to other dynamically linked libraries.
+Otherwise,
+it looks for a function <code>funcname</code> inside the library
+and returns this function as a C&nbsp;function.
+So, <code>funcname</code> must follow the <a href="#lua_CFunction"><code>lua_CFunction</code></a> prototype
+(see <a href="#lua_CFunction"><code>lua_CFunction</code></a>).
+
+
+<p>
+This is a low-level function.
+It completely bypasses the package and module system.
+Unlike <a href="#pdf-require"><code>require</code></a>,
+it does not perform any path searching and
+does not automatically adds extensions.
+<code>libname</code> must be the complete file name of the C&nbsp;library,
+including if necessary a path and an extension.
+<code>funcname</code> must be the exact name exported by the C&nbsp;library
+(which may depend on the C&nbsp;compiler and linker used).
+
+
+<p>
+This function is not supported by Standard&nbsp;C.
+As such, it is only available on some platforms
+(Windows, Linux, Mac OS X, Solaris, BSD,
+plus other Unix systems that support the <code>dlfcn</code> standard).
+
+
+
+
+<p>
+<hr><h3><a name="pdf-package.path"><code>package.path</code></a></h3>
+
+
+<p>
+The path used by <a href="#pdf-require"><code>require</code></a> to search for a Lua loader.
+
+
+<p>
+At start-up, Lua initializes this variable with
+the value of the environment variable <a name="pdf-LUA_PATH_5_3"><code>LUA_PATH_5_3</code></a> or
+the environment variable <a name="pdf-LUA_PATH"><code>LUA_PATH</code></a> or
+with a default path defined in <code>luaconf.h</code>,
+if those environment variables are not defined.
+Any "<code>;;</code>" in the value of the environment variable
+is replaced by the default path.
+
+
+
+
+<p>
+<hr><h3><a name="pdf-package.preload"><code>package.preload</code></a></h3>
+
+
+<p>
+A table to store loaders for specific modules
+(see <a href="#pdf-require"><code>require</code></a>).
+
+
+<p>
+This variable is only a reference to the real table;
+assignments to this variable do not change the
+table used by <a href="#pdf-require"><code>require</code></a>.
+
+
+
+
+<p>
+<hr><h3><a name="pdf-package.searchers"><code>package.searchers</code></a></h3>
+
+
+<p>
+A table used by <a href="#pdf-require"><code>require</code></a> to control how to load modules.
+
+
+<p>
+Each entry in this table is a <em>searcher function</em>.
+When looking for a module,
+<a href="#pdf-require"><code>require</code></a> calls each of these searchers in ascending order,
+with the module name (the argument given to <a href="#pdf-require"><code>require</code></a>) as its
+sole parameter.
+The function can return another function (the module <em>loader</em>)
+plus an extra value that will be passed to that loader,
+or a string explaining why it did not find that module
+(or <b>nil</b> if it has nothing to say).
+
+
+<p>
+Lua initializes this table with four searcher functions.
+
+
+<p>
+The first searcher simply looks for a loader in the
+<a href="#pdf-package.preload"><code>package.preload</code></a> table.
+
+
+<p>
+The second searcher looks for a loader as a Lua library,
+using the path stored at <a href="#pdf-package.path"><code>package.path</code></a>.
+The search is done as described in function <a href="#pdf-package.searchpath"><code>package.searchpath</code></a>.
+
+
+<p>
+The third searcher looks for a loader as a C&nbsp;library,
+using the path given by the variable <a href="#pdf-package.cpath"><code>package.cpath</code></a>.
+Again,
+the search is done as described in function <a href="#pdf-package.searchpath"><code>package.searchpath</code></a>.
+For instance,
+if the C&nbsp;path is the string
+
+<pre>
+ "./?.so;./?.dll;/usr/local/?/init.so"
+</pre><p>
+the searcher for module <code>foo</code>
+will try to open the files <code>./foo.so</code>, <code>./foo.dll</code>,
+and <code>/usr/local/foo/init.so</code>, in that order.
+Once it finds a C&nbsp;library,
+this searcher first uses a dynamic link facility to link the
+application with the library.
+Then it tries to find a C&nbsp;function inside the library to
+be used as the loader.
+The name of this C&nbsp;function is the string "<code>luaopen_</code>"
+concatenated with a copy of the module name where each dot
+is replaced by an underscore.
+Moreover, if the module name has a hyphen,
+its suffix after (and including) the first hyphen is removed.
+For instance, if the module name is <code>a.b.c-v2.1</code>,
+the function name will be <code>luaopen_a_b_c</code>.
+
+
+<p>
+The fourth searcher tries an <em>all-in-one loader</em>.
+It searches the C&nbsp;path for a library for
+the root name of the given module.
+For instance, when requiring <code>a.b.c</code>,
+it will search for a C&nbsp;library for <code>a</code>.
+If found, it looks into it for an open function for
+the submodule;
+in our example, that would be <code>luaopen_a_b_c</code>.
+With this facility, a package can pack several C&nbsp;submodules
+into one single library,
+with each submodule keeping its original open function.
+
+
+<p>
+All searchers except the first one (preload) return as the extra value
+the file name where the module was found,
+as returned by <a href="#pdf-package.searchpath"><code>package.searchpath</code></a>.
+The first searcher returns no extra value.
+
+
+
+
+<p>
+<hr><h3><a name="pdf-package.searchpath"><code>package.searchpath (name, path [, sep [, rep]])</code></a></h3>
+
+
+<p>
+Searches for the given <code>name</code> in the given <code>path</code>.
+
+
+<p>
+A path is a string containing a sequence of
+<em>templates</em> separated by semicolons.
+For each template,
+the function replaces each interrogation mark (if any)
+in the template with a copy of <code>name</code>
+wherein all occurrences of <code>sep</code>
+(a dot, by default)
+were replaced by <code>rep</code>
+(the system's directory separator, by default),
+and then tries to open the resulting file name.
+
+
+<p>
+For instance, if the path is the string
+
+<pre>
+ "./?.lua;./?.lc;/usr/local/?/init.lua"
+</pre><p>
+the search for the name <code>foo.a</code>
+will try to open the files
+<code>./foo/a.lua</code>, <code>./foo/a.lc</code>, and
+<code>/usr/local/foo/a/init.lua</code>, in that order.
+
+
+<p>
+Returns the resulting name of the first file that it can
+open in read mode (after closing the file),
+or <b>nil</b> plus an error message if none succeeds.
+(This error message lists all file names it tried to open.)
+
+
+
+
+
+
+
+<h2>6.4 &ndash; <a name="6.4">String Manipulation</a></h2>
+
+<p>
+This library provides generic functions for string manipulation,
+such as finding and extracting substrings, and pattern matching.
+When indexing a string in Lua, the first character is at position&nbsp;1
+(not at&nbsp;0, as in C).
+Indices are allowed to be negative and are interpreted as indexing backwards,
+from the end of the string.
+Thus, the last character is at position -1, and so on.
+
+
+<p>
+The string library provides all its functions inside the table
+<a name="pdf-string"><code>string</code></a>.
+It also sets a metatable for strings
+where the <code>__index</code> field points to the <code>string</code> table.
+Therefore, you can use the string functions in object-oriented style.
+For instance, <code>string.byte(s,i)</code>
+can be written as <code>s:byte(i)</code>.
+
+
+<p>
+The string library assumes one-byte character encodings.
+
+
+<p>
+<hr><h3><a name="pdf-string.byte"><code>string.byte (s [, i [, j]])</code></a></h3>
+Returns the internal numerical codes of the characters <code>s[i]</code>,
+<code>s[i+1]</code>, ..., <code>s[j]</code>.
+The default value for <code>i</code> is&nbsp;1;
+the default value for <code>j</code> is&nbsp;<code>i</code>.
+These indices are corrected
+following the same rules of function <a href="#pdf-string.sub"><code>string.sub</code></a>.
+
+
+<p>
+Numerical codes are not necessarily portable across platforms.
+
+
+
+
+<p>
+<hr><h3><a name="pdf-string.char"><code>string.char (&middot;&middot;&middot;)</code></a></h3>
+Receives zero or more integers.
+Returns a string with length equal to the number of arguments,
+in which each character has the internal numerical code equal
+to its corresponding argument.
+
+
+<p>
+Numerical codes are not necessarily portable across platforms.
+
+
+
+
+<p>
+<hr><h3><a name="pdf-string.dump"><code>string.dump (function [, strip])</code></a></h3>
+
+
+<p>
+Returns a string containing a binary representation
+(a <em>binary chunk</em>)
+of the given function,
+so that a later <a href="#pdf-load"><code>load</code></a> on this string returns
+a copy of the function (but with new upvalues).
+If <code>strip</code> is a true value,
+the binary representation is created without debug information
+about the function
+(local variable names, lines, etc.).
+
+
+<p>
+Functions with upvalues have only their number of upvalues saved.
+When (re)loaded,
+those upvalues receive fresh instances containing <b>nil</b>.
+(You can use the debug library to serialize
+and reload the upvalues of a function
+in a way adequate to your needs.)
+
+
+
+
+<p>
+<hr><h3><a name="pdf-string.find"><code>string.find (s, pattern [, init [, plain]])</code></a></h3>
+
+
+<p>
+Looks for the first match of
+<code>pattern</code> (see <a href="#6.4.1">&sect;6.4.1</a>) in the string <code>s</code>.
+If it finds a match, then <code>find</code> returns the indices of&nbsp;<code>s</code>
+where this occurrence starts and ends;
+otherwise, it returns <b>nil</b>.
+A third, optional numerical argument <code>init</code> specifies
+where to start the search;
+its default value is&nbsp;1 and can be negative.
+A value of <b>true</b> as a fourth, optional argument <code>plain</code>
+turns off the pattern matching facilities,
+so the function does a plain "find substring" operation,
+with no characters in <code>pattern</code> being considered magic.
+Note that if <code>plain</code> is given, then <code>init</code> must be given as well.
+
+
+<p>
+If the pattern has captures,
+then in a successful match
+the captured values are also returned,
+after the two indices.
+
+
+
+
+<p>
+<hr><h3><a name="pdf-string.format"><code>string.format (formatstring, &middot;&middot;&middot;)</code></a></h3>
+
+
+<p>
+Returns a formatted version of its variable number of arguments
+following the description given in its first argument (which must be a string).
+The format string follows the same rules as the ISO&nbsp;C function <code>sprintf</code>.
+The only differences are that the options/modifiers
+<code>*</code>, <code>h</code>, <code>L</code>, <code>l</code>, <code>n</code>,
+and <code>p</code> are not supported
+and that there is an extra option, <code>q</code>.
+The <code>q</code> option formats a string between double quotes,
+using escape sequences when necessary to ensure that
+it can safely be read back by the Lua interpreter.
+For instance, the call
+
+<pre>
+ string.format('%q', 'a string with "quotes" and \n new line')
+</pre><p>
+may produce the string:
+
+<pre>
+ "a string with \"quotes\" and \
+ new line"
+</pre>
+
+<p>
+Options
+<code>A</code> and <code>a</code> (when available),
+<code>E</code>, <code>e</code>, <code>f</code>,
+<code>G</code>, and <code>g</code> all expect a number as argument.
+Options <code>c</code>, <code>d</code>,
+<code>i</code>, <code>o</code>, <code>u</code>, <code>X</code>, and <code>x</code>
+expect an integer.
+Option <code>q</code> expects a string;
+option <code>s</code> expects a string without embedded zeros.
+If the argument to option <code>s</code> is not a string,
+it is converted to one following the same rules of <a href="#pdf-tostring"><code>tostring</code></a>.
+
+
+
+
+<p>
+<hr><h3><a name="pdf-string.gmatch"><code>string.gmatch (s, pattern)</code></a></h3>
+Returns an iterator function that,
+each time it is called,
+returns the next captures from <code>pattern</code> (see <a href="#6.4.1">&sect;6.4.1</a>)
+over the string <code>s</code>.
+If <code>pattern</code> specifies no captures,
+then the whole match is produced in each call.
+
+
+<p>
+As an example, the following loop
+will iterate over all the words from string <code>s</code>,
+printing one per line:
+
+<pre>
+ s = "hello world from Lua"
+ for w in string.gmatch(s, "%a+") do
+ print(w)
+ end
+</pre><p>
+The next example collects all pairs <code>key=value</code> from the
+given string into a table:
+
+<pre>
+ t = {}
+ s = "from=world, to=Lua"
+ for k, v in string.gmatch(s, "(%w+)=(%w+)") do
+ t[k] = v
+ end
+</pre>
+
+<p>
+For this function, a caret '<code>^</code>' at the start of a pattern does not
+work as an anchor, as this would prevent the iteration.
+
+
+
+
+<p>
+<hr><h3><a name="pdf-string.gsub"><code>string.gsub (s, pattern, repl [, n])</code></a></h3>
+Returns a copy of <code>s</code>
+in which all (or the first <code>n</code>, if given)
+occurrences of the <code>pattern</code> (see <a href="#6.4.1">&sect;6.4.1</a>) have been
+replaced by a replacement string specified by <code>repl</code>,
+which can be a string, a table, or a function.
+<code>gsub</code> also returns, as its second value,
+the total number of matches that occurred.
+The name <code>gsub</code> comes from <em>Global SUBstitution</em>.
+
+
+<p>
+If <code>repl</code> is a string, then its value is used for replacement.
+The character&nbsp;<code>%</code> works as an escape character:
+any sequence in <code>repl</code> of the form <code>%<em>d</em></code>,
+with <em>d</em> between 1 and 9,
+stands for the value of the <em>d</em>-th captured substring.
+The sequence <code>%0</code> stands for the whole match.
+The sequence <code>%%</code> stands for a single&nbsp;<code>%</code>.
+
+
+<p>
+If <code>repl</code> is a table, then the table is queried for every match,
+using the first capture as the key.
+
+
+<p>
+If <code>repl</code> is a function, then this function is called every time a
+match occurs, with all captured substrings passed as arguments,
+in order.
+
+
+<p>
+In any case,
+if the pattern specifies no captures,
+then it behaves as if the whole pattern was inside a capture.
+
+
+<p>
+If the value returned by the table query or by the function call
+is a string or a number,
+then it is used as the replacement string;
+otherwise, if it is <b>false</b> or <b>nil</b>,
+then there is no replacement
+(that is, the original match is kept in the string).
+
+
+<p>
+Here are some examples:
+
+<pre>
+ x = string.gsub("hello world", "(%w+)", "%1 %1")
+ --&gt; x="hello hello world world"
+
+ x = string.gsub("hello world", "%w+", "%0 %0", 1)
+ --&gt; x="hello hello world"
+
+ x = string.gsub("hello world from Lua", "(%w+)%s*(%w+)", "%2 %1")
+ --&gt; x="world hello Lua from"
+
+ x = string.gsub("home = $HOME, user = $USER", "%$(%w+)", os.getenv)
+ --&gt; x="home = /home/roberto, user = roberto"
+
+ x = string.gsub("4+5 = $return 4+5$", "%$(.-)%$", function (s)
+ return load(s)()
+ end)
+ --&gt; x="4+5 = 9"
+
+ local t = {name="lua", version="5.3"}
+ x = string.gsub("$name-$version.tar.gz", "%$(%w+)", t)
+ --&gt; x="lua-5.3.tar.gz"
+</pre>
+
+
+
+<p>
+<hr><h3><a name="pdf-string.len"><code>string.len (s)</code></a></h3>
+Receives a string and returns its length.
+The empty string <code>""</code> has length 0.
+Embedded zeros are counted,
+so <code>"a\000bc\000"</code> has length 5.
+
+
+
+
+<p>
+<hr><h3><a name="pdf-string.lower"><code>string.lower (s)</code></a></h3>
+Receives a string and returns a copy of this string with all
+uppercase letters changed to lowercase.
+All other characters are left unchanged.
+The definition of what an uppercase letter is depends on the current locale.
+
+
+
+
+<p>
+<hr><h3><a name="pdf-string.match"><code>string.match (s, pattern [, init])</code></a></h3>
+Looks for the first <em>match</em> of
+<code>pattern</code> (see <a href="#6.4.1">&sect;6.4.1</a>) in the string <code>s</code>.
+If it finds one, then <code>match</code> returns
+the captures from the pattern;
+otherwise it returns <b>nil</b>.
+If <code>pattern</code> specifies no captures,
+then the whole match is returned.
+A third, optional numerical argument <code>init</code> specifies
+where to start the search;
+its default value is&nbsp;1 and can be negative.
+
+
+
+
+<p>
+<hr><h3><a name="pdf-string.pack"><code>string.pack (fmt, v1, v2, &middot;&middot;&middot;)</code></a></h3>
+
+
+<p>
+Returns a binary string containing the values <code>v1</code>, <code>v2</code>, etc.
+packed (that is, serialized in binary form)
+according to the format string <code>fmt</code> (see <a href="#6.4.2">&sect;6.4.2</a>).
+
+
+
+
+<p>
+<hr><h3><a name="pdf-string.packsize"><code>string.packsize (fmt)</code></a></h3>
+
+
+<p>
+Returns the size of a string resulting from <a href="#pdf-string.pack"><code>string.pack</code></a>
+with the given format.
+The format string cannot have the variable-length options
+'<code>s</code>' or '<code>z</code>' (see <a href="#6.4.2">&sect;6.4.2</a>).
+
+
+
+
+<p>
+<hr><h3><a name="pdf-string.rep"><code>string.rep (s, n [, sep])</code></a></h3>
+Returns a string that is the concatenation of <code>n</code> copies of
+the string <code>s</code> separated by the string <code>sep</code>.
+The default value for <code>sep</code> is the empty string
+(that is, no separator).
+Returns the empty string if <code>n</code> is not positive.
+
+
+
+
+<p>
+<hr><h3><a name="pdf-string.reverse"><code>string.reverse (s)</code></a></h3>
+Returns a string that is the string <code>s</code> reversed.
+
+
+
+
+<p>
+<hr><h3><a name="pdf-string.sub"><code>string.sub (s, i [, j])</code></a></h3>
+Returns the substring of <code>s</code> that
+starts at <code>i</code> and continues until <code>j</code>;
+<code>i</code> and <code>j</code> can be negative.
+If <code>j</code> is absent, then it is assumed to be equal to -1
+(which is the same as the string length).
+In particular,
+the call <code>string.sub(s,1,j)</code> returns a prefix of <code>s</code>
+with length <code>j</code>,
+and <code>string.sub(s, -i)</code> returns a suffix of <code>s</code>
+with length <code>i</code>.
+
+
+<p>
+If, after the translation of negative indices,
+<code>i</code> is less than 1,
+it is corrected to 1.
+If <code>j</code> is greater than the string length,
+it is corrected to that length.
+If, after these corrections,
+<code>i</code> is greater than <code>j</code>,
+the function returns the empty string.
+
+
+
+
+<p>
+<hr><h3><a name="pdf-string.unpack"><code>string.unpack (fmt, s [, pos])</code></a></h3>
+
+
+<p>
+Returns the values packed in string <code>s</code> (see <a href="#pdf-string.pack"><code>string.pack</code></a>)
+according to the format string <code>fmt</code> (see <a href="#6.4.2">&sect;6.4.2</a>).
+An optional <code>pos</code> marks where
+to start reading in <code>s</code> (default is 1).
+After the read values,
+this function also returns the index of the first unread byte in <code>s</code>.
+
+
+
+
+<p>
+<hr><h3><a name="pdf-string.upper"><code>string.upper (s)</code></a></h3>
+Receives a string and returns a copy of this string with all
+lowercase letters changed to uppercase.
+All other characters are left unchanged.
+The definition of what a lowercase letter is depends on the current locale.
+
+
+
+
+
+<h3>6.4.1 &ndash; <a name="6.4.1">Patterns</a></h3>
+
+<p>
+Patterns in Lua are described by regular strings,
+which are interpreted as patterns by the pattern-matching functions
+<a href="#pdf-string.find"><code>string.find</code></a>,
+<a href="#pdf-string.gmatch"><code>string.gmatch</code></a>,
+<a href="#pdf-string.gsub"><code>string.gsub</code></a>,
+and <a href="#pdf-string.match"><code>string.match</code></a>.
+This section describes the syntax and the meaning
+(that is, what they match) of these strings.
+
+
+
+<h4>Character Class:</h4><p>
+A <em>character class</em> is used to represent a set of characters.
+The following combinations are allowed in describing a character class:
+
+<ul>
+
+<li><b><em>x</em>: </b>
+(where <em>x</em> is not one of the <em>magic characters</em>
+<code>^$()%.[]*+-?</code>)
+represents the character <em>x</em> itself.
+</li>
+
+<li><b><code>.</code>: </b> (a dot) represents all characters.</li>
+
+<li><b><code>%a</code>: </b> represents all letters.</li>
+
+<li><b><code>%c</code>: </b> represents all control characters.</li>
+
+<li><b><code>%d</code>: </b> represents all digits.</li>
+
+<li><b><code>%g</code>: </b> represents all printable characters except space.</li>
+
+<li><b><code>%l</code>: </b> represents all lowercase letters.</li>
+
+<li><b><code>%p</code>: </b> represents all punctuation characters.</li>
+
+<li><b><code>%s</code>: </b> represents all space characters.</li>
+
+<li><b><code>%u</code>: </b> represents all uppercase letters.</li>
+
+<li><b><code>%w</code>: </b> represents all alphanumeric characters.</li>
+
+<li><b><code>%x</code>: </b> represents all hexadecimal digits.</li>
+
+<li><b><code>%<em>x</em></code>: </b> (where <em>x</em> is any non-alphanumeric character)
+represents the character <em>x</em>.
+This is the standard way to escape the magic characters.
+Any non-alphanumeric character
+(including all punctuations, even the non-magical)
+can be preceded by a '<code>%</code>'
+when used to represent itself in a pattern.
+</li>
+
+<li><b><code>[<em>set</em>]</code>: </b>
+represents the class which is the union of all
+characters in <em>set</em>.
+A range of characters can be specified by
+separating the end characters of the range,
+in ascending order, with a '<code>-</code>'.
+All classes <code>%</code><em>x</em> described above can also be used as
+components in <em>set</em>.
+All other characters in <em>set</em> represent themselves.
+For example, <code>[%w_]</code> (or <code>[_%w]</code>)
+represents all alphanumeric characters plus the underscore,
+<code>[0-7]</code> represents the octal digits,
+and <code>[0-7%l%-]</code> represents the octal digits plus
+the lowercase letters plus the '<code>-</code>' character.
+
+
+<p>
+The interaction between ranges and classes is not defined.
+Therefore, patterns like <code>[%a-z]</code> or <code>[a-%%]</code>
+have no meaning.
+</li>
+
+<li><b><code>[^<em>set</em>]</code>: </b>
+represents the complement of <em>set</em>,
+where <em>set</em> is interpreted as above.
+</li>
+
+</ul><p>
+For all classes represented by single letters (<code>%a</code>, <code>%c</code>, etc.),
+the corresponding uppercase letter represents the complement of the class.
+For instance, <code>%S</code> represents all non-space characters.
+
+
+<p>
+The definitions of letter, space, and other character groups
+depend on the current locale.
+In particular, the class <code>[a-z]</code> may not be equivalent to <code>%l</code>.
+
+
+
+
+
+<h4>Pattern Item:</h4><p>
+A <em>pattern item</em> can be
+
+<ul>
+
+<li>
+a single character class,
+which matches any single character in the class;
+</li>
+
+<li>
+a single character class followed by '<code>*</code>',
+which matches zero or more repetitions of characters in the class.
+These repetition items will always match the longest possible sequence;
+</li>
+
+<li>
+a single character class followed by '<code>+</code>',
+which matches one or more repetitions of characters in the class.
+These repetition items will always match the longest possible sequence;
+</li>
+
+<li>
+a single character class followed by '<code>-</code>',
+which also matches zero or more repetitions of characters in the class.
+Unlike '<code>*</code>',
+these repetition items will always match the shortest possible sequence;
+</li>
+
+<li>
+a single character class followed by '<code>?</code>',
+which matches zero or one occurrence of a character in the class.
+It always matches one occurrence if possible;
+</li>
+
+<li>
+<code>%<em>n</em></code>, for <em>n</em> between 1 and 9;
+such item matches a substring equal to the <em>n</em>-th captured string
+(see below);
+</li>
+
+<li>
+<code>%b<em>xy</em></code>, where <em>x</em> and <em>y</em> are two distinct characters;
+such item matches strings that start with&nbsp;<em>x</em>, end with&nbsp;<em>y</em>,
+and where the <em>x</em> and <em>y</em> are <em>balanced</em>.
+This means that, if one reads the string from left to right,
+counting <em>+1</em> for an <em>x</em> and <em>-1</em> for a <em>y</em>,
+the ending <em>y</em> is the first <em>y</em> where the count reaches 0.
+For instance, the item <code>%b()</code> matches expressions with
+balanced parentheses.
+</li>
+
+<li>
+<code>%f[<em>set</em>]</code>, a <em>frontier pattern</em>;
+such item matches an empty string at any position such that
+the next character belongs to <em>set</em>
+and the previous character does not belong to <em>set</em>.
+The set <em>set</em> is interpreted as previously described.
+The beginning and the end of the subject are handled as if
+they were the character '<code>\0</code>'.
+</li>
+
+</ul>
+
+
+
+
+<h4>Pattern:</h4><p>
+A <em>pattern</em> is a sequence of pattern items.
+A caret '<code>^</code>' at the beginning of a pattern anchors the match at the
+beginning of the subject string.
+A '<code>$</code>' at the end of a pattern anchors the match at the
+end of the subject string.
+At other positions,
+'<code>^</code>' and '<code>$</code>' have no special meaning and represent themselves.
+
+
+
+
+
+<h4>Captures:</h4><p>
+A pattern can contain sub-patterns enclosed in parentheses;
+they describe <em>captures</em>.
+When a match succeeds, the substrings of the subject string
+that match captures are stored (<em>captured</em>) for future use.
+Captures are numbered according to their left parentheses.
+For instance, in the pattern <code>"(a*(.)%w(%s*))"</code>,
+the part of the string matching <code>"a*(.)%w(%s*)"</code> is
+stored as the first capture (and therefore has number&nbsp;1);
+the character matching "<code>.</code>" is captured with number&nbsp;2,
+and the part matching "<code>%s*</code>" has number&nbsp;3.
+
+
+<p>
+As a special case, the empty capture <code>()</code> captures
+the current string position (a number).
+For instance, if we apply the pattern <code>"()aa()"</code> on the
+string <code>"flaaap"</code>, there will be two captures: 3&nbsp;and&nbsp;5.
+
+
+
+
+
+
+
+<h3>6.4.2 &ndash; <a name="6.4.2">Format Strings for Pack and Unpack</a></h3>
+
+<p>
+The first argument to <a href="#pdf-string.pack"><code>string.pack</code></a>,
+<a href="#pdf-string.packsize"><code>string.packsize</code></a>, and <a href="#pdf-string.unpack"><code>string.unpack</code></a>
+is a format string,
+which describes the layout of the structure being created or read.
+
+
+<p>
+A format string is a sequence of conversion options.
+The conversion options are as follows:
+
+<ul>
+<li><b><code>&lt;</code>: </b>sets little endian</li>
+<li><b><code>&gt;</code>: </b>sets big endian</li>
+<li><b><code>=</code>: </b>sets native endian</li>
+<li><b><code>![<em>n</em>]</code>: </b>sets maximum alignment to <code>n</code>
+(default is native alignment)</li>
+<li><b><code>b</code>: </b>a signed byte (<code>char</code>)</li>
+<li><b><code>B</code>: </b>an unsigned byte (<code>char</code>)</li>
+<li><b><code>h</code>: </b>a signed <code>short</code> (native size)</li>
+<li><b><code>H</code>: </b>an unsigned <code>short</code> (native size)</li>
+<li><b><code>l</code>: </b>a signed <code>long</code> (native size)</li>
+<li><b><code>L</code>: </b>an unsigned <code>long</code> (native size)</li>
+<li><b><code>j</code>: </b>a <code>lua_Integer</code></li>
+<li><b><code>J</code>: </b>a <code>lua_Unsigned</code></li>
+<li><b><code>T</code>: </b>a <code>size_t</code> (native size)</li>
+<li><b><code>i[<em>n</em>]</code>: </b>a signed <code>int</code> with <code>n</code> bytes
+(default is native size)</li>
+<li><b><code>I[<em>n</em>]</code>: </b>an unsigned <code>int</code> with <code>n</code> bytes
+(default is native size)</li>
+<li><b><code>f</code>: </b>a <code>float</code> (native size)</li>
+<li><b><code>d</code>: </b>a <code>double</code> (native size)</li>
+<li><b><code>n</code>: </b>a <code>lua_Number</code></li>
+<li><b><code>c<em>n</em></code>: </b>a fixed-sized string with <code>n</code> bytes</li>
+<li><b><code>z</code>: </b>a zero-terminated string</li>
+<li><b><code>s[<em>n</em>]</code>: </b>a string preceded by its length
+coded as an unsigned integer with <code>n</code> bytes
+(default is a <code>size_t</code>)</li>
+<li><b><code>x</code>: </b>one byte of padding</li>
+<li><b><code>X<em>op</em></code>: </b>an empty item that aligns
+according to option <code>op</code>
+(which is otherwise ignored)</li>
+<li><b>'<code> </code>': </b>(empty space) ignored</li>
+</ul><p>
+(A "<code>[<em>n</em>]</code>" means an optional integral numeral.)
+Except for padding, spaces, and configurations
+(options "<code>xX &lt;=&gt;!</code>"),
+each option corresponds to an argument (in <a href="#pdf-string.pack"><code>string.pack</code></a>)
+or a result (in <a href="#pdf-string.unpack"><code>string.unpack</code></a>).
+
+
+<p>
+For options "<code>!<em>n</em></code>", "<code>s<em>n</em></code>", "<code>i<em>n</em></code>", and "<code>I<em>n</em></code>",
+<code>n</code> can be any integer between 1 and 16.
+All integral options check overflows;
+<a href="#pdf-string.pack"><code>string.pack</code></a> checks whether the given value fits in the given size;
+<a href="#pdf-string.unpack"><code>string.unpack</code></a> checks whether the read value fits in a Lua integer.
+
+
+<p>
+Any format string starts as if prefixed by "<code>!1=</code>",
+that is,
+with maximum alignment of 1 (no alignment)
+and native endianness.
+
+
+<p>
+Alignment works as follows:
+For each option,
+the format gets extra padding until the data starts
+at an offset that is a multiple of the minimum between the
+option size and the maximum alignment;
+this minimum must be a power of 2.
+Options "<code>c</code>" and "<code>z</code>" are not aligned;
+option "<code>s</code>" follows the alignment of its starting integer.
+
+
+<p>
+All padding is filled with zeros by <a href="#pdf-string.pack"><code>string.pack</code></a>
+(and ignored by <a href="#pdf-string.unpack"><code>string.unpack</code></a>).
+
+
+
+
+
+
+
+<h2>6.5 &ndash; <a name="6.5">UTF-8 Support</a></h2>
+
+<p>
+This library provides basic support for UTF-8 encoding.
+It provides all its functions inside the table <a name="pdf-utf8"><code>utf8</code></a>.
+This library does not provide any support for Unicode other
+than the handling of the encoding.
+Any operation that needs the meaning of a character,
+such as character classification, is outside its scope.
+
+
+<p>
+Unless stated otherwise,
+all functions that expect a byte position as a parameter
+assume that the given position is either the start of a byte sequence
+or one plus the length of the subject string.
+As in the string library,
+negative indices count from the end of the string.
+
+
+<p>
+<hr><h3><a name="pdf-utf8.char"><code>utf8.char (&middot;&middot;&middot;)</code></a></h3>
+Receives zero or more integers,
+converts each one to its corresponding UTF-8 byte sequence
+and returns a string with the concatenation of all these sequences.
+
+
+
+
+<p>
+<hr><h3><a name="pdf-utf8.charpattern"><code>utf8.charpattern</code></a></h3>
+The pattern (a string, not a function) "<code>[\0-\x7F\xC2-\xF4][\x80-\xBF]*</code>"
+(see <a href="#6.4.1">&sect;6.4.1</a>),
+which matches exactly one UTF-8 byte sequence,
+assuming that the subject is a valid UTF-8 string.
+
+
+
+
+<p>
+<hr><h3><a name="pdf-utf8.codes"><code>utf8.codes (s)</code></a></h3>
+
+
+<p>
+Returns values so that the construction
+
+<pre>
+ for p, c in utf8.codes(s) do <em>body</em> end
+</pre><p>
+will iterate over all characters in string <code>s</code>,
+with <code>p</code> being the position (in bytes) and <code>c</code> the code point
+of each character.
+It raises an error if it meets any invalid byte sequence.
+
+
+
+
+<p>
+<hr><h3><a name="pdf-utf8.codepoint"><code>utf8.codepoint (s [, i [, j]])</code></a></h3>
+Returns the codepoints (as integers) from all characters in <code>s</code>
+that start between byte position <code>i</code> and <code>j</code> (both included).
+The default for <code>i</code> is 1 and for <code>j</code> is <code>i</code>.
+It raises an error if it meets any invalid byte sequence.
+
+
+
+
+<p>
+<hr><h3><a name="pdf-utf8.len"><code>utf8.len (s [, i [, j]])</code></a></h3>
+Returns the number of UTF-8 characters in string <code>s</code>
+that start between positions <code>i</code> and <code>j</code> (both inclusive).
+The default for <code>i</code> is 1 and for <code>j</code> is -1.
+If it finds any invalid byte sequence,
+returns a false value plus the position of the first invalid byte.
+
+
+
+
+<p>
+<hr><h3><a name="pdf-utf8.offset"><code>utf8.offset (s, n [, i])</code></a></h3>
+Returns the position (in bytes) where the encoding of the
+<code>n</code>-th character of <code>s</code>
+(counting from position <code>i</code>) starts.
+A negative <code>n</code> gets characters before position <code>i</code>.
+The default for <code>i</code> is 1 when <code>n</code> is non-negative
+and <code>#s + 1</code> otherwise,
+so that <code>utf8.offset(s, -n)</code> gets the offset of the
+<code>n</code>-th character from the end of the string.
+If the specified character is neither in the subject
+nor right after its end,
+the function returns <b>nil</b>.
+
+
+<p>
+As a special case,
+when <code>n</code> is 0 the function returns the start of the encoding
+of the character that contains the <code>i</code>-th byte of <code>s</code>.
+
+
+<p>
+This function assumes that <code>s</code> is a valid UTF-8 string.
+
+
+
+
+
+
+
+<h2>6.6 &ndash; <a name="6.6">Table Manipulation</a></h2>
+
+<p>
+This library provides generic functions for table manipulation.
+It provides all its functions inside the table <a name="pdf-table"><code>table</code></a>.
+
+
+<p>
+Remember that, whenever an operation needs the length of a table,
+the table must be a proper sequence
+or have a <code>__len</code> metamethod (see <a href="#3.4.7">&sect;3.4.7</a>).
+All functions ignore non-numeric keys
+in the tables given as arguments.
+
+
+<p>
+<hr><h3><a name="pdf-table.concat"><code>table.concat (list [, sep [, i [, j]]])</code></a></h3>
+
+
+<p>
+Given a list where all elements are strings or numbers,
+returns the string <code>list[i]..sep..list[i+1] &middot;&middot;&middot; sep..list[j]</code>.
+The default value for <code>sep</code> is the empty string,
+the default for <code>i</code> is 1,
+and the default for <code>j</code> is <code>#list</code>.
+If <code>i</code> is greater than <code>j</code>, returns the empty string.
+
+
+
+
+<p>
+<hr><h3><a name="pdf-table.insert"><code>table.insert (list, [pos,] value)</code></a></h3>
+
+
+<p>
+Inserts element <code>value</code> at position <code>pos</code> in <code>list</code>,
+shifting up the elements
+<code>list[pos], list[pos+1], &middot;&middot;&middot;, list[#list]</code>.
+The default value for <code>pos</code> is <code>#list+1</code>,
+so that a call <code>table.insert(t,x)</code> inserts <code>x</code> at the end
+of list <code>t</code>.
+
+
+
+
+<p>
+<hr><h3><a name="pdf-table.move"><code>table.move (a1, f, e, t [,a2])</code></a></h3>
+
+
+<p>
+Moves elements from table <code>a1</code> to table <code>a2</code>.
+This function performs the equivalent to the following
+multiple assignment:
+<code>a2[t],&middot;&middot;&middot; = a1[f],&middot;&middot;&middot;,a1[e]</code>.
+The default for <code>a2</code> is <code>a1</code>.
+The destination range can overlap with the source range.
+Index <code>f</code> must be positive.
+
+
+
+
+<p>
+<hr><h3><a name="pdf-table.pack"><code>table.pack (&middot;&middot;&middot;)</code></a></h3>
+
+
+<p>
+Returns a new table with all parameters stored into keys 1, 2, etc.
+and with a field "<code>n</code>" with the total number of parameters.
+Note that the resulting table may not be a sequence.
+
+
+
+
+<p>
+<hr><h3><a name="pdf-table.remove"><code>table.remove (list [, pos])</code></a></h3>
+
+
+<p>
+Removes from <code>list</code> the element at position <code>pos</code>,
+returning the value of the removed element.
+When <code>pos</code> is an integer between 1 and <code>#list</code>,
+it shifts down the elements
+<code>list[pos+1], list[pos+2], &middot;&middot;&middot;, list[#list]</code>
+and erases element <code>list[#list]</code>;
+The index <code>pos</code> can also be 0 when <code>#list</code> is 0,
+or <code>#list + 1</code>;
+in those cases, the function erases the element <code>list[pos]</code>.
+
+
+<p>
+The default value for <code>pos</code> is <code>#list</code>,
+so that a call <code>table.remove(l)</code> removes the last element
+of list <code>l</code>.
+
+
+
+
+<p>
+<hr><h3><a name="pdf-table.sort"><code>table.sort (list [, comp])</code></a></h3>
+
+
+<p>
+Sorts list elements in a given order, <em>in-place</em>,
+from <code>list[1]</code> to <code>list[#list]</code>.
+If <code>comp</code> is given,
+then it must be a function that receives two list elements
+and returns true when the first element must come
+before the second in the final order
+(so that <code>not comp(list[i+1],list[i])</code> will be true after the sort).
+If <code>comp</code> is not given,
+then the standard Lua operator <code>&lt;</code> is used instead.
+
+
+<p>
+The sort algorithm is not stable;
+that is, elements considered equal by the given order
+may have their relative positions changed by the sort.
+
+
+
+
+<p>
+<hr><h3><a name="pdf-table.unpack"><code>table.unpack (list [, i [, j]])</code></a></h3>
+
+
+<p>
+Returns the elements from the given list.
+This function is equivalent to
+
+<pre>
+ return list[i], list[i+1], &middot;&middot;&middot;, list[j]
+</pre><p>
+By default, <code>i</code> is&nbsp;1 and <code>j</code> is <code>#list</code>.
+
+
+
+
+
+
+
+<h2>6.7 &ndash; <a name="6.7">Mathematical Functions</a></h2>
+
+<p>
+This library provides basic mathematical functions.
+It provides all its functions and constants inside the table <a name="pdf-math"><code>math</code></a>.
+Functions with the annotation "<code>integer/float</code>" give
+integer results for integer arguments
+and float results for float (or mixed) arguments.
+Rounding functions
+(<a href="#pdf-math.ceil"><code>math.ceil</code></a>, <a href="#pdf-math.floor"><code>math.floor</code></a>, and <a href="#pdf-math.modf"><code>math.modf</code></a>)
+return an integer when the result fits in the range of an integer,
+or a float otherwise.
+
+
+<p>
+<hr><h3><a name="pdf-math.abs"><code>math.abs (x)</code></a></h3>
+
+
+<p>
+Returns the absolute value of <code>x</code>. (integer/float)
+
+
+
+
+<p>
+<hr><h3><a name="pdf-math.acos"><code>math.acos (x)</code></a></h3>
+
+
+<p>
+Returns the arc cosine of <code>x</code> (in radians).
+
+
+
+
+<p>
+<hr><h3><a name="pdf-math.asin"><code>math.asin (x)</code></a></h3>
+
+
+<p>
+Returns the arc sine of <code>x</code> (in radians).
+
+
+
+
+<p>
+<hr><h3><a name="pdf-math.atan"><code>math.atan (y [, x])</code></a></h3>
+
+
+<p>
+
+Returns the arc tangent of <code>y/x</code> (in radians),
+but uses the signs of both parameters to find the
+quadrant of the result.
+(It also handles correctly the case of <code>x</code> being zero.)
+
+
+<p>
+The default value for <code>x</code> is 1,
+so that the call <code>math.atan(y)</code>
+returns the arc tangent of <code>y</code>.
+
+
+
+
+<p>
+<hr><h3><a name="pdf-math.ceil"><code>math.ceil (x)</code></a></h3>
+
+
+<p>
+Returns the smallest integral value larger than or equal to <code>x</code>.
+
+
+
+
+<p>
+<hr><h3><a name="pdf-math.cos"><code>math.cos (x)</code></a></h3>
+
+
+<p>
+Returns the cosine of <code>x</code> (assumed to be in radians).
+
+
+
+
+<p>
+<hr><h3><a name="pdf-math.deg"><code>math.deg (x)</code></a></h3>
+
+
+<p>
+Converts the angle <code>x</code> from radians to degrees.
+
+
+
+
+<p>
+<hr><h3><a name="pdf-math.exp"><code>math.exp (x)</code></a></h3>
+
+
+<p>
+Returns the value <em>e<sup>x</sup></em>
+(where <code>e</code> is the base of natural logarithms).
+
+
+
+
+<p>
+<hr><h3><a name="pdf-math.floor"><code>math.floor (x)</code></a></h3>
+
+
+<p>
+Returns the largest integral value smaller than or equal to <code>x</code>.
+
+
+
+
+<p>
+<hr><h3><a name="pdf-math.fmod"><code>math.fmod (x, y)</code></a></h3>
+
+
+<p>
+Returns the remainder of the division of <code>x</code> by <code>y</code>
+that rounds the quotient towards zero. (integer/float)
+
+
+
+
+<p>
+<hr><h3><a name="pdf-math.huge"><code>math.huge</code></a></h3>
+
+
+<p>
+The float value <code>HUGE_VAL</code>,
+a value larger than any other numerical value.
+
+
+
+
+<p>
+<hr><h3><a name="pdf-math.log"><code>math.log (x [, base])</code></a></h3>
+
+
+<p>
+Returns the logarithm of <code>x</code> in the given base.
+The default for <code>base</code> is <em>e</em>
+(so that the function returns the natural logarithm of <code>x</code>).
+
+
+
+
+<p>
+<hr><h3><a name="pdf-math.max"><code>math.max (x, &middot;&middot;&middot;)</code></a></h3>
+
+
+<p>
+Returns the argument with the maximum value,
+according to the Lua operator <code>&lt;</code>. (integer/float)
+
+
+
+
+<p>
+<hr><h3><a name="pdf-math.maxinteger"><code>math.maxinteger</code></a></h3>
+An integer with the maximum value for an integer.
+
+
+
+
+<p>
+<hr><h3><a name="pdf-math.min"><code>math.min (x, &middot;&middot;&middot;)</code></a></h3>
+
+
+<p>
+Returns the argument with the minimum value,
+according to the Lua operator <code>&lt;</code>. (integer/float)
+
+
+
+
+<p>
+<hr><h3><a name="pdf-math.mininteger"><code>math.mininteger</code></a></h3>
+An integer with the minimum value for an integer.
+
+
+
+
+<p>
+<hr><h3><a name="pdf-math.modf"><code>math.modf (x)</code></a></h3>
+
+
+<p>
+Returns the integral part of <code>x</code> and the fractional part of <code>x</code>.
+Its second result is always a float.
+
+
+
+
+<p>
+<hr><h3><a name="pdf-math.pi"><code>math.pi</code></a></h3>
+
+
+<p>
+The value of <em>&pi;</em>.
+
+
+
+
+<p>
+<hr><h3><a name="pdf-math.rad"><code>math.rad (x)</code></a></h3>
+
+
+<p>
+Converts the angle <code>x</code> from degrees to radians.
+
+
+
+
+<p>
+<hr><h3><a name="pdf-math.random"><code>math.random ([m [, n]])</code></a></h3>
+
+
+<p>
+When called without arguments,
+returns a pseudo-random float with uniform distribution
+in the range <em>[0,1)</em>.
+When called with two integers <code>m</code> and <code>n</code>,
+<code>math.random</code> returns a pseudo-random integer
+with uniform distribution in the range <em>[m, n]</em>.
+(The value <em>m-n</em> cannot be negative and must fit in a Lua integer.)
+The call <code>math.random(n)</code> is equivalent to <code>math.random(1,n)</code>.
+
+
+<p>
+This function is an interface to the underling
+pseudo-random generator function provided by C.
+No guarantees can be given for its statistical properties.
+
+
+
+
+<p>
+<hr><h3><a name="pdf-math.randomseed"><code>math.randomseed (x)</code></a></h3>
+
+
+<p>
+Sets <code>x</code> as the "seed"
+for the pseudo-random generator:
+equal seeds produce equal sequences of numbers.
+
+
+
+
+<p>
+<hr><h3><a name="pdf-math.sin"><code>math.sin (x)</code></a></h3>
+
+
+<p>
+Returns the sine of <code>x</code> (assumed to be in radians).
+
+
+
+
+<p>
+<hr><h3><a name="pdf-math.sqrt"><code>math.sqrt (x)</code></a></h3>
+
+
+<p>
+Returns the square root of <code>x</code>.
+(You can also use the expression <code>x^0.5</code> to compute this value.)
+
+
+
+
+<p>
+<hr><h3><a name="pdf-math.tan"><code>math.tan (x)</code></a></h3>
+
+
+<p>
+Returns the tangent of <code>x</code> (assumed to be in radians).
+
+
+
+
+<p>
+<hr><h3><a name="pdf-math.tointeger"><code>math.tointeger (x)</code></a></h3>
+
+
+<p>
+If the value <code>x</code> is convertible to an integer,
+returns that integer.
+Otherwise, returns <b>nil</b>.
+
+
+
+
+<p>
+<hr><h3><a name="pdf-math.type"><code>math.type (x)</code></a></h3>
+
+
+<p>
+Returns "<code>integer</code>" if <code>x</code> is an integer,
+"<code>float</code>" if it is a float,
+or <b>nil</b> if <code>x</code> is not a number.
+
+
+
+
+<p>
+<hr><h3><a name="pdf-math.ult"><code>math.ult (m, n)</code></a></h3>
+
+
+<p>
+Returns a boolean,
+true if integer <code>m</code> is below integer <code>n</code> when
+they are compared as unsigned integers.
+
+
+
+
+
+
+
+<h2>6.8 &ndash; <a name="6.8">Input and Output Facilities</a></h2>
+
+<p>
+The I/O library provides two different styles for file manipulation.
+The first one uses implicit file handles;
+that is, there are operations to set a default input file and a
+default output file,
+and all input/output operations are over these default files.
+The second style uses explicit file handles.
+
+
+<p>
+When using implicit file handles,
+all operations are supplied by table <a name="pdf-io"><code>io</code></a>.
+When using explicit file handles,
+the operation <a href="#pdf-io.open"><code>io.open</code></a> returns a file handle
+and then all operations are supplied as methods of the file handle.
+
+
+<p>
+The table <code>io</code> also provides
+three predefined file handles with their usual meanings from C:
+<a name="pdf-io.stdin"><code>io.stdin</code></a>, <a name="pdf-io.stdout"><code>io.stdout</code></a>, and <a name="pdf-io.stderr"><code>io.stderr</code></a>.
+The I/O library never closes these files.
+
+
+<p>
+Unless otherwise stated,
+all I/O functions return <b>nil</b> on failure
+(plus an error message as a second result and
+a system-dependent error code as a third result)
+and some value different from <b>nil</b> on success.
+On non-POSIX systems,
+the computation of the error message and error code
+in case of errors
+may be not thread safe,
+because they rely on the global C variable <code>errno</code>.
+
+
+<p>
+<hr><h3><a name="pdf-io.close"><code>io.close ([file])</code></a></h3>
+
+
+<p>
+Equivalent to <code>file:close()</code>.
+Without a <code>file</code>, closes the default output file.
+
+
+
+
+<p>
+<hr><h3><a name="pdf-io.flush"><code>io.flush ()</code></a></h3>
+
+
+<p>
+Equivalent to <code>io.output():flush()</code>.
+
+
+
+
+<p>
+<hr><h3><a name="pdf-io.input"><code>io.input ([file])</code></a></h3>
+
+
+<p>
+When called with a file name, it opens the named file (in text mode),
+and sets its handle as the default input file.
+When called with a file handle,
+it simply sets this file handle as the default input file.
+When called without parameters,
+it returns the current default input file.
+
+
+<p>
+In case of errors this function raises the error,
+instead of returning an error code.
+
+
+
+
+<p>
+<hr><h3><a name="pdf-io.lines"><code>io.lines ([filename &middot;&middot;&middot;])</code></a></h3>
+
+
+<p>
+Opens the given file name in read mode
+and returns an iterator function that
+works like <code>file:lines(&middot;&middot;&middot;)</code> over the opened file.
+When the iterator function detects the end of file,
+it returns no values (to finish the loop) and automatically closes the file.
+
+
+<p>
+The call <code>io.lines()</code> (with no file name) is equivalent
+to <code>io.input():lines("*l")</code>;
+that is, it iterates over the lines of the default input file.
+In this case it does not close the file when the loop ends.
+
+
+<p>
+In case of errors this function raises the error,
+instead of returning an error code.
+
+
+
+
+<p>
+<hr><h3><a name="pdf-io.open"><code>io.open (filename [, mode])</code></a></h3>
+
+
+<p>
+This function opens a file,
+in the mode specified in the string <code>mode</code>.
+It returns a new file handle,
+or, in case of errors, <b>nil</b> plus an error message.
+
+
+<p>
+The <code>mode</code> string can be any of the following:
+
+<ul>
+<li><b>"<code>r</code>": </b> read mode (the default);</li>
+<li><b>"<code>w</code>": </b> write mode;</li>
+<li><b>"<code>a</code>": </b> append mode;</li>
+<li><b>"<code>r+</code>": </b> update mode, all previous data is preserved;</li>
+<li><b>"<code>w+</code>": </b> update mode, all previous data is erased;</li>
+<li><b>"<code>a+</code>": </b> append update mode, previous data is preserved,
+ writing is only allowed at the end of file.</li>
+</ul><p>
+The <code>mode</code> string can also have a '<code>b</code>' at the end,
+which is needed in some systems to open the file in binary mode.
+
+
+
+
+<p>
+<hr><h3><a name="pdf-io.output"><code>io.output ([file])</code></a></h3>
+
+
+<p>
+Similar to <a href="#pdf-io.input"><code>io.input</code></a>, but operates over the default output file.
+
+
+
+
+<p>
+<hr><h3><a name="pdf-io.popen"><code>io.popen (prog [, mode])</code></a></h3>
+
+
+<p>
+This function is system dependent and is not available
+on all platforms.
+
+
+<p>
+Starts program <code>prog</code> in a separated process and returns
+a file handle that you can use to read data from this program
+(if <code>mode</code> is <code>"r"</code>, the default)
+or to write data to this program
+(if <code>mode</code> is <code>"w"</code>).
+
+
+
+
+<p>
+<hr><h3><a name="pdf-io.read"><code>io.read (&middot;&middot;&middot;)</code></a></h3>
+
+
+<p>
+Equivalent to <code>io.input():read(&middot;&middot;&middot;)</code>.
+
+
+
+
+<p>
+<hr><h3><a name="pdf-io.tmpfile"><code>io.tmpfile ()</code></a></h3>
+
+
+<p>
+Returns a handle for a temporary file.
+This file is opened in update mode
+and it is automatically removed when the program ends.
+
+
+
+
+<p>
+<hr><h3><a name="pdf-io.type"><code>io.type (obj)</code></a></h3>
+
+
+<p>
+Checks whether <code>obj</code> is a valid file handle.
+Returns the string <code>"file"</code> if <code>obj</code> is an open file handle,
+<code>"closed file"</code> if <code>obj</code> is a closed file handle,
+or <b>nil</b> if <code>obj</code> is not a file handle.
+
+
+
+
+<p>
+<hr><h3><a name="pdf-io.write"><code>io.write (&middot;&middot;&middot;)</code></a></h3>
+
+
+<p>
+Equivalent to <code>io.output():write(&middot;&middot;&middot;)</code>.
+
+
+
+
+<p>
+<hr><h3><a name="pdf-file:close"><code>file:close ()</code></a></h3>
+
+
+<p>
+Closes <code>file</code>.
+Note that files are automatically closed when
+their handles are garbage collected,
+but that takes an unpredictable amount of time to happen.
+
+
+<p>
+When closing a file handle created with <a href="#pdf-io.popen"><code>io.popen</code></a>,
+<a href="#pdf-file:close"><code>file:close</code></a> returns the same values
+returned by <a href="#pdf-os.execute"><code>os.execute</code></a>.
+
+
+
+
+<p>
+<hr><h3><a name="pdf-file:flush"><code>file:flush ()</code></a></h3>
+
+
+<p>
+Saves any written data to <code>file</code>.
+
+
+
+
+<p>
+<hr><h3><a name="pdf-file:lines"><code>file:lines (&middot;&middot;&middot;)</code></a></h3>
+
+
+<p>
+Returns an iterator function that,
+each time it is called,
+reads the file according to the given formats.
+When no format is given,
+uses "<code>l</code>" as a default.
+As an example, the construction
+
+<pre>
+ for c in file:lines(1) do <em>body</em> end
+</pre><p>
+will iterate over all characters of the file,
+starting at the current position.
+Unlike <a href="#pdf-io.lines"><code>io.lines</code></a>, this function does not close the file
+when the loop ends.
+
+
+<p>
+In case of errors this function raises the error,
+instead of returning an error code.
+
+
+
+
+<p>
+<hr><h3><a name="pdf-file:read"><code>file:read (&middot;&middot;&middot;)</code></a></h3>
+
+
+<p>
+Reads the file <code>file</code>,
+according to the given formats, which specify what to read.
+For each format,
+the function returns a string or a number with the characters read,
+or <b>nil</b> if it cannot read data with the specified format.
+(In this latter case,
+the function does not read subsequent formats.)
+When called without formats,
+it uses a default format that reads the next line
+(see below).
+
+
+<p>
+The available formats are
+
+<ul>
+
+<li><b>"<code>n</code>": </b>
+reads a numeral and returns it as a float or an integer,
+following the lexical conventions of Lua.
+(The numeral may have leading spaces and a sign.)
+This format always reads the longest input sequence that
+is a valid prefix for a number;
+if that prefix does not form a valid number
+(e.g., an empty string, "<code>0x</code>", or "<code>3.4e-</code>"),
+it is discarded and the function returns <b>nil</b>.
+</li>
+
+<li><b>"<code>i</code>": </b>
+reads an integral number and returns it as an integer.
+</li>
+
+<li><b>"<code>a</code>": </b>
+reads the whole file, starting at the current position.
+On end of file, it returns the empty string.
+</li>
+
+<li><b>"<code>l</code>": </b>
+reads the next line skipping the end of line,
+returning <b>nil</b> on end of file.
+This is the default format.
+</li>
+
+<li><b>"<code>L</code>": </b>
+reads the next line keeping the end-of-line character (if present),
+returning <b>nil</b> on end of file.
+</li>
+
+<li><b><em>number</em>: </b>
+reads a string with up to this number of bytes,
+returning <b>nil</b> on end of file.
+If <code>number</code> is zero,
+it reads nothing and returns an empty string,
+or <b>nil</b> on end of file.
+</li>
+
+</ul><p>
+The formats "<code>l</code>" and "<code>L</code>" should be used only for text files.
+
+
+
+
+<p>
+<hr><h3><a name="pdf-file:seek"><code>file:seek ([whence [, offset]])</code></a></h3>
+
+
+<p>
+Sets and gets the file position,
+measured from the beginning of the file,
+to the position given by <code>offset</code> plus a base
+specified by the string <code>whence</code>, as follows:
+
+<ul>
+<li><b>"<code>set</code>": </b> base is position 0 (beginning of the file);</li>
+<li><b>"<code>cur</code>": </b> base is current position;</li>
+<li><b>"<code>end</code>": </b> base is end of file;</li>
+</ul><p>
+In case of success, <code>seek</code> returns the final file position,
+measured in bytes from the beginning of the file.
+If <code>seek</code> fails, it returns <b>nil</b>,
+plus a string describing the error.
+
+
+<p>
+The default value for <code>whence</code> is <code>"cur"</code>,
+and for <code>offset</code> is 0.
+Therefore, the call <code>file:seek()</code> returns the current
+file position, without changing it;
+the call <code>file:seek("set")</code> sets the position to the
+beginning of the file (and returns 0);
+and the call <code>file:seek("end")</code> sets the position to the
+end of the file, and returns its size.
+
+
+
+
+<p>
+<hr><h3><a name="pdf-file:setvbuf"><code>file:setvbuf (mode [, size])</code></a></h3>
+
+
+<p>
+Sets the buffering mode for an output file.
+There are three available modes:
+
+<ul>
+
+<li><b>"<code>no</code>": </b>
+no buffering; the result of any output operation appears immediately.
+</li>
+
+<li><b>"<code>full</code>": </b>
+full buffering; output operation is performed only
+when the buffer is full or when
+you explicitly <code>flush</code> the file (see <a href="#pdf-io.flush"><code>io.flush</code></a>).
+</li>
+
+<li><b>"<code>line</code>": </b>
+line buffering; output is buffered until a newline is output
+or there is any input from some special files
+(such as a terminal device).
+</li>
+
+</ul><p>
+For the last two cases, <code>size</code>
+specifies the size of the buffer, in bytes.
+The default is an appropriate size.
+
+
+
+
+<p>
+<hr><h3><a name="pdf-file:write"><code>file:write (&middot;&middot;&middot;)</code></a></h3>
+
+
+<p>
+Writes the value of each of its arguments to <code>file</code>.
+The arguments must be strings or numbers.
+
+
+<p>
+In case of success, this function returns <code>file</code>.
+Otherwise it returns <b>nil</b> plus a string describing the error.
+
+
+
+
+
+
+
+<h2>6.9 &ndash; <a name="6.9">Operating System Facilities</a></h2>
+
+<p>
+This library is implemented through table <a name="pdf-os"><code>os</code></a>.
+
+
+<p>
+<hr><h3><a name="pdf-os.clock"><code>os.clock ()</code></a></h3>
+
+
+<p>
+Returns an approximation of the amount in seconds of CPU time
+used by the program.
+
+
+
+
+<p>
+<hr><h3><a name="pdf-os.date"><code>os.date ([format [, time]])</code></a></h3>
+
+
+<p>
+Returns a string or a table containing date and time,
+formatted according to the given string <code>format</code>.
+
+
+<p>
+If the <code>time</code> argument is present,
+this is the time to be formatted
+(see the <a href="#pdf-os.time"><code>os.time</code></a> function for a description of this value).
+Otherwise, <code>date</code> formats the current time.
+
+
+<p>
+If <code>format</code> starts with '<code>!</code>',
+then the date is formatted in Coordinated Universal Time.
+After this optional character,
+if <code>format</code> is the string "<code>*t</code>",
+then <code>date</code> returns a table with the following fields:
+<code>year</code> (four digits), <code>month</code> (1&ndash;12), <code>day</code> (1&ndash;31),
+<code>hour</code> (0&ndash;23), <code>min</code> (0&ndash;59), <code>sec</code> (0&ndash;61),
+<code>wday</code> (weekday, Sunday is&nbsp;1),
+<code>yday</code> (day of the year),
+and <code>isdst</code> (daylight saving flag, a boolean).
+This last field may be absent
+if the information is not available.
+
+
+<p>
+If <code>format</code> is not "<code>*t</code>",
+then <code>date</code> returns the date as a string,
+formatted according to the same rules as the ISO&nbsp;C function <code>strftime</code>.
+
+
+<p>
+When called without arguments,
+<code>date</code> returns a reasonable date and time representation that depends on
+the host system and on the current locale
+(that is, <code>os.date()</code> is equivalent to <code>os.date("%c")</code>).
+
+
+<p>
+On non-POSIX systems,
+this function may be not thread safe
+because of its reliance on C&nbsp;function <code>gmtime</code> and C&nbsp;function <code>localtime</code>.
+
+
+
+
+<p>
+<hr><h3><a name="pdf-os.difftime"><code>os.difftime (t2, t1)</code></a></h3>
+
+
+<p>
+Returns the difference, in seconds,
+from time <code>t1</code> to time <code>t2</code>
+(where the times are values returned by <a href="#pdf-os.time"><code>os.time</code></a>).
+In POSIX, Windows, and some other systems,
+this value is exactly <code>t2</code><em>-</em><code>t1</code>.
+
+
+
+
+<p>
+<hr><h3><a name="pdf-os.execute"><code>os.execute ([command])</code></a></h3>
+
+
+<p>
+This function is equivalent to the ISO&nbsp;C function <code>system</code>.
+It passes <code>command</code> to be executed by an operating system shell.
+Its first result is <b>true</b>
+if the command terminated successfully,
+or <b>nil</b> otherwise.
+After this first result
+the function returns a string plus a number,
+as follows:
+
+<ul>
+
+<li><b>"<code>exit</code>": </b>
+the command terminated normally;
+the following number is the exit status of the command.
+</li>
+
+<li><b>"<code>signal</code>": </b>
+the command was terminated by a signal;
+the following number is the signal that terminated the command.
+</li>
+
+</ul>
+
+<p>
+When called without a <code>command</code>,
+<code>os.execute</code> returns a boolean that is true if a shell is available.
+
+
+
+
+<p>
+<hr><h3><a name="pdf-os.exit"><code>os.exit ([code [, close]])</code></a></h3>
+
+
+<p>
+Calls the ISO&nbsp;C function <code>exit</code> to terminate the host program.
+If <code>code</code> is <b>true</b>,
+the returned status is <code>EXIT_SUCCESS</code>;
+if <code>code</code> is <b>false</b>,
+the returned status is <code>EXIT_FAILURE</code>;
+if <code>code</code> is a number,
+the returned status is this number.
+The default value for <code>code</code> is <b>true</b>.
+
+
+<p>
+If the optional second argument <code>close</code> is true,
+closes the Lua state before exiting.
+
+
+
+
+<p>
+<hr><h3><a name="pdf-os.getenv"><code>os.getenv (varname)</code></a></h3>
+
+
+<p>
+Returns the value of the process environment variable <code>varname</code>,
+or <b>nil</b> if the variable is not defined.
+
+
+
+
+<p>
+<hr><h3><a name="pdf-os.remove"><code>os.remove (filename)</code></a></h3>
+
+
+<p>
+Deletes the file (or empty directory, on POSIX systems)
+with the given name.
+If this function fails, it returns <b>nil</b>,
+plus a string describing the error and the error code.
+
+
+
+
+<p>
+<hr><h3><a name="pdf-os.rename"><code>os.rename (oldname, newname)</code></a></h3>
+
+
+<p>
+Renames file or directory named <code>oldname</code> to <code>newname</code>.
+If this function fails, it returns <b>nil</b>,
+plus a string describing the error and the error code.
+
+
+
+
+<p>
+<hr><h3><a name="pdf-os.setlocale"><code>os.setlocale (locale [, category])</code></a></h3>
+
+
+<p>
+Sets the current locale of the program.
+<code>locale</code> is a system-dependent string specifying a locale;
+<code>category</code> is an optional string describing which category to change:
+<code>"all"</code>, <code>"collate"</code>, <code>"ctype"</code>,
+<code>"monetary"</code>, <code>"numeric"</code>, or <code>"time"</code>;
+the default category is <code>"all"</code>.
+The function returns the name of the new locale,
+or <b>nil</b> if the request cannot be honored.
+
+
+<p>
+If <code>locale</code> is the empty string,
+the current locale is set to an implementation-defined native locale.
+If <code>locale</code> is the string "<code>C</code>",
+the current locale is set to the standard C locale.
+
+
+<p>
+When called with <b>nil</b> as the first argument,
+this function only returns the name of the current locale
+for the given category.
+
+
+<p>
+This function may be not thread safe
+because of its reliance on C&nbsp;function <code>setlocale</code>.
+
+
+
+
+<p>
+<hr><h3><a name="pdf-os.time"><code>os.time ([table])</code></a></h3>
+
+
+<p>
+Returns the current time when called without arguments,
+or a time representing the date and time specified by the given table.
+This table must have fields <code>year</code>, <code>month</code>, and <code>day</code>,
+and may have fields
+<code>hour</code> (default is 12),
+<code>min</code> (default is 0),
+<code>sec</code> (default is 0),
+and <code>isdst</code> (default is <b>nil</b>).
+For a description of these fields, see the <a href="#pdf-os.date"><code>os.date</code></a> function.
+
+
+<p>
+The returned value is a number, whose meaning depends on your system.
+In POSIX, Windows, and some other systems,
+this number counts the number
+of seconds since some given start time (the "epoch").
+In other systems, the meaning is not specified,
+and the number returned by <code>time</code> can be used only as an argument to
+<a href="#pdf-os.date"><code>os.date</code></a> and <a href="#pdf-os.difftime"><code>os.difftime</code></a>.
+
+
+
+
+<p>
+<hr><h3><a name="pdf-os.tmpname"><code>os.tmpname ()</code></a></h3>
+
+
+<p>
+Returns a string with a file name that can
+be used for a temporary file.
+The file must be explicitly opened before its use
+and explicitly removed when no longer needed.
+
+
+<p>
+On POSIX systems,
+this function also creates a file with that name,
+to avoid security risks.
+(Someone else might create the file with wrong permissions
+in the time between getting the name and creating the file.)
+You still have to open the file to use it
+and to remove it (even if you do not use it).
+
+
+<p>
+When possible,
+you may prefer to use <a href="#pdf-io.tmpfile"><code>io.tmpfile</code></a>,
+which automatically removes the file when the program ends.
+
+
+
+
+
+
+
+<h2>6.10 &ndash; <a name="6.10">The Debug Library</a></h2>
+
+<p>
+This library provides
+the functionality of the debug interface (<a href="#4.9">&sect;4.9</a>) to Lua programs.
+You should exert care when using this library.
+Several of its functions
+violate basic assumptions about Lua code
+(e.g., that variables local to a function
+cannot be accessed from outside;
+that userdata metatables cannot be changed by Lua code;
+that Lua programs do not crash)
+and therefore can compromise otherwise secure code.
+Moreover, some functions in this library may be slow.
+
+
+<p>
+All functions in this library are provided
+inside the <a name="pdf-debug"><code>debug</code></a> table.
+All functions that operate over a thread
+have an optional first argument which is the
+thread to operate over.
+The default is always the current thread.
+
+
+<p>
+<hr><h3><a name="pdf-debug.debug"><code>debug.debug ()</code></a></h3>
+
+
+<p>
+Enters an interactive mode with the user,
+running each string that the user enters.
+Using simple commands and other debug facilities,
+the user can inspect global and local variables,
+change their values, evaluate expressions, and so on.
+A line containing only the word <code>cont</code> finishes this function,
+so that the caller continues its execution.
+
+
+<p>
+Note that commands for <code>debug.debug</code> are not lexically nested
+within any function and so have no direct access to local variables.
+
+
+
+
+<p>
+<hr><h3><a name="pdf-debug.gethook"><code>debug.gethook ([thread])</code></a></h3>
+
+
+<p>
+Returns the current hook settings of the thread, as three values:
+the current hook function, the current hook mask,
+and the current hook count
+(as set by the <a href="#pdf-debug.sethook"><code>debug.sethook</code></a> function).
+
+
+
+
+<p>
+<hr><h3><a name="pdf-debug.getinfo"><code>debug.getinfo ([thread,] f [, what])</code></a></h3>
+
+
+<p>
+Returns a table with information about a function.
+You can give the function directly
+or you can give a number as the value of <code>f</code>,
+which means the function running at level <code>f</code> of the call stack
+of the given thread:
+level&nbsp;0 is the current function (<code>getinfo</code> itself);
+level&nbsp;1 is the function that called <code>getinfo</code>
+(except for tail calls, which do not count on the stack);
+and so on.
+If <code>f</code> is a number larger than the number of active functions,
+then <code>getinfo</code> returns <b>nil</b>.
+
+
+<p>
+The returned table can contain all the fields returned by <a href="#lua_getinfo"><code>lua_getinfo</code></a>,
+with the string <code>what</code> describing which fields to fill in.
+The default for <code>what</code> is to get all information available,
+except the table of valid lines.
+If present,
+the option '<code>f</code>'
+adds a field named <code>func</code> with the function itself.
+If present,
+the option '<code>L</code>'
+adds a field named <code>activelines</code> with the table of
+valid lines.
+
+
+<p>
+For instance, the expression <code>debug.getinfo(1,"n").name</code> returns
+a table with a name for the current function,
+if a reasonable name can be found,
+and the expression <code>debug.getinfo(print)</code>
+returns a table with all available information
+about the <a href="#pdf-print"><code>print</code></a> function.
+
+
+
+
+<p>
+<hr><h3><a name="pdf-debug.getlocal"><code>debug.getlocal ([thread,] f, local)</code></a></h3>
+
+
+<p>
+This function returns the name and the value of the local variable
+with index <code>local</code> of the function at level <code>f</code> of the stack.
+This function accesses not only explicit local variables,
+but also parameters, temporaries, etc.
+
+
+<p>
+The first parameter or local variable has index&nbsp;1, and so on,
+following the order that they are declared in the code,
+counting only the variables that are active
+in the current scope of the function.
+Negative indices refer to vararg parameters;
+-1 is the first vararg parameter.
+The function returns <b>nil</b> if there is no variable with the given index,
+and raises an error when called with a level out of range.
+(You can call <a href="#pdf-debug.getinfo"><code>debug.getinfo</code></a> to check whether the level is valid.)
+
+
+<p>
+Variable names starting with '<code>(</code>' (open parenthesis)
+represent variables with no known names
+(internal variables such as loop control variables,
+and variables from chunks saved without debug information).
+
+
+<p>
+The parameter <code>f</code> may also be a function.
+In that case, <code>getlocal</code> returns only the name of function parameters.
+
+
+
+
+<p>
+<hr><h3><a name="pdf-debug.getmetatable"><code>debug.getmetatable (value)</code></a></h3>
+
+
+<p>
+Returns the metatable of the given <code>value</code>
+or <b>nil</b> if it does not have a metatable.
+
+
+
+
+<p>
+<hr><h3><a name="pdf-debug.getregistry"><code>debug.getregistry ()</code></a></h3>
+
+
+<p>
+Returns the registry table (see <a href="#4.5">&sect;4.5</a>).
+
+
+
+
+<p>
+<hr><h3><a name="pdf-debug.getupvalue"><code>debug.getupvalue (f, up)</code></a></h3>
+
+
+<p>
+This function returns the name and the value of the upvalue
+with index <code>up</code> of the function <code>f</code>.
+The function returns <b>nil</b> if there is no upvalue with the given index.
+
+
+<p>
+Variable names starting with '<code>(</code>' (open parenthesis)
+represent variables with no known names
+(variables from chunks saved without debug information).
+
+
+
+
+<p>
+<hr><h3><a name="pdf-debug.getuservalue"><code>debug.getuservalue (u)</code></a></h3>
+
+
+<p>
+Returns the Lua value associated to <code>u</code>.
+If <code>u</code> is not a userdata,
+returns <b>nil</b>.
+
+
+
+
+<p>
+<hr><h3><a name="pdf-debug.sethook"><code>debug.sethook ([thread,] hook, mask [, count])</code></a></h3>
+
+
+<p>
+Sets the given function as a hook.
+The string <code>mask</code> and the number <code>count</code> describe
+when the hook will be called.
+The string mask may have any combination of the following characters,
+with the given meaning:
+
+<ul>
+<li><b>'<code>c</code>': </b> the hook is called every time Lua calls a function;</li>
+<li><b>'<code>r</code>': </b> the hook is called every time Lua returns from a function;</li>
+<li><b>'<code>l</code>': </b> the hook is called every time Lua enters a new line of code.</li>
+</ul><p>
+Moreover,
+with a <code>count</code> different from zero,
+the hook is called also after every <code>count</code> instructions.
+
+
+<p>
+When called without arguments,
+<a href="#pdf-debug.sethook"><code>debug.sethook</code></a> turns off the hook.
+
+
+<p>
+When the hook is called, its first parameter is a string
+describing the event that has triggered its call:
+<code>"call"</code> (or <code>"tail call"</code>),
+<code>"return"</code>,
+<code>"line"</code>, and <code>"count"</code>.
+For line events,
+the hook also gets the new line number as its second parameter.
+Inside a hook,
+you can call <code>getinfo</code> with level&nbsp;2 to get more information about
+the running function
+(level&nbsp;0 is the <code>getinfo</code> function,
+and level&nbsp;1 is the hook function).
+
+
+
+
+<p>
+<hr><h3><a name="pdf-debug.setlocal"><code>debug.setlocal ([thread,] level, local, value)</code></a></h3>
+
+
+<p>
+This function assigns the value <code>value</code> to the local variable
+with index <code>local</code> of the function at level <code>level</code> of the stack.
+The function returns <b>nil</b> if there is no local
+variable with the given index,
+and raises an error when called with a <code>level</code> out of range.
+(You can call <code>getinfo</code> to check whether the level is valid.)
+Otherwise, it returns the name of the local variable.
+
+
+<p>
+See <a href="#pdf-debug.getlocal"><code>debug.getlocal</code></a> for more information about
+variable indices and names.
+
+
+
+
+<p>
+<hr><h3><a name="pdf-debug.setmetatable"><code>debug.setmetatable (value, table)</code></a></h3>
+
+
+<p>
+Sets the metatable for the given <code>value</code> to the given <code>table</code>
+(which can be <b>nil</b>).
+Returns <code>value</code>.
+
+
+
+
+<p>
+<hr><h3><a name="pdf-debug.setupvalue"><code>debug.setupvalue (f, up, value)</code></a></h3>
+
+
+<p>
+This function assigns the value <code>value</code> to the upvalue
+with index <code>up</code> of the function <code>f</code>.
+The function returns <b>nil</b> if there is no upvalue
+with the given index.
+Otherwise, it returns the name of the upvalue.
+
+
+
+
+<p>
+<hr><h3><a name="pdf-debug.setuservalue"><code>debug.setuservalue (udata, value)</code></a></h3>
+
+
+<p>
+Sets the given <code>value</code> as
+the Lua value associated to the given <code>udata</code>.
+<code>udata</code> must be a full userdata.
+
+
+<p>
+Returns <code>udata</code>.
+
+
+
+
+<p>
+<hr><h3><a name="pdf-debug.traceback"><code>debug.traceback ([thread,] [message [, level]])</code></a></h3>
+
+
+<p>
+If <code>message</code> is present but is neither a string nor <b>nil</b>,
+this function returns <code>message</code> without further processing.
+Otherwise,
+it returns a string with a traceback of the call stack.
+The optional <code>message</code> string is appended
+at the beginning of the traceback.
+An optional <code>level</code> number tells at which level
+to start the traceback
+(default is 1, the function calling <code>traceback</code>).
+
+
+
+
+<p>
+<hr><h3><a name="pdf-debug.upvalueid"><code>debug.upvalueid (f, n)</code></a></h3>
+
+
+<p>
+Returns a unique identifier (as a light userdata)
+for the upvalue numbered <code>n</code>
+from the given function.
+
+
+<p>
+These unique identifiers allow a program to check whether different
+closures share upvalues.
+Lua closures that share an upvalue
+(that is, that access a same external local variable)
+will return identical ids for those upvalue indices.
+
+
+
+
+<p>
+<hr><h3><a name="pdf-debug.upvaluejoin"><code>debug.upvaluejoin (f1, n1, f2, n2)</code></a></h3>
+
+
+<p>
+Make the <code>n1</code>-th upvalue of the Lua closure <code>f1</code>
+refer to the <code>n2</code>-th upvalue of the Lua closure <code>f2</code>.
+
+
+
+
+
+
+
+<h1>7 &ndash; <a name="7">Lua Standalone</a></h1>
+
+<p>
+Although Lua has been designed as an extension language,
+to be embedded in a host C&nbsp;program,
+it is also frequently used as a standalone language.
+An interpreter for Lua as a standalone language,
+called simply <code>lua</code>,
+is provided with the standard distribution.
+The standalone interpreter includes
+all standard libraries, including the debug library.
+Its usage is:
+
+<pre>
+ lua [options] [script [args]]
+</pre><p>
+The options are:
+
+<ul>
+<li><b><code>-e <em>stat</em></code>: </b> executes string <em>stat</em>;</li>
+<li><b><code>-l <em>mod</em></code>: </b> "requires" <em>mod</em>;</li>
+<li><b><code>-i</code>: </b> enters interactive mode after running <em>script</em>;</li>
+<li><b><code>-v</code>: </b> prints version information;</li>
+<li><b><code>-E</code>: </b> ignores environment variables;</li>
+<li><b><code>--</code>: </b> stops handling options;</li>
+<li><b><code>-</code>: </b> executes <code>stdin</code> as a file and stops handling options.</li>
+</ul><p>
+After handling its options, <code>lua</code> runs the given <em>script</em>.
+When called without arguments,
+<code>lua</code> behaves as <code>lua -v -i</code>
+when the standard input (<code>stdin</code>) is a terminal,
+and as <code>lua -</code> otherwise.
+
+
+<p>
+When called without option <code>-E</code>,
+the interpreter checks for an environment variable <a name="pdf-LUA_INIT_5_3"><code>LUA_INIT_5_3</code></a>
+(or <a name="pdf-LUA_INIT"><code>LUA_INIT</code></a> if the versioned name is not defined)
+before running any argument.
+If the variable content has the format <code>@<em>filename</em></code>,
+then <code>lua</code> executes the file.
+Otherwise, <code>lua</code> executes the string itself.
+
+
+<p>
+When called with option <code>-E</code>,
+besides ignoring <code>LUA_INIT</code>,
+Lua also ignores
+the values of <code>LUA_PATH</code> and <code>LUA_CPATH</code>,
+setting the values of
+<a href="#pdf-package.path"><code>package.path</code></a> and <a href="#pdf-package.cpath"><code>package.cpath</code></a>
+with the default paths defined in <code>luaconf.h</code>.
+
+
+<p>
+All options are handled in order, except <code>-i</code> and <code>-E</code>.
+For instance, an invocation like
+
+<pre>
+ $ lua -e'a=1' -e 'print(a)' script.lua
+</pre><p>
+will first set <code>a</code> to 1, then print the value of <code>a</code>,
+and finally run the file <code>script.lua</code> with no arguments.
+(Here <code>$</code> is the shell prompt. Your prompt may be different.)
+
+
+<p>
+Before running any code,
+<code>lua</code> collects all command-line arguments
+in a global table called <code>arg</code>.
+The script name goes to index 0,
+the first argument after the script name goes to index 1,
+and so on.
+Any arguments before the script name
+(that is, the interpreter name plus its options)
+go to negative indices.
+For instance, in the call
+
+<pre>
+ $ lua -la b.lua t1 t2
+</pre><p>
+the table is like this:
+
+<pre>
+ arg = { [-2] = "lua", [-1] = "-la",
+ [0] = "b.lua",
+ [1] = "t1", [2] = "t2" }
+</pre><p>
+If there is no script in the call,
+the interpreter name goes to index 0,
+followed by the other arguments.
+For instance, the call
+
+<pre>
+ $ lua -e "print(arg[1])"
+</pre><p>
+will print "<code>-e</code>".
+If there is a script,
+the script is called with parameters
+<code>arg[1]</code>, &middot;&middot;&middot;, <code>arg[#arg]</code>.
+(Like all chunks in Lua,
+the script is compiled as a vararg function.)
+
+
+<p>
+In interactive mode,
+Lua repeatedly prompts and waits for a line.
+After reading a line,
+Lua first try to interpret the line as an expression.
+If it succeeds, it prints its value.
+Otherwise, it interprets the line as a statement.
+If you write an incomplete statement,
+the interpreter waits for its completion
+by issuing a different prompt.
+
+
+<p>
+In case of unprotected errors in the script,
+the interpreter reports the error to the standard error stream.
+If the error object is not a string but
+has a metamethod <code>__tostring</code>,
+the interpreter calls this metamethod to produce the final message.
+Otherwise, the interpreter converts the error object to a string
+and adds a stack traceback to it.
+
+
+<p>
+When finishing normally,
+the interpreter closes its main Lua state
+(see <a href="#lua_close"><code>lua_close</code></a>).
+The script can avoid this step by
+calling <a href="#pdf-os.exit"><code>os.exit</code></a> to terminate.
+
+
+<p>
+To allow the use of Lua as a
+script interpreter in Unix systems,
+the standalone interpreter skips
+the first line of a chunk if it starts with <code>#</code>.
+Therefore, Lua scripts can be made into executable programs
+by using <code>chmod +x</code> and the&nbsp;<code>#!</code> form,
+as in
+
+<pre>
+ #!/usr/local/bin/lua
+</pre><p>
+(Of course,
+the location of the Lua interpreter may be different in your machine.
+If <code>lua</code> is in your <code>PATH</code>,
+then
+
+<pre>
+ #!/usr/bin/env lua
+</pre><p>
+is a more portable solution.)
+
+
+
+<h1>8 &ndash; <a name="8">Incompatibilities with the Previous Version</a></h1>
+
+<p>
+Here we list the incompatibilities that you may find when moving a program
+from Lua&nbsp;5.2 to Lua&nbsp;5.3.
+You can avoid some incompatibilities by compiling Lua with
+appropriate options (see file <code>luaconf.h</code>).
+However,
+all these compatibility options will be removed in the future.
+
+
+<p>
+Lua versions can always change the C API in ways that
+do not imply source-code changes in a program,
+such as the numeric values for constants
+or the implementation of functions as macros.
+Therefore,
+you should not assume that binaries are compatible between
+different Lua versions.
+Always recompile clients of the Lua API when
+using a new version.
+
+
+<p>
+Similarly, Lua versions can always change the internal representation
+of precompiled chunks;
+precompiled chunks are not compatible between different Lua versions.
+
+
+<p>
+The standard paths in the official distribution may
+change between versions.
+
+
+
+<h2>8.1 &ndash; <a name="8.1">Changes in the Language</a></h2>
+<ul>
+
+<li>
+The main difference between Lua&nbsp;5.2 and Lua&nbsp;5.3 is the
+introduction of an integer subtype for numbers.
+Although this change should not affect "normal" computations,
+some computations
+(mainly those that involve some kind of overflow)
+can give different results.
+
+
+<p>
+You can fix these differences by forcing a number to be a float
+(in Lua&nbsp;5.2 all numbers were float),
+in particular writing constants with an ending <code>.0</code>
+or using <code>x = x + 0.0</code> to convert a variable.
+(This recommendation is only for a quick fix
+for an occasional incompatibility;
+it is not a general guideline for good programming.
+For good programming,
+use floats where you need floats
+and integers where you need integers.)
+</li>
+
+<li>
+The conversion of a float to a string now adds a <code>.0</code> suffix
+to the result if it looks like an integer.
+(For instance, the float 2.0 will be printed as <code>2.0</code>,
+not as <code>2</code>.)
+You should always use an explicit format
+when you need a specific format for numbers.
+
+
+<p>
+(Formally this is not an incompatibility,
+because Lua does not specify how numbers are formatted as strings,
+but some programs assumed a specific format.)
+</li>
+
+<li>
+The generational mode for the garbage collector was removed.
+(It was an experimental feature in Lua&nbsp;5.2.)
+</li>
+
+</ul>
+
+
+
+
+<h2>8.2 &ndash; <a name="8.2">Changes in the Libraries</a></h2>
+<ul>
+
+<li>
+The <code>bit32</code> library has been deprecated.
+It is easy to require a compatible external library or,
+better yet, to replace its functions with appropriate bitwise operations.
+(Keep in mind that <code>bit32</code> operates on 32-bit integers,
+while the bitwise operators in standard Lua operate on 64-bit integers.)
+</li>
+
+<li>
+The Table library now respects metamethods
+for setting and getting elements.
+</li>
+
+<li>
+The <a href="#pdf-ipairs"><code>ipairs</code></a> iterator now respects metamethods and
+its <code>__ipairs</code> metamethod has been deprecated.
+</li>
+
+<li>
+Option names in <a href="#pdf-io.read"><code>io.read</code></a> do not have a starting '<code>*</code>' anymore.
+For compatibility, Lua will continue to ignore this character.
+</li>
+
+<li>
+The following functions were deprecated in the mathematical library:
+<code>atan2</code>, <code>cosh</code>, <code>sinh</code>, <code>tanh</code>, <code>pow</code>,
+<code>frexp</code>, and <code>ldexp</code>.
+You can replace <code>math.pow(x,y)</code> with <code>x^y</code>;
+you can replace <code>math.atan2</code> with <code>math.atan</code>,
+which now accepts one or two parameters;
+you can replace <code>math.ldexp(x,exp)</code> with <code>x * 2.0^exp</code>.
+For the other operations,
+you can either use an external library or
+implement them in Lua.
+</li>
+
+<li>
+The searcher for C loaders used by <a href="#pdf-require"><code>require</code></a>
+changed the way it handles versioned names.
+Now, the version should come after the module name
+(as is usual in most other tools).
+For compatibility, that searcher still tries the old format
+if it cannot find an open function according to the new style.
+(Lua&nbsp;5.2 already worked that way,
+but it did not document the change.)
+</li>
+
+</ul>
+
+
+
+
+<h2>8.3 &ndash; <a name="8.3">Changes in the API</a></h2>
+
+
+<ul>
+
+<li>
+Continuation functions now receive as parameters what they needed
+to get through <code>lua_getctx</code>,
+so <code>lua_getctx</code> has been removed.
+Adapt your code accordingly.
+</li>
+
+<li>
+Function <a href="#lua_dump"><code>lua_dump</code></a> has an extra parameter, <code>strip</code>.
+Use 0 as the value of this parameter to get the old behavior.
+</li>
+
+<li>
+Functions to inject/project unsigned integers
+(<code>lua_pushunsigned</code>, <code>lua_tounsigned</code>, <code>lua_tounsignedx</code>,
+<code>luaL_checkunsigned</code>, <code>luaL_optunsigned</code>)
+were deprecated.
+Use their signed equivalents with a type cast.
+</li>
+
+<li>
+Macros to project non-default integer types
+(<code>luaL_checkint</code>, <code>luaL_optint</code>, <code>luaL_checklong</code>, <code>luaL_optlong</code>)
+were deprecated.
+Use their equivalent over <a href="#lua_Integer"><code>lua_Integer</code></a> with a type cast
+(or, when possible, use <a href="#lua_Integer"><code>lua_Integer</code></a> in your code).
+</li>
+
+</ul>
+
+
+
+
+<h1>9 &ndash; <a name="9">The Complete Syntax of Lua</a></h1>
+
+<p>
+Here is the complete syntax of Lua in extended BNF.
+As usual in extended BNF,
+{A} means 0 or more As,
+and [A] means an optional A.
+(For operator precedences, see <a href="#3.4.8">&sect;3.4.8</a>;
+for a description of the terminals
+Name, Numeral,
+and LiteralString, see <a href="#3.1">&sect;3.1</a>.)
+
+
+
+
+<pre>
+
+ chunk ::= block
+
+ block ::= {stat} [retstat]
+
+ stat ::= &lsquo;<b>;</b>&rsquo; |
+ varlist &lsquo;<b>=</b>&rsquo; explist |
+ functioncall |
+ label |
+ <b>break</b> |
+ <b>goto</b> Name |
+ <b>do</b> block <b>end</b> |
+ <b>while</b> exp <b>do</b> block <b>end</b> |
+ <b>repeat</b> block <b>until</b> exp |
+ <b>if</b> exp <b>then</b> block {<b>elseif</b> exp <b>then</b> block} [<b>else</b> block] <b>end</b> |
+ <b>for</b> Name &lsquo;<b>=</b>&rsquo; exp &lsquo;<b>,</b>&rsquo; exp [&lsquo;<b>,</b>&rsquo; exp] <b>do</b> block <b>end</b> |
+ <b>for</b> namelist <b>in</b> explist <b>do</b> block <b>end</b> |
+ <b>function</b> funcname funcbody |
+ <b>local</b> <b>function</b> Name funcbody |
+ <b>local</b> namelist [&lsquo;<b>=</b>&rsquo; explist]
+
+ retstat ::= <b>return</b> [explist] [&lsquo;<b>;</b>&rsquo;]
+
+ label ::= &lsquo;<b>::</b>&rsquo; Name &lsquo;<b>::</b>&rsquo;
+
+ funcname ::= Name {&lsquo;<b>.</b>&rsquo; Name} [&lsquo;<b>:</b>&rsquo; Name]
+
+ varlist ::= var {&lsquo;<b>,</b>&rsquo; var}
+
+ var ::= Name | prefixexp &lsquo;<b>[</b>&rsquo; exp &lsquo;<b>]</b>&rsquo; | prefixexp &lsquo;<b>.</b>&rsquo; Name
+
+ namelist ::= Name {&lsquo;<b>,</b>&rsquo; Name}
+
+ explist ::= exp {&lsquo;<b>,</b>&rsquo; exp}
+
+ exp ::= <b>nil</b> | <b>false</b> | <b>true</b> | Numeral | LiteralString | &lsquo;<b>...</b>&rsquo; | functiondef |
+ prefixexp | tableconstructor | exp binop exp | unop exp
+
+ prefixexp ::= var | functioncall | &lsquo;<b>(</b>&rsquo; exp &lsquo;<b>)</b>&rsquo;
+
+ functioncall ::= prefixexp args | prefixexp &lsquo;<b>:</b>&rsquo; Name args
+
+ args ::= &lsquo;<b>(</b>&rsquo; [explist] &lsquo;<b>)</b>&rsquo; | tableconstructor | LiteralString
+
+ functiondef ::= <b>function</b> funcbody
+
+ funcbody ::= &lsquo;<b>(</b>&rsquo; [parlist] &lsquo;<b>)</b>&rsquo; block <b>end</b>
+
+ parlist ::= namelist [&lsquo;<b>,</b>&rsquo; &lsquo;<b>...</b>&rsquo;] | &lsquo;<b>...</b>&rsquo;
+
+ tableconstructor ::= &lsquo;<b>{</b>&rsquo; [fieldlist] &lsquo;<b>}</b>&rsquo;
+
+ fieldlist ::= field {fieldsep field} [fieldsep]
+
+ field ::= &lsquo;<b>[</b>&rsquo; exp &lsquo;<b>]</b>&rsquo; &lsquo;<b>=</b>&rsquo; exp | Name &lsquo;<b>=</b>&rsquo; exp | exp
+
+ fieldsep ::= &lsquo;<b>,</b>&rsquo; | &lsquo;<b>;</b>&rsquo;
+
+ binop ::= &lsquo;<b>+</b>&rsquo; | &lsquo;<b>-</b>&rsquo; | &lsquo;<b>*</b>&rsquo; | &lsquo;<b>/</b>&rsquo; | &lsquo;<b>//</b>&rsquo; | &lsquo;<b>^</b>&rsquo; | &lsquo;<b>%</b>&rsquo; |
+ &lsquo;<b>&amp;</b>&rsquo; | &lsquo;<b>~</b>&rsquo; | &lsquo;<b>|</b>&rsquo; | &lsquo;<b>&gt;&gt;</b>&rsquo; | &lsquo;<b>&lt;&lt;</b>&rsquo; | &lsquo;<b>..</b>&rsquo; |
+ &lsquo;<b>&lt;</b>&rsquo; | &lsquo;<b>&lt;=</b>&rsquo; | &lsquo;<b>&gt;</b>&rsquo; | &lsquo;<b>&gt;=</b>&rsquo; | &lsquo;<b>==</b>&rsquo; | &lsquo;<b>~=</b>&rsquo; |
+ <b>and</b> | <b>or</b>
+
+ unop ::= &lsquo;<b>-</b>&rsquo; | <b>not</b> | &lsquo;<b>#</b>&rsquo; | &lsquo;<b>~</b>&rsquo;
+
+</pre>
+
+<p>
+
+
+
+
+
+
+
+
+<HR>
+<SMALL CLASS="footer">
+Last update:
+Tue Jan 6 10:10:50 BRST 2015
+</SMALL>
+<!--
+Last change: revised for Lua 5.3.0 (final)
+-->
+
+</body></html>
+
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/doc/osi-certified-72x60.png b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/doc/osi-certified-72x60.png
new file mode 100644
index 00000000..07df5f6e
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/doc/osi-certified-72x60.png
Binary files differ
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/doc/readme.html b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/doc/readme.html
new file mode 100644
index 00000000..01657557
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/doc/readme.html
@@ -0,0 +1,371 @@
+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
+<HTML>
+<HEAD>
+<TITLE>Lua 5.3 readme</TITLE>
+<LINK REL="stylesheet" TYPE="text/css" HREF="lua.css">
+<META HTTP-EQUIV="content-type" CONTENT="text/html; charset=iso-8859-1">
+<STYLE TYPE="text/css">
+blockquote, .display {
+ border: solid #a0a0a0 2px ;
+ padding: 1em ;
+ margin: 0px ;
+ border-radius: 8px ;
+}
+
+.display {
+ word-spacing: 0.25em ;
+}
+
+dl.display dd {
+ padding-bottom: 0.2em ;
+}
+
+tt, kbd, code {
+ font-size: 12pt ;
+}
+</STYLE>
+</HEAD>
+
+<BODY>
+
+<HR>
+<H1>
+<A HREF="http://www.lua.org/"><IMG SRC="logo.gif" ALT="Lua" BORDER=0></A>
+Welcome to Lua 5.3.0
+</H1>
+
+<P>
+<A HREF="#about">about</A>
+&middot;
+<A HREF="#install">installation</A>
+&middot;
+<A HREF="#changes">changes</A>
+&middot;
+<A HREF="#license">license</A>
+&middot;
+<A HREF="contents.html">reference manual</A>
+
+<H2><A NAME="about">About Lua</A></H2>
+
+<P>
+Lua is a powerful, fast, lightweight, embeddable scripting language
+developed by a
+<A HREF="http://www.lua.org/authors.html">team</A>
+at
+<A HREF="http://www.puc-rio.br/">PUC-Rio</A>,
+the Pontifical Catholic University of Rio de Janeiro in Brazil.
+Lua is
+<A HREF="#license">free software</A>
+used in many products and projects around the world.
+
+<P>
+Lua's
+<A HREF="http://www.lua.org/">official web site</A>
+provides complete information
+about Lua,
+including
+an
+<A HREF="http://www.lua.org/about.html">executive summary</A>
+and
+updated
+<A HREF="http://www.lua.org/docs.html">documentation</A>,
+especially the
+<A HREF="http://www.lua.org/manual/5.3/">reference manual</A>,
+which may differ slightly from the
+<A HREF="contents.html">local copy</A>
+distributed in this package.
+
+<H2><A NAME="install">Installing Lua</A></H2>
+
+<P>
+Lua is distributed in
+<A HREF="http://www.lua.org/ftp/">source</A>
+form.
+You need to build it before using it.
+Building Lua should be straightforward
+because
+Lua is implemented in pure ANSI C and compiles unmodified in all known
+platforms that have an ANSI C compiler.
+Lua also compiles unmodified as C++.
+The instructions given below for building Lua are for Unix-like platforms.
+See also
+<A HREF="#other">instructions for other systems</A>
+and
+<A HREF="#customization">customization options</A>.
+
+<P>
+If you don't have the time or the inclination to compile Lua yourself,
+get a binary from
+<A HREF="http://lua-users.org/wiki/LuaBinaries">LuaBinaries</A>.
+Try also
+<A HREF="http://luadist.org/">LuaDist</A>,
+a multi-platform distribution of Lua that includes batteries.
+
+<H3>Building Lua</H3>
+
+<P>
+In most Unix-like platforms, simply do "<KBD>make</KBD>" with a suitable target.
+Here are the details.
+
+<OL>
+<LI>
+Open a terminal window and move to
+the top-level directory, which is named <TT>lua-5.3.0</TT>.
+The <TT>Makefile</TT> there controls both the build process and the installation process.
+<P>
+<LI>
+ Do "<KBD>make</KBD>" and see if your platform is listed.
+ The platforms currently supported are:
+<P>
+<P CLASS="display">
+ aix bsd c89 freebsd generic linux macosx mingw posix solaris
+</P>
+<P>
+ If your platform is listed, just do "<KBD>make xxx</KBD>", where xxx
+ is your platform name.
+<P>
+ If your platform is not listed, try the closest one or posix, generic,
+ c89, in this order.
+<P>
+<LI>
+The compilation takes only a few moments
+and produces three files in the <TT>src</TT> directory:
+lua (the interpreter),
+luac (the compiler),
+and liblua.a (the library).
+<P>
+<LI>
+ To check that Lua has been built correctly, do "<KBD>make test</KBD>"
+ after building Lua. This will run the interpreter and print its version.
+</OL>
+<P>
+If you're running Linux and get compilation errors,
+make sure you have installed the <TT>readline</TT> development package.
+If you get link errors after that,
+then try "<KBD>make linux MYLIBS=-ltermcap</KBD>".
+
+<H3>Installing Lua</H3>
+<P>
+ Once you have built Lua, you may want to install it in an official
+ place in your system. In this case, do "<KBD>make install</KBD>". The official
+ place and the way to install files are defined in the <TT>Makefile</TT>. You'll
+ probably need the right permissions to install files.
+
+<P>
+ To build and install Lua in one step, do "<KBD>make xxx install</KBD>",
+ where xxx is your platform name.
+
+<P>
+ To install Lua locally, do "<KBD>make local</KBD>".
+ This will create a directory <TT>install</TT> with subdirectories
+ <TT>bin</TT>, <TT>include</TT>, <TT>lib</TT>, <TT>man</TT>, <TT>share</TT>,
+ and install Lua as listed below.
+
+ To install Lua locally, but in some other directory, do
+ "<KBD>make install INSTALL_TOP=xxx</KBD>", where xxx is your chosen directory.
+ The installation starts in the <TT>src</TT> and <TT>doc</TT> directories,
+ so take care if <TT>INSTALL_TOP</TT> is not an absolute path.
+
+<DL CLASS="display">
+<DT>
+ bin:
+<DD>
+ lua luac
+<DT>
+ include:
+<DD>
+ lauxlib.h lua.h lua.hpp luaconf.h lualib.h
+<DT>
+ lib:
+<DD>
+ liblua.a
+<DT>
+ man/man1:
+<DD>
+ lua.1 luac.1
+</DL>
+
+<P>
+ These are the only directories you need for development.
+ If you only want to run Lua programs,
+ you only need the files in <TT>bin</TT> and <TT>man</TT>.
+ The files in <TT>include</TT> and <TT>lib</TT> are needed for
+ embedding Lua in C or C++ programs.
+
+<H3><A NAME="customization">Customization</A></H3>
+<P>
+ Three kinds of things can be customized by editing a file:
+<UL>
+ <LI> Where and how to install Lua &mdash; edit <TT>Makefile</TT>.
+ <LI> How to build Lua &mdash; edit <TT>src/Makefile</TT>.
+ <LI> Lua features &mdash; edit <TT>src/luaconf.h</TT>.
+</UL>
+
+<P>
+ You don't actually need to edit the Makefiles because you may set the
+ relevant variables in the command line when invoking make.
+ Nevertheless, it's probably best to edit and save the Makefiles to
+ record the changes you've made.
+
+<P>
+ On the other hand, if you need to customize some Lua features, you'll need
+ to edit <TT>src/luaconf.h</TT> before building and installing Lua.
+ The edited file will be the one installed, and
+ it will be used by any Lua clients that you build, to ensure consistency.
+ Further customization is available to experts by editing the Lua sources.
+
+<H3><A NAME="other">Building Lua on other systems</A></H3>
+
+<P>
+ If you're not using the usual Unix tools, then the instructions for
+ building Lua depend on the compiler you use. You'll need to create
+ projects (or whatever your compiler uses) for building the library,
+ the interpreter, and the compiler, as follows:
+
+<DL CLASS="display">
+<DT>
+library:
+<DD>
+lapi.c lcode.c lctype.c ldebug.c ldo.c ldump.c lfunc.c lgc.c llex.c
+lmem.c lobject.c lopcodes.c lparser.c lstate.c lstring.c ltable.c
+ltm.c lundump.c lvm.c lzio.c
+lauxlib.c lbaselib.c lbitlib.c lcorolib.c ldblib.c liolib.c
+lmathlib.c loslib.c lstrlib.c ltablib.c lutf8lib.c loadlib.c linit.c
+<DT>
+interpreter:
+<DD>
+ library, lua.c
+<DT>
+compiler:
+<DD>
+ library, luac.c
+</DL>
+
+<P>
+ To use Lua as a library in your own programs you'll need to know how to
+ create and use libraries with your compiler. Moreover, to dynamically load
+ C libraries for Lua you'll need to know how to create dynamic libraries
+ and you'll need to make sure that the Lua API functions are accessible to
+ those dynamic libraries &mdash; but <EM>don't</EM> link the Lua library
+ into each dynamic library. For Unix, we recommend that the Lua library
+ be linked statically into the host program and its symbols exported for
+ dynamic linking; <TT>src/Makefile</TT> does this for the Lua interpreter.
+ For Windows, we recommend that the Lua library be a DLL.
+ In all cases, the compiler luac should be linked statically.
+
+<P>
+ As mentioned above, you may edit <TT>src/luaconf.h</TT> to customize
+ some features before building Lua.
+
+<H2><A NAME="changes">Changes since Lua 5.2</A></H2>
+
+<P>
+Here are the main changes introduced in Lua 5.3.
+The
+<A HREF="contents.html">reference manual</A>
+lists the
+<A HREF="manual.html#8">incompatibilities</A> that had to be introduced.
+
+<H3>Main changes</H3>
+<UL>
+<LI> integers (64-bit by default)
+<LI> official support for 32-bit numbers
+<LI> bitwise operators
+<LI> basic utf-8 support
+<LI> functions for packing and unpacking values
+
+</UL>
+
+Here are the other changes introduced in Lua 5.3:
+<H3>Language</H3>
+<UL>
+<LI> userdata can have any Lua value as uservalue
+<LI> integer division
+<LI> more flexible rules for some metamethods
+</UL>
+
+<H3>Libraries</H3>
+<UL>
+<LI> <CODE>ipairs</CODE> and the table library respect metamethods
+<LI> strip option in <CODE>string.dump</CODE>
+<LI> table library respects metamethods
+<LI> new function <CODE>table.move</CODE>
+<LI> new function <CODE>string.pack</CODE>
+<LI> new function <CODE>string.unpack</CODE>
+<LI> new function <CODE>string.packsize</CODE>
+</UL>
+
+<H3>C API</H3>
+<UL>
+<LI> simpler API for continuation functions in C
+<LI> <CODE>lua_gettable</CODE> and similar functions return type of resulted value
+<LI> strip option in <CODE>lua_dump</CODE>
+<LI> new function: <CODE>lua_geti</CODE>
+<LI> new function: <CODE>lua_seti</CODE>
+<LI> new function: <CODE>lua_isyieldable</CODE>
+<LI> new function: <CODE>lua_numbertointeger</CODE>
+<LI> new function: <CODE>lua_rotate</CODE>
+<LI> new function: <CODE>lua_stringtonumber</CODE>
+</UL>
+
+<H3>Lua standalone interpreter</H3>
+<UL>
+<LI> can be used as calculator; no need to prefix with '='
+<LI> <CODE>arg</CODE> table available to all code
+</UL>
+
+<H2><A NAME="license">License</A></H2>
+<A HREF="http://www.opensource.org/docs/definition.php">
+<IMG SRC="osi-certified-72x60.png" ALIGN="right" BORDER="0" ALT="[osi certified]" STYLE="padding-left: 30px ;">
+</A>
+
+<P>
+Lua is free software distributed under the terms of the
+<A HREF="http://www.opensource.org/licenses/mit-license.html">MIT license</A>
+reproduced below;
+it may be used for any purpose, including commercial purposes,
+at absolutely no cost without having to ask us.
+
+The only requirement is that if you do use Lua,
+then you should give us credit by including the appropriate copyright notice somewhere in your product or its documentation.
+
+For details, see
+<A HREF="http://www.lua.org/license.html">this</A>.
+
+<BLOCKQUOTE STYLE="padding-bottom: 0em">
+Copyright &copy; 1994&ndash;2015 Lua.org, PUC-Rio.
+
+<P>
+Permission is hereby granted, free of charge, to any person obtaining a copy
+of this software and associated documentation files (the "Software"), to deal
+in the Software without restriction, including without limitation the rights
+to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+copies of the Software, and to permit persons to whom the Software is
+furnished to do so, subject to the following conditions:
+
+<P>
+The above copyright notice and this permission notice shall be included in
+all copies or substantial portions of the Software.
+
+<P>
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+THE SOFTWARE.
+</BLOCKQUOTE>
+<P>
+
+<HR>
+<SMALL CLASS="footer">
+Last update:
+Fri Dec 12 09:58:42 BRST 2014
+</SMALL>
+<!--
+Last change: updated for Lua 5.3.0 (final)
+-->
+
+</BODY>
+</HTML>
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/Makefile b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/Makefile
new file mode 100644
index 00000000..2e7a4120
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/Makefile
@@ -0,0 +1,197 @@
+# Makefile for building Lua
+# See ../doc/readme.html for installation and customization instructions.
+
+# == CHANGE THE SETTINGS BELOW TO SUIT YOUR ENVIRONMENT =======================
+
+# Your platform. See PLATS for possible values.
+PLAT= none
+
+CC= gcc -std=gnu99
+CFLAGS= -O2 -Wall -Wextra -DLUA_COMPAT_5_2 $(SYSCFLAGS) $(MYCFLAGS)
+LDFLAGS= $(SYSLDFLAGS) $(MYLDFLAGS)
+LIBS= -lm $(SYSLIBS) $(MYLIBS)
+
+AR= ar rcu
+RANLIB= ranlib
+RM= rm -f
+
+SYSCFLAGS=
+SYSLDFLAGS=
+SYSLIBS=
+
+MYCFLAGS=
+MYLDFLAGS=
+MYLIBS=
+MYOBJS=
+
+# == END OF USER SETTINGS -- NO NEED TO CHANGE ANYTHING BELOW THIS LINE =======
+
+PLATS= aix bsd c89 freebsd generic linux macosx mingw posix solaris
+
+LUA_A= liblua.a
+CORE_O= lapi.o lcode.o lctype.o ldebug.o ldo.o ldump.o lfunc.o lgc.o llex.o \
+ lmem.o lobject.o lopcodes.o lparser.o lstate.o lstring.o ltable.o \
+ ltm.o lundump.o lvm.o lzio.o
+LIB_O= lauxlib.o lbaselib.o lbitlib.o lcorolib.o ldblib.o liolib.o \
+ lmathlib.o loslib.o lstrlib.o ltablib.o lutf8lib.o loadlib.o linit.o
+BASE_O= $(CORE_O) $(LIB_O) $(MYOBJS)
+
+LUA_T= lua
+LUA_O= lua.o
+
+LUAC_T= luac
+LUAC_O= luac.o
+
+ALL_O= $(BASE_O) $(LUA_O) $(LUAC_O)
+ALL_T= $(LUA_A) $(LUA_T) $(LUAC_T)
+ALL_A= $(LUA_A)
+
+# Targets start here.
+default: $(PLAT)
+
+all: $(ALL_T)
+
+o: $(ALL_O)
+
+a: $(ALL_A)
+
+$(LUA_A): $(BASE_O)
+ $(AR) $@ $(BASE_O)
+ $(RANLIB) $@
+
+$(LUA_T): $(LUA_O) $(LUA_A)
+ $(CC) -o $@ $(LDFLAGS) $(LUA_O) $(LUA_A) $(LIBS)
+
+$(LUAC_T): $(LUAC_O) $(LUA_A)
+ $(CC) -o $@ $(LDFLAGS) $(LUAC_O) $(LUA_A) $(LIBS)
+
+clean:
+ $(RM) $(ALL_T) $(ALL_O)
+
+depend:
+ @$(CC) $(CFLAGS) -MM l*.c
+
+echo:
+ @echo "PLAT= $(PLAT)"
+ @echo "CC= $(CC)"
+ @echo "CFLAGS= $(CFLAGS)"
+ @echo "LDFLAGS= $(SYSLDFLAGS)"
+ @echo "LIBS= $(LIBS)"
+ @echo "AR= $(AR)"
+ @echo "RANLIB= $(RANLIB)"
+ @echo "RM= $(RM)"
+
+# Convenience targets for popular platforms
+ALL= all
+
+none:
+ @echo "Please do 'make PLATFORM' where PLATFORM is one of these:"
+ @echo " $(PLATS)"
+
+aix:
+ $(MAKE) $(ALL) CC="xlc" CFLAGS="-O2 -DLUA_USE_POSIX -DLUA_USE_DLOPEN" SYSLIBS="-ldl" SYSLDFLAGS="-brtl -bexpall"
+
+bsd:
+ $(MAKE) $(ALL) SYSCFLAGS="-DLUA_USE_POSIX -DLUA_USE_DLOPEN" SYSLIBS="-Wl,-E"
+
+c89:
+ $(MAKE) $(ALL) SYSCFLAGS="-DLUA_USE_C89" CC="gcc -std=c89"
+ @echo ''
+ @echo '*** C89 does not guarantee 64-bit integers for Lua.'
+ @echo ''
+
+
+freebsd:
+ $(MAKE) $(ALL) SYSCFLAGS="-DLUA_USE_LINUX" SYSLIBS="-Wl,-E -lreadline"
+
+generic: $(ALL)
+
+linux:
+ $(MAKE) $(ALL) SYSCFLAGS="-DLUA_USE_LINUX" SYSLIBS="-Wl,-E -ldl -lreadline"
+
+macosx:
+ $(MAKE) $(ALL) SYSCFLAGS="-DLUA_USE_MACOSX" SYSLIBS="-lreadline" CC=cc
+
+mingw:
+ $(MAKE) "LUA_A=lua53.dll" "LUA_T=lua.exe" \
+ "AR=$(CC) -shared -o" "RANLIB=strip --strip-unneeded" \
+ "SYSCFLAGS=-DLUA_BUILD_AS_DLL" "SYSLIBS=" "SYSLDFLAGS=-s" lua.exe
+ $(MAKE) "LUAC_T=luac.exe" luac.exe
+
+posix:
+ $(MAKE) $(ALL) SYSCFLAGS="-DLUA_USE_POSIX"
+
+solaris:
+ $(MAKE) $(ALL) SYSCFLAGS="-DLUA_USE_POSIX -DLUA_USE_DLOPEN -D_REENTRANT" SYSLIBS="-ldl"
+
+# list targets that do not create files (but not all makes understand .PHONY)
+.PHONY: all $(PLATS) default o a clean depend echo none
+
+# DO NOT DELETE
+
+lapi.o: lapi.c lprefix.h lua.h luaconf.h lapi.h llimits.h lstate.h \
+ lobject.h ltm.h lzio.h lmem.h ldebug.h ldo.h lfunc.h lgc.h lstring.h \
+ ltable.h lundump.h lvm.h
+lauxlib.o: lauxlib.c lprefix.h lua.h luaconf.h lauxlib.h
+lbaselib.o: lbaselib.c lprefix.h lua.h luaconf.h lauxlib.h lualib.h
+lbitlib.o: lbitlib.c lprefix.h lua.h luaconf.h lauxlib.h lualib.h
+lcode.o: lcode.c lprefix.h lua.h luaconf.h lcode.h llex.h lobject.h \
+ llimits.h lzio.h lmem.h lopcodes.h lparser.h ldebug.h lstate.h ltm.h \
+ ldo.h lgc.h lstring.h ltable.h lvm.h
+lcorolib.o: lcorolib.c lprefix.h lua.h luaconf.h lauxlib.h lualib.h
+lctype.o: lctype.c lprefix.h lctype.h lua.h luaconf.h llimits.h
+ldblib.o: ldblib.c lprefix.h lua.h luaconf.h lauxlib.h lualib.h
+ldebug.o: ldebug.c lprefix.h lua.h luaconf.h lapi.h llimits.h lstate.h \
+ lobject.h ltm.h lzio.h lmem.h lcode.h llex.h lopcodes.h lparser.h \
+ ldebug.h ldo.h lfunc.h lstring.h lgc.h ltable.h lvm.h
+ldo.o: ldo.c lprefix.h lua.h luaconf.h lapi.h llimits.h lstate.h \
+ lobject.h ltm.h lzio.h lmem.h ldebug.h ldo.h lfunc.h lgc.h lopcodes.h \
+ lparser.h lstring.h ltable.h lundump.h lvm.h
+ldump.o: ldump.c lprefix.h lua.h luaconf.h lobject.h llimits.h lstate.h \
+ ltm.h lzio.h lmem.h lundump.h
+lfunc.o: lfunc.c lprefix.h lua.h luaconf.h lfunc.h lobject.h llimits.h \
+ lgc.h lstate.h ltm.h lzio.h lmem.h
+lgc.o: lgc.c lprefix.h lua.h luaconf.h ldebug.h lstate.h lobject.h \
+ llimits.h ltm.h lzio.h lmem.h ldo.h lfunc.h lgc.h lstring.h ltable.h
+linit.o: linit.c lprefix.h lua.h luaconf.h lualib.h lauxlib.h
+liolib.o: liolib.c lprefix.h lua.h luaconf.h lauxlib.h lualib.h
+llex.o: llex.c lprefix.h lua.h luaconf.h lctype.h llimits.h ldo.h \
+ lobject.h lstate.h ltm.h lzio.h lmem.h lgc.h llex.h lparser.h lstring.h \
+ ltable.h
+lmathlib.o: lmathlib.c lprefix.h lua.h luaconf.h lauxlib.h lualib.h
+lmem.o: lmem.c lprefix.h lua.h luaconf.h ldebug.h lstate.h lobject.h \
+ llimits.h ltm.h lzio.h lmem.h ldo.h lgc.h
+loadlib.o: loadlib.c lprefix.h lua.h luaconf.h lauxlib.h lualib.h
+lobject.o: lobject.c lprefix.h lua.h luaconf.h lctype.h llimits.h \
+ ldebug.h lstate.h lobject.h ltm.h lzio.h lmem.h ldo.h lstring.h lgc.h \
+ lvm.h
+lopcodes.o: lopcodes.c lprefix.h lopcodes.h llimits.h lua.h luaconf.h
+loslib.o: loslib.c lprefix.h lua.h luaconf.h lauxlib.h lualib.h
+lparser.o: lparser.c lprefix.h lua.h luaconf.h lcode.h llex.h lobject.h \
+ llimits.h lzio.h lmem.h lopcodes.h lparser.h ldebug.h lstate.h ltm.h \
+ ldo.h lfunc.h lstring.h lgc.h ltable.h
+lstate.o: lstate.c lprefix.h lua.h luaconf.h lapi.h llimits.h lstate.h \
+ lobject.h ltm.h lzio.h lmem.h ldebug.h ldo.h lfunc.h lgc.h llex.h \
+ lstring.h ltable.h
+lstring.o: lstring.c lprefix.h lua.h luaconf.h ldebug.h lstate.h \
+ lobject.h llimits.h ltm.h lzio.h lmem.h ldo.h lstring.h lgc.h
+lstrlib.o: lstrlib.c lprefix.h lua.h luaconf.h lauxlib.h lualib.h
+ltable.o: ltable.c lprefix.h lua.h luaconf.h ldebug.h lstate.h lobject.h \
+ llimits.h ltm.h lzio.h lmem.h ldo.h lgc.h lstring.h ltable.h lvm.h
+ltablib.o: ltablib.c lprefix.h lua.h luaconf.h lauxlib.h lualib.h
+ltm.o: ltm.c lprefix.h lua.h luaconf.h ldebug.h lstate.h lobject.h \
+ llimits.h ltm.h lzio.h lmem.h ldo.h lstring.h lgc.h ltable.h lvm.h
+lua.o: lua.c lprefix.h lua.h luaconf.h lauxlib.h lualib.h
+luac.o: luac.c lprefix.h lua.h luaconf.h lauxlib.h lobject.h llimits.h \
+ lstate.h ltm.h lzio.h lmem.h lundump.h ldebug.h lopcodes.h
+lundump.o: lundump.c lprefix.h lua.h luaconf.h ldebug.h lstate.h \
+ lobject.h llimits.h ltm.h lzio.h lmem.h ldo.h lfunc.h lstring.h lgc.h \
+ lundump.h
+lutf8lib.o: lutf8lib.c lprefix.h lua.h luaconf.h lauxlib.h lualib.h
+lvm.o: lvm.c lprefix.h lua.h luaconf.h ldebug.h lstate.h lobject.h \
+ llimits.h ltm.h lzio.h lmem.h ldo.h lfunc.h lgc.h lopcodes.h lstring.h \
+ ltable.h lvm.h
+lzio.o: lzio.c lprefix.h lua.h luaconf.h llimits.h lmem.h lstate.h \
+ lobject.h ltm.h lzio.h
+
+# (end of Makefile)
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/lapi.c b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/lapi.c
new file mode 100644
index 00000000..fbfafa30
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/lapi.c
@@ -0,0 +1,1270 @@
+/*
+** $Id: lapi.c,v 2.244 2014/12/26 14:43:45 roberto Exp $
+** Lua API
+** See Copyright Notice in lua.h
+*/
+
+#define lapi_c
+#define LUA_CORE
+
+#include "lprefix.h"
+
+
+#include <stdarg.h>
+#include <string.h>
+
+#include "lua.h"
+
+#include "lapi.h"
+#include "ldebug.h"
+#include "ldo.h"
+#include "lfunc.h"
+#include "lgc.h"
+#include "lmem.h"
+#include "lobject.h"
+#include "lstate.h"
+#include "lstring.h"
+#include "ltable.h"
+#include "ltm.h"
+#include "lundump.h"
+#include "lvm.h"
+
+
+
+const char lua_ident[] =
+ "$LuaVersion: " LUA_COPYRIGHT " $"
+ "$LuaAuthors: " LUA_AUTHORS " $";
+
+
+/* value at a non-valid index */
+#define NONVALIDVALUE cast(TValue *, luaO_nilobject)
+
+/* corresponding test */
+#define isvalid(o) ((o) != luaO_nilobject)
+
+/* test for pseudo index */
+#define ispseudo(i) ((i) <= LUA_REGISTRYINDEX)
+
+/* test for upvalue */
+#define isupvalue(i) ((i) < LUA_REGISTRYINDEX)
+
+/* test for valid but not pseudo index */
+#define isstackindex(i, o) (isvalid(o) && !ispseudo(i))
+
+#define api_checkvalidindex(o) api_check(isvalid(o), "invalid index")
+
+#define api_checkstackindex(i, o) \
+ api_check(isstackindex(i, o), "index not in the stack")
+
+
+static TValue *index2addr (lua_State *L, int idx) {
+ CallInfo *ci = L->ci;
+ if (idx > 0) {
+ TValue *o = ci->func + idx;
+ api_check(idx <= ci->top - (ci->func + 1), "unacceptable index");
+ if (o >= L->top) return NONVALIDVALUE;
+ else return o;
+ }
+ else if (!ispseudo(idx)) { /* negative index */
+ api_check(idx != 0 && -idx <= L->top - (ci->func + 1), "invalid index");
+ return L->top + idx;
+ }
+ else if (idx == LUA_REGISTRYINDEX)
+ return &G(L)->l_registry;
+ else { /* upvalues */
+ idx = LUA_REGISTRYINDEX - idx;
+ api_check(idx <= MAXUPVAL + 1, "upvalue index too large");
+ if (ttislcf(ci->func)) /* light C function? */
+ return NONVALIDVALUE; /* it has no upvalues */
+ else {
+ CClosure *func = clCvalue(ci->func);
+ return (idx <= func->nupvalues) ? &func->upvalue[idx-1] : NONVALIDVALUE;
+ }
+ }
+}
+
+
+/*
+** to be called by 'lua_checkstack' in protected mode, to grow stack
+** capturing memory errors
+*/
+static void growstack (lua_State *L, void *ud) {
+ int size = *(int *)ud;
+ luaD_growstack(L, size);
+}
+
+
+LUA_API int lua_checkstack (lua_State *L, int n) {
+ int res;
+ CallInfo *ci = L->ci;
+ lua_lock(L);
+ api_check(n >= 0, "negative 'n'");
+ if (L->stack_last - L->top > n) /* stack large enough? */
+ res = 1; /* yes; check is OK */
+ else { /* no; need to grow stack */
+ int inuse = cast_int(L->top - L->stack) + EXTRA_STACK;
+ if (inuse > LUAI_MAXSTACK - n) /* can grow without overflow? */
+ res = 0; /* no */
+ else /* try to grow stack */
+ res = (luaD_rawrunprotected(L, &growstack, &n) == LUA_OK);
+ }
+ if (res && ci->top < L->top + n)
+ ci->top = L->top + n; /* adjust frame top */
+ lua_unlock(L);
+ return res;
+}
+
+
+LUA_API void lua_xmove (lua_State *from, lua_State *to, int n) {
+ int i;
+ if (from == to) return;
+ lua_lock(to);
+ api_checknelems(from, n);
+ api_check(G(from) == G(to), "moving among independent states");
+ api_check(to->ci->top - to->top >= n, "not enough elements to move");
+ from->top -= n;
+ for (i = 0; i < n; i++) {
+ setobj2s(to, to->top++, from->top + i);
+ }
+ lua_unlock(to);
+}
+
+
+LUA_API lua_CFunction lua_atpanic (lua_State *L, lua_CFunction panicf) {
+ lua_CFunction old;
+ lua_lock(L);
+ old = G(L)->panic;
+ G(L)->panic = panicf;
+ lua_unlock(L);
+ return old;
+}
+
+
+LUA_API const lua_Number *lua_version (lua_State *L) {
+ static const lua_Number version = LUA_VERSION_NUM;
+ if (L == NULL) return &version;
+ else return G(L)->version;
+}
+
+
+
+/*
+** basic stack manipulation
+*/
+
+
+/*
+** convert an acceptable stack index into an absolute index
+*/
+LUA_API int lua_absindex (lua_State *L, int idx) {
+ return (idx > 0 || ispseudo(idx))
+ ? idx
+ : cast_int(L->top - L->ci->func + idx);
+}
+
+
+LUA_API int lua_gettop (lua_State *L) {
+ return cast_int(L->top - (L->ci->func + 1));
+}
+
+
+LUA_API void lua_settop (lua_State *L, int idx) {
+ StkId func = L->ci->func;
+ lua_lock(L);
+ if (idx >= 0) {
+ api_check(idx <= L->stack_last - (func + 1), "new top too large");
+ while (L->top < (func + 1) + idx)
+ setnilvalue(L->top++);
+ L->top = (func + 1) + idx;
+ }
+ else {
+ api_check(-(idx+1) <= (L->top - (func + 1)), "invalid new top");
+ L->top += idx+1; /* 'subtract' index (index is negative) */
+ }
+ lua_unlock(L);
+}
+
+
+/*
+** Reverse the stack segment from 'from' to 'to'
+** (auxiliary to 'lua_rotate')
+*/
+static void reverse (lua_State *L, StkId from, StkId to) {
+ for (; from < to; from++, to--) {
+ TValue temp;
+ setobj(L, &temp, from);
+ setobjs2s(L, from, to);
+ setobj2s(L, to, &temp);
+ }
+}
+
+
+/*
+** Let x = AB, where A is a prefix of length 'n'. Then,
+** rotate x n == BA. But BA == (A^r . B^r)^r.
+*/
+LUA_API void lua_rotate (lua_State *L, int idx, int n) {
+ StkId p, t, m;
+ lua_lock(L);
+ t = L->top - 1; /* end of stack segment being rotated */
+ p = index2addr(L, idx); /* start of segment */
+ api_checkstackindex(idx, p);
+ api_check((n >= 0 ? n : -n) <= (t - p + 1), "invalid 'n'");
+ m = (n >= 0 ? t - n : p - n - 1); /* end of prefix */
+ reverse(L, p, m); /* reverse the prefix with length 'n' */
+ reverse(L, m + 1, t); /* reverse the suffix */
+ reverse(L, p, t); /* reverse the entire segment */
+ lua_unlock(L);
+}
+
+
+LUA_API void lua_copy (lua_State *L, int fromidx, int toidx) {
+ TValue *fr, *to;
+ lua_lock(L);
+ fr = index2addr(L, fromidx);
+ to = index2addr(L, toidx);
+ api_checkvalidindex(to);
+ setobj(L, to, fr);
+ if (isupvalue(toidx)) /* function upvalue? */
+ luaC_barrier(L, clCvalue(L->ci->func), fr);
+ /* LUA_REGISTRYINDEX does not need gc barrier
+ (collector revisits it before finishing collection) */
+ lua_unlock(L);
+}
+
+
+LUA_API void lua_pushvalue (lua_State *L, int idx) {
+ lua_lock(L);
+ setobj2s(L, L->top, index2addr(L, idx));
+ api_incr_top(L);
+ lua_unlock(L);
+}
+
+
+
+/*
+** access functions (stack -> C)
+*/
+
+
+LUA_API int lua_type (lua_State *L, int idx) {
+ StkId o = index2addr(L, idx);
+ return (isvalid(o) ? ttnov(o) : LUA_TNONE);
+}
+
+
+LUA_API const char *lua_typename (lua_State *L, int t) {
+ UNUSED(L);
+ api_check(LUA_TNONE <= t && t < LUA_NUMTAGS, "invalid tag");
+ return ttypename(t);
+}
+
+
+LUA_API int lua_iscfunction (lua_State *L, int idx) {
+ StkId o = index2addr(L, idx);
+ return (ttislcf(o) || (ttisCclosure(o)));
+}
+
+
+LUA_API int lua_isinteger (lua_State *L, int idx) {
+ StkId o = index2addr(L, idx);
+ return ttisinteger(o);
+}
+
+
+LUA_API int lua_isnumber (lua_State *L, int idx) {
+ lua_Number n;
+ const TValue *o = index2addr(L, idx);
+ return tonumber(o, &n);
+}
+
+
+LUA_API int lua_isstring (lua_State *L, int idx) {
+ const TValue *o = index2addr(L, idx);
+ return (ttisstring(o) || cvt2str(o));
+}
+
+
+LUA_API int lua_isuserdata (lua_State *L, int idx) {
+ const TValue *o = index2addr(L, idx);
+ return (ttisfulluserdata(o) || ttislightuserdata(o));
+}
+
+
+LUA_API int lua_rawequal (lua_State *L, int index1, int index2) {
+ StkId o1 = index2addr(L, index1);
+ StkId o2 = index2addr(L, index2);
+ return (isvalid(o1) && isvalid(o2)) ? luaV_rawequalobj(o1, o2) : 0;
+}
+
+
+LUA_API void lua_arith (lua_State *L, int op) {
+ lua_lock(L);
+ if (op != LUA_OPUNM && op != LUA_OPBNOT)
+ api_checknelems(L, 2); /* all other operations expect two operands */
+ else { /* for unary operations, add fake 2nd operand */
+ api_checknelems(L, 1);
+ setobjs2s(L, L->top, L->top - 1);
+ L->top++;
+ }
+ /* first operand at top - 2, second at top - 1; result go to top - 2 */
+ luaO_arith(L, op, L->top - 2, L->top - 1, L->top - 2);
+ L->top--; /* remove second operand */
+ lua_unlock(L);
+}
+
+
+LUA_API int lua_compare (lua_State *L, int index1, int index2, int op) {
+ StkId o1, o2;
+ int i = 0;
+ lua_lock(L); /* may call tag method */
+ o1 = index2addr(L, index1);
+ o2 = index2addr(L, index2);
+ if (isvalid(o1) && isvalid(o2)) {
+ switch (op) {
+ case LUA_OPEQ: i = luaV_equalobj(L, o1, o2); break;
+ case LUA_OPLT: i = luaV_lessthan(L, o1, o2); break;
+ case LUA_OPLE: i = luaV_lessequal(L, o1, o2); break;
+ default: api_check(0, "invalid option");
+ }
+ }
+ lua_unlock(L);
+ return i;
+}
+
+
+LUA_API size_t lua_stringtonumber (lua_State *L, const char *s) {
+ size_t sz = luaO_str2num(s, L->top);
+ if (sz != 0)
+ api_incr_top(L);
+ return sz;
+}
+
+
+LUA_API lua_Number lua_tonumberx (lua_State *L, int idx, int *pisnum) {
+ lua_Number n;
+ const TValue *o = index2addr(L, idx);
+ int isnum = tonumber(o, &n);
+ if (!isnum)
+ n = 0; /* call to 'tonumber' may change 'n' even if it fails */
+ if (pisnum) *pisnum = isnum;
+ return n;
+}
+
+
+LUA_API lua_Integer lua_tointegerx (lua_State *L, int idx, int *pisnum) {
+ lua_Integer res;
+ const TValue *o = index2addr(L, idx);
+ int isnum = tointeger(o, &res);
+ if (!isnum)
+ res = 0; /* call to 'tointeger' may change 'n' even if it fails */
+ if (pisnum) *pisnum = isnum;
+ return res;
+}
+
+
+LUA_API int lua_toboolean (lua_State *L, int idx) {
+ const TValue *o = index2addr(L, idx);
+ return !l_isfalse(o);
+}
+
+
+LUA_API const char *lua_tolstring (lua_State *L, int idx, size_t *len) {
+ StkId o = index2addr(L, idx);
+ if (!ttisstring(o)) {
+ if (!cvt2str(o)) { /* not convertible? */
+ if (len != NULL) *len = 0;
+ return NULL;
+ }
+ lua_lock(L); /* 'luaO_tostring' may create a new string */
+ luaC_checkGC(L);
+ o = index2addr(L, idx); /* previous call may reallocate the stack */
+ luaO_tostring(L, o);
+ lua_unlock(L);
+ }
+ if (len != NULL) *len = tsvalue(o)->len;
+ return svalue(o);
+}
+
+
+LUA_API size_t lua_rawlen (lua_State *L, int idx) {
+ StkId o = index2addr(L, idx);
+ switch (ttnov(o)) {
+ case LUA_TSTRING: return tsvalue(o)->len;
+ case LUA_TUSERDATA: return uvalue(o)->len;
+ case LUA_TTABLE: return luaH_getn(hvalue(o));
+ default: return 0;
+ }
+}
+
+
+LUA_API lua_CFunction lua_tocfunction (lua_State *L, int idx) {
+ StkId o = index2addr(L, idx);
+ if (ttislcf(o)) return fvalue(o);
+ else if (ttisCclosure(o))
+ return clCvalue(o)->f;
+ else return NULL; /* not a C function */
+}
+
+
+LUA_API void *lua_touserdata (lua_State *L, int idx) {
+ StkId o = index2addr(L, idx);
+ switch (ttnov(o)) {
+ case LUA_TUSERDATA: return getudatamem(uvalue(o));
+ case LUA_TLIGHTUSERDATA: return pvalue(o);
+ default: return NULL;
+ }
+}
+
+
+LUA_API lua_State *lua_tothread (lua_State *L, int idx) {
+ StkId o = index2addr(L, idx);
+ return (!ttisthread(o)) ? NULL : thvalue(o);
+}
+
+
+LUA_API const void *lua_topointer (lua_State *L, int idx) {
+ StkId o = index2addr(L, idx);
+ switch (ttype(o)) {
+ case LUA_TTABLE: return hvalue(o);
+ case LUA_TLCL: return clLvalue(o);
+ case LUA_TCCL: return clCvalue(o);
+ case LUA_TLCF: return cast(void *, cast(size_t, fvalue(o)));
+ case LUA_TTHREAD: return thvalue(o);
+ case LUA_TUSERDATA:
+ case LUA_TLIGHTUSERDATA:
+ return lua_touserdata(L, idx);
+ default: return NULL;
+ }
+}
+
+
+
+/*
+** push functions (C -> stack)
+*/
+
+
+LUA_API void lua_pushnil (lua_State *L) {
+ lua_lock(L);
+ setnilvalue(L->top);
+ api_incr_top(L);
+ lua_unlock(L);
+}
+
+
+LUA_API void lua_pushnumber (lua_State *L, lua_Number n) {
+ lua_lock(L);
+ setfltvalue(L->top, n);
+ api_incr_top(L);
+ lua_unlock(L);
+}
+
+
+LUA_API void lua_pushinteger (lua_State *L, lua_Integer n) {
+ lua_lock(L);
+ setivalue(L->top, n);
+ api_incr_top(L);
+ lua_unlock(L);
+}
+
+
+LUA_API const char *lua_pushlstring (lua_State *L, const char *s, size_t len) {
+ TString *ts;
+ lua_lock(L);
+ luaC_checkGC(L);
+ ts = luaS_newlstr(L, s, len);
+ setsvalue2s(L, L->top, ts);
+ api_incr_top(L);
+ lua_unlock(L);
+ return getstr(ts);
+}
+
+
+LUA_API const char *lua_pushstring (lua_State *L, const char *s) {
+ if (s == NULL) {
+ lua_pushnil(L);
+ return NULL;
+ }
+ else {
+ TString *ts;
+ lua_lock(L);
+ luaC_checkGC(L);
+ ts = luaS_new(L, s);
+ setsvalue2s(L, L->top, ts);
+ api_incr_top(L);
+ lua_unlock(L);
+ return getstr(ts);
+ }
+}
+
+
+LUA_API const char *lua_pushvfstring (lua_State *L, const char *fmt,
+ va_list argp) {
+ const char *ret;
+ lua_lock(L);
+ luaC_checkGC(L);
+ ret = luaO_pushvfstring(L, fmt, argp);
+ lua_unlock(L);
+ return ret;
+}
+
+
+LUA_API const char *lua_pushfstring (lua_State *L, const char *fmt, ...) {
+ const char *ret;
+ va_list argp;
+ lua_lock(L);
+ luaC_checkGC(L);
+ va_start(argp, fmt);
+ ret = luaO_pushvfstring(L, fmt, argp);
+ va_end(argp);
+ lua_unlock(L);
+ return ret;
+}
+
+
+LUA_API void lua_pushcclosure (lua_State *L, lua_CFunction fn, int n) {
+ lua_lock(L);
+ if (n == 0) {
+ setfvalue(L->top, fn);
+ }
+ else {
+ CClosure *cl;
+ api_checknelems(L, n);
+ api_check(n <= MAXUPVAL, "upvalue index too large");
+ luaC_checkGC(L);
+ cl = luaF_newCclosure(L, n);
+ cl->f = fn;
+ L->top -= n;
+ while (n--) {
+ setobj2n(L, &cl->upvalue[n], L->top + n);
+ /* does not need barrier because closure is white */
+ }
+ setclCvalue(L, L->top, cl);
+ }
+ api_incr_top(L);
+ lua_unlock(L);
+}
+
+
+LUA_API void lua_pushboolean (lua_State *L, int b) {
+ lua_lock(L);
+ setbvalue(L->top, (b != 0)); /* ensure that true is 1 */
+ api_incr_top(L);
+ lua_unlock(L);
+}
+
+
+LUA_API void lua_pushlightuserdata (lua_State *L, void *p) {
+ lua_lock(L);
+ setpvalue(L->top, p);
+ api_incr_top(L);
+ lua_unlock(L);
+}
+
+
+LUA_API int lua_pushthread (lua_State *L) {
+ lua_lock(L);
+ setthvalue(L, L->top, L);
+ api_incr_top(L);
+ lua_unlock(L);
+ return (G(L)->mainthread == L);
+}
+
+
+
+/*
+** get functions (Lua -> stack)
+*/
+
+
+LUA_API int lua_getglobal (lua_State *L, const char *name) {
+ Table *reg = hvalue(&G(L)->l_registry);
+ const TValue *gt; /* global table */
+ lua_lock(L);
+ gt = luaH_getint(reg, LUA_RIDX_GLOBALS);
+ setsvalue2s(L, L->top++, luaS_new(L, name));
+ luaV_gettable(L, gt, L->top - 1, L->top - 1);
+ lua_unlock(L);
+ return ttnov(L->top - 1);
+}
+
+
+LUA_API int lua_gettable (lua_State *L, int idx) {
+ StkId t;
+ lua_lock(L);
+ t = index2addr(L, idx);
+ luaV_gettable(L, t, L->top - 1, L->top - 1);
+ lua_unlock(L);
+ return ttnov(L->top - 1);
+}
+
+
+LUA_API int lua_getfield (lua_State *L, int idx, const char *k) {
+ StkId t;
+ lua_lock(L);
+ t = index2addr(L, idx);
+ setsvalue2s(L, L->top, luaS_new(L, k));
+ api_incr_top(L);
+ luaV_gettable(L, t, L->top - 1, L->top - 1);
+ lua_unlock(L);
+ return ttnov(L->top - 1);
+}
+
+
+LUA_API int lua_geti (lua_State *L, int idx, lua_Integer n) {
+ StkId t;
+ lua_lock(L);
+ t = index2addr(L, idx);
+ setivalue(L->top, n);
+ api_incr_top(L);
+ luaV_gettable(L, t, L->top - 1, L->top - 1);
+ lua_unlock(L);
+ return ttnov(L->top - 1);
+}
+
+
+LUA_API int lua_rawget (lua_State *L, int idx) {
+ StkId t;
+ lua_lock(L);
+ t = index2addr(L, idx);
+ api_check(ttistable(t), "table expected");
+ setobj2s(L, L->top - 1, luaH_get(hvalue(t), L->top - 1));
+ lua_unlock(L);
+ return ttnov(L->top - 1);
+}
+
+
+LUA_API int lua_rawgeti (lua_State *L, int idx, lua_Integer n) {
+ StkId t;
+ lua_lock(L);
+ t = index2addr(L, idx);
+ api_check(ttistable(t), "table expected");
+ setobj2s(L, L->top, luaH_getint(hvalue(t), n));
+ api_incr_top(L);
+ lua_unlock(L);
+ return ttnov(L->top - 1);
+}
+
+
+LUA_API int lua_rawgetp (lua_State *L, int idx, const void *p) {
+ StkId t;
+ TValue k;
+ lua_lock(L);
+ t = index2addr(L, idx);
+ api_check(ttistable(t), "table expected");
+ setpvalue(&k, cast(void *, p));
+ setobj2s(L, L->top, luaH_get(hvalue(t), &k));
+ api_incr_top(L);
+ lua_unlock(L);
+ return ttnov(L->top - 1);
+}
+
+
+LUA_API void lua_createtable (lua_State *L, int narray, int nrec) {
+ Table *t;
+ lua_lock(L);
+ luaC_checkGC(L);
+ t = luaH_new(L);
+ sethvalue(L, L->top, t);
+ api_incr_top(L);
+ if (narray > 0 || nrec > 0)
+ luaH_resize(L, t, narray, nrec);
+ lua_unlock(L);
+}
+
+
+LUA_API int lua_getmetatable (lua_State *L, int objindex) {
+ const TValue *obj;
+ Table *mt;
+ int res = 0;
+ lua_lock(L);
+ obj = index2addr(L, objindex);
+ switch (ttnov(obj)) {
+ case LUA_TTABLE:
+ mt = hvalue(obj)->metatable;
+ break;
+ case LUA_TUSERDATA:
+ mt = uvalue(obj)->metatable;
+ break;
+ default:
+ mt = G(L)->mt[ttnov(obj)];
+ break;
+ }
+ if (mt != NULL) {
+ sethvalue(L, L->top, mt);
+ api_incr_top(L);
+ res = 1;
+ }
+ lua_unlock(L);
+ return res;
+}
+
+
+LUA_API int lua_getuservalue (lua_State *L, int idx) {
+ StkId o;
+ lua_lock(L);
+ o = index2addr(L, idx);
+ api_check(ttisfulluserdata(o), "full userdata expected");
+ getuservalue(L, uvalue(o), L->top);
+ api_incr_top(L);
+ lua_unlock(L);
+ return ttnov(L->top - 1);
+}
+
+
+/*
+** set functions (stack -> Lua)
+*/
+
+
+LUA_API void lua_setglobal (lua_State *L, const char *name) {
+ Table *reg = hvalue(&G(L)->l_registry);
+ const TValue *gt; /* global table */
+ lua_lock(L);
+ api_checknelems(L, 1);
+ gt = luaH_getint(reg, LUA_RIDX_GLOBALS);
+ setsvalue2s(L, L->top++, luaS_new(L, name));
+ luaV_settable(L, gt, L->top - 1, L->top - 2);
+ L->top -= 2; /* pop value and key */
+ lua_unlock(L);
+}
+
+
+LUA_API void lua_settable (lua_State *L, int idx) {
+ StkId t;
+ lua_lock(L);
+ api_checknelems(L, 2);
+ t = index2addr(L, idx);
+ luaV_settable(L, t, L->top - 2, L->top - 1);
+ L->top -= 2; /* pop index and value */
+ lua_unlock(L);
+}
+
+
+LUA_API void lua_setfield (lua_State *L, int idx, const char *k) {
+ StkId t;
+ lua_lock(L);
+ api_checknelems(L, 1);
+ t = index2addr(L, idx);
+ setsvalue2s(L, L->top++, luaS_new(L, k));
+ luaV_settable(L, t, L->top - 1, L->top - 2);
+ L->top -= 2; /* pop value and key */
+ lua_unlock(L);
+}
+
+
+LUA_API void lua_seti (lua_State *L, int idx, lua_Integer n) {
+ StkId t;
+ lua_lock(L);
+ api_checknelems(L, 1);
+ t = index2addr(L, idx);
+ setivalue(L->top++, n);
+ luaV_settable(L, t, L->top - 1, L->top - 2);
+ L->top -= 2; /* pop value and key */
+ lua_unlock(L);
+}
+
+
+LUA_API void lua_rawset (lua_State *L, int idx) {
+ StkId o;
+ Table *t;
+ lua_lock(L);
+ api_checknelems(L, 2);
+ o = index2addr(L, idx);
+ api_check(ttistable(o), "table expected");
+ t = hvalue(o);
+ setobj2t(L, luaH_set(L, t, L->top-2), L->top-1);
+ invalidateTMcache(t);
+ luaC_barrierback(L, t, L->top-1);
+ L->top -= 2;
+ lua_unlock(L);
+}
+
+
+LUA_API void lua_rawseti (lua_State *L, int idx, lua_Integer n) {
+ StkId o;
+ Table *t;
+ lua_lock(L);
+ api_checknelems(L, 1);
+ o = index2addr(L, idx);
+ api_check(ttistable(o), "table expected");
+ t = hvalue(o);
+ luaH_setint(L, t, n, L->top - 1);
+ luaC_barrierback(L, t, L->top-1);
+ L->top--;
+ lua_unlock(L);
+}
+
+
+LUA_API void lua_rawsetp (lua_State *L, int idx, const void *p) {
+ StkId o;
+ Table *t;
+ TValue k;
+ lua_lock(L);
+ api_checknelems(L, 1);
+ o = index2addr(L, idx);
+ api_check(ttistable(o), "table expected");
+ t = hvalue(o);
+ setpvalue(&k, cast(void *, p));
+ setobj2t(L, luaH_set(L, t, &k), L->top - 1);
+ luaC_barrierback(L, t, L->top - 1);
+ L->top--;
+ lua_unlock(L);
+}
+
+
+LUA_API int lua_setmetatable (lua_State *L, int objindex) {
+ TValue *obj;
+ Table *mt;
+ lua_lock(L);
+ api_checknelems(L, 1);
+ obj = index2addr(L, objindex);
+ if (ttisnil(L->top - 1))
+ mt = NULL;
+ else {
+ api_check(ttistable(L->top - 1), "table expected");
+ mt = hvalue(L->top - 1);
+ }
+ switch (ttnov(obj)) {
+ case LUA_TTABLE: {
+ hvalue(obj)->metatable = mt;
+ if (mt) {
+ luaC_objbarrier(L, gcvalue(obj), mt);
+ luaC_checkfinalizer(L, gcvalue(obj), mt);
+ }
+ break;
+ }
+ case LUA_TUSERDATA: {
+ uvalue(obj)->metatable = mt;
+ if (mt) {
+ luaC_objbarrier(L, uvalue(obj), mt);
+ luaC_checkfinalizer(L, gcvalue(obj), mt);
+ }
+ break;
+ }
+ default: {
+ G(L)->mt[ttnov(obj)] = mt;
+ break;
+ }
+ }
+ L->top--;
+ lua_unlock(L);
+ return 1;
+}
+
+
+LUA_API void lua_setuservalue (lua_State *L, int idx) {
+ StkId o;
+ lua_lock(L);
+ api_checknelems(L, 1);
+ o = index2addr(L, idx);
+ api_check(ttisfulluserdata(o), "full userdata expected");
+ setuservalue(L, uvalue(o), L->top - 1);
+ luaC_barrier(L, gcvalue(o), L->top - 1);
+ L->top--;
+ lua_unlock(L);
+}
+
+
+/*
+** 'load' and 'call' functions (run Lua code)
+*/
+
+
+#define checkresults(L,na,nr) \
+ api_check((nr) == LUA_MULTRET || (L->ci->top - L->top >= (nr) - (na)), \
+ "results from function overflow current stack size")
+
+
+LUA_API void lua_callk (lua_State *L, int nargs, int nresults,
+ lua_KContext ctx, lua_KFunction k) {
+ StkId func;
+ lua_lock(L);
+ api_check(k == NULL || !isLua(L->ci),
+ "cannot use continuations inside hooks");
+ api_checknelems(L, nargs+1);
+ api_check(L->status == LUA_OK, "cannot do calls on non-normal thread");
+ checkresults(L, nargs, nresults);
+ func = L->top - (nargs+1);
+ if (k != NULL && L->nny == 0) { /* need to prepare continuation? */
+ L->ci->u.c.k = k; /* save continuation */
+ L->ci->u.c.ctx = ctx; /* save context */
+ luaD_call(L, func, nresults, 1); /* do the call */
+ }
+ else /* no continuation or no yieldable */
+ luaD_call(L, func, nresults, 0); /* just do the call */
+ adjustresults(L, nresults);
+ lua_unlock(L);
+}
+
+
+
+/*
+** Execute a protected call.
+*/
+struct CallS { /* data to 'f_call' */
+ StkId func;
+ int nresults;
+};
+
+
+static void f_call (lua_State *L, void *ud) {
+ struct CallS *c = cast(struct CallS *, ud);
+ luaD_call(L, c->func, c->nresults, 0);
+}
+
+
+
+LUA_API int lua_pcallk (lua_State *L, int nargs, int nresults, int errfunc,
+ lua_KContext ctx, lua_KFunction k) {
+ struct CallS c;
+ int status;
+ ptrdiff_t func;
+ lua_lock(L);
+ api_check(k == NULL || !isLua(L->ci),
+ "cannot use continuations inside hooks");
+ api_checknelems(L, nargs+1);
+ api_check(L->status == LUA_OK, "cannot do calls on non-normal thread");
+ checkresults(L, nargs, nresults);
+ if (errfunc == 0)
+ func = 0;
+ else {
+ StkId o = index2addr(L, errfunc);
+ api_checkstackindex(errfunc, o);
+ func = savestack(L, o);
+ }
+ c.func = L->top - (nargs+1); /* function to be called */
+ if (k == NULL || L->nny > 0) { /* no continuation or no yieldable? */
+ c.nresults = nresults; /* do a 'conventional' protected call */
+ status = luaD_pcall(L, f_call, &c, savestack(L, c.func), func);
+ }
+ else { /* prepare continuation (call is already protected by 'resume') */
+ CallInfo *ci = L->ci;
+ ci->u.c.k = k; /* save continuation */
+ ci->u.c.ctx = ctx; /* save context */
+ /* save information for error recovery */
+ ci->extra = savestack(L, c.func);
+ ci->u.c.old_errfunc = L->errfunc;
+ L->errfunc = func;
+ setoah(ci->callstatus, L->allowhook); /* save value of 'allowhook' */
+ ci->callstatus |= CIST_YPCALL; /* function can do error recovery */
+ luaD_call(L, c.func, nresults, 1); /* do the call */
+ ci->callstatus &= ~CIST_YPCALL;
+ L->errfunc = ci->u.c.old_errfunc;
+ status = LUA_OK; /* if it is here, there were no errors */
+ }
+ adjustresults(L, nresults);
+ lua_unlock(L);
+ return status;
+}
+
+
+LUA_API int lua_load (lua_State *L, lua_Reader reader, void *data,
+ const char *chunkname, const char *mode) {
+ ZIO z;
+ int status;
+ lua_lock(L);
+ if (!chunkname) chunkname = "?";
+ luaZ_init(L, &z, reader, data);
+ status = luaD_protectedparser(L, &z, chunkname, mode);
+ if (status == LUA_OK) { /* no errors? */
+ LClosure *f = clLvalue(L->top - 1); /* get newly created function */
+ if (f->nupvalues >= 1) { /* does it have an upvalue? */
+ /* get global table from registry */
+ Table *reg = hvalue(&G(L)->l_registry);
+ const TValue *gt = luaH_getint(reg, LUA_RIDX_GLOBALS);
+ /* set global table as 1st upvalue of 'f' (may be LUA_ENV) */
+ setobj(L, f->upvals[0]->v, gt);
+ luaC_upvalbarrier(L, f->upvals[0]);
+ }
+ }
+ lua_unlock(L);
+ return status;
+}
+
+
+LUA_API int lua_dump (lua_State *L, lua_Writer writer, void *data, int strip) {
+ int status;
+ TValue *o;
+ lua_lock(L);
+ api_checknelems(L, 1);
+ o = L->top - 1;
+ if (isLfunction(o))
+ status = luaU_dump(L, getproto(o), writer, data, strip);
+ else
+ status = 1;
+ lua_unlock(L);
+ return status;
+}
+
+
+LUA_API int lua_status (lua_State *L) {
+ return L->status;
+}
+
+
+/*
+** Garbage-collection function
+*/
+
+LUA_API int lua_gc (lua_State *L, int what, int data) {
+ int res = 0;
+ global_State *g;
+ lua_lock(L);
+ g = G(L);
+ switch (what) {
+ case LUA_GCSTOP: {
+ g->gcrunning = 0;
+ break;
+ }
+ case LUA_GCRESTART: {
+ luaE_setdebt(g, 0);
+ g->gcrunning = 1;
+ break;
+ }
+ case LUA_GCCOLLECT: {
+ luaC_fullgc(L, 0);
+ break;
+ }
+ case LUA_GCCOUNT: {
+ /* GC values are expressed in Kbytes: #bytes/2^10 */
+ res = cast_int(gettotalbytes(g) >> 10);
+ break;
+ }
+ case LUA_GCCOUNTB: {
+ res = cast_int(gettotalbytes(g) & 0x3ff);
+ break;
+ }
+ case LUA_GCSTEP: {
+ l_mem debt = 1; /* =1 to signal that it did an actual step */
+ int oldrunning = g->gcrunning;
+ g->gcrunning = 1; /* allow GC to run */
+ if (data == 0) {
+ luaE_setdebt(g, -GCSTEPSIZE); /* to do a "small" step */
+ luaC_step(L);
+ }
+ else { /* add 'data' to total debt */
+ debt = cast(l_mem, data) * 1024 + g->GCdebt;
+ luaE_setdebt(g, debt);
+ luaC_checkGC(L);
+ }
+ g->gcrunning = oldrunning; /* restore previous state */
+ if (debt > 0 && g->gcstate == GCSpause) /* end of cycle? */
+ res = 1; /* signal it */
+ break;
+ }
+ case LUA_GCSETPAUSE: {
+ res = g->gcpause;
+ g->gcpause = data;
+ break;
+ }
+ case LUA_GCSETSTEPMUL: {
+ res = g->gcstepmul;
+ if (data < 40) data = 40; /* avoid ridiculous low values (and 0) */
+ g->gcstepmul = data;
+ break;
+ }
+ case LUA_GCISRUNNING: {
+ res = g->gcrunning;
+ break;
+ }
+ default: res = -1; /* invalid option */
+ }
+ lua_unlock(L);
+ return res;
+}
+
+
+
+/*
+** miscellaneous functions
+*/
+
+
+LUA_API int lua_error (lua_State *L) {
+ lua_lock(L);
+ api_checknelems(L, 1);
+ luaG_errormsg(L);
+ /* code unreachable; will unlock when control actually leaves the kernel */
+ return 0; /* to avoid warnings */
+}
+
+
+LUA_API int lua_next (lua_State *L, int idx) {
+ StkId t;
+ int more;
+ lua_lock(L);
+ t = index2addr(L, idx);
+ api_check(ttistable(t), "table expected");
+ more = luaH_next(L, hvalue(t), L->top - 1);
+ if (more) {
+ api_incr_top(L);
+ }
+ else /* no more elements */
+ L->top -= 1; /* remove key */
+ lua_unlock(L);
+ return more;
+}
+
+
+LUA_API void lua_concat (lua_State *L, int n) {
+ lua_lock(L);
+ api_checknelems(L, n);
+ if (n >= 2) {
+ luaC_checkGC(L);
+ luaV_concat(L, n);
+ }
+ else if (n == 0) { /* push empty string */
+ setsvalue2s(L, L->top, luaS_newlstr(L, "", 0));
+ api_incr_top(L);
+ }
+ /* else n == 1; nothing to do */
+ lua_unlock(L);
+}
+
+
+LUA_API void lua_len (lua_State *L, int idx) {
+ StkId t;
+ lua_lock(L);
+ t = index2addr(L, idx);
+ luaV_objlen(L, L->top, t);
+ api_incr_top(L);
+ lua_unlock(L);
+}
+
+
+LUA_API lua_Alloc lua_getallocf (lua_State *L, void **ud) {
+ lua_Alloc f;
+ lua_lock(L);
+ if (ud) *ud = G(L)->ud;
+ f = G(L)->frealloc;
+ lua_unlock(L);
+ return f;
+}
+
+
+LUA_API void lua_setallocf (lua_State *L, lua_Alloc f, void *ud) {
+ lua_lock(L);
+ G(L)->ud = ud;
+ G(L)->frealloc = f;
+ lua_unlock(L);
+}
+
+
+LUA_API void *lua_newuserdata (lua_State *L, size_t size) {
+ Udata *u;
+ lua_lock(L);
+ luaC_checkGC(L);
+ u = luaS_newudata(L, size);
+ setuvalue(L, L->top, u);
+ api_incr_top(L);
+ lua_unlock(L);
+ return getudatamem(u);
+}
+
+
+
+static const char *aux_upvalue (StkId fi, int n, TValue **val,
+ CClosure **owner, UpVal **uv) {
+ switch (ttype(fi)) {
+ case LUA_TCCL: { /* C closure */
+ CClosure *f = clCvalue(fi);
+ if (!(1 <= n && n <= f->nupvalues)) return NULL;
+ *val = &f->upvalue[n-1];
+ if (owner) *owner = f;
+ return "";
+ }
+ case LUA_TLCL: { /* Lua closure */
+ LClosure *f = clLvalue(fi);
+ TString *name;
+ Proto *p = f->p;
+ if (!(1 <= n && n <= p->sizeupvalues)) return NULL;
+ *val = f->upvals[n-1]->v;
+ if (uv) *uv = f->upvals[n - 1];
+ name = p->upvalues[n-1].name;
+ return (name == NULL) ? "(*no name)" : getstr(name);
+ }
+ default: return NULL; /* not a closure */
+ }
+}
+
+
+LUA_API const char *lua_getupvalue (lua_State *L, int funcindex, int n) {
+ const char *name;
+ TValue *val = NULL; /* to avoid warnings */
+ lua_lock(L);
+ name = aux_upvalue(index2addr(L, funcindex), n, &val, NULL, NULL);
+ if (name) {
+ setobj2s(L, L->top, val);
+ api_incr_top(L);
+ }
+ lua_unlock(L);
+ return name;
+}
+
+
+LUA_API const char *lua_setupvalue (lua_State *L, int funcindex, int n) {
+ const char *name;
+ TValue *val = NULL; /* to avoid warnings */
+ CClosure *owner = NULL;
+ UpVal *uv = NULL;
+ StkId fi;
+ lua_lock(L);
+ fi = index2addr(L, funcindex);
+ api_checknelems(L, 1);
+ name = aux_upvalue(fi, n, &val, &owner, &uv);
+ if (name) {
+ L->top--;
+ setobj(L, val, L->top);
+ if (owner) { luaC_barrier(L, owner, L->top); }
+ else if (uv) { luaC_upvalbarrier(L, uv); }
+ }
+ lua_unlock(L);
+ return name;
+}
+
+
+static UpVal **getupvalref (lua_State *L, int fidx, int n, LClosure **pf) {
+ LClosure *f;
+ StkId fi = index2addr(L, fidx);
+ api_check(ttisLclosure(fi), "Lua function expected");
+ f = clLvalue(fi);
+ api_check((1 <= n && n <= f->p->sizeupvalues), "invalid upvalue index");
+ if (pf) *pf = f;
+ return &f->upvals[n - 1]; /* get its upvalue pointer */
+}
+
+
+LUA_API void *lua_upvalueid (lua_State *L, int fidx, int n) {
+ StkId fi = index2addr(L, fidx);
+ switch (ttype(fi)) {
+ case LUA_TLCL: { /* lua closure */
+ return *getupvalref(L, fidx, n, NULL);
+ }
+ case LUA_TCCL: { /* C closure */
+ CClosure *f = clCvalue(fi);
+ api_check(1 <= n && n <= f->nupvalues, "invalid upvalue index");
+ return &f->upvalue[n - 1];
+ }
+ default: {
+ api_check(0, "closure expected");
+ return NULL;
+ }
+ }
+}
+
+
+LUA_API void lua_upvaluejoin (lua_State *L, int fidx1, int n1,
+ int fidx2, int n2) {
+ LClosure *f1;
+ UpVal **up1 = getupvalref(L, fidx1, n1, &f1);
+ UpVal **up2 = getupvalref(L, fidx2, n2, NULL);
+ luaC_upvdeccount(L, *up1);
+ *up1 = *up2;
+ (*up1)->refcount++;
+ if (upisopen(*up1)) (*up1)->u.open.touched = 1;
+ luaC_upvalbarrier(L, *up1);
+}
+
+
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/lapi.h b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/lapi.h
new file mode 100644
index 00000000..092f5e97
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/lapi.h
@@ -0,0 +1,24 @@
+/*
+** $Id: lapi.h,v 2.8 2014/07/15 21:26:50 roberto Exp $
+** Auxiliary functions from Lua API
+** See Copyright Notice in lua.h
+*/
+
+#ifndef lapi_h
+#define lapi_h
+
+
+#include "llimits.h"
+#include "lstate.h"
+
+#define api_incr_top(L) {L->top++; api_check(L->top <= L->ci->top, \
+ "stack overflow");}
+
+#define adjustresults(L,nres) \
+ { if ((nres) == LUA_MULTRET && L->ci->top < L->top) L->ci->top = L->top; }
+
+#define api_checknelems(L,n) api_check((n) < (L->top - L->ci->func), \
+ "not enough elements in the stack")
+
+
+#endif
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/lauxlib.c b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/lauxlib.c
new file mode 100644
index 00000000..1c41d6a8
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/lauxlib.c
@@ -0,0 +1,972 @@
+/*
+** $Id: lauxlib.c,v 1.279 2014/12/14 18:32:26 roberto Exp $
+** Auxiliary functions for building Lua libraries
+** See Copyright Notice in lua.h
+*/
+
+#define lauxlib_c
+#define LUA_LIB
+
+#include "lprefix.h"
+
+
+#include <errno.h>
+#include <stdarg.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+
+
+/* This file uses only the official API of Lua.
+** Any function declared here could be written as an application function.
+*/
+
+#include "lua.h"
+
+#include "lauxlib.h"
+
+
+/*
+** {======================================================
+** Traceback
+** =======================================================
+*/
+
+
+#define LEVELS1 12 /* size of the first part of the stack */
+#define LEVELS2 10 /* size of the second part of the stack */
+
+
+
+/*
+** search for 'objidx' in table at index -1.
+** return 1 + string at top if find a good name.
+*/
+static int findfield (lua_State *L, int objidx, int level) {
+ if (level == 0 || !lua_istable(L, -1))
+ return 0; /* not found */
+ lua_pushnil(L); /* start 'next' loop */
+ while (lua_next(L, -2)) { /* for each pair in table */
+ if (lua_type(L, -2) == LUA_TSTRING) { /* ignore non-string keys */
+ if (lua_rawequal(L, objidx, -1)) { /* found object? */
+ lua_pop(L, 1); /* remove value (but keep name) */
+ return 1;
+ }
+ else if (findfield(L, objidx, level - 1)) { /* try recursively */
+ lua_remove(L, -2); /* remove table (but keep name) */
+ lua_pushliteral(L, ".");
+ lua_insert(L, -2); /* place '.' between the two names */
+ lua_concat(L, 3);
+ return 1;
+ }
+ }
+ lua_pop(L, 1); /* remove value */
+ }
+ return 0; /* not found */
+}
+
+
+/*
+** Search for a name for a function in all loaded modules
+** (registry._LOADED).
+*/
+static int pushglobalfuncname (lua_State *L, lua_Debug *ar) {
+ int top = lua_gettop(L);
+ lua_getinfo(L, "f", ar); /* push function */
+ lua_getfield(L, LUA_REGISTRYINDEX, "_LOADED");
+ if (findfield(L, top + 1, 2)) {
+ const char *name = lua_tostring(L, -1);
+ if (strncmp(name, "_G.", 3) == 0) { /* name start with '_G.'? */
+ lua_pushstring(L, name + 3); /* push name without prefix */
+ lua_remove(L, -2); /* remove original name */
+ }
+ lua_copy(L, -1, top + 1); /* move name to proper place */
+ lua_pop(L, 2); /* remove pushed values */
+ return 1;
+ }
+ else {
+ lua_settop(L, top); /* remove function and global table */
+ return 0;
+ }
+}
+
+
+static void pushfuncname (lua_State *L, lua_Debug *ar) {
+ if (pushglobalfuncname(L, ar)) { /* try first a global name */
+ lua_pushfstring(L, "function '%s'", lua_tostring(L, -1));
+ lua_remove(L, -2); /* remove name */
+ }
+ else if (*ar->namewhat != '\0') /* is there a name from code? */
+ lua_pushfstring(L, "%s '%s'", ar->namewhat, ar->name); /* use it */
+ else if (*ar->what == 'm') /* main? */
+ lua_pushliteral(L, "main chunk");
+ else if (*ar->what != 'C') /* for Lua functions, use <file:line> */
+ lua_pushfstring(L, "function <%s:%d>", ar->short_src, ar->linedefined);
+ else /* nothing left... */
+ lua_pushliteral(L, "?");
+}
+
+
+static int countlevels (lua_State *L) {
+ lua_Debug ar;
+ int li = 1, le = 1;
+ /* find an upper bound */
+ while (lua_getstack(L, le, &ar)) { li = le; le *= 2; }
+ /* do a binary search */
+ while (li < le) {
+ int m = (li + le)/2;
+ if (lua_getstack(L, m, &ar)) li = m + 1;
+ else le = m;
+ }
+ return le - 1;
+}
+
+
+LUALIB_API void luaL_traceback (lua_State *L, lua_State *L1,
+ const char *msg, int level) {
+ lua_Debug ar;
+ int top = lua_gettop(L);
+ int numlevels = countlevels(L1);
+ int mark = (numlevels > LEVELS1 + LEVELS2) ? LEVELS1 : 0;
+ if (msg) lua_pushfstring(L, "%s\n", msg);
+ lua_pushliteral(L, "stack traceback:");
+ while (lua_getstack(L1, level++, &ar)) {
+ if (level == mark) { /* too many levels? */
+ lua_pushliteral(L, "\n\t..."); /* add a '...' */
+ level = numlevels - LEVELS2; /* and skip to last ones */
+ }
+ else {
+ lua_getinfo(L1, "Slnt", &ar);
+ lua_pushfstring(L, "\n\t%s:", ar.short_src);
+ if (ar.currentline > 0)
+ lua_pushfstring(L, "%d:", ar.currentline);
+ lua_pushliteral(L, " in ");
+ pushfuncname(L, &ar);
+ if (ar.istailcall)
+ lua_pushliteral(L, "\n\t(...tail calls...)");
+ lua_concat(L, lua_gettop(L) - top);
+ }
+ }
+ lua_concat(L, lua_gettop(L) - top);
+}
+
+/* }====================================================== */
+
+
+/*
+** {======================================================
+** Error-report functions
+** =======================================================
+*/
+
+LUALIB_API int luaL_argerror (lua_State *L, int arg, const char *extramsg) {
+ lua_Debug ar;
+ if (!lua_getstack(L, 0, &ar)) /* no stack frame? */
+ return luaL_error(L, "bad argument #%d (%s)", arg, extramsg);
+ lua_getinfo(L, "n", &ar);
+ if (strcmp(ar.namewhat, "method") == 0) {
+ arg--; /* do not count 'self' */
+ if (arg == 0) /* error is in the self argument itself? */
+ return luaL_error(L, "calling '%s' on bad self (%s)",
+ ar.name, extramsg);
+ }
+ if (ar.name == NULL)
+ ar.name = (pushglobalfuncname(L, &ar)) ? lua_tostring(L, -1) : "?";
+ return luaL_error(L, "bad argument #%d to '%s' (%s)",
+ arg, ar.name, extramsg);
+}
+
+
+static int typeerror (lua_State *L, int arg, const char *tname) {
+ const char *msg;
+ const char *typearg; /* name for the type of the actual argument */
+ if (luaL_getmetafield(L, arg, "__name") == LUA_TSTRING)
+ typearg = lua_tostring(L, -1); /* use the given type name */
+ else if (lua_type(L, arg) == LUA_TLIGHTUSERDATA)
+ typearg = "light userdata"; /* special name for messages */
+ else
+ typearg = luaL_typename(L, arg); /* standard name */
+ msg = lua_pushfstring(L, "%s expected, got %s", tname, typearg);
+ return luaL_argerror(L, arg, msg);
+}
+
+
+static void tag_error (lua_State *L, int arg, int tag) {
+ typeerror(L, arg, lua_typename(L, tag));
+}
+
+
+LUALIB_API void luaL_where (lua_State *L, int level) {
+ lua_Debug ar;
+ if (lua_getstack(L, level, &ar)) { /* check function at level */
+ lua_getinfo(L, "Sl", &ar); /* get info about it */
+ if (ar.currentline > 0) { /* is there info? */
+ lua_pushfstring(L, "%s:%d: ", ar.short_src, ar.currentline);
+ return;
+ }
+ }
+ lua_pushliteral(L, ""); /* else, no information available... */
+}
+
+
+LUALIB_API int luaL_error (lua_State *L, const char *fmt, ...) {
+ va_list argp;
+ va_start(argp, fmt);
+ luaL_where(L, 1);
+ lua_pushvfstring(L, fmt, argp);
+ va_end(argp);
+ lua_concat(L, 2);
+ return lua_error(L);
+}
+
+
+LUALIB_API int luaL_fileresult (lua_State *L, int stat, const char *fname) {
+ int en = errno; /* calls to Lua API may change this value */
+ if (stat) {
+ lua_pushboolean(L, 1);
+ return 1;
+ }
+ else {
+ lua_pushnil(L);
+ if (fname)
+ lua_pushfstring(L, "%s: %s", fname, strerror(en));
+ else
+ lua_pushstring(L, strerror(en));
+ lua_pushinteger(L, en);
+ return 3;
+ }
+}
+
+
+#if !defined(l_inspectstat) /* { */
+
+#if defined(LUA_USE_POSIX)
+
+#include <sys/wait.h>
+
+/*
+** use appropriate macros to interpret 'pclose' return status
+*/
+#define l_inspectstat(stat,what) \
+ if (WIFEXITED(stat)) { stat = WEXITSTATUS(stat); } \
+ else if (WIFSIGNALED(stat)) { stat = WTERMSIG(stat); what = "signal"; }
+
+#else
+
+#define l_inspectstat(stat,what) /* no op */
+
+#endif
+
+#endif /* } */
+
+
+LUALIB_API int luaL_execresult (lua_State *L, int stat) {
+ const char *what = "exit"; /* type of termination */
+ if (stat == -1) /* error? */
+ return luaL_fileresult(L, 0, NULL);
+ else {
+ l_inspectstat(stat, what); /* interpret result */
+ if (*what == 'e' && stat == 0) /* successful termination? */
+ lua_pushboolean(L, 1);
+ else
+ lua_pushnil(L);
+ lua_pushstring(L, what);
+ lua_pushinteger(L, stat);
+ return 3; /* return true/nil,what,code */
+ }
+}
+
+/* }====================================================== */
+
+
+/*
+** {======================================================
+** Userdata's metatable manipulation
+** =======================================================
+*/
+
+LUALIB_API int luaL_newmetatable (lua_State *L, const char *tname) {
+ if (luaL_getmetatable(L, tname)) /* name already in use? */
+ return 0; /* leave previous value on top, but return 0 */
+ lua_pop(L, 1);
+ lua_newtable(L); /* create metatable */
+ lua_pushstring(L, tname);
+ lua_setfield(L, -2, "__name"); /* metatable.__name = tname */
+ lua_pushvalue(L, -1);
+ lua_setfield(L, LUA_REGISTRYINDEX, tname); /* registry.name = metatable */
+ return 1;
+}
+
+
+LUALIB_API void luaL_setmetatable (lua_State *L, const char *tname) {
+ luaL_getmetatable(L, tname);
+ lua_setmetatable(L, -2);
+}
+
+
+LUALIB_API void *luaL_testudata (lua_State *L, int ud, const char *tname) {
+ void *p = lua_touserdata(L, ud);
+ if (p != NULL) { /* value is a userdata? */
+ if (lua_getmetatable(L, ud)) { /* does it have a metatable? */
+ luaL_getmetatable(L, tname); /* get correct metatable */
+ if (!lua_rawequal(L, -1, -2)) /* not the same? */
+ p = NULL; /* value is a userdata with wrong metatable */
+ lua_pop(L, 2); /* remove both metatables */
+ return p;
+ }
+ }
+ return NULL; /* value is not a userdata with a metatable */
+}
+
+
+LUALIB_API void *luaL_checkudata (lua_State *L, int ud, const char *tname) {
+ void *p = luaL_testudata(L, ud, tname);
+ if (p == NULL) typeerror(L, ud, tname);
+ return p;
+}
+
+/* }====================================================== */
+
+
+/*
+** {======================================================
+** Argument check functions
+** =======================================================
+*/
+
+LUALIB_API int luaL_checkoption (lua_State *L, int arg, const char *def,
+ const char *const lst[]) {
+ const char *name = (def) ? luaL_optstring(L, arg, def) :
+ luaL_checkstring(L, arg);
+ int i;
+ for (i=0; lst[i]; i++)
+ if (strcmp(lst[i], name) == 0)
+ return i;
+ return luaL_argerror(L, arg,
+ lua_pushfstring(L, "invalid option '%s'", name));
+}
+
+
+LUALIB_API void luaL_checkstack (lua_State *L, int space, const char *msg) {
+ /* keep some extra space to run error routines, if needed */
+ const int extra = LUA_MINSTACK;
+ if (!lua_checkstack(L, space + extra)) {
+ if (msg)
+ luaL_error(L, "stack overflow (%s)", msg);
+ else
+ luaL_error(L, "stack overflow");
+ }
+}
+
+
+LUALIB_API void luaL_checktype (lua_State *L, int arg, int t) {
+ if (lua_type(L, arg) != t)
+ tag_error(L, arg, t);
+}
+
+
+LUALIB_API void luaL_checkany (lua_State *L, int arg) {
+ if (lua_type(L, arg) == LUA_TNONE)
+ luaL_argerror(L, arg, "value expected");
+}
+
+
+LUALIB_API const char *luaL_checklstring (lua_State *L, int arg, size_t *len) {
+ const char *s = lua_tolstring(L, arg, len);
+ if (!s) tag_error(L, arg, LUA_TSTRING);
+ return s;
+}
+
+
+LUALIB_API const char *luaL_optlstring (lua_State *L, int arg,
+ const char *def, size_t *len) {
+ if (lua_isnoneornil(L, arg)) {
+ if (len)
+ *len = (def ? strlen(def) : 0);
+ return def;
+ }
+ else return luaL_checklstring(L, arg, len);
+}
+
+
+LUALIB_API lua_Number luaL_checknumber (lua_State *L, int arg) {
+ int isnum;
+ lua_Number d = lua_tonumberx(L, arg, &isnum);
+ if (!isnum)
+ tag_error(L, arg, LUA_TNUMBER);
+ return d;
+}
+
+
+LUALIB_API lua_Number luaL_optnumber (lua_State *L, int arg, lua_Number def) {
+ return luaL_opt(L, luaL_checknumber, arg, def);
+}
+
+
+static void interror (lua_State *L, int arg) {
+ if (lua_isnumber(L, arg))
+ luaL_argerror(L, arg, "number has no integer representation");
+ else
+ tag_error(L, arg, LUA_TNUMBER);
+}
+
+
+LUALIB_API lua_Integer luaL_checkinteger (lua_State *L, int arg) {
+ int isnum;
+ lua_Integer d = lua_tointegerx(L, arg, &isnum);
+ if (!isnum) {
+ interror(L, arg);
+ }
+ return d;
+}
+
+
+LUALIB_API lua_Integer luaL_optinteger (lua_State *L, int arg,
+ lua_Integer def) {
+ return luaL_opt(L, luaL_checkinteger, arg, def);
+}
+
+/* }====================================================== */
+
+
+/*
+** {======================================================
+** Generic Buffer manipulation
+** =======================================================
+*/
+
+/*
+** check whether buffer is using a userdata on the stack as a temporary
+** buffer
+*/
+#define buffonstack(B) ((B)->b != (B)->initb)
+
+
+/*
+** returns a pointer to a free area with at least 'sz' bytes
+*/
+LUALIB_API char *luaL_prepbuffsize (luaL_Buffer *B, size_t sz) {
+ lua_State *L = B->L;
+ if (B->size - B->n < sz) { /* not enough space? */
+ char *newbuff;
+ size_t newsize = B->size * 2; /* double buffer size */
+ if (newsize - B->n < sz) /* not big enough? */
+ newsize = B->n + sz;
+ if (newsize < B->n || newsize - B->n < sz)
+ luaL_error(L, "buffer too large");
+ /* create larger buffer */
+ newbuff = (char *)lua_newuserdata(L, newsize * sizeof(char));
+ /* move content to new buffer */
+ memcpy(newbuff, B->b, B->n * sizeof(char));
+ if (buffonstack(B))
+ lua_remove(L, -2); /* remove old buffer */
+ B->b = newbuff;
+ B->size = newsize;
+ }
+ return &B->b[B->n];
+}
+
+
+LUALIB_API void luaL_addlstring (luaL_Buffer *B, const char *s, size_t l) {
+ char *b = luaL_prepbuffsize(B, l);
+ memcpy(b, s, l * sizeof(char));
+ luaL_addsize(B, l);
+}
+
+
+LUALIB_API void luaL_addstring (luaL_Buffer *B, const char *s) {
+ luaL_addlstring(B, s, strlen(s));
+}
+
+
+LUALIB_API void luaL_pushresult (luaL_Buffer *B) {
+ lua_State *L = B->L;
+ lua_pushlstring(L, B->b, B->n);
+ if (buffonstack(B))
+ lua_remove(L, -2); /* remove old buffer */
+}
+
+
+LUALIB_API void luaL_pushresultsize (luaL_Buffer *B, size_t sz) {
+ luaL_addsize(B, sz);
+ luaL_pushresult(B);
+}
+
+
+LUALIB_API void luaL_addvalue (luaL_Buffer *B) {
+ lua_State *L = B->L;
+ size_t l;
+ const char *s = lua_tolstring(L, -1, &l);
+ if (buffonstack(B))
+ lua_insert(L, -2); /* put value below buffer */
+ luaL_addlstring(B, s, l);
+ lua_remove(L, (buffonstack(B)) ? -2 : -1); /* remove value */
+}
+
+
+LUALIB_API void luaL_buffinit (lua_State *L, luaL_Buffer *B) {
+ B->L = L;
+ B->b = B->initb;
+ B->n = 0;
+ B->size = LUAL_BUFFERSIZE;
+}
+
+
+LUALIB_API char *luaL_buffinitsize (lua_State *L, luaL_Buffer *B, size_t sz) {
+ luaL_buffinit(L, B);
+ return luaL_prepbuffsize(B, sz);
+}
+
+/* }====================================================== */
+
+
+/*
+** {======================================================
+** Reference system
+** =======================================================
+*/
+
+/* index of free-list header */
+#define freelist 0
+
+
+LUALIB_API int luaL_ref (lua_State *L, int t) {
+ int ref;
+ if (lua_isnil(L, -1)) {
+ lua_pop(L, 1); /* remove from stack */
+ return LUA_REFNIL; /* 'nil' has a unique fixed reference */
+ }
+ t = lua_absindex(L, t);
+ lua_rawgeti(L, t, freelist); /* get first free element */
+ ref = (int)lua_tointeger(L, -1); /* ref = t[freelist] */
+ lua_pop(L, 1); /* remove it from stack */
+ if (ref != 0) { /* any free element? */
+ lua_rawgeti(L, t, ref); /* remove it from list */
+ lua_rawseti(L, t, freelist); /* (t[freelist] = t[ref]) */
+ }
+ else /* no free elements */
+ ref = (int)lua_rawlen(L, t) + 1; /* get a new reference */
+ lua_rawseti(L, t, ref);
+ return ref;
+}
+
+
+LUALIB_API void luaL_unref (lua_State *L, int t, int ref) {
+ if (ref >= 0) {
+ t = lua_absindex(L, t);
+ lua_rawgeti(L, t, freelist);
+ lua_rawseti(L, t, ref); /* t[ref] = t[freelist] */
+ lua_pushinteger(L, ref);
+ lua_rawseti(L, t, freelist); /* t[freelist] = ref */
+ }
+}
+
+/* }====================================================== */
+
+
+/*
+** {======================================================
+** Load functions
+** =======================================================
+*/
+
+typedef struct LoadF {
+ int n; /* number of pre-read characters */
+ FILE *f; /* file being read */
+ char buff[BUFSIZ]; /* area for reading file */
+} LoadF;
+
+
+static const char *getF (lua_State *L, void *ud, size_t *size) {
+ LoadF *lf = (LoadF *)ud;
+ (void)L; /* not used */
+ if (lf->n > 0) { /* are there pre-read characters to be read? */
+ *size = lf->n; /* return them (chars already in buffer) */
+ lf->n = 0; /* no more pre-read characters */
+ }
+ else { /* read a block from file */
+ /* 'fread' can return > 0 *and* set the EOF flag. If next call to
+ 'getF' called 'fread', it might still wait for user input.
+ The next check avoids this problem. */
+ if (feof(lf->f)) return NULL;
+ *size = fread(lf->buff, 1, sizeof(lf->buff), lf->f); /* read block */
+ }
+ return lf->buff;
+}
+
+
+static int errfile (lua_State *L, const char *what, int fnameindex) {
+ const char *serr = strerror(errno);
+ const char *filename = lua_tostring(L, fnameindex) + 1;
+ lua_pushfstring(L, "cannot %s %s: %s", what, filename, serr);
+ lua_remove(L, fnameindex);
+ return LUA_ERRFILE;
+}
+
+
+static int skipBOM (LoadF *lf) {
+ const char *p = "\xEF\xBB\xBF"; /* Utf8 BOM mark */
+ int c;
+ lf->n = 0;
+ do {
+ c = getc(lf->f);
+ if (c == EOF || c != *(const unsigned char *)p++) return c;
+ lf->buff[lf->n++] = c; /* to be read by the parser */
+ } while (*p != '\0');
+ lf->n = 0; /* prefix matched; discard it */
+ return getc(lf->f); /* return next character */
+}
+
+
+/*
+** reads the first character of file 'f' and skips an optional BOM mark
+** in its beginning plus its first line if it starts with '#'. Returns
+** true if it skipped the first line. In any case, '*cp' has the
+** first "valid" character of the file (after the optional BOM and
+** a first-line comment).
+*/
+static int skipcomment (LoadF *lf, int *cp) {
+ int c = *cp = skipBOM(lf);
+ if (c == '#') { /* first line is a comment (Unix exec. file)? */
+ do { /* skip first line */
+ c = getc(lf->f);
+ } while (c != EOF && c != '\n') ;
+ *cp = getc(lf->f); /* skip end-of-line, if present */
+ return 1; /* there was a comment */
+ }
+ else return 0; /* no comment */
+}
+
+
+LUALIB_API int luaL_loadfilex (lua_State *L, const char *filename,
+ const char *mode) {
+ LoadF lf;
+ int status, readstatus;
+ int c;
+ int fnameindex = lua_gettop(L) + 1; /* index of filename on the stack */
+ if (filename == NULL) {
+ lua_pushliteral(L, "=stdin");
+ lf.f = stdin;
+ }
+ else {
+ lua_pushfstring(L, "@%s", filename);
+ lf.f = fopen(filename, "r");
+ if (lf.f == NULL) return errfile(L, "open", fnameindex);
+ }
+ if (skipcomment(&lf, &c)) /* read initial portion */
+ lf.buff[lf.n++] = '\n'; /* add line to correct line numbers */
+ if (c == LUA_SIGNATURE[0] && filename) { /* binary file? */
+ lf.f = freopen(filename, "rb", lf.f); /* reopen in binary mode */
+ if (lf.f == NULL) return errfile(L, "reopen", fnameindex);
+ skipcomment(&lf, &c); /* re-read initial portion */
+ }
+ if (c != EOF)
+ lf.buff[lf.n++] = c; /* 'c' is the first character of the stream */
+ status = lua_load(L, getF, &lf, lua_tostring(L, -1), mode);
+ readstatus = ferror(lf.f);
+ if (filename) fclose(lf.f); /* close file (even in case of errors) */
+ if (readstatus) {
+ lua_settop(L, fnameindex); /* ignore results from 'lua_load' */
+ return errfile(L, "read", fnameindex);
+ }
+ lua_remove(L, fnameindex);
+ return status;
+}
+
+
+typedef struct LoadS {
+ const char *s;
+ size_t size;
+} LoadS;
+
+
+static const char *getS (lua_State *L, void *ud, size_t *size) {
+ LoadS *ls = (LoadS *)ud;
+ (void)L; /* not used */
+ if (ls->size == 0) return NULL;
+ *size = ls->size;
+ ls->size = 0;
+ return ls->s;
+}
+
+
+LUALIB_API int luaL_loadbufferx (lua_State *L, const char *buff, size_t size,
+ const char *name, const char *mode) {
+ LoadS ls;
+ ls.s = buff;
+ ls.size = size;
+ return lua_load(L, getS, &ls, name, mode);
+}
+
+
+LUALIB_API int luaL_loadstring (lua_State *L, const char *s) {
+ return luaL_loadbuffer(L, s, strlen(s), s);
+}
+
+/* }====================================================== */
+
+
+
+LUALIB_API int luaL_getmetafield (lua_State *L, int obj, const char *event) {
+ if (!lua_getmetatable(L, obj)) /* no metatable? */
+ return LUA_TNIL;
+ else {
+ int tt;
+ lua_pushstring(L, event);
+ tt = lua_rawget(L, -2);
+ if (tt == LUA_TNIL) /* is metafield nil? */
+ lua_pop(L, 2); /* remove metatable and metafield */
+ else
+ lua_remove(L, -2); /* remove only metatable */
+ return tt; /* return metafield type */
+ }
+}
+
+
+LUALIB_API int luaL_callmeta (lua_State *L, int obj, const char *event) {
+ obj = lua_absindex(L, obj);
+ if (luaL_getmetafield(L, obj, event) == LUA_TNIL) /* no metafield? */
+ return 0;
+ lua_pushvalue(L, obj);
+ lua_call(L, 1, 1);
+ return 1;
+}
+
+
+LUALIB_API lua_Integer luaL_len (lua_State *L, int idx) {
+ lua_Integer l;
+ int isnum;
+ lua_len(L, idx);
+ l = lua_tointegerx(L, -1, &isnum);
+ if (!isnum)
+ luaL_error(L, "object length is not an integer");
+ lua_pop(L, 1); /* remove object */
+ return l;
+}
+
+
+LUALIB_API const char *luaL_tolstring (lua_State *L, int idx, size_t *len) {
+ if (!luaL_callmeta(L, idx, "__tostring")) { /* no metafield? */
+ switch (lua_type(L, idx)) {
+ case LUA_TNUMBER: {
+ if (lua_isinteger(L, idx))
+ lua_pushfstring(L, "%I", lua_tointeger(L, idx));
+ else
+ lua_pushfstring(L, "%f", lua_tonumber(L, idx));
+ break;
+ }
+ case LUA_TSTRING:
+ lua_pushvalue(L, idx);
+ break;
+ case LUA_TBOOLEAN:
+ lua_pushstring(L, (lua_toboolean(L, idx) ? "true" : "false"));
+ break;
+ case LUA_TNIL:
+ lua_pushliteral(L, "nil");
+ break;
+ default:
+ lua_pushfstring(L, "%s: %p", luaL_typename(L, idx),
+ lua_topointer(L, idx));
+ break;
+ }
+ }
+ return lua_tolstring(L, -1, len);
+}
+
+
+/*
+** {======================================================
+** Compatibility with 5.1 module functions
+** =======================================================
+*/
+#if defined(LUA_COMPAT_MODULE)
+
+static const char *luaL_findtable (lua_State *L, int idx,
+ const char *fname, int szhint) {
+ const char *e;
+ if (idx) lua_pushvalue(L, idx);
+ do {
+ e = strchr(fname, '.');
+ if (e == NULL) e = fname + strlen(fname);
+ lua_pushlstring(L, fname, e - fname);
+ if (lua_rawget(L, -2) == LUA_TNIL) { /* no such field? */
+ lua_pop(L, 1); /* remove this nil */
+ lua_createtable(L, 0, (*e == '.' ? 1 : szhint)); /* new table for field */
+ lua_pushlstring(L, fname, e - fname);
+ lua_pushvalue(L, -2);
+ lua_settable(L, -4); /* set new table into field */
+ }
+ else if (!lua_istable(L, -1)) { /* field has a non-table value? */
+ lua_pop(L, 2); /* remove table and value */
+ return fname; /* return problematic part of the name */
+ }
+ lua_remove(L, -2); /* remove previous table */
+ fname = e + 1;
+ } while (*e == '.');
+ return NULL;
+}
+
+
+/*
+** Count number of elements in a luaL_Reg list.
+*/
+static int libsize (const luaL_Reg *l) {
+ int size = 0;
+ for (; l && l->name; l++) size++;
+ return size;
+}
+
+
+/*
+** Find or create a module table with a given name. The function
+** first looks at the _LOADED table and, if that fails, try a
+** global variable with that name. In any case, leaves on the stack
+** the module table.
+*/
+LUALIB_API void luaL_pushmodule (lua_State *L, const char *modname,
+ int sizehint) {
+ luaL_findtable(L, LUA_REGISTRYINDEX, "_LOADED", 1); /* get _LOADED table */
+ if (lua_getfield(L, -1, modname) != LUA_TTABLE) { /* no _LOADED[modname]? */
+ lua_pop(L, 1); /* remove previous result */
+ /* try global variable (and create one if it does not exist) */
+ lua_pushglobaltable(L);
+ if (luaL_findtable(L, 0, modname, sizehint) != NULL)
+ luaL_error(L, "name conflict for module '%s'", modname);
+ lua_pushvalue(L, -1);
+ lua_setfield(L, -3, modname); /* _LOADED[modname] = new table */
+ }
+ lua_remove(L, -2); /* remove _LOADED table */
+}
+
+
+LUALIB_API void luaL_openlib (lua_State *L, const char *libname,
+ const luaL_Reg *l, int nup) {
+ luaL_checkversion(L);
+ if (libname) {
+ luaL_pushmodule(L, libname, libsize(l)); /* get/create library table */
+ lua_insert(L, -(nup + 1)); /* move library table to below upvalues */
+ }
+ if (l)
+ luaL_setfuncs(L, l, nup);
+ else
+ lua_pop(L, nup); /* remove upvalues */
+}
+
+#endif
+/* }====================================================== */
+
+/*
+** set functions from list 'l' into table at top - 'nup'; each
+** function gets the 'nup' elements at the top as upvalues.
+** Returns with only the table at the stack.
+*/
+LUALIB_API void luaL_setfuncs (lua_State *L, const luaL_Reg *l, int nup) {
+ luaL_checkstack(L, nup, "too many upvalues");
+ for (; l->name != NULL; l++) { /* fill the table with given functions */
+ int i;
+ for (i = 0; i < nup; i++) /* copy upvalues to the top */
+ lua_pushvalue(L, -nup);
+ lua_pushcclosure(L, l->func, nup); /* closure with those upvalues */
+ lua_setfield(L, -(nup + 2), l->name);
+ }
+ lua_pop(L, nup); /* remove upvalues */
+}
+
+
+/*
+** ensure that stack[idx][fname] has a table and push that table
+** into the stack
+*/
+LUALIB_API int luaL_getsubtable (lua_State *L, int idx, const char *fname) {
+ if (lua_getfield(L, idx, fname) == LUA_TTABLE)
+ return 1; /* table already there */
+ else {
+ lua_pop(L, 1); /* remove previous result */
+ idx = lua_absindex(L, idx);
+ lua_newtable(L);
+ lua_pushvalue(L, -1); /* copy to be left at top */
+ lua_setfield(L, idx, fname); /* assign new table to field */
+ return 0; /* false, because did not find table there */
+ }
+}
+
+
+/*
+** Stripped-down 'require': After checking "loaded" table, calls 'openf'
+** to open a module, registers the result in 'package.loaded' table and,
+** if 'glb' is true, also registers the result in the global table.
+** Leaves resulting module on the top.
+*/
+LUALIB_API void luaL_requiref (lua_State *L, const char *modname,
+ lua_CFunction openf, int glb) {
+ luaL_getsubtable(L, LUA_REGISTRYINDEX, "_LOADED");
+ lua_getfield(L, -1, modname); /* _LOADED[modname] */
+ if (!lua_toboolean(L, -1)) { /* package not already loaded? */
+ lua_pop(L, 1); /* remove field */
+ lua_pushcfunction(L, openf);
+ lua_pushstring(L, modname); /* argument to open function */
+ lua_call(L, 1, 1); /* call 'openf' to open module */
+ lua_pushvalue(L, -1); /* make copy of module (call result) */
+ lua_setfield(L, -3, modname); /* _LOADED[modname] = module */
+ }
+ lua_remove(L, -2); /* remove _LOADED table */
+ if (glb) {
+ lua_pushvalue(L, -1); /* copy of module */
+ lua_setglobal(L, modname); /* _G[modname] = module */
+ }
+}
+
+
+LUALIB_API const char *luaL_gsub (lua_State *L, const char *s, const char *p,
+ const char *r) {
+ const char *wild;
+ size_t l = strlen(p);
+ luaL_Buffer b;
+ luaL_buffinit(L, &b);
+ while ((wild = strstr(s, p)) != NULL) {
+ luaL_addlstring(&b, s, wild - s); /* push prefix */
+ luaL_addstring(&b, r); /* push replacement in place of pattern */
+ s = wild + l; /* continue after 'p' */
+ }
+ luaL_addstring(&b, s); /* push last suffix */
+ luaL_pushresult(&b);
+ return lua_tostring(L, -1);
+}
+
+
+static void *l_alloc (void *ud, void *ptr, size_t osize, size_t nsize) {
+ (void)ud; (void)osize; /* not used */
+ if (nsize == 0) {
+ free(ptr);
+ return NULL;
+ }
+ else
+ return realloc(ptr, nsize);
+}
+
+
+static int panic (lua_State *L) {
+ lua_writestringerror("PANIC: unprotected error in call to Lua API (%s)\n",
+ lua_tostring(L, -1));
+ return 0; /* return to Lua to abort */
+}
+
+
+LUALIB_API lua_State *luaL_newstate (void) {
+ lua_State *L = lua_newstate(l_alloc, NULL);
+ if (L) lua_atpanic(L, &panic);
+ return L;
+}
+
+
+LUALIB_API void luaL_checkversion_ (lua_State *L, lua_Number ver, size_t sz) {
+ const lua_Number *v = lua_version(L);
+ if (sz != LUAL_NUMSIZES) /* check numeric types */
+ luaL_error(L, "core and library have incompatible numeric types");
+ if (v != lua_version(NULL))
+ luaL_error(L, "multiple Lua VMs detected");
+ else if (*v != ver)
+ luaL_error(L, "version mismatch: app. needs %f, Lua core provides %f",
+ ver, *v);
+}
+
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/lauxlib.h b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/lauxlib.h
new file mode 100644
index 00000000..0bac2467
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/lauxlib.h
@@ -0,0 +1,256 @@
+/*
+** $Id: lauxlib.h,v 1.128 2014/10/29 16:11:17 roberto Exp $
+** Auxiliary functions for building Lua libraries
+** See Copyright Notice in lua.h
+*/
+
+
+#ifndef lauxlib_h
+#define lauxlib_h
+
+
+#include <stddef.h>
+#include <stdio.h>
+
+#include "lua.h"
+
+
+
+/* extra error code for 'luaL_load' */
+#define LUA_ERRFILE (LUA_ERRERR+1)
+
+
+typedef struct luaL_Reg {
+ const char *name;
+ lua_CFunction func;
+} luaL_Reg;
+
+
+#define LUAL_NUMSIZES (sizeof(lua_Integer)*16 + sizeof(lua_Number))
+
+LUALIB_API void (luaL_checkversion_) (lua_State *L, lua_Number ver, size_t sz);
+#define luaL_checkversion(L) \
+ luaL_checkversion_(L, LUA_VERSION_NUM, LUAL_NUMSIZES)
+
+LUALIB_API int (luaL_getmetafield) (lua_State *L, int obj, const char *e);
+LUALIB_API int (luaL_callmeta) (lua_State *L, int obj, const char *e);
+LUALIB_API const char *(luaL_tolstring) (lua_State *L, int idx, size_t *len);
+LUALIB_API int (luaL_argerror) (lua_State *L, int arg, const char *extramsg);
+LUALIB_API const char *(luaL_checklstring) (lua_State *L, int arg,
+ size_t *l);
+LUALIB_API const char *(luaL_optlstring) (lua_State *L, int arg,
+ const char *def, size_t *l);
+LUALIB_API lua_Number (luaL_checknumber) (lua_State *L, int arg);
+LUALIB_API lua_Number (luaL_optnumber) (lua_State *L, int arg, lua_Number def);
+
+LUALIB_API lua_Integer (luaL_checkinteger) (lua_State *L, int arg);
+LUALIB_API lua_Integer (luaL_optinteger) (lua_State *L, int arg,
+ lua_Integer def);
+
+LUALIB_API void (luaL_checkstack) (lua_State *L, int sz, const char *msg);
+LUALIB_API void (luaL_checktype) (lua_State *L, int arg, int t);
+LUALIB_API void (luaL_checkany) (lua_State *L, int arg);
+
+LUALIB_API int (luaL_newmetatable) (lua_State *L, const char *tname);
+LUALIB_API void (luaL_setmetatable) (lua_State *L, const char *tname);
+LUALIB_API void *(luaL_testudata) (lua_State *L, int ud, const char *tname);
+LUALIB_API void *(luaL_checkudata) (lua_State *L, int ud, const char *tname);
+
+LUALIB_API void (luaL_where) (lua_State *L, int lvl);
+LUALIB_API int (luaL_error) (lua_State *L, const char *fmt, ...);
+
+LUALIB_API int (luaL_checkoption) (lua_State *L, int arg, const char *def,
+ const char *const lst[]);
+
+LUALIB_API int (luaL_fileresult) (lua_State *L, int stat, const char *fname);
+LUALIB_API int (luaL_execresult) (lua_State *L, int stat);
+
+/* pre-defined references */
+#define LUA_NOREF (-2)
+#define LUA_REFNIL (-1)
+
+LUALIB_API int (luaL_ref) (lua_State *L, int t);
+LUALIB_API void (luaL_unref) (lua_State *L, int t, int ref);
+
+LUALIB_API int (luaL_loadfilex) (lua_State *L, const char *filename,
+ const char *mode);
+
+#define luaL_loadfile(L,f) luaL_loadfilex(L,f,NULL)
+
+LUALIB_API int (luaL_loadbufferx) (lua_State *L, const char *buff, size_t sz,
+ const char *name, const char *mode);
+LUALIB_API int (luaL_loadstring) (lua_State *L, const char *s);
+
+LUALIB_API lua_State *(luaL_newstate) (void);
+
+LUALIB_API lua_Integer (luaL_len) (lua_State *L, int idx);
+
+LUALIB_API const char *(luaL_gsub) (lua_State *L, const char *s, const char *p,
+ const char *r);
+
+LUALIB_API void (luaL_setfuncs) (lua_State *L, const luaL_Reg *l, int nup);
+
+LUALIB_API int (luaL_getsubtable) (lua_State *L, int idx, const char *fname);
+
+LUALIB_API void (luaL_traceback) (lua_State *L, lua_State *L1,
+ const char *msg, int level);
+
+LUALIB_API void (luaL_requiref) (lua_State *L, const char *modname,
+ lua_CFunction openf, int glb);
+
+/*
+** ===============================================================
+** some useful macros
+** ===============================================================
+*/
+
+
+#define luaL_newlibtable(L,l) \
+ lua_createtable(L, 0, sizeof(l)/sizeof((l)[0]) - 1)
+
+#define luaL_newlib(L,l) \
+ (luaL_checkversion(L), luaL_newlibtable(L,l), luaL_setfuncs(L,l,0))
+
+#define luaL_argcheck(L, cond,arg,extramsg) \
+ ((void)((cond) || luaL_argerror(L, (arg), (extramsg))))
+#define luaL_checkstring(L,n) (luaL_checklstring(L, (n), NULL))
+#define luaL_optstring(L,n,d) (luaL_optlstring(L, (n), (d), NULL))
+
+#define luaL_typename(L,i) lua_typename(L, lua_type(L,(i)))
+
+#define luaL_dofile(L, fn) \
+ (luaL_loadfile(L, fn) || lua_pcall(L, 0, LUA_MULTRET, 0))
+
+#define luaL_dostring(L, s) \
+ (luaL_loadstring(L, s) || lua_pcall(L, 0, LUA_MULTRET, 0))
+
+#define luaL_getmetatable(L,n) (lua_getfield(L, LUA_REGISTRYINDEX, (n)))
+
+#define luaL_opt(L,f,n,d) (lua_isnoneornil(L,(n)) ? (d) : f(L,(n)))
+
+#define luaL_loadbuffer(L,s,sz,n) luaL_loadbufferx(L,s,sz,n,NULL)
+
+
+/*
+** {======================================================
+** Generic Buffer manipulation
+** =======================================================
+*/
+
+typedef struct luaL_Buffer {
+ char *b; /* buffer address */
+ size_t size; /* buffer size */
+ size_t n; /* number of characters in buffer */
+ lua_State *L;
+ char initb[LUAL_BUFFERSIZE]; /* initial buffer */
+} luaL_Buffer;
+
+
+#define luaL_addchar(B,c) \
+ ((void)((B)->n < (B)->size || luaL_prepbuffsize((B), 1)), \
+ ((B)->b[(B)->n++] = (c)))
+
+#define luaL_addsize(B,s) ((B)->n += (s))
+
+LUALIB_API void (luaL_buffinit) (lua_State *L, luaL_Buffer *B);
+LUALIB_API char *(luaL_prepbuffsize) (luaL_Buffer *B, size_t sz);
+LUALIB_API void (luaL_addlstring) (luaL_Buffer *B, const char *s, size_t l);
+LUALIB_API void (luaL_addstring) (luaL_Buffer *B, const char *s);
+LUALIB_API void (luaL_addvalue) (luaL_Buffer *B);
+LUALIB_API void (luaL_pushresult) (luaL_Buffer *B);
+LUALIB_API void (luaL_pushresultsize) (luaL_Buffer *B, size_t sz);
+LUALIB_API char *(luaL_buffinitsize) (lua_State *L, luaL_Buffer *B, size_t sz);
+
+#define luaL_prepbuffer(B) luaL_prepbuffsize(B, LUAL_BUFFERSIZE)
+
+/* }====================================================== */
+
+
+
+/*
+** {======================================================
+** File handles for IO library
+** =======================================================
+*/
+
+/*
+** A file handle is a userdata with metatable 'LUA_FILEHANDLE' and
+** initial structure 'luaL_Stream' (it may contain other fields
+** after that initial structure).
+*/
+
+#define LUA_FILEHANDLE "FILE*"
+
+
+typedef struct luaL_Stream {
+ FILE *f; /* stream (NULL for incompletely created streams) */
+ lua_CFunction closef; /* to close stream (NULL for closed streams) */
+} luaL_Stream;
+
+/* }====================================================== */
+
+
+
+/* compatibility with old module system */
+#if defined(LUA_COMPAT_MODULE)
+
+LUALIB_API void (luaL_pushmodule) (lua_State *L, const char *modname,
+ int sizehint);
+LUALIB_API void (luaL_openlib) (lua_State *L, const char *libname,
+ const luaL_Reg *l, int nup);
+
+#define luaL_register(L,n,l) (luaL_openlib(L,(n),(l),0))
+
+#endif
+
+
+/*
+** {==================================================================
+** "Abstraction Layer" for basic report of messages and errors
+** ===================================================================
+*/
+
+/* print a string */
+#if !defined(lua_writestring)
+#define lua_writestring(s,l) fwrite((s), sizeof(char), (l), stdout)
+#endif
+
+/* print a newline and flush the output */
+#if !defined(lua_writeline)
+#define lua_writeline() (lua_writestring("\n", 1), fflush(stdout))
+#endif
+
+/* print an error message */
+#if !defined(lua_writestringerror)
+#define lua_writestringerror(s,p) \
+ (fprintf(stderr, (s), (p)), fflush(stderr))
+#endif
+
+/* }================================================================== */
+
+
+/*
+** {============================================================
+** Compatibility with deprecated conversions
+** =============================================================
+*/
+#if defined(LUA_COMPAT_APIINTCASTS)
+
+#define luaL_checkunsigned(L,a) ((lua_Unsigned)luaL_checkinteger(L,a))
+#define luaL_optunsigned(L,a,d) \
+ ((lua_Unsigned)luaL_optinteger(L,a,(lua_Integer)(d)))
+
+#define luaL_checkint(L,n) ((int)luaL_checkinteger(L, (n)))
+#define luaL_optint(L,n,d) ((int)luaL_optinteger(L, (n), (d)))
+
+#define luaL_checklong(L,n) ((long)luaL_checkinteger(L, (n)))
+#define luaL_optlong(L,n,d) ((long)luaL_optinteger(L, (n), (d)))
+
+#endif
+/* }============================================================ */
+
+
+
+#endif
+
+
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/lbaselib.c b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/lbaselib.c
new file mode 100644
index 00000000..a2403952
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/lbaselib.c
@@ -0,0 +1,520 @@
+/*
+** $Id: lbaselib.c,v 1.309 2014/12/10 12:26:42 roberto Exp $
+** Basic library
+** See Copyright Notice in lua.h
+*/
+
+#define lbaselib_c
+#define LUA_LIB
+
+#include "lprefix.h"
+
+
+#include <ctype.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+
+#include "lua.h"
+
+#include "lauxlib.h"
+#include "lualib.h"
+
+
+static int luaB_print (lua_State *L) {
+ int n = lua_gettop(L); /* number of arguments */
+ int i;
+ lua_getglobal(L, "tostring");
+ for (i=1; i<=n; i++) {
+ const char *s;
+ size_t l;
+ lua_pushvalue(L, -1); /* function to be called */
+ lua_pushvalue(L, i); /* value to print */
+ lua_call(L, 1, 1);
+ s = lua_tolstring(L, -1, &l); /* get result */
+ if (s == NULL)
+ return luaL_error(L, "'tostring' must return a string to 'print'");
+ if (i>1) lua_writestring("\t", 1);
+ lua_writestring(s, l);
+ lua_pop(L, 1); /* pop result */
+ }
+ lua_writeline();
+ return 0;
+}
+
+
+#define SPACECHARS " \f\n\r\t\v"
+
+static const char *b_str2int (const char *s, int base, lua_Integer *pn) {
+ lua_Unsigned n = 0;
+ int neg = 0;
+ s += strspn(s, SPACECHARS); /* skip initial spaces */
+ if (*s == '-') { s++; neg = 1; } /* handle signal */
+ else if (*s == '+') s++;
+ if (!isalnum((unsigned char)*s)) /* no digit? */
+ return NULL;
+ do {
+ int digit = (isdigit((unsigned char)*s)) ? *s - '0'
+ : toupper((unsigned char)*s) - 'A' + 10;
+ if (digit >= base) return NULL; /* invalid numeral */
+ n = n * base + digit;
+ s++;
+ } while (isalnum((unsigned char)*s));
+ s += strspn(s, SPACECHARS); /* skip trailing spaces */
+ *pn = (lua_Integer)((neg) ? (0u - n) : n);
+ return s;
+}
+
+
+static int luaB_tonumber (lua_State *L) {
+ if (lua_isnoneornil(L, 2)) { /* standard conversion? */
+ luaL_checkany(L, 1);
+ if (lua_type(L, 1) == LUA_TNUMBER) { /* already a number? */
+ lua_settop(L, 1); /* yes; return it */
+ return 1;
+ }
+ else {
+ size_t l;
+ const char *s = lua_tolstring(L, 1, &l);
+ if (s != NULL && lua_stringtonumber(L, s) == l + 1)
+ return 1; /* successful conversion to number */
+ /* else not a number */
+ }
+ }
+ else {
+ size_t l;
+ const char *s;
+ lua_Integer n = 0; /* to avoid warnings */
+ lua_Integer base = luaL_checkinteger(L, 2);
+ luaL_checktype(L, 1, LUA_TSTRING); /* before 'luaL_checklstring'! */
+ s = luaL_checklstring(L, 1, &l);
+ luaL_argcheck(L, 2 <= base && base <= 36, 2, "base out of range");
+ if (b_str2int(s, (int)base, &n) == s + l) {
+ lua_pushinteger(L, n);
+ return 1;
+ } /* else not a number */
+ } /* else not a number */
+ lua_pushnil(L); /* not a number */
+ return 1;
+}
+
+
+static int luaB_error (lua_State *L) {
+ int level = (int)luaL_optinteger(L, 2, 1);
+ lua_settop(L, 1);
+ if (lua_isstring(L, 1) && level > 0) { /* add extra information? */
+ luaL_where(L, level);
+ lua_pushvalue(L, 1);
+ lua_concat(L, 2);
+ }
+ return lua_error(L);
+}
+
+
+static int luaB_getmetatable (lua_State *L) {
+ luaL_checkany(L, 1);
+ if (!lua_getmetatable(L, 1)) {
+ lua_pushnil(L);
+ return 1; /* no metatable */
+ }
+ luaL_getmetafield(L, 1, "__metatable");
+ return 1; /* returns either __metatable field (if present) or metatable */
+}
+
+
+static int luaB_setmetatable (lua_State *L) {
+ int t = lua_type(L, 2);
+ luaL_checktype(L, 1, LUA_TTABLE);
+ luaL_argcheck(L, t == LUA_TNIL || t == LUA_TTABLE, 2,
+ "nil or table expected");
+ if (luaL_getmetafield(L, 1, "__metatable") != LUA_TNIL)
+ return luaL_error(L, "cannot change a protected metatable");
+ lua_settop(L, 2);
+ lua_setmetatable(L, 1);
+ return 1;
+}
+
+
+static int luaB_rawequal (lua_State *L) {
+ luaL_checkany(L, 1);
+ luaL_checkany(L, 2);
+ lua_pushboolean(L, lua_rawequal(L, 1, 2));
+ return 1;
+}
+
+
+static int luaB_rawlen (lua_State *L) {
+ int t = lua_type(L, 1);
+ luaL_argcheck(L, t == LUA_TTABLE || t == LUA_TSTRING, 1,
+ "table or string expected");
+ lua_pushinteger(L, lua_rawlen(L, 1));
+ return 1;
+}
+
+
+static int luaB_rawget (lua_State *L) {
+ luaL_checktype(L, 1, LUA_TTABLE);
+ luaL_checkany(L, 2);
+ lua_settop(L, 2);
+ lua_rawget(L, 1);
+ return 1;
+}
+
+static int luaB_rawset (lua_State *L) {
+ luaL_checktype(L, 1, LUA_TTABLE);
+ luaL_checkany(L, 2);
+ luaL_checkany(L, 3);
+ lua_settop(L, 3);
+ lua_rawset(L, 1);
+ return 1;
+}
+
+
+static int luaB_collectgarbage (lua_State *L) {
+ static const char *const opts[] = {"stop", "restart", "collect",
+ "count", "step", "setpause", "setstepmul",
+ "isrunning", NULL};
+ static const int optsnum[] = {LUA_GCSTOP, LUA_GCRESTART, LUA_GCCOLLECT,
+ LUA_GCCOUNT, LUA_GCSTEP, LUA_GCSETPAUSE, LUA_GCSETSTEPMUL,
+ LUA_GCISRUNNING};
+ int o = optsnum[luaL_checkoption(L, 1, "collect", opts)];
+ int ex = (int)luaL_optinteger(L, 2, 0);
+ int res = lua_gc(L, o, ex);
+ switch (o) {
+ case LUA_GCCOUNT: {
+ int b = lua_gc(L, LUA_GCCOUNTB, 0);
+ lua_pushnumber(L, (lua_Number)res + ((lua_Number)b/1024));
+ return 1;
+ }
+ case LUA_GCSTEP: case LUA_GCISRUNNING: {
+ lua_pushboolean(L, res);
+ return 1;
+ }
+ default: {
+ lua_pushinteger(L, res);
+ return 1;
+ }
+ }
+}
+
+
+/*
+** This function has all type names as upvalues, to maximize performance.
+*/
+static int luaB_type (lua_State *L) {
+ luaL_checkany(L, 1);
+ lua_pushvalue(L, lua_upvalueindex(lua_type(L, 1) + 1));
+ return 1;
+}
+
+
+static int pairsmeta (lua_State *L, const char *method, int iszero,
+ lua_CFunction iter) {
+ if (luaL_getmetafield(L, 1, method) == LUA_TNIL) { /* no metamethod? */
+ luaL_checktype(L, 1, LUA_TTABLE); /* argument must be a table */
+ lua_pushcfunction(L, iter); /* will return generator, */
+ lua_pushvalue(L, 1); /* state, */
+ if (iszero) lua_pushinteger(L, 0); /* and initial value */
+ else lua_pushnil(L);
+ }
+ else {
+ lua_pushvalue(L, 1); /* argument 'self' to metamethod */
+ lua_call(L, 1, 3); /* get 3 values from metamethod */
+ }
+ return 3;
+}
+
+
+static int luaB_next (lua_State *L) {
+ luaL_checktype(L, 1, LUA_TTABLE);
+ lua_settop(L, 2); /* create a 2nd argument if there isn't one */
+ if (lua_next(L, 1))
+ return 2;
+ else {
+ lua_pushnil(L);
+ return 1;
+ }
+}
+
+
+static int luaB_pairs (lua_State *L) {
+ return pairsmeta(L, "__pairs", 0, luaB_next);
+}
+
+
+/*
+** Traversal function for 'ipairs' for raw tables
+*/
+static int ipairsaux_raw (lua_State *L) {
+ lua_Integer i = luaL_checkinteger(L, 2) + 1;
+ luaL_checktype(L, 1, LUA_TTABLE);
+ lua_pushinteger(L, i);
+ return (lua_rawgeti(L, 1, i) == LUA_TNIL) ? 1 : 2;
+}
+
+
+/*
+** Traversal function for 'ipairs' for tables with metamethods
+*/
+static int ipairsaux (lua_State *L) {
+ lua_Integer i = luaL_checkinteger(L, 2) + 1;
+ lua_pushinteger(L, i);
+ return (lua_geti(L, 1, i) == LUA_TNIL) ? 1 : 2;
+}
+
+
+/*
+** This function will use either 'ipairsaux' or 'ipairsaux_raw' to
+** traverse a table, depending on whether the table has metamethods
+** that can affect the traversal.
+*/
+static int luaB_ipairs (lua_State *L) {
+ lua_CFunction iter = (luaL_getmetafield(L, 1, "__index") != LUA_TNIL)
+ ? ipairsaux : ipairsaux_raw;
+#if defined(LUA_COMPAT_IPAIRS)
+ return pairsmeta(L, "__ipairs", 1, iter);
+#else
+ luaL_checkany(L, 1);
+ lua_pushcfunction(L, iter); /* iteration function */
+ lua_pushvalue(L, 1); /* state */
+ lua_pushinteger(L, 0); /* initial value */
+ return 3;
+#endif
+}
+
+
+static int load_aux (lua_State *L, int status, int envidx) {
+ if (status == LUA_OK) {
+ if (envidx != 0) { /* 'env' parameter? */
+ lua_pushvalue(L, envidx); /* environment for loaded function */
+ if (!lua_setupvalue(L, -2, 1)) /* set it as 1st upvalue */
+ lua_pop(L, 1); /* remove 'env' if not used by previous call */
+ }
+ return 1;
+ }
+ else { /* error (message is on top of the stack) */
+ lua_pushnil(L);
+ lua_insert(L, -2); /* put before error message */
+ return 2; /* return nil plus error message */
+ }
+}
+
+
+static int luaB_loadfile (lua_State *L) {
+ const char *fname = luaL_optstring(L, 1, NULL);
+ const char *mode = luaL_optstring(L, 2, NULL);
+ int env = (!lua_isnone(L, 3) ? 3 : 0); /* 'env' index or 0 if no 'env' */
+ int status = luaL_loadfilex(L, fname, mode);
+ return load_aux(L, status, env);
+}
+
+
+/*
+** {======================================================
+** Generic Read function
+** =======================================================
+*/
+
+
+/*
+** reserved slot, above all arguments, to hold a copy of the returned
+** string to avoid it being collected while parsed. 'load' has four
+** optional arguments (chunk, source name, mode, and environment).
+*/
+#define RESERVEDSLOT 5
+
+
+/*
+** Reader for generic 'load' function: 'lua_load' uses the
+** stack for internal stuff, so the reader cannot change the
+** stack top. Instead, it keeps its resulting string in a
+** reserved slot inside the stack.
+*/
+static const char *generic_reader (lua_State *L, void *ud, size_t *size) {
+ (void)(ud); /* not used */
+ luaL_checkstack(L, 2, "too many nested functions");
+ lua_pushvalue(L, 1); /* get function */
+ lua_call(L, 0, 1); /* call it */
+ if (lua_isnil(L, -1)) {
+ lua_pop(L, 1); /* pop result */
+ *size = 0;
+ return NULL;
+ }
+ else if (!lua_isstring(L, -1))
+ luaL_error(L, "reader function must return a string");
+ lua_replace(L, RESERVEDSLOT); /* save string in reserved slot */
+ return lua_tolstring(L, RESERVEDSLOT, size);
+}
+
+
+static int luaB_load (lua_State *L) {
+ int status;
+ size_t l;
+ const char *s = lua_tolstring(L, 1, &l);
+ const char *mode = luaL_optstring(L, 3, "bt");
+ int env = (!lua_isnone(L, 4) ? 4 : 0); /* 'env' index or 0 if no 'env' */
+ if (s != NULL) { /* loading a string? */
+ const char *chunkname = luaL_optstring(L, 2, s);
+ status = luaL_loadbufferx(L, s, l, chunkname, mode);
+ }
+ else { /* loading from a reader function */
+ const char *chunkname = luaL_optstring(L, 2, "=(load)");
+ luaL_checktype(L, 1, LUA_TFUNCTION);
+ lua_settop(L, RESERVEDSLOT); /* create reserved slot */
+ status = lua_load(L, generic_reader, NULL, chunkname, mode);
+ }
+ return load_aux(L, status, env);
+}
+
+/* }====================================================== */
+
+
+static int dofilecont (lua_State *L, int d1, lua_KContext d2) {
+ (void)d1; (void)d2; /* only to match 'lua_Kfunction' prototype */
+ return lua_gettop(L) - 1;
+}
+
+
+static int luaB_dofile (lua_State *L) {
+ const char *fname = luaL_optstring(L, 1, NULL);
+ lua_settop(L, 1);
+ if (luaL_loadfile(L, fname) != LUA_OK)
+ return lua_error(L);
+ lua_callk(L, 0, LUA_MULTRET, 0, dofilecont);
+ return dofilecont(L, 0, 0);
+}
+
+
+static int luaB_assert (lua_State *L) {
+ if (lua_toboolean(L, 1)) /* condition is true? */
+ return lua_gettop(L); /* return all arguments */
+ else { /* error */
+ luaL_checkany(L, 1); /* there must be a condition */
+ lua_remove(L, 1); /* remove it */
+ lua_pushliteral(L, "assertion failed!"); /* default message */
+ lua_settop(L, 1); /* leave only message (default if no other one) */
+ return luaB_error(L); /* call 'error' */
+ }
+}
+
+
+static int luaB_select (lua_State *L) {
+ int n = lua_gettop(L);
+ if (lua_type(L, 1) == LUA_TSTRING && *lua_tostring(L, 1) == '#') {
+ lua_pushinteger(L, n-1);
+ return 1;
+ }
+ else {
+ lua_Integer i = luaL_checkinteger(L, 1);
+ if (i < 0) i = n + i;
+ else if (i > n) i = n;
+ luaL_argcheck(L, 1 <= i, 1, "index out of range");
+ return n - (int)i;
+ }
+}
+
+
+/*
+** Continuation function for 'pcall' and 'xpcall'. Both functions
+** already pushed a 'true' before doing the call, so in case of success
+** 'finishpcall' only has to return everything in the stack minus
+** 'extra' values (where 'extra' is exactly the number of items to be
+** ignored).
+*/
+static int finishpcall (lua_State *L, int status, lua_KContext extra) {
+ if (status != LUA_OK && status != LUA_YIELD) { /* error? */
+ lua_pushboolean(L, 0); /* first result (false) */
+ lua_pushvalue(L, -2); /* error message */
+ return 2; /* return false, msg */
+ }
+ else
+ return lua_gettop(L) - (int)extra; /* return all results */
+}
+
+
+static int luaB_pcall (lua_State *L) {
+ int status;
+ luaL_checkany(L, 1);
+ lua_pushboolean(L, 1); /* first result if no errors */
+ lua_insert(L, 1); /* put it in place */
+ status = lua_pcallk(L, lua_gettop(L) - 2, LUA_MULTRET, 0, 0, finishpcall);
+ return finishpcall(L, status, 0);
+}
+
+
+/*
+** Do a protected call with error handling. After 'lua_rotate', the
+** stack will have <f, err, true, f, [args...]>; so, the function passes
+** 2 to 'finishpcall' to skip the 2 first values when returning results.
+*/
+static int luaB_xpcall (lua_State *L) {
+ int status;
+ int n = lua_gettop(L);
+ luaL_checktype(L, 2, LUA_TFUNCTION); /* check error function */
+ lua_pushboolean(L, 1); /* first result */
+ lua_pushvalue(L, 1); /* function */
+ lua_rotate(L, 3, 2); /* move them below function's arguments */
+ status = lua_pcallk(L, n - 2, LUA_MULTRET, 2, 2, finishpcall);
+ return finishpcall(L, status, 2);
+}
+
+
+static int luaB_tostring (lua_State *L) {
+ luaL_checkany(L, 1);
+ luaL_tolstring(L, 1, NULL);
+ return 1;
+}
+
+
+static const luaL_Reg base_funcs[] = {
+ {"assert", luaB_assert},
+ {"collectgarbage", luaB_collectgarbage},
+ {"dofile", luaB_dofile},
+ {"error", luaB_error},
+ {"getmetatable", luaB_getmetatable},
+ {"ipairs", luaB_ipairs},
+ {"loadfile", luaB_loadfile},
+ {"load", luaB_load},
+#if defined(LUA_COMPAT_LOADSTRING)
+ {"loadstring", luaB_load},
+#endif
+ {"next", luaB_next},
+ {"pairs", luaB_pairs},
+ {"pcall", luaB_pcall},
+ {"print", luaB_print},
+ {"rawequal", luaB_rawequal},
+ {"rawlen", luaB_rawlen},
+ {"rawget", luaB_rawget},
+ {"rawset", luaB_rawset},
+ {"select", luaB_select},
+ {"setmetatable", luaB_setmetatable},
+ {"tonumber", luaB_tonumber},
+ {"tostring", luaB_tostring},
+ {"xpcall", luaB_xpcall},
+ /* placeholders */
+ {"type", NULL},
+ {"_G", NULL},
+ {"_VERSION", NULL},
+ {NULL, NULL}
+};
+
+
+LUAMOD_API int luaopen_base (lua_State *L) {
+ int i;
+ /* open lib into global table */
+ lua_pushglobaltable(L);
+ luaL_setfuncs(L, base_funcs, 0);
+ /* set global _G */
+ lua_pushvalue(L, -1);
+ lua_setfield(L, -2, "_G");
+ /* set global _VERSION */
+ lua_pushliteral(L, LUA_VERSION);
+ lua_setfield(L, -2, "_VERSION");
+ /* set function 'type' with proper upvalues */
+ for (i = 0; i < LUA_NUMTAGS; i++) /* push all type names as upvalues */
+ lua_pushstring(L, lua_typename(L, i));
+ lua_pushcclosure(L, luaB_type, LUA_NUMTAGS);
+ lua_setfield(L, -2, "type");
+ return 1;
+}
+
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/lbitlib.c b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/lbitlib.c
new file mode 100644
index 00000000..15d5f0cd
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/lbitlib.c
@@ -0,0 +1,230 @@
+/*
+** $Id: lbitlib.c,v 1.28 2014/11/02 19:19:04 roberto Exp $
+** Standard library for bitwise operations
+** See Copyright Notice in lua.h
+*/
+
+#define lbitlib_c
+#define LUA_LIB
+
+#include "lprefix.h"
+
+
+#include "lua.h"
+
+#include "lauxlib.h"
+#include "lualib.h"
+
+
+#if defined(LUA_COMPAT_BITLIB) /* { */
+
+
+/* number of bits to consider in a number */
+#if !defined(LUA_NBITS)
+#define LUA_NBITS 32
+#endif
+
+
+/*
+** a lua_Unsigned with its first LUA_NBITS bits equal to 1. (Shift must
+** be made in two parts to avoid problems when LUA_NBITS is equal to the
+** number of bits in a lua_Unsigned.)
+*/
+#define ALLONES (~(((~(lua_Unsigned)0) << (LUA_NBITS - 1)) << 1))
+
+
+/* macro to trim extra bits */
+#define trim(x) ((x) & ALLONES)
+
+
+/* builds a number with 'n' ones (1 <= n <= LUA_NBITS) */
+#define mask(n) (~((ALLONES << 1) << ((n) - 1)))
+
+
+
+static lua_Unsigned andaux (lua_State *L) {
+ int i, n = lua_gettop(L);
+ lua_Unsigned r = ~(lua_Unsigned)0;
+ for (i = 1; i <= n; i++)
+ r &= luaL_checkunsigned(L, i);
+ return trim(r);
+}
+
+
+static int b_and (lua_State *L) {
+ lua_Unsigned r = andaux(L);
+ lua_pushunsigned(L, r);
+ return 1;
+}
+
+
+static int b_test (lua_State *L) {
+ lua_Unsigned r = andaux(L);
+ lua_pushboolean(L, r != 0);
+ return 1;
+}
+
+
+static int b_or (lua_State *L) {
+ int i, n = lua_gettop(L);
+ lua_Unsigned r = 0;
+ for (i = 1; i <= n; i++)
+ r |= luaL_checkunsigned(L, i);
+ lua_pushunsigned(L, trim(r));
+ return 1;
+}
+
+
+static int b_xor (lua_State *L) {
+ int i, n = lua_gettop(L);
+ lua_Unsigned r = 0;
+ for (i = 1; i <= n; i++)
+ r ^= luaL_checkunsigned(L, i);
+ lua_pushunsigned(L, trim(r));
+ return 1;
+}
+
+
+static int b_not (lua_State *L) {
+ lua_Unsigned r = ~luaL_checkunsigned(L, 1);
+ lua_pushunsigned(L, trim(r));
+ return 1;
+}
+
+
+static int b_shift (lua_State *L, lua_Unsigned r, lua_Integer i) {
+ if (i < 0) { /* shift right? */
+ i = -i;
+ r = trim(r);
+ if (i >= LUA_NBITS) r = 0;
+ else r >>= i;
+ }
+ else { /* shift left */
+ if (i >= LUA_NBITS) r = 0;
+ else r <<= i;
+ r = trim(r);
+ }
+ lua_pushunsigned(L, r);
+ return 1;
+}
+
+
+static int b_lshift (lua_State *L) {
+ return b_shift(L, luaL_checkunsigned(L, 1), luaL_checkinteger(L, 2));
+}
+
+
+static int b_rshift (lua_State *L) {
+ return b_shift(L, luaL_checkunsigned(L, 1), -luaL_checkinteger(L, 2));
+}
+
+
+static int b_arshift (lua_State *L) {
+ lua_Unsigned r = luaL_checkunsigned(L, 1);
+ lua_Integer i = luaL_checkinteger(L, 2);
+ if (i < 0 || !(r & ((lua_Unsigned)1 << (LUA_NBITS - 1))))
+ return b_shift(L, r, -i);
+ else { /* arithmetic shift for 'negative' number */
+ if (i >= LUA_NBITS) r = ALLONES;
+ else
+ r = trim((r >> i) | ~(trim(~(lua_Unsigned)0) >> i)); /* add signal bit */
+ lua_pushunsigned(L, r);
+ return 1;
+ }
+}
+
+
+static int b_rot (lua_State *L, lua_Integer d) {
+ lua_Unsigned r = luaL_checkunsigned(L, 1);
+ int i = d & (LUA_NBITS - 1); /* i = d % NBITS */
+ r = trim(r);
+ if (i != 0) /* avoid undefined shift of LUA_NBITS when i == 0 */
+ r = (r << i) | (r >> (LUA_NBITS - i));
+ lua_pushunsigned(L, trim(r));
+ return 1;
+}
+
+
+static int b_lrot (lua_State *L) {
+ return b_rot(L, luaL_checkinteger(L, 2));
+}
+
+
+static int b_rrot (lua_State *L) {
+ return b_rot(L, -luaL_checkinteger(L, 2));
+}
+
+
+/*
+** get field and width arguments for field-manipulation functions,
+** checking whether they are valid.
+** ('luaL_error' called without 'return' to avoid later warnings about
+** 'width' being used uninitialized.)
+*/
+static int fieldargs (lua_State *L, int farg, int *width) {
+ lua_Integer f = luaL_checkinteger(L, farg);
+ lua_Integer w = luaL_optinteger(L, farg + 1, 1);
+ luaL_argcheck(L, 0 <= f, farg, "field cannot be negative");
+ luaL_argcheck(L, 0 < w, farg + 1, "width must be positive");
+ if (f + w > LUA_NBITS)
+ luaL_error(L, "trying to access non-existent bits");
+ *width = (int)w;
+ return (int)f;
+}
+
+
+static int b_extract (lua_State *L) {
+ int w;
+ lua_Unsigned r = trim(luaL_checkunsigned(L, 1));
+ int f = fieldargs(L, 2, &w);
+ r = (r >> f) & mask(w);
+ lua_pushunsigned(L, r);
+ return 1;
+}
+
+
+static int b_replace (lua_State *L) {
+ int w;
+ lua_Unsigned r = trim(luaL_checkunsigned(L, 1));
+ lua_Unsigned v = luaL_checkunsigned(L, 2);
+ int f = fieldargs(L, 3, &w);
+ int m = mask(w);
+ v &= m; /* erase bits outside given width */
+ r = (r & ~(m << f)) | (v << f);
+ lua_pushunsigned(L, r);
+ return 1;
+}
+
+
+static const luaL_Reg bitlib[] = {
+ {"arshift", b_arshift},
+ {"band", b_and},
+ {"bnot", b_not},
+ {"bor", b_or},
+ {"bxor", b_xor},
+ {"btest", b_test},
+ {"extract", b_extract},
+ {"lrotate", b_lrot},
+ {"lshift", b_lshift},
+ {"replace", b_replace},
+ {"rrotate", b_rrot},
+ {"rshift", b_rshift},
+ {NULL, NULL}
+};
+
+
+
+LUAMOD_API int luaopen_bit32 (lua_State *L) {
+ luaL_newlib(L, bitlib);
+ return 1;
+}
+
+
+#else /* }{ */
+
+
+LUAMOD_API int luaopen_bit32 (lua_State *L) {
+ return luaL_error(L, "library 'bit32' has been deprecated");
+}
+
+#endif /* } */
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/lcode.c b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/lcode.c
new file mode 100644
index 00000000..5e34624b
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/lcode.c
@@ -0,0 +1,954 @@
+/*
+** $Id: lcode.c,v 2.99 2014/12/29 16:49:25 roberto Exp $
+** Code generator for Lua
+** See Copyright Notice in lua.h
+*/
+
+#define lcode_c
+#define LUA_CORE
+
+#include "lprefix.h"
+
+
+#include <math.h>
+#include <stdlib.h>
+
+#include "lua.h"
+
+#include "lcode.h"
+#include "ldebug.h"
+#include "ldo.h"
+#include "lgc.h"
+#include "llex.h"
+#include "lmem.h"
+#include "lobject.h"
+#include "lopcodes.h"
+#include "lparser.h"
+#include "lstring.h"
+#include "ltable.h"
+#include "lvm.h"
+
+
+/* Maximum number of registers in a Lua function */
+#define MAXREGS 250
+
+
+#define hasjumps(e) ((e)->t != (e)->f)
+
+
+static int tonumeral(expdesc *e, TValue *v) {
+ if (e->t != NO_JUMP || e->f != NO_JUMP)
+ return 0; /* not a numeral */
+ switch (e->k) {
+ case VKINT:
+ if (v) setivalue(v, e->u.ival);
+ return 1;
+ case VKFLT:
+ if (v) setfltvalue(v, e->u.nval);
+ return 1;
+ default: return 0;
+ }
+}
+
+
+void luaK_nil (FuncState *fs, int from, int n) {
+ Instruction *previous;
+ int l = from + n - 1; /* last register to set nil */
+ if (fs->pc > fs->lasttarget) { /* no jumps to current position? */
+ previous = &fs->f->code[fs->pc-1];
+ if (GET_OPCODE(*previous) == OP_LOADNIL) {
+ int pfrom = GETARG_A(*previous);
+ int pl = pfrom + GETARG_B(*previous);
+ if ((pfrom <= from && from <= pl + 1) ||
+ (from <= pfrom && pfrom <= l + 1)) { /* can connect both? */
+ if (pfrom < from) from = pfrom; /* from = min(from, pfrom) */
+ if (pl > l) l = pl; /* l = max(l, pl) */
+ SETARG_A(*previous, from);
+ SETARG_B(*previous, l - from);
+ return;
+ }
+ } /* else go through */
+ }
+ luaK_codeABC(fs, OP_LOADNIL, from, n - 1, 0); /* else no optimization */
+}
+
+
+int luaK_jump (FuncState *fs) {
+ int jpc = fs->jpc; /* save list of jumps to here */
+ int j;
+ fs->jpc = NO_JUMP;
+ j = luaK_codeAsBx(fs, OP_JMP, 0, NO_JUMP);
+ luaK_concat(fs, &j, jpc); /* keep them on hold */
+ return j;
+}
+
+
+void luaK_ret (FuncState *fs, int first, int nret) {
+ luaK_codeABC(fs, OP_RETURN, first, nret+1, 0);
+}
+
+
+static int condjump (FuncState *fs, OpCode op, int A, int B, int C) {
+ luaK_codeABC(fs, op, A, B, C);
+ return luaK_jump(fs);
+}
+
+
+static void fixjump (FuncState *fs, int pc, int dest) {
+ Instruction *jmp = &fs->f->code[pc];
+ int offset = dest-(pc+1);
+ lua_assert(dest != NO_JUMP);
+ if (abs(offset) > MAXARG_sBx)
+ luaX_syntaxerror(fs->ls, "control structure too long");
+ SETARG_sBx(*jmp, offset);
+}
+
+
+/*
+** returns current 'pc' and marks it as a jump target (to avoid wrong
+** optimizations with consecutive instructions not in the same basic block).
+*/
+int luaK_getlabel (FuncState *fs) {
+ fs->lasttarget = fs->pc;
+ return fs->pc;
+}
+
+
+static int getjump (FuncState *fs, int pc) {
+ int offset = GETARG_sBx(fs->f->code[pc]);
+ if (offset == NO_JUMP) /* point to itself represents end of list */
+ return NO_JUMP; /* end of list */
+ else
+ return (pc+1)+offset; /* turn offset into absolute position */
+}
+
+
+static Instruction *getjumpcontrol (FuncState *fs, int pc) {
+ Instruction *pi = &fs->f->code[pc];
+ if (pc >= 1 && testTMode(GET_OPCODE(*(pi-1))))
+ return pi-1;
+ else
+ return pi;
+}
+
+
+/*
+** check whether list has any jump that do not produce a value
+** (or produce an inverted value)
+*/
+static int need_value (FuncState *fs, int list) {
+ for (; list != NO_JUMP; list = getjump(fs, list)) {
+ Instruction i = *getjumpcontrol(fs, list);
+ if (GET_OPCODE(i) != OP_TESTSET) return 1;
+ }
+ return 0; /* not found */
+}
+
+
+static int patchtestreg (FuncState *fs, int node, int reg) {
+ Instruction *i = getjumpcontrol(fs, node);
+ if (GET_OPCODE(*i) != OP_TESTSET)
+ return 0; /* cannot patch other instructions */
+ if (reg != NO_REG && reg != GETARG_B(*i))
+ SETARG_A(*i, reg);
+ else /* no register to put value or register already has the value */
+ *i = CREATE_ABC(OP_TEST, GETARG_B(*i), 0, GETARG_C(*i));
+
+ return 1;
+}
+
+
+static void removevalues (FuncState *fs, int list) {
+ for (; list != NO_JUMP; list = getjump(fs, list))
+ patchtestreg(fs, list, NO_REG);
+}
+
+
+static void patchlistaux (FuncState *fs, int list, int vtarget, int reg,
+ int dtarget) {
+ while (list != NO_JUMP) {
+ int next = getjump(fs, list);
+ if (patchtestreg(fs, list, reg))
+ fixjump(fs, list, vtarget);
+ else
+ fixjump(fs, list, dtarget); /* jump to default target */
+ list = next;
+ }
+}
+
+
+static void dischargejpc (FuncState *fs) {
+ patchlistaux(fs, fs->jpc, fs->pc, NO_REG, fs->pc);
+ fs->jpc = NO_JUMP;
+}
+
+
+void luaK_patchlist (FuncState *fs, int list, int target) {
+ if (target == fs->pc)
+ luaK_patchtohere(fs, list);
+ else {
+ lua_assert(target < fs->pc);
+ patchlistaux(fs, list, target, NO_REG, target);
+ }
+}
+
+
+void luaK_patchclose (FuncState *fs, int list, int level) {
+ level++; /* argument is +1 to reserve 0 as non-op */
+ while (list != NO_JUMP) {
+ int next = getjump(fs, list);
+ lua_assert(GET_OPCODE(fs->f->code[list]) == OP_JMP &&
+ (GETARG_A(fs->f->code[list]) == 0 ||
+ GETARG_A(fs->f->code[list]) >= level));
+ SETARG_A(fs->f->code[list], level);
+ list = next;
+ }
+}
+
+
+void luaK_patchtohere (FuncState *fs, int list) {
+ luaK_getlabel(fs);
+ luaK_concat(fs, &fs->jpc, list);
+}
+
+
+void luaK_concat (FuncState *fs, int *l1, int l2) {
+ if (l2 == NO_JUMP) return;
+ else if (*l1 == NO_JUMP)
+ *l1 = l2;
+ else {
+ int list = *l1;
+ int next;
+ while ((next = getjump(fs, list)) != NO_JUMP) /* find last element */
+ list = next;
+ fixjump(fs, list, l2);
+ }
+}
+
+
+static int luaK_code (FuncState *fs, Instruction i) {
+ Proto *f = fs->f;
+ dischargejpc(fs); /* 'pc' will change */
+ /* put new instruction in code array */
+ luaM_growvector(fs->ls->L, f->code, fs->pc, f->sizecode, Instruction,
+ MAX_INT, "opcodes");
+ f->code[fs->pc] = i;
+ /* save corresponding line information */
+ luaM_growvector(fs->ls->L, f->lineinfo, fs->pc, f->sizelineinfo, int,
+ MAX_INT, "opcodes");
+ f->lineinfo[fs->pc] = fs->ls->lastline;
+ return fs->pc++;
+}
+
+
+int luaK_codeABC (FuncState *fs, OpCode o, int a, int b, int c) {
+ lua_assert(getOpMode(o) == iABC);
+ lua_assert(getBMode(o) != OpArgN || b == 0);
+ lua_assert(getCMode(o) != OpArgN || c == 0);
+ lua_assert(a <= MAXARG_A && b <= MAXARG_B && c <= MAXARG_C);
+ return luaK_code(fs, CREATE_ABC(o, a, b, c));
+}
+
+
+int luaK_codeABx (FuncState *fs, OpCode o, int a, unsigned int bc) {
+ lua_assert(getOpMode(o) == iABx || getOpMode(o) == iAsBx);
+ lua_assert(getCMode(o) == OpArgN);
+ lua_assert(a <= MAXARG_A && bc <= MAXARG_Bx);
+ return luaK_code(fs, CREATE_ABx(o, a, bc));
+}
+
+
+static int codeextraarg (FuncState *fs, int a) {
+ lua_assert(a <= MAXARG_Ax);
+ return luaK_code(fs, CREATE_Ax(OP_EXTRAARG, a));
+}
+
+
+int luaK_codek (FuncState *fs, int reg, int k) {
+ if (k <= MAXARG_Bx)
+ return luaK_codeABx(fs, OP_LOADK, reg, k);
+ else {
+ int p = luaK_codeABx(fs, OP_LOADKX, reg, 0);
+ codeextraarg(fs, k);
+ return p;
+ }
+}
+
+
+void luaK_checkstack (FuncState *fs, int n) {
+ int newstack = fs->freereg + n;
+ if (newstack > fs->f->maxstacksize) {
+ if (newstack >= MAXREGS)
+ luaX_syntaxerror(fs->ls, "function or expression too complex");
+ fs->f->maxstacksize = cast_byte(newstack);
+ }
+}
+
+
+void luaK_reserveregs (FuncState *fs, int n) {
+ luaK_checkstack(fs, n);
+ fs->freereg += n;
+}
+
+
+static void freereg (FuncState *fs, int reg) {
+ if (!ISK(reg) && reg >= fs->nactvar) {
+ fs->freereg--;
+ lua_assert(reg == fs->freereg);
+ }
+}
+
+
+static void freeexp (FuncState *fs, expdesc *e) {
+ if (e->k == VNONRELOC)
+ freereg(fs, e->u.info);
+}
+
+
+/*
+** Use scanner's table to cache position of constants in constant list
+** and try to reuse constants
+*/
+static int addk (FuncState *fs, TValue *key, TValue *v) {
+ lua_State *L = fs->ls->L;
+ Proto *f = fs->f;
+ TValue *idx = luaH_set(L, fs->ls->h, key); /* index scanner table */
+ int k, oldsize;
+ if (ttisinteger(idx)) { /* is there an index there? */
+ k = cast_int(ivalue(idx));
+ /* correct value? (warning: must distinguish floats from integers!) */
+ if (k < fs->nk && ttype(&f->k[k]) == ttype(v) &&
+ luaV_rawequalobj(&f->k[k], v))
+ return k; /* reuse index */
+ }
+ /* constant not found; create a new entry */
+ oldsize = f->sizek;
+ k = fs->nk;
+ /* numerical value does not need GC barrier;
+ table has no metatable, so it does not need to invalidate cache */
+ setivalue(idx, k);
+ luaM_growvector(L, f->k, k, f->sizek, TValue, MAXARG_Ax, "constants");
+ while (oldsize < f->sizek) setnilvalue(&f->k[oldsize++]);
+ setobj(L, &f->k[k], v);
+ fs->nk++;
+ luaC_barrier(L, f, v);
+ return k;
+}
+
+
+int luaK_stringK (FuncState *fs, TString *s) {
+ TValue o;
+ setsvalue(fs->ls->L, &o, s);
+ return addk(fs, &o, &o);
+}
+
+
+/*
+** Integers use userdata as keys to avoid collision with floats with same
+** value; conversion to 'void*' used only for hashing, no "precision"
+** problems
+*/
+int luaK_intK (FuncState *fs, lua_Integer n) {
+ TValue k, o;
+ setpvalue(&k, cast(void*, cast(size_t, n)));
+ setivalue(&o, n);
+ return addk(fs, &k, &o);
+}
+
+
+static int luaK_numberK (FuncState *fs, lua_Number r) {
+ TValue o;
+ setfltvalue(&o, r);
+ return addk(fs, &o, &o);
+}
+
+
+static int boolK (FuncState *fs, int b) {
+ TValue o;
+ setbvalue(&o, b);
+ return addk(fs, &o, &o);
+}
+
+
+static int nilK (FuncState *fs) {
+ TValue k, v;
+ setnilvalue(&v);
+ /* cannot use nil as key; instead use table itself to represent nil */
+ sethvalue(fs->ls->L, &k, fs->ls->h);
+ return addk(fs, &k, &v);
+}
+
+
+void luaK_setreturns (FuncState *fs, expdesc *e, int nresults) {
+ if (e->k == VCALL) { /* expression is an open function call? */
+ SETARG_C(getcode(fs, e), nresults+1);
+ }
+ else if (e->k == VVARARG) {
+ SETARG_B(getcode(fs, e), nresults+1);
+ SETARG_A(getcode(fs, e), fs->freereg);
+ luaK_reserveregs(fs, 1);
+ }
+}
+
+
+void luaK_setoneret (FuncState *fs, expdesc *e) {
+ if (e->k == VCALL) { /* expression is an open function call? */
+ e->k = VNONRELOC;
+ e->u.info = GETARG_A(getcode(fs, e));
+ }
+ else if (e->k == VVARARG) {
+ SETARG_B(getcode(fs, e), 2);
+ e->k = VRELOCABLE; /* can relocate its simple result */
+ }
+}
+
+
+void luaK_dischargevars (FuncState *fs, expdesc *e) {
+ switch (e->k) {
+ case VLOCAL: {
+ e->k = VNONRELOC;
+ break;
+ }
+ case VUPVAL: {
+ e->u.info = luaK_codeABC(fs, OP_GETUPVAL, 0, e->u.info, 0);
+ e->k = VRELOCABLE;
+ break;
+ }
+ case VINDEXED: {
+ OpCode op = OP_GETTABUP; /* assume 't' is in an upvalue */
+ freereg(fs, e->u.ind.idx);
+ if (e->u.ind.vt == VLOCAL) { /* 't' is in a register? */
+ freereg(fs, e->u.ind.t);
+ op = OP_GETTABLE;
+ }
+ e->u.info = luaK_codeABC(fs, op, 0, e->u.ind.t, e->u.ind.idx);
+ e->k = VRELOCABLE;
+ break;
+ }
+ case VVARARG:
+ case VCALL: {
+ luaK_setoneret(fs, e);
+ break;
+ }
+ default: break; /* there is one value available (somewhere) */
+ }
+}
+
+
+static int code_label (FuncState *fs, int A, int b, int jump) {
+ luaK_getlabel(fs); /* those instructions may be jump targets */
+ return luaK_codeABC(fs, OP_LOADBOOL, A, b, jump);
+}
+
+
+static void discharge2reg (FuncState *fs, expdesc *e, int reg) {
+ luaK_dischargevars(fs, e);
+ switch (e->k) {
+ case VNIL: {
+ luaK_nil(fs, reg, 1);
+ break;
+ }
+ case VFALSE: case VTRUE: {
+ luaK_codeABC(fs, OP_LOADBOOL, reg, e->k == VTRUE, 0);
+ break;
+ }
+ case VK: {
+ luaK_codek(fs, reg, e->u.info);
+ break;
+ }
+ case VKFLT: {
+ luaK_codek(fs, reg, luaK_numberK(fs, e->u.nval));
+ break;
+ }
+ case VKINT: {
+ luaK_codek(fs, reg, luaK_intK(fs, e->u.ival));
+ break;
+ }
+ case VRELOCABLE: {
+ Instruction *pc = &getcode(fs, e);
+ SETARG_A(*pc, reg);
+ break;
+ }
+ case VNONRELOC: {
+ if (reg != e->u.info)
+ luaK_codeABC(fs, OP_MOVE, reg, e->u.info, 0);
+ break;
+ }
+ default: {
+ lua_assert(e->k == VVOID || e->k == VJMP);
+ return; /* nothing to do... */
+ }
+ }
+ e->u.info = reg;
+ e->k = VNONRELOC;
+}
+
+
+static void discharge2anyreg (FuncState *fs, expdesc *e) {
+ if (e->k != VNONRELOC) {
+ luaK_reserveregs(fs, 1);
+ discharge2reg(fs, e, fs->freereg-1);
+ }
+}
+
+
+static void exp2reg (FuncState *fs, expdesc *e, int reg) {
+ discharge2reg(fs, e, reg);
+ if (e->k == VJMP)
+ luaK_concat(fs, &e->t, e->u.info); /* put this jump in 't' list */
+ if (hasjumps(e)) {
+ int final; /* position after whole expression */
+ int p_f = NO_JUMP; /* position of an eventual LOAD false */
+ int p_t = NO_JUMP; /* position of an eventual LOAD true */
+ if (need_value(fs, e->t) || need_value(fs, e->f)) {
+ int fj = (e->k == VJMP) ? NO_JUMP : luaK_jump(fs);
+ p_f = code_label(fs, reg, 0, 1);
+ p_t = code_label(fs, reg, 1, 0);
+ luaK_patchtohere(fs, fj);
+ }
+ final = luaK_getlabel(fs);
+ patchlistaux(fs, e->f, final, reg, p_f);
+ patchlistaux(fs, e->t, final, reg, p_t);
+ }
+ e->f = e->t = NO_JUMP;
+ e->u.info = reg;
+ e->k = VNONRELOC;
+}
+
+
+void luaK_exp2nextreg (FuncState *fs, expdesc *e) {
+ luaK_dischargevars(fs, e);
+ freeexp(fs, e);
+ luaK_reserveregs(fs, 1);
+ exp2reg(fs, e, fs->freereg - 1);
+}
+
+
+int luaK_exp2anyreg (FuncState *fs, expdesc *e) {
+ luaK_dischargevars(fs, e);
+ if (e->k == VNONRELOC) {
+ if (!hasjumps(e)) return e->u.info; /* exp is already in a register */
+ if (e->u.info >= fs->nactvar) { /* reg. is not a local? */
+ exp2reg(fs, e, e->u.info); /* put value on it */
+ return e->u.info;
+ }
+ }
+ luaK_exp2nextreg(fs, e); /* default */
+ return e->u.info;
+}
+
+
+void luaK_exp2anyregup (FuncState *fs, expdesc *e) {
+ if (e->k != VUPVAL || hasjumps(e))
+ luaK_exp2anyreg(fs, e);
+}
+
+
+void luaK_exp2val (FuncState *fs, expdesc *e) {
+ if (hasjumps(e))
+ luaK_exp2anyreg(fs, e);
+ else
+ luaK_dischargevars(fs, e);
+}
+
+
+int luaK_exp2RK (FuncState *fs, expdesc *e) {
+ luaK_exp2val(fs, e);
+ switch (e->k) {
+ case VTRUE:
+ case VFALSE:
+ case VNIL: {
+ if (fs->nk <= MAXINDEXRK) { /* constant fits in RK operand? */
+ e->u.info = (e->k == VNIL) ? nilK(fs) : boolK(fs, (e->k == VTRUE));
+ e->k = VK;
+ return RKASK(e->u.info);
+ }
+ else break;
+ }
+ case VKINT: {
+ e->u.info = luaK_intK(fs, e->u.ival);
+ e->k = VK;
+ goto vk;
+ }
+ case VKFLT: {
+ e->u.info = luaK_numberK(fs, e->u.nval);
+ e->k = VK;
+ /* go through */
+ }
+ case VK: {
+ vk:
+ if (e->u.info <= MAXINDEXRK) /* constant fits in 'argC'? */
+ return RKASK(e->u.info);
+ else break;
+ }
+ default: break;
+ }
+ /* not a constant in the right range: put it in a register */
+ return luaK_exp2anyreg(fs, e);
+}
+
+
+void luaK_storevar (FuncState *fs, expdesc *var, expdesc *ex) {
+ switch (var->k) {
+ case VLOCAL: {
+ freeexp(fs, ex);
+ exp2reg(fs, ex, var->u.info);
+ return;
+ }
+ case VUPVAL: {
+ int e = luaK_exp2anyreg(fs, ex);
+ luaK_codeABC(fs, OP_SETUPVAL, e, var->u.info, 0);
+ break;
+ }
+ case VINDEXED: {
+ OpCode op = (var->u.ind.vt == VLOCAL) ? OP_SETTABLE : OP_SETTABUP;
+ int e = luaK_exp2RK(fs, ex);
+ luaK_codeABC(fs, op, var->u.ind.t, var->u.ind.idx, e);
+ break;
+ }
+ default: {
+ lua_assert(0); /* invalid var kind to store */
+ break;
+ }
+ }
+ freeexp(fs, ex);
+}
+
+
+void luaK_self (FuncState *fs, expdesc *e, expdesc *key) {
+ int ereg;
+ luaK_exp2anyreg(fs, e);
+ ereg = e->u.info; /* register where 'e' was placed */
+ freeexp(fs, e);
+ e->u.info = fs->freereg; /* base register for op_self */
+ e->k = VNONRELOC;
+ luaK_reserveregs(fs, 2); /* function and 'self' produced by op_self */
+ luaK_codeABC(fs, OP_SELF, e->u.info, ereg, luaK_exp2RK(fs, key));
+ freeexp(fs, key);
+}
+
+
+static void invertjump (FuncState *fs, expdesc *e) {
+ Instruction *pc = getjumpcontrol(fs, e->u.info);
+ lua_assert(testTMode(GET_OPCODE(*pc)) && GET_OPCODE(*pc) != OP_TESTSET &&
+ GET_OPCODE(*pc) != OP_TEST);
+ SETARG_A(*pc, !(GETARG_A(*pc)));
+}
+
+
+static int jumponcond (FuncState *fs, expdesc *e, int cond) {
+ if (e->k == VRELOCABLE) {
+ Instruction ie = getcode(fs, e);
+ if (GET_OPCODE(ie) == OP_NOT) {
+ fs->pc--; /* remove previous OP_NOT */
+ return condjump(fs, OP_TEST, GETARG_B(ie), 0, !cond);
+ }
+ /* else go through */
+ }
+ discharge2anyreg(fs, e);
+ freeexp(fs, e);
+ return condjump(fs, OP_TESTSET, NO_REG, e->u.info, cond);
+}
+
+
+void luaK_goiftrue (FuncState *fs, expdesc *e) {
+ int pc; /* pc of last jump */
+ luaK_dischargevars(fs, e);
+ switch (e->k) {
+ case VJMP: {
+ invertjump(fs, e);
+ pc = e->u.info;
+ break;
+ }
+ case VK: case VKFLT: case VKINT: case VTRUE: {
+ pc = NO_JUMP; /* always true; do nothing */
+ break;
+ }
+ default: {
+ pc = jumponcond(fs, e, 0);
+ break;
+ }
+ }
+ luaK_concat(fs, &e->f, pc); /* insert last jump in 'f' list */
+ luaK_patchtohere(fs, e->t);
+ e->t = NO_JUMP;
+}
+
+
+void luaK_goiffalse (FuncState *fs, expdesc *e) {
+ int pc; /* pc of last jump */
+ luaK_dischargevars(fs, e);
+ switch (e->k) {
+ case VJMP: {
+ pc = e->u.info;
+ break;
+ }
+ case VNIL: case VFALSE: {
+ pc = NO_JUMP; /* always false; do nothing */
+ break;
+ }
+ default: {
+ pc = jumponcond(fs, e, 1);
+ break;
+ }
+ }
+ luaK_concat(fs, &e->t, pc); /* insert last jump in 't' list */
+ luaK_patchtohere(fs, e->f);
+ e->f = NO_JUMP;
+}
+
+
+static void codenot (FuncState *fs, expdesc *e) {
+ luaK_dischargevars(fs, e);
+ switch (e->k) {
+ case VNIL: case VFALSE: {
+ e->k = VTRUE;
+ break;
+ }
+ case VK: case VKFLT: case VKINT: case VTRUE: {
+ e->k = VFALSE;
+ break;
+ }
+ case VJMP: {
+ invertjump(fs, e);
+ break;
+ }
+ case VRELOCABLE:
+ case VNONRELOC: {
+ discharge2anyreg(fs, e);
+ freeexp(fs, e);
+ e->u.info = luaK_codeABC(fs, OP_NOT, 0, e->u.info, 0);
+ e->k = VRELOCABLE;
+ break;
+ }
+ default: {
+ lua_assert(0); /* cannot happen */
+ break;
+ }
+ }
+ /* interchange true and false lists */
+ { int temp = e->f; e->f = e->t; e->t = temp; }
+ removevalues(fs, e->f);
+ removevalues(fs, e->t);
+}
+
+
+void luaK_indexed (FuncState *fs, expdesc *t, expdesc *k) {
+ lua_assert(!hasjumps(t));
+ t->u.ind.t = t->u.info;
+ t->u.ind.idx = luaK_exp2RK(fs, k);
+ t->u.ind.vt = (t->k == VUPVAL) ? VUPVAL
+ : check_exp(vkisinreg(t->k), VLOCAL);
+ t->k = VINDEXED;
+}
+
+
+/*
+** return false if folding can raise an error
+*/
+static int validop (int op, TValue *v1, TValue *v2) {
+ switch (op) {
+ case LUA_OPBAND: case LUA_OPBOR: case LUA_OPBXOR:
+ case LUA_OPSHL: case LUA_OPSHR: case LUA_OPBNOT: { /* conversion errors */
+ lua_Integer i;
+ return (tointeger(v1, &i) && tointeger(v2, &i));
+ }
+ case LUA_OPDIV: case LUA_OPIDIV: case LUA_OPMOD: /* division by 0 */
+ return (nvalue(v2) != 0);
+ default: return 1; /* everything else is valid */
+ }
+}
+
+
+/*
+** Try to "constant-fold" an operation; return 1 iff successful
+*/
+static int constfolding (FuncState *fs, int op, expdesc *e1, expdesc *e2) {
+ TValue v1, v2, res;
+ if (!tonumeral(e1, &v1) || !tonumeral(e2, &v2) || !validop(op, &v1, &v2))
+ return 0; /* non-numeric operands or not safe to fold */
+ luaO_arith(fs->ls->L, op, &v1, &v2, &res); /* does operation */
+ if (ttisinteger(&res)) {
+ e1->k = VKINT;
+ e1->u.ival = ivalue(&res);
+ }
+ else { /* folds neither NaN nor 0.0 (to avoid collapsing with -0.0) */
+ lua_Number n = fltvalue(&res);
+ if (luai_numisnan(n) || n == 0)
+ return 0;
+ e1->k = VKFLT;
+ e1->u.nval = n;
+ }
+ return 1;
+}
+
+
+/*
+** Code for binary and unary expressions that "produce values"
+** (arithmetic operations, bitwise operations, concat, length). First
+** try to do constant folding (only for numeric [arithmetic and
+** bitwise] operations, which is what 'lua_arith' accepts).
+** Expression to produce final result will be encoded in 'e1'.
+*/
+static void codeexpval (FuncState *fs, OpCode op,
+ expdesc *e1, expdesc *e2, int line) {
+ lua_assert(op >= OP_ADD);
+ if (op <= OP_BNOT && constfolding(fs, op - OP_ADD + LUA_OPADD, e1, e2))
+ return; /* result has been folded */
+ else {
+ int o1, o2;
+ /* move operands to registers (if needed) */
+ if (op == OP_UNM || op == OP_BNOT || op == OP_LEN) { /* unary op? */
+ o2 = 0; /* no second expression */
+ o1 = luaK_exp2anyreg(fs, e1); /* cannot operate on constants */
+ }
+ else { /* regular case (binary operators) */
+ o2 = luaK_exp2RK(fs, e2); /* both operands are "RK" */
+ o1 = luaK_exp2RK(fs, e1);
+ }
+ if (o1 > o2) { /* free registers in proper order */
+ freeexp(fs, e1);
+ freeexp(fs, e2);
+ }
+ else {
+ freeexp(fs, e2);
+ freeexp(fs, e1);
+ }
+ e1->u.info = luaK_codeABC(fs, op, 0, o1, o2); /* generate opcode */
+ e1->k = VRELOCABLE; /* all those operations are relocable */
+ luaK_fixline(fs, line);
+ }
+}
+
+
+static void codecomp (FuncState *fs, OpCode op, int cond, expdesc *e1,
+ expdesc *e2) {
+ int o1 = luaK_exp2RK(fs, e1);
+ int o2 = luaK_exp2RK(fs, e2);
+ freeexp(fs, e2);
+ freeexp(fs, e1);
+ if (cond == 0 && op != OP_EQ) {
+ int temp; /* exchange args to replace by '<' or '<=' */
+ temp = o1; o1 = o2; o2 = temp; /* o1 <==> o2 */
+ cond = 1;
+ }
+ e1->u.info = condjump(fs, op, cond, o1, o2);
+ e1->k = VJMP;
+}
+
+
+void luaK_prefix (FuncState *fs, UnOpr op, expdesc *e, int line) {
+ expdesc e2;
+ e2.t = e2.f = NO_JUMP; e2.k = VKINT; e2.u.ival = 0;
+ switch (op) {
+ case OPR_MINUS: case OPR_BNOT: case OPR_LEN: {
+ codeexpval(fs, cast(OpCode, (op - OPR_MINUS) + OP_UNM), e, &e2, line);
+ break;
+ }
+ case OPR_NOT: codenot(fs, e); break;
+ default: lua_assert(0);
+ }
+}
+
+
+void luaK_infix (FuncState *fs, BinOpr op, expdesc *v) {
+ switch (op) {
+ case OPR_AND: {
+ luaK_goiftrue(fs, v);
+ break;
+ }
+ case OPR_OR: {
+ luaK_goiffalse(fs, v);
+ break;
+ }
+ case OPR_CONCAT: {
+ luaK_exp2nextreg(fs, v); /* operand must be on the 'stack' */
+ break;
+ }
+ case OPR_ADD: case OPR_SUB:
+ case OPR_MUL: case OPR_DIV: case OPR_IDIV:
+ case OPR_MOD: case OPR_POW:
+ case OPR_BAND: case OPR_BOR: case OPR_BXOR:
+ case OPR_SHL: case OPR_SHR: {
+ if (!tonumeral(v, NULL)) luaK_exp2RK(fs, v);
+ break;
+ }
+ default: {
+ luaK_exp2RK(fs, v);
+ break;
+ }
+ }
+}
+
+
+void luaK_posfix (FuncState *fs, BinOpr op,
+ expdesc *e1, expdesc *e2, int line) {
+ switch (op) {
+ case OPR_AND: {
+ lua_assert(e1->t == NO_JUMP); /* list must be closed */
+ luaK_dischargevars(fs, e2);
+ luaK_concat(fs, &e2->f, e1->f);
+ *e1 = *e2;
+ break;
+ }
+ case OPR_OR: {
+ lua_assert(e1->f == NO_JUMP); /* list must be closed */
+ luaK_dischargevars(fs, e2);
+ luaK_concat(fs, &e2->t, e1->t);
+ *e1 = *e2;
+ break;
+ }
+ case OPR_CONCAT: {
+ luaK_exp2val(fs, e2);
+ if (e2->k == VRELOCABLE && GET_OPCODE(getcode(fs, e2)) == OP_CONCAT) {
+ lua_assert(e1->u.info == GETARG_B(getcode(fs, e2))-1);
+ freeexp(fs, e1);
+ SETARG_B(getcode(fs, e2), e1->u.info);
+ e1->k = VRELOCABLE; e1->u.info = e2->u.info;
+ }
+ else {
+ luaK_exp2nextreg(fs, e2); /* operand must be on the 'stack' */
+ codeexpval(fs, OP_CONCAT, e1, e2, line);
+ }
+ break;
+ }
+ case OPR_ADD: case OPR_SUB: case OPR_MUL: case OPR_DIV:
+ case OPR_IDIV: case OPR_MOD: case OPR_POW:
+ case OPR_BAND: case OPR_BOR: case OPR_BXOR:
+ case OPR_SHL: case OPR_SHR: {
+ codeexpval(fs, cast(OpCode, (op - OPR_ADD) + OP_ADD), e1, e2, line);
+ break;
+ }
+ case OPR_EQ: case OPR_LT: case OPR_LE: {
+ codecomp(fs, cast(OpCode, op - OPR_EQ + OP_EQ), 1, e1, e2);
+ break;
+ }
+ case OPR_NE: case OPR_GT: case OPR_GE: {
+ codecomp(fs, cast(OpCode, op - OPR_NE + OP_EQ), 0, e1, e2);
+ break;
+ }
+ default: lua_assert(0);
+ }
+}
+
+
+void luaK_fixline (FuncState *fs, int line) {
+ fs->f->lineinfo[fs->pc - 1] = line;
+}
+
+
+void luaK_setlist (FuncState *fs, int base, int nelems, int tostore) {
+ int c = (nelems - 1)/LFIELDS_PER_FLUSH + 1;
+ int b = (tostore == LUA_MULTRET) ? 0 : tostore;
+ lua_assert(tostore != 0);
+ if (c <= MAXARG_C)
+ luaK_codeABC(fs, OP_SETLIST, base, b, c);
+ else if (c <= MAXARG_Ax) {
+ luaK_codeABC(fs, OP_SETLIST, base, b, 0);
+ codeextraarg(fs, c);
+ }
+ else
+ luaX_syntaxerror(fs->ls, "constructor too long");
+ fs->freereg = base + 1; /* free registers with list values */
+}
+
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/lcode.h b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/lcode.h
new file mode 100644
index 00000000..43ab86db
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/lcode.h
@@ -0,0 +1,87 @@
+/*
+** $Id: lcode.h,v 1.63 2013/12/30 20:47:58 roberto Exp $
+** Code generator for Lua
+** See Copyright Notice in lua.h
+*/
+
+#ifndef lcode_h
+#define lcode_h
+
+#include "llex.h"
+#include "lobject.h"
+#include "lopcodes.h"
+#include "lparser.h"
+
+
+/*
+** Marks the end of a patch list. It is an invalid value both as an absolute
+** address, and as a list link (would link an element to itself).
+*/
+#define NO_JUMP (-1)
+
+
+/*
+** grep "ORDER OPR" if you change these enums (ORDER OP)
+*/
+typedef enum BinOpr {
+ OPR_ADD, OPR_SUB, OPR_MUL, OPR_MOD, OPR_POW,
+ OPR_DIV,
+ OPR_IDIV,
+ OPR_BAND, OPR_BOR, OPR_BXOR,
+ OPR_SHL, OPR_SHR,
+ OPR_CONCAT,
+ OPR_EQ, OPR_LT, OPR_LE,
+ OPR_NE, OPR_GT, OPR_GE,
+ OPR_AND, OPR_OR,
+ OPR_NOBINOPR
+} BinOpr;
+
+
+typedef enum UnOpr { OPR_MINUS, OPR_BNOT, OPR_NOT, OPR_LEN, OPR_NOUNOPR } UnOpr;
+
+
+#define getcode(fs,e) ((fs)->f->code[(e)->u.info])
+
+#define luaK_codeAsBx(fs,o,A,sBx) luaK_codeABx(fs,o,A,(sBx)+MAXARG_sBx)
+
+#define luaK_setmultret(fs,e) luaK_setreturns(fs, e, LUA_MULTRET)
+
+#define luaK_jumpto(fs,t) luaK_patchlist(fs, luaK_jump(fs), t)
+
+LUAI_FUNC int luaK_codeABx (FuncState *fs, OpCode o, int A, unsigned int Bx);
+LUAI_FUNC int luaK_codeABC (FuncState *fs, OpCode o, int A, int B, int C);
+LUAI_FUNC int luaK_codek (FuncState *fs, int reg, int k);
+LUAI_FUNC void luaK_fixline (FuncState *fs, int line);
+LUAI_FUNC void luaK_nil (FuncState *fs, int from, int n);
+LUAI_FUNC void luaK_reserveregs (FuncState *fs, int n);
+LUAI_FUNC void luaK_checkstack (FuncState *fs, int n);
+LUAI_FUNC int luaK_stringK (FuncState *fs, TString *s);
+LUAI_FUNC int luaK_intK (FuncState *fs, lua_Integer n);
+LUAI_FUNC void luaK_dischargevars (FuncState *fs, expdesc *e);
+LUAI_FUNC int luaK_exp2anyreg (FuncState *fs, expdesc *e);
+LUAI_FUNC void luaK_exp2anyregup (FuncState *fs, expdesc *e);
+LUAI_FUNC void luaK_exp2nextreg (FuncState *fs, expdesc *e);
+LUAI_FUNC void luaK_exp2val (FuncState *fs, expdesc *e);
+LUAI_FUNC int luaK_exp2RK (FuncState *fs, expdesc *e);
+LUAI_FUNC void luaK_self (FuncState *fs, expdesc *e, expdesc *key);
+LUAI_FUNC void luaK_indexed (FuncState *fs, expdesc *t, expdesc *k);
+LUAI_FUNC void luaK_goiftrue (FuncState *fs, expdesc *e);
+LUAI_FUNC void luaK_goiffalse (FuncState *fs, expdesc *e);
+LUAI_FUNC void luaK_storevar (FuncState *fs, expdesc *var, expdesc *e);
+LUAI_FUNC void luaK_setreturns (FuncState *fs, expdesc *e, int nresults);
+LUAI_FUNC void luaK_setoneret (FuncState *fs, expdesc *e);
+LUAI_FUNC int luaK_jump (FuncState *fs);
+LUAI_FUNC void luaK_ret (FuncState *fs, int first, int nret);
+LUAI_FUNC void luaK_patchlist (FuncState *fs, int list, int target);
+LUAI_FUNC void luaK_patchtohere (FuncState *fs, int list);
+LUAI_FUNC void luaK_patchclose (FuncState *fs, int list, int level);
+LUAI_FUNC void luaK_concat (FuncState *fs, int *l1, int l2);
+LUAI_FUNC int luaK_getlabel (FuncState *fs);
+LUAI_FUNC void luaK_prefix (FuncState *fs, UnOpr op, expdesc *v, int line);
+LUAI_FUNC void luaK_infix (FuncState *fs, BinOpr op, expdesc *v);
+LUAI_FUNC void luaK_posfix (FuncState *fs, BinOpr op, expdesc *v1,
+ expdesc *v2, int line);
+LUAI_FUNC void luaK_setlist (FuncState *fs, int base, int nelems, int tostore);
+
+
+#endif
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/lcorolib.c b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/lcorolib.c
new file mode 100644
index 00000000..0c0b7fa6
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/lcorolib.c
@@ -0,0 +1,168 @@
+/*
+** $Id: lcorolib.c,v 1.9 2014/11/02 19:19:04 roberto Exp $
+** Coroutine Library
+** See Copyright Notice in lua.h
+*/
+
+#define lcorolib_c
+#define LUA_LIB
+
+#include "lprefix.h"
+
+
+#include <stdlib.h>
+
+#include "lua.h"
+
+#include "lauxlib.h"
+#include "lualib.h"
+
+
+static lua_State *getco (lua_State *L) {
+ lua_State *co = lua_tothread(L, 1);
+ luaL_argcheck(L, co, 1, "thread expected");
+ return co;
+}
+
+
+static int auxresume (lua_State *L, lua_State *co, int narg) {
+ int status;
+ if (!lua_checkstack(co, narg)) {
+ lua_pushliteral(L, "too many arguments to resume");
+ return -1; /* error flag */
+ }
+ if (lua_status(co) == LUA_OK && lua_gettop(co) == 0) {
+ lua_pushliteral(L, "cannot resume dead coroutine");
+ return -1; /* error flag */
+ }
+ lua_xmove(L, co, narg);
+ status = lua_resume(co, L, narg);
+ if (status == LUA_OK || status == LUA_YIELD) {
+ int nres = lua_gettop(co);
+ if (!lua_checkstack(L, nres + 1)) {
+ lua_pop(co, nres); /* remove results anyway */
+ lua_pushliteral(L, "too many results to resume");
+ return -1; /* error flag */
+ }
+ lua_xmove(co, L, nres); /* move yielded values */
+ return nres;
+ }
+ else {
+ lua_xmove(co, L, 1); /* move error message */
+ return -1; /* error flag */
+ }
+}
+
+
+static int luaB_coresume (lua_State *L) {
+ lua_State *co = getco(L);
+ int r;
+ r = auxresume(L, co, lua_gettop(L) - 1);
+ if (r < 0) {
+ lua_pushboolean(L, 0);
+ lua_insert(L, -2);
+ return 2; /* return false + error message */
+ }
+ else {
+ lua_pushboolean(L, 1);
+ lua_insert(L, -(r + 1));
+ return r + 1; /* return true + 'resume' returns */
+ }
+}
+
+
+static int luaB_auxwrap (lua_State *L) {
+ lua_State *co = lua_tothread(L, lua_upvalueindex(1));
+ int r = auxresume(L, co, lua_gettop(L));
+ if (r < 0) {
+ if (lua_isstring(L, -1)) { /* error object is a string? */
+ luaL_where(L, 1); /* add extra info */
+ lua_insert(L, -2);
+ lua_concat(L, 2);
+ }
+ return lua_error(L); /* propagate error */
+ }
+ return r;
+}
+
+
+static int luaB_cocreate (lua_State *L) {
+ lua_State *NL;
+ luaL_checktype(L, 1, LUA_TFUNCTION);
+ NL = lua_newthread(L);
+ lua_pushvalue(L, 1); /* move function to top */
+ lua_xmove(L, NL, 1); /* move function from L to NL */
+ return 1;
+}
+
+
+static int luaB_cowrap (lua_State *L) {
+ luaB_cocreate(L);
+ lua_pushcclosure(L, luaB_auxwrap, 1);
+ return 1;
+}
+
+
+static int luaB_yield (lua_State *L) {
+ return lua_yield(L, lua_gettop(L));
+}
+
+
+static int luaB_costatus (lua_State *L) {
+ lua_State *co = getco(L);
+ if (L == co) lua_pushliteral(L, "running");
+ else {
+ switch (lua_status(co)) {
+ case LUA_YIELD:
+ lua_pushliteral(L, "suspended");
+ break;
+ case LUA_OK: {
+ lua_Debug ar;
+ if (lua_getstack(co, 0, &ar) > 0) /* does it have frames? */
+ lua_pushliteral(L, "normal"); /* it is running */
+ else if (lua_gettop(co) == 0)
+ lua_pushliteral(L, "dead");
+ else
+ lua_pushliteral(L, "suspended"); /* initial state */
+ break;
+ }
+ default: /* some error occurred */
+ lua_pushliteral(L, "dead");
+ break;
+ }
+ }
+ return 1;
+}
+
+
+static int luaB_yieldable (lua_State *L) {
+ lua_pushboolean(L, lua_isyieldable(L));
+ return 1;
+}
+
+
+static int luaB_corunning (lua_State *L) {
+ int ismain = lua_pushthread(L);
+ lua_pushboolean(L, ismain);
+ return 2;
+}
+
+
+static const luaL_Reg co_funcs[] = {
+ {"create", luaB_cocreate},
+ {"resume", luaB_coresume},
+ {"running", luaB_corunning},
+ {"status", luaB_costatus},
+ {"wrap", luaB_cowrap},
+ {"yield", luaB_yield},
+ {"isyieldable", luaB_yieldable},
+ {NULL, NULL}
+};
+
+
+
+LUAMOD_API int luaopen_coroutine (lua_State *L) {
+ luaL_newlib(L, co_funcs);
+ return 1;
+}
+
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/lctype.c b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/lctype.c
new file mode 100644
index 00000000..ae9367e6
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/lctype.c
@@ -0,0 +1,55 @@
+/*
+** $Id: lctype.c,v 1.12 2014/11/02 19:19:04 roberto Exp $
+** 'ctype' functions for Lua
+** See Copyright Notice in lua.h
+*/
+
+#define lctype_c
+#define LUA_CORE
+
+#include "lprefix.h"
+
+
+#include "lctype.h"
+
+#if !LUA_USE_CTYPE /* { */
+
+#include <limits.h>
+
+LUAI_DDEF const lu_byte luai_ctype_[UCHAR_MAX + 2] = {
+ 0x00, /* EOZ */
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* 0. */
+ 0x00, 0x08, 0x08, 0x08, 0x08, 0x08, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* 1. */
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x0c, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04, /* 2. */
+ 0x04, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04,
+ 0x16, 0x16, 0x16, 0x16, 0x16, 0x16, 0x16, 0x16, /* 3. */
+ 0x16, 0x16, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04,
+ 0x04, 0x15, 0x15, 0x15, 0x15, 0x15, 0x15, 0x05, /* 4. */
+ 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05,
+ 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, /* 5. */
+ 0x05, 0x05, 0x05, 0x04, 0x04, 0x04, 0x04, 0x05,
+ 0x04, 0x15, 0x15, 0x15, 0x15, 0x15, 0x15, 0x05, /* 6. */
+ 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05,
+ 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, /* 7. */
+ 0x05, 0x05, 0x05, 0x04, 0x04, 0x04, 0x04, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* 8. */
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* 9. */
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* a. */
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* b. */
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* c. */
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* d. */
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* e. */
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* f. */
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+};
+
+#endif /* } */
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/lctype.h b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/lctype.h
new file mode 100644
index 00000000..99c7d122
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/lctype.h
@@ -0,0 +1,95 @@
+/*
+** $Id: lctype.h,v 1.12 2011/07/15 12:50:29 roberto Exp $
+** 'ctype' functions for Lua
+** See Copyright Notice in lua.h
+*/
+
+#ifndef lctype_h
+#define lctype_h
+
+#include "lua.h"
+
+
+/*
+** WARNING: the functions defined here do not necessarily correspond
+** to the similar functions in the standard C ctype.h. They are
+** optimized for the specific needs of Lua
+*/
+
+#if !defined(LUA_USE_CTYPE)
+
+#if 'A' == 65 && '0' == 48
+/* ASCII case: can use its own tables; faster and fixed */
+#define LUA_USE_CTYPE 0
+#else
+/* must use standard C ctype */
+#define LUA_USE_CTYPE 1
+#endif
+
+#endif
+
+
+#if !LUA_USE_CTYPE /* { */
+
+#include <limits.h>
+
+#include "llimits.h"
+
+
+#define ALPHABIT 0
+#define DIGITBIT 1
+#define PRINTBIT 2
+#define SPACEBIT 3
+#define XDIGITBIT 4
+
+
+#define MASK(B) (1 << (B))
+
+
+/*
+** add 1 to char to allow index -1 (EOZ)
+*/
+#define testprop(c,p) (luai_ctype_[(c)+1] & (p))
+
+/*
+** 'lalpha' (Lua alphabetic) and 'lalnum' (Lua alphanumeric) both include '_'
+*/
+#define lislalpha(c) testprop(c, MASK(ALPHABIT))
+#define lislalnum(c) testprop(c, (MASK(ALPHABIT) | MASK(DIGITBIT)))
+#define lisdigit(c) testprop(c, MASK(DIGITBIT))
+#define lisspace(c) testprop(c, MASK(SPACEBIT))
+#define lisprint(c) testprop(c, MASK(PRINTBIT))
+#define lisxdigit(c) testprop(c, MASK(XDIGITBIT))
+
+/*
+** this 'ltolower' only works for alphabetic characters
+*/
+#define ltolower(c) ((c) | ('A' ^ 'a'))
+
+
+/* two more entries for 0 and -1 (EOZ) */
+LUAI_DDEC const lu_byte luai_ctype_[UCHAR_MAX + 2];
+
+
+#else /* }{ */
+
+/*
+** use standard C ctypes
+*/
+
+#include <ctype.h>
+
+
+#define lislalpha(c) (isalpha(c) || (c) == '_')
+#define lislalnum(c) (isalnum(c) || (c) == '_')
+#define lisdigit(c) (isdigit(c))
+#define lisspace(c) (isspace(c))
+#define lisprint(c) (isprint(c))
+#define lisxdigit(c) (isxdigit(c))
+
+#define ltolower(c) (tolower(c))
+
+#endif /* } */
+
+#endif
+
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/ldblib.c b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/ldblib.c
new file mode 100644
index 00000000..24a11b53
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/ldblib.c
@@ -0,0 +1,437 @@
+/*
+** $Id: ldblib.c,v 1.148 2015/01/02 12:52:22 roberto Exp $
+** Interface from Lua to its debug API
+** See Copyright Notice in lua.h
+*/
+
+#define ldblib_c
+#define LUA_LIB
+
+#include "lprefix.h"
+
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+
+#include "lua.h"
+
+#include "lauxlib.h"
+#include "lualib.h"
+
+
+/*
+** The hook table at registry[&HOOKKEY] maps threads to their current
+** hook function. (We only need the unique address of 'HOOKKEY'.)
+*/
+static const int HOOKKEY = 0;
+
+
+static int db_getregistry (lua_State *L) {
+ lua_pushvalue(L, LUA_REGISTRYINDEX);
+ return 1;
+}
+
+
+static int db_getmetatable (lua_State *L) {
+ luaL_checkany(L, 1);
+ if (!lua_getmetatable(L, 1)) {
+ lua_pushnil(L); /* no metatable */
+ }
+ return 1;
+}
+
+
+static int db_setmetatable (lua_State *L) {
+ int t = lua_type(L, 2);
+ luaL_argcheck(L, t == LUA_TNIL || t == LUA_TTABLE, 2,
+ "nil or table expected");
+ lua_settop(L, 2);
+ lua_setmetatable(L, 1);
+ return 1; /* return 1st argument */
+}
+
+
+static int db_getuservalue (lua_State *L) {
+ if (lua_type(L, 1) != LUA_TUSERDATA)
+ lua_pushnil(L);
+ else
+ lua_getuservalue(L, 1);
+ return 1;
+}
+
+
+static int db_setuservalue (lua_State *L) {
+ luaL_checktype(L, 1, LUA_TUSERDATA);
+ luaL_checkany(L, 2);
+ lua_settop(L, 2);
+ lua_setuservalue(L, 1);
+ return 1;
+}
+
+
+/*
+** Auxiliary function used by several library functions: check for
+** an optional thread as function's first argument and set 'arg' with
+** 1 if this argument is present (so that functions can skip it to
+** access their other arguments)
+*/
+static lua_State *getthread (lua_State *L, int *arg) {
+ if (lua_isthread(L, 1)) {
+ *arg = 1;
+ return lua_tothread(L, 1);
+ }
+ else {
+ *arg = 0;
+ return L; /* function will operate over current thread */
+ }
+}
+
+
+/*
+** Variations of 'lua_settable', used by 'db_getinfo' to put results
+** from 'lua_getinfo' into result table. Key is always a string;
+** value can be a string, an int, or a boolean.
+*/
+static void settabss (lua_State *L, const char *k, const char *v) {
+ lua_pushstring(L, v);
+ lua_setfield(L, -2, k);
+}
+
+static void settabsi (lua_State *L, const char *k, int v) {
+ lua_pushinteger(L, v);
+ lua_setfield(L, -2, k);
+}
+
+static void settabsb (lua_State *L, const char *k, int v) {
+ lua_pushboolean(L, v);
+ lua_setfield(L, -2, k);
+}
+
+
+/*
+** In function 'db_getinfo', the call to 'lua_getinfo' may push
+** results on the stack; later it creates the result table to put
+** these objects. Function 'treatstackoption' puts the result from
+** 'lua_getinfo' on top of the result table so that it can call
+** 'lua_setfield'.
+*/
+static void treatstackoption (lua_State *L, lua_State *L1, const char *fname) {
+ if (L == L1)
+ lua_rotate(L, -2, 1); /* exchange object and table */
+ else
+ lua_xmove(L1, L, 1); /* move object to the "main" stack */
+ lua_setfield(L, -2, fname); /* put object into table */
+}
+
+
+/*
+** Calls 'lua_getinfo' and collects all results in a new table.
+*/
+static int db_getinfo (lua_State *L) {
+ lua_Debug ar;
+ int arg;
+ lua_State *L1 = getthread(L, &arg);
+ const char *options = luaL_optstring(L, arg+2, "flnStu");
+ if (lua_isfunction(L, arg + 1)) { /* info about a function? */
+ options = lua_pushfstring(L, ">%s", options); /* add '>' to 'options' */
+ lua_pushvalue(L, arg + 1); /* move function to 'L1' stack */
+ lua_xmove(L, L1, 1);
+ }
+ else { /* stack level */
+ if (!lua_getstack(L1, (int)luaL_checkinteger(L, arg + 1), &ar)) {
+ lua_pushnil(L); /* level out of range */
+ return 1;
+ }
+ }
+ if (!lua_getinfo(L1, options, &ar))
+ return luaL_argerror(L, arg+2, "invalid option");
+ lua_newtable(L); /* table to collect results */
+ if (strchr(options, 'S')) {
+ settabss(L, "source", ar.source);
+ settabss(L, "short_src", ar.short_src);
+ settabsi(L, "linedefined", ar.linedefined);
+ settabsi(L, "lastlinedefined", ar.lastlinedefined);
+ settabss(L, "what", ar.what);
+ }
+ if (strchr(options, 'l'))
+ settabsi(L, "currentline", ar.currentline);
+ if (strchr(options, 'u')) {
+ settabsi(L, "nups", ar.nups);
+ settabsi(L, "nparams", ar.nparams);
+ settabsb(L, "isvararg", ar.isvararg);
+ }
+ if (strchr(options, 'n')) {
+ settabss(L, "name", ar.name);
+ settabss(L, "namewhat", ar.namewhat);
+ }
+ if (strchr(options, 't'))
+ settabsb(L, "istailcall", ar.istailcall);
+ if (strchr(options, 'L'))
+ treatstackoption(L, L1, "activelines");
+ if (strchr(options, 'f'))
+ treatstackoption(L, L1, "func");
+ return 1; /* return table */
+}
+
+
+static int db_getlocal (lua_State *L) {
+ int arg;
+ lua_State *L1 = getthread(L, &arg);
+ lua_Debug ar;
+ const char *name;
+ int nvar = (int)luaL_checkinteger(L, arg + 2); /* local-variable index */
+ if (lua_isfunction(L, arg + 1)) { /* function argument? */
+ lua_pushvalue(L, arg + 1); /* push function */
+ lua_pushstring(L, lua_getlocal(L, NULL, nvar)); /* push local name */
+ return 1; /* return only name (there is no value) */
+ }
+ else { /* stack-level argument */
+ int level = (int)luaL_checkinteger(L, arg + 1);
+ if (!lua_getstack(L1, level, &ar)) /* out of range? */
+ return luaL_argerror(L, arg+1, "level out of range");
+ name = lua_getlocal(L1, &ar, nvar);
+ if (name) {
+ lua_xmove(L1, L, 1); /* move local value */
+ lua_pushstring(L, name); /* push name */
+ lua_rotate(L, -2, 1); /* re-order */
+ return 2;
+ }
+ else {
+ lua_pushnil(L); /* no name (nor value) */
+ return 1;
+ }
+ }
+}
+
+
+static int db_setlocal (lua_State *L) {
+ int arg;
+ const char *name;
+ lua_State *L1 = getthread(L, &arg);
+ lua_Debug ar;
+ int level = (int)luaL_checkinteger(L, arg + 1);
+ int nvar = (int)luaL_checkinteger(L, arg + 2);
+ if (!lua_getstack(L1, level, &ar)) /* out of range? */
+ return luaL_argerror(L, arg+1, "level out of range");
+ luaL_checkany(L, arg+3);
+ lua_settop(L, arg+3);
+ lua_xmove(L, L1, 1);
+ name = lua_setlocal(L1, &ar, nvar);
+ if (name == NULL)
+ lua_pop(L1, 1); /* pop value (if not popped by 'lua_setlocal') */
+ lua_pushstring(L, name);
+ return 1;
+}
+
+
+/*
+** get (if 'get' is true) or set an upvalue from a closure
+*/
+static int auxupvalue (lua_State *L, int get) {
+ const char *name;
+ int n = (int)luaL_checkinteger(L, 2); /* upvalue index */
+ luaL_checktype(L, 1, LUA_TFUNCTION); /* closure */
+ name = get ? lua_getupvalue(L, 1, n) : lua_setupvalue(L, 1, n);
+ if (name == NULL) return 0;
+ lua_pushstring(L, name);
+ lua_insert(L, -(get+1)); /* no-op if get is false */
+ return get + 1;
+}
+
+
+static int db_getupvalue (lua_State *L) {
+ return auxupvalue(L, 1);
+}
+
+
+static int db_setupvalue (lua_State *L) {
+ luaL_checkany(L, 3);
+ return auxupvalue(L, 0);
+}
+
+
+/*
+** Check whether a given upvalue from a given closure exists and
+** returns its index
+*/
+static int checkupval (lua_State *L, int argf, int argnup) {
+ int nup = (int)luaL_checkinteger(L, argnup); /* upvalue index */
+ luaL_checktype(L, argf, LUA_TFUNCTION); /* closure */
+ luaL_argcheck(L, (lua_getupvalue(L, argf, nup) != NULL), argnup,
+ "invalid upvalue index");
+ return nup;
+}
+
+
+static int db_upvalueid (lua_State *L) {
+ int n = checkupval(L, 1, 2);
+ lua_pushlightuserdata(L, lua_upvalueid(L, 1, n));
+ return 1;
+}
+
+
+static int db_upvaluejoin (lua_State *L) {
+ int n1 = checkupval(L, 1, 2);
+ int n2 = checkupval(L, 3, 4);
+ luaL_argcheck(L, !lua_iscfunction(L, 1), 1, "Lua function expected");
+ luaL_argcheck(L, !lua_iscfunction(L, 3), 3, "Lua function expected");
+ lua_upvaluejoin(L, 1, n1, 3, n2);
+ return 0;
+}
+
+
+/*
+** Call hook function registered at hook table for the current
+** thread (if there is one)
+*/
+static void hookf (lua_State *L, lua_Debug *ar) {
+ static const char *const hooknames[] =
+ {"call", "return", "line", "count", "tail call"};
+ lua_rawgetp(L, LUA_REGISTRYINDEX, &HOOKKEY);
+ lua_pushthread(L);
+ if (lua_rawget(L, -2) == LUA_TFUNCTION) { /* is there a hook function? */
+ lua_pushstring(L, hooknames[(int)ar->event]); /* push event name */
+ if (ar->currentline >= 0)
+ lua_pushinteger(L, ar->currentline); /* push current line */
+ else lua_pushnil(L);
+ lua_assert(lua_getinfo(L, "lS", ar));
+ lua_call(L, 2, 0); /* call hook function */
+ }
+}
+
+
+/*
+** Convert a string mask (for 'sethook') into a bit mask
+*/
+static int makemask (const char *smask, int count) {
+ int mask = 0;
+ if (strchr(smask, 'c')) mask |= LUA_MASKCALL;
+ if (strchr(smask, 'r')) mask |= LUA_MASKRET;
+ if (strchr(smask, 'l')) mask |= LUA_MASKLINE;
+ if (count > 0) mask |= LUA_MASKCOUNT;
+ return mask;
+}
+
+
+/*
+** Convert a bit mask (for 'gethook') into a string mask
+*/
+static char *unmakemask (int mask, char *smask) {
+ int i = 0;
+ if (mask & LUA_MASKCALL) smask[i++] = 'c';
+ if (mask & LUA_MASKRET) smask[i++] = 'r';
+ if (mask & LUA_MASKLINE) smask[i++] = 'l';
+ smask[i] = '\0';
+ return smask;
+}
+
+
+static int db_sethook (lua_State *L) {
+ int arg, mask, count;
+ lua_Hook func;
+ lua_State *L1 = getthread(L, &arg);
+ if (lua_isnoneornil(L, arg+1)) { /* no hook? */
+ lua_settop(L, arg+1);
+ func = NULL; mask = 0; count = 0; /* turn off hooks */
+ }
+ else {
+ const char *smask = luaL_checkstring(L, arg+2);
+ luaL_checktype(L, arg+1, LUA_TFUNCTION);
+ count = (int)luaL_optinteger(L, arg + 3, 0);
+ func = hookf; mask = makemask(smask, count);
+ }
+ if (lua_rawgetp(L, LUA_REGISTRYINDEX, &HOOKKEY) == LUA_TNIL) {
+ lua_createtable(L, 0, 2); /* create a hook table */
+ lua_pushvalue(L, -1);
+ lua_rawsetp(L, LUA_REGISTRYINDEX, &HOOKKEY); /* set it in position */
+ lua_pushstring(L, "k");
+ lua_setfield(L, -2, "__mode"); /** hooktable.__mode = "k" */
+ lua_pushvalue(L, -1);
+ lua_setmetatable(L, -2); /* setmetatable(hooktable) = hooktable */
+ }
+ lua_pushthread(L1); lua_xmove(L1, L, 1); /* key (thread) */
+ lua_pushvalue(L, arg + 1); /* value (hook function) */
+ lua_rawset(L, -3); /* hooktable[L1] = new Lua hook */
+ lua_sethook(L1, func, mask, count);
+ return 0;
+}
+
+
+static int db_gethook (lua_State *L) {
+ int arg;
+ lua_State *L1 = getthread(L, &arg);
+ char buff[5];
+ int mask = lua_gethookmask(L1);
+ lua_Hook hook = lua_gethook(L1);
+ if (hook == NULL) /* no hook? */
+ lua_pushnil(L);
+ else if (hook != hookf) /* external hook? */
+ lua_pushliteral(L, "external hook");
+ else { /* hook table must exist */
+ lua_rawgetp(L, LUA_REGISTRYINDEX, &HOOKKEY);
+ lua_pushthread(L1); lua_xmove(L1, L, 1);
+ lua_rawget(L, -2); /* 1st result = hooktable[L1] */
+ lua_remove(L, -2); /* remove hook table */
+ }
+ lua_pushstring(L, unmakemask(mask, buff)); /* 2nd result = mask */
+ lua_pushinteger(L, lua_gethookcount(L1)); /* 3rd result = count */
+ return 3;
+}
+
+
+static int db_debug (lua_State *L) {
+ for (;;) {
+ char buffer[250];
+ lua_writestringerror("%s", "lua_debug> ");
+ if (fgets(buffer, sizeof(buffer), stdin) == 0 ||
+ strcmp(buffer, "cont\n") == 0)
+ return 0;
+ if (luaL_loadbuffer(L, buffer, strlen(buffer), "=(debug command)") ||
+ lua_pcall(L, 0, 0, 0))
+ lua_writestringerror("%s\n", lua_tostring(L, -1));
+ lua_settop(L, 0); /* remove eventual returns */
+ }
+}
+
+
+static int db_traceback (lua_State *L) {
+ int arg;
+ lua_State *L1 = getthread(L, &arg);
+ const char *msg = lua_tostring(L, arg + 1);
+ if (msg == NULL && !lua_isnoneornil(L, arg + 1)) /* non-string 'msg'? */
+ lua_pushvalue(L, arg + 1); /* return it untouched */
+ else {
+ int level = (int)luaL_optinteger(L, arg + 2, (L == L1) ? 1 : 0);
+ luaL_traceback(L, L1, msg, level);
+ }
+ return 1;
+}
+
+
+static const luaL_Reg dblib[] = {
+ {"debug", db_debug},
+ {"getuservalue", db_getuservalue},
+ {"gethook", db_gethook},
+ {"getinfo", db_getinfo},
+ {"getlocal", db_getlocal},
+ {"getregistry", db_getregistry},
+ {"getmetatable", db_getmetatable},
+ {"getupvalue", db_getupvalue},
+ {"upvaluejoin", db_upvaluejoin},
+ {"upvalueid", db_upvalueid},
+ {"setuservalue", db_setuservalue},
+ {"sethook", db_sethook},
+ {"setlocal", db_setlocal},
+ {"setmetatable", db_setmetatable},
+ {"setupvalue", db_setupvalue},
+ {"traceback", db_traceback},
+ {NULL, NULL}
+};
+
+
+LUAMOD_API int luaopen_debug (lua_State *L) {
+ luaL_newlib(L, dblib);
+ return 1;
+}
+
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/ldebug.c b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/ldebug.c
new file mode 100644
index 00000000..6986bf0f
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/ldebug.c
@@ -0,0 +1,643 @@
+/*
+** $Id: ldebug.c,v 2.110 2015/01/02 12:52:22 roberto Exp $
+** Debug Interface
+** See Copyright Notice in lua.h
+*/
+
+#define ldebug_c
+#define LUA_CORE
+
+#include "lprefix.h"
+
+
+#include <stdarg.h>
+#include <stddef.h>
+#include <string.h>
+
+#include "lua.h"
+
+#include "lapi.h"
+#include "lcode.h"
+#include "ldebug.h"
+#include "ldo.h"
+#include "lfunc.h"
+#include "lobject.h"
+#include "lopcodes.h"
+#include "lstate.h"
+#include "lstring.h"
+#include "ltable.h"
+#include "ltm.h"
+#include "lvm.h"
+
+
+
+#define noLuaClosure(f) ((f) == NULL || (f)->c.tt == LUA_TCCL)
+
+
+static const char *getfuncname (lua_State *L, CallInfo *ci, const char **name);
+
+
+static int currentpc (CallInfo *ci) {
+ lua_assert(isLua(ci));
+ return pcRel(ci->u.l.savedpc, ci_func(ci)->p);
+}
+
+
+static int currentline (CallInfo *ci) {
+ return getfuncline(ci_func(ci)->p, currentpc(ci));
+}
+
+
+/*
+** this function can be called asynchronous (e.g. during a signal)
+*/
+LUA_API void lua_sethook (lua_State *L, lua_Hook func, int mask, int count) {
+ if (func == NULL || mask == 0) { /* turn off hooks? */
+ mask = 0;
+ func = NULL;
+ }
+ if (isLua(L->ci))
+ L->oldpc = L->ci->u.l.savedpc;
+ L->hook = func;
+ L->basehookcount = count;
+ resethookcount(L);
+ L->hookmask = cast_byte(mask);
+}
+
+
+LUA_API lua_Hook lua_gethook (lua_State *L) {
+ return L->hook;
+}
+
+
+LUA_API int lua_gethookmask (lua_State *L) {
+ return L->hookmask;
+}
+
+
+LUA_API int lua_gethookcount (lua_State *L) {
+ return L->basehookcount;
+}
+
+
+LUA_API int lua_getstack (lua_State *L, int level, lua_Debug *ar) {
+ int status;
+ CallInfo *ci;
+ if (level < 0) return 0; /* invalid (negative) level */
+ lua_lock(L);
+ for (ci = L->ci; level > 0 && ci != &L->base_ci; ci = ci->previous)
+ level--;
+ if (level == 0 && ci != &L->base_ci) { /* level found? */
+ status = 1;
+ ar->i_ci = ci;
+ }
+ else status = 0; /* no such level */
+ lua_unlock(L);
+ return status;
+}
+
+
+static const char *upvalname (Proto *p, int uv) {
+ TString *s = check_exp(uv < p->sizeupvalues, p->upvalues[uv].name);
+ if (s == NULL) return "?";
+ else return getstr(s);
+}
+
+
+static const char *findvararg (CallInfo *ci, int n, StkId *pos) {
+ int nparams = clLvalue(ci->func)->p->numparams;
+ if (n >= ci->u.l.base - ci->func - nparams)
+ return NULL; /* no such vararg */
+ else {
+ *pos = ci->func + nparams + n;
+ return "(*vararg)"; /* generic name for any vararg */
+ }
+}
+
+
+static const char *findlocal (lua_State *L, CallInfo *ci, int n,
+ StkId *pos) {
+ const char *name = NULL;
+ StkId base;
+ if (isLua(ci)) {
+ if (n < 0) /* access to vararg values? */
+ return findvararg(ci, -n, pos);
+ else {
+ base = ci->u.l.base;
+ name = luaF_getlocalname(ci_func(ci)->p, n, currentpc(ci));
+ }
+ }
+ else
+ base = ci->func + 1;
+ if (name == NULL) { /* no 'standard' name? */
+ StkId limit = (ci == L->ci) ? L->top : ci->next->func;
+ if (limit - base >= n && n > 0) /* is 'n' inside 'ci' stack? */
+ name = "(*temporary)"; /* generic name for any valid slot */
+ else
+ return NULL; /* no name */
+ }
+ *pos = base + (n - 1);
+ return name;
+}
+
+
+LUA_API const char *lua_getlocal (lua_State *L, const lua_Debug *ar, int n) {
+ const char *name;
+ lua_lock(L);
+ if (ar == NULL) { /* information about non-active function? */
+ if (!isLfunction(L->top - 1)) /* not a Lua function? */
+ name = NULL;
+ else /* consider live variables at function start (parameters) */
+ name = luaF_getlocalname(clLvalue(L->top - 1)->p, n, 0);
+ }
+ else { /* active function; get information through 'ar' */
+ StkId pos = 0; /* to avoid warnings */
+ name = findlocal(L, ar->i_ci, n, &pos);
+ if (name) {
+ setobj2s(L, L->top, pos);
+ api_incr_top(L);
+ }
+ }
+ lua_unlock(L);
+ return name;
+}
+
+
+LUA_API const char *lua_setlocal (lua_State *L, const lua_Debug *ar, int n) {
+ StkId pos = 0; /* to avoid warnings */
+ const char *name = findlocal(L, ar->i_ci, n, &pos);
+ lua_lock(L);
+ if (name) {
+ setobjs2s(L, pos, L->top - 1);
+ L->top--; /* pop value */
+ }
+ lua_unlock(L);
+ return name;
+}
+
+
+static void funcinfo (lua_Debug *ar, Closure *cl) {
+ if (noLuaClosure(cl)) {
+ ar->source = "=[C]";
+ ar->linedefined = -1;
+ ar->lastlinedefined = -1;
+ ar->what = "C";
+ }
+ else {
+ Proto *p = cl->l.p;
+ ar->source = p->source ? getstr(p->source) : "=?";
+ ar->linedefined = p->linedefined;
+ ar->lastlinedefined = p->lastlinedefined;
+ ar->what = (ar->linedefined == 0) ? "main" : "Lua";
+ }
+ luaO_chunkid(ar->short_src, ar->source, LUA_IDSIZE);
+}
+
+
+static void collectvalidlines (lua_State *L, Closure *f) {
+ if (noLuaClosure(f)) {
+ setnilvalue(L->top);
+ api_incr_top(L);
+ }
+ else {
+ int i;
+ TValue v;
+ int *lineinfo = f->l.p->lineinfo;
+ Table *t = luaH_new(L); /* new table to store active lines */
+ sethvalue(L, L->top, t); /* push it on stack */
+ api_incr_top(L);
+ setbvalue(&v, 1); /* boolean 'true' to be the value of all indices */
+ for (i = 0; i < f->l.p->sizelineinfo; i++) /* for all lines with code */
+ luaH_setint(L, t, lineinfo[i], &v); /* table[line] = true */
+ }
+}
+
+
+static int auxgetinfo (lua_State *L, const char *what, lua_Debug *ar,
+ Closure *f, CallInfo *ci) {
+ int status = 1;
+ for (; *what; what++) {
+ switch (*what) {
+ case 'S': {
+ funcinfo(ar, f);
+ break;
+ }
+ case 'l': {
+ ar->currentline = (ci && isLua(ci)) ? currentline(ci) : -1;
+ break;
+ }
+ case 'u': {
+ ar->nups = (f == NULL) ? 0 : f->c.nupvalues;
+ if (noLuaClosure(f)) {
+ ar->isvararg = 1;
+ ar->nparams = 0;
+ }
+ else {
+ ar->isvararg = f->l.p->is_vararg;
+ ar->nparams = f->l.p->numparams;
+ }
+ break;
+ }
+ case 't': {
+ ar->istailcall = (ci) ? ci->callstatus & CIST_TAIL : 0;
+ break;
+ }
+ case 'n': {
+ /* calling function is a known Lua function? */
+ if (ci && !(ci->callstatus & CIST_TAIL) && isLua(ci->previous))
+ ar->namewhat = getfuncname(L, ci->previous, &ar->name);
+ else
+ ar->namewhat = NULL;
+ if (ar->namewhat == NULL) {
+ ar->namewhat = ""; /* not found */
+ ar->name = NULL;
+ }
+ break;
+ }
+ case 'L':
+ case 'f': /* handled by lua_getinfo */
+ break;
+ default: status = 0; /* invalid option */
+ }
+ }
+ return status;
+}
+
+
+LUA_API int lua_getinfo (lua_State *L, const char *what, lua_Debug *ar) {
+ int status;
+ Closure *cl;
+ CallInfo *ci;
+ StkId func;
+ lua_lock(L);
+ if (*what == '>') {
+ ci = NULL;
+ func = L->top - 1;
+ api_check(ttisfunction(func), "function expected");
+ what++; /* skip the '>' */
+ L->top--; /* pop function */
+ }
+ else {
+ ci = ar->i_ci;
+ func = ci->func;
+ lua_assert(ttisfunction(ci->func));
+ }
+ cl = ttisclosure(func) ? clvalue(func) : NULL;
+ status = auxgetinfo(L, what, ar, cl, ci);
+ if (strchr(what, 'f')) {
+ setobjs2s(L, L->top, func);
+ api_incr_top(L);
+ }
+ if (strchr(what, 'L'))
+ collectvalidlines(L, cl);
+ lua_unlock(L);
+ return status;
+}
+
+
+/*
+** {======================================================
+** Symbolic Execution
+** =======================================================
+*/
+
+static const char *getobjname (Proto *p, int lastpc, int reg,
+ const char **name);
+
+
+/*
+** find a "name" for the RK value 'c'
+*/
+static void kname (Proto *p, int pc, int c, const char **name) {
+ if (ISK(c)) { /* is 'c' a constant? */
+ TValue *kvalue = &p->k[INDEXK(c)];
+ if (ttisstring(kvalue)) { /* literal constant? */
+ *name = svalue(kvalue); /* it is its own name */
+ return;
+ }
+ /* else no reasonable name found */
+ }
+ else { /* 'c' is a register */
+ const char *what = getobjname(p, pc, c, name); /* search for 'c' */
+ if (what && *what == 'c') { /* found a constant name? */
+ return; /* 'name' already filled */
+ }
+ /* else no reasonable name found */
+ }
+ *name = "?"; /* no reasonable name found */
+}
+
+
+static int filterpc (int pc, int jmptarget) {
+ if (pc < jmptarget) /* is code conditional (inside a jump)? */
+ return -1; /* cannot know who sets that register */
+ else return pc; /* current position sets that register */
+}
+
+
+/*
+** try to find last instruction before 'lastpc' that modified register 'reg'
+*/
+static int findsetreg (Proto *p, int lastpc, int reg) {
+ int pc;
+ int setreg = -1; /* keep last instruction that changed 'reg' */
+ int jmptarget = 0; /* any code before this address is conditional */
+ for (pc = 0; pc < lastpc; pc++) {
+ Instruction i = p->code[pc];
+ OpCode op = GET_OPCODE(i);
+ int a = GETARG_A(i);
+ switch (op) {
+ case OP_LOADNIL: {
+ int b = GETARG_B(i);
+ if (a <= reg && reg <= a + b) /* set registers from 'a' to 'a+b' */
+ setreg = filterpc(pc, jmptarget);
+ break;
+ }
+ case OP_TFORCALL: {
+ if (reg >= a + 2) /* affect all regs above its base */
+ setreg = filterpc(pc, jmptarget);
+ break;
+ }
+ case OP_CALL:
+ case OP_TAILCALL: {
+ if (reg >= a) /* affect all registers above base */
+ setreg = filterpc(pc, jmptarget);
+ break;
+ }
+ case OP_JMP: {
+ int b = GETARG_sBx(i);
+ int dest = pc + 1 + b;
+ /* jump is forward and do not skip 'lastpc'? */
+ if (pc < dest && dest <= lastpc) {
+ if (dest > jmptarget)
+ jmptarget = dest; /* update 'jmptarget' */
+ }
+ break;
+ }
+ default:
+ if (testAMode(op) && reg == a) /* any instruction that set A */
+ setreg = filterpc(pc, jmptarget);
+ break;
+ }
+ }
+ return setreg;
+}
+
+
+static const char *getobjname (Proto *p, int lastpc, int reg,
+ const char **name) {
+ int pc;
+ *name = luaF_getlocalname(p, reg + 1, lastpc);
+ if (*name) /* is a local? */
+ return "local";
+ /* else try symbolic execution */
+ pc = findsetreg(p, lastpc, reg);
+ if (pc != -1) { /* could find instruction? */
+ Instruction i = p->code[pc];
+ OpCode op = GET_OPCODE(i);
+ switch (op) {
+ case OP_MOVE: {
+ int b = GETARG_B(i); /* move from 'b' to 'a' */
+ if (b < GETARG_A(i))
+ return getobjname(p, pc, b, name); /* get name for 'b' */
+ break;
+ }
+ case OP_GETTABUP:
+ case OP_GETTABLE: {
+ int k = GETARG_C(i); /* key index */
+ int t = GETARG_B(i); /* table index */
+ const char *vn = (op == OP_GETTABLE) /* name of indexed variable */
+ ? luaF_getlocalname(p, t + 1, pc)
+ : upvalname(p, t);
+ kname(p, pc, k, name);
+ return (vn && strcmp(vn, LUA_ENV) == 0) ? "global" : "field";
+ }
+ case OP_GETUPVAL: {
+ *name = upvalname(p, GETARG_B(i));
+ return "upvalue";
+ }
+ case OP_LOADK:
+ case OP_LOADKX: {
+ int b = (op == OP_LOADK) ? GETARG_Bx(i)
+ : GETARG_Ax(p->code[pc + 1]);
+ if (ttisstring(&p->k[b])) {
+ *name = svalue(&p->k[b]);
+ return "constant";
+ }
+ break;
+ }
+ case OP_SELF: {
+ int k = GETARG_C(i); /* key index */
+ kname(p, pc, k, name);
+ return "method";
+ }
+ default: break; /* go through to return NULL */
+ }
+ }
+ return NULL; /* could not find reasonable name */
+}
+
+
+static const char *getfuncname (lua_State *L, CallInfo *ci, const char **name) {
+ TMS tm = (TMS)0; /* to avoid warnings */
+ Proto *p = ci_func(ci)->p; /* calling function */
+ int pc = currentpc(ci); /* calling instruction index */
+ Instruction i = p->code[pc]; /* calling instruction */
+ if (ci->callstatus & CIST_HOOKED) { /* was it called inside a hook? */
+ *name = "?";
+ return "hook";
+ }
+ switch (GET_OPCODE(i)) {
+ case OP_CALL:
+ case OP_TAILCALL: /* get function name */
+ return getobjname(p, pc, GETARG_A(i), name);
+ case OP_TFORCALL: { /* for iterator */
+ *name = "for iterator";
+ return "for iterator";
+ }
+ /* all other instructions can call only through metamethods */
+ case OP_SELF: case OP_GETTABUP: case OP_GETTABLE:
+ tm = TM_INDEX;
+ break;
+ case OP_SETTABUP: case OP_SETTABLE:
+ tm = TM_NEWINDEX;
+ break;
+ case OP_ADD: case OP_SUB: case OP_MUL: case OP_MOD:
+ case OP_POW: case OP_DIV: case OP_IDIV: case OP_BAND:
+ case OP_BOR: case OP_BXOR: case OP_SHL: case OP_SHR: {
+ int offset = cast_int(GET_OPCODE(i)) - cast_int(OP_ADD); /* ORDER OP */
+ tm = cast(TMS, offset + cast_int(TM_ADD)); /* ORDER TM */
+ break;
+ }
+ case OP_UNM: tm = TM_UNM; break;
+ case OP_BNOT: tm = TM_BNOT; break;
+ case OP_LEN: tm = TM_LEN; break;
+ case OP_CONCAT: tm = TM_CONCAT; break;
+ case OP_EQ: tm = TM_EQ; break;
+ case OP_LT: tm = TM_LT; break;
+ case OP_LE: tm = TM_LE; break;
+ default: lua_assert(0); /* other instructions cannot call a function */
+ }
+ *name = getstr(G(L)->tmname[tm]);
+ return "metamethod";
+}
+
+/* }====================================================== */
+
+
+
+/*
+** The subtraction of two potentially unrelated pointers is
+** not ISO C, but it should not crash a program; the subsequent
+** checks are ISO C and ensure a correct result.
+*/
+static int isinstack (CallInfo *ci, const TValue *o) {
+ ptrdiff_t i = o - ci->u.l.base;
+ return (0 <= i && i < (ci->top - ci->u.l.base) && ci->u.l.base + i == o);
+}
+
+
+/*
+** Checks whether value 'o' came from an upvalue. (That can only happen
+** with instructions OP_GETTABUP/OP_SETTABUP, which operate directly on
+** upvalues.)
+*/
+static const char *getupvalname (CallInfo *ci, const TValue *o,
+ const char **name) {
+ LClosure *c = ci_func(ci);
+ int i;
+ for (i = 0; i < c->nupvalues; i++) {
+ if (c->upvals[i]->v == o) {
+ *name = upvalname(c->p, i);
+ return "upvalue";
+ }
+ }
+ return NULL;
+}
+
+
+static const char *varinfo (lua_State *L, const TValue *o) {
+ const char *name = NULL; /* to avoid warnings */
+ CallInfo *ci = L->ci;
+ const char *kind = NULL;
+ if (isLua(ci)) {
+ kind = getupvalname(ci, o, &name); /* check whether 'o' is an upvalue */
+ if (!kind && isinstack(ci, o)) /* no? try a register */
+ kind = getobjname(ci_func(ci)->p, currentpc(ci),
+ cast_int(o - ci->u.l.base), &name);
+ }
+ return (kind) ? luaO_pushfstring(L, " (%s '%s')", kind, name) : "";
+}
+
+
+l_noret luaG_typeerror (lua_State *L, const TValue *o, const char *op) {
+ const char *t = objtypename(o);
+ luaG_runerror(L, "attempt to %s a %s value%s", op, t, varinfo(L, o));
+}
+
+
+l_noret luaG_concaterror (lua_State *L, const TValue *p1, const TValue *p2) {
+ if (ttisstring(p1) || cvt2str(p1)) p1 = p2;
+ luaG_typeerror(L, p1, "concatenate");
+}
+
+
+l_noret luaG_opinterror (lua_State *L, const TValue *p1,
+ const TValue *p2, const char *msg) {
+ lua_Number temp;
+ if (!tonumber(p1, &temp)) /* first operand is wrong? */
+ p2 = p1; /* now second is wrong */
+ luaG_typeerror(L, p2, msg);
+}
+
+
+/*
+** Error when both values are convertible to numbers, but not to integers
+*/
+l_noret luaG_tointerror (lua_State *L, const TValue *p1, const TValue *p2) {
+ lua_Integer temp;
+ if (!tointeger(p1, &temp))
+ p2 = p1;
+ luaG_runerror(L, "number%s has no integer representation", varinfo(L, p2));
+}
+
+
+l_noret luaG_ordererror (lua_State *L, const TValue *p1, const TValue *p2) {
+ const char *t1 = objtypename(p1);
+ const char *t2 = objtypename(p2);
+ if (t1 == t2)
+ luaG_runerror(L, "attempt to compare two %s values", t1);
+ else
+ luaG_runerror(L, "attempt to compare %s with %s", t1, t2);
+}
+
+
+static void addinfo (lua_State *L, const char *msg) {
+ CallInfo *ci = L->ci;
+ if (isLua(ci)) { /* is Lua code? */
+ char buff[LUA_IDSIZE]; /* add file:line information */
+ int line = currentline(ci);
+ TString *src = ci_func(ci)->p->source;
+ if (src)
+ luaO_chunkid(buff, getstr(src), LUA_IDSIZE);
+ else { /* no source available; use "?" instead */
+ buff[0] = '?'; buff[1] = '\0';
+ }
+ luaO_pushfstring(L, "%s:%d: %s", buff, line, msg);
+ }
+}
+
+
+l_noret luaG_errormsg (lua_State *L) {
+ if (L->errfunc != 0) { /* is there an error handling function? */
+ StkId errfunc = restorestack(L, L->errfunc);
+ setobjs2s(L, L->top, L->top - 1); /* move argument */
+ setobjs2s(L, L->top - 1, errfunc); /* push function */
+ L->top++; /* assume EXTRA_STACK */
+ luaD_call(L, L->top - 2, 1, 0); /* call it */
+ }
+ luaD_throw(L, LUA_ERRRUN);
+}
+
+
+l_noret luaG_runerror (lua_State *L, const char *fmt, ...) {
+ va_list argp;
+ va_start(argp, fmt);
+ addinfo(L, luaO_pushvfstring(L, fmt, argp));
+ va_end(argp);
+ luaG_errormsg(L);
+}
+
+
+void luaG_traceexec (lua_State *L) {
+ CallInfo *ci = L->ci;
+ lu_byte mask = L->hookmask;
+ int counthook = ((mask & LUA_MASKCOUNT) && L->hookcount == 0);
+ if (counthook)
+ resethookcount(L); /* reset count */
+ if (ci->callstatus & CIST_HOOKYIELD) { /* called hook last time? */
+ ci->callstatus &= ~CIST_HOOKYIELD; /* erase mark */
+ return; /* do not call hook again (VM yielded, so it did not move) */
+ }
+ if (counthook)
+ luaD_hook(L, LUA_HOOKCOUNT, -1); /* call count hook */
+ if (mask & LUA_MASKLINE) {
+ Proto *p = ci_func(ci)->p;
+ int npc = pcRel(ci->u.l.savedpc, p);
+ int newline = getfuncline(p, npc);
+ if (npc == 0 || /* call linehook when enter a new function, */
+ ci->u.l.savedpc <= L->oldpc || /* when jump back (loop), or when */
+ newline != getfuncline(p, pcRel(L->oldpc, p))) /* enter a new line */
+ luaD_hook(L, LUA_HOOKLINE, newline); /* call line hook */
+ }
+ L->oldpc = ci->u.l.savedpc;
+ if (L->status == LUA_YIELD) { /* did hook yield? */
+ if (counthook)
+ L->hookcount = 1; /* undo decrement to zero */
+ ci->u.l.savedpc--; /* undo increment (resume will increment it again) */
+ ci->callstatus |= CIST_HOOKYIELD; /* mark that it yielded */
+ ci->func = L->top - 1; /* protect stack below results */
+ luaD_throw(L, LUA_YIELD);
+ }
+}
+
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/ldebug.h b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/ldebug.h
new file mode 100644
index 00000000..0d8966ca
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/ldebug.h
@@ -0,0 +1,40 @@
+/*
+** $Id: ldebug.h,v 2.12 2014/11/10 14:46:05 roberto Exp $
+** Auxiliary functions from Debug Interface module
+** See Copyright Notice in lua.h
+*/
+
+#ifndef ldebug_h
+#define ldebug_h
+
+
+#include "lstate.h"
+
+
+#define pcRel(pc, p) (cast(int, (pc) - (p)->code) - 1)
+
+#define getfuncline(f,pc) (((f)->lineinfo) ? (f)->lineinfo[pc] : -1)
+
+#define resethookcount(L) (L->hookcount = L->basehookcount)
+
+/* Active Lua function (given call info) */
+#define ci_func(ci) (clLvalue((ci)->func))
+
+
+LUAI_FUNC l_noret luaG_typeerror (lua_State *L, const TValue *o,
+ const char *opname);
+LUAI_FUNC l_noret luaG_concaterror (lua_State *L, const TValue *p1,
+ const TValue *p2);
+LUAI_FUNC l_noret luaG_opinterror (lua_State *L, const TValue *p1,
+ const TValue *p2,
+ const char *msg);
+LUAI_FUNC l_noret luaG_tointerror (lua_State *L, const TValue *p1,
+ const TValue *p2);
+LUAI_FUNC l_noret luaG_ordererror (lua_State *L, const TValue *p1,
+ const TValue *p2);
+LUAI_FUNC l_noret luaG_runerror (lua_State *L, const char *fmt, ...);
+LUAI_FUNC l_noret luaG_errormsg (lua_State *L);
+LUAI_FUNC void luaG_traceexec (lua_State *L);
+
+
+#endif
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/ldo.c b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/ldo.c
new file mode 100644
index 00000000..6159e51d
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/ldo.c
@@ -0,0 +1,717 @@
+/*
+** $Id: ldo.c,v 2.135 2014/11/11 17:13:39 roberto Exp $
+** Stack and Call structure of Lua
+** See Copyright Notice in lua.h
+*/
+
+#define ldo_c
+#define LUA_CORE
+
+#include "lprefix.h"
+
+
+#include <setjmp.h>
+#include <stdlib.h>
+#include <string.h>
+
+#include "lua.h"
+
+#include "lapi.h"
+#include "ldebug.h"
+#include "ldo.h"
+#include "lfunc.h"
+#include "lgc.h"
+#include "lmem.h"
+#include "lobject.h"
+#include "lopcodes.h"
+#include "lparser.h"
+#include "lstate.h"
+#include "lstring.h"
+#include "ltable.h"
+#include "ltm.h"
+#include "lundump.h"
+#include "lvm.h"
+#include "lzio.h"
+
+
+
+#define errorstatus(s) ((s) > LUA_YIELD)
+
+
+/*
+** {======================================================
+** Error-recovery functions
+** =======================================================
+*/
+
+/*
+** LUAI_THROW/LUAI_TRY define how Lua does exception handling. By
+** default, Lua handles errors with exceptions when compiling as
+** C++ code, with _longjmp/_setjmp when asked to use them, and with
+** longjmp/setjmp otherwise.
+*/
+#if !defined(LUAI_THROW) /* { */
+
+#if defined(__cplusplus) && !defined(LUA_USE_LONGJMP) /* { */
+
+/* C++ exceptions */
+#define LUAI_THROW(L,c) throw(c)
+#define LUAI_TRY(L,c,a) \
+ try { a } catch(...) { if ((c)->status == 0) (c)->status = -1; }
+#define luai_jmpbuf int /* dummy variable */
+
+#elif defined(LUA_USE_POSIX) /* }{ */
+
+/* in POSIX, try _longjmp/_setjmp (more efficient) */
+#define LUAI_THROW(L,c) _longjmp((c)->b, 1)
+#define LUAI_TRY(L,c,a) if (_setjmp((c)->b) == 0) { a }
+#define luai_jmpbuf jmp_buf
+
+#else /* }{ */
+
+/* ISO C handling with long jumps */
+#define LUAI_THROW(L,c) longjmp((c)->b, 1)
+#define LUAI_TRY(L,c,a) if (setjmp((c)->b) == 0) { a }
+#define luai_jmpbuf jmp_buf
+
+#endif /* } */
+
+#endif /* } */
+
+
+
+/* chain list of long jump buffers */
+struct lua_longjmp {
+ struct lua_longjmp *previous;
+ luai_jmpbuf b;
+ volatile int status; /* error code */
+};
+
+
+static void seterrorobj (lua_State *L, int errcode, StkId oldtop) {
+ switch (errcode) {
+ case LUA_ERRMEM: { /* memory error? */
+ setsvalue2s(L, oldtop, G(L)->memerrmsg); /* reuse preregistered msg. */
+ break;
+ }
+ case LUA_ERRERR: {
+ setsvalue2s(L, oldtop, luaS_newliteral(L, "error in error handling"));
+ break;
+ }
+ default: {
+ setobjs2s(L, oldtop, L->top - 1); /* error message on current top */
+ break;
+ }
+ }
+ L->top = oldtop + 1;
+}
+
+
+l_noret luaD_throw (lua_State *L, int errcode) {
+ if (L->errorJmp) { /* thread has an error handler? */
+ L->errorJmp->status = errcode; /* set status */
+ LUAI_THROW(L, L->errorJmp); /* jump to it */
+ }
+ else { /* thread has no error handler */
+ global_State *g = G(L);
+ L->status = cast_byte(errcode); /* mark it as dead */
+ if (g->mainthread->errorJmp) { /* main thread has a handler? */
+ setobjs2s(L, g->mainthread->top++, L->top - 1); /* copy error obj. */
+ luaD_throw(g->mainthread, errcode); /* re-throw in main thread */
+ }
+ else { /* no handler at all; abort */
+ if (g->panic) { /* panic function? */
+ seterrorobj(L, errcode, L->top); /* assume EXTRA_STACK */
+ if (L->ci->top < L->top)
+ L->ci->top = L->top; /* pushing msg. can break this invariant */
+ lua_unlock(L);
+ g->panic(L); /* call panic function (last chance to jump out) */
+ }
+ abort();
+ }
+ }
+}
+
+
+int luaD_rawrunprotected (lua_State *L, Pfunc f, void *ud) {
+ unsigned short oldnCcalls = L->nCcalls;
+ struct lua_longjmp lj;
+ lj.status = LUA_OK;
+ lj.previous = L->errorJmp; /* chain new error handler */
+ L->errorJmp = &lj;
+ LUAI_TRY(L, &lj,
+ (*f)(L, ud);
+ );
+ L->errorJmp = lj.previous; /* restore old error handler */
+ L->nCcalls = oldnCcalls;
+ return lj.status;
+}
+
+/* }====================================================== */
+
+
+static void correctstack (lua_State *L, TValue *oldstack) {
+ CallInfo *ci;
+ UpVal *up;
+ L->top = (L->top - oldstack) + L->stack;
+ for (up = L->openupval; up != NULL; up = up->u.open.next)
+ up->v = (up->v - oldstack) + L->stack;
+ for (ci = L->ci; ci != NULL; ci = ci->previous) {
+ ci->top = (ci->top - oldstack) + L->stack;
+ ci->func = (ci->func - oldstack) + L->stack;
+ if (isLua(ci))
+ ci->u.l.base = (ci->u.l.base - oldstack) + L->stack;
+ }
+}
+
+
+/* some space for error handling */
+#define ERRORSTACKSIZE (LUAI_MAXSTACK + 200)
+
+
+void luaD_reallocstack (lua_State *L, int newsize) {
+ TValue *oldstack = L->stack;
+ int lim = L->stacksize;
+ lua_assert(newsize <= LUAI_MAXSTACK || newsize == ERRORSTACKSIZE);
+ lua_assert(L->stack_last - L->stack == L->stacksize - EXTRA_STACK);
+ luaM_reallocvector(L, L->stack, L->stacksize, newsize, TValue);
+ for (; lim < newsize; lim++)
+ setnilvalue(L->stack + lim); /* erase new segment */
+ L->stacksize = newsize;
+ L->stack_last = L->stack + newsize - EXTRA_STACK;
+ correctstack(L, oldstack);
+}
+
+
+void luaD_growstack (lua_State *L, int n) {
+ int size = L->stacksize;
+ if (size > LUAI_MAXSTACK) /* error after extra size? */
+ luaD_throw(L, LUA_ERRERR);
+ else {
+ int needed = cast_int(L->top - L->stack) + n + EXTRA_STACK;
+ int newsize = 2 * size;
+ if (newsize > LUAI_MAXSTACK) newsize = LUAI_MAXSTACK;
+ if (newsize < needed) newsize = needed;
+ if (newsize > LUAI_MAXSTACK) { /* stack overflow? */
+ luaD_reallocstack(L, ERRORSTACKSIZE);
+ luaG_runerror(L, "stack overflow");
+ }
+ else
+ luaD_reallocstack(L, newsize);
+ }
+}
+
+
+static int stackinuse (lua_State *L) {
+ CallInfo *ci;
+ StkId lim = L->top;
+ for (ci = L->ci; ci != NULL; ci = ci->previous) {
+ lua_assert(ci->top <= L->stack_last);
+ if (lim < ci->top) lim = ci->top;
+ }
+ return cast_int(lim - L->stack) + 1; /* part of stack in use */
+}
+
+
+void luaD_shrinkstack (lua_State *L) {
+ int inuse = stackinuse(L);
+ int goodsize = inuse + (inuse / 8) + 2*EXTRA_STACK;
+ if (goodsize > LUAI_MAXSTACK) goodsize = LUAI_MAXSTACK;
+ if (L->stacksize > LUAI_MAXSTACK) /* was handling stack overflow? */
+ luaE_freeCI(L); /* free all CIs (list grew because of an error) */
+ else
+ luaE_shrinkCI(L); /* shrink list */
+ if (inuse > LUAI_MAXSTACK || /* still handling stack overflow? */
+ goodsize >= L->stacksize) /* would grow instead of shrink? */
+ condmovestack(L); /* don't change stack (change only for debugging) */
+ else
+ luaD_reallocstack(L, goodsize); /* shrink it */
+}
+
+
+void luaD_hook (lua_State *L, int event, int line) {
+ lua_Hook hook = L->hook;
+ if (hook && L->allowhook) {
+ CallInfo *ci = L->ci;
+ ptrdiff_t top = savestack(L, L->top);
+ ptrdiff_t ci_top = savestack(L, ci->top);
+ lua_Debug ar;
+ ar.event = event;
+ ar.currentline = line;
+ ar.i_ci = ci;
+ luaD_checkstack(L, LUA_MINSTACK); /* ensure minimum stack size */
+ ci->top = L->top + LUA_MINSTACK;
+ lua_assert(ci->top <= L->stack_last);
+ L->allowhook = 0; /* cannot call hooks inside a hook */
+ ci->callstatus |= CIST_HOOKED;
+ lua_unlock(L);
+ (*hook)(L, &ar);
+ lua_lock(L);
+ lua_assert(!L->allowhook);
+ L->allowhook = 1;
+ ci->top = restorestack(L, ci_top);
+ L->top = restorestack(L, top);
+ ci->callstatus &= ~CIST_HOOKED;
+ }
+}
+
+
+static void callhook (lua_State *L, CallInfo *ci) {
+ int hook = LUA_HOOKCALL;
+ ci->u.l.savedpc++; /* hooks assume 'pc' is already incremented */
+ if (isLua(ci->previous) &&
+ GET_OPCODE(*(ci->previous->u.l.savedpc - 1)) == OP_TAILCALL) {
+ ci->callstatus |= CIST_TAIL;
+ hook = LUA_HOOKTAILCALL;
+ }
+ luaD_hook(L, hook, -1);
+ ci->u.l.savedpc--; /* correct 'pc' */
+}
+
+
+static StkId adjust_varargs (lua_State *L, Proto *p, int actual) {
+ int i;
+ int nfixargs = p->numparams;
+ StkId base, fixed;
+ lua_assert(actual >= nfixargs);
+ /* move fixed parameters to final position */
+ luaD_checkstack(L, p->maxstacksize); /* check again for new 'base' */
+ fixed = L->top - actual; /* first fixed argument */
+ base = L->top; /* final position of first argument */
+ for (i=0; i<nfixargs; i++) {
+ setobjs2s(L, L->top++, fixed + i);
+ setnilvalue(fixed + i);
+ }
+ return base;
+}
+
+
+/*
+** Check whether __call metafield of 'func' is a function. If so, put
+** it in stack below original 'func' so that 'luaD_precall' can call
+** it. Raise an error if __call metafield is not a function.
+*/
+static void tryfuncTM (lua_State *L, StkId func) {
+ const TValue *tm = luaT_gettmbyobj(L, func, TM_CALL);
+ StkId p;
+ if (!ttisfunction(tm))
+ luaG_typeerror(L, func, "call");
+ /* Open a hole inside the stack at 'func' */
+ for (p = L->top; p > func; p--)
+ setobjs2s(L, p, p-1);
+ L->top++; /* slot ensured by caller */
+ setobj2s(L, func, tm); /* tag method is the new function to be called */
+}
+
+
+
+#define next_ci(L) (L->ci = (L->ci->next ? L->ci->next : luaE_extendCI(L)))
+
+
+/*
+** returns true if function has been executed (C function)
+*/
+int luaD_precall (lua_State *L, StkId func, int nresults) {
+ lua_CFunction f;
+ CallInfo *ci;
+ int n; /* number of arguments (Lua) or returns (C) */
+ ptrdiff_t funcr = savestack(L, func);
+ switch (ttype(func)) {
+ case LUA_TLCF: /* light C function */
+ f = fvalue(func);
+ goto Cfunc;
+ case LUA_TCCL: { /* C closure */
+ f = clCvalue(func)->f;
+ Cfunc:
+ luaD_checkstack(L, LUA_MINSTACK); /* ensure minimum stack size */
+ ci = next_ci(L); /* now 'enter' new function */
+ ci->nresults = nresults;
+ ci->func = restorestack(L, funcr);
+ ci->top = L->top + LUA_MINSTACK;
+ lua_assert(ci->top <= L->stack_last);
+ ci->callstatus = 0;
+ luaC_checkGC(L); /* stack grow uses memory */
+ if (L->hookmask & LUA_MASKCALL)
+ luaD_hook(L, LUA_HOOKCALL, -1);
+ lua_unlock(L);
+ n = (*f)(L); /* do the actual call */
+ lua_lock(L);
+ api_checknelems(L, n);
+ luaD_poscall(L, L->top - n);
+ return 1;
+ }
+ case LUA_TLCL: { /* Lua function: prepare its call */
+ StkId base;
+ Proto *p = clLvalue(func)->p;
+ n = cast_int(L->top - func) - 1; /* number of real arguments */
+ luaD_checkstack(L, p->maxstacksize);
+ for (; n < p->numparams; n++)
+ setnilvalue(L->top++); /* complete missing arguments */
+ if (!p->is_vararg) {
+ func = restorestack(L, funcr);
+ base = func + 1;
+ }
+ else {
+ base = adjust_varargs(L, p, n);
+ func = restorestack(L, funcr); /* previous call can change stack */
+ }
+ ci = next_ci(L); /* now 'enter' new function */
+ ci->nresults = nresults;
+ ci->func = func;
+ ci->u.l.base = base;
+ ci->top = base + p->maxstacksize;
+ lua_assert(ci->top <= L->stack_last);
+ ci->u.l.savedpc = p->code; /* starting point */
+ ci->callstatus = CIST_LUA;
+ L->top = ci->top;
+ luaC_checkGC(L); /* stack grow uses memory */
+ if (L->hookmask & LUA_MASKCALL)
+ callhook(L, ci);
+ return 0;
+ }
+ default: { /* not a function */
+ luaD_checkstack(L, 1); /* ensure space for metamethod */
+ func = restorestack(L, funcr); /* previous call may change stack */
+ tryfuncTM(L, func); /* try to get '__call' metamethod */
+ return luaD_precall(L, func, nresults); /* now it must be a function */
+ }
+ }
+}
+
+
+int luaD_poscall (lua_State *L, StkId firstResult) {
+ StkId res;
+ int wanted, i;
+ CallInfo *ci = L->ci;
+ if (L->hookmask & (LUA_MASKRET | LUA_MASKLINE)) {
+ if (L->hookmask & LUA_MASKRET) {
+ ptrdiff_t fr = savestack(L, firstResult); /* hook may change stack */
+ luaD_hook(L, LUA_HOOKRET, -1);
+ firstResult = restorestack(L, fr);
+ }
+ L->oldpc = ci->previous->u.l.savedpc; /* 'oldpc' for caller function */
+ }
+ res = ci->func; /* res == final position of 1st result */
+ wanted = ci->nresults;
+ L->ci = ci = ci->previous; /* back to caller */
+ /* move results to correct place */
+ for (i = wanted; i != 0 && firstResult < L->top; i--)
+ setobjs2s(L, res++, firstResult++);
+ while (i-- > 0)
+ setnilvalue(res++);
+ L->top = res;
+ return (wanted - LUA_MULTRET); /* 0 iff wanted == LUA_MULTRET */
+}
+
+
+/*
+** Call a function (C or Lua). The function to be called is at *func.
+** The arguments are on the stack, right after the function.
+** When returns, all the results are on the stack, starting at the original
+** function position.
+*/
+void luaD_call (lua_State *L, StkId func, int nResults, int allowyield) {
+ if (++L->nCcalls >= LUAI_MAXCCALLS) {
+ if (L->nCcalls == LUAI_MAXCCALLS)
+ luaG_runerror(L, "C stack overflow");
+ else if (L->nCcalls >= (LUAI_MAXCCALLS + (LUAI_MAXCCALLS>>3)))
+ luaD_throw(L, LUA_ERRERR); /* error while handing stack error */
+ }
+ if (!allowyield) L->nny++;
+ if (!luaD_precall(L, func, nResults)) /* is a Lua function? */
+ luaV_execute(L); /* call it */
+ if (!allowyield) L->nny--;
+ L->nCcalls--;
+}
+
+
+/*
+** Completes the execution of an interrupted C function, calling its
+** continuation function.
+*/
+static void finishCcall (lua_State *L, int status) {
+ CallInfo *ci = L->ci;
+ int n;
+ /* must have a continuation and must be able to call it */
+ lua_assert(ci->u.c.k != NULL && L->nny == 0);
+ /* error status can only happen in a protected call */
+ lua_assert((ci->callstatus & CIST_YPCALL) || status == LUA_YIELD);
+ if (ci->callstatus & CIST_YPCALL) { /* was inside a pcall? */
+ ci->callstatus &= ~CIST_YPCALL; /* finish 'lua_pcall' */
+ L->errfunc = ci->u.c.old_errfunc;
+ }
+ /* finish 'lua_callk'/'lua_pcall'; CIST_YPCALL and 'errfunc' already
+ handled */
+ adjustresults(L, ci->nresults);
+ /* call continuation function */
+ lua_unlock(L);
+ n = (*ci->u.c.k)(L, status, ci->u.c.ctx);
+ lua_lock(L);
+ api_checknelems(L, n);
+ /* finish 'luaD_precall' */
+ luaD_poscall(L, L->top - n);
+}
+
+
+/*
+** Executes "full continuation" (everything in the stack) of a
+** previously interrupted coroutine until the stack is empty (or another
+** interruption long-jumps out of the loop). If the coroutine is
+** recovering from an error, 'ud' points to the error status, which must
+** be passed to the first continuation function (otherwise the default
+** status is LUA_YIELD).
+*/
+static void unroll (lua_State *L, void *ud) {
+ if (ud != NULL) /* error status? */
+ finishCcall(L, *(int *)ud); /* finish 'lua_pcallk' callee */
+ while (L->ci != &L->base_ci) { /* something in the stack */
+ if (!isLua(L->ci)) /* C function? */
+ finishCcall(L, LUA_YIELD); /* complete its execution */
+ else { /* Lua function */
+ luaV_finishOp(L); /* finish interrupted instruction */
+ luaV_execute(L); /* execute down to higher C 'boundary' */
+ }
+ }
+}
+
+
+/*
+** Try to find a suspended protected call (a "recover point") for the
+** given thread.
+*/
+static CallInfo *findpcall (lua_State *L) {
+ CallInfo *ci;
+ for (ci = L->ci; ci != NULL; ci = ci->previous) { /* search for a pcall */
+ if (ci->callstatus & CIST_YPCALL)
+ return ci;
+ }
+ return NULL; /* no pending pcall */
+}
+
+
+/*
+** Recovers from an error in a coroutine. Finds a recover point (if
+** there is one) and completes the execution of the interrupted
+** 'luaD_pcall'. If there is no recover point, returns zero.
+*/
+static int recover (lua_State *L, int status) {
+ StkId oldtop;
+ CallInfo *ci = findpcall(L);
+ if (ci == NULL) return 0; /* no recovery point */
+ /* "finish" luaD_pcall */
+ oldtop = restorestack(L, ci->extra);
+ luaF_close(L, oldtop);
+ seterrorobj(L, status, oldtop);
+ L->ci = ci;
+ L->allowhook = getoah(ci->callstatus); /* restore original 'allowhook' */
+ L->nny = 0; /* should be zero to be yieldable */
+ luaD_shrinkstack(L);
+ L->errfunc = ci->u.c.old_errfunc;
+ return 1; /* continue running the coroutine */
+}
+
+
+/*
+** signal an error in the call to 'resume', not in the execution of the
+** coroutine itself. (Such errors should not be handled by any coroutine
+** error handler and should not kill the coroutine.)
+*/
+static l_noret resume_error (lua_State *L, const char *msg, StkId firstArg) {
+ L->top = firstArg; /* remove args from the stack */
+ setsvalue2s(L, L->top, luaS_new(L, msg)); /* push error message */
+ api_incr_top(L);
+ luaD_throw(L, -1); /* jump back to 'lua_resume' */
+}
+
+
+/*
+** Do the work for 'lua_resume' in protected mode. Most of the work
+** depends on the status of the coroutine: initial state, suspended
+** inside a hook, or regularly suspended (optionally with a continuation
+** function), plus erroneous cases: non-suspended coroutine or dead
+** coroutine.
+*/
+static void resume (lua_State *L, void *ud) {
+ int nCcalls = L->nCcalls;
+ StkId firstArg = cast(StkId, ud);
+ CallInfo *ci = L->ci;
+ if (nCcalls >= LUAI_MAXCCALLS)
+ resume_error(L, "C stack overflow", firstArg);
+ if (L->status == LUA_OK) { /* may be starting a coroutine */
+ if (ci != &L->base_ci) /* not in base level? */
+ resume_error(L, "cannot resume non-suspended coroutine", firstArg);
+ /* coroutine is in base level; start running it */
+ if (!luaD_precall(L, firstArg - 1, LUA_MULTRET)) /* Lua function? */
+ luaV_execute(L); /* call it */
+ }
+ else if (L->status != LUA_YIELD)
+ resume_error(L, "cannot resume dead coroutine", firstArg);
+ else { /* resuming from previous yield */
+ L->status = LUA_OK; /* mark that it is running (again) */
+ ci->func = restorestack(L, ci->extra);
+ if (isLua(ci)) /* yielded inside a hook? */
+ luaV_execute(L); /* just continue running Lua code */
+ else { /* 'common' yield */
+ if (ci->u.c.k != NULL) { /* does it have a continuation function? */
+ int n;
+ lua_unlock(L);
+ n = (*ci->u.c.k)(L, LUA_YIELD, ci->u.c.ctx); /* call continuation */
+ lua_lock(L);
+ api_checknelems(L, n);
+ firstArg = L->top - n; /* yield results come from continuation */
+ }
+ luaD_poscall(L, firstArg); /* finish 'luaD_precall' */
+ }
+ unroll(L, NULL); /* run continuation */
+ }
+ lua_assert(nCcalls == L->nCcalls);
+}
+
+
+LUA_API int lua_resume (lua_State *L, lua_State *from, int nargs) {
+ int status;
+ int oldnny = L->nny; /* save "number of non-yieldable" calls */
+ lua_lock(L);
+ luai_userstateresume(L, nargs);
+ L->nCcalls = (from) ? from->nCcalls + 1 : 1;
+ L->nny = 0; /* allow yields */
+ api_checknelems(L, (L->status == LUA_OK) ? nargs + 1 : nargs);
+ status = luaD_rawrunprotected(L, resume, L->top - nargs);
+ if (status == -1) /* error calling 'lua_resume'? */
+ status = LUA_ERRRUN;
+ else { /* continue running after recoverable errors */
+ while (errorstatus(status) && recover(L, status)) {
+ /* unroll continuation */
+ status = luaD_rawrunprotected(L, unroll, &status);
+ }
+ if (errorstatus(status)) { /* unrecoverable error? */
+ L->status = cast_byte(status); /* mark thread as 'dead' */
+ seterrorobj(L, status, L->top); /* push error message */
+ L->ci->top = L->top;
+ }
+ else lua_assert(status == L->status); /* normal end or yield */
+ }
+ L->nny = oldnny; /* restore 'nny' */
+ L->nCcalls--;
+ lua_assert(L->nCcalls == ((from) ? from->nCcalls : 0));
+ lua_unlock(L);
+ return status;
+}
+
+
+LUA_API int lua_isyieldable (lua_State *L) {
+ return (L->nny == 0);
+}
+
+
+LUA_API int lua_yieldk (lua_State *L, int nresults, lua_KContext ctx,
+ lua_KFunction k) {
+ CallInfo *ci = L->ci;
+ luai_userstateyield(L, nresults);
+ lua_lock(L);
+ api_checknelems(L, nresults);
+ if (L->nny > 0) {
+ if (L != G(L)->mainthread)
+ luaG_runerror(L, "attempt to yield across a C-call boundary");
+ else
+ luaG_runerror(L, "attempt to yield from outside a coroutine");
+ }
+ L->status = LUA_YIELD;
+ ci->extra = savestack(L, ci->func); /* save current 'func' */
+ if (isLua(ci)) { /* inside a hook? */
+ api_check(k == NULL, "hooks cannot continue after yielding");
+ }
+ else {
+ if ((ci->u.c.k = k) != NULL) /* is there a continuation? */
+ ci->u.c.ctx = ctx; /* save context */
+ ci->func = L->top - nresults - 1; /* protect stack below results */
+ luaD_throw(L, LUA_YIELD);
+ }
+ lua_assert(ci->callstatus & CIST_HOOKED); /* must be inside a hook */
+ lua_unlock(L);
+ return 0; /* return to 'luaD_hook' */
+}
+
+
+int luaD_pcall (lua_State *L, Pfunc func, void *u,
+ ptrdiff_t old_top, ptrdiff_t ef) {
+ int status;
+ CallInfo *old_ci = L->ci;
+ lu_byte old_allowhooks = L->allowhook;
+ unsigned short old_nny = L->nny;
+ ptrdiff_t old_errfunc = L->errfunc;
+ L->errfunc = ef;
+ status = luaD_rawrunprotected(L, func, u);
+ if (status != LUA_OK) { /* an error occurred? */
+ StkId oldtop = restorestack(L, old_top);
+ luaF_close(L, oldtop); /* close possible pending closures */
+ seterrorobj(L, status, oldtop);
+ L->ci = old_ci;
+ L->allowhook = old_allowhooks;
+ L->nny = old_nny;
+ luaD_shrinkstack(L);
+ }
+ L->errfunc = old_errfunc;
+ return status;
+}
+
+
+
+/*
+** Execute a protected parser.
+*/
+struct SParser { /* data to 'f_parser' */
+ ZIO *z;
+ Mbuffer buff; /* dynamic structure used by the scanner */
+ Dyndata dyd; /* dynamic structures used by the parser */
+ const char *mode;
+ const char *name;
+};
+
+
+static void checkmode (lua_State *L, const char *mode, const char *x) {
+ if (mode && strchr(mode, x[0]) == NULL) {
+ luaO_pushfstring(L,
+ "attempt to load a %s chunk (mode is '%s')", x, mode);
+ luaD_throw(L, LUA_ERRSYNTAX);
+ }
+}
+
+
+static void f_parser (lua_State *L, void *ud) {
+ LClosure *cl;
+ struct SParser *p = cast(struct SParser *, ud);
+ int c = zgetc(p->z); /* read first character */
+ if (c == LUA_SIGNATURE[0]) {
+ checkmode(L, p->mode, "binary");
+ cl = luaU_undump(L, p->z, &p->buff, p->name);
+ }
+ else {
+ checkmode(L, p->mode, "text");
+ cl = luaY_parser(L, p->z, &p->buff, &p->dyd, p->name, c);
+ }
+ lua_assert(cl->nupvalues == cl->p->sizeupvalues);
+ luaF_initupvals(L, cl);
+}
+
+
+int luaD_protectedparser (lua_State *L, ZIO *z, const char *name,
+ const char *mode) {
+ struct SParser p;
+ int status;
+ L->nny++; /* cannot yield during parsing */
+ p.z = z; p.name = name; p.mode = mode;
+ p.dyd.actvar.arr = NULL; p.dyd.actvar.size = 0;
+ p.dyd.gt.arr = NULL; p.dyd.gt.size = 0;
+ p.dyd.label.arr = NULL; p.dyd.label.size = 0;
+ luaZ_initbuffer(L, &p.buff);
+ status = luaD_pcall(L, f_parser, &p, savestack(L, L->top), L->errfunc);
+ luaZ_freebuffer(L, &p.buff);
+ luaM_freearray(L, p.dyd.actvar.arr, p.dyd.actvar.size);
+ luaM_freearray(L, p.dyd.gt.arr, p.dyd.gt.size);
+ luaM_freearray(L, p.dyd.label.arr, p.dyd.label.size);
+ L->nny--;
+ return status;
+}
+
+
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/ldo.h b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/ldo.h
new file mode 100644
index 00000000..05745c8a
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/ldo.h
@@ -0,0 +1,46 @@
+/*
+** $Id: ldo.h,v 2.21 2014/10/25 11:50:46 roberto Exp $
+** Stack and Call structure of Lua
+** See Copyright Notice in lua.h
+*/
+
+#ifndef ldo_h
+#define ldo_h
+
+
+#include "lobject.h"
+#include "lstate.h"
+#include "lzio.h"
+
+
+#define luaD_checkstack(L,n) if (L->stack_last - L->top <= (n)) \
+ luaD_growstack(L, n); else condmovestack(L);
+
+
+#define incr_top(L) {L->top++; luaD_checkstack(L,0);}
+
+#define savestack(L,p) ((char *)(p) - (char *)L->stack)
+#define restorestack(L,n) ((TValue *)((char *)L->stack + (n)))
+
+
+/* type of protected functions, to be ran by 'runprotected' */
+typedef void (*Pfunc) (lua_State *L, void *ud);
+
+LUAI_FUNC int luaD_protectedparser (lua_State *L, ZIO *z, const char *name,
+ const char *mode);
+LUAI_FUNC void luaD_hook (lua_State *L, int event, int line);
+LUAI_FUNC int luaD_precall (lua_State *L, StkId func, int nresults);
+LUAI_FUNC void luaD_call (lua_State *L, StkId func, int nResults,
+ int allowyield);
+LUAI_FUNC int luaD_pcall (lua_State *L, Pfunc func, void *u,
+ ptrdiff_t oldtop, ptrdiff_t ef);
+LUAI_FUNC int luaD_poscall (lua_State *L, StkId firstResult);
+LUAI_FUNC void luaD_reallocstack (lua_State *L, int newsize);
+LUAI_FUNC void luaD_growstack (lua_State *L, int n);
+LUAI_FUNC void luaD_shrinkstack (lua_State *L);
+
+LUAI_FUNC l_noret luaD_throw (lua_State *L, int errcode);
+LUAI_FUNC int luaD_rawrunprotected (lua_State *L, Pfunc f, void *ud);
+
+#endif
+
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/ldump.c b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/ldump.c
new file mode 100644
index 00000000..b6c7114f
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/ldump.c
@@ -0,0 +1,214 @@
+/*
+** $Id: ldump.c,v 2.34 2014/11/02 19:19:04 roberto Exp $
+** save precompiled Lua chunks
+** See Copyright Notice in lua.h
+*/
+
+#define ldump_c
+#define LUA_CORE
+
+#include "lprefix.h"
+
+
+#include <stddef.h>
+
+#include "lua.h"
+
+#include "lobject.h"
+#include "lstate.h"
+#include "lundump.h"
+
+
+typedef struct {
+ lua_State *L;
+ lua_Writer writer;
+ void *data;
+ int strip;
+ int status;
+} DumpState;
+
+
+/*
+** All high-level dumps go through DumpVector; you can change it to
+** change the endianness of the result
+*/
+#define DumpVector(v,n,D) DumpBlock(v,(n)*sizeof((v)[0]),D)
+
+#define DumpLiteral(s,D) DumpBlock(s, sizeof(s) - sizeof(char), D)
+
+
+static void DumpBlock (const void *b, size_t size, DumpState *D) {
+ if (D->status == 0) {
+ lua_unlock(D->L);
+ D->status = (*D->writer)(D->L, b, size, D->data);
+ lua_lock(D->L);
+ }
+}
+
+
+#define DumpVar(x,D) DumpVector(&x,1,D)
+
+
+static void DumpByte (int y, DumpState *D) {
+ lu_byte x = (lu_byte)y;
+ DumpVar(x, D);
+}
+
+
+static void DumpInt (int x, DumpState *D) {
+ DumpVar(x, D);
+}
+
+
+static void DumpNumber (lua_Number x, DumpState *D) {
+ DumpVar(x, D);
+}
+
+
+static void DumpInteger (lua_Integer x, DumpState *D) {
+ DumpVar(x, D);
+}
+
+
+static void DumpString (const TString *s, DumpState *D) {
+ if (s == NULL)
+ DumpByte(0, D);
+ else {
+ size_t size = s->len + 1; /* include trailing '\0' */
+ if (size < 0xFF)
+ DumpByte(cast_int(size), D);
+ else {
+ DumpByte(0xFF, D);
+ DumpVar(size, D);
+ }
+ DumpVector(getstr(s), size - 1, D); /* no need to save '\0' */
+ }
+}
+
+
+static void DumpCode (const Proto *f, DumpState *D) {
+ DumpInt(f->sizecode, D);
+ DumpVector(f->code, f->sizecode, D);
+}
+
+
+static void DumpFunction(const Proto *f, TString *psource, DumpState *D);
+
+static void DumpConstants (const Proto *f, DumpState *D) {
+ int i;
+ int n = f->sizek;
+ DumpInt(n, D);
+ for (i = 0; i < n; i++) {
+ const TValue *o = &f->k[i];
+ DumpByte(ttype(o), D);
+ switch (ttype(o)) {
+ case LUA_TNIL:
+ break;
+ case LUA_TBOOLEAN:
+ DumpByte(bvalue(o), D);
+ break;
+ case LUA_TNUMFLT:
+ DumpNumber(fltvalue(o), D);
+ break;
+ case LUA_TNUMINT:
+ DumpInteger(ivalue(o), D);
+ break;
+ case LUA_TSHRSTR:
+ case LUA_TLNGSTR:
+ DumpString(tsvalue(o), D);
+ break;
+ default:
+ lua_assert(0);
+ }
+ }
+}
+
+
+static void DumpProtos (const Proto *f, DumpState *D) {
+ int i;
+ int n = f->sizep;
+ DumpInt(n, D);
+ for (i = 0; i < n; i++)
+ DumpFunction(f->p[i], f->source, D);
+}
+
+
+static void DumpUpvalues (const Proto *f, DumpState *D) {
+ int i, n = f->sizeupvalues;
+ DumpInt(n, D);
+ for (i = 0; i < n; i++) {
+ DumpByte(f->upvalues[i].instack, D);
+ DumpByte(f->upvalues[i].idx, D);
+ }
+}
+
+
+static void DumpDebug (const Proto *f, DumpState *D) {
+ int i, n;
+ n = (D->strip) ? 0 : f->sizelineinfo;
+ DumpInt(n, D);
+ DumpVector(f->lineinfo, n, D);
+ n = (D->strip) ? 0 : f->sizelocvars;
+ DumpInt(n, D);
+ for (i = 0; i < n; i++) {
+ DumpString(f->locvars[i].varname, D);
+ DumpInt(f->locvars[i].startpc, D);
+ DumpInt(f->locvars[i].endpc, D);
+ }
+ n = (D->strip) ? 0 : f->sizeupvalues;
+ DumpInt(n, D);
+ for (i = 0; i < n; i++)
+ DumpString(f->upvalues[i].name, D);
+}
+
+
+static void DumpFunction (const Proto *f, TString *psource, DumpState *D) {
+ if (D->strip || f->source == psource)
+ DumpString(NULL, D); /* no debug info or same source as its parent */
+ else
+ DumpString(f->source, D);
+ DumpInt(f->linedefined, D);
+ DumpInt(f->lastlinedefined, D);
+ DumpByte(f->numparams, D);
+ DumpByte(f->is_vararg, D);
+ DumpByte(f->maxstacksize, D);
+ DumpCode(f, D);
+ DumpConstants(f, D);
+ DumpUpvalues(f, D);
+ DumpProtos(f, D);
+ DumpDebug(f, D);
+}
+
+
+static void DumpHeader (DumpState *D) {
+ DumpLiteral(LUA_SIGNATURE, D);
+ DumpByte(LUAC_VERSION, D);
+ DumpByte(LUAC_FORMAT, D);
+ DumpLiteral(LUAC_DATA, D);
+ DumpByte(sizeof(int), D);
+ DumpByte(sizeof(size_t), D);
+ DumpByte(sizeof(Instruction), D);
+ DumpByte(sizeof(lua_Integer), D);
+ DumpByte(sizeof(lua_Number), D);
+ DumpInteger(LUAC_INT, D);
+ DumpNumber(LUAC_NUM, D);
+}
+
+
+/*
+** dump Lua function as precompiled chunk
+*/
+int luaU_dump(lua_State *L, const Proto *f, lua_Writer w, void *data,
+ int strip) {
+ DumpState D;
+ D.L = L;
+ D.writer = w;
+ D.data = data;
+ D.strip = strip;
+ D.status = 0;
+ DumpHeader(&D);
+ DumpByte(f->sizeupvalues, &D);
+ DumpFunction(f, NULL, &D);
+ return D.status;
+}
+
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/lfunc.c b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/lfunc.c
new file mode 100644
index 00000000..67967dab
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/lfunc.c
@@ -0,0 +1,151 @@
+/*
+** $Id: lfunc.c,v 2.45 2014/11/02 19:19:04 roberto Exp $
+** Auxiliary functions to manipulate prototypes and closures
+** See Copyright Notice in lua.h
+*/
+
+#define lfunc_c
+#define LUA_CORE
+
+#include "lprefix.h"
+
+
+#include <stddef.h>
+
+#include "lua.h"
+
+#include "lfunc.h"
+#include "lgc.h"
+#include "lmem.h"
+#include "lobject.h"
+#include "lstate.h"
+
+
+
+CClosure *luaF_newCclosure (lua_State *L, int n) {
+ GCObject *o = luaC_newobj(L, LUA_TCCL, sizeCclosure(n));
+ CClosure *c = gco2ccl(o);
+ c->nupvalues = cast_byte(n);
+ return c;
+}
+
+
+LClosure *luaF_newLclosure (lua_State *L, int n) {
+ GCObject *o = luaC_newobj(L, LUA_TLCL, sizeLclosure(n));
+ LClosure *c = gco2lcl(o);
+ c->p = NULL;
+ c->nupvalues = cast_byte(n);
+ while (n--) c->upvals[n] = NULL;
+ return c;
+}
+
+/*
+** fill a closure with new closed upvalues
+*/
+void luaF_initupvals (lua_State *L, LClosure *cl) {
+ int i;
+ for (i = 0; i < cl->nupvalues; i++) {
+ UpVal *uv = luaM_new(L, UpVal);
+ uv->refcount = 1;
+ uv->v = &uv->u.value; /* make it closed */
+ setnilvalue(uv->v);
+ cl->upvals[i] = uv;
+ }
+}
+
+
+UpVal *luaF_findupval (lua_State *L, StkId level) {
+ UpVal **pp = &L->openupval;
+ UpVal *p;
+ UpVal *uv;
+ lua_assert(isintwups(L) || L->openupval == NULL);
+ while (*pp != NULL && (p = *pp)->v >= level) {
+ lua_assert(upisopen(p));
+ if (p->v == level) /* found a corresponding upvalue? */
+ return p; /* return it */
+ pp = &p->u.open.next;
+ }
+ /* not found: create a new upvalue */
+ uv = luaM_new(L, UpVal);
+ uv->refcount = 0;
+ uv->u.open.next = *pp; /* link it to list of open upvalues */
+ uv->u.open.touched = 1;
+ *pp = uv;
+ uv->v = level; /* current value lives in the stack */
+ if (!isintwups(L)) { /* thread not in list of threads with upvalues? */
+ L->twups = G(L)->twups; /* link it to the list */
+ G(L)->twups = L;
+ }
+ return uv;
+}
+
+
+void luaF_close (lua_State *L, StkId level) {
+ UpVal *uv;
+ while (L->openupval != NULL && (uv = L->openupval)->v >= level) {
+ lua_assert(upisopen(uv));
+ L->openupval = uv->u.open.next; /* remove from 'open' list */
+ if (uv->refcount == 0) /* no references? */
+ luaM_free(L, uv); /* free upvalue */
+ else {
+ setobj(L, &uv->u.value, uv->v); /* move value to upvalue slot */
+ uv->v = &uv->u.value; /* now current value lives here */
+ luaC_upvalbarrier(L, uv);
+ }
+ }
+}
+
+
+Proto *luaF_newproto (lua_State *L) {
+ GCObject *o = luaC_newobj(L, LUA_TPROTO, sizeof(Proto));
+ Proto *f = gco2p(o);
+ f->k = NULL;
+ f->sizek = 0;
+ f->p = NULL;
+ f->sizep = 0;
+ f->code = NULL;
+ f->cache = NULL;
+ f->sizecode = 0;
+ f->lineinfo = NULL;
+ f->sizelineinfo = 0;
+ f->upvalues = NULL;
+ f->sizeupvalues = 0;
+ f->numparams = 0;
+ f->is_vararg = 0;
+ f->maxstacksize = 0;
+ f->locvars = NULL;
+ f->sizelocvars = 0;
+ f->linedefined = 0;
+ f->lastlinedefined = 0;
+ f->source = NULL;
+ return f;
+}
+
+
+void luaF_freeproto (lua_State *L, Proto *f) {
+ luaM_freearray(L, f->code, f->sizecode);
+ luaM_freearray(L, f->p, f->sizep);
+ luaM_freearray(L, f->k, f->sizek);
+ luaM_freearray(L, f->lineinfo, f->sizelineinfo);
+ luaM_freearray(L, f->locvars, f->sizelocvars);
+ luaM_freearray(L, f->upvalues, f->sizeupvalues);
+ luaM_free(L, f);
+}
+
+
+/*
+** Look for n-th local variable at line 'line' in function 'func'.
+** Returns NULL if not found.
+*/
+const char *luaF_getlocalname (const Proto *f, int local_number, int pc) {
+ int i;
+ for (i = 0; i<f->sizelocvars && f->locvars[i].startpc <= pc; i++) {
+ if (pc < f->locvars[i].endpc) { /* is variable active? */
+ local_number--;
+ if (local_number == 0)
+ return getstr(f->locvars[i].varname);
+ }
+ }
+ return NULL; /* not found */
+}
+
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/lfunc.h b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/lfunc.h
new file mode 100644
index 00000000..256d3cf9
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/lfunc.h
@@ -0,0 +1,54 @@
+/*
+** $Id: lfunc.h,v 2.14 2014/06/19 18:27:20 roberto Exp $
+** Auxiliary functions to manipulate prototypes and closures
+** See Copyright Notice in lua.h
+*/
+
+#ifndef lfunc_h
+#define lfunc_h
+
+
+#include "lobject.h"
+
+
+#define sizeCclosure(n) (cast(int, sizeof(CClosure)) + \
+ cast(int, sizeof(TValue)*((n)-1)))
+
+#define sizeLclosure(n) (cast(int, sizeof(LClosure)) + \
+ cast(int, sizeof(TValue *)*((n)-1)))
+
+
+/* test whether thread is in 'twups' list */
+#define isintwups(L) (L->twups != L)
+
+
+/*
+** Upvalues for Lua closures
+*/
+struct UpVal {
+ TValue *v; /* points to stack or to its own value */
+ lu_mem refcount; /* reference counter */
+ union {
+ struct { /* (when open) */
+ UpVal *next; /* linked list */
+ int touched; /* mark to avoid cycles with dead threads */
+ } open;
+ TValue value; /* the value (when closed) */
+ } u;
+};
+
+#define upisopen(up) ((up)->v != &(up)->u.value)
+
+
+LUAI_FUNC Proto *luaF_newproto (lua_State *L);
+LUAI_FUNC CClosure *luaF_newCclosure (lua_State *L, int nelems);
+LUAI_FUNC LClosure *luaF_newLclosure (lua_State *L, int nelems);
+LUAI_FUNC void luaF_initupvals (lua_State *L, LClosure *cl);
+LUAI_FUNC UpVal *luaF_findupval (lua_State *L, StkId level);
+LUAI_FUNC void luaF_close (lua_State *L, StkId level);
+LUAI_FUNC void luaF_freeproto (lua_State *L, Proto *f);
+LUAI_FUNC const char *luaF_getlocalname (const Proto *func, int local_number,
+ int pc);
+
+
+#endif
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/lgc.c b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/lgc.c
new file mode 100644
index 00000000..8b95fb67
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/lgc.c
@@ -0,0 +1,1159 @@
+/*
+** $Id: lgc.c,v 2.201 2014/12/20 13:58:15 roberto Exp $
+** Garbage Collector
+** See Copyright Notice in lua.h
+*/
+
+#define lgc_c
+#define LUA_CORE
+
+#include "lprefix.h"
+
+
+#include <string.h>
+
+#include "lua.h"
+
+#include "ldebug.h"
+#include "ldo.h"
+#include "lfunc.h"
+#include "lgc.h"
+#include "lmem.h"
+#include "lobject.h"
+#include "lstate.h"
+#include "lstring.h"
+#include "ltable.h"
+#include "ltm.h"
+
+
+/*
+** internal state for collector while inside the atomic phase. The
+** collector should never be in this state while running regular code.
+*/
+#define GCSinsideatomic (GCSpause + 1)
+
+/*
+** cost of sweeping one element (the size of a small object divided
+** by some adjust for the sweep speed)
+*/
+#define GCSWEEPCOST ((sizeof(TString) + 4) / 4)
+
+/* maximum number of elements to sweep in each single step */
+#define GCSWEEPMAX (cast_int((GCSTEPSIZE / GCSWEEPCOST) / 4))
+
+/* cost of calling one finalizer */
+#define GCFINALIZECOST GCSWEEPCOST
+
+
+/*
+** macro to adjust 'stepmul': 'stepmul' is actually used like
+** 'stepmul / STEPMULADJ' (value chosen by tests)
+*/
+#define STEPMULADJ 200
+
+
+/*
+** macro to adjust 'pause': 'pause' is actually used like
+** 'pause / PAUSEADJ' (value chosen by tests)
+*/
+#define PAUSEADJ 100
+
+
+/*
+** 'makewhite' erases all color bits then sets only the current white
+** bit
+*/
+#define maskcolors (~(bitmask(BLACKBIT) | WHITEBITS))
+#define makewhite(g,x) \
+ (x->marked = cast_byte((x->marked & maskcolors) | luaC_white(g)))
+
+#define white2gray(x) resetbits(x->marked, WHITEBITS)
+#define black2gray(x) resetbit(x->marked, BLACKBIT)
+
+
+#define valiswhite(x) (iscollectable(x) && iswhite(gcvalue(x)))
+
+#define checkdeadkey(n) lua_assert(!ttisdeadkey(gkey(n)) || ttisnil(gval(n)))
+
+
+#define checkconsistency(obj) \
+ lua_longassert(!iscollectable(obj) || righttt(obj))
+
+
+#define markvalue(g,o) { checkconsistency(o); \
+ if (valiswhite(o)) reallymarkobject(g,gcvalue(o)); }
+
+#define markobject(g,t) \
+ { if ((t) && iswhite(t)) reallymarkobject(g, obj2gco(t)); }
+
+static void reallymarkobject (global_State *g, GCObject *o);
+
+
+/*
+** {======================================================
+** Generic functions
+** =======================================================
+*/
+
+
+/*
+** one after last element in a hash array
+*/
+#define gnodelast(h) gnode(h, cast(size_t, sizenode(h)))
+
+
+/*
+** link collectable object 'o' into list pointed by 'p'
+*/
+#define linkgclist(o,p) ((o)->gclist = (p), (p) = obj2gco(o))
+
+
+/*
+** if key is not marked, mark its entry as dead (therefore removing it
+** from the table)
+*/
+static void removeentry (Node *n) {
+ lua_assert(ttisnil(gval(n)));
+ if (valiswhite(gkey(n)))
+ setdeadvalue(wgkey(n)); /* unused and unmarked key; remove it */
+}
+
+
+/*
+** tells whether a key or value can be cleared from a weak
+** table. Non-collectable objects are never removed from weak
+** tables. Strings behave as 'values', so are never removed too. for
+** other objects: if really collected, cannot keep them; for objects
+** being finalized, keep them in keys, but not in values
+*/
+static int iscleared (global_State *g, const TValue *o) {
+ if (!iscollectable(o)) return 0;
+ else if (ttisstring(o)) {
+ markobject(g, tsvalue(o)); /* strings are 'values', so are never weak */
+ return 0;
+ }
+ else return iswhite(gcvalue(o));
+}
+
+
+/*
+** barrier that moves collector forward, that is, mark the white object
+** being pointed by a black object. (If in sweep phase, clear the black
+** object to white [sweep it] to avoid other barrier calls for this
+** same object.)
+*/
+void luaC_barrier_ (lua_State *L, GCObject *o, GCObject *v) {
+ global_State *g = G(L);
+ lua_assert(isblack(o) && iswhite(v) && !isdead(g, v) && !isdead(g, o));
+ if (keepinvariant(g)) /* must keep invariant? */
+ reallymarkobject(g, v); /* restore invariant */
+ else { /* sweep phase */
+ lua_assert(issweepphase(g));
+ makewhite(g, o); /* mark main obj. as white to avoid other barriers */
+ }
+}
+
+
+/*
+** barrier that moves collector backward, that is, mark the black object
+** pointing to a white object as gray again.
+*/
+void luaC_barrierback_ (lua_State *L, Table *t) {
+ global_State *g = G(L);
+ lua_assert(isblack(t) && !isdead(g, t));
+ black2gray(t); /* make table gray (again) */
+ linkgclist(t, g->grayagain);
+}
+
+
+/*
+** barrier for assignments to closed upvalues. Because upvalues are
+** shared among closures, it is impossible to know the color of all
+** closures pointing to it. So, we assume that the object being assigned
+** must be marked.
+*/
+void luaC_upvalbarrier_ (lua_State *L, UpVal *uv) {
+ global_State *g = G(L);
+ GCObject *o = gcvalue(uv->v);
+ lua_assert(!upisopen(uv)); /* ensured by macro luaC_upvalbarrier */
+ if (keepinvariant(g))
+ markobject(g, o);
+}
+
+
+void luaC_fix (lua_State *L, GCObject *o) {
+ global_State *g = G(L);
+ lua_assert(g->allgc == o); /* object must be 1st in 'allgc' list! */
+ white2gray(o); /* they will be gray forever */
+ g->allgc = o->next; /* remove object from 'allgc' list */
+ o->next = g->fixedgc; /* link it to 'fixedgc' list */
+ g->fixedgc = o;
+}
+
+
+/*
+** create a new collectable object (with given type and size) and link
+** it to 'allgc' list.
+*/
+GCObject *luaC_newobj (lua_State *L, int tt, size_t sz) {
+ global_State *g = G(L);
+ GCObject *o = cast(GCObject *, luaM_newobject(L, novariant(tt), sz));
+ o->marked = luaC_white(g);
+ o->tt = tt;
+ o->next = g->allgc;
+ g->allgc = o;
+ return o;
+}
+
+/* }====================================================== */
+
+
+
+/*
+** {======================================================
+** Mark functions
+** =======================================================
+*/
+
+
+/*
+** mark an object. Userdata, strings, and closed upvalues are visited
+** and turned black here. Other objects are marked gray and added
+** to appropriate list to be visited (and turned black) later. (Open
+** upvalues are already linked in 'headuv' list.)
+*/
+static void reallymarkobject (global_State *g, GCObject *o) {
+ reentry:
+ white2gray(o);
+ switch (o->tt) {
+ case LUA_TSHRSTR:
+ case LUA_TLNGSTR: {
+ gray2black(o);
+ g->GCmemtrav += sizestring(gco2ts(o));
+ break;
+ }
+ case LUA_TUSERDATA: {
+ TValue uvalue;
+ markobject(g, gco2u(o)->metatable); /* mark its metatable */
+ gray2black(o);
+ g->GCmemtrav += sizeudata(gco2u(o));
+ getuservalue(g->mainthread, gco2u(o), &uvalue);
+ if (valiswhite(&uvalue)) { /* markvalue(g, &uvalue); */
+ o = gcvalue(&uvalue);
+ goto reentry;
+ }
+ break;
+ }
+ case LUA_TLCL: {
+ linkgclist(gco2lcl(o), g->gray);
+ break;
+ }
+ case LUA_TCCL: {
+ linkgclist(gco2ccl(o), g->gray);
+ break;
+ }
+ case LUA_TTABLE: {
+ linkgclist(gco2t(o), g->gray);
+ break;
+ }
+ case LUA_TTHREAD: {
+ linkgclist(gco2th(o), g->gray);
+ break;
+ }
+ case LUA_TPROTO: {
+ linkgclist(gco2p(o), g->gray);
+ break;
+ }
+ default: lua_assert(0); break;
+ }
+}
+
+
+/*
+** mark metamethods for basic types
+*/
+static void markmt (global_State *g) {
+ int i;
+ for (i=0; i < LUA_NUMTAGS; i++)
+ markobject(g, g->mt[i]);
+}
+
+
+/*
+** mark all objects in list of being-finalized
+*/
+static void markbeingfnz (global_State *g) {
+ GCObject *o;
+ for (o = g->tobefnz; o != NULL; o = o->next)
+ markobject(g, o);
+}
+
+
+/*
+** Mark all values stored in marked open upvalues from non-marked threads.
+** (Values from marked threads were already marked when traversing the
+** thread.) Remove from the list threads that no longer have upvalues and
+** not-marked threads.
+*/
+static void remarkupvals (global_State *g) {
+ lua_State *thread;
+ lua_State **p = &g->twups;
+ while ((thread = *p) != NULL) {
+ lua_assert(!isblack(thread)); /* threads are never black */
+ if (isgray(thread) && thread->openupval != NULL)
+ p = &thread->twups; /* keep marked thread with upvalues in the list */
+ else { /* thread is not marked or without upvalues */
+ UpVal *uv;
+ *p = thread->twups; /* remove thread from the list */
+ thread->twups = thread; /* mark that it is out of list */
+ for (uv = thread->openupval; uv != NULL; uv = uv->u.open.next) {
+ if (uv->u.open.touched) {
+ markvalue(g, uv->v); /* remark upvalue's value */
+ uv->u.open.touched = 0;
+ }
+ }
+ }
+ }
+}
+
+
+/*
+** mark root set and reset all gray lists, to start a new collection
+*/
+static void restartcollection (global_State *g) {
+ g->gray = g->grayagain = NULL;
+ g->weak = g->allweak = g->ephemeron = NULL;
+ markobject(g, g->mainthread);
+ markvalue(g, &g->l_registry);
+ markmt(g);
+ markbeingfnz(g); /* mark any finalizing object left from previous cycle */
+}
+
+/* }====================================================== */
+
+
+/*
+** {======================================================
+** Traverse functions
+** =======================================================
+*/
+
+/*
+** Traverse a table with weak values and link it to proper list. During
+** propagate phase, keep it in 'grayagain' list, to be revisited in the
+** atomic phase. In the atomic phase, if table has any white value,
+** put it in 'weak' list, to be cleared.
+*/
+static void traverseweakvalue (global_State *g, Table *h) {
+ Node *n, *limit = gnodelast(h);
+ /* if there is array part, assume it may have white values (it is not
+ worth traversing it now just to check) */
+ int hasclears = (h->sizearray > 0);
+ for (n = gnode(h, 0); n < limit; n++) { /* traverse hash part */
+ checkdeadkey(n);
+ if (ttisnil(gval(n))) /* entry is empty? */
+ removeentry(n); /* remove it */
+ else {
+ lua_assert(!ttisnil(gkey(n)));
+ markvalue(g, gkey(n)); /* mark key */
+ if (!hasclears && iscleared(g, gval(n))) /* is there a white value? */
+ hasclears = 1; /* table will have to be cleared */
+ }
+ }
+ if (g->gcstate == GCSpropagate)
+ linkgclist(h, g->grayagain); /* must retraverse it in atomic phase */
+ else if (hasclears)
+ linkgclist(h, g->weak); /* has to be cleared later */
+}
+
+
+/*
+** Traverse an ephemeron table and link it to proper list. Returns true
+** iff any object was marked during this traversal (which implies that
+** convergence has to continue). During propagation phase, keep table
+** in 'grayagain' list, to be visited again in the atomic phase. In
+** the atomic phase, if table has any white->white entry, it has to
+** be revisited during ephemeron convergence (as that key may turn
+** black). Otherwise, if it has any white key, table has to be cleared
+** (in the atomic phase).
+*/
+static int traverseephemeron (global_State *g, Table *h) {
+ int marked = 0; /* true if an object is marked in this traversal */
+ int hasclears = 0; /* true if table has white keys */
+ int hasww = 0; /* true if table has entry "white-key -> white-value" */
+ Node *n, *limit = gnodelast(h);
+ unsigned int i;
+ /* traverse array part */
+ for (i = 0; i < h->sizearray; i++) {
+ if (valiswhite(&h->array[i])) {
+ marked = 1;
+ reallymarkobject(g, gcvalue(&h->array[i]));
+ }
+ }
+ /* traverse hash part */
+ for (n = gnode(h, 0); n < limit; n++) {
+ checkdeadkey(n);
+ if (ttisnil(gval(n))) /* entry is empty? */
+ removeentry(n); /* remove it */
+ else if (iscleared(g, gkey(n))) { /* key is not marked (yet)? */
+ hasclears = 1; /* table must be cleared */
+ if (valiswhite(gval(n))) /* value not marked yet? */
+ hasww = 1; /* white-white entry */
+ }
+ else if (valiswhite(gval(n))) { /* value not marked yet? */
+ marked = 1;
+ reallymarkobject(g, gcvalue(gval(n))); /* mark it now */
+ }
+ }
+ /* link table into proper list */
+ if (g->gcstate == GCSpropagate)
+ linkgclist(h, g->grayagain); /* must retraverse it in atomic phase */
+ else if (hasww) /* table has white->white entries? */
+ linkgclist(h, g->ephemeron); /* have to propagate again */
+ else if (hasclears) /* table has white keys? */
+ linkgclist(h, g->allweak); /* may have to clean white keys */
+ return marked;
+}
+
+
+static void traversestrongtable (global_State *g, Table *h) {
+ Node *n, *limit = gnodelast(h);
+ unsigned int i;
+ for (i = 0; i < h->sizearray; i++) /* traverse array part */
+ markvalue(g, &h->array[i]);
+ for (n = gnode(h, 0); n < limit; n++) { /* traverse hash part */
+ checkdeadkey(n);
+ if (ttisnil(gval(n))) /* entry is empty? */
+ removeentry(n); /* remove it */
+ else {
+ lua_assert(!ttisnil(gkey(n)));
+ markvalue(g, gkey(n)); /* mark key */
+ markvalue(g, gval(n)); /* mark value */
+ }
+ }
+}
+
+
+static lu_mem traversetable (global_State *g, Table *h) {
+ const char *weakkey, *weakvalue;
+ const TValue *mode = gfasttm(g, h->metatable, TM_MODE);
+ markobject(g, h->metatable);
+ if (mode && ttisstring(mode) && /* is there a weak mode? */
+ ((weakkey = strchr(svalue(mode), 'k')),
+ (weakvalue = strchr(svalue(mode), 'v')),
+ (weakkey || weakvalue))) { /* is really weak? */
+ black2gray(h); /* keep table gray */
+ if (!weakkey) /* strong keys? */
+ traverseweakvalue(g, h);
+ else if (!weakvalue) /* strong values? */
+ traverseephemeron(g, h);
+ else /* all weak */
+ linkgclist(h, g->allweak); /* nothing to traverse now */
+ }
+ else /* not weak */
+ traversestrongtable(g, h);
+ return sizeof(Table) + sizeof(TValue) * h->sizearray +
+ sizeof(Node) * cast(size_t, sizenode(h));
+}
+
+
+static int traverseproto (global_State *g, Proto *f) {
+ int i;
+ if (f->cache && iswhite(f->cache))
+ f->cache = NULL; /* allow cache to be collected */
+ markobject(g, f->source);
+ for (i = 0; i < f->sizek; i++) /* mark literals */
+ markvalue(g, &f->k[i]);
+ for (i = 0; i < f->sizeupvalues; i++) /* mark upvalue names */
+ markobject(g, f->upvalues[i].name);
+ for (i = 0; i < f->sizep; i++) /* mark nested protos */
+ markobject(g, f->p[i]);
+ for (i = 0; i < f->sizelocvars; i++) /* mark local-variable names */
+ markobject(g, f->locvars[i].varname);
+ return sizeof(Proto) + sizeof(Instruction) * f->sizecode +
+ sizeof(Proto *) * f->sizep +
+ sizeof(TValue) * f->sizek +
+ sizeof(int) * f->sizelineinfo +
+ sizeof(LocVar) * f->sizelocvars +
+ sizeof(Upvaldesc) * f->sizeupvalues;
+}
+
+
+static lu_mem traverseCclosure (global_State *g, CClosure *cl) {
+ int i;
+ for (i = 0; i < cl->nupvalues; i++) /* mark its upvalues */
+ markvalue(g, &cl->upvalue[i]);
+ return sizeCclosure(cl->nupvalues);
+}
+
+/*
+** open upvalues point to values in a thread, so those values should
+** be marked when the thread is traversed except in the atomic phase
+** (because then the value cannot be changed by the thread and the
+** thread may not be traversed again)
+*/
+static lu_mem traverseLclosure (global_State *g, LClosure *cl) {
+ int i;
+ markobject(g, cl->p); /* mark its prototype */
+ for (i = 0; i < cl->nupvalues; i++) { /* mark its upvalues */
+ UpVal *uv = cl->upvals[i];
+ if (uv != NULL) {
+ if (upisopen(uv) && g->gcstate != GCSinsideatomic)
+ uv->u.open.touched = 1; /* can be marked in 'remarkupvals' */
+ else
+ markvalue(g, uv->v);
+ }
+ }
+ return sizeLclosure(cl->nupvalues);
+}
+
+
+static lu_mem traversethread (global_State *g, lua_State *th) {
+ StkId o = th->stack;
+ if (o == NULL)
+ return 1; /* stack not completely built yet */
+ lua_assert(g->gcstate == GCSinsideatomic ||
+ th->openupval == NULL || isintwups(th));
+ for (; o < th->top; o++) /* mark live elements in the stack */
+ markvalue(g, o);
+ if (g->gcstate == GCSinsideatomic) { /* final traversal? */
+ StkId lim = th->stack + th->stacksize; /* real end of stack */
+ for (; o < lim; o++) /* clear not-marked stack slice */
+ setnilvalue(o);
+ /* 'remarkupvals' may have removed thread from 'twups' list */
+ if (!isintwups(th) && th->openupval != NULL) {
+ th->twups = g->twups; /* link it back to the list */
+ g->twups = th;
+ }
+ }
+ else if (g->gckind != KGC_EMERGENCY)
+ luaD_shrinkstack(th); /* do not change stack in emergency cycle */
+ return (sizeof(lua_State) + sizeof(TValue) * th->stacksize);
+}
+
+
+/*
+** traverse one gray object, turning it to black (except for threads,
+** which are always gray).
+*/
+static void propagatemark (global_State *g) {
+ lu_mem size;
+ GCObject *o = g->gray;
+ lua_assert(isgray(o));
+ gray2black(o);
+ switch (o->tt) {
+ case LUA_TTABLE: {
+ Table *h = gco2t(o);
+ g->gray = h->gclist; /* remove from 'gray' list */
+ size = traversetable(g, h);
+ break;
+ }
+ case LUA_TLCL: {
+ LClosure *cl = gco2lcl(o);
+ g->gray = cl->gclist; /* remove from 'gray' list */
+ size = traverseLclosure(g, cl);
+ break;
+ }
+ case LUA_TCCL: {
+ CClosure *cl = gco2ccl(o);
+ g->gray = cl->gclist; /* remove from 'gray' list */
+ size = traverseCclosure(g, cl);
+ break;
+ }
+ case LUA_TTHREAD: {
+ lua_State *th = gco2th(o);
+ g->gray = th->gclist; /* remove from 'gray' list */
+ linkgclist(th, g->grayagain); /* insert into 'grayagain' list */
+ black2gray(o);
+ size = traversethread(g, th);
+ break;
+ }
+ case LUA_TPROTO: {
+ Proto *p = gco2p(o);
+ g->gray = p->gclist; /* remove from 'gray' list */
+ size = traverseproto(g, p);
+ break;
+ }
+ default: lua_assert(0); return;
+ }
+ g->GCmemtrav += size;
+}
+
+
+static void propagateall (global_State *g) {
+ while (g->gray) propagatemark(g);
+}
+
+
+static void convergeephemerons (global_State *g) {
+ int changed;
+ do {
+ GCObject *w;
+ GCObject *next = g->ephemeron; /* get ephemeron list */
+ g->ephemeron = NULL; /* tables may return to this list when traversed */
+ changed = 0;
+ while ((w = next) != NULL) {
+ next = gco2t(w)->gclist;
+ if (traverseephemeron(g, gco2t(w))) { /* traverse marked some value? */
+ propagateall(g); /* propagate changes */
+ changed = 1; /* will have to revisit all ephemeron tables */
+ }
+ }
+ } while (changed);
+}
+
+/* }====================================================== */
+
+
+/*
+** {======================================================
+** Sweep Functions
+** =======================================================
+*/
+
+
+/*
+** clear entries with unmarked keys from all weaktables in list 'l' up
+** to element 'f'
+*/
+static void clearkeys (global_State *g, GCObject *l, GCObject *f) {
+ for (; l != f; l = gco2t(l)->gclist) {
+ Table *h = gco2t(l);
+ Node *n, *limit = gnodelast(h);
+ for (n = gnode(h, 0); n < limit; n++) {
+ if (!ttisnil(gval(n)) && (iscleared(g, gkey(n)))) {
+ setnilvalue(gval(n)); /* remove value ... */
+ removeentry(n); /* and remove entry from table */
+ }
+ }
+ }
+}
+
+
+/*
+** clear entries with unmarked values from all weaktables in list 'l' up
+** to element 'f'
+*/
+static void clearvalues (global_State *g, GCObject *l, GCObject *f) {
+ for (; l != f; l = gco2t(l)->gclist) {
+ Table *h = gco2t(l);
+ Node *n, *limit = gnodelast(h);
+ unsigned int i;
+ for (i = 0; i < h->sizearray; i++) {
+ TValue *o = &h->array[i];
+ if (iscleared(g, o)) /* value was collected? */
+ setnilvalue(o); /* remove value */
+ }
+ for (n = gnode(h, 0); n < limit; n++) {
+ if (!ttisnil(gval(n)) && iscleared(g, gval(n))) {
+ setnilvalue(gval(n)); /* remove value ... */
+ removeentry(n); /* and remove entry from table */
+ }
+ }
+ }
+}
+
+
+void luaC_upvdeccount (lua_State *L, UpVal *uv) {
+ lua_assert(uv->refcount > 0);
+ uv->refcount--;
+ if (uv->refcount == 0 && !upisopen(uv))
+ luaM_free(L, uv);
+}
+
+
+static void freeLclosure (lua_State *L, LClosure *cl) {
+ int i;
+ for (i = 0; i < cl->nupvalues; i++) {
+ UpVal *uv = cl->upvals[i];
+ if (uv)
+ luaC_upvdeccount(L, uv);
+ }
+ luaM_freemem(L, cl, sizeLclosure(cl->nupvalues));
+}
+
+
+static void freeobj (lua_State *L, GCObject *o) {
+ switch (o->tt) {
+ case LUA_TPROTO: luaF_freeproto(L, gco2p(o)); break;
+ case LUA_TLCL: {
+ freeLclosure(L, gco2lcl(o));
+ break;
+ }
+ case LUA_TCCL: {
+ luaM_freemem(L, o, sizeCclosure(gco2ccl(o)->nupvalues));
+ break;
+ }
+ case LUA_TTABLE: luaH_free(L, gco2t(o)); break;
+ case LUA_TTHREAD: luaE_freethread(L, gco2th(o)); break;
+ case LUA_TUSERDATA: luaM_freemem(L, o, sizeudata(gco2u(o))); break;
+ case LUA_TSHRSTR:
+ luaS_remove(L, gco2ts(o)); /* remove it from hash table */
+ /* go through */
+ case LUA_TLNGSTR: {
+ luaM_freemem(L, o, sizestring(gco2ts(o)));
+ break;
+ }
+ default: lua_assert(0);
+ }
+}
+
+
+#define sweepwholelist(L,p) sweeplist(L,p,MAX_LUMEM)
+static GCObject **sweeplist (lua_State *L, GCObject **p, lu_mem count);
+
+
+/*
+** sweep at most 'count' elements from a list of GCObjects erasing dead
+** objects, where a dead object is one marked with the old (non current)
+** white; change all non-dead objects back to white, preparing for next
+** collection cycle. Return where to continue the traversal or NULL if
+** list is finished.
+*/
+static GCObject **sweeplist (lua_State *L, GCObject **p, lu_mem count) {
+ global_State *g = G(L);
+ int ow = otherwhite(g);
+ int white = luaC_white(g); /* current white */
+ while (*p != NULL && count-- > 0) {
+ GCObject *curr = *p;
+ int marked = curr->marked;
+ if (isdeadm(ow, marked)) { /* is 'curr' dead? */
+ *p = curr->next; /* remove 'curr' from list */
+ freeobj(L, curr); /* erase 'curr' */
+ }
+ else { /* change mark to 'white' */
+ curr->marked = cast_byte((marked & maskcolors) | white);
+ p = &curr->next; /* go to next element */
+ }
+ }
+ return (*p == NULL) ? NULL : p;
+}
+
+
+/*
+** sweep a list until a live object (or end of list)
+*/
+static GCObject **sweeptolive (lua_State *L, GCObject **p, int *n) {
+ GCObject **old = p;
+ int i = 0;
+ do {
+ i++;
+ p = sweeplist(L, p, 1);
+ } while (p == old);
+ if (n) *n += i;
+ return p;
+}
+
+/* }====================================================== */
+
+
+/*
+** {======================================================
+** Finalization
+** =======================================================
+*/
+
+/*
+** If possible, free concatenation buffer and shrink string table
+*/
+static void checkSizes (lua_State *L, global_State *g) {
+ if (g->gckind != KGC_EMERGENCY) {
+ l_mem olddebt = g->GCdebt;
+ luaZ_freebuffer(L, &g->buff); /* free concatenation buffer */
+ if (g->strt.nuse < g->strt.size / 4) /* string table too big? */
+ luaS_resize(L, g->strt.size / 2); /* shrink it a little */
+ g->GCestimate += g->GCdebt - olddebt; /* update estimate */
+ }
+}
+
+
+static GCObject *udata2finalize (global_State *g) {
+ GCObject *o = g->tobefnz; /* get first element */
+ lua_assert(tofinalize(o));
+ g->tobefnz = o->next; /* remove it from 'tobefnz' list */
+ o->next = g->allgc; /* return it to 'allgc' list */
+ g->allgc = o;
+ resetbit(o->marked, FINALIZEDBIT); /* object is "normal" again */
+ if (issweepphase(g))
+ makewhite(g, o); /* "sweep" object */
+ return o;
+}
+
+
+static void dothecall (lua_State *L, void *ud) {
+ UNUSED(ud);
+ luaD_call(L, L->top - 2, 0, 0);
+}
+
+
+static void GCTM (lua_State *L, int propagateerrors) {
+ global_State *g = G(L);
+ const TValue *tm;
+ TValue v;
+ setgcovalue(L, &v, udata2finalize(g));
+ tm = luaT_gettmbyobj(L, &v, TM_GC);
+ if (tm != NULL && ttisfunction(tm)) { /* is there a finalizer? */
+ int status;
+ lu_byte oldah = L->allowhook;
+ int running = g->gcrunning;
+ L->allowhook = 0; /* stop debug hooks during GC metamethod */
+ g->gcrunning = 0; /* avoid GC steps */
+ setobj2s(L, L->top, tm); /* push finalizer... */
+ setobj2s(L, L->top + 1, &v); /* ... and its argument */
+ L->top += 2; /* and (next line) call the finalizer */
+ status = luaD_pcall(L, dothecall, NULL, savestack(L, L->top - 2), 0);
+ L->allowhook = oldah; /* restore hooks */
+ g->gcrunning = running; /* restore state */
+ if (status != LUA_OK && propagateerrors) { /* error while running __gc? */
+ if (status == LUA_ERRRUN) { /* is there an error object? */
+ const char *msg = (ttisstring(L->top - 1))
+ ? svalue(L->top - 1)
+ : "no message";
+ luaO_pushfstring(L, "error in __gc metamethod (%s)", msg);
+ status = LUA_ERRGCMM; /* error in __gc metamethod */
+ }
+ luaD_throw(L, status); /* re-throw error */
+ }
+ }
+}
+
+
+/*
+** call a few (up to 'g->gcfinnum') finalizers
+*/
+static int runafewfinalizers (lua_State *L) {
+ global_State *g = G(L);
+ unsigned int i;
+ lua_assert(!g->tobefnz || g->gcfinnum > 0);
+ for (i = 0; g->tobefnz && i < g->gcfinnum; i++)
+ GCTM(L, 1); /* call one finalizer */
+ g->gcfinnum = (!g->tobefnz) ? 0 /* nothing more to finalize? */
+ : g->gcfinnum * 2; /* else call a few more next time */
+ return i;
+}
+
+
+/*
+** call all pending finalizers
+*/
+static void callallpendingfinalizers (lua_State *L, int propagateerrors) {
+ global_State *g = G(L);
+ while (g->tobefnz)
+ GCTM(L, propagateerrors);
+}
+
+
+/*
+** find last 'next' field in list 'p' list (to add elements in its end)
+*/
+static GCObject **findlast (GCObject **p) {
+ while (*p != NULL)
+ p = &(*p)->next;
+ return p;
+}
+
+
+/*
+** move all unreachable objects (or 'all' objects) that need
+** finalization from list 'finobj' to list 'tobefnz' (to be finalized)
+*/
+static void separatetobefnz (global_State *g, int all) {
+ GCObject *curr;
+ GCObject **p = &g->finobj;
+ GCObject **lastnext = findlast(&g->tobefnz);
+ while ((curr = *p) != NULL) { /* traverse all finalizable objects */
+ lua_assert(tofinalize(curr));
+ if (!(iswhite(curr) || all)) /* not being collected? */
+ p = &curr->next; /* don't bother with it */
+ else {
+ *p = curr->next; /* remove 'curr' from 'finobj' list */
+ curr->next = *lastnext; /* link at the end of 'tobefnz' list */
+ *lastnext = curr;
+ lastnext = &curr->next;
+ }
+ }
+}
+
+
+/*
+** if object 'o' has a finalizer, remove it from 'allgc' list (must
+** search the list to find it) and link it in 'finobj' list.
+*/
+void luaC_checkfinalizer (lua_State *L, GCObject *o, Table *mt) {
+ global_State *g = G(L);
+ if (tofinalize(o) || /* obj. is already marked... */
+ gfasttm(g, mt, TM_GC) == NULL) /* or has no finalizer? */
+ return; /* nothing to be done */
+ else { /* move 'o' to 'finobj' list */
+ GCObject **p;
+ if (issweepphase(g)) {
+ makewhite(g, o); /* "sweep" object 'o' */
+ if (g->sweepgc == &o->next) /* should not remove 'sweepgc' object */
+ g->sweepgc = sweeptolive(L, g->sweepgc, NULL); /* change 'sweepgc' */
+ }
+ /* search for pointer pointing to 'o' */
+ for (p = &g->allgc; *p != o; p = &(*p)->next) { /* empty */ }
+ *p = o->next; /* remove 'o' from 'allgc' list */
+ o->next = g->finobj; /* link it in 'finobj' list */
+ g->finobj = o;
+ l_setbit(o->marked, FINALIZEDBIT); /* mark it as such */
+ }
+}
+
+/* }====================================================== */
+
+
+
+/*
+** {======================================================
+** GC control
+** =======================================================
+*/
+
+
+/*
+** Set a reasonable "time" to wait before starting a new GC cycle; cycle
+** will start when memory use hits threshold. (Division by 'estimate'
+** should be OK: it cannot be zero (because Lua cannot even start with
+** less than PAUSEADJ bytes).
+*/
+static void setpause (global_State *g) {
+ l_mem threshold, debt;
+ l_mem estimate = g->GCestimate / PAUSEADJ; /* adjust 'estimate' */
+ lua_assert(estimate > 0);
+ threshold = (g->gcpause < MAX_LMEM / estimate) /* overflow? */
+ ? estimate * g->gcpause /* no overflow */
+ : MAX_LMEM; /* overflow; truncate to maximum */
+ debt = gettotalbytes(g) - threshold;
+ luaE_setdebt(g, debt);
+}
+
+
+/*
+** Enter first sweep phase.
+** The call to 'sweeptolive' makes pointer point to an object inside
+** the list (instead of to the header), so that the real sweep do not
+** need to skip objects created between "now" and the start of the real
+** sweep.
+** Returns how many objects it swept.
+*/
+static int entersweep (lua_State *L) {
+ global_State *g = G(L);
+ int n = 0;
+ g->gcstate = GCSswpallgc;
+ lua_assert(g->sweepgc == NULL);
+ g->sweepgc = sweeptolive(L, &g->allgc, &n);
+ return n;
+}
+
+
+void luaC_freeallobjects (lua_State *L) {
+ global_State *g = G(L);
+ separatetobefnz(g, 1); /* separate all objects with finalizers */
+ lua_assert(g->finobj == NULL);
+ callallpendingfinalizers(L, 0);
+ lua_assert(g->tobefnz == NULL);
+ g->currentwhite = WHITEBITS; /* this "white" makes all objects look dead */
+ g->gckind = KGC_NORMAL;
+ sweepwholelist(L, &g->finobj);
+ sweepwholelist(L, &g->allgc);
+ sweepwholelist(L, &g->fixedgc); /* collect fixed objects */
+ lua_assert(g->strt.nuse == 0);
+}
+
+
+static l_mem atomic (lua_State *L) {
+ global_State *g = G(L);
+ l_mem work;
+ GCObject *origweak, *origall;
+ GCObject *grayagain = g->grayagain; /* save original list */
+ lua_assert(g->ephemeron == NULL && g->weak == NULL);
+ lua_assert(!iswhite(g->mainthread));
+ g->gcstate = GCSinsideatomic;
+ g->GCmemtrav = 0; /* start counting work */
+ markobject(g, L); /* mark running thread */
+ /* registry and global metatables may be changed by API */
+ markvalue(g, &g->l_registry);
+ markmt(g); /* mark global metatables */
+ /* remark occasional upvalues of (maybe) dead threads */
+ remarkupvals(g);
+ propagateall(g); /* propagate changes */
+ work = g->GCmemtrav; /* stop counting (do not recount 'grayagain') */
+ g->gray = grayagain;
+ propagateall(g); /* traverse 'grayagain' list */
+ g->GCmemtrav = 0; /* restart counting */
+ convergeephemerons(g);
+ /* at this point, all strongly accessible objects are marked. */
+ /* Clear values from weak tables, before checking finalizers */
+ clearvalues(g, g->weak, NULL);
+ clearvalues(g, g->allweak, NULL);
+ origweak = g->weak; origall = g->allweak;
+ work += g->GCmemtrav; /* stop counting (objects being finalized) */
+ separatetobefnz(g, 0); /* separate objects to be finalized */
+ g->gcfinnum = 1; /* there may be objects to be finalized */
+ markbeingfnz(g); /* mark objects that will be finalized */
+ propagateall(g); /* remark, to propagate 'resurrection' */
+ g->GCmemtrav = 0; /* restart counting */
+ convergeephemerons(g);
+ /* at this point, all resurrected objects are marked. */
+ /* remove dead objects from weak tables */
+ clearkeys(g, g->ephemeron, NULL); /* clear keys from all ephemeron tables */
+ clearkeys(g, g->allweak, NULL); /* clear keys from all 'allweak' tables */
+ /* clear values from resurrected weak tables */
+ clearvalues(g, g->weak, origweak);
+ clearvalues(g, g->allweak, origall);
+ g->currentwhite = cast_byte(otherwhite(g)); /* flip current white */
+ work += g->GCmemtrav; /* complete counting */
+ return work; /* estimate of memory marked by 'atomic' */
+}
+
+
+static lu_mem sweepstep (lua_State *L, global_State *g,
+ int nextstate, GCObject **nextlist) {
+ if (g->sweepgc) {
+ l_mem olddebt = g->GCdebt;
+ g->sweepgc = sweeplist(L, g->sweepgc, GCSWEEPMAX);
+ g->GCestimate += g->GCdebt - olddebt; /* update estimate */
+ if (g->sweepgc) /* is there still something to sweep? */
+ return (GCSWEEPMAX * GCSWEEPCOST);
+ }
+ /* else enter next state */
+ g->gcstate = nextstate;
+ g->sweepgc = nextlist;
+ return 0;
+}
+
+
+static lu_mem singlestep (lua_State *L) {
+ global_State *g = G(L);
+ switch (g->gcstate) {
+ case GCSpause: {
+ g->GCmemtrav = g->strt.size * sizeof(GCObject*);
+ restartcollection(g);
+ g->gcstate = GCSpropagate;
+ return g->GCmemtrav;
+ }
+ case GCSpropagate: {
+ g->GCmemtrav = 0;
+ lua_assert(g->gray);
+ propagatemark(g);
+ if (g->gray == NULL) /* no more gray objects? */
+ g->gcstate = GCSatomic; /* finish propagate phase */
+ return g->GCmemtrav; /* memory traversed in this step */
+ }
+ case GCSatomic: {
+ lu_mem work;
+ int sw;
+ propagateall(g); /* make sure gray list is empty */
+ work = atomic(L); /* work is what was traversed by 'atomic' */
+ sw = entersweep(L);
+ g->GCestimate = gettotalbytes(g); /* first estimate */;
+ return work + sw * GCSWEEPCOST;
+ }
+ case GCSswpallgc: { /* sweep "regular" objects */
+ return sweepstep(L, g, GCSswpfinobj, &g->finobj);
+ }
+ case GCSswpfinobj: { /* sweep objects with finalizers */
+ return sweepstep(L, g, GCSswptobefnz, &g->tobefnz);
+ }
+ case GCSswptobefnz: { /* sweep objects to be finalized */
+ return sweepstep(L, g, GCSswpend, NULL);
+ }
+ case GCSswpend: { /* finish sweeps */
+ makewhite(g, g->mainthread); /* sweep main thread */
+ checkSizes(L, g);
+ g->gcstate = GCScallfin;
+ return 0;
+ }
+ case GCScallfin: { /* call remaining finalizers */
+ if (g->tobefnz && g->gckind != KGC_EMERGENCY) {
+ int n = runafewfinalizers(L);
+ return (n * GCFINALIZECOST);
+ }
+ else { /* emergency mode or no more finalizers */
+ g->gcstate = GCSpause; /* finish collection */
+ return 0;
+ }
+ }
+ default: lua_assert(0); return 0;
+ }
+}
+
+
+/*
+** advances the garbage collector until it reaches a state allowed
+** by 'statemask'
+*/
+void luaC_runtilstate (lua_State *L, int statesmask) {
+ global_State *g = G(L);
+ while (!testbit(statesmask, g->gcstate))
+ singlestep(L);
+}
+
+
+/*
+** get GC debt and convert it from Kb to 'work units' (avoid zero debt
+** and overflows)
+*/
+static l_mem getdebt (global_State *g) {
+ l_mem debt = g->GCdebt;
+ int stepmul = g->gcstepmul;
+ debt = (debt / STEPMULADJ) + 1;
+ debt = (debt < MAX_LMEM / stepmul) ? debt * stepmul : MAX_LMEM;
+ return debt;
+}
+
+/*
+** performs a basic GC step when collector is running
+*/
+void luaC_step (lua_State *L) {
+ global_State *g = G(L);
+ l_mem debt = getdebt(g); /* GC deficit (be paid now) */
+ if (!g->gcrunning) { /* not running? */
+ luaE_setdebt(g, -GCSTEPSIZE * 10); /* avoid being called too often */
+ return;
+ }
+ do { /* repeat until pause or enough "credit" (negative debt) */
+ lu_mem work = singlestep(L); /* perform one single step */
+ debt -= work;
+ } while (debt > -GCSTEPSIZE && g->gcstate != GCSpause);
+ if (g->gcstate == GCSpause)
+ setpause(g); /* pause until next cycle */
+ else {
+ debt = (debt / g->gcstepmul) * STEPMULADJ; /* convert 'work units' to Kb */
+ luaE_setdebt(g, debt);
+ runafewfinalizers(L);
+ }
+}
+
+
+/*
+** Performs a full GC cycle; if 'isemergency', set a flag to avoid
+** some operations which could change the interpreter state in some
+** unexpected ways (running finalizers and shrinking some structures).
+** Before running the collection, check 'keepinvariant'; if it is true,
+** there may be some objects marked as black, so the collector has
+** to sweep all objects to turn them back to white (as white has not
+** changed, nothing will be collected).
+*/
+void luaC_fullgc (lua_State *L, int isemergency) {
+ global_State *g = G(L);
+ lua_assert(g->gckind == KGC_NORMAL);
+ if (isemergency) g->gckind = KGC_EMERGENCY; /* set flag */
+ if (keepinvariant(g)) { /* black objects? */
+ entersweep(L); /* sweep everything to turn them back to white */
+ }
+ /* finish any pending sweep phase to start a new cycle */
+ luaC_runtilstate(L, bitmask(GCSpause));
+ luaC_runtilstate(L, ~bitmask(GCSpause)); /* start new collection */
+ luaC_runtilstate(L, bitmask(GCScallfin)); /* run up to finalizers */
+ /* estimate must be correct after a full GC cycle */
+ lua_assert(g->GCestimate == gettotalbytes(g));
+ luaC_runtilstate(L, bitmask(GCSpause)); /* finish collection */
+ g->gckind = KGC_NORMAL;
+ setpause(g);
+}
+
+/* }====================================================== */
+
+
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/lgc.h b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/lgc.h
new file mode 100644
index 00000000..0eedf842
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/lgc.h
@@ -0,0 +1,138 @@
+/*
+** $Id: lgc.h,v 2.86 2014/10/25 11:50:46 roberto Exp $
+** Garbage Collector
+** See Copyright Notice in lua.h
+*/
+
+#ifndef lgc_h
+#define lgc_h
+
+
+#include "lobject.h"
+#include "lstate.h"
+
+/*
+** Collectable objects may have one of three colors: white, which
+** means the object is not marked; gray, which means the
+** object is marked, but its references may be not marked; and
+** black, which means that the object and all its references are marked.
+** The main invariant of the garbage collector, while marking objects,
+** is that a black object can never point to a white one. Moreover,
+** any gray object must be in a "gray list" (gray, grayagain, weak,
+** allweak, ephemeron) so that it can be visited again before finishing
+** the collection cycle. These lists have no meaning when the invariant
+** is not being enforced (e.g., sweep phase).
+*/
+
+
+
+/* how much to allocate before next GC step */
+#if !defined(GCSTEPSIZE)
+/* ~100 small strings */
+#define GCSTEPSIZE (cast_int(100 * sizeof(TString)))
+#endif
+
+
+/*
+** Possible states of the Garbage Collector
+*/
+#define GCSpropagate 0
+#define GCSatomic 1
+#define GCSswpallgc 2
+#define GCSswpfinobj 3
+#define GCSswptobefnz 4
+#define GCSswpend 5
+#define GCScallfin 6
+#define GCSpause 7
+
+
+#define issweepphase(g) \
+ (GCSswpallgc <= (g)->gcstate && (g)->gcstate <= GCSswpend)
+
+
+/*
+** macro to tell when main invariant (white objects cannot point to black
+** ones) must be kept. During a collection, the sweep
+** phase may break the invariant, as objects turned white may point to
+** still-black objects. The invariant is restored when sweep ends and
+** all objects are white again.
+*/
+
+#define keepinvariant(g) ((g)->gcstate <= GCSatomic)
+
+
+/*
+** some useful bit tricks
+*/
+#define resetbits(x,m) ((x) &= cast(lu_byte, ~(m)))
+#define setbits(x,m) ((x) |= (m))
+#define testbits(x,m) ((x) & (m))
+#define bitmask(b) (1<<(b))
+#define bit2mask(b1,b2) (bitmask(b1) | bitmask(b2))
+#define l_setbit(x,b) setbits(x, bitmask(b))
+#define resetbit(x,b) resetbits(x, bitmask(b))
+#define testbit(x,b) testbits(x, bitmask(b))
+
+
+/* Layout for bit use in 'marked' field: */
+#define WHITE0BIT 0 /* object is white (type 0) */
+#define WHITE1BIT 1 /* object is white (type 1) */
+#define BLACKBIT 2 /* object is black */
+#define FINALIZEDBIT 3 /* object has been marked for finalization */
+/* bit 7 is currently used by tests (luaL_checkmemory) */
+
+#define WHITEBITS bit2mask(WHITE0BIT, WHITE1BIT)
+
+
+#define iswhite(x) testbits((x)->marked, WHITEBITS)
+#define isblack(x) testbit((x)->marked, BLACKBIT)
+#define isgray(x) /* neither white nor black */ \
+ (!testbits((x)->marked, WHITEBITS | bitmask(BLACKBIT)))
+
+#define tofinalize(x) testbit((x)->marked, FINALIZEDBIT)
+
+#define otherwhite(g) ((g)->currentwhite ^ WHITEBITS)
+#define isdeadm(ow,m) (!(((m) ^ WHITEBITS) & (ow)))
+#define isdead(g,v) isdeadm(otherwhite(g), (v)->marked)
+
+#define changewhite(x) ((x)->marked ^= WHITEBITS)
+#define gray2black(x) l_setbit((x)->marked, BLACKBIT)
+
+#define luaC_white(g) cast(lu_byte, (g)->currentwhite & WHITEBITS)
+
+
+#define luaC_condGC(L,c) \
+ {if (G(L)->GCdebt > 0) {c;}; condchangemem(L);}
+#define luaC_checkGC(L) luaC_condGC(L, luaC_step(L);)
+
+
+#define luaC_barrier(L,p,v) { \
+ if (iscollectable(v) && isblack(p) && iswhite(gcvalue(v))) \
+ luaC_barrier_(L,obj2gco(p),gcvalue(v)); }
+
+#define luaC_barrierback(L,p,v) { \
+ if (iscollectable(v) && isblack(p) && iswhite(gcvalue(v))) \
+ luaC_barrierback_(L,p); }
+
+#define luaC_objbarrier(L,p,o) { \
+ if (isblack(p) && iswhite(o)) \
+ luaC_barrier_(L,obj2gco(p),obj2gco(o)); }
+
+#define luaC_upvalbarrier(L,uv) \
+ { if (iscollectable((uv)->v) && !upisopen(uv)) \
+ luaC_upvalbarrier_(L,uv); }
+
+LUAI_FUNC void luaC_fix (lua_State *L, GCObject *o);
+LUAI_FUNC void luaC_freeallobjects (lua_State *L);
+LUAI_FUNC void luaC_step (lua_State *L);
+LUAI_FUNC void luaC_runtilstate (lua_State *L, int statesmask);
+LUAI_FUNC void luaC_fullgc (lua_State *L, int isemergency);
+LUAI_FUNC GCObject *luaC_newobj (lua_State *L, int tt, size_t sz);
+LUAI_FUNC void luaC_barrier_ (lua_State *L, GCObject *o, GCObject *v);
+LUAI_FUNC void luaC_barrierback_ (lua_State *L, Table *o);
+LUAI_FUNC void luaC_upvalbarrier_ (lua_State *L, UpVal *uv);
+LUAI_FUNC void luaC_checkfinalizer (lua_State *L, GCObject *o, Table *mt);
+LUAI_FUNC void luaC_upvdeccount (lua_State *L, UpVal *uv);
+
+
+#endif
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/linit.c b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/linit.c
new file mode 100644
index 00000000..8ce94ccb
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/linit.c
@@ -0,0 +1,68 @@
+/*
+** $Id: linit.c,v 1.38 2015/01/05 13:48:33 roberto Exp $
+** Initialization of libraries for lua.c and other clients
+** See Copyright Notice in lua.h
+*/
+
+
+#define linit_c
+#define LUA_LIB
+
+/*
+** If you embed Lua in your program and need to open the standard
+** libraries, call luaL_openlibs in your program. If you need a
+** different set of libraries, copy this file to your project and edit
+** it to suit your needs.
+**
+** You can also *preload* libraries, so that a later 'require' can
+** open the library, which is already linked to the application.
+** For that, do the following code:
+**
+** luaL_getsubtable(L, LUA_REGISTRYINDEX, "_PRELOAD");
+** lua_pushcfunction(L, luaopen_modname);
+** lua_setfield(L, -2, modname);
+** lua_pop(L, 1); // remove _PRELOAD table
+*/
+
+#include "lprefix.h"
+
+
+#include <stddef.h>
+
+#include "lua.h"
+
+#include "lualib.h"
+#include "lauxlib.h"
+
+
+/*
+** these libs are loaded by lua.c and are readily available to any Lua
+** program
+*/
+static const luaL_Reg loadedlibs[] = {
+ {"_G", luaopen_base},
+ {LUA_LOADLIBNAME, luaopen_package},
+ {LUA_COLIBNAME, luaopen_coroutine},
+ {LUA_TABLIBNAME, luaopen_table},
+ {LUA_IOLIBNAME, luaopen_io},
+ {LUA_OSLIBNAME, luaopen_os},
+ {LUA_STRLIBNAME, luaopen_string},
+ {LUA_MATHLIBNAME, luaopen_math},
+ {LUA_UTF8LIBNAME, luaopen_utf8},
+ {LUA_DBLIBNAME, luaopen_debug},
+#if defined(LUA_COMPAT_BITLIB)
+ {LUA_BITLIBNAME, luaopen_bit32},
+#endif
+ {NULL, NULL}
+};
+
+
+LUALIB_API void luaL_openlibs (lua_State *L) {
+ const luaL_Reg *lib;
+ /* "require" functions from 'loadedlibs' and set results to global table */
+ for (lib = loadedlibs; lib->func; lib++) {
+ luaL_requiref(L, lib->name, lib->func, 1);
+ lua_pop(L, 1); /* remove lib */
+ }
+}
+
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/liolib.c b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/liolib.c
new file mode 100644
index 00000000..4dea3968
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/liolib.c
@@ -0,0 +1,757 @@
+/*
+** $Id: liolib.c,v 2.142 2015/01/02 12:50:28 roberto Exp $
+** Standard I/O (and system) library
+** See Copyright Notice in lua.h
+*/
+
+#define liolib_c
+#define LUA_LIB
+
+#include "lprefix.h"
+
+
+#include <ctype.h>
+#include <errno.h>
+#include <locale.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+
+#include "lua.h"
+
+#include "lauxlib.h"
+#include "lualib.h"
+
+
+#if !defined(l_checkmode)
+
+/*
+** Check whether 'mode' matches '[rwa]%+?b?'.
+** Change this macro to accept other modes for 'fopen' besides
+** the standard ones.
+*/
+#define l_checkmode(mode) \
+ (*mode != '\0' && strchr("rwa", *(mode++)) != NULL && \
+ (*mode != '+' || ++mode) && /* skip if char is '+' */ \
+ (*mode != 'b' || ++mode) && /* skip if char is 'b' */ \
+ (*mode == '\0'))
+
+#endif
+
+/*
+** {======================================================
+** l_popen spawns a new process connected to the current
+** one through the file streams.
+** =======================================================
+*/
+
+#if !defined(l_popen) /* { */
+
+#if defined(LUA_USE_POSIX) /* { */
+
+#define l_popen(L,c,m) (fflush(NULL), popen(c,m))
+#define l_pclose(L,file) (pclose(file))
+
+#elif defined(LUA_USE_WINDOWS) /* }{ */
+
+#define l_popen(L,c,m) (_popen(c,m))
+#define l_pclose(L,file) (_pclose(file))
+
+#else /* }{ */
+
+/* ISO C definitions */
+#define l_popen(L,c,m) \
+ ((void)((void)c, m), \
+ luaL_error(L, "'popen' not supported"), \
+ (FILE*)0)
+#define l_pclose(L,file) ((void)L, (void)file, -1)
+
+#endif /* } */
+
+#endif /* } */
+
+/* }====================================================== */
+
+
+#if !defined(l_getc) /* { */
+
+#if defined(LUA_USE_POSIX)
+#define l_getc(f) getc_unlocked(f)
+#define l_lockfile(f) flockfile(f)
+#define l_unlockfile(f) funlockfile(f)
+#else
+#define l_getc(f) getc(f)
+#define l_lockfile(f) ((void)0)
+#define l_unlockfile(f) ((void)0)
+#endif
+
+#endif /* } */
+
+
+/*
+** {======================================================
+** l_fseek: configuration for longer offsets
+** =======================================================
+*/
+
+#if !defined(l_fseek) /* { */
+
+#if defined(LUA_USE_POSIX) /* { */
+
+#include <sys/types.h>
+
+#define l_fseek(f,o,w) fseeko(f,o,w)
+#define l_ftell(f) ftello(f)
+#define l_seeknum off_t
+
+#elif defined(LUA_USE_WINDOWS) && !defined(_CRTIMP_TYPEINFO) \
+ && defined(_MSC_VER) && (_MSC_VER >= 1400) /* }{ */
+
+/* Windows (but not DDK) and Visual C++ 2005 or higher */
+#define l_fseek(f,o,w) _fseeki64(f,o,w)
+#define l_ftell(f) _ftelli64(f)
+#define l_seeknum __int64
+
+#else /* }{ */
+
+/* ISO C definitions */
+#define l_fseek(f,o,w) fseek(f,o,w)
+#define l_ftell(f) ftell(f)
+#define l_seeknum long
+
+#endif /* } */
+
+#endif /* } */
+
+/* }====================================================== */
+
+
+#define IO_PREFIX "_IO_"
+#define IOPREF_LEN (sizeof(IO_PREFIX)/sizeof(char) - 1)
+#define IO_INPUT (IO_PREFIX "input")
+#define IO_OUTPUT (IO_PREFIX "output")
+
+
+typedef luaL_Stream LStream;
+
+
+#define tolstream(L) ((LStream *)luaL_checkudata(L, 1, LUA_FILEHANDLE))
+
+#define isclosed(p) ((p)->closef == NULL)
+
+
+static int io_type (lua_State *L) {
+ LStream *p;
+ luaL_checkany(L, 1);
+ p = (LStream *)luaL_testudata(L, 1, LUA_FILEHANDLE);
+ if (p == NULL)
+ lua_pushnil(L); /* not a file */
+ else if (isclosed(p))
+ lua_pushliteral(L, "closed file");
+ else
+ lua_pushliteral(L, "file");
+ return 1;
+}
+
+
+static int f_tostring (lua_State *L) {
+ LStream *p = tolstream(L);
+ if (isclosed(p))
+ lua_pushliteral(L, "file (closed)");
+ else
+ lua_pushfstring(L, "file (%p)", p->f);
+ return 1;
+}
+
+
+static FILE *tofile (lua_State *L) {
+ LStream *p = tolstream(L);
+ if (isclosed(p))
+ luaL_error(L, "attempt to use a closed file");
+ lua_assert(p->f);
+ return p->f;
+}
+
+
+/*
+** When creating file handles, always creates a 'closed' file handle
+** before opening the actual file; so, if there is a memory error, the
+** file is not left opened.
+*/
+static LStream *newprefile (lua_State *L) {
+ LStream *p = (LStream *)lua_newuserdata(L, sizeof(LStream));
+ p->closef = NULL; /* mark file handle as 'closed' */
+ luaL_setmetatable(L, LUA_FILEHANDLE);
+ return p;
+}
+
+
+/*
+** Calls the 'close' function from a file handle. The 'volatile' avoids
+** a bug in some versions of the Clang compiler (e.g., clang 3.0 for
+** 32 bits).
+*/
+static int aux_close (lua_State *L) {
+ LStream *p = tolstream(L);
+ volatile lua_CFunction cf = p->closef;
+ p->closef = NULL; /* mark stream as closed */
+ return (*cf)(L); /* close it */
+}
+
+
+static int io_close (lua_State *L) {
+ if (lua_isnone(L, 1)) /* no argument? */
+ lua_getfield(L, LUA_REGISTRYINDEX, IO_OUTPUT); /* use standard output */
+ tofile(L); /* make sure argument is an open stream */
+ return aux_close(L);
+}
+
+
+static int f_gc (lua_State *L) {
+ LStream *p = tolstream(L);
+ if (!isclosed(p) && p->f != NULL)
+ aux_close(L); /* ignore closed and incompletely open files */
+ return 0;
+}
+
+
+/*
+** function to close regular files
+*/
+static int io_fclose (lua_State *L) {
+ LStream *p = tolstream(L);
+ int res = fclose(p->f);
+ return luaL_fileresult(L, (res == 0), NULL);
+}
+
+
+static LStream *newfile (lua_State *L) {
+ LStream *p = newprefile(L);
+ p->f = NULL;
+ p->closef = &io_fclose;
+ return p;
+}
+
+
+static void opencheck (lua_State *L, const char *fname, const char *mode) {
+ LStream *p = newfile(L);
+ p->f = fopen(fname, mode);
+ if (p->f == NULL)
+ luaL_error(L, "cannot open file '%s' (%s)", fname, strerror(errno));
+}
+
+
+static int io_open (lua_State *L) {
+ const char *filename = luaL_checkstring(L, 1);
+ const char *mode = luaL_optstring(L, 2, "r");
+ LStream *p = newfile(L);
+ const char *md = mode; /* to traverse/check mode */
+ luaL_argcheck(L, l_checkmode(md), 2, "invalid mode");
+ p->f = fopen(filename, mode);
+ return (p->f == NULL) ? luaL_fileresult(L, 0, filename) : 1;
+}
+
+
+/*
+** function to close 'popen' files
+*/
+static int io_pclose (lua_State *L) {
+ LStream *p = tolstream(L);
+ return luaL_execresult(L, l_pclose(L, p->f));
+}
+
+
+static int io_popen (lua_State *L) {
+ const char *filename = luaL_checkstring(L, 1);
+ const char *mode = luaL_optstring(L, 2, "r");
+ LStream *p = newprefile(L);
+ p->f = l_popen(L, filename, mode);
+ p->closef = &io_pclose;
+ return (p->f == NULL) ? luaL_fileresult(L, 0, filename) : 1;
+}
+
+
+static int io_tmpfile (lua_State *L) {
+ LStream *p = newfile(L);
+ p->f = tmpfile();
+ return (p->f == NULL) ? luaL_fileresult(L, 0, NULL) : 1;
+}
+
+
+static FILE *getiofile (lua_State *L, const char *findex) {
+ LStream *p;
+ lua_getfield(L, LUA_REGISTRYINDEX, findex);
+ p = (LStream *)lua_touserdata(L, -1);
+ if (isclosed(p))
+ luaL_error(L, "standard %s file is closed", findex + IOPREF_LEN);
+ return p->f;
+}
+
+
+static int g_iofile (lua_State *L, const char *f, const char *mode) {
+ if (!lua_isnoneornil(L, 1)) {
+ const char *filename = lua_tostring(L, 1);
+ if (filename)
+ opencheck(L, filename, mode);
+ else {
+ tofile(L); /* check that it's a valid file handle */
+ lua_pushvalue(L, 1);
+ }
+ lua_setfield(L, LUA_REGISTRYINDEX, f);
+ }
+ /* return current value */
+ lua_getfield(L, LUA_REGISTRYINDEX, f);
+ return 1;
+}
+
+
+static int io_input (lua_State *L) {
+ return g_iofile(L, IO_INPUT, "r");
+}
+
+
+static int io_output (lua_State *L) {
+ return g_iofile(L, IO_OUTPUT, "w");
+}
+
+
+static int io_readline (lua_State *L);
+
+
+static void aux_lines (lua_State *L, int toclose) {
+ int n = lua_gettop(L) - 1; /* number of arguments to read */
+ lua_pushinteger(L, n); /* number of arguments to read */
+ lua_pushboolean(L, toclose); /* close/not close file when finished */
+ lua_rotate(L, 2, 2); /* move 'n' and 'toclose' to their positions */
+ lua_pushcclosure(L, io_readline, 3 + n);
+}
+
+
+static int f_lines (lua_State *L) {
+ tofile(L); /* check that it's a valid file handle */
+ aux_lines(L, 0);
+ return 1;
+}
+
+
+static int io_lines (lua_State *L) {
+ int toclose;
+ if (lua_isnone(L, 1)) lua_pushnil(L); /* at least one argument */
+ if (lua_isnil(L, 1)) { /* no file name? */
+ lua_getfield(L, LUA_REGISTRYINDEX, IO_INPUT); /* get default input */
+ lua_replace(L, 1); /* put it at index 1 */
+ tofile(L); /* check that it's a valid file handle */
+ toclose = 0; /* do not close it after iteration */
+ }
+ else { /* open a new file */
+ const char *filename = luaL_checkstring(L, 1);
+ opencheck(L, filename, "r");
+ lua_replace(L, 1); /* put file at index 1 */
+ toclose = 1; /* close it after iteration */
+ }
+ aux_lines(L, toclose);
+ return 1;
+}
+
+
+/*
+** {======================================================
+** READ
+** =======================================================
+*/
+
+
+/* maximum length of a numeral */
+#define MAXRN 200
+
+/* auxiliary structure used by 'read_number' */
+typedef struct {
+ FILE *f; /* file being read */
+ int c; /* current character (look ahead) */
+ int n; /* number of elements in buffer 'buff' */
+ char buff[MAXRN + 1]; /* +1 for ending '\0' */
+} RN;
+
+
+/*
+** Add current char to buffer (if not out of space) and read next one
+*/
+static int nextc (RN *rn) {
+ if (rn->n >= MAXRN) { /* buffer overflow? */
+ rn->buff[0] = '\0'; /* invalidate result */
+ return 0; /* fail */
+ }
+ else {
+ rn->buff[rn->n++] = rn->c; /* save current char */
+ rn->c = l_getc(rn->f); /* read next one */
+ return 1;
+ }
+}
+
+
+/*
+** Accept current char if it is in 'set' (of size 1 or 2)
+*/
+static int test2 (RN *rn, const char *set) {
+ if (rn->c == set[0] || (rn->c == set[1] && rn->c != '\0'))
+ return nextc(rn);
+ else return 0;
+}
+
+
+/*
+** Read a sequence of (hex)digits
+*/
+static int readdigits (RN *rn, int hex) {
+ int count = 0;
+ while ((hex ? isxdigit(rn->c) : isdigit(rn->c)) && nextc(rn))
+ count++;
+ return count;
+}
+
+
+/* access to locale "radix character" (decimal point) */
+#if !defined(l_getlocaledecpoint)
+#define l_getlocaledecpoint() (localeconv()->decimal_point[0])
+#endif
+
+
+/*
+** Read a number: first reads a valid prefix of a numeral into a buffer.
+** Then it calls 'lua_stringtonumber' to check whether the format is
+** correct and to convert it to a Lua number
+*/
+static int read_number (lua_State *L, FILE *f) {
+ RN rn;
+ int count = 0;
+ int hex = 0;
+ char decp[2] = ".";
+ rn.f = f; rn.n = 0;
+ decp[0] = l_getlocaledecpoint(); /* get decimal point from locale */
+ l_lockfile(rn.f);
+ do { rn.c = l_getc(rn.f); } while (isspace(rn.c)); /* skip spaces */
+ test2(&rn, "-+"); /* optional signal */
+ if (test2(&rn, "0")) {
+ if (test2(&rn, "xX")) hex = 1; /* numeral is hexadecimal */
+ else count = 1; /* count initial '0' as a valid digit */
+ }
+ count += readdigits(&rn, hex); /* integral part */
+ if (test2(&rn, decp)) /* decimal point? */
+ count += readdigits(&rn, hex); /* fractional part */
+ if (count > 0 && test2(&rn, (hex ? "pP" : "eE"))) { /* exponent mark? */
+ test2(&rn, "-+"); /* exponent signal */
+ readdigits(&rn, 0); /* exponent digits */
+ }
+ ungetc(rn.c, rn.f); /* unread look-ahead char */
+ l_unlockfile(rn.f);
+ rn.buff[rn.n] = '\0'; /* finish string */
+ if (lua_stringtonumber(L, rn.buff)) /* is this a valid number? */
+ return 1; /* ok */
+ else { /* invalid format */
+ lua_pushnil(L); /* "result" to be removed */
+ return 0; /* read fails */
+ }
+}
+
+
+static int test_eof (lua_State *L, FILE *f) {
+ int c = getc(f);
+ ungetc(c, f); /* no-op when c == EOF */
+ lua_pushlstring(L, NULL, 0);
+ return (c != EOF);
+}
+
+
+static int read_line (lua_State *L, FILE *f, int chop) {
+ luaL_Buffer b;
+ int c = '\0';
+ luaL_buffinit(L, &b);
+ while (c != EOF && c != '\n') { /* repeat until end of line */
+ char *buff = luaL_prepbuffer(&b); /* pre-allocate buffer */
+ int i = 0;
+ l_lockfile(f); /* no memory errors can happen inside the lock */
+ while (i < LUAL_BUFFERSIZE && (c = l_getc(f)) != EOF && c != '\n')
+ buff[i++] = c;
+ l_unlockfile(f);
+ luaL_addsize(&b, i);
+ }
+ if (!chop && c == '\n') /* want a newline and have one? */
+ luaL_addchar(&b, c); /* add ending newline to result */
+ luaL_pushresult(&b); /* close buffer */
+ /* return ok if read something (either a newline or something else) */
+ return (c == '\n' || lua_rawlen(L, -1) > 0);
+}
+
+
+static void read_all (lua_State *L, FILE *f) {
+ size_t nr;
+ luaL_Buffer b;
+ luaL_buffinit(L, &b);
+ do { /* read file in chunks of LUAL_BUFFERSIZE bytes */
+ char *p = luaL_prepbuffsize(&b, LUAL_BUFFERSIZE);
+ nr = fread(p, sizeof(char), LUAL_BUFFERSIZE, f);
+ luaL_addsize(&b, nr);
+ } while (nr == LUAL_BUFFERSIZE);
+ luaL_pushresult(&b); /* close buffer */
+}
+
+
+static int read_chars (lua_State *L, FILE *f, size_t n) {
+ size_t nr; /* number of chars actually read */
+ char *p;
+ luaL_Buffer b;
+ luaL_buffinit(L, &b);
+ p = luaL_prepbuffsize(&b, n); /* prepare buffer to read whole block */
+ nr = fread(p, sizeof(char), n, f); /* try to read 'n' chars */
+ luaL_addsize(&b, nr);
+ luaL_pushresult(&b); /* close buffer */
+ return (nr > 0); /* true iff read something */
+}
+
+
+static int g_read (lua_State *L, FILE *f, int first) {
+ int nargs = lua_gettop(L) - 1;
+ int success;
+ int n;
+ clearerr(f);
+ if (nargs == 0) { /* no arguments? */
+ success = read_line(L, f, 1);
+ n = first+1; /* to return 1 result */
+ }
+ else { /* ensure stack space for all results and for auxlib's buffer */
+ luaL_checkstack(L, nargs+LUA_MINSTACK, "too many arguments");
+ success = 1;
+ for (n = first; nargs-- && success; n++) {
+ if (lua_type(L, n) == LUA_TNUMBER) {
+ size_t l = (size_t)luaL_checkinteger(L, n);
+ success = (l == 0) ? test_eof(L, f) : read_chars(L, f, l);
+ }
+ else {
+ const char *p = luaL_checkstring(L, n);
+ if (*p == '*') p++; /* skip optional '*' (for compatibility) */
+ switch (*p) {
+ case 'n': /* number */
+ success = read_number(L, f);
+ break;
+ case 'l': /* line */
+ success = read_line(L, f, 1);
+ break;
+ case 'L': /* line with end-of-line */
+ success = read_line(L, f, 0);
+ break;
+ case 'a': /* file */
+ read_all(L, f); /* read entire file */
+ success = 1; /* always success */
+ break;
+ default:
+ return luaL_argerror(L, n, "invalid format");
+ }
+ }
+ }
+ }
+ if (ferror(f))
+ return luaL_fileresult(L, 0, NULL);
+ if (!success) {
+ lua_pop(L, 1); /* remove last result */
+ lua_pushnil(L); /* push nil instead */
+ }
+ return n - first;
+}
+
+
+static int io_read (lua_State *L) {
+ return g_read(L, getiofile(L, IO_INPUT), 1);
+}
+
+
+static int f_read (lua_State *L) {
+ return g_read(L, tofile(L), 2);
+}
+
+
+static int io_readline (lua_State *L) {
+ LStream *p = (LStream *)lua_touserdata(L, lua_upvalueindex(1));
+ int i;
+ int n = (int)lua_tointeger(L, lua_upvalueindex(2));
+ if (isclosed(p)) /* file is already closed? */
+ return luaL_error(L, "file is already closed");
+ lua_settop(L , 1);
+ luaL_checkstack(L, n, "too many arguments");
+ for (i = 1; i <= n; i++) /* push arguments to 'g_read' */
+ lua_pushvalue(L, lua_upvalueindex(3 + i));
+ n = g_read(L, p->f, 2); /* 'n' is number of results */
+ lua_assert(n > 0); /* should return at least a nil */
+ if (lua_toboolean(L, -n)) /* read at least one value? */
+ return n; /* return them */
+ else { /* first result is nil: EOF or error */
+ if (n > 1) { /* is there error information? */
+ /* 2nd result is error message */
+ return luaL_error(L, "%s", lua_tostring(L, -n + 1));
+ }
+ if (lua_toboolean(L, lua_upvalueindex(3))) { /* generator created file? */
+ lua_settop(L, 0);
+ lua_pushvalue(L, lua_upvalueindex(1));
+ aux_close(L); /* close it */
+ }
+ return 0;
+ }
+}
+
+/* }====================================================== */
+
+
+static int g_write (lua_State *L, FILE *f, int arg) {
+ int nargs = lua_gettop(L) - arg;
+ int status = 1;
+ for (; nargs--; arg++) {
+ if (lua_type(L, arg) == LUA_TNUMBER) {
+ /* optimization: could be done exactly as for strings */
+ int len = lua_isinteger(L, arg)
+ ? fprintf(f, LUA_INTEGER_FMT, lua_tointeger(L, arg))
+ : fprintf(f, LUA_NUMBER_FMT, lua_tonumber(L, arg));
+ status = status && (len > 0);
+ }
+ else {
+ size_t l;
+ const char *s = luaL_checklstring(L, arg, &l);
+ status = status && (fwrite(s, sizeof(char), l, f) == l);
+ }
+ }
+ if (status) return 1; /* file handle already on stack top */
+ else return luaL_fileresult(L, status, NULL);
+}
+
+
+static int io_write (lua_State *L) {
+ return g_write(L, getiofile(L, IO_OUTPUT), 1);
+}
+
+
+static int f_write (lua_State *L) {
+ FILE *f = tofile(L);
+ lua_pushvalue(L, 1); /* push file at the stack top (to be returned) */
+ return g_write(L, f, 2);
+}
+
+
+static int f_seek (lua_State *L) {
+ static const int mode[] = {SEEK_SET, SEEK_CUR, SEEK_END};
+ static const char *const modenames[] = {"set", "cur", "end", NULL};
+ FILE *f = tofile(L);
+ int op = luaL_checkoption(L, 2, "cur", modenames);
+ lua_Integer p3 = luaL_optinteger(L, 3, 0);
+ l_seeknum offset = (l_seeknum)p3;
+ luaL_argcheck(L, (lua_Integer)offset == p3, 3,
+ "not an integer in proper range");
+ op = l_fseek(f, offset, mode[op]);
+ if (op)
+ return luaL_fileresult(L, 0, NULL); /* error */
+ else {
+ lua_pushinteger(L, (lua_Integer)l_ftell(f));
+ return 1;
+ }
+}
+
+
+static int f_setvbuf (lua_State *L) {
+ static const int mode[] = {_IONBF, _IOFBF, _IOLBF};
+ static const char *const modenames[] = {"no", "full", "line", NULL};
+ FILE *f = tofile(L);
+ int op = luaL_checkoption(L, 2, NULL, modenames);
+ lua_Integer sz = luaL_optinteger(L, 3, LUAL_BUFFERSIZE);
+ int res = setvbuf(f, NULL, mode[op], (size_t)sz);
+ return luaL_fileresult(L, res == 0, NULL);
+}
+
+
+
+static int io_flush (lua_State *L) {
+ return luaL_fileresult(L, fflush(getiofile(L, IO_OUTPUT)) == 0, NULL);
+}
+
+
+static int f_flush (lua_State *L) {
+ return luaL_fileresult(L, fflush(tofile(L)) == 0, NULL);
+}
+
+
+/*
+** functions for 'io' library
+*/
+static const luaL_Reg iolib[] = {
+ {"close", io_close},
+ {"flush", io_flush},
+ {"input", io_input},
+ {"lines", io_lines},
+ {"open", io_open},
+ {"output", io_output},
+ {"popen", io_popen},
+ {"read", io_read},
+ {"tmpfile", io_tmpfile},
+ {"type", io_type},
+ {"write", io_write},
+ {NULL, NULL}
+};
+
+
+/*
+** methods for file handles
+*/
+static const luaL_Reg flib[] = {
+ {"close", io_close},
+ {"flush", f_flush},
+ {"lines", f_lines},
+ {"read", f_read},
+ {"seek", f_seek},
+ {"setvbuf", f_setvbuf},
+ {"write", f_write},
+ {"__gc", f_gc},
+ {"__tostring", f_tostring},
+ {NULL, NULL}
+};
+
+
+static void createmeta (lua_State *L) {
+ luaL_newmetatable(L, LUA_FILEHANDLE); /* create metatable for file handles */
+ lua_pushvalue(L, -1); /* push metatable */
+ lua_setfield(L, -2, "__index"); /* metatable.__index = metatable */
+ luaL_setfuncs(L, flib, 0); /* add file methods to new metatable */
+ lua_pop(L, 1); /* pop new metatable */
+}
+
+
+/*
+** function to (not) close the standard files stdin, stdout, and stderr
+*/
+static int io_noclose (lua_State *L) {
+ LStream *p = tolstream(L);
+ p->closef = &io_noclose; /* keep file opened */
+ lua_pushnil(L);
+ lua_pushliteral(L, "cannot close standard file");
+ return 2;
+}
+
+
+static void createstdfile (lua_State *L, FILE *f, const char *k,
+ const char *fname) {
+ LStream *p = newprefile(L);
+ p->f = f;
+ p->closef = &io_noclose;
+ if (k != NULL) {
+ lua_pushvalue(L, -1);
+ lua_setfield(L, LUA_REGISTRYINDEX, k); /* add file to registry */
+ }
+ lua_setfield(L, -2, fname); /* add file to module */
+}
+
+
+LUAMOD_API int luaopen_io (lua_State *L) {
+ luaL_newlib(L, iolib); /* new module */
+ createmeta(L);
+ /* create (and set) default files */
+ createstdfile(L, stdin, IO_INPUT, "stdin");
+ createstdfile(L, stdout, IO_OUTPUT, "stdout");
+ createstdfile(L, stderr, NULL, "stderr");
+ return 1;
+}
+
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/llex.c b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/llex.c
new file mode 100644
index 00000000..6e4a457a
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/llex.c
@@ -0,0 +1,602 @@
+/*
+** $Id: llex.c,v 2.89 2014/11/14 16:06:09 roberto Exp $
+** Lexical Analyzer
+** See Copyright Notice in lua.h
+*/
+
+#define llex_c
+#define LUA_CORE
+
+#include "lprefix.h"
+
+
+#include <locale.h>
+#include <string.h>
+
+#include "lua.h"
+
+#include "lctype.h"
+#include "ldo.h"
+#include "lgc.h"
+#include "llex.h"
+#include "lobject.h"
+#include "lparser.h"
+#include "lstate.h"
+#include "lstring.h"
+#include "ltable.h"
+#include "lzio.h"
+
+
+
+#define next(ls) (ls->current = zgetc(ls->z))
+
+
+
+#define currIsNewline(ls) (ls->current == '\n' || ls->current == '\r')
+
+
+/* ORDER RESERVED */
+static const char *const luaX_tokens [] = {
+ "and", "break", "do", "else", "elseif",
+ "end", "false", "for", "function", "goto", "if",
+ "in", "local", "nil", "not", "or", "repeat",
+ "return", "then", "true", "until", "while",
+ "//", "..", "...", "==", ">=", "<=", "~=",
+ "<<", ">>", "::", "<eof>",
+ "<number>", "<integer>", "<name>", "<string>"
+};
+
+
+#define save_and_next(ls) (save(ls, ls->current), next(ls))
+
+
+static l_noret lexerror (LexState *ls, const char *msg, int token);
+
+
+static void save (LexState *ls, int c) {
+ Mbuffer *b = ls->buff;
+ if (luaZ_bufflen(b) + 1 > luaZ_sizebuffer(b)) {
+ size_t newsize;
+ if (luaZ_sizebuffer(b) >= MAX_SIZE/2)
+ lexerror(ls, "lexical element too long", 0);
+ newsize = luaZ_sizebuffer(b) * 2;
+ luaZ_resizebuffer(ls->L, b, newsize);
+ }
+ b->buffer[luaZ_bufflen(b)++] = cast(char, c);
+}
+
+
+void luaX_init (lua_State *L) {
+ int i;
+ TString *e = luaS_new(L, LUA_ENV); /* create env name */
+ luaC_fix(L, obj2gco(e)); /* never collect this name */
+ for (i=0; i<NUM_RESERVED; i++) {
+ TString *ts = luaS_new(L, luaX_tokens[i]);
+ luaC_fix(L, obj2gco(ts)); /* reserved words are never collected */
+ ts->extra = cast_byte(i+1); /* reserved word */
+ }
+}
+
+
+const char *luaX_token2str (LexState *ls, int token) {
+ if (token < FIRST_RESERVED) { /* single-byte symbols? */
+ lua_assert(token == cast_uchar(token));
+ return luaO_pushfstring(ls->L, "'%c'", token);
+ }
+ else {
+ const char *s = luaX_tokens[token - FIRST_RESERVED];
+ if (token < TK_EOS) /* fixed format (symbols and reserved words)? */
+ return luaO_pushfstring(ls->L, "'%s'", s);
+ else /* names, strings, and numerals */
+ return s;
+ }
+}
+
+
+static const char *txtToken (LexState *ls, int token) {
+ switch (token) {
+ case TK_NAME: case TK_STRING:
+ case TK_FLT: case TK_INT:
+ save(ls, '\0');
+ return luaO_pushfstring(ls->L, "'%s'", luaZ_buffer(ls->buff));
+ default:
+ return luaX_token2str(ls, token);
+ }
+}
+
+
+static l_noret lexerror (LexState *ls, const char *msg, int token) {
+ char buff[LUA_IDSIZE];
+ luaO_chunkid(buff, getstr(ls->source), LUA_IDSIZE);
+ msg = luaO_pushfstring(ls->L, "%s:%d: %s", buff, ls->linenumber, msg);
+ if (token)
+ luaO_pushfstring(ls->L, "%s near %s", msg, txtToken(ls, token));
+ luaD_throw(ls->L, LUA_ERRSYNTAX);
+}
+
+
+l_noret luaX_syntaxerror (LexState *ls, const char *msg) {
+ lexerror(ls, msg, ls->t.token);
+}
+
+
+/*
+** creates a new string and anchors it in scanner's table so that
+** it will not be collected until the end of the compilation
+** (by that time it should be anchored somewhere)
+*/
+TString *luaX_newstring (LexState *ls, const char *str, size_t l) {
+ lua_State *L = ls->L;
+ TValue *o; /* entry for 'str' */
+ TString *ts = luaS_newlstr(L, str, l); /* create new string */
+ setsvalue2s(L, L->top++, ts); /* temporarily anchor it in stack */
+ o = luaH_set(L, ls->h, L->top - 1);
+ if (ttisnil(o)) { /* not in use yet? */
+ /* boolean value does not need GC barrier;
+ table has no metatable, so it does not need to invalidate cache */
+ setbvalue(o, 1); /* t[string] = true */
+ luaC_checkGC(L);
+ }
+ else { /* string already present */
+ ts = tsvalue(keyfromval(o)); /* re-use value previously stored */
+ }
+ L->top--; /* remove string from stack */
+ return ts;
+}
+
+
+/*
+** increment line number and skips newline sequence (any of
+** \n, \r, \n\r, or \r\n)
+*/
+static void inclinenumber (LexState *ls) {
+ int old = ls->current;
+ lua_assert(currIsNewline(ls));
+ next(ls); /* skip '\n' or '\r' */
+ if (currIsNewline(ls) && ls->current != old)
+ next(ls); /* skip '\n\r' or '\r\n' */
+ if (++ls->linenumber >= MAX_INT)
+ lexerror(ls, "chunk has too many lines", 0);
+}
+
+
+void luaX_setinput (lua_State *L, LexState *ls, ZIO *z, TString *source,
+ int firstchar) {
+ ls->t.token = 0;
+ ls->decpoint = '.';
+ ls->L = L;
+ ls->current = firstchar;
+ ls->lookahead.token = TK_EOS; /* no look-ahead token */
+ ls->z = z;
+ ls->fs = NULL;
+ ls->linenumber = 1;
+ ls->lastline = 1;
+ ls->source = source;
+ ls->envn = luaS_new(L, LUA_ENV); /* get env name */
+ luaZ_resizebuffer(ls->L, ls->buff, LUA_MINBUFFER); /* initialize buffer */
+}
+
+
+
+/*
+** =======================================================
+** LEXICAL ANALYZER
+** =======================================================
+*/
+
+
+static int check_next1 (LexState *ls, int c) {
+ if (ls->current == c) {
+ next(ls);
+ return 1;
+ }
+ else return 0;
+}
+
+
+/*
+** Check whether current char is in set 'set' (with two chars) and
+** saves it
+*/
+static int check_next2 (LexState *ls, const char *set) {
+ lua_assert(set[2] == '\0');
+ if (ls->current == set[0] || ls->current == set[1]) {
+ save_and_next(ls);
+ return 1;
+ }
+ else return 0;
+}
+
+
+/*
+** change all characters 'from' in buffer to 'to'
+*/
+static void buffreplace (LexState *ls, char from, char to) {
+ if (from != to) {
+ size_t n = luaZ_bufflen(ls->buff);
+ char *p = luaZ_buffer(ls->buff);
+ while (n--)
+ if (p[n] == from) p[n] = to;
+ }
+}
+
+
+#if !defined(l_getlocaledecpoint)
+#define l_getlocaledecpoint() (localeconv()->decimal_point[0])
+#endif
+
+
+#define buff2num(b,o) (luaO_str2num(luaZ_buffer(b), o) != 0)
+
+/*
+** in case of format error, try to change decimal point separator to
+** the one defined in the current locale and check again
+*/
+static void trydecpoint (LexState *ls, TValue *o) {
+ char old = ls->decpoint;
+ ls->decpoint = l_getlocaledecpoint();
+ buffreplace(ls, old, ls->decpoint); /* try new decimal separator */
+ if (!buff2num(ls->buff, o)) {
+ /* format error with correct decimal point: no more options */
+ buffreplace(ls, ls->decpoint, '.'); /* undo change (for error message) */
+ lexerror(ls, "malformed number", TK_FLT);
+ }
+}
+
+
+/* LUA_NUMBER */
+/*
+** this function is quite liberal in what it accepts, as 'luaO_str2num'
+** will reject ill-formed numerals.
+*/
+static int read_numeral (LexState *ls, SemInfo *seminfo) {
+ TValue obj;
+ const char *expo = "Ee";
+ int first = ls->current;
+ lua_assert(lisdigit(ls->current));
+ save_and_next(ls);
+ if (first == '0' && check_next2(ls, "xX")) /* hexadecimal? */
+ expo = "Pp";
+ for (;;) {
+ if (check_next2(ls, expo)) /* exponent part? */
+ check_next2(ls, "-+"); /* optional exponent sign */
+ if (lisxdigit(ls->current))
+ save_and_next(ls);
+ else if (ls->current == '.')
+ save_and_next(ls);
+ else break;
+ }
+ save(ls, '\0');
+ buffreplace(ls, '.', ls->decpoint); /* follow locale for decimal point */
+ if (!buff2num(ls->buff, &obj)) /* format error? */
+ trydecpoint(ls, &obj); /* try to update decimal point separator */
+ if (ttisinteger(&obj)) {
+ seminfo->i = ivalue(&obj);
+ return TK_INT;
+ }
+ else {
+ lua_assert(ttisfloat(&obj));
+ seminfo->r = fltvalue(&obj);
+ return TK_FLT;
+ }
+}
+
+
+/*
+** skip a sequence '[=*[' or ']=*]' and return its number of '='s or
+** -1 if sequence is malformed
+*/
+static int skip_sep (LexState *ls) {
+ int count = 0;
+ int s = ls->current;
+ lua_assert(s == '[' || s == ']');
+ save_and_next(ls);
+ while (ls->current == '=') {
+ save_and_next(ls);
+ count++;
+ }
+ return (ls->current == s) ? count : (-count) - 1;
+}
+
+
+static void read_long_string (LexState *ls, SemInfo *seminfo, int sep) {
+ int line = ls->linenumber; /* initial line (for error message) */
+ save_and_next(ls); /* skip 2nd '[' */
+ if (currIsNewline(ls)) /* string starts with a newline? */
+ inclinenumber(ls); /* skip it */
+ for (;;) {
+ switch (ls->current) {
+ case EOZ: { /* error */
+ const char *what = (seminfo ? "string" : "comment");
+ const char *msg = luaO_pushfstring(ls->L,
+ "unfinished long %s (starting at line %d)", what, line);
+ lexerror(ls, msg, TK_EOS);
+ break; /* to avoid warnings */
+ }
+ case ']': {
+ if (skip_sep(ls) == sep) {
+ save_and_next(ls); /* skip 2nd ']' */
+ goto endloop;
+ }
+ break;
+ }
+ case '\n': case '\r': {
+ save(ls, '\n');
+ inclinenumber(ls);
+ if (!seminfo) luaZ_resetbuffer(ls->buff); /* avoid wasting space */
+ break;
+ }
+ default: {
+ if (seminfo) save_and_next(ls);
+ else next(ls);
+ }
+ }
+ } endloop:
+ if (seminfo)
+ seminfo->ts = luaX_newstring(ls, luaZ_buffer(ls->buff) + (2 + sep),
+ luaZ_bufflen(ls->buff) - 2*(2 + sep));
+}
+
+
+static void esccheck (LexState *ls, int c, const char *msg) {
+ if (!c) {
+ if (ls->current != EOZ)
+ save_and_next(ls); /* add current to buffer for error message */
+ lexerror(ls, msg, TK_STRING);
+ }
+}
+
+
+static int gethexa (LexState *ls) {
+ save_and_next(ls);
+ esccheck (ls, lisxdigit(ls->current), "hexadecimal digit expected");
+ return luaO_hexavalue(ls->current);
+}
+
+
+static int readhexaesc (LexState *ls) {
+ int r = gethexa(ls);
+ r = (r << 4) + gethexa(ls);
+ luaZ_buffremove(ls->buff, 2); /* remove saved chars from buffer */
+ return r;
+}
+
+
+static unsigned long readutf8esc (LexState *ls) {
+ unsigned long r;
+ int i = 4; /* chars to be removed: '\', 'u', '{', and first digit */
+ save_and_next(ls); /* skip 'u' */
+ esccheck(ls, ls->current == '{', "missing '{'");
+ r = gethexa(ls); /* must have at least one digit */
+ while ((save_and_next(ls), lisxdigit(ls->current))) {
+ i++;
+ r = (r << 4) + luaO_hexavalue(ls->current);
+ esccheck(ls, r <= 0x10FFFF, "UTF-8 value too large");
+ }
+ esccheck(ls, ls->current == '}', "missing '}'");
+ next(ls); /* skip '}' */
+ luaZ_buffremove(ls->buff, i); /* remove saved chars from buffer */
+ return r;
+}
+
+
+static void utf8esc (LexState *ls) {
+ char buff[UTF8BUFFSZ];
+ int n = luaO_utf8esc(buff, readutf8esc(ls));
+ for (; n > 0; n--) /* add 'buff' to string */
+ save(ls, buff[UTF8BUFFSZ - n]);
+}
+
+
+static int readdecesc (LexState *ls) {
+ int i;
+ int r = 0; /* result accumulator */
+ for (i = 0; i < 3 && lisdigit(ls->current); i++) { /* read up to 3 digits */
+ r = 10*r + ls->current - '0';
+ save_and_next(ls);
+ }
+ esccheck(ls, r <= UCHAR_MAX, "decimal escape too large");
+ luaZ_buffremove(ls->buff, i); /* remove read digits from buffer */
+ return r;
+}
+
+
+static void read_string (LexState *ls, int del, SemInfo *seminfo) {
+ save_and_next(ls); /* keep delimiter (for error messages) */
+ while (ls->current != del) {
+ switch (ls->current) {
+ case EOZ:
+ lexerror(ls, "unfinished string", TK_EOS);
+ break; /* to avoid warnings */
+ case '\n':
+ case '\r':
+ lexerror(ls, "unfinished string", TK_STRING);
+ break; /* to avoid warnings */
+ case '\\': { /* escape sequences */
+ int c; /* final character to be saved */
+ save_and_next(ls); /* keep '\\' for error messages */
+ switch (ls->current) {
+ case 'a': c = '\a'; goto read_save;
+ case 'b': c = '\b'; goto read_save;
+ case 'f': c = '\f'; goto read_save;
+ case 'n': c = '\n'; goto read_save;
+ case 'r': c = '\r'; goto read_save;
+ case 't': c = '\t'; goto read_save;
+ case 'v': c = '\v'; goto read_save;
+ case 'x': c = readhexaesc(ls); goto read_save;
+ case 'u': utf8esc(ls); goto no_save;
+ case '\n': case '\r':
+ inclinenumber(ls); c = '\n'; goto only_save;
+ case '\\': case '\"': case '\'':
+ c = ls->current; goto read_save;
+ case EOZ: goto no_save; /* will raise an error next loop */
+ case 'z': { /* zap following span of spaces */
+ luaZ_buffremove(ls->buff, 1); /* remove '\\' */
+ next(ls); /* skip the 'z' */
+ while (lisspace(ls->current)) {
+ if (currIsNewline(ls)) inclinenumber(ls);
+ else next(ls);
+ }
+ goto no_save;
+ }
+ default: {
+ esccheck(ls, lisdigit(ls->current), "invalid escape sequence");
+ c = readdecesc(ls); /* digital escape '\ddd' */
+ goto only_save;
+ }
+ }
+ read_save:
+ next(ls);
+ /* go through */
+ only_save:
+ luaZ_buffremove(ls->buff, 1); /* remove '\\' */
+ save(ls, c);
+ /* go through */
+ no_save: break;
+ }
+ default:
+ save_and_next(ls);
+ }
+ }
+ save_and_next(ls); /* skip delimiter */
+ seminfo->ts = luaX_newstring(ls, luaZ_buffer(ls->buff) + 1,
+ luaZ_bufflen(ls->buff) - 2);
+}
+
+
+static int llex (LexState *ls, SemInfo *seminfo) {
+ luaZ_resetbuffer(ls->buff);
+ for (;;) {
+ switch (ls->current) {
+ case '\n': case '\r': { /* line breaks */
+ inclinenumber(ls);
+ break;
+ }
+ case ' ': case '\f': case '\t': case '\v': { /* spaces */
+ next(ls);
+ break;
+ }
+ case '-': { /* '-' or '--' (comment) */
+ next(ls);
+ if (ls->current != '-') return '-';
+ /* else is a comment */
+ next(ls);
+ if (ls->current == '[') { /* long comment? */
+ int sep = skip_sep(ls);
+ luaZ_resetbuffer(ls->buff); /* 'skip_sep' may dirty the buffer */
+ if (sep >= 0) {
+ read_long_string(ls, NULL, sep); /* skip long comment */
+ luaZ_resetbuffer(ls->buff); /* previous call may dirty the buff. */
+ break;
+ }
+ }
+ /* else short comment */
+ while (!currIsNewline(ls) && ls->current != EOZ)
+ next(ls); /* skip until end of line (or end of file) */
+ break;
+ }
+ case '[': { /* long string or simply '[' */
+ int sep = skip_sep(ls);
+ if (sep >= 0) {
+ read_long_string(ls, seminfo, sep);
+ return TK_STRING;
+ }
+ else if (sep == -1) return '[';
+ else lexerror(ls, "invalid long string delimiter", TK_STRING);
+ }
+ case '=': {
+ next(ls);
+ if (check_next1(ls, '=')) return TK_EQ;
+ else return '=';
+ }
+ case '<': {
+ next(ls);
+ if (check_next1(ls, '=')) return TK_LE;
+ else if (check_next1(ls, '<')) return TK_SHL;
+ else return '<';
+ }
+ case '>': {
+ next(ls);
+ if (check_next1(ls, '=')) return TK_GE;
+ else if (check_next1(ls, '>')) return TK_SHR;
+ else return '>';
+ }
+ case '/': {
+ next(ls);
+ if (check_next1(ls, '/')) return TK_IDIV;
+ else return '/';
+ }
+ case '~': {
+ next(ls);
+ if (check_next1(ls, '=')) return TK_NE;
+ else return '~';
+ }
+ case ':': {
+ next(ls);
+ if (check_next1(ls, ':')) return TK_DBCOLON;
+ else return ':';
+ }
+ case '"': case '\'': { /* short literal strings */
+ read_string(ls, ls->current, seminfo);
+ return TK_STRING;
+ }
+ case '.': { /* '.', '..', '...', or number */
+ save_and_next(ls);
+ if (check_next1(ls, '.')) {
+ if (check_next1(ls, '.'))
+ return TK_DOTS; /* '...' */
+ else return TK_CONCAT; /* '..' */
+ }
+ else if (!lisdigit(ls->current)) return '.';
+ else return read_numeral(ls, seminfo);
+ }
+ case '0': case '1': case '2': case '3': case '4':
+ case '5': case '6': case '7': case '8': case '9': {
+ return read_numeral(ls, seminfo);
+ }
+ case EOZ: {
+ return TK_EOS;
+ }
+ default: {
+ if (lislalpha(ls->current)) { /* identifier or reserved word? */
+ TString *ts;
+ do {
+ save_and_next(ls);
+ } while (lislalnum(ls->current));
+ ts = luaX_newstring(ls, luaZ_buffer(ls->buff),
+ luaZ_bufflen(ls->buff));
+ seminfo->ts = ts;
+ if (isreserved(ts)) /* reserved word? */
+ return ts->extra - 1 + FIRST_RESERVED;
+ else {
+ return TK_NAME;
+ }
+ }
+ else { /* single-char tokens (+ - / ...) */
+ int c = ls->current;
+ next(ls);
+ return c;
+ }
+ }
+ }
+ }
+}
+
+
+void luaX_next (LexState *ls) {
+ ls->lastline = ls->linenumber;
+ if (ls->lookahead.token != TK_EOS) { /* is there a look-ahead token? */
+ ls->t = ls->lookahead; /* use this one */
+ ls->lookahead.token = TK_EOS; /* and discharge it */
+ }
+ else
+ ls->t.token = llex(ls, &ls->t.seminfo); /* read next token */
+}
+
+
+int luaX_lookahead (LexState *ls) {
+ lua_assert(ls->lookahead.token == TK_EOS);
+ ls->lookahead.token = llex(ls, &ls->lookahead.seminfo);
+ return ls->lookahead.token;
+}
+
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/llex.h b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/llex.h
new file mode 100644
index 00000000..afb40b56
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/llex.h
@@ -0,0 +1,86 @@
+/*
+** $Id: llex.h,v 1.78 2014/10/29 15:38:24 roberto Exp $
+** Lexical Analyzer
+** See Copyright Notice in lua.h
+*/
+
+#ifndef llex_h
+#define llex_h
+
+#include "lobject.h"
+#include "lzio.h"
+
+
+#define FIRST_RESERVED 257
+
+
+#if !defined(LUA_ENV)
+#define LUA_ENV "_ENV"
+#endif
+
+
+/*
+* WARNING: if you change the order of this enumeration,
+* grep "ORDER RESERVED"
+*/
+enum RESERVED {
+ /* terminal symbols denoted by reserved words */
+ TK_AND = FIRST_RESERVED, TK_BREAK,
+ TK_DO, TK_ELSE, TK_ELSEIF, TK_END, TK_FALSE, TK_FOR, TK_FUNCTION,
+ TK_GOTO, TK_IF, TK_IN, TK_LOCAL, TK_NIL, TK_NOT, TK_OR, TK_REPEAT,
+ TK_RETURN, TK_THEN, TK_TRUE, TK_UNTIL, TK_WHILE,
+ /* other terminal symbols */
+ TK_IDIV, TK_CONCAT, TK_DOTS, TK_EQ, TK_GE, TK_LE, TK_NE,
+ TK_SHL, TK_SHR,
+ TK_DBCOLON, TK_EOS,
+ TK_FLT, TK_INT, TK_NAME, TK_STRING
+};
+
+/* number of reserved words */
+#define NUM_RESERVED (cast(int, TK_WHILE-FIRST_RESERVED+1))
+
+
+typedef union {
+ lua_Number r;
+ lua_Integer i;
+ TString *ts;
+} SemInfo; /* semantics information */
+
+
+typedef struct Token {
+ int token;
+ SemInfo seminfo;
+} Token;
+
+
+/* state of the lexer plus state of the parser when shared by all
+ functions */
+typedef struct LexState {
+ int current; /* current character (charint) */
+ int linenumber; /* input line counter */
+ int lastline; /* line of last token 'consumed' */
+ Token t; /* current token */
+ Token lookahead; /* look ahead token */
+ struct FuncState *fs; /* current function (parser) */
+ struct lua_State *L;
+ ZIO *z; /* input stream */
+ Mbuffer *buff; /* buffer for tokens */
+ Table *h; /* to avoid collection/reuse strings */
+ struct Dyndata *dyd; /* dynamic structures used by the parser */
+ TString *source; /* current source name */
+ TString *envn; /* environment variable name */
+ char decpoint; /* locale decimal point */
+} LexState;
+
+
+LUAI_FUNC void luaX_init (lua_State *L);
+LUAI_FUNC void luaX_setinput (lua_State *L, LexState *ls, ZIO *z,
+ TString *source, int firstchar);
+LUAI_FUNC TString *luaX_newstring (LexState *ls, const char *str, size_t l);
+LUAI_FUNC void luaX_next (LexState *ls);
+LUAI_FUNC int luaX_lookahead (LexState *ls);
+LUAI_FUNC l_noret luaX_syntaxerror (LexState *ls, const char *s);
+LUAI_FUNC const char *luaX_token2str (LexState *ls, int token);
+
+
+#endif
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/llimits.h b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/llimits.h
new file mode 100644
index 00000000..8f71a6ff
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/llimits.h
@@ -0,0 +1,242 @@
+/*
+** $Id: llimits.h,v 1.125 2014/12/19 13:30:23 roberto Exp $
+** Limits, basic types, and some other 'installation-dependent' definitions
+** See Copyright Notice in lua.h
+*/
+
+#ifndef llimits_h
+#define llimits_h
+
+
+#include <limits.h>
+#include <stddef.h>
+
+
+#include "lua.h"
+
+/*
+** 'lu_mem' and 'l_mem' are unsigned/signed integers big enough to count
+** the total memory used by Lua (in bytes). Usually, 'size_t' and
+** 'ptrdiff_t' should work, but we use 'long' for 16-bit machines.
+*/
+#if defined(LUAI_MEM) /* { external definitions? */
+typedef LUAI_UMEM lu_mem;
+typedef LUAI_MEM l_mem;
+#elif LUAI_BITSINT >= 32 /* }{ */
+typedef size_t lu_mem;
+typedef ptrdiff_t l_mem;
+#else /* 16-bit ints */ /* }{ */
+typedef unsigned long lu_mem;
+typedef long l_mem;
+#endif /* } */
+
+
+/* chars used as small naturals (so that 'char' is reserved for characters) */
+typedef unsigned char lu_byte;
+
+
+/* maximum value for size_t */
+#define MAX_SIZET ((size_t)(~(size_t)0))
+
+/* maximum size visible for Lua (must be representable in a lua_Integer */
+#define MAX_SIZE (sizeof(size_t) < sizeof(lua_Integer) ? MAX_SIZET \
+ : (size_t)(LUA_MAXINTEGER))
+
+
+#define MAX_LUMEM ((lu_mem)(~(lu_mem)0))
+
+#define MAX_LMEM ((l_mem)(MAX_LUMEM >> 1))
+
+
+#define MAX_INT INT_MAX /* maximum value of an int */
+
+
+/*
+** conversion of pointer to integer:
+** this is for hashing only; there is no problem if the integer
+** cannot hold the whole pointer value
+*/
+#define point2int(p) ((unsigned int)((size_t)(p) & UINT_MAX))
+
+
+
+/* type to ensure maximum alignment */
+#if defined(LUAI_USER_ALIGNMENT_T)
+typedef LUAI_USER_ALIGNMENT_T L_Umaxalign;
+#else
+typedef union { double u; void *s; lua_Integer i; long l; } L_Umaxalign;
+#endif
+
+
+
+/* types of 'usual argument conversions' for lua_Number and lua_Integer */
+typedef LUAI_UACNUMBER l_uacNumber;
+typedef LUAI_UACINT l_uacInt;
+
+
+/* internal assertions for in-house debugging */
+#if defined(lua_assert)
+#define check_exp(c,e) (lua_assert(c), (e))
+/* to avoid problems with conditions too long */
+#define lua_longassert(c) { if (!(c)) lua_assert(0); }
+#else
+#define lua_assert(c) ((void)0)
+#define check_exp(c,e) (e)
+#define lua_longassert(c) ((void)0)
+#endif
+
+/*
+** assertion for checking API calls
+*/
+#if defined(LUA_USE_APICHECK)
+#include <assert.h>
+#define luai_apicheck(e) assert(e)
+#else
+#define luai_apicheck(e) lua_assert(e)
+#endif
+
+
+#define api_check(e,msg) luai_apicheck((e) && msg)
+
+
+#if !defined(UNUSED)
+#define UNUSED(x) ((void)(x)) /* to avoid warnings */
+#endif
+
+
+#define cast(t, exp) ((t)(exp))
+
+#define cast_void(i) cast(void, (i))
+#define cast_byte(i) cast(lu_byte, (i))
+#define cast_num(i) cast(lua_Number, (i))
+#define cast_int(i) cast(int, (i))
+#define cast_uchar(i) cast(unsigned char, (i))
+
+
+/* cast a signed lua_Integer to lua_Unsigned */
+#if !defined(l_castS2U)
+#define l_castS2U(i) ((lua_Unsigned)(i))
+#endif
+
+/*
+** cast a lua_Unsigned to a signed lua_Integer; this cast is
+** not strict ISO C, but two-complement architectures should
+** work fine.
+*/
+#if !defined(l_castU2S)
+#define l_castU2S(i) ((lua_Integer)(i))
+#endif
+
+
+/*
+** non-return type
+*/
+#if defined(__GNUC__)
+#define l_noret void __attribute__((noreturn))
+#elif defined(_MSC_VER) && _MSC_VER >= 1200
+#define l_noret void __declspec(noreturn)
+#else
+#define l_noret void
+#endif
+
+
+
+/*
+** maximum depth for nested C calls and syntactical nested non-terminals
+** in a program. (Value must fit in an unsigned short int.)
+*/
+#if !defined(LUAI_MAXCCALLS)
+#define LUAI_MAXCCALLS 200
+#endif
+
+/*
+** maximum number of upvalues in a closure (both C and Lua). (Value
+** must fit in an unsigned char.)
+*/
+#define MAXUPVAL UCHAR_MAX
+
+
+/*
+** type for virtual-machine instructions;
+** must be an unsigned with (at least) 4 bytes (see details in lopcodes.h)
+*/
+#if LUAI_BITSINT >= 32
+typedef unsigned int Instruction;
+#else
+typedef unsigned long Instruction;
+#endif
+
+
+
+
+/* minimum size for the string table (must be power of 2) */
+#if !defined(MINSTRTABSIZE)
+#define MINSTRTABSIZE 64 /* minimum size for "predefined" strings */
+#endif
+
+
+/* minimum size for string buffer */
+#if !defined(LUA_MINBUFFER)
+#define LUA_MINBUFFER 32
+#endif
+
+
+#if !defined(lua_lock)
+#define lua_lock(L) ((void) 0)
+#define lua_unlock(L) ((void) 0)
+#endif
+
+#if !defined(luai_threadyield)
+#define luai_threadyield(L) {lua_unlock(L); lua_lock(L);}
+#endif
+
+
+/*
+** these macros allow user-specific actions on threads when you defined
+** LUAI_EXTRASPACE and need to do something extra when a thread is
+** created/deleted/resumed/yielded.
+*/
+#if !defined(luai_userstateopen)
+#define luai_userstateopen(L) ((void)L)
+#endif
+
+#if !defined(luai_userstateclose)
+#define luai_userstateclose(L) ((void)L)
+#endif
+
+#if !defined(luai_userstatethread)
+#define luai_userstatethread(L,L1) ((void)L)
+#endif
+
+#if !defined(luai_userstatefree)
+#define luai_userstatefree(L,L1) ((void)L)
+#endif
+
+#if !defined(luai_userstateresume)
+#define luai_userstateresume(L,n) ((void)L)
+#endif
+
+#if !defined(luai_userstateyield)
+#define luai_userstateyield(L,n) ((void)L)
+#endif
+
+
+
+/*
+** macro to control inclusion of some hard tests on stack reallocation
+*/
+#if !defined(HARDSTACKTESTS)
+#define condmovestack(L) ((void)0)
+#else
+/* realloc stack keeping its size */
+#define condmovestack(L) luaD_reallocstack((L), (L)->stacksize)
+#endif
+
+#if !defined(HARDMEMTESTS)
+#define condchangemem(L) condmovestack(L)
+#else
+#define condchangemem(L) \
+ ((void)(!(G(L)->gcrunning) || (luaC_fullgc(L, 0), 1)))
+#endif
+
+#endif
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/lmathlib.c b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/lmathlib.c
new file mode 100644
index 00000000..002c508b
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/lmathlib.c
@@ -0,0 +1,404 @@
+/*
+** $Id: lmathlib.c,v 1.114 2014/12/27 20:32:26 roberto Exp $
+** Standard mathematical library
+** See Copyright Notice in lua.h
+*/
+
+#define lmathlib_c
+#define LUA_LIB
+
+#include "lprefix.h"
+
+
+#include <stdlib.h>
+#include <math.h>
+
+#include "lua.h"
+
+#include "lauxlib.h"
+#include "lualib.h"
+
+
+#undef PI
+#define PI (l_mathop(3.141592653589793238462643383279502884))
+
+
+#if !defined(l_rand) /* { */
+#if defined(LUA_USE_POSIX)
+#define l_rand() random()
+#define l_srand(x) srandom(x)
+#define L_RANDMAX 2147483647 /* (2^31 - 1), following POSIX */
+#else
+#define l_rand() rand()
+#define l_srand(x) srand(x)
+#define L_RANDMAX RAND_MAX
+#endif
+#endif /* } */
+
+
+static int math_abs (lua_State *L) {
+ if (lua_isinteger(L, 1)) {
+ lua_Integer n = lua_tointeger(L, 1);
+ if (n < 0) n = (lua_Integer)(0u - n);
+ lua_pushinteger(L, n);
+ }
+ else
+ lua_pushnumber(L, l_mathop(fabs)(luaL_checknumber(L, 1)));
+ return 1;
+}
+
+static int math_sin (lua_State *L) {
+ lua_pushnumber(L, l_mathop(sin)(luaL_checknumber(L, 1)));
+ return 1;
+}
+
+static int math_cos (lua_State *L) {
+ lua_pushnumber(L, l_mathop(cos)(luaL_checknumber(L, 1)));
+ return 1;
+}
+
+static int math_tan (lua_State *L) {
+ lua_pushnumber(L, l_mathop(tan)(luaL_checknumber(L, 1)));
+ return 1;
+}
+
+static int math_asin (lua_State *L) {
+ lua_pushnumber(L, l_mathop(asin)(luaL_checknumber(L, 1)));
+ return 1;
+}
+
+static int math_acos (lua_State *L) {
+ lua_pushnumber(L, l_mathop(acos)(luaL_checknumber(L, 1)));
+ return 1;
+}
+
+static int math_atan (lua_State *L) {
+ lua_Number y = luaL_checknumber(L, 1);
+ lua_Number x = luaL_optnumber(L, 2, 1);
+ lua_pushnumber(L, l_mathop(atan2)(y, x));
+ return 1;
+}
+
+
+static int math_toint (lua_State *L) {
+ int valid;
+ lua_Integer n = lua_tointegerx(L, 1, &valid);
+ if (valid)
+ lua_pushinteger(L, n);
+ else {
+ luaL_checkany(L, 1);
+ lua_pushnil(L); /* value is not convertible to integer */
+ }
+ return 1;
+}
+
+
+static void pushnumint (lua_State *L, lua_Number d) {
+ lua_Integer n;
+ if (lua_numbertointeger(d, &n)) /* does 'd' fit in an integer? */
+ lua_pushinteger(L, n); /* result is integer */
+ else
+ lua_pushnumber(L, d); /* result is float */
+}
+
+
+static int math_floor (lua_State *L) {
+ if (lua_isinteger(L, 1))
+ lua_settop(L, 1); /* integer is its own floor */
+ else {
+ lua_Number d = l_mathop(floor)(luaL_checknumber(L, 1));
+ pushnumint(L, d);
+ }
+ return 1;
+}
+
+
+static int math_ceil (lua_State *L) {
+ if (lua_isinteger(L, 1))
+ lua_settop(L, 1); /* integer is its own ceil */
+ else {
+ lua_Number d = l_mathop(ceil)(luaL_checknumber(L, 1));
+ pushnumint(L, d);
+ }
+ return 1;
+}
+
+
+static int math_fmod (lua_State *L) {
+ if (lua_isinteger(L, 1) && lua_isinteger(L, 2)) {
+ lua_Integer d = lua_tointeger(L, 2);
+ if ((lua_Unsigned)d + 1u <= 1u) { /* special cases: -1 or 0 */
+ luaL_argcheck(L, d != 0, 2, "zero");
+ lua_pushinteger(L, 0); /* avoid overflow with 0x80000... / -1 */
+ }
+ else
+ lua_pushinteger(L, lua_tointeger(L, 1) % d);
+ }
+ else
+ lua_pushnumber(L, l_mathop(fmod)(luaL_checknumber(L, 1),
+ luaL_checknumber(L, 2)));
+ return 1;
+}
+
+
+/*
+** next function does not use 'modf', avoiding problems with 'double*'
+** (which is not compatible with 'float*') when lua_Number is not
+** 'double'.
+*/
+static int math_modf (lua_State *L) {
+ if (lua_isinteger(L ,1)) {
+ lua_settop(L, 1); /* number is its own integer part */
+ lua_pushnumber(L, 0); /* no fractional part */
+ }
+ else {
+ lua_Number n = luaL_checknumber(L, 1);
+ /* integer part (rounds toward zero) */
+ lua_Number ip = (n < 0) ? l_mathop(ceil)(n) : l_mathop(floor)(n);
+ pushnumint(L, ip);
+ /* fractional part (test needed for inf/-inf) */
+ lua_pushnumber(L, (n == ip) ? l_mathop(0.0) : (n - ip));
+ }
+ return 2;
+}
+
+
+static int math_sqrt (lua_State *L) {
+ lua_pushnumber(L, l_mathop(sqrt)(luaL_checknumber(L, 1)));
+ return 1;
+}
+
+
+static int math_ult (lua_State *L) {
+ lua_Integer a = luaL_checkinteger(L, 1);
+ lua_Integer b = luaL_checkinteger(L, 2);
+ lua_pushboolean(L, (lua_Unsigned)a < (lua_Unsigned)b);
+ return 1;
+}
+
+static int math_log (lua_State *L) {
+ lua_Number x = luaL_checknumber(L, 1);
+ lua_Number res;
+ if (lua_isnoneornil(L, 2))
+ res = l_mathop(log)(x);
+ else {
+ lua_Number base = luaL_checknumber(L, 2);
+ if (base == 10.0) res = l_mathop(log10)(x);
+ else res = l_mathop(log)(x)/l_mathop(log)(base);
+ }
+ lua_pushnumber(L, res);
+ return 1;
+}
+
+static int math_exp (lua_State *L) {
+ lua_pushnumber(L, l_mathop(exp)(luaL_checknumber(L, 1)));
+ return 1;
+}
+
+static int math_deg (lua_State *L) {
+ lua_pushnumber(L, luaL_checknumber(L, 1) * (l_mathop(180.0) / PI));
+ return 1;
+}
+
+static int math_rad (lua_State *L) {
+ lua_pushnumber(L, luaL_checknumber(L, 1) * (PI / l_mathop(180.0)));
+ return 1;
+}
+
+
+static int math_min (lua_State *L) {
+ int n = lua_gettop(L); /* number of arguments */
+ int imin = 1; /* index of current minimum value */
+ int i;
+ luaL_argcheck(L, n >= 1, 1, "value expected");
+ for (i = 2; i <= n; i++) {
+ if (lua_compare(L, i, imin, LUA_OPLT))
+ imin = i;
+ }
+ lua_pushvalue(L, imin);
+ return 1;
+}
+
+
+static int math_max (lua_State *L) {
+ int n = lua_gettop(L); /* number of arguments */
+ int imax = 1; /* index of current maximum value */
+ int i;
+ luaL_argcheck(L, n >= 1, 1, "value expected");
+ for (i = 2; i <= n; i++) {
+ if (lua_compare(L, imax, i, LUA_OPLT))
+ imax = i;
+ }
+ lua_pushvalue(L, imax);
+ return 1;
+}
+
+/*
+** This function uses 'double' (instead of 'lua_Number') to ensure that
+** all bits from 'l_rand' can be represented, and that 'RANDMAX + 1.0'
+** will keep full precision (ensuring that 'r' is always less than 1.0.)
+*/
+static int math_random (lua_State *L) {
+ lua_Integer low, up;
+ double r = (double)l_rand() * (1.0 / ((double)L_RANDMAX + 1.0));
+ switch (lua_gettop(L)) { /* check number of arguments */
+ case 0: { /* no arguments */
+ lua_pushnumber(L, (lua_Number)r); /* Number between 0 and 1 */
+ return 1;
+ }
+ case 1: { /* only upper limit */
+ low = 1;
+ up = luaL_checkinteger(L, 1);
+ break;
+ }
+ case 2: { /* lower and upper limits */
+ low = luaL_checkinteger(L, 1);
+ up = luaL_checkinteger(L, 2);
+ break;
+ }
+ default: return luaL_error(L, "wrong number of arguments");
+ }
+ /* random integer in the interval [low, up] */
+ luaL_argcheck(L, low <= up, 1, "interval is empty");
+ luaL_argcheck(L, low >= 0 || up <= LUA_MAXINTEGER + low, 1,
+ "interval too large");
+ r *= (double)(up - low) + 1.0;
+ lua_pushinteger(L, (lua_Integer)r + low);
+ return 1;
+}
+
+
+static int math_randomseed (lua_State *L) {
+ l_srand((unsigned int)(lua_Integer)luaL_checknumber(L, 1));
+ (void)rand(); /* discard first value to avoid undesirable correlations */
+ return 0;
+}
+
+
+static int math_type (lua_State *L) {
+ if (lua_type(L, 1) == LUA_TNUMBER) {
+ if (lua_isinteger(L, 1))
+ lua_pushliteral(L, "integer");
+ else
+ lua_pushliteral(L, "float");
+ }
+ else {
+ luaL_checkany(L, 1);
+ lua_pushnil(L);
+ }
+ return 1;
+}
+
+
+/*
+** {==================================================================
+** Deprecated functions (for compatibility only)
+** ===================================================================
+*/
+#if defined(LUA_COMPAT_MATHLIB)
+
+static int math_cosh (lua_State *L) {
+ lua_pushnumber(L, l_mathop(cosh)(luaL_checknumber(L, 1)));
+ return 1;
+}
+
+static int math_sinh (lua_State *L) {
+ lua_pushnumber(L, l_mathop(sinh)(luaL_checknumber(L, 1)));
+ return 1;
+}
+
+static int math_tanh (lua_State *L) {
+ lua_pushnumber(L, l_mathop(tanh)(luaL_checknumber(L, 1)));
+ return 1;
+}
+
+static int math_pow (lua_State *L) {
+ lua_Number x = luaL_checknumber(L, 1);
+ lua_Number y = luaL_checknumber(L, 2);
+ lua_pushnumber(L, l_mathop(pow)(x, y));
+ return 1;
+}
+
+static int math_frexp (lua_State *L) {
+ int e;
+ lua_pushnumber(L, l_mathop(frexp)(luaL_checknumber(L, 1), &e));
+ lua_pushinteger(L, e);
+ return 2;
+}
+
+static int math_ldexp (lua_State *L) {
+ lua_Number x = luaL_checknumber(L, 1);
+ int ep = (int)luaL_checkinteger(L, 2);
+ lua_pushnumber(L, l_mathop(ldexp)(x, ep));
+ return 1;
+}
+
+static int math_log10 (lua_State *L) {
+ lua_pushnumber(L, l_mathop(log10)(luaL_checknumber(L, 1)));
+ return 1;
+}
+
+#endif
+/* }================================================================== */
+
+
+
+static const luaL_Reg mathlib[] = {
+ {"abs", math_abs},
+ {"acos", math_acos},
+ {"asin", math_asin},
+ {"atan", math_atan},
+ {"ceil", math_ceil},
+ {"cos", math_cos},
+ {"deg", math_deg},
+ {"exp", math_exp},
+ {"tointeger", math_toint},
+ {"floor", math_floor},
+ {"fmod", math_fmod},
+ {"ult", math_ult},
+ {"log", math_log},
+ {"max", math_max},
+ {"min", math_min},
+ {"modf", math_modf},
+ {"rad", math_rad},
+ {"random", math_random},
+ {"randomseed", math_randomseed},
+ {"sin", math_sin},
+ {"sqrt", math_sqrt},
+ {"tan", math_tan},
+ {"type", math_type},
+#if defined(LUA_COMPAT_MATHLIB)
+ {"atan2", math_atan},
+ {"cosh", math_cosh},
+ {"sinh", math_sinh},
+ {"tanh", math_tanh},
+ {"pow", math_pow},
+ {"frexp", math_frexp},
+ {"ldexp", math_ldexp},
+ {"log10", math_log10},
+#endif
+ /* placeholders */
+ {"pi", NULL},
+ {"huge", NULL},
+ {"maxinteger", NULL},
+ {"mininteger", NULL},
+ {NULL, NULL}
+};
+
+
+/*
+** Open math library
+*/
+LUAMOD_API int luaopen_math (lua_State *L) {
+ luaL_newlib(L, mathlib);
+ lua_pushnumber(L, PI);
+ lua_setfield(L, -2, "pi");
+ lua_pushnumber(L, (lua_Number)HUGE_VAL);
+ lua_setfield(L, -2, "huge");
+ lua_pushinteger(L, LUA_MAXINTEGER);
+ lua_setfield(L, -2, "maxinteger");
+ lua_pushinteger(L, LUA_MININTEGER);
+ lua_setfield(L, -2, "mininteger");
+ return 1;
+}
+
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/lmem.c b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/lmem.c
new file mode 100644
index 00000000..4feaf036
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/lmem.c
@@ -0,0 +1,99 @@
+/*
+** $Id: lmem.c,v 1.89 2014/11/02 19:33:33 roberto Exp $
+** Interface to Memory Manager
+** See Copyright Notice in lua.h
+*/
+
+#define lmem_c
+#define LUA_CORE
+
+#include "lprefix.h"
+
+
+#include <stddef.h>
+
+#include "lua.h"
+
+#include "ldebug.h"
+#include "ldo.h"
+#include "lgc.h"
+#include "lmem.h"
+#include "lobject.h"
+#include "lstate.h"
+
+
+
+/*
+** About the realloc function:
+** void * frealloc (void *ud, void *ptr, size_t osize, size_t nsize);
+** ('osize' is the old size, 'nsize' is the new size)
+**
+** * frealloc(ud, NULL, x, s) creates a new block of size 's' (no
+** matter 'x').
+**
+** * frealloc(ud, p, x, 0) frees the block 'p'
+** (in this specific case, frealloc must return NULL);
+** particularly, frealloc(ud, NULL, 0, 0) does nothing
+** (which is equivalent to free(NULL) in ISO C)
+**
+** frealloc returns NULL if it cannot create or reallocate the area
+** (any reallocation to an equal or smaller size cannot fail!)
+*/
+
+
+
+#define MINSIZEARRAY 4
+
+
+void *luaM_growaux_ (lua_State *L, void *block, int *size, size_t size_elems,
+ int limit, const char *what) {
+ void *newblock;
+ int newsize;
+ if (*size >= limit/2) { /* cannot double it? */
+ if (*size >= limit) /* cannot grow even a little? */
+ luaG_runerror(L, "too many %s (limit is %d)", what, limit);
+ newsize = limit; /* still have at least one free place */
+ }
+ else {
+ newsize = (*size)*2;
+ if (newsize < MINSIZEARRAY)
+ newsize = MINSIZEARRAY; /* minimum size */
+ }
+ newblock = luaM_reallocv(L, block, *size, newsize, size_elems);
+ *size = newsize; /* update only when everything else is OK */
+ return newblock;
+}
+
+
+l_noret luaM_toobig (lua_State *L) {
+ luaG_runerror(L, "memory allocation error: block too big");
+}
+
+
+
+/*
+** generic allocation routine.
+*/
+void *luaM_realloc_ (lua_State *L, void *block, size_t osize, size_t nsize) {
+ void *newblock;
+ global_State *g = G(L);
+ size_t realosize = (block) ? osize : 0;
+ lua_assert((realosize == 0) == (block == NULL));
+#if defined(HARDMEMTESTS)
+ if (nsize > realosize && g->gcrunning)
+ luaC_fullgc(L, 1); /* force a GC whenever possible */
+#endif
+ newblock = (*g->frealloc)(g->ud, block, osize, nsize);
+ if (newblock == NULL && nsize > 0) {
+ api_check( nsize > realosize,
+ "realloc cannot fail when shrinking a block");
+ luaC_fullgc(L, 1); /* try to free some memory... */
+ newblock = (*g->frealloc)(g->ud, block, osize, nsize); /* try again */
+ if (newblock == NULL)
+ luaD_throw(L, LUA_ERRMEM);
+ }
+ lua_assert((nsize == 0) == (newblock == NULL));
+ g->GCdebt = (g->GCdebt + nsize) - realosize;
+ return newblock;
+}
+
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/lmem.h b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/lmem.h
new file mode 100644
index 00000000..30f48489
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/lmem.h
@@ -0,0 +1,69 @@
+/*
+** $Id: lmem.h,v 1.43 2014/12/19 17:26:14 roberto Exp $
+** Interface to Memory Manager
+** See Copyright Notice in lua.h
+*/
+
+#ifndef lmem_h
+#define lmem_h
+
+
+#include <stddef.h>
+
+#include "llimits.h"
+#include "lua.h"
+
+
+/*
+** This macro reallocs a vector 'b' from 'on' to 'n' elements, where
+** each element has size 'e'. In case of arithmetic overflow of the
+** product 'n'*'e', it raises an error (calling 'luaM_toobig'). Because
+** 'e' is always constant, it avoids the runtime division MAX_SIZET/(e).
+**
+** (The macro is somewhat complex to avoid warnings: The 'sizeof'
+** comparison avoids a runtime comparison when overflow cannot occur.
+** The compiler should be able to optimize the real test by itself, but
+** when it does it, it may give a warning about "comparison is always
+** false due to limited range of data type"; the +1 tricks the compiler,
+** avoiding this warning but also this optimization.)
+*/
+#define luaM_reallocv(L,b,on,n,e) \
+ (((sizeof(n) >= sizeof(size_t) && cast(size_t, (n)) + 1 > MAX_SIZET/(e)) \
+ ? luaM_toobig(L) : cast_void(0)) , \
+ luaM_realloc_(L, (b), (on)*(e), (n)*(e)))
+
+/*
+** Arrays of chars do not need any test
+*/
+#define luaM_reallocvchar(L,b,on,n) \
+ cast(char *, luaM_realloc_(L, (b), (on)*sizeof(char), (n)*sizeof(char)))
+
+#define luaM_freemem(L, b, s) luaM_realloc_(L, (b), (s), 0)
+#define luaM_free(L, b) luaM_realloc_(L, (b), sizeof(*(b)), 0)
+#define luaM_freearray(L, b, n) luaM_realloc_(L, (b), (n)*sizeof(*(b)), 0)
+
+#define luaM_malloc(L,s) luaM_realloc_(L, NULL, 0, (s))
+#define luaM_new(L,t) cast(t *, luaM_malloc(L, sizeof(t)))
+#define luaM_newvector(L,n,t) \
+ cast(t *, luaM_reallocv(L, NULL, 0, n, sizeof(t)))
+
+#define luaM_newobject(L,tag,s) luaM_realloc_(L, NULL, tag, (s))
+
+#define luaM_growvector(L,v,nelems,size,t,limit,e) \
+ if ((nelems)+1 > (size)) \
+ ((v)=cast(t *, luaM_growaux_(L,v,&(size),sizeof(t),limit,e)))
+
+#define luaM_reallocvector(L, v,oldn,n,t) \
+ ((v)=cast(t *, luaM_reallocv(L, v, oldn, n, sizeof(t))))
+
+LUAI_FUNC l_noret luaM_toobig (lua_State *L);
+
+/* not to be called directly */
+LUAI_FUNC void *luaM_realloc_ (lua_State *L, void *block, size_t oldsize,
+ size_t size);
+LUAI_FUNC void *luaM_growaux_ (lua_State *L, void *block, int *size,
+ size_t size_elem, int limit,
+ const char *what);
+
+#endif
+
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/loadlib.c b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/loadlib.c
new file mode 100644
index 00000000..7f8d9902
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/loadlib.c
@@ -0,0 +1,786 @@
+/*
+** $Id: loadlib.c,v 1.124 2015/01/05 13:51:39 roberto Exp $
+** Dynamic library loader for Lua
+** See Copyright Notice in lua.h
+**
+** This module contains an implementation of loadlib for Unix systems
+** that have dlfcn, an implementation for Windows, and a stub for other
+** systems.
+*/
+
+#define loadlib_c
+#define LUA_LIB
+
+#include "lprefix.h"
+
+
+#include <stdlib.h>
+#include <string.h>
+
+#include "lua.h"
+
+#include "lauxlib.h"
+#include "lualib.h"
+
+
+/*
+** LUA_PATH_VAR and LUA_CPATH_VAR are the names of the environment
+** variables that Lua check to set its paths.
+*/
+#if !defined(LUA_PATH_VAR)
+#define LUA_PATH_VAR "LUA_PATH"
+#endif
+
+#if !defined(LUA_CPATH_VAR)
+#define LUA_CPATH_VAR "LUA_CPATH"
+#endif
+
+#define LUA_PATHSUFFIX "_" LUA_VERSION_MAJOR "_" LUA_VERSION_MINOR
+
+#define LUA_PATHVARVERSION LUA_PATH_VAR LUA_PATHSUFFIX
+#define LUA_CPATHVARVERSION LUA_CPATH_VAR LUA_PATHSUFFIX
+
+/*
+** LUA_PATH_SEP is the character that separates templates in a path.
+** LUA_PATH_MARK is the string that marks the substitution points in a
+** template.
+** LUA_EXEC_DIR in a Windows path is replaced by the executable's
+** directory.
+** LUA_IGMARK is a mark to ignore all before it when building the
+** luaopen_ function name.
+*/
+#if !defined (LUA_PATH_SEP)
+#define LUA_PATH_SEP ";"
+#endif
+#if !defined (LUA_PATH_MARK)
+#define LUA_PATH_MARK "?"
+#endif
+#if !defined (LUA_EXEC_DIR)
+#define LUA_EXEC_DIR "!"
+#endif
+#if !defined (LUA_IGMARK)
+#define LUA_IGMARK "-"
+#endif
+
+
+/*
+** LUA_CSUBSEP is the character that replaces dots in submodule names
+** when searching for a C loader.
+** LUA_LSUBSEP is the character that replaces dots in submodule names
+** when searching for a Lua loader.
+*/
+#if !defined(LUA_CSUBSEP)
+#define LUA_CSUBSEP LUA_DIRSEP
+#endif
+
+#if !defined(LUA_LSUBSEP)
+#define LUA_LSUBSEP LUA_DIRSEP
+#endif
+
+
+/* prefix for open functions in C libraries */
+#define LUA_POF "luaopen_"
+
+/* separator for open functions in C libraries */
+#define LUA_OFSEP "_"
+
+
+/*
+** unique key for table in the registry that keeps handles
+** for all loaded C libraries
+*/
+static const int CLIBS = 0;
+
+#define LIB_FAIL "open"
+
+#define setprogdir(L) ((void)0)
+
+
+/*
+** system-dependent functions
+*/
+
+/*
+** unload library 'lib'
+*/
+static void lsys_unloadlib (void *lib);
+
+/*
+** load C library in file 'path'. If 'seeglb', load with all names in
+** the library global.
+** Returns the library; in case of error, returns NULL plus an
+** error string in the stack.
+*/
+static void *lsys_load (lua_State *L, const char *path, int seeglb);
+
+/*
+** Try to find a function named 'sym' in library 'lib'.
+** Returns the function; in case of error, returns NULL plus an
+** error string in the stack.
+*/
+static lua_CFunction lsys_sym (lua_State *L, void *lib, const char *sym);
+
+
+
+
+#if defined(LUA_USE_DLOPEN) /* { */
+/*
+** {========================================================================
+** This is an implementation of loadlib based on the dlfcn interface.
+** The dlfcn interface is available in Linux, SunOS, Solaris, IRIX, FreeBSD,
+** NetBSD, AIX 4.2, HPUX 11, and probably most other Unix flavors, at least
+** as an emulation layer on top of native functions.
+** =========================================================================
+*/
+
+#include <dlfcn.h>
+
+/*
+** Macro to covert pointer to void* to pointer to function. This cast
+** is undefined according to ISO C, but POSIX assumes that it must work.
+** (The '__extension__' in gnu compilers is only to avoid warnings.)
+*/
+#if defined(__GNUC__)
+#define cast_func(p) (__extension__ (lua_CFunction)(p))
+#else
+#define cast_func(p) ((lua_CFunction)(p))
+#endif
+
+
+static void lsys_unloadlib (void *lib) {
+ dlclose(lib);
+}
+
+
+static void *lsys_load (lua_State *L, const char *path, int seeglb) {
+ void *lib = dlopen(path, RTLD_NOW | (seeglb ? RTLD_GLOBAL : RTLD_LOCAL));
+ if (lib == NULL) lua_pushstring(L, dlerror());
+ return lib;
+}
+
+
+static lua_CFunction lsys_sym (lua_State *L, void *lib, const char *sym) {
+ lua_CFunction f = cast_func(dlsym(lib, sym));
+ if (f == NULL) lua_pushstring(L, dlerror());
+ return f;
+}
+
+/* }====================================================== */
+
+
+
+#elif defined(LUA_DL_DLL) /* }{ */
+/*
+** {======================================================================
+** This is an implementation of loadlib for Windows using native functions.
+** =======================================================================
+*/
+
+#include <windows.h>
+
+#undef setprogdir
+
+/*
+** optional flags for LoadLibraryEx
+*/
+#if !defined(LUA_LLE_FLAGS)
+#define LUA_LLE_FLAGS 0
+#endif
+
+
+static void setprogdir (lua_State *L) {
+ char buff[MAX_PATH + 1];
+ char *lb;
+ DWORD nsize = sizeof(buff)/sizeof(char);
+ DWORD n = GetModuleFileNameA(NULL, buff, nsize);
+ if (n == 0 || n == nsize || (lb = strrchr(buff, '\\')) == NULL)
+ luaL_error(L, "unable to get ModuleFileName");
+ else {
+ *lb = '\0';
+ luaL_gsub(L, lua_tostring(L, -1), LUA_EXEC_DIR, buff);
+ lua_remove(L, -2); /* remove original string */
+ }
+}
+
+
+static void pusherror (lua_State *L) {
+ int error = GetLastError();
+ char buffer[128];
+ if (FormatMessageA(FORMAT_MESSAGE_IGNORE_INSERTS | FORMAT_MESSAGE_FROM_SYSTEM,
+ NULL, error, 0, buffer, sizeof(buffer)/sizeof(char), NULL))
+ lua_pushstring(L, buffer);
+ else
+ lua_pushfstring(L, "system error %d\n", error);
+}
+
+static void lsys_unloadlib (void *lib) {
+ FreeLibrary((HMODULE)lib);
+}
+
+
+static void *lsys_load (lua_State *L, const char *path, int seeglb) {
+ HMODULE lib = LoadLibraryExA(path, NULL, LUA_LLE_FLAGS);
+ (void)(seeglb); /* not used: symbols are 'global' by default */
+ if (lib == NULL) pusherror(L);
+ return lib;
+}
+
+
+static lua_CFunction lsys_sym (lua_State *L, void *lib, const char *sym) {
+ lua_CFunction f = (lua_CFunction)GetProcAddress((HMODULE)lib, sym);
+ if (f == NULL) pusherror(L);
+ return f;
+}
+
+/* }====================================================== */
+
+
+#else /* }{ */
+/*
+** {======================================================
+** Fallback for other systems
+** =======================================================
+*/
+
+#undef LIB_FAIL
+#define LIB_FAIL "absent"
+
+
+#define DLMSG "dynamic libraries not enabled; check your Lua installation"
+
+
+static void lsys_unloadlib (void *lib) {
+ (void)(lib); /* not used */
+}
+
+
+static void *lsys_load (lua_State *L, const char *path, int seeglb) {
+ (void)(path); (void)(seeglb); /* not used */
+ lua_pushliteral(L, DLMSG);
+ return NULL;
+}
+
+
+static lua_CFunction lsys_sym (lua_State *L, void *lib, const char *sym) {
+ (void)(lib); (void)(sym); /* not used */
+ lua_pushliteral(L, DLMSG);
+ return NULL;
+}
+
+/* }====================================================== */
+#endif /* } */
+
+
+/*
+** return registry.CLIBS[path]
+*/
+static void *checkclib (lua_State *L, const char *path) {
+ void *plib;
+ lua_rawgetp(L, LUA_REGISTRYINDEX, &CLIBS);
+ lua_getfield(L, -1, path);
+ plib = lua_touserdata(L, -1); /* plib = CLIBS[path] */
+ lua_pop(L, 2); /* pop CLIBS table and 'plib' */
+ return plib;
+}
+
+
+/*
+** registry.CLIBS[path] = plib -- for queries
+** registry.CLIBS[#CLIBS + 1] = plib -- also keep a list of all libraries
+*/
+static void addtoclib (lua_State *L, const char *path, void *plib) {
+ lua_rawgetp(L, LUA_REGISTRYINDEX, &CLIBS);
+ lua_pushlightuserdata(L, plib);
+ lua_pushvalue(L, -1);
+ lua_setfield(L, -3, path); /* CLIBS[path] = plib */
+ lua_rawseti(L, -2, luaL_len(L, -2) + 1); /* CLIBS[#CLIBS + 1] = plib */
+ lua_pop(L, 1); /* pop CLIBS table */
+}
+
+
+/*
+** __gc tag method for CLIBS table: calls 'lsys_unloadlib' for all lib
+** handles in list CLIBS
+*/
+static int gctm (lua_State *L) {
+ lua_Integer n = luaL_len(L, 1);
+ for (; n >= 1; n--) { /* for each handle, in reverse order */
+ lua_rawgeti(L, 1, n); /* get handle CLIBS[n] */
+ lsys_unloadlib(lua_touserdata(L, -1));
+ lua_pop(L, 1); /* pop handle */
+ }
+ return 0;
+}
+
+
+
+/* error codes for 'lookforfunc' */
+#define ERRLIB 1
+#define ERRFUNC 2
+
+/*
+** Look for a C function named 'sym' in a dynamically loaded library
+** 'path'.
+** First, check whether the library is already loaded; if not, try
+** to load it.
+** Then, if 'sym' is '*', return true (as library has been loaded).
+** Otherwise, look for symbol 'sym' in the library and push a
+** C function with that symbol.
+** Return 0 and 'true' or a function in the stack; in case of
+** errors, return an error code and an error message in the stack.
+*/
+static int lookforfunc (lua_State *L, const char *path, const char *sym) {
+ void *reg = checkclib(L, path); /* check loaded C libraries */
+ if (reg == NULL) { /* must load library? */
+ reg = lsys_load(L, path, *sym == '*'); /* global symbols if 'sym'=='*' */
+ if (reg == NULL) return ERRLIB; /* unable to load library */
+ addtoclib(L, path, reg);
+ }
+ if (*sym == '*') { /* loading only library (no function)? */
+ lua_pushboolean(L, 1); /* return 'true' */
+ return 0; /* no errors */
+ }
+ else {
+ lua_CFunction f = lsys_sym(L, reg, sym);
+ if (f == NULL)
+ return ERRFUNC; /* unable to find function */
+ lua_pushcfunction(L, f); /* else create new function */
+ return 0; /* no errors */
+ }
+}
+
+
+static int ll_loadlib (lua_State *L) {
+ const char *path = luaL_checkstring(L, 1);
+ const char *init = luaL_checkstring(L, 2);
+ int stat = lookforfunc(L, path, init);
+ if (stat == 0) /* no errors? */
+ return 1; /* return the loaded function */
+ else { /* error; error message is on stack top */
+ lua_pushnil(L);
+ lua_insert(L, -2);
+ lua_pushstring(L, (stat == ERRLIB) ? LIB_FAIL : "init");
+ return 3; /* return nil, error message, and where */
+ }
+}
+
+
+
+/*
+** {======================================================
+** 'require' function
+** =======================================================
+*/
+
+
+static int readable (const char *filename) {
+ FILE *f = fopen(filename, "r"); /* try to open file */
+ if (f == NULL) return 0; /* open failed */
+ fclose(f);
+ return 1;
+}
+
+
+static const char *pushnexttemplate (lua_State *L, const char *path) {
+ const char *l;
+ while (*path == *LUA_PATH_SEP) path++; /* skip separators */
+ if (*path == '\0') return NULL; /* no more templates */
+ l = strchr(path, *LUA_PATH_SEP); /* find next separator */
+ if (l == NULL) l = path + strlen(path);
+ lua_pushlstring(L, path, l - path); /* template */
+ return l;
+}
+
+
+static const char *searchpath (lua_State *L, const char *name,
+ const char *path,
+ const char *sep,
+ const char *dirsep) {
+ luaL_Buffer msg; /* to build error message */
+ luaL_buffinit(L, &msg);
+ if (*sep != '\0') /* non-empty separator? */
+ name = luaL_gsub(L, name, sep, dirsep); /* replace it by 'dirsep' */
+ while ((path = pushnexttemplate(L, path)) != NULL) {
+ const char *filename = luaL_gsub(L, lua_tostring(L, -1),
+ LUA_PATH_MARK, name);
+ lua_remove(L, -2); /* remove path template */
+ if (readable(filename)) /* does file exist and is readable? */
+ return filename; /* return that file name */
+ lua_pushfstring(L, "\n\tno file '%s'", filename);
+ lua_remove(L, -2); /* remove file name */
+ luaL_addvalue(&msg); /* concatenate error msg. entry */
+ }
+ luaL_pushresult(&msg); /* create error message */
+ return NULL; /* not found */
+}
+
+
+static int ll_searchpath (lua_State *L) {
+ const char *f = searchpath(L, luaL_checkstring(L, 1),
+ luaL_checkstring(L, 2),
+ luaL_optstring(L, 3, "."),
+ luaL_optstring(L, 4, LUA_DIRSEP));
+ if (f != NULL) return 1;
+ else { /* error message is on top of the stack */
+ lua_pushnil(L);
+ lua_insert(L, -2);
+ return 2; /* return nil + error message */
+ }
+}
+
+
+static const char *findfile (lua_State *L, const char *name,
+ const char *pname,
+ const char *dirsep) {
+ const char *path;
+ lua_getfield(L, lua_upvalueindex(1), pname);
+ path = lua_tostring(L, -1);
+ if (path == NULL)
+ luaL_error(L, "'package.%s' must be a string", pname);
+ return searchpath(L, name, path, ".", dirsep);
+}
+
+
+static int checkload (lua_State *L, int stat, const char *filename) {
+ if (stat) { /* module loaded successfully? */
+ lua_pushstring(L, filename); /* will be 2nd argument to module */
+ return 2; /* return open function and file name */
+ }
+ else
+ return luaL_error(L, "error loading module '%s' from file '%s':\n\t%s",
+ lua_tostring(L, 1), filename, lua_tostring(L, -1));
+}
+
+
+static int searcher_Lua (lua_State *L) {
+ const char *filename;
+ const char *name = luaL_checkstring(L, 1);
+ filename = findfile(L, name, "path", LUA_LSUBSEP);
+ if (filename == NULL) return 1; /* module not found in this path */
+ return checkload(L, (luaL_loadfile(L, filename) == LUA_OK), filename);
+}
+
+
+/*
+** Try to find a load function for module 'modname' at file 'filename'.
+** First, change '.' to '_' in 'modname'; then, if 'modname' has
+** the form X-Y (that is, it has an "ignore mark"), build a function
+** name "luaopen_X" and look for it. (For compatibility, if that
+** fails, it also tries "luaopen_Y".) If there is no ignore mark,
+** look for a function named "luaopen_modname".
+*/
+static int loadfunc (lua_State *L, const char *filename, const char *modname) {
+ const char *openfunc;
+ const char *mark;
+ modname = luaL_gsub(L, modname, ".", LUA_OFSEP);
+ mark = strchr(modname, *LUA_IGMARK);
+ if (mark) {
+ int stat;
+ openfunc = lua_pushlstring(L, modname, mark - modname);
+ openfunc = lua_pushfstring(L, LUA_POF"%s", openfunc);
+ stat = lookforfunc(L, filename, openfunc);
+ if (stat != ERRFUNC) return stat;
+ modname = mark + 1; /* else go ahead and try old-style name */
+ }
+ openfunc = lua_pushfstring(L, LUA_POF"%s", modname);
+ return lookforfunc(L, filename, openfunc);
+}
+
+
+static int searcher_C (lua_State *L) {
+ const char *name = luaL_checkstring(L, 1);
+ const char *filename = findfile(L, name, "cpath", LUA_CSUBSEP);
+ if (filename == NULL) return 1; /* module not found in this path */
+ return checkload(L, (loadfunc(L, filename, name) == 0), filename);
+}
+
+
+static int searcher_Croot (lua_State *L) {
+ const char *filename;
+ const char *name = luaL_checkstring(L, 1);
+ const char *p = strchr(name, '.');
+ int stat;
+ if (p == NULL) return 0; /* is root */
+ lua_pushlstring(L, name, p - name);
+ filename = findfile(L, lua_tostring(L, -1), "cpath", LUA_CSUBSEP);
+ if (filename == NULL) return 1; /* root not found */
+ if ((stat = loadfunc(L, filename, name)) != 0) {
+ if (stat != ERRFUNC)
+ return checkload(L, 0, filename); /* real error */
+ else { /* open function not found */
+ lua_pushfstring(L, "\n\tno module '%s' in file '%s'", name, filename);
+ return 1;
+ }
+ }
+ lua_pushstring(L, filename); /* will be 2nd argument to module */
+ return 2;
+}
+
+
+static int searcher_preload (lua_State *L) {
+ const char *name = luaL_checkstring(L, 1);
+ lua_getfield(L, LUA_REGISTRYINDEX, "_PRELOAD");
+ if (lua_getfield(L, -1, name) == LUA_TNIL) /* not found? */
+ lua_pushfstring(L, "\n\tno field package.preload['%s']", name);
+ return 1;
+}
+
+
+static void findloader (lua_State *L, const char *name) {
+ int i;
+ luaL_Buffer msg; /* to build error message */
+ luaL_buffinit(L, &msg);
+ /* push 'package.searchers' to index 3 in the stack */
+ if (lua_getfield(L, lua_upvalueindex(1), "searchers") != LUA_TTABLE)
+ luaL_error(L, "'package.searchers' must be a table");
+ /* iterate over available searchers to find a loader */
+ for (i = 1; ; i++) {
+ if (lua_rawgeti(L, 3, i) == LUA_TNIL) { /* no more searchers? */
+ lua_pop(L, 1); /* remove nil */
+ luaL_pushresult(&msg); /* create error message */
+ luaL_error(L, "module '%s' not found:%s", name, lua_tostring(L, -1));
+ }
+ lua_pushstring(L, name);
+ lua_call(L, 1, 2); /* call it */
+ if (lua_isfunction(L, -2)) /* did it find a loader? */
+ return; /* module loader found */
+ else if (lua_isstring(L, -2)) { /* searcher returned error message? */
+ lua_pop(L, 1); /* remove extra return */
+ luaL_addvalue(&msg); /* concatenate error message */
+ }
+ else
+ lua_pop(L, 2); /* remove both returns */
+ }
+}
+
+
+static int ll_require (lua_State *L) {
+ const char *name = luaL_checkstring(L, 1);
+ lua_settop(L, 1); /* _LOADED table will be at index 2 */
+ lua_getfield(L, LUA_REGISTRYINDEX, "_LOADED");
+ lua_getfield(L, 2, name); /* _LOADED[name] */
+ if (lua_toboolean(L, -1)) /* is it there? */
+ return 1; /* package is already loaded */
+ /* else must load package */
+ lua_pop(L, 1); /* remove 'getfield' result */
+ findloader(L, name);
+ lua_pushstring(L, name); /* pass name as argument to module loader */
+ lua_insert(L, -2); /* name is 1st argument (before search data) */
+ lua_call(L, 2, 1); /* run loader to load module */
+ if (!lua_isnil(L, -1)) /* non-nil return? */
+ lua_setfield(L, 2, name); /* _LOADED[name] = returned value */
+ if (lua_getfield(L, 2, name) == LUA_TNIL) { /* module set no value? */
+ lua_pushboolean(L, 1); /* use true as result */
+ lua_pushvalue(L, -1); /* extra copy to be returned */
+ lua_setfield(L, 2, name); /* _LOADED[name] = true */
+ }
+ return 1;
+}
+
+/* }====================================================== */
+
+
+
+/*
+** {======================================================
+** 'module' function
+** =======================================================
+*/
+#if defined(LUA_COMPAT_MODULE)
+
+/*
+** changes the environment variable of calling function
+*/
+static void set_env (lua_State *L) {
+ lua_Debug ar;
+ if (lua_getstack(L, 1, &ar) == 0 ||
+ lua_getinfo(L, "f", &ar) == 0 || /* get calling function */
+ lua_iscfunction(L, -1))
+ luaL_error(L, "'module' not called from a Lua function");
+ lua_pushvalue(L, -2); /* copy new environment table to top */
+ lua_setupvalue(L, -2, 1);
+ lua_pop(L, 1); /* remove function */
+}
+
+
+static void dooptions (lua_State *L, int n) {
+ int i;
+ for (i = 2; i <= n; i++) {
+ if (lua_isfunction(L, i)) { /* avoid 'calling' extra info. */
+ lua_pushvalue(L, i); /* get option (a function) */
+ lua_pushvalue(L, -2); /* module */
+ lua_call(L, 1, 0);
+ }
+ }
+}
+
+
+static void modinit (lua_State *L, const char *modname) {
+ const char *dot;
+ lua_pushvalue(L, -1);
+ lua_setfield(L, -2, "_M"); /* module._M = module */
+ lua_pushstring(L, modname);
+ lua_setfield(L, -2, "_NAME");
+ dot = strrchr(modname, '.'); /* look for last dot in module name */
+ if (dot == NULL) dot = modname;
+ else dot++;
+ /* set _PACKAGE as package name (full module name minus last part) */
+ lua_pushlstring(L, modname, dot - modname);
+ lua_setfield(L, -2, "_PACKAGE");
+}
+
+
+static int ll_module (lua_State *L) {
+ const char *modname = luaL_checkstring(L, 1);
+ int lastarg = lua_gettop(L); /* last parameter */
+ luaL_pushmodule(L, modname, 1); /* get/create module table */
+ /* check whether table already has a _NAME field */
+ if (lua_getfield(L, -1, "_NAME") != LUA_TNIL)
+ lua_pop(L, 1); /* table is an initialized module */
+ else { /* no; initialize it */
+ lua_pop(L, 1);
+ modinit(L, modname);
+ }
+ lua_pushvalue(L, -1);
+ set_env(L);
+ dooptions(L, lastarg);
+ return 1;
+}
+
+
+static int ll_seeall (lua_State *L) {
+ luaL_checktype(L, 1, LUA_TTABLE);
+ if (!lua_getmetatable(L, 1)) {
+ lua_createtable(L, 0, 1); /* create new metatable */
+ lua_pushvalue(L, -1);
+ lua_setmetatable(L, 1);
+ }
+ lua_pushglobaltable(L);
+ lua_setfield(L, -2, "__index"); /* mt.__index = _G */
+ return 0;
+}
+
+#endif
+/* }====================================================== */
+
+
+
+/* auxiliary mark (for internal use) */
+#define AUXMARK "\1"
+
+
+/*
+** return registry.LUA_NOENV as a boolean
+*/
+static int noenv (lua_State *L) {
+ int b;
+ lua_getfield(L, LUA_REGISTRYINDEX, "LUA_NOENV");
+ b = lua_toboolean(L, -1);
+ lua_pop(L, 1); /* remove value */
+ return b;
+}
+
+
+static void setpath (lua_State *L, const char *fieldname, const char *envname1,
+ const char *envname2, const char *def) {
+ const char *path = getenv(envname1);
+ if (path == NULL) /* no environment variable? */
+ path = getenv(envname2); /* try alternative name */
+ if (path == NULL || noenv(L)) /* no environment variable? */
+ lua_pushstring(L, def); /* use default */
+ else {
+ /* replace ";;" by ";AUXMARK;" and then AUXMARK by default path */
+ path = luaL_gsub(L, path, LUA_PATH_SEP LUA_PATH_SEP,
+ LUA_PATH_SEP AUXMARK LUA_PATH_SEP);
+ luaL_gsub(L, path, AUXMARK, def);
+ lua_remove(L, -2);
+ }
+ setprogdir(L);
+ lua_setfield(L, -2, fieldname);
+}
+
+
+static const luaL_Reg pk_funcs[] = {
+ {"loadlib", ll_loadlib},
+ {"searchpath", ll_searchpath},
+#if defined(LUA_COMPAT_MODULE)
+ {"seeall", ll_seeall},
+#endif
+ /* placeholders */
+ {"preload", NULL},
+ {"cpath", NULL},
+ {"path", NULL},
+ {"searchers", NULL},
+ {"loaded", NULL},
+ {NULL, NULL}
+};
+
+
+static const luaL_Reg ll_funcs[] = {
+#if defined(LUA_COMPAT_MODULE)
+ {"module", ll_module},
+#endif
+ {"require", ll_require},
+ {NULL, NULL}
+};
+
+
+static void createsearcherstable (lua_State *L) {
+ static const lua_CFunction searchers[] =
+ {searcher_preload, searcher_Lua, searcher_C, searcher_Croot, NULL};
+ int i;
+ /* create 'searchers' table */
+ lua_createtable(L, sizeof(searchers)/sizeof(searchers[0]) - 1, 0);
+ /* fill it with pre-defined searchers */
+ for (i=0; searchers[i] != NULL; i++) {
+ lua_pushvalue(L, -2); /* set 'package' as upvalue for all searchers */
+ lua_pushcclosure(L, searchers[i], 1);
+ lua_rawseti(L, -2, i+1);
+ }
+#if defined(LUA_COMPAT_LOADERS)
+ lua_pushvalue(L, -1); /* make a copy of 'searchers' table */
+ lua_setfield(L, -3, "loaders"); /* put it in field 'loaders' */
+#endif
+ lua_setfield(L, -2, "searchers"); /* put it in field 'searchers' */
+}
+
+
+/*
+** create table CLIBS to keep track of loaded C libraries,
+** setting a finalizer to close all libraries when closing state.
+*/
+static void createclibstable (lua_State *L) {
+ lua_newtable(L); /* create CLIBS table */
+ lua_createtable(L, 0, 1); /* create metatable for CLIBS */
+ lua_pushcfunction(L, gctm);
+ lua_setfield(L, -2, "__gc"); /* set finalizer for CLIBS table */
+ lua_setmetatable(L, -2);
+ lua_rawsetp(L, LUA_REGISTRYINDEX, &CLIBS); /* set CLIBS table in registry */
+}
+
+
+LUAMOD_API int luaopen_package (lua_State *L) {
+ createclibstable(L);
+ luaL_newlib(L, pk_funcs); /* create 'package' table */
+ createsearcherstable(L);
+ /* set field 'path' */
+ setpath(L, "path", LUA_PATHVARVERSION, LUA_PATH_VAR, LUA_PATH_DEFAULT);
+ /* set field 'cpath' */
+ setpath(L, "cpath", LUA_CPATHVARVERSION, LUA_CPATH_VAR, LUA_CPATH_DEFAULT);
+ /* store config information */
+ lua_pushliteral(L, LUA_DIRSEP "\n" LUA_PATH_SEP "\n" LUA_PATH_MARK "\n"
+ LUA_EXEC_DIR "\n" LUA_IGMARK "\n");
+ lua_setfield(L, -2, "config");
+ /* set field 'loaded' */
+ luaL_getsubtable(L, LUA_REGISTRYINDEX, "_LOADED");
+ lua_setfield(L, -2, "loaded");
+ /* set field 'preload' */
+ luaL_getsubtable(L, LUA_REGISTRYINDEX, "_PRELOAD");
+ lua_setfield(L, -2, "preload");
+ lua_pushglobaltable(L);
+ lua_pushvalue(L, -2); /* set 'package' as upvalue for next lib */
+ luaL_setfuncs(L, ll_funcs, 1); /* open lib into global table */
+ lua_pop(L, 1); /* pop global table */
+ return 1; /* return 'package' table */
+}
+
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/lobject.c b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/lobject.c
new file mode 100644
index 00000000..6a24aff9
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/lobject.c
@@ -0,0 +1,470 @@
+/*
+** $Id: lobject.c,v 2.101 2014/12/26 14:43:45 roberto Exp $
+** Some generic functions over Lua objects
+** See Copyright Notice in lua.h
+*/
+
+#define lobject_c
+#define LUA_CORE
+
+#include "lprefix.h"
+
+
+#include <stdarg.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+
+#include "lua.h"
+
+#include "lctype.h"
+#include "ldebug.h"
+#include "ldo.h"
+#include "lmem.h"
+#include "lobject.h"
+#include "lstate.h"
+#include "lstring.h"
+#include "lvm.h"
+
+
+
+LUAI_DDEF const TValue luaO_nilobject_ = {NILCONSTANT};
+
+
+/*
+** converts an integer to a "floating point byte", represented as
+** (eeeeexxx), where the real value is (1xxx) * 2^(eeeee - 1) if
+** eeeee != 0 and (xxx) otherwise.
+*/
+int luaO_int2fb (unsigned int x) {
+ int e = 0; /* exponent */
+ if (x < 8) return x;
+ while (x >= 0x10) {
+ x = (x+1) >> 1;
+ e++;
+ }
+ return ((e+1) << 3) | (cast_int(x) - 8);
+}
+
+
+/* converts back */
+int luaO_fb2int (int x) {
+ int e = (x >> 3) & 0x1f;
+ if (e == 0) return x;
+ else return ((x & 7) + 8) << (e - 1);
+}
+
+
+int luaO_ceillog2 (unsigned int x) {
+ static const lu_byte log_2[256] = {
+ 0,1,2,2,3,3,3,3,4,4,4,4,4,4,4,4,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,
+ 6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,
+ 7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,
+ 7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,
+ 8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,
+ 8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,
+ 8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,
+ 8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8
+ };
+ int l = 0;
+ x--;
+ while (x >= 256) { l += 8; x >>= 8; }
+ return l + log_2[x];
+}
+
+
+static lua_Integer intarith (lua_State *L, int op, lua_Integer v1,
+ lua_Integer v2) {
+ switch (op) {
+ case LUA_OPADD: return intop(+, v1, v2);
+ case LUA_OPSUB:return intop(-, v1, v2);
+ case LUA_OPMUL:return intop(*, v1, v2);
+ case LUA_OPMOD: return luaV_mod(L, v1, v2);
+ case LUA_OPIDIV: return luaV_div(L, v1, v2);
+ case LUA_OPBAND: return intop(&, v1, v2);
+ case LUA_OPBOR: return intop(|, v1, v2);
+ case LUA_OPBXOR: return intop(^, v1, v2);
+ case LUA_OPSHL: return luaV_shiftl(v1, v2);
+ case LUA_OPSHR: return luaV_shiftl(v1, -v2);
+ case LUA_OPUNM: return intop(-, 0, v1);
+ case LUA_OPBNOT: return intop(^, ~l_castS2U(0), v1);
+ default: lua_assert(0); return 0;
+ }
+}
+
+
+static lua_Number numarith (lua_State *L, int op, lua_Number v1,
+ lua_Number v2) {
+ switch (op) {
+ case LUA_OPADD: return luai_numadd(L, v1, v2);
+ case LUA_OPSUB: return luai_numsub(L, v1, v2);
+ case LUA_OPMUL: return luai_nummul(L, v1, v2);
+ case LUA_OPDIV: return luai_numdiv(L, v1, v2);
+ case LUA_OPPOW: return luai_numpow(L, v1, v2);
+ case LUA_OPIDIV: return luai_numidiv(L, v1, v2);
+ case LUA_OPUNM: return luai_numunm(L, v1);
+ case LUA_OPMOD: {
+ lua_Number m;
+ luai_nummod(L, v1, v2, m);
+ return m;
+ }
+ default: lua_assert(0); return 0;
+ }
+}
+
+
+void luaO_arith (lua_State *L, int op, const TValue *p1, const TValue *p2,
+ TValue *res) {
+ switch (op) {
+ case LUA_OPBAND: case LUA_OPBOR: case LUA_OPBXOR:
+ case LUA_OPSHL: case LUA_OPSHR:
+ case LUA_OPBNOT: { /* operate only on integers */
+ lua_Integer i1; lua_Integer i2;
+ if (tointeger(p1, &i1) && tointeger(p2, &i2)) {
+ setivalue(res, intarith(L, op, i1, i2));
+ return;
+ }
+ else break; /* go to the end */
+ }
+ case LUA_OPDIV: case LUA_OPPOW: { /* operate only on floats */
+ lua_Number n1; lua_Number n2;
+ if (tonumber(p1, &n1) && tonumber(p2, &n2)) {
+ setfltvalue(res, numarith(L, op, n1, n2));
+ return;
+ }
+ else break; /* go to the end */
+ }
+ default: { /* other operations */
+ lua_Number n1; lua_Number n2;
+ if (ttisinteger(p1) && ttisinteger(p2)) {
+ setivalue(res, intarith(L, op, ivalue(p1), ivalue(p2)));
+ return;
+ }
+ else if (tonumber(p1, &n1) && tonumber(p2, &n2)) {
+ setfltvalue(res, numarith(L, op, n1, n2));
+ return;
+ }
+ else break; /* go to the end */
+ }
+ }
+ /* could not perform raw operation; try metamethod */
+ lua_assert(L != NULL); /* should not fail when folding (compile time) */
+ luaT_trybinTM(L, p1, p2, res, cast(TMS, op - LUA_OPADD + TM_ADD));
+}
+
+
+int luaO_hexavalue (int c) {
+ if (lisdigit(c)) return c - '0';
+ else return ltolower(c) - 'a' + 10;
+}
+
+
+static int isneg (const char **s) {
+ if (**s == '-') { (*s)++; return 1; }
+ else if (**s == '+') (*s)++;
+ return 0;
+}
+
+
+
+/*
+** {==================================================================
+** Lua's implementation for 'lua_strx2number'
+** ===================================================================
+*/
+#if !defined(lua_strx2number)
+
+#include <math.h>
+
+/* maximum number of significant digits to read (to avoid overflows
+ even with single floats) */
+#define MAXSIGDIG 30
+
+/*
+** convert an hexadecimal numeric string to a number, following
+** C99 specification for 'strtod'
+*/
+static lua_Number lua_strx2number (const char *s, char **endptr) {
+ lua_Number r = 0.0; /* result (accumulator) */
+ int sigdig = 0; /* number of significant digits */
+ int nosigdig = 0; /* number of non-significant digits */
+ int e = 0; /* exponent correction */
+ int neg; /* 1 if number is negative */
+ int dot = 0; /* true after seen a dot */
+ *endptr = cast(char *, s); /* nothing is valid yet */
+ while (lisspace(cast_uchar(*s))) s++; /* skip initial spaces */
+ neg = isneg(&s); /* check signal */
+ if (!(*s == '0' && (*(s + 1) == 'x' || *(s + 1) == 'X'))) /* check '0x' */
+ return 0.0; /* invalid format (no '0x') */
+ for (s += 2; ; s++) { /* skip '0x' and read numeral */
+ if (*s == '.') {
+ if (dot) break; /* second dot? stop loop */
+ else dot = 1;
+ }
+ else if (lisxdigit(cast_uchar(*s))) {
+ if (sigdig == 0 && *s == '0') /* non-significant digit (zero)? */
+ nosigdig++;
+ else if (++sigdig <= MAXSIGDIG) /* can read it without overflow? */
+ r = (r * cast_num(16.0)) + luaO_hexavalue(*s);
+ else e++; /* too many digits; ignore, but still count for exponent */
+ if (dot) e--; /* decimal digit? correct exponent */
+ }
+ else break; /* neither a dot nor a digit */
+ }
+ if (nosigdig + sigdig == 0) /* no digits? */
+ return 0.0; /* invalid format */
+ *endptr = cast(char *, s); /* valid up to here */
+ e *= 4; /* each digit multiplies/divides value by 2^4 */
+ if (*s == 'p' || *s == 'P') { /* exponent part? */
+ int exp1 = 0; /* exponent value */
+ int neg1; /* exponent signal */
+ s++; /* skip 'p' */
+ neg1 = isneg(&s); /* signal */
+ if (!lisdigit(cast_uchar(*s)))
+ return 0.0; /* invalid; must have at least one digit */
+ while (lisdigit(cast_uchar(*s))) /* read exponent */
+ exp1 = exp1 * 10 + *(s++) - '0';
+ if (neg1) exp1 = -exp1;
+ e += exp1;
+ *endptr = cast(char *, s); /* valid up to here */
+ }
+ if (neg) r = -r;
+ return l_mathop(ldexp)(r, e);
+}
+
+#endif
+/* }====================================================== */
+
+
+static const char *l_str2d (const char *s, lua_Number *result) {
+ char *endptr;
+ if (strpbrk(s, "nN")) /* reject 'inf' and 'nan' */
+ return NULL;
+ else if (strpbrk(s, "xX")) /* hex? */
+ *result = lua_strx2number(s, &endptr);
+ else
+ *result = lua_str2number(s, &endptr);
+ if (endptr == s) return 0; /* nothing recognized */
+ while (lisspace(cast_uchar(*endptr))) endptr++;
+ return (*endptr == '\0' ? endptr : NULL); /* OK if no trailing characters */
+}
+
+
+static const char *l_str2int (const char *s, lua_Integer *result) {
+ lua_Unsigned a = 0;
+ int empty = 1;
+ int neg;
+ while (lisspace(cast_uchar(*s))) s++; /* skip initial spaces */
+ neg = isneg(&s);
+ if (s[0] == '0' &&
+ (s[1] == 'x' || s[1] == 'X')) { /* hex? */
+ s += 2; /* skip '0x' */
+ for (; lisxdigit(cast_uchar(*s)); s++) {
+ a = a * 16 + luaO_hexavalue(*s);
+ empty = 0;
+ }
+ }
+ else { /* decimal */
+ for (; lisdigit(cast_uchar(*s)); s++) {
+ a = a * 10 + *s - '0';
+ empty = 0;
+ }
+ }
+ while (lisspace(cast_uchar(*s))) s++; /* skip trailing spaces */
+ if (empty || *s != '\0') return NULL; /* something wrong in the numeral */
+ else {
+ *result = l_castU2S((neg) ? 0u - a : a);
+ return s;
+ }
+}
+
+
+size_t luaO_str2num (const char *s, TValue *o) {
+ lua_Integer i; lua_Number n;
+ const char *e;
+ if ((e = l_str2int(s, &i)) != NULL) { /* try as an integer */
+ setivalue(o, i);
+ }
+ else if ((e = l_str2d(s, &n)) != NULL) { /* else try as a float */
+ setfltvalue(o, n);
+ }
+ else
+ return 0; /* conversion failed */
+ return (e - s + 1); /* success; return string size */
+}
+
+
+int luaO_utf8esc (char *buff, unsigned long x) {
+ int n = 1; /* number of bytes put in buffer (backwards) */
+ lua_assert(x <= 0x10FFFF);
+ if (x < 0x80) /* ascii? */
+ buff[UTF8BUFFSZ - 1] = cast(char, x);
+ else { /* need continuation bytes */
+ unsigned int mfb = 0x3f; /* maximum that fits in first byte */
+ do { /* add continuation bytes */
+ buff[UTF8BUFFSZ - (n++)] = cast(char, 0x80 | (x & 0x3f));
+ x >>= 6; /* remove added bits */
+ mfb >>= 1; /* now there is one less bit available in first byte */
+ } while (x > mfb); /* still needs continuation byte? */
+ buff[UTF8BUFFSZ - n] = cast(char, (~mfb << 1) | x); /* add first byte */
+ }
+ return n;
+}
+
+
+/* maximum length of the conversion of a number to a string */
+#define MAXNUMBER2STR 50
+
+
+/*
+** Convert a number object to a string
+*/
+void luaO_tostring (lua_State *L, StkId obj) {
+ char buff[MAXNUMBER2STR];
+ size_t len;
+ lua_assert(ttisnumber(obj));
+ if (ttisinteger(obj))
+ len = lua_integer2str(buff, ivalue(obj));
+ else {
+ len = lua_number2str(buff, fltvalue(obj));
+#if !defined(LUA_COMPAT_FLOATSTRING)
+ if (buff[strspn(buff, "-0123456789")] == '\0') { /* looks like an int? */
+ buff[len++] = '.';
+ buff[len++] = '0'; /* adds '.0' to result */
+ }
+#endif
+ }
+ setsvalue2s(L, obj, luaS_newlstr(L, buff, len));
+}
+
+
+static void pushstr (lua_State *L, const char *str, size_t l) {
+ setsvalue2s(L, L->top++, luaS_newlstr(L, str, l));
+}
+
+
+/* this function handles only '%d', '%c', '%f', '%p', and '%s'
+ conventional formats, plus Lua-specific '%I' and '%U' */
+const char *luaO_pushvfstring (lua_State *L, const char *fmt, va_list argp) {
+ int n = 0;
+ for (;;) {
+ const char *e = strchr(fmt, '%');
+ if (e == NULL) break;
+ luaD_checkstack(L, 2); /* fmt + item */
+ pushstr(L, fmt, e - fmt);
+ switch (*(e+1)) {
+ case 's': {
+ const char *s = va_arg(argp, char *);
+ if (s == NULL) s = "(null)";
+ pushstr(L, s, strlen(s));
+ break;
+ }
+ case 'c': {
+ char buff = cast(char, va_arg(argp, int));
+ if (lisprint(cast_uchar(buff)))
+ pushstr(L, &buff, 1);
+ else /* non-printable character; print its code */
+ luaO_pushfstring(L, "<\\%d>", cast_uchar(buff));
+ break;
+ }
+ case 'd': {
+ setivalue(L->top++, va_arg(argp, int));
+ luaO_tostring(L, L->top - 1);
+ break;
+ }
+ case 'I': {
+ setivalue(L->top++, cast(lua_Integer, va_arg(argp, l_uacInt)));
+ luaO_tostring(L, L->top - 1);
+ break;
+ }
+ case 'f': {
+ setfltvalue(L->top++, cast_num(va_arg(argp, l_uacNumber)));
+ luaO_tostring(L, L->top - 1);
+ break;
+ }
+ case 'p': {
+ char buff[4*sizeof(void *) + 8]; /* should be enough space for a '%p' */
+ int l = sprintf(buff, "%p", va_arg(argp, void *));
+ pushstr(L, buff, l);
+ break;
+ }
+ case 'U': {
+ char buff[UTF8BUFFSZ];
+ int l = luaO_utf8esc(buff, cast(long, va_arg(argp, long)));
+ pushstr(L, buff + UTF8BUFFSZ - l, l);
+ break;
+ }
+ case '%': {
+ pushstr(L, "%", 1);
+ break;
+ }
+ default: {
+ luaG_runerror(L, "invalid option '%%%c' to 'lua_pushfstring'",
+ *(e + 1));
+ }
+ }
+ n += 2;
+ fmt = e+2;
+ }
+ luaD_checkstack(L, 1);
+ pushstr(L, fmt, strlen(fmt));
+ if (n > 0) luaV_concat(L, n + 1);
+ return svalue(L->top - 1);
+}
+
+
+const char *luaO_pushfstring (lua_State *L, const char *fmt, ...) {
+ const char *msg;
+ va_list argp;
+ va_start(argp, fmt);
+ msg = luaO_pushvfstring(L, fmt, argp);
+ va_end(argp);
+ return msg;
+}
+
+
+/* number of chars of a literal string without the ending \0 */
+#define LL(x) (sizeof(x)/sizeof(char) - 1)
+
+#define RETS "..."
+#define PRE "[string \""
+#define POS "\"]"
+
+#define addstr(a,b,l) ( memcpy(a,b,(l) * sizeof(char)), a += (l) )
+
+void luaO_chunkid (char *out, const char *source, size_t bufflen) {
+ size_t l = strlen(source);
+ if (*source == '=') { /* 'literal' source */
+ if (l <= bufflen) /* small enough? */
+ memcpy(out, source + 1, l * sizeof(char));
+ else { /* truncate it */
+ addstr(out, source + 1, bufflen - 1);
+ *out = '\0';
+ }
+ }
+ else if (*source == '@') { /* file name */
+ if (l <= bufflen) /* small enough? */
+ memcpy(out, source + 1, l * sizeof(char));
+ else { /* add '...' before rest of name */
+ addstr(out, RETS, LL(RETS));
+ bufflen -= LL(RETS);
+ memcpy(out, source + 1 + l - bufflen, bufflen * sizeof(char));
+ }
+ }
+ else { /* string; format as [string "source"] */
+ const char *nl = strchr(source, '\n'); /* find first new line (if any) */
+ addstr(out, PRE, LL(PRE)); /* add prefix */
+ bufflen -= LL(PRE RETS POS) + 1; /* save space for prefix+suffix+'\0' */
+ if (l < bufflen && nl == NULL) { /* small one-line source? */
+ addstr(out, source, l); /* keep it */
+ }
+ else {
+ if (nl != NULL) l = nl - source; /* stop at first newline */
+ if (l > bufflen) l = bufflen;
+ addstr(out, source, l);
+ addstr(out, RETS, LL(RETS));
+ }
+ memcpy(out, POS, (LL(POS) + 1) * sizeof(char));
+ }
+}
+
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/lobject.h b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/lobject.h
new file mode 100644
index 00000000..d7d0ebf3
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/lobject.h
@@ -0,0 +1,540 @@
+/*
+** $Id: lobject.h,v 2.106 2015/01/05 13:52:37 roberto Exp $
+** Type definitions for Lua objects
+** See Copyright Notice in lua.h
+*/
+
+
+#ifndef lobject_h
+#define lobject_h
+
+
+#include <stdarg.h>
+
+
+#include "llimits.h"
+#include "lua.h"
+
+
+/*
+** Extra tags for non-values
+*/
+#define LUA_TPROTO LUA_NUMTAGS
+#define LUA_TDEADKEY (LUA_NUMTAGS+1)
+
+/*
+** number of all possible tags (including LUA_TNONE but excluding DEADKEY)
+*/
+#define LUA_TOTALTAGS (LUA_TPROTO + 2)
+
+
+/*
+** tags for Tagged Values have the following use of bits:
+** bits 0-3: actual tag (a LUA_T* value)
+** bits 4-5: variant bits
+** bit 6: whether value is collectable
+*/
+
+#define VARBITS (3 << 4)
+
+
+/*
+** LUA_TFUNCTION variants:
+** 0 - Lua function
+** 1 - light C function
+** 2 - regular C function (closure)
+*/
+
+/* Variant tags for functions */
+#define LUA_TLCL (LUA_TFUNCTION | (0 << 4)) /* Lua closure */
+#define LUA_TLCF (LUA_TFUNCTION | (1 << 4)) /* light C function */
+#define LUA_TCCL (LUA_TFUNCTION | (2 << 4)) /* C closure */
+
+
+/* Variant tags for strings */
+#define LUA_TSHRSTR (LUA_TSTRING | (0 << 4)) /* short strings */
+#define LUA_TLNGSTR (LUA_TSTRING | (1 << 4)) /* long strings */
+
+
+/* Variant tags for numbers */
+#define LUA_TNUMFLT (LUA_TNUMBER | (0 << 4)) /* float numbers */
+#define LUA_TNUMINT (LUA_TNUMBER | (1 << 4)) /* integer numbers */
+
+
+/* Bit mark for collectable types */
+#define BIT_ISCOLLECTABLE (1 << 6)
+
+/* mark a tag as collectable */
+#define ctb(t) ((t) | BIT_ISCOLLECTABLE)
+
+
+/*
+** Common type for all collectable objects
+*/
+typedef struct GCObject GCObject;
+
+
+/*
+** Common Header for all collectable objects (in macro form, to be
+** included in other objects)
+*/
+#define CommonHeader GCObject *next; lu_byte tt; lu_byte marked
+
+
+/*
+** Common type has only the common header
+*/
+struct GCObject {
+ CommonHeader;
+};
+
+
+
+/*
+** Union of all Lua values
+*/
+typedef union Value Value;
+
+
+
+
+/*
+** Tagged Values. This is the basic representation of values in Lua,
+** an actual value plus a tag with its type.
+*/
+
+#define TValuefields Value value_; int tt_
+
+typedef struct lua_TValue TValue;
+
+
+/* macro defining a nil value */
+#define NILCONSTANT {NULL}, LUA_TNIL
+
+
+#define val_(o) ((o)->value_)
+
+
+/* raw type tag of a TValue */
+#define rttype(o) ((o)->tt_)
+
+/* tag with no variants (bits 0-3) */
+#define novariant(x) ((x) & 0x0F)
+
+/* type tag of a TValue (bits 0-3 for tags + variant bits 4-5) */
+#define ttype(o) (rttype(o) & 0x3F)
+
+/* type tag of a TValue with no variants (bits 0-3) */
+#define ttnov(o) (novariant(rttype(o)))
+
+
+/* Macros to test type */
+#define checktag(o,t) (rttype(o) == (t))
+#define checktype(o,t) (ttnov(o) == (t))
+#define ttisnumber(o) checktype((o), LUA_TNUMBER)
+#define ttisfloat(o) checktag((o), LUA_TNUMFLT)
+#define ttisinteger(o) checktag((o), LUA_TNUMINT)
+#define ttisnil(o) checktag((o), LUA_TNIL)
+#define ttisboolean(o) checktag((o), LUA_TBOOLEAN)
+#define ttislightuserdata(o) checktag((o), LUA_TLIGHTUSERDATA)
+#define ttisstring(o) checktype((o), LUA_TSTRING)
+#define ttisshrstring(o) checktag((o), ctb(LUA_TSHRSTR))
+#define ttislngstring(o) checktag((o), ctb(LUA_TLNGSTR))
+#define ttistable(o) checktag((o), ctb(LUA_TTABLE))
+#define ttisfunction(o) checktype(o, LUA_TFUNCTION)
+#define ttisclosure(o) ((rttype(o) & 0x1F) == LUA_TFUNCTION)
+#define ttisCclosure(o) checktag((o), ctb(LUA_TCCL))
+#define ttisLclosure(o) checktag((o), ctb(LUA_TLCL))
+#define ttislcf(o) checktag((o), LUA_TLCF)
+#define ttisfulluserdata(o) checktag((o), ctb(LUA_TUSERDATA))
+#define ttisthread(o) checktag((o), ctb(LUA_TTHREAD))
+#define ttisdeadkey(o) checktag((o), LUA_TDEADKEY)
+
+
+/* Macros to access values */
+#define ivalue(o) check_exp(ttisinteger(o), val_(o).i)
+#define fltvalue(o) check_exp(ttisfloat(o), val_(o).n)
+#define nvalue(o) check_exp(ttisnumber(o), \
+ (ttisinteger(o) ? cast_num(ivalue(o)) : fltvalue(o)))
+#define gcvalue(o) check_exp(iscollectable(o), val_(o).gc)
+#define pvalue(o) check_exp(ttislightuserdata(o), val_(o).p)
+#define tsvalue(o) check_exp(ttisstring(o), gco2ts(val_(o).gc))
+#define uvalue(o) check_exp(ttisfulluserdata(o), gco2u(val_(o).gc))
+#define clvalue(o) check_exp(ttisclosure(o), gco2cl(val_(o).gc))
+#define clLvalue(o) check_exp(ttisLclosure(o), gco2lcl(val_(o).gc))
+#define clCvalue(o) check_exp(ttisCclosure(o), gco2ccl(val_(o).gc))
+#define fvalue(o) check_exp(ttislcf(o), val_(o).f)
+#define hvalue(o) check_exp(ttistable(o), gco2t(val_(o).gc))
+#define bvalue(o) check_exp(ttisboolean(o), val_(o).b)
+#define thvalue(o) check_exp(ttisthread(o), gco2th(val_(o).gc))
+/* a dead value may get the 'gc' field, but cannot access its contents */
+#define deadvalue(o) check_exp(ttisdeadkey(o), cast(void *, val_(o).gc))
+
+#define l_isfalse(o) (ttisnil(o) || (ttisboolean(o) && bvalue(o) == 0))
+
+
+#define iscollectable(o) (rttype(o) & BIT_ISCOLLECTABLE)
+
+
+/* Macros for internal tests */
+#define righttt(obj) (ttype(obj) == gcvalue(obj)->tt)
+
+#define checkliveness(g,obj) \
+ lua_longassert(!iscollectable(obj) || \
+ (righttt(obj) && !isdead(g,gcvalue(obj))))
+
+
+/* Macros to set values */
+#define settt_(o,t) ((o)->tt_=(t))
+
+#define setfltvalue(obj,x) \
+ { TValue *io=(obj); val_(io).n=(x); settt_(io, LUA_TNUMFLT); }
+
+#define setivalue(obj,x) \
+ { TValue *io=(obj); val_(io).i=(x); settt_(io, LUA_TNUMINT); }
+
+#define setnilvalue(obj) settt_(obj, LUA_TNIL)
+
+#define setfvalue(obj,x) \
+ { TValue *io=(obj); val_(io).f=(x); settt_(io, LUA_TLCF); }
+
+#define setpvalue(obj,x) \
+ { TValue *io=(obj); val_(io).p=(x); settt_(io, LUA_TLIGHTUSERDATA); }
+
+#define setbvalue(obj,x) \
+ { TValue *io=(obj); val_(io).b=(x); settt_(io, LUA_TBOOLEAN); }
+
+#define setgcovalue(L,obj,x) \
+ { TValue *io = (obj); GCObject *i_g=(x); \
+ val_(io).gc = i_g; settt_(io, ctb(i_g->tt)); }
+
+#define setsvalue(L,obj,x) \
+ { TValue *io = (obj); TString *x_ = (x); \
+ val_(io).gc = obj2gco(x_); settt_(io, ctb(x_->tt)); \
+ checkliveness(G(L),io); }
+
+#define setuvalue(L,obj,x) \
+ { TValue *io = (obj); Udata *x_ = (x); \
+ val_(io).gc = obj2gco(x_); settt_(io, ctb(LUA_TUSERDATA)); \
+ checkliveness(G(L),io); }
+
+#define setthvalue(L,obj,x) \
+ { TValue *io = (obj); lua_State *x_ = (x); \
+ val_(io).gc = obj2gco(x_); settt_(io, ctb(LUA_TTHREAD)); \
+ checkliveness(G(L),io); }
+
+#define setclLvalue(L,obj,x) \
+ { TValue *io = (obj); LClosure *x_ = (x); \
+ val_(io).gc = obj2gco(x_); settt_(io, ctb(LUA_TLCL)); \
+ checkliveness(G(L),io); }
+
+#define setclCvalue(L,obj,x) \
+ { TValue *io = (obj); CClosure *x_ = (x); \
+ val_(io).gc = obj2gco(x_); settt_(io, ctb(LUA_TCCL)); \
+ checkliveness(G(L),io); }
+
+#define sethvalue(L,obj,x) \
+ { TValue *io = (obj); Table *x_ = (x); \
+ val_(io).gc = obj2gco(x_); settt_(io, ctb(LUA_TTABLE)); \
+ checkliveness(G(L),io); }
+
+#define setdeadvalue(obj) settt_(obj, LUA_TDEADKEY)
+
+
+
+#define setobj(L,obj1,obj2) \
+ { TValue *io1=(obj1); *io1 = *(obj2); \
+ (void)L; checkliveness(G(L),io1); }
+
+
+/*
+** different types of assignments, according to destination
+*/
+
+/* from stack to (same) stack */
+#define setobjs2s setobj
+/* to stack (not from same stack) */
+#define setobj2s setobj
+#define setsvalue2s setsvalue
+#define sethvalue2s sethvalue
+#define setptvalue2s setptvalue
+/* from table to same table */
+#define setobjt2t setobj
+/* to table */
+#define setobj2t setobj
+/* to new object */
+#define setobj2n setobj
+#define setsvalue2n setsvalue
+
+
+
+
+/*
+** {======================================================
+** types and prototypes
+** =======================================================
+*/
+
+
+union Value {
+ GCObject *gc; /* collectable objects */
+ void *p; /* light userdata */
+ int b; /* booleans */
+ lua_CFunction f; /* light C functions */
+ lua_Integer i; /* integer numbers */
+ lua_Number n; /* float numbers */
+};
+
+
+struct lua_TValue {
+ TValuefields;
+};
+
+
+typedef TValue *StkId; /* index to stack elements */
+
+
+
+
+/*
+** Header for string value; string bytes follow the end of this structure
+** (aligned according to 'UTString'; see next).
+*/
+typedef struct TString {
+ CommonHeader;
+ lu_byte extra; /* reserved words for short strings; "has hash" for longs */
+ unsigned int hash;
+ size_t len; /* number of characters in string */
+ struct TString *hnext; /* linked list for hash table */
+} TString;
+
+
+/*
+** Ensures that address after this type is always fully aligned.
+*/
+typedef union UTString {
+ L_Umaxalign dummy; /* ensures maximum alignment for strings */
+ TString tsv;
+} UTString;
+
+
+/*
+** Get the actual string (array of bytes) from a 'TString'.
+** (Access to 'extra' ensures that value is really a 'TString'.)
+*/
+#define getaddrstr(ts) (cast(char *, (ts)) + sizeof(UTString))
+#define getstr(ts) \
+ check_exp(sizeof((ts)->extra), cast(const char*, getaddrstr(ts)))
+
+/* get the actual string (array of bytes) from a Lua value */
+#define svalue(o) getstr(tsvalue(o))
+
+
+/*
+** Header for userdata; memory area follows the end of this structure
+** (aligned according to 'UUdata'; see next).
+*/
+typedef struct Udata {
+ CommonHeader;
+ lu_byte ttuv_; /* user value's tag */
+ struct Table *metatable;
+ size_t len; /* number of bytes */
+ union Value user_; /* user value */
+} Udata;
+
+
+/*
+** Ensures that address after this type is always fully aligned.
+*/
+typedef union UUdata {
+ L_Umaxalign dummy; /* ensures maximum alignment for 'local' udata */
+ Udata uv;
+} UUdata;
+
+
+/*
+** Get the address of memory block inside 'Udata'.
+** (Access to 'ttuv_' ensures that value is really a 'Udata'.)
+*/
+#define getudatamem(u) \
+ check_exp(sizeof((u)->ttuv_), (cast(char*, (u)) + sizeof(UUdata)))
+
+#define setuservalue(L,u,o) \
+ { const TValue *io=(o); Udata *iu = (u); \
+ iu->user_ = io->value_; iu->ttuv_ = io->tt_; \
+ checkliveness(G(L),io); }
+
+
+#define getuservalue(L,u,o) \
+ { TValue *io=(o); const Udata *iu = (u); \
+ io->value_ = iu->user_; io->tt_ = iu->ttuv_; \
+ checkliveness(G(L),io); }
+
+
+/*
+** Description of an upvalue for function prototypes
+*/
+typedef struct Upvaldesc {
+ TString *name; /* upvalue name (for debug information) */
+ lu_byte instack; /* whether it is in stack */
+ lu_byte idx; /* index of upvalue (in stack or in outer function's list) */
+} Upvaldesc;
+
+
+/*
+** Description of a local variable for function prototypes
+** (used for debug information)
+*/
+typedef struct LocVar {
+ TString *varname;
+ int startpc; /* first point where variable is active */
+ int endpc; /* first point where variable is dead */
+} LocVar;
+
+
+/*
+** Function Prototypes
+*/
+typedef struct Proto {
+ CommonHeader;
+ lu_byte numparams; /* number of fixed parameters */
+ lu_byte is_vararg;
+ lu_byte maxstacksize; /* maximum stack used by this function */
+ int sizeupvalues; /* size of 'upvalues' */
+ int sizek; /* size of 'k' */
+ int sizecode;
+ int sizelineinfo;
+ int sizep; /* size of 'p' */
+ int sizelocvars;
+ int linedefined;
+ int lastlinedefined;
+ TValue *k; /* constants used by the function */
+ Instruction *code;
+ struct Proto **p; /* functions defined inside the function */
+ int *lineinfo; /* map from opcodes to source lines (debug information) */
+ LocVar *locvars; /* information about local variables (debug information) */
+ Upvaldesc *upvalues; /* upvalue information */
+ struct LClosure *cache; /* last created closure with this prototype */
+ TString *source; /* used for debug information */
+ GCObject *gclist;
+} Proto;
+
+
+
+/*
+** Lua Upvalues
+*/
+typedef struct UpVal UpVal;
+
+
+/*
+** Closures
+*/
+
+#define ClosureHeader \
+ CommonHeader; lu_byte nupvalues; GCObject *gclist
+
+typedef struct CClosure {
+ ClosureHeader;
+ lua_CFunction f;
+ TValue upvalue[1]; /* list of upvalues */
+} CClosure;
+
+
+typedef struct LClosure {
+ ClosureHeader;
+ struct Proto *p;
+ UpVal *upvals[1]; /* list of upvalues */
+} LClosure;
+
+
+typedef union Closure {
+ CClosure c;
+ LClosure l;
+} Closure;
+
+
+#define isLfunction(o) ttisLclosure(o)
+
+#define getproto(o) (clLvalue(o)->p)
+
+
+/*
+** Tables
+*/
+
+typedef union TKey {
+ struct {
+ TValuefields;
+ int next; /* for chaining (offset for next node) */
+ } nk;
+ TValue tvk;
+} TKey;
+
+
+/* copy a value into a key without messing up field 'next' */
+#define setnodekey(L,key,obj) \
+ { TKey *k_=(key); const TValue *io_=(obj); \
+ k_->nk.value_ = io_->value_; k_->nk.tt_ = io_->tt_; \
+ (void)L; checkliveness(G(L),io_); }
+
+
+typedef struct Node {
+ TValue i_val;
+ TKey i_key;
+} Node;
+
+
+typedef struct Table {
+ CommonHeader;
+ lu_byte flags; /* 1<<p means tagmethod(p) is not present */
+ lu_byte lsizenode; /* log2 of size of 'node' array */
+ unsigned int sizearray; /* size of 'array' array */
+ TValue *array; /* array part */
+ Node *node;
+ Node *lastfree; /* any free position is before this position */
+ struct Table *metatable;
+ GCObject *gclist;
+} Table;
+
+
+
+/*
+** 'module' operation for hashing (size is always a power of 2)
+*/
+#define lmod(s,size) \
+ (check_exp((size&(size-1))==0, (cast(int, (s) & ((size)-1)))))
+
+
+#define twoto(x) (1<<(x))
+#define sizenode(t) (twoto((t)->lsizenode))
+
+
+/*
+** (address of) a fixed nil value
+*/
+#define luaO_nilobject (&luaO_nilobject_)
+
+
+LUAI_DDEC const TValue luaO_nilobject_;
+
+/* size of buffer for 'luaO_utf8esc' function */
+#define UTF8BUFFSZ 8
+
+LUAI_FUNC int luaO_int2fb (unsigned int x);
+LUAI_FUNC int luaO_fb2int (int x);
+LUAI_FUNC int luaO_utf8esc (char *buff, unsigned long x);
+LUAI_FUNC int luaO_ceillog2 (unsigned int x);
+LUAI_FUNC void luaO_arith (lua_State *L, int op, const TValue *p1,
+ const TValue *p2, TValue *res);
+LUAI_FUNC size_t luaO_str2num (const char *s, TValue *o);
+LUAI_FUNC int luaO_hexavalue (int c);
+LUAI_FUNC void luaO_tostring (lua_State *L, StkId obj);
+LUAI_FUNC const char *luaO_pushvfstring (lua_State *L, const char *fmt,
+ va_list argp);
+LUAI_FUNC const char *luaO_pushfstring (lua_State *L, const char *fmt, ...);
+LUAI_FUNC void luaO_chunkid (char *out, const char *source, size_t len);
+
+
+#endif
+
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/lopcodes.c b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/lopcodes.c
new file mode 100644
index 00000000..a1cbef85
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/lopcodes.c
@@ -0,0 +1,124 @@
+/*
+** $Id: lopcodes.c,v 1.55 2015/01/05 13:48:33 roberto Exp $
+** Opcodes for Lua virtual machine
+** See Copyright Notice in lua.h
+*/
+
+#define lopcodes_c
+#define LUA_CORE
+
+#include "lprefix.h"
+
+
+#include <stddef.h>
+
+#include "lopcodes.h"
+
+
+/* ORDER OP */
+
+LUAI_DDEF const char *const luaP_opnames[NUM_OPCODES+1] = {
+ "MOVE",
+ "LOADK",
+ "LOADKX",
+ "LOADBOOL",
+ "LOADNIL",
+ "GETUPVAL",
+ "GETTABUP",
+ "GETTABLE",
+ "SETTABUP",
+ "SETUPVAL",
+ "SETTABLE",
+ "NEWTABLE",
+ "SELF",
+ "ADD",
+ "SUB",
+ "MUL",
+ "MOD",
+ "POW",
+ "DIV",
+ "IDIV",
+ "BAND",
+ "BOR",
+ "BXOR",
+ "SHL",
+ "SHR",
+ "UNM",
+ "BNOT",
+ "NOT",
+ "LEN",
+ "CONCAT",
+ "JMP",
+ "EQ",
+ "LT",
+ "LE",
+ "TEST",
+ "TESTSET",
+ "CALL",
+ "TAILCALL",
+ "RETURN",
+ "FORLOOP",
+ "FORPREP",
+ "TFORCALL",
+ "TFORLOOP",
+ "SETLIST",
+ "CLOSURE",
+ "VARARG",
+ "EXTRAARG",
+ NULL
+};
+
+
+#define opmode(t,a,b,c,m) (((t)<<7) | ((a)<<6) | ((b)<<4) | ((c)<<2) | (m))
+
+LUAI_DDEF const lu_byte luaP_opmodes[NUM_OPCODES] = {
+/* T A B C mode opcode */
+ opmode(0, 1, OpArgR, OpArgN, iABC) /* OP_MOVE */
+ ,opmode(0, 1, OpArgK, OpArgN, iABx) /* OP_LOADK */
+ ,opmode(0, 1, OpArgN, OpArgN, iABx) /* OP_LOADKX */
+ ,opmode(0, 1, OpArgU, OpArgU, iABC) /* OP_LOADBOOL */
+ ,opmode(0, 1, OpArgU, OpArgN, iABC) /* OP_LOADNIL */
+ ,opmode(0, 1, OpArgU, OpArgN, iABC) /* OP_GETUPVAL */
+ ,opmode(0, 1, OpArgU, OpArgK, iABC) /* OP_GETTABUP */
+ ,opmode(0, 1, OpArgR, OpArgK, iABC) /* OP_GETTABLE */
+ ,opmode(0, 0, OpArgK, OpArgK, iABC) /* OP_SETTABUP */
+ ,opmode(0, 0, OpArgU, OpArgN, iABC) /* OP_SETUPVAL */
+ ,opmode(0, 0, OpArgK, OpArgK, iABC) /* OP_SETTABLE */
+ ,opmode(0, 1, OpArgU, OpArgU, iABC) /* OP_NEWTABLE */
+ ,opmode(0, 1, OpArgR, OpArgK, iABC) /* OP_SELF */
+ ,opmode(0, 1, OpArgK, OpArgK, iABC) /* OP_ADD */
+ ,opmode(0, 1, OpArgK, OpArgK, iABC) /* OP_SUB */
+ ,opmode(0, 1, OpArgK, OpArgK, iABC) /* OP_MUL */
+ ,opmode(0, 1, OpArgK, OpArgK, iABC) /* OP_MOD */
+ ,opmode(0, 1, OpArgK, OpArgK, iABC) /* OP_POW */
+ ,opmode(0, 1, OpArgK, OpArgK, iABC) /* OP_DIV */
+ ,opmode(0, 1, OpArgK, OpArgK, iABC) /* OP_IDIV */
+ ,opmode(0, 1, OpArgK, OpArgK, iABC) /* OP_BAND */
+ ,opmode(0, 1, OpArgK, OpArgK, iABC) /* OP_BOR */
+ ,opmode(0, 1, OpArgK, OpArgK, iABC) /* OP_BXOR */
+ ,opmode(0, 1, OpArgK, OpArgK, iABC) /* OP_SHL */
+ ,opmode(0, 1, OpArgK, OpArgK, iABC) /* OP_SHR */
+ ,opmode(0, 1, OpArgR, OpArgN, iABC) /* OP_UNM */
+ ,opmode(0, 1, OpArgR, OpArgN, iABC) /* OP_BNOT */
+ ,opmode(0, 1, OpArgR, OpArgN, iABC) /* OP_NOT */
+ ,opmode(0, 1, OpArgR, OpArgN, iABC) /* OP_LEN */
+ ,opmode(0, 1, OpArgR, OpArgR, iABC) /* OP_CONCAT */
+ ,opmode(0, 0, OpArgR, OpArgN, iAsBx) /* OP_JMP */
+ ,opmode(1, 0, OpArgK, OpArgK, iABC) /* OP_EQ */
+ ,opmode(1, 0, OpArgK, OpArgK, iABC) /* OP_LT */
+ ,opmode(1, 0, OpArgK, OpArgK, iABC) /* OP_LE */
+ ,opmode(1, 0, OpArgN, OpArgU, iABC) /* OP_TEST */
+ ,opmode(1, 1, OpArgR, OpArgU, iABC) /* OP_TESTSET */
+ ,opmode(0, 1, OpArgU, OpArgU, iABC) /* OP_CALL */
+ ,opmode(0, 1, OpArgU, OpArgU, iABC) /* OP_TAILCALL */
+ ,opmode(0, 0, OpArgU, OpArgN, iABC) /* OP_RETURN */
+ ,opmode(0, 1, OpArgR, OpArgN, iAsBx) /* OP_FORLOOP */
+ ,opmode(0, 1, OpArgR, OpArgN, iAsBx) /* OP_FORPREP */
+ ,opmode(0, 0, OpArgN, OpArgU, iABC) /* OP_TFORCALL */
+ ,opmode(0, 1, OpArgR, OpArgN, iAsBx) /* OP_TFORLOOP */
+ ,opmode(0, 0, OpArgU, OpArgU, iABC) /* OP_SETLIST */
+ ,opmode(0, 1, OpArgU, OpArgN, iABx) /* OP_CLOSURE */
+ ,opmode(0, 1, OpArgU, OpArgN, iABC) /* OP_VARARG */
+ ,opmode(0, 0, OpArgU, OpArgU, iAx) /* OP_EXTRAARG */
+};
+
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/lopcodes.h b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/lopcodes.h
new file mode 100644
index 00000000..864b8e4b
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/lopcodes.h
@@ -0,0 +1,295 @@
+/*
+** $Id: lopcodes.h,v 1.148 2014/10/25 11:50:46 roberto Exp $
+** Opcodes for Lua virtual machine
+** See Copyright Notice in lua.h
+*/
+
+#ifndef lopcodes_h
+#define lopcodes_h
+
+#include "llimits.h"
+
+
+/*===========================================================================
+ We assume that instructions are unsigned numbers.
+ All instructions have an opcode in the first 6 bits.
+ Instructions can have the following fields:
+ 'A' : 8 bits
+ 'B' : 9 bits
+ 'C' : 9 bits
+ 'Ax' : 26 bits ('A', 'B', and 'C' together)
+ 'Bx' : 18 bits ('B' and 'C' together)
+ 'sBx' : signed Bx
+
+ A signed argument is represented in excess K; that is, the number
+ value is the unsigned value minus K. K is exactly the maximum value
+ for that argument (so that -max is represented by 0, and +max is
+ represented by 2*max), which is half the maximum for the corresponding
+ unsigned argument.
+===========================================================================*/
+
+
+enum OpMode {iABC, iABx, iAsBx, iAx}; /* basic instruction format */
+
+
+/*
+** size and position of opcode arguments.
+*/
+#define SIZE_C 9
+#define SIZE_B 9
+#define SIZE_Bx (SIZE_C + SIZE_B)
+#define SIZE_A 8
+#define SIZE_Ax (SIZE_C + SIZE_B + SIZE_A)
+
+#define SIZE_OP 6
+
+#define POS_OP 0
+#define POS_A (POS_OP + SIZE_OP)
+#define POS_C (POS_A + SIZE_A)
+#define POS_B (POS_C + SIZE_C)
+#define POS_Bx POS_C
+#define POS_Ax POS_A
+
+
+/*
+** limits for opcode arguments.
+** we use (signed) int to manipulate most arguments,
+** so they must fit in LUAI_BITSINT-1 bits (-1 for sign)
+*/
+#if SIZE_Bx < LUAI_BITSINT-1
+#define MAXARG_Bx ((1<<SIZE_Bx)-1)
+#define MAXARG_sBx (MAXARG_Bx>>1) /* 'sBx' is signed */
+#else
+#define MAXARG_Bx MAX_INT
+#define MAXARG_sBx MAX_INT
+#endif
+
+#if SIZE_Ax < LUAI_BITSINT-1
+#define MAXARG_Ax ((1<<SIZE_Ax)-1)
+#else
+#define MAXARG_Ax MAX_INT
+#endif
+
+
+#define MAXARG_A ((1<<SIZE_A)-1)
+#define MAXARG_B ((1<<SIZE_B)-1)
+#define MAXARG_C ((1<<SIZE_C)-1)
+
+
+/* creates a mask with 'n' 1 bits at position 'p' */
+#define MASK1(n,p) ((~((~(Instruction)0)<<(n)))<<(p))
+
+/* creates a mask with 'n' 0 bits at position 'p' */
+#define MASK0(n,p) (~MASK1(n,p))
+
+/*
+** the following macros help to manipulate instructions
+*/
+
+#define GET_OPCODE(i) (cast(OpCode, ((i)>>POS_OP) & MASK1(SIZE_OP,0)))
+#define SET_OPCODE(i,o) ((i) = (((i)&MASK0(SIZE_OP,POS_OP)) | \
+ ((cast(Instruction, o)<<POS_OP)&MASK1(SIZE_OP,POS_OP))))
+
+#define getarg(i,pos,size) (cast(int, ((i)>>pos) & MASK1(size,0)))
+#define setarg(i,v,pos,size) ((i) = (((i)&MASK0(size,pos)) | \
+ ((cast(Instruction, v)<<pos)&MASK1(size,pos))))
+
+#define GETARG_A(i) getarg(i, POS_A, SIZE_A)
+#define SETARG_A(i,v) setarg(i, v, POS_A, SIZE_A)
+
+#define GETARG_B(i) getarg(i, POS_B, SIZE_B)
+#define SETARG_B(i,v) setarg(i, v, POS_B, SIZE_B)
+
+#define GETARG_C(i) getarg(i, POS_C, SIZE_C)
+#define SETARG_C(i,v) setarg(i, v, POS_C, SIZE_C)
+
+#define GETARG_Bx(i) getarg(i, POS_Bx, SIZE_Bx)
+#define SETARG_Bx(i,v) setarg(i, v, POS_Bx, SIZE_Bx)
+
+#define GETARG_Ax(i) getarg(i, POS_Ax, SIZE_Ax)
+#define SETARG_Ax(i,v) setarg(i, v, POS_Ax, SIZE_Ax)
+
+#define GETARG_sBx(i) (GETARG_Bx(i)-MAXARG_sBx)
+#define SETARG_sBx(i,b) SETARG_Bx((i),cast(unsigned int, (b)+MAXARG_sBx))
+
+
+#define CREATE_ABC(o,a,b,c) ((cast(Instruction, o)<<POS_OP) \
+ | (cast(Instruction, a)<<POS_A) \
+ | (cast(Instruction, b)<<POS_B) \
+ | (cast(Instruction, c)<<POS_C))
+
+#define CREATE_ABx(o,a,bc) ((cast(Instruction, o)<<POS_OP) \
+ | (cast(Instruction, a)<<POS_A) \
+ | (cast(Instruction, bc)<<POS_Bx))
+
+#define CREATE_Ax(o,a) ((cast(Instruction, o)<<POS_OP) \
+ | (cast(Instruction, a)<<POS_Ax))
+
+
+/*
+** Macros to operate RK indices
+*/
+
+/* this bit 1 means constant (0 means register) */
+#define BITRK (1 << (SIZE_B - 1))
+
+/* test whether value is a constant */
+#define ISK(x) ((x) & BITRK)
+
+/* gets the index of the constant */
+#define INDEXK(r) ((int)(r) & ~BITRK)
+
+#define MAXINDEXRK (BITRK - 1)
+
+/* code a constant index as a RK value */
+#define RKASK(x) ((x) | BITRK)
+
+
+/*
+** invalid register that fits in 8 bits
+*/
+#define NO_REG MAXARG_A
+
+
+/*
+** R(x) - register
+** Kst(x) - constant (in constant table)
+** RK(x) == if ISK(x) then Kst(INDEXK(x)) else R(x)
+*/
+
+
+/*
+** grep "ORDER OP" if you change these enums
+*/
+
+typedef enum {
+/*----------------------------------------------------------------------
+name args description
+------------------------------------------------------------------------*/
+OP_MOVE,/* A B R(A) := R(B) */
+OP_LOADK,/* A Bx R(A) := Kst(Bx) */
+OP_LOADKX,/* A R(A) := Kst(extra arg) */
+OP_LOADBOOL,/* A B C R(A) := (Bool)B; if (C) pc++ */
+OP_LOADNIL,/* A B R(A), R(A+1), ..., R(A+B) := nil */
+OP_GETUPVAL,/* A B R(A) := UpValue[B] */
+
+OP_GETTABUP,/* A B C R(A) := UpValue[B][RK(C)] */
+OP_GETTABLE,/* A B C R(A) := R(B)[RK(C)] */
+
+OP_SETTABUP,/* A B C UpValue[A][RK(B)] := RK(C) */
+OP_SETUPVAL,/* A B UpValue[B] := R(A) */
+OP_SETTABLE,/* A B C R(A)[RK(B)] := RK(C) */
+
+OP_NEWTABLE,/* A B C R(A) := {} (size = B,C) */
+
+OP_SELF,/* A B C R(A+1) := R(B); R(A) := R(B)[RK(C)] */
+
+OP_ADD,/* A B C R(A) := RK(B) + RK(C) */
+OP_SUB,/* A B C R(A) := RK(B) - RK(C) */
+OP_MUL,/* A B C R(A) := RK(B) * RK(C) */
+OP_MOD,/* A B C R(A) := RK(B) % RK(C) */
+OP_POW,/* A B C R(A) := RK(B) ^ RK(C) */
+OP_DIV,/* A B C R(A) := RK(B) / RK(C) */
+OP_IDIV,/* A B C R(A) := RK(B) // RK(C) */
+OP_BAND,/* A B C R(A) := RK(B) & RK(C) */
+OP_BOR,/* A B C R(A) := RK(B) | RK(C) */
+OP_BXOR,/* A B C R(A) := RK(B) ~ RK(C) */
+OP_SHL,/* A B C R(A) := RK(B) << RK(C) */
+OP_SHR,/* A B C R(A) := RK(B) >> RK(C) */
+OP_UNM,/* A B R(A) := -R(B) */
+OP_BNOT,/* A B R(A) := ~R(B) */
+OP_NOT,/* A B R(A) := not R(B) */
+OP_LEN,/* A B R(A) := length of R(B) */
+
+OP_CONCAT,/* A B C R(A) := R(B).. ... ..R(C) */
+
+OP_JMP,/* A sBx pc+=sBx; if (A) close all upvalues >= R(A - 1) */
+OP_EQ,/* A B C if ((RK(B) == RK(C)) ~= A) then pc++ */
+OP_LT,/* A B C if ((RK(B) < RK(C)) ~= A) then pc++ */
+OP_LE,/* A B C if ((RK(B) <= RK(C)) ~= A) then pc++ */
+
+OP_TEST,/* A C if not (R(A) <=> C) then pc++ */
+OP_TESTSET,/* A B C if (R(B) <=> C) then R(A) := R(B) else pc++ */
+
+OP_CALL,/* A B C R(A), ... ,R(A+C-2) := R(A)(R(A+1), ... ,R(A+B-1)) */
+OP_TAILCALL,/* A B C return R(A)(R(A+1), ... ,R(A+B-1)) */
+OP_RETURN,/* A B return R(A), ... ,R(A+B-2) (see note) */
+
+OP_FORLOOP,/* A sBx R(A)+=R(A+2);
+ if R(A) <?= R(A+1) then { pc+=sBx; R(A+3)=R(A) }*/
+OP_FORPREP,/* A sBx R(A)-=R(A+2); pc+=sBx */
+
+OP_TFORCALL,/* A C R(A+3), ... ,R(A+2+C) := R(A)(R(A+1), R(A+2)); */
+OP_TFORLOOP,/* A sBx if R(A+1) ~= nil then { R(A)=R(A+1); pc += sBx }*/
+
+OP_SETLIST,/* A B C R(A)[(C-1)*FPF+i] := R(A+i), 1 <= i <= B */
+
+OP_CLOSURE,/* A Bx R(A) := closure(KPROTO[Bx]) */
+
+OP_VARARG,/* A B R(A), R(A+1), ..., R(A+B-2) = vararg */
+
+OP_EXTRAARG/* Ax extra (larger) argument for previous opcode */
+} OpCode;
+
+
+#define NUM_OPCODES (cast(int, OP_EXTRAARG) + 1)
+
+
+
+/*===========================================================================
+ Notes:
+ (*) In OP_CALL, if (B == 0) then B = top. If (C == 0), then 'top' is
+ set to last_result+1, so next open instruction (OP_CALL, OP_RETURN,
+ OP_SETLIST) may use 'top'.
+
+ (*) In OP_VARARG, if (B == 0) then use actual number of varargs and
+ set top (like in OP_CALL with C == 0).
+
+ (*) In OP_RETURN, if (B == 0) then return up to 'top'.
+
+ (*) In OP_SETLIST, if (B == 0) then B = 'top'; if (C == 0) then next
+ 'instruction' is EXTRAARG(real C).
+
+ (*) In OP_LOADKX, the next 'instruction' is always EXTRAARG.
+
+ (*) For comparisons, A specifies what condition the test should accept
+ (true or false).
+
+ (*) All 'skips' (pc++) assume that next instruction is a jump.
+
+===========================================================================*/
+
+
+/*
+** masks for instruction properties. The format is:
+** bits 0-1: op mode
+** bits 2-3: C arg mode
+** bits 4-5: B arg mode
+** bit 6: instruction set register A
+** bit 7: operator is a test (next instruction must be a jump)
+*/
+
+enum OpArgMask {
+ OpArgN, /* argument is not used */
+ OpArgU, /* argument is used */
+ OpArgR, /* argument is a register or a jump offset */
+ OpArgK /* argument is a constant or register/constant */
+};
+
+LUAI_DDEC const lu_byte luaP_opmodes[NUM_OPCODES];
+
+#define getOpMode(m) (cast(enum OpMode, luaP_opmodes[m] & 3))
+#define getBMode(m) (cast(enum OpArgMask, (luaP_opmodes[m] >> 4) & 3))
+#define getCMode(m) (cast(enum OpArgMask, (luaP_opmodes[m] >> 2) & 3))
+#define testAMode(m) (luaP_opmodes[m] & (1 << 6))
+#define testTMode(m) (luaP_opmodes[m] & (1 << 7))
+
+
+LUAI_DDEC const char *const luaP_opnames[NUM_OPCODES+1]; /* opcode names */
+
+
+/* number of list items to accumulate before a SETLIST instruction */
+#define LFIELDS_PER_FLUSH 50
+
+
+#endif
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/loslib.c b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/loslib.c
new file mode 100644
index 00000000..20359b24
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/loslib.c
@@ -0,0 +1,356 @@
+/*
+** $Id: loslib.c,v 1.54 2014/12/26 14:46:07 roberto Exp $
+** Standard Operating System library
+** See Copyright Notice in lua.h
+*/
+
+#define loslib_c
+#define LUA_LIB
+
+#include "lprefix.h"
+
+
+#include <errno.h>
+#include <locale.h>
+#include <stdlib.h>
+#include <string.h>
+#include <time.h>
+
+#include "lua.h"
+
+#include "lauxlib.h"
+#include "lualib.h"
+
+
+#if !defined(LUA_STRFTIMEOPTIONS) /* { */
+/*
+** list of valid conversion specifiers for the 'strftime' function
+*/
+
+#if defined(LUA_USE_C89)
+#define LUA_STRFTIMEOPTIONS { "aAbBcdHIjmMpSUwWxXyYz%", "" }
+#else /* C99 specification */
+#define LUA_STRFTIMEOPTIONS \
+ { "aAbBcCdDeFgGhHIjmMnprRStTuUVwWxXyYzZ%", "", \
+ "E", "cCxXyY", \
+ "O", "deHImMSuUVwWy" }
+#endif
+
+#endif /* } */
+
+
+
+#if !defined(l_time_t) /* { */
+/*
+** type to represent time_t in Lua
+*/
+#define l_timet lua_Integer
+#define l_pushtime(L,t) lua_pushinteger(L,(lua_Integer)(t))
+#define l_checktime(L,a) ((time_t)luaL_checkinteger(L,a))
+
+#endif /* } */
+
+
+
+#if !defined(lua_tmpnam) /* { */
+/*
+** By default, Lua uses tmpnam except when POSIX is available, where it
+** uses mkstemp.
+*/
+
+#if defined(LUA_USE_POSIX) /* { */
+
+#include <unistd.h>
+
+#define LUA_TMPNAMBUFSIZE 32
+
+#if !defined(LUA_TMPNAMTEMPLATE)
+#define LUA_TMPNAMTEMPLATE "/tmp/lua_XXXXXX"
+#endif
+
+#define lua_tmpnam(b,e) { \
+ strcpy(b, LUA_TMPNAMTEMPLATE); \
+ e = mkstemp(b); \
+ if (e != -1) close(e); \
+ e = (e == -1); }
+
+#else /* }{ */
+
+/* ISO C definitions */
+#define LUA_TMPNAMBUFSIZE L_tmpnam
+#define lua_tmpnam(b,e) { e = (tmpnam(b) == NULL); }
+
+#endif /* } */
+
+#endif /* } */
+
+
+
+#if !defined(l_gmtime) /* { */
+/*
+** By default, Lua uses gmtime/localtime, except when POSIX is available,
+** where it uses gmtime_r/localtime_r
+*/
+
+#if defined(LUA_USE_POSIX) /* { */
+
+#define l_gmtime(t,r) gmtime_r(t,r)
+#define l_localtime(t,r) localtime_r(t,r)
+
+#else /* }{ */
+
+/* ISO C definitions */
+#define l_gmtime(t,r) ((void)(r)->tm_sec, gmtime(t))
+#define l_localtime(t,r) ((void)(r)->tm_sec, localtime(t))
+
+#endif /* } */
+
+#endif /* } */
+
+
+
+static int os_execute (lua_State *L) {
+ const char *cmd = luaL_optstring(L, 1, NULL);
+ int stat = system(cmd);
+ if (cmd != NULL)
+ return luaL_execresult(L, stat);
+ else {
+ lua_pushboolean(L, stat); /* true if there is a shell */
+ return 1;
+ }
+}
+
+
+static int os_remove (lua_State *L) {
+ const char *filename = luaL_checkstring(L, 1);
+ return luaL_fileresult(L, remove(filename) == 0, filename);
+}
+
+
+static int os_rename (lua_State *L) {
+ const char *fromname = luaL_checkstring(L, 1);
+ const char *toname = luaL_checkstring(L, 2);
+ return luaL_fileresult(L, rename(fromname, toname) == 0, NULL);
+}
+
+
+static int os_tmpname (lua_State *L) {
+ char buff[LUA_TMPNAMBUFSIZE];
+ int err;
+ lua_tmpnam(buff, err);
+ if (err)
+ return luaL_error(L, "unable to generate a unique filename");
+ lua_pushstring(L, buff);
+ return 1;
+}
+
+
+static int os_getenv (lua_State *L) {
+ lua_pushstring(L, getenv(luaL_checkstring(L, 1))); /* if NULL push nil */
+ return 1;
+}
+
+
+static int os_clock (lua_State *L) {
+ lua_pushnumber(L, ((lua_Number)clock())/(lua_Number)CLOCKS_PER_SEC);
+ return 1;
+}
+
+
+/*
+** {======================================================
+** Time/Date operations
+** { year=%Y, month=%m, day=%d, hour=%H, min=%M, sec=%S,
+** wday=%w+1, yday=%j, isdst=? }
+** =======================================================
+*/
+
+static void setfield (lua_State *L, const char *key, int value) {
+ lua_pushinteger(L, value);
+ lua_setfield(L, -2, key);
+}
+
+static void setboolfield (lua_State *L, const char *key, int value) {
+ if (value < 0) /* undefined? */
+ return; /* does not set field */
+ lua_pushboolean(L, value);
+ lua_setfield(L, -2, key);
+}
+
+static int getboolfield (lua_State *L, const char *key) {
+ int res;
+ res = (lua_getfield(L, -1, key) == LUA_TNIL) ? -1 : lua_toboolean(L, -1);
+ lua_pop(L, 1);
+ return res;
+}
+
+
+static int getfield (lua_State *L, const char *key, int d) {
+ int res, isnum;
+ lua_getfield(L, -1, key);
+ res = (int)lua_tointegerx(L, -1, &isnum);
+ if (!isnum) {
+ if (d < 0)
+ return luaL_error(L, "field '%s' missing in date table", key);
+ res = d;
+ }
+ lua_pop(L, 1);
+ return res;
+}
+
+
+static const char *checkoption (lua_State *L, const char *conv, char *buff) {
+ static const char *const options[] = LUA_STRFTIMEOPTIONS;
+ unsigned int i;
+ for (i = 0; i < sizeof(options)/sizeof(options[0]); i += 2) {
+ if (*conv != '\0' && strchr(options[i], *conv) != NULL) {
+ buff[1] = *conv;
+ if (*options[i + 1] == '\0') { /* one-char conversion specifier? */
+ buff[2] = '\0'; /* end buffer */
+ return conv + 1;
+ }
+ else if (*(conv + 1) != '\0' &&
+ strchr(options[i + 1], *(conv + 1)) != NULL) {
+ buff[2] = *(conv + 1); /* valid two-char conversion specifier */
+ buff[3] = '\0'; /* end buffer */
+ return conv + 2;
+ }
+ }
+ }
+ luaL_argerror(L, 1,
+ lua_pushfstring(L, "invalid conversion specifier '%%%s'", conv));
+ return conv; /* to avoid warnings */
+}
+
+
+static int os_date (lua_State *L) {
+ const char *s = luaL_optstring(L, 1, "%c");
+ time_t t = luaL_opt(L, l_checktime, 2, time(NULL));
+ struct tm tmr, *stm;
+ if (*s == '!') { /* UTC? */
+ stm = l_gmtime(&t, &tmr);
+ s++; /* skip '!' */
+ }
+ else
+ stm = l_localtime(&t, &tmr);
+ if (stm == NULL) /* invalid date? */
+ lua_pushnil(L);
+ else if (strcmp(s, "*t") == 0) {
+ lua_createtable(L, 0, 9); /* 9 = number of fields */
+ setfield(L, "sec", stm->tm_sec);
+ setfield(L, "min", stm->tm_min);
+ setfield(L, "hour", stm->tm_hour);
+ setfield(L, "day", stm->tm_mday);
+ setfield(L, "month", stm->tm_mon+1);
+ setfield(L, "year", stm->tm_year+1900);
+ setfield(L, "wday", stm->tm_wday+1);
+ setfield(L, "yday", stm->tm_yday+1);
+ setboolfield(L, "isdst", stm->tm_isdst);
+ }
+ else {
+ char cc[4];
+ luaL_Buffer b;
+ cc[0] = '%';
+ luaL_buffinit(L, &b);
+ while (*s) {
+ if (*s != '%') /* no conversion specifier? */
+ luaL_addchar(&b, *s++);
+ else {
+ size_t reslen;
+ char buff[200]; /* should be big enough for any conversion result */
+ s = checkoption(L, s + 1, cc);
+ reslen = strftime(buff, sizeof(buff), cc, stm);
+ luaL_addlstring(&b, buff, reslen);
+ }
+ }
+ luaL_pushresult(&b);
+ }
+ return 1;
+}
+
+
+static int os_time (lua_State *L) {
+ time_t t;
+ if (lua_isnoneornil(L, 1)) /* called without args? */
+ t = time(NULL); /* get current time */
+ else {
+ struct tm ts;
+ luaL_checktype(L, 1, LUA_TTABLE);
+ lua_settop(L, 1); /* make sure table is at the top */
+ ts.tm_sec = getfield(L, "sec", 0);
+ ts.tm_min = getfield(L, "min", 0);
+ ts.tm_hour = getfield(L, "hour", 12);
+ ts.tm_mday = getfield(L, "day", -1);
+ ts.tm_mon = getfield(L, "month", -1) - 1;
+ ts.tm_year = getfield(L, "year", -1) - 1900;
+ ts.tm_isdst = getboolfield(L, "isdst");
+ t = mktime(&ts);
+ }
+ if (t != (time_t)(l_timet)t)
+ luaL_error(L, "time result cannot be represented in this Lua instalation");
+ else if (t == (time_t)(-1))
+ lua_pushnil(L);
+ else
+ l_pushtime(L, t);
+ return 1;
+}
+
+
+static int os_difftime (lua_State *L) {
+ double res = difftime((l_checktime(L, 1)), (l_checktime(L, 2)));
+ lua_pushnumber(L, (lua_Number)res);
+ return 1;
+}
+
+/* }====================================================== */
+
+
+static int os_setlocale (lua_State *L) {
+ static const int cat[] = {LC_ALL, LC_COLLATE, LC_CTYPE, LC_MONETARY,
+ LC_NUMERIC, LC_TIME};
+ static const char *const catnames[] = {"all", "collate", "ctype", "monetary",
+ "numeric", "time", NULL};
+ const char *l = luaL_optstring(L, 1, NULL);
+ int op = luaL_checkoption(L, 2, "all", catnames);
+ lua_pushstring(L, setlocale(cat[op], l));
+ return 1;
+}
+
+
+static int os_exit (lua_State *L) {
+ int status;
+ if (lua_isboolean(L, 1))
+ status = (lua_toboolean(L, 1) ? EXIT_SUCCESS : EXIT_FAILURE);
+ else
+ status = (int)luaL_optinteger(L, 1, EXIT_SUCCESS);
+ if (lua_toboolean(L, 2))
+ lua_close(L);
+ if (L) exit(status); /* 'if' to avoid warnings for unreachable 'return' */
+ return 0;
+}
+
+
+static const luaL_Reg syslib[] = {
+ {"clock", os_clock},
+ {"date", os_date},
+ {"difftime", os_difftime},
+ {"execute", os_execute},
+ {"exit", os_exit},
+ {"getenv", os_getenv},
+ {"remove", os_remove},
+ {"rename", os_rename},
+ {"setlocale", os_setlocale},
+ {"time", os_time},
+ {"tmpname", os_tmpname},
+ {NULL, NULL}
+};
+
+/* }====================================================== */
+
+
+
+LUAMOD_API int luaopen_os (lua_State *L) {
+ luaL_newlib(L, syslib);
+ return 1;
+}
+
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/lparser.c b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/lparser.c
new file mode 100644
index 00000000..9a54dfc9
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/lparser.c
@@ -0,0 +1,1647 @@
+/*
+** $Id: lparser.c,v 2.147 2014/12/27 20:31:43 roberto Exp $
+** Lua Parser
+** See Copyright Notice in lua.h
+*/
+
+#define lparser_c
+#define LUA_CORE
+
+#include "lprefix.h"
+
+
+#include <string.h>
+
+#include "lua.h"
+
+#include "lcode.h"
+#include "ldebug.h"
+#include "ldo.h"
+#include "lfunc.h"
+#include "llex.h"
+#include "lmem.h"
+#include "lobject.h"
+#include "lopcodes.h"
+#include "lparser.h"
+#include "lstate.h"
+#include "lstring.h"
+#include "ltable.h"
+
+
+
+/* maximum number of local variables per function (must be smaller
+ than 250, due to the bytecode format) */
+#define MAXVARS 200
+
+
+#define hasmultret(k) ((k) == VCALL || (k) == VVARARG)
+
+
+/* because all strings are unified by the scanner, the parser
+ can use pointer equality for string equality */
+#define eqstr(a,b) ((a) == (b))
+
+
+/*
+** nodes for block list (list of active blocks)
+*/
+typedef struct BlockCnt {
+ struct BlockCnt *previous; /* chain */
+ int firstlabel; /* index of first label in this block */
+ int firstgoto; /* index of first pending goto in this block */
+ lu_byte nactvar; /* # active locals outside the block */
+ lu_byte upval; /* true if some variable in the block is an upvalue */
+ lu_byte isloop; /* true if 'block' is a loop */
+} BlockCnt;
+
+
+
+/*
+** prototypes for recursive non-terminal functions
+*/
+static void statement (LexState *ls);
+static void expr (LexState *ls, expdesc *v);
+
+
+/* semantic error */
+static l_noret semerror (LexState *ls, const char *msg) {
+ ls->t.token = 0; /* remove "near <token>" from final message */
+ luaX_syntaxerror(ls, msg);
+}
+
+
+static l_noret error_expected (LexState *ls, int token) {
+ luaX_syntaxerror(ls,
+ luaO_pushfstring(ls->L, "%s expected", luaX_token2str(ls, token)));
+}
+
+
+static l_noret errorlimit (FuncState *fs, int limit, const char *what) {
+ lua_State *L = fs->ls->L;
+ const char *msg;
+ int line = fs->f->linedefined;
+ const char *where = (line == 0)
+ ? "main function"
+ : luaO_pushfstring(L, "function at line %d", line);
+ msg = luaO_pushfstring(L, "too many %s (limit is %d) in %s",
+ what, limit, where);
+ luaX_syntaxerror(fs->ls, msg);
+}
+
+
+static void checklimit (FuncState *fs, int v, int l, const char *what) {
+ if (v > l) errorlimit(fs, l, what);
+}
+
+
+static int testnext (LexState *ls, int c) {
+ if (ls->t.token == c) {
+ luaX_next(ls);
+ return 1;
+ }
+ else return 0;
+}
+
+
+static void check (LexState *ls, int c) {
+ if (ls->t.token != c)
+ error_expected(ls, c);
+}
+
+
+static void checknext (LexState *ls, int c) {
+ check(ls, c);
+ luaX_next(ls);
+}
+
+
+#define check_condition(ls,c,msg) { if (!(c)) luaX_syntaxerror(ls, msg); }
+
+
+
+static void check_match (LexState *ls, int what, int who, int where) {
+ if (!testnext(ls, what)) {
+ if (where == ls->linenumber)
+ error_expected(ls, what);
+ else {
+ luaX_syntaxerror(ls, luaO_pushfstring(ls->L,
+ "%s expected (to close %s at line %d)",
+ luaX_token2str(ls, what), luaX_token2str(ls, who), where));
+ }
+ }
+}
+
+
+static TString *str_checkname (LexState *ls) {
+ TString *ts;
+ check(ls, TK_NAME);
+ ts = ls->t.seminfo.ts;
+ luaX_next(ls);
+ return ts;
+}
+
+
+static void init_exp (expdesc *e, expkind k, int i) {
+ e->f = e->t = NO_JUMP;
+ e->k = k;
+ e->u.info = i;
+}
+
+
+static void codestring (LexState *ls, expdesc *e, TString *s) {
+ init_exp(e, VK, luaK_stringK(ls->fs, s));
+}
+
+
+static void checkname (LexState *ls, expdesc *e) {
+ codestring(ls, e, str_checkname(ls));
+}
+
+
+static int registerlocalvar (LexState *ls, TString *varname) {
+ FuncState *fs = ls->fs;
+ Proto *f = fs->f;
+ int oldsize = f->sizelocvars;
+ luaM_growvector(ls->L, f->locvars, fs->nlocvars, f->sizelocvars,
+ LocVar, SHRT_MAX, "local variables");
+ while (oldsize < f->sizelocvars) f->locvars[oldsize++].varname = NULL;
+ f->locvars[fs->nlocvars].varname = varname;
+ luaC_objbarrier(ls->L, f, varname);
+ return fs->nlocvars++;
+}
+
+
+static void new_localvar (LexState *ls, TString *name) {
+ FuncState *fs = ls->fs;
+ Dyndata *dyd = ls->dyd;
+ int reg = registerlocalvar(ls, name);
+ checklimit(fs, dyd->actvar.n + 1 - fs->firstlocal,
+ MAXVARS, "local variables");
+ luaM_growvector(ls->L, dyd->actvar.arr, dyd->actvar.n + 1,
+ dyd->actvar.size, Vardesc, MAX_INT, "local variables");
+ dyd->actvar.arr[dyd->actvar.n++].idx = cast(short, reg);
+}
+
+
+static void new_localvarliteral_ (LexState *ls, const char *name, size_t sz) {
+ new_localvar(ls, luaX_newstring(ls, name, sz));
+}
+
+#define new_localvarliteral(ls,v) \
+ new_localvarliteral_(ls, "" v, (sizeof(v)/sizeof(char))-1)
+
+
+static LocVar *getlocvar (FuncState *fs, int i) {
+ int idx = fs->ls->dyd->actvar.arr[fs->firstlocal + i].idx;
+ lua_assert(idx < fs->nlocvars);
+ return &fs->f->locvars[idx];
+}
+
+
+static void adjustlocalvars (LexState *ls, int nvars) {
+ FuncState *fs = ls->fs;
+ fs->nactvar = cast_byte(fs->nactvar + nvars);
+ for (; nvars; nvars--) {
+ getlocvar(fs, fs->nactvar - nvars)->startpc = fs->pc;
+ }
+}
+
+
+static void removevars (FuncState *fs, int tolevel) {
+ fs->ls->dyd->actvar.n -= (fs->nactvar - tolevel);
+ while (fs->nactvar > tolevel)
+ getlocvar(fs, --fs->nactvar)->endpc = fs->pc;
+}
+
+
+static int searchupvalue (FuncState *fs, TString *name) {
+ int i;
+ Upvaldesc *up = fs->f->upvalues;
+ for (i = 0; i < fs->nups; i++) {
+ if (eqstr(up[i].name, name)) return i;
+ }
+ return -1; /* not found */
+}
+
+
+static int newupvalue (FuncState *fs, TString *name, expdesc *v) {
+ Proto *f = fs->f;
+ int oldsize = f->sizeupvalues;
+ checklimit(fs, fs->nups + 1, MAXUPVAL, "upvalues");
+ luaM_growvector(fs->ls->L, f->upvalues, fs->nups, f->sizeupvalues,
+ Upvaldesc, MAXUPVAL, "upvalues");
+ while (oldsize < f->sizeupvalues) f->upvalues[oldsize++].name = NULL;
+ f->upvalues[fs->nups].instack = (v->k == VLOCAL);
+ f->upvalues[fs->nups].idx = cast_byte(v->u.info);
+ f->upvalues[fs->nups].name = name;
+ luaC_objbarrier(fs->ls->L, f, name);
+ return fs->nups++;
+}
+
+
+static int searchvar (FuncState *fs, TString *n) {
+ int i;
+ for (i = cast_int(fs->nactvar) - 1; i >= 0; i--) {
+ if (eqstr(n, getlocvar(fs, i)->varname))
+ return i;
+ }
+ return -1; /* not found */
+}
+
+
+/*
+ Mark block where variable at given level was defined
+ (to emit close instructions later).
+*/
+static void markupval (FuncState *fs, int level) {
+ BlockCnt *bl = fs->bl;
+ while (bl->nactvar > level) bl = bl->previous;
+ bl->upval = 1;
+}
+
+
+/*
+ Find variable with given name 'n'. If it is an upvalue, add this
+ upvalue into all intermediate functions.
+*/
+static int singlevaraux (FuncState *fs, TString *n, expdesc *var, int base) {
+ if (fs == NULL) /* no more levels? */
+ return VVOID; /* default is global */
+ else {
+ int v = searchvar(fs, n); /* look up locals at current level */
+ if (v >= 0) { /* found? */
+ init_exp(var, VLOCAL, v); /* variable is local */
+ if (!base)
+ markupval(fs, v); /* local will be used as an upval */
+ return VLOCAL;
+ }
+ else { /* not found as local at current level; try upvalues */
+ int idx = searchupvalue(fs, n); /* try existing upvalues */
+ if (idx < 0) { /* not found? */
+ if (singlevaraux(fs->prev, n, var, 0) == VVOID) /* try upper levels */
+ return VVOID; /* not found; is a global */
+ /* else was LOCAL or UPVAL */
+ idx = newupvalue(fs, n, var); /* will be a new upvalue */
+ }
+ init_exp(var, VUPVAL, idx);
+ return VUPVAL;
+ }
+ }
+}
+
+
+static void singlevar (LexState *ls, expdesc *var) {
+ TString *varname = str_checkname(ls);
+ FuncState *fs = ls->fs;
+ if (singlevaraux(fs, varname, var, 1) == VVOID) { /* global name? */
+ expdesc key;
+ singlevaraux(fs, ls->envn, var, 1); /* get environment variable */
+ lua_assert(var->k == VLOCAL || var->k == VUPVAL);
+ codestring(ls, &key, varname); /* key is variable name */
+ luaK_indexed(fs, var, &key); /* env[varname] */
+ }
+}
+
+
+static void adjust_assign (LexState *ls, int nvars, int nexps, expdesc *e) {
+ FuncState *fs = ls->fs;
+ int extra = nvars - nexps;
+ if (hasmultret(e->k)) {
+ extra++; /* includes call itself */
+ if (extra < 0) extra = 0;
+ luaK_setreturns(fs, e, extra); /* last exp. provides the difference */
+ if (extra > 1) luaK_reserveregs(fs, extra-1);
+ }
+ else {
+ if (e->k != VVOID) luaK_exp2nextreg(fs, e); /* close last expression */
+ if (extra > 0) {
+ int reg = fs->freereg;
+ luaK_reserveregs(fs, extra);
+ luaK_nil(fs, reg, extra);
+ }
+ }
+}
+
+
+static void enterlevel (LexState *ls) {
+ lua_State *L = ls->L;
+ ++L->nCcalls;
+ checklimit(ls->fs, L->nCcalls, LUAI_MAXCCALLS, "C levels");
+}
+
+
+#define leavelevel(ls) ((ls)->L->nCcalls--)
+
+
+static void closegoto (LexState *ls, int g, Labeldesc *label) {
+ int i;
+ FuncState *fs = ls->fs;
+ Labellist *gl = &ls->dyd->gt;
+ Labeldesc *gt = &gl->arr[g];
+ lua_assert(eqstr(gt->name, label->name));
+ if (gt->nactvar < label->nactvar) {
+ TString *vname = getlocvar(fs, gt->nactvar)->varname;
+ const char *msg = luaO_pushfstring(ls->L,
+ "<goto %s> at line %d jumps into the scope of local '%s'",
+ getstr(gt->name), gt->line, getstr(vname));
+ semerror(ls, msg);
+ }
+ luaK_patchlist(fs, gt->pc, label->pc);
+ /* remove goto from pending list */
+ for (i = g; i < gl->n - 1; i++)
+ gl->arr[i] = gl->arr[i + 1];
+ gl->n--;
+}
+
+
+/*
+** try to close a goto with existing labels; this solves backward jumps
+*/
+static int findlabel (LexState *ls, int g) {
+ int i;
+ BlockCnt *bl = ls->fs->bl;
+ Dyndata *dyd = ls->dyd;
+ Labeldesc *gt = &dyd->gt.arr[g];
+ /* check labels in current block for a match */
+ for (i = bl->firstlabel; i < dyd->label.n; i++) {
+ Labeldesc *lb = &dyd->label.arr[i];
+ if (eqstr(lb->name, gt->name)) { /* correct label? */
+ if (gt->nactvar > lb->nactvar &&
+ (bl->upval || dyd->label.n > bl->firstlabel))
+ luaK_patchclose(ls->fs, gt->pc, lb->nactvar);
+ closegoto(ls, g, lb); /* close it */
+ return 1;
+ }
+ }
+ return 0; /* label not found; cannot close goto */
+}
+
+
+static int newlabelentry (LexState *ls, Labellist *l, TString *name,
+ int line, int pc) {
+ int n = l->n;
+ luaM_growvector(ls->L, l->arr, n, l->size,
+ Labeldesc, SHRT_MAX, "labels/gotos");
+ l->arr[n].name = name;
+ l->arr[n].line = line;
+ l->arr[n].nactvar = ls->fs->nactvar;
+ l->arr[n].pc = pc;
+ l->n = n + 1;
+ return n;
+}
+
+
+/*
+** check whether new label 'lb' matches any pending gotos in current
+** block; solves forward jumps
+*/
+static void findgotos (LexState *ls, Labeldesc *lb) {
+ Labellist *gl = &ls->dyd->gt;
+ int i = ls->fs->bl->firstgoto;
+ while (i < gl->n) {
+ if (eqstr(gl->arr[i].name, lb->name))
+ closegoto(ls, i, lb);
+ else
+ i++;
+ }
+}
+
+
+/*
+** export pending gotos to outer level, to check them against
+** outer labels; if the block being exited has upvalues, and
+** the goto exits the scope of any variable (which can be the
+** upvalue), close those variables being exited.
+*/
+static void movegotosout (FuncState *fs, BlockCnt *bl) {
+ int i = bl->firstgoto;
+ Labellist *gl = &fs->ls->dyd->gt;
+ /* correct pending gotos to current block and try to close it
+ with visible labels */
+ while (i < gl->n) {
+ Labeldesc *gt = &gl->arr[i];
+ if (gt->nactvar > bl->nactvar) {
+ if (bl->upval)
+ luaK_patchclose(fs, gt->pc, bl->nactvar);
+ gt->nactvar = bl->nactvar;
+ }
+ if (!findlabel(fs->ls, i))
+ i++; /* move to next one */
+ }
+}
+
+
+static void enterblock (FuncState *fs, BlockCnt *bl, lu_byte isloop) {
+ bl->isloop = isloop;
+ bl->nactvar = fs->nactvar;
+ bl->firstlabel = fs->ls->dyd->label.n;
+ bl->firstgoto = fs->ls->dyd->gt.n;
+ bl->upval = 0;
+ bl->previous = fs->bl;
+ fs->bl = bl;
+ lua_assert(fs->freereg == fs->nactvar);
+}
+
+
+/*
+** create a label named 'break' to resolve break statements
+*/
+static void breaklabel (LexState *ls) {
+ TString *n = luaS_new(ls->L, "break");
+ int l = newlabelentry(ls, &ls->dyd->label, n, 0, ls->fs->pc);
+ findgotos(ls, &ls->dyd->label.arr[l]);
+}
+
+/*
+** generates an error for an undefined 'goto'; choose appropriate
+** message when label name is a reserved word (which can only be 'break')
+*/
+static l_noret undefgoto (LexState *ls, Labeldesc *gt) {
+ const char *msg = isreserved(gt->name)
+ ? "<%s> at line %d not inside a loop"
+ : "no visible label '%s' for <goto> at line %d";
+ msg = luaO_pushfstring(ls->L, msg, getstr(gt->name), gt->line);
+ semerror(ls, msg);
+}
+
+
+static void leaveblock (FuncState *fs) {
+ BlockCnt *bl = fs->bl;
+ LexState *ls = fs->ls;
+ if (bl->previous && bl->upval) {
+ /* create a 'jump to here' to close upvalues */
+ int j = luaK_jump(fs);
+ luaK_patchclose(fs, j, bl->nactvar);
+ luaK_patchtohere(fs, j);
+ }
+ if (bl->isloop)
+ breaklabel(ls); /* close pending breaks */
+ fs->bl = bl->previous;
+ removevars(fs, bl->nactvar);
+ lua_assert(bl->nactvar == fs->nactvar);
+ fs->freereg = fs->nactvar; /* free registers */
+ ls->dyd->label.n = bl->firstlabel; /* remove local labels */
+ if (bl->previous) /* inner block? */
+ movegotosout(fs, bl); /* update pending gotos to outer block */
+ else if (bl->firstgoto < ls->dyd->gt.n) /* pending gotos in outer block? */
+ undefgoto(ls, &ls->dyd->gt.arr[bl->firstgoto]); /* error */
+}
+
+
+/*
+** adds a new prototype into list of prototypes
+*/
+static Proto *addprototype (LexState *ls) {
+ Proto *clp;
+ lua_State *L = ls->L;
+ FuncState *fs = ls->fs;
+ Proto *f = fs->f; /* prototype of current function */
+ if (fs->np >= f->sizep) {
+ int oldsize = f->sizep;
+ luaM_growvector(L, f->p, fs->np, f->sizep, Proto *, MAXARG_Bx, "functions");
+ while (oldsize < f->sizep) f->p[oldsize++] = NULL;
+ }
+ f->p[fs->np++] = clp = luaF_newproto(L);
+ luaC_objbarrier(L, f, clp);
+ return clp;
+}
+
+
+/*
+** codes instruction to create new closure in parent function.
+** The OP_CLOSURE instruction must use the last available register,
+** so that, if it invokes the GC, the GC knows which registers
+** are in use at that time.
+*/
+static void codeclosure (LexState *ls, expdesc *v) {
+ FuncState *fs = ls->fs->prev;
+ init_exp(v, VRELOCABLE, luaK_codeABx(fs, OP_CLOSURE, 0, fs->np - 1));
+ luaK_exp2nextreg(fs, v); /* fix it at the last register */
+}
+
+
+static void open_func (LexState *ls, FuncState *fs, BlockCnt *bl) {
+ Proto *f;
+ fs->prev = ls->fs; /* linked list of funcstates */
+ fs->ls = ls;
+ ls->fs = fs;
+ fs->pc = 0;
+ fs->lasttarget = 0;
+ fs->jpc = NO_JUMP;
+ fs->freereg = 0;
+ fs->nk = 0;
+ fs->np = 0;
+ fs->nups = 0;
+ fs->nlocvars = 0;
+ fs->nactvar = 0;
+ fs->firstlocal = ls->dyd->actvar.n;
+ fs->bl = NULL;
+ f = fs->f;
+ f->source = ls->source;
+ f->maxstacksize = 2; /* registers 0/1 are always valid */
+ enterblock(fs, bl, 0);
+}
+
+
+static void close_func (LexState *ls) {
+ lua_State *L = ls->L;
+ FuncState *fs = ls->fs;
+ Proto *f = fs->f;
+ luaK_ret(fs, 0, 0); /* final return */
+ leaveblock(fs);
+ luaM_reallocvector(L, f->code, f->sizecode, fs->pc, Instruction);
+ f->sizecode = fs->pc;
+ luaM_reallocvector(L, f->lineinfo, f->sizelineinfo, fs->pc, int);
+ f->sizelineinfo = fs->pc;
+ luaM_reallocvector(L, f->k, f->sizek, fs->nk, TValue);
+ f->sizek = fs->nk;
+ luaM_reallocvector(L, f->p, f->sizep, fs->np, Proto *);
+ f->sizep = fs->np;
+ luaM_reallocvector(L, f->locvars, f->sizelocvars, fs->nlocvars, LocVar);
+ f->sizelocvars = fs->nlocvars;
+ luaM_reallocvector(L, f->upvalues, f->sizeupvalues, fs->nups, Upvaldesc);
+ f->sizeupvalues = fs->nups;
+ lua_assert(fs->bl == NULL);
+ ls->fs = fs->prev;
+ luaC_checkGC(L);
+}
+
+
+
+/*============================================================*/
+/* GRAMMAR RULES */
+/*============================================================*/
+
+
+/*
+** check whether current token is in the follow set of a block.
+** 'until' closes syntactical blocks, but do not close scope,
+** so it is handled in separate.
+*/
+static int block_follow (LexState *ls, int withuntil) {
+ switch (ls->t.token) {
+ case TK_ELSE: case TK_ELSEIF:
+ case TK_END: case TK_EOS:
+ return 1;
+ case TK_UNTIL: return withuntil;
+ default: return 0;
+ }
+}
+
+
+static void statlist (LexState *ls) {
+ /* statlist -> { stat [';'] } */
+ while (!block_follow(ls, 1)) {
+ if (ls->t.token == TK_RETURN) {
+ statement(ls);
+ return; /* 'return' must be last statement */
+ }
+ statement(ls);
+ }
+}
+
+
+static void fieldsel (LexState *ls, expdesc *v) {
+ /* fieldsel -> ['.' | ':'] NAME */
+ FuncState *fs = ls->fs;
+ expdesc key;
+ luaK_exp2anyregup(fs, v);
+ luaX_next(ls); /* skip the dot or colon */
+ checkname(ls, &key);
+ luaK_indexed(fs, v, &key);
+}
+
+
+static void yindex (LexState *ls, expdesc *v) {
+ /* index -> '[' expr ']' */
+ luaX_next(ls); /* skip the '[' */
+ expr(ls, v);
+ luaK_exp2val(ls->fs, v);
+ checknext(ls, ']');
+}
+
+
+/*
+** {======================================================================
+** Rules for Constructors
+** =======================================================================
+*/
+
+
+struct ConsControl {
+ expdesc v; /* last list item read */
+ expdesc *t; /* table descriptor */
+ int nh; /* total number of 'record' elements */
+ int na; /* total number of array elements */
+ int tostore; /* number of array elements pending to be stored */
+};
+
+
+static void recfield (LexState *ls, struct ConsControl *cc) {
+ /* recfield -> (NAME | '['exp1']') = exp1 */
+ FuncState *fs = ls->fs;
+ int reg = ls->fs->freereg;
+ expdesc key, val;
+ int rkkey;
+ if (ls->t.token == TK_NAME) {
+ checklimit(fs, cc->nh, MAX_INT, "items in a constructor");
+ checkname(ls, &key);
+ }
+ else /* ls->t.token == '[' */
+ yindex(ls, &key);
+ cc->nh++;
+ checknext(ls, '=');
+ rkkey = luaK_exp2RK(fs, &key);
+ expr(ls, &val);
+ luaK_codeABC(fs, OP_SETTABLE, cc->t->u.info, rkkey, luaK_exp2RK(fs, &val));
+ fs->freereg = reg; /* free registers */
+}
+
+
+static void closelistfield (FuncState *fs, struct ConsControl *cc) {
+ if (cc->v.k == VVOID) return; /* there is no list item */
+ luaK_exp2nextreg(fs, &cc->v);
+ cc->v.k = VVOID;
+ if (cc->tostore == LFIELDS_PER_FLUSH) {
+ luaK_setlist(fs, cc->t->u.info, cc->na, cc->tostore); /* flush */
+ cc->tostore = 0; /* no more items pending */
+ }
+}
+
+
+static void lastlistfield (FuncState *fs, struct ConsControl *cc) {
+ if (cc->tostore == 0) return;
+ if (hasmultret(cc->v.k)) {
+ luaK_setmultret(fs, &cc->v);
+ luaK_setlist(fs, cc->t->u.info, cc->na, LUA_MULTRET);
+ cc->na--; /* do not count last expression (unknown number of elements) */
+ }
+ else {
+ if (cc->v.k != VVOID)
+ luaK_exp2nextreg(fs, &cc->v);
+ luaK_setlist(fs, cc->t->u.info, cc->na, cc->tostore);
+ }
+}
+
+
+static void listfield (LexState *ls, struct ConsControl *cc) {
+ /* listfield -> exp */
+ expr(ls, &cc->v);
+ checklimit(ls->fs, cc->na, MAX_INT, "items in a constructor");
+ cc->na++;
+ cc->tostore++;
+}
+
+
+static void field (LexState *ls, struct ConsControl *cc) {
+ /* field -> listfield | recfield */
+ switch(ls->t.token) {
+ case TK_NAME: { /* may be 'listfield' or 'recfield' */
+ if (luaX_lookahead(ls) != '=') /* expression? */
+ listfield(ls, cc);
+ else
+ recfield(ls, cc);
+ break;
+ }
+ case '[': {
+ recfield(ls, cc);
+ break;
+ }
+ default: {
+ listfield(ls, cc);
+ break;
+ }
+ }
+}
+
+
+static void constructor (LexState *ls, expdesc *t) {
+ /* constructor -> '{' [ field { sep field } [sep] ] '}'
+ sep -> ',' | ';' */
+ FuncState *fs = ls->fs;
+ int line = ls->linenumber;
+ int pc = luaK_codeABC(fs, OP_NEWTABLE, 0, 0, 0);
+ struct ConsControl cc;
+ cc.na = cc.nh = cc.tostore = 0;
+ cc.t = t;
+ init_exp(t, VRELOCABLE, pc);
+ init_exp(&cc.v, VVOID, 0); /* no value (yet) */
+ luaK_exp2nextreg(ls->fs, t); /* fix it at stack top */
+ checknext(ls, '{');
+ do {
+ lua_assert(cc.v.k == VVOID || cc.tostore > 0);
+ if (ls->t.token == '}') break;
+ closelistfield(fs, &cc);
+ field(ls, &cc);
+ } while (testnext(ls, ',') || testnext(ls, ';'));
+ check_match(ls, '}', '{', line);
+ lastlistfield(fs, &cc);
+ SETARG_B(fs->f->code[pc], luaO_int2fb(cc.na)); /* set initial array size */
+ SETARG_C(fs->f->code[pc], luaO_int2fb(cc.nh)); /* set initial table size */
+}
+
+/* }====================================================================== */
+
+
+
+static void parlist (LexState *ls) {
+ /* parlist -> [ param { ',' param } ] */
+ FuncState *fs = ls->fs;
+ Proto *f = fs->f;
+ int nparams = 0;
+ f->is_vararg = 0;
+ if (ls->t.token != ')') { /* is 'parlist' not empty? */
+ do {
+ switch (ls->t.token) {
+ case TK_NAME: { /* param -> NAME */
+ new_localvar(ls, str_checkname(ls));
+ nparams++;
+ break;
+ }
+ case TK_DOTS: { /* param -> '...' */
+ luaX_next(ls);
+ f->is_vararg = 1;
+ break;
+ }
+ default: luaX_syntaxerror(ls, "<name> or '...' expected");
+ }
+ } while (!f->is_vararg && testnext(ls, ','));
+ }
+ adjustlocalvars(ls, nparams);
+ f->numparams = cast_byte(fs->nactvar);
+ luaK_reserveregs(fs, fs->nactvar); /* reserve register for parameters */
+}
+
+
+static void body (LexState *ls, expdesc *e, int ismethod, int line) {
+ /* body -> '(' parlist ')' block END */
+ FuncState new_fs;
+ BlockCnt bl;
+ new_fs.f = addprototype(ls);
+ new_fs.f->linedefined = line;
+ open_func(ls, &new_fs, &bl);
+ checknext(ls, '(');
+ if (ismethod) {
+ new_localvarliteral(ls, "self"); /* create 'self' parameter */
+ adjustlocalvars(ls, 1);
+ }
+ parlist(ls);
+ checknext(ls, ')');
+ statlist(ls);
+ new_fs.f->lastlinedefined = ls->linenumber;
+ check_match(ls, TK_END, TK_FUNCTION, line);
+ codeclosure(ls, e);
+ close_func(ls);
+}
+
+
+static int explist (LexState *ls, expdesc *v) {
+ /* explist -> expr { ',' expr } */
+ int n = 1; /* at least one expression */
+ expr(ls, v);
+ while (testnext(ls, ',')) {
+ luaK_exp2nextreg(ls->fs, v);
+ expr(ls, v);
+ n++;
+ }
+ return n;
+}
+
+
+static void funcargs (LexState *ls, expdesc *f, int line) {
+ FuncState *fs = ls->fs;
+ expdesc args;
+ int base, nparams;
+ switch (ls->t.token) {
+ case '(': { /* funcargs -> '(' [ explist ] ')' */
+ luaX_next(ls);
+ if (ls->t.token == ')') /* arg list is empty? */
+ args.k = VVOID;
+ else {
+ explist(ls, &args);
+ luaK_setmultret(fs, &args);
+ }
+ check_match(ls, ')', '(', line);
+ break;
+ }
+ case '{': { /* funcargs -> constructor */
+ constructor(ls, &args);
+ break;
+ }
+ case TK_STRING: { /* funcargs -> STRING */
+ codestring(ls, &args, ls->t.seminfo.ts);
+ luaX_next(ls); /* must use 'seminfo' before 'next' */
+ break;
+ }
+ default: {
+ luaX_syntaxerror(ls, "function arguments expected");
+ }
+ }
+ lua_assert(f->k == VNONRELOC);
+ base = f->u.info; /* base register for call */
+ if (hasmultret(args.k))
+ nparams = LUA_MULTRET; /* open call */
+ else {
+ if (args.k != VVOID)
+ luaK_exp2nextreg(fs, &args); /* close last argument */
+ nparams = fs->freereg - (base+1);
+ }
+ init_exp(f, VCALL, luaK_codeABC(fs, OP_CALL, base, nparams+1, 2));
+ luaK_fixline(fs, line);
+ fs->freereg = base+1; /* call remove function and arguments and leaves
+ (unless changed) one result */
+}
+
+
+
+
+/*
+** {======================================================================
+** Expression parsing
+** =======================================================================
+*/
+
+
+static void primaryexp (LexState *ls, expdesc *v) {
+ /* primaryexp -> NAME | '(' expr ')' */
+ switch (ls->t.token) {
+ case '(': {
+ int line = ls->linenumber;
+ luaX_next(ls);
+ expr(ls, v);
+ check_match(ls, ')', '(', line);
+ luaK_dischargevars(ls->fs, v);
+ return;
+ }
+ case TK_NAME: {
+ singlevar(ls, v);
+ return;
+ }
+ default: {
+ luaX_syntaxerror(ls, "unexpected symbol");
+ }
+ }
+}
+
+
+static void suffixedexp (LexState *ls, expdesc *v) {
+ /* suffixedexp ->
+ primaryexp { '.' NAME | '[' exp ']' | ':' NAME funcargs | funcargs } */
+ FuncState *fs = ls->fs;
+ int line = ls->linenumber;
+ primaryexp(ls, v);
+ for (;;) {
+ switch (ls->t.token) {
+ case '.': { /* fieldsel */
+ fieldsel(ls, v);
+ break;
+ }
+ case '[': { /* '[' exp1 ']' */
+ expdesc key;
+ luaK_exp2anyregup(fs, v);
+ yindex(ls, &key);
+ luaK_indexed(fs, v, &key);
+ break;
+ }
+ case ':': { /* ':' NAME funcargs */
+ expdesc key;
+ luaX_next(ls);
+ checkname(ls, &key);
+ luaK_self(fs, v, &key);
+ funcargs(ls, v, line);
+ break;
+ }
+ case '(': case TK_STRING: case '{': { /* funcargs */
+ luaK_exp2nextreg(fs, v);
+ funcargs(ls, v, line);
+ break;
+ }
+ default: return;
+ }
+ }
+}
+
+
+static void simpleexp (LexState *ls, expdesc *v) {
+ /* simpleexp -> FLT | INT | STRING | NIL | TRUE | FALSE | ... |
+ constructor | FUNCTION body | suffixedexp */
+ switch (ls->t.token) {
+ case TK_FLT: {
+ init_exp(v, VKFLT, 0);
+ v->u.nval = ls->t.seminfo.r;
+ break;
+ }
+ case TK_INT: {
+ init_exp(v, VKINT, 0);
+ v->u.ival = ls->t.seminfo.i;
+ break;
+ }
+ case TK_STRING: {
+ codestring(ls, v, ls->t.seminfo.ts);
+ break;
+ }
+ case TK_NIL: {
+ init_exp(v, VNIL, 0);
+ break;
+ }
+ case TK_TRUE: {
+ init_exp(v, VTRUE, 0);
+ break;
+ }
+ case TK_FALSE: {
+ init_exp(v, VFALSE, 0);
+ break;
+ }
+ case TK_DOTS: { /* vararg */
+ FuncState *fs = ls->fs;
+ check_condition(ls, fs->f->is_vararg,
+ "cannot use '...' outside a vararg function");
+ init_exp(v, VVARARG, luaK_codeABC(fs, OP_VARARG, 0, 1, 0));
+ break;
+ }
+ case '{': { /* constructor */
+ constructor(ls, v);
+ return;
+ }
+ case TK_FUNCTION: {
+ luaX_next(ls);
+ body(ls, v, 0, ls->linenumber);
+ return;
+ }
+ default: {
+ suffixedexp(ls, v);
+ return;
+ }
+ }
+ luaX_next(ls);
+}
+
+
+static UnOpr getunopr (int op) {
+ switch (op) {
+ case TK_NOT: return OPR_NOT;
+ case '-': return OPR_MINUS;
+ case '~': return OPR_BNOT;
+ case '#': return OPR_LEN;
+ default: return OPR_NOUNOPR;
+ }
+}
+
+
+static BinOpr getbinopr (int op) {
+ switch (op) {
+ case '+': return OPR_ADD;
+ case '-': return OPR_SUB;
+ case '*': return OPR_MUL;
+ case '%': return OPR_MOD;
+ case '^': return OPR_POW;
+ case '/': return OPR_DIV;
+ case TK_IDIV: return OPR_IDIV;
+ case '&': return OPR_BAND;
+ case '|': return OPR_BOR;
+ case '~': return OPR_BXOR;
+ case TK_SHL: return OPR_SHL;
+ case TK_SHR: return OPR_SHR;
+ case TK_CONCAT: return OPR_CONCAT;
+ case TK_NE: return OPR_NE;
+ case TK_EQ: return OPR_EQ;
+ case '<': return OPR_LT;
+ case TK_LE: return OPR_LE;
+ case '>': return OPR_GT;
+ case TK_GE: return OPR_GE;
+ case TK_AND: return OPR_AND;
+ case TK_OR: return OPR_OR;
+ default: return OPR_NOBINOPR;
+ }
+}
+
+
+static const struct {
+ lu_byte left; /* left priority for each binary operator */
+ lu_byte right; /* right priority */
+} priority[] = { /* ORDER OPR */
+ {10, 10}, {10, 10}, /* '+' '-' */
+ {11, 11}, {11, 11}, /* '*' '%' */
+ {14, 13}, /* '^' (right associative) */
+ {11, 11}, {11, 11}, /* '/' '//' */
+ {6, 6}, {4, 4}, {5, 5}, /* '&' '|' '~' */
+ {7, 7}, {7, 7}, /* '<<' '>>' */
+ {9, 8}, /* '..' (right associative) */
+ {3, 3}, {3, 3}, {3, 3}, /* ==, <, <= */
+ {3, 3}, {3, 3}, {3, 3}, /* ~=, >, >= */
+ {2, 2}, {1, 1} /* and, or */
+};
+
+#define UNARY_PRIORITY 12 /* priority for unary operators */
+
+
+/*
+** subexpr -> (simpleexp | unop subexpr) { binop subexpr }
+** where 'binop' is any binary operator with a priority higher than 'limit'
+*/
+static BinOpr subexpr (LexState *ls, expdesc *v, int limit) {
+ BinOpr op;
+ UnOpr uop;
+ enterlevel(ls);
+ uop = getunopr(ls->t.token);
+ if (uop != OPR_NOUNOPR) {
+ int line = ls->linenumber;
+ luaX_next(ls);
+ subexpr(ls, v, UNARY_PRIORITY);
+ luaK_prefix(ls->fs, uop, v, line);
+ }
+ else simpleexp(ls, v);
+ /* expand while operators have priorities higher than 'limit' */
+ op = getbinopr(ls->t.token);
+ while (op != OPR_NOBINOPR && priority[op].left > limit) {
+ expdesc v2;
+ BinOpr nextop;
+ int line = ls->linenumber;
+ luaX_next(ls);
+ luaK_infix(ls->fs, op, v);
+ /* read sub-expression with higher priority */
+ nextop = subexpr(ls, &v2, priority[op].right);
+ luaK_posfix(ls->fs, op, v, &v2, line);
+ op = nextop;
+ }
+ leavelevel(ls);
+ return op; /* return first untreated operator */
+}
+
+
+static void expr (LexState *ls, expdesc *v) {
+ subexpr(ls, v, 0);
+}
+
+/* }==================================================================== */
+
+
+
+/*
+** {======================================================================
+** Rules for Statements
+** =======================================================================
+*/
+
+
+static void block (LexState *ls) {
+ /* block -> statlist */
+ FuncState *fs = ls->fs;
+ BlockCnt bl;
+ enterblock(fs, &bl, 0);
+ statlist(ls);
+ leaveblock(fs);
+}
+
+
+/*
+** structure to chain all variables in the left-hand side of an
+** assignment
+*/
+struct LHS_assign {
+ struct LHS_assign *prev;
+ expdesc v; /* variable (global, local, upvalue, or indexed) */
+};
+
+
+/*
+** check whether, in an assignment to an upvalue/local variable, the
+** upvalue/local variable is begin used in a previous assignment to a
+** table. If so, save original upvalue/local value in a safe place and
+** use this safe copy in the previous assignment.
+*/
+static void check_conflict (LexState *ls, struct LHS_assign *lh, expdesc *v) {
+ FuncState *fs = ls->fs;
+ int extra = fs->freereg; /* eventual position to save local variable */
+ int conflict = 0;
+ for (; lh; lh = lh->prev) { /* check all previous assignments */
+ if (lh->v.k == VINDEXED) { /* assigning to a table? */
+ /* table is the upvalue/local being assigned now? */
+ if (lh->v.u.ind.vt == v->k && lh->v.u.ind.t == v->u.info) {
+ conflict = 1;
+ lh->v.u.ind.vt = VLOCAL;
+ lh->v.u.ind.t = extra; /* previous assignment will use safe copy */
+ }
+ /* index is the local being assigned? (index cannot be upvalue) */
+ if (v->k == VLOCAL && lh->v.u.ind.idx == v->u.info) {
+ conflict = 1;
+ lh->v.u.ind.idx = extra; /* previous assignment will use safe copy */
+ }
+ }
+ }
+ if (conflict) {
+ /* copy upvalue/local value to a temporary (in position 'extra') */
+ OpCode op = (v->k == VLOCAL) ? OP_MOVE : OP_GETUPVAL;
+ luaK_codeABC(fs, op, extra, v->u.info, 0);
+ luaK_reserveregs(fs, 1);
+ }
+}
+
+
+static void assignment (LexState *ls, struct LHS_assign *lh, int nvars) {
+ expdesc e;
+ check_condition(ls, vkisvar(lh->v.k), "syntax error");
+ if (testnext(ls, ',')) { /* assignment -> ',' suffixedexp assignment */
+ struct LHS_assign nv;
+ nv.prev = lh;
+ suffixedexp(ls, &nv.v);
+ if (nv.v.k != VINDEXED)
+ check_conflict(ls, lh, &nv.v);
+ checklimit(ls->fs, nvars + ls->L->nCcalls, LUAI_MAXCCALLS,
+ "C levels");
+ assignment(ls, &nv, nvars+1);
+ }
+ else { /* assignment -> '=' explist */
+ int nexps;
+ checknext(ls, '=');
+ nexps = explist(ls, &e);
+ if (nexps != nvars) {
+ adjust_assign(ls, nvars, nexps, &e);
+ if (nexps > nvars)
+ ls->fs->freereg -= nexps - nvars; /* remove extra values */
+ }
+ else {
+ luaK_setoneret(ls->fs, &e); /* close last expression */
+ luaK_storevar(ls->fs, &lh->v, &e);
+ return; /* avoid default */
+ }
+ }
+ init_exp(&e, VNONRELOC, ls->fs->freereg-1); /* default assignment */
+ luaK_storevar(ls->fs, &lh->v, &e);
+}
+
+
+static int cond (LexState *ls) {
+ /* cond -> exp */
+ expdesc v;
+ expr(ls, &v); /* read condition */
+ if (v.k == VNIL) v.k = VFALSE; /* 'falses' are all equal here */
+ luaK_goiftrue(ls->fs, &v);
+ return v.f;
+}
+
+
+static void gotostat (LexState *ls, int pc) {
+ int line = ls->linenumber;
+ TString *label;
+ int g;
+ if (testnext(ls, TK_GOTO))
+ label = str_checkname(ls);
+ else {
+ luaX_next(ls); /* skip break */
+ label = luaS_new(ls->L, "break");
+ }
+ g = newlabelentry(ls, &ls->dyd->gt, label, line, pc);
+ findlabel(ls, g); /* close it if label already defined */
+}
+
+
+/* check for repeated labels on the same block */
+static void checkrepeated (FuncState *fs, Labellist *ll, TString *label) {
+ int i;
+ for (i = fs->bl->firstlabel; i < ll->n; i++) {
+ if (eqstr(label, ll->arr[i].name)) {
+ const char *msg = luaO_pushfstring(fs->ls->L,
+ "label '%s' already defined on line %d",
+ getstr(label), ll->arr[i].line);
+ semerror(fs->ls, msg);
+ }
+ }
+}
+
+
+/* skip no-op statements */
+static void skipnoopstat (LexState *ls) {
+ while (ls->t.token == ';' || ls->t.token == TK_DBCOLON)
+ statement(ls);
+}
+
+
+static void labelstat (LexState *ls, TString *label, int line) {
+ /* label -> '::' NAME '::' */
+ FuncState *fs = ls->fs;
+ Labellist *ll = &ls->dyd->label;
+ int l; /* index of new label being created */
+ checkrepeated(fs, ll, label); /* check for repeated labels */
+ checknext(ls, TK_DBCOLON); /* skip double colon */
+ /* create new entry for this label */
+ l = newlabelentry(ls, ll, label, line, fs->pc);
+ skipnoopstat(ls); /* skip other no-op statements */
+ if (block_follow(ls, 0)) { /* label is last no-op statement in the block? */
+ /* assume that locals are already out of scope */
+ ll->arr[l].nactvar = fs->bl->nactvar;
+ }
+ findgotos(ls, &ll->arr[l]);
+}
+
+
+static void whilestat (LexState *ls, int line) {
+ /* whilestat -> WHILE cond DO block END */
+ FuncState *fs = ls->fs;
+ int whileinit;
+ int condexit;
+ BlockCnt bl;
+ luaX_next(ls); /* skip WHILE */
+ whileinit = luaK_getlabel(fs);
+ condexit = cond(ls);
+ enterblock(fs, &bl, 1);
+ checknext(ls, TK_DO);
+ block(ls);
+ luaK_jumpto(fs, whileinit);
+ check_match(ls, TK_END, TK_WHILE, line);
+ leaveblock(fs);
+ luaK_patchtohere(fs, condexit); /* false conditions finish the loop */
+}
+
+
+static void repeatstat (LexState *ls, int line) {
+ /* repeatstat -> REPEAT block UNTIL cond */
+ int condexit;
+ FuncState *fs = ls->fs;
+ int repeat_init = luaK_getlabel(fs);
+ BlockCnt bl1, bl2;
+ enterblock(fs, &bl1, 1); /* loop block */
+ enterblock(fs, &bl2, 0); /* scope block */
+ luaX_next(ls); /* skip REPEAT */
+ statlist(ls);
+ check_match(ls, TK_UNTIL, TK_REPEAT, line);
+ condexit = cond(ls); /* read condition (inside scope block) */
+ if (bl2.upval) /* upvalues? */
+ luaK_patchclose(fs, condexit, bl2.nactvar);
+ leaveblock(fs); /* finish scope */
+ luaK_patchlist(fs, condexit, repeat_init); /* close the loop */
+ leaveblock(fs); /* finish loop */
+}
+
+
+static int exp1 (LexState *ls) {
+ expdesc e;
+ int reg;
+ expr(ls, &e);
+ luaK_exp2nextreg(ls->fs, &e);
+ lua_assert(e.k == VNONRELOC);
+ reg = e.u.info;
+ return reg;
+}
+
+
+static void forbody (LexState *ls, int base, int line, int nvars, int isnum) {
+ /* forbody -> DO block */
+ BlockCnt bl;
+ FuncState *fs = ls->fs;
+ int prep, endfor;
+ adjustlocalvars(ls, 3); /* control variables */
+ checknext(ls, TK_DO);
+ prep = isnum ? luaK_codeAsBx(fs, OP_FORPREP, base, NO_JUMP) : luaK_jump(fs);
+ enterblock(fs, &bl, 0); /* scope for declared variables */
+ adjustlocalvars(ls, nvars);
+ luaK_reserveregs(fs, nvars);
+ block(ls);
+ leaveblock(fs); /* end of scope for declared variables */
+ luaK_patchtohere(fs, prep);
+ if (isnum) /* numeric for? */
+ endfor = luaK_codeAsBx(fs, OP_FORLOOP, base, NO_JUMP);
+ else { /* generic for */
+ luaK_codeABC(fs, OP_TFORCALL, base, 0, nvars);
+ luaK_fixline(fs, line);
+ endfor = luaK_codeAsBx(fs, OP_TFORLOOP, base + 2, NO_JUMP);
+ }
+ luaK_patchlist(fs, endfor, prep + 1);
+ luaK_fixline(fs, line);
+}
+
+
+static void fornum (LexState *ls, TString *varname, int line) {
+ /* fornum -> NAME = exp1,exp1[,exp1] forbody */
+ FuncState *fs = ls->fs;
+ int base = fs->freereg;
+ new_localvarliteral(ls, "(for index)");
+ new_localvarliteral(ls, "(for limit)");
+ new_localvarliteral(ls, "(for step)");
+ new_localvar(ls, varname);
+ checknext(ls, '=');
+ exp1(ls); /* initial value */
+ checknext(ls, ',');
+ exp1(ls); /* limit */
+ if (testnext(ls, ','))
+ exp1(ls); /* optional step */
+ else { /* default step = 1 */
+ luaK_codek(fs, fs->freereg, luaK_intK(fs, 1));
+ luaK_reserveregs(fs, 1);
+ }
+ forbody(ls, base, line, 1, 1);
+}
+
+
+static void forlist (LexState *ls, TString *indexname) {
+ /* forlist -> NAME {,NAME} IN explist forbody */
+ FuncState *fs = ls->fs;
+ expdesc e;
+ int nvars = 4; /* gen, state, control, plus at least one declared var */
+ int line;
+ int base = fs->freereg;
+ /* create control variables */
+ new_localvarliteral(ls, "(for generator)");
+ new_localvarliteral(ls, "(for state)");
+ new_localvarliteral(ls, "(for control)");
+ /* create declared variables */
+ new_localvar(ls, indexname);
+ while (testnext(ls, ',')) {
+ new_localvar(ls, str_checkname(ls));
+ nvars++;
+ }
+ checknext(ls, TK_IN);
+ line = ls->linenumber;
+ adjust_assign(ls, 3, explist(ls, &e), &e);
+ luaK_checkstack(fs, 3); /* extra space to call generator */
+ forbody(ls, base, line, nvars - 3, 0);
+}
+
+
+static void forstat (LexState *ls, int line) {
+ /* forstat -> FOR (fornum | forlist) END */
+ FuncState *fs = ls->fs;
+ TString *varname;
+ BlockCnt bl;
+ enterblock(fs, &bl, 1); /* scope for loop and control variables */
+ luaX_next(ls); /* skip 'for' */
+ varname = str_checkname(ls); /* first variable name */
+ switch (ls->t.token) {
+ case '=': fornum(ls, varname, line); break;
+ case ',': case TK_IN: forlist(ls, varname); break;
+ default: luaX_syntaxerror(ls, "'=' or 'in' expected");
+ }
+ check_match(ls, TK_END, TK_FOR, line);
+ leaveblock(fs); /* loop scope ('break' jumps to this point) */
+}
+
+
+static void test_then_block (LexState *ls, int *escapelist) {
+ /* test_then_block -> [IF | ELSEIF] cond THEN block */
+ BlockCnt bl;
+ FuncState *fs = ls->fs;
+ expdesc v;
+ int jf; /* instruction to skip 'then' code (if condition is false) */
+ luaX_next(ls); /* skip IF or ELSEIF */
+ expr(ls, &v); /* read condition */
+ checknext(ls, TK_THEN);
+ if (ls->t.token == TK_GOTO || ls->t.token == TK_BREAK) {
+ luaK_goiffalse(ls->fs, &v); /* will jump to label if condition is true */
+ enterblock(fs, &bl, 0); /* must enter block before 'goto' */
+ gotostat(ls, v.t); /* handle goto/break */
+ skipnoopstat(ls); /* skip other no-op statements */
+ if (block_follow(ls, 0)) { /* 'goto' is the entire block? */
+ leaveblock(fs);
+ return; /* and that is it */
+ }
+ else /* must skip over 'then' part if condition is false */
+ jf = luaK_jump(fs);
+ }
+ else { /* regular case (not goto/break) */
+ luaK_goiftrue(ls->fs, &v); /* skip over block if condition is false */
+ enterblock(fs, &bl, 0);
+ jf = v.f;
+ }
+ statlist(ls); /* 'then' part */
+ leaveblock(fs);
+ if (ls->t.token == TK_ELSE ||
+ ls->t.token == TK_ELSEIF) /* followed by 'else'/'elseif'? */
+ luaK_concat(fs, escapelist, luaK_jump(fs)); /* must jump over it */
+ luaK_patchtohere(fs, jf);
+}
+
+
+static void ifstat (LexState *ls, int line) {
+ /* ifstat -> IF cond THEN block {ELSEIF cond THEN block} [ELSE block] END */
+ FuncState *fs = ls->fs;
+ int escapelist = NO_JUMP; /* exit list for finished parts */
+ test_then_block(ls, &escapelist); /* IF cond THEN block */
+ while (ls->t.token == TK_ELSEIF)
+ test_then_block(ls, &escapelist); /* ELSEIF cond THEN block */
+ if (testnext(ls, TK_ELSE))
+ block(ls); /* 'else' part */
+ check_match(ls, TK_END, TK_IF, line);
+ luaK_patchtohere(fs, escapelist); /* patch escape list to 'if' end */
+}
+
+
+static void localfunc (LexState *ls) {
+ expdesc b;
+ FuncState *fs = ls->fs;
+ new_localvar(ls, str_checkname(ls)); /* new local variable */
+ adjustlocalvars(ls, 1); /* enter its scope */
+ body(ls, &b, 0, ls->linenumber); /* function created in next register */
+ /* debug information will only see the variable after this point! */
+ getlocvar(fs, b.u.info)->startpc = fs->pc;
+}
+
+
+static void localstat (LexState *ls) {
+ /* stat -> LOCAL NAME {',' NAME} ['=' explist] */
+ int nvars = 0;
+ int nexps;
+ expdesc e;
+ do {
+ new_localvar(ls, str_checkname(ls));
+ nvars++;
+ } while (testnext(ls, ','));
+ if (testnext(ls, '='))
+ nexps = explist(ls, &e);
+ else {
+ e.k = VVOID;
+ nexps = 0;
+ }
+ adjust_assign(ls, nvars, nexps, &e);
+ adjustlocalvars(ls, nvars);
+}
+
+
+static int funcname (LexState *ls, expdesc *v) {
+ /* funcname -> NAME {fieldsel} [':' NAME] */
+ int ismethod = 0;
+ singlevar(ls, v);
+ while (ls->t.token == '.')
+ fieldsel(ls, v);
+ if (ls->t.token == ':') {
+ ismethod = 1;
+ fieldsel(ls, v);
+ }
+ return ismethod;
+}
+
+
+static void funcstat (LexState *ls, int line) {
+ /* funcstat -> FUNCTION funcname body */
+ int ismethod;
+ expdesc v, b;
+ luaX_next(ls); /* skip FUNCTION */
+ ismethod = funcname(ls, &v);
+ body(ls, &b, ismethod, line);
+ luaK_storevar(ls->fs, &v, &b);
+ luaK_fixline(ls->fs, line); /* definition "happens" in the first line */
+}
+
+
+static void exprstat (LexState *ls) {
+ /* stat -> func | assignment */
+ FuncState *fs = ls->fs;
+ struct LHS_assign v;
+ suffixedexp(ls, &v.v);
+ if (ls->t.token == '=' || ls->t.token == ',') { /* stat -> assignment ? */
+ v.prev = NULL;
+ assignment(ls, &v, 1);
+ }
+ else { /* stat -> func */
+ check_condition(ls, v.v.k == VCALL, "syntax error");
+ SETARG_C(getcode(fs, &v.v), 1); /* call statement uses no results */
+ }
+}
+
+
+static void retstat (LexState *ls) {
+ /* stat -> RETURN [explist] [';'] */
+ FuncState *fs = ls->fs;
+ expdesc e;
+ int first, nret; /* registers with returned values */
+ if (block_follow(ls, 1) || ls->t.token == ';')
+ first = nret = 0; /* return no values */
+ else {
+ nret = explist(ls, &e); /* optional return values */
+ if (hasmultret(e.k)) {
+ luaK_setmultret(fs, &e);
+ if (e.k == VCALL && nret == 1) { /* tail call? */
+ SET_OPCODE(getcode(fs,&e), OP_TAILCALL);
+ lua_assert(GETARG_A(getcode(fs,&e)) == fs->nactvar);
+ }
+ first = fs->nactvar;
+ nret = LUA_MULTRET; /* return all values */
+ }
+ else {
+ if (nret == 1) /* only one single value? */
+ first = luaK_exp2anyreg(fs, &e);
+ else {
+ luaK_exp2nextreg(fs, &e); /* values must go to the stack */
+ first = fs->nactvar; /* return all active values */
+ lua_assert(nret == fs->freereg - first);
+ }
+ }
+ }
+ luaK_ret(fs, first, nret);
+ testnext(ls, ';'); /* skip optional semicolon */
+}
+
+
+static void statement (LexState *ls) {
+ int line = ls->linenumber; /* may be needed for error messages */
+ enterlevel(ls);
+ switch (ls->t.token) {
+ case ';': { /* stat -> ';' (empty statement) */
+ luaX_next(ls); /* skip ';' */
+ break;
+ }
+ case TK_IF: { /* stat -> ifstat */
+ ifstat(ls, line);
+ break;
+ }
+ case TK_WHILE: { /* stat -> whilestat */
+ whilestat(ls, line);
+ break;
+ }
+ case TK_DO: { /* stat -> DO block END */
+ luaX_next(ls); /* skip DO */
+ block(ls);
+ check_match(ls, TK_END, TK_DO, line);
+ break;
+ }
+ case TK_FOR: { /* stat -> forstat */
+ forstat(ls, line);
+ break;
+ }
+ case TK_REPEAT: { /* stat -> repeatstat */
+ repeatstat(ls, line);
+ break;
+ }
+ case TK_FUNCTION: { /* stat -> funcstat */
+ funcstat(ls, line);
+ break;
+ }
+ case TK_LOCAL: { /* stat -> localstat */
+ luaX_next(ls); /* skip LOCAL */
+ if (testnext(ls, TK_FUNCTION)) /* local function? */
+ localfunc(ls);
+ else
+ localstat(ls);
+ break;
+ }
+ case TK_DBCOLON: { /* stat -> label */
+ luaX_next(ls); /* skip double colon */
+ labelstat(ls, str_checkname(ls), line);
+ break;
+ }
+ case TK_RETURN: { /* stat -> retstat */
+ luaX_next(ls); /* skip RETURN */
+ retstat(ls);
+ break;
+ }
+ case TK_BREAK: /* stat -> breakstat */
+ case TK_GOTO: { /* stat -> 'goto' NAME */
+ gotostat(ls, luaK_jump(ls->fs));
+ break;
+ }
+ default: { /* stat -> func | assignment */
+ exprstat(ls);
+ break;
+ }
+ }
+ lua_assert(ls->fs->f->maxstacksize >= ls->fs->freereg &&
+ ls->fs->freereg >= ls->fs->nactvar);
+ ls->fs->freereg = ls->fs->nactvar; /* free registers */
+ leavelevel(ls);
+}
+
+/* }====================================================================== */
+
+
+/*
+** compiles the main function, which is a regular vararg function with an
+** upvalue named LUA_ENV
+*/
+static void mainfunc (LexState *ls, FuncState *fs) {
+ BlockCnt bl;
+ expdesc v;
+ open_func(ls, fs, &bl);
+ fs->f->is_vararg = 1; /* main function is always vararg */
+ init_exp(&v, VLOCAL, 0); /* create and... */
+ newupvalue(fs, ls->envn, &v); /* ...set environment upvalue */
+ luaX_next(ls); /* read first token */
+ statlist(ls); /* parse main body */
+ check(ls, TK_EOS);
+ close_func(ls);
+}
+
+
+LClosure *luaY_parser (lua_State *L, ZIO *z, Mbuffer *buff,
+ Dyndata *dyd, const char *name, int firstchar) {
+ LexState lexstate;
+ FuncState funcstate;
+ LClosure *cl = luaF_newLclosure(L, 1); /* create main closure */
+ setclLvalue(L, L->top, cl); /* anchor it (to avoid being collected) */
+ incr_top(L);
+ lexstate.h = luaH_new(L); /* create table for scanner */
+ sethvalue(L, L->top, lexstate.h); /* anchor it */
+ incr_top(L);
+ funcstate.f = cl->p = luaF_newproto(L);
+ funcstate.f->source = luaS_new(L, name); /* create and anchor TString */
+ lua_assert(iswhite(funcstate.f)); /* do not need barrier here */
+ lexstate.buff = buff;
+ lexstate.dyd = dyd;
+ dyd->actvar.n = dyd->gt.n = dyd->label.n = 0;
+ luaX_setinput(L, &lexstate, z, funcstate.f->source, firstchar);
+ mainfunc(&lexstate, &funcstate);
+ lua_assert(!funcstate.prev && funcstate.nups == 1 && !lexstate.fs);
+ /* all scopes should be correctly finished */
+ lua_assert(dyd->actvar.n == 0 && dyd->gt.n == 0 && dyd->label.n == 0);
+ L->top--; /* remove scanner's table */
+ return cl; /* closure is on the stack, too */
+}
+
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/lparser.h b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/lparser.h
new file mode 100644
index 00000000..62c50cac
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/lparser.h
@@ -0,0 +1,120 @@
+/*
+** $Id: lparser.h,v 1.74 2014/10/25 11:50:46 roberto Exp $
+** Lua Parser
+** See Copyright Notice in lua.h
+*/
+
+#ifndef lparser_h
+#define lparser_h
+
+#include "llimits.h"
+#include "lobject.h"
+#include "lzio.h"
+
+
+/*
+** Expression descriptor
+*/
+
+typedef enum {
+ VVOID, /* no value */
+ VNIL,
+ VTRUE,
+ VFALSE,
+ VK, /* info = index of constant in 'k' */
+ VKFLT, /* nval = numerical float value */
+ VKINT, /* nval = numerical integer value */
+ VNONRELOC, /* info = result register */
+ VLOCAL, /* info = local register */
+ VUPVAL, /* info = index of upvalue in 'upvalues' */
+ VINDEXED, /* t = table register/upvalue; idx = index R/K */
+ VJMP, /* info = instruction pc */
+ VRELOCABLE, /* info = instruction pc */
+ VCALL, /* info = instruction pc */
+ VVARARG /* info = instruction pc */
+} expkind;
+
+
+#define vkisvar(k) (VLOCAL <= (k) && (k) <= VINDEXED)
+#define vkisinreg(k) ((k) == VNONRELOC || (k) == VLOCAL)
+
+typedef struct expdesc {
+ expkind k;
+ union {
+ struct { /* for indexed variables (VINDEXED) */
+ short idx; /* index (R/K) */
+ lu_byte t; /* table (register or upvalue) */
+ lu_byte vt; /* whether 't' is register (VLOCAL) or upvalue (VUPVAL) */
+ } ind;
+ int info; /* for generic use */
+ lua_Number nval; /* for VKFLT */
+ lua_Integer ival; /* for VKINT */
+ } u;
+ int t; /* patch list of 'exit when true' */
+ int f; /* patch list of 'exit when false' */
+} expdesc;
+
+
+/* description of active local variable */
+typedef struct Vardesc {
+ short idx; /* variable index in stack */
+} Vardesc;
+
+
+/* description of pending goto statements and label statements */
+typedef struct Labeldesc {
+ TString *name; /* label identifier */
+ int pc; /* position in code */
+ int line; /* line where it appeared */
+ lu_byte nactvar; /* local level where it appears in current block */
+} Labeldesc;
+
+
+/* list of labels or gotos */
+typedef struct Labellist {
+ Labeldesc *arr; /* array */
+ int n; /* number of entries in use */
+ int size; /* array size */
+} Labellist;
+
+
+/* dynamic structures used by the parser */
+typedef struct Dyndata {
+ struct { /* list of active local variables */
+ Vardesc *arr;
+ int n;
+ int size;
+ } actvar;
+ Labellist gt; /* list of pending gotos */
+ Labellist label; /* list of active labels */
+} Dyndata;
+
+
+/* control of blocks */
+struct BlockCnt; /* defined in lparser.c */
+
+
+/* state needed to generate code for a given function */
+typedef struct FuncState {
+ Proto *f; /* current function header */
+ struct FuncState *prev; /* enclosing function */
+ struct LexState *ls; /* lexical state */
+ struct BlockCnt *bl; /* chain of current blocks */
+ int pc; /* next position to code (equivalent to 'ncode') */
+ int lasttarget; /* 'label' of last 'jump label' */
+ int jpc; /* list of pending jumps to 'pc' */
+ int nk; /* number of elements in 'k' */
+ int np; /* number of elements in 'p' */
+ int firstlocal; /* index of first local var (in Dyndata array) */
+ short nlocvars; /* number of elements in 'f->locvars' */
+ lu_byte nactvar; /* number of active local variables */
+ lu_byte nups; /* number of upvalues */
+ lu_byte freereg; /* first free register */
+} FuncState;
+
+
+LUAI_FUNC LClosure *luaY_parser (lua_State *L, ZIO *z, Mbuffer *buff,
+ Dyndata *dyd, const char *name, int firstchar);
+
+
+#endif
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/lprefix.h b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/lprefix.h
new file mode 100644
index 00000000..02daa837
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/lprefix.h
@@ -0,0 +1,45 @@
+/*
+** $Id: lprefix.h,v 1.2 2014/12/29 16:54:13 roberto Exp $
+** Definitions for Lua code that must come before any other header file
+** See Copyright Notice in lua.h
+*/
+
+#ifndef lprefix_h
+#define lprefix_h
+
+
+/*
+** Allows POSIX/XSI stuff
+*/
+#if !defined(LUA_USE_C89) /* { */
+
+#if !defined(_XOPEN_SOURCE)
+#define _XOPEN_SOURCE 600
+#elif _XOPEN_SOURCE == 0
+#undef _XOPEN_SOURCE /* use -D_XOPEN_SOURCE=0 to undefine it */
+#endif
+
+/*
+** Allows manipulation of large files in gcc and some other compilers
+*/
+#if !defined(LUA_32BITS) && !defined(_FILE_OFFSET_BITS)
+#define _LARGEFILE_SOURCE 1
+#define _FILE_OFFSET_BITS 64
+#endif
+
+#endif /* } */
+
+
+/*
+** Windows stuff
+*/
+#if defined(_WIN32) /* { */
+
+#if !defined(_CRT_SECURE_NO_WARNINGS)
+#define _CRT_SECURE_NO_WARNINGS /* avoid warnings about ISO C functions */
+#endif
+
+#endif /* } */
+
+#endif
+
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/lstate.c b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/lstate.c
new file mode 100644
index 00000000..ff6b02d3
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/lstate.c
@@ -0,0 +1,346 @@
+/*
+** $Id: lstate.c,v 2.127 2014/11/02 19:33:33 roberto Exp $
+** Global State
+** See Copyright Notice in lua.h
+*/
+
+#define lstate_c
+#define LUA_CORE
+
+#include "lprefix.h"
+
+
+#include <stddef.h>
+#include <string.h>
+
+#include "lua.h"
+
+#include "lapi.h"
+#include "ldebug.h"
+#include "ldo.h"
+#include "lfunc.h"
+#include "lgc.h"
+#include "llex.h"
+#include "lmem.h"
+#include "lstate.h"
+#include "lstring.h"
+#include "ltable.h"
+#include "ltm.h"
+
+
+#if !defined(LUAI_GCPAUSE)
+#define LUAI_GCPAUSE 200 /* 200% */
+#endif
+
+#if !defined(LUAI_GCMUL)
+#define LUAI_GCMUL 200 /* GC runs 'twice the speed' of memory allocation */
+#endif
+
+
+#define MEMERRMSG "not enough memory"
+
+
+/*
+** a macro to help the creation of a unique random seed when a state is
+** created; the seed is used to randomize hashes.
+*/
+#if !defined(luai_makeseed)
+#include <time.h>
+#define luai_makeseed() cast(unsigned int, time(NULL))
+#endif
+
+
+
+/*
+** thread state + extra space
+*/
+typedef struct LX {
+ lu_byte extra_[LUA_EXTRASPACE];
+ lua_State l;
+} LX;
+
+
+/*
+** Main thread combines a thread state and the global state
+*/
+typedef struct LG {
+ LX l;
+ global_State g;
+} LG;
+
+
+
+#define fromstate(L) (cast(LX *, cast(lu_byte *, (L)) - offsetof(LX, l)))
+
+
+/*
+** Compute an initial seed as random as possible. Rely on Address Space
+** Layout Randomization (if present) to increase randomness..
+*/
+#define addbuff(b,p,e) \
+ { size_t t = cast(size_t, e); \
+ memcpy(buff + p, &t, sizeof(t)); p += sizeof(t); }
+
+static unsigned int makeseed (lua_State *L) {
+ char buff[4 * sizeof(size_t)];
+ unsigned int h = luai_makeseed();
+ int p = 0;
+ addbuff(buff, p, L); /* heap variable */
+ addbuff(buff, p, &h); /* local variable */
+ addbuff(buff, p, luaO_nilobject); /* global variable */
+ addbuff(buff, p, &lua_newstate); /* public function */
+ lua_assert(p == sizeof(buff));
+ return luaS_hash(buff, p, h);
+}
+
+
+/*
+** set GCdebt to a new value keeping the value (totalbytes + GCdebt)
+** invariant
+*/
+void luaE_setdebt (global_State *g, l_mem debt) {
+ g->totalbytes -= (debt - g->GCdebt);
+ g->GCdebt = debt;
+}
+
+
+CallInfo *luaE_extendCI (lua_State *L) {
+ CallInfo *ci = luaM_new(L, CallInfo);
+ lua_assert(L->ci->next == NULL);
+ L->ci->next = ci;
+ ci->previous = L->ci;
+ ci->next = NULL;
+ return ci;
+}
+
+
+/*
+** free all CallInfo structures not in use by a thread
+*/
+void luaE_freeCI (lua_State *L) {
+ CallInfo *ci = L->ci;
+ CallInfo *next = ci->next;
+ ci->next = NULL;
+ while ((ci = next) != NULL) {
+ next = ci->next;
+ luaM_free(L, ci);
+ }
+}
+
+
+/*
+** free half of the CallInfo structures not in use by a thread
+*/
+void luaE_shrinkCI (lua_State *L) {
+ CallInfo *ci = L->ci;
+ while (ci->next != NULL) { /* while there is 'next' */
+ CallInfo *next2 = ci->next->next; /* next's next */
+ if (next2 == NULL) break;
+ luaM_free(L, ci->next); /* remove next */
+ ci->next = next2; /* remove 'next' from the list */
+ next2->previous = ci;
+ ci = next2;
+ }
+}
+
+
+static void stack_init (lua_State *L1, lua_State *L) {
+ int i; CallInfo *ci;
+ /* initialize stack array */
+ L1->stack = luaM_newvector(L, BASIC_STACK_SIZE, TValue);
+ L1->stacksize = BASIC_STACK_SIZE;
+ for (i = 0; i < BASIC_STACK_SIZE; i++)
+ setnilvalue(L1->stack + i); /* erase new stack */
+ L1->top = L1->stack;
+ L1->stack_last = L1->stack + L1->stacksize - EXTRA_STACK;
+ /* initialize first ci */
+ ci = &L1->base_ci;
+ ci->next = ci->previous = NULL;
+ ci->callstatus = 0;
+ ci->func = L1->top;
+ setnilvalue(L1->top++); /* 'function' entry for this 'ci' */
+ ci->top = L1->top + LUA_MINSTACK;
+ L1->ci = ci;
+}
+
+
+static void freestack (lua_State *L) {
+ if (L->stack == NULL)
+ return; /* stack not completely built yet */
+ L->ci = &L->base_ci; /* free the entire 'ci' list */
+ luaE_freeCI(L);
+ luaM_freearray(L, L->stack, L->stacksize); /* free stack array */
+}
+
+
+/*
+** Create registry table and its predefined values
+*/
+static void init_registry (lua_State *L, global_State *g) {
+ TValue temp;
+ /* create registry */
+ Table *registry = luaH_new(L);
+ sethvalue(L, &g->l_registry, registry);
+ luaH_resize(L, registry, LUA_RIDX_LAST, 0);
+ /* registry[LUA_RIDX_MAINTHREAD] = L */
+ setthvalue(L, &temp, L); /* temp = L */
+ luaH_setint(L, registry, LUA_RIDX_MAINTHREAD, &temp);
+ /* registry[LUA_RIDX_GLOBALS] = table of globals */
+ sethvalue(L, &temp, luaH_new(L)); /* temp = new table (global table) */
+ luaH_setint(L, registry, LUA_RIDX_GLOBALS, &temp);
+}
+
+
+/*
+** open parts of the state that may cause memory-allocation errors.
+** ('g->version' != NULL flags that the state was completely build)
+*/
+static void f_luaopen (lua_State *L, void *ud) {
+ global_State *g = G(L);
+ UNUSED(ud);
+ stack_init(L, L); /* init stack */
+ init_registry(L, g);
+ luaS_resize(L, MINSTRTABSIZE); /* initial size of string table */
+ luaT_init(L);
+ luaX_init(L);
+ /* pre-create memory-error message */
+ g->memerrmsg = luaS_newliteral(L, MEMERRMSG);
+ luaC_fix(L, obj2gco(g->memerrmsg)); /* it should never be collected */
+ g->gcrunning = 1; /* allow gc */
+ g->version = lua_version(NULL);
+ luai_userstateopen(L);
+}
+
+
+/*
+** preinitialize a thread with consistent values without allocating
+** any memory (to avoid errors)
+*/
+static void preinit_thread (lua_State *L, global_State *g) {
+ G(L) = g;
+ L->stack = NULL;
+ L->ci = NULL;
+ L->stacksize = 0;
+ L->twups = L; /* thread has no upvalues */
+ L->errorJmp = NULL;
+ L->nCcalls = 0;
+ L->hook = NULL;
+ L->hookmask = 0;
+ L->basehookcount = 0;
+ L->allowhook = 1;
+ resethookcount(L);
+ L->openupval = NULL;
+ L->nny = 1;
+ L->status = LUA_OK;
+ L->errfunc = 0;
+}
+
+
+static void close_state (lua_State *L) {
+ global_State *g = G(L);
+ luaF_close(L, L->stack); /* close all upvalues for this thread */
+ luaC_freeallobjects(L); /* collect all objects */
+ if (g->version) /* closing a fully built state? */
+ luai_userstateclose(L);
+ luaM_freearray(L, G(L)->strt.hash, G(L)->strt.size);
+ luaZ_freebuffer(L, &g->buff);
+ freestack(L);
+ lua_assert(gettotalbytes(g) == sizeof(LG));
+ (*g->frealloc)(g->ud, fromstate(L), sizeof(LG), 0); /* free main block */
+}
+
+
+LUA_API lua_State *lua_newthread (lua_State *L) {
+ global_State *g = G(L);
+ lua_State *L1;
+ lua_lock(L);
+ luaC_checkGC(L);
+ /* create new thread */
+ L1 = &cast(LX *, luaM_newobject(L, LUA_TTHREAD, sizeof(LX)))->l;
+ L1->marked = luaC_white(g);
+ L1->tt = LUA_TTHREAD;
+ /* link it on list 'allgc' */
+ L1->next = g->allgc;
+ g->allgc = obj2gco(L1);
+ /* anchor it on L stack */
+ setthvalue(L, L->top, L1);
+ api_incr_top(L);
+ preinit_thread(L1, g);
+ L1->hookmask = L->hookmask;
+ L1->basehookcount = L->basehookcount;
+ L1->hook = L->hook;
+ resethookcount(L1);
+ /* initialize L1 extra space */
+ memcpy(lua_getextraspace(L1), lua_getextraspace(g->mainthread),
+ LUA_EXTRASPACE);
+ luai_userstatethread(L, L1);
+ stack_init(L1, L); /* init stack */
+ lua_unlock(L);
+ return L1;
+}
+
+
+void luaE_freethread (lua_State *L, lua_State *L1) {
+ LX *l = fromstate(L1);
+ luaF_close(L1, L1->stack); /* close all upvalues for this thread */
+ lua_assert(L1->openupval == NULL);
+ luai_userstatefree(L, L1);
+ freestack(L1);
+ luaM_free(L, l);
+}
+
+
+LUA_API lua_State *lua_newstate (lua_Alloc f, void *ud) {
+ int i;
+ lua_State *L;
+ global_State *g;
+ LG *l = cast(LG *, (*f)(ud, NULL, LUA_TTHREAD, sizeof(LG)));
+ if (l == NULL) return NULL;
+ L = &l->l.l;
+ g = &l->g;
+ L->next = NULL;
+ L->tt = LUA_TTHREAD;
+ g->currentwhite = bitmask(WHITE0BIT);
+ L->marked = luaC_white(g);
+ preinit_thread(L, g);
+ g->frealloc = f;
+ g->ud = ud;
+ g->mainthread = L;
+ g->seed = makeseed(L);
+ g->gcrunning = 0; /* no GC while building state */
+ g->GCestimate = 0;
+ g->strt.size = g->strt.nuse = 0;
+ g->strt.hash = NULL;
+ setnilvalue(&g->l_registry);
+ luaZ_initbuffer(L, &g->buff);
+ g->panic = NULL;
+ g->version = NULL;
+ g->gcstate = GCSpause;
+ g->gckind = KGC_NORMAL;
+ g->allgc = g->finobj = g->tobefnz = g->fixedgc = NULL;
+ g->sweepgc = NULL;
+ g->gray = g->grayagain = NULL;
+ g->weak = g->ephemeron = g->allweak = NULL;
+ g->twups = NULL;
+ g->totalbytes = sizeof(LG);
+ g->GCdebt = 0;
+ g->gcfinnum = 0;
+ g->gcpause = LUAI_GCPAUSE;
+ g->gcstepmul = LUAI_GCMUL;
+ for (i=0; i < LUA_NUMTAGS; i++) g->mt[i] = NULL;
+ if (luaD_rawrunprotected(L, f_luaopen, NULL) != LUA_OK) {
+ /* memory allocation error: free partial state */
+ close_state(L);
+ L = NULL;
+ }
+ return L;
+}
+
+
+LUA_API void lua_close (lua_State *L) {
+ L = G(L)->mainthread; /* only the main thread can be closed */
+ lua_lock(L);
+ close_state(L);
+}
+
+
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/lstate.h b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/lstate.h
new file mode 100644
index 00000000..81e12c40
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/lstate.h
@@ -0,0 +1,223 @@
+/*
+** $Id: lstate.h,v 2.119 2014/10/30 18:53:28 roberto Exp $
+** Global State
+** See Copyright Notice in lua.h
+*/
+
+#ifndef lstate_h
+#define lstate_h
+
+#include "lua.h"
+
+#include "lobject.h"
+#include "ltm.h"
+#include "lzio.h"
+
+
+/*
+
+** Some notes about garbage-collected objects: All objects in Lua must
+** be kept somehow accessible until being freed, so all objects always
+** belong to one (and only one) of these lists, using field 'next' of
+** the 'CommonHeader' for the link:
+**
+** 'allgc': all objects not marked for finalization;
+** 'finobj': all objects marked for finalization;
+** 'tobefnz': all objects ready to be finalized;
+** 'fixedgc': all objects that are not to be collected (currently
+** only small strings, such as reserved words).
+
+*/
+
+
+struct lua_longjmp; /* defined in ldo.c */
+
+
+
+/* extra stack space to handle TM calls and some other extras */
+#define EXTRA_STACK 5
+
+
+#define BASIC_STACK_SIZE (2*LUA_MINSTACK)
+
+
+/* kinds of Garbage Collection */
+#define KGC_NORMAL 0
+#define KGC_EMERGENCY 1 /* gc was forced by an allocation failure */
+
+
+typedef struct stringtable {
+ TString **hash;
+ int nuse; /* number of elements */
+ int size;
+} stringtable;
+
+
+/*
+** Information about a call.
+** When a thread yields, 'func' is adjusted to pretend that the
+** top function has only the yielded values in its stack; in that
+** case, the actual 'func' value is saved in field 'extra'.
+** When a function calls another with a continuation, 'extra' keeps
+** the function index so that, in case of errors, the continuation
+** function can be called with the correct top.
+*/
+typedef struct CallInfo {
+ StkId func; /* function index in the stack */
+ StkId top; /* top for this function */
+ struct CallInfo *previous, *next; /* dynamic call link */
+ union {
+ struct { /* only for Lua functions */
+ StkId base; /* base for this function */
+ const Instruction *savedpc;
+ } l;
+ struct { /* only for C functions */
+ lua_KFunction k; /* continuation in case of yields */
+ ptrdiff_t old_errfunc;
+ lua_KContext ctx; /* context info. in case of yields */
+ } c;
+ } u;
+ ptrdiff_t extra;
+ short nresults; /* expected number of results from this function */
+ lu_byte callstatus;
+} CallInfo;
+
+
+/*
+** Bits in CallInfo status
+*/
+#define CIST_OAH (1<<0) /* original value of 'allowhook' */
+#define CIST_LUA (1<<1) /* call is running a Lua function */
+#define CIST_HOOKED (1<<2) /* call is running a debug hook */
+#define CIST_REENTRY (1<<3) /* call is running on same invocation of
+ luaV_execute of previous call */
+#define CIST_YPCALL (1<<4) /* call is a yieldable protected call */
+#define CIST_TAIL (1<<5) /* call was tail called */
+#define CIST_HOOKYIELD (1<<6) /* last hook called yielded */
+
+#define isLua(ci) ((ci)->callstatus & CIST_LUA)
+
+/* assume that CIST_OAH has offset 0 and that 'v' is strictly 0/1 */
+#define setoah(st,v) ((st) = ((st) & ~CIST_OAH) | (v))
+#define getoah(st) ((st) & CIST_OAH)
+
+
+/*
+** 'global state', shared by all threads of this state
+*/
+typedef struct global_State {
+ lua_Alloc frealloc; /* function to reallocate memory */
+ void *ud; /* auxiliary data to 'frealloc' */
+ lu_mem totalbytes; /* number of bytes currently allocated - GCdebt */
+ l_mem GCdebt; /* bytes allocated not yet compensated by the collector */
+ lu_mem GCmemtrav; /* memory traversed by the GC */
+ lu_mem GCestimate; /* an estimate of the non-garbage memory in use */
+ stringtable strt; /* hash table for strings */
+ TValue l_registry;
+ unsigned int seed; /* randomized seed for hashes */
+ lu_byte currentwhite;
+ lu_byte gcstate; /* state of garbage collector */
+ lu_byte gckind; /* kind of GC running */
+ lu_byte gcrunning; /* true if GC is running */
+ GCObject *allgc; /* list of all collectable objects */
+ GCObject **sweepgc; /* current position of sweep in list */
+ GCObject *finobj; /* list of collectable objects with finalizers */
+ GCObject *gray; /* list of gray objects */
+ GCObject *grayagain; /* list of objects to be traversed atomically */
+ GCObject *weak; /* list of tables with weak values */
+ GCObject *ephemeron; /* list of ephemeron tables (weak keys) */
+ GCObject *allweak; /* list of all-weak tables */
+ GCObject *tobefnz; /* list of userdata to be GC */
+ GCObject *fixedgc; /* list of objects not to be collected */
+ struct lua_State *twups; /* list of threads with open upvalues */
+ Mbuffer buff; /* temporary buffer for string concatenation */
+ unsigned int gcfinnum; /* number of finalizers to call in each GC step */
+ int gcpause; /* size of pause between successive GCs */
+ int gcstepmul; /* GC 'granularity' */
+ lua_CFunction panic; /* to be called in unprotected errors */
+ struct lua_State *mainthread;
+ const lua_Number *version; /* pointer to version number */
+ TString *memerrmsg; /* memory-error message */
+ TString *tmname[TM_N]; /* array with tag-method names */
+ struct Table *mt[LUA_NUMTAGS]; /* metatables for basic types */
+} global_State;
+
+
+/*
+** 'per thread' state
+*/
+struct lua_State {
+ CommonHeader;
+ lu_byte status;
+ StkId top; /* first free slot in the stack */
+ global_State *l_G;
+ CallInfo *ci; /* call info for current function */
+ const Instruction *oldpc; /* last pc traced */
+ StkId stack_last; /* last free slot in the stack */
+ StkId stack; /* stack base */
+ UpVal *openupval; /* list of open upvalues in this stack */
+ GCObject *gclist;
+ struct lua_State *twups; /* list of threads with open upvalues */
+ struct lua_longjmp *errorJmp; /* current error recover point */
+ CallInfo base_ci; /* CallInfo for first level (C calling Lua) */
+ lua_Hook hook;
+ ptrdiff_t errfunc; /* current error handling function (stack index) */
+ int stacksize;
+ int basehookcount;
+ int hookcount;
+ unsigned short nny; /* number of non-yieldable calls in stack */
+ unsigned short nCcalls; /* number of nested C calls */
+ lu_byte hookmask;
+ lu_byte allowhook;
+};
+
+
+#define G(L) (L->l_G)
+
+
+/*
+** Union of all collectable objects (only for conversions)
+*/
+union GCUnion {
+ GCObject gc; /* common header */
+ struct TString ts;
+ struct Udata u;
+ union Closure cl;
+ struct Table h;
+ struct Proto p;
+ struct lua_State th; /* thread */
+};
+
+
+#define cast_u(o) cast(union GCUnion *, (o))
+
+/* macros to convert a GCObject into a specific value */
+#define gco2ts(o) \
+ check_exp(novariant((o)->tt) == LUA_TSTRING, &((cast_u(o))->ts))
+#define gco2u(o) check_exp((o)->tt == LUA_TUSERDATA, &((cast_u(o))->u))
+#define gco2lcl(o) check_exp((o)->tt == LUA_TLCL, &((cast_u(o))->cl.l))
+#define gco2ccl(o) check_exp((o)->tt == LUA_TCCL, &((cast_u(o))->cl.c))
+#define gco2cl(o) \
+ check_exp(novariant((o)->tt) == LUA_TFUNCTION, &((cast_u(o))->cl))
+#define gco2t(o) check_exp((o)->tt == LUA_TTABLE, &((cast_u(o))->h))
+#define gco2p(o) check_exp((o)->tt == LUA_TPROTO, &((cast_u(o))->p))
+#define gco2th(o) check_exp((o)->tt == LUA_TTHREAD, &((cast_u(o))->th))
+
+
+/* macro to convert a Lua object into a GCObject */
+#define obj2gco(v) \
+ check_exp(novariant((v)->tt) < LUA_TDEADKEY, (&(cast_u(v)->gc)))
+
+
+/* actual number of total bytes allocated */
+#define gettotalbytes(g) ((g)->totalbytes + (g)->GCdebt)
+
+LUAI_FUNC void luaE_setdebt (global_State *g, l_mem debt);
+LUAI_FUNC void luaE_freethread (lua_State *L, lua_State *L1);
+LUAI_FUNC CallInfo *luaE_extendCI (lua_State *L);
+LUAI_FUNC void luaE_freeCI (lua_State *L);
+LUAI_FUNC void luaE_shrinkCI (lua_State *L);
+
+
+#endif
+
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/lstring.c b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/lstring.c
new file mode 100644
index 00000000..2947113c
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/lstring.c
@@ -0,0 +1,182 @@
+/*
+** $Id: lstring.c,v 2.45 2014/11/02 19:19:04 roberto Exp $
+** String table (keeps all strings handled by Lua)
+** See Copyright Notice in lua.h
+*/
+
+#define lstring_c
+#define LUA_CORE
+
+#include "lprefix.h"
+
+
+#include <string.h>
+
+#include "lua.h"
+
+#include "ldebug.h"
+#include "ldo.h"
+#include "lmem.h"
+#include "lobject.h"
+#include "lstate.h"
+#include "lstring.h"
+
+
+
+/*
+** Lua will use at most ~(2^LUAI_HASHLIMIT) bytes from a string to
+** compute its hash
+*/
+#if !defined(LUAI_HASHLIMIT)
+#define LUAI_HASHLIMIT 5
+#endif
+
+
+/*
+** equality for long strings
+*/
+int luaS_eqlngstr (TString *a, TString *b) {
+ size_t len = a->len;
+ lua_assert(a->tt == LUA_TLNGSTR && b->tt == LUA_TLNGSTR);
+ return (a == b) || /* same instance or... */
+ ((len == b->len) && /* equal length and ... */
+ (memcmp(getstr(a), getstr(b), len) == 0)); /* equal contents */
+}
+
+
+unsigned int luaS_hash (const char *str, size_t l, unsigned int seed) {
+ unsigned int h = seed ^ cast(unsigned int, l);
+ size_t l1;
+ size_t step = (l >> LUAI_HASHLIMIT) + 1;
+ for (l1 = l; l1 >= step; l1 -= step)
+ h = h ^ ((h<<5) + (h>>2) + cast_byte(str[l1 - 1]));
+ return h;
+}
+
+
+/*
+** resizes the string table
+*/
+void luaS_resize (lua_State *L, int newsize) {
+ int i;
+ stringtable *tb = &G(L)->strt;
+ if (newsize > tb->size) { /* grow table if needed */
+ luaM_reallocvector(L, tb->hash, tb->size, newsize, TString *);
+ for (i = tb->size; i < newsize; i++)
+ tb->hash[i] = NULL;
+ }
+ for (i = 0; i < tb->size; i++) { /* rehash */
+ TString *p = tb->hash[i];
+ tb->hash[i] = NULL;
+ while (p) { /* for each node in the list */
+ TString *hnext = p->hnext; /* save next */
+ unsigned int h = lmod(p->hash, newsize); /* new position */
+ p->hnext = tb->hash[h]; /* chain it */
+ tb->hash[h] = p;
+ p = hnext;
+ }
+ }
+ if (newsize < tb->size) { /* shrink table if needed */
+ /* vanishing slice should be empty */
+ lua_assert(tb->hash[newsize] == NULL && tb->hash[tb->size - 1] == NULL);
+ luaM_reallocvector(L, tb->hash, tb->size, newsize, TString *);
+ }
+ tb->size = newsize;
+}
+
+
+
+/*
+** creates a new string object
+*/
+static TString *createstrobj (lua_State *L, const char *str, size_t l,
+ int tag, unsigned int h) {
+ TString *ts;
+ GCObject *o;
+ size_t totalsize; /* total size of TString object */
+ totalsize = sizelstring(l);
+ o = luaC_newobj(L, tag, totalsize);
+ ts = gco2ts(o);
+ ts->len = l;
+ ts->hash = h;
+ ts->extra = 0;
+ memcpy(getaddrstr(ts), str, l * sizeof(char));
+ getaddrstr(ts)[l] = '\0'; /* ending 0 */
+ return ts;
+}
+
+
+void luaS_remove (lua_State *L, TString *ts) {
+ stringtable *tb = &G(L)->strt;
+ TString **p = &tb->hash[lmod(ts->hash, tb->size)];
+ while (*p != ts) /* find previous element */
+ p = &(*p)->hnext;
+ *p = (*p)->hnext; /* remove element from its list */
+ tb->nuse--;
+}
+
+
+/*
+** checks whether short string exists and reuses it or creates a new one
+*/
+static TString *internshrstr (lua_State *L, const char *str, size_t l) {
+ TString *ts;
+ global_State *g = G(L);
+ unsigned int h = luaS_hash(str, l, g->seed);
+ TString **list = &g->strt.hash[lmod(h, g->strt.size)];
+ for (ts = *list; ts != NULL; ts = ts->hnext) {
+ if (l == ts->len &&
+ (memcmp(str, getstr(ts), l * sizeof(char)) == 0)) {
+ /* found! */
+ if (isdead(g, ts)) /* dead (but not collected yet)? */
+ changewhite(ts); /* resurrect it */
+ return ts;
+ }
+ }
+ if (g->strt.nuse >= g->strt.size && g->strt.size <= MAX_INT/2) {
+ luaS_resize(L, g->strt.size * 2);
+ list = &g->strt.hash[lmod(h, g->strt.size)]; /* recompute with new size */
+ }
+ ts = createstrobj(L, str, l, LUA_TSHRSTR, h);
+ ts->hnext = *list;
+ *list = ts;
+ g->strt.nuse++;
+ return ts;
+}
+
+
+/*
+** new string (with explicit length)
+*/
+TString *luaS_newlstr (lua_State *L, const char *str, size_t l) {
+ if (l <= LUAI_MAXSHORTLEN) /* short string? */
+ return internshrstr(L, str, l);
+ else {
+ if (l + 1 > (MAX_SIZE - sizeof(TString))/sizeof(char))
+ luaM_toobig(L);
+ return createstrobj(L, str, l, LUA_TLNGSTR, G(L)->seed);
+ }
+}
+
+
+/*
+** new zero-terminated string
+*/
+TString *luaS_new (lua_State *L, const char *str) {
+ return luaS_newlstr(L, str, strlen(str));
+}
+
+
+Udata *luaS_newudata (lua_State *L, size_t s) {
+ Udata *u;
+ GCObject *o;
+ if (s > MAX_SIZE - sizeof(Udata))
+ luaM_toobig(L);
+ o = luaC_newobj(L, LUA_TUSERDATA, sizeludata(s));
+ u = gco2u(o);
+ u->len = s;
+ u->metatable = NULL;
+ setuservalue(L, u, luaO_nilobject);
+ return u;
+}
+
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/lstring.h b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/lstring.h
new file mode 100644
index 00000000..d3f04caf
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/lstring.h
@@ -0,0 +1,46 @@
+/*
+** $Id: lstring.h,v 1.56 2014/07/18 14:46:47 roberto Exp $
+** String table (keep all strings handled by Lua)
+** See Copyright Notice in lua.h
+*/
+
+#ifndef lstring_h
+#define lstring_h
+
+#include "lgc.h"
+#include "lobject.h"
+#include "lstate.h"
+
+
+#define sizelstring(l) (sizeof(union UTString) + ((l) + 1) * sizeof(char))
+#define sizestring(s) sizelstring((s)->len)
+
+#define sizeludata(l) (sizeof(union UUdata) + (l))
+#define sizeudata(u) sizeludata((u)->len)
+
+#define luaS_newliteral(L, s) (luaS_newlstr(L, "" s, \
+ (sizeof(s)/sizeof(char))-1))
+
+
+/*
+** test whether a string is a reserved word
+*/
+#define isreserved(s) ((s)->tt == LUA_TSHRSTR && (s)->extra > 0)
+
+
+/*
+** equality for short strings, which are always internalized
+*/
+#define eqshrstr(a,b) check_exp((a)->tt == LUA_TSHRSTR, (a) == (b))
+
+
+LUAI_FUNC unsigned int luaS_hash (const char *str, size_t l, unsigned int seed);
+LUAI_FUNC int luaS_eqlngstr (TString *a, TString *b);
+LUAI_FUNC void luaS_resize (lua_State *L, int newsize);
+LUAI_FUNC void luaS_remove (lua_State *L, TString *ts);
+LUAI_FUNC Udata *luaS_newudata (lua_State *L, size_t s);
+LUAI_FUNC TString *luaS_newlstr (lua_State *L, const char *str, size_t l);
+LUAI_FUNC TString *luaS_new (lua_State *L, const char *str);
+
+
+#endif
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/lstrlib.c b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/lstrlib.c
new file mode 100644
index 00000000..a650b768
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/lstrlib.c
@@ -0,0 +1,1430 @@
+/*
+** $Id: lstrlib.c,v 1.221 2014/12/11 14:03:07 roberto Exp $
+** Standard library for string operations and pattern-matching
+** See Copyright Notice in lua.h
+*/
+
+#define lstrlib_c
+#define LUA_LIB
+
+#include "lprefix.h"
+
+
+#include <ctype.h>
+#include <limits.h>
+#include <stddef.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+
+#include "lua.h"
+
+#include "lauxlib.h"
+#include "lualib.h"
+
+
+/*
+** maximum number of captures that a pattern can do during
+** pattern-matching. This limit is arbitrary.
+*/
+#if !defined(LUA_MAXCAPTURES)
+#define LUA_MAXCAPTURES 32
+#endif
+
+
+/* macro to 'unsign' a character */
+#define uchar(c) ((unsigned char)(c))
+
+
+/*
+** Some sizes are better limited to fit in 'int', but must also fit in
+** 'size_t'. (We assume that 'lua_Integer' cannot be smaller than 'int'.)
+*/
+#define MAXSIZE \
+ (sizeof(size_t) < sizeof(int) ? (~(size_t)0) : (size_t)(INT_MAX))
+
+
+
+
+static int str_len (lua_State *L) {
+ size_t l;
+ luaL_checklstring(L, 1, &l);
+ lua_pushinteger(L, (lua_Integer)l);
+ return 1;
+}
+
+
+/* translate a relative string position: negative means back from end */
+static lua_Integer posrelat (lua_Integer pos, size_t len) {
+ if (pos >= 0) return pos;
+ else if (0u - (size_t)pos > len) return 0;
+ else return (lua_Integer)len + pos + 1;
+}
+
+
+static int str_sub (lua_State *L) {
+ size_t l;
+ const char *s = luaL_checklstring(L, 1, &l);
+ lua_Integer start = posrelat(luaL_checkinteger(L, 2), l);
+ lua_Integer end = posrelat(luaL_optinteger(L, 3, -1), l);
+ if (start < 1) start = 1;
+ if (end > (lua_Integer)l) end = l;
+ if (start <= end)
+ lua_pushlstring(L, s + start - 1, (size_t)(end - start + 1));
+ else lua_pushliteral(L, "");
+ return 1;
+}
+
+
+static int str_reverse (lua_State *L) {
+ size_t l, i;
+ luaL_Buffer b;
+ const char *s = luaL_checklstring(L, 1, &l);
+ char *p = luaL_buffinitsize(L, &b, l);
+ for (i = 0; i < l; i++)
+ p[i] = s[l - i - 1];
+ luaL_pushresultsize(&b, l);
+ return 1;
+}
+
+
+static int str_lower (lua_State *L) {
+ size_t l;
+ size_t i;
+ luaL_Buffer b;
+ const char *s = luaL_checklstring(L, 1, &l);
+ char *p = luaL_buffinitsize(L, &b, l);
+ for (i=0; i<l; i++)
+ p[i] = tolower(uchar(s[i]));
+ luaL_pushresultsize(&b, l);
+ return 1;
+}
+
+
+static int str_upper (lua_State *L) {
+ size_t l;
+ size_t i;
+ luaL_Buffer b;
+ const char *s = luaL_checklstring(L, 1, &l);
+ char *p = luaL_buffinitsize(L, &b, l);
+ for (i=0; i<l; i++)
+ p[i] = toupper(uchar(s[i]));
+ luaL_pushresultsize(&b, l);
+ return 1;
+}
+
+
+static int str_rep (lua_State *L) {
+ size_t l, lsep;
+ const char *s = luaL_checklstring(L, 1, &l);
+ lua_Integer n = luaL_checkinteger(L, 2);
+ const char *sep = luaL_optlstring(L, 3, "", &lsep);
+ if (n <= 0) lua_pushliteral(L, "");
+ else if (l + lsep < l || l + lsep > MAXSIZE / n) /* may overflow? */
+ return luaL_error(L, "resulting string too large");
+ else {
+ size_t totallen = (size_t)n * l + (size_t)(n - 1) * lsep;
+ luaL_Buffer b;
+ char *p = luaL_buffinitsize(L, &b, totallen);
+ while (n-- > 1) { /* first n-1 copies (followed by separator) */
+ memcpy(p, s, l * sizeof(char)); p += l;
+ if (lsep > 0) { /* empty 'memcpy' is not that cheap */
+ memcpy(p, sep, lsep * sizeof(char));
+ p += lsep;
+ }
+ }
+ memcpy(p, s, l * sizeof(char)); /* last copy (not followed by separator) */
+ luaL_pushresultsize(&b, totallen);
+ }
+ return 1;
+}
+
+
+static int str_byte (lua_State *L) {
+ size_t l;
+ const char *s = luaL_checklstring(L, 1, &l);
+ lua_Integer posi = posrelat(luaL_optinteger(L, 2, 1), l);
+ lua_Integer pose = posrelat(luaL_optinteger(L, 3, posi), l);
+ int n, i;
+ if (posi < 1) posi = 1;
+ if (pose > (lua_Integer)l) pose = l;
+ if (posi > pose) return 0; /* empty interval; return no values */
+ n = (int)(pose - posi + 1);
+ if (posi + n <= pose) /* arithmetic overflow? */
+ return luaL_error(L, "string slice too long");
+ luaL_checkstack(L, n, "string slice too long");
+ for (i=0; i<n; i++)
+ lua_pushinteger(L, uchar(s[posi+i-1]));
+ return n;
+}
+
+
+static int str_char (lua_State *L) {
+ int n = lua_gettop(L); /* number of arguments */
+ int i;
+ luaL_Buffer b;
+ char *p = luaL_buffinitsize(L, &b, n);
+ for (i=1; i<=n; i++) {
+ lua_Integer c = luaL_checkinteger(L, i);
+ luaL_argcheck(L, uchar(c) == c, i, "value out of range");
+ p[i - 1] = uchar(c);
+ }
+ luaL_pushresultsize(&b, n);
+ return 1;
+}
+
+
+static int writer (lua_State *L, const void *b, size_t size, void *B) {
+ (void)L;
+ luaL_addlstring((luaL_Buffer *) B, (const char *)b, size);
+ return 0;
+}
+
+
+static int str_dump (lua_State *L) {
+ luaL_Buffer b;
+ int strip = lua_toboolean(L, 2);
+ luaL_checktype(L, 1, LUA_TFUNCTION);
+ lua_settop(L, 1);
+ luaL_buffinit(L,&b);
+ if (lua_dump(L, writer, &b, strip) != 0)
+ return luaL_error(L, "unable to dump given function");
+ luaL_pushresult(&b);
+ return 1;
+}
+
+
+
+/*
+** {======================================================
+** PATTERN MATCHING
+** =======================================================
+*/
+
+
+#define CAP_UNFINISHED (-1)
+#define CAP_POSITION (-2)
+
+
+typedef struct MatchState {
+ int matchdepth; /* control for recursive depth (to avoid C stack overflow) */
+ const char *src_init; /* init of source string */
+ const char *src_end; /* end ('\0') of source string */
+ const char *p_end; /* end ('\0') of pattern */
+ lua_State *L;
+ int level; /* total number of captures (finished or unfinished) */
+ struct {
+ const char *init;
+ ptrdiff_t len;
+ } capture[LUA_MAXCAPTURES];
+} MatchState;
+
+
+/* recursive function */
+static const char *match (MatchState *ms, const char *s, const char *p);
+
+
+/* maximum recursion depth for 'match' */
+#if !defined(MAXCCALLS)
+#define MAXCCALLS 200
+#endif
+
+
+#define L_ESC '%'
+#define SPECIALS "^$*+?.([%-"
+
+
+static int check_capture (MatchState *ms, int l) {
+ l -= '1';
+ if (l < 0 || l >= ms->level || ms->capture[l].len == CAP_UNFINISHED)
+ return luaL_error(ms->L, "invalid capture index %%%d", l + 1);
+ return l;
+}
+
+
+static int capture_to_close (MatchState *ms) {
+ int level = ms->level;
+ for (level--; level>=0; level--)
+ if (ms->capture[level].len == CAP_UNFINISHED) return level;
+ return luaL_error(ms->L, "invalid pattern capture");
+}
+
+
+static const char *classend (MatchState *ms, const char *p) {
+ switch (*p++) {
+ case L_ESC: {
+ if (p == ms->p_end)
+ luaL_error(ms->L, "malformed pattern (ends with '%%')");
+ return p+1;
+ }
+ case '[': {
+ if (*p == '^') p++;
+ do { /* look for a ']' */
+ if (p == ms->p_end)
+ luaL_error(ms->L, "malformed pattern (missing ']')");
+ if (*(p++) == L_ESC && p < ms->p_end)
+ p++; /* skip escapes (e.g. '%]') */
+ } while (*p != ']');
+ return p+1;
+ }
+ default: {
+ return p;
+ }
+ }
+}
+
+
+static int match_class (int c, int cl) {
+ int res;
+ switch (tolower(cl)) {
+ case 'a' : res = isalpha(c); break;
+ case 'c' : res = iscntrl(c); break;
+ case 'd' : res = isdigit(c); break;
+ case 'g' : res = isgraph(c); break;
+ case 'l' : res = islower(c); break;
+ case 'p' : res = ispunct(c); break;
+ case 's' : res = isspace(c); break;
+ case 'u' : res = isupper(c); break;
+ case 'w' : res = isalnum(c); break;
+ case 'x' : res = isxdigit(c); break;
+ case 'z' : res = (c == 0); break; /* deprecated option */
+ default: return (cl == c);
+ }
+ return (islower(cl) ? res : !res);
+}
+
+
+static int matchbracketclass (int c, const char *p, const char *ec) {
+ int sig = 1;
+ if (*(p+1) == '^') {
+ sig = 0;
+ p++; /* skip the '^' */
+ }
+ while (++p < ec) {
+ if (*p == L_ESC) {
+ p++;
+ if (match_class(c, uchar(*p)))
+ return sig;
+ }
+ else if ((*(p+1) == '-') && (p+2 < ec)) {
+ p+=2;
+ if (uchar(*(p-2)) <= c && c <= uchar(*p))
+ return sig;
+ }
+ else if (uchar(*p) == c) return sig;
+ }
+ return !sig;
+}
+
+
+static int singlematch (MatchState *ms, const char *s, const char *p,
+ const char *ep) {
+ if (s >= ms->src_end)
+ return 0;
+ else {
+ int c = uchar(*s);
+ switch (*p) {
+ case '.': return 1; /* matches any char */
+ case L_ESC: return match_class(c, uchar(*(p+1)));
+ case '[': return matchbracketclass(c, p, ep-1);
+ default: return (uchar(*p) == c);
+ }
+ }
+}
+
+
+static const char *matchbalance (MatchState *ms, const char *s,
+ const char *p) {
+ if (p >= ms->p_end - 1)
+ luaL_error(ms->L, "malformed pattern (missing arguments to '%%b')");
+ if (*s != *p) return NULL;
+ else {
+ int b = *p;
+ int e = *(p+1);
+ int cont = 1;
+ while (++s < ms->src_end) {
+ if (*s == e) {
+ if (--cont == 0) return s+1;
+ }
+ else if (*s == b) cont++;
+ }
+ }
+ return NULL; /* string ends out of balance */
+}
+
+
+static const char *max_expand (MatchState *ms, const char *s,
+ const char *p, const char *ep) {
+ ptrdiff_t i = 0; /* counts maximum expand for item */
+ while (singlematch(ms, s + i, p, ep))
+ i++;
+ /* keeps trying to match with the maximum repetitions */
+ while (i>=0) {
+ const char *res = match(ms, (s+i), ep+1);
+ if (res) return res;
+ i--; /* else didn't match; reduce 1 repetition to try again */
+ }
+ return NULL;
+}
+
+
+static const char *min_expand (MatchState *ms, const char *s,
+ const char *p, const char *ep) {
+ for (;;) {
+ const char *res = match(ms, s, ep+1);
+ if (res != NULL)
+ return res;
+ else if (singlematch(ms, s, p, ep))
+ s++; /* try with one more repetition */
+ else return NULL;
+ }
+}
+
+
+static const char *start_capture (MatchState *ms, const char *s,
+ const char *p, int what) {
+ const char *res;
+ int level = ms->level;
+ if (level >= LUA_MAXCAPTURES) luaL_error(ms->L, "too many captures");
+ ms->capture[level].init = s;
+ ms->capture[level].len = what;
+ ms->level = level+1;
+ if ((res=match(ms, s, p)) == NULL) /* match failed? */
+ ms->level--; /* undo capture */
+ return res;
+}
+
+
+static const char *end_capture (MatchState *ms, const char *s,
+ const char *p) {
+ int l = capture_to_close(ms);
+ const char *res;
+ ms->capture[l].len = s - ms->capture[l].init; /* close capture */
+ if ((res = match(ms, s, p)) == NULL) /* match failed? */
+ ms->capture[l].len = CAP_UNFINISHED; /* undo capture */
+ return res;
+}
+
+
+static const char *match_capture (MatchState *ms, const char *s, int l) {
+ size_t len;
+ l = check_capture(ms, l);
+ len = ms->capture[l].len;
+ if ((size_t)(ms->src_end-s) >= len &&
+ memcmp(ms->capture[l].init, s, len) == 0)
+ return s+len;
+ else return NULL;
+}
+
+
+static const char *match (MatchState *ms, const char *s, const char *p) {
+ if (ms->matchdepth-- == 0)
+ luaL_error(ms->L, "pattern too complex");
+ init: /* using goto's to optimize tail recursion */
+ if (p != ms->p_end) { /* end of pattern? */
+ switch (*p) {
+ case '(': { /* start capture */
+ if (*(p + 1) == ')') /* position capture? */
+ s = start_capture(ms, s, p + 2, CAP_POSITION);
+ else
+ s = start_capture(ms, s, p + 1, CAP_UNFINISHED);
+ break;
+ }
+ case ')': { /* end capture */
+ s = end_capture(ms, s, p + 1);
+ break;
+ }
+ case '$': {
+ if ((p + 1) != ms->p_end) /* is the '$' the last char in pattern? */
+ goto dflt; /* no; go to default */
+ s = (s == ms->src_end) ? s : NULL; /* check end of string */
+ break;
+ }
+ case L_ESC: { /* escaped sequences not in the format class[*+?-]? */
+ switch (*(p + 1)) {
+ case 'b': { /* balanced string? */
+ s = matchbalance(ms, s, p + 2);
+ if (s != NULL) {
+ p += 4; goto init; /* return match(ms, s, p + 4); */
+ } /* else fail (s == NULL) */
+ break;
+ }
+ case 'f': { /* frontier? */
+ const char *ep; char previous;
+ p += 2;
+ if (*p != '[')
+ luaL_error(ms->L, "missing '[' after '%%f' in pattern");
+ ep = classend(ms, p); /* points to what is next */
+ previous = (s == ms->src_init) ? '\0' : *(s - 1);
+ if (!matchbracketclass(uchar(previous), p, ep - 1) &&
+ matchbracketclass(uchar(*s), p, ep - 1)) {
+ p = ep; goto init; /* return match(ms, s, ep); */
+ }
+ s = NULL; /* match failed */
+ break;
+ }
+ case '0': case '1': case '2': case '3':
+ case '4': case '5': case '6': case '7':
+ case '8': case '9': { /* capture results (%0-%9)? */
+ s = match_capture(ms, s, uchar(*(p + 1)));
+ if (s != NULL) {
+ p += 2; goto init; /* return match(ms, s, p + 2) */
+ }
+ break;
+ }
+ default: goto dflt;
+ }
+ break;
+ }
+ default: dflt: { /* pattern class plus optional suffix */
+ const char *ep = classend(ms, p); /* points to optional suffix */
+ /* does not match at least once? */
+ if (!singlematch(ms, s, p, ep)) {
+ if (*ep == '*' || *ep == '?' || *ep == '-') { /* accept empty? */
+ p = ep + 1; goto init; /* return match(ms, s, ep + 1); */
+ }
+ else /* '+' or no suffix */
+ s = NULL; /* fail */
+ }
+ else { /* matched once */
+ switch (*ep) { /* handle optional suffix */
+ case '?': { /* optional */
+ const char *res;
+ if ((res = match(ms, s + 1, ep + 1)) != NULL)
+ s = res;
+ else {
+ p = ep + 1; goto init; /* else return match(ms, s, ep + 1); */
+ }
+ break;
+ }
+ case '+': /* 1 or more repetitions */
+ s++; /* 1 match already done */
+ /* go through */
+ case '*': /* 0 or more repetitions */
+ s = max_expand(ms, s, p, ep);
+ break;
+ case '-': /* 0 or more repetitions (minimum) */
+ s = min_expand(ms, s, p, ep);
+ break;
+ default: /* no suffix */
+ s++; p = ep; goto init; /* return match(ms, s + 1, ep); */
+ }
+ }
+ break;
+ }
+ }
+ }
+ ms->matchdepth++;
+ return s;
+}
+
+
+
+static const char *lmemfind (const char *s1, size_t l1,
+ const char *s2, size_t l2) {
+ if (l2 == 0) return s1; /* empty strings are everywhere */
+ else if (l2 > l1) return NULL; /* avoids a negative 'l1' */
+ else {
+ const char *init; /* to search for a '*s2' inside 's1' */
+ l2--; /* 1st char will be checked by 'memchr' */
+ l1 = l1-l2; /* 's2' cannot be found after that */
+ while (l1 > 0 && (init = (const char *)memchr(s1, *s2, l1)) != NULL) {
+ init++; /* 1st char is already checked */
+ if (memcmp(init, s2+1, l2) == 0)
+ return init-1;
+ else { /* correct 'l1' and 's1' to try again */
+ l1 -= init-s1;
+ s1 = init;
+ }
+ }
+ return NULL; /* not found */
+ }
+}
+
+
+static void push_onecapture (MatchState *ms, int i, const char *s,
+ const char *e) {
+ if (i >= ms->level) {
+ if (i == 0) /* ms->level == 0, too */
+ lua_pushlstring(ms->L, s, e - s); /* add whole match */
+ else
+ luaL_error(ms->L, "invalid capture index %%%d", i + 1);
+ }
+ else {
+ ptrdiff_t l = ms->capture[i].len;
+ if (l == CAP_UNFINISHED) luaL_error(ms->L, "unfinished capture");
+ if (l == CAP_POSITION)
+ lua_pushinteger(ms->L, ms->capture[i].init - ms->src_init + 1);
+ else
+ lua_pushlstring(ms->L, ms->capture[i].init, l);
+ }
+}
+
+
+static int push_captures (MatchState *ms, const char *s, const char *e) {
+ int i;
+ int nlevels = (ms->level == 0 && s) ? 1 : ms->level;
+ luaL_checkstack(ms->L, nlevels, "too many captures");
+ for (i = 0; i < nlevels; i++)
+ push_onecapture(ms, i, s, e);
+ return nlevels; /* number of strings pushed */
+}
+
+
+/* check whether pattern has no special characters */
+static int nospecials (const char *p, size_t l) {
+ size_t upto = 0;
+ do {
+ if (strpbrk(p + upto, SPECIALS))
+ return 0; /* pattern has a special character */
+ upto += strlen(p + upto) + 1; /* may have more after \0 */
+ } while (upto <= l);
+ return 1; /* no special chars found */
+}
+
+
+static int str_find_aux (lua_State *L, int find) {
+ size_t ls, lp;
+ const char *s = luaL_checklstring(L, 1, &ls);
+ const char *p = luaL_checklstring(L, 2, &lp);
+ lua_Integer init = posrelat(luaL_optinteger(L, 3, 1), ls);
+ if (init < 1) init = 1;
+ else if (init > (lua_Integer)ls + 1) { /* start after string's end? */
+ lua_pushnil(L); /* cannot find anything */
+ return 1;
+ }
+ /* explicit request or no special characters? */
+ if (find && (lua_toboolean(L, 4) || nospecials(p, lp))) {
+ /* do a plain search */
+ const char *s2 = lmemfind(s + init - 1, ls - (size_t)init + 1, p, lp);
+ if (s2) {
+ lua_pushinteger(L, s2 - s + 1);
+ lua_pushinteger(L, s2 - s + lp);
+ return 2;
+ }
+ }
+ else {
+ MatchState ms;
+ const char *s1 = s + init - 1;
+ int anchor = (*p == '^');
+ if (anchor) {
+ p++; lp--; /* skip anchor character */
+ }
+ ms.L = L;
+ ms.matchdepth = MAXCCALLS;
+ ms.src_init = s;
+ ms.src_end = s + ls;
+ ms.p_end = p + lp;
+ do {
+ const char *res;
+ ms.level = 0;
+ lua_assert(ms.matchdepth == MAXCCALLS);
+ if ((res=match(&ms, s1, p)) != NULL) {
+ if (find) {
+ lua_pushinteger(L, s1 - s + 1); /* start */
+ lua_pushinteger(L, res - s); /* end */
+ return push_captures(&ms, NULL, 0) + 2;
+ }
+ else
+ return push_captures(&ms, s1, res);
+ }
+ } while (s1++ < ms.src_end && !anchor);
+ }
+ lua_pushnil(L); /* not found */
+ return 1;
+}
+
+
+static int str_find (lua_State *L) {
+ return str_find_aux(L, 1);
+}
+
+
+static int str_match (lua_State *L) {
+ return str_find_aux(L, 0);
+}
+
+
+static int gmatch_aux (lua_State *L) {
+ MatchState ms;
+ size_t ls, lp;
+ const char *s = lua_tolstring(L, lua_upvalueindex(1), &ls);
+ const char *p = lua_tolstring(L, lua_upvalueindex(2), &lp);
+ const char *src;
+ ms.L = L;
+ ms.matchdepth = MAXCCALLS;
+ ms.src_init = s;
+ ms.src_end = s+ls;
+ ms.p_end = p + lp;
+ for (src = s + (size_t)lua_tointeger(L, lua_upvalueindex(3));
+ src <= ms.src_end;
+ src++) {
+ const char *e;
+ ms.level = 0;
+ lua_assert(ms.matchdepth == MAXCCALLS);
+ if ((e = match(&ms, src, p)) != NULL) {
+ lua_Integer newstart = e-s;
+ if (e == src) newstart++; /* empty match? go at least one position */
+ lua_pushinteger(L, newstart);
+ lua_replace(L, lua_upvalueindex(3));
+ return push_captures(&ms, src, e);
+ }
+ }
+ return 0; /* not found */
+}
+
+
+static int gmatch (lua_State *L) {
+ luaL_checkstring(L, 1);
+ luaL_checkstring(L, 2);
+ lua_settop(L, 2);
+ lua_pushinteger(L, 0);
+ lua_pushcclosure(L, gmatch_aux, 3);
+ return 1;
+}
+
+
+static void add_s (MatchState *ms, luaL_Buffer *b, const char *s,
+ const char *e) {
+ size_t l, i;
+ lua_State *L = ms->L;
+ const char *news = lua_tolstring(L, 3, &l);
+ for (i = 0; i < l; i++) {
+ if (news[i] != L_ESC)
+ luaL_addchar(b, news[i]);
+ else {
+ i++; /* skip ESC */
+ if (!isdigit(uchar(news[i]))) {
+ if (news[i] != L_ESC)
+ luaL_error(L, "invalid use of '%c' in replacement string", L_ESC);
+ luaL_addchar(b, news[i]);
+ }
+ else if (news[i] == '0')
+ luaL_addlstring(b, s, e - s);
+ else {
+ push_onecapture(ms, news[i] - '1', s, e);
+ luaL_tolstring(L, -1, NULL); /* if number, convert it to string */
+ lua_remove(L, -2); /* remove original value */
+ luaL_addvalue(b); /* add capture to accumulated result */
+ }
+ }
+ }
+}
+
+
+static void add_value (MatchState *ms, luaL_Buffer *b, const char *s,
+ const char *e, int tr) {
+ lua_State *L = ms->L;
+ switch (tr) {
+ case LUA_TFUNCTION: {
+ int n;
+ lua_pushvalue(L, 3);
+ n = push_captures(ms, s, e);
+ lua_call(L, n, 1);
+ break;
+ }
+ case LUA_TTABLE: {
+ push_onecapture(ms, 0, s, e);
+ lua_gettable(L, 3);
+ break;
+ }
+ default: { /* LUA_TNUMBER or LUA_TSTRING */
+ add_s(ms, b, s, e);
+ return;
+ }
+ }
+ if (!lua_toboolean(L, -1)) { /* nil or false? */
+ lua_pop(L, 1);
+ lua_pushlstring(L, s, e - s); /* keep original text */
+ }
+ else if (!lua_isstring(L, -1))
+ luaL_error(L, "invalid replacement value (a %s)", luaL_typename(L, -1));
+ luaL_addvalue(b); /* add result to accumulator */
+}
+
+
+static int str_gsub (lua_State *L) {
+ size_t srcl, lp;
+ const char *src = luaL_checklstring(L, 1, &srcl);
+ const char *p = luaL_checklstring(L, 2, &lp);
+ int tr = lua_type(L, 3);
+ lua_Integer max_s = luaL_optinteger(L, 4, srcl + 1);
+ int anchor = (*p == '^');
+ lua_Integer n = 0;
+ MatchState ms;
+ luaL_Buffer b;
+ luaL_argcheck(L, tr == LUA_TNUMBER || tr == LUA_TSTRING ||
+ tr == LUA_TFUNCTION || tr == LUA_TTABLE, 3,
+ "string/function/table expected");
+ luaL_buffinit(L, &b);
+ if (anchor) {
+ p++; lp--; /* skip anchor character */
+ }
+ ms.L = L;
+ ms.matchdepth = MAXCCALLS;
+ ms.src_init = src;
+ ms.src_end = src+srcl;
+ ms.p_end = p + lp;
+ while (n < max_s) {
+ const char *e;
+ ms.level = 0;
+ lua_assert(ms.matchdepth == MAXCCALLS);
+ e = match(&ms, src, p);
+ if (e) {
+ n++;
+ add_value(&ms, &b, src, e, tr);
+ }
+ if (e && e>src) /* non empty match? */
+ src = e; /* skip it */
+ else if (src < ms.src_end)
+ luaL_addchar(&b, *src++);
+ else break;
+ if (anchor) break;
+ }
+ luaL_addlstring(&b, src, ms.src_end-src);
+ luaL_pushresult(&b);
+ lua_pushinteger(L, n); /* number of substitutions */
+ return 2;
+}
+
+/* }====================================================== */
+
+
+
+/*
+** {======================================================
+** STRING FORMAT
+** =======================================================
+*/
+
+/* maximum size of each formatted item (> len(format('%99.99f', -1e308))) */
+#define MAX_ITEM 512
+
+/* valid flags in a format specification */
+#define FLAGS "-+ #0"
+
+/*
+** maximum size of each format specification (such as "%-099.99d")
+** (+2 for length modifiers; +10 accounts for %99.99x plus margin of error)
+*/
+#define MAX_FORMAT (sizeof(FLAGS) + 2 + 10)
+
+
+static void addquoted (lua_State *L, luaL_Buffer *b, int arg) {
+ size_t l;
+ const char *s = luaL_checklstring(L, arg, &l);
+ luaL_addchar(b, '"');
+ while (l--) {
+ if (*s == '"' || *s == '\\' || *s == '\n') {
+ luaL_addchar(b, '\\');
+ luaL_addchar(b, *s);
+ }
+ else if (*s == '\0' || iscntrl(uchar(*s))) {
+ char buff[10];
+ if (!isdigit(uchar(*(s+1))))
+ sprintf(buff, "\\%d", (int)uchar(*s));
+ else
+ sprintf(buff, "\\%03d", (int)uchar(*s));
+ luaL_addstring(b, buff);
+ }
+ else
+ luaL_addchar(b, *s);
+ s++;
+ }
+ luaL_addchar(b, '"');
+}
+
+static const char *scanformat (lua_State *L, const char *strfrmt, char *form) {
+ const char *p = strfrmt;
+ while (*p != '\0' && strchr(FLAGS, *p) != NULL) p++; /* skip flags */
+ if ((size_t)(p - strfrmt) >= sizeof(FLAGS)/sizeof(char))
+ luaL_error(L, "invalid format (repeated flags)");
+ if (isdigit(uchar(*p))) p++; /* skip width */
+ if (isdigit(uchar(*p))) p++; /* (2 digits at most) */
+ if (*p == '.') {
+ p++;
+ if (isdigit(uchar(*p))) p++; /* skip precision */
+ if (isdigit(uchar(*p))) p++; /* (2 digits at most) */
+ }
+ if (isdigit(uchar(*p)))
+ luaL_error(L, "invalid format (width or precision too long)");
+ *(form++) = '%';
+ memcpy(form, strfrmt, (p - strfrmt + 1) * sizeof(char));
+ form += p - strfrmt + 1;
+ *form = '\0';
+ return p;
+}
+
+
+/*
+** add length modifier into formats
+*/
+static void addlenmod (char *form, const char *lenmod) {
+ size_t l = strlen(form);
+ size_t lm = strlen(lenmod);
+ char spec = form[l - 1];
+ strcpy(form + l - 1, lenmod);
+ form[l + lm - 1] = spec;
+ form[l + lm] = '\0';
+}
+
+
+static int str_format (lua_State *L) {
+ int top = lua_gettop(L);
+ int arg = 1;
+ size_t sfl;
+ const char *strfrmt = luaL_checklstring(L, arg, &sfl);
+ const char *strfrmt_end = strfrmt+sfl;
+ luaL_Buffer b;
+ luaL_buffinit(L, &b);
+ while (strfrmt < strfrmt_end) {
+ if (*strfrmt != L_ESC)
+ luaL_addchar(&b, *strfrmt++);
+ else if (*++strfrmt == L_ESC)
+ luaL_addchar(&b, *strfrmt++); /* %% */
+ else { /* format item */
+ char form[MAX_FORMAT]; /* to store the format ('%...') */
+ char *buff = luaL_prepbuffsize(&b, MAX_ITEM); /* to put formatted item */
+ int nb = 0; /* number of bytes in added item */
+ if (++arg > top)
+ luaL_argerror(L, arg, "no value");
+ strfrmt = scanformat(L, strfrmt, form);
+ switch (*strfrmt++) {
+ case 'c': {
+ nb = sprintf(buff, form, (int)luaL_checkinteger(L, arg));
+ break;
+ }
+ case 'd': case 'i':
+ case 'o': case 'u': case 'x': case 'X': {
+ lua_Integer n = luaL_checkinteger(L, arg);
+ addlenmod(form, LUA_INTEGER_FRMLEN);
+ nb = sprintf(buff, form, n);
+ break;
+ }
+#if defined(LUA_USE_AFORMAT)
+ case 'a': case 'A':
+#endif
+ case 'e': case 'E': case 'f':
+ case 'g': case 'G': {
+ addlenmod(form, LUA_NUMBER_FRMLEN);
+ nb = sprintf(buff, form, luaL_checknumber(L, arg));
+ break;
+ }
+ case 'q': {
+ addquoted(L, &b, arg);
+ break;
+ }
+ case 's': {
+ size_t l;
+ const char *s = luaL_tolstring(L, arg, &l);
+ if (!strchr(form, '.') && l >= 100) {
+ /* no precision and string is too long to be formatted;
+ keep original string */
+ luaL_addvalue(&b);
+ break;
+ }
+ else {
+ nb = sprintf(buff, form, s);
+ lua_pop(L, 1); /* remove result from 'luaL_tolstring' */
+ break;
+ }
+ }
+ default: { /* also treat cases 'pnLlh' */
+ return luaL_error(L, "invalid option '%%%c' to 'format'",
+ *(strfrmt - 1));
+ }
+ }
+ luaL_addsize(&b, nb);
+ }
+ }
+ luaL_pushresult(&b);
+ return 1;
+}
+
+/* }====================================================== */
+
+
+/*
+** {======================================================
+** PACK/UNPACK
+** =======================================================
+*/
+
+
+/* value used for padding */
+#if !defined(LUA_PACKPADBYTE)
+#define LUA_PACKPADBYTE 0x00
+#endif
+
+/* maximum size for the binary representation of an integer */
+#define MAXINTSIZE 16
+
+/* number of bits in a character */
+#define NB CHAR_BIT
+
+/* mask for one character (NB 1's) */
+#define MC ((1 << NB) - 1)
+
+/* size of a lua_Integer */
+#define SZINT ((int)sizeof(lua_Integer))
+
+
+/* dummy union to get native endianness */
+static const union {
+ int dummy;
+ char little; /* true iff machine is little endian */
+} nativeendian = {1};
+
+
+/* dummy structure to get native alignment requirements */
+struct cD {
+ char c;
+ union { double d; void *p; lua_Integer i; lua_Number n; } u;
+};
+
+#define MAXALIGN (offsetof(struct cD, u))
+
+
+/*
+** Union for serializing floats
+*/
+typedef union Ftypes {
+ float f;
+ double d;
+ lua_Number n;
+ char buff[5 * sizeof(lua_Number)]; /* enough for any float type */
+} Ftypes;
+
+
+/*
+** information to pack/unpack stuff
+*/
+typedef struct Header {
+ lua_State *L;
+ int islittle;
+ int maxalign;
+} Header;
+
+
+/*
+** options for pack/unpack
+*/
+typedef enum KOption {
+ Kint, /* signed integers */
+ Kuint, /* unsigned integers */
+ Kfloat, /* floating-point numbers */
+ Kchar, /* fixed-length strings */
+ Kstring, /* strings with prefixed length */
+ Kzstr, /* zero-terminated strings */
+ Kpadding, /* padding */
+ Kpaddalign, /* padding for alignment */
+ Knop /* no-op (configuration or spaces) */
+} KOption;
+
+
+/*
+** Read an integer numeral from string 'fmt' or return 'df' if
+** there is no numeral
+*/
+static int digit (int c) { return '0' <= c && c <= '9'; }
+
+static int getnum (const char **fmt, int df) {
+ if (!digit(**fmt)) /* no number? */
+ return df; /* return default value */
+ else {
+ int a = 0;
+ do {
+ a = a*10 + (*((*fmt)++) - '0');
+ } while (digit(**fmt) && a <= ((int)MAXSIZE - 9)/10);
+ return a;
+ }
+}
+
+
+/*
+** Read an integer numeral and raises an error if it is larger
+** than the maximum size for integers.
+*/
+static int getnumlimit (Header *h, const char **fmt, int df) {
+ int sz = getnum(fmt, df);
+ if (sz > MAXINTSIZE || sz <= 0)
+ luaL_error(h->L, "integral size (%d) out of limits [1,%d]",
+ sz, MAXINTSIZE);
+ return sz;
+}
+
+
+/*
+** Initialize Header
+*/
+static void initheader (lua_State *L, Header *h) {
+ h->L = L;
+ h->islittle = nativeendian.little;
+ h->maxalign = 1;
+}
+
+
+/*
+** Read and classify next option. 'size' is filled with option's size.
+*/
+static KOption getoption (Header *h, const char **fmt, int *size) {
+ int opt = *((*fmt)++);
+ *size = 0; /* default */
+ switch (opt) {
+ case 'b': *size = sizeof(char); return Kint;
+ case 'B': *size = sizeof(char); return Kuint;
+ case 'h': *size = sizeof(short); return Kint;
+ case 'H': *size = sizeof(short); return Kuint;
+ case 'l': *size = sizeof(long); return Kint;
+ case 'L': *size = sizeof(long); return Kuint;
+ case 'j': *size = sizeof(lua_Integer); return Kint;
+ case 'J': *size = sizeof(lua_Integer); return Kuint;
+ case 'T': *size = sizeof(size_t); return Kuint;
+ case 'f': *size = sizeof(float); return Kfloat;
+ case 'd': *size = sizeof(double); return Kfloat;
+ case 'n': *size = sizeof(lua_Number); return Kfloat;
+ case 'i': *size = getnumlimit(h, fmt, sizeof(int)); return Kint;
+ case 'I': *size = getnumlimit(h, fmt, sizeof(int)); return Kuint;
+ case 's': *size = getnumlimit(h, fmt, sizeof(size_t)); return Kstring;
+ case 'c':
+ *size = getnum(fmt, -1);
+ if (*size == -1)
+ luaL_error(h->L, "missing size for format option 'c'");
+ return Kchar;
+ case 'z': return Kzstr;
+ case 'x': *size = 1; return Kpadding;
+ case 'X': return Kpaddalign;
+ case ' ': break;
+ case '<': h->islittle = 1; break;
+ case '>': h->islittle = 0; break;
+ case '=': h->islittle = nativeendian.little; break;
+ case '!': h->maxalign = getnumlimit(h, fmt, MAXALIGN); break;
+ default: luaL_error(h->L, "invalid format option '%c'", opt);
+ }
+ return Knop;
+}
+
+
+/*
+** Read, classify, and fill other details about the next option.
+** 'psize' is filled with option's size, 'notoalign' with its
+** alignment requirements.
+** Local variable 'size' gets the size to be aligned. (Kpadal option
+** always gets its full alignment, other options are limited by
+** the maximum alignment ('maxalign'). Kchar option needs no alignment
+** despite its size.
+*/
+static KOption getdetails (Header *h, size_t totalsize,
+ const char **fmt, int *psize, int *ntoalign) {
+ KOption opt = getoption(h, fmt, psize);
+ int align = *psize; /* usually, alignment follows size */
+ if (opt == Kpaddalign) { /* 'X' gets alignment from following option */
+ if (**fmt == '\0' || getoption(h, fmt, &align) == Kchar || align == 0)
+ luaL_argerror(h->L, 1, "invalid next option for option 'X'");
+ }
+ if (align <= 1 || opt == Kchar) /* need no alignment? */
+ *ntoalign = 0;
+ else {
+ if (align > h->maxalign) /* enforce maximum alignment */
+ align = h->maxalign;
+ if ((align & (align - 1)) != 0) /* is 'align' not a power of 2? */
+ luaL_argerror(h->L, 1, "format asks for alignment not power of 2");
+ *ntoalign = (align - (int)(totalsize & (align - 1))) & (align - 1);
+ }
+ return opt;
+}
+
+
+/*
+** Pack integer 'n' with 'size' bytes and 'islittle' endianness.
+** The final 'if' handles the case when 'size' is larger than
+** the size of a Lua integer, correcting the extra sign-extension
+** bytes if necessary (by default they would be zeros).
+*/
+static void packint (luaL_Buffer *b, lua_Unsigned n,
+ int islittle, int size, int neg) {
+ char *buff = luaL_prepbuffsize(b, size);
+ int i;
+ buff[islittle ? 0 : size - 1] = (char)(n & MC); /* first byte */
+ for (i = 1; i < size; i++) {
+ n >>= NB;
+ buff[islittle ? i : size - 1 - i] = (char)(n & MC);
+ }
+ if (neg && size > SZINT) { /* negative number need sign extension? */
+ for (i = SZINT; i < size; i++) /* correct extra bytes */
+ buff[islittle ? i : size - 1 - i] = (char)MC;
+ }
+ luaL_addsize(b, size); /* add result to buffer */
+}
+
+
+/*
+** Copy 'size' bytes from 'src' to 'dest', correcting endianness if
+** given 'islittle' is different from native endianness.
+*/
+static void copywithendian (volatile char *dest, volatile const char *src,
+ int size, int islittle) {
+ if (islittle == nativeendian.little) {
+ while (size-- != 0)
+ *(dest++) = *(src++);
+ }
+ else {
+ dest += size - 1;
+ while (size-- != 0)
+ *(dest--) = *(src++);
+ }
+}
+
+
+static int str_pack (lua_State *L) {
+ luaL_Buffer b;
+ Header h;
+ const char *fmt = luaL_checkstring(L, 1); /* format string */
+ int arg = 1; /* current argument to pack */
+ size_t totalsize = 0; /* accumulate total size of result */
+ initheader(L, &h);
+ lua_pushnil(L); /* mark to separate arguments from string buffer */
+ luaL_buffinit(L, &b);
+ while (*fmt != '\0') {
+ int size, ntoalign;
+ KOption opt = getdetails(&h, totalsize, &fmt, &size, &ntoalign);
+ totalsize += ntoalign + size;
+ while (ntoalign-- > 0)
+ luaL_addchar(&b, LUA_PACKPADBYTE); /* fill alignment */
+ arg++;
+ switch (opt) {
+ case Kint: { /* signed integers */
+ lua_Integer n = luaL_checkinteger(L, arg);
+ if (size < SZINT) { /* need overflow check? */
+ lua_Integer lim = (lua_Integer)1 << ((size * NB) - 1);
+ luaL_argcheck(L, -lim <= n && n < lim, arg, "integer overflow");
+ }
+ packint(&b, (lua_Unsigned)n, h.islittle, size, (n < 0));
+ break;
+ }
+ case Kuint: { /* unsigned integers */
+ lua_Integer n = luaL_checkinteger(L, arg);
+ if (size < SZINT) /* need overflow check? */
+ luaL_argcheck(L, (lua_Unsigned)n < ((lua_Unsigned)1 << (size * NB)),
+ arg, "unsigned overflow");
+ packint(&b, (lua_Unsigned)n, h.islittle, size, 0);
+ break;
+ }
+ case Kfloat: { /* floating-point options */
+ volatile Ftypes u;
+ char *buff = luaL_prepbuffsize(&b, size);
+ lua_Number n = luaL_checknumber(L, arg); /* get argument */
+ if (size == sizeof(u.f)) u.f = (float)n; /* copy it into 'u' */
+ else if (size == sizeof(u.d)) u.d = (double)n;
+ else u.n = n;
+ /* move 'u' to final result, correcting endianness if needed */
+ copywithendian(buff, u.buff, size, h.islittle);
+ luaL_addsize(&b, size);
+ break;
+ }
+ case Kchar: { /* fixed-size string */
+ size_t len;
+ const char *s = luaL_checklstring(L, arg, &len);
+ luaL_argcheck(L, len == (size_t)size, arg, "wrong length");
+ luaL_addlstring(&b, s, size);
+ break;
+ }
+ case Kstring: { /* strings with length count */
+ size_t len;
+ const char *s = luaL_checklstring(L, arg, &len);
+ luaL_argcheck(L, size >= (int)sizeof(size_t) ||
+ len < ((size_t)1 << (size * NB)),
+ arg, "string length does not fit in given size");
+ packint(&b, (lua_Unsigned)len, h.islittle, size, 0); /* pack length */
+ luaL_addlstring(&b, s, len);
+ totalsize += len;
+ break;
+ }
+ case Kzstr: { /* zero-terminated string */
+ size_t len;
+ const char *s = luaL_checklstring(L, arg, &len);
+ luaL_argcheck(L, strlen(s) == len, arg, "string contains zeros");
+ luaL_addlstring(&b, s, len);
+ luaL_addchar(&b, '\0'); /* add zero at the end */
+ totalsize += len + 1;
+ break;
+ }
+ case Kpadding: luaL_addchar(&b, LUA_PACKPADBYTE); /* go through */
+ case Kpaddalign: case Knop:
+ arg--; /* undo increment */
+ break;
+ }
+ }
+ luaL_pushresult(&b);
+ return 1;
+}
+
+
+static int str_packsize (lua_State *L) {
+ Header h;
+ const char *fmt = luaL_checkstring(L, 1); /* format string */
+ size_t totalsize = 0; /* accumulate total size of result */
+ initheader(L, &h);
+ while (*fmt != '\0') {
+ int size, ntoalign;
+ KOption opt = getdetails(&h, totalsize, &fmt, &size, &ntoalign);
+ size += ntoalign; /* total space used by option */
+ luaL_argcheck(L, totalsize <= MAXSIZE - size, 1,
+ "format result too large");
+ totalsize += size;
+ switch (opt) {
+ case Kstring: /* strings with length count */
+ case Kzstr: /* zero-terminated string */
+ luaL_argerror(L, 1, "variable-length format");
+ break;
+ default: break;
+ }
+ }
+ lua_pushinteger(L, (lua_Integer)totalsize);
+ return 1;
+}
+
+
+/*
+** Unpack an integer with 'size' bytes and 'islittle' endianness.
+** If size is smaller than the size of a Lua integer and integer
+** is signed, must do sign extension (propagating the sign to the
+** higher bits); if size is larger than the size of a Lua integer,
+** it must check the unread bytes to see whether they do not cause an
+** overflow.
+*/
+static lua_Integer unpackint (lua_State *L, const char *str,
+ int islittle, int size, int issigned) {
+ lua_Unsigned res = 0;
+ int i;
+ int limit = (size <= SZINT) ? size : SZINT;
+ for (i = limit - 1; i >= 0; i--) {
+ res <<= NB;
+ res |= (lua_Unsigned)(unsigned char)str[islittle ? i : size - 1 - i];
+ }
+ if (size < SZINT) { /* real size smaller than lua_Integer? */
+ if (issigned) { /* needs sign extension? */
+ lua_Unsigned mask = (lua_Unsigned)1 << (size*NB - 1);
+ res = ((res ^ mask) - mask); /* do sign extension */
+ }
+ }
+ else if (size > SZINT) { /* must check unread bytes */
+ int mask = (!issigned || (lua_Integer)res >= 0) ? 0 : MC;
+ for (i = limit; i < size; i++) {
+ if ((unsigned char)str[islittle ? i : size - 1 - i] != mask)
+ luaL_error(L, "%d-byte integer does not fit into Lua Integer", size);
+ }
+ }
+ return (lua_Integer)res;
+}
+
+
+static int str_unpack (lua_State *L) {
+ Header h;
+ const char *fmt = luaL_checkstring(L, 1);
+ size_t ld;
+ const char *data = luaL_checklstring(L, 2, &ld);
+ size_t pos = (size_t)posrelat(luaL_optinteger(L, 3, 1), ld) - 1;
+ int n = 0; /* number of results */
+ luaL_argcheck(L, pos <= ld, 3, "initial position out of string");
+ initheader(L, &h);
+ while (*fmt != '\0') {
+ int size, ntoalign;
+ KOption opt = getdetails(&h, pos, &fmt, &size, &ntoalign);
+ if ((size_t)ntoalign + size > ~pos || pos + ntoalign + size > ld)
+ luaL_argerror(L, 2, "data string too short");
+ pos += ntoalign; /* skip alignment */
+ /* stack space for item + next position */
+ luaL_checkstack(L, 2, "too many results");
+ n++;
+ switch (opt) {
+ case Kint:
+ case Kuint: {
+ lua_Integer res = unpackint(L, data + pos, h.islittle, size,
+ (opt == Kint));
+ lua_pushinteger(L, res);
+ break;
+ }
+ case Kfloat: {
+ volatile Ftypes u;
+ lua_Number num;
+ copywithendian(u.buff, data + pos, size, h.islittle);
+ if (size == sizeof(u.f)) num = (lua_Number)u.f;
+ else if (size == sizeof(u.d)) num = (lua_Number)u.d;
+ else num = u.n;
+ lua_pushnumber(L, num);
+ break;
+ }
+ case Kchar: {
+ lua_pushlstring(L, data + pos, size);
+ break;
+ }
+ case Kstring: {
+ size_t len = (size_t)unpackint(L, data + pos, h.islittle, size, 0);
+ luaL_argcheck(L, pos + len + size <= ld, 2, "data string too short");
+ lua_pushlstring(L, data + pos + size, len);
+ pos += len; /* skip string */
+ break;
+ }
+ case Kzstr: {
+ size_t len = (int)strlen(data + pos);
+ lua_pushlstring(L, data + pos, len);
+ pos += len + 1; /* skip string plus final '\0' */
+ break;
+ }
+ case Kpaddalign: case Kpadding: case Knop:
+ n--; /* undo increment */
+ break;
+ }
+ pos += size;
+ }
+ lua_pushinteger(L, pos + 1); /* next position */
+ return n + 1;
+}
+
+/* }====================================================== */
+
+
+static const luaL_Reg strlib[] = {
+ {"byte", str_byte},
+ {"char", str_char},
+ {"dump", str_dump},
+ {"find", str_find},
+ {"format", str_format},
+ {"gmatch", gmatch},
+ {"gsub", str_gsub},
+ {"len", str_len},
+ {"lower", str_lower},
+ {"match", str_match},
+ {"rep", str_rep},
+ {"reverse", str_reverse},
+ {"sub", str_sub},
+ {"upper", str_upper},
+ {"pack", str_pack},
+ {"packsize", str_packsize},
+ {"unpack", str_unpack},
+ {NULL, NULL}
+};
+
+
+static void createmetatable (lua_State *L) {
+ lua_createtable(L, 0, 1); /* table to be metatable for strings */
+ lua_pushliteral(L, ""); /* dummy string */
+ lua_pushvalue(L, -2); /* copy table */
+ lua_setmetatable(L, -2); /* set table as metatable for strings */
+ lua_pop(L, 1); /* pop dummy string */
+ lua_pushvalue(L, -2); /* get string library */
+ lua_setfield(L, -2, "__index"); /* metatable.__index = string */
+ lua_pop(L, 1); /* pop metatable */
+}
+
+
+/*
+** Open string library
+*/
+LUAMOD_API int luaopen_string (lua_State *L) {
+ luaL_newlib(L, strlib);
+ createmetatable(L);
+ return 1;
+}
+
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/ltable.c b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/ltable.c
new file mode 100644
index 00000000..38be0051
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/ltable.c
@@ -0,0 +1,650 @@
+/*
+** $Id: ltable.c,v 2.100 2015/01/05 13:52:37 roberto Exp $
+** Lua tables (hash)
+** See Copyright Notice in lua.h
+*/
+
+#define ltable_c
+#define LUA_CORE
+
+#include "lprefix.h"
+
+
+/*
+** Implementation of tables (aka arrays, objects, or hash tables).
+** Tables keep its elements in two parts: an array part and a hash part.
+** Non-negative integer keys are all candidates to be kept in the array
+** part. The actual size of the array is the largest 'n' such that at
+** least half the slots between 0 and n are in use.
+** Hash uses a mix of chained scatter table with Brent's variation.
+** A main invariant of these tables is that, if an element is not
+** in its main position (i.e. the 'original' position that its hash gives
+** to it), then the colliding element is in its own main position.
+** Hence even when the load factor reaches 100%, performance remains good.
+*/
+
+#include <float.h>
+#include <math.h>
+#include <string.h>
+#include <limits.h>
+
+#include "lua.h"
+
+#include "ldebug.h"
+#include "ldo.h"
+#include "lgc.h"
+#include "lmem.h"
+#include "lobject.h"
+#include "lstate.h"
+#include "lstring.h"
+#include "ltable.h"
+#include "lvm.h"
+
+
+/*
+** Maximum size of array part (MAXASIZE) is 2^MAXABITS. MAXABITS is
+** the largest integer such that MAXASIZE fits in an unsigned int.
+*/
+#define MAXABITS cast_int(sizeof(int) * CHAR_BIT - 1)
+#define MAXASIZE (1u << MAXABITS)
+
+/*
+** Maximum size of hash part is 2^MAXHBITS. MAXHBITS is the largest
+** integer such that 2^MAXHBITS fits in a signed int. (Note that the
+** maximum number of elements in a table, 2^MAXABITS + 2^MAXHBITS, still
+** fits comfortably in an unsigned int.)
+*/
+#define MAXHBITS (MAXABITS - 1)
+
+
+#define hashpow2(t,n) (gnode(t, lmod((n), sizenode(t))))
+
+#define hashstr(t,str) hashpow2(t, (str)->hash)
+#define hashboolean(t,p) hashpow2(t, p)
+#define hashint(t,i) hashpow2(t, i)
+
+
+/*
+** for some types, it is better to avoid modulus by power of 2, as
+** they tend to have many 2 factors.
+*/
+#define hashmod(t,n) (gnode(t, ((n) % ((sizenode(t)-1)|1))))
+
+
+#define hashpointer(t,p) hashmod(t, point2int(p))
+
+
+#define dummynode (&dummynode_)
+
+#define isdummy(n) ((n) == dummynode)
+
+static const Node dummynode_ = {
+ {NILCONSTANT}, /* value */
+ {{NILCONSTANT, 0}} /* key */
+};
+
+
+/*
+** Checks whether a float has a value representable as a lua_Integer
+** (and does the conversion if so)
+*/
+static int numisinteger (lua_Number x, lua_Integer *p) {
+ if ((x) == l_floor(x)) /* integral value? */
+ return lua_numbertointeger(x, p); /* try as an integer */
+ else return 0;
+}
+
+
+/*
+** hash for floating-point numbers
+*/
+static Node *hashfloat (const Table *t, lua_Number n) {
+ int i;
+ n = l_mathop(frexp)(n, &i) * cast_num(INT_MAX - DBL_MAX_EXP);
+ i += cast_int(n);
+ if (i < 0) {
+ if (cast(unsigned int, i) == 0u - i) /* use unsigned to avoid overflows */
+ i = 0; /* handle INT_MIN */
+ i = -i; /* must be a positive value */
+ }
+ return hashmod(t, i);
+}
+
+
+
+/*
+** returns the 'main' position of an element in a table (that is, the index
+** of its hash value)
+*/
+static Node *mainposition (const Table *t, const TValue *key) {
+ switch (ttype(key)) {
+ case LUA_TNUMINT:
+ return hashint(t, ivalue(key));
+ case LUA_TNUMFLT:
+ return hashfloat(t, fltvalue(key));
+ case LUA_TSHRSTR:
+ return hashstr(t, tsvalue(key));
+ case LUA_TLNGSTR: {
+ TString *s = tsvalue(key);
+ if (s->extra == 0) { /* no hash? */
+ s->hash = luaS_hash(getstr(s), s->len, s->hash);
+ s->extra = 1; /* now it has its hash */
+ }
+ return hashstr(t, tsvalue(key));
+ }
+ case LUA_TBOOLEAN:
+ return hashboolean(t, bvalue(key));
+ case LUA_TLIGHTUSERDATA:
+ return hashpointer(t, pvalue(key));
+ case LUA_TLCF:
+ return hashpointer(t, fvalue(key));
+ default:
+ return hashpointer(t, gcvalue(key));
+ }
+}
+
+
+/*
+** returns the index for 'key' if 'key' is an appropriate key to live in
+** the array part of the table, 0 otherwise.
+*/
+static unsigned int arrayindex (const TValue *key) {
+ if (ttisinteger(key)) {
+ lua_Integer k = ivalue(key);
+ if (0 < k && (lua_Unsigned)k <= MAXASIZE)
+ return cast(unsigned int, k); /* 'key' is an appropriate array index */
+ }
+ return 0; /* 'key' did not match some condition */
+}
+
+
+/*
+** returns the index of a 'key' for table traversals. First goes all
+** elements in the array part, then elements in the hash part. The
+** beginning of a traversal is signaled by 0.
+*/
+static unsigned int findindex (lua_State *L, Table *t, StkId key) {
+ unsigned int i;
+ if (ttisnil(key)) return 0; /* first iteration */
+ i = arrayindex(key);
+ if (i != 0 && i <= t->sizearray) /* is 'key' inside array part? */
+ return i; /* yes; that's the index */
+ else {
+ int nx;
+ Node *n = mainposition(t, key);
+ for (;;) { /* check whether 'key' is somewhere in the chain */
+ /* key may be dead already, but it is ok to use it in 'next' */
+ if (luaV_rawequalobj(gkey(n), key) ||
+ (ttisdeadkey(gkey(n)) && iscollectable(key) &&
+ deadvalue(gkey(n)) == gcvalue(key))) {
+ i = cast_int(n - gnode(t, 0)); /* key index in hash table */
+ /* hash elements are numbered after array ones */
+ return (i + 1) + t->sizearray;
+ }
+ nx = gnext(n);
+ if (nx == 0)
+ luaG_runerror(L, "invalid key to 'next'"); /* key not found */
+ else n += nx;
+ }
+ }
+}
+
+
+int luaH_next (lua_State *L, Table *t, StkId key) {
+ unsigned int i = findindex(L, t, key); /* find original element */
+ for (; i < t->sizearray; i++) { /* try first array part */
+ if (!ttisnil(&t->array[i])) { /* a non-nil value? */
+ setivalue(key, i + 1);
+ setobj2s(L, key+1, &t->array[i]);
+ return 1;
+ }
+ }
+ for (i -= t->sizearray; cast_int(i) < sizenode(t); i++) { /* hash part */
+ if (!ttisnil(gval(gnode(t, i)))) { /* a non-nil value? */
+ setobj2s(L, key, gkey(gnode(t, i)));
+ setobj2s(L, key+1, gval(gnode(t, i)));
+ return 1;
+ }
+ }
+ return 0; /* no more elements */
+}
+
+
+/*
+** {=============================================================
+** Rehash
+** ==============================================================
+*/
+
+/*
+** Compute the optimal size for the array part of table 't'. 'nums' is a
+** "count array" where 'nums[i]' is the number of integers in the table
+** between 2^(i - 1) + 1 and 2^i. Put in '*narray' the optimal size, and
+** return the number of elements that will go to that part.
+*/
+static unsigned int computesizes (unsigned int nums[], unsigned int *narray) {
+ int i;
+ unsigned int twotoi; /* 2^i */
+ unsigned int a = 0; /* number of elements smaller than 2^i */
+ unsigned int na = 0; /* number of elements to go to array part */
+ unsigned int n = 0; /* optimal size for array part */
+ for (i = 0, twotoi = 1; twotoi/2 < *narray; i++, twotoi *= 2) {
+ if (nums[i] > 0) {
+ a += nums[i];
+ if (a > twotoi/2) { /* more than half elements present? */
+ n = twotoi; /* optimal size (till now) */
+ na = a; /* all elements up to 'n' will go to array part */
+ }
+ }
+ if (a == *narray) break; /* all elements already counted */
+ }
+ *narray = n;
+ lua_assert(*narray/2 <= na && na <= *narray);
+ return na;
+}
+
+
+static int countint (const TValue *key, unsigned int *nums) {
+ unsigned int k = arrayindex(key);
+ if (k != 0) { /* is 'key' an appropriate array index? */
+ nums[luaO_ceillog2(k)]++; /* count as such */
+ return 1;
+ }
+ else
+ return 0;
+}
+
+
+static unsigned int numusearray (const Table *t, unsigned int *nums) {
+ int lg;
+ unsigned int ttlg; /* 2^lg */
+ unsigned int ause = 0; /* summation of 'nums' */
+ unsigned int i = 1; /* count to traverse all array keys */
+ /* traverse each slice */
+ for (lg = 0, ttlg = 1; lg <= MAXABITS; lg++, ttlg *= 2) {
+ unsigned int lc = 0; /* counter */
+ unsigned int lim = ttlg;
+ if (lim > t->sizearray) {
+ lim = t->sizearray; /* adjust upper limit */
+ if (i > lim)
+ break; /* no more elements to count */
+ }
+ /* count elements in range (2^(lg - 1), 2^lg] */
+ for (; i <= lim; i++) {
+ if (!ttisnil(&t->array[i-1]))
+ lc++;
+ }
+ nums[lg] += lc;
+ ause += lc;
+ }
+ return ause;
+}
+
+
+static int numusehash (const Table *t, unsigned int *nums,
+ unsigned int *pnasize) {
+ int totaluse = 0; /* total number of elements */
+ int ause = 0; /* elements added to 'nums' (can go to array part) */
+ int i = sizenode(t);
+ while (i--) {
+ Node *n = &t->node[i];
+ if (!ttisnil(gval(n))) {
+ ause += countint(gkey(n), nums);
+ totaluse++;
+ }
+ }
+ *pnasize += ause;
+ return totaluse;
+}
+
+
+static void setarrayvector (lua_State *L, Table *t, unsigned int size) {
+ unsigned int i;
+ luaM_reallocvector(L, t->array, t->sizearray, size, TValue);
+ for (i=t->sizearray; i<size; i++)
+ setnilvalue(&t->array[i]);
+ t->sizearray = size;
+}
+
+
+static void setnodevector (lua_State *L, Table *t, unsigned int size) {
+ int lsize;
+ if (size == 0) { /* no elements to hash part? */
+ t->node = cast(Node *, dummynode); /* use common 'dummynode' */
+ lsize = 0;
+ }
+ else {
+ int i;
+ lsize = luaO_ceillog2(size);
+ if (lsize > MAXHBITS)
+ luaG_runerror(L, "table overflow");
+ size = twoto(lsize);
+ t->node = luaM_newvector(L, size, Node);
+ for (i = 0; i < (int)size; i++) {
+ Node *n = gnode(t, i);
+ gnext(n) = 0;
+ setnilvalue(wgkey(n));
+ setnilvalue(gval(n));
+ }
+ }
+ t->lsizenode = cast_byte(lsize);
+ t->lastfree = gnode(t, size); /* all positions are free */
+}
+
+
+void luaH_resize (lua_State *L, Table *t, unsigned int nasize,
+ unsigned int nhsize) {
+ unsigned int i;
+ int j;
+ unsigned int oldasize = t->sizearray;
+ int oldhsize = t->lsizenode;
+ Node *nold = t->node; /* save old hash ... */
+ if (nasize > oldasize) /* array part must grow? */
+ setarrayvector(L, t, nasize);
+ /* create new hash part with appropriate size */
+ setnodevector(L, t, nhsize);
+ if (nasize < oldasize) { /* array part must shrink? */
+ t->sizearray = nasize;
+ /* re-insert elements from vanishing slice */
+ for (i=nasize; i<oldasize; i++) {
+ if (!ttisnil(&t->array[i]))
+ luaH_setint(L, t, i + 1, &t->array[i]);
+ }
+ /* shrink array */
+ luaM_reallocvector(L, t->array, oldasize, nasize, TValue);
+ }
+ /* re-insert elements from hash part */
+ for (j = twoto(oldhsize) - 1; j >= 0; j--) {
+ Node *old = nold + j;
+ if (!ttisnil(gval(old))) {
+ /* doesn't need barrier/invalidate cache, as entry was
+ already present in the table */
+ setobjt2t(L, luaH_set(L, t, gkey(old)), gval(old));
+ }
+ }
+ if (!isdummy(nold))
+ luaM_freearray(L, nold, cast(size_t, twoto(oldhsize))); /* free old array */
+}
+
+
+void luaH_resizearray (lua_State *L, Table *t, unsigned int nasize) {
+ int nsize = isdummy(t->node) ? 0 : sizenode(t);
+ luaH_resize(L, t, nasize, nsize);
+}
+
+/*
+** nums[i] = number of keys 'k' where 2^(i - 1) < k <= 2^i
+*/
+static void rehash (lua_State *L, Table *t, const TValue *ek) {
+ unsigned int nasize, na;
+ unsigned int nums[MAXABITS + 1];
+ int i;
+ int totaluse;
+ for (i = 0; i <= MAXABITS; i++) nums[i] = 0; /* reset counts */
+ nasize = numusearray(t, nums); /* count keys in array part */
+ totaluse = nasize; /* all those keys are integer keys */
+ totaluse += numusehash(t, nums, &nasize); /* count keys in hash part */
+ /* count extra key */
+ nasize += countint(ek, nums);
+ totaluse++;
+ /* compute new size for array part */
+ na = computesizes(nums, &nasize);
+ /* resize the table to new computed sizes */
+ luaH_resize(L, t, nasize, totaluse - na);
+}
+
+
+
+/*
+** }=============================================================
+*/
+
+
+Table *luaH_new (lua_State *L) {
+ GCObject *o = luaC_newobj(L, LUA_TTABLE, sizeof(Table));
+ Table *t = gco2t(o);
+ t->metatable = NULL;
+ t->flags = cast_byte(~0);
+ t->array = NULL;
+ t->sizearray = 0;
+ setnodevector(L, t, 0);
+ return t;
+}
+
+
+void luaH_free (lua_State *L, Table *t) {
+ if (!isdummy(t->node))
+ luaM_freearray(L, t->node, cast(size_t, sizenode(t)));
+ luaM_freearray(L, t->array, t->sizearray);
+ luaM_free(L, t);
+}
+
+
+static Node *getfreepos (Table *t) {
+ while (t->lastfree > t->node) {
+ t->lastfree--;
+ if (ttisnil(gkey(t->lastfree)))
+ return t->lastfree;
+ }
+ return NULL; /* could not find a free place */
+}
+
+
+
+/*
+** inserts a new key into a hash table; first, check whether key's main
+** position is free. If not, check whether colliding node is in its main
+** position or not: if it is not, move colliding node to an empty place and
+** put new key in its main position; otherwise (colliding node is in its main
+** position), new key goes to an empty position.
+*/
+TValue *luaH_newkey (lua_State *L, Table *t, const TValue *key) {
+ Node *mp;
+ TValue aux;
+ if (ttisnil(key)) luaG_runerror(L, "table index is nil");
+ else if (ttisfloat(key)) {
+ lua_Number n = fltvalue(key);
+ lua_Integer k;
+ if (luai_numisnan(n))
+ luaG_runerror(L, "table index is NaN");
+ if (numisinteger(n, &k)) { /* index is int? */
+ setivalue(&aux, k);
+ key = &aux; /* insert it as an integer */
+ }
+ }
+ mp = mainposition(t, key);
+ if (!ttisnil(gval(mp)) || isdummy(mp)) { /* main position is taken? */
+ Node *othern;
+ Node *f = getfreepos(t); /* get a free place */
+ if (f == NULL) { /* cannot find a free place? */
+ rehash(L, t, key); /* grow table */
+ /* whatever called 'newkey' takes care of TM cache and GC barrier */
+ return luaH_set(L, t, key); /* insert key into grown table */
+ }
+ lua_assert(!isdummy(f));
+ othern = mainposition(t, gkey(mp));
+ if (othern != mp) { /* is colliding node out of its main position? */
+ /* yes; move colliding node into free position */
+ while (othern + gnext(othern) != mp) /* find previous */
+ othern += gnext(othern);
+ gnext(othern) = cast_int(f - othern); /* rechain to point to 'f' */
+ *f = *mp; /* copy colliding node into free pos. (mp->next also goes) */
+ if (gnext(mp) != 0) {
+ gnext(f) += cast_int(mp - f); /* correct 'next' */
+ gnext(mp) = 0; /* now 'mp' is free */
+ }
+ setnilvalue(gval(mp));
+ }
+ else { /* colliding node is in its own main position */
+ /* new node will go into free position */
+ if (gnext(mp) != 0)
+ gnext(f) = cast_int((mp + gnext(mp)) - f); /* chain new position */
+ else lua_assert(gnext(f) == 0);
+ gnext(mp) = cast_int(f - mp);
+ mp = f;
+ }
+ }
+ setnodekey(L, &mp->i_key, key);
+ luaC_barrierback(L, t, key);
+ lua_assert(ttisnil(gval(mp)));
+ return gval(mp);
+}
+
+
+/*
+** search function for integers
+*/
+const TValue *luaH_getint (Table *t, lua_Integer key) {
+ /* (1 <= key && key <= t->sizearray) */
+ if (l_castS2U(key - 1) < t->sizearray)
+ return &t->array[key - 1];
+ else {
+ Node *n = hashint(t, key);
+ for (;;) { /* check whether 'key' is somewhere in the chain */
+ if (ttisinteger(gkey(n)) && ivalue(gkey(n)) == key)
+ return gval(n); /* that's it */
+ else {
+ int nx = gnext(n);
+ if (nx == 0) break;
+ n += nx;
+ }
+ };
+ return luaO_nilobject;
+ }
+}
+
+
+/*
+** search function for short strings
+*/
+const TValue *luaH_getstr (Table *t, TString *key) {
+ Node *n = hashstr(t, key);
+ lua_assert(key->tt == LUA_TSHRSTR);
+ for (;;) { /* check whether 'key' is somewhere in the chain */
+ const TValue *k = gkey(n);
+ if (ttisshrstring(k) && eqshrstr(tsvalue(k), key))
+ return gval(n); /* that's it */
+ else {
+ int nx = gnext(n);
+ if (nx == 0) break;
+ n += nx;
+ }
+ };
+ return luaO_nilobject;
+}
+
+
+/*
+** main search function
+*/
+const TValue *luaH_get (Table *t, const TValue *key) {
+ switch (ttype(key)) {
+ case LUA_TSHRSTR: return luaH_getstr(t, tsvalue(key));
+ case LUA_TNUMINT: return luaH_getint(t, ivalue(key));
+ case LUA_TNIL: return luaO_nilobject;
+ case LUA_TNUMFLT: {
+ lua_Integer k;
+ if (numisinteger(fltvalue(key), &k)) /* index is int? */
+ return luaH_getint(t, k); /* use specialized version */
+ /* else go through */
+ }
+ default: {
+ Node *n = mainposition(t, key);
+ for (;;) { /* check whether 'key' is somewhere in the chain */
+ if (luaV_rawequalobj(gkey(n), key))
+ return gval(n); /* that's it */
+ else {
+ int nx = gnext(n);
+ if (nx == 0) break;
+ n += nx;
+ }
+ };
+ return luaO_nilobject;
+ }
+ }
+}
+
+
+/*
+** beware: when using this function you probably need to check a GC
+** barrier and invalidate the TM cache.
+*/
+TValue *luaH_set (lua_State *L, Table *t, const TValue *key) {
+ const TValue *p = luaH_get(t, key);
+ if (p != luaO_nilobject)
+ return cast(TValue *, p);
+ else return luaH_newkey(L, t, key);
+}
+
+
+void luaH_setint (lua_State *L, Table *t, lua_Integer key, TValue *value) {
+ const TValue *p = luaH_getint(t, key);
+ TValue *cell;
+ if (p != luaO_nilobject)
+ cell = cast(TValue *, p);
+ else {
+ TValue k;
+ setivalue(&k, key);
+ cell = luaH_newkey(L, t, &k);
+ }
+ setobj2t(L, cell, value);
+}
+
+
+static int unbound_search (Table *t, unsigned int j) {
+ unsigned int i = j; /* i is zero or a present index */
+ j++;
+ /* find 'i' and 'j' such that i is present and j is not */
+ while (!ttisnil(luaH_getint(t, j))) {
+ i = j;
+ if (j > cast(unsigned int, MAX_INT)/2) { /* overflow? */
+ /* table was built with bad purposes: resort to linear search */
+ i = 1;
+ while (!ttisnil(luaH_getint(t, i))) i++;
+ return i - 1;
+ }
+ j *= 2;
+ }
+ /* now do a binary search between them */
+ while (j - i > 1) {
+ unsigned int m = (i+j)/2;
+ if (ttisnil(luaH_getint(t, m))) j = m;
+ else i = m;
+ }
+ return i;
+}
+
+
+/*
+** Try to find a boundary in table 't'. A 'boundary' is an integer index
+** such that t[i] is non-nil and t[i+1] is nil (and 0 if t[1] is nil).
+*/
+int luaH_getn (Table *t) {
+ unsigned int j = t->sizearray;
+ if (j > 0 && ttisnil(&t->array[j - 1])) {
+ /* there is a boundary in the array part: (binary) search for it */
+ unsigned int i = 0;
+ while (j - i > 1) {
+ unsigned int m = (i+j)/2;
+ if (ttisnil(&t->array[m - 1])) j = m;
+ else i = m;
+ }
+ return i;
+ }
+ /* else must find a boundary in hash part */
+ else if (isdummy(t->node)) /* hash part is empty? */
+ return j; /* that is easy... */
+ else return unbound_search(t, j);
+}
+
+
+
+#if defined(LUA_DEBUG)
+
+Node *luaH_mainposition (const Table *t, const TValue *key) {
+ return mainposition(t, key);
+}
+
+int luaH_isdummy (Node *n) { return isdummy(n); }
+
+#endif
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/ltable.h b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/ltable.h
new file mode 100644
index 00000000..53d25511
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/ltable.h
@@ -0,0 +1,53 @@
+/*
+** $Id: ltable.h,v 2.20 2014/09/04 18:15:29 roberto Exp $
+** Lua tables (hash)
+** See Copyright Notice in lua.h
+*/
+
+#ifndef ltable_h
+#define ltable_h
+
+#include "lobject.h"
+
+
+#define gnode(t,i) (&(t)->node[i])
+#define gval(n) (&(n)->i_val)
+#define gnext(n) ((n)->i_key.nk.next)
+
+
+/* 'const' to avoid wrong writings that can mess up field 'next' */
+#define gkey(n) cast(const TValue*, (&(n)->i_key.tvk))
+
+#define wgkey(n) (&(n)->i_key.nk)
+
+#define invalidateTMcache(t) ((t)->flags = 0)
+
+
+/* returns the key, given the value of a table entry */
+#define keyfromval(v) \
+ (gkey(cast(Node *, cast(char *, (v)) - offsetof(Node, i_val))))
+
+
+LUAI_FUNC const TValue *luaH_getint (Table *t, lua_Integer key);
+LUAI_FUNC void luaH_setint (lua_State *L, Table *t, lua_Integer key,
+ TValue *value);
+LUAI_FUNC const TValue *luaH_getstr (Table *t, TString *key);
+LUAI_FUNC const TValue *luaH_get (Table *t, const TValue *key);
+LUAI_FUNC TValue *luaH_newkey (lua_State *L, Table *t, const TValue *key);
+LUAI_FUNC TValue *luaH_set (lua_State *L, Table *t, const TValue *key);
+LUAI_FUNC Table *luaH_new (lua_State *L);
+LUAI_FUNC void luaH_resize (lua_State *L, Table *t, unsigned int nasize,
+ unsigned int nhsize);
+LUAI_FUNC void luaH_resizearray (lua_State *L, Table *t, unsigned int nasize);
+LUAI_FUNC void luaH_free (lua_State *L, Table *t);
+LUAI_FUNC int luaH_next (lua_State *L, Table *t, StkId key);
+LUAI_FUNC int luaH_getn (Table *t);
+
+
+#if defined(LUA_DEBUG)
+LUAI_FUNC Node *luaH_mainposition (const Table *t, const TValue *key);
+LUAI_FUNC int luaH_isdummy (Node *n);
+#endif
+
+
+#endif
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/ltablib.c b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/ltablib.c
new file mode 100644
index 00000000..8f78afb7
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/ltablib.c
@@ -0,0 +1,357 @@
+/*
+** $Id: ltablib.c,v 1.79 2014/11/02 19:19:04 roberto Exp $
+** Library for Table Manipulation
+** See Copyright Notice in lua.h
+*/
+
+#define ltablib_c
+#define LUA_LIB
+
+#include "lprefix.h"
+
+
+#include <limits.h>
+#include <stddef.h>
+
+#include "lua.h"
+
+#include "lauxlib.h"
+#include "lualib.h"
+
+
+
+/*
+** Structure with table-access functions
+*/
+typedef struct {
+ int (*geti) (lua_State *L, int idx, lua_Integer n);
+ void (*seti) (lua_State *L, int idx, lua_Integer n);
+} TabA;
+
+
+/*
+** Check that 'arg' has a table and set access functions in 'ta' to raw
+** or non-raw according to the presence of corresponding metamethods.
+*/
+static void checktab (lua_State *L, int arg, TabA *ta) {
+ ta->geti = NULL; ta->seti = NULL;
+ if (lua_getmetatable(L, arg)) {
+ lua_pushliteral(L, "__index"); /* 'index' metamethod */
+ if (lua_rawget(L, -2) != LUA_TNIL)
+ ta->geti = lua_geti;
+ lua_pushliteral(L, "__newindex"); /* 'newindex' metamethod */
+ if (lua_rawget(L, -3) != LUA_TNIL)
+ ta->seti = lua_seti;
+ lua_pop(L, 3); /* pop metatable plus both metamethods */
+ }
+ if (ta->geti == NULL || ta->seti == NULL) {
+ luaL_checktype(L, arg, LUA_TTABLE); /* must be table for raw methods */
+ if (ta->geti == NULL) ta->geti = lua_rawgeti;
+ if (ta->seti == NULL) ta->seti = lua_rawseti;
+ }
+}
+
+
+#define aux_getn(L,n,ta) (checktab(L, n, ta), luaL_len(L, n))
+
+
+#if defined(LUA_COMPAT_MAXN)
+static int maxn (lua_State *L) {
+ lua_Number max = 0;
+ luaL_checktype(L, 1, LUA_TTABLE);
+ lua_pushnil(L); /* first key */
+ while (lua_next(L, 1)) {
+ lua_pop(L, 1); /* remove value */
+ if (lua_type(L, -1) == LUA_TNUMBER) {
+ lua_Number v = lua_tonumber(L, -1);
+ if (v > max) max = v;
+ }
+ }
+ lua_pushnumber(L, max);
+ return 1;
+}
+#endif
+
+
+static int tinsert (lua_State *L) {
+ TabA ta;
+ lua_Integer e = aux_getn(L, 1, &ta) + 1; /* first empty element */
+ lua_Integer pos; /* where to insert new element */
+ switch (lua_gettop(L)) {
+ case 2: { /* called with only 2 arguments */
+ pos = e; /* insert new element at the end */
+ break;
+ }
+ case 3: {
+ lua_Integer i;
+ pos = luaL_checkinteger(L, 2); /* 2nd argument is the position */
+ luaL_argcheck(L, 1 <= pos && pos <= e, 2, "position out of bounds");
+ for (i = e; i > pos; i--) { /* move up elements */
+ (*ta.geti)(L, 1, i - 1);
+ (*ta.seti)(L, 1, i); /* t[i] = t[i - 1] */
+ }
+ break;
+ }
+ default: {
+ return luaL_error(L, "wrong number of arguments to 'insert'");
+ }
+ }
+ (*ta.seti)(L, 1, pos); /* t[pos] = v */
+ return 0;
+}
+
+
+static int tremove (lua_State *L) {
+ TabA ta;
+ lua_Integer size = aux_getn(L, 1, &ta);
+ lua_Integer pos = luaL_optinteger(L, 2, size);
+ if (pos != size) /* validate 'pos' if given */
+ luaL_argcheck(L, 1 <= pos && pos <= size + 1, 1, "position out of bounds");
+ (*ta.geti)(L, 1, pos); /* result = t[pos] */
+ for ( ; pos < size; pos++) {
+ (*ta.geti)(L, 1, pos + 1);
+ (*ta.seti)(L, 1, pos); /* t[pos] = t[pos + 1] */
+ }
+ lua_pushnil(L);
+ (*ta.seti)(L, 1, pos); /* t[pos] = nil */
+ return 1;
+}
+
+
+static int tmove (lua_State *L) {
+ TabA ta;
+ lua_Integer f = luaL_checkinteger(L, 2);
+ lua_Integer e = luaL_checkinteger(L, 3);
+ lua_Integer t = luaL_checkinteger(L, 4);
+ int tt = !lua_isnoneornil(L, 5) ? 5 : 1; /* destination table */
+ /* the following restriction avoids several problems with overflows */
+ luaL_argcheck(L, f > 0, 2, "initial position must be positive");
+ if (e >= f) { /* otherwise, nothing to move */
+ lua_Integer n, i;
+ ta.geti = (luaL_getmetafield(L, 1, "__index") == LUA_TNIL)
+ ? (luaL_checktype(L, 1, LUA_TTABLE), lua_rawgeti)
+ : lua_geti;
+ ta.seti = (luaL_getmetafield(L, tt, "__newindex") == LUA_TNIL)
+ ? (luaL_checktype(L, tt, LUA_TTABLE), lua_rawseti)
+ : lua_seti;
+ n = e - f + 1; /* number of elements to move */
+ if (t > f) {
+ for (i = n - 1; i >= 0; i--) {
+ (*ta.geti)(L, 1, f + i);
+ (*ta.seti)(L, tt, t + i);
+ }
+ }
+ else {
+ for (i = 0; i < n; i++) {
+ (*ta.geti)(L, 1, f + i);
+ (*ta.seti)(L, tt, t + i);
+ }
+ }
+ }
+ lua_pushvalue(L, tt); /* return "to table" */
+ return 1;
+}
+
+
+static void addfield (lua_State *L, luaL_Buffer *b, TabA *ta, lua_Integer i) {
+ (*ta->geti)(L, 1, i);
+ if (!lua_isstring(L, -1))
+ luaL_error(L, "invalid value (%s) at index %d in table for 'concat'",
+ luaL_typename(L, -1), i);
+ luaL_addvalue(b);
+}
+
+
+static int tconcat (lua_State *L) {
+ TabA ta;
+ luaL_Buffer b;
+ size_t lsep;
+ lua_Integer i, last;
+ const char *sep = luaL_optlstring(L, 2, "", &lsep);
+ checktab(L, 1, &ta);
+ i = luaL_optinteger(L, 3, 1);
+ last = luaL_opt(L, luaL_checkinteger, 4, luaL_len(L, 1));
+ luaL_buffinit(L, &b);
+ for (; i < last; i++) {
+ addfield(L, &b, &ta, i);
+ luaL_addlstring(&b, sep, lsep);
+ }
+ if (i == last) /* add last value (if interval was not empty) */
+ addfield(L, &b, &ta, i);
+ luaL_pushresult(&b);
+ return 1;
+}
+
+
+/*
+** {======================================================
+** Pack/unpack
+** =======================================================
+*/
+
+static int pack (lua_State *L) {
+ int i;
+ int n = lua_gettop(L); /* number of elements to pack */
+ lua_createtable(L, n, 1); /* create result table */
+ lua_insert(L, 1); /* put it at index 1 */
+ for (i = n; i >= 1; i--) /* assign elements */
+ lua_rawseti(L, 1, i);
+ lua_pushinteger(L, n);
+ lua_setfield(L, 1, "n"); /* t.n = number of elements */
+ return 1; /* return table */
+}
+
+
+static int unpack (lua_State *L) {
+ TabA ta;
+ lua_Integer i, e;
+ lua_Unsigned n;
+ checktab(L, 1, &ta);
+ i = luaL_optinteger(L, 2, 1);
+ e = luaL_opt(L, luaL_checkinteger, 3, luaL_len(L, 1));
+ if (i > e) return 0; /* empty range */
+ n = (lua_Unsigned)e - i; /* number of elements minus 1 (avoid overflows) */
+ if (n >= (unsigned int)INT_MAX || !lua_checkstack(L, (int)(++n)))
+ return luaL_error(L, "too many results to unpack");
+ do { /* must have at least one element */
+ (*ta.geti)(L, 1, i); /* push arg[i..e] */
+ } while (i++ < e);
+
+ return (int)n;
+}
+
+/* }====================================================== */
+
+
+
+/*
+** {======================================================
+** Quicksort
+** (based on 'Algorithms in MODULA-3', Robert Sedgewick;
+** Addison-Wesley, 1993.)
+** =======================================================
+*/
+
+
+static void set2 (lua_State *L, TabA *ta, int i, int j) {
+ (*ta->seti)(L, 1, i);
+ (*ta->seti)(L, 1, j);
+}
+
+static int sort_comp (lua_State *L, int a, int b) {
+ if (!lua_isnil(L, 2)) { /* function? */
+ int res;
+ lua_pushvalue(L, 2);
+ lua_pushvalue(L, a-1); /* -1 to compensate function */
+ lua_pushvalue(L, b-2); /* -2 to compensate function and 'a' */
+ lua_call(L, 2, 1);
+ res = lua_toboolean(L, -1);
+ lua_pop(L, 1);
+ return res;
+ }
+ else /* a < b? */
+ return lua_compare(L, a, b, LUA_OPLT);
+}
+
+static void auxsort (lua_State *L, TabA *ta, int l, int u) {
+ while (l < u) { /* for tail recursion */
+ int i, j;
+ /* sort elements a[l], a[(l+u)/2] and a[u] */
+ (*ta->geti)(L, 1, l);
+ (*ta->geti)(L, 1, u);
+ if (sort_comp(L, -1, -2)) /* a[u] < a[l]? */
+ set2(L, ta, l, u); /* swap a[l] - a[u] */
+ else
+ lua_pop(L, 2);
+ if (u-l == 1) break; /* only 2 elements */
+ i = (l+u)/2;
+ (*ta->geti)(L, 1, i);
+ (*ta->geti)(L, 1, l);
+ if (sort_comp(L, -2, -1)) /* a[i]<a[l]? */
+ set2(L, ta, i, l);
+ else {
+ lua_pop(L, 1); /* remove a[l] */
+ (*ta->geti)(L, 1, u);
+ if (sort_comp(L, -1, -2)) /* a[u]<a[i]? */
+ set2(L, ta, i, u);
+ else
+ lua_pop(L, 2);
+ }
+ if (u-l == 2) break; /* only 3 elements */
+ (*ta->geti)(L, 1, i); /* Pivot */
+ lua_pushvalue(L, -1);
+ (*ta->geti)(L, 1, u-1);
+ set2(L, ta, i, u-1);
+ /* a[l] <= P == a[u-1] <= a[u], only need to sort from l+1 to u-2 */
+ i = l; j = u-1;
+ for (;;) { /* invariant: a[l..i] <= P <= a[j..u] */
+ /* repeat ++i until a[i] >= P */
+ while ((*ta->geti)(L, 1, ++i), sort_comp(L, -1, -2)) {
+ if (i>=u) luaL_error(L, "invalid order function for sorting");
+ lua_pop(L, 1); /* remove a[i] */
+ }
+ /* repeat --j until a[j] <= P */
+ while ((*ta->geti)(L, 1, --j), sort_comp(L, -3, -1)) {
+ if (j<=l) luaL_error(L, "invalid order function for sorting");
+ lua_pop(L, 1); /* remove a[j] */
+ }
+ if (j<i) {
+ lua_pop(L, 3); /* pop pivot, a[i], a[j] */
+ break;
+ }
+ set2(L, ta, i, j);
+ }
+ (*ta->geti)(L, 1, u-1);
+ (*ta->geti)(L, 1, i);
+ set2(L, ta, u-1, i); /* swap pivot (a[u-1]) with a[i] */
+ /* a[l..i-1] <= a[i] == P <= a[i+1..u] */
+ /* adjust so that smaller half is in [j..i] and larger one in [l..u] */
+ if (i-l < u-i) {
+ j=l; i=i-1; l=i+2;
+ }
+ else {
+ j=i+1; i=u; u=j-2;
+ }
+ auxsort(L, ta, j, i); /* call recursively the smaller one */
+ } /* repeat the routine for the larger one */
+}
+
+static int sort (lua_State *L) {
+ TabA ta;
+ int n = (int)aux_getn(L, 1, &ta);
+ luaL_checkstack(L, 50, ""); /* assume array is smaller than 2^50 */
+ if (!lua_isnoneornil(L, 2)) /* is there a 2nd argument? */
+ luaL_checktype(L, 2, LUA_TFUNCTION);
+ lua_settop(L, 2); /* make sure there are two arguments */
+ auxsort(L, &ta, 1, n);
+ return 0;
+}
+
+/* }====================================================== */
+
+
+static const luaL_Reg tab_funcs[] = {
+ {"concat", tconcat},
+#if defined(LUA_COMPAT_MAXN)
+ {"maxn", maxn},
+#endif
+ {"insert", tinsert},
+ {"pack", pack},
+ {"unpack", unpack},
+ {"remove", tremove},
+ {"move", tmove},
+ {"sort", sort},
+ {NULL, NULL}
+};
+
+
+LUAMOD_API int luaopen_table (lua_State *L) {
+ luaL_newlib(L, tab_funcs);
+#if defined(LUA_COMPAT_UNPACK)
+ /* _G.unpack = table.unpack */
+ lua_getfield(L, -1, "unpack");
+ lua_setglobal(L, "unpack");
+#endif
+ return 1;
+}
+
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/ltm.c b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/ltm.c
new file mode 100644
index 00000000..25b46b17
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/ltm.c
@@ -0,0 +1,143 @@
+/*
+** $Id: ltm.c,v 2.33 2014/11/21 12:15:57 roberto Exp $
+** Tag methods
+** See Copyright Notice in lua.h
+*/
+
+#define ltm_c
+#define LUA_CORE
+
+#include "lprefix.h"
+
+
+#include <string.h>
+
+#include "lua.h"
+
+#include "ldebug.h"
+#include "ldo.h"
+#include "lobject.h"
+#include "lstate.h"
+#include "lstring.h"
+#include "ltable.h"
+#include "ltm.h"
+#include "lvm.h"
+
+
+static const char udatatypename[] = "userdata";
+
+LUAI_DDEF const char *const luaT_typenames_[LUA_TOTALTAGS] = {
+ "no value",
+ "nil", "boolean", udatatypename, "number",
+ "string", "table", "function", udatatypename, "thread",
+ "proto" /* this last case is used for tests only */
+};
+
+
+void luaT_init (lua_State *L) {
+ static const char *const luaT_eventname[] = { /* ORDER TM */
+ "__index", "__newindex",
+ "__gc", "__mode", "__len", "__eq",
+ "__add", "__sub", "__mul", "__mod", "__pow",
+ "__div", "__idiv",
+ "__band", "__bor", "__bxor", "__shl", "__shr",
+ "__unm", "__bnot", "__lt", "__le",
+ "__concat", "__call"
+ };
+ int i;
+ for (i=0; i<TM_N; i++) {
+ G(L)->tmname[i] = luaS_new(L, luaT_eventname[i]);
+ luaC_fix(L, obj2gco(G(L)->tmname[i])); /* never collect these names */
+ }
+}
+
+
+/*
+** function to be used with macro "fasttm": optimized for absence of
+** tag methods
+*/
+const TValue *luaT_gettm (Table *events, TMS event, TString *ename) {
+ const TValue *tm = luaH_getstr(events, ename);
+ lua_assert(event <= TM_EQ);
+ if (ttisnil(tm)) { /* no tag method? */
+ events->flags |= cast_byte(1u<<event); /* cache this fact */
+ return NULL;
+ }
+ else return tm;
+}
+
+
+const TValue *luaT_gettmbyobj (lua_State *L, const TValue *o, TMS event) {
+ Table *mt;
+ switch (ttnov(o)) {
+ case LUA_TTABLE:
+ mt = hvalue(o)->metatable;
+ break;
+ case LUA_TUSERDATA:
+ mt = uvalue(o)->metatable;
+ break;
+ default:
+ mt = G(L)->mt[ttnov(o)];
+ }
+ return (mt ? luaH_getstr(mt, G(L)->tmname[event]) : luaO_nilobject);
+}
+
+
+void luaT_callTM (lua_State *L, const TValue *f, const TValue *p1,
+ const TValue *p2, TValue *p3, int hasres) {
+ ptrdiff_t result = savestack(L, p3);
+ setobj2s(L, L->top++, f); /* push function (assume EXTRA_STACK) */
+ setobj2s(L, L->top++, p1); /* 1st argument */
+ setobj2s(L, L->top++, p2); /* 2nd argument */
+ if (!hasres) /* no result? 'p3' is third argument */
+ setobj2s(L, L->top++, p3); /* 3rd argument */
+ /* metamethod may yield only when called from Lua code */
+ luaD_call(L, L->top - (4 - hasres), hasres, isLua(L->ci));
+ if (hasres) { /* if has result, move it to its place */
+ p3 = restorestack(L, result);
+ setobjs2s(L, p3, --L->top);
+ }
+}
+
+
+int luaT_callbinTM (lua_State *L, const TValue *p1, const TValue *p2,
+ StkId res, TMS event) {
+ const TValue *tm = luaT_gettmbyobj(L, p1, event); /* try first operand */
+ if (ttisnil(tm))
+ tm = luaT_gettmbyobj(L, p2, event); /* try second operand */
+ if (ttisnil(tm)) return 0;
+ luaT_callTM(L, tm, p1, p2, res, 1);
+ return 1;
+}
+
+
+void luaT_trybinTM (lua_State *L, const TValue *p1, const TValue *p2,
+ StkId res, TMS event) {
+ if (!luaT_callbinTM(L, p1, p2, res, event)) {
+ switch (event) {
+ case TM_CONCAT:
+ luaG_concaterror(L, p1, p2);
+ case TM_BAND: case TM_BOR: case TM_BXOR:
+ case TM_SHL: case TM_SHR: case TM_BNOT: {
+ lua_Number dummy;
+ if (tonumber(p1, &dummy) && tonumber(p2, &dummy))
+ luaG_tointerror(L, p1, p2);
+ else
+ luaG_opinterror(L, p1, p2, "perform bitwise operation on");
+ /* else go through */
+ }
+ default:
+ luaG_opinterror(L, p1, p2, "perform arithmetic on");
+ }
+ }
+}
+
+
+int luaT_callorderTM (lua_State *L, const TValue *p1, const TValue *p2,
+ TMS event) {
+ if (!luaT_callbinTM(L, p1, p2, L->top, event))
+ return -1; /* no metamethod */
+ else
+ return !l_isfalse(L->top);
+}
+
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/ltm.h b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/ltm.h
new file mode 100644
index 00000000..180179ce
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/ltm.h
@@ -0,0 +1,75 @@
+/*
+** $Id: ltm.h,v 2.21 2014/10/25 11:50:46 roberto Exp $
+** Tag methods
+** See Copyright Notice in lua.h
+*/
+
+#ifndef ltm_h
+#define ltm_h
+
+
+#include "lobject.h"
+
+
+/*
+* WARNING: if you change the order of this enumeration,
+* grep "ORDER TM" and "ORDER OP"
+*/
+typedef enum {
+ TM_INDEX,
+ TM_NEWINDEX,
+ TM_GC,
+ TM_MODE,
+ TM_LEN,
+ TM_EQ, /* last tag method with fast access */
+ TM_ADD,
+ TM_SUB,
+ TM_MUL,
+ TM_MOD,
+ TM_POW,
+ TM_DIV,
+ TM_IDIV,
+ TM_BAND,
+ TM_BOR,
+ TM_BXOR,
+ TM_SHL,
+ TM_SHR,
+ TM_UNM,
+ TM_BNOT,
+ TM_LT,
+ TM_LE,
+ TM_CONCAT,
+ TM_CALL,
+ TM_N /* number of elements in the enum */
+} TMS;
+
+
+
+#define gfasttm(g,et,e) ((et) == NULL ? NULL : \
+ ((et)->flags & (1u<<(e))) ? NULL : luaT_gettm(et, e, (g)->tmname[e]))
+
+#define fasttm(l,et,e) gfasttm(G(l), et, e)
+
+#define ttypename(x) luaT_typenames_[(x) + 1]
+#define objtypename(x) ttypename(ttnov(x))
+
+LUAI_DDEC const char *const luaT_typenames_[LUA_TOTALTAGS];
+
+
+LUAI_FUNC const TValue *luaT_gettm (Table *events, TMS event, TString *ename);
+LUAI_FUNC const TValue *luaT_gettmbyobj (lua_State *L, const TValue *o,
+ TMS event);
+LUAI_FUNC void luaT_init (lua_State *L);
+
+LUAI_FUNC void luaT_callTM (lua_State *L, const TValue *f, const TValue *p1,
+ const TValue *p2, TValue *p3, int hasres);
+LUAI_FUNC int luaT_callbinTM (lua_State *L, const TValue *p1, const TValue *p2,
+ StkId res, TMS event);
+LUAI_FUNC void luaT_trybinTM (lua_State *L, const TValue *p1, const TValue *p2,
+ StkId res, TMS event);
+LUAI_FUNC int luaT_callorderTM (lua_State *L, const TValue *p1,
+ const TValue *p2, TMS event);
+
+
+
+#endif
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/lua.c b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/lua.c
new file mode 100644
index 00000000..34a3900a
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/lua.c
@@ -0,0 +1,611 @@
+/*
+** $Id: lua.c,v 1.222 2014/11/11 19:41:27 roberto Exp $
+** Lua stand-alone interpreter
+** See Copyright Notice in lua.h
+*/
+
+#define lua_c
+
+#include "lprefix.h"
+
+
+#include <signal.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+
+#include "lua.h"
+
+#include "lauxlib.h"
+#include "lualib.h"
+
+
+#if !defined(LUA_PROMPT)
+#define LUA_PROMPT "> "
+#define LUA_PROMPT2 ">> "
+#endif
+
+#if !defined(LUA_PROGNAME)
+#define LUA_PROGNAME "lua"
+#endif
+
+#if !defined(LUA_MAXINPUT)
+#define LUA_MAXINPUT 512
+#endif
+
+#if !defined(LUA_INIT_VAR)
+#define LUA_INIT_VAR "LUA_INIT"
+#endif
+
+#define LUA_INITVARVERSION \
+ LUA_INIT_VAR "_" LUA_VERSION_MAJOR "_" LUA_VERSION_MINOR
+
+
+/*
+** lua_stdin_is_tty detects whether the standard input is a 'tty' (that
+** is, whether we're running lua interactively).
+*/
+#if !defined(lua_stdin_is_tty) /* { */
+
+#if defined(LUA_USE_POSIX) /* { */
+
+#include <unistd.h>
+#define lua_stdin_is_tty() isatty(0)
+
+#elif defined(LUA_USE_WINDOWS) /* }{ */
+
+#include <io.h>
+#define lua_stdin_is_tty() _isatty(_fileno(stdin))
+
+#else /* }{ */
+
+/* ISO C definition */
+#define lua_stdin_is_tty() 1 /* assume stdin is a tty */
+
+#endif /* } */
+
+#endif /* } */
+
+
+/*
+** lua_readline defines how to show a prompt and then read a line from
+** the standard input.
+** lua_saveline defines how to "save" a read line in a "history".
+** lua_freeline defines how to free a line read by lua_readline.
+*/
+#if !defined(lua_readline) /* { */
+
+#if defined(LUA_USE_READLINE) /* { */
+
+#include <readline/readline.h>
+#include <readline/history.h>
+#define lua_readline(L,b,p) ((void)L, ((b)=readline(p)) != NULL)
+#define lua_saveline(L,idx) \
+ if (lua_rawlen(L,idx) > 0) /* non-empty line? */ \
+ add_history(lua_tostring(L, idx)); /* add it to history */
+#define lua_freeline(L,b) ((void)L, free(b))
+
+#else /* }{ */
+
+#define lua_readline(L,b,p) \
+ ((void)L, fputs(p, stdout), fflush(stdout), /* show prompt */ \
+ fgets(b, LUA_MAXINPUT, stdin) != NULL) /* get line */
+#define lua_saveline(L,idx) { (void)L; (void)idx; }
+#define lua_freeline(L,b) { (void)L; (void)b; }
+
+#endif /* } */
+
+#endif /* } */
+
+
+
+
+static lua_State *globalL = NULL;
+
+static const char *progname = LUA_PROGNAME;
+
+
+/*
+** Hook set by signal function to stop the interpreter.
+*/
+static void lstop (lua_State *L, lua_Debug *ar) {
+ (void)ar; /* unused arg. */
+ lua_sethook(L, NULL, 0, 0); /* reset hook */
+ luaL_error(L, "interrupted!");
+}
+
+
+/*
+** Function to be called at a C signal. Because a C signal cannot
+** just change a Lua state (as there is no proper synchronization),
+** this function only sets a hook that, when called, will stop the
+** interpreter.
+*/
+static void laction (int i) {
+ signal(i, SIG_DFL); /* if another SIGINT happens, terminate process */
+ lua_sethook(globalL, lstop, LUA_MASKCALL | LUA_MASKRET | LUA_MASKCOUNT, 1);
+}
+
+
+static void print_usage (const char *badoption) {
+ lua_writestringerror("%s: ", progname);
+ if (badoption[1] == 'e' || badoption[1] == 'l')
+ lua_writestringerror("'%s' needs argument\n", badoption);
+ else
+ lua_writestringerror("unrecognized option '%s'\n", badoption);
+ lua_writestringerror(
+ "usage: %s [options] [script [args]]\n"
+ "Available options are:\n"
+ " -e stat execute string 'stat'\n"
+ " -i enter interactive mode after executing 'script'\n"
+ " -l name require library 'name'\n"
+ " -v show version information\n"
+ " -E ignore environment variables\n"
+ " -- stop handling options\n"
+ " - stop handling options and execute stdin\n"
+ ,
+ progname);
+}
+
+
+/*
+** Prints an error message, adding the program name in front of it
+** (if present)
+*/
+static void l_message (const char *pname, const char *msg) {
+ if (pname) lua_writestringerror("%s: ", pname);
+ lua_writestringerror("%s\n", msg);
+}
+
+
+/*
+** Check whether 'status' is not OK and, if so, prints the error
+** message on the top of the stack. It assumes that the error object
+** is a string, as it was either generated by Lua or by 'msghandler'.
+*/
+static int report (lua_State *L, int status) {
+ if (status != LUA_OK) {
+ const char *msg = lua_tostring(L, -1);
+ l_message(progname, msg);
+ lua_pop(L, 1); /* remove message */
+ }
+ return status;
+}
+
+
+/*
+** Message handler used to run all chunks
+*/
+static int msghandler (lua_State *L) {
+ const char *msg = lua_tostring(L, 1);
+ if (msg == NULL) { /* is error object not a string? */
+ if (luaL_callmeta(L, 1, "__tostring") && /* does it have a metamethod */
+ lua_type(L, -1) == LUA_TSTRING) /* that produces a string? */
+ return 1; /* that is the message */
+ else
+ msg = lua_pushfstring(L, "(error object is a %s value)",
+ luaL_typename(L, 1));
+ }
+ luaL_traceback(L, L, msg, 1); /* append a standard traceback */
+ return 1; /* return the traceback */
+}
+
+
+/*
+** Interface to 'lua_pcall', which sets appropriate message function
+** and C-signal handler. Used to run all chunks.
+*/
+static int docall (lua_State *L, int narg, int nres) {
+ int status;
+ int base = lua_gettop(L) - narg; /* function index */
+ lua_pushcfunction(L, msghandler); /* push message handler */
+ lua_insert(L, base); /* put it under function and args */
+ globalL = L; /* to be available to 'laction' */
+ signal(SIGINT, laction); /* set C-signal handler */
+ status = lua_pcall(L, narg, nres, base);
+ signal(SIGINT, SIG_DFL); /* reset C-signal handler */
+ lua_remove(L, base); /* remove message handler from the stack */
+ return status;
+}
+
+
+static void print_version (void) {
+ lua_writestring(LUA_COPYRIGHT, strlen(LUA_COPYRIGHT));
+ lua_writeline();
+}
+
+
+/*
+** Create the 'arg' table, which stores all arguments from the
+** command line ('argv'). It should be aligned so that, at index 0,
+** it has 'argv[script]', which is the script name. The arguments
+** to the script (everything after 'script') go to positive indices;
+** other arguments (before the script name) go to negative indices.
+** If there is no script name, assume interpreter's name as base.
+*/
+static void createargtable (lua_State *L, char **argv, int argc, int script) {
+ int i, narg;
+ if (script == argc) script = 0; /* no script name? */
+ narg = argc - (script + 1); /* number of positive indices */
+ lua_createtable(L, narg, script + 1);
+ for (i = 0; i < argc; i++) {
+ lua_pushstring(L, argv[i]);
+ lua_rawseti(L, -2, i - script);
+ }
+ lua_setglobal(L, "arg");
+}
+
+
+static int dochunk (lua_State *L, int status) {
+ if (status == LUA_OK) status = docall(L, 0, 0);
+ return report(L, status);
+}
+
+
+static int dofile (lua_State *L, const char *name) {
+ return dochunk(L, luaL_loadfile(L, name));
+}
+
+
+static int dostring (lua_State *L, const char *s, const char *name) {
+ return dochunk(L, luaL_loadbuffer(L, s, strlen(s), name));
+}
+
+
+/*
+** Calls 'require(name)' and stores the result in a global variable
+** with the given name.
+*/
+static int dolibrary (lua_State *L, const char *name) {
+ int status;
+ lua_getglobal(L, "require");
+ lua_pushstring(L, name);
+ status = docall(L, 1, 1); /* call 'require(name)' */
+ if (status == LUA_OK)
+ lua_setglobal(L, name); /* global[name] = require return */
+ return report(L, status);
+}
+
+
+/*
+** Returns the string to be used as a prompt by the interpreter.
+*/
+static const char *get_prompt (lua_State *L, int firstline) {
+ const char *p;
+ lua_getglobal(L, firstline ? "_PROMPT" : "_PROMPT2");
+ p = lua_tostring(L, -1);
+ if (p == NULL) p = (firstline ? LUA_PROMPT : LUA_PROMPT2);
+ return p;
+}
+
+/* mark in error messages for incomplete statements */
+#define EOFMARK "<eof>"
+#define marklen (sizeof(EOFMARK)/sizeof(char) - 1)
+
+
+/*
+** Check whether 'status' signals a syntax error and the error
+** message at the top of the stack ends with the above mark for
+** incomplete statements.
+*/
+static int incomplete (lua_State *L, int status) {
+ if (status == LUA_ERRSYNTAX) {
+ size_t lmsg;
+ const char *msg = lua_tolstring(L, -1, &lmsg);
+ if (lmsg >= marklen && strcmp(msg + lmsg - marklen, EOFMARK) == 0) {
+ lua_pop(L, 1);
+ return 1;
+ }
+ }
+ return 0; /* else... */
+}
+
+
+/*
+** Prompt the user, read a line, and push it into the Lua stack.
+*/
+static int pushline (lua_State *L, int firstline) {
+ char buffer[LUA_MAXINPUT];
+ char *b = buffer;
+ size_t l;
+ const char *prmt = get_prompt(L, firstline);
+ int readstatus = lua_readline(L, b, prmt);
+ if (readstatus == 0)
+ return 0; /* no input (prompt will be popped by caller) */
+ lua_pop(L, 1); /* remove prompt */
+ l = strlen(b);
+ if (l > 0 && b[l-1] == '\n') /* line ends with newline? */
+ b[l-1] = '\0'; /* remove it */
+ if (firstline && b[0] == '=') /* for compatibility with 5.2, ... */
+ lua_pushfstring(L, "return %s", b + 1); /* change '=' to 'return' */
+ else
+ lua_pushstring(L, b);
+ lua_freeline(L, b);
+ return 1;
+}
+
+
+/*
+** Try to compile line on the stack as 'return <line>'; on return, stack
+** has either compiled chunk or original line (if compilation failed).
+*/
+static int addreturn (lua_State *L) {
+ int status;
+ size_t len; const char *line;
+ lua_pushliteral(L, "return ");
+ lua_pushvalue(L, -2); /* duplicate line */
+ lua_concat(L, 2); /* new line is "return ..." */
+ line = lua_tolstring(L, -1, &len);
+ if ((status = luaL_loadbuffer(L, line, len, "=stdin")) == LUA_OK)
+ lua_remove(L, -3); /* remove original line */
+ else
+ lua_pop(L, 2); /* remove result from 'luaL_loadbuffer' and new line */
+ return status;
+}
+
+
+/*
+** Read multiple lines until a complete Lua statement
+*/
+static int multiline (lua_State *L) {
+ for (;;) { /* repeat until gets a complete statement */
+ size_t len;
+ const char *line = lua_tolstring(L, 1, &len); /* get what it has */
+ int status = luaL_loadbuffer(L, line, len, "=stdin"); /* try it */
+ if (!incomplete(L, status) || !pushline(L, 0))
+ return status; /* cannot or should not try to add continuation line */
+ lua_pushliteral(L, "\n"); /* add newline... */
+ lua_insert(L, -2); /* ...between the two lines */
+ lua_concat(L, 3); /* join them */
+ }
+}
+
+
+/*
+** Read a line and try to load (compile) it first as an expression (by
+** adding "return " in front of it) and second as a statement. Return
+** the final status of load/call with the resulting function (if any)
+** in the top of the stack.
+*/
+static int loadline (lua_State *L) {
+ int status;
+ lua_settop(L, 0);
+ if (!pushline(L, 1))
+ return -1; /* no input */
+ if ((status = addreturn(L)) != LUA_OK) /* 'return ...' did not work? */
+ status = multiline(L); /* try as command, maybe with continuation lines */
+ lua_saveline(L, 1); /* keep history */
+ lua_remove(L, 1); /* remove line from the stack */
+ lua_assert(lua_gettop(L) == 1);
+ return status;
+}
+
+
+/*
+** Prints (calling the Lua 'print' function) any values on the stack
+*/
+static void l_print (lua_State *L) {
+ int n = lua_gettop(L);
+ if (n > 0) { /* any result to be printed? */
+ luaL_checkstack(L, LUA_MINSTACK, "too many results to print");
+ lua_getglobal(L, "print");
+ lua_insert(L, 1);
+ if (lua_pcall(L, n, 0, 0) != LUA_OK)
+ l_message(progname, lua_pushfstring(L, "error calling 'print' (%s)",
+ lua_tostring(L, -1)));
+ }
+}
+
+
+/*
+** Do the REPL: repeatedly read (load) a line, evaluate (call) it, and
+** print any results.
+*/
+static void doREPL (lua_State *L) {
+ int status;
+ const char *oldprogname = progname;
+ progname = NULL; /* no 'progname' on errors in interactive mode */
+ while ((status = loadline(L)) != -1) {
+ if (status == LUA_OK)
+ status = docall(L, 0, LUA_MULTRET);
+ if (status == LUA_OK) l_print(L);
+ else report(L, status);
+ }
+ lua_settop(L, 0); /* clear stack */
+ lua_writeline();
+ progname = oldprogname;
+}
+
+
+/*
+** Push on the stack the contents of table 'arg' from 1 to #arg
+*/
+static int pushargs (lua_State *L) {
+ int i, n;
+ if (lua_getglobal(L, "arg") != LUA_TTABLE)
+ luaL_error(L, "'arg' is not a table");
+ n = (int)luaL_len(L, -1);
+ luaL_checkstack(L, n + 3, "too many arguments to script");
+ for (i = 1; i <= n; i++)
+ lua_rawgeti(L, -i, i);
+ lua_remove(L, -i); /* remove table from the stack */
+ return n;
+}
+
+
+static int handle_script (lua_State *L, char **argv) {
+ int status;
+ const char *fname = argv[0];
+ if (strcmp(fname, "-") == 0 && strcmp(argv[-1], "--") != 0)
+ fname = NULL; /* stdin */
+ status = luaL_loadfile(L, fname);
+ if (status == LUA_OK) {
+ int n = pushargs(L); /* push arguments to script */
+ status = docall(L, n, LUA_MULTRET);
+ }
+ return report(L, status);
+}
+
+
+
+/* bits of various argument indicators in 'args' */
+#define has_error 1 /* bad option */
+#define has_i 2 /* -i */
+#define has_v 4 /* -v */
+#define has_e 8 /* -e */
+#define has_E 16 /* -E */
+
+/*
+** Traverses all arguments from 'argv', returning a mask with those
+** needed before running any Lua code (or an error code if it finds
+** any invalid argument). 'first' returns the first not-handled argument
+** (either the script name or a bad argument in case of error).
+*/
+static int collectargs (char **argv, int *first) {
+ int args = 0;
+ int i;
+ for (i = 1; argv[i] != NULL; i++) {
+ *first = i;
+ if (argv[i][0] != '-') /* not an option? */
+ return args; /* stop handling options */
+ switch (argv[i][1]) { /* else check option */
+ case '-': /* '--' */
+ if (argv[i][2] != '\0') /* extra characters after '--'? */
+ return has_error; /* invalid option */
+ *first = i + 1;
+ return args;
+ case '\0': /* '-' */
+ return args; /* script "name" is '-' */
+ case 'E':
+ if (argv[i][2] != '\0') /* extra characters after 1st? */
+ return has_error; /* invalid option */
+ args |= has_E;
+ break;
+ case 'i':
+ args |= has_i; /* goes through (-i implies -v) */
+ case 'v':
+ if (argv[i][2] != '\0') /* extra characters after 1st? */
+ return has_error; /* invalid option */
+ args |= has_v;
+ break;
+ case 'e':
+ args |= has_e; /* go through */
+ case 'l': /* both options need an argument */
+ if (argv[i][2] == '\0') { /* no concatenated argument? */
+ i++; /* try next 'argv' */
+ if (argv[i] == NULL || argv[i][0] == '-')
+ return has_error; /* no next argument or it is another option */
+ }
+ break;
+ default: /* invalid option */
+ return has_error;
+ }
+ }
+ *first = i; /* no script name */
+ return args;
+}
+
+
+/*
+** Processes options 'e' and 'l', which involve running Lua code.
+** Returns 0 if some code raises an error.
+*/
+static int runargs (lua_State *L, char **argv, int n) {
+ int i;
+ for (i = 1; i < n; i++) {
+ int status;
+ int option = argv[i][1];
+ lua_assert(argv[i][0] == '-'); /* already checked */
+ if (option == 'e' || option == 'l') {
+ const char *extra = argv[i] + 2; /* both options need an argument */
+ if (*extra == '\0') extra = argv[++i];
+ lua_assert(extra != NULL);
+ if (option == 'e')
+ status = dostring(L, extra, "=(command line)");
+ else
+ status = dolibrary(L, extra);
+ if (status != LUA_OK) return 0;
+ }
+ }
+ return 1;
+}
+
+
+static int handle_luainit (lua_State *L) {
+ const char *name = "=" LUA_INITVARVERSION;
+ const char *init = getenv(name + 1);
+ if (init == NULL) {
+ name = "=" LUA_INIT_VAR;
+ init = getenv(name + 1); /* try alternative name */
+ }
+ if (init == NULL) return LUA_OK;
+ else if (init[0] == '@')
+ return dofile(L, init+1);
+ else
+ return dostring(L, init, name);
+}
+
+
+/*
+** Main body of stand-alone interpreter (to be called in protected mode).
+** Reads the options and handles them all.
+*/
+static int pmain (lua_State *L) {
+ int argc = (int)lua_tointeger(L, 1);
+ char **argv = (char **)lua_touserdata(L, 2);
+ int script;
+ int args = collectargs(argv, &script);
+ luaL_checkversion(L); /* check that interpreter has correct version */
+ if (argv[0] && argv[0][0]) progname = argv[0];
+ if (args == has_error) { /* bad arg? */
+ print_usage(argv[script]); /* 'script' has index of bad arg. */
+ return 0;
+ }
+ if (args & has_v) /* option '-v'? */
+ print_version();
+ if (args & has_E) { /* option '-E'? */
+ lua_pushboolean(L, 1); /* signal for libraries to ignore env. vars. */
+ lua_setfield(L, LUA_REGISTRYINDEX, "LUA_NOENV");
+ }
+ luaL_openlibs(L); /* open standard libraries */
+ createargtable(L, argv, argc, script); /* create table 'arg' */
+ if (!(args & has_E)) { /* no option '-E'? */
+ if (handle_luainit(L) != LUA_OK) /* run LUA_INIT */
+ return 0; /* error running LUA_INIT */
+ }
+ if (!runargs(L, argv, script)) /* execute arguments -e and -l */
+ return 0; /* something failed */
+ if (script < argc && /* execute main script (if there is one) */
+ handle_script(L, argv + script) != LUA_OK)
+ return 0;
+ if (args & has_i) /* -i option? */
+ doREPL(L); /* do read-eval-print loop */
+ else if (script == argc && !(args & (has_e | has_v))) { /* no arguments? */
+ if (lua_stdin_is_tty()) { /* running in interactive mode? */
+ print_version();
+ doREPL(L); /* do read-eval-print loop */
+ }
+ else dofile(L, NULL); /* executes stdin as a file */
+ }
+ lua_pushboolean(L, 1); /* signal no errors */
+ return 1;
+}
+
+
+int main (int argc, char **argv) {
+ int status, result;
+ lua_State *L = luaL_newstate(); /* create state */
+ if (L == NULL) {
+ l_message(argv[0], "cannot create state: not enough memory");
+ return EXIT_FAILURE;
+ }
+ lua_pushcfunction(L, &pmain); /* to call 'pmain' in protected mode */
+ lua_pushinteger(L, argc); /* 1st argument */
+ lua_pushlightuserdata(L, argv); /* 2nd argument */
+ status = lua_pcall(L, 2, 1, 0); /* do the call */
+ result = lua_toboolean(L, -1); /* get result */
+ report(L, status);
+ lua_close(L);
+ return (result && status == LUA_OK) ? EXIT_SUCCESS : EXIT_FAILURE;
+}
+
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/lua.h b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/lua.h
new file mode 100644
index 00000000..09a4ccaf
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/lua.h
@@ -0,0 +1,485 @@
+/*
+** $Id: lua.h,v 1.325 2014/12/26 17:24:27 roberto Exp $
+** Lua - A Scripting Language
+** Lua.org, PUC-Rio, Brazil (http://www.lua.org)
+** See Copyright Notice at the end of this file
+*/
+
+
+#ifndef lua_h
+#define lua_h
+
+#include <stdarg.h>
+#include <stddef.h>
+
+
+#include "luaconf.h"
+
+
+#define LUA_VERSION_MAJOR "5"
+#define LUA_VERSION_MINOR "3"
+#define LUA_VERSION_NUM 503
+#define LUA_VERSION_RELEASE "0"
+
+#define LUA_VERSION "Lua " LUA_VERSION_MAJOR "." LUA_VERSION_MINOR
+#define LUA_RELEASE LUA_VERSION "." LUA_VERSION_RELEASE
+#define LUA_COPYRIGHT LUA_RELEASE " Copyright (C) 1994-2015 Lua.org, PUC-Rio"
+#define LUA_AUTHORS "R. Ierusalimschy, L. H. de Figueiredo, W. Celes"
+
+
+/* mark for precompiled code ('<esc>Lua') */
+#define LUA_SIGNATURE "\x1bLua"
+
+/* option for multiple returns in 'lua_pcall' and 'lua_call' */
+#define LUA_MULTRET (-1)
+
+
+/*
+** pseudo-indices
+*/
+#define LUA_REGISTRYINDEX LUAI_FIRSTPSEUDOIDX
+#define lua_upvalueindex(i) (LUA_REGISTRYINDEX - (i))
+
+
+/* thread status */
+#define LUA_OK 0
+#define LUA_YIELD 1
+#define LUA_ERRRUN 2
+#define LUA_ERRSYNTAX 3
+#define LUA_ERRMEM 4
+#define LUA_ERRGCMM 5
+#define LUA_ERRERR 6
+
+
+typedef struct lua_State lua_State;
+
+
+/*
+** basic types
+*/
+#define LUA_TNONE (-1)
+
+#define LUA_TNIL 0
+#define LUA_TBOOLEAN 1
+#define LUA_TLIGHTUSERDATA 2
+#define LUA_TNUMBER 3
+#define LUA_TSTRING 4
+#define LUA_TTABLE 5
+#define LUA_TFUNCTION 6
+#define LUA_TUSERDATA 7
+#define LUA_TTHREAD 8
+
+#define LUA_NUMTAGS 9
+
+
+
+/* minimum Lua stack available to a C function */
+#define LUA_MINSTACK 20
+
+
+/* predefined values in the registry */
+#define LUA_RIDX_MAINTHREAD 1
+#define LUA_RIDX_GLOBALS 2
+#define LUA_RIDX_LAST LUA_RIDX_GLOBALS
+
+
+/* type of numbers in Lua */
+typedef LUA_NUMBER lua_Number;
+
+
+/* type for integer functions */
+typedef LUA_INTEGER lua_Integer;
+
+/* unsigned integer type */
+typedef LUA_UNSIGNED lua_Unsigned;
+
+/* type for continuation-function contexts */
+typedef LUA_KCONTEXT lua_KContext;
+
+
+/*
+** Type for C functions registered with Lua
+*/
+typedef int (*lua_CFunction) (lua_State *L);
+
+/*
+** Type for continuation functions
+*/
+typedef int (*lua_KFunction) (lua_State *L, int status, lua_KContext ctx);
+
+
+/*
+** Type for functions that read/write blocks when loading/dumping Lua chunks
+*/
+typedef const char * (*lua_Reader) (lua_State *L, void *ud, size_t *sz);
+
+typedef int (*lua_Writer) (lua_State *L, const void *p, size_t sz, void *ud);
+
+
+/*
+** Type for memory-allocation functions
+*/
+typedef void * (*lua_Alloc) (void *ud, void *ptr, size_t osize, size_t nsize);
+
+
+
+/*
+** generic extra include file
+*/
+#if defined(LUA_USER_H)
+#include LUA_USER_H
+#endif
+
+
+/*
+** RCS ident string
+*/
+extern const char lua_ident[];
+
+
+/*
+** state manipulation
+*/
+LUA_API lua_State *(lua_newstate) (lua_Alloc f, void *ud);
+LUA_API void (lua_close) (lua_State *L);
+LUA_API lua_State *(lua_newthread) (lua_State *L);
+
+LUA_API lua_CFunction (lua_atpanic) (lua_State *L, lua_CFunction panicf);
+
+
+LUA_API const lua_Number *(lua_version) (lua_State *L);
+
+
+/*
+** basic stack manipulation
+*/
+LUA_API int (lua_absindex) (lua_State *L, int idx);
+LUA_API int (lua_gettop) (lua_State *L);
+LUA_API void (lua_settop) (lua_State *L, int idx);
+LUA_API void (lua_pushvalue) (lua_State *L, int idx);
+LUA_API void (lua_rotate) (lua_State *L, int idx, int n);
+LUA_API void (lua_copy) (lua_State *L, int fromidx, int toidx);
+LUA_API int (lua_checkstack) (lua_State *L, int n);
+
+LUA_API void (lua_xmove) (lua_State *from, lua_State *to, int n);
+
+
+/*
+** access functions (stack -> C)
+*/
+
+LUA_API int (lua_isnumber) (lua_State *L, int idx);
+LUA_API int (lua_isstring) (lua_State *L, int idx);
+LUA_API int (lua_iscfunction) (lua_State *L, int idx);
+LUA_API int (lua_isinteger) (lua_State *L, int idx);
+LUA_API int (lua_isuserdata) (lua_State *L, int idx);
+LUA_API int (lua_type) (lua_State *L, int idx);
+LUA_API const char *(lua_typename) (lua_State *L, int tp);
+
+LUA_API lua_Number (lua_tonumberx) (lua_State *L, int idx, int *isnum);
+LUA_API lua_Integer (lua_tointegerx) (lua_State *L, int idx, int *isnum);
+LUA_API int (lua_toboolean) (lua_State *L, int idx);
+LUA_API const char *(lua_tolstring) (lua_State *L, int idx, size_t *len);
+LUA_API size_t (lua_rawlen) (lua_State *L, int idx);
+LUA_API lua_CFunction (lua_tocfunction) (lua_State *L, int idx);
+LUA_API void *(lua_touserdata) (lua_State *L, int idx);
+LUA_API lua_State *(lua_tothread) (lua_State *L, int idx);
+LUA_API const void *(lua_topointer) (lua_State *L, int idx);
+
+
+/*
+** Comparison and arithmetic functions
+*/
+
+#define LUA_OPADD 0 /* ORDER TM, ORDER OP */
+#define LUA_OPSUB 1
+#define LUA_OPMUL 2
+#define LUA_OPMOD 3
+#define LUA_OPPOW 4
+#define LUA_OPDIV 5
+#define LUA_OPIDIV 6
+#define LUA_OPBAND 7
+#define LUA_OPBOR 8
+#define LUA_OPBXOR 9
+#define LUA_OPSHL 10
+#define LUA_OPSHR 11
+#define LUA_OPUNM 12
+#define LUA_OPBNOT 13
+
+LUA_API void (lua_arith) (lua_State *L, int op);
+
+#define LUA_OPEQ 0
+#define LUA_OPLT 1
+#define LUA_OPLE 2
+
+LUA_API int (lua_rawequal) (lua_State *L, int idx1, int idx2);
+LUA_API int (lua_compare) (lua_State *L, int idx1, int idx2, int op);
+
+
+/*
+** push functions (C -> stack)
+*/
+LUA_API void (lua_pushnil) (lua_State *L);
+LUA_API void (lua_pushnumber) (lua_State *L, lua_Number n);
+LUA_API void (lua_pushinteger) (lua_State *L, lua_Integer n);
+LUA_API const char *(lua_pushlstring) (lua_State *L, const char *s, size_t len);
+LUA_API const char *(lua_pushstring) (lua_State *L, const char *s);
+LUA_API const char *(lua_pushvfstring) (lua_State *L, const char *fmt,
+ va_list argp);
+LUA_API const char *(lua_pushfstring) (lua_State *L, const char *fmt, ...);
+LUA_API void (lua_pushcclosure) (lua_State *L, lua_CFunction fn, int n);
+LUA_API void (lua_pushboolean) (lua_State *L, int b);
+LUA_API void (lua_pushlightuserdata) (lua_State *L, void *p);
+LUA_API int (lua_pushthread) (lua_State *L);
+
+
+/*
+** get functions (Lua -> stack)
+*/
+LUA_API int (lua_getglobal) (lua_State *L, const char *name);
+LUA_API int (lua_gettable) (lua_State *L, int idx);
+LUA_API int (lua_getfield) (lua_State *L, int idx, const char *k);
+LUA_API int (lua_geti) (lua_State *L, int idx, lua_Integer n);
+LUA_API int (lua_rawget) (lua_State *L, int idx);
+LUA_API int (lua_rawgeti) (lua_State *L, int idx, lua_Integer n);
+LUA_API int (lua_rawgetp) (lua_State *L, int idx, const void *p);
+
+LUA_API void (lua_createtable) (lua_State *L, int narr, int nrec);
+LUA_API void *(lua_newuserdata) (lua_State *L, size_t sz);
+LUA_API int (lua_getmetatable) (lua_State *L, int objindex);
+LUA_API int (lua_getuservalue) (lua_State *L, int idx);
+
+
+/*
+** set functions (stack -> Lua)
+*/
+LUA_API void (lua_setglobal) (lua_State *L, const char *name);
+LUA_API void (lua_settable) (lua_State *L, int idx);
+LUA_API void (lua_setfield) (lua_State *L, int idx, const char *k);
+LUA_API void (lua_seti) (lua_State *L, int idx, lua_Integer n);
+LUA_API void (lua_rawset) (lua_State *L, int idx);
+LUA_API void (lua_rawseti) (lua_State *L, int idx, lua_Integer n);
+LUA_API void (lua_rawsetp) (lua_State *L, int idx, const void *p);
+LUA_API int (lua_setmetatable) (lua_State *L, int objindex);
+LUA_API void (lua_setuservalue) (lua_State *L, int idx);
+
+
+/*
+** 'load' and 'call' functions (load and run Lua code)
+*/
+LUA_API void (lua_callk) (lua_State *L, int nargs, int nresults,
+ lua_KContext ctx, lua_KFunction k);
+#define lua_call(L,n,r) lua_callk(L, (n), (r), 0, NULL)
+
+LUA_API int (lua_pcallk) (lua_State *L, int nargs, int nresults, int errfunc,
+ lua_KContext ctx, lua_KFunction k);
+#define lua_pcall(L,n,r,f) lua_pcallk(L, (n), (r), (f), 0, NULL)
+
+LUA_API int (lua_load) (lua_State *L, lua_Reader reader, void *dt,
+ const char *chunkname, const char *mode);
+
+LUA_API int (lua_dump) (lua_State *L, lua_Writer writer, void *data, int strip);
+
+
+/*
+** coroutine functions
+*/
+LUA_API int (lua_yieldk) (lua_State *L, int nresults, lua_KContext ctx,
+ lua_KFunction k);
+LUA_API int (lua_resume) (lua_State *L, lua_State *from, int narg);
+LUA_API int (lua_status) (lua_State *L);
+LUA_API int (lua_isyieldable) (lua_State *L);
+
+#define lua_yield(L,n) lua_yieldk(L, (n), 0, NULL)
+
+
+/*
+** garbage-collection function and options
+*/
+
+#define LUA_GCSTOP 0
+#define LUA_GCRESTART 1
+#define LUA_GCCOLLECT 2
+#define LUA_GCCOUNT 3
+#define LUA_GCCOUNTB 4
+#define LUA_GCSTEP 5
+#define LUA_GCSETPAUSE 6
+#define LUA_GCSETSTEPMUL 7
+#define LUA_GCISRUNNING 9
+
+LUA_API int (lua_gc) (lua_State *L, int what, int data);
+
+
+/*
+** miscellaneous functions
+*/
+
+LUA_API int (lua_error) (lua_State *L);
+
+LUA_API int (lua_next) (lua_State *L, int idx);
+
+LUA_API void (lua_concat) (lua_State *L, int n);
+LUA_API void (lua_len) (lua_State *L, int idx);
+
+LUA_API size_t (lua_stringtonumber) (lua_State *L, const char *s);
+
+LUA_API lua_Alloc (lua_getallocf) (lua_State *L, void **ud);
+LUA_API void (lua_setallocf) (lua_State *L, lua_Alloc f, void *ud);
+
+
+
+/*
+** {==============================================================
+** some useful macros
+** ===============================================================
+*/
+
+#define lua_getextraspace(L) ((void *)((char *)(L) - LUA_EXTRASPACE))
+
+#define lua_tonumber(L,i) lua_tonumberx(L,(i),NULL)
+#define lua_tointeger(L,i) lua_tointegerx(L,(i),NULL)
+
+#define lua_pop(L,n) lua_settop(L, -(n)-1)
+
+#define lua_newtable(L) lua_createtable(L, 0, 0)
+
+#define lua_register(L,n,f) (lua_pushcfunction(L, (f)), lua_setglobal(L, (n)))
+
+#define lua_pushcfunction(L,f) lua_pushcclosure(L, (f), 0)
+
+#define lua_isfunction(L,n) (lua_type(L, (n)) == LUA_TFUNCTION)
+#define lua_istable(L,n) (lua_type(L, (n)) == LUA_TTABLE)
+#define lua_islightuserdata(L,n) (lua_type(L, (n)) == LUA_TLIGHTUSERDATA)
+#define lua_isnil(L,n) (lua_type(L, (n)) == LUA_TNIL)
+#define lua_isboolean(L,n) (lua_type(L, (n)) == LUA_TBOOLEAN)
+#define lua_isthread(L,n) (lua_type(L, (n)) == LUA_TTHREAD)
+#define lua_isnone(L,n) (lua_type(L, (n)) == LUA_TNONE)
+#define lua_isnoneornil(L, n) (lua_type(L, (n)) <= 0)
+
+#define lua_pushliteral(L, s) \
+ lua_pushlstring(L, "" s, (sizeof(s)/sizeof(char))-1)
+
+#define lua_pushglobaltable(L) \
+ lua_rawgeti(L, LUA_REGISTRYINDEX, LUA_RIDX_GLOBALS)
+
+#define lua_tostring(L,i) lua_tolstring(L, (i), NULL)
+
+
+#define lua_insert(L,idx) lua_rotate(L, (idx), 1)
+
+#define lua_remove(L,idx) (lua_rotate(L, (idx), -1), lua_pop(L, 1))
+
+#define lua_replace(L,idx) (lua_copy(L, -1, (idx)), lua_pop(L, 1))
+
+/* }============================================================== */
+
+
+/*
+** {==============================================================
+** compatibility macros for unsigned conversions
+** ===============================================================
+*/
+#if defined(LUA_COMPAT_APIINTCASTS)
+
+#define lua_pushunsigned(L,n) lua_pushinteger(L, (lua_Integer)(n))
+#define lua_tounsignedx(L,i,is) ((lua_Unsigned)lua_tointegerx(L,i,is))
+#define lua_tounsigned(L,i) lua_tounsignedx(L,(i),NULL)
+
+#endif
+/* }============================================================== */
+
+/*
+** {======================================================================
+** Debug API
+** =======================================================================
+*/
+
+
+/*
+** Event codes
+*/
+#define LUA_HOOKCALL 0
+#define LUA_HOOKRET 1
+#define LUA_HOOKLINE 2
+#define LUA_HOOKCOUNT 3
+#define LUA_HOOKTAILCALL 4
+
+
+/*
+** Event masks
+*/
+#define LUA_MASKCALL (1 << LUA_HOOKCALL)
+#define LUA_MASKRET (1 << LUA_HOOKRET)
+#define LUA_MASKLINE (1 << LUA_HOOKLINE)
+#define LUA_MASKCOUNT (1 << LUA_HOOKCOUNT)
+
+typedef struct lua_Debug lua_Debug; /* activation record */
+
+
+/* Functions to be called by the debugger in specific events */
+typedef void (*lua_Hook) (lua_State *L, lua_Debug *ar);
+
+
+LUA_API int (lua_getstack) (lua_State *L, int level, lua_Debug *ar);
+LUA_API int (lua_getinfo) (lua_State *L, const char *what, lua_Debug *ar);
+LUA_API const char *(lua_getlocal) (lua_State *L, const lua_Debug *ar, int n);
+LUA_API const char *(lua_setlocal) (lua_State *L, const lua_Debug *ar, int n);
+LUA_API const char *(lua_getupvalue) (lua_State *L, int funcindex, int n);
+LUA_API const char *(lua_setupvalue) (lua_State *L, int funcindex, int n);
+
+LUA_API void *(lua_upvalueid) (lua_State *L, int fidx, int n);
+LUA_API void (lua_upvaluejoin) (lua_State *L, int fidx1, int n1,
+ int fidx2, int n2);
+
+LUA_API void (lua_sethook) (lua_State *L, lua_Hook func, int mask, int count);
+LUA_API lua_Hook (lua_gethook) (lua_State *L);
+LUA_API int (lua_gethookmask) (lua_State *L);
+LUA_API int (lua_gethookcount) (lua_State *L);
+
+
+struct lua_Debug {
+ int event;
+ const char *name; /* (n) */
+ const char *namewhat; /* (n) 'global', 'local', 'field', 'method' */
+ const char *what; /* (S) 'Lua', 'C', 'main', 'tail' */
+ const char *source; /* (S) */
+ int currentline; /* (l) */
+ int linedefined; /* (S) */
+ int lastlinedefined; /* (S) */
+ unsigned char nups; /* (u) number of upvalues */
+ unsigned char nparams;/* (u) number of parameters */
+ char isvararg; /* (u) */
+ char istailcall; /* (t) */
+ char short_src[LUA_IDSIZE]; /* (S) */
+ /* private part */
+ struct CallInfo *i_ci; /* active function */
+};
+
+/* }====================================================================== */
+
+
+/******************************************************************************
+* Copyright (C) 1994-2015 Lua.org, PUC-Rio.
+*
+* Permission is hereby granted, free of charge, to any person obtaining
+* a copy of this software and associated documentation files (the
+* "Software"), to deal in the Software without restriction, including
+* without limitation the rights to use, copy, modify, merge, publish,
+* distribute, sublicense, and/or sell copies of the Software, and to
+* permit persons to whom the Software is furnished to do so, subject to
+* the following conditions:
+*
+* The above copyright notice and this permission notice shall be
+* included in all copies or substantial portions of the Software.
+*
+* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+******************************************************************************/
+
+
+#endif
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/lua.hpp b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/lua.hpp
new file mode 100644
index 00000000..ec417f59
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/lua.hpp
@@ -0,0 +1,9 @@
+// lua.hpp
+// Lua header files for C++
+// <<extern "C">> not supplied automatically because Lua also compiles as C++
+
+extern "C" {
+#include "lua.h"
+#include "lualib.h"
+#include "lauxlib.h"
+}
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/luac.c b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/luac.c
new file mode 100644
index 00000000..c565f46a
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/luac.c
@@ -0,0 +1,449 @@
+/*
+** $Id: luac.c,v 1.72 2015/01/06 03:09:13 lhf Exp $
+** Lua compiler (saves bytecodes to files; also lists bytecodes)
+** See Copyright Notice in lua.h
+*/
+
+#define luac_c
+#define LUA_CORE
+
+#include "lprefix.h"
+
+#include <ctype.h>
+#include <errno.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+
+#include "lua.h"
+#include "lauxlib.h"
+
+#include "lobject.h"
+#include "lstate.h"
+#include "lundump.h"
+
+static void PrintFunction(const Proto* f, int full);
+#define luaU_print PrintFunction
+
+#define PROGNAME "luac" /* default program name */
+#define OUTPUT PROGNAME ".out" /* default output file */
+
+static int listing=0; /* list bytecodes? */
+static int dumping=1; /* dump bytecodes? */
+static int stripping=0; /* strip debug information? */
+static char Output[]={ OUTPUT }; /* default output file name */
+static const char* output=Output; /* actual output file name */
+static const char* progname=PROGNAME; /* actual program name */
+
+static void fatal(const char* message)
+{
+ fprintf(stderr,"%s: %s\n",progname,message);
+ exit(EXIT_FAILURE);
+}
+
+static void cannot(const char* what)
+{
+ fprintf(stderr,"%s: cannot %s %s: %s\n",progname,what,output,strerror(errno));
+ exit(EXIT_FAILURE);
+}
+
+static void usage(const char* message)
+{
+ if (*message=='-')
+ fprintf(stderr,"%s: unrecognized option '%s'\n",progname,message);
+ else
+ fprintf(stderr,"%s: %s\n",progname,message);
+ fprintf(stderr,
+ "usage: %s [options] [filenames]\n"
+ "Available options are:\n"
+ " -l list (use -l -l for full listing)\n"
+ " -o name output to file 'name' (default is \"%s\")\n"
+ " -p parse only\n"
+ " -s strip debug information\n"
+ " -v show version information\n"
+ " -- stop handling options\n"
+ " - stop handling options and process stdin\n"
+ ,progname,Output);
+ exit(EXIT_FAILURE);
+}
+
+#define IS(s) (strcmp(argv[i],s)==0)
+
+static int doargs(int argc, char* argv[])
+{
+ int i;
+ int version=0;
+ if (argv[0]!=NULL && *argv[0]!=0) progname=argv[0];
+ for (i=1; i<argc; i++)
+ {
+ if (*argv[i]!='-') /* end of options; keep it */
+ break;
+ else if (IS("--")) /* end of options; skip it */
+ {
+ ++i;
+ if (version) ++version;
+ break;
+ }
+ else if (IS("-")) /* end of options; use stdin */
+ break;
+ else if (IS("-l")) /* list */
+ ++listing;
+ else if (IS("-o")) /* output file */
+ {
+ output=argv[++i];
+ if (output==NULL || *output==0 || (*output=='-' && output[1]!=0))
+ usage("'-o' needs argument");
+ if (IS("-")) output=NULL;
+ }
+ else if (IS("-p")) /* parse only */
+ dumping=0;
+ else if (IS("-s")) /* strip debug information */
+ stripping=1;
+ else if (IS("-v")) /* show version */
+ ++version;
+ else /* unknown option */
+ usage(argv[i]);
+ }
+ if (i==argc && (listing || !dumping))
+ {
+ dumping=0;
+ argv[--i]=Output;
+ }
+ if (version)
+ {
+ printf("%s\n",LUA_COPYRIGHT);
+ if (version==argc-1) exit(EXIT_SUCCESS);
+ }
+ return i;
+}
+
+#define FUNCTION "(function()end)();"
+
+static const char* reader(lua_State *L, void *ud, size_t *size)
+{
+ UNUSED(L);
+ if ((*(int*)ud)--)
+ {
+ *size=sizeof(FUNCTION)-1;
+ return FUNCTION;
+ }
+ else
+ {
+ *size=0;
+ return NULL;
+ }
+}
+
+#define toproto(L,i) getproto(L->top+(i))
+
+static const Proto* combine(lua_State* L, int n)
+{
+ if (n==1)
+ return toproto(L,-1);
+ else
+ {
+ Proto* f;
+ int i=n;
+ if (lua_load(L,reader,&i,"=(" PROGNAME ")",NULL)!=LUA_OK) fatal(lua_tostring(L,-1));
+ f=toproto(L,-1);
+ for (i=0; i<n; i++)
+ {
+ f->p[i]=toproto(L,i-n-1);
+ if (f->p[i]->sizeupvalues>0) f->p[i]->upvalues[0].instack=0;
+ }
+ f->sizelineinfo=0;
+ return f;
+ }
+}
+
+static int writer(lua_State* L, const void* p, size_t size, void* u)
+{
+ UNUSED(L);
+ return (fwrite(p,size,1,(FILE*)u)!=1) && (size!=0);
+}
+
+static int pmain(lua_State* L)
+{
+ int argc=(int)lua_tointeger(L,1);
+ char** argv=(char**)lua_touserdata(L,2);
+ const Proto* f;
+ int i;
+ if (!lua_checkstack(L,argc)) fatal("too many input files");
+ for (i=0; i<argc; i++)
+ {
+ const char* filename=IS("-") ? NULL : argv[i];
+ if (luaL_loadfile(L,filename)!=LUA_OK) fatal(lua_tostring(L,-1));
+ }
+ f=combine(L,argc);
+ if (listing) luaU_print(f,listing>1);
+ if (dumping)
+ {
+ FILE* D= (output==NULL) ? stdout : fopen(output,"wb");
+ if (D==NULL) cannot("open");
+ lua_lock(L);
+ luaU_dump(L,f,writer,D,stripping);
+ lua_unlock(L);
+ if (ferror(D)) cannot("write");
+ if (fclose(D)) cannot("close");
+ }
+ return 0;
+}
+
+int main(int argc, char* argv[])
+{
+ lua_State* L;
+ int i=doargs(argc,argv);
+ argc-=i; argv+=i;
+ if (argc<=0) usage("no input files given");
+ L=luaL_newstate();
+ if (L==NULL) fatal("cannot create state: not enough memory");
+ lua_pushcfunction(L,&pmain);
+ lua_pushinteger(L,argc);
+ lua_pushlightuserdata(L,argv);
+ if (lua_pcall(L,2,0,0)!=LUA_OK) fatal(lua_tostring(L,-1));
+ lua_close(L);
+ return EXIT_SUCCESS;
+}
+
+/*
+** $Id: print.c,v 1.76 2015/01/05 16:12:50 lhf Exp $
+** print bytecodes
+** See Copyright Notice in lua.h
+*/
+
+#include <ctype.h>
+#include <stdio.h>
+
+#define luac_c
+#define LUA_CORE
+
+#include "ldebug.h"
+#include "lobject.h"
+#include "lopcodes.h"
+
+#define VOID(p) ((const void*)(p))
+
+static void PrintString(const TString* ts)
+{
+ const char* s=getstr(ts);
+ size_t i,n=ts->len;
+ printf("%c",'"');
+ for (i=0; i<n; i++)
+ {
+ int c=(int)(unsigned char)s[i];
+ switch (c)
+ {
+ case '"': printf("\\\""); break;
+ case '\\': printf("\\\\"); break;
+ case '\a': printf("\\a"); break;
+ case '\b': printf("\\b"); break;
+ case '\f': printf("\\f"); break;
+ case '\n': printf("\\n"); break;
+ case '\r': printf("\\r"); break;
+ case '\t': printf("\\t"); break;
+ case '\v': printf("\\v"); break;
+ default: if (isprint(c))
+ printf("%c",c);
+ else
+ printf("\\%03d",c);
+ }
+ }
+ printf("%c",'"');
+}
+
+static void PrintConstant(const Proto* f, int i)
+{
+ const TValue* o=&f->k[i];
+ switch (ttype(o))
+ {
+ case LUA_TNIL:
+ printf("nil");
+ break;
+ case LUA_TBOOLEAN:
+ printf(bvalue(o) ? "true" : "false");
+ break;
+ case LUA_TNUMFLT:
+ {
+ char buff[100];
+ sprintf(buff,LUA_NUMBER_FMT,fltvalue(o));
+ printf("%s",buff);
+ if (buff[strspn(buff,"-0123456789")]=='\0') printf(".0");
+ break;
+ }
+ case LUA_TNUMINT:
+ printf(LUA_INTEGER_FMT,ivalue(o));
+ break;
+ case LUA_TSHRSTR: case LUA_TLNGSTR:
+ PrintString(tsvalue(o));
+ break;
+ default: /* cannot happen */
+ printf("? type=%d",ttype(o));
+ break;
+ }
+}
+
+#define UPVALNAME(x) ((f->upvalues[x].name) ? getstr(f->upvalues[x].name) : "-")
+#define MYK(x) (-1-(x))
+
+static void PrintCode(const Proto* f)
+{
+ const Instruction* code=f->code;
+ int pc,n=f->sizecode;
+ for (pc=0; pc<n; pc++)
+ {
+ Instruction i=code[pc];
+ OpCode o=GET_OPCODE(i);
+ int a=GETARG_A(i);
+ int b=GETARG_B(i);
+ int c=GETARG_C(i);
+ int ax=GETARG_Ax(i);
+ int bx=GETARG_Bx(i);
+ int sbx=GETARG_sBx(i);
+ int line=getfuncline(f,pc);
+ printf("\t%d\t",pc+1);
+ if (line>0) printf("[%d]\t",line); else printf("[-]\t");
+ printf("%-9s\t",luaP_opnames[o]);
+ switch (getOpMode(o))
+ {
+ case iABC:
+ printf("%d",a);
+ if (getBMode(o)!=OpArgN) printf(" %d",ISK(b) ? (MYK(INDEXK(b))) : b);
+ if (getCMode(o)!=OpArgN) printf(" %d",ISK(c) ? (MYK(INDEXK(c))) : c);
+ break;
+ case iABx:
+ printf("%d",a);
+ if (getBMode(o)==OpArgK) printf(" %d",MYK(bx));
+ if (getBMode(o)==OpArgU) printf(" %d",bx);
+ break;
+ case iAsBx:
+ printf("%d %d",a,sbx);
+ break;
+ case iAx:
+ printf("%d",MYK(ax));
+ break;
+ }
+ switch (o)
+ {
+ case OP_LOADK:
+ printf("\t; "); PrintConstant(f,bx);
+ break;
+ case OP_GETUPVAL:
+ case OP_SETUPVAL:
+ printf("\t; %s",UPVALNAME(b));
+ break;
+ case OP_GETTABUP:
+ printf("\t; %s",UPVALNAME(b));
+ if (ISK(c)) { printf(" "); PrintConstant(f,INDEXK(c)); }
+ break;
+ case OP_SETTABUP:
+ printf("\t; %s",UPVALNAME(a));
+ if (ISK(b)) { printf(" "); PrintConstant(f,INDEXK(b)); }
+ if (ISK(c)) { printf(" "); PrintConstant(f,INDEXK(c)); }
+ break;
+ case OP_GETTABLE:
+ case OP_SELF:
+ if (ISK(c)) { printf("\t; "); PrintConstant(f,INDEXK(c)); }
+ break;
+ case OP_SETTABLE:
+ case OP_ADD:
+ case OP_SUB:
+ case OP_MUL:
+ case OP_POW:
+ case OP_DIV:
+ case OP_IDIV:
+ case OP_BAND:
+ case OP_BOR:
+ case OP_BXOR:
+ case OP_SHL:
+ case OP_SHR:
+ case OP_EQ:
+ case OP_LT:
+ case OP_LE:
+ if (ISK(b) || ISK(c))
+ {
+ printf("\t; ");
+ if (ISK(b)) PrintConstant(f,INDEXK(b)); else printf("-");
+ printf(" ");
+ if (ISK(c)) PrintConstant(f,INDEXK(c)); else printf("-");
+ }
+ break;
+ case OP_JMP:
+ case OP_FORLOOP:
+ case OP_FORPREP:
+ case OP_TFORLOOP:
+ printf("\t; to %d",sbx+pc+2);
+ break;
+ case OP_CLOSURE:
+ printf("\t; %p",VOID(f->p[bx]));
+ break;
+ case OP_SETLIST:
+ if (c==0) printf("\t; %d",(int)code[++pc]); else printf("\t; %d",c);
+ break;
+ case OP_EXTRAARG:
+ printf("\t; "); PrintConstant(f,ax);
+ break;
+ default:
+ break;
+ }
+ printf("\n");
+ }
+}
+
+#define SS(x) ((x==1)?"":"s")
+#define S(x) (int)(x),SS(x)
+
+static void PrintHeader(const Proto* f)
+{
+ const char* s=f->source ? getstr(f->source) : "=?";
+ if (*s=='@' || *s=='=')
+ s++;
+ else if (*s==LUA_SIGNATURE[0])
+ s="(bstring)";
+ else
+ s="(string)";
+ printf("\n%s <%s:%d,%d> (%d instruction%s at %p)\n",
+ (f->linedefined==0)?"main":"function",s,
+ f->linedefined,f->lastlinedefined,
+ S(f->sizecode),VOID(f));
+ printf("%d%s param%s, %d slot%s, %d upvalue%s, ",
+ (int)(f->numparams),f->is_vararg?"+":"",SS(f->numparams),
+ S(f->maxstacksize),S(f->sizeupvalues));
+ printf("%d local%s, %d constant%s, %d function%s\n",
+ S(f->sizelocvars),S(f->sizek),S(f->sizep));
+}
+
+static void PrintDebug(const Proto* f)
+{
+ int i,n;
+ n=f->sizek;
+ printf("constants (%d) for %p:\n",n,VOID(f));
+ for (i=0; i<n; i++)
+ {
+ printf("\t%d\t",i+1);
+ PrintConstant(f,i);
+ printf("\n");
+ }
+ n=f->sizelocvars;
+ printf("locals (%d) for %p:\n",n,VOID(f));
+ for (i=0; i<n; i++)
+ {
+ printf("\t%d\t%s\t%d\t%d\n",
+ i,getstr(f->locvars[i].varname),f->locvars[i].startpc+1,f->locvars[i].endpc+1);
+ }
+ n=f->sizeupvalues;
+ printf("upvalues (%d) for %p:\n",n,VOID(f));
+ for (i=0; i<n; i++)
+ {
+ printf("\t%d\t%s\t%d\t%d\n",
+ i,UPVALNAME(i),f->upvalues[i].instack,f->upvalues[i].idx);
+ }
+}
+
+static void PrintFunction(const Proto* f, int full)
+{
+ int i,n=f->sizep;
+ PrintHeader(f);
+ PrintCode(f);
+ if (full) PrintDebug(f);
+ for (i=0; i<n; i++) PrintFunction(f->p[i],full);
+}
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/luaconf.h b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/luaconf.h
new file mode 100644
index 00000000..fd28d21a
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/luaconf.h
@@ -0,0 +1,735 @@
+/*
+** $Id: luaconf.h,v 1.238 2014/12/29 13:27:55 roberto Exp $
+** Configuration file for Lua
+** See Copyright Notice in lua.h
+*/
+
+
+#ifndef luaconf_h
+#define luaconf_h
+
+#include <limits.h>
+#include <stddef.h>
+
+
+/*
+** ===================================================================
+** Search for "@@" to find all configurable definitions.
+** ===================================================================
+*/
+
+
+/*
+** {====================================================================
+** System Configuration: macros to adapt (if needed) Lua to some
+** particular platform, for instance compiling it with 32-bit numbers or
+** restricting it to C89.
+** =====================================================================
+*/
+
+/*
+@@ LUA_32BITS enables Lua with 32-bit integers and 32-bit floats. You
+** can also define LUA_32BITS in the make file, but changing here you
+** ensure that all software connected to Lua will be compiled with the
+** same configuration.
+*/
+/* #define LUA_32BITS */
+
+
+/*
+@@ LUA_USE_C89 controls the use of non-ISO-C89 features.
+** Define it if you want Lua to avoid the use of a few C99 features
+** or Windows-specific features on Windows.
+*/
+/* #define LUA_USE_C89 */
+
+
+/*
+** By default, Lua on Windows use (some) specific Windows features
+*/
+#if !defined(LUA_USE_C89) && defined(_WIN32) && !defined(_WIN32_WCE)
+#define LUA_USE_WINDOWS /* enable goodies for regular Windows */
+#endif
+
+
+#if defined(LUA_USE_WINDOWS)
+#define LUA_DL_DLL /* enable support for DLL */
+#define LUA_USE_C89 /* broadly, Windows is C89 */
+#endif
+
+
+#if defined(LUA_USE_LINUX)
+#define LUA_USE_POSIX
+#define LUA_USE_DLOPEN /* needs an extra library: -ldl */
+#define LUA_USE_READLINE /* needs some extra libraries */
+#endif
+
+
+#if defined(LUA_USE_MACOSX)
+#define LUA_USE_POSIX
+#define LUA_USE_DLOPEN /* MacOS does not need -ldl */
+#define LUA_USE_READLINE /* needs an extra library: -lreadline */
+#endif
+
+
+/*
+@@ LUA_C89_NUMBERS ensures that Lua uses the largest types available for
+** C89 ('long' and 'double'); Windows always has '__int64', so it does
+** not need to use this case.
+*/
+#if defined(LUA_USE_C89) && !defined(LUA_USE_WINDOWS)
+#define LUA_C89_NUMBERS
+#endif
+
+
+
+/*
+@@ LUAI_BITSINT defines the (minimum) number of bits in an 'int'.
+*/
+/* avoid undefined shifts */
+#if ((INT_MAX >> 15) >> 15) >= 1
+#define LUAI_BITSINT 32
+#else
+/* 'int' always must have at least 16 bits */
+#define LUAI_BITSINT 16
+#endif
+
+
+/*
+@@ LUA_INT_INT / LUA_INT_LONG / LUA_INT_LONGLONG defines the type for
+** Lua integers.
+@@ LUA_REAL_FLOAT / LUA_REAL_DOUBLE / LUA_REAL_LONGDOUBLE defines
+** the type for Lua floats.
+** Lua should work fine with any mix of these options (if supported
+** by your C compiler). The usual configurations are 64-bit integers
+** and 'double' (the default), 32-bit integers and 'float' (for
+** restricted platforms), and 'long'/'double' (for C compilers not
+** compliant with C99, which may not have support for 'long long').
+*/
+
+#if defined(LUA_32BITS) /* { */
+/*
+** 32-bit integers and 'float'
+*/
+#if LUAI_BITSINT >= 32 /* use 'int' if big enough */
+#define LUA_INT_INT
+#else /* otherwise use 'long' */
+#define LUA_INT_LONG
+#endif
+#define LUA_REAL_FLOAT
+
+#elif defined(LUA_C89_NUMBERS) /* }{ */
+/*
+** largest types available for C89 ('long' and 'double')
+*/
+#define LUA_INT_LONG
+#define LUA_REAL_DOUBLE
+
+#else /* }{ */
+/*
+** default configuration for 64-bit Lua ('long long' and 'double')
+*/
+#define LUA_INT_LONGLONG
+#define LUA_REAL_DOUBLE
+
+#endif /* } */
+
+/* }================================================================== */
+
+
+
+
+/*
+** {==================================================================
+** Configuration for Paths.
+** ===================================================================
+*/
+
+/*
+@@ LUA_PATH_DEFAULT is the default path that Lua uses to look for
+** Lua libraries.
+@@ LUA_CPATH_DEFAULT is the default path that Lua uses to look for
+** C libraries.
+** CHANGE them if your machine has a non-conventional directory
+** hierarchy or if you want to install your libraries in
+** non-conventional directories.
+*/
+#define LUA_VDIR LUA_VERSION_MAJOR "." LUA_VERSION_MINOR
+#if defined(_WIN32) /* { */
+/*
+** In Windows, any exclamation mark ('!') in the path is replaced by the
+** path of the directory of the executable file of the current process.
+*/
+#define LUA_LDIR "!\\lua\\"
+#define LUA_CDIR "!\\"
+#define LUA_SHRDIR "!\\..\\share\\lua\\" LUA_VDIR "\\"
+#define LUA_PATH_DEFAULT \
+ LUA_LDIR"?.lua;" LUA_LDIR"?\\init.lua;" \
+ LUA_CDIR"?.lua;" LUA_CDIR"?\\init.lua;" \
+ LUA_SHRDIR"?.lua;" LUA_SHRDIR"?\\init.lua;" \
+ ".\\?.lua;" ".\\?\\init.lua"
+#define LUA_CPATH_DEFAULT \
+ LUA_CDIR"?.dll;" \
+ LUA_CDIR"..\\lib\\lua\\" LUA_VDIR "\\?.dll;" \
+ LUA_CDIR"loadall.dll;" ".\\?.dll"
+
+#else /* }{ */
+
+#define LUA_ROOT "/usr/local/"
+#define LUA_LDIR LUA_ROOT "share/lua/" LUA_VDIR "/"
+#define LUA_CDIR LUA_ROOT "lib/lua/" LUA_VDIR "/"
+#define LUA_PATH_DEFAULT \
+ LUA_LDIR"?.lua;" LUA_LDIR"?/init.lua;" \
+ LUA_CDIR"?.lua;" LUA_CDIR"?/init.lua;" \
+ "./?.lua;" "./?/init.lua"
+#define LUA_CPATH_DEFAULT \
+ LUA_CDIR"?.so;" LUA_CDIR"loadall.so;" "./?.so"
+#endif /* } */
+
+
+/*
+@@ LUA_DIRSEP is the directory separator (for submodules).
+** CHANGE it if your machine does not use "/" as the directory separator
+** and is not Windows. (On Windows Lua automatically uses "\".)
+*/
+#if defined(_WIN32)
+#define LUA_DIRSEP "\\"
+#else
+#define LUA_DIRSEP "/"
+#endif
+
+/* }================================================================== */
+
+
+/*
+** {==================================================================
+** Marks for exported symbols in the C code
+** ===================================================================
+*/
+
+/*
+@@ LUA_API is a mark for all core API functions.
+@@ LUALIB_API is a mark for all auxiliary library functions.
+@@ LUAMOD_API is a mark for all standard library opening functions.
+** CHANGE them if you need to define those functions in some special way.
+** For instance, if you want to create one Windows DLL with the core and
+** the libraries, you may want to use the following definition (define
+** LUA_BUILD_AS_DLL to get it).
+*/
+#if defined(LUA_BUILD_AS_DLL) /* { */
+
+#if defined(LUA_CORE) || defined(LUA_LIB) /* { */
+#define LUA_API __declspec(dllexport)
+#else /* }{ */
+#define LUA_API __declspec(dllimport)
+#endif /* } */
+
+#else /* }{ */
+
+#define LUA_API extern
+
+#endif /* } */
+
+
+/* more often than not the libs go together with the core */
+#define LUALIB_API LUA_API
+#define LUAMOD_API LUALIB_API
+
+
+/*
+@@ LUAI_FUNC is a mark for all extern functions that are not to be
+** exported to outside modules.
+@@ LUAI_DDEF and LUAI_DDEC are marks for all extern (const) variables
+** that are not to be exported to outside modules (LUAI_DDEF for
+** definitions and LUAI_DDEC for declarations).
+** CHANGE them if you need to mark them in some special way. Elf/gcc
+** (versions 3.2 and later) mark them as "hidden" to optimize access
+** when Lua is compiled as a shared library. Not all elf targets support
+** this attribute. Unfortunately, gcc does not offer a way to check
+** whether the target offers that support, and those without support
+** give a warning about it. To avoid these warnings, change to the
+** default definition.
+*/
+#if defined(__GNUC__) && ((__GNUC__*100 + __GNUC_MINOR__) >= 302) && \
+ defined(__ELF__) /* { */
+#define LUAI_FUNC __attribute__((visibility("hidden"))) extern
+#else /* }{ */
+#define LUAI_FUNC extern
+#endif /* } */
+
+#define LUAI_DDEC LUAI_FUNC
+#define LUAI_DDEF /* empty */
+
+/* }================================================================== */
+
+
+/*
+** {==================================================================
+** Compatibility with previous versions
+** ===================================================================
+*/
+
+/*
+@@ LUA_COMPAT_5_2 controls other macros for compatibility with Lua 5.2.
+@@ LUA_COMPAT_5_1 controls other macros for compatibility with Lua 5.1.
+** You can define it to get all options, or change specific options
+** to fit your specific needs.
+*/
+#if defined(LUA_COMPAT_5_2) /* { */
+
+/*
+@@ LUA_COMPAT_MATHLIB controls the presence of several deprecated
+** functions in the mathematical library.
+*/
+#define LUA_COMPAT_MATHLIB
+
+/*
+@@ LUA_COMPAT_BITLIB controls the presence of library 'bit32'.
+*/
+#define LUA_COMPAT_BITLIB
+
+/*
+@@ LUA_COMPAT_IPAIRS controls the effectiveness of the __ipairs metamethod.
+*/
+#define LUA_COMPAT_IPAIRS
+
+/*
+@@ LUA_COMPAT_APIINTCASTS controls the presence of macros for
+** manipulating other integer types (lua_pushunsigned, lua_tounsigned,
+** luaL_checkint, luaL_checklong, etc.)
+*/
+#define LUA_COMPAT_APIINTCASTS
+
+
+/*
+@@ LUA_COMPAT_FLOATSTRING makes Lua format integral floats without a
+@@ a float mark ('.0').
+** This macro is not on by default even in compatibility mode,
+** because this is not really an incompatibility.
+*/
+/* #define LUA_COMPAT_FLOATSTRING */
+
+#endif /* } */
+
+
+#if defined(LUA_COMPAT_5_1) /* { */
+
+/*
+@@ LUA_COMPAT_UNPACK controls the presence of global 'unpack'.
+** You can replace it with 'table.unpack'.
+*/
+#define LUA_COMPAT_UNPACK
+
+/*
+@@ LUA_COMPAT_LOADERS controls the presence of table 'package.loaders'.
+** You can replace it with 'package.searchers'.
+*/
+#define LUA_COMPAT_LOADERS
+
+/*
+@@ macro 'lua_cpcall' emulates deprecated function lua_cpcall.
+** You can call your C function directly (with light C functions).
+*/
+#define lua_cpcall(L,f,u) \
+ (lua_pushcfunction(L, (f)), \
+ lua_pushlightuserdata(L,(u)), \
+ lua_pcall(L,1,0,0))
+
+
+/*
+@@ LUA_COMPAT_LOG10 defines the function 'log10' in the math library.
+** You can rewrite 'log10(x)' as 'log(x, 10)'.
+*/
+#define LUA_COMPAT_LOG10
+
+/*
+@@ LUA_COMPAT_LOADSTRING defines the function 'loadstring' in the base
+** library. You can rewrite 'loadstring(s)' as 'load(s)'.
+*/
+#define LUA_COMPAT_LOADSTRING
+
+/*
+@@ LUA_COMPAT_MAXN defines the function 'maxn' in the table library.
+*/
+#define LUA_COMPAT_MAXN
+
+/*
+@@ The following macros supply trivial compatibility for some
+** changes in the API. The macros themselves document how to
+** change your code to avoid using them.
+*/
+#define lua_strlen(L,i) lua_rawlen(L, (i))
+
+#define lua_objlen(L,i) lua_rawlen(L, (i))
+
+#define lua_equal(L,idx1,idx2) lua_compare(L,(idx1),(idx2),LUA_OPEQ)
+#define lua_lessthan(L,idx1,idx2) lua_compare(L,(idx1),(idx2),LUA_OPLT)
+
+/*
+@@ LUA_COMPAT_MODULE controls compatibility with previous
+** module functions 'module' (Lua) and 'luaL_register' (C).
+*/
+#define LUA_COMPAT_MODULE
+
+#endif /* } */
+
+/* }================================================================== */
+
+
+
+/*
+** {==================================================================
+** Configuration for Numbers.
+** Change these definitions if no predefined LUA_REAL_* / LUA_INT_*
+** satisfy your needs.
+** ===================================================================
+*/
+
+/*
+@@ LUA_NUMBER is the floating-point type used by Lua.
+**
+@@ LUAI_UACNUMBER is the result of an 'usual argument conversion'
+@@ over a floating number.
+**
+@@ LUA_NUMBER_FRMLEN is the length modifier for writing floats.
+@@ LUA_NUMBER_FMT is the format for writing floats.
+@@ lua_number2str converts a float to a string.
+**
+@@ l_mathop allows the addition of an 'l' or 'f' to all math operations.
+**
+@@ lua_str2number converts a decimal numeric string to a number.
+*/
+
+#if defined(LUA_REAL_FLOAT) /* { single float */
+
+#define LUA_NUMBER float
+
+#define LUAI_UACNUMBER double
+
+#define LUA_NUMBER_FRMLEN ""
+#define LUA_NUMBER_FMT "%.7g"
+
+#define l_mathop(op) op##f
+
+#define lua_str2number(s,p) strtof((s), (p))
+
+
+#elif defined(LUA_REAL_LONGDOUBLE) /* }{ long double */
+
+#define LUA_NUMBER long double
+
+#define LUAI_UACNUMBER long double
+
+#define LUA_NUMBER_FRMLEN "L"
+#define LUA_NUMBER_FMT "%.19Lg"
+
+#define l_mathop(op) op##l
+
+#define lua_str2number(s,p) strtold((s), (p))
+
+#elif defined(LUA_REAL_DOUBLE) /* }{ double */
+
+#define LUA_NUMBER double
+
+#define LUAI_UACNUMBER double
+
+#define LUA_NUMBER_FRMLEN ""
+#define LUA_NUMBER_FMT "%.14g"
+
+#define l_mathop(op) op
+
+#define lua_str2number(s,p) strtod((s), (p))
+
+#else /* }{ */
+
+#error "numeric real type not defined"
+
+#endif /* } */
+
+
+#define l_floor(x) (l_mathop(floor)(x))
+
+#define lua_number2str(s,n) sprintf((s), LUA_NUMBER_FMT, (n))
+
+
+/*
+@@ lua_numbertointeger converts a float number to an integer, or
+** returns 0 if float is not within the range of a lua_Integer.
+** (The range comparisons are tricky because of rounding. The tests
+** here assume a two-complement representation, where MININTEGER always
+** has an exact representation as a float; MAXINTEGER may not have one,
+** and therefore its conversion to float may have an ill-defined value.)
+*/
+#define lua_numbertointeger(n,p) \
+ ((n) >= (LUA_NUMBER)(LUA_MININTEGER) && \
+ (n) < -(LUA_NUMBER)(LUA_MININTEGER) && \
+ (*(p) = (LUA_INTEGER)(n), 1))
+
+
+/*
+@@ The luai_num* macros define the primitive operations over numbers.
+** They should work for any size of floating numbers.
+*/
+
+/* the following operations need the math library */
+#if defined(lobject_c) || defined(lvm_c)
+#include <math.h>
+
+/* floor division (defined as 'floor(a/b)') */
+#define luai_numidiv(L,a,b) ((void)L, l_mathop(floor)(luai_numdiv(L,a,b)))
+
+/*
+** module: defined as 'a - floor(a/b)*b'; the previous definition gives
+** NaN when 'b' is huge, but the result should be 'a'. 'fmod' gives the
+** result of 'a - trunc(a/b)*b', and therefore must be corrected when
+** 'trunc(a/b) ~= floor(a/b)'. That happens when the division has a
+** non-integer negative result, which is equivalent to the test below
+*/
+#define luai_nummod(L,a,b,m) \
+ { (m) = l_mathop(fmod)(a,b); if ((m)*(b) < 0) (m) += (b); }
+
+/* exponentiation */
+#define luai_numpow(L,a,b) ((void)L, l_mathop(pow)(a,b))
+
+#endif
+
+/* these are quite standard operations */
+#if defined(LUA_CORE)
+#define luai_numadd(L,a,b) ((a)+(b))
+#define luai_numsub(L,a,b) ((a)-(b))
+#define luai_nummul(L,a,b) ((a)*(b))
+#define luai_numdiv(L,a,b) ((a)/(b))
+#define luai_numunm(L,a) (-(a))
+#define luai_numeq(a,b) ((a)==(b))
+#define luai_numlt(a,b) ((a)<(b))
+#define luai_numle(a,b) ((a)<=(b))
+#define luai_numisnan(a) (!luai_numeq((a), (a)))
+#endif
+
+
+/*
+@@ LUA_INTEGER is the integer type used by Lua.
+**
+@@ LUA_UNSIGNED is the unsigned version of LUA_INTEGER.
+**
+@@ LUAI_UACINT is the result of an 'usual argument conversion'
+@@ over a lUA_INTEGER.
+@@ LUA_INTEGER_FRMLEN is the length modifier for reading/writing integers.
+@@ LUA_INTEGER_FMT is the format for writing integers.
+@@ LUA_MAXINTEGER is the maximum value for a LUA_INTEGER.
+@@ LUA_MININTEGER is the minimum value for a LUA_INTEGER.
+@@ lua_integer2str converts an integer to a string.
+*/
+
+
+/* The following definitions are good for most cases here */
+
+#define LUA_INTEGER_FMT "%" LUA_INTEGER_FRMLEN "d"
+#define lua_integer2str(s,n) sprintf((s), LUA_INTEGER_FMT, (n))
+
+#define LUAI_UACINT LUA_INTEGER
+
+/*
+** use LUAI_UACINT here to avoid problems with promotions (which
+** can turn a comparison between unsigneds into a signed comparison)
+*/
+#define LUA_UNSIGNED unsigned LUAI_UACINT
+
+
+/* now the variable definitions */
+
+#if defined(LUA_INT_INT) /* { int */
+
+#define LUA_INTEGER int
+#define LUA_INTEGER_FRMLEN ""
+
+#define LUA_MAXINTEGER INT_MAX
+#define LUA_MININTEGER INT_MIN
+
+#elif defined(LUA_INT_LONG) /* }{ long */
+
+#define LUA_INTEGER long
+#define LUA_INTEGER_FRMLEN "l"
+
+#define LUA_MAXINTEGER LONG_MAX
+#define LUA_MININTEGER LONG_MIN
+
+#elif defined(LUA_INT_LONGLONG) /* }{ long long */
+
+#if defined(LLONG_MAX) /* { */
+/* use ISO C99 stuff */
+
+#define LUA_INTEGER long long
+#define LUA_INTEGER_FRMLEN "ll"
+
+#define LUA_MAXINTEGER LLONG_MAX
+#define LUA_MININTEGER LLONG_MIN
+
+#elif defined(LUA_USE_WINDOWS) /* }{ */
+/* in Windows, can use specific Windows types */
+
+#define LUA_INTEGER __int64
+#define LUA_INTEGER_FRMLEN "I64"
+
+#define LUA_MAXINTEGER _I64_MAX
+#define LUA_MININTEGER _I64_MIN
+
+#else /* }{ */
+
+#error "Compiler does not support 'long long'. Use option '-DLUA_32BITS' \
+ or '-DLUA_C89_NUMBERS' (see file 'luaconf.h' for details)"
+
+#endif /* } */
+
+#else /* }{ */
+
+#error "numeric integer type not defined"
+
+#endif /* } */
+
+/* }================================================================== */
+
+
+/*
+** {==================================================================
+** Dependencies with C99
+** ===================================================================
+*/
+
+/*
+@@ lua_strx2number converts an hexadecimal numeric string to a number.
+** In C99, 'strtod' does both conversions. Otherwise, you can
+** leave 'lua_strx2number' undefined and Lua will provide its own
+** implementation.
+*/
+#if !defined(LUA_USE_C89)
+#define lua_strx2number(s,p) lua_str2number(s,p)
+#endif
+
+
+/*
+@@ LUA_USE_AFORMAT allows '%a'/'%A' specifiers in 'string.format'
+** Enable it if the C function 'printf' supports these specifiers.
+** (C99 demands it and Windows also supports it.)
+*/
+#if !defined(LUA_USE_C89) || defined(LUA_USE_WINDOWS)
+#define LUA_USE_AFORMAT
+#endif
+
+
+/*
+** 'strtof' and 'opf' variants for math functions are not valid in
+** C89. Otherwise, the macro 'HUGE_VALF' is a good proxy for testing the
+** availability of these variants. ('math.h' is already included in
+** all files that use these macros.)
+*/
+#if defined(LUA_USE_C89) || (defined(HUGE_VAL) && !defined(HUGE_VALF))
+#undef l_mathop /* variants not available */
+#undef lua_str2number
+#define l_mathop(op) (lua_Number)op /* no variant */
+#define lua_str2number(s,p) ((lua_Number)strtod((s), (p)))
+#endif
+
+
+/*
+@@ LUA_KCONTEXT is the type of the context ('ctx') for continuation
+** functions. It must be a numerical type; Lua will use 'intptr_t' if
+** available, otherwise it will use 'ptrdiff_t' (the nearest thing to
+** 'intptr_t' in C89)
+*/
+#define LUA_KCONTEXT ptrdiff_t
+
+#if !defined(LUA_USE_C89) && defined(__STDC_VERSION__) && \
+ __STDC_VERSION__ >= 199901L
+#include <stdint.h>
+#if defined (INTPTR_MAX) /* even in C99 this type is optional */
+#undef LUA_KCONTEXT
+#define LUA_KCONTEXT intptr_t
+#endif
+#endif
+
+/* }================================================================== */
+
+
+/*
+** {==================================================================
+** Macros that affect the API and must be stable (that is, must be the
+** same when you compile Lua and when you compile code that links to
+** Lua). You probably do not want/need to change them.
+** =====================================================================
+*/
+
+/*
+@@ LUAI_MAXSTACK limits the size of the Lua stack.
+** CHANGE it if you need a different limit. This limit is arbitrary;
+** its only purpose is to stop Lua from consuming unlimited stack
+** space (and to reserve some numbers for pseudo-indices).
+*/
+#if LUAI_BITSINT >= 32
+#define LUAI_MAXSTACK 1000000
+#else
+#define LUAI_MAXSTACK 15000
+#endif
+
+/* reserve some space for error handling */
+#define LUAI_FIRSTPSEUDOIDX (-LUAI_MAXSTACK - 1000)
+
+
+/*
+@@ LUA_EXTRASPACE defines the size of a raw memory area associated with
+** a Lua state with very fast access.
+** CHANGE it if you need a different size.
+*/
+#define LUA_EXTRASPACE (sizeof(void *))
+
+
+/*
+@@ LUA_IDSIZE gives the maximum size for the description of the source
+@@ of a function in debug information.
+** CHANGE it if you want a different size.
+*/
+#define LUA_IDSIZE 60
+
+
+/*
+@@ LUAI_MAXSHORTLEN is the maximum length for short strings, that is,
+** strings that are internalized. (Cannot be smaller than reserved words
+** or tags for metamethods, as these strings must be internalized;
+** #("function") = 8, #("__newindex") = 10.)
+*/
+#define LUAI_MAXSHORTLEN 40
+
+
+/*
+@@ LUAL_BUFFERSIZE is the buffer size used by the lauxlib buffer system.
+** CHANGE it if it uses too much C-stack space.
+*/
+#define LUAL_BUFFERSIZE ((int)(0x80 * sizeof(void*) * sizeof(lua_Integer)))
+
+/* }================================================================== */
+
+
+/*
+@@ LUA_QL describes how error messages quote program elements.
+** Lua does not use these macros anymore; they are here for
+** compatibility only.
+*/
+#define LUA_QL(x) "'" x "'"
+#define LUA_QS LUA_QL("%s")
+
+
+
+
+/* =================================================================== */
+
+/*
+** Local configuration. You can use this space to add your redefinitions
+** without modifying the main part of the file.
+*/
+
+
+
+
+
+#endif
+
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/lualib.h b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/lualib.h
new file mode 100644
index 00000000..5165c0fb
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/lualib.h
@@ -0,0 +1,58 @@
+/*
+** $Id: lualib.h,v 1.44 2014/02/06 17:32:33 roberto Exp $
+** Lua standard libraries
+** See Copyright Notice in lua.h
+*/
+
+
+#ifndef lualib_h
+#define lualib_h
+
+#include "lua.h"
+
+
+
+LUAMOD_API int (luaopen_base) (lua_State *L);
+
+#define LUA_COLIBNAME "coroutine"
+LUAMOD_API int (luaopen_coroutine) (lua_State *L);
+
+#define LUA_TABLIBNAME "table"
+LUAMOD_API int (luaopen_table) (lua_State *L);
+
+#define LUA_IOLIBNAME "io"
+LUAMOD_API int (luaopen_io) (lua_State *L);
+
+#define LUA_OSLIBNAME "os"
+LUAMOD_API int (luaopen_os) (lua_State *L);
+
+#define LUA_STRLIBNAME "string"
+LUAMOD_API int (luaopen_string) (lua_State *L);
+
+#define LUA_UTF8LIBNAME "utf8"
+LUAMOD_API int (luaopen_utf8) (lua_State *L);
+
+#define LUA_BITLIBNAME "bit32"
+LUAMOD_API int (luaopen_bit32) (lua_State *L);
+
+#define LUA_MATHLIBNAME "math"
+LUAMOD_API int (luaopen_math) (lua_State *L);
+
+#define LUA_DBLIBNAME "debug"
+LUAMOD_API int (luaopen_debug) (lua_State *L);
+
+#define LUA_LOADLIBNAME "package"
+LUAMOD_API int (luaopen_package) (lua_State *L);
+
+
+/* open all previous libraries */
+LUALIB_API void (luaL_openlibs) (lua_State *L);
+
+
+
+#if !defined(lua_assert)
+#define lua_assert(x) ((void)0)
+#endif
+
+
+#endif
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/lundump.c b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/lundump.c
new file mode 100644
index 00000000..510f3258
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/lundump.c
@@ -0,0 +1,277 @@
+/*
+** $Id: lundump.c,v 2.41 2014/11/02 19:19:04 roberto Exp $
+** load precompiled Lua chunks
+** See Copyright Notice in lua.h
+*/
+
+#define lundump_c
+#define LUA_CORE
+
+#include "lprefix.h"
+
+
+#include <string.h>
+
+#include "lua.h"
+
+#include "ldebug.h"
+#include "ldo.h"
+#include "lfunc.h"
+#include "lmem.h"
+#include "lobject.h"
+#include "lstring.h"
+#include "lundump.h"
+#include "lzio.h"
+
+
+#if !defined(luai_verifycode)
+#define luai_verifycode(L,b,f) /* empty */
+#endif
+
+
+typedef struct {
+ lua_State *L;
+ ZIO *Z;
+ Mbuffer *b;
+ const char *name;
+} LoadState;
+
+
+static l_noret error(LoadState *S, const char *why) {
+ luaO_pushfstring(S->L, "%s: %s precompiled chunk", S->name, why);
+ luaD_throw(S->L, LUA_ERRSYNTAX);
+}
+
+
+/*
+** All high-level loads go through LoadVector; you can change it to
+** adapt to the endianness of the input
+*/
+#define LoadVector(S,b,n) LoadBlock(S,b,(n)*sizeof((b)[0]))
+
+static void LoadBlock (LoadState *S, void *b, size_t size) {
+ if (luaZ_read(S->Z, b, size) != 0)
+ error(S, "truncated");
+}
+
+
+#define LoadVar(S,x) LoadVector(S,&x,1)
+
+
+static lu_byte LoadByte (LoadState *S) {
+ lu_byte x;
+ LoadVar(S, x);
+ return x;
+}
+
+
+static int LoadInt (LoadState *S) {
+ int x;
+ LoadVar(S, x);
+ return x;
+}
+
+
+static lua_Number LoadNumber (LoadState *S) {
+ lua_Number x;
+ LoadVar(S, x);
+ return x;
+}
+
+
+static lua_Integer LoadInteger (LoadState *S) {
+ lua_Integer x;
+ LoadVar(S, x);
+ return x;
+}
+
+
+static TString *LoadString (LoadState *S) {
+ size_t size = LoadByte(S);
+ if (size == 0xFF)
+ LoadVar(S, size);
+ if (size == 0)
+ return NULL;
+ else {
+ char *s = luaZ_openspace(S->L, S->b, --size);
+ LoadVector(S, s, size);
+ return luaS_newlstr(S->L, s, size);
+ }
+}
+
+
+static void LoadCode (LoadState *S, Proto *f) {
+ int n = LoadInt(S);
+ f->code = luaM_newvector(S->L, n, Instruction);
+ f->sizecode = n;
+ LoadVector(S, f->code, n);
+}
+
+
+static void LoadFunction(LoadState *S, Proto *f, TString *psource);
+
+
+static void LoadConstants (LoadState *S, Proto *f) {
+ int i;
+ int n = LoadInt(S);
+ f->k = luaM_newvector(S->L, n, TValue);
+ f->sizek = n;
+ for (i = 0; i < n; i++)
+ setnilvalue(&f->k[i]);
+ for (i = 0; i < n; i++) {
+ TValue *o = &f->k[i];
+ int t = LoadByte(S);
+ switch (t) {
+ case LUA_TNIL:
+ setnilvalue(o);
+ break;
+ case LUA_TBOOLEAN:
+ setbvalue(o, LoadByte(S));
+ break;
+ case LUA_TNUMFLT:
+ setfltvalue(o, LoadNumber(S));
+ break;
+ case LUA_TNUMINT:
+ setivalue(o, LoadInteger(S));
+ break;
+ case LUA_TSHRSTR:
+ case LUA_TLNGSTR:
+ setsvalue2n(S->L, o, LoadString(S));
+ break;
+ default:
+ lua_assert(0);
+ }
+ }
+}
+
+
+static void LoadProtos (LoadState *S, Proto *f) {
+ int i;
+ int n = LoadInt(S);
+ f->p = luaM_newvector(S->L, n, Proto *);
+ f->sizep = n;
+ for (i = 0; i < n; i++)
+ f->p[i] = NULL;
+ for (i = 0; i < n; i++) {
+ f->p[i] = luaF_newproto(S->L);
+ LoadFunction(S, f->p[i], f->source);
+ }
+}
+
+
+static void LoadUpvalues (LoadState *S, Proto *f) {
+ int i, n;
+ n = LoadInt(S);
+ f->upvalues = luaM_newvector(S->L, n, Upvaldesc);
+ f->sizeupvalues = n;
+ for (i = 0; i < n; i++)
+ f->upvalues[i].name = NULL;
+ for (i = 0; i < n; i++) {
+ f->upvalues[i].instack = LoadByte(S);
+ f->upvalues[i].idx = LoadByte(S);
+ }
+}
+
+
+static void LoadDebug (LoadState *S, Proto *f) {
+ int i, n;
+ n = LoadInt(S);
+ f->lineinfo = luaM_newvector(S->L, n, int);
+ f->sizelineinfo = n;
+ LoadVector(S, f->lineinfo, n);
+ n = LoadInt(S);
+ f->locvars = luaM_newvector(S->L, n, LocVar);
+ f->sizelocvars = n;
+ for (i = 0; i < n; i++)
+ f->locvars[i].varname = NULL;
+ for (i = 0; i < n; i++) {
+ f->locvars[i].varname = LoadString(S);
+ f->locvars[i].startpc = LoadInt(S);
+ f->locvars[i].endpc = LoadInt(S);
+ }
+ n = LoadInt(S);
+ for (i = 0; i < n; i++)
+ f->upvalues[i].name = LoadString(S);
+}
+
+
+static void LoadFunction (LoadState *S, Proto *f, TString *psource) {
+ f->source = LoadString(S);
+ if (f->source == NULL) /* no source in dump? */
+ f->source = psource; /* reuse parent's source */
+ f->linedefined = LoadInt(S);
+ f->lastlinedefined = LoadInt(S);
+ f->numparams = LoadByte(S);
+ f->is_vararg = LoadByte(S);
+ f->maxstacksize = LoadByte(S);
+ LoadCode(S, f);
+ LoadConstants(S, f);
+ LoadUpvalues(S, f);
+ LoadProtos(S, f);
+ LoadDebug(S, f);
+}
+
+
+static void checkliteral (LoadState *S, const char *s, const char *msg) {
+ char buff[sizeof(LUA_SIGNATURE) + sizeof(LUAC_DATA)]; /* larger than both */
+ size_t len = strlen(s);
+ LoadVector(S, buff, len);
+ if (memcmp(s, buff, len) != 0)
+ error(S, msg);
+}
+
+
+static void fchecksize (LoadState *S, size_t size, const char *tname) {
+ if (LoadByte(S) != size)
+ error(S, luaO_pushfstring(S->L, "%s size mismatch in", tname));
+}
+
+
+#define checksize(S,t) fchecksize(S,sizeof(t),#t)
+
+static void checkHeader (LoadState *S) {
+ checkliteral(S, LUA_SIGNATURE + 1, "not a"); /* 1st char already checked */
+ if (LoadByte(S) != LUAC_VERSION)
+ error(S, "version mismatch in");
+ if (LoadByte(S) != LUAC_FORMAT)
+ error(S, "format mismatch in");
+ checkliteral(S, LUAC_DATA, "corrupted");
+ checksize(S, int);
+ checksize(S, size_t);
+ checksize(S, Instruction);
+ checksize(S, lua_Integer);
+ checksize(S, lua_Number);
+ if (LoadInteger(S) != LUAC_INT)
+ error(S, "endianness mismatch in");
+ if (LoadNumber(S) != LUAC_NUM)
+ error(S, "float format mismatch in");
+}
+
+
+/*
+** load precompiled chunk
+*/
+LClosure *luaU_undump(lua_State *L, ZIO *Z, Mbuffer *buff,
+ const char *name) {
+ LoadState S;
+ LClosure *cl;
+ if (*name == '@' || *name == '=')
+ S.name = name + 1;
+ else if (*name == LUA_SIGNATURE[0])
+ S.name = "binary string";
+ else
+ S.name = name;
+ S.L = L;
+ S.Z = Z;
+ S.b = buff;
+ checkHeader(&S);
+ cl = luaF_newLclosure(L, LoadByte(&S));
+ setclLvalue(L, L->top, cl);
+ incr_top(L);
+ cl->p = luaF_newproto(L);
+ LoadFunction(&S, cl->p, NULL);
+ lua_assert(cl->nupvalues == cl->p->sizeupvalues);
+ luai_verifycode(L, buff, cl->p);
+ return cl;
+}
+
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/lundump.h b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/lundump.h
new file mode 100644
index 00000000..ef43d512
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/lundump.h
@@ -0,0 +1,33 @@
+/*
+** $Id: lundump.h,v 1.44 2014/06/19 18:27:20 roberto Exp $
+** load precompiled Lua chunks
+** See Copyright Notice in lua.h
+*/
+
+#ifndef lundump_h
+#define lundump_h
+
+#include "llimits.h"
+#include "lobject.h"
+#include "lzio.h"
+
+
+/* data to catch conversion errors */
+#define LUAC_DATA "\x19\x93\r\n\x1a\n"
+
+#define LUAC_INT 0x5678
+#define LUAC_NUM cast_num(370.5)
+
+#define MYINT(s) (s[0]-'0')
+#define LUAC_VERSION (MYINT(LUA_VERSION_MAJOR)*16+MYINT(LUA_VERSION_MINOR))
+#define LUAC_FORMAT 0 /* this is the official format */
+
+/* load one chunk; from lundump.c */
+LUAI_FUNC LClosure* luaU_undump (lua_State* L, ZIO* Z, Mbuffer* buff,
+ const char* name);
+
+/* dump one chunk; from ldump.c */
+LUAI_FUNC int luaU_dump (lua_State* L, const Proto* f, lua_Writer w,
+ void* data, int strip);
+
+#endif
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/lutf8lib.c b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/lutf8lib.c
new file mode 100644
index 00000000..be4f087f
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/lutf8lib.c
@@ -0,0 +1,255 @@
+/*
+** $Id: lutf8lib.c,v 1.13 2014/11/02 19:19:04 roberto Exp $
+** Standard library for UTF-8 manipulation
+** See Copyright Notice in lua.h
+*/
+
+#define lutf8lib_c
+#define LUA_LIB
+
+#include "lprefix.h"
+
+
+#include <assert.h>
+#include <stdlib.h>
+#include <string.h>
+
+#include "lua.h"
+
+#include "lauxlib.h"
+#include "lualib.h"
+
+#define MAXUNICODE 0x10FFFF
+
+#define iscont(p) ((*(p) & 0xC0) == 0x80)
+
+
+/* from strlib */
+/* translate a relative string position: negative means back from end */
+static lua_Integer u_posrelat (lua_Integer pos, size_t len) {
+ if (pos >= 0) return pos;
+ else if (0u - (size_t)pos > len) return 0;
+ else return (lua_Integer)len + pos + 1;
+}
+
+
+/*
+** Decode one UTF-8 sequence, returning NULL if byte sequence is invalid.
+*/
+static const char *utf8_decode (const char *o, int *val) {
+ static unsigned int limits[] = {0xFF, 0x7F, 0x7FF, 0xFFFF};
+ const unsigned char *s = (const unsigned char *)o;
+ unsigned int c = s[0];
+ unsigned int res = 0; /* final result */
+ if (c < 0x80) /* ascii? */
+ res = c;
+ else {
+ int count = 0; /* to count number of continuation bytes */
+ while (c & 0x40) { /* still have continuation bytes? */
+ int cc = s[++count]; /* read next byte */
+ if ((cc & 0xC0) != 0x80) /* not a continuation byte? */
+ return NULL; /* invalid byte sequence */
+ res = (res << 6) | (cc & 0x3F); /* add lower 6 bits from cont. byte */
+ c <<= 1; /* to test next bit */
+ }
+ res |= ((c & 0x7F) << (count * 5)); /* add first byte */
+ if (count > 3 || res > MAXUNICODE || res <= limits[count])
+ return NULL; /* invalid byte sequence */
+ s += count; /* skip continuation bytes read */
+ }
+ if (val) *val = res;
+ return (const char *)s + 1; /* +1 to include first byte */
+}
+
+
+/*
+** utf8len(s [, i [, j]]) --> number of characters that start in the
+** range [i,j], or nil + current position if 's' is not well formed in
+** that interval
+*/
+static int utflen (lua_State *L) {
+ int n = 0;
+ size_t len;
+ const char *s = luaL_checklstring(L, 1, &len);
+ lua_Integer posi = u_posrelat(luaL_optinteger(L, 2, 1), len);
+ lua_Integer posj = u_posrelat(luaL_optinteger(L, 3, -1), len);
+ luaL_argcheck(L, 1 <= posi && --posi <= (lua_Integer)len, 2,
+ "initial position out of string");
+ luaL_argcheck(L, --posj < (lua_Integer)len, 3,
+ "final position out of string");
+ while (posi <= posj) {
+ const char *s1 = utf8_decode(s + posi, NULL);
+ if (s1 == NULL) { /* conversion error? */
+ lua_pushnil(L); /* return nil ... */
+ lua_pushinteger(L, posi + 1); /* ... and current position */
+ return 2;
+ }
+ posi = s1 - s;
+ n++;
+ }
+ lua_pushinteger(L, n);
+ return 1;
+}
+
+
+/*
+** codepoint(s, [i, [j]]) -> returns codepoints for all characters
+** that start in the range [i,j]
+*/
+static int codepoint (lua_State *L) {
+ size_t len;
+ const char *s = luaL_checklstring(L, 1, &len);
+ lua_Integer posi = u_posrelat(luaL_optinteger(L, 2, 1), len);
+ lua_Integer pose = u_posrelat(luaL_optinteger(L, 3, posi), len);
+ int n;
+ const char *se;
+ luaL_argcheck(L, posi >= 1, 2, "out of range");
+ luaL_argcheck(L, pose <= (lua_Integer)len, 3, "out of range");
+ if (posi > pose) return 0; /* empty interval; return no values */
+ n = (int)(pose - posi + 1);
+ if (posi + n <= pose) /* (lua_Integer -> int) overflow? */
+ return luaL_error(L, "string slice too long");
+ luaL_checkstack(L, n, "string slice too long");
+ n = 0;
+ se = s + pose;
+ for (s += posi - 1; s < se;) {
+ int code;
+ s = utf8_decode(s, &code);
+ if (s == NULL)
+ return luaL_error(L, "invalid UTF-8 code");
+ lua_pushinteger(L, code);
+ n++;
+ }
+ return n;
+}
+
+
+static void pushutfchar (lua_State *L, int arg) {
+ lua_Integer code = luaL_checkinteger(L, arg);
+ luaL_argcheck(L, 0 <= code && code <= MAXUNICODE, arg, "value out of range");
+ lua_pushfstring(L, "%U", (long)code);
+}
+
+
+/*
+** utfchar(n1, n2, ...) -> char(n1)..char(n2)...
+*/
+static int utfchar (lua_State *L) {
+ int n = lua_gettop(L); /* number of arguments */
+ if (n == 1) /* optimize common case of single char */
+ pushutfchar(L, 1);
+ else {
+ int i;
+ luaL_Buffer b;
+ luaL_buffinit(L, &b);
+ for (i = 1; i <= n; i++) {
+ pushutfchar(L, i);
+ luaL_addvalue(&b);
+ }
+ luaL_pushresult(&b);
+ }
+ return 1;
+}
+
+
+/*
+** offset(s, n, [i]) -> index where n-th character counting from
+** position 'i' starts; 0 means character at 'i'.
+*/
+static int byteoffset (lua_State *L) {
+ size_t len;
+ const char *s = luaL_checklstring(L, 1, &len);
+ lua_Integer n = luaL_checkinteger(L, 2);
+ lua_Integer posi = (n >= 0) ? 1 : len + 1;
+ posi = u_posrelat(luaL_optinteger(L, 3, posi), len);
+ luaL_argcheck(L, 1 <= posi && --posi <= (lua_Integer)len, 3,
+ "position out of range");
+ if (n == 0) {
+ /* find beginning of current byte sequence */
+ while (posi > 0 && iscont(s + posi)) posi--;
+ }
+ else {
+ if (iscont(s + posi))
+ luaL_error(L, "initial position is a continuation byte");
+ if (n < 0) {
+ while (n < 0 && posi > 0) { /* move back */
+ do { /* find beginning of previous character */
+ posi--;
+ } while (posi > 0 && iscont(s + posi));
+ n++;
+ }
+ }
+ else {
+ n--; /* do not move for 1st character */
+ while (n > 0 && posi < (lua_Integer)len) {
+ do { /* find beginning of next character */
+ posi++;
+ } while (iscont(s + posi)); /* (cannot pass final '\0') */
+ n--;
+ }
+ }
+ }
+ if (n == 0) /* did it find given character? */
+ lua_pushinteger(L, posi + 1);
+ else /* no such character */
+ lua_pushnil(L);
+ return 1;
+}
+
+
+static int iter_aux (lua_State *L) {
+ size_t len;
+ const char *s = luaL_checklstring(L, 1, &len);
+ lua_Integer n = lua_tointeger(L, 2) - 1;
+ if (n < 0) /* first iteration? */
+ n = 0; /* start from here */
+ else if (n < (lua_Integer)len) {
+ n++; /* skip current byte */
+ while (iscont(s + n)) n++; /* and its continuations */
+ }
+ if (n >= (lua_Integer)len)
+ return 0; /* no more codepoints */
+ else {
+ int code;
+ const char *next = utf8_decode(s + n, &code);
+ if (next == NULL || iscont(next))
+ return luaL_error(L, "invalid UTF-8 code");
+ lua_pushinteger(L, n + 1);
+ lua_pushinteger(L, code);
+ return 2;
+ }
+}
+
+
+static int iter_codes (lua_State *L) {
+ luaL_checkstring(L, 1);
+ lua_pushcfunction(L, iter_aux);
+ lua_pushvalue(L, 1);
+ lua_pushinteger(L, 0);
+ return 3;
+}
+
+
+/* pattern to match a single UTF-8 character */
+#define UTF8PATT "[\0-\x7F\xC2-\xF4][\x80-\xBF]*"
+
+
+static struct luaL_Reg funcs[] = {
+ {"offset", byteoffset},
+ {"codepoint", codepoint},
+ {"char", utfchar},
+ {"len", utflen},
+ {"codes", iter_codes},
+ /* placeholders */
+ {"charpattern", NULL},
+ {NULL, NULL}
+};
+
+
+LUAMOD_API int luaopen_utf8 (lua_State *L) {
+ luaL_newlib(L, funcs);
+ lua_pushliteral(L, UTF8PATT);
+ lua_setfield(L, -2, "charpattern");
+ return 1;
+}
+
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/lvm.c b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/lvm.c
new file mode 100644
index 00000000..2ac1b02d
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/lvm.c
@@ -0,0 +1,1182 @@
+/*
+** $Id: lvm.c,v 2.232 2014/12/27 20:30:38 roberto Exp $
+** Lua virtual machine
+** See Copyright Notice in lua.h
+*/
+
+#define lvm_c
+#define LUA_CORE
+
+#include "lprefix.h"
+
+
+#include <limits.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+
+#include "lua.h"
+
+#include "ldebug.h"
+#include "ldo.h"
+#include "lfunc.h"
+#include "lgc.h"
+#include "lobject.h"
+#include "lopcodes.h"
+#include "lstate.h"
+#include "lstring.h"
+#include "ltable.h"
+#include "ltm.h"
+#include "lvm.h"
+
+
+/*
+** You can define LUA_FLOORN2I if you want to convert floats to integers
+** by flooring them (instead of raising an error if they are not
+** integral values)
+*/
+#if !defined(LUA_FLOORN2I)
+#define LUA_FLOORN2I 0
+#endif
+
+
+/* limit for table tag-method chains (to avoid loops) */
+#define MAXTAGLOOP 2000
+
+
+/*
+** Similar to 'tonumber', but does not attempt to convert strings and
+** ensure correct precision (no extra bits). Used in comparisons.
+*/
+static int tofloat (const TValue *obj, lua_Number *n) {
+ if (ttisfloat(obj)) *n = fltvalue(obj);
+ else if (ttisinteger(obj)) {
+ volatile lua_Number x = cast_num(ivalue(obj)); /* avoid extra precision */
+ *n = x;
+ }
+ else {
+ *n = 0; /* to avoid warnings */
+ return 0;
+ }
+ return 1;
+}
+
+
+/*
+** Try to convert a value to a float. The float case is already handled
+** by the macro 'tonumber'.
+*/
+int luaV_tonumber_ (const TValue *obj, lua_Number *n) {
+ TValue v;
+ if (ttisinteger(obj)) {
+ *n = cast_num(ivalue(obj));
+ return 1;
+ }
+ else if (cvt2num(obj) && /* string convertible to number? */
+ luaO_str2num(svalue(obj), &v) == tsvalue(obj)->len + 1) {
+ *n = nvalue(&v); /* convert result of 'luaO_str2num' to a float */
+ return 1;
+ }
+ else
+ return 0; /* conversion failed */
+}
+
+
+/*
+** try to convert a value to an integer, rounding according to 'mode':
+** mode == 0: accepts only integral values
+** mode == 1: takes the floor of the number
+** mode == 2: takes the ceil of the number
+*/
+static int tointeger_aux (const TValue *obj, lua_Integer *p, int mode) {
+ TValue v;
+ again:
+ if (ttisfloat(obj)) {
+ lua_Number n = fltvalue(obj);
+ lua_Number f = l_floor(n);
+ if (n != f) { /* not an integral value? */
+ if (mode == 0) return 0; /* fails if mode demands integral value */
+ else if (mode > 1) /* needs ceil? */
+ f += 1; /* convert floor to ceil (remember: n != f) */
+ }
+ return lua_numbertointeger(f, p);
+ }
+ else if (ttisinteger(obj)) {
+ *p = ivalue(obj);
+ return 1;
+ }
+ else if (cvt2num(obj) &&
+ luaO_str2num(svalue(obj), &v) == tsvalue(obj)->len + 1) {
+ obj = &v;
+ goto again; /* convert result from 'luaO_str2num' to an integer */
+ }
+ return 0; /* conversion failed */
+}
+
+
+/*
+** try to convert a value to an integer
+*/
+int luaV_tointeger_ (const TValue *obj, lua_Integer *p) {
+ return tointeger_aux(obj, p, LUA_FLOORN2I);
+}
+
+
+/*
+** Try to convert a 'for' limit to an integer, preserving the
+** semantics of the loop.
+** (The following explanation assumes a non-negative step; it is valid
+** for negative steps mutatis mutandis.)
+** If the limit can be converted to an integer, rounding down, that is
+** it.
+** Otherwise, check whether the limit can be converted to a number. If
+** the number is too large, it is OK to set the limit as LUA_MAXINTEGER,
+** which means no limit. If the number is too negative, the loop
+** should not run, because any initial integer value is larger than the
+** limit. So, it sets the limit to LUA_MININTEGER. 'stopnow' corrects
+** the extreme case when the initial value is LUA_MININTEGER, in which
+** case the LUA_MININTEGER limit would still run the loop once.
+*/
+static int forlimit (const TValue *obj, lua_Integer *p, lua_Integer step,
+ int *stopnow) {
+ *stopnow = 0; /* usually, let loops run */
+ if (!tointeger_aux(obj, p, (step < 0 ? 2 : 1))) { /* not fit in integer? */
+ lua_Number n; /* try to convert to float */
+ if (!tonumber(obj, &n)) /* cannot convert to float? */
+ return 0; /* not a number */
+ if (n > 0) { /* if true, float is larger than max integer */
+ *p = LUA_MAXINTEGER;
+ if (step < 0) *stopnow = 1;
+ }
+ else { /* float is smaller than min integer */
+ *p = LUA_MININTEGER;
+ if (step >= 0) *stopnow = 1;
+ }
+ }
+ return 1;
+}
+
+
+/*
+** Main function for table access (invoking metamethods if needed).
+** Compute 'val = t[key]'
+*/
+void luaV_gettable (lua_State *L, const TValue *t, TValue *key, StkId val) {
+ int loop; /* counter to avoid infinite loops */
+ for (loop = 0; loop < MAXTAGLOOP; loop++) {
+ const TValue *tm;
+ if (ttistable(t)) { /* 't' is a table? */
+ Table *h = hvalue(t);
+ const TValue *res = luaH_get(h, key); /* do a primitive get */
+ if (!ttisnil(res) || /* result is not nil? */
+ (tm = fasttm(L, h->metatable, TM_INDEX)) == NULL) { /* or no TM? */
+ setobj2s(L, val, res); /* result is the raw get */
+ return;
+ }
+ /* else will try metamethod */
+ }
+ else if (ttisnil(tm = luaT_gettmbyobj(L, t, TM_INDEX)))
+ luaG_typeerror(L, t, "index"); /* no metamethod */
+ if (ttisfunction(tm)) { /* metamethod is a function */
+ luaT_callTM(L, tm, t, key, val, 1);
+ return;
+ }
+ t = tm; /* else repeat access over 'tm' */
+ }
+ luaG_runerror(L, "gettable chain too long; possible loop");
+}
+
+
+/*
+** Main function for table assignment (invoking metamethods if needed).
+** Compute 't[key] = val'
+*/
+void luaV_settable (lua_State *L, const TValue *t, TValue *key, StkId val) {
+ int loop; /* counter to avoid infinite loops */
+ for (loop = 0; loop < MAXTAGLOOP; loop++) {
+ const TValue *tm;
+ if (ttistable(t)) { /* 't' is a table? */
+ Table *h = hvalue(t);
+ TValue *oldval = cast(TValue *, luaH_get(h, key));
+ /* if previous value is not nil, there must be a previous entry
+ in the table; a metamethod has no relevance */
+ if (!ttisnil(oldval) ||
+ /* previous value is nil; must check the metamethod */
+ ((tm = fasttm(L, h->metatable, TM_NEWINDEX)) == NULL &&
+ /* no metamethod; is there a previous entry in the table? */
+ (oldval != luaO_nilobject ||
+ /* no previous entry; must create one. (The next test is
+ always true; we only need the assignment.) */
+ (oldval = luaH_newkey(L, h, key), 1)))) {
+ /* no metamethod and (now) there is an entry with given key */
+ setobj2t(L, oldval, val); /* assign new value to that entry */
+ invalidateTMcache(h);
+ luaC_barrierback(L, h, val);
+ return;
+ }
+ /* else will try the metamethod */
+ }
+ else /* not a table; check metamethod */
+ if (ttisnil(tm = luaT_gettmbyobj(L, t, TM_NEWINDEX)))
+ luaG_typeerror(L, t, "index");
+ /* try the metamethod */
+ if (ttisfunction(tm)) {
+ luaT_callTM(L, tm, t, key, val, 0);
+ return;
+ }
+ t = tm; /* else repeat assignment over 'tm' */
+ }
+ luaG_runerror(L, "settable chain too long; possible loop");
+}
+
+
+/*
+** Compare two strings 'ls' x 'rs', returning an integer smaller-equal-
+** -larger than zero if 'ls' is smaller-equal-larger than 'rs'.
+** The code is a little tricky because it allows '\0' in the strings
+** and it uses 'strcoll' (to respect locales) for each segments
+** of the strings.
+*/
+static int l_strcmp (const TString *ls, const TString *rs) {
+ const char *l = getstr(ls);
+ size_t ll = ls->len;
+ const char *r = getstr(rs);
+ size_t lr = rs->len;
+ for (;;) { /* for each segment */
+ int temp = strcoll(l, r);
+ if (temp != 0) /* not equal? */
+ return temp; /* done */
+ else { /* strings are equal up to a '\0' */
+ size_t len = strlen(l); /* index of first '\0' in both strings */
+ if (len == lr) /* 'rs' is finished? */
+ return (len == ll) ? 0 : 1; /* check 'ls' */
+ else if (len == ll) /* 'ls' is finished? */
+ return -1; /* 'ls' is smaller than 'rs' ('rs' is not finished) */
+ /* both strings longer than 'len'; go on comparing after the '\0' */
+ len++;
+ l += len; ll -= len; r += len; lr -= len;
+ }
+ }
+}
+
+
+/*
+** Main operation less than; return 'l < r'.
+*/
+int luaV_lessthan (lua_State *L, const TValue *l, const TValue *r) {
+ int res;
+ lua_Number nl, nr;
+ if (ttisinteger(l) && ttisinteger(r)) /* both operands are integers? */
+ return (ivalue(l) < ivalue(r));
+ else if (tofloat(l, &nl) && tofloat(r, &nr)) /* both are numbers? */
+ return luai_numlt(nl, nr);
+ else if (ttisstring(l) && ttisstring(r)) /* both are strings? */
+ return l_strcmp(tsvalue(l), tsvalue(r)) < 0;
+ else if ((res = luaT_callorderTM(L, l, r, TM_LT)) < 0) /* no metamethod? */
+ luaG_ordererror(L, l, r); /* error */
+ return res;
+}
+
+
+/*
+** Main operation less than or equal to; return 'l <= r'.
+*/
+int luaV_lessequal (lua_State *L, const TValue *l, const TValue *r) {
+ int res;
+ lua_Number nl, nr;
+ if (ttisinteger(l) && ttisinteger(r)) /* both operands are integers? */
+ return (ivalue(l) <= ivalue(r));
+ else if (tofloat(l, &nl) && tofloat(r, &nr)) /* both are numbers? */
+ return luai_numle(nl, nr);
+ else if (ttisstring(l) && ttisstring(r)) /* both are strings? */
+ return l_strcmp(tsvalue(l), tsvalue(r)) <= 0;
+ else if ((res = luaT_callorderTM(L, l, r, TM_LE)) >= 0) /* first try 'le' */
+ return res;
+ else if ((res = luaT_callorderTM(L, r, l, TM_LT)) < 0) /* else try 'lt' */
+ luaG_ordererror(L, l, r);
+ return !res;
+}
+
+
+/*
+** Main operation for equality of Lua values; return 't1 == t2'.
+** L == NULL means raw equality (no metamethods)
+*/
+int luaV_equalobj (lua_State *L, const TValue *t1, const TValue *t2) {
+ const TValue *tm;
+ if (ttype(t1) != ttype(t2)) { /* not the same variant? */
+ if (ttnov(t1) != ttnov(t2) || ttnov(t1) != LUA_TNUMBER)
+ return 0; /* only numbers can be equal with different variants */
+ else { /* two numbers with different variants */
+ lua_Number n1, n2; /* compare them as floats */
+ lua_assert(ttisnumber(t1) && ttisnumber(t2));
+ cast_void(tofloat(t1, &n1)); cast_void(tofloat(t2, &n2));
+ return luai_numeq(n1, n2);
+ }
+ }
+ /* values have same type and same variant */
+ switch (ttype(t1)) {
+ case LUA_TNIL: return 1;
+ case LUA_TNUMINT: return (ivalue(t1) == ivalue(t2));
+ case LUA_TNUMFLT: return luai_numeq(fltvalue(t1), fltvalue(t2));
+ case LUA_TBOOLEAN: return bvalue(t1) == bvalue(t2); /* true must be 1 !! */
+ case LUA_TLIGHTUSERDATA: return pvalue(t1) == pvalue(t2);
+ case LUA_TLCF: return fvalue(t1) == fvalue(t2);
+ case LUA_TSHRSTR: return eqshrstr(tsvalue(t1), tsvalue(t2));
+ case LUA_TLNGSTR: return luaS_eqlngstr(tsvalue(t1), tsvalue(t2));
+ case LUA_TUSERDATA: {
+ if (uvalue(t1) == uvalue(t2)) return 1;
+ else if (L == NULL) return 0;
+ tm = fasttm(L, uvalue(t1)->metatable, TM_EQ);
+ if (tm == NULL)
+ tm = fasttm(L, uvalue(t2)->metatable, TM_EQ);
+ break; /* will try TM */
+ }
+ case LUA_TTABLE: {
+ if (hvalue(t1) == hvalue(t2)) return 1;
+ else if (L == NULL) return 0;
+ tm = fasttm(L, hvalue(t1)->metatable, TM_EQ);
+ if (tm == NULL)
+ tm = fasttm(L, hvalue(t2)->metatable, TM_EQ);
+ break; /* will try TM */
+ }
+ default:
+ return gcvalue(t1) == gcvalue(t2);
+ }
+ if (tm == NULL) /* no TM? */
+ return 0; /* objects are different */
+ luaT_callTM(L, tm, t1, t2, L->top, 1); /* call TM */
+ return !l_isfalse(L->top);
+}
+
+
+/* macro used by 'luaV_concat' to ensure that element at 'o' is a string */
+#define tostring(L,o) \
+ (ttisstring(o) || (cvt2str(o) && (luaO_tostring(L, o), 1)))
+
+/*
+** Main operation for concatenation: concat 'total' values in the stack,
+** from 'L->top - total' up to 'L->top - 1'.
+*/
+void luaV_concat (lua_State *L, int total) {
+ lua_assert(total >= 2);
+ do {
+ StkId top = L->top;
+ int n = 2; /* number of elements handled in this pass (at least 2) */
+ if (!(ttisstring(top-2) || cvt2str(top-2)) || !tostring(L, top-1))
+ luaT_trybinTM(L, top-2, top-1, top-2, TM_CONCAT);
+ else if (tsvalue(top-1)->len == 0) /* second operand is empty? */
+ cast_void(tostring(L, top - 2)); /* result is first operand */
+ else if (ttisstring(top-2) && tsvalue(top-2)->len == 0) {
+ setobjs2s(L, top - 2, top - 1); /* result is second op. */
+ }
+ else {
+ /* at least two non-empty string values; get as many as possible */
+ size_t tl = tsvalue(top-1)->len;
+ char *buffer;
+ int i;
+ /* collect total length */
+ for (i = 1; i < total && tostring(L, top-i-1); i++) {
+ size_t l = tsvalue(top-i-1)->len;
+ if (l >= (MAX_SIZE/sizeof(char)) - tl)
+ luaG_runerror(L, "string length overflow");
+ tl += l;
+ }
+ buffer = luaZ_openspace(L, &G(L)->buff, tl);
+ tl = 0;
+ n = i;
+ do { /* copy all strings to buffer */
+ size_t l = tsvalue(top-i)->len;
+ memcpy(buffer+tl, svalue(top-i), l * sizeof(char));
+ tl += l;
+ } while (--i > 0);
+ setsvalue2s(L, top-n, luaS_newlstr(L, buffer, tl)); /* create result */
+ }
+ total -= n-1; /* got 'n' strings to create 1 new */
+ L->top -= n-1; /* popped 'n' strings and pushed one */
+ } while (total > 1); /* repeat until only 1 result left */
+}
+
+
+/*
+** Main operation 'ra' = #rb'.
+*/
+void luaV_objlen (lua_State *L, StkId ra, const TValue *rb) {
+ const TValue *tm;
+ switch (ttnov(rb)) {
+ case LUA_TTABLE: {
+ Table *h = hvalue(rb);
+ tm = fasttm(L, h->metatable, TM_LEN);
+ if (tm) break; /* metamethod? break switch to call it */
+ setivalue(ra, luaH_getn(h)); /* else primitive len */
+ return;
+ }
+ case LUA_TSTRING: {
+ setivalue(ra, tsvalue(rb)->len);
+ return;
+ }
+ default: { /* try metamethod */
+ tm = luaT_gettmbyobj(L, rb, TM_LEN);
+ if (ttisnil(tm)) /* no metamethod? */
+ luaG_typeerror(L, rb, "get length of");
+ break;
+ }
+ }
+ luaT_callTM(L, tm, rb, rb, ra, 1);
+}
+
+
+/*
+** Integer division; return 'm // n', that is, floor(m/n).
+** C division truncates its result (rounds towards zero).
+** 'floor(q) == trunc(q)' when 'q >= 0' or when 'q' is integer,
+** otherwise 'floor(q) == trunc(q) - 1'.
+*/
+lua_Integer luaV_div (lua_State *L, lua_Integer m, lua_Integer n) {
+ if (l_castS2U(n) + 1u <= 1u) { /* special cases: -1 or 0 */
+ if (n == 0)
+ luaG_runerror(L, "attempt to divide by zero");
+ return intop(-, 0, m); /* n==-1; avoid overflow with 0x80000...//-1 */
+ }
+ else {
+ lua_Integer q = m / n; /* perform C division */
+ if ((m ^ n) < 0 && m % n != 0) /* 'm/n' would be negative non-integer? */
+ q -= 1; /* correct result for different rounding */
+ return q;
+ }
+}
+
+
+/*
+** Integer modulus; return 'm % n'. (Assume that C '%' with
+** negative operands follows C99 behavior. See previous comment
+** about luaV_div.)
+*/
+lua_Integer luaV_mod (lua_State *L, lua_Integer m, lua_Integer n) {
+ if (l_castS2U(n) + 1u <= 1u) { /* special cases: -1 or 0 */
+ if (n == 0)
+ luaG_runerror(L, "attempt to perform 'n%%0'");
+ return 0; /* m % -1 == 0; avoid overflow with 0x80000...%-1 */
+ }
+ else {
+ lua_Integer r = m % n;
+ if (r != 0 && (m ^ n) < 0) /* 'm/n' would be non-integer negative? */
+ r += n; /* correct result for different rounding */
+ return r;
+ }
+}
+
+
+/* number of bits in an integer */
+#define NBITS cast_int(sizeof(lua_Integer) * CHAR_BIT)
+
+/*
+** Shift left operation. (Shift right just negates 'y'.)
+*/
+lua_Integer luaV_shiftl (lua_Integer x, lua_Integer y) {
+ if (y < 0) { /* shift right? */
+ if (y <= -NBITS) return 0;
+ else return intop(>>, x, -y);
+ }
+ else { /* shift left */
+ if (y >= NBITS) return 0;
+ else return intop(<<, x, y);
+ }
+}
+
+
+/*
+** check whether cached closure in prototype 'p' may be reused, that is,
+** whether there is a cached closure with the same upvalues needed by
+** new closure to be created.
+*/
+static LClosure *getcached (Proto *p, UpVal **encup, StkId base) {
+ LClosure *c = p->cache;
+ if (c != NULL) { /* is there a cached closure? */
+ int nup = p->sizeupvalues;
+ Upvaldesc *uv = p->upvalues;
+ int i;
+ for (i = 0; i < nup; i++) { /* check whether it has right upvalues */
+ TValue *v = uv[i].instack ? base + uv[i].idx : encup[uv[i].idx]->v;
+ if (c->upvals[i]->v != v)
+ return NULL; /* wrong upvalue; cannot reuse closure */
+ }
+ }
+ return c; /* return cached closure (or NULL if no cached closure) */
+}
+
+
+/*
+** create a new Lua closure, push it in the stack, and initialize
+** its upvalues. Note that the closure is not cached if prototype is
+** already black (which means that 'cache' was already cleared by the
+** GC).
+*/
+static void pushclosure (lua_State *L, Proto *p, UpVal **encup, StkId base,
+ StkId ra) {
+ int nup = p->sizeupvalues;
+ Upvaldesc *uv = p->upvalues;
+ int i;
+ LClosure *ncl = luaF_newLclosure(L, nup);
+ ncl->p = p;
+ setclLvalue(L, ra, ncl); /* anchor new closure in stack */
+ for (i = 0; i < nup; i++) { /* fill in its upvalues */
+ if (uv[i].instack) /* upvalue refers to local variable? */
+ ncl->upvals[i] = luaF_findupval(L, base + uv[i].idx);
+ else /* get upvalue from enclosing function */
+ ncl->upvals[i] = encup[uv[i].idx];
+ ncl->upvals[i]->refcount++;
+ /* new closure is white, so we do not need a barrier here */
+ }
+ if (!isblack(p)) /* cache will not break GC invariant? */
+ p->cache = ncl; /* save it on cache for reuse */
+}
+
+
+/*
+** finish execution of an opcode interrupted by an yield
+*/
+void luaV_finishOp (lua_State *L) {
+ CallInfo *ci = L->ci;
+ StkId base = ci->u.l.base;
+ Instruction inst = *(ci->u.l.savedpc - 1); /* interrupted instruction */
+ OpCode op = GET_OPCODE(inst);
+ switch (op) { /* finish its execution */
+ case OP_ADD: case OP_SUB: case OP_MUL: case OP_DIV: case OP_IDIV:
+ case OP_BAND: case OP_BOR: case OP_BXOR: case OP_SHL: case OP_SHR:
+ case OP_MOD: case OP_POW:
+ case OP_UNM: case OP_BNOT: case OP_LEN:
+ case OP_GETTABUP: case OP_GETTABLE: case OP_SELF: {
+ setobjs2s(L, base + GETARG_A(inst), --L->top);
+ break;
+ }
+ case OP_LE: case OP_LT: case OP_EQ: {
+ int res = !l_isfalse(L->top - 1);
+ L->top--;
+ /* metamethod should not be called when operand is K */
+ lua_assert(!ISK(GETARG_B(inst)));
+ if (op == OP_LE && /* "<=" using "<" instead? */
+ ttisnil(luaT_gettmbyobj(L, base + GETARG_B(inst), TM_LE)))
+ res = !res; /* invert result */
+ lua_assert(GET_OPCODE(*ci->u.l.savedpc) == OP_JMP);
+ if (res != GETARG_A(inst)) /* condition failed? */
+ ci->u.l.savedpc++; /* skip jump instruction */
+ break;
+ }
+ case OP_CONCAT: {
+ StkId top = L->top - 1; /* top when 'luaT_trybinTM' was called */
+ int b = GETARG_B(inst); /* first element to concatenate */
+ int total = cast_int(top - 1 - (base + b)); /* yet to concatenate */
+ setobj2s(L, top - 2, top); /* put TM result in proper position */
+ if (total > 1) { /* are there elements to concat? */
+ L->top = top - 1; /* top is one after last element (at top-2) */
+ luaV_concat(L, total); /* concat them (may yield again) */
+ }
+ /* move final result to final position */
+ setobj2s(L, ci->u.l.base + GETARG_A(inst), L->top - 1);
+ L->top = ci->top; /* restore top */
+ break;
+ }
+ case OP_TFORCALL: {
+ lua_assert(GET_OPCODE(*ci->u.l.savedpc) == OP_TFORLOOP);
+ L->top = ci->top; /* correct top */
+ break;
+ }
+ case OP_CALL: {
+ if (GETARG_C(inst) - 1 >= 0) /* nresults >= 0? */
+ L->top = ci->top; /* adjust results */
+ break;
+ }
+ case OP_TAILCALL: case OP_SETTABUP: case OP_SETTABLE:
+ break;
+ default: lua_assert(0);
+ }
+}
+
+
+
+
+/*
+** {==================================================================
+** Function 'luaV_execute': main interpreter loop
+** ===================================================================
+*/
+
+
+/*
+** some macros for common tasks in 'luaV_execute'
+*/
+
+#if !defined luai_runtimecheck
+#define luai_runtimecheck(L, c) /* void */
+#endif
+
+
+#define RA(i) (base+GETARG_A(i))
+/* to be used after possible stack reallocation */
+#define RB(i) check_exp(getBMode(GET_OPCODE(i)) == OpArgR, base+GETARG_B(i))
+#define RC(i) check_exp(getCMode(GET_OPCODE(i)) == OpArgR, base+GETARG_C(i))
+#define RKB(i) check_exp(getBMode(GET_OPCODE(i)) == OpArgK, \
+ ISK(GETARG_B(i)) ? k+INDEXK(GETARG_B(i)) : base+GETARG_B(i))
+#define RKC(i) check_exp(getCMode(GET_OPCODE(i)) == OpArgK, \
+ ISK(GETARG_C(i)) ? k+INDEXK(GETARG_C(i)) : base+GETARG_C(i))
+#define KBx(i) \
+ (k + (GETARG_Bx(i) != 0 ? GETARG_Bx(i) - 1 : GETARG_Ax(*ci->u.l.savedpc++)))
+
+
+/* execute a jump instruction */
+#define dojump(ci,i,e) \
+ { int a = GETARG_A(i); \
+ if (a > 0) luaF_close(L, ci->u.l.base + a - 1); \
+ ci->u.l.savedpc += GETARG_sBx(i) + e; }
+
+/* for test instructions, execute the jump instruction that follows it */
+#define donextjump(ci) { i = *ci->u.l.savedpc; dojump(ci, i, 1); }
+
+
+#define Protect(x) { {x;}; base = ci->u.l.base; }
+
+#define checkGC(L,c) \
+ Protect( luaC_condGC(L,{L->top = (c); /* limit of live values */ \
+ luaC_step(L); \
+ L->top = ci->top;}) /* restore top */ \
+ luai_threadyield(L); )
+
+
+#define vmdispatch(o) switch(o)
+#define vmcase(l) case l:
+#define vmbreak break
+
+void luaV_execute (lua_State *L) {
+ CallInfo *ci = L->ci;
+ LClosure *cl;
+ TValue *k;
+ StkId base;
+ newframe: /* reentry point when frame changes (call/return) */
+ lua_assert(ci == L->ci);
+ cl = clLvalue(ci->func);
+ k = cl->p->k;
+ base = ci->u.l.base;
+ /* main loop of interpreter */
+ for (;;) {
+ Instruction i = *(ci->u.l.savedpc++);
+ StkId ra;
+ if ((L->hookmask & (LUA_MASKLINE | LUA_MASKCOUNT)) &&
+ (--L->hookcount == 0 || L->hookmask & LUA_MASKLINE)) {
+ Protect(luaG_traceexec(L));
+ }
+ /* WARNING: several calls may realloc the stack and invalidate 'ra' */
+ ra = RA(i);
+ lua_assert(base == ci->u.l.base);
+ lua_assert(base <= L->top && L->top < L->stack + L->stacksize);
+ vmdispatch (GET_OPCODE(i)) {
+ vmcase(OP_MOVE) {
+ setobjs2s(L, ra, RB(i));
+ vmbreak;
+ }
+ vmcase(OP_LOADK) {
+ TValue *rb = k + GETARG_Bx(i);
+ setobj2s(L, ra, rb);
+ vmbreak;
+ }
+ vmcase(OP_LOADKX) {
+ TValue *rb;
+ lua_assert(GET_OPCODE(*ci->u.l.savedpc) == OP_EXTRAARG);
+ rb = k + GETARG_Ax(*ci->u.l.savedpc++);
+ setobj2s(L, ra, rb);
+ vmbreak;
+ }
+ vmcase(OP_LOADBOOL) {
+ setbvalue(ra, GETARG_B(i));
+ if (GETARG_C(i)) ci->u.l.savedpc++; /* skip next instruction (if C) */
+ vmbreak;
+ }
+ vmcase(OP_LOADNIL) {
+ int b = GETARG_B(i);
+ do {
+ setnilvalue(ra++);
+ } while (b--);
+ vmbreak;
+ }
+ vmcase(OP_GETUPVAL) {
+ int b = GETARG_B(i);
+ setobj2s(L, ra, cl->upvals[b]->v);
+ vmbreak;
+ }
+ vmcase(OP_GETTABUP) {
+ int b = GETARG_B(i);
+ Protect(luaV_gettable(L, cl->upvals[b]->v, RKC(i), ra));
+ vmbreak;
+ }
+ vmcase(OP_GETTABLE) {
+ Protect(luaV_gettable(L, RB(i), RKC(i), ra));
+ vmbreak;
+ }
+ vmcase(OP_SETTABUP) {
+ int a = GETARG_A(i);
+ Protect(luaV_settable(L, cl->upvals[a]->v, RKB(i), RKC(i)));
+ vmbreak;
+ }
+ vmcase(OP_SETUPVAL) {
+ UpVal *uv = cl->upvals[GETARG_B(i)];
+ setobj(L, uv->v, ra);
+ luaC_upvalbarrier(L, uv);
+ vmbreak;
+ }
+ vmcase(OP_SETTABLE) {
+ Protect(luaV_settable(L, ra, RKB(i), RKC(i)));
+ vmbreak;
+ }
+ vmcase(OP_NEWTABLE) {
+ int b = GETARG_B(i);
+ int c = GETARG_C(i);
+ Table *t = luaH_new(L);
+ sethvalue(L, ra, t);
+ if (b != 0 || c != 0)
+ luaH_resize(L, t, luaO_fb2int(b), luaO_fb2int(c));
+ checkGC(L, ra + 1);
+ vmbreak;
+ }
+ vmcase(OP_SELF) {
+ StkId rb = RB(i);
+ setobjs2s(L, ra+1, rb);
+ Protect(luaV_gettable(L, rb, RKC(i), ra));
+ vmbreak;
+ }
+ vmcase(OP_ADD) {
+ TValue *rb = RKB(i);
+ TValue *rc = RKC(i);
+ lua_Number nb; lua_Number nc;
+ if (ttisinteger(rb) && ttisinteger(rc)) {
+ lua_Integer ib = ivalue(rb); lua_Integer ic = ivalue(rc);
+ setivalue(ra, intop(+, ib, ic));
+ }
+ else if (tonumber(rb, &nb) && tonumber(rc, &nc)) {
+ setfltvalue(ra, luai_numadd(L, nb, nc));
+ }
+ else { Protect(luaT_trybinTM(L, rb, rc, ra, TM_ADD)); }
+ vmbreak;
+ }
+ vmcase(OP_SUB) {
+ TValue *rb = RKB(i);
+ TValue *rc = RKC(i);
+ lua_Number nb; lua_Number nc;
+ if (ttisinteger(rb) && ttisinteger(rc)) {
+ lua_Integer ib = ivalue(rb); lua_Integer ic = ivalue(rc);
+ setivalue(ra, intop(-, ib, ic));
+ }
+ else if (tonumber(rb, &nb) && tonumber(rc, &nc)) {
+ setfltvalue(ra, luai_numsub(L, nb, nc));
+ }
+ else { Protect(luaT_trybinTM(L, rb, rc, ra, TM_SUB)); }
+ vmbreak;
+ }
+ vmcase(OP_MUL) {
+ TValue *rb = RKB(i);
+ TValue *rc = RKC(i);
+ lua_Number nb; lua_Number nc;
+ if (ttisinteger(rb) && ttisinteger(rc)) {
+ lua_Integer ib = ivalue(rb); lua_Integer ic = ivalue(rc);
+ setivalue(ra, intop(*, ib, ic));
+ }
+ else if (tonumber(rb, &nb) && tonumber(rc, &nc)) {
+ setfltvalue(ra, luai_nummul(L, nb, nc));
+ }
+ else { Protect(luaT_trybinTM(L, rb, rc, ra, TM_MUL)); }
+ vmbreak;
+ }
+ vmcase(OP_DIV) { /* float division (always with floats) */
+ TValue *rb = RKB(i);
+ TValue *rc = RKC(i);
+ lua_Number nb; lua_Number nc;
+ if (tonumber(rb, &nb) && tonumber(rc, &nc)) {
+ setfltvalue(ra, luai_numdiv(L, nb, nc));
+ }
+ else { Protect(luaT_trybinTM(L, rb, rc, ra, TM_DIV)); }
+ vmbreak;
+ }
+ vmcase(OP_BAND) {
+ TValue *rb = RKB(i);
+ TValue *rc = RKC(i);
+ lua_Integer ib; lua_Integer ic;
+ if (tointeger(rb, &ib) && tointeger(rc, &ic)) {
+ setivalue(ra, intop(&, ib, ic));
+ }
+ else { Protect(luaT_trybinTM(L, rb, rc, ra, TM_BAND)); }
+ vmbreak;
+ }
+ vmcase(OP_BOR) {
+ TValue *rb = RKB(i);
+ TValue *rc = RKC(i);
+ lua_Integer ib; lua_Integer ic;
+ if (tointeger(rb, &ib) && tointeger(rc, &ic)) {
+ setivalue(ra, intop(|, ib, ic));
+ }
+ else { Protect(luaT_trybinTM(L, rb, rc, ra, TM_BOR)); }
+ vmbreak;
+ }
+ vmcase(OP_BXOR) {
+ TValue *rb = RKB(i);
+ TValue *rc = RKC(i);
+ lua_Integer ib; lua_Integer ic;
+ if (tointeger(rb, &ib) && tointeger(rc, &ic)) {
+ setivalue(ra, intop(^, ib, ic));
+ }
+ else { Protect(luaT_trybinTM(L, rb, rc, ra, TM_BXOR)); }
+ vmbreak;
+ }
+ vmcase(OP_SHL) {
+ TValue *rb = RKB(i);
+ TValue *rc = RKC(i);
+ lua_Integer ib; lua_Integer ic;
+ if (tointeger(rb, &ib) && tointeger(rc, &ic)) {
+ setivalue(ra, luaV_shiftl(ib, ic));
+ }
+ else { Protect(luaT_trybinTM(L, rb, rc, ra, TM_SHL)); }
+ vmbreak;
+ }
+ vmcase(OP_SHR) {
+ TValue *rb = RKB(i);
+ TValue *rc = RKC(i);
+ lua_Integer ib; lua_Integer ic;
+ if (tointeger(rb, &ib) && tointeger(rc, &ic)) {
+ setivalue(ra, luaV_shiftl(ib, -ic));
+ }
+ else { Protect(luaT_trybinTM(L, rb, rc, ra, TM_SHR)); }
+ vmbreak;
+ }
+ vmcase(OP_MOD) {
+ TValue *rb = RKB(i);
+ TValue *rc = RKC(i);
+ lua_Number nb; lua_Number nc;
+ if (ttisinteger(rb) && ttisinteger(rc)) {
+ lua_Integer ib = ivalue(rb); lua_Integer ic = ivalue(rc);
+ setivalue(ra, luaV_mod(L, ib, ic));
+ }
+ else if (tonumber(rb, &nb) && tonumber(rc, &nc)) {
+ lua_Number m;
+ luai_nummod(L, nb, nc, m);
+ setfltvalue(ra, m);
+ }
+ else { Protect(luaT_trybinTM(L, rb, rc, ra, TM_MOD)); }
+ vmbreak;
+ }
+ vmcase(OP_IDIV) { /* floor division */
+ TValue *rb = RKB(i);
+ TValue *rc = RKC(i);
+ lua_Number nb; lua_Number nc;
+ if (ttisinteger(rb) && ttisinteger(rc)) {
+ lua_Integer ib = ivalue(rb); lua_Integer ic = ivalue(rc);
+ setivalue(ra, luaV_div(L, ib, ic));
+ }
+ else if (tonumber(rb, &nb) && tonumber(rc, &nc)) {
+ setfltvalue(ra, luai_numidiv(L, nb, nc));
+ }
+ else { Protect(luaT_trybinTM(L, rb, rc, ra, TM_IDIV)); }
+ vmbreak;
+ }
+ vmcase(OP_POW) {
+ TValue *rb = RKB(i);
+ TValue *rc = RKC(i);
+ lua_Number nb; lua_Number nc;
+ if (tonumber(rb, &nb) && tonumber(rc, &nc)) {
+ setfltvalue(ra, luai_numpow(L, nb, nc));
+ }
+ else { Protect(luaT_trybinTM(L, rb, rc, ra, TM_POW)); }
+ vmbreak;
+ }
+ vmcase(OP_UNM) {
+ TValue *rb = RB(i);
+ lua_Number nb;
+ if (ttisinteger(rb)) {
+ lua_Integer ib = ivalue(rb);
+ setivalue(ra, intop(-, 0, ib));
+ }
+ else if (tonumber(rb, &nb)) {
+ setfltvalue(ra, luai_numunm(L, nb));
+ }
+ else {
+ Protect(luaT_trybinTM(L, rb, rb, ra, TM_UNM));
+ }
+ vmbreak;
+ }
+ vmcase(OP_BNOT) {
+ TValue *rb = RB(i);
+ lua_Integer ib;
+ if (tointeger(rb, &ib)) {
+ setivalue(ra, intop(^, ~l_castS2U(0), ib));
+ }
+ else {
+ Protect(luaT_trybinTM(L, rb, rb, ra, TM_BNOT));
+ }
+ vmbreak;
+ }
+ vmcase(OP_NOT) {
+ TValue *rb = RB(i);
+ int res = l_isfalse(rb); /* next assignment may change this value */
+ setbvalue(ra, res);
+ vmbreak;
+ }
+ vmcase(OP_LEN) {
+ Protect(luaV_objlen(L, ra, RB(i)));
+ vmbreak;
+ }
+ vmcase(OP_CONCAT) {
+ int b = GETARG_B(i);
+ int c = GETARG_C(i);
+ StkId rb;
+ L->top = base + c + 1; /* mark the end of concat operands */
+ Protect(luaV_concat(L, c - b + 1));
+ ra = RA(i); /* 'luav_concat' may invoke TMs and move the stack */
+ rb = b + base;
+ setobjs2s(L, ra, rb);
+ checkGC(L, (ra >= rb ? ra + 1 : rb));
+ L->top = ci->top; /* restore top */
+ vmbreak;
+ }
+ vmcase(OP_JMP) {
+ dojump(ci, i, 0);
+ vmbreak;
+ }
+ vmcase(OP_EQ) {
+ TValue *rb = RKB(i);
+ TValue *rc = RKC(i);
+ Protect(
+ if (cast_int(luaV_equalobj(L, rb, rc)) != GETARG_A(i))
+ ci->u.l.savedpc++;
+ else
+ donextjump(ci);
+ )
+ vmbreak;
+ }
+ vmcase(OP_LT) {
+ Protect(
+ if (luaV_lessthan(L, RKB(i), RKC(i)) != GETARG_A(i))
+ ci->u.l.savedpc++;
+ else
+ donextjump(ci);
+ )
+ vmbreak;
+ }
+ vmcase(OP_LE) {
+ Protect(
+ if (luaV_lessequal(L, RKB(i), RKC(i)) != GETARG_A(i))
+ ci->u.l.savedpc++;
+ else
+ donextjump(ci);
+ )
+ vmbreak;
+ }
+ vmcase(OP_TEST) {
+ if (GETARG_C(i) ? l_isfalse(ra) : !l_isfalse(ra))
+ ci->u.l.savedpc++;
+ else
+ donextjump(ci);
+ vmbreak;
+ }
+ vmcase(OP_TESTSET) {
+ TValue *rb = RB(i);
+ if (GETARG_C(i) ? l_isfalse(rb) : !l_isfalse(rb))
+ ci->u.l.savedpc++;
+ else {
+ setobjs2s(L, ra, rb);
+ donextjump(ci);
+ }
+ vmbreak;
+ }
+ vmcase(OP_CALL) {
+ int b = GETARG_B(i);
+ int nresults = GETARG_C(i) - 1;
+ if (b != 0) L->top = ra+b; /* else previous instruction set top */
+ if (luaD_precall(L, ra, nresults)) { /* C function? */
+ if (nresults >= 0) L->top = ci->top; /* adjust results */
+ base = ci->u.l.base;
+ }
+ else { /* Lua function */
+ ci = L->ci;
+ ci->callstatus |= CIST_REENTRY;
+ goto newframe; /* restart luaV_execute over new Lua function */
+ }
+ vmbreak;
+ }
+ vmcase(OP_TAILCALL) {
+ int b = GETARG_B(i);
+ if (b != 0) L->top = ra+b; /* else previous instruction set top */
+ lua_assert(GETARG_C(i) - 1 == LUA_MULTRET);
+ if (luaD_precall(L, ra, LUA_MULTRET)) /* C function? */
+ base = ci->u.l.base;
+ else {
+ /* tail call: put called frame (n) in place of caller one (o) */
+ CallInfo *nci = L->ci; /* called frame */
+ CallInfo *oci = nci->previous; /* caller frame */
+ StkId nfunc = nci->func; /* called function */
+ StkId ofunc = oci->func; /* caller function */
+ /* last stack slot filled by 'precall' */
+ StkId lim = nci->u.l.base + getproto(nfunc)->numparams;
+ int aux;
+ /* close all upvalues from previous call */
+ if (cl->p->sizep > 0) luaF_close(L, oci->u.l.base);
+ /* move new frame into old one */
+ for (aux = 0; nfunc + aux < lim; aux++)
+ setobjs2s(L, ofunc + aux, nfunc + aux);
+ oci->u.l.base = ofunc + (nci->u.l.base - nfunc); /* correct base */
+ oci->top = L->top = ofunc + (L->top - nfunc); /* correct top */
+ oci->u.l.savedpc = nci->u.l.savedpc;
+ oci->callstatus |= CIST_TAIL; /* function was tail called */
+ ci = L->ci = oci; /* remove new frame */
+ lua_assert(L->top == oci->u.l.base + getproto(ofunc)->maxstacksize);
+ goto newframe; /* restart luaV_execute over new Lua function */
+ }
+ vmbreak;
+ }
+ vmcase(OP_RETURN) {
+ int b = GETARG_B(i);
+ if (b != 0) L->top = ra+b-1;
+ if (cl->p->sizep > 0) luaF_close(L, base);
+ b = luaD_poscall(L, ra);
+ if (!(ci->callstatus & CIST_REENTRY)) /* 'ci' still the called one */
+ return; /* external invocation: return */
+ else { /* invocation via reentry: continue execution */
+ ci = L->ci;
+ if (b) L->top = ci->top;
+ lua_assert(isLua(ci));
+ lua_assert(GET_OPCODE(*((ci)->u.l.savedpc - 1)) == OP_CALL);
+ goto newframe; /* restart luaV_execute over new Lua function */
+ }
+ }
+ vmcase(OP_FORLOOP) {
+ if (ttisinteger(ra)) { /* integer loop? */
+ lua_Integer step = ivalue(ra + 2);
+ lua_Integer idx = ivalue(ra) + step; /* increment index */
+ lua_Integer limit = ivalue(ra + 1);
+ if ((0 < step) ? (idx <= limit) : (limit <= idx)) {
+ ci->u.l.savedpc += GETARG_sBx(i); /* jump back */
+ setivalue(ra, idx); /* update internal index... */
+ setivalue(ra + 3, idx); /* ...and external index */
+ }
+ }
+ else { /* floating loop */
+ lua_Number step = fltvalue(ra + 2);
+ lua_Number idx = luai_numadd(L, fltvalue(ra), step); /* inc. index */
+ lua_Number limit = fltvalue(ra + 1);
+ if (luai_numlt(0, step) ? luai_numle(idx, limit)
+ : luai_numle(limit, idx)) {
+ ci->u.l.savedpc += GETARG_sBx(i); /* jump back */
+ setfltvalue(ra, idx); /* update internal index... */
+ setfltvalue(ra + 3, idx); /* ...and external index */
+ }
+ }
+ vmbreak;
+ }
+ vmcase(OP_FORPREP) {
+ TValue *init = ra;
+ TValue *plimit = ra + 1;
+ TValue *pstep = ra + 2;
+ lua_Integer ilimit;
+ int stopnow;
+ if (ttisinteger(init) && ttisinteger(pstep) &&
+ forlimit(plimit, &ilimit, ivalue(pstep), &stopnow)) {
+ /* all values are integer */
+ lua_Integer initv = (stopnow ? 0 : ivalue(init));
+ setivalue(plimit, ilimit);
+ setivalue(init, initv - ivalue(pstep));
+ }
+ else { /* try making all values floats */
+ lua_Number ninit; lua_Number nlimit; lua_Number nstep;
+ if (!tonumber(plimit, &nlimit))
+ luaG_runerror(L, "'for' limit must be a number");
+ setfltvalue(plimit, nlimit);
+ if (!tonumber(pstep, &nstep))
+ luaG_runerror(L, "'for' step must be a number");
+ setfltvalue(pstep, nstep);
+ if (!tonumber(init, &ninit))
+ luaG_runerror(L, "'for' initial value must be a number");
+ setfltvalue(init, luai_numsub(L, ninit, nstep));
+ }
+ ci->u.l.savedpc += GETARG_sBx(i);
+ vmbreak;
+ }
+ vmcase(OP_TFORCALL) {
+ StkId cb = ra + 3; /* call base */
+ setobjs2s(L, cb+2, ra+2);
+ setobjs2s(L, cb+1, ra+1);
+ setobjs2s(L, cb, ra);
+ L->top = cb + 3; /* func. + 2 args (state and index) */
+ Protect(luaD_call(L, cb, GETARG_C(i), 1));
+ L->top = ci->top;
+ i = *(ci->u.l.savedpc++); /* go to next instruction */
+ ra = RA(i);
+ lua_assert(GET_OPCODE(i) == OP_TFORLOOP);
+ goto l_tforloop;
+ }
+ vmcase(OP_TFORLOOP) {
+ l_tforloop:
+ if (!ttisnil(ra + 1)) { /* continue loop? */
+ setobjs2s(L, ra, ra + 1); /* save control variable */
+ ci->u.l.savedpc += GETARG_sBx(i); /* jump back */
+ }
+ vmbreak;
+ }
+ vmcase(OP_SETLIST) {
+ int n = GETARG_B(i);
+ int c = GETARG_C(i);
+ unsigned int last;
+ Table *h;
+ if (n == 0) n = cast_int(L->top - ra) - 1;
+ if (c == 0) {
+ lua_assert(GET_OPCODE(*ci->u.l.savedpc) == OP_EXTRAARG);
+ c = GETARG_Ax(*ci->u.l.savedpc++);
+ }
+ luai_runtimecheck(L, ttistable(ra));
+ h = hvalue(ra);
+ last = ((c-1)*LFIELDS_PER_FLUSH) + n;
+ if (last > h->sizearray) /* needs more space? */
+ luaH_resizearray(L, h, last); /* pre-allocate it at once */
+ for (; n > 0; n--) {
+ TValue *val = ra+n;
+ luaH_setint(L, h, last--, val);
+ luaC_barrierback(L, h, val);
+ }
+ L->top = ci->top; /* correct top (in case of previous open call) */
+ vmbreak;
+ }
+ vmcase(OP_CLOSURE) {
+ Proto *p = cl->p->p[GETARG_Bx(i)];
+ LClosure *ncl = getcached(p, cl->upvals, base); /* cached closure */
+ if (ncl == NULL) /* no match? */
+ pushclosure(L, p, cl->upvals, base, ra); /* create a new one */
+ else
+ setclLvalue(L, ra, ncl); /* push cashed closure */
+ checkGC(L, ra + 1);
+ vmbreak;
+ }
+ vmcase(OP_VARARG) {
+ int b = GETARG_B(i) - 1;
+ int j;
+ int n = cast_int(base - ci->func) - cl->p->numparams - 1;
+ if (b < 0) { /* B == 0? */
+ b = n; /* get all var. arguments */
+ Protect(luaD_checkstack(L, n));
+ ra = RA(i); /* previous call may change the stack */
+ L->top = ra + n;
+ }
+ for (j = 0; j < b; j++) {
+ if (j < n) {
+ setobjs2s(L, ra + j, base - n + j);
+ }
+ else {
+ setnilvalue(ra + j);
+ }
+ }
+ vmbreak;
+ }
+ vmcase(OP_EXTRAARG) {
+ lua_assert(0);
+ vmbreak;
+ }
+ }
+ }
+}
+
+/* }================================================================== */
+
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/lvm.h b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/lvm.h
new file mode 100644
index 00000000..5c5e18c3
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/lvm.h
@@ -0,0 +1,58 @@
+/*
+** $Id: lvm.h,v 2.34 2014/08/01 17:24:02 roberto Exp $
+** Lua virtual machine
+** See Copyright Notice in lua.h
+*/
+
+#ifndef lvm_h
+#define lvm_h
+
+
+#include "ldo.h"
+#include "lobject.h"
+#include "ltm.h"
+
+
+#if !defined(LUA_NOCVTN2S)
+#define cvt2str(o) ttisnumber(o)
+#else
+#define cvt2str(o) 0 /* no conversion from numbers to strings */
+#endif
+
+
+#if !defined(LUA_NOCVTS2N)
+#define cvt2num(o) ttisstring(o)
+#else
+#define cvt2num(o) 0 /* no conversion from strings to numbers */
+#endif
+
+
+#define tonumber(o,n) \
+ (ttisfloat(o) ? (*(n) = fltvalue(o), 1) : luaV_tonumber_(o,n))
+
+#define tointeger(o,i) \
+ (ttisinteger(o) ? (*(i) = ivalue(o), 1) : luaV_tointeger_(o,i))
+
+#define intop(op,v1,v2) l_castU2S(l_castS2U(v1) op l_castS2U(v2))
+
+#define luaV_rawequalobj(t1,t2) luaV_equalobj(NULL,t1,t2)
+
+
+LUAI_FUNC int luaV_equalobj (lua_State *L, const TValue *t1, const TValue *t2);
+LUAI_FUNC int luaV_lessthan (lua_State *L, const TValue *l, const TValue *r);
+LUAI_FUNC int luaV_lessequal (lua_State *L, const TValue *l, const TValue *r);
+LUAI_FUNC int luaV_tonumber_ (const TValue *obj, lua_Number *n);
+LUAI_FUNC int luaV_tointeger_ (const TValue *obj, lua_Integer *p);
+LUAI_FUNC void luaV_gettable (lua_State *L, const TValue *t, TValue *key,
+ StkId val);
+LUAI_FUNC void luaV_settable (lua_State *L, const TValue *t, TValue *key,
+ StkId val);
+LUAI_FUNC void luaV_finishOp (lua_State *L);
+LUAI_FUNC void luaV_execute (lua_State *L);
+LUAI_FUNC void luaV_concat (lua_State *L, int total);
+LUAI_FUNC lua_Integer luaV_div (lua_State *L, lua_Integer x, lua_Integer y);
+LUAI_FUNC lua_Integer luaV_mod (lua_State *L, lua_Integer x, lua_Integer y);
+LUAI_FUNC lua_Integer luaV_shiftl (lua_Integer x, lua_Integer y);
+LUAI_FUNC void luaV_objlen (lua_State *L, StkId ra, const TValue *rb);
+
+#endif
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/lzio.c b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/lzio.c
new file mode 100644
index 00000000..46493920
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/lzio.c
@@ -0,0 +1,78 @@
+/*
+** $Id: lzio.c,v 1.36 2014/11/02 19:19:04 roberto Exp $
+** Buffered streams
+** See Copyright Notice in lua.h
+*/
+
+#define lzio_c
+#define LUA_CORE
+
+#include "lprefix.h"
+
+
+#include <string.h>
+
+#include "lua.h"
+
+#include "llimits.h"
+#include "lmem.h"
+#include "lstate.h"
+#include "lzio.h"
+
+
+int luaZ_fill (ZIO *z) {
+ size_t size;
+ lua_State *L = z->L;
+ const char *buff;
+ lua_unlock(L);
+ buff = z->reader(L, z->data, &size);
+ lua_lock(L);
+ if (buff == NULL || size == 0)
+ return EOZ;
+ z->n = size - 1; /* discount char being returned */
+ z->p = buff;
+ return cast_uchar(*(z->p++));
+}
+
+
+void luaZ_init (lua_State *L, ZIO *z, lua_Reader reader, void *data) {
+ z->L = L;
+ z->reader = reader;
+ z->data = data;
+ z->n = 0;
+ z->p = NULL;
+}
+
+
+/* --------------------------------------------------------------- read --- */
+size_t luaZ_read (ZIO *z, void *b, size_t n) {
+ while (n) {
+ size_t m;
+ if (z->n == 0) { /* no bytes in buffer? */
+ if (luaZ_fill(z) == EOZ) /* try to read more */
+ return n; /* no more input; return number of missing bytes */
+ else {
+ z->n++; /* luaZ_fill consumed first byte; put it back */
+ z->p--;
+ }
+ }
+ m = (n <= z->n) ? n : z->n; /* min. between n and z->n */
+ memcpy(b, z->p, m);
+ z->n -= m;
+ z->p += m;
+ b = (char *)b + m;
+ n -= m;
+ }
+ return 0;
+}
+
+/* ------------------------------------------------------------------------ */
+char *luaZ_openspace (lua_State *L, Mbuffer *buff, size_t n) {
+ if (n > buff->buffsize) {
+ if (n < LUA_MINBUFFER) n = LUA_MINBUFFER;
+ luaZ_resizebuffer(L, buff, n);
+ }
+ return buff->buffer;
+}
+
+
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/lzio.h b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/lzio.h
new file mode 100644
index 00000000..b2e56bcd
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/lua-5.3.0/src/lzio.h
@@ -0,0 +1,67 @@
+/*
+** $Id: lzio.h,v 1.30 2014/12/19 17:26:14 roberto Exp $
+** Buffered streams
+** See Copyright Notice in lua.h
+*/
+
+
+#ifndef lzio_h
+#define lzio_h
+
+#include "lua.h"
+
+#include "lmem.h"
+
+
+#define EOZ (-1) /* end of stream */
+
+typedef struct Zio ZIO;
+
+#define zgetc(z) (((z)->n--)>0 ? cast_uchar(*(z)->p++) : luaZ_fill(z))
+
+
+typedef struct Mbuffer {
+ char *buffer;
+ size_t n;
+ size_t buffsize;
+} Mbuffer;
+
+#define luaZ_initbuffer(L, buff) ((buff)->buffer = NULL, (buff)->buffsize = 0)
+
+#define luaZ_buffer(buff) ((buff)->buffer)
+#define luaZ_sizebuffer(buff) ((buff)->buffsize)
+#define luaZ_bufflen(buff) ((buff)->n)
+
+#define luaZ_buffremove(buff,i) ((buff)->n -= (i))
+#define luaZ_resetbuffer(buff) ((buff)->n = 0)
+
+
+#define luaZ_resizebuffer(L, buff, size) \
+ ((buff)->buffer = luaM_reallocvchar(L, (buff)->buffer, \
+ (buff)->buffsize, size), \
+ (buff)->buffsize = size)
+
+#define luaZ_freebuffer(L, buff) luaZ_resizebuffer(L, buff, 0)
+
+
+LUAI_FUNC char *luaZ_openspace (lua_State *L, Mbuffer *buff, size_t n);
+LUAI_FUNC void luaZ_init (lua_State *L, ZIO *z, lua_Reader reader,
+ void *data);
+LUAI_FUNC size_t luaZ_read (ZIO* z, void *b, size_t n); /* read next n bytes */
+
+
+
+/* --------- Private Part ------------------ */
+
+struct Zio {
+ size_t n; /* bytes still unread */
+ const char *p; /* current position in buffer */
+ lua_Reader reader; /* reader function */
+ void *data; /* additional data */
+ lua_State *L; /* Lua state (for reader) */
+};
+
+
+LUAI_FUNC int luaZ_fill (ZIO *z);
+
+#endif
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/host/os_chdir.c b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/os_chdir.c
new file mode 100644
index 00000000..3acce68e
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/os_chdir.c
@@ -0,0 +1,32 @@
+/**
+ * \file os_chdir.c
+ * \brief Change the current working directory.
+ * \author Copyright (c) 2002-2008 Jason Perkins and the Premake project
+ */
+
+#include "premake.h"
+
+
+int os_chdir(lua_State* L)
+{
+ int z;
+ const char* path = luaL_checkstring(L, 1);
+
+#if PLATFORM_WINDOWS
+ z = SetCurrentDirectory(path);
+#else
+ z = !chdir(path);
+#endif
+
+ if (!z)
+ {
+ lua_pushnil(L);
+ lua_pushfstring(L, "unable to switch to directory '%s'", path);
+ return 2;
+ }
+ else
+ {
+ lua_pushboolean(L, 1);
+ return 1;
+ }
+}
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/host/os_copyfile.c b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/os_copyfile.c
new file mode 100644
index 00000000..b15d600c
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/os_copyfile.c
@@ -0,0 +1,34 @@
+/**
+ * \file os_copyfile.c
+ * \brief Copy a file from one location to another.
+ * \author Copyright (c) 2002-2008 Jason Perkins and the Premake project
+ */
+
+#include <stdlib.h>
+#include "premake.h"
+
+int os_copyfile(lua_State* L)
+{
+ int z;
+ const char* src = luaL_checkstring(L, 1);
+ const char* dst = luaL_checkstring(L, 2);
+
+#if PLATFORM_WINDOWS
+ z = CopyFile(src, dst, FALSE);
+#else
+ lua_pushfstring(L, "cp %s %s", src, dst);
+ z = (system(lua_tostring(L, -1)) == 0);
+#endif
+
+ if (!z)
+ {
+ lua_pushnil(L);
+ lua_pushfstring(L, "unable to copy file to '%s'", dst);
+ return 2;
+ }
+ else
+ {
+ lua_pushboolean(L, 1);
+ return 1;
+ }
+}
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/host/os_getcwd.c b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/os_getcwd.c
new file mode 100644
index 00000000..06c91a25
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/os_getcwd.c
@@ -0,0 +1,34 @@
+/**
+ * \file os_getcwd.c
+ * \brief Retrieve the current working directory.
+ * \author Copyright (c) 2002-2008 Jason Perkins and the Premake project
+ */
+
+#include "premake.h"
+
+int os_getcwd(lua_State* L)
+{
+ char buffer[0x4000];
+ char* ch;
+ int result;
+
+#if PLATFORM_WINDOWS
+ result = (GetCurrentDirectory(0x4000, buffer) != 0);
+#else
+ result = (getcwd(buffer, 0x4000) != 0);
+#endif
+
+ if (!result)
+ return 0;
+
+ /* convert to platform-neutral directory separators */
+ for (ch = buffer; *ch != '\0'; ++ch)
+ {
+ if (*ch == '\\') *ch = '/';
+ }
+
+ lua_pushstring(L, buffer);
+ return 1;
+}
+
+
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/host/os_is64bit.c b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/os_is64bit.c
new file mode 100644
index 00000000..13bb9959
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/os_is64bit.c
@@ -0,0 +1,30 @@
+/**
+ * \file os_is64bit.c
+ * \brief Native code-side checking for a 64-bit architecture.
+ * \author Copyright (c) 2011 Jason Perkins and the Premake project
+ */
+
+#include "premake.h"
+
+int os_is64bit(lua_State* L)
+{
+ // If this code returns true, then the platform is 64-bit. If it
+ // returns false, the platform might still be 64-bit, but more
+ // checking will need to be done on the Lua side of things.
+#if PLATFORM_WINDOWS
+ typedef BOOL (WINAPI* WowFuncSig)(HANDLE, PBOOL);
+ WowFuncSig func = (WowFuncSig)GetProcAddress(GetModuleHandle(TEXT("kernel32")), "IsWow64Process");
+ if (func)
+ {
+ BOOL isWow = FALSE;
+ if (func(GetCurrentProcess(), &isWow))
+ {
+ lua_pushboolean(L, isWow);
+ return 1;
+ }
+ }
+#endif
+
+ lua_pushboolean(L, 0);
+ return 1;
+}
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/host/os_isdir.c b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/os_isdir.c
new file mode 100644
index 00000000..fb5e8bb5
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/os_isdir.c
@@ -0,0 +1,34 @@
+/**
+ * \file os_isdir.c
+ * \brief Returns true if the specified directory exists.
+ * \author Copyright (c) 2002-2008 Jason Perkins and the Premake project
+ */
+
+#include <string.h>
+#include <sys/stat.h>
+#include "premake.h"
+
+
+int os_isdir(lua_State* L)
+{
+ struct stat buf;
+ const char* path = luaL_checkstring(L, 1);
+
+ /* empty path is equivalent to ".", must be true */
+ if (strlen(path) == 0)
+ {
+ lua_pushboolean(L, 1);
+ }
+ else if (stat(path, &buf) == 0)
+ {
+ lua_pushboolean(L, buf.st_mode & S_IFDIR);
+ }
+ else
+ {
+ lua_pushboolean(L, 0);
+ }
+
+ return 1;
+}
+
+
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/host/os_isfile.c b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/os_isfile.c
new file mode 100644
index 00000000..61e0def7
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/os_isfile.c
@@ -0,0 +1,30 @@
+/**
+ * \file os_isfile.c
+ * \brief Returns true if the given file exists on the file system.
+ * \author Copyright (c) 2002-2008 Jason Perkins and the Premake project
+ */
+
+#include <sys/stat.h>
+#include "premake.h"
+
+
+int os_isfile(lua_State* L)
+{
+ const char* filename = luaL_checkstring(L, 1);
+ lua_pushboolean(L, do_isfile(filename));
+ return 1;
+}
+
+
+int do_isfile(const char* filename)
+{
+ struct stat buf;
+ if (stat(filename, &buf) == 0)
+ {
+ return ((buf.st_mode & S_IFDIR) == 0);
+ }
+ else
+ {
+ return 0;
+ }
+}
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/host/os_match.c b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/os_match.c
new file mode 100644
index 00000000..a2673810
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/os_match.c
@@ -0,0 +1,183 @@
+/**
+ * \file os_match.c
+ * \brief Match files and directories.
+ * \author Copyright (c) 2002-2008 Jason Perkins and the Premake project
+ */
+
+#include <stdlib.h>
+#include <string.h>
+#include "premake.h"
+
+
+#if PLATFORM_WINDOWS
+
+#define WIN32_LEAN_AND_MEAN
+#include <windows.h>
+
+typedef struct struct_MatchInfo
+{
+ HANDLE handle;
+ int is_first;
+ WIN32_FIND_DATA entry;
+} MatchInfo;
+
+int os_matchstart(lua_State* L)
+{
+ const char* mask = luaL_checkstring(L, 1);
+ MatchInfo* m = (MatchInfo*)malloc(sizeof(MatchInfo));
+ m->handle = FindFirstFile(mask, &m->entry);
+ m->is_first = 1;
+ lua_pushlightuserdata(L, m);
+ return 1;
+}
+
+int os_matchdone(lua_State* L)
+{
+ MatchInfo* m = (MatchInfo*)lua_touserdata(L, 1);
+ if (m->handle != INVALID_HANDLE_VALUE)
+ FindClose(m->handle);
+ free(m);
+ return 0;
+}
+
+int os_matchname(lua_State* L)
+{
+ MatchInfo* m = (MatchInfo*)lua_touserdata(L, 1);
+ lua_pushstring(L, m->entry.cFileName);
+ return 1;
+}
+
+int os_matchisfile(lua_State* L)
+{
+ MatchInfo* m = (MatchInfo*)lua_touserdata(L, 1);
+ lua_pushboolean(L, (m->entry.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) == 0);
+ return 1;
+}
+
+int os_matchnext(lua_State* L)
+{
+ MatchInfo* m = (MatchInfo*)lua_touserdata(L, 1);
+ if (m->handle == INVALID_HANDLE_VALUE)
+ return 0;
+
+ while (m) /* loop forever */
+ {
+ if (!m->is_first)
+ {
+ if (!FindNextFile(m->handle, &m->entry))
+ return 0;
+ }
+
+ m->is_first = 0;
+ if (m->entry.cFileName[0] != '.')
+ {
+ lua_pushboolean(L, 1);
+ return 1;
+ }
+ }
+
+ return 0;
+}
+
+#else
+
+#include <dirent.h>
+#include <fnmatch.h>
+#include <sys/stat.h>
+
+typedef struct struct_MatchInfo
+{
+ DIR* handle;
+ struct dirent* entry;
+ char* path;
+ char* mask;
+} MatchInfo;
+
+int os_matchstart(lua_State* L)
+{
+ const char* split;
+ const char* mask = luaL_checkstring(L, 1);
+ MatchInfo* m = (MatchInfo*)malloc(sizeof(MatchInfo));
+
+ /* split the mask into path and filename components */
+ split = strrchr(mask, '/');
+ if (split)
+ {
+ m->path = (char*)malloc(split - mask + 1);
+ strncpy(m->path, mask, split - mask);
+ m->path[split - mask] = '\0';
+ m->mask = (char*)malloc(mask + strlen(mask) - split);
+ strcpy(m->mask, split + 1);
+ }
+ else
+ {
+ m->path = (char*)malloc(2);
+ strcpy(m->path, ".");
+ m->mask = (char*)malloc(strlen(mask)+1);
+ strcpy(m->mask, mask);
+ }
+
+ m->handle = opendir(m->path);
+ lua_pushlightuserdata(L, m);
+ return 1;
+}
+
+int os_matchdone(lua_State* L)
+{
+ MatchInfo* m = (MatchInfo*)lua_touserdata(L, 1);
+ if (m->handle != NULL)
+ closedir(m->handle);
+ free(m->path);
+ free(m->mask);
+ free(m);
+ return 0;
+}
+
+int os_matchname(lua_State* L)
+{
+ MatchInfo* m = (MatchInfo*)lua_touserdata(L, 1);
+ lua_pushstring(L, m->entry->d_name);
+ return 1;
+}
+
+int os_matchisfile(lua_State* L)
+{
+ struct stat info;
+ const char* fname;
+
+ MatchInfo* m = (MatchInfo*)lua_touserdata(L, 1);
+ lua_pushfstring(L, "%s/%s", m->path, m->entry->d_name);
+ fname = lua_tostring(L, -1);
+ lua_pop(L, 1);
+
+ if (stat(fname, &info) == 0)
+ {
+ lua_pushboolean(L, S_ISREG(info.st_mode));
+ return 1;
+ }
+
+ return 0;
+}
+
+int os_matchnext(lua_State* L)
+{
+ MatchInfo* m = (MatchInfo*)lua_touserdata(L, 1);
+ if (m->handle == NULL)
+ return 0;
+
+ m->entry = readdir(m->handle);
+ while (m->entry != NULL)
+ {
+ const char* name = m->entry->d_name;
+ if (name[0] != '.' && fnmatch(m->mask, name, 0) == 0)
+ {
+ lua_pushboolean(L, 1);
+ return 1;
+ }
+ m->entry = readdir(m->handle);
+ }
+
+ return 0;
+}
+
+#endif
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/host/os_mkdir.c b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/os_mkdir.c
new file mode 100644
index 00000000..a7a69db4
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/os_mkdir.c
@@ -0,0 +1,33 @@
+/**
+ * \file os_mkdir.c
+ * \brief Create a subdirectory.
+ * \author Copyright (c) 2002-2008 Jason Perkins and the Premake project
+ */
+
+#include <sys/stat.h>
+#include "premake.h"
+
+
+int os_mkdir(lua_State* L)
+{
+ int z;
+ const char* path = luaL_checkstring(L, 1);
+
+#if PLATFORM_WINDOWS
+ z = CreateDirectory(path, NULL);
+#else
+ z = (mkdir(path, S_IRWXU | S_IRWXG | S_IROTH | S_IXOTH) == 0);
+#endif
+
+ if (!z)
+ {
+ lua_pushnil(L);
+ lua_pushfstring(L, "unable to create directory '%s'", path);
+ return 2;
+ }
+ else
+ {
+ lua_pushboolean(L, 1);
+ return 1;
+ }
+}
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/host/os_pathsearch.c b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/os_pathsearch.c
new file mode 100644
index 00000000..d16a5309
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/os_pathsearch.c
@@ -0,0 +1,84 @@
+/**
+ * \file os_pathsearch.c
+ * \brief Locates a file, given a set of search paths.
+ * \author Copyright (c) 2002-2008 Jason Perkins and the Premake project
+ *
+ * \note This function is required by the bootstrapping code; it must be
+ * implemented here in the host and not scripted.
+ */
+
+#include <string.h>
+#include "premake.h"
+
+
+int os_pathsearch(lua_State* L)
+{
+ int i;
+ for (i = 2; i <= lua_gettop(L); ++i)
+ {
+ const char* path;
+
+ if (lua_isnil(L, i))
+ continue;
+
+ path = luaL_checkstring(L, i);
+ do
+ {
+ const char* split;
+
+ /* look for the closest path separator ; or : */
+ /* can't use : on windows because it breaks on C:\path */
+ const char* semi = strchr(path, ';');
+#if !defined(PLATFORM_WINDOWS) && !defined(PLATFORM_OS2)
+ const char* full = strchr(path, ':');
+#else
+ const char* full = NULL;
+#endif
+
+ if (!semi)
+ {
+ split = full;
+ }
+ else if (!full)
+ {
+ split = semi;
+ }
+ else
+ {
+ split = (semi < full) ? semi : full;
+ }
+
+ /* push this piece of the full search string onto the stack */
+ if (split)
+ {
+ lua_pushlstring(L, path, split - path);
+ }
+ else
+ {
+ lua_pushstring(L, path);
+ }
+
+ /* keep an extra copy around, so I can return it if I have a match */
+ lua_pushvalue(L, -1);
+
+ /* append the filename to make the full test path */
+ lua_pushstring(L, "/");
+ lua_pushvalue(L, 1);
+ lua_concat(L, 3);
+
+ /* test it - if it exists return the path */
+ if (do_isfile(lua_tostring(L, -1)))
+ {
+ lua_pop(L, 1);
+ return 1;
+ }
+
+ /* no match, set up the next try */
+ lua_pop(L, 2);
+ path = (split) ? split + 1 : NULL;
+ }
+ while (path);
+ }
+
+ return 0;
+}
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/host/os_rmdir.c b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/os_rmdir.c
new file mode 100644
index 00000000..f2ffeee6
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/os_rmdir.c
@@ -0,0 +1,33 @@
+/**
+ * \file os_rmdir.c
+ * \brief Remove a subdirectory.
+ * \author Copyright (c) 2002-2013 Jason Perkins and the Premake project
+ */
+
+#include <stdlib.h>
+#include "premake.h"
+
+
+int os_rmdir(lua_State* L)
+{
+ int z;
+ const char* path = luaL_checkstring(L, 1);
+
+#if PLATFORM_WINDOWS
+ z = RemoveDirectory(path);
+#else
+ z = (0 == rmdir(path));
+#endif
+
+ if (!z)
+ {
+ lua_pushnil(L);
+ lua_pushfstring(L, "unable to remove directory '%s'", path);
+ return 2;
+ }
+ else
+ {
+ lua_pushboolean(L, 1);
+ return 1;
+ }
+}
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/host/os_stat.c b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/os_stat.c
new file mode 100644
index 00000000..b3554dca
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/os_stat.c
@@ -0,0 +1,46 @@
+/**
+ * \file os_stat.c
+ * \brief Retrieve information about a file.
+ * \author Copyright (c) 2011 Jason Perkins and the Premake project
+ */
+
+#include "premake.h"
+#include <sys/stat.h>
+#include <errno.h>
+
+int os_stat(lua_State* L)
+{
+ struct stat s;
+
+ const char* filename = luaL_checkstring(L, 1);
+ if (stat(filename, &s) != 0)
+ {
+ lua_pushnil(L);
+ switch (errno)
+ {
+ case EACCES:
+ lua_pushfstring(L, "'%s' could not be accessed", filename);
+ break;
+ case ENOENT:
+ lua_pushfstring(L, "'%s' was not found", filename);
+ break;
+ default:
+ lua_pushfstring(L, "An unknown error %d occured while accessing '%s'", errno, filename);
+ break;
+ }
+ return 2;
+ }
+
+
+ lua_newtable(L);
+
+ lua_pushstring(L, "mtime");
+ lua_pushinteger(L, (lua_Integer)s.st_mtime);
+ lua_settable(L, -3);
+
+ lua_pushstring(L, "size");
+ lua_pushnumber(L, s.st_size);
+ lua_settable(L, -3);
+
+ return 1;
+}
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/host/os_ticks.c b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/os_ticks.c
new file mode 100644
index 00000000..1d0588c8
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/os_ticks.c
@@ -0,0 +1,41 @@
+/**
+ * \file os_ticks.c
+ * \brief Return the system tick counter (in microsecond units).
+ */
+
+#include <stdlib.h>
+#include "premake.h"
+
+// Epochs used by Windows and Unix time APIs. These adjustments,
+// when added to the time value returned by the OS, will yield
+// the number of microsecond intervals since Jan 1, year 1.
+#define TICK_EPOCH_WINDOWS ((lua_Integer)0x0701ce1722770000)
+#define TICK_EPOCH_UNIX ((lua_Integer)0x00dcbffeff2bc000)
+
+#define TICKS_PER_SECOND ((lua_Integer)1000000)
+
+int os_ticks(lua_State* L)
+{
+ lua_Integer ticks = 0;
+
+#if PLATFORM_WINDOWS
+ FILETIME fileTimeUtc;
+ GetSystemTimeAsFileTime(&fileTimeUtc);
+ ticks =
+ TICK_EPOCH_WINDOWS
+ + ((lua_Integer)fileTimeUtc.dwHighDateTime << 32
+ | (lua_Integer)fileTimeUtc.dwLowDateTime);
+ ticks /= (lua_Integer)10;
+#else
+ struct timeval tp;
+ if (gettimeofday(&tp, NULL) == 0) {
+ ticks =
+ TICK_EPOCH_UNIX
+ + (lua_Integer)tp.tv_sec * TICKS_PER_SECOND
+ + (lua_Integer)tp.tv_usec;
+ }
+#endif
+
+ lua_pushinteger(L, ticks);
+ return 1;
+}
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/host/os_uuid.c b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/os_uuid.c
new file mode 100644
index 00000000..832c3e97
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/os_uuid.c
@@ -0,0 +1,79 @@
+/**
+ * \file os_uuid.c
+ * \brief Create a new UUID.
+ * \author Copyright (c) 2002-2012 Jason Perkins and the Premake project
+ */
+
+#include "premake.h"
+
+#if PLATFORM_WINDOWS
+#include <objbase.h>
+#endif
+
+
+/*
+ * Pull off the four lowest bytes of a value and add them to my array,
+ * without the help of the determinately sized C99 data types that
+ * are not yet universally supported.
+ */
+static void add(unsigned char* bytes, int offset, unsigned long value)
+{
+ int i;
+ for (i = 0; i < 4; ++i)
+ {
+ bytes[offset++] = (unsigned char)(value & 0xff);
+ value >>= 8;
+ }
+}
+
+
+int os_uuid(lua_State* L)
+{
+ char uuid[38];
+ unsigned char bytes[16];
+
+ /* If a name argument is supplied, build the UUID from that. For speed we
+ * are using a simple DBJ2 hashing function; if this isn't sufficient we
+ * can switch to a full RFC 4122 §4.3 implementation later. */
+ const char* name = luaL_optstring(L, 1, NULL);
+ if (name != NULL)
+ {
+ add(bytes, 0, do_hash(name, 0));
+ add(bytes, 4, do_hash(name, 'L'));
+ add(bytes, 8, do_hash(name, 'u'));
+ add(bytes, 12, do_hash(name, 'a'));
+ }
+
+ /* If no name is supplied, try to build one properly */
+ else
+ {
+#if PLATFORM_WINDOWS
+ CoCreateGuid((GUID*)bytes);
+#elif PLATFORM_OS2
+ int i;
+ for (i = 0; i < 16; i++)
+ bytes[i] = (unsigned char)gethrtime();
+#else
+ int result;
+
+ /* not sure how to get a UUID here, so I fake it */
+ FILE* rnd = fopen("/dev/urandom", "rb");
+ result = fread(bytes, 16, 1, rnd);
+ fclose(rnd);
+ if (!result)
+ {
+ return 0;
+ }
+#endif
+ }
+
+ sprintf(uuid, "%02X%02X%02X%02X-%02X%02X-%02X%02X-%02X%02X-%02X%02X%02X%02X%02X%02X",
+ bytes[0], bytes[1], bytes[2], bytes[3],
+ bytes[4], bytes[5],
+ bytes[6], bytes[7],
+ bytes[8], bytes[9],
+ bytes[10], bytes[11], bytes[12], bytes[13], bytes[14], bytes[15]);
+
+ lua_pushstring(L, uuid);
+ return 1;
+}
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/host/path_getabsolute.c b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/path_getabsolute.c
new file mode 100644
index 00000000..f0a7b6e5
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/path_getabsolute.c
@@ -0,0 +1,15 @@
+/**
+ * \file path_getabsolute.c
+ * \brief Calculate the absolute path from a relative path
+ */
+
+#include "premake.h"
+
+int path_getabsolute(lua_State *L)
+{
+ const char *path = luaL_checkstring(L, -1);
+ char buffer[PATH_BUFSIZE];
+ get_absolute_path(path, buffer, PATH_BUFSIZE);
+ lua_pushstring(L, buffer);
+ return 1;
+}
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/host/path_getrelative.c b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/path_getrelative.c
new file mode 100644
index 00000000..80c88da0
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/path_getrelative.c
@@ -0,0 +1,16 @@
+/**
+ * \file path_getrelative.c
+ * \brief Calculate the relative path from src to dest
+ */
+
+#include "premake.h"
+
+int path_getrelative(lua_State *L)
+{
+ const char *src = luaL_checkstring(L, -2);
+ const char *dst = luaL_checkstring(L, -1);
+ char buffer[PATH_BUFSIZE];
+ get_relative_path(src, dst, buffer, PATH_BUFSIZE);
+ lua_pushstring(L, buffer);
+ return 1;
+}
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/host/path_helpers.c b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/path_helpers.c
new file mode 100644
index 00000000..ee346b3b
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/path_helpers.c
@@ -0,0 +1,253 @@
+/**
+ * \file path_helpers.c
+ * \brief Helper functions for path_getrelative.c and path_getabsolute.c
+ */
+
+#include "premake.h"
+#include <string.h>
+
+#define USE_DRIVE_LETTERS PLATFORM_WINDOWS
+
+static int has_drive_letter(const char * path)
+{
+#if USE_DRIVE_LETTERS
+ char ch = path[0];
+ if (((ch >= 'a' && ch <= 'z') || (ch >= 'A' && ch <= 'Z')) && path[1] == ':')
+ return 1;
+#else
+ (void)path;
+#endif // USE_DRIVE_LETTERS
+
+ return 0;
+}
+
+int is_absolute_path(const char * path)
+{
+ char ch = path[0];
+ if (ch == '\0')
+ {
+ return 0;
+ }
+
+ if (ch == '/' || ch == '\\' || ch == '$')
+ {
+ return 1;
+ }
+
+ if (has_drive_letter(path))
+ {
+ return 1;
+ }
+
+ return 0;
+}
+
+static char *copy_current_directory(char * buffer, int bufsize)
+{
+#if PLATFORM_WINDOWS
+ int len = GetCurrentDirectory(bufsize, buffer);
+ int i;
+ for (i = 0; i < len; i++)
+ buffer[i] = (buffer[i] == '\\' ? '/' : buffer[i]);
+ return buffer + len;
+#else
+ char *ptr = getcwd(buffer, bufsize);
+ int len = ptr ? strlen(ptr) : 0;
+ return buffer + len;
+#endif
+}
+
+#if USE_DRIVE_LETTERS
+static char *copy_current_drive_letter(char * buffer, int bufsize)
+{
+ int len = GetCurrentDirectory(bufsize, buffer);
+ if (len >= 2 && buffer[1] == ':') {
+ buffer[2] = '\0';
+ return buffer + 2;
+ }
+ else {
+ buffer[0] = '\0';
+ return buffer;
+ }
+}
+#endif // USE_DRIVE_LETTERS
+
+static char *backtrack(char *path, char *start)
+{
+ for (; path > start; --path) {
+ if (*path == '/') {
+ *path = '\0';
+ return path;
+ }
+#if USE_DRIVE_LETTERS
+ else if (*path == ':' && (path == start + 1)) {
+ path[1] = '/';
+ path[2] = '\0';
+ return path + 2;
+ }
+#endif
+ }
+
+ start[0] = '/';
+ start[1] = '\0';
+ return start + 1;
+}
+
+static char *concat(char *path, const char *pathTerm, const char *token, const char *tokenTerm)
+{
+ while (path < pathTerm && token < tokenTerm)
+ *path++ = *token++;
+ return path;
+}
+
+static char *copy(const char str[], char *buffer, int bufsize)
+{
+ int i = 0;
+ for (; str[i] && i < bufsize - 1; i++)
+ buffer[i] = str[i];
+ buffer[i] = '\0';
+ return buffer + i;
+}
+
+char *get_absolute_path(const char path[], char *buffer, int bufsize)
+{
+ // There must be room for at least a drive letter, colon and slash.
+ if (bufsize < 4)
+ return 0;
+
+ char *dst = buffer;
+ char *term = buffer + bufsize - 1;
+
+ // If the path started as relative, prepend the current working directory
+ if (!is_absolute_path(path))
+ {
+ dst = copy_current_directory(buffer, bufsize);
+ }
+#if USE_DRIVE_LETTERS
+ // Add drive letter to absolute paths without one
+ else if (!has_drive_letter(path) && path[0] != '$')
+ {
+ dst = copy_current_drive_letter(buffer, bufsize);
+ }
+#endif
+
+ // Process the path one segment at a time.
+ int segment = 0;
+ const char *src = path;
+ const char *token = src;
+ for (; dst < term; ++src) {
+ if (*src == '/' || *src == '\\' || *src == '\0') {
+ int tokenlen = (int)(src - token);
+ if (tokenlen == 0) {
+ if (segment == 0)
+ *dst++ = '/';
+ }
+ else if (tokenlen == 1 && token[0] == '.') {
+ // do nothing
+ }
+ else if (tokenlen == 2 && token[0] == '.' && token[1] == '.') {
+ dst = backtrack(dst - 1, buffer);
+ }
+ else {
+ if (dst > buffer && dst[-1] != '/')
+ *dst++ = '/';
+ dst = concat(dst, term, token, src);
+ }
+ token = src + 1;
+ ++segment;
+ if (*src == '\0')
+ break;
+ }
+ }
+
+#if USE_DRIVE_LETTERS
+ // Make sure drive letter is lowercase
+ buffer[0] = (char)tolower(buffer[0]);
+#endif
+
+ // Chop trailing slash
+ if (dst > buffer && dst[-1] == '/')
+ --dst;
+
+ // Add a null terminator.
+ if (dst < term)
+ *dst = '\0';
+ else
+ *--dst = '\0';
+
+ return dst;
+}
+
+char *get_relative_path(const char src[], const char dst[], char *buffer, int bufsize)
+{
+ // There must be room for at least a drive letter, colon and slash.
+ if (bufsize < 4)
+ return 0;
+
+ // If the dst path starts with $, return it as an absolute path.
+ if (dst[0] == '$')
+ return copy(dst, buffer, bufsize);
+
+ // Get the absolute source and destination paths.
+ char srcBuf[PATH_BUFSIZE];
+ char dstBuf[PATH_BUFSIZE];
+ char *srcEnd = get_absolute_path(src, srcBuf, PATH_BUFSIZE - 1);
+ char *dstEnd = get_absolute_path(dst, dstBuf, PATH_BUFSIZE - 1);
+
+#if USE_DRIVE_LETTERS
+ // If the paths have different drive letters, return the absolute path.
+ if (srcBuf[0] != dstBuf[0])
+ return copy(dstBuf, buffer, bufsize);
+#endif
+
+ // Append '/' to the end of each path.
+ *srcEnd++ = '/'; *srcEnd = '\0';
+ *dstEnd++ = '/'; *dstEnd = '\0';
+
+ // Find the shared path prefix of the src and dst paths.
+ int lastSlash = -1;
+ int i;
+ for (i = 0; srcBuf[i] == dstBuf[i]; i++) {
+ if (srcBuf[i] == '/') {
+ lastSlash = i;
+ }
+ else if (srcBuf[i] == '\0') {
+ // Paths are identical, so return '.'
+ buffer[0] = '.';
+ buffer[1] = '\0';
+ return buffer + 1;
+ }
+ }
+
+ // For each remaining path segment in src after the last shared slash,
+ // append '../' to the result.
+ char *resultPtr = buffer;
+ char *resultTerm = buffer + bufsize;
+ const char *ptr;
+ for (ptr = srcBuf + lastSlash + 1; *ptr; ++ptr) {
+ if (*ptr == '/' && resultPtr + 3 < resultTerm) {
+ resultPtr[0] = '.';
+ resultPtr[1] = '.';
+ resultPtr[2] = '/';
+ resultPtr += 3;
+ }
+ }
+
+ // Append the portion of the destination path beyond the last shared
+ // slash.
+ char *dstPtr;
+ for (dstPtr = dstBuf + lastSlash + 1; *dstPtr && resultPtr < resultTerm; )
+ *resultPtr++ = *dstPtr++;
+
+ // Remove the trailing slash.
+ if (resultPtr[-1] == '/')
+ --resultPtr;
+
+ // Add a null terminator.
+ if (resultPtr < resultTerm)
+ *resultPtr = '\0';
+ else
+ *--resultPtr = '\0';
+
+ return resultPtr;
+}
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/host/path_isabsolute.c b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/path_isabsolute.c
new file mode 100644
index 00000000..b7ff678a
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/path_isabsolute.c
@@ -0,0 +1,18 @@
+/**
+ * \file path_isabsolute.c
+ * \brief Determines if a path is absolute or relative.
+ * \author Copyright (c) 2002-2009 Jason Perkins and the Premake project
+ */
+
+#include "premake.h"
+
+int path_isabsolute(lua_State* L)
+{
+ const char* path = luaL_checkstring(L, -1);
+ if (is_absolute_path(path)) {
+ lua_pushboolean(L, 1);
+ return 1;
+ }
+
+ return 0;
+}
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/host/premake.c b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/premake.c
new file mode 100644
index 00000000..a8ad1140
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/premake.c
@@ -0,0 +1,386 @@
+/**
+ * \file premake.c
+ * \brief Program entry point.
+ * \author Copyright (c) 2002-2013 Jason Perkins and the Premake project
+ */
+
+#include <stdlib.h>
+#include <string.h>
+#include "premake.h"
+#include "version.h"
+
+#if PLATFORM_MACOSX
+# include <CoreFoundation/CFBundle.h>
+#endif
+
+
+#define COPYRIGHT \
+ "Copyright (c) 2014-2018 Branimir Karadžić, Neil Richardson,\n" \
+ "Mike Popoloski, Drew Solomon, Ted de Munnik, Miodrag Milanović\n" \
+ "Brett Vickers, Terry Hendrix II, Johan Skoeld.\n" \
+ "Copyright (C) 2002-2013 Jason Perkins and the Premake Project"
+#define ERROR_MESSAGE "%s\n"
+
+
+static int process_arguments(lua_State* L, int argc, const char** argv);
+static int process_option(lua_State* L, const char* arg);
+static int load_builtin_scripts(lua_State* L);
+
+int premake_locate(lua_State* L, const char* argv0);
+
+
+/* A search path for script files */
+static const char* scripts_path = NULL;
+
+
+/* precompiled bytecode buffer; in bytecode.c */
+extern const char* builtin_scripts[];
+
+
+/* Built-in functions */
+static const luaL_Reg path_functions[] = {
+ { "isabsolute", path_isabsolute },
+ { "getabsolute", path_getabsolute },
+ { "getrelative", path_getrelative },
+ { NULL, NULL }
+};
+
+static const luaL_Reg os_functions[] = {
+ { "chdir", os_chdir },
+ { "copyfile", os_copyfile },
+ { "_is64bit", os_is64bit },
+ { "isdir", os_isdir },
+ { "getcwd", os_getcwd },
+ { "isfile", os_isfile },
+ { "matchdone", os_matchdone },
+ { "matchisfile", os_matchisfile },
+ { "matchname", os_matchname },
+ { "matchnext", os_matchnext },
+ { "matchstart", os_matchstart },
+ { "mkdir", os_mkdir },
+ { "pathsearch", os_pathsearch },
+ { "rmdir", os_rmdir },
+ { "stat", os_stat },
+ { "ticks", os_ticks },
+ { "uuid", os_uuid },
+ { NULL, NULL }
+};
+
+static const luaL_Reg string_functions[] = {
+ { "endswith", string_endswith },
+ { NULL, NULL }
+};
+
+
+/**
+ * Initialize the Premake Lua environment.
+ */
+int premake_init(lua_State* L)
+{
+ luaL_register(L, "path", path_functions);
+ luaL_register(L, "os", os_functions);
+ luaL_register(L, "string", string_functions);
+
+ /* push the application metadata */
+ lua_pushstring(L, LUA_COPYRIGHT);
+ lua_setglobal(L, "_COPYRIGHT");
+
+ lua_pushnumber(L, VERSION);
+ lua_setglobal(L, "_GENIE_VERSION");
+
+ lua_pushstring(L, VERSION_STR);
+ lua_setglobal(L, "_GENIE_VERSION_STR");
+
+ lua_pushstring(L, COPYRIGHT);
+ lua_setglobal(L, "_PREMAKE_COPYRIGHT");
+
+ /* set the OS platform variable */
+ lua_pushstring(L, PLATFORM_STRING);
+ lua_setglobal(L, "_OS");
+
+ return OKAY;
+}
+
+
+int premake_execute(lua_State* L, int argc, const char** argv)
+{
+ /* Parse the command line arguments */
+ int z = process_arguments(L, argc, argv);
+
+ /* Run the built-in Premake scripts */
+ if (z == OKAY) z = load_builtin_scripts(L);
+
+ return z;
+}
+
+
+/**
+ * Locate the Premake executable, and push its full path to the Lua stack.
+ * Based on:
+ * http://sourceforge.net/tracker/index.php?func=detail&aid=3351583&group_id=71616&atid=531880
+ * http://stackoverflow.com/questions/933850/how-to-find-the-location-of-the-executable-in-c
+ * http://stackoverflow.com/questions/1023306/finding-current-executables-path-without-proc-self-exe
+ */
+int premake_locate(lua_State* L, const char* argv0)
+{
+#if !defined(PATH_MAX)
+#define PATH_MAX (4096)
+#endif
+
+ char buffer[PATH_MAX];
+ const char* path = NULL;
+
+#if PLATFORM_WINDOWS
+ DWORD len = GetModuleFileName(NULL, buffer, PATH_MAX);
+ if (len > 0)
+ path = buffer;
+#endif
+
+#if PLATFORM_MACOSX
+ CFURLRef bundleURL = CFBundleCopyExecutableURL(CFBundleGetMainBundle());
+ CFStringRef pathRef = CFURLCopyFileSystemPath(bundleURL, kCFURLPOSIXPathStyle);
+ if (CFStringGetCString(pathRef, buffer, PATH_MAX - 1, kCFStringEncodingUTF8))
+ path = buffer;
+#endif
+
+#if PLATFORM_LINUX
+ int len = readlink("/proc/self/exe", buffer, PATH_MAX);
+ if (len > 0)
+ path = buffer;
+#endif
+
+#if PLATFORM_BSD
+ int len = readlink("/proc/curproc/file", buffer, PATH_MAX);
+ if (len < 0)
+ len = readlink("/proc/curproc/exe", buffer, PATH_MAX);
+ if (len > 0)
+ path = buffer;
+#endif
+
+#if PLATFORM_SOLARIS
+ int len = readlink("/proc/self/path/a.out", buffer, PATH_MAX);
+ if (len > 0)
+ path = buffer;
+#endif
+
+ /* As a fallback, search the PATH with argv[0] */
+ if (!path)
+ {
+ lua_pushcfunction(L, os_pathsearch);
+ lua_pushstring(L, argv0);
+ lua_pushstring(L, getenv("PATH"));
+ if (lua_pcall(L, 2, 1, 0) == OKAY && !lua_isnil(L, -1))
+ {
+ lua_pushstring(L, "/");
+ lua_pushstring(L, argv0);
+ lua_concat(L, 3);
+ path = lua_tostring(L, -1);
+ }
+ }
+
+ /* If all else fails, use argv[0] as-is and hope for the best */
+ if (!path)
+ {
+ /* make it absolute, if needed */
+ os_getcwd(L);
+ lua_pushstring(L, "/");
+ lua_pushstring(L, argv0);
+
+ if (!path_isabsolute(L)) {
+ lua_concat(L, 3);
+ }
+ else {
+ lua_pop(L, 1);
+ }
+
+ path = lua_tostring(L, -1);
+ }
+
+ lua_pushstring(L, path);
+ return 1;
+}
+
+
+
+/**
+ * Process the command line arguments, splitting them into options, the
+ * target action, and any arguments to that action. The results are pushed
+ * into the session for later use. I could have done this in the scripts,
+ * but I need the value of the /scripts option to find them.
+ * \returns OKAY if successful.
+ */
+int process_arguments(lua_State* L, int argc, const char** argv)
+{
+ int i;
+
+ /* Create empty lists for Options and Args */
+ lua_newtable(L);
+ lua_newtable(L);
+
+ for (i = 1; i < argc; ++i)
+ {
+ /* Options start with '/' or '--'. The first argument that isn't an option
+ * is the action. Anything after that is an argument to the action */
+ if (argv[i][0] == '/')
+ {
+ process_option(L, argv[i] + 1);
+ }
+ else if (argv[i][0] == '-' && argv[i][1] == '-')
+ {
+ process_option(L, argv[i] + 2);
+ }
+ else
+ {
+ /* not an option, is the action */
+ lua_pushstring(L, argv[i++]);
+ lua_setglobal(L, "_ACTION");
+
+ /* everything else is an argument */
+ while (i < argc)
+ {
+ lua_pushstring(L, argv[i++]);
+ lua_rawseti(L, -2, lua_rawlen(L, -2) + 1);
+ }
+ }
+ }
+
+ /* push the Options and Args lists */
+ lua_setglobal(L, "_ARGS");
+ lua_setglobal(L, "_OPTIONS");
+ return OKAY;
+}
+
+
+
+/**
+ * Parse an individual command-line option.
+ * \returns OKAY if successful.
+ */
+int process_option(lua_State* L, const char* arg)
+{
+ char key[512];
+ const char* value;
+
+ /* If a value is specified, split the option into a key/value pair */
+ char* ptr = strchr(arg, '=');
+ if (ptr)
+ {
+ int len = (int)(ptr - arg);
+ if (len > 511) len = 511;
+ strncpy(key, arg, len);
+ key[len] = '\0';
+ value = ptr + 1;
+ }
+ else
+ {
+ strcpy(key, arg);
+ value = "";
+ }
+
+ /* Store it in the Options table, which is already on the stack */
+ lua_pushstring(L, value);
+ lua_setfield(L, -3, key);
+
+ /* The /scripts option gets picked up here to find the built-in scripts */
+ if (strcmp(key, "scripts") == 0 && strlen(value) > 0)
+ {
+ scripts_path = value;
+ }
+
+ return OKAY;
+}
+
+
+
+#if !defined(NDEBUG)
+/**
+ * When running in debug mode, the scripts are loaded from the disk. The path to
+ * the scripts must be provided via either the /scripts command line option or
+ * the PREMAKE_PATH environment variable.
+ */
+int load_builtin_scripts(lua_State* L)
+{
+ const char* filename;
+
+ /* call os.pathsearch() to locate _premake_main.lua */
+ lua_pushcfunction(L, os_pathsearch);
+ lua_pushstring(L, "_premake_main.lua");
+ lua_pushstring(L, scripts_path);
+ lua_pushstring(L, getenv("PREMAKE_PATH"));
+ lua_call(L, 3, 1);
+
+ if (lua_isnil(L, -1))
+ {
+ printf(ERROR_MESSAGE,
+ "Unable to find _premake_main.lua; use /scripts option when in debug mode!\n"
+ "Please refer to the documentation (or build in release mode instead)."
+ );
+ return !OKAY;
+ }
+
+ /* run the bootstrapping script */
+ scripts_path = lua_tostring(L, -1);
+ filename = lua_pushfstring(L, "%s/_premake_main.lua", scripts_path);
+ if (luaL_dofile(L, filename))
+ {
+ printf(ERROR_MESSAGE, lua_tostring(L, -1));
+ return !OKAY;
+ }
+
+ /* in debug mode, show full traceback on all errors */
+ lua_getglobal(L, "debug");
+ lua_getfield(L, -1, "traceback");
+
+ /* hand off control to the scripts */
+ lua_getglobal(L, "_premake_main");
+ lua_pushstring(L, scripts_path);
+ if (lua_pcall(L, 1, 1, -3) != OKAY)
+ {
+ printf(ERROR_MESSAGE, lua_tostring(L, -1));
+ return !OKAY;
+ }
+ else
+ {
+ return (int)lua_tonumber(L, -1);
+ }
+}
+#endif
+
+
+#if defined(NDEBUG)
+/**
+ * When running in release mode, the scripts are loaded from a static data
+ * buffer, where they were stored by a preprocess. To update these embedded
+ * scripts, run `premake4 embed` then rebuild.
+ */
+int load_builtin_scripts(lua_State* L)
+{
+ int i;
+ for (i = 0; builtin_scripts[i]; ++i)
+ {
+ if (luaL_dostring(L, builtin_scripts[i]) != OKAY)
+ {
+ printf(ERROR_MESSAGE, lua_tostring(L, -1));
+ return !OKAY;
+ }
+ }
+
+ /* set error handler to get tracebacks in built-in scripts */
+ lua_getglobal(L, "debug");
+ lua_getfield(L, -1, "traceback");
+ lua_remove(L, -2);
+ int ehpos = lua_gettop(L);
+
+ /* hand off control to the scripts */
+ lua_getglobal(L, "_premake_main");
+ if (lua_pcall(L, 0, 1, ehpos) != OKAY)
+ {
+ printf(ERROR_MESSAGE, lua_tostring(L, -1));
+ return !OKAY;
+ }
+ else
+ {
+ return (int)lua_tonumber(L, -1);
+ }
+}
+#endif
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/host/premake.h b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/premake.h
new file mode 100644
index 00000000..f0782db4
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/premake.h
@@ -0,0 +1,91 @@
+/**
+ * \file premake.h
+ * \brief Program-wide constants and definitions.
+ * \author Copyright (c) 2002-2011 Jason Perkins and the Premake project
+ */
+
+#define lua_c
+#include "lua.h"
+#include "lauxlib.h"
+#include "lualib.h"
+
+
+/* Identify the current platform I'm not sure how to reliably detect
+ * Windows but since it is the most common I use it as the default */
+#if defined(__linux__) || defined(__GNU__)
+#define PLATFORM_LINUX (1)
+#define PLATFORM_STRING "linux"
+#elif defined(__FreeBSD__) || defined(__FreeBSD_kernel__) || defined(__NetBSD__) || defined(__OpenBSD__) || defined(__DragonFly__)
+#define PLATFORM_BSD (1)
+#define PLATFORM_STRING "bsd"
+#elif defined(__sun__) || defined(__svr4__)
+#define PLATFORM_SOLARIS (1)
+#define PLATFORM_STRING "solaris"
+#elif defined(__APPLE__) && defined(__MACH__)
+#define PLATFORM_MACOSX (1)
+#define PLATFORM_STRING "macosx"
+#elif defined(__OS2__)
+#define PLATFORM_OS2 (1)
+#define PLATFORM_STRING "os2"
+#else
+#define PLATFORM_WINDOWS (1)
+#define PLATFORM_STRING "windows"
+#endif
+
+
+/* Pull in platform-specific headers required by built-in functions */
+#if PLATFORM_WINDOWS
+#define WIN32_LEAN_AND_MEAN
+#include <windows.h>
+#else
+#include <unistd.h>
+#include <sys/time.h>
+#endif
+
+
+/* A success return code */
+#define OKAY (0)
+
+
+/* Bootstrapping helper functions */
+unsigned long do_hash(const char* str, int seed);
+int do_isfile(const char* filename);
+
+
+/* Path helper functions */
+#define PATH_BUFSIZE 0x4000
+int is_absolute_path(const char * path);
+char *get_relative_path(const char src[], const char dst[], char *buffer, int bufsize);
+char *get_absolute_path(const char path[], char *buffer, int bufsize);
+
+
+/* Built-in functions */
+int path_isabsolute(lua_State* L);
+int path_getabsolute(lua_State *L);
+int path_getrelative(lua_State *L);
+int os_chdir(lua_State* L);
+int os_copyfile(lua_State* L);
+int os_getcwd(lua_State* L);
+int os_getversion(lua_State* L);
+int os_is64bit(lua_State* L);
+int os_isdir(lua_State* L);
+int os_isfile(lua_State* L);
+int os_matchdone(lua_State* L);
+int os_matchisfile(lua_State* L);
+int os_matchname(lua_State* L);
+int os_matchnext(lua_State* L);
+int os_matchstart(lua_State* L);
+int os_mkdir(lua_State* L);
+int os_pathsearch(lua_State* L);
+int os_rmdir(lua_State* L);
+int os_stat(lua_State* L);
+int os_ticks(lua_State* L);
+int os_uuid(lua_State* L);
+int string_endswith(lua_State* L);
+
+
+/* Engine interface */
+int premake_init(lua_State* L);
+int premake_locate(lua_State* L, const char* argv0);
+int premake_execute(lua_State* L, int argc, const char** argv);
+
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/host/premake_main.c b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/premake_main.c
new file mode 100644
index 00000000..36389088
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/premake_main.c
@@ -0,0 +1,29 @@
+/**
+ * \file premake_main.c
+ * \brief Program entry point.
+ * \author Copyright (c) 2002-2012 Jason Perkins and the Premake project
+ */
+
+#include "premake.h"
+
+int main(int argc, const char** argv)
+{
+ lua_State* L;
+ int z = OKAY;
+
+ L = luaL_newstate();
+ luaL_openlibs(L);
+ z = premake_init(L);
+
+ /* push the location of the Premake executable */
+ premake_locate(L, argv[0]);
+ lua_setglobal(L, "_PREMAKE_COMMAND");
+
+ if (z == OKAY)
+ {
+ z = premake_execute(L, argc, argv);
+ }
+
+ lua_close(L);
+ return z;
+}
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/host/string_endswith.c b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/string_endswith.c
new file mode 100644
index 00000000..8e3cd897
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/string_endswith.c
@@ -0,0 +1,28 @@
+/**
+ * \file string_endswith.c
+ * \brief Determines if a string ends with the given sequence.
+ * \author Copyright (c) 2002-2009 Jason Perkins and the Premake project
+ */
+
+#include "premake.h"
+#include <string.h>
+
+
+int string_endswith(lua_State* L)
+{
+ const char* haystack = luaL_optstring(L, 1, NULL);
+ const char* needle = luaL_optstring(L, 2, NULL);
+
+ if (haystack && needle)
+ {
+ int hlen = (int)strlen(haystack);
+ int nlen = (int)strlen(needle);
+ if (hlen >= nlen)
+ {
+ lua_pushboolean(L, strcmp(haystack + hlen - nlen, needle) == 0);
+ return 1;
+ }
+ }
+
+ return 0;
+}
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/host/string_hash.c b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/string_hash.c
new file mode 100644
index 00000000..f5403381
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/string_hash.c
@@ -0,0 +1,35 @@
+/**
+ * \file string_hash.c
+ * \brief Computes a hash value for a string.
+ * \author Copyright (c) 2012 Jason Perkins and the Premake project
+ */
+
+#include "premake.h"
+#include <string.h>
+
+
+int string_hash(lua_State* L)
+{
+ const char* str = luaL_checkstring(L, 1);
+ lua_pushnumber(L, (lua_Number)do_hash(str, 0));
+ return 1;
+}
+
+
+unsigned long do_hash(const char* str, int seed)
+{
+ /* DJB2 hashing; see http://www.cse.yorku.ca/~oz/hash.html */
+
+ unsigned long hash = 5381;
+
+ if (seed != 0) {
+ hash = hash * 33 + seed;
+ }
+
+ while (*str) {
+ hash = hash * 33 + (*str);
+ str++;
+ }
+
+ return hash;
+}
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/host/version.h b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/version.h
new file mode 100644
index 00000000..91f561ce
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/host/version.h
@@ -0,0 +1,3 @@
+// This file is autogenerated, do not change it.
+#define VERSION 0
+#define VERSION_STR "<auto generated do not change>"
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/tools/dotnet.lua b/Src/external_dependencies/openmpt-trunk/include/genie/src/tools/dotnet.lua
new file mode 100644
index 00000000..bc7ca36c
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/tools/dotnet.lua
@@ -0,0 +1,85 @@
+--
+-- dotnet.lua
+-- Interface for the C# compilers, all of which are flag compatible.
+-- Copyright (c) 2002-2009 Jason Perkins and the Premake project
+--
+
+
+ premake.dotnet = { }
+ premake.dotnet.namestyle = "windows"
+
+
+--
+-- Translation of Premake flags into CSC flags
+--
+
+ local flags =
+ {
+ FatalWarning = "/warnaserror",
+ Optimize = "/optimize",
+ OptimizeSize = "/optimize",
+ OptimizeSpeed = "/optimize",
+ Symbols = "/debug",
+ Unsafe = "/unsafe"
+ }
+
+
+--
+-- Return the default build action for a given file, based on the file extension.
+--
+
+ function premake.dotnet.getbuildaction(fcfg)
+ local ext = path.getextension(fcfg.name):lower()
+ if fcfg.buildaction == "Compile" or ext == ".cs" then
+ return "Compile"
+ elseif fcfg.buildaction == "Embed" or ext == ".resx" then
+ return "EmbeddedResource"
+ elseif fcfg.buildaction == "Copy" or ext == ".asax" or ext == ".aspx" then
+ return "Content"
+ else
+ return "None"
+ end
+ end
+
+
+
+--
+-- Returns the compiler filename (they all use the same arguments)
+--
+
+ function premake.dotnet.getcompilervar(cfg)
+ if (_OPTIONS.dotnet == "msnet") then
+ return "csc"
+ elseif (_OPTIONS.dotnet == "mono") then
+ return "mcs"
+ else
+ return "cscc"
+ end
+ end
+
+
+
+--
+-- Returns a list of compiler flags, based on the supplied configuration.
+--
+
+ function premake.dotnet.getflags(cfg)
+ local result = table.translate(cfg.flags, flags)
+ return result
+ end
+
+
+
+--
+-- Translates the Premake kind into the CSC kind string.
+--
+
+ function premake.dotnet.getkind(cfg)
+ if (cfg.kind == "ConsoleApp") then
+ return "Exe"
+ elseif (cfg.kind == "WindowedApp") then
+ return "WinExe"
+ elseif (cfg.kind == "SharedLib") then
+ return "Library"
+ end
+ end
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/tools/gcc.lua b/Src/external_dependencies/openmpt-trunk/include/genie/src/tools/gcc.lua
new file mode 100644
index 00000000..55df9bae
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/tools/gcc.lua
@@ -0,0 +1,398 @@
+--
+-- gcc.lua
+-- Provides GCC-specific configuration strings.
+-- Copyright (c) 2002-2011 Jason Perkins and the Premake project
+--
+
+
+ premake.gcc = { }
+
+
+--
+-- Set default tools
+--
+
+ premake.gcc.cc = "gcc"
+ premake.gcc.cxx = "g++"
+ premake.gcc.ar = "ar"
+ premake.gcc.rc = "windres"
+ premake.gcc.llvm = false
+
+
+--
+-- Translation of Premake flags into GCC flags
+--
+
+ local cflags =
+ {
+ EnableSSE = "-msse",
+ EnableSSE2 = "-msse2",
+ EnableAVX = "-mavx",
+ EnableAVX2 = "-mavx2",
+ PedanticWarnings = "-Wall -Wextra -pedantic",
+ ExtraWarnings = "-Wall -Wextra",
+ FatalWarnings = "-Werror",
+ FloatFast = "-ffast-math",
+ FloatStrict = "-ffloat-store",
+ NoFramePointer = "-fomit-frame-pointer",
+ Optimize = "-O2",
+ OptimizeSize = "-Os",
+ OptimizeSpeed = "-O3",
+ Symbols = "-g",
+ }
+
+ local cxxflags =
+ {
+ Cpp11 = "-std=c++11",
+ Cpp14 = "-std=c++14",
+ Cpp17 = "-std=c++17",
+ CppLatest = "-std=c++2a",
+ NoExceptions = "-fno-exceptions",
+ NoRTTI = "-fno-rtti",
+ UnsignedChar = "-funsigned-char",
+ }
+
+ local objcflags =
+ {
+ ObjcARC = "-fobjc-arc",
+ }
+
+--
+-- Map platforms to flags
+--
+
+ premake.gcc.platforms =
+ {
+ Native = {
+ cppflags = "-MMD -MP",
+ },
+ x32 = {
+ cppflags = "-MMD -MP",
+ flags = "-m32",
+ },
+ x64 = {
+ cppflags = "-MMD -MP",
+ flags = "-m64",
+ },
+ Universal = {
+ ar = "libtool",
+ cppflags = "-MMD -MP",
+ flags = "-arch i386 -arch x86_64 -arch ppc -arch ppc64",
+ },
+ Universal32 = {
+ ar = "libtool",
+ cppflags = "-MMD -MP",
+ flags = "-arch i386 -arch ppc",
+ },
+ Universal64 = {
+ ar = "libtool",
+ cppflags = "-MMD -MP",
+ flags = "-arch x86_64 -arch ppc64",
+ },
+ PS3 = {
+ cc = "ppu-lv2-g++",
+ cxx = "ppu-lv2-g++",
+ ar = "ppu-lv2-ar",
+ cppflags = "-MMD -MP",
+ },
+ WiiDev = {
+ cppflags = "-MMD -MP -I$(LIBOGC_INC) $(MACHDEP)",
+ ldflags = "-L$(LIBOGC_LIB) $(MACHDEP)",
+ cfgsettings = [[
+ ifeq ($(strip $(DEVKITPPC)),)
+ $(error "DEVKITPPC environment variable is not set")'
+ endif
+ include $(DEVKITPPC)/wii_rules']],
+ },
+ Orbis = {
+ cc = "orbis-clang",
+ cxx = "orbis-clang++",
+ ar = "orbis-ar",
+ cppflags = "-MMD -MP",
+ },
+ Emscripten = {
+ cc = "$(EMSCRIPTEN)/emcc",
+ cxx = "$(EMSCRIPTEN)/em++",
+ ar = "$(EMSCRIPTEN)/emar",
+ cppflags = "-MMD -MP",
+ },
+ NX32 = {
+ cc = "clang",
+ cxx = "clang++",
+ ar = "armv7l-nintendo-nx-eabihf-ar",
+ cppflags = "-MMD -MP",
+ flags = "-march=armv7l",
+ },
+ NX64 = {
+ cc = "clang",
+ cxx = "clang++",
+ ar = "aarch64-nintendo-nx-elf-ar",
+ cppflags = "-MMD -MP",
+ flags = "-march=aarch64",
+ },
+ }
+
+ local platforms = premake.gcc.platforms
+
+
+--
+-- Returns a list of compiler flags, based on the supplied configuration.
+--
+
+ function premake.gcc.getcppflags(cfg)
+ local flags = { }
+ table.insert(flags, platforms[cfg.platform].cppflags)
+
+ -- We want the -MP flag for dependency generation (creates phony rules
+ -- for headers, prevents make errors if file is later deleted)
+ if flags[1]:startswith("-MMD") then
+ table.insert(flags, "-MP")
+ end
+
+ return flags
+ end
+
+
+ function premake.gcc.getcflags(cfg)
+ local result = table.translate(cfg.flags, cflags)
+ table.insert(result, platforms[cfg.platform].flags)
+ if cfg.system ~= "windows" and cfg.kind == "SharedLib" then
+ table.insert(result, "-fPIC")
+ end
+ return result
+ end
+
+
+ function premake.gcc.getcxxflags(cfg)
+ local result = table.translate(cfg.flags, cxxflags)
+ return result
+ end
+
+
+ function premake.gcc.getobjcflags(cfg)
+ return table.translate(cfg.flags, objcflags)
+ end
+
+
+--
+-- Returns a list of linker flags, based on the supplied configuration.
+--
+
+ function premake.gcc.getldflags(cfg)
+ local result = { }
+
+ -- OS X has a bug, see http://lists.apple.com/archives/Darwin-dev/2006/Sep/msg00084.html
+ if not cfg.flags.Symbols then
+ if cfg.system == "macosx" then
+-- Issue#80
+-- https://github.com/bkaradzic/genie/issues/80#issuecomment-100664007
+-- table.insert(result, "-Wl,-x")
+ else
+ table.insert(result, "-s")
+ end
+ end
+
+ if cfg.kind == "Bundle" then
+ table.insert(result, "-bundle")
+ end
+
+ if cfg.kind == "SharedLib" then
+ if cfg.system == "macosx" then
+ table.insert(result, "-dynamiclib")
+ else
+ table.insert(result, "-shared")
+ end
+
+ if cfg.system == "windows" and not cfg.flags.NoImportLib then
+ table.insert(result, '-Wl,--out-implib="' .. cfg.linktarget.fullpath .. '"')
+ end
+ end
+
+ if cfg.kind == "WindowedApp" and cfg.system == "windows" then
+ table.insert(result, "-mwindows")
+ end
+
+ local platform = platforms[cfg.platform]
+ table.insert(result, platform.flags)
+ table.insert(result, platform.ldflags)
+
+ return result
+ end
+
+
+--
+-- Return a list of library search paths. Technically part of LDFLAGS but need to
+-- be separated because of the way Visual Studio calls GCC for the PS3. See bug
+-- #1729227 for background on why library paths must be split.
+--
+
+ function premake.gcc.getlibdirflags(cfg)
+ local result = { }
+ for _, value in ipairs(premake.getlinks(cfg, "all", "directory")) do
+ table.insert(result, '-L\"' .. value .. '\"')
+ end
+ return result
+ end
+
+--
+-- Given a path, return true if it's considered a real path
+-- to a library file, false otherwise.
+-- p: path
+--
+ function premake.gcc.islibfile(p)
+ if path.getextension(p) == ".a" then
+ return true
+ end
+ return false
+ end
+
+--
+-- Returns a list of project-relative paths to external library files.
+-- This function examines the linker flags and returns any that seem to be
+-- a real path to a library file (e.g. "path/to/a/library.a", but not "GL").
+-- Useful for adding to targets to trigger a relink when an external static
+-- library gets updated.
+-- cfg: configuration
+--
+ function premake.gcc.getlibfiles(cfg)
+ local result = {}
+ for _, value in ipairs(premake.getlinks(cfg, "system", "fullpath")) do
+ if premake.gcc.islibfile(value) then
+ table.insert(result, _MAKE.esc(value))
+ end
+ end
+ return result
+ end
+
+--
+-- This is poorly named: returns a list of linker flags for external
+-- (i.e. system, or non-sibling) libraries. See bug #1729227 for
+-- background on why the path must be split.
+--
+
+ function premake.gcc.getlinkflags(cfg)
+ local result = {}
+ for _, value in ipairs(premake.getlinks(cfg, "system", "fullpath")) do
+ if premake.gcc.islibfile(value) then
+ value = path.rebase(value, cfg.project.location, cfg.location)
+ table.insert(result, _MAKE.esc(value))
+ elseif path.getextension(value) == ".framework" then
+ table.insert(result, '-framework ' .. _MAKE.esc(path.getbasename(value)))
+ else
+ table.insert(result, '-l' .. _MAKE.esc(path.getname(value)))
+ end
+ end
+ return result
+ end
+
+--
+-- Get the arguments for whole-archive linking.
+--
+
+ function premake.gcc.wholearchive(lib)
+ if premake.gcc.llvm then
+ return {"-force_load", lib}
+ elseif os.get() == "macosx" then
+ return {"-Wl,-force_load", lib}
+ else
+ return {"-Wl,--whole-archive", lib, "-Wl,--no-whole-archive"}
+ end
+ end
+
+--
+-- Get flags for passing to AR before the target is appended to the commandline
+-- prj: project
+-- cfg: configuration
+-- ndx: true if the final step of a split archive
+--
+
+ function premake.gcc.getarchiveflags(prj, cfg, ndx)
+ local result = {}
+ if cfg.platform:startswith("Universal") then
+ if prj.options.ArchiveSplit then
+ error("gcc tool 'Universal*' platforms do not support split archives")
+ end
+ table.insert(result, '-o')
+ else
+ if (not prj.options.ArchiveSplit) then
+ if premake.gcc.llvm then
+ table.insert(result, 'rcs')
+ else
+ table.insert(result, '-rcs')
+ end
+ else
+ if premake.gcc.llvm then
+ if (not ndx) then
+ table.insert(result, 'qc')
+ else
+ table.insert(result, 'cs')
+ end
+ else
+ if (not ndx) then
+ table.insert(result, '-qc')
+ else
+ table.insert(result, '-cs')
+ end
+ end
+ end
+ end
+ return result
+ end
+
+
+--
+-- Decorate defines for the GCC command line.
+--
+
+ function premake.gcc.getdefines(defines)
+ local result = { }
+ for _,def in ipairs(defines) do
+ table.insert(result, "-D" .. def)
+ end
+ return result
+ end
+
+--
+-- Decorate include file search paths for the GCC command line.
+--
+
+ function premake.gcc.getincludedirs(includedirs)
+ local result = { }
+ for _,dir in ipairs(includedirs) do
+ table.insert(result, "-I\"" .. dir .. "\"")
+ end
+ return result
+ end
+
+--
+-- Decorate user include file search paths for the GCC command line.
+--
+
+ function premake.gcc.getquoteincludedirs(includedirs)
+ local result = { }
+ for _,dir in ipairs(includedirs) do
+ table.insert(result, "-iquote \"" .. dir .. "\"")
+ end
+ return result
+ end
+
+--
+-- Decorate system include file search paths for the GCC command line.
+--
+
+ function premake.gcc.getsystemincludedirs(includedirs)
+ local result = { }
+ for _,dir in ipairs(includedirs) do
+ table.insert(result, "-isystem \"" .. dir .. "\"")
+ end
+ return result
+ end
+
+--
+-- Return platform specific project and configuration level
+-- makesettings blocks.
+--
+
+ function premake.gcc.getcfgsettings(cfg)
+ return platforms[cfg.platform].cfgsettings
+ end
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/tools/ghs.lua b/Src/external_dependencies/openmpt-trunk/include/genie/src/tools/ghs.lua
new file mode 100644
index 00000000..d640a486
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/tools/ghs.lua
@@ -0,0 +1,201 @@
+--
+-- ghs.lua
+-- Provides Green Hills Software-specific configuration strings.
+--
+
+ premake.ghs = { }
+ premake.ghs.namestyle = "PS3"
+
+
+--
+-- Set default tools
+--
+
+ premake.ghs.cc = "ccppc"
+ premake.ghs.cxx = "cxppc"
+ premake.ghs.ar = "cxppc"
+
+
+--
+-- Translation of Premake flags into GHS flags
+--
+
+ local cflags =
+ {
+ FatalWarnings = "--quit_after_warnings",
+ Optimize = "-Ogeneral",
+ OptimizeSize = "-Osize",
+ OptimizeSpeed = "-Ospeed",
+ Symbols = "-g",
+ }
+
+ local cxxflags =
+ {
+ NoExceptions = "--no_exceptions",
+ NoRTTI = "--no_rtti",
+ UnsignedChar = "--unsigned_chars",
+ }
+
+
+--
+-- Map platforms to flags
+--
+
+ premake.ghs.platforms =
+ {
+ Native = {
+ cppflags = "-MMD",
+ },
+ PowerPC = {
+ cc = "ccppc",
+ cxx = "cxppc",
+ ar = "cxppc",
+ cppflags = "-MMD",
+ arflags = "-archive -o",
+ },
+ ARM = {
+ cc = "ccarm",
+ cxx = "cxarm",
+ ar = "cxarm",
+ cppflags = "-MMD",
+ arflags = "-archive -o",
+ }
+ }
+
+ local platforms = premake.ghs.platforms
+
+
+--
+-- Returns a list of compiler flags, based on the supplied configuration.
+--
+
+ function premake.ghs.getcppflags(cfg)
+ local flags = { }
+ table.insert(flags, platforms[cfg.platform].cppflags)
+ return flags
+ end
+
+
+ function premake.ghs.getcflags(cfg)
+ local result = table.translate(cfg.flags, cflags)
+ table.insert(result, platforms[cfg.platform].flags)
+ return result
+ end
+
+
+ function premake.ghs.getcxxflags(cfg)
+ local result = table.translate(cfg.flags, cxxflags)
+ return result
+ end
+
+
+--
+-- Returns a list of linker flags, based on the supplied configuration.
+--
+
+ function premake.ghs.getldflags(cfg)
+ local result = { }
+
+ local platform = platforms[cfg.platform]
+ table.insert(result, platform.flags)
+ table.insert(result, platform.ldflags)
+
+ return result
+ end
+
+
+--
+-- Return a list of library search paths. Technically part of LDFLAGS but need to
+-- be separated because of the way Visual Studio calls GCC for the PS3. See bug
+-- #1729227 for background on why library paths must be split.
+--
+
+ function premake.ghs.getlibdirflags(cfg)
+ local result = { }
+ for _, value in ipairs(premake.getlinks(cfg, "all", "directory")) do
+ table.insert(result, '-L' .. _MAKE.esc(value))
+ end
+ return result
+ end
+
+-- Returns a list of project-relative paths to external library files.
+-- This function should examine the linker flags and return any that seem to be
+-- a real path to a library file (e.g. "path/to/a/library.a", but not "GL").
+-- Useful for adding to targets to trigger a relink when an external static
+-- library gets updated.
+-- Not currently supported on this toolchain.
+--
+ function premake.ghs.getlibfiles(cfg)
+ local result = {}
+ return result
+ end
+
+--
+-- This is poorly named: returns a list of linker flags for external
+-- (i.e. system, or non-sibling) libraries. See bug #1729227 for
+-- background on why the path must be split.
+--
+
+ function premake.ghs.getlinkflags(cfg)
+ local result = {}
+ for _, value in ipairs(premake.getlinks(cfg, "system", "name")) do
+ table.insert(result, '-lnk=' .. _MAKE.esc(value))
+ end
+ return result
+ end
+
+--
+-- Get flags for passing to AR before the target is appended to the commandline
+-- prj: project
+-- cfg: configuration
+-- ndx: true if the final step of a split archive
+--
+
+ function premake.ghs.getarchiveflags(prj, cfg, ndx)
+ if prj.options.ArchiveSplit then
+ error("ghs tool does not support split archives")
+ end
+
+ local result = {}
+ local platform = platforms[cfg.platform]
+ table.insert(result, platform.arflags)
+ return result
+ end
+
+
+
+--
+-- Decorate defines for the GHS command line.
+--
+
+ function premake.ghs.getdefines(defines)
+ local result = { }
+ for _,def in ipairs(defines) do
+ table.insert(result, '-D' .. def)
+ end
+ return result
+ end
+
+
+
+--
+-- Decorate include file search paths for the GCC command line.
+--
+
+ function premake.ghs.getincludedirs(includedirs)
+ local result = { }
+ for _,dir in ipairs(includedirs) do
+ table.insert(result, "-I" .. _MAKE.esc(dir))
+ end
+ return result
+ end
+
+
+--
+-- Return platform specific project and configuration level
+-- makesettings blocks.
+--
+
+ function premake.ghs.getcfgsettings(cfg)
+ return platforms[cfg.platform].cfgsettings
+ end
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/tools/msc.lua b/Src/external_dependencies/openmpt-trunk/include/genie/src/tools/msc.lua
new file mode 100644
index 00000000..28e3d8b5
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/tools/msc.lua
@@ -0,0 +1,9 @@
+--
+-- msc.lua
+-- Interface for the MS C/C++ compiler.
+-- Copyright (c) 2009 Jason Perkins and the Premake project
+--
+
+
+ premake.msc = { }
+ premake.msc.namestyle = "windows"
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/tools/ow.lua b/Src/external_dependencies/openmpt-trunk/include/genie/src/tools/ow.lua
new file mode 100644
index 00000000..b59c8991
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/tools/ow.lua
@@ -0,0 +1,146 @@
+--
+-- ow.lua
+-- Provides Open Watcom-specific configuration strings.
+-- Copyright (c) 2008 Jason Perkins and the Premake project
+--
+
+ premake.ow = { }
+ premake.ow.namestyle = "windows"
+
+
+--
+-- Set default tools
+--
+
+ premake.ow.cc = "WCL386"
+ premake.ow.cxx = "WCL386"
+ premake.ow.ar = "ar"
+
+
+--
+-- Translation of Premake flags into OpenWatcom flags
+--
+
+ local cflags =
+ {
+ PedanticWarnings = "-wx",
+ ExtraWarnings = "-wx",
+ FatalWarning = "-we",
+ FloatFast = "-omn",
+ FloatStrict = "-op",
+ Optimize = "-ox",
+ OptimizeSize = "-os",
+ OptimizeSpeed = "-ot",
+ Symbols = "-d2",
+ }
+
+ local cxxflags =
+ {
+ NoExceptions = "-xd",
+ NoRTTI = "-xr",
+ }
+
+
+
+--
+-- No specific platform support yet
+--
+
+ premake.ow.platforms =
+ {
+ Native = {
+ flags = ""
+ },
+ }
+
+
+
+--
+-- Returns a list of compiler flags, based on the supplied configuration.
+--
+
+ function premake.ow.getcppflags(cfg)
+ return {}
+ end
+
+ function premake.ow.getcflags(cfg)
+ local result = table.translate(cfg.flags, cflags)
+ if (cfg.flags.Symbols) then
+ table.insert(result, "-hw") -- Watcom debug format for Watcom debugger
+ end
+ return result
+ end
+
+ function premake.ow.getcxxflags(cfg)
+ local result = table.translate(cfg.flags, cxxflags)
+ return result
+ end
+
+
+
+--
+-- Returns a list of linker flags, based on the supplied configuration.
+--
+
+ function premake.ow.getldflags(cfg)
+ local result = { }
+
+ if (cfg.flags.Symbols) then
+ table.insert(result, "op symf")
+ end
+
+ return result
+ end
+
+
+--
+-- Returns a list of project-relative paths to external library files.
+-- This function should examine the linker flags and return any that seem to be
+-- a real path to a library file (e.g. "path/to/a/library.a", but not "GL").
+-- Useful for adding to targets to trigger a relink when an external static
+-- library gets updated.
+-- Not currently supported on this toolchain.
+--
+ function premake.ow.getlibfiles(cfg)
+ local result = {}
+ return result
+ end
+
+--
+-- Returns a list of linker flags for library search directories and
+-- library names.
+--
+
+ function premake.ow.getlinkflags(cfg)
+ local result = { }
+ return result
+ end
+
+
+
+--
+-- Decorate defines for the command line.
+--
+
+ function premake.ow.getdefines(defines)
+ local result = { }
+ for _,def in ipairs(defines) do
+ table.insert(result, '-D' .. def)
+ end
+ return result
+ end
+
+
+
+--
+-- Decorate include file search paths for the command line.
+--
+
+ function premake.ow.getincludedirs(includedirs)
+ local result = { }
+ for _,dir in ipairs(includedirs) do
+ table.insert(result, '-I "' .. dir .. '"')
+ end
+ return result
+ end
+
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/tools/snc.lua b/Src/external_dependencies/openmpt-trunk/include/genie/src/tools/snc.lua
new file mode 100644
index 00000000..455ef384
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/tools/snc.lua
@@ -0,0 +1,179 @@
+--
+-- snc.lua
+-- Provides Sony SNC-specific configuration strings.
+-- Copyright (c) 2010 Jason Perkins and the Premake project
+--
+
+
+ premake.snc = { }
+
+
+-- TODO: Will cfg.system == "windows" ever be true for SNC? If
+-- not, remove the conditional blocks that use this test.
+
+--
+-- Set default tools
+--
+
+ premake.snc.cc = "snc"
+ premake.snc.cxx = "g++"
+ premake.snc.ar = "ar"
+
+
+--
+-- Translation of Premake flags into SNC flags
+--
+
+ local cflags =
+ {
+ PedanticWarnings = "-Xdiag=2",
+ ExtraWarnings = "-Xdiag=2",
+ FatalWarnings = "-Xquit=2",
+ }
+
+ local cxxflags =
+ {
+ NoExceptions = "", -- No exceptions is the default in the SNC compiler.
+ NoRTTI = "-Xc-=rtti",
+ }
+
+
+--
+-- Map platforms to flags
+--
+
+ premake.snc.platforms =
+ {
+ PS3 = {
+ cc = "ppu-lv2-g++",
+ cxx = "ppu-lv2-g++",
+ ar = "ppu-lv2-ar",
+ cppflags = "-MMD -MP",
+ }
+ }
+
+ local platforms = premake.snc.platforms
+
+
+--
+-- Returns a list of compiler flags, based on the supplied configuration.
+--
+
+ function premake.snc.getcppflags(cfg)
+ local result = { }
+ table.insert(result, platforms[cfg.platform].cppflags)
+ return result
+ end
+
+ function premake.snc.getcflags(cfg)
+ local result = table.translate(cfg.flags, cflags)
+ table.insert(result, platforms[cfg.platform].flags)
+ if cfg.kind == "SharedLib" then
+ table.insert(result, "-fPIC")
+ end
+
+ return result
+ end
+
+ function premake.snc.getcxxflags(cfg)
+ local result = table.translate(cfg.flags, cxxflags)
+ return result
+ end
+
+
+
+--
+-- Returns a list of linker flags, based on the supplied configuration.
+--
+
+ function premake.snc.getldflags(cfg)
+ local result = { }
+
+ if not cfg.flags.Symbols then
+ table.insert(result, "-s")
+ end
+
+ if cfg.kind == "SharedLib" then
+ table.insert(result, "-shared")
+ if not cfg.flags.NoImportLib then
+ table.insert(result, '-Wl,--out-implib="' .. cfg.linktarget.fullpath .. '"')
+ end
+ end
+
+ local platform = platforms[cfg.platform]
+ table.insert(result, platform.flags)
+ table.insert(result, platform.ldflags)
+
+ return result
+ end
+
+
+--
+-- Return a list of library search paths. Technically part of LDFLAGS but need to
+-- be separated because of the way Visual Studio calls SNC for the PS3. See bug
+-- #1729227 for background on why library paths must be split.
+--
+
+ function premake.snc.getlibdirflags(cfg)
+ local result = { }
+ for _, value in ipairs(premake.getlinks(cfg, "all", "directory")) do
+ table.insert(result, '-L' .. _MAKE.esc(value))
+ end
+ return result
+ end
+
+
+--
+-- Returns a list of project-relative paths to external library files.
+-- This function should examine the linker flags and return any that seem to be
+-- a real path to a library file (e.g. "path/to/a/library.a", but not "GL").
+-- Useful for adding to targets to trigger a relink when an external static
+-- library gets updated.
+-- Not currently supported on this toolchain.
+--
+ function premake.snc.getlibfiles(cfg)
+ local result = {}
+ return result
+ end
+
+ --
+ -- This is poorly named: returns a list of linker flags for external
+ -- (i.e. system, or non-sibling) libraries. See bug #1729227 for
+ -- background on why the path must be split.
+ --
+
+ function premake.snc.getlinkflags(cfg)
+ local result = {}
+ for _, value in ipairs(premake.getlinks(cfg, "system", "name")) do
+ table.insert(result, '-l' .. _MAKE.esc(value))
+ end
+ return result
+ end
+
+
+
+--
+-- Decorate defines for the SNC command line.
+--
+
+ function premake.snc.getdefines(defines)
+ local result = { }
+ for _,def in ipairs(defines) do
+ table.insert(result, '-D' .. def)
+ end
+ return result
+ end
+
+
+
+--
+-- Decorate include file search paths for the SNC command line.
+--
+
+ function premake.snc.getincludedirs(includedirs)
+ local result = { }
+ for _,dir in ipairs(includedirs) do
+ table.insert(result, "-I" .. _MAKE.esc(dir))
+ end
+ return result
+ end
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/tools/swift.lua b/Src/external_dependencies/openmpt-trunk/include/genie/src/tools/swift.lua
new file mode 100644
index 00000000..19e2ab46
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/tools/swift.lua
@@ -0,0 +1,141 @@
+--
+-- swift.lua
+-- Provides Swift-specific configuration strings.
+--
+
+
+ premake.swift = { }
+
+
+--
+-- Set default tools
+--
+
+ premake.swift.swiftc = "swiftc"
+ premake.swift.swift = "swift"
+ premake.swift.cc = "gcc"
+ premake.swift.ar = "ar"
+ premake.swift.ld = "ld"
+ premake.swift.dsymutil = "dsymutil"
+
+
+--
+-- Translation of Premake flags into Swift flags
+--
+
+local swiftcflags =
+{
+ Symbols = "-g", -- Produce debug information
+ DisableWarnings = "--suppress-warnings", -- Disable warnings
+ FatalWarnings = "--warnings-as-errors", -- Treat warnings as fatal
+ Optimize = "-O -whole-module-optimization",
+ OptimizeSize = "-O -whole-module-optimization",
+ OptimizeSpeed = "-Ounchecked -whole-module-optimization",
+ MinimumWarnings = "-minimum-warnings",
+}
+
+local swiftlinkflags = {
+ StaticRuntime = "-static-stdlib",
+}
+
+premake.swift.platforms = {
+ Native = {
+ swiftcflags = "",
+ swiftlinkflags = "",
+ },
+ x64 = {
+ swiftcflags = "",
+ swiftlinkflags = "",
+ }
+}
+
+local platforms = premake.swift.platforms
+
+--
+-- Returns a list of compiler flags, based on the supplied configuration.
+--
+
+function premake.swift.get_sdk_path(cfg)
+ return string.trim(os.outputof("xcrun --show-sdk-path"))
+end
+
+function premake.swift.get_sdk_platform_path(cfg)
+ return string.trim(os.outputof("xcrun --show-sdk-platform-path"))
+end
+
+function premake.swift.get_toolchain_path(cfg)
+ return string.trim(os.outputof("xcode-select -p")) .. "/Toolchains/XcodeDefault.xctoolchain"
+end
+
+function premake.swift.gettarget(cfg)
+ return "-target x86_64-apple-macosx10.11"
+end
+
+function premake.swift.getswiftcflags(cfg)
+ local result = table.translate(cfg.flags, swiftcflags)
+ table.insert(result, platforms[cfg.platform].swiftcflags)
+
+ result = table.join(result, cfg.buildoptions_swift)
+
+ if cfg.kind == "SharedLib" or cfg.kind == "StaticLib" then
+ table.insert(result, "-parse-as-library")
+ end
+
+ table.insert(result, premake.swift.gettarget(cfg))
+
+ return result
+end
+
+function premake.swift.getswiftlinkflags(cfg)
+ local result = table.translate(cfg.flags, swiftlinkflags)
+ table.insert(result, platforms[cfg.platform].swiftlinkflags)
+
+ result = table.join(result, cfg.linkoptions_swift)
+
+ if cfg.kind == "SharedLib" or cfg.kind == "StaticLib" then
+ table.insert(result, "-emit-library")
+ else
+ table.insert(result, "-emit-executable")
+ end
+
+ table.insert(result, premake.swift.gettarget(cfg))
+
+ return result
+end
+
+function premake.swift.getmodulemaps(cfg)
+ local maps = {}
+ if next(cfg.swiftmodulemaps) then
+ for _, mod in ipairs(cfg.swiftmodulemaps) do
+ table.insert(maps, string.format("-Xcc -fmodule-map-file=%s", mod))
+ end
+ end
+ return maps
+end
+
+function premake.swift.getlibdirflags(cfg)
+ return premake.gcc.getlibdirflags(cfg)
+end
+
+function premake.swift.getldflags(cfg)
+ local result = { platforms[cfg.platform].ldflags }
+
+ local links = premake.getlinks(cfg, "siblings", "basename")
+ for _,v in ipairs(links) do
+ if path.getextension(v) == ".framework" then
+ table.insert(result, "-framework "..v)
+ else
+ table.insert(result, "-l"..v)
+ end
+ end
+
+ return result
+end
+
+function premake.swift.getlinkflags(cfg)
+ return premake.gcc.getlinkflags(cfg)
+end
+
+function premake.swift.getarchiveflags(cfg)
+ return ""
+end
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/src/tools/valac.lua b/Src/external_dependencies/openmpt-trunk/include/genie/src/tools/valac.lua
new file mode 100644
index 00000000..43f65818
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/src/tools/valac.lua
@@ -0,0 +1,121 @@
+--
+-- valac.lua
+-- Provides valac-specific configuration strings.
+--
+
+
+ premake.valac = { }
+
+
+--
+-- Set default tools
+--
+
+ premake.valac.valac = "valac"
+ premake.valac.cc = premake.gcc.cc
+ premake.valac.glibrc = "glib-compile-resources"
+
+
+--
+-- Translation of Premake flags into GCC flags
+--
+
+ local valaflags =
+ {
+ DisableAssert = "--disable-assert", -- Disable assertions
+ DisableSinceCheck = "--disable-since-check", -- Do not check whether used symbols exist in local packages
+ DisableWarnings = "--disable-warnings", -- Disable warnings
+ EnableChecking = "--enable-checking", -- Enable additional run-time checks
+ EnableDeprecated = "--enable-deprecated", -- Enable deprecated features
+ EnableExperimental = "--enable-experimental", -- Enable experimental features
+ EnableExperimentalNonNull = "--enable-experimental-non-null", -- Enable experimental enhancements for non-null types
+ EnableGObjectTracing = "--enable-gobject-tracing", -- Enable GObject creation tracing
+ EnableMemProfiler = "--enable-mem-profiler", -- Enable GLib memory profiler
+ FatalWarnings = "--fatal-warnings", -- Treat warnings as fatal
+ HideInternal = "--hide-internal", -- Hide symbols marked as internal
+ NoStdPkg = "--nostdpkg", -- Do not include standard packages
+ Symbols = "-g", -- Produce debug information
+ }
+
+ local valaccflags =
+ {
+ Optimize = "-O2",
+ OptimizeSize = "-Os",
+ OptimizeSpeed = "-O3",
+ Symbols = "-g", -- Produce debug information
+ }
+
+--
+-- Map platforms to flags
+--
+
+ premake.valac.platforms =
+ {
+ Native = {
+ },
+ x64 = {
+ flags = "-m64"
+ },
+ }
+
+
+
+--
+-- Returns a list of compiler flags for `valac`, based on the supplied configuration.
+--
+
+ function premake.valac.getvalaflags(cfg)
+ return table.translate(cfg.flags, valaflags)
+ end
+
+
+
+--
+-- Returns a list of compiler flags for `cc`, based on the supplied configuration.
+--
+
+ function premake.valac.getvalaccflags(cfg)
+ return table.translate(cfg.flags, valaccflags)
+ end
+
+
+
+--
+-- Decorate pkgs for the Vala command line.
+--
+
+ function premake.valac.getlinks(links)
+ local result = { }
+ for _, pkg in ipairs(links) do
+ table.insert(result, '--pkg ' .. pkg)
+ end
+ return result
+ end
+
+
+
+--
+-- Decorate defines for the Vala command line.
+--
+
+ function premake.valac.getdefines(defines)
+ local result = { }
+ for _, def in ipairs(defines) do
+ table.insert(result, '-D ' .. def)
+ end
+ return result
+ end
+
+
+
+--
+-- Decorate vapidirs for the Vala command line.
+--
+
+ function premake.valac.getvapidirs(vapidirs)
+ local result = { }
+ for _, def in ipairs(vapidirs) do
+ table.insert(result, '--vapidir=' .. def)
+ end
+ return result
+ end
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/tests/actions/make/test_make_escaping.lua b/Src/external_dependencies/openmpt-trunk/include/genie/tests/actions/make/test_make_escaping.lua
new file mode 100644
index 00000000..605b1afc
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/tests/actions/make/test_make_escaping.lua
@@ -0,0 +1,30 @@
+--
+-- tests/actions/make/test_make_escaping.lua
+-- Validate the escaping of literal values in Makefiles.
+-- Copyright (c) 2010 Jason Perkins and the Premake project
+--
+
+ T.make_escaping = { }
+ local suite = T.make_escaping
+
+
+ function suite.Escapes_Spaces()
+ test.isequal("Program\\ Files", _MAKE.esc("Program Files"))
+ end
+
+ function suite.Escapes_Backslashes()
+ test.isequal("Program\\\\Files", _MAKE.esc("Program\\Files"))
+ end
+
+ function suite.Escapes_Parens()
+ test.isequal("Debug\\(x86\\)", _MAKE.esc("Debug(x86)"))
+ end
+
+ function suite.DoesNotEscape_ShellReplacements()
+ test.isequal("-L$(NVSDKCUDA_ROOT)/C/lib", _MAKE.esc("-L$(NVSDKCUDA_ROOT)/C/lib"))
+ end
+
+ function suite.CanEscape_ShellReplacementCapturesShortest()
+ test.isequal("a\\(x\\)b$(ROOT)c\\(y\\)d", _MAKE.esc("a(x)b$(ROOT)c(y)d"))
+ end
+
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/tests/actions/make/test_make_linking.lua b/Src/external_dependencies/openmpt-trunk/include/genie/tests/actions/make/test_make_linking.lua
new file mode 100644
index 00000000..bf43581d
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/tests/actions/make/test_make_linking.lua
@@ -0,0 +1,126 @@
+--
+-- tests/actions/make/test_make_linking.lua
+-- Validate library references in makefiles.
+-- Copyright (c) 2010-2013 Jason Perkins and the Premake project
+--
+
+ T.gcc_linking = {}
+ local suite = T.gcc_linking
+ local cpp = premake.make.cpp
+
+--
+-- Setup
+--
+
+ local sln, prj
+
+ function suite.setup()
+ _OS = "linux"
+ sln, prj = test.createsolution()
+ end
+
+ local function prepare()
+ premake.bake.buildconfigs()
+ cfg = premake.getconfig(prj, "Debug")
+ cpp.linker(cfg, premake.gcc)
+ end
+
+
+--
+-- Check linking to a shared library sibling project. In order to support
+-- custom target prefixes and extensions, use the full, relative path
+-- to the library.
+--
+
+ function suite.onSharedLibrarySibling()
+ links { "MyProject2" }
+ test.createproject(sln)
+ kind "SharedLib"
+ targetdir "libs"
+ prepare()
+ test.capture [[
+ ALL_LDFLAGS += $(LDFLAGS) -Llibs -s
+ LDDEPS += libs/libMyProject2.so
+ LIBS += $(LDDEPS)
+ ]]
+ end
+
+
+--
+-- Check linking to a static library sibling project. As with shared
+-- libraries, it should list out the full relative path.
+--
+
+ function suite.onStaticLibrarySibling()
+ links { "MyProject2" }
+ test.createproject(sln)
+ kind "StaticLib"
+ targetdir "libs"
+ prepare()
+ test.capture [[
+ ALL_LDFLAGS += $(LDFLAGS) -Llibs -s
+ LDDEPS += libs/libMyProject2.a
+ LIBS += $(LDDEPS)
+ ]]
+ end
+
+
+--
+-- If an executable is listed in the links, no linking should happen (a
+-- build dependency would have been created at the solution level)
+--
+
+ function suite.onConsoleAppSibling()
+ links { "MyProject2" }
+ test.createproject(sln)
+ kind "ConsoleApp"
+ targetdir "libs"
+ prepare()
+ test.capture [[
+ ALL_LDFLAGS += $(LDFLAGS) -s
+ LDDEPS +=
+ LIBS += $(LDDEPS)
+ ]]
+ end
+
+
+--
+-- Make sure that project locations are taken into account when building
+-- the path to the library.
+--
+
+
+ function suite.onProjectLocations()
+ location "MyProject"
+ links { "MyProject2" }
+
+ test.createproject(sln)
+ kind "SharedLib"
+ location "MyProject2"
+ targetdir "MyProject2"
+
+ prepare()
+ test.capture [[
+ ALL_LDFLAGS += $(LDFLAGS) -L../MyProject2 -s
+ LDDEPS += ../MyProject2/libMyProject2.so
+ LIBS += $(LDDEPS)
+ ]]
+ end
+
+
+--
+-- When referencing an external library via a path, the directory
+-- should be added to the library search paths, and the library
+-- itself included via an -l flag.
+--
+
+ function suite.onExternalLibraryWithPath()
+ location "MyProject"
+ links { "libs/SomeLib" }
+ prepare()
+ test.capture [[
+ ALL_LDFLAGS += $(LDFLAGS) -L../libs -s
+ LDDEPS +=
+ LIBS += $(LDDEPS) -lSomeLib
+ ]]
+ end
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/tests/actions/make/test_make_pch.lua b/Src/external_dependencies/openmpt-trunk/include/genie/tests/actions/make/test_make_pch.lua
new file mode 100644
index 00000000..18e6026d
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/tests/actions/make/test_make_pch.lua
@@ -0,0 +1,120 @@
+--
+-- tests/actions/make/test_make_pch.lua
+-- Validate the setup for precompiled headers in makefiles.
+-- Copyright (c) 2010 Jason Perkins and the Premake project
+--
+
+ T.make_pch = { }
+ local suite = T.make_pch
+ local _ = premake.make.cpp
+
+
+--
+-- Setup and teardown
+--
+
+ local sln, prj, cfg
+ function suite.setup()
+ sln, prj = test.createsolution()
+ end
+
+ local function prepare()
+ premake.bake.buildconfigs()
+ prj = premake.getconfig(prj)
+ cfg = premake.getconfig(prj, "Debug")
+ end
+
+
+--
+-- Configuration block tests
+--
+
+ function suite.NoConfig_OnNoHeaderSet()
+ prepare()
+ _.pchconfig(cfg)
+ test.capture [[]]
+ end
+
+
+ function suite.NoConfig_OnHeaderAndNoPCHFlag()
+ pchheader "include/myproject.h"
+ flags { NoPCH }
+ prepare()
+ _.pchconfig(cfg)
+ test.capture [[]]
+ end
+
+
+ function suite.ConfigBlock_OnPchEnabled()
+ pchheader "include/myproject.h"
+ prepare()
+ _.pchconfig(cfg)
+ test.capture [[
+ PCH = include/myproject.h
+ GCH = $(OBJDIR)/$(notdir $(PCH)).gch
+ ]]
+ end
+
+
+--
+-- Build rule tests
+--
+
+ function suite.BuildRules_OnCpp()
+ pchheader "include/myproject.h"
+ prepare()
+ _.pchrules(prj)
+ test.capture [[
+ifneq (,$(PCH))
+$(GCH): $(PCH)
+ @echo $(notdir $<)
+ $(SILENT) $(CXX) -x c++-header $(ALL_CXXFLAGS) -MMD -MP $(DEFINES) $(INCLUDES) -o "$@" -MF "$(@:%.gch=%.d)" -c "$<"
+ ]]
+ end
+
+ function suite.BuildRules_OnC()
+ language "C"
+ pchheader "include/myproject.h"
+ prepare()
+ _.pchrules(prj)
+ test.capture [[
+ifneq (,$(PCH))
+$(GCH): $(PCH)
+ @echo $(notdir $<)
+ $(SILENT) $(CC) -x c-header $(ALL_CFLAGS) -MMD -MP $(DEFINES) $(INCLUDES) -o "$@" -MF "$(@:%.gch=%.d)" -c "$<"
+ ]]
+ end
+
+
+--
+-- Ensure that PCH is included on all files that use it.
+--
+
+ function suite.includesPCH_onUse()
+ pchheader "include/myproject.h"
+ files { "main.cpp" }
+ prepare()
+ _.fileRules(prj)
+ test.capture [[
+$(OBJDIR)/main.o: main.cpp
+ @echo $(notdir $<)
+ $(SILENT) $(CXX) $(ALL_CXXFLAGS) $(FORCE_INCLUDE) -o "$@" -MF $(@:%.o=%.d) -c "$<"
+ ]]
+ end
+
+
+--
+-- If the header is located on one of the include file
+-- search directories, it should get found automatically.
+--
+
+ function suite.findsPCH_onIncludeDirs()
+ location "MyProject"
+ pchheader "premake.h"
+ includedirs { "../src/host" }
+ prepare()
+ _.pchconfig(cfg)
+ test.capture [[
+ PCH = ../../src/host/premake.h
+ ]]
+ end
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/tests/actions/make/test_makesettings.lua b/Src/external_dependencies/openmpt-trunk/include/genie/tests/actions/make/test_makesettings.lua
new file mode 100644
index 00000000..8a6f1328
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/tests/actions/make/test_makesettings.lua
@@ -0,0 +1,51 @@
+--
+-- tests/actions/make/test_makesettings.lua
+-- Tests makesettings lists in generated makefiles.
+-- Copyright (c) 2011 Jason Perkins and the Premake project
+--
+
+ T.make_settings = { }
+ local suite = T.make_settings
+ local make = premake.make
+
+ local sln, prj, cfg
+
+ function suite.setup()
+ _ACTION = "gmake"
+
+ sln = solution("MySolution")
+ configurations { "Debug", "Release" }
+ makesettings { "SOLUTION_LEVEL_SETTINGS" }
+
+ project("MyProject")
+ makesettings { "PROJECT_LEVEL_SETTINGS" }
+
+ configuration { "Debug" }
+ makesettings { "DEBUG_LEVEL_SETTINGS" }
+
+ configuration { "Release" }
+ makesettings { "RELEASE_LEVEL_SETTINGS" }
+
+ premake.bake.buildconfigs()
+ prj = premake.solution.getproject(sln, 1)
+ cfg = premake.getconfig(prj, "Debug")
+ end
+
+
+ function suite.writesProjectSettings()
+ make.settings(prj, premake.gcc)
+ test.capture [[
+SOLUTION_LEVEL_SETTINGS
+PROJECT_LEVEL_SETTINGS
+
+ ]]
+ end
+
+ function suite.writesConfigSettings()
+ make.settings(cfg, premake.gcc)
+ test.capture [[
+DEBUG_LEVEL_SETTINGS
+
+ ]]
+ end
+
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/tests/actions/make/test_wiidev.lua b/Src/external_dependencies/openmpt-trunk/include/genie/tests/actions/make/test_wiidev.lua
new file mode 100644
index 00000000..f3787a0a
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/tests/actions/make/test_wiidev.lua
@@ -0,0 +1,62 @@
+--
+-- tests/actions/make/test_wiidev.lua
+-- Tests for Wii homebrew support in makefiles.
+-- Copyright (c) 2011 Jason Perkins and the Premake project
+--
+
+ T.make_wiidev = { }
+ local suite = T.make_wiidev
+ local make = premake.make
+ local cpp = premake.make.cpp
+
+ local sln, prj, cfg
+
+ function suite.setup()
+ _ACTION = "gmake"
+
+ sln = solution("MySolution")
+ configurations { "Debug", "Release" }
+ platforms { "WiiDev" }
+
+ prj = project("MyProject")
+
+ premake.bake.buildconfigs()
+ cfg = premake.getconfig(prj, "Debug", "WiiDev")
+ end
+
+
+--
+-- Make sure that the Wii-specific flags are passed to the tools.
+--
+
+ function suite.writesCorrectFlags()
+ cpp.flags(cfg, premake.gcc)
+ test.capture [[
+ ALL_CPPFLAGS += $(CPPFLAGS) -MMD -MP -I$(LIBOGC_INC) $(MACHDEP) -MP $(DEFINES) $(INCLUDES)
+ ALL_CFLAGS += $(CFLAGS) $(ALL_CPPFLAGS) $(ARCH)
+ ALL_CXXFLAGS += $(CXXFLAGS) $(ALL_CFLAGS)
+ ALL_RESFLAGS += $(RESFLAGS) $(DEFINES) $(INCLUDES)
+ ]]
+ end
+
+ function suite.writesCorrectLinkFlags()
+ cpp.linker(cfg, premake.gcc)
+ test.capture [[
+ ALL_LDFLAGS += $(LDFLAGS) -s -L$(LIBOGC_LIB) $(MACHDEP)
+ ]]
+ end
+
+
+--
+-- Make sure the dev kit include is written to each Wii build configuration.
+--
+
+ function suite.writesIncludeBlock()
+ make.settings(cfg, premake.gcc)
+ test.capture [[
+ ifeq ($(strip $(DEVKITPPC)),)
+ $(error "DEVKITPPC environment variable is not set")'
+ endif
+ include $(DEVKITPPC)/wii_rules'
+ ]]
+ end
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/tests/actions/test_clean.lua b/Src/external_dependencies/openmpt-trunk/include/genie/tests/actions/test_clean.lua
new file mode 100644
index 00000000..17d9c3a8
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/tests/actions/test_clean.lua
@@ -0,0 +1,197 @@
+--
+-- tests/actions/test_clean.lua
+-- Automated test suite for the "clean" action.
+-- Copyright (c) 2009 Jason Perkins and the Premake project
+--
+
+ T.clean = { }
+
+
+--
+-- Replacement functions for remove() and rmdir() for testing
+--
+
+ local os_remove, os_rmdir, cwd
+ local removed
+
+ local function test_remove(fn)
+ if not cwd then cwd = os.getcwd() end
+ table.insert(removed, path.getrelative(cwd, fn))
+ end
+
+
+--
+-- Setup/teardown
+--
+
+ local sln
+ function T.clean.setup()
+ _ACTION = "clean"
+
+ os_remove = os.remove
+ os_rmdir = os.rmdir
+ os.remove = test_remove
+ os.rmdir = test_remove
+ removed = {}
+
+ sln = solution "MySolution"
+ configurations { "Debug", "Release" }
+ end
+
+ function T.clean.teardown()
+ os.remove = os_remove
+ os.rmdir = os_rmdir
+ end
+
+ local function prepare()
+ premake.bake.buildconfigs()
+ premake.action.call("clean")
+ end
+
+
+
+--
+-- Tests
+--
+
+ function T.clean.SolutionFiles()
+ prepare()
+ test.contains(removed, "MySolution.sln")
+ test.contains(removed, "MySolution.suo")
+ test.contains(removed, "MySolution.ncb")
+ test.contains(removed, "MySolution.userprefs")
+ test.contains(removed, "MySolution.usertasks")
+ test.contains(removed, "MySolution.workspace")
+ test.contains(removed, "MySolution_wsp.mk")
+ test.contains(removed, "MySolution.tags")
+ test.contains(removed, "Makefile")
+ end
+
+
+ function T.clean.CppProjectFiles()
+ prj = project "MyProject"
+ language "C++"
+ kind "ConsoleApp"
+ prepare()
+ test.contains(removed, "MyProject.vcproj")
+ test.contains(removed, "MyProject.pdb")
+ test.contains(removed, "MyProject.idb")
+ test.contains(removed, "MyProject.ilk")
+ test.contains(removed, "MyProject.cbp")
+ test.contains(removed, "MyProject.depend")
+ test.contains(removed, "MyProject.layout")
+ test.contains(removed, "MyProject.mk")
+ test.contains(removed, "MyProject.list")
+ test.contains(removed, "MyProject.out")
+ test.contains(removed, "MyProject.make")
+ end
+
+
+ function T.clean.CsProjectFiles()
+ prj = project "MyProject"
+ language "C#"
+ kind "ConsoleApp"
+ prepare()
+ test.contains(removed, "MyProject.csproj")
+ test.contains(removed, "MyProject.csproj.user")
+ test.contains(removed, "MyProject.pdb")
+ test.contains(removed, "MyProject.idb")
+ test.contains(removed, "MyProject.ilk")
+ test.contains(removed, "MyProject.make")
+ end
+
+
+ function T.clean.ObjectDirsAndFiles()
+ prj = project "MyProject"
+ language "C++"
+ kind "ConsoleApp"
+ prepare()
+ test.contains(removed, "obj/Debug")
+ test.contains(removed, "obj/Release")
+ end
+
+
+ function T.clean.CppConsoleAppFiles()
+ prj = project "MyProject"
+ language "C++"
+ kind "ConsoleApp"
+ prepare()
+ test.contains(removed, "MyProject")
+ test.contains(removed, "MyProject.exe")
+ test.contains(removed, "MyProject.elf")
+ test.contains(removed, "MyProject.vshost.exe")
+ test.contains(removed, "MyProject.exe.manifest")
+ end
+
+
+ function T.clean.CppWindowedAppFiles()
+ prj = project "MyProject"
+ language "C++"
+ kind "WindowedApp"
+ prepare()
+ test.contains(removed, "MyProject")
+ test.contains(removed, "MyProject.exe")
+ test.contains(removed, "MyProject.app")
+ end
+
+
+ function T.clean.CppSharedLibFiles()
+ prj = project "MyProject"
+ language "C++"
+ kind "SharedLib"
+ prepare()
+ test.contains(removed, "MyProject.dll")
+ test.contains(removed, "libMyProject.so")
+ test.contains(removed, "MyProject.lib")
+ test.contains(removed, "libMyProject.dylib")
+ end
+
+
+ function T.clean.CppBundleFiles()
+ prj = project "MyProject"
+ language "C++"
+ kind "Bundle"
+ prepare()
+ test.contains(removed, "MyProject.dll")
+ test.contains(removed, "libMyProject.so")
+ test.contains(removed, "MyProject.lib")
+ test.contains(removed, "MyProject.bundle")
+ end
+
+
+ function T.clean.CppStaticLibFiles()
+ prj = project "MyProject"
+ language "C++"
+ kind "StaticLib"
+ prepare()
+ test.contains(removed, "MyProject.lib")
+ test.contains(removed, "libMyProject.a")
+ end
+
+
+ function T.clean.PlatformObjects()
+ platforms { "Native", "x32" }
+ prj = project "MyProject"
+ language "C++"
+ kind "ConsoleApp"
+ prepare()
+ test.contains(removed, "obj/Debug")
+ test.contains(removed, "obj/Release")
+ test.contains(removed, "obj/x32/Debug")
+ test.contains(removed, "obj/x32/Release")
+ end
+
+
+ function T.clean.CppConsoleAppFiles_OnSuffix()
+ prj = project "MyProject"
+ language "C++"
+ kind "ConsoleApp"
+ targetsuffix "_x"
+ prepare()
+ test.contains(removed, "MyProject_x")
+ test.contains(removed, "MyProject_x.exe")
+ test.contains(removed, "MyProject_x.elf")
+ test.contains(removed, "MyProject_x.vshost.exe")
+ test.contains(removed, "MyProject_x.exe.manifest")
+ end
+
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/tests/actions/vstudio/cs2002/test_files.lua b/Src/external_dependencies/openmpt-trunk/include/genie/tests/actions/vstudio/cs2002/test_files.lua
new file mode 100644
index 00000000..4a62e639
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/tests/actions/vstudio/cs2002/test_files.lua
@@ -0,0 +1,141 @@
+--
+-- tests/actions/vstudio/cs2002/test_files.lua
+-- Validate generation of <Files/> block in Visual Studio 2002 .csproj
+-- Copyright (c) 2009-2012 Jason Perkins and the Premake project
+--
+
+ T.vstudio_cs2002_files = { }
+ local suite = T.vstudio_cs2002_files
+ local cs2002 = premake.vstudio.cs2002
+
+
+--
+-- Setup
+--
+
+ local sln, prj
+
+ function suite.setup()
+ sln = test.createsolution()
+ end
+
+ local function prepare()
+ premake.bake.buildconfigs()
+ prj = premake.solution.getproject(sln, 1)
+ sln.vstudio_configs = premake.vstudio.buildconfigs(sln)
+ cs2002.Files(prj)
+ end
+
+
+--
+-- Test grouping and nesting
+--
+
+ function suite.SimpleSourceFile()
+ files { "Hello.cs" }
+ prepare()
+ test.capture [[
+ <File
+ RelPath = "Hello.cs"
+ BuildAction = "Compile"
+ SubType = "Code"
+ />
+ ]]
+ end
+
+ function suite.NestedSourceFile()
+ files { "Src/Hello.cs" }
+ prepare()
+ test.capture [[
+ <File
+ RelPath = "Src\Hello.cs"
+ BuildAction = "Compile"
+ SubType = "Code"
+ />
+ ]]
+ end
+
+
+--
+-- The relative path to the file is correct for files that live outside
+-- the project's folder.
+--
+
+ function suite.filesUseRelativePath_onOutOfTreePath()
+ files { "../Src/Hello.cs" }
+ prepare()
+ test.capture [[
+ <File
+ RelPath = "..\Src\Hello.cs"
+ BuildAction = "Compile"
+ SubType = "Code"
+ />
+ ]]
+ end
+
+
+
+--
+-- Test file dependencies
+--
+
+ function suite.SimpleResourceDependency()
+ files { "Resources.resx", "Resources.cs" }
+ prepare()
+ test.capture [[
+ <File
+ RelPath = "Resources.cs"
+ BuildAction = "Compile"
+ SubType = "Code"
+ />
+ <File
+ RelPath = "Resources.resx"
+ BuildAction = "EmbeddedResource"
+ DependentUpon = "Resources.cs"
+ />
+ ]]
+ end
+
+
+--
+-- Test build actions
+--
+
+ function suite.BuildAction_Compile()
+ files { "Hello.png" }
+ configuration "*.png"
+ buildaction "Compile"
+ prepare()
+ test.capture [[
+ <File
+ RelPath = "Hello.png"
+ BuildAction = "Compile"
+ />
+ ]]
+ end
+
+ function suite.BuildAction_Copy()
+ files { "Hello.png" }
+ configuration "*.png"
+ buildaction "Copy"
+ prepare()
+ test.capture [[
+ <File
+ RelPath = "Hello.png"
+ BuildAction = "Content"
+ />
+ ]]
+ end
+
+ function suite.BuildAction_Embed()
+ files { "Hello.png" }
+ configuration "*.png"
+ buildaction "Embed"
+ prepare()
+ test.capture [[
+ <File
+ RelPath = "Hello.png"
+ BuildAction = "EmbeddedResource"
+ />
+ ]]
+ end
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/tests/actions/vstudio/cs2005/projectelement.lua b/Src/external_dependencies/openmpt-trunk/include/genie/tests/actions/vstudio/cs2005/projectelement.lua
new file mode 100644
index 00000000..5825abc0
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/tests/actions/vstudio/cs2005/projectelement.lua
@@ -0,0 +1,74 @@
+--
+-- tests/actions/vstudio/cs2005/projectelement.lua
+-- Validate generation of <Project/> element in Visual Studio 2005+ .csproj
+-- Copyright (c) 2009-2011 Jason Perkins and the Premake project
+--
+
+ T.vstudio_cs2005_projectelement = { }
+ local suite = T.vstudio_cs2005_projectelement
+ local cs2005 = premake.vstudio.cs2005
+
+
+--
+-- Setup
+--
+
+ local sln, prj
+
+ function suite.setup()
+ sln = test.createsolution()
+ end
+
+ local function prepare()
+ premake.bake.buildconfigs()
+ prj = premake.solution.getproject(sln, 1)
+ cs2005.projectelement(prj)
+ end
+
+
+--
+-- Tests
+--
+
+ function suite.On2005()
+ _ACTION = "vs2005"
+ prepare()
+ test.capture [[
+<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ ]]
+ end
+
+ function suite.On2008()
+ _ACTION = "vs2008"
+ prepare()
+ test.capture [[
+<Project ToolsVersion="3.5" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ ]]
+ end
+
+ function suite.On2010()
+ _ACTION = "vs2010"
+ prepare()
+ test.capture [[
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ ]]
+ end
+
+ function suite.On2012()
+ _ACTION = "vs2012"
+ prepare()
+ test.capture [[
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ ]]
+ end
+
+ function suite.On2013()
+ _ACTION = "vs2013"
+ prepare()
+ test.capture [[
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ ]]
+ end
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/tests/actions/vstudio/cs2005/projectsettings.lua b/Src/external_dependencies/openmpt-trunk/include/genie/tests/actions/vstudio/cs2005/projectsettings.lua
new file mode 100644
index 00000000..828da31c
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/tests/actions/vstudio/cs2005/projectsettings.lua
@@ -0,0 +1,139 @@
+--
+-- tests/actions/vstudio/cs2005/projectsettings.lua
+-- Validate generation of root <PropertyGroup/> in Visual Studio 2005+ .csproj
+-- Copyright (c) 2009-2011 Jason Perkins and the Premake project
+--
+
+ T.vstudio_cs2005_projectsettings = { }
+ local suite = T.vstudio_cs2005_projectsettings
+ local cs2005 = premake.vstudio.cs2005
+
+
+--
+-- Setup
+--
+
+ local sln, prj
+
+ function suite.setup()
+ sln = test.createsolution()
+ language "C#"
+ uuid "AE61726D-187C-E440-BD07-2556188A6565"
+ end
+
+ local function prepare()
+ premake.bake.buildconfigs()
+ prj = premake.solution.getproject(sln, 1)
+ cs2005.projectsettings(prj)
+ end
+
+
+--
+-- Version Tests
+--
+
+ function suite.OnVs2005()
+ _ACTION = "vs2005"
+ prepare()
+ test.capture [[
+ <PropertyGroup>
+ <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
+ <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
+ <ProductVersion>8.0.50727</ProductVersion>
+ <SchemaVersion>2.0</SchemaVersion>
+ <ProjectGuid>{AE61726D-187C-E440-BD07-2556188A6565}</ProjectGuid>
+ <OutputType>Exe</OutputType>
+ <AppDesignerFolder>Properties</AppDesignerFolder>
+ <RootNamespace>MyProject</RootNamespace>
+ <AssemblyName>MyProject</AssemblyName>
+ </PropertyGroup>
+ ]]
+ end
+
+
+ function suite.OnVs2008()
+ _ACTION = "vs2008"
+ prepare()
+ test.capture [[
+ <PropertyGroup>
+ <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
+ <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
+ <ProductVersion>9.0.21022</ProductVersion>
+ <SchemaVersion>2.0</SchemaVersion>
+ <ProjectGuid>{AE61726D-187C-E440-BD07-2556188A6565}</ProjectGuid>
+ <OutputType>Exe</OutputType>
+ <AppDesignerFolder>Properties</AppDesignerFolder>
+ <RootNamespace>MyProject</RootNamespace>
+ <AssemblyName>MyProject</AssemblyName>
+ </PropertyGroup>
+ ]]
+ end
+
+
+ function suite.OnVs2010()
+ _ACTION = "vs2010"
+ prepare()
+ test.capture [[
+ <PropertyGroup>
+ <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
+ <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
+ <ProductVersion>8.0.30703</ProductVersion>
+ <SchemaVersion>2.0</SchemaVersion>
+ <ProjectGuid>{AE61726D-187C-E440-BD07-2556188A6565}</ProjectGuid>
+ <OutputType>Exe</OutputType>
+ <AppDesignerFolder>Properties</AppDesignerFolder>
+ <RootNamespace>MyProject</RootNamespace>
+ <AssemblyName>MyProject</AssemblyName>
+ <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
+ <TargetFrameworkProfile></TargetFrameworkProfile>
+ <FileAlignment>512</FileAlignment>
+ </PropertyGroup>
+ ]]
+ end
+
+
+ function suite.OnVs2012()
+ _ACTION = "vs2012"
+ prepare()
+ test.capture [[
+ <PropertyGroup>
+ <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
+ <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
+ <ProjectGuid>{AE61726D-187C-E440-BD07-2556188A6565}</ProjectGuid>
+ <OutputType>Exe</OutputType>
+ <AppDesignerFolder>Properties</AppDesignerFolder>
+ <RootNamespace>MyProject</RootNamespace>
+ <AssemblyName>MyProject</AssemblyName>
+ <TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
+ <FileAlignment>512</FileAlignment>
+ </PropertyGroup>
+ ]]
+ end
+
+
+
+--
+-- Framework Tests
+--
+
+ function suite.OnFrameworkVersion()
+ _ACTION = "vs2005"
+ framework "3.0"
+ prepare()
+ test.capture [[
+ <PropertyGroup>
+ <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
+ <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
+ <ProductVersion>8.0.50727</ProductVersion>
+ <SchemaVersion>2.0</SchemaVersion>
+ <ProjectGuid>{AE61726D-187C-E440-BD07-2556188A6565}</ProjectGuid>
+ <OutputType>Exe</OutputType>
+ <AppDesignerFolder>Properties</AppDesignerFolder>
+ <RootNamespace>MyProject</RootNamespace>
+ <AssemblyName>MyProject</AssemblyName>
+ <TargetFrameworkVersion>v3.0</TargetFrameworkVersion>
+ </PropertyGroup>
+ ]]
+ end
+
+
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/tests/actions/vstudio/cs2005/propertygroup.lua b/Src/external_dependencies/openmpt-trunk/include/genie/tests/actions/vstudio/cs2005/propertygroup.lua
new file mode 100644
index 00000000..480ebcab
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/tests/actions/vstudio/cs2005/propertygroup.lua
@@ -0,0 +1,59 @@
+--
+-- tests/actions/vstudio/cs2005/propertygroup.lua
+-- Validate configuration <PropertyGroup/> elements in Visual Studio 2005+ .csproj
+-- Copyright (c) 2009-2011 Jason Perkins and the Premake project
+--
+
+ T.vstudio_cs2005_propertygroup = { }
+ local suite = T.vstudio_cs2005_propertygroup
+ local cs2005 = premake.vstudio.cs2005
+
+
+--
+-- Setup
+--
+
+ local sln, prj, cfg
+
+ function suite.setup()
+ sln = test.createsolution()
+ language "C#"
+ end
+
+ local function prepare()
+ premake.bake.buildconfigs()
+ prj = premake.solution.getproject(sln, 1)
+ cfg = premake.getconfig(prj, "Debug")
+ cs2005.propertygroup(cfg)
+ end
+
+
+--
+-- Version Tests
+--
+
+ function suite.OnVs2005()
+ _ACTION = "vs2005"
+ prepare()
+ test.capture [[
+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
+ ]]
+ end
+
+
+ function suite.OnVs2008()
+ _ACTION = "vs2008"
+ prepare()
+ test.capture [[
+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
+ ]]
+ end
+
+
+ function suite.OnVs2010()
+ _ACTION = "vs2010"
+ prepare()
+ test.capture [[
+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
+ ]]
+ end
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/tests/actions/vstudio/cs2005/test_files.lua b/Src/external_dependencies/openmpt-trunk/include/genie/tests/actions/vstudio/cs2005/test_files.lua
new file mode 100644
index 00000000..01e7f444
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/tests/actions/vstudio/cs2005/test_files.lua
@@ -0,0 +1,83 @@
+--
+-- tests/actions/vstudio/cs2005/test_files.lua
+-- Validate generation of <Files/> block in Visual Studio 2005 .csproj
+-- Copyright (c) 2009-2012 Jason Perkins and the Premake project
+--
+
+ T.vstudio_cs2005_files = { }
+ local suite = T.vstudio_cs2005_files
+ local cs2005 = premake.vstudio.cs2005
+
+
+--
+-- Setup
+--
+
+ local sln, prj
+
+ function suite.setup()
+ sln = test.createsolution()
+ end
+
+ local function prepare()
+ premake.bake.buildconfigs()
+ prj = premake.solution.getproject(sln, 1)
+ sln.vstudio_configs = premake.vstudio.buildconfigs(sln)
+ cs2005.files(prj)
+ end
+
+
+--
+-- Test grouping and nesting
+--
+
+ function suite.SimpleSourceFile()
+ files { "Hello.cs" }
+ prepare()
+ test.capture [[
+ <Compile Include="Hello.cs" />
+ ]]
+ end
+
+ function suite.NestedSourceFile()
+ files { "Src/Hello.cs" }
+ prepare()
+ test.capture [[
+ <Compile Include="Src\Hello.cs" />
+ ]]
+ end
+
+
+--
+-- The relative path to the file is correct for files that live outside
+-- the project's folder.
+--
+
+ function suite.filesUseRelativePath_onOutOfTreePath()
+ files { "../Src/Hello.cs" }
+ prepare()
+ test.capture [[
+ <Compile Include="..\Src\Hello.cs" />
+ ]]
+ end
+
+
+--
+-- Test file dependencies
+--
+
+ function suite.SimpleResourceDependency()
+ files { "Resources.resx", "Resources.Designer.cs" }
+ prepare()
+ test.capture [[
+ <Compile Include="Resources.Designer.cs">
+ <AutoGen>True</AutoGen>
+ <DependentUpon>Resources.resx</DependentUpon>
+ </Compile>
+ <EmbeddedResource Include="Resources.resx">
+ <SubType>Designer</SubType>
+ <Generator>ResXFileCodeGenerator</Generator>
+ <LastGenOutput>Resources.Designer.cs</LastGenOutput>
+ </EmbeddedResource>
+ ]]
+ end
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/tests/actions/vstudio/sln2005/dependencies.lua b/Src/external_dependencies/openmpt-trunk/include/genie/tests/actions/vstudio/sln2005/dependencies.lua
new file mode 100644
index 00000000..3e2e730f
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/tests/actions/vstudio/sln2005/dependencies.lua
@@ -0,0 +1,58 @@
+--
+-- tests/actions/vstudio/sln2005/dependencies.lua
+-- Validate generation of Visual Studio 2005+ solution project dependencies.
+-- Copyright (c) 2009-2011 Jason Perkins and the Premake project
+--
+
+ T.vstudio_sln2005_dependencies = { }
+ local suite = T.vstudio_sln2005_dependencies
+ local sln2005 = premake.vstudio.sln2005
+
+
+--
+-- Setup
+--
+
+ local sln, prj1, prj2
+
+ function suite.setup()
+ _ACTION = "vs2005"
+ sln, prj1 = test.createsolution()
+ uuid "AE61726D-187C-E440-BD07-2556188A6565"
+ prj2 = test.createproject(sln)
+ uuid "2151E83B-997F-4A9D-955D-380157E88C31"
+ links "MyProject"
+ end
+
+ local function prepare(language)
+ prj1.language = language
+ prj2.language = language
+ premake.bake.buildconfigs()
+ prj1 = premake.solution.getproject(sln, 1)
+ prj2 = premake.solution.getproject(sln, 2)
+ sln2005.projectdependencies(prj2)
+ end
+
+
+--
+-- Tests
+--
+
+ function suite.On2005_Cpp()
+ prepare("C++")
+ test.capture [[
+ ProjectSection(ProjectDependencies) = postProject
+ {AE61726D-187C-E440-BD07-2556188A6565} = {AE61726D-187C-E440-BD07-2556188A6565}
+ EndProjectSection
+ ]]
+ end
+
+
+ function suite.On2005_Cs()
+ prepare("C#")
+ test.capture [[
+ ProjectSection(ProjectDependencies) = postProject
+ {AE61726D-187C-E440-BD07-2556188A6565} = {AE61726D-187C-E440-BD07-2556188A6565}
+ EndProjectSection
+ ]]
+ end
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/tests/actions/vstudio/sln2005/header.lua b/Src/external_dependencies/openmpt-trunk/include/genie/tests/actions/vstudio/sln2005/header.lua
new file mode 100644
index 00000000..71e32f5d
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/tests/actions/vstudio/sln2005/header.lua
@@ -0,0 +1,79 @@
+--
+-- tests/actions/vstudio/sln2005/header.lua
+-- Validate generation of Visual Studio 2005+ solution header.
+-- Copyright (c) 2009-2011 Jason Perkins and the Premake project
+--
+
+ T.vstudio_sln2005_header = { }
+ local suite = T.vstudio_sln2005_header
+ local sln2005 = premake.vstudio.sln2005
+
+
+--
+-- Setup
+--
+
+ local sln, prj
+
+ function suite.setup()
+ sln = test.createsolution()
+ end
+
+ local function prepare()
+ premake.bake.buildconfigs()
+ sln2005.header()
+ end
+
+
+--
+-- Tests
+--
+
+ function suite.On2005()
+ _ACTION = "vs2005"
+ prepare()
+ test.capture [[
+Microsoft Visual Studio Solution File, Format Version 9.00
+# Visual Studio 2005
+ ]]
+ end
+
+
+ function suite.On2008()
+ _ACTION = "vs2008"
+ prepare()
+ test.capture [[
+Microsoft Visual Studio Solution File, Format Version 10.00
+# Visual Studio 2008
+ ]]
+ end
+
+
+ function suite.On2010()
+ _ACTION = "vs2010"
+ prepare()
+ test.capture [[
+Microsoft Visual Studio Solution File, Format Version 11.00
+# Visual Studio 2010
+ ]]
+ end
+
+
+ function suite.On2012()
+ _ACTION = "vs2012"
+ prepare()
+ test.capture [[
+Microsoft Visual Studio Solution File, Format Version 12.00
+# Visual Studio 2012
+ ]]
+ end
+
+
+ function suite.On2013()
+ _ACTION = "vs2013"
+ prepare()
+ test.capture [[
+Microsoft Visual Studio Solution File, Format Version 12.00
+# Visual Studio 2013
+ ]]
+ end
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/tests/actions/vstudio/sln2005/layout.lua b/Src/external_dependencies/openmpt-trunk/include/genie/tests/actions/vstudio/sln2005/layout.lua
new file mode 100644
index 00000000..f0a7d29f
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/tests/actions/vstudio/sln2005/layout.lua
@@ -0,0 +1,51 @@
+--
+-- tests/actions/vstudio/sln2005/layout.lua
+-- Validate the overall layout of VS 2005-2010 solutions.
+-- Copyright (c) 2009-2011 Jason Perkins and the Premake project
+--
+
+ T.vstudio_sln2005_layout = { }
+ local suite = T.vstudio_sln2005_layout
+ local sln2005 = premake.vstudio.sln2005
+
+
+ local sln
+
+ function suite.setup()
+ _ACTION = "vs2005"
+ sln = test.createsolution()
+ uuid "AE61726D-187C-E440-BD07-2556188A6565"
+ end
+
+ local function prepare()
+ premake.bake.buildconfigs()
+ sln.vstudio_configs = premake.vstudio.buildconfigs(sln)
+ sln2005.generate(sln)
+ end
+
+
+ function suite.BasicLayout()
+ prepare()
+ test.capture ('\239\187\191' .. [[
+
+Microsoft Visual Studio Solution File, Format Version 9.00
+# Visual Studio 2005
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "MyProject", "MyProject.vcproj", "{AE61726D-187C-E440-BD07-2556188A6565}"
+EndProject
+Global
+ GlobalSection(SolutionConfigurationPlatforms) = preSolution
+ Debug|Win32 = Debug|Win32
+ Release|Win32 = Release|Win32
+ EndGlobalSection
+ GlobalSection(ProjectConfigurationPlatforms) = postSolution
+ {AE61726D-187C-E440-BD07-2556188A6565}.Debug|Win32.ActiveCfg = Debug|Win32
+ {AE61726D-187C-E440-BD07-2556188A6565}.Debug|Win32.Build.0 = Debug|Win32
+ {AE61726D-187C-E440-BD07-2556188A6565}.Release|Win32.ActiveCfg = Release|Win32
+ {AE61726D-187C-E440-BD07-2556188A6565}.Release|Win32.Build.0 = Release|Win32
+ EndGlobalSection
+ GlobalSection(SolutionProperties) = preSolution
+ HideSolutionNode = FALSE
+ EndGlobalSection
+EndGlobal
+ ]])
+ end
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/tests/actions/vstudio/sln2005/platforms.lua b/Src/external_dependencies/openmpt-trunk/include/genie/tests/actions/vstudio/sln2005/platforms.lua
new file mode 100644
index 00000000..80a14d17
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/tests/actions/vstudio/sln2005/platforms.lua
@@ -0,0 +1,135 @@
+--
+-- tests/actions/vstudio/sln2005/platforms.lua
+-- Validate generation of Visual Studio 2005+ SolutionConfigurationPlatforms block.
+-- Copyright (c) 2009-2011 Jason Perkins and the Premake project
+--
+
+ T.vstudio_sln2005_platforms = { }
+ local suite = T.vstudio_sln2005_platforms
+ local sln2005 = premake.vstudio.sln2005
+
+
+--
+-- Setup
+--
+
+ local sln, prj
+
+ function suite.setup()
+ sln, prj = test.createsolution()
+ end
+
+ local function prepare(language)
+ prj.language = language
+ premake.bake.buildconfigs()
+ sln.vstudio_configs = premake.vstudio.buildconfigs(sln)
+ sln2005.platforms(sln)
+ end
+
+
+--
+-- C/C++ Tests
+--
+
+ function suite.On2005_Cpp()
+ _ACTION = "vs2005"
+ prepare("C++")
+ test.capture [[
+ GlobalSection(SolutionConfigurationPlatforms) = preSolution
+ Debug|Win32 = Debug|Win32
+ Release|Win32 = Release|Win32
+ EndGlobalSection
+ ]]
+ end
+
+
+--
+-- C# Tests
+--
+
+ function suite.On2005_Cs()
+ _ACTION = "vs2005"
+ prepare("C#")
+ test.capture [[
+ GlobalSection(SolutionConfigurationPlatforms) = preSolution
+ Debug|Any CPU = Debug|Any CPU
+ Debug|Win32 = Debug|Win32
+ Release|Any CPU = Release|Any CPU
+ Release|Win32 = Release|Win32
+ EndGlobalSection
+ ]]
+ end
+
+
+ function suite.On2010_Cs()
+ _ACTION = "vs2010"
+ prepare("C#")
+ test.capture [[
+ GlobalSection(SolutionConfigurationPlatforms) = preSolution
+ Debug|Any CPU = Debug|Any CPU
+ Debug|Mixed Platforms = Debug|Mixed Platforms
+ Debug|x86 = Debug|x86
+ Release|Any CPU = Release|Any CPU
+ Release|Mixed Platforms = Release|Mixed Platforms
+ Release|x86 = Release|x86
+ EndGlobalSection
+ ]]
+ end
+
+
+--
+-- Mixed language tests
+--
+
+ function suite.On2005_MixedLanguages()
+ _ACTION = "vs2005"
+ test.createproject(sln)
+ prepare("C#")
+ test.capture [[
+ GlobalSection(SolutionConfigurationPlatforms) = preSolution
+ Debug|Any CPU = Debug|Any CPU
+ Debug|Mixed Platforms = Debug|Mixed Platforms
+ Debug|Win32 = Debug|Win32
+ Release|Any CPU = Release|Any CPU
+ Release|Mixed Platforms = Release|Mixed Platforms
+ Release|Win32 = Release|Win32
+ EndGlobalSection
+ ]]
+ end
+
+
+ function suite.On2010_MixedLanguages()
+ _ACTION = "vs2010"
+ test.createproject(sln)
+ prepare("C#")
+ test.capture [[
+ GlobalSection(SolutionConfigurationPlatforms) = preSolution
+ Debug|Mixed Platforms = Debug|Mixed Platforms
+ Debug|Win32 = Debug|Win32
+ Debug|x86 = Debug|x86
+ Release|Mixed Platforms = Release|Mixed Platforms
+ Release|Win32 = Release|Win32
+ Release|x86 = Release|x86
+ EndGlobalSection
+ ]]
+ end
+
+
+--
+-- Test multiple platforms
+--
+
+ function suite.On2005_MixedPlatforms()
+ _ACTION = "vs2005"
+ platforms { "x32", "x64" }
+ prepare("C++")
+ test.capture [[
+ GlobalSection(SolutionConfigurationPlatforms) = preSolution
+ Debug|Win32 = Debug|Win32
+ Debug|x64 = Debug|x64
+ Release|Win32 = Release|Win32
+ Release|x64 = Release|x64
+ EndGlobalSection
+ ]]
+ end
+
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/tests/actions/vstudio/sln2005/projectplatforms.lua b/Src/external_dependencies/openmpt-trunk/include/genie/tests/actions/vstudio/sln2005/projectplatforms.lua
new file mode 100644
index 00000000..7fefe8ac
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/tests/actions/vstudio/sln2005/projectplatforms.lua
@@ -0,0 +1,99 @@
+--
+-- tests/actions/vstudio/sln2005/projectplatforms.lua
+-- Validate generation of Visual Studio 2005+ ProjectConfigurationPlatforms block.
+-- Copyright (c) 2009-2011 Jason Perkins and the Premake project
+--
+
+ T.vstudio_sln2005_projectplatforms = { }
+ local suite = T.vstudio_sln2005_projectplatforms
+ local sln2005 = premake.vstudio.sln2005
+
+
+--
+-- Setup
+--
+
+ local sln, prj
+
+ function suite.setup()
+ sln, prj = test.createsolution()
+ uuid "C9135098-6047-8142-B10E-D27E7F73FCB3"
+ end
+
+ local function prepare(language)
+ prj.language = language
+ premake.bake.buildconfigs()
+ sln.vstudio_configs = premake.vstudio.buildconfigs(sln)
+ sln2005.project_platforms(sln)
+ end
+
+
+ function suite.ProjectPlatforms_OnMixedLanguages()
+ _ACTION = "vs2005"
+ test.createproject(sln)
+ uuid "AE61726D-187C-E440-BD07-2556188A6565"
+ prepare("C#")
+ test.capture [[
+ GlobalSection(ProjectConfigurationPlatforms) = postSolution
+ {C9135098-6047-8142-B10E-D27E7F73FCB3}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
+ {C9135098-6047-8142-B10E-D27E7F73FCB3}.Debug|Any CPU.Build.0 = Debug|Any CPU
+ {C9135098-6047-8142-B10E-D27E7F73FCB3}.Debug|Mixed Platforms.ActiveCfg = Debug|Any CPU
+ {C9135098-6047-8142-B10E-D27E7F73FCB3}.Debug|Mixed Platforms.Build.0 = Debug|Any CPU
+ {C9135098-6047-8142-B10E-D27E7F73FCB3}.Debug|Win32.ActiveCfg = Debug|Any CPU
+ {C9135098-6047-8142-B10E-D27E7F73FCB3}.Release|Any CPU.ActiveCfg = Release|Any CPU
+ {C9135098-6047-8142-B10E-D27E7F73FCB3}.Release|Any CPU.Build.0 = Release|Any CPU
+ {C9135098-6047-8142-B10E-D27E7F73FCB3}.Release|Mixed Platforms.ActiveCfg = Release|Any CPU
+ {C9135098-6047-8142-B10E-D27E7F73FCB3}.Release|Mixed Platforms.Build.0 = Release|Any CPU
+ {C9135098-6047-8142-B10E-D27E7F73FCB3}.Release|Win32.ActiveCfg = Release|Any CPU
+ {AE61726D-187C-E440-BD07-2556188A6565}.Debug|Any CPU.ActiveCfg = Debug|Win32
+ {AE61726D-187C-E440-BD07-2556188A6565}.Debug|Mixed Platforms.ActiveCfg = Debug|Win32
+ {AE61726D-187C-E440-BD07-2556188A6565}.Debug|Mixed Platforms.Build.0 = Debug|Win32
+ {AE61726D-187C-E440-BD07-2556188A6565}.Debug|Win32.ActiveCfg = Debug|Win32
+ {AE61726D-187C-E440-BD07-2556188A6565}.Debug|Win32.Build.0 = Debug|Win32
+ {AE61726D-187C-E440-BD07-2556188A6565}.Release|Any CPU.ActiveCfg = Release|Win32
+ {AE61726D-187C-E440-BD07-2556188A6565}.Release|Mixed Platforms.ActiveCfg = Release|Win32
+ {AE61726D-187C-E440-BD07-2556188A6565}.Release|Mixed Platforms.Build.0 = Release|Win32
+ {AE61726D-187C-E440-BD07-2556188A6565}.Release|Win32.ActiveCfg = Release|Win32
+ {AE61726D-187C-E440-BD07-2556188A6565}.Release|Win32.Build.0 = Release|Win32
+ EndGlobalSection
+ ]]
+ end
+
+
+ function suite.ProjectPlatforms_OnMultiplePlatformsAndMixedModes()
+ _ACTION = "vs2005"
+ platforms { "x32", "x64" }
+ test.createproject(sln)
+ uuid "AE61726D-187C-E440-BD07-2556188A6565"
+ prepare("C#")
+ test.capture [[
+ GlobalSection(ProjectConfigurationPlatforms) = postSolution
+ {C9135098-6047-8142-B10E-D27E7F73FCB3}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
+ {C9135098-6047-8142-B10E-D27E7F73FCB3}.Debug|Any CPU.Build.0 = Debug|Any CPU
+ {C9135098-6047-8142-B10E-D27E7F73FCB3}.Debug|Mixed Platforms.ActiveCfg = Debug|Any CPU
+ {C9135098-6047-8142-B10E-D27E7F73FCB3}.Debug|Mixed Platforms.Build.0 = Debug|Any CPU
+ {C9135098-6047-8142-B10E-D27E7F73FCB3}.Debug|Win32.ActiveCfg = Debug|Any CPU
+ {C9135098-6047-8142-B10E-D27E7F73FCB3}.Debug|x64.ActiveCfg = Debug|Any CPU
+ {C9135098-6047-8142-B10E-D27E7F73FCB3}.Release|Any CPU.ActiveCfg = Release|Any CPU
+ {C9135098-6047-8142-B10E-D27E7F73FCB3}.Release|Any CPU.Build.0 = Release|Any CPU
+ {C9135098-6047-8142-B10E-D27E7F73FCB3}.Release|Mixed Platforms.ActiveCfg = Release|Any CPU
+ {C9135098-6047-8142-B10E-D27E7F73FCB3}.Release|Mixed Platforms.Build.0 = Release|Any CPU
+ {C9135098-6047-8142-B10E-D27E7F73FCB3}.Release|Win32.ActiveCfg = Release|Any CPU
+ {C9135098-6047-8142-B10E-D27E7F73FCB3}.Release|x64.ActiveCfg = Release|Any CPU
+ {AE61726D-187C-E440-BD07-2556188A6565}.Debug|Any CPU.ActiveCfg = Debug|Win32
+ {AE61726D-187C-E440-BD07-2556188A6565}.Debug|Mixed Platforms.ActiveCfg = Debug|Win32
+ {AE61726D-187C-E440-BD07-2556188A6565}.Debug|Mixed Platforms.Build.0 = Debug|Win32
+ {AE61726D-187C-E440-BD07-2556188A6565}.Debug|Win32.ActiveCfg = Debug|Win32
+ {AE61726D-187C-E440-BD07-2556188A6565}.Debug|Win32.Build.0 = Debug|Win32
+ {AE61726D-187C-E440-BD07-2556188A6565}.Debug|x64.ActiveCfg = Debug|x64
+ {AE61726D-187C-E440-BD07-2556188A6565}.Debug|x64.Build.0 = Debug|x64
+ {AE61726D-187C-E440-BD07-2556188A6565}.Release|Any CPU.ActiveCfg = Release|Win32
+ {AE61726D-187C-E440-BD07-2556188A6565}.Release|Mixed Platforms.ActiveCfg = Release|Win32
+ {AE61726D-187C-E440-BD07-2556188A6565}.Release|Mixed Platforms.Build.0 = Release|Win32
+ {AE61726D-187C-E440-BD07-2556188A6565}.Release|Win32.ActiveCfg = Release|Win32
+ {AE61726D-187C-E440-BD07-2556188A6565}.Release|Win32.Build.0 = Release|Win32
+ {AE61726D-187C-E440-BD07-2556188A6565}.Release|x64.ActiveCfg = Release|x64
+ {AE61726D-187C-E440-BD07-2556188A6565}.Release|x64.Build.0 = Release|x64
+ EndGlobalSection
+ ]]
+ end
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/tests/actions/vstudio/sln2005/projects.lua b/Src/external_dependencies/openmpt-trunk/include/genie/tests/actions/vstudio/sln2005/projects.lua
new file mode 100644
index 00000000..da409c9b
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/tests/actions/vstudio/sln2005/projects.lua
@@ -0,0 +1,67 @@
+--
+-- tests/actions/vstudio/sln2005/projects.lua
+-- Validate generation of Visual Studio 2005+ solution project entries.
+-- Copyright (c) 2009-2011 Jason Perkins and the Premake project
+--
+
+ T.vstudio_sln2005_projects = { }
+ local suite = T.vstudio_sln2005_projects
+ local sln2005 = premake.vstudio.sln2005
+
+
+--
+-- Setup
+--
+
+ local sln, prj
+
+ function suite.setup()
+ _ACTION = "vs2005"
+ sln = test.createsolution()
+ uuid "AE61726D-187C-E440-BD07-2556188A6565"
+ end
+
+ local function prepare()
+ premake.bake.buildconfigs()
+ prj = premake.solution.getproject(sln, 1)
+ sln2005.project(prj)
+ end
+
+
+--
+-- C/C++ project reference tests
+--
+
+ function suite.On2005_CppProject()
+ _ACTION = "vs2005"
+ prepare()
+ test.capture [[
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "MyProject", "MyProject.vcproj", "{AE61726D-187C-E440-BD07-2556188A6565}"
+EndProject
+ ]]
+ end
+
+
+ function suite.On2010_CppProject()
+ _ACTION = "vs2010"
+ prepare()
+ test.capture [[
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "MyProject", "MyProject.vcxproj", "{AE61726D-187C-E440-BD07-2556188A6565}"
+EndProject
+ ]]
+ end
+
+
+--
+-- C# project reference tests
+--
+
+ function suite.On2005_CsProject()
+ _ACTION = "vs2005"
+ language "C#"
+ prepare()
+ test.capture [[
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "MyProject", "MyProject.csproj", "{AE61726D-187C-E440-BD07-2556188A6565}"
+EndProject
+ ]]
+ end
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/tests/actions/vstudio/test_vs200x_vcproj.lua b/Src/external_dependencies/openmpt-trunk/include/genie/tests/actions/vstudio/test_vs200x_vcproj.lua
new file mode 100644
index 00000000..aa2209c8
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/tests/actions/vstudio/test_vs200x_vcproj.lua
@@ -0,0 +1,687 @@
+--
+-- tests/test_vs200x_vcproj.lua
+-- Automated test suite for Visual Studio 2002-2008 C/C++ project generation.
+-- Copyright (c) 2009-2013 Jason Perkins and the Premake project
+--
+
+ T.vs200x_vcproj = { }
+ local suite = T.vs200x_vcproj
+ local vc200x = premake.vstudio.vc200x
+
+
+--
+-- Configure a solution for testing
+--
+
+ local sln, prj
+ function suite.setup()
+ _ACTION = "vs2005"
+
+ sln = solution "MySolution"
+ configurations { "Debug", "Release" }
+ platforms {}
+
+ project "DotNetProject" -- to test handling of .NET platform in solution
+ language "C#"
+ kind "ConsoleApp"
+
+ prj = project "MyProject"
+ language "C++"
+ kind "ConsoleApp"
+ uuid "AE61726D-187C-E440-BD07-2556188A6565"
+ end
+
+ local function prepare()
+ premake.bake.buildconfigs()
+ sln.vstudio_configs = premake.vstudio.buildconfigs(sln)
+
+ local cfg = premake.getconfig(sln.projects[2])
+ cfg.name = prj.name
+ cfg.blocks = prj.blocks
+ prj = cfg
+ end
+
+
+--
+-- Make sure I've got the basic layout correct
+--
+
+ function suite.BasicLayout()
+ prepare()
+ vc200x.generate(prj)
+ test.capture [[
+<?xml version="1.0" encoding="Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="8.00"
+ Name="MyProject"
+ ProjectGUID="{AE61726D-187C-E440-BD07-2556188A6565}"
+ RootNamespace="MyProject"
+ Keyword="Win32Proj"
+ >
+ <Platforms>
+ <Platform
+ Name="Win32"
+ />
+ </Platforms>
+ <ToolFiles>
+ </ToolFiles>
+ <Configurations>
+ <Configuration
+ Name="Debug|Win32"
+ OutputDirectory="."
+ IntermediateDirectory="obj\Debug\MyProject"
+ ConfigurationType="1"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="2"
+ EnableFunctionLevelLinking="true"
+ UsePrecompiledHeader="0"
+ WarningLevel="3"
+ Detect64BitPortabilityProblems="true"
+ ProgramDataBaseFileName="$(OutDir)\MyProject.pdb"
+ DebugInformationFormat="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLinkerTool"
+ OutputFile="$(OutDir)\MyProject.exe"
+ LinkIncremental="2"
+ AdditionalLibraryDirectories=""
+ GenerateDebugInformation="false"
+ SubSystem="1"
+ EntryPointSymbol="mainCRTStartup"
+ TargetMachine="1"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCManifestTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCAppVerifierTool"
+ />
+ <Tool
+ Name="VCWebDeploymentTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ <Configuration
+ Name="Release|Win32"
+ OutputDirectory="."
+ IntermediateDirectory="obj\Release\MyProject"
+ ConfigurationType="1"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="2"
+ EnableFunctionLevelLinking="true"
+ UsePrecompiledHeader="0"
+ WarningLevel="3"
+ Detect64BitPortabilityProblems="true"
+ ProgramDataBaseFileName="$(OutDir)\MyProject.pdb"
+ DebugInformationFormat="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLinkerTool"
+ OutputFile="$(OutDir)\MyProject.exe"
+ LinkIncremental="2"
+ AdditionalLibraryDirectories=""
+ GenerateDebugInformation="false"
+ SubSystem="1"
+ EntryPointSymbol="mainCRTStartup"
+ TargetMachine="1"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCManifestTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCAppVerifierTool"
+ />
+ <Tool
+ Name="VCWebDeploymentTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ </Configurations>
+ <References>
+ </References>
+ <Files>
+ </Files>
+ <Globals>
+ </Globals>
+</VisualStudioProject>
+ ]]
+ end
+
+
+--
+-- Test multiple platforms
+--
+
+ function suite.Platforms_OnMultiplePlatforms()
+ platforms { "x32", "x64" }
+ prepare()
+
+ vc200x.generate(prj)
+ local result = io.endcapture()
+ test.istrue(result:find '<Configuration\r\n\t\t\tName="Debug|Win32"\r\n')
+ test.istrue(result:find '<Configuration\r\n\t\t\tName="Release|Win32"\r\n')
+ test.istrue(result:find '<Configuration\r\n\t\t\tName="Debug|x64"\r\n')
+ test.istrue(result:find '<Configuration\r\n\t\t\tName="Release|x64"\r\n')
+ end
+
+
+
+--
+-- Test x64 handling
+--
+
+ function suite.PlatformsList_OnX64()
+ platforms { "Native", "x64" }
+ prepare()
+ vc200x.Platforms(prj)
+ test.capture [[
+ <Platforms>
+ <Platform
+ Name="Win32"
+ />
+ <Platform
+ Name="x64"
+ />
+ </Platforms>
+ ]]
+ end
+
+
+
+--
+-- Test Xbox360 handling
+--
+
+ function suite.PlatformsList_OnXbox360()
+ platforms { "Native", "Xbox360" }
+ prepare()
+ vc200x.Platforms(prj)
+ test.capture [[
+ <Platforms>
+ <Platform
+ Name="Win32"
+ />
+ <Platform
+ Name="Xbox 360"
+ />
+ </Platforms>
+ ]]
+ end
+
+ function suite.CompilerBlock_OnXbox360()
+ platforms { "Xbox360" }
+ prepare()
+ vc200x.VCCLCompilerTool(premake.getconfig(prj, "Debug", "Xbox360"))
+ test.capture [[
+ <Tool
+ Name="VCCLX360CompilerTool"
+ Optimization="0"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="2"
+ EnableFunctionLevelLinking="true"
+ UsePrecompiledHeader="0"
+ WarningLevel="3"
+ Detect64BitPortabilityProblems="true"
+ ProgramDataBaseFileName="$(OutDir)\MyProject.pdb"
+ DebugInformationFormat="0"
+ />
+ ]]
+ end
+
+
+--
+-- Test PS3 handling
+--
+
+ function suite.PlatformsList_OnPS3()
+ platforms { "Native", "PS3" }
+ prepare()
+ vc200x.Platforms(prj)
+ test.capture [[
+ <Platforms>
+ <Platform
+ Name="Win32"
+ />
+ </Platforms>
+ ]]
+ end
+
+ function suite.CompilerBlock_OnPS3()
+ platforms { "PS3" }
+ flags { "Symbols" }
+ includedirs { "include/pkg1", "include/pkg2" }
+ defines { "DEFINE1", "DEFINE2" }
+ prepare()
+ vc200x.VCCLCompilerTool_PS3(premake.getconfig(prj, "Debug", "PS3"))
+ test.capture [[
+ <Tool
+ Name="VCCLCompilerTool"
+ UsePrecompiledHeader="0"
+ AdditionalOptions=""
+ AdditionalIncludeDirectories="include\pkg1;include\pkg2"
+ PreprocessorDefinitions="DEFINE1;DEFINE2"
+ ProgramDataBaseFileName="$(OutDir)\MyProject.pdb"
+ DebugInformationFormat="0"
+ CompileAs="0"
+ />
+ ]]
+ end
+
+ function suite.LinkerBlock_OnPS3ConsoleApp()
+ platforms { "PS3" }
+ prepare()
+ vc200x.VCLinkerTool_PS3(premake.getconfig(prj, "Debug", "PS3"))
+ test.capture [[
+ <Tool
+ Name="VCLinkerTool"
+ AdditionalOptions="-s"
+ OutputFile="$(OutDir)\MyProject.elf"
+ LinkIncremental="0"
+ AdditionalLibraryDirectories=""
+ GenerateManifest="false"
+ ProgramDatabaseFile=""
+ RandomizedBaseAddress="1"
+ DataExecutionPrevention="0"
+ />
+ ]]
+ end
+
+ function suite.LinkerBlock_OnPS3StaticLib()
+ platforms { "PS3" }
+ kind "StaticLib"
+ prepare()
+ vc200x.VCLinkerTool_PS3(premake.getconfig(prj, "Debug", "PS3"))
+ test.capture [[
+ <Tool
+ Name="VCLibrarianTool"
+ AdditionalOptions="-s"
+ OutputFile="$(OutDir)\libMyProject.a"
+ />
+ ]]
+ end
+
+ function suite.LinkerBlock_OnPS3SharedLink()
+ platforms { "PS3" }
+ links { "MyLibrary" }
+ project "MyLibrary"
+ language "C++"
+ kind "SharedLib"
+ prepare()
+ vc200x.VCLinkerTool_PS3(premake.getconfig(prj, "Debug", "PS3"))
+
+ test.capture [[
+ <Tool
+ Name="VCLinkerTool"
+ AdditionalOptions="-s"
+ AdditionalDependencies="libMyLibrary.a"
+ OutputFile="$(OutDir)\MyProject.elf"
+ LinkIncremental="0"
+ AdditionalLibraryDirectories=""
+ GenerateManifest="false"
+ ProgramDatabaseFile=""
+ RandomizedBaseAddress="1"
+ DataExecutionPrevention="0"
+ />
+ ]]
+ end
+
+
+--
+-- Test manifest file handling.
+--
+
+ function suite.VCManifestTool_OnNoManifests()
+ files { "hello.c", "goodbye.c" }
+ prepare()
+ vc200x.VCManifestTool(premake.getconfig(prj, "Debug"))
+ test.capture [[
+ <Tool
+ Name="VCManifestTool"
+ />
+ ]]
+ end
+
+
+ function suite.VCManifestTool_OnNoManifests()
+ files { "hello.c", "project1.manifest", "goodbye.c", "project2.manifest" }
+ prepare()
+ vc200x.VCManifestTool(premake.getconfig(prj, "Debug"))
+ test.capture [[
+ <Tool
+ Name="VCManifestTool"
+ AdditionalManifestFiles="project1.manifest;project2.manifest"
+ />
+ ]]
+ end
+
+
+--
+-- Test precompiled header handling; the header should be treated as
+-- a plain string value, with no path manipulation applied, since it
+-- needs to match the value of the #include statement used in the
+-- project code.
+--
+
+ function suite.CompilerBlock_OnPCH()
+ location "build/MyProject"
+ pchheader "include/common.h"
+ pchsource "source/common.cpp"
+ prepare()
+ vc200x.VCCLCompilerTool(premake.getconfig(prj, "Debug"))
+ test.capture [[
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="2"
+ EnableFunctionLevelLinking="true"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderThrough="include/common.h"
+ WarningLevel="3"
+ Detect64BitPortabilityProblems="true"
+ ProgramDataBaseFileName="$(OutDir)\MyProject.pdb"
+ DebugInformationFormat="0"
+ />
+ ]]
+ end
+
+
+--
+-- Floating point flag tests
+--
+
+ function suite.CompilerBlock_OnFpFast()
+ flags { "FloatFast" }
+ prepare()
+ vc200x.VCCLCompilerTool(premake.getconfig(prj, "Debug"))
+ test.capture [[
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="2"
+ EnableFunctionLevelLinking="true"
+ FloatingPointModel="2"
+ UsePrecompiledHeader="0"
+ WarningLevel="3"
+ Detect64BitPortabilityProblems="true"
+ ProgramDataBaseFileName="$(OutDir)\MyProject.pdb"
+ DebugInformationFormat="0"
+ />
+ ]]
+ end
+
+ function suite.CompilerBlock_OnFpStrict()
+ flags { "FloatStrict" }
+ prepare()
+ vc200x.VCCLCompilerTool(premake.getconfig(prj, "Debug"))
+ test.capture [[
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="2"
+ EnableFunctionLevelLinking="true"
+ FloatingPointModel="1"
+ UsePrecompiledHeader="0"
+ WarningLevel="3"
+ Detect64BitPortabilityProblems="true"
+ ProgramDataBaseFileName="$(OutDir)\MyProject.pdb"
+ DebugInformationFormat="0"
+ />
+ ]]
+ end
+
+
+--
+-- PDB file naming tests
+--
+
+ function suite.CompilerBlock_OnTargetName()
+ targetname "foob"
+ prepare()
+ vc200x.VCCLCompilerTool(premake.getconfig(prj, "Debug"))
+ test.capture [[
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="2"
+ EnableFunctionLevelLinking="true"
+ UsePrecompiledHeader="0"
+ WarningLevel="3"
+ Detect64BitPortabilityProblems="true"
+ ProgramDataBaseFileName="$(OutDir)\foob.pdb"
+ DebugInformationFormat="0"
+ />
+ ]]
+ end
+
+
+--
+-- Compilation option tests
+--
+
+ function suite.CompilerBlock_OnMinimalRebuild()
+ flags { "Symbols", "EnableMinimalRebuild" }
+ prepare()
+ vc200x.VCCLCompilerTool(premake.getconfig(prj, "Debug"))
+ test.capture [[
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="3"
+ EnableFunctionLevelLinking="true"
+ UsePrecompiledHeader="0"
+ WarningLevel="3"
+ Detect64BitPortabilityProblems="true"
+ ProgramDataBaseFileName="$(OutDir)\MyProject.pdb"
+ DebugInformationFormat="4"
+ />
+ ]]
+ end
+
+
+--
+-- RuntimeLibrary tests
+--
+
+ function suite.CompilerBlock_RuntimeLibrary_IsDebug_OnSymbolsNoOptimize()
+ flags { "Symbols" }
+ prepare()
+ vc200x.VCCLCompilerTool(premake.getconfig(prj, "Debug"))
+ test.capture [[
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ MinimalRebuild="true"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="3"
+ EnableFunctionLevelLinking="true"
+ UsePrecompiledHeader="0"
+ WarningLevel="3"
+ Detect64BitPortabilityProblems="true"
+ ProgramDataBaseFileName="$(OutDir)\MyProject.pdb"
+ DebugInformationFormat="4"
+ />
+ ]]
+ end
+
+ function suite.CompilerBlock_RuntimeLibrary_IsRelease_OnOptimize()
+ flags { "Symbols", "Optimize" }
+ prepare()
+ vc200x.VCCLCompilerTool(premake.getconfig(prj, "Debug"))
+ test.capture [[
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="3"
+ StringPooling="true"
+ RuntimeLibrary="2"
+ EnableFunctionLevelLinking="true"
+ UsePrecompiledHeader="0"
+ WarningLevel="3"
+ Detect64BitPortabilityProblems="true"
+ ProgramDataBaseFileName="$(OutDir)\MyProject.pdb"
+ DebugInformationFormat="3"
+ />
+ ]]
+ end
+
+
+--
+-- C language support
+--
+
+ function suite.CompilerBlock_RuntimeLibrary_IsDebug_OnSymbolsNoOptimize()
+ language "C"
+ flags { "Symbols" }
+ prepare()
+ vc200x.VCCLCompilerTool(premake.getconfig(prj, "Debug"))
+ test.capture [[
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ MinimalRebuild="true"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="3"
+ EnableFunctionLevelLinking="true"
+ UsePrecompiledHeader="0"
+ WarningLevel="3"
+ Detect64BitPortabilityProblems="true"
+ ProgramDataBaseFileName="$(OutDir)\MyProject.pdb"
+ DebugInformationFormat="4"
+ CompileAs="1"
+ />
+ ]]
+ end
+
+
+ function suite.noLinkIncrementalFlag_valueEqualsOne()
+ flags { "NoIncrementalLink" }
+ prepare()
+ vc200x.VCLinkerTool(premake.getconfig(prj, "Debug"))
+ local result = io.endcapture()
+ test.string_contains(result,'LinkIncremental="1"')
+ end
+
+ function suite.staticLib_platformX64_MachineX64SetInAdditionalOptions()
+ local sln1 = solution "sol"
+ configurations { "foo" }
+ platforms {'x64'}
+
+ local prj1 = project "prj"
+ language 'C++'
+ kind 'StaticLib'
+
+ premake.bake.buildconfigs()
+ sln1.vstudio_configs = premake.vstudio.buildconfigs(sln1)
+ prj1= premake.getconfig(sln1.projects[1])
+ vc200x.generate(prj1)
+ local result = io.endcapture()
+ test.string_contains(result,'AdditionalOptions="/MACHINE:X64"')
+ end
+
+ function suite.staticLib_platformX32_MachineX86SetInAdditionalOptions()
+ local sln1 = solution "sol"
+ configurations { "foo" }
+ platforms {'x32'}
+
+ local prj1 = project "prj"
+ language 'C++'
+ kind 'StaticLib'
+
+ premake.bake.buildconfigs()
+ sln1.vstudio_configs = premake.vstudio.buildconfigs(sln1)
+ prj1= premake.getconfig(sln1.projects[1])
+ vc200x.generate(prj1)
+ local result = io.endcapture()
+ test.string_contains(result,'AdditionalOptions="/MACHINE:X86"')
+ end
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/tests/actions/vstudio/test_vs200x_vcproj_linker.lua b/Src/external_dependencies/openmpt-trunk/include/genie/tests/actions/vstudio/test_vs200x_vcproj_linker.lua
new file mode 100644
index 00000000..e8327f78
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/tests/actions/vstudio/test_vs200x_vcproj_linker.lua
@@ -0,0 +1,116 @@
+--
+-- tests/actions/vstudio/test_vs200x_vcproj_linker.lua
+-- Automated tests for Visual Studio 2002-2008 C/C++ linker block.
+-- Copyright (c) 2009-2011 Jason Perkins and the Premake project
+--
+
+ T.vs200x_vcproj_linker = { }
+ local suite = T.vs200x_vcproj_linker
+ local vc200x = premake.vstudio.vc200x
+
+
+--
+-- Setup/Teardown
+--
+
+ local sln, prj
+ function suite.setup()
+ _ACTION = "vs2005"
+ sln, prj = test.createsolution()
+ end
+
+ local function prepare()
+ premake.bake.buildconfigs()
+ end
+
+
+--
+-- Test default linker blocks for each target kind
+-- (ConsoleApp, StaticLib, etc.)
+--
+
+ function suite.DefaultLinkerBlock_OnConsoleApp()
+ kind "ConsoleApp"
+ prepare()
+ vc200x.VCLinkerTool(premake.getconfig(prj, "Debug"))
+ test.capture [[
+ <Tool
+ Name="VCLinkerTool"
+ OutputFile="$(OutDir)\MyProject.exe"
+ LinkIncremental="2"
+ AdditionalLibraryDirectories=""
+ GenerateDebugInformation="false"
+ SubSystem="1"
+ EntryPointSymbol="mainCRTStartup"
+ TargetMachine="1"
+ />
+ ]]
+ end
+
+ function suite.DefaultLinkerBlock_OnWindowedApp()
+ kind "WindowedApp"
+ prepare()
+ vc200x.VCLinkerTool(premake.getconfig(prj, "Debug"))
+ test.capture [[
+ <Tool
+ Name="VCLinkerTool"
+ OutputFile="$(OutDir)\MyProject.exe"
+ LinkIncremental="2"
+ AdditionalLibraryDirectories=""
+ GenerateDebugInformation="false"
+ SubSystem="2"
+ EntryPointSymbol="mainCRTStartup"
+ TargetMachine="1"
+ />
+ ]]
+ end
+
+ function suite.DefaultLinkerBlock_OnSharedLib()
+ kind "SharedLib"
+ prepare()
+ vc200x.VCLinkerTool(premake.getconfig(prj, "Debug"))
+ test.capture [[
+ <Tool
+ Name="VCLinkerTool"
+ OutputFile="$(OutDir)\MyProject.dll"
+ LinkIncremental="2"
+ AdditionalLibraryDirectories=""
+ GenerateDebugInformation="false"
+ SubSystem="2"
+ ImportLibrary="MyProject.lib"
+ TargetMachine="1"
+ />
+ ]]
+ end
+
+ function suite.DefaultLinkerBlock_OnStaticLib()
+ kind "StaticLib"
+ prepare()
+ vc200x.VCLinkerTool(premake.getconfig(prj, "Debug"))
+ test.capture [[
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="$(OutDir)\MyProject.lib"
+ />
+ ]]
+ end
+
+
+--
+-- linkoptions tests
+--
+
+ function suite.AdditionalOptions_OnStaticLib()
+ kind "StaticLib"
+ linkoptions { "/ltcg", "/lZ" }
+ prepare()
+ vc200x.VCLinkerTool(premake.getconfig(prj, "Debug"))
+ test.capture [[
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="$(OutDir)\MyProject.lib"
+ AdditionalOptions="/ltcg /lZ"
+ />
+ ]]
+ end
+
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/tests/actions/vstudio/test_vs2010_flags.lua b/Src/external_dependencies/openmpt-trunk/include/genie/tests/actions/vstudio/test_vs2010_flags.lua
new file mode 100644
index 00000000..be1784c2
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/tests/actions/vstudio/test_vs2010_flags.lua
@@ -0,0 +1,363 @@
+
+T.vs2010_flags = { }
+local vs10_flags = T.vs2010_flags
+local sln, prj
+
+function vs10_flags.setup()
+ _ACTION = "vs2010"
+
+ sln = solution "MySolution"
+ configurations { "Debug" }
+ platforms {}
+
+ prj = project "MyProject"
+ language "C++"
+ kind "ConsoleApp"
+ uuid "AE61726D-187C-E440-BD07-2556188A6565"
+ includedirs{"foo/bar"}
+end
+
+function vs10_flags.teardown()
+ sln = nil
+ prj = nil
+end
+
+local function get_buffer()
+ io.capture()
+ premake.bake.buildconfigs()
+ sln.vstudio_configs = premake.vstudio.buildconfigs(sln)
+ prj = premake.solution.getproject(sln, 1)
+ premake.vs2010_vcxproj(prj)
+ local buffer = io.endcapture()
+ return buffer
+end
+
+
+function vs10_flags.sseSet()
+ flags {"EnableSSE"}
+
+ local buffer = get_buffer()
+ test.string_contains(buffer,'<EnableEnhancedInstructionSet>StreamingSIMDExtensions</EnableEnhancedInstructionSet>')
+end
+
+function vs10_flags.sse2Set()
+ flags {"EnableSSE2"}
+
+ local buffer = get_buffer()
+ test.string_contains(buffer,'<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>')
+end
+
+function vs10_flags.extraWarningNotSet_warningLevelIsThree()
+ local buffer = get_buffer()
+ test.string_contains(buffer,'<WarningLevel>Level3</WarningLevel>')
+end
+
+function vs10_flags.extraWarning_warningLevelIsFour()
+ flags {"ExtraWarnings"}
+
+ local buffer = get_buffer()
+ test.string_contains(buffer,'<WarningLevel>Level4</WarningLevel>')
+end
+
+function vs10_flags.extraWarning_treatWarningsAsError_setToTrue()
+ flags {"FatalWarnings"}
+
+ local buffer = get_buffer()
+ test.string_contains(buffer,'<TreatWarningAsError>true</TreatWarningAsError>')
+end
+
+function vs10_flags.floatFast_floatingPointModel_setToFast()
+ flags {"FloatFast"}
+
+ local buffer = get_buffer()
+ test.string_contains(buffer,'<FloatingPointModel>Fast</FloatingPointModel>')
+end
+
+function vs10_flags.floatStrict_floatingPointModel_setToStrict()
+ flags {"FloatStrict"}
+
+ local buffer = get_buffer()
+ test.string_contains(buffer,'<FloatingPointModel>Strict</FloatingPointModel>')
+end
+
+function vs10_flags.nativeWideChar_TreatWChar_tAsBuiltInType_setToTrue()
+ flags {"NativeWChar"}
+
+ local buffer = get_buffer()
+ test.string_contains(buffer,'<TreatWChar_tAsBuiltInType>true</TreatWChar_tAsBuiltInType>')
+end
+
+function vs10_flags.nativeWideChar_TreatWChar_tAsBuiltInType_setToFalse()
+ flags {"NoNativeWChar"}
+
+ local buffer = get_buffer()
+ test.string_contains(buffer,'<TreatWChar_tAsBuiltInType>false</TreatWChar_tAsBuiltInType>')
+end
+
+function vs10_flags.noExceptions_exceptionHandling_setToFalse()
+ flags {"NoExceptions"}
+
+ local buffer = get_buffer()
+ test.string_contains(buffer,'<ExceptionHandling>false</ExceptionHandling>')
+end
+
+function vs10_flags.structuredExceptions_exceptionHandling_setToAsync()
+ flags {"SEH"}
+
+ local buffer = get_buffer()
+ test.string_contains(buffer,'<ExceptionHandling>Async</ExceptionHandling>')
+end
+
+function vs10_flags.noFramePointer_omitFramePointers_setToTrue()
+ flags {"NoFramePointer"}
+
+ local buffer = get_buffer()
+ test.string_contains(buffer,'<OmitFramePointers>true</OmitFramePointers>')
+end
+
+
+function vs10_flags.noRTTI_runtimeTypeInfo_setToFalse()
+ flags {"NoRTTI"}
+
+ local buffer = get_buffer()
+ test.string_contains(buffer,'<RuntimeTypeInfo>false</RuntimeTypeInfo>')
+end
+
+function vs10_flags.callingconvention_fastcall()
+ flags {"FastCall"}
+
+ local buffer = get_buffer()
+ test.string_contains(buffer,'<CallingConvention>FastCall</CallingConvention>')
+end
+
+function vs10_flags.callingconvention_stdcall()
+ flags {"StdCall"}
+
+ local buffer = get_buffer()
+ test.string_contains(buffer,'<CallingConvention>StdCall</CallingConvention>')
+end
+
+function vs10_flags.optimizeSize_optimization_setToMinSpace()
+ flags {"OptimizeSize"}
+
+ local buffer = get_buffer()
+ test.string_contains(buffer,'<Optimization>MinSpace</Optimization>')
+end
+
+function vs10_flags.optimizeSpeed_optimization_setToMaxSpeed()
+ flags {"OptimizeSpeed"}
+
+ local buffer = get_buffer()
+ test.string_contains(buffer,'<Optimization>MaxSpeed</Optimization>')
+end
+function vs10_flags.optimizeSpeed_optimization_setToMaxSpeed()
+ flags {"Optimize"}
+
+ local buffer = get_buffer()
+ test.string_contains(buffer,'<Optimization>Full</Optimization>')
+end
+
+
+local debug_string = "Symbols"
+local release_string = "Optimize"
+function vs10_flags.debugHasNoStaticRuntime_runtimeLibrary_setToMultiThreadedDebugDLL()
+ flags {debug_string}
+ local buffer = get_buffer()
+ test.string_contains(buffer,'<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>')
+end
+
+function vs10_flags.debugAndStaticRuntime_runtimeLibrary_setToMultiThreadedDebug()
+ flags {debug_string,"StaticRuntime"}
+ local buffer = get_buffer()
+ test.string_contains(buffer,'<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>')
+end
+
+function vs10_flags.releaseHasNoStaticRuntime_runtimeLibrary_setToMultiThreadedDLL()
+ flags {release_string}
+ local buffer = get_buffer()
+ test.string_contains(buffer,'<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>')
+end
+
+function vs10_flags.releaseAndStaticRuntime_runtimeLibrary_setToMultiThreaded()
+ flags {release_string,"StaticRuntime"}
+ local buffer = get_buffer()
+ test.string_contains(buffer,'<RuntimeLibrary>MultiThreaded</RuntimeLibrary>')
+end
+
+function vs10_flags.debugAndMinimalRebuildAndSymbols_minimalRebuild_setToFalse()
+ flags {debug_string,"EnableMinimalRebuild"}
+
+ local buffer = get_buffer()
+ test.string_contains(buffer,'<MinimalRebuild>true</MinimalRebuild>')
+end
+
+function vs10_flags.debugYetNotMinimalRebuild_minimalRebuild_setToTrue()
+ flags {debug_string}
+
+ local buffer = get_buffer()
+ test.string_contains(buffer,'<MinimalRebuild>true</MinimalRebuild>')
+end
+
+function vs10_flags.release_minimalRebuild_setToFalse()
+ flags {release_string}
+
+ local buffer = get_buffer()
+ test.string_contains(buffer,'<MinimalRebuild>false</MinimalRebuild>')
+end
+
+--there is not an option for /Z7 OldStyle
+--/ZI is not compatible with /clr or x64_64
+--minimal Rebuild requires /Zi in x86_64
+
+function vs10_flags.symbols_32BitBuild_DebugInformationFormat_setToEditAndContinue()
+ flags{"Symbols"}
+ platforms{'x32'}
+ local buffer = get_buffer()
+ test.string_contains(buffer,'<DebugInformationFormat>EditAndContinue</DebugInformationFormat>')
+end
+
+function vs10_flags.symbols_64BitBuild_DebugInformationFormat_setToProgramDatabase()
+ flags{"Symbols"}
+ platforms{"x64"}
+ local buffer = get_buffer()
+ test.string_contains(buffer,'<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>')
+end
+
+function vs10_flags.symbolsAndNoEditAndContinue_DebugInformationFormat_setToProgramDatabase()
+ flags{"Symbols","NoEditAndContinue"}
+
+ local buffer = get_buffer()
+ test.string_contains(buffer,'<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>')
+end
+
+function vs10_flags.symbolsAndRelease_DebugInformationFormat_setToProgramDatabase()
+ flags{"Symbols",release_string}
+
+ local buffer = get_buffer()
+ test.string_contains(buffer,'<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>')
+end
+
+function vs10_flags.symbolsManaged_DebugInformationFormat_setToProgramDatabase()
+ flags{"Symbols","Managed"}
+ local buffer = get_buffer()
+ test.string_contains(buffer,'<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>')
+end
+
+function vs10_flags.noSymbols_DebugInformationFormat_blockIsEmpty()
+ local buffer = get_buffer()
+ test.string_contains(buffer,'<DebugInformationFormat></DebugInformationFormat>')
+end
+
+function vs10_flags.noSymbols_bufferDoesNotContainprogramDataBaseFile()
+ local buffer = get_buffer()
+ test.string_does_not_contain(buffer,'<Link>.*<ProgramDataBaseFileName>.*</Link>')
+end
+function vs10_flags.symbols_bufferContainsprogramDataBaseFile()
+ flags{"Symbols"}
+ local buffer = get_buffer()
+ test.string_contains(buffer,'<ClCompile>.*<ProgramDataBaseFileName>%$%(OutDir%)MyProject%.pdb</ProgramDataBaseFileName>.*</ClCompile>')
+end
+
+
+function vs10_flags.WithOutManaged_bufferContainsKeywordWin32Proj()
+ local buffer = get_buffer()
+ test.string_contains(buffer,'<PropertyGroup Label="Globals">.*<Keyword>Win32Proj</Keyword>.*</PropertyGroup>')
+end
+
+function vs10_flags.WithOutManaged_bufferDoesNotContainKeywordManagedCProj()
+ local buffer = get_buffer()
+ test.string_does_not_contain(buffer,'<PropertyGroup Label="Globals">.*<Keyword>ManagedCProj</Keyword>.*</PropertyGroup>')
+end
+
+T.vs2010_managedFlag = { }
+local vs10_managedFlag = T.vs2010_managedFlag
+
+local function vs10_managedFlag_setOnProject()
+ local sln = solution "Sol"
+ configurations { "Debug" }
+ language "C++"
+ kind "ConsoleApp"
+
+ local prj = project "Prj"
+ flags {"Managed"}
+
+ return sln,prj
+end
+
+
+local function get_managed_buffer(sln,prj)
+ io.capture()
+ premake.bake.buildconfigs()
+ sln.vstudio_configs = premake.vstudio.buildconfigs(sln)
+ prj = premake.solution.getproject(sln, 1)
+ premake.vs2010_vcxproj(prj)
+ local buffer = io.endcapture()
+ return buffer
+end
+
+function vs10_managedFlag.setup()
+end
+
+function vs10_managedFlag.managedSetOnProject_CLRSupport_setToTrue()
+ local sln, prj = vs10_managedFlag_setOnProject()
+ local buffer = get_managed_buffer(sln,prj)
+
+ test.string_contains(buffer,
+ '<PropertyGroup Condition=".*" Label="Configuration">'
+ ..'.*<CLRSupport>true</CLRSupport>'
+ ..'.*</PropertyGroup>')
+end
+
+function vs10_managedFlag.globals_bufferContainsKeywordManagedCProj()
+ local sln, prj = vs10_managedFlag_setOnProject()
+ local buffer = get_managed_buffer(sln,prj)
+ test.string_contains(buffer,'<PropertyGroup Label="Globals">.*<Keyword>ManagedCProj</Keyword>.*</PropertyGroup>')
+end
+
+
+function vs10_managedFlag.globals_bufferDoesNotContainKeywordWin32Proj()
+ local sln, prj = vs10_managedFlag_setOnProject()
+ local buffer = get_managed_buffer(sln,prj)
+ test.string_does_not_contain(buffer,'<PropertyGroup Label="Globals">.*<Keyword>Win32Proj</Keyword>.*</PropertyGroup>')
+end
+
+
+function vs10_managedFlag.globals_FrameworkVersion_setToV4()
+ local sln, prj = vs10_managedFlag_setOnProject()
+ local buffer = get_managed_buffer(sln,prj)
+ test.string_contains(buffer,'<PropertyGroup Label="Globals">.*<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>.*</PropertyGroup>')
+end
+
+
+function vs10_managedFlag.withFloatFast_FloatingPointModelNotFoundInBuffer()
+ local sln, prj = vs10_managedFlag_setOnProject()
+ flags {"FloatStrict"}
+ local buffer = get_managed_buffer(sln,prj)
+ test.string_does_not_contain(buffer,'<FloatingPointModel>.*</FloatingPointModel>')
+end
+
+function vs10_managedFlag.debugWithStaticRuntime_flagIgnoredAndRuntimeSetToMDd()
+ local sln, prj = vs10_managedFlag_setOnProject()
+ flags {"Symbols","StaticRuntime"}
+ local buffer = get_managed_buffer(sln,prj)
+ test.string_contains(buffer,'<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>')
+end
+
+function vs10_managedFlag.notDebugWithStaticRuntime_flagIgnoredAndRuntimeSetToMD()
+ local sln, prj = vs10_managedFlag_setOnProject()
+ flags {"StaticRuntime"}
+ local buffer = get_managed_buffer(sln,prj)
+ test.string_contains(buffer,'<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>')
+end
+
+function vs10_managedFlag.noOptimisationFlag_basicRuntimeChecksNotFoundInBuffer()
+ local sln, prj = vs10_managedFlag_setOnProject()
+ local buffer = get_managed_buffer(sln,prj)
+ test.string_does_not_contain(buffer,'<BasicRuntimeChecks>.*</BasicRuntimeChecks>')
+end
+
+function vs10_managedFlag.applictionWithOutWinMain_EntryPointSymbolNotFoundInBuffer()
+ local sln, prj = vs10_managedFlag_setOnProject()
+ local buffer = get_managed_buffer(sln,prj)
+ test.string_does_not_contain(buffer,'<EntryPointSymbol>.*</EntryPointSymbol>')
+end
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/tests/actions/vstudio/test_vs2010_project_kinds.lua b/Src/external_dependencies/openmpt-trunk/include/genie/tests/actions/vstudio/test_vs2010_project_kinds.lua
new file mode 100644
index 00000000..d2154230
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/tests/actions/vstudio/test_vs2010_project_kinds.lua
@@ -0,0 +1,166 @@
+ T.vs2010_project_kinds= { }
+ local vs10_project_kinds = T.vs2010_project_kinds
+ local sln, prj
+
+ function vs10_project_kinds.setup()
+ _ACTION = "vs2010"
+
+ sln = solution "MySolution"
+ configurations { "Debug" }
+ platforms {}
+
+ prj = project "MyProject"
+ language "C++"
+ end
+
+ local function get_buffer(platform)
+ premake.bake.buildconfigs()
+ sln.vstudio_configs = premake.vstudio.buildconfigs(sln)
+ prj = premake.solution.getproject(sln, 1)
+ premake.vs2010_vcxproj(prj)
+ buffer = io.endcapture()
+ return buffer
+ end
+
+
+ function vs10_project_kinds.staticLib_containsLibSection()
+ kind "StaticLib"
+ local buffer = get_buffer()
+ test.string_contains(buffer,'<ItemDefinitionGroup.*<Lib>.*</Lib>.*</ItemDefinitionGroup>')
+ end
+ function vs10_project_kinds.staticLib_libSection_containsProjectNameDotLib()
+ kind "StaticLib"
+ local buffer = get_buffer()
+ test.string_contains(buffer,'<Lib>.*<OutputFile>.*MyProject.lib.*</OutputFile>.*</Lib>')
+ end
+
+
+ function vs10_project_kinds.staticLib_valueInMinimalRebuildIsTrue()
+ kind "StaticLib"
+ flags {"Symbols"}
+ local buffer = get_buffer()
+ test.string_contains(buffer,'<ClCompile>.*<MinimalRebuild>true</MinimalRebuild>.*</ClCompile>')
+ end
+ function vs10_project_kinds.sharedLib_valueInMinimalRebuildIsTrue()
+ kind "SharedLib"
+ flags {"Symbols"}
+ local buffer = get_buffer()
+ test.string_contains(buffer,'<ClCompile>.*<MinimalRebuild>true</MinimalRebuild>.*</ClCompile>')
+ end
+ function vs10_project_kinds.sharedLib_valueDebugInformationFormatIsEditAndContinue()
+ kind "SharedLib"
+ flags {"Symbols"}
+ local buffer = get_buffer()
+ test.string_contains(buffer,'<ClCompile>.*<DebugInformationFormat>EditAndContinue</DebugInformationFormat>.*</ClCompile>')
+ end
+ function vs10_project_kinds.sharedLib_valueGenerateDebugInformationIsTrue()
+ kind "SharedLib"
+ flags {"Symbols"}
+ local buffer = get_buffer()
+ test.string_contains(buffer,'<Link>.*<GenerateDebugInformation>true</GenerateDebugInformation>.*</Link>')
+ end
+ function vs10_project_kinds.sharedLib_linkSectionContainsImportLibrary()
+ kind "SharedLib"
+ local buffer = get_buffer()
+ test.string_contains(buffer,'<Link>.*<ImportLibrary>.*</ImportLibrary>.*</Link>')
+ end
+
+ function vs10_project_kinds.sharedLib_withoutOptimisation_linkIncrementalValueIsTrue()
+ kind "SharedLib"
+ local buffer = get_buffer()
+ test.string_contains(buffer,'<LinkIncremental.*true</LinkIncremental>')
+ end
+
+ function vs10_project_kinds.sharedLib_withOptimisation_linkIncrementalValueIsFalse()
+ kind "SharedLib"
+ flags{"Optimize"}
+ local buffer = get_buffer()
+ test.string_contains(buffer,'<LinkIncremental.*false</LinkIncremental>')
+ end
+
+ function vs10_project_kinds.kindDoesNotMatter_noAdditionalDirectoriesSpecified_bufferDoesNotContainAdditionalIncludeDirectories()
+ kind "SharedLib"
+ local buffer = get_buffer()
+ test.string_does_not_contain(buffer,'<ClCompile>.*<AdditionalIncludeDirectories>.*</ClCompile>')
+ end
+
+ function vs10_project_kinds.configType_configIsWindowedApp_resultComparesEqualToApplication()
+ local t = { kind = "WindowedApp"}
+ local result = premake.vstudio.vc2010.config_type(t)
+ test.isequal('Application',result)
+ end
+
+ function vs10_project_kinds.linkOptions_staticLib_bufferContainsAdditionalOptionsInSideLibTag()
+ kind "StaticLib"
+ linkoptions{'/dummyOption'}
+
+ test.string_contains(get_buffer(),
+ '<AdditionalOptions>.*%%%(AdditionalOptions%)</AdditionalOptions>.*</Lib>')
+ end
+
+ function vs10_project_kinds.noLinkOptions_staticLib_bufferDoesNotContainAdditionalOptionsInSideLibTag()
+ kind "StaticLib"
+
+ test.string_does_not_contain(get_buffer(),
+ '<AdditionalOptions>.*%%%(AdditionalOptions%)</AdditionalOptions>.*</Lib>')
+ end
+
+ function vs10_project_kinds.linkOptions_staticLib_bufferContainsPassedOption()
+ kind "StaticLib"
+ linkoptions{'/dummyOption'}
+
+ test.string_contains(get_buffer(),
+ '<AdditionalOptions>/dummyOption %%%(AdditionalOptions%)</AdditionalOptions>.*</Lib>')
+ end
+
+ function vs10_project_kinds.linkOptions_windowedApp_bufferContainsAdditionalOptionsInSideLinkTag()
+ kind "WindowedApp"
+ linkoptions{'/dummyOption'}
+
+ test.string_contains(get_buffer(),
+ '<AdditionalOptions>.* %%%(AdditionalOptions%)</AdditionalOptions>.*</Link>')
+ end
+ function vs10_project_kinds.linkOptions_consoleApp_bufferContainsAdditionalOptionsInSideLinkTag()
+ kind "ConsoleApp"
+ linkoptions{'/dummyOption'}
+
+ test.string_contains(get_buffer(),
+ '<AdditionalOptions>.* %%%(AdditionalOptions%)</AdditionalOptions>.*</Link>')
+ end
+
+ function vs10_project_kinds.linkOptions_sharedLib_bufferContainsAdditionalOptionsInSideLinkTag()
+ kind "SharedLib"
+ linkoptions{'/dummyOption'}
+
+ test.string_contains(get_buffer(),
+ '<AdditionalOptions>.* %%%(AdditionalOptions%)</AdditionalOptions>.*</Link>')
+ end
+
+
+ function vs10_project_kinds.staticLibX64_TargetMachineSetInLib()
+ kind "StaticLib"
+ platforms{'x64'}
+ local buffer = get_buffer()
+ test.string_contains(buffer,'<Lib>.*<TargetMachine>.*</TargetMachine>.*</Lib>')
+ end
+
+ function vs10_project_kinds.staticLibX64_TargetMachineInLibSetToMachineX64()
+ kind "StaticLib"
+ platforms{'x64'}
+ local buffer = get_buffer()
+ test.string_contains(buffer,'<Lib>.*<TargetMachine>MachineX64</TargetMachine>.*</Lib>')
+ end
+
+ function vs10_project_kinds.staticLibX32_TargetMachineSetInLib()
+ kind "StaticLib"
+ platforms{'x32'}
+ local buffer = get_buffer()
+ test.string_contains(buffer,'<Lib>.*<TargetMachine>.*</TargetMachine>.*</Lib>')
+ end
+
+ function vs10_project_kinds.staticLibX32_TargetMachineInLibSetToMachineX86()
+ kind "StaticLib"
+ platforms{'x32'}
+ local buffer = get_buffer()
+ test.string_contains(buffer,'<Lib>.*<TargetMachine>MachineX86</TargetMachine>.*</Lib>')
+ end
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/tests/actions/vstudio/test_vs2010_vcxproj.lua b/Src/external_dependencies/openmpt-trunk/include/genie/tests/actions/vstudio/test_vs2010_vcxproj.lua
new file mode 100644
index 00000000..c5b34016
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/tests/actions/vstudio/test_vs2010_vcxproj.lua
@@ -0,0 +1,289 @@
+ T.vs2010_vcxproj = { }
+ local vs10_vcxproj = T.vs2010_vcxproj
+ local include_directory = "bar/foo"
+ local include_directory2 = "baz/foo"
+ local debug_define = "I_AM_ALIVE_NUMBER_FIVE"
+ local vc2010 = premake.vstudio.vc2010
+
+ local sln, prj
+ function vs10_vcxproj.teardown()
+ sln = nil
+ prj = nil
+ end
+ function vs10_vcxproj.setup()
+ _ACTION = "vs2010"
+
+ sln = solution "MySolution"
+ configurations { "Debug", "Release" }
+ platforms {}
+
+ prj = project "MyProject"
+ language "C++"
+ kind "ConsoleApp"
+ uuid "AE61726D-187C-E440-BD07-2556188A6565"
+
+ includedirs
+ {
+ include_directory,
+ include_directory2
+ }
+ files
+ {
+ "foo/dummyHeader.h",
+ "foo/dummySource.cpp",
+ "../src/host/*h",
+ "../src/host/*.c",
+ "dummyResourceScript.rc"
+ }
+
+ configuration("Release")
+ flags {"Optimize"}
+ links{"foo","bar"}
+
+ configuration("Debug")
+ defines {debug_define}
+ links{"foo_d"}
+
+ end
+
+ local function get_buffer()
+ premake.bake.buildconfigs()
+ sln.vstudio_configs = premake.vstudio.buildconfigs(sln)
+ prj = premake.solution.getproject(sln, 1)
+ premake.vs2010_vcxproj(prj)
+ local buffer = io.endcapture()
+ return buffer
+ end
+
+
+
+--
+-- Tests
+--
+
+ function vs10_vcxproj.xmlDeclarationPresent()
+ local buffer = get_buffer()
+ test.istrue(string.startswith(buffer, '<?xml version=\"1.0\" encoding=\"utf-8\"?>'))
+ end
+
+ function vs10_vcxproj.projectBlocksArePresent()
+ local buffer = get_buffer()
+ test.string_contains(buffer,'<Project.*</Project>')
+ end
+
+ function vs10_vcxproj.projectOpenTagIsCorrect()
+ local buffer = get_buffer()
+ test.string_contains(buffer,'<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">.*</Project>')
+ end
+
+ function vs10_vcxproj.configItemGroupPresent()
+ local buffer = get_buffer()
+ test.string_contains(buffer,'<ItemGroup Label="ProjectConfigurations">.*</ItemGroup>')
+ end
+
+ function vs10_vcxproj.configBlocksArePresent()
+ local buffer = get_buffer()
+ test.string_contains(buffer,'<ProjectConfiguration.*</ProjectConfiguration>')
+ end
+
+ function vs10_vcxproj.configTypeBlockPresent()
+ local buffer = get_buffer()
+ test.string_contains(buffer,'<PropertyGroup Condition="\'%$%(Configuration%)|%$%(Platform%)\'==\'.*\'" Label="Configuration">.*</PropertyGroup>')
+ end
+
+ function vs10_vcxproj.twoConfigTypeBlocksPresent()
+ local buffer = get_buffer()
+ test.string_contains(buffer,'<PropertyGroup Condition.*</PropertyGroup>.*<PropertyGroup Condition=.*</PropertyGroup>')
+ end
+
+ function vs10_vcxproj.propsDefaultForCppProjArePresent()
+ local buffer = get_buffer()
+ test.string_contains(buffer,'<Import Project="$%(VCTargetsPath%)\\Microsoft.Cpp.Default.props" />')
+ end
+
+
+ function vs10_vcxproj.propsForCppProjArePresent()
+ local buffer = get_buffer()
+ test.string_contains(buffer,'<Import Project="%$%(VCTargetsPath%)\\Microsoft.Cpp.props" />')
+ end
+
+ function vs10_vcxproj.extensionSettingArePresent()
+ local buffer = get_buffer()
+ test.string_contains(buffer,'<ImportGroup Label="ExtensionSettings">.*</ImportGroup>')
+ end
+
+ function vs10_vcxproj.userMacrosPresent()
+ local buffer = get_buffer()
+ test.string_contains(buffer,'<PropertyGroup Label="UserMacros" />')
+ end
+
+ function vs10_vcxproj.projectWithDebugAndReleaseConfig_twoOutDirsAndTwoIntDirs()
+ local buffer = get_buffer()
+ test.string_contains(buffer,'<OutDir.*</OutDir>.*<IntDir.*</IntDir>.*<OutDir.*</OutDir>.*<IntDir.*</IntDir>')
+ end
+
+ function vs10_vcxproj.containsItemDefinition()
+ local buffer = get_buffer()
+ test.string_contains(buffer,'<ItemDefinitionGroup Condition="\'%$%(Configuration%)|%$%(Platform%)\'==\'.*\'">.*</ItemDefinitionGroup>')
+ end
+
+
+ function vs10_vcxproj.containsClCompileBlock()
+ local buffer = get_buffer()
+ test.string_contains(buffer,'<ClCompile>.*</ClCompile>')
+ end
+
+ function vs10_vcxproj.containsAdditionalOptions()
+ buildoptions {"/Gm"}
+ local buffer = get_buffer()
+ test.string_contains(buffer,'<AdditionalOptions>/Gm %%%(AdditionalOptions%)</AdditionalOptions>')
+ end
+
+ local function cl_compile_string(version)
+ return '<ItemDefinitionGroup Condition="\'%$%(Configuration%)|%$%(Platform%)\'==\''..version..'|Win32\'">.*<ClCompile>'
+ end
+
+ function vs10_vcxproj.debugHasNoOptimisation()
+ local buffer = get_buffer()
+ test.string_contains(buffer, cl_compile_string('Debug').. '.*<Optimization>Disabled</Optimization>.*</ItemDefinitionGroup>')
+ end
+
+ function vs10_vcxproj.releaseHasFullOptimisation()
+ local buffer = get_buffer()
+ test.string_contains(buffer, cl_compile_string('Release').. '.*<Optimization>Full</Optimization>.*</ItemDefinitionGroup>')
+ end
+
+ function vs10_vcxproj.includeDirectories_debugEntryContains_include_directory()
+ local buffer = get_buffer()
+ test.string_contains(buffer,cl_compile_string('Debug').. '.*<AdditionalIncludeDirectories>'.. path.translate(include_directory, '\\') ..'.*</AdditionalIncludeDirectories>')
+ end
+
+ function vs10_vcxproj.includeDirectories_debugEntryContains_include_directory2PrefixWithSemiColon()
+ local buffer = get_buffer()
+ test.string_contains(buffer,cl_compile_string('Debug').. '.*<AdditionalIncludeDirectories>.*;'.. path.translate(include_directory2, '\\') ..'.*</AdditionalIncludeDirectories>')
+ end
+
+ function vs10_vcxproj.includeDirectories_debugEntryContains_include_directory2PostfixWithSemiColon()
+ local buffer = get_buffer()
+ test.string_contains(buffer,cl_compile_string('Debug').. '.*<AdditionalIncludeDirectories>.*'.. path.translate(include_directory2, '\\') ..';.*</AdditionalIncludeDirectories>')
+ end
+
+ function vs10_vcxproj.debugContainsPreprossorBlock()
+ local buffer = get_buffer()
+ test.string_contains(buffer,cl_compile_string('Debug').. '.*<PreprocessorDefinitions>.*</PreprocessorDefinitions>')
+ end
+
+ function vs10_vcxproj.debugHasDebugDefine()
+ local buffer = get_buffer()
+ test.string_contains(buffer,cl_compile_string('Debug')..'.*<PreprocessorDefinitions>.*'..debug_define..'.*</PreprocessorDefinitions>')
+ end
+
+ function vs10_vcxproj.releaseHasStringPoolingOn()
+ local buffer = get_buffer()
+ test.string_contains(buffer,cl_compile_string('Release')..'.*<StringPooling>true</StringPooling>')
+ end
+
+ function vs10_vcxproj.hasItemGroupSection()
+ local buffer = get_buffer()
+ test.string_contains(buffer,'<ItemGroup>.*</ItemGroup>')
+ end
+
+ function vs10_vcxproj.itemGroupSection_hasResourceCompileSection()
+ --for some reason this does not work here and it needs to be in
+ --the project setting at the top ?
+ --files{"dummyResourceScript.rc"}
+ local buffer = get_buffer()
+ test.string_contains(buffer,'<ItemGroup>.*<ResourceCompile.*</ItemGroup>')
+ end
+
+ function vs10_vcxproj.checkProjectConfigurationOpeningTag_hasACloseingAngleBracket()
+ local buffer = get_buffer()
+ test.string_contains(buffer,'<ProjectConfiguration Include="Debug|Win32">')
+ end
+
+ function vs10_vcxproj.postBuildEvent_isPresent()
+ postbuildcommands { "doSomeThing" }
+ local buffer = get_buffer()
+ test.string_contains(buffer,'<PostBuildEvent>.*<Command>.*</Command>.*</PostBuildEvent>')
+ end
+
+ function vs10_vcxproj.postBuildEvent_containsCorrectInformationBetweenCommandTag()
+ postbuildcommands { "doSomeThing" }
+ local buffer = get_buffer()
+ test.string_contains(buffer,'<PostBuildEvent>.*<Command>doSomeThing</Command>.*</PostBuildEvent>')
+ end
+
+ function vs10_vcxproj.postBuildEvent_eventEncloseByQuotes_containsCorrectInformationBetweenCommandTag()
+ postbuildcommands { "\"doSomeThing\"" }
+ local buffer = get_buffer()
+ test.string_contains(buffer,'<PostBuildEvent>.*<Command>&quot;doSomeThing&quot;</Command>.*</PostBuildEvent>')
+ end
+
+ function vs10_vcxproj.noExtraWarnings_bufferDoesNotContainSmallerTypeCheck()
+ local buffer = get_buffer()
+ test.string_does_not_contain(buffer,'<SmallerTypeCheck>')
+ end
+
+ function vs10_vcxproj.debugAndExtraWarnings_bufferContainsSmallerTypeCheck()
+ configuration("Debug")
+ flags {"ExtraWarnings"}
+ local buffer = get_buffer()
+ test.string_contains(buffer,'<SmallerTypeCheck>true</SmallerTypeCheck>')
+ end
+
+ function vs10_vcxproj.releaseAndExtraWarnings_bufferDoesNotContainSmallerTypeCheck()
+ configuration("Release")
+ flags {"ExtraWarnings"}
+ local buffer = get_buffer()
+ test.string_does_not_contain(buffer,'<SmallerTypeCheck>')
+ end
+
+ function vs10_vcxproj.onlyOneProjectConfigurationBlockWhenMultipleConfigs()
+ local buffer = get_buffer()
+ test.string_does_not_contain(buffer,'<ItemGroup Label="ProjectConfigurations">.*<ItemGroup Label="ProjectConfigurations">')
+ end
+
+ function vs10_vcxproj.languageC_bufferContainsCompileAsC()
+ language "C"
+ local buffer = get_buffer()
+ test.string_contains(buffer,'<CompileAs>CompileAsC</CompileAs>')
+ end
+
+ local debug_config_pch_string = '<PrecompiledHeader Condition="\'%$%(Configuration%)|%$%(Platform%)\'==\'Debug|Win32\'">Create</PrecompiledHeader>'
+ local release_config_pch_string = debug_config_pch_string:gsub('Debug','Release')
+
+ function vs10_vcxproj.noPchFlagSet_bufferDoesNotContainPchCreate()
+ configuration("Debug")
+ flags{"NoPCH"}
+ local buffer = get_buffer()
+ test.string_does_not_contain(buffer,debug_config_pch_string)
+ end
+
+ function vs10_vcxproj.pchHeaderSetYetPchSourceIsNot_bufferDoesNotContainPchCreate()
+ configuration("Debug")
+ pchheader "foo/dummyHeader.h"
+ local buffer = get_buffer()
+ test.string_does_not_contain(buffer,debug_config_pch_string)
+ end
+
+ function vs10_vcxproj.pchHeaderAndSourceSet_yetAlsoNoPch_bufferDoesNotContainpchCreate()
+ configuration('Debug')
+ pchheader "foo/dummyHeader.h"
+ pchsource "foo/dummySource.cpp"
+ flags{"NoPCH"}
+ local buffer = get_buffer()
+ test.string_does_not_contain(buffer,debug_config_pch_string)
+ end
+
+ function vs10_vcxproj.pchHeaderAndPchSourceSet_bufferContainPchCreate()
+ configuration("Debug")
+ pchheader "foo/dummyHeader.h"
+ pchsource "foo/dummySource.cpp"
+ local buffer = get_buffer()
+ test.string_contains(buffer,debug_config_pch_string)
+ end
+
+ function vs10_vcxproj.wholeProgramOptimizationIsNotSetByDefault_bufferDoesNotContainWholeProgramOptimization()
+ local buffer = get_buffer()
+ test.string_does_not_contain(buffer,"WholeProgramOptimization")
+ end
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/tests/actions/vstudio/vc200x/debugdir.lua b/Src/external_dependencies/openmpt-trunk/include/genie/tests/actions/vstudio/vc200x/debugdir.lua
new file mode 100644
index 00000000..644ee386
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/tests/actions/vstudio/vc200x/debugdir.lua
@@ -0,0 +1,88 @@
+--
+-- tests/actions/vstudio/vc200x/debugdir.lua
+-- Validate handling of the working directory for debugging.
+-- Copyright (c) 2011 Jason Perkins and the Premake project
+--
+
+ T.vstudio_vs200x_debugdir = { }
+ local suite = T.vstudio_vs200x_debugdir
+ local vc200x = premake.vstudio.vc200x
+
+
+--
+-- Setup
+--
+
+ local sln, prj
+
+ function suite.setup()
+ sln = test.createsolution()
+ end
+
+ local function prepare()
+ premake.bake.buildconfigs()
+ prj = premake.solution.getproject(sln, 1)
+ sln.vstudio_configs = premake.vstudio.buildconfigs(sln)
+ vc200x.debugdir(prj)
+ end
+
+
+--
+-- Tests
+--
+
+ function suite.EmptyBlock_OnNoDebugSettings()
+ prepare()
+ test.capture [[
+ <DebugSettings
+ />
+ ]]
+ end
+
+ function suite.WorkingDirectory_OnRelativePath()
+ debugdir "bin/debug"
+ prepare()
+ test.capture [[
+ <DebugSettings
+ WorkingDirectory="bin\debug"
+ />
+ ]]
+ end
+
+ function suite.Arguments()
+ debugargs { "arg1", "arg2" }
+ prepare()
+ test.capture [[
+ <DebugSettings
+ CommandArguments="arg1 arg2"
+ />
+ ]]
+ end
+
+
+ T.vc200x_env_args = { }
+ local vs200x_env_args = T.vc200x_env_args
+
+ function vs200x_env_args.environmentArgs_notSet_bufferDoesNotContainEnvironment()
+ vc200x.environmentargs( {flags={}} )
+ test.string_does_not_contain(io.endcapture(),'Environment=')
+ end
+ function vs200x_env_args.environmentArgs_set_bufferContainsEnvironment()
+ vc200x.environmentargs( {flags={},environmentargs={'key=value'}} )
+ test.string_contains(io.endcapture(),'Environment=')
+ end
+
+ function vs200x_env_args.environmentArgs_valueUsesQuotes_quotesMarksReplaced()
+ vc200x.environmentargs( {flags={},environmentargs={'key="value"'}} )
+ test.string_contains(io.endcapture(),'Environment="key=&quot;value&quot;"')
+ end
+
+ function vs200x_env_args.environmentArgs_multipleArgs_seperatedUsingCorrectEscape()
+ vc200x.environmentargs( {flags={},environmentargs={'key=value','foo=bar'}} )
+ test.string_contains(io.endcapture(),'Environment="key=value&#x0A;foo=bar"')
+ end
+
+ function vs200x_env_args.environmentArgs_withDontMergeFlag_EnvironmentArgsDontMergeEqualsFalse()
+ vc200x.environmentargs( {flags={EnvironmentArgsDontMerge=1},environmentargs={'key=value'}} )
+ test.string_contains(io.endcapture(),'EnvironmentMerge="false"')
+ end
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/tests/actions/vstudio/vc200x/header.lua b/Src/external_dependencies/openmpt-trunk/include/genie/tests/actions/vstudio/vc200x/header.lua
new file mode 100644
index 00000000..cba4be3c
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/tests/actions/vstudio/vc200x/header.lua
@@ -0,0 +1,43 @@
+--
+-- tests/actions/vstudio/vc200x/header.lua
+-- Validate generation of the project file header block.
+-- Copyright (c) 2011 Jason Perkins and the Premake project
+--
+
+ T.vstudio_vs200x_header = { }
+ local suite = T.vstudio_vs200x_header
+ local vc200x = premake.vstudio.vc200x
+
+
+--
+-- Setup
+--
+
+ local sln, prj
+
+ function suite.setup()
+ sln = test.createsolution()
+ end
+
+ local function prepare()
+ premake.bake.buildconfigs()
+ prj = premake.solution.getproject(sln, 1)
+ sln.vstudio_configs = premake.vstudio.buildconfigs(sln)
+ vc200x.header('VisualStudioProject')
+ end
+
+
+--
+-- Tests
+--
+
+ function suite.On2008()
+ _ACTION = 'vs2008'
+ prepare()
+ test.capture [[
+<?xml version="1.0" encoding="Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="9.00"
+ ]]
+ end
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/tests/actions/vstudio/vc200x/test_files.lua b/Src/external_dependencies/openmpt-trunk/include/genie/tests/actions/vstudio/vc200x/test_files.lua
new file mode 100644
index 00000000..02b888ee
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/tests/actions/vstudio/vc200x/test_files.lua
@@ -0,0 +1,222 @@
+--
+-- tests/actions/vstudio/vc200x/test_files.lua
+-- Validate generation of <files/> block in Visual Studio 200x projects.
+-- Copyright (c) 2009-2011 Jason Perkins and the Premake project
+--
+
+ T.vstudio_vs200x_files = { }
+ local suite = T.vstudio_vs200x_files
+ local vc200x = premake.vstudio.vc200x
+
+
+--
+-- Setup
+--
+
+ local sln, prj
+
+ function suite.setup()
+ sln = test.createsolution()
+ end
+
+ local function prepare()
+ premake.bake.buildconfigs()
+ prj = premake.solution.getproject(sln, 1)
+ sln.vstudio_configs = premake.vstudio.buildconfigs(sln)
+ vc200x.Files(prj)
+ end
+
+
+--
+-- Test grouping and nesting
+--
+
+ function suite.SimpleSourceFile()
+ files { "hello.cpp" }
+ prepare()
+ test.capture [[
+ <File
+ RelativePath="hello.cpp"
+ >
+ </File>
+ ]]
+ end
+
+ function suite.SingleFolderLevel()
+ files { "src/hello.cpp" }
+ prepare()
+ test.capture [[
+ <Filter
+ Name="src"
+ Filter=""
+ >
+ <File
+ RelativePath="src\hello.cpp"
+ >
+ </File>
+ </Filter>
+ ]]
+ end
+
+ function suite.MultipleFolderLevels()
+ files { "src/greetings/hello.cpp" }
+ prepare()
+ test.capture [[
+ <Filter
+ Name="src"
+ Filter=""
+ >
+ <Filter
+ Name="greetings"
+ Filter=""
+ >
+ <File
+ RelativePath="src\greetings\hello.cpp"
+ >
+ </File>
+ </Filter>
+ </Filter>
+ ]]
+ end
+
+
+--
+-- Non-source code files, such as header files and documentation, should
+-- be marked as such, so the compiler won't attempt to build them.
+--
+
+ function suite.file_markedAsNonBuildable_onSupportFiles()
+ language "c"
+ files { "hello.lua" }
+ prepare()
+ test.capture [[
+ <File
+ RelativePath="hello.lua"
+ >
+ </File>
+ ]]
+ end
+
+
+--
+-- Mixed language support
+--
+
+ function suite.CompileAsC_InCppProject()
+ language "c++"
+ files { "hello.c" }
+ prepare()
+ test.capture [[
+ <File
+ RelativePath="hello.c"
+ >
+ <FileConfiguration
+ Name="Debug|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ CompileAs="1"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ CompileAs="1"
+ />
+ </FileConfiguration>
+ </File>
+ ]]
+ end
+
+ function suite.CompileAsCpp_InCProject()
+ language "c"
+ files { "hello.cpp" }
+ prepare()
+ test.capture [[
+ <File
+ RelativePath="hello.cpp"
+ >
+ <FileConfiguration
+ Name="Debug|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ CompileAs="2"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ CompileAs="2"
+ />
+ </FileConfiguration>
+ </File>
+ ]]
+ end
+
+
+--
+-- PCH support
+--
+
+ function suite.OnPCH_OnWindows()
+ files { "afxwin.cpp" }
+ pchsource "afxwin.cpp"
+ prepare()
+ test.capture [[
+ <File
+ RelativePath="afxwin.cpp"
+ >
+ <FileConfiguration
+ Name="Debug|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ UsePrecompiledHeader="1"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ UsePrecompiledHeader="1"
+ />
+ </FileConfiguration>
+ </File>
+ ]]
+ end
+
+ function suite.Files_OnPCH_OnXbox360()
+ files { "afxwin.cpp" }
+ pchsource "afxwin.cpp"
+ platforms { "Xbox360" }
+ prepare()
+ test.capture [[
+ <File
+ RelativePath="afxwin.cpp"
+ >
+ <FileConfiguration
+ Name="Debug|Xbox 360"
+ >
+ <Tool
+ Name="VCCLX360CompilerTool"
+ UsePrecompiledHeader="1"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release|Xbox 360"
+ >
+ <Tool
+ Name="VCCLX360CompilerTool"
+ UsePrecompiledHeader="1"
+ />
+ </FileConfiguration>
+ </File>
+ ]]
+ end
+
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/tests/actions/vstudio/vc200x/test_filters.lua b/Src/external_dependencies/openmpt-trunk/include/genie/tests/actions/vstudio/vc200x/test_filters.lua
new file mode 100644
index 00000000..148dcd4c
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/tests/actions/vstudio/vc200x/test_filters.lua
@@ -0,0 +1,58 @@
+--
+-- tests/actions/vstudio/vc200x/test_filters.lua
+-- Validate generation of filter blocks in Visual Studio 200x C/C++ projects.
+-- Copyright (c) 2011 Jason Perkins and the Premake project
+--
+
+T.vs200x_filters = { }
+local suite = T.vs200x_filters
+local vc200x = premake.vstudio.vc200x
+
+
+--
+-- Setup/teardown
+--
+
+ local sln, prj
+ local os_uuid
+
+ function suite.setup()
+ os_uuid = os.uuid
+ os.uuid = function() return "00112233-4455-6677-8888-99AABBCCDDEE" end
+
+ _ACTION = "vs2008"
+ sln, prj = test.createsolution()
+ end
+
+ function suite.teardown()
+ os.uuid = os_uuid
+ end
+
+ local function prepare()
+ premake.bake.buildconfigs()
+ sln.vstudio_configs = premake.vstudio.buildconfigs(sln)
+ prj = premake.solution.getproject(sln,1)
+ end
+
+
+--
+-- File/filter assignment tests
+--
+
+ function suite.Filter_UsesVirtualForm_OnVpath()
+ files { "src/hello.cpp" }
+ vpaths { ["Source Files"] = "**.cpp" }
+ prepare()
+ vc200x.Files(prj)
+ test.capture [[
+ <Filter
+ Name="Source Files"
+ Filter=""
+ >
+ <File
+ RelativePath="src\hello.cpp"
+ >
+ </File>
+ </Filter>
+ ]]
+ end
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/tests/actions/vstudio/vc2010/test_config_props.lua b/Src/external_dependencies/openmpt-trunk/include/genie/tests/actions/vstudio/vc2010/test_config_props.lua
new file mode 100644
index 00000000..50d78aec
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/tests/actions/vstudio/vc2010/test_config_props.lua
@@ -0,0 +1,78 @@
+--
+-- tests/actions/vstudio/vc2010/test_config_props.lua
+-- Validate generation of the configuration property group.
+-- Copyright (c) 2011-2013 Jason Perkins and the Premake project
+--
+
+ T.vstudio_vs2010_config_props = { }
+ local suite = T.vstudio_vs2010_config_props
+ local vc2010 = premake.vstudio.vc2010
+ local project = premake.project
+
+
+--
+-- Setup
+--
+
+ local sln, prj
+
+ function suite.setup()
+ sln, prj = test.createsolution()
+ end
+
+ local function prepare(platform)
+ premake.bake.buildconfigs()
+ sln.vstudio_configs = premake.vstudio.buildconfigs(sln)
+ local cfginfo = sln.vstudio_configs[1]
+ local cfg = premake.getconfig(prj, cfginfo.src_buildcfg, cfginfo.src_platform)
+ vc2010.configurationPropertyGroup(cfg, cfginfo)
+ end
+
+
+--
+-- Check the structure with the default project values.
+--
+
+ function suite.structureIsCorrect_onDefaultValues()
+ prepare()
+ test.capture [[
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
+ <ConfigurationType>Application</ConfigurationType>
+ <UseDebugLibraries>true</UseDebugLibraries>
+ <CharacterSet>MultiByte</CharacterSet>
+ </PropertyGroup>
+ ]]
+ end
+
+
+
+
+--
+-- Visual Studio 2012 adds a platform toolset.
+--
+
+ function suite.structureIsCorrect_onDefaultValues()
+ _ACTION = "vs2012"
+ prepare()
+ test.capture [[
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
+ <ConfigurationType>Application</ConfigurationType>
+ <UseDebugLibraries>true</UseDebugLibraries>
+ <CharacterSet>MultiByte</CharacterSet>
+ <PlatformToolset>v110</PlatformToolset>
+ </PropertyGroup>
+ ]]
+ end
+
+ function suite.structureIsCorrect_onDefaultValues_on2013()
+ _ACTION = "vs2013"
+ prepare()
+ test.capture [[
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
+ <ConfigurationType>Application</ConfigurationType>
+ <UseDebugLibraries>true</UseDebugLibraries>
+ <CharacterSet>MultiByte</CharacterSet>
+ <PlatformToolset>v120</PlatformToolset>
+ </PropertyGroup>
+ ]]
+ end
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/tests/actions/vstudio/vc2010/test_debugdir.lua b/Src/external_dependencies/openmpt-trunk/include/genie/tests/actions/vstudio/vc2010/test_debugdir.lua
new file mode 100644
index 00000000..11fa64d9
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/tests/actions/vstudio/vc2010/test_debugdir.lua
@@ -0,0 +1,96 @@
+--
+-- tests/actions/vstudio/vc2010/test_debugdir.lua
+-- Validate handling of the working directory for debugging.
+-- Copyright (c) 2011 Jason Perkins and the Premake project
+--
+
+ T.vstudio_vs2010_debugdir = { }
+ local suite = T.vstudio_vs2010_debugdir
+ local vc2010 = premake.vstudio.vc2010
+
+
+--
+-- Setup
+--
+
+ local sln, prj
+
+ function suite.setup()
+ sln = test.createsolution()
+ end
+
+ local function prepare()
+ premake.bake.buildconfigs()
+ prj = premake.solution.getproject(sln, 1)
+ sln.vstudio_configs = premake.vstudio.buildconfigs(sln)
+ vc2010.debugdir(prj)
+ end
+
+
+--
+-- Tests
+--
+
+ function suite.PrintsNothing_OnDebugDirSet()
+ prepare()
+ test.capture [[
+ ]]
+ end
+
+ function suite.IsFormattedCorrectly_OnRelativePath()
+ debugdir "bin/debug"
+ prepare()
+ test.capture [[
+ <LocalDebuggerWorkingDirectory>bin\debug</LocalDebuggerWorkingDirectory>
+ <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
+ ]]
+ end
+
+ function suite.Arguments()
+ debugargs { "arg1", "arg2" }
+ prepare()
+ test.capture [[
+ <LocalDebuggerCommandArguments>arg1 arg2</LocalDebuggerCommandArguments>
+ ]]
+ end
+
+
+
+ T.vs2010_debug_environment = { }
+ local vs10_debug_environment = T.vs2010_debug_environment
+ local vs2010 = premake.vstudio.vc2010
+
+ function vs10_debug_environment.config_noDebugEnvsTable_bufferDoesNotContainLocalDebuggerEnvironment()
+ vs2010.debugenvs( {flags={}} )
+ test.string_does_not_contain(io.endcapture(),'<LocalDebuggerEnvironment>')
+ end
+
+ function vs10_debug_environment.config_NoneEmtpyDebugEnvTable_bufferContainsLocalDebuggerEnvironment()
+ vs2010.debugenvs({flags={},debugenvs ={'key=value'}} )
+ test.string_contains(io.endcapture(),'<LocalDebuggerEnvironment>')
+ end
+
+ function vs10_debug_environment.format_listContainsOneEntry_openTagKeyValuePairCloseTag()
+ vs2010.debugenvs({flags={},debugenvs ={'key=value'}} )
+ test.string_contains(io.endcapture(),'<LocalDebuggerEnvironment>key=value</LocalDebuggerEnvironment>')
+ end
+
+ function vs10_debug_environment.format_listContainsTwoEntries_openTagFirstPairNewLineSecondPairCloseTag()
+ vs2010.debugenvs({flags={},debugenvs ={'key=value','foo=bar'}} )
+ test.string_contains(io.endcapture(),'<LocalDebuggerEnvironment>key=value\nfoo=bar</LocalDebuggerEnvironment>')
+ end
+
+ function vs10_debug_environment.flags_withOutEnvironmentArgsInherit_doesNotContainLocalDebuggerEnvironmentArg()
+ vs2010.debugenvs({flags={},environmentargs ={'key=value'}} )
+ test.string_does_not_contain(io.endcapture(),'%$%(LocalDebuggerEnvironment%)')
+ end
+
+ function vs10_debug_environment.flags_withDebugEnvsInherit_endsWithNewLineLocalDebuggerEnvironmentFollowedByClosedTag()
+ vs2010.debugenvs({flags={DebugEnvsInherit=1},debugenvs ={'key=value'}} )
+ test.string_contains(io.endcapture(),'\n%$%(LocalDebuggerEnvironment%)</LocalDebuggerEnvironment>')
+ end
+
+ function vs10_debug_environment.flags_withDebugEnvsDontMerge_localDebuggerMergeEnvironmentSetToFalse()
+ vs2010.debugenvs({flags={DebugEnvsDontMerge=1},debugenvs ={'key=value'}} )
+ test.string_contains(io.endcapture(),'<LocalDebuggerMergeEnvironment>false</LocalDebuggerMergeEnvironment>')
+ end
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/tests/actions/vstudio/vc2010/test_files.lua b/Src/external_dependencies/openmpt-trunk/include/genie/tests/actions/vstudio/vc2010/test_files.lua
new file mode 100644
index 00000000..e5f5e1f5
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/tests/actions/vstudio/vc2010/test_files.lua
@@ -0,0 +1,103 @@
+--
+-- tests/actions/vstudio/vc2010/test_files.lua
+-- Validate generation of files block in Visual Studio 2010 C/C++ projects.
+-- Copyright (c) 2011 Jason Perkins and the Premake project
+--
+
+ T.vstudio_vs2010_files = { }
+ local suite = T.vstudio_vs2010_files
+ local vc2010 = premake.vstudio.vc2010
+
+
+--
+-- Setup
+--
+
+ local sln, prj
+
+ function suite.setup()
+ sln = test.createsolution()
+ end
+
+ local function prepare()
+ premake.bake.buildconfigs()
+ prj = premake.solution.getproject(sln, 1)
+ sln.vstudio_configs = premake.vstudio.buildconfigs(sln)
+ vc2010.files(prj)
+ end
+
+
+--
+-- Test file groups
+--
+
+ function suite.SimpleHeaderFile()
+ files { "include/hello.h" }
+ prepare()
+ test.capture [[
+ <ItemGroup>
+ <ClInclude Include="include\hello.h" />
+ </ItemGroup>
+ ]]
+ end
+
+
+ function suite.SimpleSourceFile()
+ files { "hello.c" }
+ prepare()
+ test.capture [[
+ <ItemGroup>
+ <ClCompile Include="hello.c">
+ </ClCompile>
+ </ItemGroup>
+ ]]
+ end
+
+
+ function suite.SimpleObjectFile()
+ files { "hello.obj" }
+ prepare()
+ test.capture [[
+ <ItemGroup>
+ <Object Include="hello.obj" />
+ </ItemGroup>
+ ]]
+ end
+
+
+ function suite.SimpleNoneFile()
+ files { "docs/hello.txt" }
+ prepare()
+ test.capture [[
+ <ItemGroup>
+ <None Include="docs\hello.txt" />
+ </ItemGroup>
+ ]]
+ end
+
+
+ function suite.SimpleResourceFile()
+ files { "resources/hello.rc" }
+ prepare()
+ test.capture [[
+ <ItemGroup>
+ <ResourceCompile Include="resources\hello.rc" />
+ </ItemGroup>
+ ]]
+ end
+
+
+--
+-- Test path handling
+--
+
+ function suite.MultipleFolderLevels()
+ files { "src/greetings/hello.c" }
+ prepare()
+ test.capture [[
+ <ItemGroup>
+ <ClCompile Include="src\greetings\hello.c">
+ </ClCompile>
+ </ItemGroup>
+ ]]
+ end
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/tests/actions/vstudio/vc2010/test_filters.lua b/Src/external_dependencies/openmpt-trunk/include/genie/tests/actions/vstudio/vc2010/test_filters.lua
new file mode 100644
index 00000000..9a8762ae
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/tests/actions/vstudio/vc2010/test_filters.lua
@@ -0,0 +1,193 @@
+--
+-- tests/actions/vstudio/vc2010/test_filters.lua
+-- Validate generation of filter blocks in Visual Studio 2010 C/C++ projects.
+-- Copyright (c) 2011 Jason Perkins and the Premake project
+--
+
+ T.vs2010_filters = { }
+ local suite = T.vs2010_filters
+ local vc2010 = premake.vstudio.vc2010
+
+
+--
+-- Setup/teardown
+--
+
+ local sln, prj
+ local os_uuid
+
+ function suite.setup()
+ os_uuid = os.uuid
+ os.uuid = function() return "00112233-4455-6677-8888-99AABBCCDDEE" end
+
+ _ACTION = "vs2010"
+ sln, prj = test.createsolution()
+ end
+
+ function suite.teardown()
+ os.uuid = os_uuid
+ end
+
+ local function prepare()
+ premake.bake.buildconfigs()
+ sln.vstudio_configs = premake.vstudio.buildconfigs(sln)
+ end
+
+
+
+--
+-- Filter identifiers sections
+--
+
+ function suite.UniqueIdentifiers_IsEmpty_OnRootFilesOnly()
+ files { "hello.c", "goodbye.c" }
+ prepare()
+ vc2010.filteridgroup(prj)
+ test.isemptycapture()
+ end
+
+
+ function suite.UniqueIdentifiers_MergeCommonSubfolders()
+ files { "src/hello.c", "src/goodbye.c" }
+ prepare()
+ vc2010.filteridgroup(prj)
+ test.capture [[
+ <ItemGroup>
+ <Filter Include="src">
+ <UniqueIdentifier>{00112233-4455-6677-8888-99AABBCCDDEE}</UniqueIdentifier>
+ </Filter>
+ </ItemGroup>
+ ]]
+ end
+
+
+ function suite.UniqueIdentifiers_ListAllSubfolders()
+ files { "src/hello.c", "src/departures/goodbye.c" }
+ prepare()
+ vc2010.filteridgroup(prj)
+ test.capture [[
+ <ItemGroup>
+ <Filter Include="src">
+ <UniqueIdentifier>{00112233-4455-6677-8888-99AABBCCDDEE}</UniqueIdentifier>
+ </Filter>
+ <Filter Include="src\departures">
+ <UniqueIdentifier>{00112233-4455-6677-8888-99AABBCCDDEE}</UniqueIdentifier>
+ </Filter>
+ </ItemGroup>
+ ]]
+ end
+
+
+ function suite.UniqueIdentifiers_ListVpaths()
+ files { "hello.c", "goodbye.c" }
+ vpaths { ["Source Files"] = "**.c" }
+ prepare()
+ vc2010.filteridgroup(prj)
+ test.capture [[
+ <ItemGroup>
+ <Filter Include="Source Files">
+ <UniqueIdentifier>{00112233-4455-6677-8888-99AABBCCDDEE}</UniqueIdentifier>
+ </Filter>
+ </ItemGroup>
+ ]]
+ end
+
+
+ function suite.UniqueIdentifiers_ListRealAndVpaths()
+ files { "hello.h", "goodbye.c" }
+ vpaths { ["Source Files"] = "*.c", ["Header Files"] = "*.h" }
+ prepare()
+ vc2010.filteridgroup(prj)
+ test.capture [[
+ <ItemGroup>
+ <Filter Include="Header Files">
+ <UniqueIdentifier>{00112233-4455-6677-8888-99AABBCCDDEE}</UniqueIdentifier>
+ </Filter>
+ <Filter Include="Source Files">
+ <UniqueIdentifier>{00112233-4455-6677-8888-99AABBCCDDEE}</UniqueIdentifier>
+ </Filter>
+ </ItemGroup>
+ ]]
+ end
+
+
+--
+-- File/filter assignment tests
+--
+
+ function suite.FileFilters_NoFilter_OnRootFile()
+ files { "hello.c", "goodbye.c" }
+ prepare()
+ vc2010.filefiltergroup(prj, "ClCompile")
+ test.capture [[
+ <ItemGroup>
+ <ClCompile Include="hello.c" />
+ <ClCompile Include="goodbye.c" />
+ </ItemGroup>
+ ]]
+ end
+
+
+ function suite.FileFilters_NoFilter_OnRealPath()
+ files { "src/hello.c" }
+ prepare()
+ vc2010.filefiltergroup(prj, "ClCompile")
+ test.capture [[
+ <ItemGroup>
+ <ClCompile Include="src\hello.c">
+ <Filter>src</Filter>
+ </ClCompile>
+ </ItemGroup>
+ ]]
+ end
+
+
+ function suite.FileFilters_HasFilter_OnVpath()
+ files { "src/hello.c" }
+ vpaths { ["Source Files"] = "**.c" }
+ prepare()
+ vc2010.filefiltergroup(prj, "ClCompile")
+ test.capture [[
+ <ItemGroup>
+ <ClCompile Include="src\hello.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ </ItemGroup>
+ ]]
+ end
+
+
+ function suite.FileFilters_OnIncludeSection()
+ files { "hello.c", "hello.h", "hello.rc", "hello.txt" }
+ prepare()
+ vc2010.filefiltergroup(prj, "ClInclude")
+ test.capture [[
+ <ItemGroup>
+ <ClInclude Include="hello.h" />
+ </ItemGroup>
+ ]]
+ end
+
+
+ function suite.FileFilters_OnResourceSection()
+ files { "hello.c", "hello.h", "hello.rc", "hello.txt" }
+ prepare()
+ vc2010.filefiltergroup(prj, "ResourceCompile")
+ test.capture [[
+ <ItemGroup>
+ <ResourceCompile Include="hello.rc" />
+ </ItemGroup>
+ ]]
+ end
+
+
+ function suite.FileFilters_OnNoneSection()
+ files { "hello.c", "hello.h", "hello.rc", "hello.txt" }
+ prepare()
+ vc2010.filefiltergroup(prj, "None")
+ test.capture [[
+ <ItemGroup>
+ <None Include="hello.txt" />
+ </ItemGroup>
+ ]]
+ end
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/tests/actions/vstudio/vc2010/test_header.lua b/Src/external_dependencies/openmpt-trunk/include/genie/tests/actions/vstudio/vc2010/test_header.lua
new file mode 100644
index 00000000..6a154b7d
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/tests/actions/vstudio/vc2010/test_header.lua
@@ -0,0 +1,45 @@
+--
+-- tests/actions/vstudio/vc2010/test_header.lua
+-- Validate generation of the project file header block.
+-- Copyright (c) 2011 Jason Perkins and the Premake project
+--
+
+ T.vstudio_vs2010_header = { }
+ local suite = T.vstudio_vs2010_header
+ local vc2010 = premake.vstudio.vc2010
+
+
+--
+-- Setup
+--
+
+ local sln, prj
+
+ function suite.setup()
+ _ACTION = 'vs2010'
+ sln = test.createsolution()
+ premake.bake.buildconfigs()
+ prj = premake.solution.getproject(sln, 1)
+ sln.vstudio_configs = premake.vstudio.buildconfigs(sln)
+ end
+
+
+--
+-- Tests
+--
+
+ function suite.On2010_WithNoTarget()
+ vc2010.header()
+ test.capture [[
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ ]]
+ end
+
+ function suite.On2010_WithTarget()
+ vc2010.header("Build")
+ test.capture [[
+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ ]]
+ end
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/tests/actions/vstudio/vc2010/test_link_settings.lua b/Src/external_dependencies/openmpt-trunk/include/genie/tests/actions/vstudio/vc2010/test_link_settings.lua
new file mode 100644
index 00000000..c33345b8
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/tests/actions/vstudio/vc2010/test_link_settings.lua
@@ -0,0 +1,229 @@
+--
+-- tests/actions/vstudio/vc2010/test_link_settings.lua
+-- Validate linker settings in Visual Studio 2010 C/C++ projects.
+-- Copyright (c) 2011 Jason Perkins and the Premake project
+--
+
+ T.vstudio_vs2010_link_settings = { }
+ local suite = T.vstudio_vs2010_link_settings
+ local vc2010 = premake.vstudio.vc2010
+
+
+--
+-- Setup
+--
+
+ local sln, prj, cfg
+
+ function suite.setup()
+ _ACTION = "vs2010"
+ sln, prj = test.createsolution()
+ end
+
+ local function prepare(platform)
+ premake.bake.buildconfigs()
+ sln.vstudio_configs = premake.vstudio.buildconfigs(sln)
+ cfg = premake.getconfig(prj, "Debug", platform)
+ vc2010.link(cfg)
+ end
+
+
+--
+-- Check the basic element structure for a console application.
+--
+
+ function suite.writesCorrectSubsystem_onConsoleApp()
+ kind "ConsoleApp"
+ prepare()
+ test.capture [[
+ <Link>
+ <SubSystem>Console</SubSystem>
+ <GenerateDebugInformation>false</GenerateDebugInformation>
+ <OutputFile>$(OutDir)MyProject.exe</OutputFile>
+ <EntryPointSymbol>mainCRTStartup</EntryPointSymbol>
+ </Link>
+ ]]
+ end
+
+
+--
+-- Check the basic element structure for a windowed application.
+--
+
+ function suite.writesCorrectSubsystem_onWindowedApp()
+ kind "WindowedApp"
+ prepare()
+ test.capture [[
+ <Link>
+ <SubSystem>Windows</SubSystem>
+ <GenerateDebugInformation>false</GenerateDebugInformation>
+ <OutputFile>$(OutDir)MyProject.exe</OutputFile>
+ <EntryPointSymbol>mainCRTStartup</EntryPointSymbol>
+ </Link>
+ ]]
+ end
+
+
+--
+-- Check the basic element structure for a shared library.
+--
+
+ function suite.writesCorrectSubsystem_onSharedLib()
+ kind "SharedLib"
+ prepare()
+ test.capture [[
+ <Link>
+ <SubSystem>Windows</SubSystem>
+ <GenerateDebugInformation>false</GenerateDebugInformation>
+ <OutputFile>$(OutDir)MyProject.dll</OutputFile>
+ <ImportLibrary>MyProject.lib</ImportLibrary>
+ </Link>
+ ]]
+ end
+
+
+--
+-- Check the basic element structure for a static library.
+--
+
+ function suite.writesCorrectSubsystem_onStaticLib()
+ kind "StaticLib"
+ prepare()
+ test.capture [[
+ <Link>
+ <SubSystem>Windows</SubSystem>
+ <GenerateDebugInformation>false</GenerateDebugInformation>
+ </Link>
+ ]]
+ end
+
+
+--
+-- Check the structure of the additional library directories element.
+--
+
+ function suite.additionalLibraryDirectories()
+ libdirs { "include/GL", "include/lua" }
+ prepare()
+ test.capture [[
+ <Link>
+ <SubSystem>Console</SubSystem>
+ <GenerateDebugInformation>false</GenerateDebugInformation>
+ <OutputFile>$(OutDir)MyProject.exe</OutputFile>
+ <AdditionalLibraryDirectories>include\GL;include\lua;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
+ <EntryPointSymbol>mainCRTStartup</EntryPointSymbol>
+ </Link>
+ ]]
+ end
+
+
+--
+-- Enable debug information if the Symbols flag is specified.
+--
+
+ function suite.generateDebugInformation_onSymbolsFlag()
+ flags { "Symbols" }
+ prepare()
+ test.capture [[
+ <Link>
+ <SubSystem>Console</SubSystem>
+ <GenerateDebugInformation>true</GenerateDebugInformation>
+ <OutputFile>$(OutDir)MyProject.exe</OutputFile>
+ <EntryPointSymbol>mainCRTStartup</EntryPointSymbol>
+ </Link>
+ ]]
+ end
+
+
+--
+-- Enable reference optimizing if Optimize flag is specified.
+--
+
+ function suite.optimizeReferences_onOptimizeFlag()
+ flags { "Optimize" }
+ prepare()
+ test.capture [[
+ <Link>
+ <SubSystem>Console</SubSystem>
+ <GenerateDebugInformation>false</GenerateDebugInformation>
+ <EnableCOMDATFolding>true</EnableCOMDATFolding>
+ <OptimizeReferences>true</OptimizeReferences>
+ <OutputFile>$(OutDir)MyProject.exe</OutputFile>
+ <EntryPointSymbol>mainCRTStartup</EntryPointSymbol>
+ </Link>
+ ]]
+ end
+
+
+--
+-- Skip the entry point override if the WinMain flag is specified.
+--
+
+ function suite.noEntryPointElement_onWinMainFlag()
+ flags { "WinMain" }
+ prepare()
+ test.capture [[
+ <Link>
+ <SubSystem>Console</SubSystem>
+ <GenerateDebugInformation>false</GenerateDebugInformation>
+ <OutputFile>$(OutDir)MyProject.exe</OutputFile>
+ </Link>
+ ]]
+ end
+
+
+--
+-- Use the x86 target for Premake's x32 platform.
+--
+
+ function suite.writesCorrectTarget_onX32Platform()
+ platforms "x32"
+ prepare("x32")
+ test.capture [[
+ <Link>
+ <SubSystem>Console</SubSystem>
+ <GenerateDebugInformation>false</GenerateDebugInformation>
+ <OutputFile>$(OutDir)MyProject.exe</OutputFile>
+ <EntryPointSymbol>mainCRTStartup</EntryPointSymbol>
+ <TargetMachine>MachineX86</TargetMachine>
+ </Link>
+ ]]
+ end
+
+
+--
+-- Use the x64 target for Premake's x64 platform.
+--
+
+ function suite.writesCorrectTarget_onX64Platform()
+ platforms { "x64" }
+ prepare("x64")
+ test.capture [[
+ <Link>
+ <SubSystem>Console</SubSystem>
+ <GenerateDebugInformation>false</GenerateDebugInformation>
+ <OutputFile>$(OutDir)MyProject.exe</OutputFile>
+ <EntryPointSymbol>mainCRTStartup</EntryPointSymbol>
+ <TargetMachine>MachineX64</TargetMachine>
+ </Link>
+ ]]
+ end
+
+
+--
+-- Correctly handle module definition (.def) files.
+--
+
+ function suite.recognizesModuleDefinitionFile()
+ files { "hello.cpp", "hello.def" }
+ prepare()
+ test.capture [[
+ <Link>
+ <SubSystem>Console</SubSystem>
+ <GenerateDebugInformation>false</GenerateDebugInformation>
+ <OutputFile>$(OutDir)MyProject.exe</OutputFile>
+ <EntryPointSymbol>mainCRTStartup</EntryPointSymbol>
+ <ModuleDefinitionFile>hello.def</ModuleDefinitionFile>
+ </Link>
+ ]]
+ end
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/tests/actions/vstudio/vc2010/test_links.lua b/Src/external_dependencies/openmpt-trunk/include/genie/tests/actions/vstudio/vc2010/test_links.lua
new file mode 100644
index 00000000..9d5c0d21
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/tests/actions/vstudio/vc2010/test_links.lua
@@ -0,0 +1,93 @@
+--
+-- tests/actions/vstudio/vc2010/test_links.lua
+-- Validate linking and project references in Visual Studio 2010 C/C++ projects.
+-- Copyright (c) 2011 Jason Perkins and the Premake project
+--
+
+ T.vstudio_vs2010_links = { }
+ local suite = T.vstudio_vs2010_links
+ local vc2010 = premake.vstudio.vc2010
+
+
+--
+-- Setup
+--
+
+ local sln, prj, prj2
+
+ function suite.setup()
+ os_uuid = os.uuid
+ os.uuid = function() return "00112233-4455-6677-8888-99AABBCCDDEE" end
+
+ sln = test.createsolution()
+ test.createproject(sln)
+ end
+
+ local function prepare()
+ premake.bake.buildconfigs()
+ prj = premake.solution.getproject(sln, 1)
+ prj2 = premake.solution.getproject(sln, 2)
+ sln.vstudio_configs = premake.vstudio.buildconfigs(sln)
+ end
+
+
+--
+-- If there are no sibling projects listed in links(), then the
+-- entire project references item group should be skipped.
+--
+
+ function suite.noProjectReferencesGroup_onNoSiblingReferences()
+ prepare()
+ vc2010.projectReferences(prj2)
+ test.isemptycapture()
+ end
+
+
+--
+-- If a sibling project is listed in links(), an item group should
+-- be written with a reference to that sibling project.
+--
+
+ function suite.projectReferenceAdded_onSiblingProjectLink()
+ links { "MyProject" }
+ prepare()
+ vc2010.projectReferences(prj2)
+ test.capture [[
+ <ItemGroup>
+ <ProjectReference Include="MyProject.vcproj">
+ <Project>{00112233-4455-6677-8888-99AABBCCDDEE}</Project>
+ </ProjectReference>
+ </ItemGroup>
+ ]]
+ end
+
+
+--
+-- If a sibling library is listed in links(), it should NOT appear in
+-- the additional dependencies element. Visual Studio will figure that
+-- out from the project reference item group.
+--
+
+ function suite.noDependencies_onOnlySiblingProjectLinks()
+ links { "MyProject" }
+ prepare()
+ vc2010.additionalDependencies(prj2)
+ test.isemptycapture()
+ end
+
+
+--
+-- If a mix of sibling and system links are listed, only the system
+-- libraries should appear in the additional dependencies element.
+--
+
+ function suite.onlySystemDependencies_OnSiblingProjectLink()
+ links { "MyProject", "kernel32" }
+ prepare()
+ vc2010.additionalDependencies(prj2)
+ test.capture [[
+ <AdditionalDependencies>kernel32;%(AdditionalDependencies)</AdditionalDependencies>
+ ]]
+ end
+
+
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/tests/actions/vstudio/vc2010/test_output_props.lua b/Src/external_dependencies/openmpt-trunk/include/genie/tests/actions/vstudio/vc2010/test_output_props.lua
new file mode 100644
index 00000000..30c6375a
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/tests/actions/vstudio/vc2010/test_output_props.lua
@@ -0,0 +1,179 @@
+--
+-- tests/actions/vstudio/vc2010/test_output_props.lua
+-- Validate generation of the output property groups.
+-- Copyright (c) 2011-2013 Jason Perkins and the Premake project
+--
+
+ T.vstudio_vs2010_output_props = {}
+ local suite = T.vstudio_vs2010_output_props
+ local vc2010 = premake.vstudio.vc2010
+
+
+--
+-- Setup
+--
+
+ local sln
+
+ function suite.setup()
+ _ACTION = "vs2010"
+ sln = test.createsolution()
+ end
+
+ local function prepare()
+ premake.bake.buildconfigs()
+ sln.vstudio_configs = premake.vstudio.buildconfigs(sln)
+ local prj = premake.solution.getproject(sln, 1)
+ vc2010.outputProperties(prj)
+ end
+
+
+--
+-- Check the structure with the default project values.
+--
+
+ function suite.structureIsCorrect_onDefaultValues()
+ prepare()
+ test.capture [[
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <OutDir>.\</OutDir>
+ <IntDir>obj\Debug\</IntDir>
+ <TargetName>MyProject</TargetName>
+ <TargetExt>.exe</TargetExt>
+ <LinkIncremental>true</LinkIncremental>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ ]]
+ end
+
+
+--
+-- Static libraries should omit the link incremental element entirely.
+--
+
+ function suite.omitLinkIncremental_onStaticLib()
+ kind "StaticLib"
+ prepare()
+ test.capture [[
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <OutDir>.\</OutDir>
+ <IntDir>obj\Debug\</IntDir>
+ <TargetName>MyProject</TargetName>
+ <TargetExt>.lib</TargetExt>
+ </PropertyGroup>
+ ]]
+ end
+
+--
+-- Optimized builds should not link incrementally.
+--
+
+ function suite.noIncrementalLink_onOptimizedBuild()
+ flags "Optimize"
+ prepare()
+ test.capture [[
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <OutDir>.\</OutDir>
+ <IntDir>obj\Debug\</IntDir>
+ <TargetName>MyProject</TargetName>
+ <TargetExt>.exe</TargetExt>
+ <LinkIncremental>false</LinkIncremental>
+ </PropertyGroup>
+ ]]
+ end
+
+--
+-- The target directory is applied, if specified.
+--
+
+ function suite.outDir_onTargetDir()
+ targetdir "../bin"
+ prepare()
+ test.capture [[
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <OutDir>..\bin\</OutDir>
+ ]]
+ end
+
+--
+-- The objeccts directory is applied, if specified.
+--
+
+ function suite.intDir_onTargetDir()
+ objdir "../tmp"
+ prepare()
+ test.capture [[
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <OutDir>.\</OutDir>
+ <IntDir>..\tmp\Debug\</IntDir>
+ ]]
+ end
+
+--
+-- The target name is applied, if specified.
+--
+
+ function suite.targetName_onTargetName()
+ targetname "MyTarget"
+ prepare()
+ test.capture [[
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <OutDir>.\</OutDir>
+ <IntDir>obj\Debug\</IntDir>
+ <TargetName>MyTarget</TargetName>
+ ]]
+ end
+
+--
+-- A target extension should be used if specified.
+--
+
+ function suite.targetExt_onTargetExtension()
+ targetextension ".delta"
+ prepare()
+ test.capture [[
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <OutDir>.\</OutDir>
+ <IntDir>obj\Debug\</IntDir>
+ <TargetName>MyProject</TargetName>
+ <TargetExt>.delta</TargetExt>
+ ]]
+ end
+
+--
+-- If the NoImportLib flag is set, add the IgnoreImportLibrary element.
+--
+
+ function suite.ignoreImportLib_onNoImportLib()
+ kind "SharedLib"
+ flags "NoImportLib"
+ prepare()
+ test.capture [[
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <OutDir>.\</OutDir>
+ <IntDir>obj\Debug\</IntDir>
+ <TargetName>MyProject</TargetName>
+ <TargetExt>.dll</TargetExt>
+ <IgnoreImportLibrary>true</IgnoreImportLibrary>
+ ]]
+ end
+
+
+--
+-- If the NoManifest flag is set, add the GenerateManifest element.
+--
+
+ function suite.generateManifest_onNoManifest()
+ flags "NoManifest"
+ prepare()
+ test.capture [[
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <OutDir>.\</OutDir>
+ <IntDir>obj\Debug\</IntDir>
+ <TargetName>MyProject</TargetName>
+ <TargetExt>.exe</TargetExt>
+ <LinkIncremental>true</LinkIncremental>
+ <GenerateManifest>false</GenerateManifest>
+ </PropertyGroup>
+ ]]
+ end
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/tests/actions/vstudio/vc2010/test_pch.lua b/Src/external_dependencies/openmpt-trunk/include/genie/tests/actions/vstudio/vc2010/test_pch.lua
new file mode 100644
index 00000000..fad5025a
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/tests/actions/vstudio/vc2010/test_pch.lua
@@ -0,0 +1,63 @@
+--
+-- tests/actions/vstudio/vc2010/test_pch.lua
+-- Validate generation of files block in Visual Studio 2010 C/C++ projects.
+-- Copyright (c) 2011 Jason Perkins and the Premake project
+--
+
+ T.vstudio_vs2010_pch = { }
+ local suite = T.vstudio_vs2010_pch
+ local vc2010 = premake.vstudio.vc2010
+
+
+--
+-- Setup
+--
+
+ local sln, prj
+
+ function suite.setup()
+ sln = test.createsolution()
+ end
+
+ local function prepare()
+ premake.bake.buildconfigs()
+ prj = premake.solution.getproject(sln, 1)
+ sln.vstudio_configs = premake.vstudio.buildconfigs(sln)
+ vc2010.files(prj)
+ end
+
+
+--
+-- Tests
+--
+
+ function suite.pch_OnProject()
+ files { "afxwin.cpp" }
+ pchheader "afxwin.h"
+ pchsource "afxwin.cpp"
+ prepare()
+ test.capture [[
+ <ItemGroup>
+ <ClCompile Include="afxwin.cpp">
+ <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
+ <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
+ </ClCompile>
+ </ItemGroup>
+ ]]
+ end
+
+
+ function suite.pch_OnSingleConfig()
+ files { "afxwin.cpp" }
+ configuration "Debug"
+ pchheader "afxwin.h"
+ pchsource "afxwin.cpp"
+ prepare()
+ test.capture [[
+ <ItemGroup>
+ <ClCompile Include="afxwin.cpp">
+ <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
+ </ClCompile>
+ </ItemGroup>
+ ]]
+ end
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/tests/actions/vstudio/vc2010/test_project_refs.lua b/Src/external_dependencies/openmpt-trunk/include/genie/tests/actions/vstudio/vc2010/test_project_refs.lua
new file mode 100644
index 00000000..c513b9d2
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/tests/actions/vstudio/vc2010/test_project_refs.lua
@@ -0,0 +1,78 @@
+--
+-- tests/actions/vstudio/vc2010/test_project_refs.lua
+-- Validate project references in Visual Studio 2010 C/C++ projects.
+-- Copyright (c) 2011-2012 Jason Perkins and the Premake project
+--
+
+ T.vstudio_vs2010_project_refs = { }
+ local suite = T.vstudio_vs2010_project_refs
+ local vc2010 = premake.vstudio.vc2010
+
+
+--
+-- Setup
+--
+
+ local sln, prj
+
+ function suite.setup()
+ _ACTION = "vs2010"
+ sln = test.createsolution()
+ uuid "00112233-4455-6677-8888-99AABBCCDDEE"
+ test.createproject(sln)
+ end
+
+ local function prepare(platform)
+ premake.bake.buildconfigs()
+ prj = premake.solution.getproject(sln, 2)
+ vc2010.projectReferences(prj)
+ end
+
+
+--
+-- If there are no sibling projects listed in links(), then the
+-- entire project references item group should be skipped.
+--
+
+ function suite.noProjectReferencesGroup_onNoSiblingReferences()
+ prepare()
+ test.isemptycapture()
+ end
+
+--
+-- If a sibling project is listed in links(), an item group should
+-- be written with a reference to that sibling project.
+--
+
+ function suite.projectReferenceAdded_onSiblingProjectLink()
+ links { "MyProject" }
+ prepare()
+ test.capture [[
+ <ItemGroup>
+ <ProjectReference Include="MyProject.vcxproj">
+ <Project>{00112233-4455-6677-8888-99AABBCCDDEE}</Project>
+ </ProjectReference>
+ </ItemGroup>
+ ]]
+ end
+
+--
+-- Project references should always be specified relative to the
+-- project doing the referencing.
+--
+
+ function suite.referencesAreRelative_onDifferentProjectLocation()
+ links { "MyProject" }
+ location "build/MyProject2"
+ project("MyProject")
+ location "build/MyProject"
+ prepare()
+ test.capture [[
+ <ItemGroup>
+ <ProjectReference Include="..\MyProject\MyProject.vcxproj">
+ <Project>{00112233-4455-6677-8888-99AABBCCDDEE}</Project>
+ </ProjectReference>
+ </ItemGroup>
+ ]]
+ end
+
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/tests/baking/test_merging.lua b/Src/external_dependencies/openmpt-trunk/include/genie/tests/baking/test_merging.lua
new file mode 100644
index 00000000..6cce7d9a
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/tests/baking/test_merging.lua
@@ -0,0 +1,99 @@
+--
+-- tests/baking/test_merging.lua
+-- Verifies different field types are merged properly during baking.
+-- Copyright (c) 2011 Jason Perkins and the Premake project
+--
+
+ T.baking_merging = { }
+ local suite = T.baking_merging
+
+--
+-- Setup code
+--
+
+ local sln, prj, cfg
+ function suite.setup()
+ sln = solution "MySolution"
+ configurations { "Debug", "Release" }
+ end
+
+ local function prepare()
+ premake.bake.buildconfigs()
+ prj = premake.solution.getproject(sln, 1)
+ end
+
+
+--
+-- String value tests
+--
+
+ function suite.Strings_AreReplaced()
+ kind "SharedLib"
+ project "MyProject"
+ kind "StaticLib"
+ prepare()
+ test.isequal("StaticLib", prj.kind)
+ end
+
+ function suite.Strings_KeepPreviousValue()
+ kind "SharedLib"
+ project "MyProject"
+ prepare()
+ test.isequal("SharedLib", prj.kind)
+ end
+
+
+--
+-- List tests
+--
+
+ function suite.Lists_KeepPreviousValue()
+ project "MyProject"
+ prepare()
+ test.isequal("Debug:Release", table.concat(prj.configurations, ":"))
+ end
+
+ function suite.Lists_AreJoined()
+ defines { "SOLUTION" }
+ project "MyProject"
+ defines { "PROJECT" }
+ prepare()
+ test.isequal("SOLUTION:PROJECT", table.concat(prj.defines, ":"))
+ end
+
+ function suite.Lists_RemoveDuplicates()
+ defines { "SOLUTION", "DUPLICATE" }
+ project "MyProject"
+ defines { "PROJECT", "DUPLICATE" }
+ prepare()
+ test.isequal("SOLUTION:DUPLICATE:PROJECT", table.concat(prj.defines, ":"))
+ end
+
+ function suite.Lists_FlattensNestedTables()
+ defines { "ROOT", { "NESTED" } }
+ project "MyProject"
+ prepare()
+ test.isequal("ROOT:NESTED", table.concat(prj.defines, ":"))
+ end
+
+
+--
+-- Key/value tests
+--
+
+ function suite.KeyValue_AreMerged()
+ vpaths { ["Solution"] = "*.sln" }
+ project "MyProject"
+ vpaths { ["Project"] = "*.prj" }
+ prepare()
+ test.isequal({"*.sln"}, prj.vpaths["Solution"])
+ test.isequal({"*.prj"}, prj.vpaths["Project"])
+ end
+
+ function suite.KeyValue_MergesValues()
+ vpaths { ["Solution"] = "*.sln", ["Project"] = "*.prj" }
+ project "MyProject"
+ vpaths { ["Project"] = "*.prjx" }
+ prepare()
+ test.isequal({"*.prj","*.prjx"}, prj.vpaths["Project"])
+ end
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/tests/base/test_action.lua b/Src/external_dependencies/openmpt-trunk/include/genie/tests/base/test_action.lua
new file mode 100644
index 00000000..9250ca09
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/tests/base/test_action.lua
@@ -0,0 +1,73 @@
+--
+-- tests/base/test_action.lua
+-- Automated test suite for the action list.
+-- Copyright (c) 2009 Jason Perkins and the Premake project
+--
+
+ T.action = { }
+
+
+--
+-- Setup/teardown
+--
+
+ local fake = {
+ trigger = "fake",
+ description = "Fake action used for testing",
+ }
+
+ function T.action.setup()
+ premake.action.list["fake"] = fake
+ solution "MySolution"
+ configurations "Debug"
+ project "MyProject"
+ premake.bake.buildconfigs()
+ end
+
+ function T.action.teardown()
+ premake.action.list["fake"] = nil
+ end
+
+
+
+--
+-- Tests for call()
+--
+
+ function T.action.CallCallsExecuteIfPresent()
+ local called = false
+ fake.execute = function () called = true end
+ premake.action.call("fake")
+ test.istrue(called)
+ end
+
+ function T.action.CallCallsOnSolutionIfPresent()
+ local called = false
+ fake.onsolution = function () called = true end
+ premake.action.call("fake")
+ test.istrue(called)
+ end
+
+ function T.action.CallCallsOnProjectIfPresent()
+ local called = false
+ fake.onproject = function () called = true end
+ premake.action.call("fake")
+ test.istrue(called)
+ end
+
+ function T.action.CallSkipsCallbacksIfNotPresent()
+ test.success(premake.action.call, "fake")
+ end
+
+
+--
+-- Tests for set()
+--
+
+ function T.action.set_SetsActionOS()
+ local oldos = _OS
+ _OS = "linux"
+ premake.action.set("vs2008")
+ test.isequal(_OS, "windows")
+ _OS = oldos
+ end
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/tests/base/test_api.lua b/Src/external_dependencies/openmpt-trunk/include/genie/tests/base/test_api.lua
new file mode 100644
index 00000000..3c8ac27e
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/tests/base/test_api.lua
@@ -0,0 +1,404 @@
+--
+-- tests/base/test_api.lua
+-- Automated test suite for the project API support functions.
+-- Copyright (c) 2008-2011 Jason Perkins and the Premake project
+--
+
+ T.api = { }
+ local suite = T.api
+
+ local sln
+ function suite.setup()
+ sln = solution "MySolution"
+ end
+
+
+--
+-- premake.getobject() tests
+--
+
+ function suite.getobject_RaisesError_OnNoContainer()
+ premake.CurrentContainer = nil
+ c, err = premake.getobject("container")
+ test.istrue(c == nil)
+ test.isequal("no active solution or project", err)
+ end
+
+ function suite.getobject_RaisesError_OnNoActiveSolution()
+ premake.CurrentContainer = { }
+ c, err = premake.getobject("solution")
+ test.istrue(c == nil)
+ test.isequal("no active solution", err)
+ end
+
+ function suite.getobject_RaisesError_OnNoActiveConfig()
+ premake.CurrentConfiguration = nil
+ c, err = premake.getobject("config")
+ test.istrue(c == nil)
+ test.isequal("no active solution, project, or configuration", err)
+ end
+
+
+--
+-- premake.setarray() tests
+--
+
+ function suite.setarray_Inserts_OnStringValue()
+ premake.CurrentConfiguration = { }
+ premake.CurrentConfiguration.myfield = { }
+ premake.setarray("config", "myfield", "hello")
+ test.isequal("hello", premake.CurrentConfiguration.myfield[1])
+ end
+
+ function suite.setarray_Inserts_OnTableValue()
+ premake.CurrentConfiguration = { }
+ premake.CurrentConfiguration.myfield = { }
+ premake.setarray("config", "myfield", { "hello", "goodbye" })
+ test.isequal("hello", premake.CurrentConfiguration.myfield[1])
+ test.isequal("goodbye", premake.CurrentConfiguration.myfield[2])
+ end
+
+ function suite.setarray_Appends_OnNewValues()
+ premake.CurrentConfiguration = { }
+ premake.CurrentConfiguration.myfield = { "hello" }
+ premake.setarray("config", "myfield", "goodbye")
+ test.isequal("hello", premake.CurrentConfiguration.myfield[1])
+ test.isequal("goodbye", premake.CurrentConfiguration.myfield[2])
+ end
+
+ function suite.setarray_FlattensTables()
+ premake.CurrentConfiguration = { }
+ premake.CurrentConfiguration.myfield = { }
+ premake.setarray("config", "myfield", { {"hello"}, {"goodbye"} })
+ test.isequal("hello", premake.CurrentConfiguration.myfield[1])
+ test.isequal("goodbye", premake.CurrentConfiguration.myfield[2])
+ end
+
+ function suite.setarray_RaisesError_OnInvalidValue()
+ premake.CurrentConfiguration = { }
+ premake.CurrentConfiguration.myfield = { }
+ ok, err = pcall(function () premake.setarray("config", "myfield", "bad", { "Good", "Better", "Best" }) end)
+ test.isfalse(ok)
+ end
+
+ function suite.setarray_CorrectsCase_OnConstrainedValue()
+ premake.CurrentConfiguration = { }
+ premake.CurrentConfiguration.myfield = { }
+ premake.setarray("config", "myfield", "better", { "Good", "Better", "Best" })
+ test.isequal("Better", premake.CurrentConfiguration.myfield[1])
+ end
+
+
+
+--
+-- premake.setstring() tests
+--
+
+ function suite.setstring_Sets_OnNewProperty()
+ premake.CurrentConfiguration = { }
+ premake.setstring("config", "myfield", "hello")
+ test.isequal("hello", premake.CurrentConfiguration.myfield)
+ end
+
+ function suite.setstring_Overwrites_OnExistingProperty()
+ premake.CurrentConfiguration = { }
+ premake.CurrentConfiguration.myfield = "hello"
+ premake.setstring("config", "myfield", "goodbye")
+ test.isequal("goodbye", premake.CurrentConfiguration.myfield)
+ end
+
+ function suite.setstring_RaisesError_OnInvalidValue()
+ premake.CurrentConfiguration = { }
+ ok, err = pcall(function () premake.setstring("config", "myfield", "bad", { "Good", "Better", "Best" }) end)
+ test.isfalse(ok)
+ end
+
+ function suite.setstring_CorrectsCase_OnConstrainedValue()
+ premake.CurrentConfiguration = { }
+ premake.setstring("config", "myfield", "better", { "Good", "Better", "Best" })
+ test.isequal("Better", premake.CurrentConfiguration.myfield)
+ end
+
+
+--
+-- premake.setkeyvalue() tests
+--
+
+ function suite.setkeyvalue_Inserts_OnStringValue()
+ premake.CurrentConfiguration = { }
+ premake.setkeyvalue("config", "vpaths", { ["Headers"] = "*.h" })
+ test.isequal({"*.h"}, premake.CurrentConfiguration.vpaths["Headers"])
+ end
+
+ function suite.setkeyvalue_Inserts_OnTableValue()
+ premake.CurrentConfiguration = { }
+ premake.setkeyvalue("config", "vpaths", { ["Headers"] = {"*.h","*.hpp"} })
+ test.isequal({"*.h","*.hpp"}, premake.CurrentConfiguration.vpaths["Headers"])
+ end
+
+ function suite.setkeyvalue_Inserts_OnEmptyStringKey()
+ premake.CurrentConfiguration = { }
+ premake.setkeyvalue("config", "vpaths", { [""] = "src" })
+ test.isequal({"src"}, premake.CurrentConfiguration.vpaths[""])
+ end
+
+ function suite.setkeyvalue_RaisesError_OnString()
+ premake.CurrentConfiguration = { }
+ ok, err = pcall(function () premake.setkeyvalue("config", "vpaths", "Headers") end)
+ test.isfalse(ok)
+ end
+
+ function suite.setkeyvalue_InsertsString_IntoExistingKey()
+ premake.CurrentConfiguration = { }
+ premake.setkeyvalue("config", "vpaths", { ["Headers"] = "*.h" })
+ premake.setkeyvalue("config", "vpaths", { ["Headers"] = "*.hpp" })
+ test.isequal({"*.h","*.hpp"}, premake.CurrentConfiguration.vpaths["Headers"])
+ end
+
+ function suite.setkeyvalue_InsertsTable_IntoExistingKey()
+ premake.CurrentConfiguration = { }
+ premake.setkeyvalue("config", "vpaths", { ["Headers"] = {"*.h"} })
+ premake.setkeyvalue("config", "vpaths", { ["Headers"] = {"*.hpp"} })
+ test.isequal({"*.h","*.hpp"}, premake.CurrentConfiguration.vpaths["Headers"])
+ end
+
+
+--
+-- accessor tests
+--
+
+ function suite.accessor_CanRetrieveString()
+ sln.blocks[1].kind = "ConsoleApp"
+ test.isequal("ConsoleApp", kind())
+ end
+
+
+--
+-- solution() tests
+--
+
+ function suite.solution_SetsCurrentContainer_OnName()
+ test.istrue(sln == premake.CurrentContainer)
+ end
+
+ function suite.solution_CreatesNewObject_OnNewName()
+ solution "MySolution2"
+ test.isfalse(sln == premake.CurrentContainer)
+ end
+
+ function suite.solution_ReturnsPrevious_OnExistingName()
+ solution "MySolution2"
+ local sln2 = solution "MySolution"
+ test.istrue(sln == sln2)
+ end
+
+ function suite.solution_SetsCurrentContainer_OnExistingName()
+ solution "MySolution2"
+ solution "MySolution"
+ test.istrue(sln == premake.CurrentContainer)
+ end
+
+ function suite.solution_ReturnsNil_OnNoActiveSolutionAndNoName()
+ premake.CurrentContainer = nil
+ test.isnil(solution())
+ end
+
+ function suite.solution_ReturnsCurrentSolution_OnActiveSolutionAndNoName()
+ test.istrue(sln == solution())
+ end
+
+ function suite.solution_ReturnsCurrentSolution_OnActiveProjectAndNoName()
+ project "MyProject"
+ test.istrue(sln == solution())
+ end
+
+ function suite.solution_LeavesProjectActive_OnActiveProjectAndNoName()
+ local prj = project "MyProject"
+ solution()
+ test.istrue(prj == premake.CurrentContainer)
+ end
+
+ function suite.solution_LeavesConfigActive_OnActiveSolutionAndNoName()
+ local cfg = configuration "windows"
+ solution()
+ test.istrue(cfg == premake.CurrentConfiguration)
+ end
+
+ function suite.solution_LeavesConfigActive_OnActiveProjectAndNoName()
+ project "MyProject"
+ local cfg = configuration "windows"
+ solution()
+ test.istrue(cfg == premake.CurrentConfiguration)
+ end
+
+ function suite.solution_SetsName_OnNewName()
+ test.isequal("MySolution", sln.name)
+ end
+
+ function suite.solution_AddsNewConfig_OnNewName()
+ test.istrue(#sln.blocks == 1)
+ end
+
+ function suite.solution_AddsNewConfig_OnName()
+ local num = #sln.blocks
+ solution "MySolution"
+ test.istrue(#sln.blocks == num + 1)
+ end
+
+
+
+--
+-- configuration() tests
+--
+
+ function suite.configuration_RaisesError_OnNoContainer()
+ premake.CurrentContainer = nil
+ local fn = function() configuration{"Debug"} end
+ ok, err = pcall(fn)
+ test.isfalse(ok)
+ end
+
+ function suite.configuration_SetsCurrentConfiguration_OnKeywords()
+ local cfg = configuration {"Debug"}
+ test.istrue(premake.CurrentConfiguration == cfg)
+ end
+
+ function suite.configuration_AddsToContainer_OnKeywords()
+ local cfg = configuration {"Debug"}
+ test.istrue(cfg == sln.blocks[#sln.blocks])
+ end
+
+ function suite.configuration_ReturnsCurrent_OnNoKeywords()
+ local cfg = configuration()
+ test.istrue(cfg == sln.blocks[1])
+ end
+
+ function suite.configuration_SetsTerms()
+ local cfg = configuration {"aa", "bb"}
+ test.isequal({"aa", "bb"}, cfg.terms)
+ end
+
+ function suite.configuration_SetsTermsWithNestedTables()
+ local cfg = configuration { {"aa", "bb"}, "cc" }
+ test.isequal({"aa", "bb", "cc"}, cfg.terms)
+ end
+
+ function suite.configuration_CanReuseTerms()
+ local cfg = configuration { "aa", "bb" }
+ local cfg2 = configuration { cfg.terms, "cc" }
+ test.isequal({"aa", "bb", "cc"}, cfg2.terms)
+ end
+
+
+--
+-- project() tests
+--
+
+ function suite.project_RaisesError_OnNoSolution()
+ premake.CurrentContainer = nil
+ local fn = function() project("MyProject") end
+ ok, err = pcall(fn)
+ test.isfalse(ok)
+ end
+
+ function suite.project_SetsCurrentContainer_OnName()
+ local prj = project "MyProject"
+ test.istrue(prj == premake.CurrentContainer)
+ end
+
+ function suite.project_CreatesNewObject_OnNewName()
+ local prj = project "MyProject"
+ local pr2 = project "MyProject2"
+ test.isfalse(prj == premake.CurrentContainer)
+ end
+
+ function suite.project_AddsToSolution_OnNewName()
+ local prj = project "MyProject"
+ test.istrue(prj == sln.projects[1])
+ end
+
+ function suite.project_ReturnsPrevious_OnExistingName()
+ local prj = project "MyProject"
+ local pr2 = project "MyProject2"
+ local pr3 = project "MyProject"
+ test.istrue(prj == pr3)
+ end
+
+ function suite.project_SetsCurrentContainer_OnExistingName()
+ local prj = project "MyProject"
+ local pr2 = project "MyProject2"
+ local pr3 = project "MyProject"
+ test.istrue(prj == premake.CurrentContainer)
+ end
+
+ function suite.project_ReturnsNil_OnNoActiveProjectAndNoName()
+ test.isnil(project())
+ end
+
+ function suite.project_ReturnsCurrentProject_OnActiveProjectAndNoName()
+ local prj = project "MyProject"
+ test.istrue(prj == project())
+ end
+
+ function suite.project_LeavesProjectActive_OnActiveProjectAndNoName()
+ local prj = project "MyProject"
+ project()
+ test.istrue(prj == premake.CurrentContainer)
+ end
+
+ function suite.project_LeavesConfigActive_OnActiveProjectAndNoName()
+ local prj = project "MyProject"
+ local cfg = configuration "Windows"
+ project()
+ test.istrue(cfg == premake.CurrentConfiguration)
+ end
+
+ function suite.project_SetsName_OnNewName()
+ prj = project("MyProject")
+ test.isequal("MyProject", prj.name)
+ end
+
+ function suite.project_SetsSolution_OnNewName()
+ prj = project("MyProject")
+ test.istrue(sln == prj.solution)
+ end
+
+ function suite.project_SetsConfiguration()
+ prj = project("MyProject")
+ test.istrue(premake.CurrentConfiguration == prj.blocks[1])
+ end
+
+ function suite.project_SetsUUID()
+ local prj = project "MyProject"
+ test.istrue(prj.uuid)
+ end
+
+
+
+--
+-- uuid() tests
+--
+
+ function suite.uuid_makes_uppercase()
+ premake.CurrentContainer = {}
+ uuid "7CBB5FC2-7449-497f-947F-129C5129B1FB"
+ test.isequal(premake.CurrentContainer.uuid, "7CBB5FC2-7449-497F-947F-129C5129B1FB")
+ end
+
+
+--
+-- Fields with allowed value lists should be case-insensitive.
+--
+
+ function suite.flags_onCaseMismatch()
+ premake.CurrentConfiguration = {}
+ flags "symbols"
+ test.isequal(premake.CurrentConfiguration.flags[1], "Symbols")
+ end
+
+ function suite.flags_onCaseMismatchAndAlias()
+ premake.CurrentConfiguration = {}
+ flags "optimisespeed"
+ test.isequal(premake.CurrentConfiguration.flags[1], "OptimizeSpeed")
+ end
+ \ No newline at end of file
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/tests/base/test_baking.lua b/Src/external_dependencies/openmpt-trunk/include/genie/tests/base/test_baking.lua
new file mode 100644
index 00000000..c8168cec
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/tests/base/test_baking.lua
@@ -0,0 +1,174 @@
+--
+-- tests/test_baking.lua
+-- Automated test suite for the configuration baking functions.
+-- Copyright (c) 2009, 2010 Jason Perkins and the Premake project
+--
+
+ T.baking = { }
+ local suite = T.baking
+
+--
+-- Setup code
+--
+
+ local prj, cfg
+ function suite.setup()
+ _ACTION = "gmake"
+
+ solution "MySolution"
+ configurations { "Debug", "Release" }
+ platforms { "x32", "ps3" }
+
+ defines "SOLUTION"
+
+ configuration "Debug"
+ defines "SOLUTION_DEBUG"
+
+ prj = project "MyProject"
+ language "C"
+ kind "SharedLib"
+ targetdir "../bin"
+ defines "PROJECT"
+
+ configuration "Debug"
+ defines "DEBUG"
+
+ configuration "Release"
+ defines "RELEASE"
+
+ configuration "native"
+ defines "NATIVE"
+
+ configuration "x32"
+ defines "X86_32"
+
+ configuration "x64"
+ defines "X86_64"
+ end
+
+ local function prepare()
+ premake.bake.buildconfigs()
+ prj = premake.getconfig(prj)
+ cfg = premake.getconfig(prj, "Debug")
+ end
+
+
+--
+-- Tests
+--
+
+ function suite.ProjectWideSettings()
+ prepare()
+ test.isequal("SOLUTION:PROJECT:NATIVE", table.concat(prj.defines,":"))
+ end
+
+
+ function suite.BuildCfgSettings()
+ prepare()
+ test.isequal("SOLUTION:SOLUTION_DEBUG:PROJECT:DEBUG:NATIVE", table.concat(cfg.defines,":"))
+ end
+
+
+ function suite.PlatformSettings()
+ prepare()
+ local cfg = premake.getconfig(prj, "Debug", "x32")
+ test.isequal("SOLUTION:SOLUTION_DEBUG:PROJECT:DEBUG:X86_32", table.concat(cfg.defines,":"))
+ end
+
+
+ function suite.SetsConfigName()
+ prepare()
+ local cfg = premake.getconfig(prj, "Debug", "x32")
+ test.isequal("Debug", cfg.name)
+ end
+
+
+ function suite.SetsPlatformName()
+ prepare()
+ local cfg = premake.getconfig(prj, "Debug", "x32")
+ test.isequal("x32", cfg.platform)
+ end
+
+
+ function suite.SetsPlatformNativeName()
+ test.isequal("Native", cfg.platform)
+ end
+
+
+ function suite.SetsShortName()
+ prepare()
+ local cfg = premake.getconfig(prj, "Debug", "x32")
+ test.isequal("debug32", cfg.shortname)
+ end
+
+
+ function suite.SetsNativeShortName()
+ prepare()
+ test.isequal("debug", cfg.shortname)
+ end
+
+
+ function suite.SetsLongName()
+ prepare()
+ local cfg = premake.getconfig(prj, "Debug", "x32")
+ test.isequal("Debug|x32", cfg.longname)
+ end
+
+
+ function suite.SetsNativeLongName()
+ prepare()
+ test.isequal("Debug", cfg.longname)
+ end
+
+
+ function suite.SetsProject()
+ prepare()
+ local cfg = premake.getconfig(prj, "Debug", "x32")
+ test.istrue(prj.project == cfg.project)
+ end
+
+
+
+--
+-- Target system testing
+--
+
+ function suite.SetsTargetSystem_OnNative()
+ prepare()
+ test.isequal(os.get(), cfg.system)
+ end
+
+ function suite.SetTargetSystem_OnCrossCompiler()
+ prepare()
+ local cfg = premake.getconfig(prj, "Debug", "PS3")
+ test.isequal("PS3", cfg.system)
+ end
+
+
+
+--
+-- Configuration-specific kinds
+--
+
+ function suite.SetsConfigSpecificKind()
+ configuration "Debug"
+ kind "ConsoleApp"
+ prepare()
+ test.isequal("ConsoleApp", cfg.kind)
+ end
+
+
+--
+-- Platform kind translation
+--
+
+ function suite.SetsTargetKind_OnSupportedKind()
+ prepare()
+ test.isequal("SharedLib", cfg.kind)
+ end
+
+ function suite.SetsTargetKind_OnUnsupportedKind()
+ prepare()
+ local cfg = premake.getconfig(prj, "Debug", "PS3")
+ test.isequal("StaticLib", cfg.kind)
+ end
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/tests/base/test_config.lua b/Src/external_dependencies/openmpt-trunk/include/genie/tests/base/test_config.lua
new file mode 100644
index 00000000..345d25ab
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/tests/base/test_config.lua
@@ -0,0 +1,98 @@
+--
+-- tests/test_config.lua
+-- Automated test suite for the configuration handling functions.
+-- Copyright (c) 2010 Jason Perkins and the Premake project
+--
+
+ T.config = { }
+ local suite = T.config
+
+
+--
+-- Setup/Teardown
+--
+
+ function suite.setup()
+ sln = test.createsolution()
+ end
+
+ local cfg
+ local function prepare()
+ premake.bake.buildconfigs()
+ cfg = premake.solution.getproject(sln, 1)
+ end
+
+
+--
+-- Debug/Release build testing
+--
+ function suite.IsDebug_ReturnsFalse_EnglishSpellingOfOptimiseFlag()
+ flags { "Optimise" }
+ prepare()
+ return test.isfalse(premake.config.isdebugbuild(cfg))
+ end
+
+ function suite.IsDebug_ReturnsFalse_EnglishSpellingOfOptimiseSizeFlag()
+ flags { "OptimiseSize" }
+ prepare()
+ return test.isfalse(premake.config.isdebugbuild(cfg))
+ end
+
+ function suite.IsDebug_ReturnsFalse_EnglishSpellingOfOptimiseSpeedFlag()
+ flags { "OptimiseSpeed" }
+ prepare()
+ return test.isfalse(premake.config.isdebugbuild(cfg))
+ end
+
+ function suite.IsDebug_ReturnsFalse_OnOptimizeFlag()
+ flags { "Optimize" }
+ prepare()
+ return test.isfalse(premake.config.isdebugbuild(cfg))
+ end
+
+ function suite.IsDebug_ReturnsFalse_OnOptimizeSizeFlag()
+ flags { "OptimizeSize" }
+ prepare()
+ return test.isfalse(premake.config.isdebugbuild(cfg))
+ end
+
+ function suite.IsDebug_ReturnsFalse_OnOptimizeSpeedFlag()
+ flags { "OptimizeSpeed" }
+ prepare()
+ return test.isfalse(premake.config.isdebugbuild(cfg))
+ end
+
+ function suite.IsDebug_ReturnsFalse_OnNoSymbolsFlag()
+ prepare()
+ return test.isfalse(premake.config.isdebugbuild(cfg))
+ end
+
+ function suite.IsDebug_ReturnsTrue_OnSymbolsFlag()
+ flags { "Symbols" }
+ prepare()
+ return test.istrue(premake.config.isdebugbuild(cfg))
+ end
+
+ function suite.shouldIncrementallyLink_staticLib_returnsFalse()
+ kind "StaticLib"
+ prepare()
+ return test.isfalse(premake.config.isincrementallink(cfg))
+ end
+
+ function suite.shouldIncrementallyLink_optimizeFlagSet_returnsFalse()
+ flags { "Optimize" }
+ prepare()
+ return test.isfalse(premake.config.isincrementallink(cfg))
+ end
+
+ function suite.shouldIncrementallyLink_NoIncrementalLinkFlag_returnsFalse()
+ flags { "NoIncrementalLink" }
+ prepare()
+ return test.isfalse(premake.config.isincrementallink(cfg))
+ end
+
+ function suite.shouldIncrementallyLink_notStaticLib_NoIncrementalLinkFlag_noOptimiseFlag_returnsTrue()
+ prepare()
+ return test.istrue(premake.config.isincrementallink(cfg))
+ end
+
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/tests/base/test_config_bug.lua b/Src/external_dependencies/openmpt-trunk/include/genie/tests/base/test_config_bug.lua
new file mode 100644
index 00000000..c37c0f25
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/tests/base/test_config_bug.lua
@@ -0,0 +1,192 @@
+ T.config_bug_report = { }
+ local config_bug = T.config_bug_report
+ local vs10_helpers = premake.vstudio.vs10_helpers
+
+ local sln, prjA,prjB,prjC,prjD,prjE
+ function config_bug.teardown()
+ sln = nil
+ prjA = nil
+ prjB = nil
+ prjC = nil
+ prjD = nil
+ prjE = nil
+ end
+
+ function config_bug.setup()
+ end
+
+
+
+ local config_bug_updated = function ()
+
+ local setCommonLibraryConfig = function()
+ configuration "Debug or Release"
+ kind "StaticLib"
+
+ configuration "DebugDLL or ReleaseDLL"
+ kind "SharedLib"
+ end
+
+ sln = solution "Test"
+ configurations { "Debug", "Release", "DebugDLL", "ReleaseDLL" }
+ language "C++"
+
+ prjA = project "A"
+ files { "a.cpp" }
+ setCommonLibraryConfig()
+ prjB = project "B"
+ files { "b.cpp" }
+ setCommonLibraryConfig()
+ configuration "SharedLib"
+ links { "A" }
+ prjC = project "C"
+ files { "c.cpp" }
+ setCommonLibraryConfig()
+ configuration "SharedLib"
+ links { "A", "B" }
+ prjD = project "D"
+ files { "d.cpp" }
+ setCommonLibraryConfig()
+ configuration "SharedLib"
+ links { "A", "B", "C" }
+ prjE = project "Executable"
+ kind "WindowedApp"
+ links { "A", "B", "C", "D" }
+
+ end
+
+ local kindSetOnConfiguration_and_linkSetOnSharedLibProjB = function (config_kind)
+ sln = solution "DontCare"
+ configurations { "DebugDLL"}
+
+ configuration "DebugDLL"
+ kind(config_kind)
+ prjA = project "A"
+ prjB = project "B"
+ configuration { config_kind }
+ links { "A" }
+ end
+
+ local sharedLibKindSetOnProject_and_linkSetOnSharedLibProjB = function ()
+ sln = solution "DontCare"
+ configurations { "DebugDLL" }
+ project "A"
+ prjB = project "B"
+ configuration "DebugDLL"
+ kind "SharedLib"
+ configuration "SharedLib"
+ links { "A" }
+ defines {"defineSet"}
+
+ end
+
+
+ local kindSetOnConfiguration_and_linkSetOnBundleProjB = function (config_kind)
+ sln = solution "DontCare"
+ configurations { "DebugDLL"}
+
+ configuration "DebugDLL"
+ kind(config_kind)
+ prjA = project "A"
+ prjB = project "B"
+ configuration { config_kind }
+ links { "A" }
+ end
+
+ local sharedLibKindSetOnProject_and_linkSetOnBundleProjB = function ()
+ sln = solution "DontCare"
+ configurations { "DebugDLL" }
+ project "A"
+ prjB = project "B"
+ configuration "DebugDLL"
+ kind "Bundle"
+ configuration "Bundle"
+ links { "A" }
+ defines {"defineSet"}
+
+ end
+
+
+ function kind_set_on_project_config_block()
+ sln = solution "DontCare"
+ configurations { "DebugDLL" }
+ local A = project "A"
+ configuration "DebugDLL"
+ kind "SharedLib"
+ defines {"defineSet"}
+ return A
+ end
+
+
+ function config_bug.bugUpdated_prjBLinksContainsA()
+ config_bug_updated()
+ premake.bake.buildconfigs()
+ local conf = premake.getconfig(prjB,"DebugDLL","Native")
+ test.isnotnil(conf.links.A)
+ end
+
+
+ function config_bug.kindSetOnProjectConfigBlock_projKindEqualsSharedLib()
+ local proj = kind_set_on_project_config_block()
+ premake.bake.buildconfigs()
+ local conf = premake.getconfig(proj,"DebugDLL","Native")
+ test.isequal("SharedLib",conf.kind)
+ end
+
+ function config_bug.kindSetOnProjectConfigBlock_projKindEqualsBundle()
+ local proj = kind_set_on_project_config_block()
+ premake.bake.buildconfigs()
+ local conf = premake.getconfig(proj,"DebugDLL","Native")
+ test.isequal("Bundle",conf.kind)
+ end
+
+ function config_bug.defineSetOnProjectConfigBlock_projDefineSetIsNotNil()
+ local proj = kind_set_on_project_config_block()
+ premake.bake.buildconfigs()
+ local conf = premake.getconfig(proj,"DebugDLL","Native")
+ test.isnotnil(conf.defines.defineSet)
+ end
+
+ function config_bug.defineSetInBlockInsideProject ()
+ sharedLibKindSetOnProject_and_linkSetOnSharedLibProjB()
+ premake.bake.buildconfigs()
+ local conf = premake.getconfig(prjB,"DebugDLL","Native")
+ test.isnotnil(conf.defines.defineSet)
+ end
+
+
+ function config_bug.whenKindSetOnProject_PrjBLinksContainsA()
+ sharedLibKindSetOnProject_and_linkSetOnSharedLibProjB()
+ premake.bake.buildconfigs()
+ local conf = premake.getconfig(prjB,"DebugDLL","Native")
+ test.isnotnil(conf.links.A)
+ end
+
+
+
+
+
+ function config_bug.whenKindSetOnConfiguration_prjBLinksContainsA_StaticLib()
+-- sharedLibKindSetOnConfiguration_and_linkSetOnSharedLibProjB()
+ kindSetOnConfiguration_and_linkSetOnSharedLibProjB("StaticLib")
+ premake.bake.buildconfigs()
+ local config = premake.getconfig(prjB,"DebugDLL","Native")
+ test.isnotnil(config.links.A)
+ end
+
+ function config_bug.whenKindSetOnConfiguration_prjBLinksContainsA()
+-- sharedLibKindSetOnConfiguration_and_linkSetOnSharedLibProjB()
+ kindSetOnConfiguration_and_linkSetOnSharedLibProjB("SharedLib")
+ premake.bake.buildconfigs()
+ local config = premake.getconfig(prjB,"DebugDLL","Native")
+ test.isnotnil(config.links.A)
+ end
+
+ function config_bug.whenKindSetOnConfiguration_prjBLinksContainsA_bundle()
+-- sharedLibKindSetOnConfiguration_and_linkSetOnBundleProjB()
+ kindSetOnConfiguration_and_linkSetOnBundleProjB("Bundle")
+ premake.bake.buildconfigs()
+ local config = premake.getconfig(prjB,"DebugDLL","Native")
+ test.isnotnil(config.links.A)
+ end
+ \ No newline at end of file
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/tests/base/test_location.lua b/Src/external_dependencies/openmpt-trunk/include/genie/tests/base/test_location.lua
new file mode 100644
index 00000000..6bf5c270
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/tests/base/test_location.lua
@@ -0,0 +1,100 @@
+--
+-- tests/base/test_location.lua
+-- Automated tests for the location() function.
+-- Copyright (c) 2011 Jason Perkins and the Premake project
+--
+
+ T.base_location = { }
+ local suite = T.base_location
+
+
+--
+-- Setup/Teardown
+--
+
+ function suite.setup()
+ sln = solution "MySolution"
+ configurations { "Debug", "Release" }
+ language "C"
+ end
+
+ local function prepare()
+ premake.bake.buildconfigs()
+ prj = premake.solution.getproject(sln, 1)
+ end
+
+
+--
+-- Test no location set
+--
+
+ function suite.solutionUsesCwd_OnNoLocationSet()
+ project "MyProject"
+ prepare()
+ test.isequal(os.getcwd(), sln.location)
+ end
+
+ function suite.projectUsesCwd_OnNoLocationSet()
+ project "MyProject"
+ prepare()
+ test.isequal(os.getcwd(), prj.location)
+ end
+
+
+--
+-- Test with location set on solution only
+--
+
+ function suite.solutionUsesLocation_OnSolutionOnly()
+ location "build"
+ project "MyProject"
+ prepare()
+ test.isequal(path.join(os.getcwd(), "build"), sln.location)
+ end
+
+ function suite.projectUsesLocation_OnSolutionOnly()
+ location "build"
+ project "MyProject"
+ prepare()
+ test.isequal(path.join(os.getcwd(), "build"), prj.location)
+ end
+
+
+--
+-- Test with location set on project only
+--
+
+ function suite.solutionUsesCwd_OnProjectOnly()
+ project "MyProject"
+ location "build"
+ prepare()
+ test.isequal(os.getcwd(), sln.location)
+ end
+
+ function suite.projectUsesLocation_OnProjectOnly()
+ project "MyProject"
+ location "build"
+ prepare()
+ test.isequal(path.join(os.getcwd(), "build"), prj.location)
+ end
+
+
+--
+-- Test with location set on both solution and project only
+--
+
+ function suite.solutionUsesCwd_OnProjectOnly()
+ location "build/solution"
+ project "MyProject"
+ location "build/project"
+ prepare()
+ test.isequal(path.join(os.getcwd(), "build/solution"), sln.location)
+ end
+
+ function suite.projectUsesLocation_OnProjectOnly()
+ location "build/solution"
+ project "MyProject"
+ location "build/project"
+ prepare()
+ test.isequal(path.join(os.getcwd(), "build/project"), prj.location)
+ end
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/tests/base/test_os.lua b/Src/external_dependencies/openmpt-trunk/include/genie/tests/base/test_os.lua
new file mode 100644
index 00000000..0efdb1ec
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/tests/base/test_os.lua
@@ -0,0 +1,124 @@
+--
+-- tests/base/test_os.lua
+-- Automated test suite for the new OS functions.
+-- Copyright (c) 2008-2011 Jason Perkins and the Premake project
+--
+
+
+ T.os = { }
+ local suite = T.os
+
+
+--
+-- os.findlib() tests
+--
+
+ function suite.findlib_FindSystemLib()
+ if os.is("windows") then
+ test.istrue(os.findlib("user32"))
+ else
+ test.istrue(os.findlib("m"))
+ end
+ end
+
+ function suite.findlib_FailsOnBadLibName()
+ test.isfalse(os.findlib("NoSuchLibraryAsThisOneHere"))
+ end
+
+
+--
+-- os.isfile() tests
+--
+
+ function suite.isfile_ReturnsTrue_OnExistingFile()
+ test.istrue(os.isfile("premake4.lua"))
+ end
+
+ function suite.isfile_ReturnsFalse_OnNonexistantFile()
+ test.isfalse(os.isfile("no_such_file.lua"))
+ end
+
+
+
+--
+-- os.matchfiles() tests
+--
+
+ function suite.matchfiles_OnNonRecursive()
+ local result = os.matchfiles("*.lua")
+ test.istrue(table.contains(result, "testfx.lua"))
+ test.isfalse(table.contains(result, "folder/ok.lua"))
+ end
+
+ function suite.matchfiles_Recursive()
+ local result = os.matchfiles("**.lua")
+ test.istrue(table.contains(result, "folder/ok.lua"))
+ end
+
+ function suite.matchfiles_SkipsDotDirs_OnRecursive()
+ local result = os.matchfiles("**.lua")
+ test.isfalse(table.contains(result, ".svn/text-base/testfx.lua.svn-base"))
+ end
+
+ function suite.matchfiles_OnSubfolderMatch()
+ local result = os.matchfiles("**/xcode/*")
+ test.istrue(table.contains(result, "actions/xcode/test_xcode_project.lua"))
+ test.isfalse(table.contains(result, "premake4.lua"))
+ end
+
+ function suite.matchfiles_OnDotSlashPrefix()
+ local result = os.matchfiles("./**.lua")
+ test.istrue(table.contains(result, "folder/ok.lua"))
+ end
+
+ function suite.matchfiles_OnImplicitEndOfString()
+ local result = os.matchfiles("folder/*.lua")
+ test.istrue(table.contains(result, "folder/ok.lua"))
+ test.isfalse(table.contains(result, "folder/ok.lua.2"))
+ end
+
+ function suite.matchfiles_OnLeadingDotSlashWithPath()
+ local result = os.matchfiles("./folder/*.lua")
+ test.istrue(table.contains(result, "folder/ok.lua"))
+ end
+
+
+
+--
+-- os.pathsearch() tests
+--
+
+ function suite.pathsearch_ReturnsNil_OnNotFound()
+ test.istrue( os.pathsearch("nosuchfile", "aaa;bbb;ccc") == nil )
+ end
+
+ function suite.pathsearch_ReturnsPath_OnFound()
+ test.isequal(os.getcwd(), os.pathsearch("premake4.lua", os.getcwd()))
+ end
+
+ function suite.pathsearch_FindsFile_OnComplexPath()
+ test.isequal(os.getcwd(), os.pathsearch("premake4.lua", "aaa;"..os.getcwd()..";bbb"))
+ end
+
+ function suite.pathsearch_NilPathsAllowed()
+ test.isequal(os.getcwd(), os.pathsearch("premake4.lua", nil, os.getcwd(), nil))
+ end
+
+
+--
+-- os.uuid() tests
+--
+
+ function suite.guid_ReturnsValidUUID()
+ local g = os.uuid()
+ test.istrue(#g == 36)
+ for i=1,36 do
+ local ch = g:sub(i,i)
+ test.istrue(ch:find("[ABCDEF0123456789-]"))
+ end
+ test.isequal("-", g:sub(9,9))
+ test.isequal("-", g:sub(14,14))
+ test.isequal("-", g:sub(19,19))
+ test.isequal("-", g:sub(24,24))
+ end
+
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/tests/base/test_path.lua b/Src/external_dependencies/openmpt-trunk/include/genie/tests/base/test_path.lua
new file mode 100644
index 00000000..2332dcee
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/tests/base/test_path.lua
@@ -0,0 +1,266 @@
+--
+-- tests/base/test_path.lua
+-- Automated test suite for the action list.
+-- Copyright (c) 2008-2010 Jason Perkins and the Premake project
+--
+
+ T.path = { }
+ local suite = T.path
+
+
+--
+-- path.getabsolute() tests
+--
+
+ function suite.getabsolute_ReturnsCorrectPath_OnMissingSubdir()
+ local expected = path.translate(os.getcwd(), "/") .. "/a/b/c"
+ test.isequal(expected, path.getabsolute("a/b/c"))
+ end
+
+ function suite.getabsolute_RemovesDotDots_OnWindowsAbsolute()
+ test.isequal("c:/ProjectB/bin", path.getabsolute("c:/ProjectA/../ProjectB/bin"))
+ end
+
+ function suite.getabsolute_RemovesDotDots_OnPosixAbsolute()
+ test.isequal("/ProjectB/bin", path.getabsolute("/ProjectA/../ProjectB/bin"))
+ end
+
+ function suite.getabsolute_OnTrailingSlash()
+ local expected = path.translate(os.getcwd(), "/") .. "/a/b/c"
+ test.isequal(expected, path.getabsolute("a/b/c/"))
+ end
+
+ function suite.getabsolute_OnLeadingEnvVar()
+ test.isequal("$(HOME)/user", path.getabsolute("$(HOME)/user"))
+ end
+
+ function suite.getabsolute_OnMultipleEnvVar()
+ test.isequal("$(HOME)/$(USER)", path.getabsolute("$(HOME)/$(USER)"))
+ end
+
+ function suite.getabsolute_OnTrailingEnvVar()
+ local expected = path.translate(os.getcwd(), "/") .. "/home/$(USER)"
+ test.isequal(expected, path.getabsolute("home/$(USER)"))
+ end
+
+
+--
+-- path.getbasename() tests
+--
+
+ function suite.getbasename_ReturnsCorrectName_OnDirAndExtension()
+ test.isequal("filename", path.getbasename("folder/filename.ext"))
+ end
+
+
+--
+-- path.getdirectory() tests
+--
+
+ function suite.getdirectory_ReturnsEmptyString_OnNoDirectory()
+ test.isequal(".", path.getdirectory("filename.ext"))
+ end
+
+ function suite.getdirectory_ReturnsDirectory_OnSingleLevelPath()
+ test.isequal("dir0", path.getdirectory("dir0/filename.ext"))
+ end
+
+ function suite.getdirectory_ReturnsDirectory_OnMultiLeveLPath()
+ test.isequal("dir0/dir1/dir2", path.getdirectory("dir0/dir1/dir2/filename.ext"))
+ end
+
+ function suite.getdirectory_ReturnsRootPath_OnRootPathOnly()
+ test.isequal("/", path.getdirectory("/filename.ext"))
+ end
+
+
+
+--
+-- path.getdrive() tests
+--
+
+ function suite.getdrive_ReturnsNil_OnNotWindows()
+ test.isnil(path.getdrive("/hello"))
+ end
+
+ function suite.getdrive_ReturnsLetter_OnWindowsAbsolute()
+ test.isequal("x", path.getdrive("x:/hello"))
+ end
+
+
+
+--
+-- path.getextension() tests
+--
+
+ function suite.getextension_ReturnsEmptyString_OnNoExtension()
+ test.isequal("", path.getextension("filename"))
+ end
+
+ function suite.getextension_ReturnsExtension()
+ test.isequal(".txt", path.getextension("filename.txt"))
+ end
+
+ function suite.getextension_OnMultipleDots()
+ test.isequal(".txt", path.getextension("filename.mod.txt"))
+ end
+
+ function suite.getextension_OnLeadingNumeric()
+ test.isequal(".7z", path.getextension("filename.7z"))
+ end
+
+ function suite.getextension_OnUnderscore()
+ test.isequal(".a_c", path.getextension("filename.a_c"))
+ end
+
+ function suite.getextension_OnHyphen()
+ test.isequal(".a-c", path.getextension("filename.a-c"))
+ end
+
+
+
+--
+-- path.getrelative() tests
+--
+
+ function suite.getrelative_ReturnsDot_OnMatchingPaths()
+ test.isequal(".", path.getrelative("/a/b/c", "/a/b/c"))
+ end
+
+ function suite.getrelative_ReturnsDoubleDot_OnChildToParent()
+ test.isequal("..", path.getrelative("/a/b/c", "/a/b"))
+ end
+
+ function suite.getrelative_ReturnsDoubleDot_OnSiblingToSibling()
+ test.isequal("../d", path.getrelative("/a/b/c", "/a/b/d"))
+ end
+
+ function suite.getrelative_ReturnsChildPath_OnParentToChild()
+ test.isequal("d", path.getrelative("/a/b/c", "/a/b/c/d"))
+ end
+
+ function suite.getrelative_ReturnsChildPath_OnWindowsAbsolute()
+ test.isequal("obj/debug", path.getrelative("C:/Code/Premake4", "C:/Code/Premake4/obj/debug"))
+ end
+
+ function suite.getrelative_ReturnsAbsPath_OnDifferentDriveLetters()
+ test.isequal("D:/Files", path.getrelative("C:/Code/Premake4", "D:/Files"))
+ end
+
+ function suite.getrelative_ReturnsAbsPath_OnDollarMacro()
+ test.isequal("$(SDK_HOME)/include", path.getrelative("C:/Code/Premake4", "$(SDK_HOME)/include"))
+ end
+
+ function suite.getrelative_ReturnsAbsPath_OnRootedPath()
+ test.isequal("/opt/include", path.getrelative("/home/me/src/project", "/opt/include"))
+ end
+
+
+--
+-- path.isabsolute() tests
+--
+
+ function suite.isabsolute_ReturnsTrue_OnAbsolutePosixPath()
+ test.istrue(path.isabsolute("/a/b/c"))
+ end
+
+ function suite.isabsolute_ReturnsTrue_OnAbsoluteWindowsPathWithDrive()
+ test.istrue(path.isabsolute("C:/a/b/c"))
+ end
+
+ function suite.isabsolute_ReturnsFalse_OnRelativePath()
+ test.isfalse(path.isabsolute("a/b/c"))
+ end
+
+ function suite.isabsolute_ReturnsTrue_OnDollarSign()
+ test.istrue(path.isabsolute("$(SDK_HOME)/include"))
+ end
+
+
+--
+-- path.join() tests
+--
+
+ function suite.join_OnValidParts()
+ test.isequal("p1/p2", path.join("p1", "p2"))
+ end
+
+ function suite.join_OnAbsoluteUnixPath()
+ test.isequal("/p2", path.join("p1", "/p2"))
+ end
+
+ function suite.join_OnAbsoluteWindowsPath()
+ test.isequal("C:/p2", path.join("p1", "C:/p2"))
+ end
+
+ function suite.join_OnCurrentDirectory()
+ test.isequal("p2", path.join(".", "p2"))
+ end
+
+ function suite.join_OnNilSecondPart()
+ test.isequal("p1", path.join("p1", nil))
+ end
+
+ function suite.join_onMoreThanTwoParts()
+ test.isequal("p1/p2/p3", path.join("p1", "p2", "p3"))
+ end
+
+ function suite.join_removesExtraInternalSlashes()
+ test.isequal("p1/p2", path.join("p1/", "p2"))
+ end
+
+ function suite.join_removesTrailingSlash()
+ test.isequal("p1/p2", path.join("p1", "p2/"))
+ end
+
+ function suite.join_ignoresNilParts()
+ test.isequal("p2", path.join(nil, "p2", nil))
+ end
+
+ function suite.join_ignoresEmptyParts()
+ test.isequal("p2", path.join("", "p2", ""))
+ end
+
+
+--
+-- path.rebase() tests
+--
+
+ function suite.rebase_WithEndingSlashOnPath()
+ local cwd = os.getcwd()
+ test.isequal("src", path.rebase("../src/", cwd, path.getdirectory(cwd)))
+ end
+
+
+--
+-- path.translate() tests
+--
+
+ function suite.translate_ReturnsTranslatedPath_OnValidPath()
+ test.isequal("dir/dir/file", path.translate("dir\\dir\\file", "/"))
+ end
+
+ function suite.translate_ReturnsCorrectSeparator_OnMixedPath()
+ local actual = path.translate("dir\\dir/file")
+ if (os.is("windows")) then
+ test.isequal("dir\\dir\\file", actual)
+ else
+ test.isequal("dir/dir/file", actual)
+ end
+ end
+
+
+--
+-- path.wildcards tests
+--
+
+ function suite.wildcards_MatchesTrailingStar()
+ local p = path.wildcards("**/xcode/*")
+ test.isequal(".*/xcode/[^/]*", p)
+ end
+
+ function suite.wildcards_MatchPlusSign()
+ local patt = path.wildcards("file+name.*")
+ local name = "file+name.c"
+ test.isequal(name, name:match(patt))
+ end
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/tests/base/test_premake_command.lua b/Src/external_dependencies/openmpt-trunk/include/genie/tests/base/test_premake_command.lua
new file mode 100644
index 00000000..0c29c5f5
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/tests/base/test_premake_command.lua
@@ -0,0 +1,14 @@
+--
+-- tests/base/test_premake_command.lua
+-- Test the initialization of the _PREMAKE_COMMAND global.
+-- Copyright (c) 2012 Jason Perkins and the Premake project
+--
+
+ T.premake_command = { }
+ local suite = T.premake_command
+
+
+ function suite.valueIsSet()
+ local filename = iif(os.is("windows"), "premake4.exe", "premake4")
+ test.isequal(path.getabsolute("../bin/debug/" .. filename), _PREMAKE_COMMAND)
+ end
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/tests/base/test_table.lua b/Src/external_dependencies/openmpt-trunk/include/genie/tests/base/test_table.lua
new file mode 100644
index 00000000..0ac3442f
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/tests/base/test_table.lua
@@ -0,0 +1,65 @@
+--
+-- tests/base/test_table.lua
+-- Automated test suite for the new table functions.
+-- Copyright (c) 2008-2010 Jason Perkins and the Premake project
+--
+
+
+ T.table = { }
+ local suite = T.table
+
+
+--
+-- table.contains() tests
+--
+
+ function suite.contains_OnContained()
+ t = { "one", "two", "three" }
+ test.istrue( table.contains(t, "two") )
+ end
+
+ function suite.contains_OnNotContained()
+ t = { "one", "two", "three" }
+ test.isfalse( table.contains(t, "four") )
+ end
+
+
+--
+-- table.flatten() tests
+--
+
+ function suite.flatten_OnMixedValues()
+ t = { "a", { "b", "c" }, "d" }
+ test.isequal({ "a", "b", "c", "d" }, table.flatten(t))
+ end
+
+
+--
+-- table.implode() tests
+--
+
+ function suite.implode()
+ t = { "one", "two", "three", "four" }
+ test.isequal("[one], [two], [three], [four]", table.implode(t, "[", "]", ", "))
+ end
+
+
+--
+-- table.isempty() tests
+--
+
+ function suite.isempty_ReturnsTrueOnEmpty()
+ test.istrue(table.isempty({}))
+ end
+
+ function suite.isempty_ReturnsFalseOnNotEmpty()
+ test.isfalse(table.isempty({ 1 }))
+ end
+
+ function suite.isempty_ReturnsFalseOnNotEmptyMap()
+ test.isfalse(table.isempty({ name = 'premake' }))
+ end
+
+ function suite.isempty_ReturnsFalseOnNotEmptyMapWithFalseKey()
+ test.isfalse(table.isempty({ [false] = 0 }))
+ end
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/tests/base/test_tree.lua b/Src/external_dependencies/openmpt-trunk/include/genie/tests/base/test_tree.lua
new file mode 100644
index 00000000..bbc4add9
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/tests/base/test_tree.lua
@@ -0,0 +1,143 @@
+--
+-- tests/base/test_tree.lua
+-- Automated test suite source code tree handling.
+-- Copyright (c) 2009 Jason Perkins and the Premake project
+--
+
+ T.tree = { }
+ local suite = T.tree
+ local tree = premake.tree
+
+
+--
+-- Setup/teardown
+--
+
+ local tr, nodes
+
+ function suite.setup()
+ tr = tree.new()
+ nodes = { }
+ end
+
+ local function getresult()
+ tree.traverse(tr, {
+ onnode = function(node, depth)
+ table.insert(nodes, string.rep(">", depth) .. node.name)
+ end
+ })
+ return table.concat(nodes)
+ end
+
+
+
+--
+-- Tests for tree.new()
+--
+
+ function suite.NewReturnsObject()
+ test.isnotnil(tr)
+ end
+
+
+--
+-- Tests for tree.add()
+--
+
+ function suite.CanAddAtRoot()
+ tree.add(tr, "Root")
+ test.isequal("Root", getresult())
+ end
+
+ function suite.CanAddAtChild()
+ tree.add(tr, "Root/Child")
+ test.isequal("Root>Child", getresult())
+ end
+
+ function suite.CanAddAtGrandchild()
+ tree.add(tr, "Root/Child/Grandchild")
+ test.isequal("Root>Child>>Grandchild", getresult())
+ end
+
+ function suite.SkipsLeadingDotDots()
+ tree.add(tr, "../MyProject/hello")
+ test.isequal("MyProject>hello", getresult())
+ end
+
+ function suite.SkipsInlineDotDots()
+ tree.add(tr, "MyProject/../hello")
+ test.isequal("MyProject>hello", getresult())
+ end
+
+ function suite.AddsNodes_OnDifferentParentLevel()
+ tree.add(tr, "../Common")
+ tree.add(tr, "../../Common")
+ test.isequal(2, #tr.children)
+ test.isequal("Common", tr.children[1].name)
+ test.isequal("Common", tr.children[2].name)
+ test.isequal("../Common", tr.children[1].path)
+ test.isequal("../../Common", tr.children[2].path)
+ end
+
+
+--
+-- Tests for tree.getlocalpath()
+--
+
+ function suite.GetLocalPath_ReturnsPath_OnNoParentPath()
+ local c = tree.add(tr, "Root/Child")
+ c.parent.path = nil
+ test.isequal("Root/Child", tree.getlocalpath(c))
+ end
+
+ function suite.GetLocalPath_ReturnsName_OnParentPathSet()
+ local c = tree.add(tr, "Root/Child")
+ test.isequal("Child", tree.getlocalpath(c))
+ end
+
+
+--
+-- Tests for tree.remove()
+--
+
+ function suite.Remove_RemovesNodes()
+ local n1 = tree.add(tr, "1")
+ local n2 = tree.add(tr, "2")
+ local n3 = tree.add(tr, "3")
+ tree.remove(n2)
+ local r = ""
+ for _, n in ipairs(tr.children) do r = r .. n.name end
+ test.isequal("13", r)
+ end
+
+
+ function suite.Remove_WorksInTraversal()
+ tree.add(tr, "Root/1")
+ tree.add(tr, "Root/2")
+ tree.add(tr, "Root/3")
+ local r = ""
+ tree.traverse(tr, {
+ onleaf = function(node)
+ r = r .. node.name
+ tree.remove(node)
+ end
+ })
+ test.isequal("123", r)
+ test.isequal(0, #tr.children[1])
+ end
+
+
+--
+-- Tests for tree.sort()
+--
+
+ function suite.Sort_SortsAllLevels()
+ tree.add(tr, "B/3")
+ tree.add(tr, "B/1")
+ tree.add(tr, "A/2")
+ tree.add(tr, "A/1")
+ tree.add(tr, "B/2")
+ tree.sort(tr)
+ test.isequal("A>1>2B>1>2>3", getresult(tr))
+ end
+
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/tests/folder/ok.lua b/Src/external_dependencies/openmpt-trunk/include/genie/tests/folder/ok.lua
new file mode 100644
index 00000000..517f3384
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/tests/folder/ok.lua
@@ -0,0 +1 @@
+return "ok"
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/tests/folder/ok.lua.2 b/Src/external_dependencies/openmpt-trunk/include/genie/tests/folder/ok.lua.2
new file mode 100644
index 00000000..517f3384
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/tests/folder/ok.lua.2
@@ -0,0 +1 @@
+return "ok"
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/tests/pepperfish_profiler.lua b/Src/external_dependencies/openmpt-trunk/include/genie/tests/pepperfish_profiler.lua
new file mode 100644
index 00000000..407f582c
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/tests/pepperfish_profiler.lua
@@ -0,0 +1,616 @@
+--[[
+
+== Introduction ==
+
+ Note that this requires os.clock(), debug.sethook(),
+ and debug.getinfo() or your equivalent replacements to
+ be available if this is an embedded application.
+
+ Example usage:
+
+ profiler = newProfiler()
+ profiler:start()
+
+ < call some functions that take time >
+
+ profiler:stop()
+
+ local outfile = io.open( "profile.txt", "w+" )
+ profiler:report( outfile )
+ outfile:close()
+
+== Optionally choosing profiling method ==
+
+The rest of this comment can be ignored if you merely want a good profiler.
+
+ newProfiler(method, sampledelay):
+
+If method is omitted or "time", will profile based on real performance.
+optionally, frequency can be provided to control the number of opcodes
+per profiling tick. By default this is 100000, which (on my system) provides
+one tick approximately every 2ms and reduces system performance by about 10%.
+This can be reduced to increase accuracy at the cost of performance, or
+increased for the opposite effect.
+
+If method is "call", will profile based on function calls. Frequency is
+ignored.
+
+
+"time" may bias profiling somewhat towards large areas with "simple opcodes",
+as the profiling function (which introduces a certain amount of unavoidable
+overhead) will be called more often. This can be minimized by using a larger
+sample delay - the default should leave any error largely overshadowed by
+statistical noise. With a delay of 1000 I was able to achieve inaccuray of
+approximately 25%. Increasing the delay to 100000 left inaccuracy below my
+testing error.
+
+"call" may bias profiling heavily towards areas with many function calls.
+Testing found a degenerate case giving a figure inaccurate by approximately
+20,000%. (Yes, a multiple of 200.) This is, however, more directly comparable
+to common profilers (such as gprof) and also gives accurate function call
+counts, which cannot be retrieved from "time".
+
+I strongly recommend "time" mode, and it is now the default.
+
+== History ==
+
+2008-09-16 - Time-based profiling and conversion to Lua 5.1
+ by Ben Wilhelm ( zorba-pepperfish@pavlovian.net ).
+ Added the ability to optionally choose profiling methods, along with a new
+ profiling method.
+
+Converted to Lua 5, a few improvements, and
+additional documentation by Tom Spilman ( tom@sickheadgames.com )
+
+Additional corrections and tidying by original author
+Daniel Silverstone ( dsilvers@pepperfish.net )
+
+== Status ==
+
+Daniel Silverstone is no longer using this code, and judging by how long it's
+been waiting for Lua 5.1 support, I don't think Tom Spilman is either. I'm
+perfectly willing to take on maintenance, so if you have problems or
+questions, go ahead and email me :)
+-- Ben Wilhelm ( zorba-pepperfish@pavlovian.net ) '
+
+== Copyright ==
+
+Lua profiler - Copyright Pepperfish 2002,2003,2004
+
+Permission is hereby granted, free of charge, to any person obtaining a copy
+of this software and associated documentation files (the "Software"), to
+deal in the Software without restriction, including without limitation the
+rights to use, copy, modify, merge, publish, distribute, and/or sell copies
+of the Software, and to permit persons to whom the Software is furnished to
+do so, subject to the following conditions:
+
+The above copyright notice and this permission notice shall be included in
+all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+IN THE SOFTWARE.
+
+--]]
+
+
+--
+-- All profiler related stuff is stored in the top level table '_profiler'
+--
+_profiler = {}
+
+
+--
+-- newProfiler() creates a new profiler object for managing
+-- the profiler and storing state. Note that only one profiler
+-- object can be executing at one time.
+--
+function newProfiler(variant, sampledelay)
+ if _profiler.running then
+ print("Profiler already running.")
+ return
+ end
+
+ variant = variant or "time"
+
+ if variant ~= "time" and variant ~= "call" then
+ print("Profiler method must be 'time' or 'call'.")
+ return
+ end
+
+ local newprof = {}
+ for k,v in pairs(_profiler) do
+ newprof[k] = v
+ end
+ newprof.variant = variant
+ newprof.sampledelay = sampledelay or 100000
+ return newprof
+end
+
+
+--
+-- This function starts the profiler. It will do nothing
+-- if this (or any other) profiler is already running.
+--
+function _profiler.start(self)
+ if _profiler.running then
+ return
+ end
+ -- Start the profiler. This begins by setting up internal profiler state
+ _profiler.running = self
+ self.rawstats = {}
+ self.callstack = {}
+ if self.variant == "time" then
+ self.lastclock = os.clock()
+ debug.sethook( _profiler_hook_wrapper_by_time, "", self.sampledelay )
+ elseif self.variant == "call" then
+ debug.sethook( _profiler_hook_wrapper_by_call, "cr" )
+ else
+ print("Profiler method must be 'time' or 'call'.")
+ sys.exit(1)
+ end
+end
+
+
+--
+-- This function stops the profiler. It will do nothing
+-- if a profiler is not running, and nothing if it isn't
+-- the currently running profiler.
+--
+function _profiler.stop(self)
+ if _profiler.running ~= self then
+ return
+ end
+ -- Stop the profiler.
+ debug.sethook( nil )
+ _profiler.running = nil
+end
+
+
+--
+-- Simple wrapper to handle the hook. You should not
+-- be calling this directly. Duplicated to reduce overhead.
+--
+function _profiler_hook_wrapper_by_call(action)
+ if _profiler.running == nil then
+ debug.sethook( nil )
+ end
+ _profiler.running:_internal_profile_by_call(action)
+end
+function _profiler_hook_wrapper_by_time(action)
+ if _profiler.running == nil then
+ debug.sethook( nil )
+ end
+ _profiler.running:_internal_profile_by_time(action)
+end
+
+
+--
+-- This is the main by-function-call function of the profiler and should not
+-- be called except by the hook wrapper
+--
+function _profiler._internal_profile_by_call(self,action)
+ -- Since we can obtain the 'function' for the item we've had call us, we
+ -- can use that...
+ local caller_info = debug.getinfo( 3 )
+ if caller_info == nil then
+ print "No caller_info"
+ return
+ end
+
+ --SHG_LOG("[_profiler._internal_profile] "..(caller_info.name or "<nil>"))
+
+ -- Retrieve the most recent activation record...
+ local latest_ar = nil
+ if table.getn(self.callstack) > 0 then
+ latest_ar = self.callstack[table.getn(self.callstack)]
+ end
+
+ -- Are we allowed to profile this function?
+ local should_not_profile = 0
+ for k,v in pairs(self.prevented_functions) do
+ if k == caller_info.func then
+ should_not_profile = v
+ end
+ end
+ -- Also check the top activation record...
+ if latest_ar then
+ if latest_ar.should_not_profile == 2 then
+ should_not_profile = 2
+ end
+ end
+
+ -- Now then, are we in 'call' or 'return' ?
+ -- print("Profile:", caller_info.name, "SNP:", should_not_profile,
+ -- "Action:", action )
+ if action == "call" then
+ -- Making a call...
+ local this_ar = {}
+ this_ar.should_not_profile = should_not_profile
+ this_ar.parent_ar = latest_ar
+ this_ar.anon_child = 0
+ this_ar.name_child = 0
+ this_ar.children = {}
+ this_ar.children_time = {}
+ this_ar.clock_start = os.clock()
+ -- Last thing to do on a call is to insert this onto the ar stack...
+ table.insert( self.callstack, this_ar )
+ else
+ local this_ar = latest_ar
+ if this_ar == nil then
+ return -- No point in doing anything if no upper activation record
+ end
+
+ -- Right, calculate the time in this function...
+ this_ar.clock_end = os.clock()
+ this_ar.this_time = this_ar.clock_end - this_ar.clock_start
+
+ -- Now, if we have a parent, update its call info...
+ if this_ar.parent_ar then
+ this_ar.parent_ar.children[caller_info.func] =
+ (this_ar.parent_ar.children[caller_info.func] or 0) + 1
+ this_ar.parent_ar.children_time[caller_info.func] =
+ (this_ar.parent_ar.children_time[caller_info.func] or 0 ) +
+ this_ar.this_time
+ if caller_info.name == nil then
+ this_ar.parent_ar.anon_child =
+ this_ar.parent_ar.anon_child + this_ar.this_time
+ else
+ this_ar.parent_ar.name_child =
+ this_ar.parent_ar.name_child + this_ar.this_time
+ end
+ end
+ -- Now if we're meant to record information about ourselves, do so...
+ if this_ar.should_not_profile == 0 then
+ local inforec = self:_get_func_rec(caller_info.func,1)
+ inforec.count = inforec.count + 1
+ inforec.time = inforec.time + this_ar.this_time
+ inforec.anon_child_time = inforec.anon_child_time + this_ar.anon_child
+ inforec.name_child_time = inforec.name_child_time + this_ar.name_child
+ inforec.func_info = caller_info
+ for k,v in pairs(this_ar.children) do
+ inforec.children[k] = (inforec.children[k] or 0) + v
+ inforec.children_time[k] =
+ (inforec.children_time[k] or 0) + this_ar.children_time[k]
+ end
+ end
+
+ -- Last thing to do on return is to drop the last activation record...
+ table.remove( self.callstack, table.getn( self.callstack ) )
+ end
+end
+
+
+--
+-- This is the main by-time internal function of the profiler and should not
+-- be called except by the hook wrapper
+--
+function _profiler._internal_profile_by_time(self,action)
+ -- we do this first so we add the minimum amount of extra time to this call
+ local timetaken = os.clock() - self.lastclock
+
+ local depth = 3
+ local at_top = true
+ local last_caller
+ local caller = debug.getinfo(depth)
+ while caller do
+ if not caller.func then caller.func = "(tail call)" end
+ if self.prevented_functions[caller.func] == nil then
+ local info = self:_get_func_rec(caller.func, 1, caller)
+ info.count = info.count + 1
+ info.time = info.time + timetaken
+ if last_caller then
+ -- we're not the head, so update the "children" times also
+ if last_caller.name then
+ info.name_child_time = info.name_child_time + timetaken
+ else
+ info.anon_child_time = info.anon_child_time + timetaken
+ end
+ info.children[last_caller.func] =
+ (info.children[last_caller.func] or 0) + 1
+ info.children_time[last_caller.func] =
+ (info.children_time[last_caller.func] or 0) + timetaken
+ end
+ end
+ depth = depth + 1
+ last_caller = caller
+ caller = debug.getinfo(depth)
+ end
+
+ self.lastclock = os.clock()
+end
+
+
+--
+-- This returns a (possibly empty) function record for
+-- the specified function. It is for internal profiler use.
+--
+function _profiler._get_func_rec(self,func,force,info)
+ -- Find the function ref for 'func' (if force and not present, create one)
+ local ret = self.rawstats[func]
+ if ret == nil and force ~= 1 then
+ return nil
+ end
+ if ret == nil then
+ -- Build a new function statistics table
+ ret = {}
+ ret.func = func
+ ret.count = 0
+ ret.time = 0
+ ret.anon_child_time = 0
+ ret.name_child_time = 0
+ ret.children = {}
+ ret.children_time = {}
+ ret.func_info = info
+ self.rawstats[func] = ret
+ end
+ return ret
+end
+
+
+--
+-- This writes a profile report to the output file object. If
+-- sort_by_total_time is nil or false the output is sorted by
+-- the function time minus the time in it's children.
+--
+function _profiler.report( self, outfile, sort_by_total_time )
+
+ outfile:write
+ [[Lua Profile output created by profiler.lua. Copyright Pepperfish 2002+
+
+]]
+
+ -- This is pretty awful.
+ local terms = {}
+ if self.variant == "time" then
+ terms.capitalized = "Sample"
+ terms.single = "sample"
+ terms.pastverb = "sampled"
+ elseif self.variant == "call" then
+ terms.capitalized = "Call"
+ terms.single = "call"
+ terms.pastverb = "called"
+ else
+ assert(false)
+ end
+
+ local total_time = 0
+ local ordering = {}
+ for func,record in pairs(self.rawstats) do
+ table.insert(ordering, func)
+ end
+
+ if sort_by_total_time then
+ table.sort( ordering,
+ function(a,b) return self.rawstats[a].time > self.rawstats[b].time end
+ )
+ else
+ table.sort( ordering,
+ function(a,b)
+ local arec = self.rawstats[a]
+ local brec = self.rawstats[b]
+ local atime = arec.time - (arec.anon_child_time + arec.name_child_time)
+ local btime = brec.time - (brec.anon_child_time + brec.name_child_time)
+ return atime > btime
+ end
+ )
+ end
+
+ for i=1,table.getn(ordering) do
+ local func = ordering[i]
+ local record = self.rawstats[func]
+ local thisfuncname = " " .. self:_pretty_name(func) .. " "
+ if string.len( thisfuncname ) < 42 then
+ thisfuncname =
+ string.rep( "-", (42 - string.len(thisfuncname))/2 ) .. thisfuncname
+ thisfuncname =
+ thisfuncname .. string.rep( "-", 42 - string.len(thisfuncname) )
+ end
+
+ total_time = total_time + ( record.time - ( record.anon_child_time +
+ record.name_child_time ) )
+ outfile:write( string.rep( "-", 19 ) .. thisfuncname ..
+ string.rep( "-", 19 ) .. "\n" )
+ outfile:write( terms.capitalized.." count: " ..
+ string.format( "%4d", record.count ) .. "\n" )
+ outfile:write( "Time spend total: " ..
+ string.format( "%4.3f", record.time ) .. "s\n" )
+ outfile:write( "Time spent in children: " ..
+ string.format("%4.3f",record.anon_child_time+record.name_child_time) ..
+ "s\n" )
+ local timeinself =
+ record.time - (record.anon_child_time + record.name_child_time)
+ outfile:write( "Time spent in self: " ..
+ string.format("%4.3f", timeinself) .. "s\n" )
+ outfile:write( "Time spent per " .. terms.single .. ": " ..
+ string.format("%4.5f", record.time/record.count) ..
+ "s/" .. terms.single .. "\n" )
+ outfile:write( "Time spent in self per "..terms.single..": " ..
+ string.format( "%4.5f", timeinself/record.count ) .. "s/" ..
+ terms.single.."\n" )
+
+ -- Report on each child in the form
+ -- Child <funcname> called n times and took a.bs
+ local added_blank = 0
+ for k,v in pairs(record.children) do
+ if self.prevented_functions[k] == nil or
+ self.prevented_functions[k] == 0
+ then
+ if added_blank == 0 then
+ outfile:write( "\n" ) -- extra separation line
+ added_blank = 1
+ end
+ outfile:write( "Child " .. self:_pretty_name(k) ..
+ string.rep( " ", 41-string.len(self:_pretty_name(k)) ) .. " " ..
+ terms.pastverb.." " .. string.format("%6d", v) )
+ outfile:write( " times. Took " ..
+ string.format("%4.2f", record.children_time[k] ) .. "s\n" )
+ end
+ end
+
+ outfile:write( "\n" ) -- extra separation line
+ outfile:flush()
+ end
+ outfile:write( "\n\n" )
+ outfile:write( "Total time spent in profiled functions: " ..
+ string.format("%5.3g",total_time) .. "s\n" )
+ outfile:write( [[
+
+END
+]] )
+ outfile:flush()
+end
+
+
+--
+-- This writes the profile to the output file object as
+-- loadable Lua source.
+--
+function _profiler.lua_report(self,outfile)
+ -- Purpose: Write out the entire raw state in a cross-referenceable form.
+ local ordering = {}
+ local functonum = {}
+ for func,record in pairs(self.rawstats) do
+ table.insert(ordering, func)
+ functonum[func] = table.getn(ordering)
+ end
+
+ outfile:write(
+ "-- Profile generated by profiler.lua Copyright Pepperfish 2002+\n\n" )
+ outfile:write( "-- Function names\nfuncnames = {}\n" )
+ for i=1,table.getn(ordering) do
+ local thisfunc = ordering[i]
+ outfile:write( "funcnames[" .. i .. "] = " ..
+ string.format("%q", self:_pretty_name(thisfunc)) .. "\n" )
+ end
+ outfile:write( "\n" )
+ outfile:write( "-- Function times\nfunctimes = {}\n" )
+ for i=1,table.getn(ordering) do
+ local thisfunc = ordering[i]
+ local record = self.rawstats[thisfunc]
+ outfile:write( "functimes[" .. i .. "] = { " )
+ outfile:write( "tot=" .. record.time .. ", " )
+ outfile:write( "achild=" .. record.anon_child_time .. ", " )
+ outfile:write( "nchild=" .. record.name_child_time .. ", " )
+ outfile:write( "count=" .. record.count .. " }\n" )
+ end
+ outfile:write( "\n" )
+ outfile:write( "-- Child links\nchildren = {}\n" )
+ for i=1,table.getn(ordering) do
+ local thisfunc = ordering[i]
+ local record = self.rawstats[thisfunc]
+ outfile:write( "children[" .. i .. "] = { " )
+ for k,v in pairs(record.children) do
+ if functonum[k] then -- non-recorded functions will be ignored now
+ outfile:write( functonum[k] .. ", " )
+ end
+ end
+ outfile:write( "}\n" )
+ end
+ outfile:write( "\n" )
+ outfile:write( "-- Child call counts\nchildcounts = {}\n" )
+ for i=1,table.getn(ordering) do
+ local thisfunc = ordering[i]
+ local record = self.rawstats[thisfunc]
+ outfile:write( "children[" .. i .. "] = { " )
+ for k,v in record.children do
+ if functonum[k] then -- non-recorded functions will be ignored now
+ outfile:write( v .. ", " )
+ end
+ end
+ outfile:write( "}\n" )
+ end
+ outfile:write( "\n" )
+ outfile:write( "-- Child call time\nchildtimes = {}\n" )
+ for i=1,table.getn(ordering) do
+ local thisfunc = ordering[i]
+ local record = self.rawstats[thisfunc];
+ outfile:write( "children[" .. i .. "] = { " )
+ for k,v in pairs(record.children) do
+ if functonum[k] then -- non-recorded functions will be ignored now
+ outfile:write( record.children_time[k] .. ", " )
+ end
+ end
+ outfile:write( "}\n" )
+ end
+ outfile:write( "\n\n-- That is all.\n\n" )
+ outfile:flush()
+end
+
+-- Internal function to calculate a pretty name for the profile output
+function _profiler._pretty_name(self,func)
+
+ -- Only the data collected during the actual
+ -- run seems to be correct.... why?
+ local info = self.rawstats[ func ].func_info
+ -- local info = debug.getinfo( func )
+
+ local name = ""
+ if info.what == "Lua" then
+ name = "L:"
+ end
+ if info.what == "C" then
+ name = "C:"
+ end
+ if info.what == "main" then
+ name = " :"
+ end
+
+ if info.name == nil then
+ name = name .. "<"..tostring(func) .. ">"
+ else
+ name = name .. info.name
+ end
+
+ if info.source then
+ name = name .. "@" .. info.source
+ else
+ if info.what == "C" then
+ name = name .. "@?"
+ else
+ name = name .. "@<string>"
+ end
+ end
+ name = name .. ":"
+ if info.what == "C" then
+ name = name .. "?"
+ else
+ name = name .. info.linedefined
+ end
+
+ return name
+end
+
+
+--
+-- This allows you to specify functions which you do
+-- not want profiled. Setting level to 1 keeps the
+-- function from being profiled. Setting level to 2
+-- keeps both the function and its children from
+-- being profiled.
+--
+-- BUG: 2 will probably act exactly like 1 in "time" mode.
+-- If anyone cares, let me (zorba) know and it can be fixed.
+--
+function _profiler.prevent(self, func, level)
+ self.prevented_functions[func] = (level or 1)
+end
+
+
+_profiler.prevented_functions = {
+ [_profiler.start] = 2,
+ [_profiler.stop] = 2,
+ [_profiler._internal_profile_by_time] = 2,
+ [_profiler._internal_profile_by_call] = 2,
+ [_profiler_hook_wrapper_by_time] = 2,
+ [_profiler_hook_wrapper_by_call] = 2,
+ [_profiler.prevent] = 2,
+ [_profiler._get_func_rec] = 2,
+ [_profiler.report] = 2,
+ [_profiler.lua_report] = 2,
+ [_profiler._pretty_name] = 2
+}
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/tests/premake4.lua b/Src/external_dependencies/openmpt-trunk/include/genie/tests/premake4.lua
new file mode 100644
index 00000000..626eb3e0
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/tests/premake4.lua
@@ -0,0 +1,150 @@
+--
+-- tests/premake4.lua
+-- Automated test suite for Premake 4.x
+-- Copyright (c) 2008-2011 Jason Perkins and the Premake project
+--
+
+ dofile("testfx.lua")
+
+--
+-- Some helper functions
+--
+
+ test.createsolution = function()
+ local sln = solution "MySolution"
+ configurations { "Debug", "Release" }
+
+ local prj = project "MyProject"
+ language "C++"
+ kind "ConsoleApp"
+
+ return sln, prj
+ end
+
+
+ test.createproject = function(sln)
+ local n = #sln.projects + 1
+ if n == 1 then n = "" end
+
+ local prj = project ("MyProject" .. n)
+ language "C++"
+ kind "ConsoleApp"
+ return prj
+ end
+
+
+--
+-- The test suites
+--
+
+ dofile("test_dofile.lua")
+ dofile("test_string.lua")
+ dofile("test_premake.lua")
+ dofile("test_platforms.lua")
+ dofile("test_targets.lua")
+ dofile("test_keywords.lua")
+ dofile("test_gmake_cpp.lua")
+ dofile("test_gmake_cs.lua")
+ dofile("base/test_api.lua")
+ dofile("base/test_action.lua")
+ dofile("base/test_config.lua")
+ dofile("base/test_location.lua")
+ dofile("base/test_os.lua")
+ dofile("base/test_path.lua")
+ dofile("base/test_premake_command.lua")
+ dofile("base/test_table.lua")
+ dofile("base/test_tree.lua")
+ dofile("tools/test_gcc.lua")
+ dofile("base/test_config_bug.lua")
+
+ -- Project API tests
+ dofile("test_project.lua")
+ dofile("project/test_eachfile.lua")
+ dofile("project/test_vpaths.lua")
+
+ -- Baking tests
+ dofile("base/test_baking.lua")
+ dofile("baking/test_merging.lua")
+
+ -- Clean tests
+ dofile("actions/test_clean.lua")
+
+ -- Visual Studio tests
+ dofile("actions/vstudio/test_vs200x_vcproj.lua")
+ dofile("actions/vstudio/test_vs200x_vcproj_linker.lua")
+ dofile("actions/vstudio/test_vs2010_vcxproj.lua")
+ dofile("actions/vstudio/test_vs2010_flags.lua")
+ dofile("actions/vstudio/test_vs2010_project_kinds.lua")
+
+ -- Visual Studio 2002-2003 C# projects
+ dofile("actions/vstudio/cs2002/test_files.lua")
+
+ -- Visual Studio 2005-2010 C# projects
+ dofile("actions/vstudio/cs2005/test_files.lua")
+ dofile("actions/vstudio/cs2005/projectelement.lua")
+ dofile("actions/vstudio/cs2005/projectsettings.lua")
+ dofile("actions/vstudio/cs2005/propertygroup.lua")
+
+ -- Visual Studio 2005-2010 solutions
+ dofile("actions/vstudio/sln2005/dependencies.lua")
+ dofile("actions/vstudio/sln2005/header.lua")
+ dofile("actions/vstudio/sln2005/layout.lua")
+ dofile("actions/vstudio/sln2005/platforms.lua")
+ dofile("actions/vstudio/sln2005/projectplatforms.lua")
+ dofile("actions/vstudio/sln2005/projects.lua")
+
+ -- Visual Studio 2002-2008 C/C++ projects
+ dofile("actions/vstudio/vc200x/debugdir.lua")
+ dofile("actions/vstudio/vc200x/header.lua")
+ dofile("actions/vstudio/vc200x/test_files.lua")
+ dofile("actions/vstudio/vc200x/test_filters.lua")
+
+ -- Visual Studio 2010 C/C++ projects
+ dofile("actions/vstudio/vc2010/test_config_props.lua")
+ dofile("actions/vstudio/vc2010/test_debugdir.lua")
+ dofile("actions/vstudio/vc2010/test_header.lua")
+ dofile("actions/vstudio/vc2010/test_files.lua")
+ dofile("actions/vstudio/vc2010/test_filters.lua")
+ dofile("actions/vstudio/vc2010/test_link_settings.lua")
+ dofile("actions/vstudio/vc2010/test_links.lua")
+ dofile("actions/vstudio/vc2010/test_output_props.lua")
+ dofile("actions/vstudio/vc2010/test_pch.lua")
+ dofile("actions/vstudio/vc2010/test_project_refs.lua")
+
+ -- Makefile tests
+ dofile("actions/make/test_make_escaping.lua")
+ dofile("actions/make/test_make_pch.lua")
+ dofile("actions/make/test_make_linking.lua")
+ -- dofile("actions/make/test_makesettings.lua")
+ dofile("actions/make/test_wiidev.lua")
+
+--
+-- Register a test action
+--
+
+ newoption {
+ trigger = "test",
+ description = "A suite or test to run"
+ }
+
+ newaction {
+ trigger = "test",
+ description = "Run the automated test suite",
+
+ execute = function ()
+ if _OPTIONS["test"] then
+ local t = string.explode(_OPTIONS["test"] or "", ".", true)
+ passed, failed = test.runall(t[1], t[2])
+ else
+ passed, failed = test.runall()
+ end
+
+ msg = string.format("%d tests passed, %d failed", passed, failed)
+ if (failed > 0) then
+ -- should probably return an error code here somehow
+ print(msg)
+ else
+ print(msg)
+ end
+ end
+ }
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/tests/project/test_eachfile.lua b/Src/external_dependencies/openmpt-trunk/include/genie/tests/project/test_eachfile.lua
new file mode 100644
index 00000000..8ddf235d
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/tests/project/test_eachfile.lua
@@ -0,0 +1,46 @@
+--
+-- tests/project/test_eachfile.lua
+-- Automated test suite for the file iteration function.
+-- Copyright (c) 2011 Jason Perkins and the Premake project
+--
+
+ T.project_eachfile = { }
+ local suite = T.project_eachfile
+ local project = premake.project
+
+
+--
+-- Setup and teardown
+--
+
+ local sln, prj
+ function suite.setup()
+ sln = test.createsolution()
+ end
+
+ local function prepare()
+ premake.bake.buildconfigs()
+ prj = premake.solution.getproject(sln, 1)
+ end
+
+
+--
+-- Tests
+--
+
+ function suite.ReturnsAllFiles()
+ files { "hello.h", "hello.c" }
+ prepare()
+ local iter = project.eachfile(prj)
+ test.isequal("hello.h", iter().name)
+ test.isequal("hello.c", iter().name)
+ test.isnil(iter())
+ end
+
+
+ function suite.ReturnedObjectIncludesVpath()
+ files { "hello.h", "hello.c" }
+ prepare()
+ local iter = project.eachfile(prj)
+ test.isequal("hello.h", iter().vpath)
+ end
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/tests/project/test_vpaths.lua b/Src/external_dependencies/openmpt-trunk/include/genie/tests/project/test_vpaths.lua
new file mode 100644
index 00000000..66322d4e
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/tests/project/test_vpaths.lua
@@ -0,0 +1,160 @@
+--
+-- tests/project/test_vpaths.lua
+-- Automated test suite for the project support functions.
+-- Copyright (c) 2011-2012 Jason Perkins and the Premake project
+--
+
+ T.project_vpaths = { }
+ local suite = T.project_vpaths
+ local project = premake.project
+
+
+--
+-- Setup and teardown
+--
+
+ local sln
+
+ function suite.setup()
+ sln = test.createsolution()
+ end
+
+ local function run()
+ premake.bake.buildconfigs()
+ local prj = premake.solution.getproject(sln, 1)
+ local cfg = premake.getconfig(prj, "Debug")
+ return project.getvpath(prj, cfg.files[1])
+ end
+
+
+--
+-- Test simple replacements
+--
+
+ function suite.ReturnsOriginalPath_OnNoVpaths()
+ files { "hello.c" }
+ test.isequal("hello.c", run())
+ end
+
+ function suite.ReturnsOriginalPath_OnNoMatches()
+ files { "hello.c" }
+ vpaths { ["Headers"] = "**.h" }
+ test.isequal("hello.c", run())
+ end
+
+ function suite.CanStripPaths()
+ files { "src/myproject/hello.c" }
+ vpaths { [""] = "src" }
+ run()
+ test.isequal("hello.c", run())
+ end
+
+ function suite.CanTrimLeadingPaths()
+ files { "src/myproject/hello.c" }
+ vpaths { ["*"] = "src" }
+ test.isequal("myproject/hello.c", run())
+ end
+
+ function suite.PatternMayIncludeTrailingSlash()
+ files { "src/myproject/hello.c" }
+ vpaths { [""] = "src/myproject/" }
+ test.isequal("hello.c", run())
+ end
+
+ function suite.SimpleReplacementPatterns()
+ files { "src/myproject/hello.c" }
+ vpaths { ["sources"] = "src/myproject" }
+ test.isequal("sources/hello.c", run())
+ end
+
+ function suite.ExactFilenameMatch()
+ files { "src/hello.c" }
+ vpaths { ["sources"] = "src/hello.c" }
+ test.isequal("sources/hello.c", run())
+ end
+
+
+--
+-- Test wildcard patterns
+--
+
+ function suite.MatchFilePattern_ToGroup_Flat()
+ files { "src/myproject/hello.h" }
+ vpaths { ["Headers"] = "**.h" }
+ test.isequal("Headers/hello.h", run())
+ end
+
+ function suite.MatchFilePattern_ToNone_Flat()
+ files { "src/myproject/hello.h" }
+ vpaths { [""] = "**.h" }
+ test.isequal("hello.h", run())
+ end
+
+ function suite.MatchFilePattern_ToNestedGroup_Flat()
+ files { "src/myproject/hello.h" }
+ vpaths { ["Source/Headers"] = "**.h" }
+ test.isequal("Source/Headers/hello.h", run())
+ end
+
+ function suite.MatchFilePattern_ToGroup_WithTrailingSlash()
+ files { "src/myproject/hello.h" }
+ vpaths { ["Headers/"] = "**.h" }
+ test.isequal("Headers/hello.h", run())
+ end
+
+ function suite.MatchFilePattern_ToNestedGroup_Flat()
+ files { "src/myproject/hello.h" }
+ vpaths { ["Group/Headers"] = "**.h" }
+ test.isequal("Group/Headers/hello.h", run())
+ end
+
+ function suite.MatchFilePattern_ToGroup_Nested()
+ files { "src/myproject/hello.h" }
+ vpaths { ["Headers/*"] = "**.h" }
+ test.isequal("Headers/src/myproject/hello.h", run())
+ end
+
+ function suite.MatchFilePattern_ToGroup_Nested_OneStar()
+ files { "src/myproject/hello.h" }
+ vpaths { ["Headers/*"] = "**.h" }
+ test.isequal("Headers/src/myproject/hello.h", run())
+ end
+
+ function suite.MatchFilePatternWithPath_ToGroup_Nested()
+ files { "src/myproject/hello.h" }
+ vpaths { ["Headers/*"] = "src/**.h" }
+ test.isequal("Headers/myproject/hello.h", run())
+ end
+
+ function suite.matchBaseFileName_onWildcardExtension()
+ files { "hello.cpp" }
+ vpaths { ["Sources"] = "hello.*" }
+ test.isequal("Sources/hello.cpp", run())
+ end
+
+
+
+--
+-- Test with project locations
+--
+
+ function suite.MatchPath_OnProjectLocationSet()
+ location "build"
+ files "src/hello.h"
+ vpaths { [""] = "src" }
+ test.isequal("hello.h", run())
+ end
+
+ function suite.MatchFilePattern_OnProjectLocationSet()
+ location "build"
+ files "src/hello.h"
+ vpaths { ["Headers"] = "**.h" }
+ test.isequal("Headers/hello.h", run())
+ end
+
+ function suite.MatchFilePatternWithPath_OnProjectLocationSet()
+ location "build"
+ files "src/hello.h"
+ vpaths { ["Headers"] = "src/**.h" }
+ test.isequal("Headers/hello.h", run())
+ end
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/tests/stress b/Src/external_dependencies/openmpt-trunk/include/genie/tests/stress
new file mode 100644
index 00000000..b42c2575
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/tests/stress
@@ -0,0 +1,2 @@
+#!/bin/sh
+../bin/debug/premake4 /scripts=../src /file=test_stress.lua vs2008
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/tests/test b/Src/external_dependencies/openmpt-trunk/include/genie/tests/test
new file mode 100644
index 00000000..4b3918dc
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/tests/test
@@ -0,0 +1,2 @@
+#!/bin/sh
+cd `dirname $0` && ../bin/debug/premake4 /scripts=../src $1 $2 $3 test
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/tests/test.bat b/Src/external_dependencies/openmpt-trunk/include/genie/tests/test.bat
new file mode 100644
index 00000000..aca1fb3c
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/tests/test.bat
@@ -0,0 +1,3 @@
+
+CALL ..\\bin\\debug\\premake4 /scripts=..\\src test
+::CALL ..\\bin\\release\\premake4 /scripts=..\\src test
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/tests/test_dofile.lua b/Src/external_dependencies/openmpt-trunk/include/genie/tests/test_dofile.lua
new file mode 100644
index 00000000..4aaf4035
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/tests/test_dofile.lua
@@ -0,0 +1,36 @@
+--
+-- tests/test_dofile.lua
+-- Automated test suite for the extended dofile() functions.
+-- Copyright (c) 2008 Jason Perkins and the Premake project
+--
+
+
+ T.dofile = { }
+
+
+ local os_getenv
+
+ function T.dofile.setup()
+ os_getenv = os.getenv
+ end
+
+ function T.dofile.teardown()
+ os.getenv = os_getenv
+ end
+
+
+--
+-- dofile() tests
+--
+
+ function T.dofile.SearchesPath()
+ os.getenv = function() return os.getcwd().."/folder" end
+ result = dofile("ok.lua")
+ test.isequal("ok", result)
+ end
+
+ function T.dofile.SearchesScriptsOption()
+ _OPTIONS["scripts"] = os.getcwd().."/folder"
+ result = dofile("ok.lua")
+ test.isequal("ok", result)
+ end
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/tests/test_gmake_cpp.lua b/Src/external_dependencies/openmpt-trunk/include/genie/tests/test_gmake_cpp.lua
new file mode 100644
index 00000000..7ce02795
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/tests/test_gmake_cpp.lua
@@ -0,0 +1,194 @@
+--
+-- tests/test_gmake_cpp.lua
+-- Automated test suite for GNU Make C/C++ project generation.
+-- Copyright (c) 2009 Jason Perkins and the Premake project
+--
+
+ T.gmake_cpp = { }
+
+--
+-- Configure a solution for testing
+--
+
+ local sln, prj
+ function T.gmake_cpp.setup()
+ _ACTION = "gmake"
+ _OPTIONS.os = "linux"
+
+ sln = solution "MySolution"
+ configurations { "Debug", "Release" }
+ platforms { "native" }
+
+ prj = project "MyProject"
+ language "C++"
+ kind "ConsoleApp"
+ end
+
+ local function prepare()
+ premake.bake.buildconfigs()
+ end
+
+
+
+--
+-- Test the header
+--
+
+ function T.gmake_cpp.BasicHeader()
+ prepare()
+ premake.gmake_cpp_header(prj, premake.gcc, sln.platforms)
+ test.capture [[
+# GNU Make project makefile autogenerated by Premake
+ifndef config
+ config=debug
+endif
+
+ifndef verbose
+ SILENT = @
+endif
+
+CC = gcc
+CXX = g++
+AR = ar
+
+ifndef RESCOMP
+ ifdef WINDRES
+ RESCOMP = $(WINDRES)
+ else
+ RESCOMP = windres
+ endif
+endif
+ ]]
+ end
+
+
+
+--
+-- Test configuration blocks
+--
+
+ function T.gmake_cpp.BasicCfgBlock()
+ prepare()
+ local cfg = premake.getconfig(prj, "Debug")
+ premake.gmake_cpp_config(cfg, premake.gcc)
+ test.capture [[
+ifeq ($(config),debug)
+ OBJDIR = obj/Debug
+ TARGETDIR = .
+ TARGET = $(TARGETDIR)/MyProject
+ DEFINES +=
+ INCLUDES +=
+ ALL_CPPFLAGS += $(CPPFLAGS) -MMD -MP $(DEFINES) $(INCLUDES)
+ ALL_CFLAGS += $(CFLAGS) $(ALL_CPPFLAGS) $(ARCH)
+ ALL_CXXFLAGS += $(CXXFLAGS) $(ALL_CFLAGS)
+ ALL_RESFLAGS += $(RESFLAGS) $(DEFINES) $(INCLUDES)
+ ALL_LDFLAGS += $(LDFLAGS) -s
+ LDDEPS +=
+ LIBS += $(LDDEPS)
+ LINKCMD = $(CXX) -o $(TARGET) $(OBJECTS) $(RESOURCES) $(ARCH) $(ALL_LDFLAGS) $(LIBS)
+ define PREBUILDCMDS
+ endef
+ define PRELINKCMDS
+ endef
+ define POSTBUILDCMDS
+ endef
+endif
+ ]]
+ end
+
+
+ function T.gmake_cpp.BasicCfgBlockWithPlatformCc()
+ platforms { "ps3" }
+ prepare()
+ local cfg = premake.getconfig(prj, "Debug", "PS3")
+ premake.gmake_cpp_config(cfg, premake.gcc)
+ test.capture [[
+ifeq ($(config),debugps3)
+ CC = ppu-lv2-g++
+ CXX = ppu-lv2-g++
+ AR = ppu-lv2-ar
+ OBJDIR = obj/PS3/Debug
+ TARGETDIR = .
+ TARGET = $(TARGETDIR)/MyProject.elf
+ DEFINES +=
+ INCLUDES +=
+ ALL_CPPFLAGS += $(CPPFLAGS) -MMD -MP $(DEFINES) $(INCLUDES)
+ ALL_CFLAGS += $(CFLAGS) $(ALL_CPPFLAGS) $(ARCH)
+ ALL_CXXFLAGS += $(CXXFLAGS) $(ALL_CFLAGS)
+ ALL_RESFLAGS += $(RESFLAGS) $(DEFINES) $(INCLUDES)
+ ALL_LDFLAGS += $(LDFLAGS) -s
+ LDDEPS +=
+ LIBS += $(LDDEPS)
+ LINKCMD = $(CXX) -o $(TARGET) $(OBJECTS) $(RESOURCES) $(ARCH) $(ALL_LDFLAGS) $(LIBS)
+ define PREBUILDCMDS
+ endef
+ define PRELINKCMDS
+ endef
+ define POSTBUILDCMDS
+ endef
+endif
+ ]]
+ end
+
+
+ function T.gmake_cpp.PlatformSpecificBlock()
+ platforms { "x64" }
+ prepare()
+ local cfg = premake.getconfig(prj, "Debug", "x64")
+ premake.gmake_cpp_config(cfg, premake.gcc)
+ test.capture [[
+ifeq ($(config),debug64)
+ OBJDIR = obj/x64/Debug
+ TARGETDIR = .
+ TARGET = $(TARGETDIR)/MyProject
+ DEFINES +=
+ INCLUDES +=
+ ALL_CPPFLAGS += $(CPPFLAGS) -MMD -MP $(DEFINES) $(INCLUDES)
+ ALL_CFLAGS += $(CFLAGS) $(ALL_CPPFLAGS) $(ARCH) -m64
+ ALL_CXXFLAGS += $(CXXFLAGS) $(ALL_CFLAGS)
+ ALL_RESFLAGS += $(RESFLAGS) $(DEFINES) $(INCLUDES)
+ ALL_LDFLAGS += $(LDFLAGS) -s -m64 -L/usr/lib64
+ LDDEPS +=
+ LIBS += $(LDDEPS)
+ LINKCMD = $(CXX) -o $(TARGET) $(OBJECTS) $(RESOURCES) $(ARCH) $(ALL_LDFLAGS) $(LIBS)
+ define PREBUILDCMDS
+ endef
+ define PRELINKCMDS
+ endef
+ define POSTBUILDCMDS
+ endef
+endif
+ ]]
+ end
+
+
+ function T.gmake_cpp.UniversalStaticLibBlock()
+ kind "StaticLib"
+ platforms { "universal32" }
+ prepare()
+ local cfg = premake.getconfig(prj, "Debug", "Universal32")
+ premake.gmake_cpp_config(cfg, premake.gcc)
+ test.capture [[
+ifeq ($(config),debuguniv32)
+ OBJDIR = obj/Universal32/Debug
+ TARGETDIR = .
+ TARGET = $(TARGETDIR)/libMyProject.a
+ DEFINES +=
+ INCLUDES +=
+ ALL_CPPFLAGS += $(CPPFLAGS) $(DEFINES) $(INCLUDES)
+ ALL_CFLAGS += $(CFLAGS) $(ALL_CPPFLAGS) $(ARCH) -arch i386 -arch ppc
+ ALL_CXXFLAGS += $(CXXFLAGS) $(ALL_CFLAGS)
+ ALL_RESFLAGS += $(RESFLAGS) $(DEFINES) $(INCLUDES)
+ ALL_LDFLAGS += $(LDFLAGS) -s -arch i386 -arch ppc
+ LDDEPS +=
+ LIBS += $(LDDEPS)
+ LINKCMD = libtool -o $(TARGET) $(OBJECTS)
+ define PREBUILDCMDS
+ endef
+ define PRELINKCMDS
+ endef
+ define POSTBUILDCMDS
+ endef
+endif
+ ]]
+ end
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/tests/test_gmake_cs.lua b/Src/external_dependencies/openmpt-trunk/include/genie/tests/test_gmake_cs.lua
new file mode 100644
index 00000000..a0e90cb3
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/tests/test_gmake_cs.lua
@@ -0,0 +1,79 @@
+--
+-- tests/test_gmake_cs.lua
+-- Automated test suite for GNU Make C/C++ project generation.
+-- Copyright (c) 2009 Jason Perkins and the Premake project
+--
+
+ T.gmake_cs = { }
+
+--
+-- Configure a solution for testing
+--
+
+ local sln, prj
+ function T.gmake_cs.setup()
+ _ACTION = "gmake"
+ _OPTIONS.os = "linux"
+
+ sln = solution "MySolution"
+ configurations { "Debug", "Release" }
+ platforms { "native" }
+
+ prj = project "MyProject"
+ language "C#"
+ kind "ConsoleApp"
+ end
+
+ local function prepare()
+ premake.bake.buildconfigs()
+ end
+
+
+
+--
+-- Test configuration blocks
+--
+
+ function T.gmake_cs.BasicCfgBlock()
+ prepare()
+ local cfg = premake.getconfig(prj, "Debug")
+ premake.gmake_cs_config(cfg, premake.dotnet, {[cfg]={}})
+ test.capture [[
+ifneq (,$(findstring debug,$(config)))
+ TARGETDIR := .
+ OBJDIR := obj/Debug
+ DEPENDS :=
+ REFERENCES :=
+ FLAGS +=
+ define PREBUILDCMDS
+ endef
+ define PRELINKCMDS
+ endef
+ define POSTBUILDCMDS
+ endef
+endif
+ ]]
+ end
+
+
+ function T.gmake_cs.OnBuildOptions()
+ buildoptions { "/define:SYMBOL" }
+ prepare()
+ local cfg = premake.getconfig(prj, "Debug")
+ premake.gmake_cs_config(cfg, premake.dotnet, {[cfg]={}})
+ test.capture [[
+ifneq (,$(findstring debug,$(config)))
+ TARGETDIR := .
+ OBJDIR := obj/Debug
+ DEPENDS :=
+ REFERENCES :=
+ FLAGS += /define:SYMBOL
+ define PREBUILDCMDS
+ endef
+ define PRELINKCMDS
+ endef
+ define POSTBUILDCMDS
+ endef
+endif
+ ]]
+ end
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/tests/test_keywords.lua b/Src/external_dependencies/openmpt-trunk/include/genie/tests/test_keywords.lua
new file mode 100644
index 00000000..47bb3c00
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/tests/test_keywords.lua
@@ -0,0 +1,87 @@
+--
+-- tests/test_keywords.lua
+-- Automated test suite for configuration block keyword filtering.
+-- Copyright (c) 2008, 2009 Jason Perkins and the Premake project
+--
+
+ T.keywords = { }
+ local suite = T.keywords
+
+--
+-- Keyword escaping tests
+--
+
+ function suite.escapes_special_chars()
+ test.isequal("%.%-", path.wildcards(".-"))
+ end
+
+
+ function suite.escapes_star()
+ test.isequal("vs[^/]*", path.wildcards("vs*"))
+ end
+
+
+ function suite.escapes_star_star()
+ test.isequal("Images/.*%.bmp", path.wildcards("Images/**.bmp"))
+ end
+
+
+
+
+--
+-- Keyword matching tests
+--
+
+ function T.keywords.matches_simple_strings()
+ test.istrue(premake.iskeywordmatch("debug", { "debug", "windows", "vs2005" }))
+ end
+
+
+ function T.keywords.match_files_with_simple_strings()
+ test.isfalse(premake.iskeywordmatch("release", { "debug", "windows", "vs2005" }))
+ end
+
+
+ function T.keywords.matches_with_patterns()
+ test.istrue(premake.iskeywordmatch("vs20.*", { "debug", "windows", "vs2005" }))
+ end
+
+
+ function T.keywords.match_fails_with_not_term()
+ test.isfalse(premake.iskeywordmatch("not windows", { "debug", "windows", "vs2005" }))
+ end
+
+
+ function T.keywords.match_ok_with_not_term()
+ test.istrue(premake.iskeywordmatch("not linux", { "debug", "windows", "vs2005" }))
+ end
+
+
+ function T.keywords.match_ok_with_first_or()
+ test.istrue(premake.iskeywordmatch("windows or linux", { "debug", "windows", "vs2005" }))
+ end
+
+
+ function T.keywords.match_ok_with_first_or()
+ test.istrue(premake.iskeywordmatch("windows or linux", { "debug", "linux", "vs2005" }))
+ end
+
+
+ function T.keywords.match_ok_with_not_and_or()
+ test.istrue(premake.iskeywordmatch("not macosx or linux", { "debug", "windows", "vs2005" }))
+ end
+
+
+ function T.keywords.match_fail_with_not_and_or()
+ test.isfalse(premake.iskeywordmatch("not macosx or windows", { "debug", "windows", "vs2005" }))
+ end
+
+
+ function T.keywords.match_ok_required_term()
+ test.istrue(premake.iskeywordsmatch({ "debug", "hello.c" }, { "debug", "windows", "vs2005", required="hello.c" }))
+ end
+
+
+ function T.keywords.match_fail_required_term()
+ test.isfalse(premake.iskeywordsmatch({ "debug" }, { "debug", "windows", "vs2005", required="hello.c" }))
+ end
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/tests/test_platforms.lua b/Src/external_dependencies/openmpt-trunk/include/genie/tests/test_platforms.lua
new file mode 100644
index 00000000..ad1bbff4
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/tests/test_platforms.lua
@@ -0,0 +1,58 @@
+--
+-- tests/test_platforms.lua
+-- Automated test suite for platform handling functions.
+-- Copyright (c) 2009 Jason Perkins and the Premake project
+--
+
+ T.platforms = { }
+
+
+ local testmap = { Native="Win32", x32="Win32", x64="x64" }
+
+ local sln, r
+ function T.platforms.setup()
+ sln = solution "MySolution"
+ configurations { "Debug", "Release" }
+ end
+
+
+ function T.platforms.filter_OnNoSolutionPlatforms()
+ premake.bake.buildconfigs()
+ r = premake.filterplatforms(sln, testmap)
+ test.isequal("", table.concat(r, ":"))
+ end
+
+ function T.platforms.filter_OnNoSolutionPlatformsAndDefault()
+ premake.bake.buildconfigs()
+ r = premake.filterplatforms(sln, testmap, "x32")
+ test.isequal("x32", table.concat(r, ":"))
+ end
+
+ function T.platforms.filter_OnIntersection()
+ platforms { "x32", "x64", "Xbox360" }
+ premake.bake.buildconfigs()
+ r = premake.filterplatforms(sln, testmap, "x32")
+ test.isequal("x32:x64", table.concat(r, ":"))
+ end
+
+ function T.platforms.filter_OnNoIntersection()
+ platforms { "Universal", "Xbox360" }
+ premake.bake.buildconfigs()
+ r = premake.filterplatforms(sln, testmap)
+ test.isequal("", table.concat(r, ":"))
+ end
+
+ function T.platforms.filter_OnNoIntersectionAndDefault()
+ platforms { "Universal", "Xbox360" }
+ premake.bake.buildconfigs()
+ r = premake.filterplatforms(sln, testmap, "x32")
+ test.isequal("x32", table.concat(r, ":"))
+ end
+
+ function T.platforms.filter_OnDuplicateKeys()
+ platforms { "Native", "x32" }
+ premake.bake.buildconfigs()
+ r = premake.filterplatforms(sln, testmap, "x32")
+ test.isequal("Native", table.concat(r, ":"))
+ end
+
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/tests/test_premake.lua b/Src/external_dependencies/openmpt-trunk/include/genie/tests/test_premake.lua
new file mode 100644
index 00000000..552f9558
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/tests/test_premake.lua
@@ -0,0 +1,47 @@
+--
+-- tests/test_premake.lua
+-- Automated test suite for the Premake support functions.
+-- Copyright (c) 2008-2009 Jason Perkins and the Premake project
+--
+
+
+ T.premake = { }
+
+
+--
+-- premake.checktools() tests
+--
+
+ function T.premake.checktools_SetsDefaultTools()
+ _ACTION = "gmake"
+ premake.checktools()
+ test.isequal("gcc", _OPTIONS.cc)
+ test.isequal("mono", _OPTIONS.dotnet)
+ end
+
+
+ function T.premake.checktools_Fails_OnToolMismatch()
+ _ACTION = "gmake"
+ _OPTIONS["cc"] = "xyz"
+ ok, err = premake.checktools()
+ test.isfalse( ok )
+ test.isequal("the GNU Make action does not support /cc=xyz (yet)", err)
+ end
+
+
+
+--
+-- generate() tests
+--
+
+ function T.premake.generate_OpensCorrectFile()
+ prj = { name = "MyProject", location = "MyLocation" }
+ premake.generate(prj, "%%.prj", function () end)
+ test.openedfile("MyLocation/MyProject.prj")
+ end
+
+ function T.premake.generate_ClosesFile()
+ prj = { name = "MyProject", location = "MyLocation" }
+ premake.generate(prj, "%%.prj", function () end)
+ test.closedfile(true)
+ end
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/tests/test_project.lua b/Src/external_dependencies/openmpt-trunk/include/genie/tests/test_project.lua
new file mode 100644
index 00000000..223cba3f
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/tests/test_project.lua
@@ -0,0 +1,64 @@
+--
+-- tests/test_project.lua
+-- Automated test suite for the project support functions.
+-- Copyright (c) 2008-2010 Jason Perkins and the Premake project
+--
+
+ local _project = premake.project
+
+ T.project = { }
+
+ local cfg, result
+ function T.project.setup()
+ _ACTION = "gmake"
+ cfg = {}
+ cfg.project = {}
+ cfg.language = "C++"
+ cfg.files = {}
+ cfg.trimpaths = {}
+ cfg.platform = "Native"
+ result = "\n"
+ end
+
+
+
+--
+-- findproject() tests
+--
+
+ function T.project.findproject_IsCaseSensitive()
+ local sln = test.createsolution()
+ local prj = test.createproject(sln)
+ premake.bake.buildconfigs()
+ test.isnil(premake.findproject("myproject"))
+ end
+
+
+--
+-- getfilename() tests
+--
+
+ function T.project.getfilename_ReturnsRelativePath()
+ local prj = { name = "project", location = "location" }
+ local r = _project.getfilename(prj, path.join(os.getcwd(), "../filename"))
+ test.isequal("../filename", r)
+ end
+
+ function T.project.getfilename_PerformsSubstitutions()
+ local prj = { name = "project", location = "location" }
+ local r = _project.getfilename(prj, "%%.prj")
+ test.isequal("location/project.prj", r)
+ end
+
+
+
+--
+-- premake.getlinks() tests
+--
+
+ function T.project.getlinks_OnMscSystemLibs()
+ _OPTIONS.cc = "msc"
+ cfg.links = { "user32", "gdi32" }
+ result = premake.getlinks(cfg, "all", "fullpath")
+ test.isequal("user32.lib gdi32.lib", table.concat(result, " "))
+ end
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/tests/test_stress.lua b/Src/external_dependencies/openmpt-trunk/include/genie/tests/test_stress.lua
new file mode 100644
index 00000000..c51e1305
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/tests/test_stress.lua
@@ -0,0 +1,44 @@
+--
+-- tests/tests_stress.lua
+-- Stress test for Premake.
+-- Copyright (c) 2009 Jason Perkins and the Premake project
+--
+
+local numprojects = 100
+local numfiles = 100
+
+dofile("pepperfish_profiler.lua")
+profiler = newProfiler()
+function dumpresults(sorttotal)
+ local outfile = io.open("build/profile.txt", "w+" )
+ profiler:report(outfile, sorttotal)
+ outfile:close()
+end
+
+
+solution "MySolution"
+ configurations { "Debug", "Release", "DebugDLL", "ReleaseDLL" }
+ platforms { "Native", "x32", "x64" }
+ location "build"
+
+ configuration "Debug"
+ defines { "_DEBUG" }
+ flags { "Symbols" }
+
+ configuration "Release"
+ defines { "NDEBUG" }
+ flags { "Optimize" }
+
+
+for pi = 1, numprojects do
+
+ project ("Project" .. pi)
+ location "build"
+ kind "ConsoleApp"
+ language "C++"
+
+ for fi = 1, numfiles do
+ files { "file" .. fi .. ".cpp" }
+ end
+
+end
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/tests/test_string.lua b/Src/external_dependencies/openmpt-trunk/include/genie/tests/test_string.lua
new file mode 100644
index 00000000..d22713c5
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/tests/test_string.lua
@@ -0,0 +1,73 @@
+--
+-- tests/test_string.lua
+-- Automated test suite for the new string functions.
+-- Copyright (c) 2008 Jason Perkins and the Premake project
+--
+
+
+ T.string = { }
+
+
+--
+-- string.endswith() tests
+--
+
+ function T.string.endswith_ReturnsTrue_OnMatch()
+ test.istrue(string.endswith("Abcdef", "def"))
+ end
+
+ function T.string.endswith_ReturnsFalse_OnMismatch()
+ test.isfalse(string.endswith("Abcedf", "efg"))
+ end
+
+ function T.string.endswith_ReturnsFalse_OnLongerNeedle()
+ test.isfalse(string.endswith("Abc", "Abcdef"))
+ end
+
+ function T.string.endswith_ReturnsFalse_OnNilHaystack()
+ test.isfalse(string.endswith(nil, "ghi"))
+ end
+
+ function T.string.endswith_ReturnsFalse_OnNilNeedle()
+ test.isfalse(string.endswith("Abc", nil))
+ end
+
+ function T.string.endswith_ReturnsTrue_OnExactMatch()
+ test.istrue(string.endswith("/", "/"))
+ end
+
+
+
+--
+-- string.explode() tests
+--
+
+ function T.string.explode_ReturnsParts_OnValidCall()
+ test.isequal({"aaa","bbb","ccc"}, string.explode("aaa/bbb/ccc", "/", true))
+ end
+
+
+
+--
+-- string.startswith() tests
+--
+
+ function T.string.startswith_OnMatch()
+ test.istrue(string.startswith("Abcdef", "Abc"))
+ end
+
+ function T.string.startswith_OnMismatch()
+ test.isfalse(string.startswith("Abcdef", "ghi"))
+ end
+
+ function T.string.startswith_OnLongerNeedle()
+ test.isfalse(string.startswith("Abc", "Abcdef"))
+ end
+
+ function T.string.startswith_OnEmptyHaystack()
+ test.isfalse(string.startswith("", "Abc"))
+ end
+
+ function T.string.startswith_OnEmptyNeedle()
+ test.istrue(string.startswith("Abcdef", ""))
+ end
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/tests/test_targets.lua b/Src/external_dependencies/openmpt-trunk/include/genie/tests/test_targets.lua
new file mode 100644
index 00000000..6cbe2bb2
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/tests/test_targets.lua
@@ -0,0 +1,294 @@
+--
+-- tests/test_targets.lua
+-- Automated test suite for premake.gettarget()
+-- Copyright (c) 2008, 2009 Jason Perkins and the Premake project
+--
+
+ T.targets = { }
+
+ local cfg
+ function T.targets.setup()
+ cfg = { }
+ cfg.basedir = "."
+ cfg.location = "."
+ cfg.targetdir = "../bin"
+ cfg.language = "C++"
+ cfg.project = { name = "MyProject" }
+ cfg.flags = { }
+ cfg.objectsdir = "obj"
+ cfg.platform = "Native"
+ end
+
+
+--
+-- Path Style Name Style Example Environment
+-- ---------- ---------- -------------------
+-- windows windows VStudio with MSC
+-- posix posix GMake with GCC
+-- windows posix VStudio for PS3
+-- posix windows GMake for .NET
+--
+
+
+
+
+--
+-- ConsoleApp tests
+--
+
+ function T.targets.ConsoleApp_Build_WindowsNames()
+ cfg.kind = "ConsoleApp"
+ result = premake.gettarget(cfg, "build", "posix", "windows", "macosx")
+ test.isequal([[../bin/MyProject.exe]], result.fullpath)
+ end
+
+ function T.targets.ConsoleApp_Build_PosixNames_OnWindows()
+ cfg.kind = "ConsoleApp"
+ result = premake.gettarget(cfg, "build", "posix", "posix", "windows")
+ test.isequal([[../bin/MyProject.exe]], result.fullpath)
+ end
+
+ function T.targets.ConsoleApp_Build_PosixNames_OnLinux()
+ cfg.kind = "ConsoleApp"
+ result = premake.gettarget(cfg, "build", "posix", "posix", "linux")
+ test.isequal([[../bin/MyProject]], result.fullpath)
+ end
+
+ function T.targets.ConsoleApp_Build_PosixNames_OnMacOSX()
+ cfg.kind = "ConsoleApp"
+ result = premake.gettarget(cfg, "build", "posix", "posix", "macosx")
+ test.isequal([[../bin/MyProject]], result.fullpath)
+ end
+
+ function T.targets.ConsoleApp_Build_PS3Names()
+ cfg.kind = "ConsoleApp"
+ result = premake.gettarget(cfg, "build", "posix", "PS3", "macosx")
+ test.isequal([[../bin/MyProject.elf]], result.fullpath)
+ end
+
+
+
+--
+-- WindowedApp tests
+--
+
+ function T.targets.WindowedApp_Build_WindowsNames()
+ cfg.kind = "WindowedApp"
+ result = premake.gettarget(cfg, "build", "posix", "windows", "macosx")
+ test.isequal([[../bin/MyProject.exe]], result.fullpath)
+ end
+
+ function T.targets.WindowedApp_Build_PosixNames_OnWindows()
+ cfg.kind = "WindowedApp"
+ result = premake.gettarget(cfg, "build", "posix", "posix", "windows")
+ test.isequal([[../bin/MyProject.exe]], result.fullpath)
+ end
+
+ function T.targets.WindowedApp_Build_PosixNames_OnLinux()
+ cfg.kind = "WindowedApp"
+ result = premake.gettarget(cfg, "build", "posix", "posix", "linux")
+ test.isequal([[../bin/MyProject]], result.fullpath)
+ end
+
+ function T.targets.WindowedApp_Build_PosixNames_OnMacOSX()
+ cfg.kind = "WindowedApp"
+ result = premake.gettarget(cfg, "build", "posix", "posix", "macosx")
+ test.isequal([[../bin/MyProject.app/Contents/MacOS/MyProject]], result.fullpath)
+ end
+
+ function T.targets.WindowedApp_Build_PS3Names()
+ cfg.kind = "WindowedApp"
+ result = premake.gettarget(cfg, "build", "posix", "PS3", "macosx")
+ test.isequal([[../bin/MyProject.elf]], result.fullpath)
+ end
+
+
+--
+-- SharedLib tests
+--
+
+ function T.targets.SharedLib_Build_WindowsNames()
+ cfg.kind = "SharedLib"
+ result = premake.gettarget(cfg, "build", "posix", "windows", "macosx")
+ test.isequal([[../bin/MyProject.dll]], result.fullpath)
+ end
+
+ function T.targets.SharedLib_Link_WindowsNames()
+ cfg.kind = "SharedLib"
+ result = premake.gettarget(cfg, "link", "posix", "windows", "macosx")
+ test.isequal([[../bin/MyProject.lib]], result.fullpath)
+ end
+
+ function T.targets.SharedLib_Build_PosixNames_OnWindows()
+ cfg.kind = "SharedLib"
+ result = premake.gettarget(cfg, "build", "posix", "posix", "windows")
+ test.isequal([[../bin/MyProject.dll]], result.fullpath)
+ end
+
+ function T.targets.SharedLib_Link_PosixNames_OnWindows()
+ cfg.kind = "SharedLib"
+ result = premake.gettarget(cfg, "link", "posix", "posix", "windows")
+ test.isequal([[../bin/libMyProject.a]], result.fullpath)
+ end
+
+ function T.targets.SharedLib_Build_PosixNames_OnLinux()
+ cfg.kind = "SharedLib"
+ result = premake.gettarget(cfg, "build", "posix", "posix", "linux")
+ test.isequal([[../bin/libMyProject.so]], result.fullpath)
+ end
+
+ function T.targets.SharedLib_Link_PosixNames_OnLinux()
+ cfg.kind = "SharedLib"
+ result = premake.gettarget(cfg, "link", "posix", "posix", "linux")
+ test.isequal([[../bin/libMyProject.so]], result.fullpath)
+ end
+
+ function T.targets.SharedLib_Build_PosixNames_OnMacOSX()
+ cfg.kind = "SharedLib"
+ result = premake.gettarget(cfg, "build", "posix", "posix", "macosx")
+ test.isequal([[../bin/libMyProject.dylib]], result.fullpath)
+ end
+
+ function T.targets.SharedLib_Link_PosixNames_OnMacOSX()
+ cfg.kind = "SharedLib"
+ result = premake.gettarget(cfg, "link", "posix", "posix", "macosx")
+ test.isequal([[../bin/libMyProject.dylib]], result.fullpath)
+ end
+
+
+--
+-- Bundle tests
+--
+
+ function T.targets.Bundle_Build_WindowsNames()
+ cfg.kind = "Bundle"
+ result = premake.gettarget(cfg, "build", "posix", "windows", "macosx")
+ test.isequal([[../bin/MyProject.dll]], result.fullpath)
+ end
+
+ function T.targets.Bundle_Link_WindowsNames()
+ cfg.kind = "Bundle"
+ result = premake.gettarget(cfg, "link", "posix", "windows", "macosx")
+ test.isequal([[../bin/MyProject.lib]], result.fullpath)
+ end
+
+ function T.targets.Bundle_Build_PosixNames_OnWindows()
+ cfg.kind = "Bundle"
+ result = premake.gettarget(cfg, "build", "posix", "posix", "windows")
+ test.isequal([[../bin/MyProject.dll]], result.fullpath)
+ end
+
+ function T.targets.Bundle_Link_PosixNames_OnWindows()
+ cfg.kind = "Bundle"
+ result = premake.gettarget(cfg, "link", "posix", "posix", "windows")
+ test.isequal([[../bin/libMyProject.a]], result.fullpath)
+ end
+
+ function T.targets.Bundle_Build_PosixNames_OnLinux()
+ cfg.kind = "Bundle"
+ result = premake.gettarget(cfg, "build", "posix", "posix", "linux")
+ test.isequal([[../bin/libMyProject.so]], result.fullpath)
+ end
+
+ function T.targets.Bundle_Link_PosixNames_OnLinux()
+ cfg.kind = "Bundle"
+ result = premake.gettarget(cfg, "link", "posix", "posix", "linux")
+ test.isequal([[../bin/libMyProject.so]], result.fullpath)
+ end
+
+ function T.targets.Bundle_Build_PosixNames_OnMacOSX()
+ cfg.kind = "Bundle"
+ result = premake.gettarget(cfg, "build", "posix", "posix", "macosx")
+ test.isequal([[../bin/MyProject.bundle]], result.fullpath)
+ end
+
+ function T.targets.Bundle_Link_PosixNames_OnMacOSX()
+ cfg.kind = "Bundle"
+ result = premake.gettarget(cfg, "link", "posix", "posix", "macosx")
+ test.isequal([[../bin/MyProject.bundle]], result.fullpath)
+ end
+
+
+--
+-- StaticLib tests
+--
+
+ function T.targets.StaticLib_Build_WindowsNames()
+ cfg.kind = "StaticLib"
+ result = premake.gettarget(cfg, "build", "posix", "windows", "macosx")
+ test.isequal([[../bin/MyProject.lib]], result.fullpath)
+ end
+
+ function T.targets.StaticLib_Link_WindowsNames()
+ cfg.kind = "StaticLib"
+ result = premake.gettarget(cfg, "link", "posix", "windows", "macosx")
+ test.isequal([[../bin/MyProject.lib]], result.fullpath)
+ end
+
+ function T.targets.StaticLib_Build_PosixNames_OnWindows()
+ cfg.kind = "StaticLib"
+ result = premake.gettarget(cfg, "build", "posix", "posix", "windows")
+ test.isequal([[../bin/libMyProject.a]], result.fullpath)
+ end
+
+ function T.targets.StaticLib_Link_PosixNames_OnWindows()
+ cfg.kind = "StaticLib"
+ result = premake.gettarget(cfg, "link", "posix", "posix", "windows")
+ test.isequal([[../bin/libMyProject.a]], result.fullpath)
+ end
+
+ function T.targets.StaticLib_Build_PosixNames_OnLinux()
+ cfg.kind = "StaticLib"
+ result = premake.gettarget(cfg, "build", "posix", "posix", "linux")
+ test.isequal([[../bin/libMyProject.a]], result.fullpath)
+ end
+
+ function T.targets.StaticLib_Link_PosixNames_OnLinux()
+ cfg.kind = "StaticLib"
+ result = premake.gettarget(cfg, "link", "posix", "posix", "linux")
+ test.isequal([[../bin/libMyProject.a]], result.fullpath)
+ end
+
+ function T.targets.StaticLib_Build_PosixNames_OnMacOSX()
+ cfg.kind = "StaticLib"
+ result = premake.gettarget(cfg, "build", "posix", "posix", "macosx")
+ test.isequal([[../bin/libMyProject.a]], result.fullpath)
+ end
+
+ function T.targets.StaticLib_Link_PosixNames_OnMacOSX()
+ cfg.kind = "StaticLib"
+ result = premake.gettarget(cfg, "link", "posix", "posix", "macosx")
+ test.isequal([[../bin/libMyProject.a]], result.fullpath)
+ end
+
+ function T.targets.StaticLib_Build_PosixNames_OnPS3()
+ cfg.kind = "StaticLib"
+ result = premake.gettarget(cfg, "build", "posix", "PS3", "macosx")
+ test.isequal([[../bin/libMyProject.a]], result.fullpath)
+ end
+
+ function T.targets.StaticLib_Link_PosixNames_OnPS3()
+ cfg.kind = "StaticLib"
+ result = premake.gettarget(cfg, "link", "posix", "PS3", "macosx")
+ test.isequal([[../bin/libMyProject.a]], result.fullpath)
+ end
+
+ function T.targets.StaticLib_Link_IgnoresImpLib()
+ cfg.kind = "StaticLib"
+ cfg.implibdir = "../lib"
+ result = premake.gettarget(cfg, "link", "posix", "posix", "macosx")
+ test.isequal([[../bin/libMyProject.a]], result.fullpath)
+ end
+
+
+
+--
+-- Windows path tests
+--
+
+ function T.targets.WindowsPaths()
+ cfg.kind = "ConsoleApp"
+ result = premake.gettarget(cfg, "build", "windows", "windows", "linux")
+ test.isequal([[..\bin]], result.directory)
+ test.isequal([[..\bin\MyProject.exe]], result.fullpath)
+ end
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/tests/testfx.lua b/Src/external_dependencies/openmpt-trunk/include/genie/tests/testfx.lua
new file mode 100644
index 00000000..83420861
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/tests/testfx.lua
@@ -0,0 +1,287 @@
+--
+-- tests/testfx.lua
+-- Automated test framework for Premake.
+-- Copyright (c) 2008-2009 Jason Perkins and the Premake project
+--
+
+
+--
+-- Define a namespace for the testing functions
+--
+
+ test = { }
+
+
+--
+-- Assertion functions
+--
+ function test.string_contains(buffer, expected)
+ if not string.find(buffer,expected) then
+ test.fail("\n==Fail==: Expected to find :\n%s\nyet it was not found in buffer:\n%s\n", expected,buffer)
+ end
+ end
+
+ function test.string_does_not_contain(buffer, expected)
+ if string.find(buffer,expected) then
+ test.fail("\n==Fail==: Did not expected to find :\n%s\nyet it was found in buffer:\n%s\n", expected,buffer)
+ end
+ end
+
+ function test.capture(expected)
+ local actual = io.endcapture()
+
+ local ait = actual:gfind("(.-)" .. io.eol)
+ local eit = expected:gfind("(.-)\n")
+
+ local linenum = 1
+ local atxt = ait()
+ local etxt = eit()
+ while etxt do
+ if (etxt ~= atxt) then
+ test.fail("(%d) expected:\n%s\n...but was:\n%s", linenum, etxt, atxt)
+ end
+
+ linenum = linenum + 1
+ atxt = ait()
+ etxt = eit()
+ end
+ end
+
+
+ function test.closedfile(expected)
+ if expected and not test.value_closedfile then
+ test.fail("expected file to be closed")
+ elseif not expected and test.value_closedfile then
+ test.fail("expected file to remain open")
+ end
+ end
+
+
+ function test.contains(value, expected)
+ if not table.contains(value, expected) then
+ test.fail("expected value %s not found", expected)
+ end
+ end
+
+
+ function test.fail(format, ...)
+ -- convert nils into something more usefuls
+ for i = 1, arg.n do
+ if (arg[i] == nil) then
+ arg[i] = "(nil)"
+ elseif (type(arg[i]) == "table") then
+ arg[i] = "{" .. table.concat(arg[i], ", ") .. "}"
+ end
+ end
+ error(string.format(format, unpack(arg)), 3)
+ end
+
+
+ function test.filecontains(expected, fn)
+ local f = io.open(fn)
+ local actual = f:read("*a")
+ f:close()
+ if (expected ~= actual) then
+ test.fail("expected %s but was %s", expected, actual)
+ end
+ end
+
+
+ function test.isemptycapture()
+ local actual = io.endcapture()
+ if actual ~= "" then
+ test.fail("expected empty capture, but was %s", actual);
+ end
+ end
+
+
+ function test.isequal(expected, actual)
+ if (type(expected) == "table") then
+ for k,v in pairs(expected) do
+ if not (test.isequal(expected[k], actual[k])) then
+ test.fail("expected %s but was %s", expected, actual)
+ end
+ end
+ else
+ if (expected ~= actual) then
+ test.fail("expected %s but was %s", expected, actual)
+ end
+ end
+ return true
+ end
+
+
+ function test.isfalse(value)
+ if (value) then
+ test.fail("expected false but was true")
+ end
+ end
+
+
+ function test.isnil(value)
+ if (value ~= nil) then
+ test.fail("expected nil but was " .. tostring(value))
+ end
+ end
+
+
+ function test.isnotnil(value)
+ if (value == nil) then
+ test.fail("expected not nil")
+ end
+ end
+
+
+ function test.istrue(value)
+ if (not value) then
+ test.fail("expected true but was false")
+ end
+ end
+
+
+ function test.openedfile(fname)
+ if fname ~= test.value_openedfilename then
+ local msg = "expected to open file '" .. fname .. "'"
+ if test.value_openedfilename then
+ msg = msg .. ", got '" .. test.value_openedfilename .. "'"
+ end
+ test.fail(msg)
+ end
+ end
+
+
+ function test.success(fn, ...)
+ local ok, err = pcall(fn, unpack(arg))
+ if not ok then
+ test.fail("call failed: " .. err)
+ end
+ end
+
+
+
+--
+-- Test stubs
+--
+
+ local function stub_io_open(fname, mode)
+ test.value_openedfilename = fname
+ test.value_openedfilemode = mode
+ return {
+ close = function()
+ test.value_closedfile = true
+ end
+ }
+ end
+
+ local function stub_io_output(f)
+ end
+
+ local function stub_print(s)
+ end
+
+
+--
+-- Define a collection for the test suites
+--
+
+ T = { }
+
+
+
+--
+-- Test execution function
+--
+ local _OS_host = _OS
+ local function test_setup(suite, fn)
+ -- clear out some important globals
+ _ACTION = "test"
+ _ARGS = { }
+ _OPTIONS = { }
+ _OS = _OS_host
+ premake.solution.list = { }
+ io.indent = nil
+ io.eol = "\n"
+
+ -- reset captured I/O values
+ test.value_openedfilename = nil
+ test.value_openedfilemode = nil
+ test.value_closedfile = false
+
+ if suite.setup then
+ return pcall(suite.setup)
+ else
+ return true
+ end
+ end
+
+
+ local function test_run(suite, fn)
+ io.capture()
+ return pcall(fn)
+ end
+
+
+ local function test_teardown(suite, fn)
+ if suite.teardown then
+ return pcall(suite.teardown)
+ else
+ return true
+ end
+ end
+
+
+ function test.runall(suitename, testname)
+ test.print = print
+
+ print = stub_print
+ io.open = stub_io_open
+ io.output = stub_io_output
+
+ local numpassed = 0
+ local numfailed = 0
+ local start_time = os.clock()
+
+ function runtest(suitename, suitetests, testname, testfunc)
+ if suitetests.setup ~= testfunc and suitetests.teardown ~= testfunc then
+ local ok, err = test_setup(suitetests, testfunc)
+
+ if ok then
+ ok, err = test_run(suitetests, testfunc)
+ end
+
+ local tok, terr = test_teardown(suitetests, testfunc)
+ ok = ok and tok
+ err = err or terr
+
+ if (not ok) then
+ test.print(string.format("%s.%s: %s", suitename, testname, err))
+ numfailed = numfailed + 1
+ else
+ numpassed = numpassed + 1
+ end
+ end
+ end
+
+ function runsuite(suitename, suitetests, testname)
+ if testname then
+ runtest(suitename, suitetests, testname, suitetests[testname])
+ else
+ for testname, testfunc in pairs(suitetests) do
+ runtest(suitename, suitetests, testname, testfunc)
+ end
+ end
+ end
+
+ if suitename then
+ runsuite(suitename, T[suitename], testname)
+ else
+ for suitename, suitetests in pairs(T) do
+ runsuite(suitename, suitetests, testname)
+ end
+ end
+
+ io.write('running time : ', os.clock() - start_time,'\n')
+ print = test.print
+ return numpassed, numfailed
+ end
+
diff --git a/Src/external_dependencies/openmpt-trunk/include/genie/tests/tools/test_gcc.lua b/Src/external_dependencies/openmpt-trunk/include/genie/tests/tools/test_gcc.lua
new file mode 100644
index 00000000..2e78cb6c
--- /dev/null
+++ b/Src/external_dependencies/openmpt-trunk/include/genie/tests/tools/test_gcc.lua
@@ -0,0 +1,78 @@
+--
+-- tests/test_gcc.lua
+-- Automated test suite for the GCC toolset interface.
+-- Copyright (c) 2009-2011 Jason Perkins and the Premake project
+--
+
+ T.gcc = { }
+ local suite = T.gcc
+
+ local cfg
+ function suite.setup()
+ cfg = { }
+ cfg.basedir = "."
+ cfg.location = "."
+ cfg.language = "C++"
+ cfg.project = { name = "MyProject" }
+ cfg.flags = { }
+ cfg.objectsdir = "obj"
+ cfg.platform = "Native"
+ cfg.links = { }
+ cfg.libdirs = { }
+ cfg.linktarget = { fullpath="libMyProject.a" }
+ end
+
+
+--
+-- CPPFLAGS tests
+--
+
+ function suite.cppflags_OnWindows()
+ cfg.system = "windows"
+ local r = premake.gcc.getcppflags(cfg)
+ test.isequal("-MMD -MP", table.concat(r, " "))
+ end
+
+--
+-- CFLAGS tests
+--
+
+ function suite.cflags_SharedLib_Windows()
+ cfg.kind = "SharedLib"
+ cfg.system = "windows"
+ local r = premake.gcc.getcflags(cfg)
+ test.isequal('', table.concat(r,"|"))
+ end
+
+
+ function suite.cflags_OnFpFast()
+ cfg.flags = { "FloatFast" }
+ local r = premake.gcc.getcflags(cfg)
+ test.isequal('-ffast-math', table.concat(r,"|"))
+ end
+
+
+ function suite.cflags_OnFpStrict()
+ cfg.flags = { "FloatStrict" }
+ local r = premake.gcc.getcflags(cfg)
+ test.isequal('-ffloat-store', table.concat(r,"|"))
+ end
+
+
+--
+-- LDFLAGS tests
+--
+
+ function suite.ldflags_SharedLib_Windows()
+ cfg.kind = "SharedLib"
+ cfg.system = "windows"
+ local r = premake.gcc.getldflags(cfg)
+ test.isequal('-s|-shared|-Wl,--out-implib="libMyProject.a"', table.concat(r,"|"))
+ end
+
+
+ function suite.linkflags_OnFrameworks()
+ cfg.links = { "Cocoa.framework" }
+ local r = premake.gcc.getlinkflags(cfg)
+ test.isequal('-framework Cocoa', table.concat(r,"|"))
+ end