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#ifndef __XUISTATUS_H
#define __XUISTATUS_H
#include <api/wnd/wndclass/status.h>
#include <api/script/objcontroller.h>
#define XUISTATUS_PARENT StatusBar
class XuiStatus : public XUISTATUS_PARENT {
public:
XuiStatus();
virtual int setXuiParam(int xuihandle, int xmlattributeid, const wchar_t *xmlattributename, const wchar_t *value);
virtual void callme(const wchar_t *txt);
protected:
/*static */void CreateXMLParameters(int master_handle);
private:
enum {
EXCLUDE, INCLUDE
};
static XMLParamPair params[];
int myxuihandle;
};
extern const wchar_t StatusXuiObjectStr[];
extern char StatusXuiSvcName[];
class LayoutStatusXuiSvc : public XuiObjectSvc<XuiStatus, StatusXuiObjectStr, StatusXuiSvcName> {};
// -----------------------------------------------------------------------------------------------------
class LayoutStatusController : public ScriptObjectControllerI {
public:
virtual const wchar_t *getClassName() { return L"LayoutStatus"; }
virtual const wchar_t *getAncestorClassName() { return L"GuiObject"; }
virtual ScriptObjectController *getAncestorController() { return WASABI_API_MAKI->maki_getController(guiObjectGuid); }
virtual int getNumFunctions();
virtual const function_descriptor_struct *getExportedFunctions();
virtual GUID getClassGuid() { return layoutStatusGuid; }
virtual ScriptObject *instantiate();
virtual void destroy(ScriptObject *o);
virtual void *encapsulate(ScriptObject *o);
virtual void deencapsulate(void *o);
public:
static scriptVar layoutstatus_callme(SCRIPT_FUNCTION_PARAMS, ScriptObject *o, scriptVar str);
private:
static function_descriptor_struct exportedFunction[];
};
extern LayoutStatusController *layoutStatusController;
#endif
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