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#ifndef __HIDEOBJECT_H
#define __HIDEOBJECT_H
#include <api/skin/objectactuator.h>
#define HIDEOBJECT_PARENT ObjectActuator
extern const wchar_t HideObjectXuiObjectStr[];
extern char HideObjectXuiSvcName[];
// -----------------------------------------------------------------------
// Your wnd object class
class HideObject: public HIDEOBJECT_PARENT {
public:
HideObject();
virtual int setXuiParam(int xuihandle, int xmlattributeid, const wchar_t *xmlattributename, const wchar_t *value);
virtual void actuator_onPerform(GuiObject *target);
virtual const wchar_t *getActuatorTag() { return HideObjectXuiObjectStr; } // for error msgs purposes
protected:
/*static */void CreateXMLParameters(int master_handle);
private:
int myxuihandle;
enum {
HIDEOBJECT_HIDE= 0,
};
static XMLParamPair params[];
};
// -----------------------------------------------------------------------
// This defines the svc_xuiObject that exposes your wnd object
class HideObjectXuiSvc : public XuiObjectSvc<HideObject, HideObjectXuiObjectStr, HideObjectXuiSvcName> {};
#endif
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