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#ifndef NULLSOFT_WINAMP_RANDOM_H
#define NULLSOFT_WINAMP_RANDOM_H
#include "api_random.h"
#include <windows.h> // for DWORD
class Random : public api_random
{
public:
static const char *getServiceName() { return "Random Number API"; }
static const GUID getServiceGuid() { return randomApiGUID; }
public:
Random();
RandomGenerator GetFunction();
UnsignedRandomGenerator GetUnsignedFunction();
int GetNumber();
int GetPositiveNumber();
float GetFloat(); // [0-1]
float GetFloat_LessThanOne(); // [0-1)
float GetFloat_LessThanOne_NotZero(); // (0-1)
double GetDouble(); // [0-1)
protected:
RECVS_DISPATCH;
};
#endif
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