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#ifndef NULLSOFT_IN_FLAC_STREAMFILEWIN32_H
#define NULLSOFT_IN_FLAC_STREAMFILEWIN32_H
#include <FLAC/all.h>
#include <windows.h>
struct Win32_State
{
void *userData;
HANDLE handle;
bool endOfFile;
};
FLAC__StreamDecoderReadStatus Win32_Read(const FLAC__StreamDecoder *decoder, FLAC__byte buffer[], size_t *bytes, void *client_data);
FLAC__StreamDecoderSeekStatus Win32_Seek(const FLAC__StreamDecoder *decoder, FLAC__uint64 absolute_byte_offset, void *client_data);
FLAC__StreamDecoderTellStatus Win32_Tell(const FLAC__StreamDecoder *decoder, FLAC__uint64 *absolute_byte_offset, void *client_data);
FLAC__StreamDecoderLengthStatus Win32_Length(const FLAC__StreamDecoder *decoder, FLAC__uint64 *stream_length, void *client_data);
FLAC__bool Win32_EOF(const FLAC__StreamDecoder *decoder, void *client_data);
// helper function extern'd here because DecodeThread needs it
__int64 FileSize64(HANDLE file);
#endif
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