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#include <precomp.h>
#include "api_imgldr.h"
#ifdef CBCLASS
#undef CBCLASS
#endif
#define CBCLASS imgldr_apiI
START_DISPATCH;
CB(IMGLDR_API_MAKEBMP, imgldr_makeBmp);
#ifdef _WIN32
CB(IMGLDR_API_MAKEBMP2, imgldr_makeBmp2);
#endif
VCB(IMGLDR_API_RELEASEBMP, imgldr_releaseBmp);
#ifdef WASABI_COMPILE_SKIN
CB(IMGLDR_API_REQUESTSKINBITMAP, imgldr_requestSkinBitmap);
CB(IMGLDR_API_REQUESTSKINREGION, imgldr_requestSkinRegion);
VCB(IMGLDR_API_CACHESKINREGION, imgldr_cacheSkinRegion);
VCB(IMGLDR_API_RELEASESKINBITMAP, imgldr_releaseSkinBitmap);
#endif //WASABI_COMPILE_SKIN
END_DISPATCH;
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