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#ifndef __RESIZE_H
#define __RESIZE_H
#ifdef _WIN32
LRESULT CALLBACK resizeWndProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
#endif
class resizeClass
{
#ifdef _WIN32
friend LRESULT CALLBACK resizeWndProc(HWND wnd, UINT uMsg, WPARAM wParam, LPARAM lParam); // heh, i really need this one ;)
#endif
private:
void drawFrame(void);
void setResizeCursor(int action);
int orientation(int a, int action);
OSWINDOWHANDLE hWnd;
OSWINDOWHANDLE resizedWindow;
ifc_window *resizedWindowR;
int resizeWay;
RECT curRect;
RECT originalRect;
int cX, cY;
int minWinWidth, minWinHeight;
int maxWinWidth, maxWinHeight;
int sugWinWidth, sugWinHeight;
int screenHeight, screenWidth;
bool cancelit;
RECT snapAdjust;
#ifdef WIN32
HBRUSH oldB, brush;
HPEN oldP, pen;
#endif
HDC dc;
int mix;
public:
resizeClass(ifc_window *wnd, int minx, int miny, int maxx, int maxy, int sugx, int sugy);
~resizeClass();
int resizeWindow(ifc_window *wnd, int way);
#ifdef _WIN32
LRESULT wndProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
#endif
RECT getRect(void);
};
#endif
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