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-rw-r--r--Src/tataki/bitmap/win/bitmap.cpp1874
1 files changed, 1874 insertions, 0 deletions
diff --git a/Src/tataki/bitmap/win/bitmap.cpp b/Src/tataki/bitmap/win/bitmap.cpp
new file mode 100644
index 00000000..24ea0228
--- /dev/null
+++ b/Src/tataki/bitmap/win/bitmap.cpp
@@ -0,0 +1,1874 @@
+#include <tataki/api__tataki.h>
+
+//#define NO_SIMPLEFASTMODE
+#include <api/imgldr/api_imgldr.h>
+#include <tataki/blending/blending.h>
+
+#include "bitmap.h"
+
+#include <bfc/wasabi_std.h>
+#include <tataki/canvas/bltcanvas.h>
+
+#include <api/memmgr/api_memmgr.h>
+
+
+#if !defined(WIN32) && !defined(LINUX)
+#error port me!
+#endif
+
+#define ERRORBMP L"wasabi.bitmapnotfound"
+#define HARDERRORBMP L"xml/wasabi/window/error.png"
+// do not define NO_MMX in this file. :)
+
+#ifndef NO_MMX
+
+#ifdef WIN32
+#define MMX_CONST const
+#else
+#define MMX_CONST
+#endif
+
+static unsigned int MMX_CONST SkinBitmap_mmx_revn2[2]={0x01000100,0x01000100};
+static unsigned int MMX_CONST SkinBitmap_mmx_zero[2];
+static unsigned int MMX_CONST SkinBitmap_mmx_one[2]={1,0};
+#define HAS_MMX Blenders::MMX_AVAILABLE()
+
+#else
+
+//NO_MMX defined
+#define HAS_MMX 0
+
+#endif
+#if 0
+ int bitmap_x = bitmap->getX();
+ int bitmap_y = bitmap->getY();
+ int bmpheight = bitmap->getHeight();
+ int fullimage_w = bitmap->getFullWidth();
+ void *bits = bitmap->getBits();
+ int xp=xe-xs;
+ for (int yp = ys; yp < ye; yp ++)
+ {
+ int t=yv>>16;
+ if (t < 0) t=0;
+ if (t >= bmpheight) t=bmpheight-1;
+ int *psrc=((int*)bits) + (t+bitmap_y)*fullimage_w + bitmap_x;
+ int *dest=((int*)dib) + pitch*yp + xs;
+
+ C::stretch(xp, psrc, dest, xstart, dxv, alpha);
+
+ yv+=dyv;
+ }
+ }
+#endif
+ static __inline int shc(int offset, int offset16, int pos, int delta)
+ {
+ __int64 num = (Int32x32To64(pos, delta) + (__int64)offset16)/65536LL;
+ return (int)(num+offset);
+ }
+
+ static __inline void *ROUNDUP16(void *ptr)
+ {
+ return (void *)(((size_t)ptr+15) & ~15);
+ }
+
+static void Shrink(SkinBitmap *src_, int ys, int ye, int xe, int xs, int xstart, int yv, void *dst_, int dstpitch, int dxv, int dyv, int alpha)
+{
+// to scale an image
+ // where the destination image is both smaller on X *and* Y.
+
+ // inputs:
+ int srcpitch = src_->getFullWidth();
+ int bitmap_x = src_->getX();
+ int bitmap_height = src_->getHeight();
+ int bitmap_fullheight = src_->getFullHeight();
+ int bitmap_y = src_->getY();
+
+ uint8_t *src=(uint8_t *)src_->getBits();;
+ ARGB32 *dst= (ARGB32 *)dst_;
+
+//#define NEW_X(x__) ((srcxs+bitmap_x)+MulDiv(x__, dxv, 65536))
+#define NEW_X(x__) shc(bitmap_x, xstart,(x__), dxv)
+#define NEW_Y(y__) shc(bitmap_y, yv, (y__)-ys, dyv)
+
+ int dstw = xe-xs;
+ // make sure we have enough room. I don't think anyone is going to have destination bitmaps this big, but might as well play it safe
+ ASSERT(dstw <= 4096);
+ if (dstw > 4096) return;
+
+ // all this weird stuff is to align on 16 byte boundary
+ char *_new_x[4096*sizeof(int)+15] = {0};
+ char *new_x_aligned = (char *)_new_x;
+ ROUNDUP16(new_x_aligned);
+ int *new_x = (int *)new_x_aligned;
+ for (int x=0; x<=dstw; x++)
+ new_x[x] = NEW_X(x);
+
+ // FOR EACH DEST PIXEL
+ for (int y=ys; y<ye; y++)
+ {
+ int sy1 = NEW_Y(y);
+ int sy2 = NEW_Y(y+1);
+ for (int x=0; x<dstw; x++)
+ {
+ uint32_t sum[4] = { 0, 0, 0, 0 };
+ int sx1 = new_x[x];
+ int sx2 = new_x[x+1];
+ // FOR EACH CONTRIBUTING SOURCE PIXEL: in a block [sx1..sx2) x [sy1..sy2)
+ for (int b=sy1; b<sy2; b++)
+ for (int a=sx1; a<sx2; a++)
+ {
+ uint8_t *ps = &src[(b*srcpitch + a)*4];
+ sum[0] += (uint32_t)ps[0];
+ sum[1] += (uint32_t)ps[1];
+ sum[2] += (uint32_t)ps[2];
+ sum[3] += (uint32_t)ps[3];
+ }
+ // write downsampled pixel:
+ ARGB32 &dstpix = dst[(y*dstpitch + x+xs)];
+ uint32_t out;
+ uint8_t *pd = (uint8_t *)&out;
+ int pixels_covered = (sy2-sy1)*(sx2-sx1);
+ pd[0] = (uint32_t)(sum[0] / pixels_covered);
+ pd[1] = (uint32_t)(sum[1] / pixels_covered);
+ pd[2] = (uint32_t)(sum[2] / pixels_covered);
+ pd[3] = (uint32_t)(sum[3] / pixels_covered);
+#ifdef NO_MMX
+ dstpix = Blenders::BLEND_ADJ3(dstpix, out, alpha);
+#else
+ dstpix = Blenders::BLEND_ADJ3_MMX(dstpix, out, alpha);
+#endif
+ }
+ }
+}
+
+static wchar_t skinBitmapBlankName[] = L"";
+SkinBitmap::SkinBitmap(HINSTANCE hInstance, int id, const wchar_t *forcegroup)
+{
+ high_quality_resampling = false;
+ references = 1;
+ bitmapname = skinBitmapBlankName;
+ subimage_w = -1;
+ subimage_h = -1;
+ x_offset = -1;
+ y_offset = -1;
+ fullimage_w = fullimage_h = 0;
+ has_alpha = 0;
+ ASSERT(hInstance != NULL);
+ ownbits = 1;
+ fromskin = 0;
+ bits = WASABI_API_IMGLDR->imgldr_makeBmp(hInstance, id,&has_alpha,&fullimage_w,&fullimage_h, forcegroup);
+ last_failed = 0;
+ if (bits == NULL)
+ {
+ //last_failed = 1;
+ //TODO: bits = WASABI_API_IMGLDR->imgldr_requestSkinBitmap(ERRORBMP, &has_alpha, &x_offset, &y_offset, &subimage_w, &subimage_h, &fullimage_w, &fullimage_h,_cached);
+ }
+ if (bits == NULL)
+ {
+ last_failed = 1;
+ bits = WASABI_API_IMGLDR->imgldr_makeBmp(HARDERRORBMP, &has_alpha, &fullimage_w, &fullimage_h);
+ }
+}
+
+SkinBitmap::SkinBitmap(ARGB32 *_bits, int w, int h, bool own)
+{
+ high_quality_resampling = false;
+ references = 1;
+ subimage_w = -1;
+ subimage_h = -1;
+ x_offset = -1;
+ y_offset = -1;
+ bitmapname = skinBitmapBlankName;
+ fullimage_w = w;
+ fullimage_h = h;
+ has_alpha = 1;
+ if (own)
+ ownbits = OWNBITS_USECFREE;
+ else
+ ownbits = OWNBITS_NOTOURS;
+ bits = _bits;
+ fromskin = 0;
+ last_failed = 0;
+}
+
+// TODO: benski> could we be using GetDIBits here?
+void SkinBitmap::bmpToBits(HBITMAP hbmp, HDC defaultDC)
+{
+#ifdef WIN32
+ if (hbmp && !bits)
+ {
+ BITMAPINFO srcbmi={0};
+ HDC hMemDC, hMemDC2;
+ HBITMAP hprev,hprev2=0;
+ HBITMAP hsrcdib;
+ void *srcdib;
+ BITMAP bm;
+ int r = GetObject(hbmp, sizeof(BITMAP), &bm);
+ ASSERT(r != 0);
+
+ fullimage_w=bm.bmWidth;
+ fullimage_h=ABS(bm.bmHeight);
+
+ int bmw=getWidth();
+ int bmh=getHeight();
+ int xo=getX();
+ int yo=getY();
+
+ srcbmi.bmiHeader.biSize=sizeof(srcbmi.bmiHeader);
+ srcbmi.bmiHeader.biWidth=bmw;
+ srcbmi.bmiHeader.biHeight=-bmh;
+ srcbmi.bmiHeader.biPlanes=1;
+ srcbmi.bmiHeader.biBitCount=32;
+ srcbmi.bmiHeader.biCompression=BI_RGB;
+ hMemDC = CreateCompatibleDC(NULL);
+ hsrcdib=CreateDIBSection(hMemDC,&srcbmi,DIB_RGB_COLORS,&srcdib,NULL,0);
+ ASSERTPR(hsrcdib != 0, "CreateDIBSection() failed #6");
+ if (defaultDC)
+ hMemDC2 = defaultDC;
+ else
+ {
+ hMemDC2 = CreateCompatibleDC(NULL);
+ hprev2 = (HBITMAP) SelectObject(hMemDC2, hbmp);
+ }
+ hprev = (HBITMAP) SelectObject(hMemDC, hsrcdib);
+ BitBlt(hMemDC,0,0,bmw,bmh,hMemDC2,xo,yo,SRCCOPY);
+ SelectObject(hMemDC, hprev);
+ if (!defaultDC)
+ {
+ SelectObject(hMemDC2, hprev2);
+ DeleteDC(hMemDC2);
+ }
+ DeleteDC(hMemDC);
+ bits=(ARGB32*)MALLOC(bmw*bmh*4);
+ if (getHeight()+getY() > bm.bmHeight || getWidth()+getX() > bm.bmWidth)
+ {
+ ASSERTALWAYS(StringPrintf("Subbitmap coordinates outside master bitmap [%d,%d,%d,%d in 0,0,%d,%d]", getX(), getY(), getWidth(), getHeight(), bm.bmWidth, bm.bmHeight));
+ }
+ MEMCPY32(bits,srcdib,bmw*bmh/**sizeof(ARGB32)*/);
+ DeleteObject(hsrcdib);
+ x_offset=-1;
+ y_offset=-1;
+ subimage_w=-1;
+ subimage_h=-1;
+ fullimage_w=bmw;
+ fullimage_h=bmh;
+ }
+#endif
+#ifdef LINUX
+ if (! bits)
+ {
+ fullimage_w=hbmp.bmWidth;
+ fullimage_h=ABS(hbmp.bmHeight);
+
+ bits=(ARGB32*)MALLOC_(fullimage_w * fullimage_h * 4);
+ MEMCPY32(bits, hbmp.shmseginfo->shmaddr, fullimage_w * fullimage_h);
+ x_offset=-1;
+ y_offset=-1;
+ subimage_w=-1;
+ subimage_h=-1;
+ }
+#endif
+}
+
+SkinBitmap::SkinBitmap(const wchar_t *elementname, int _cached)
+{
+ ASSERT(elementname!= NULL);
+
+ high_quality_resampling=false;
+ references=1;
+ bitmapname = _wcsdup(elementname);
+ x_offset = -1;
+ y_offset = -1;
+ subimage_w = -1;
+ subimage_h = -1;
+ fullimage_w = fullimage_h = 0;
+ ownbits = OWNBITS_USEIMGLDR;
+ bits = NULL;
+ fromskin = 0;
+ last_failed = 0;
+
+ if (WASABI_API_IMGLDR) // someone might be using us in Classic Skin so explicitly check this
+ {
+ bits = WASABI_API_IMGLDR->imgldr_requestSkinBitmap(elementname, &has_alpha, &x_offset, &y_offset, &subimage_w, &subimage_h, &fullimage_w, &fullimage_h,_cached);
+ fromskin = (bits != NULL);
+
+ if (bits == NULL)
+ bits = WASABI_API_IMGLDR->imgldr_makeBmp(elementname, &has_alpha, &fullimage_w, &fullimage_h);
+
+ if (bits == NULL)
+ {
+ bits = WASABI_API_IMGLDR->imgldr_requestSkinBitmap(ERRORBMP, &has_alpha, &x_offset, &y_offset, &subimage_w, &subimage_h, &fullimage_w, &fullimage_h,_cached);
+ last_failed = 1;
+ }
+
+ if (bits == NULL)
+ {
+ bits = WASABI_API_IMGLDR->imgldr_makeBmp(HARDERRORBMP, &has_alpha, &fullimage_w, &fullimage_h);
+ last_failed = 1;
+ }
+
+ // check that coordinates are correct
+ if (x_offset!=-1 && x_offset>fullimage_w) x_offset=fullimage_w-1;
+ if (y_offset!=-1 && y_offset>fullimage_h) y_offset=fullimage_h-1;
+ if (subimage_w!=-1 && (x_offset+subimage_w)>fullimage_w) subimage_w=fullimage_w-x_offset;
+ if (subimage_h!=-1 && (y_offset+subimage_h)>fullimage_h) subimage_h=fullimage_h-y_offset;
+
+ // ASSERTPR(bits != NULL, elementname);
+ if (bits == NULL)
+ {
+ DebugStringW(L"element not found ! %s\n", elementname);
+ int n = 10*10;
+ bits = (ARGB32 *)WASABI_API_MEMMGR->sysMalloc(n * sizeof(ARGB32));
+ fromskin = OWNBITS_USESYSFREE;
+ ARGB32 *p = bits;
+ while (n--)
+ *p++ = 0xFFFF00FF;
+ }
+ }
+ else
+ last_failed = 1;
+}
+
+SkinBitmap::SkinBitmap(HBITMAP bitmap)
+{
+#ifdef WIN32
+ ASSERT(bitmap != NULL);
+#endif
+ high_quality_resampling = false;
+ references = 1;
+ subimage_w = -1;
+ subimage_h = -1;
+ x_offset = -1;
+ y_offset = -1;
+ bitmapname = skinBitmapBlankName;
+ fullimage_w = fullimage_h = 0;
+ has_alpha = 0;
+ ownbits = OWNBITS_USESTDFREE;
+ bits = NULL;
+ fromskin = 0;
+ last_failed = 0;
+ bmpToBits(bitmap,NULL);
+}
+
+SkinBitmap::SkinBitmap(HBITMAP bitmap, HDC dc, int _has_alpha, void *_bits)
+{
+ high_quality_resampling=false;
+ references=1;
+ subimage_w=-1;
+ subimage_h=-1;
+ x_offset=-1;
+ y_offset=-1;
+ fromskin = 0;
+ last_failed = 0;
+ bitmapname = skinBitmapBlankName;
+ fullimage_w=fullimage_h=0;
+#ifdef WIN32
+ ASSERT(bitmap != NULL);
+#endif
+ has_alpha = _has_alpha;
+ bits = (ARGB32*)_bits;
+ if (!_bits)
+ {
+ ownbits = OWNBITS_USESTDFREE;
+ bmpToBits(bitmap,dc);
+ }
+ else
+ {
+#ifdef WIN32
+ BITMAP bm;
+ ownbits = OWNBITS_NOTOURS;
+ int r = GetObject(bitmap, sizeof(BITMAP), &bm);
+ ASSERT(r != 0);
+ fullimage_w = bm.bmWidth;
+ fullimage_h = ABS(bm.bmHeight);
+#endif
+#ifdef LINUX
+ ownbits = OWNBITS_NOTOURS;
+ fullimage_w = bitmap.bmWidth;
+ fullimage_h = ABS(bitmap.bmHeight);
+#endif
+//port me
+ }
+}
+
+SkinBitmap::SkinBitmap(ifc_canvas *canvas)
+{
+ high_quality_resampling=false;
+ references=1;
+ subimage_w=-1;
+ subimage_h=-1;
+ x_offset=-1;
+ y_offset=-1;
+ bits = NULL;
+
+ void *canvas_bits = canvas->getBits();
+ if (canvas_bits)
+ {
+ canvas->getDim(&subimage_w, &fullimage_h, &fullimage_w);
+ fullimage_w/=4;
+ canvas->getOffsets(&x_offset, &y_offset);
+ size_t copylen = fullimage_h*fullimage_w*sizeof(ARGB32);
+ bits =(ARGB32 *)MALLOC(copylen);
+ memcpy(bits, canvas_bits, copylen);
+ last_failed = 0;
+ ownbits = OWNBITS_USESTDFREE;
+ }
+ else
+ {
+ last_failed = 1;
+ ownbits = OWNBITS_NOTOURS;
+ }
+ subimage_h=-1;
+ bitmapname = skinBitmapBlankName;
+ has_alpha = 1;
+ fromskin = 0;
+}
+
+SkinBitmap::SkinBitmap(int w, int h, ARGB32 bgcolor)
+{
+ high_quality_resampling=false;
+ references=1;
+ subimage_w=-1;
+ subimage_h=-1;
+ x_offset=-1;
+ y_offset=-1;
+ fullimage_w=w;
+ bitmapname = skinBitmapBlankName;
+ fullimage_h=h;
+ fromskin = 0;
+ last_failed = 0;
+
+ int memsize = w*h*sizeof(ARGB32);
+ if (memsize == 0) memsize++; // +1 so no failure when 0x0
+ bits = (ARGB32*)MALLOC(memsize);
+
+ DWORD *dw = (DWORD *)bits;
+ MEMFILL<DWORD>(dw, bgcolor, w*h);
+
+ has_alpha = TRUE;
+ ownbits = OWNBITS_USESTDFREE; // 2 specifies should be FREE()'d
+}
+
+SkinBitmap::~SkinBitmap()
+{
+ if (bits)
+ {
+ switch(ownbits)
+ {
+ case OWNBITS_USESTDFREE:
+ FREE(bits);
+ break;
+ case OWNBITS_USECFREE:
+ free(bits);
+ break;
+ case OWNBITS_USESYSFREE:
+ WASABI_API_MEMMGR->sysFree(bits);
+ break;
+ case OWNBITS_USEIMGLDR:
+ {
+ if (WASABI_API_IMGLDR)
+ {
+ if (fromskin)
+ WASABI_API_IMGLDR->imgldr_releaseSkinBitmap(bits);
+ else
+#ifndef _WASABIRUNTIME
+ WASABI_API_IMGLDR->imgldr_releaseBmp(bits);
+#else
+ WASABI_API_IMGLDR->imgldr_releaseSkinBitmap(bits);
+#endif
+ }
+ }
+ break;
+ }
+ }
+ bits = NULL;
+
+ if (bitmapname && bitmapname != skinBitmapBlankName)
+ free(bitmapname);
+}
+
+void SkinBitmap::blit(ifc_canvas *canvas, int x, int y)
+{
+ RECT src, dst;
+ src.left=0;
+ src.top=0;
+ src.bottom=getHeight();
+ src.right=getWidth();
+ dst.left=x;
+ dst.right=x+getWidth();
+ dst.top=y;
+ dst.bottom=y+getHeight();
+ blitToRect(canvas,&src,&dst,255);
+}
+
+void SkinBitmap::blitRectToTile(ifc_canvas *canvas, RECT *dest, RECT *src, int xoffs, int yoffs, int alpha)
+{
+ int startx,starty;
+
+ int w,h;
+
+ w = src->right-src->left;
+ h = src->bottom-src->top;
+ if (w <= 0 || h <= 0) return; //wtfmf
+
+ RECT c;
+ if (canvas->getClipBox(&c) == NULLREGION)
+ {
+ c = *dest;
+ }
+ else
+ {
+ if (dest->left > c.left) c.left = dest->left;
+ if (dest->top > c.top) c.top = dest->top;
+ if (dest->right < c.right) c.right = dest->right;
+ if (dest->bottom < c.bottom) c.bottom = dest->bottom;
+ }
+
+
+ starty = c.top-((c.top - dest->top) % h)- yoffs;
+ startx = c.left-((c.left - dest->left) % w) - xoffs;
+
+ for (int j=starty;j<c.bottom;j+=h)
+ for (int i=startx;i<c.right;i+=w)
+ {
+ int xp=i;
+ int yp=j;
+ int xo=0;
+ int yo=0;
+ int _w=getWidth();
+ int _h=getHeight();
+ if (xp < c.left)
+ {
+ xo=c.left-xp;
+ _w+=xo;
+ xp=c.left;
+ }
+ if (yp < c.top)
+ {
+ yo=c.top-yp;
+ _h+=yo;
+ yp=c.top;
+ }
+ if (xp + _w >= c.right) _w=c.right-xp;
+ if (yp + _h >= c.bottom) _h=c.bottom-yp;
+ RECT _s={xo, yo, xo+_w, yo+_h};
+ RECT _d={xp, yp, xp+_w, yp+_h};
+ blitToRect(canvas, &_s, &_d, alpha);
+ }
+}
+
+
+void SkinBitmap::blitTile(ifc_canvas *canvas, RECT *dest, int xoffs, int yoffs, int alpha)
+{
+ RECT r={0,0,getWidth(),getHeight()};
+ blitRectToTile(canvas, dest, &r, xoffs, yoffs, alpha);
+}
+
+#ifdef WIN32
+#pragma warning(push)
+#pragma warning(disable : 4799)
+#endif
+
+
+#define DEFAULT_CACHE_WIDTH 64
+#define DEFAULT_CACHE_HEIGHT 64
+
+extern DWORD bitmap_cache_tls;
+
+void SkinBitmap::blitToRect(ifc_canvas *canvas, RECT *src, RECT *dst, int alpha) // only dst(top,left) are used
+{
+ if (alpha <= 0) return;
+ if (alpha > 255) alpha = 255;
+
+ BltCanvas *blitToRectCanvas=0;
+ HDC hdc = canvas->getHDC();
+ if (hdc == NULL) return;
+ void *dib=canvas->getBits();
+ int cwidth,cheight, pitch;
+ BaseCloneCanvas clone(canvas);
+ bool usingBlitCanvas = false;
+ RECT destrect=*dst;
+ destrect.bottom=destrect.top+(src->bottom-src->top);
+ destrect.right=destrect.left+(src->right-src->left);
+
+ RECT c;
+ int ctype=canvas->getClipBox(&c);
+
+ if (c.top > destrect.top) destrect.top=c.top;
+ if (c.left > destrect.left) destrect.left=c.left;
+ if (c.bottom < destrect.bottom) destrect.bottom=c.bottom;
+ if (c.right < destrect.right) destrect.right=c.right;
+
+#ifdef NO_SIMPLEFASTMODE
+ dib=NULL;
+#endif
+
+ if (destrect.right <= destrect.left || destrect.bottom <= destrect.top) return;
+ int xs,yp,xe,ye;
+
+ if (!dib || canvas->getDim(NULL,&cheight,&cwidth) || !cwidth || cheight < 1 || ctype == COMPLEXREGION)
+ {
+ cwidth=destrect.right-destrect.left;
+ cheight=destrect.bottom-destrect.top;
+
+/* create cached canvas for this thread if it doesn't exist */
+ blitToRectCanvas = (BltCanvas *)TlsGetValue(bitmap_cache_tls);
+ if (!blitToRectCanvas)
+ {
+ blitToRectCanvas = new BltCanvas(cwidth, cheight);
+ TlsSetValue(bitmap_cache_tls, (LPVOID)blitToRectCanvas);
+ }
+ int cacheWidth, cacheHeight;
+ blitToRectCanvas->getDim(&cacheWidth, &cacheHeight, NULL);
+
+ /* resize cache if necessary */
+ if (cwidth > cacheWidth || cheight > cacheHeight)
+ {
+ cacheWidth=MAX(cacheWidth, cwidth);
+ cacheHeight=MAX(cacheHeight, cheight);
+ blitToRectCanvas->DestructiveResize(cacheWidth, cacheHeight);
+ }
+
+ dib = blitToRectCanvas->getBits();
+ if (has_alpha || alpha < 255)
+ clone.blit(destrect.left, destrect.top, blitToRectCanvas, 0, 0, cwidth, cheight);
+
+ xs=0;
+ yp=0;
+ xe=cwidth;
+ ye=cheight;
+ pitch=cacheWidth;
+ usingBlitCanvas = true;
+ }
+ else
+ {
+ xs=destrect.left;
+ xe=destrect.right;
+ yp=destrect.top;
+ ye=destrect.bottom;
+
+ cwidth/=4;
+ pitch=cwidth;
+ }
+ int xpo=(dst->left-destrect.left+xs)-(getX()+src->left);
+ int ypo=(dst->top-destrect.top+yp)-(getY()+src->top);
+
+ if (yp < 0) yp=0;
+ if (xs < 0) xs=0;
+
+ if (yp<getY()+ypo) yp=ypo+getY();
+ if (xs<getX()+xpo) xs=xpo+getX();
+
+ if (xe > getWidth()+getX()+xpo) xe=getWidth()+getX()+xpo;
+ if (ye > getHeight()+getY()+ypo) ye=getHeight()+getY()+ypo;
+
+ // blend bitmap to dib
+
+ if (xs<xe) for (; yp < ye; yp ++)
+ {
+ int xp=xe-xs;
+ unsigned int *dest=((unsigned int*)dib) + pitch*yp + xs;
+ unsigned int *src=((unsigned int*)bits) + (yp-ypo)*fullimage_w + (xs-xpo);
+
+ if (!has_alpha && alpha==255) // simple copy
+ {
+ MEMCPY32(dest,src,xp);
+ }
+ else if (!has_alpha) // no alpha channel info, but just a simple blend
+ {
+ if (!HAS_MMX)
+ while (xp--) *dest++ = Blenders::BLEND_ADJ1(*src++, *dest, alpha);
+
+#ifndef NO_MMX
+ else
+ {
+#ifdef WIN32
+ if (xp>1) __asm
+ {
+ movd mm3, [alpha]
+ mov ecx, xp
+
+ movq mm4, [SkinBitmap_mmx_revn2]
+ packuswb mm3, mm3 // 0000HHVV
+
+ paddusw mm3, [SkinBitmap_mmx_one]
+ mov edi, dest
+
+ punpcklwd mm3, mm3 // HHVVHHVV
+ mov esi, src
+
+ punpckldq mm3, mm3 // HHVVHHVV HHVVHHVV
+ shr ecx, 1
+
+ psubw mm4, mm3
+
+ align 16
+_blitAlpha_Loop1:
+
+ movd mm0, [edi]
+
+ movd mm1, [esi]
+ punpcklbw mm0, [SkinBitmap_mmx_zero]
+
+ movd mm7, [edi+4]
+ punpcklbw mm1, [SkinBitmap_mmx_zero]
+
+ pmullw mm0, mm4
+ pmullw mm1, mm3
+
+ movd mm6, [esi+4]
+ punpcklbw mm7, [SkinBitmap_mmx_zero]
+
+ punpcklbw mm6, [SkinBitmap_mmx_zero]
+
+ pmullw mm7, mm4
+ pmullw mm6, mm3
+
+ paddw mm0, mm1
+
+ psrlw mm0, 8
+
+ packuswb mm0, mm0
+ add esi, 8
+
+ movd [edi], mm0
+ paddw mm7, mm6
+
+ psrlw mm7, 8
+
+ packuswb mm7, mm7
+
+ movd [edi+4], mm7
+
+ add edi, 8
+
+ dec ecx
+ jnz _blitAlpha_Loop1
+ mov src, esi
+ mov dest, edi
+#else
+ if (xp > 1)
+ {
+ __asm__ volatile(
+ "movd %6, %%mm3\n"
+ "mov %2, %%ecx\n"
+ "movq (SkinBitmap_mmx_revn2), %%mm4\n"
+ "packuswb %%mm3, %%mm3\n"
+ "paddusw (SkinBitmap_mmx_one), %%mm3\n"
+ "mov %0, %%edi\n"
+ "punpcklwd %%mm3, %%mm3\n"
+ "mov %1, %%esi\n"
+ "punpckldq %%mm3, %%mm3\n"
+ "shr $1, %%ecx\n"
+ "psubw %%mm3, %%mm4\n"
+ ".align 16\n"
+ "_blitAlpha_Loop1:\n"
+ "movd (%%edi), %%mm0\n"
+ "movd (%%esi), %%mm1\n"
+ "punpcklbw (SkinBitmap_mmx_zero), %%mm0\n"
+ "movd 4(%%edi), %%mm7\n"
+ "punpcklbw (SkinBitmap_mmx_zero), %%mm1\n"
+ "pmullw %%mm3, %%mm0\n"
+ "pmullw %%mm4, %%mm1\n"
+ "movd 4(%%esi), %%mm6\n"
+ "punpcklbw (SkinBitmap_mmx_zero), %%mm7\n"
+ "punpcklbw (SkinBitmap_mmx_zero), %%mm6\n"
+ "pmullw %%mm4, %%mm6\n"
+ "pmullw %%mm3, %%mm7\n"
+ "paddw %%mm1, %%mm0\n"
+ "psrlw $8, %%mm0\n"
+ "packuswb %%mm0, %%mm0\n"
+ "add $8, %%esi\n"
+ "movd %%mm0, (%%edi)\n"
+ "paddw %%mm6, %%mm7\n"
+ "psrlw $8, %%mm7\n"
+ "packuswb %%mm7, %%mm7\n"
+ "movd %%mm7, 4(%%edi)\n"
+ "add $8, %%edi\n"
+ "dec %%ecx\n"
+ "jnz _blitAlpha_Loop1\n"
+ "mov %%esi, %1\n"
+ "mov %%edi, %0\n"
+
+ : "=m"(dest), "=m"(src), "=m"(xp)
+ : "0"(dest), "1"(src), "2"(xp), "m"(alpha)
+ : "%eax", "%ecx", "%esi", "%edi");
+
+#endif
+ }
+ if (xp & 1) *dest++ = Blenders::BLEND_ADJ1_MMX(*src++, *dest, alpha);
+ } // mmx available
+#endif // !NO_MMX
+ }
+ else if (alpha == 255) // no global alpha, just alpha channel
+ {
+ if (!HAS_MMX)
+ while (xp--) *dest++ = Blenders::BLEND_ADJ2(*dest, *src++);
+
+#ifndef NO_MMX
+ else
+ {
+#ifdef WIN32
+ if (xp > 1) __asm
+ {
+ mov ecx, xp
+ shr ecx, 1
+ mov edi, dest
+ mov esi, src
+ align 16
+_blitAlpha_Loop2:
+
+ movd mm3, [esi]
+ movd mm5, [esi+4]
+
+ movq mm2, [SkinBitmap_mmx_revn2]
+ psrld mm3, 24
+
+ movq mm4, [SkinBitmap_mmx_revn2]
+ psrld mm5, 24
+
+ movd mm0, [edi]
+ packuswb mm3, mm3 // 0000HHVV
+
+ movd mm1, [esi]
+ packuswb mm5, mm5 // 0000HHVV
+
+ movd mm6, [esi+4]
+ paddusw mm3, [SkinBitmap_mmx_one]
+
+ punpcklwd mm3, mm3 // HHVVHHVV
+ paddusw mm5, [SkinBitmap_mmx_one]
+
+ movd mm7, [edi+4]
+ punpcklwd mm5, mm5 // HHVVHHVV
+
+ punpckldq mm3, mm3 // HHVVHHVV HHVVHHVV
+ punpckldq mm5, mm5 // HHVVHHVV HHVVHHVV
+
+ punpcklbw mm6, [SkinBitmap_mmx_zero]
+ psubw mm4, mm5
+
+ punpcklbw mm0, [SkinBitmap_mmx_zero]
+ psubw mm2, mm3
+
+ punpcklbw mm7, [SkinBitmap_mmx_zero]
+ pmullw mm0, mm2
+
+ pmullw mm7, mm4
+ punpcklbw mm1, [SkinBitmap_mmx_zero]
+
+ psubw mm2, mm3
+
+ psrlw mm0, 8
+ psrlw mm7, 8
+ paddw mm0, mm1
+
+ paddw mm7, mm6
+ packuswb mm0, mm0
+
+ movd [edi], mm0
+ packuswb mm7, mm7
+
+ movd [edi+4], mm7
+
+ add esi, 8
+ add edi, 8
+
+ dec ecx
+ jnz _blitAlpha_Loop2
+ mov src, esi
+ mov dest, edi
+#else
+ if (xp > 1)
+ {
+ __asm__ volatile(
+ "mov %4, %%ecx\n"
+ "shr $1, %%ecx\n"
+ "mov %0, %%edi\n"
+ "mov %1, %%esi\n"
+ ".align 16\n"
+ "_blitAlpha_Loop2:\n"
+ "movd (%%esi), %%mm3\n"
+ "movd 4(%%esi), %%mm5\n"
+ "movq (SkinBitmap_mmx_revn2), %%mm2\n"
+ "psrld $24, %%mm3\n"
+ "movq (SkinBitmap_mmx_revn2), %%mm4\n"
+ "psrld $24, %%mm5\n"
+ "movd (%%edi), %%mm0\n"
+ "packuswb %%mm3, %%mm3\n"
+ "movd (%%esi), %%mm1\n"
+ "packuswb %%mm5, %%mm5\n"
+ "movd 4(%%esi), %%mm6\n"
+ "paddusw (SkinBitmap_mmx_one), %%mm3\n"
+ "punpcklwd %%mm3, %%mm3\n"
+ "paddusw (SkinBitmap_mmx_one), %%mm5\n"
+ "movd 4(%%edi), %%mm7\n"
+ "punpcklwd %%mm5, %%mm5\n"
+ "punpckldq %%mm3, %%mm3\n"
+ "punpckldq %%mm5, %%mm5\n"
+ "punpcklbw (SkinBitmap_mmx_zero), %%mm6\n"
+ "psubw %%mm5, %%mm4\n"
+ "punpcklbw (SkinBitmap_mmx_zero), %%mm0\n"
+ "psubw %%mm3, %%mm2\n"
+ "punpcklbw (SkinBitmap_mmx_zero), %%mm7\n"
+ "pmullw %%mm2, %%mm0\n"
+ "pmullw %%mm4, %%mm7\n"
+ "punpcklbw (SkinBitmap_mmx_zero), %%mm1\n"
+ "psubw %%mm3, %%mm2\n"
+ "psrlw $8, %%mm0\n"
+ "psrlw $8, %%mm7\n"
+ "paddw %%mm1, %%mm0\n"
+ "paddw %%mm6, %%mm7\n"
+ "packuswb %%mm0, %%mm0\n"
+ "movd %%mm0, (%%edi)\n"
+ "packuswb %%mm7, %%mm7\n"
+ "movd %%mm7, 4(%%edi)\n"
+ "add $8, %%esi\n"
+ "add $8, %%edi\n"
+ "dec %%ecx\n"
+ "jnz _blitAlpha_Loop2\n"
+ "mov %%esi, %1\n"
+ "mov %%edi, %0\n"
+
+ : "=m"(dest), "=m"(src)
+ : "0"(dest), "1"(src), "m"(xp)
+ : "%eax", "%ecx", "%esi", "%edi");
+#endif
+ }
+ if (xp&1) *dest++ = Blenders::BLEND_ADJ2_MMX(*dest, *src++);
+ } // HAS_MMX
+#endif // ifndef NO_MMX
+ }
+ else // both
+ {
+ if (!HAS_MMX)
+ while (xp--) *dest++ = Blenders::BLEND_ADJ3(*dest, *src++, alpha);
+#ifndef NO_MMX
+ else
+ {
+#ifdef WIN32
+ if (xp > 1) __asm
+ {
+ movd mm5, [alpha]
+ mov ecx, xp
+
+ packuswb mm5, mm5
+ shr ecx, 1
+
+ paddusw mm5, [SkinBitmap_mmx_one]
+
+ punpcklwd mm5, mm5
+ mov edi, dest
+
+ punpckldq mm5, mm5
+ mov esi, src
+
+ align 16
+_blitAlpha_Loop3:
+
+ movd mm3, [esi] // VVVVVVVV
+ movd mm4, [esi+4] // VVVVVVVV
+
+ movd mm0, [edi]
+ psrld mm3, 24
+
+ movd mm1, [esi]
+ psrld mm4, 24
+
+ paddusw mm3, [SkinBitmap_mmx_one]
+ paddusw mm4, [SkinBitmap_mmx_one]
+
+ movd mm7, [edi+4]
+ punpcklwd mm3, mm3
+
+ movd mm6, [esi+4]
+ punpcklwd mm4, mm4
+
+ punpckldq mm3, mm3
+ punpckldq mm4, mm4
+
+ pmullw mm3, mm5
+ pmullw mm4, mm5
+
+ punpcklbw mm7, [SkinBitmap_mmx_zero]
+ punpcklbw mm6, [SkinBitmap_mmx_zero]
+
+ movq mm2, [SkinBitmap_mmx_revn2]
+ psrlw mm3, 8
+
+ psrlw mm4, 8
+
+ punpcklbw mm0, [SkinBitmap_mmx_zero]
+ punpcklbw mm1, [SkinBitmap_mmx_zero]
+
+ psubw mm2, mm3
+ pmullw mm0, mm2
+
+ pmullw mm1, mm5
+ add esi, 8
+
+ movq mm2, [SkinBitmap_mmx_revn2]
+ pmullw mm6, mm5
+
+ paddusw mm0, mm1
+ psubw mm2, mm4
+
+ pmullw mm7, mm2
+ psrlw mm0, 8
+
+ packuswb mm0, mm0
+ paddusw mm7, mm6
+
+ movd [edi], mm0
+ psrlw mm7, 8
+
+ packuswb mm7, mm7
+
+ movd [edi+4], mm7
+
+ add edi, 8
+
+ dec ecx
+ jnz _blitAlpha_Loop3
+ mov src, esi
+ mov dest, edi
+#else
+ if (xp > 1)
+ {
+ __asm__ volatile(
+ "movd %5, %%mm5\n"
+ "mov %4, %%ecx\n"
+ "packuswb %%mm5, %%mm5 \n"
+ "shr $1, %%ecx\n"
+ "paddusw (SkinBitmap_mmx_one), %%mm5\n"
+ "punpcklwd %%mm5, %%mm5\n"
+ "mov %0, %%edi\n"
+ "punpckldq %%mm5, %%mm5\n"
+ "mov %1, %%esi\n"
+ ".align 16\n"
+ "_blitAlpha_Loop3:\n"
+ "movd (%%esi), %%mm3\n"
+ "movd 4(%%esi), %%mm4\n"
+ "movd (%%edi), %%mm0\n"
+ "psrld $24, %%mm3\n"
+ "movd (%%esi), %%mm1\n"
+ "psrld $24, %%mm4\n"
+ "paddusw (SkinBitmap_mmx_one), %%mm3\n"
+ "paddusw (SkinBitmap_mmx_one), %%mm4\n"
+ "movd 4(%%edi), %%mm7\n"
+ "punpcklwd %%mm3, %%mm3\n"
+ "movd 4(%%esi), %%mm6\n"
+ "punpcklwd %%mm4, %%mm4\n"
+ "punpckldq %%mm3, %%mm3\n"
+ "punpckldq %%mm4, %%mm4\n"
+ "pmullw %%mm5, %%mm3\n"
+ "pmullw %%mm5, %%mm4\n"
+ "punpcklbw (SkinBitmap_mmx_zero), %%mm7\n"
+ "punpcklbw (SkinBitmap_mmx_zero), %%mm6\n"
+ "movq (SkinBitmap_mmx_revn2), %%mm2\n"
+ "psrlw $8, %%mm3\n"
+ "psrlw $8, %%mm4\n"
+ "punpcklbw (SkinBitmap_mmx_zero), %%mm0\n"
+ "punpcklbw (SkinBitmap_mmx_zero), %%mm1\n"
+ "psubw %%mm3, %%mm2\n"
+ "pmullw %%mm2, %%mm0\n"
+ "pmullw %%mm5, %%mm1\n"
+ "add $8, %%esi\n"
+ "movq (SkinBitmap_mmx_revn2), %%mm2\n"
+ "pmullw %%mm5, %%mm6\n"
+ "paddusw %%mm1, %%mm0\n"
+ "psubw %%mm4, %%mm2\n"
+ "pmullw %%mm2, %%mm7\n"
+ "psrlw $8, %%mm0\n"
+ "packuswb %%mm0, %%mm0\n"
+ "paddusw %%mm6, %%mm7\n"
+ "movd %%mm0, (%%edi)\n"
+ "psrlw $8, %%mm7\n"
+ "packuswb %%mm7, %%mm7\n"
+ "movd %%mm7, 4(%%edi)\n"
+ "add $8, %%edi\n"
+ "dec %%ecx\n"
+ "jnz _blitAlpha_Loop3\n"
+ "mov %%esi, %1\n"
+ "mov %%edi, %0\n"
+
+ : "=m"(dest), "=m"(src)
+ : "0"(dest), "1"(src), "m"(xp), "m"(alpha)
+ : "%eax", "%ecx", "%esi", "%edi");
+#endif
+ }
+ if (xp&1) *dest++ = Blenders::BLEND_ADJ3_MMX(*dest, *src++, alpha);
+ } // HAS_MMX
+#endif // ifndef NO_MMX
+ }
+ }
+#ifndef NO_MMX
+ Blenders::BLEND_MMX_END();
+#endif
+ // write bits back to dib.
+
+ if (usingBlitCanvas)
+ {
+ blitToRectCanvas->blit(0, 0, &clone, destrect.left, destrect.top, cwidth, cheight);
+ }
+}
+
+#ifdef WIN32
+#pragma warning(pop)
+#endif
+
+void SkinBitmap::stretch(ifc_canvas *canvas, int x, int y, int w, int h)
+{
+ RECT src, dst;
+ src.left=0;
+ src.top=0;
+ src.right=getWidth();
+ src.bottom=getHeight();
+ dst.left=x;
+ dst.right=x+w;
+ dst.top=y;
+ dst.bottom=y+h;
+ stretchToRectAlpha(canvas,&src,&dst,255);
+}
+
+void SkinBitmap::stretchToRect(ifc_canvas *canvas, RECT *r)
+{
+ stretch(canvas, r->left, r->top, r->right - r->left, r->bottom - r->top);
+}
+
+void SkinBitmap::stretchRectToRect(ifc_canvas *canvas, RECT *src, RECT *dst)
+{
+ stretchToRectAlpha(canvas,src,dst,255);
+}
+
+
+void SkinBitmap::stretchToRectAlpha(ifc_canvas *canvas, RECT *r, int alpha)
+{
+ RECT re;
+ re.left=0; re.top=0;
+ re.right=getWidth(); re.bottom=getHeight();
+ stretchToRectAlpha(canvas,&re,r,alpha);
+}
+
+void SkinBitmap::blitAlpha(ifc_canvas *canvas, int x, int y, int alpha)
+{
+ RECT dst,src;
+ dst.left=x;
+ dst.top=y;
+ src.left=0;
+ src.top=0;
+ src.bottom=getHeight();
+ src.right=getWidth();
+ blitToRect(canvas,&src,&dst,alpha);
+}
+
+#ifdef WIN32
+#pragma warning(push)
+#pragma warning(disable : 4799)
+#endif
+
+template <class C>
+class Stretcher
+{
+public:
+ static void _stretchToRectAlpha(SkinBitmap *bitmap, int ys, int ye, int xe, int xs, int xstart, int yv, void *dib, int pitch, int dxv, int dyv, int alpha)
+ {
+ int bitmap_x = bitmap->getX();
+ int bitmap_y = bitmap->getY();
+ int bmpheight = bitmap->getHeight();
+ int fullimage_w = bitmap->getFullWidth();
+ void *bits = bitmap->getBits();
+ int xp=xe-xs;
+ for (int yp = ys; yp < ye; yp ++)
+ {
+ int t=yv>>16;
+ if (t < 0) t=0;
+ if (t >= bmpheight) t=bmpheight-1;
+ int *psrc=((int*)bits) + (t+bitmap_y)*fullimage_w + bitmap_x;
+ int *dest=((int*)dib) + pitch*yp + xs;
+
+ C::stretch(xp, psrc, dest, xstart, dxv, alpha);
+
+ yv+=dyv;
+ }
+ }
+};
+
+// no alpha, just stretch
+class Stretch
+{
+public:
+ static void stretch(int xp, int *psrc, int *dest, int xv, int dxv, int alpha)
+ {
+ while (xp--) //JFtodo: assembly optimize - these first two modes aren't used that much anyway
+ {
+ *dest++ = psrc[xv>>16];
+ xv+=dxv;
+ }
+ }
+};
+
+// no alpha channel, just a global alpha val
+class StretchGlobal
+{
+public:
+ static void stretch(int xp, int *psrc, int *dest, int xv, int dxv, int alpha)
+ {
+ while (xp--) //JFTODO: make MMX optimized version
+ {
+ *dest++ = Blenders::BLEND_ADJ1(psrc[xv>>16], *dest, alpha);
+ xv+=dxv;
+ }
+ }
+};
+
+// alpha channel, no global alpha val
+class StretchChannel
+{
+public:
+ static void stretch(int xp, int *psrc, int *dest, int xv, int dxv, int alpha)
+ {
+ while (xp--)
+ {
+ *dest++ = Blenders::BLEND_ADJ2(*dest, psrc[xv>>16]);
+ xv+=dxv;
+ }
+ }
+};
+
+class StretchGlobalChannel
+{
+public:
+ static void stretch(int xp, int *psrc, int *dest, int xv, int dxv, int alpha)
+ {
+ while (xp--)
+ {
+ *dest++ = Blenders::BLEND_ADJ3(*dest, psrc[xv>>16], alpha);
+ xv+=dxv;
+ }
+ }
+};
+
+
+#ifndef NO_MMX
+
+// no alpha channel, just a global alpha val
+class StretchGlobalMMX
+{
+public:
+ static void stretch(int xp, int *psrc, int *dest, int xv, int dxv, int alpha)
+ {
+ while (xp--) //JFTODO: make MMX optimized version
+ {
+ *dest++ = Blenders::BLEND_ADJ1_MMX(psrc[xv>>16], *dest, alpha);
+ xv+=dxv;
+ }
+ }
+};
+
+
+// alpha channel, no global alpha val
+class StretchChannelMMX
+{
+public:
+ static void stretch(int xp, int *psrc, int *dest, int xv, int dxv, int alpha)
+ {
+#ifdef WIN32
+ if (xp>1) __asm
+ {
+ mov ecx, xp
+ mov edi, dest
+
+ shr ecx, 1
+ mov esi, psrc
+
+ mov edx, xv
+ mov ebx, dxv
+
+ align 16
+_stretchAlpha_Loop2:
+
+ mov eax, edx
+ movd mm0, [edi]
+
+ movq mm4, [SkinBitmap_mmx_revn2]
+ shr eax, 16
+
+ movq mm2, [SkinBitmap_mmx_revn2]
+ punpcklbw mm0, [SkinBitmap_mmx_zero]
+
+ movd mm3, [esi+eax*4]
+ movd mm1, [esi+eax*4]
+
+ lea eax, [edx+ebx]
+ shr eax, 16
+
+ movd mm7, [edi+4]
+ psrld mm3, 24
+
+ packuswb mm3, mm3 // 0000HHVV
+ movd mm5, [esi+eax*4]
+
+ movd mm6, [esi+eax*4]
+ psrld mm5, 24
+
+ paddusw mm3, [SkinBitmap_mmx_one]
+ punpcklbw mm6, [SkinBitmap_mmx_zero]
+
+ packuswb mm5, mm5 // 0000HHVV
+ lea edx, [edx+ebx*2]
+
+ paddusw mm5, [SkinBitmap_mmx_one]
+ punpcklwd mm3, mm3 // HHVVHHVV
+
+ punpcklwd mm5, mm5 // HHVVHHVV
+ add edi, 8
+
+ punpckldq mm3, mm3 // HHVVHHVV HHVVHHVV
+
+ punpckldq mm5, mm5 // HHVVHHVV HHVVHHVV
+
+ psubw mm4, mm5
+
+ psubw mm2, mm3
+
+ punpcklbw mm7, [SkinBitmap_mmx_zero]
+ pmullw mm0, mm2
+
+ pmullw mm7, mm4
+ punpcklbw mm1, [SkinBitmap_mmx_zero]
+
+ psubw mm2, mm3
+
+ psrlw mm0, 8
+ psrlw mm7, 8
+ paddw mm0, mm1
+
+ paddw mm7, mm6
+ packuswb mm0, mm0
+
+ movd [edi-8], mm0
+ packuswb mm7, mm7
+
+ movd [edi-4], mm7
+
+ dec ecx
+ jnz _stretchAlpha_Loop2
+ mov dest, edi
+ mov xv, edx
+ }
+#else
+ if (xp>1)
+ {
+ __asm__ volatile(
+ "mov %5, %%ecx\n"
+ "mov %0, %%edi\n"
+ "shr $1, %%ecx\n"
+ "mov %1, %%esi\n"
+ "mov %2, %%edx\n"
+ "mov %7, %%ebx\n"
+ ".align 16\n"
+ "_stretchAlpha_Loop2:\n"
+ "mov %%edx, %%eax\n"
+ "movd (%%edi), %%mm0\n"
+ "movq (SkinBitmap_mmx_revn2), %%mm4\n"
+ "shr $16, %%eax\n"
+ "movq (SkinBitmap_mmx_revn2), %%mm2\n"
+ "punpcklbw (SkinBitmap_mmx_zero), %%mm0\n"
+ "movd (%%esi,%%eax,4), %%mm3\n"
+ "movd (%%esi,%%eax,4), %%mm1\n"
+ "lea (%%edx,%%ebx), %%eax\n"
+ "shr $16, %%eax\n"
+ "movd 4(%%edi), %%mm7\n"
+ "psrld $24, %%mm3\n"
+ "packuswb %%mm3, %%mm3\n"
+ "movd (%%esi,%%eax,4), %%mm5\n"
+ "movd (%%esi,%%eax,4), %%mm6\n"
+ "psrld $24, %%mm5\n"
+ "paddusw (SkinBitmap_mmx_one), %%mm3\n"
+ "punpcklbw (SkinBitmap_mmx_zero), %%mm6\n"
+ "packuswb %%mm5, %%mm5\n"
+ "lea (%%edx,%%ebx,2), %%edx\n"
+ "paddusw (SkinBitmap_mmx_one), %%mm5\n"
+ "punpcklwd %%mm3, %%mm3\n"
+ "punpcklwd %%mm5, %%mm5\n"
+ "add $8, %%edi\n"
+ "punpckldq %%mm3, %%mm3\n"
+ "punpckldq %%mm5, %%mm5\n"
+ "psubw %%mm5, %%mm4\n"
+ "psubw %%mm3, %%mm2\n"
+ "punpcklbw (SkinBitmap_mmx_zero), %%mm7\n"
+ "pmullw %%mm2, %%mm0\n"
+ "pmullw %%mm4, %%mm7\n"
+ "punpcklbw (SkinBitmap_mmx_zero), %%mm1\n"
+ "psubw %%mm3, %%mm2\n"
+ "psrlw $8, %%mm0\n"
+ "psrlw $8, %%mm7\n"
+ "paddw %%mm1, %%mm0\n"
+ "paddw %%mm6, %%mm7\n"
+ "packuswb %%mm0, %%mm0\n"
+ "movd %%mm0, -8(%%edi)\n"
+ "packuswb %%mm7, %%mm7\n"
+ "movd %%mm7, -4(%%edi)\n"
+ "dec %%ecx\n"
+ "jnz _stretchAlpha_Loop2\n"
+ "mov %%edi, %0\n"
+ "mov %%edx, %2\n"
+
+ : "=m"(dest), "=m"(psrc), "=m"(xv)
+ : "0"(dest), "1"(psrc), "m"(xp),
+ "2"(xv), "m"(dxv), "m"(alpha)
+ : "%eax", "%ebx", "%ecx", "%edx",
+ "%esi", "%edi");
+
+ }
+#endif
+
+ if (xp&1) *dest++ = Blenders::BLEND_ADJ2_MMX(*dest, psrc[xv>>16]);
+ }
+};
+
+
+class StretchGlobalChannelMMX
+{
+public:
+ static void stretch(int xp, int *psrc, int *dest, int xv, int dxv, int alpha)
+ {
+#ifdef WIN32
+ if (xp>1) __asm
+ {
+ movd mm5, [alpha]
+ mov ecx, xp
+
+ packuswb mm5, mm5
+ shr ecx, 1
+
+ paddusw mm5, [SkinBitmap_mmx_one]
+
+ punpcklwd mm5, mm5
+ mov edi, dest
+
+ punpckldq mm5, mm5
+ mov esi, psrc
+
+ mov edx, xv
+ mov ebx, dxv
+
+ align 16
+_stretchAlpha_Loop3:
+ movd mm0, [edi]
+ mov eax, edx
+
+ movd mm7, [edi+4]
+ shr eax, 16
+
+ movd mm1, [esi+eax*4]
+ movd mm3, [esi+eax*4] // VVVVVVVV
+
+ lea eax, [edx+ebx]
+ psrld mm3, 24
+
+ paddusw mm3, [SkinBitmap_mmx_one]
+
+ punpcklwd mm3, mm3
+ shr eax, 16
+
+ punpckldq mm3, mm3
+
+ pmullw mm3, mm5
+
+ movd mm4, [esi+eax*4] // VVVVVVVV
+ movd mm6, [esi+eax*4]
+
+ movq mm2, [SkinBitmap_mmx_revn2]
+ psrld mm4, 24
+
+ paddusw mm4, [SkinBitmap_mmx_one]
+ punpcklbw mm7, [SkinBitmap_mmx_zero]
+
+ punpcklwd mm4, mm4
+ lea edx, [edx+ebx*2]
+
+ punpckldq mm4, mm4
+ add edi, 8
+
+ punpcklbw mm6, [SkinBitmap_mmx_zero]
+ pmullw mm4, mm5
+
+ psrlw mm3, 8
+
+ punpcklbw mm0, [SkinBitmap_mmx_zero]
+
+ punpcklbw mm1, [SkinBitmap_mmx_zero]
+ psubw mm2, mm3
+
+ pmullw mm0, mm2
+ pmullw mm1, mm5
+
+ pmullw mm6, mm5
+ psrlw mm4, 8
+
+ movq mm2, [SkinBitmap_mmx_revn2]
+ paddusw mm0, mm1
+ psubw mm2, mm4
+
+ pmullw mm7, mm2
+ psrlw mm0, 8
+
+ packuswb mm0, mm0
+ paddusw mm7, mm6
+
+ movd [edi-8], mm0
+ psrlw mm7, 8
+
+ packuswb mm7, mm7
+
+ movd [edi-4], mm7
+
+ dec ecx
+ jnz _stretchAlpha_Loop3
+ mov xv, edx
+ mov dest, edi
+ }
+#else
+ if (xp>1)
+ {
+ __asm__ volatile(
+ "movd %8, %%mm5\n"
+ "mov %5, %%ecx\n"
+ "packuswb %%mm5, %%mm5 \n"
+ "shr $1, %%ecx\n"
+ "paddusw (SkinBitmap_mmx_one), %%mm5\n"
+ "punpcklwd %%mm5, %%mm5\n"
+ "mov %0, %%edi\n"
+ "punpckldq %%mm5, %%mm5\n"
+ "mov %1, %%esi\n"
+ "mov %6, %%edx\n"
+ "mov %7, %%ebx\n"
+ ".align 16\n"
+ "_stretchAlpha_Loop3:\n"
+ "movd (%%edi), %%mm0\n"
+ "mov %%edx, %%eax\n"
+ "movd 4(%%edi), %%mm7\n"
+ "shr $16, %%eax\n"
+ "movd (%%esi,%%eax,4), %%mm1\n"
+ "movd (%%esi,%%eax,4), %%mm3\n"
+ "lea (%%edx,%%ebx), %%eax\n"
+ "psrld $24, %%mm3\n"
+ "paddusw (SkinBitmap_mmx_one), %%mm3\n"
+ "punpcklwd %%mm3, %%mm3\n"
+ "shr $16, %%eax\n"
+ "punpckldq %%mm3, %%mm3\n"
+ "pmullw %%mm5, %%mm3\n"
+ "movd (%%esi,%%eax,4), %%mm4\n"
+ "movd (%%esi,%%eax,4), %%mm6\n"
+ "movq (SkinBitmap_mmx_revn2), %%mm2\n"
+ "psrld $24, %%mm4\n"
+ "paddusw (SkinBitmap_mmx_one), %%mm4\n"
+ "punpcklbw (SkinBitmap_mmx_zero), %%mm7\n"
+ "punpcklwd %%mm4, %%mm4\n"
+ "lea (%%edx,%%ebx,2), %%edx\n"
+ "punpckldq %%mm4, %%mm4\n"
+ "add $8, %%edi\n"
+ "punpcklbw (SkinBitmap_mmx_zero), %%mm6\n"
+ "pmullw %%mm5, %%mm4\n"
+ "psrlw $8, %%mm3\n"
+ "punpcklbw (SkinBitmap_mmx_zero), %%mm0\n"
+ "punpcklbw (SkinBitmap_mmx_zero), %%mm1\n"
+ "psubw %%mm3, %%mm2\n"
+ "pmullw %%mm2, %%mm0\n"
+ "pmullw %%mm5, %%mm1\n"
+ "pmullw %%mm5, %%mm6\n"
+ "psrlw $8, %%mm4\n"
+ "movq (SkinBitmap_mmx_revn2), %%mm2\n"
+ "paddusw %%mm1, %%mm0\n"
+ "psubw %%mm4, %%mm2\n"
+ "pmullw %%mm2, %%mm7\n"
+ "psrlw $8, %%mm0\n"
+ "packuswb %%mm0, %%mm0\n"
+ "paddusw %%mm6, %%mm7\n"
+ "movd %%mm0, -8(%%edi)\n"
+ "psrlw $8, %%mm7\n"
+ "packuswb %%mm7, %%mm7\n"
+ "movd %%mm7, -4(%%edi)\n"
+ "dec %%ecx\n"
+ "jnz _stretchAlpha_Loop3\n"
+ "mov %%edi, %0\n"
+ "mov %%edx, %2\n"
+
+ : "=m"(dest), "=m"(psrc), "=m"(xv)
+ : "0"(dest), "1"(psrc), "m"(xp),
+ "m"(xv), "m"(dxv), "m"(alpha)
+ : "%eax", "%ebx", "%ecx", "%edx",
+ "%esi", "%edi");
+
+ }
+#endif
+
+ if (xp&1) *dest++ = Blenders::BLEND_ADJ3_MMX(*dest, psrc[xv>>16], alpha);
+ }
+};
+#endif
+
+
+class __Stretch : public Stretcher<Stretch> {};
+class __StretchGlobal : public Stretcher<StretchGlobal> {};
+class __StretchChannel : public Stretcher<StretchChannel> {};
+class __StretchGlobalChannel : public Stretcher<StretchGlobalChannel> {};
+
+#ifndef NO_MMX
+class __StretchGlobalMMX : public Stretcher<StretchGlobalMMX> {};
+class __StretchChannelMMX : public Stretcher<StretchChannelMMX> {};
+class __StretchGlobalChannelMMX : public Stretcher<StretchGlobalChannelMMX> {};
+#endif
+
+#ifdef WIN32
+#pragma warning(pop)
+#endif
+
+
+void SkinBitmap::stretchToRectAlpha(ifc_canvas *canvas, RECT *_src, RECT *_dst, int alpha)
+{
+
+ if (alpha <= 0) return;
+ if (alpha > 255) alpha = 255;
+
+ RECT src=*_src;
+ RECT dst=*_dst;
+
+ if ((src.right-src.left) == (dst.right-dst.left) &&
+ (src.bottom-src.top) == (dst.bottom-dst.top))
+ {
+ blitToRect(canvas,_src,_dst,alpha);
+ return;
+ }
+ //FG> this is a hack, we should support subpixels instead
+ if (src.left == src.right)
+ {
+ if (src.right < getWidth())
+ src.right++;
+ else
+ src.left--;
+ }
+ if (src.top== src.bottom)
+ {
+ if (src.bottom < getHeight())
+ src.bottom++;
+ else
+ src.top--;
+ }
+
+ if (src.left >= src.right || src.top >= src.bottom) return;
+ if (dst.left >= dst.right || dst.top >= dst.bottom) return;
+
+ BltCanvas *blitToRectCanvas=0;
+ void *dib=canvas->getBits();
+ bool usingBlitCanvas = false;
+ BaseCloneCanvas clone(canvas);
+ int cwidth, cheight, pitch;
+
+ int dyv=((src.bottom-src.top)<<16)/(dst.bottom-dst.top);
+ int dxv=((src.right-src.left)<<16)/(dst.right-dst.left);
+ int yv=(src.top<<16);
+ int xstart=(src.left<<16);
+
+ RECT c;
+ int ctype=canvas->getClipBox(&c);
+ if (c.top > dst.top)
+ {
+ yv+=(c.top-dst.top)*dyv;
+ dst.top=c.top;
+ }
+ if (c.left > dst.left)
+ {
+ xstart+=(c.left-dst.left)*dxv;
+ dst.left=c.left;
+ }
+ if (c.bottom < dst.bottom)
+ dst.bottom=c.bottom;
+ if (c.right < dst.right)
+ dst.right=c.right;
+
+ if (dst.right <= dst.left || dst.bottom <= dst.top) return;
+
+ int xs,xe,ys,ye;
+
+#ifdef NO_SIMPLEFASTMODE
+ dib=NULL;
+#endif
+ if (!dib || canvas->getDim(NULL,&cheight,&cwidth) || !cwidth || cheight < 1 || ctype == COMPLEXREGION)
+ {
+ cwidth=dst.right-dst.left;
+ cheight=dst.bottom-dst.top;
+
+ /* create cached canvas for this thread if it doesn't exist */
+ blitToRectCanvas = (BltCanvas *)TlsGetValue(bitmap_cache_tls);
+ if (!blitToRectCanvas)
+ {
+ blitToRectCanvas = new BltCanvas(cwidth, cheight);
+ TlsSetValue(bitmap_cache_tls, (LPVOID)blitToRectCanvas);
+ }
+ int cacheWidth, cacheHeight;
+ blitToRectCanvas->getDim(&cacheWidth, &cacheHeight, NULL);
+
+ /* resize cache, if necessary */
+ if (cwidth > cacheWidth || cheight > cacheHeight)
+ {
+ cacheWidth=MAX(cacheWidth, cwidth);
+ cacheHeight=MAX(cacheHeight, cheight);
+ blitToRectCanvas->DestructiveResize(cacheWidth, cacheHeight);
+ }
+
+ dib = blitToRectCanvas->getBits();
+ if (has_alpha || alpha < 255)
+ clone.blit(dst.left, dst.top, blitToRectCanvas, 0, 0, cwidth, cheight);
+
+ xs=0;
+ ys=0;
+ xe=cwidth;
+ ye=cheight;
+ pitch=cacheWidth;
+ usingBlitCanvas=true;
+ }
+ else
+ {
+ xs=dst.left;
+ xe=dst.right;
+ ys=dst.top;
+ ye=dst.bottom;
+ cwidth/=4;
+ pitch=cwidth;
+ }
+
+ // stretch and blend bitmap to dib
+
+ if (xstart < 0) xstart=0;
+
+ // Martin> TODO
+ // we should separate the stretching from this function and move it to the Shrink() function (avoiding breaks from this fragile class)
+ // HQSkinBitmap will then override the Shrink funtion in order to apply it's own resizing stuff.
+ // and if we ever want a new algorithm we can just create a new UltraFastAndCoolSkinBitmap class overriding the function again
+
+ if (xs<xe)
+ {
+ if (!has_alpha) // doesn't have alpha channel
+ {
+ if (!high_quality_resampling || dxv<65536 || dyv<65536)
+ {
+ if (alpha == 255) // no global alpha
+ {
+ __Stretch::_stretchToRectAlpha(this, ys, ye, xe, xs, xstart, yv, dib, pitch, dxv, dyv, alpha);
+ }
+ else // has global alpha
+ {
+#ifndef NO_MMX
+ if (HAS_MMX)
+ {
+ __StretchGlobalMMX::_stretchToRectAlpha(this, ys, ye, xe, xs, xstart, yv, dib, pitch, dxv, dyv, alpha);
+ }
+ else
+#endif
+ {
+ __StretchGlobal::_stretchToRectAlpha(this, ys, ye, xe, xs, xstart, yv, dib, pitch, dxv, dyv, alpha);
+ }
+ }
+ }
+ else
+ {
+ Shrink(this, ys,ye,xe,xs, xstart,yv, (ARGB32 *)dib, pitch, dxv, dyv, alpha);
+ }
+ }
+ else // has alpha channel
+ {
+ // FUCKO: JF> BRENNAN FIX THESE BITCHES :)
+ if (alpha == 255) // no global alpha
+ {
+ if (!high_quality_resampling || dxv<65536 || dyv<65536)
+ {
+#ifndef NO_MMX
+ if (HAS_MMX)
+ {
+ __StretchChannelMMX::_stretchToRectAlpha(this, ys, ye, xe, xs, xstart, yv, dib, pitch, dxv, dyv, alpha);
+ }
+ else
+#endif
+ {
+ __StretchChannel::_stretchToRectAlpha(this, ys, ye, xe, xs, xstart, yv, dib, pitch, dxv, dyv, alpha);
+ }
+ }
+ else
+ {
+ Shrink(this, ys,ye,xe,xs, xstart,yv, (ARGB32 *)dib, pitch, dxv, dyv, alpha);
+ }
+ }
+ else // has global alpha
+ {
+ if (!high_quality_resampling || dxv<65536 || dyv<65536)
+ {
+#ifndef NO_MMX
+ if (HAS_MMX)
+ {
+ __StretchGlobalChannelMMX::_stretchToRectAlpha(this, ys, ye, xe, xs, xstart, yv, dib, pitch, dxv, dyv, alpha);
+ }
+ else
+#endif
+ {
+ __StretchGlobalChannel::_stretchToRectAlpha(this, ys, ye, xe, xs, xstart, yv, dib, pitch, dxv, dyv, alpha);
+ }
+ }
+ else
+ {
+ Shrink(this, ys, ye, xe, xs, xstart, yv, (ARGB32 *)dib, pitch, dxv, dyv,alpha);
+ }
+ }
+ }
+ }
+
+#ifndef NO_MMX
+ Blenders::BLEND_MMX_END();
+#endif
+ // write bits back to dib.
+
+ if (usingBlitCanvas)
+ {
+ blitToRectCanvas->blit(0, 0, &clone, dst.left, dst.top, cwidth, cheight);
+ }
+}
+
+COLORREF SkinBitmap::getPixel(int x, int y)
+{
+ ASSERT(bits != NULL);
+ if (x < 0 || y < 0 || x >= getFullWidth()-getX() || y>= getFullHeight()-getY()) return (COLORREF)0;
+ return (COLORREF)(((int*)bits)[x+getX()+(y+getY())*getFullWidth()]);
+}
+
+void *SkinBitmap::getBits()
+{
+ return bits;
+}
+
+int SkinBitmap::isInvalid()
+{
+ return last_failed;
+}
+
+void SkinBitmap::setHasAlpha(int ha)
+{
+ has_alpha=ha;
+}
+
+const wchar_t *SkinBitmap::getBitmapName()
+{
+ return bitmapname;
+}
+
+void SkinBitmap::AddRef()
+{
+ references++;
+}
+
+void SkinBitmap::Release()
+{
+ if (--references == 0)
+ delete this;
+} \ No newline at end of file