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#ifndef __QUERYDRAG_H
#define __QUERYDRAG_H
#include <api/wnd/wndclass/guiobjwnd.h>
#include <tataki/bitmap/autobitmap.h>
class FilenameI;
#define QUERYDRAG_PARENT GuiObjectWnd
// -----------------------------------------------------------------------
// Your wnd object class
class QueryDrag : public QUERYDRAG_PARENT {
public:
QueryDrag();
virtual ~QueryDrag();
virtual int onPaint(Canvas *c);
virtual int getPreferences(int what);
virtual int onMouseMove(int x, int y);
virtual int setXuiParam(int xuihandle, int xmlattributeid, const wchar_t *xmlattributename, const wchar_t *value);
void setImage(const char *elementname);
void setSource(const char *elementname);
void onBeginDrag();
virtual int dragComplete(int success);
private:
AutoSkinBitmap image;
String source;
FilenameI *fn;
enum {
QUERYDRAG_SETIMAGE = 0,
QUERYDRAG_SETSOURCE,
};
static XMLParamPair params[];
int myxuihandle;
};
// -----------------------------------------------------------------------
extern char QueryDragXuiObjectStr[];
extern char QueryDragXuiSvcName[];
class QueryDragXuiSvc : public XuiObjectSvc<QueryDrag, QueryDragXuiObjectStr, QueryDragXuiSvcName> {};
#endif
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