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#ifndef NULLSOFT_FLVAUDIOHEADER_H
#define NULLSOFT_FLVAUDIOHEADER_H
namespace FLV
{
const int AUDIO_FORMAT_PCM = 0;
const int AUDIO_FORMAT_ADPCM = 1;
const int AUDIO_FORMAT_MP3 = 2;
const int AUDIO_FORMAT_PCM_LE = 3; // little endian
const int AUDIO_FORMAT_NELLYMOSER_16KHZ = 4;
const int AUDIO_FORMAT_NELLYMOSER_8KHZ = 5;
const int AUDIO_FORMAT_NELLYMOSER = 6;
const int AUDIO_FORMAT_A_LAW = 7;
const int AUDIO_FORMAT_MU_LAW = 8;
const int AUDIO_FORMAT_AAC = 10;
const int AUDIO_FORMAT_MP3_8KHZ = 14;
};
class FLVAudioHeader
{
public:
bool Read(unsigned __int8 *data, size_t size); // size must be >=1, returns "true" if this was a valid header
// attributes, consider these read-only
bool stereo;
int bits;
int sampleRate;
int format;
};
#endif
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