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#ifndef _DRAWPOLY_H
#define _DRAWPOLY_H
#include <bfc/wasabi_std.h>
class Draw {
public:
static void beginPolygon(ARGB32 *bits, int w, int h, ARGB32 color);
static void addPoint(int x, int y);
static void endPolygon();
static void drawPointList(ARGB32 *bits, int w, int h, const wchar_t *pointlist);
};
// x,y;x,y;x,y;x,y=R,G,B|x,y;x,y;x,y;=R,G,B
#endif
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