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#ifndef __NAKEDOBJECT_H
#define __NAKEDOBJECT_H
#include <api/wnd/wndclass/guiobjwnd.h>
// NakedObject, an invisible GuiObject
#define NAKEDOBJECT_PARENT GuiObjectWnd
class NakedObject : public GuiObjectWnd {
public:
NakedObject();
virtual ~NakedObject() {}
virtual int getPreferences(int what);
virtual int onResize();
virtual void onSetVisible(int i);
protected:
int reentry_onresize;
int reentry_onsetvisible;
};
#endif
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