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#ifndef _ATTRSTR_H
#define _ATTRSTR_H
#include "attribute.h"
#include <bfc/string/bfcstring.h>
#include <bfc/common.h>
/**
String configuration attributes, can have any string value
of any length. They can be used like any other config item.
@short String configuration attribute.
@ver 1.0
@author Nullsoft
@see _int
@see _bool
@see _float
*/
class _string : public Attribute {
public:
/**
Optionally set the name and default value of
your configuration attribute during construction.
@param name
@param default_val
*/
_string(const wchar_t *name=NULL, const wchar_t *default_val=NULL)
: Attribute(name) {
setData(default_val, true);
}
/**
Get the attribute type. This will return
a constant representing the attribute type.
These constants can be: BOOL, FLOAT, STRING and INT.
@see AttributeType
@ret The attribute type.
*/
virtual int getAttributeType() { return AttributeType::STRING; }
/**
Get the configuration group to be used to represent
this attribute in the registry.
@ret Config group to be used.
*/
virtual const wchar_t *getConfigGroup() { return L"studio.configgroup.string"; }
//CUT virtual int getPermissions() { return ATTR_PERM_ALL; }
/**
Get the value of the attribute.
@ret The value of the attribute
*/
const wchar_t *getValue();
/**
Set the value of the attribute.
@param val The value you want to set.
@ret 1, success; 0, failure;
*/
int setValue(const wchar_t *val) { return setData(val); }
// convenience operators
/**
Get the value of the attribute.
*/
operator const wchar_t *() { return getValue(); }
/**
Set the value of the attribute.
*/
const wchar_t *operator =(const wchar_t *newval) { return setValue(newval) ? newval : getValue(); }
private:
StringW returnval;
};
#endif
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