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#ifndef __TRANSFER_THREAD_
#define __TRANSFER_THREAD_
#include <wchar.h>
class DeviceView;
#define STATUS_ERROR -1
#define STATUS_WAITING 0
#define STATUS_TRANSFERRING 1
#define STATUS_DONE 3
#define STATUS_CANCELLED 4
extern int SynchronousProcedureCall(void * p, ULONG_PTR dwParam);
extern BOOL RecursiveCreateDirectory(wchar_t* buf1); // from replaceVars.cpp
extern wchar_t * FixReplacementVars(wchar_t *str, int str_size, Device * dev, songid_t song); // from replaceVars.cpp
class CopyInst {
public:
CopyInst() : status(STATUS_WAITING), res(0), dev(NULL), equalsType(-1), usesPreCopy(false), usesPostCopy(true), songid(NULL) {
typeCaption[0] = 0;
statusCaption[0] = 0;
trackCaption[0] = 0;
sourceDevice[0] = 0;
destDevice[0] = 0;
lastChanged[0] = 0;
sourceFile[0] = 0;
}
virtual bool PreCopyAction() {return false;} // called in main window thread. Return true to skip.
virtual bool CopyAction()=0; // Do the actual transfer, called in transfer thread. Return true if failed.
virtual void PostCopyAction() {} // called in main window thread
virtual void Cancelled() {} // the transfer has been cancelled
virtual bool Equals(CopyInst * b)=0; // use equalsType to check if it is safe to cast b to your own type. Return true if equal.
int status; // one of STATUS_*
int res; // don't mess with this!
DeviceView * dev;
wchar_t typeCaption[128];
wchar_t statusCaption[128];
wchar_t trackCaption[128];
wchar_t sourceDevice[128];
wchar_t destDevice[128];
wchar_t lastChanged[128];
wchar_t sourceFile[MAX_PATH];
int equalsType; // 0 for SongCopyInst, 1 for ReverseCopyInst, -1 for unknown
bool usesPreCopy;
bool usesPostCopy;
songid_t songid;
};
class SongCopyInst : public CopyInst {
public:
SongCopyInst(DeviceView * dev,itemRecordW * song);
virtual ~SongCopyInst();
itemRecordW song;
virtual bool CopyAction();
virtual void PostCopyAction();
virtual void Cancelled();
virtual bool Equals(CopyInst * b);
};
class PlaylistCopyInst : public SongCopyInst {
public:
wchar_t plName[256];
int plid;
C_ItemList * plAddSongs;
PlaylistCopyInst(DeviceView * dev, itemRecordW * song, wchar_t * plName0, int plid0);
virtual ~PlaylistCopyInst();
virtual bool PreCopyAction();
virtual void PostCopyAction();
};
class ReverseCopyInst : public CopyInst {
public:
ReverseCopyInst(DeviceView * dev, const wchar_t * filepath, const wchar_t * format, songid_t song, bool addToLibrary, bool uppercaseext);
virtual bool CopyAction(); // Do the actual transfer, called in transfer thread. Return true if failed.
virtual void PostCopyAction();
virtual bool Equals(CopyInst * b); // use equalsType to check if it is safe to cast b to your own type. Return true if equal.
wchar_t path[2048];
bool uppercaseext;
};
// simple subclass which appends the copied filename to an m3u playlist file after copy.
class ReversePlaylistCopyInst : public ReverseCopyInst {
public:
ReversePlaylistCopyInst(DeviceView * dev, const wchar_t * filepath, const wchar_t * format, songid_t song, wchar_t * playlistFile, wchar_t * playlistName, bool last,bool addToLibrary=true);
virtual bool CopyAction();
virtual void PostCopyAction();
wchar_t playlistFile[MAX_PATH];
wchar_t playlistName[128];
bool last;
};
//DWORD WINAPI ThreadFunc_Transfer(LPVOID lpParam);
#endif //__TRANSFER_THREAD_
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