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#ifndef _NJBDEVICE_H_
#define _NJBDEVICE_H_
#ifndef _UNICODE
#define _UNICODE
#endif
#ifndef UNICODE
#define UNICODE
#endif
#include <windows.h>
#include <windowsx.h>
#include <Objbase.h>
#include <initguid.h>
#include <stdio.h>
#include <shlobj.h>
#include <wchar.h>
#include "../Plugins/General/gen_ml/ml.h"
#include "../Plugins/Library/ml_pmp/pmp.h"
#include "../Plugins/Library/ml_pmp/transcoder.h"
#include "../Plugins/General/gen_ml/itemlist.h"
#include "Nmsdk.h"
#include "resource.h"
#include "../Agave/Language/api_language.h"
#include <api/service/waServiceFactory.h>
extern PMPDevicePlugin plugin;
extern LRESULT CALLBACK CallbackWndProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
extern C_ItemList devices;
extern ICTJukebox2 * m_pCTJukebox2;
#define fieldlen 256
class Playlist {
public:
bool dirty;
int plid;
wchar_t name[fieldlen];
C_ItemList songs;
};
class Song {
public:
char codec[5];
int trackid;
wchar_t artist[fieldlen];
wchar_t album[fieldlen];
wchar_t title[fieldlen];
wchar_t genre[fieldlen];
int year,track,size,length;
};
class TransferItem {
public:
const itemRecordW * track;
void* callbackContext;
void (*callback)(void * callbackContext, wchar_t * status);
songid_t * songid;
int * killswitch;
int status;
BYTE * meta;
wchar_t * file;
};
class NJBDevice : public Device {
public:
Transcoder * transcoder;
BYTE serial[16];
__int64 transferQueueLength;
DAPSDK_ID playlistRoot;
C_ItemList playlists;
int id;
HWND messageWindow;
TransferItem transferItem;
TransferItem revTransferItem;
CRITICAL_SECTION csTransfer;
CRITICAL_SECTION csRevTransfer;
NJBDevice(long id);
virtual ~NJBDevice();
virtual BOOL WindowMessage(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
virtual __int64 getDeviceCapacityAvailable(); // in bytes
virtual __int64 getDeviceCapacityTotal(); // in bytes
virtual void Eject(); // if you ejected successfully, you MUST call plugin.deviceDisconnected(this) and delete this;
virtual void Close(); // save any changes, and call plugin.deviceDisconnected(this) AND delete this;
// return 0 for success, -1 for failed or cancelled
virtual int transferTrackToDevice(const itemRecordW * track, // the track to transfer
void * callbackContext, //pass this to the callback
void (*callback)(void * callbackContext, wchar_t * status), // call this every so often so the GUI can be updated. Including when finished!
songid_t * songid, // fill in the songid when you are finished
int * killswitch // if this gets set to anything other than zero, the transfer has been cancelled by the user
);
virtual int trackAddedToTransferQueue(const itemRecordW * track); // return 0 to accept, -1 for "not enough space", -2 for "incorrect format"
virtual void trackRemovedFromTransferQueue(const itemRecordW * track);
virtual __int64 getTrackSizeOnDevice(const itemRecordW * track); // return the amount of space taken up on the device by the track, or 0 for incompatable (usually the filesize, unless you are transcoding)
virtual void deleteTrack(songid_t songid); // physically remove from device. Be sure to remove it from all the playlists!
virtual void commitChanges(); // optional. Will be called at a good time to save changes
virtual int getPlaylistCount(); // always at least 1. playlistnumber 0 is the Master Playlist containing all tracks.
// PlaylistName(0) should return the name of the device.
virtual void getPlaylistName(int playlistnumber, wchar_t * buf, int len);
virtual int getPlaylistLength(int playlistnumber);
virtual songid_t getPlaylistTrack(int playlistnumber,int songnum); // returns a songid
virtual void setPlaylistName(int playlistnumber, const wchar_t * buf); // with playlistnumber={}, set the name of the device.
virtual void playlistSwapItems(int playlistnumber, int posA, int posB); // swap the songs at position posA and posB
virtual void sortPlaylist(int playlistnumber, int sortBy); // only implement if you are a non-cached device!!!
virtual void addTrackToPlaylist(int playlistnumber, songid_t songid); // adds songid to the end of the playlist
virtual void removeTrackFromPlaylist(int playlistnumber, int songnum); //where songnum is the position of the track in the playlist
virtual void deletePlaylist(int playlistnumber);
virtual int newPlaylist(const wchar_t * name); // create empty playlist, returns playlistnumber
virtual void getTrackArtist(songid_t songid, wchar_t * buf, int len);
virtual void getTrackAlbum(songid_t songid, wchar_t * buf, int len);
virtual void getTrackTitle(songid_t songid, wchar_t * buf, int len);
virtual int getTrackTrackNum(songid_t songid);
virtual int getTrackDiscNum(songid_t songid);
virtual void getTrackGenre(songid_t songid, wchar_t * buf, int len);
virtual int getTrackYear(songid_t songid);
virtual __int64 getTrackSize(songid_t songid); // in bytes
virtual int getTrackLength(songid_t songid); // in millisecs
virtual int getTrackBitrate(songid_t songid); // in kbps
virtual int getTrackPlayCount(songid_t songid);
virtual int getTrackRating(songid_t songid); //0-5
virtual __time64_t getTrackLastPlayed(songid_t songid); // in unix time format
virtual __time64_t getTrackLastUpdated(songid_t songid); // in unix time format
virtual void getTrackExtraInfo(songid_t songid, const wchar_t * field, wchar_t * buf, int len); //optional
// feel free to ignore any you don't support
virtual void setTrackArtist(songid_t songid, const wchar_t * value);
virtual void setTrackAlbum(songid_t songid, const wchar_t * value);
virtual void setTrackTitle(songid_t songid, const wchar_t * value);
virtual void setTrackTrackNum(songid_t songid, int value);
virtual void setTrackDiscNum(songid_t songid, int value){};
virtual void setTrackGenre(songid_t songid, const wchar_t * value);
virtual void setTrackYear(songid_t songid, int year);
virtual void setTrackPlayCount(songid_t songid, int value){};
virtual void setTrackRating(songid_t songid, int value){};
virtual void setTrackLastPlayed(songid_t songid, __time64_t value){}; // in unix time format
virtual void setTrackLastUpdated(songid_t songid, __time64_t value){}; // in unix time format
virtual void setTrackExtraInfo(songid_t songid, const wchar_t * field, const wchar_t * value) {}; //optional
virtual bool playTracks(songid_t * songidList, int listLength, int startPlaybackAt, bool enqueue){return false;}; // return false if unsupported
virtual intptr_t extraActions(intptr_t param1, intptr_t param2, intptr_t param3,intptr_t param4);
virtual bool copyToHardDriveSupported() {return true;} // for now...
virtual __int64 songSizeOnHardDrive(songid_t song) {return getTrackSize(song);} // how big a song will be when copied back. Return -1 for not supported.
virtual int copyToHardDrive(songid_t song, // the song to copy
wchar_t * path, // path to copy to, in the form "c:\directory\song". The directory will already be created, you must append ".mp3" or whatever to this string! (there is space for at least 10 new characters).
void * callbackContext, //pass this to the callback
void (*callback)(void * callbackContext, wchar_t * status), // call this every so often so the GUI can be updated. Including when finished!
int * killswitch // if this gets set to anything other than zero, the transfer has been cancelled by the user
); // -1 for failed/not supported. 0 for success.
};
#endif //_NJBDEVICE_H_
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