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#pragma once
extern class CWAAudioRenderer *nullfilter;
#include <windows.h>
#include <streams.h>
#include <strsafe.h>
typedef struct tagVIDEOINFOHEADER2 {
RECT rcSource;
RECT rcTarget;
DWORD dwBitRate;
DWORD dwBitErrorRate;
REFERENCE_TIME AvgTimePerFrame;
DWORD dwInterlaceFlags;
DWORD dwCopyProtectFlags;
DWORD dwPictAspectRatioX;
DWORD dwPictAspectRatioY;
DWORD dwReserved1;
DWORD dwReserved2;
BITMAPINFOHEADER bmiHeader;
} VIDEOINFOHEADER2;
#include <AtlBase.h>
extern IGraphBuilder *pGraphBuilder;
extern IMediaControl *pMediaControl;
extern bool has_audio;
extern int audio_bps, audio_srate, audio_nch;
extern int m_float, m_src_bps;
extern int m_is_capture;
extern HWND m_notif_hwnd;
extern int m_bitrate;
#include "../Winamp/in2.h"
extern In_Module mod; // the output module (filled in near the bottom of this file)
void releaseObjects();
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