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#ifndef NULLSOFT_ML_LOCAL_ALBUMARTCONTAINER_H
#define NULLSOFT_ML_LOCAL_ALBUMARTCONTAINER_H
#include <windows.h> // for HDC
#include <tataki/canvas/bltcanvas.h>
class AlbumArtContainer
{
public:
enum CacheStatus
{
CACHE_UNKNOWN,
CACHE_CACHED,
CACHE_NOTFOUND,
CACHE_LOADING,
};
AlbumArtContainer();
enum
{
DRAW_SUCCESS,
DRAW_NOART,
DRAW_LOADING,
};
int drawArt(DCCanvas *pCanvas, RECT *prcDst);
// benski> this definition is just temporary to get things going
void AddRef();
void Release();
wchar_t *filename; // actually an NDE reference counted string
MSG updateMsg;
void SetCache(SkinBitmap *bitmap, CacheStatus status);
void Reset();
private:
~AlbumArtContainer();
SkinBitmap * volatile cache;
volatile CacheStatus cached;
size_t references;
};
#endif
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