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#ifndef __TIMER_API_H
#define __TIMER_API_H
// Under linux, the Timer API requires the Linux API
#include <bfc/dispatch.h>
#include <bfc/platform/platform.h>
class TimerClient;
#ifdef _WIN32
typedef UINT_PTR TimerToken ;
#elif defined(__APPLE__)
typedef EventLoopTimerRef TimerToken;
#else
#error port me!
#endif
class timer_api : public Dispatchable
{
public:
TimerToken timer_add(TimerClient *client, intptr_t id, int ms);
void timer_remove(TimerClient *client, TimerToken token);
enum {
TIMER_API_ADD = 1,
TIMER_API_REMOVE = 11,
};
};
inline TimerToken timer_api::timer_add(TimerClient *client, intptr_t id, int ms)
{
return _call(TIMER_API_ADD, (TimerToken)0, client, id, ms);
}
inline void timer_api::timer_remove(TimerClient *client, TimerToken token)
{
_voidcall(TIMER_API_REMOVE, client, token);
}
// {3130D81C-AE1F-4954-9765-698473B627B0}
static const GUID timerApiServiceGuid =
{ 0x3130d81c, 0xae1f, 0x4954, { 0x97, 0x65, 0x69, 0x84, 0x73, 0xb6, 0x27, 0xb0 } };
extern timer_api *timerApi;
#endif
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