blob: c63af8ce7cfc665e3fc8a9a9d83f44d579b44f7a (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
|
#ifndef _ATTRINT_H
#define _ATTRINT_H
#include "attribute.h"
// inherit from this one, or just use it
/**
Boolean configuration attributes have two values, true or false.
They can be used like any other config item.
@short Integer configuration attribute.
@ver 1.0
@author Nullsoft
@see CfgItemI
@see _bool
@see _string
@see _float
*/
class _int : public Attribute {
public:
/**
Optionally set the name and default value of
your configuration attribute during construction.
@param name Name of the configuration attribute.
@param default_val Default value.
*/
_int(const wchar_t *name=NULL, int default_val=0) : Attribute(name) {
setValueAsInt(default_val, true);
}
// from AttributeI
/**
Get the attribute type. This will return
a constant representing the attribute type.
These constants can be: BOOL, FLOAT, STRING and INT.
@see AttributeType
@ret The attribute type.
*/
virtual int getAttributeType() { return AttributeType::INT; }
/**
Get the configuration group to be used to represent
this attribute in the registry.
@ret Config group to be used.
*/
virtual const wchar_t *getConfigGroup() { return L"studio.configgroup.int"; }
// virtual int getPermissions();
// convenience operators
/**
Get the value of the attribute.
*/
operator int() { return getValueAsInt(); }
/**
Set the value of the attribute.
*/
int operator =(int newval) { return setValueAsInt(newval) ? newval : getValueAsInt(); }
};
#endif
|