aboutsummaryrefslogtreecommitdiff
path: root/Src/Plugins/SDK/in_tone/MAIN.C
blob: 1ab7cccef133fa90c5adf1f3232c0fd2ca0165c6 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
/*
** Example Winamp input plug-in
** Copyright (c) 1998, Justin Frankel/Nullsoft Inc.
*/

#include <windows.h>
#include <mmreg.h>
#include <msacm.h>
#include <math.h>
#include <stdio.h>

#include "../Winamp/in2.h"

#define WM_WA_MPEG_EOF WM_USER+2


extern In_Module mod;
char lastfn[MAX_PATH];
short sample_buffer[576*2];

/*
// avoid CRT. Evil. Big. Bloated.
BOOL WINAPI _DllMainCRTStartup(HANDLE hInst, ULONG ul_reason_for_call, LPVOID lpReserved)
{
	return TRUE;
}
*/
int paused;
DWORD WINAPI __stdcall PlayThread(void *b);

int gen_freq=2600;

int killDecodeThread=0;
HANDLE thread_handle=INVALID_HANDLE_VALUE;

void config(HWND hwndParent)
{
	MessageBoxA(hwndParent,"To use, open 'tone://2600' (for 2600hz).","Configuration",MB_OK);   // Must stay in ANSI
}
void about(HWND hwndParent)
{
	MessageBoxA(hwndParent,"Nullsoft Tone Generator, by Justin Frankel","About Nullsoft Tone Generator",MB_OK);   // Must stay in ANSI
}

int init()
{
	return 0;
}

void quit() { }

int isourfile(const char *fn) 
{ 
	char buf[8];
	memcpy(buf,fn,7);
	buf[7]=0;
	return lstrcmpA(buf,"tone://")?0:1;    // Must stay in ANSI
}

int play(const char *fn) { 
	int maxlatency;
	int tmp;
	strcpy(lastfn,fn);
	// simple atoi() inline so that we don't have to use libc (for a nice 4k dll)
	{
		const char *s=fn+7;
		int n=0;
		while (*s >= '0' && *s <= '9')
		{
			n*=10;
			n += *s++ -'0';
		}
		gen_freq=n;
	}
	paused=0;
	memset(sample_buffer,0,sizeof(sample_buffer));

	maxlatency = mod.outMod->Open(44100,1,16, -1,-1);
	if (maxlatency < 0)
	{
		return 1;
	}
	mod.SetInfo(0,44,1,1);
	mod.SAVSAInit(maxlatency,44100);
	mod.VSASetInfo(44100,1);
	mod.outMod->SetVolume(-666);		

	killDecodeThread=0;
	thread_handle = (HANDLE) CreateThread(NULL,0,(LPTHREAD_START_ROUTINE) PlayThread,(void *) &killDecodeThread,0,&tmp);
	
	return 0; 
}

void pause() { paused=1; mod.outMod->Pause(1); }
void unpause() { paused=0; mod.outMod->Pause(0); }
int ispaused() { return paused; }

void stop() { 
	if (thread_handle != INVALID_HANDLE_VALUE)
	{
		killDecodeThread=1;
		if (WaitForSingleObject(thread_handle,INFINITE) == WAIT_TIMEOUT)
		{
			MessageBoxA(mod.hMainWindow,"error asking thread to die!\n","error killing decode thread",0);   // Must stay in ANSI
			TerminateThread(thread_handle,0);
		}
		CloseHandle(thread_handle);
		thread_handle = INVALID_HANDLE_VALUE;
	}

	mod.outMod->Close();
	mod.SAVSADeInit();
}

int getlength() { return -1000; }
int getoutputtime() { return mod.outMod->GetOutputTime(); }
void setoutputtime(int time_in_ms) {  }

void setvolume(int volume) { mod.outMod->SetVolume(volume); }
void setpan(int pan) { mod.outMod->SetPan(pan); }

int infoDlg(const char *fn, HWND hwnd)
{
	return 0;
}

void getfileinfo(const char *filename, char *title, int *length_in_ms)
{
	if (!filename || !*filename) filename=lastfn;
	if (title) 
	{
		const char *s=filename+7;
		int n=0;
		while (*s >= '0' && *s <= '9')
		{
			n*=10;
			n += *s++ -'0';
		}
		sprintf(title,"%dhz Tone",n);
	}
	if (length_in_ms) *length_in_ms=-1000;
}

void eq_set(int on, char data[10], int preamp) 
{ 
}


In_Module mod = 
{
	IN_VER,
	L"Nullsoft Tone Generator v0.2 "
/* #ifdef __alpha
	"(AXP)"
#else
	"(x86)"
#endif */
	,
	0,	// hMainWindow
	0,  // hDllInstance
	"\0"
	,
	0,	// is_seekable
	1, // uses output
	config,
	about,
	init,
	quit,
	getfileinfo,
	infoDlg,
	isourfile,
	play,
	pause,
	unpause,
	ispaused,
	stop,
	
	getlength,
	getoutputtime,
	setoutputtime,

	setvolume,
	setpan,

	0,0,0,0,0,0,0,0,0, // vis stuff


	0,0, // dsp

	eq_set,

	NULL,		// setinfo

	0 // out_mod

};

__declspec( dllexport ) In_Module * winampGetInModule2()
{
	return &mod;
}

int _fltused=0;

DWORD WINAPI __stdcall PlayThread(void *b)
{
	double angle=0.0,dangle=3.14159*2.0*(double)gen_freq/(double)44100.0;
	while (! *((int *)b) ) 
	{
		if (mod.outMod->CanWrite() >= ((sizeof(sample_buffer)/2)<<(mod.dsp_isactive()?1:0)))
		{	
			int l=sizeof(sample_buffer)/2,x=l/2;
			short *s=sample_buffer;
			while (x--)
			{
				int i;
				double d = sin(angle)*32766.5;
#ifndef __alpha
				__asm {
					fld d
					fistp i
				}
#else
				i = (int) d;
#endif
				*s++=i;
				angle += dangle;
			}
			{
				int t=mod.outMod->GetWrittenTime();
				mod.SAAddPCMData((char *)sample_buffer,1,16,t);
				mod.VSAAddPCMData((char *)sample_buffer,1,16,t);
			}
			l=mod.dsp_dosamples(sample_buffer,l/2,16,1,44100)*2;
			mod.outMod->Write((char *)sample_buffer,l);
		}
		else Sleep(50);
	}
	return 0;
}