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#include "rar.hpp"
#define MBFUNCTIONS
#if defined(_UNIX) && defined(MBFUNCTIONS)
static bool WideToCharMap(const wchar *Src,char *Dest,size_t DestSize,bool &Success);
static void CharToWideMap(const char *Src,wchar *Dest,size_t DestSize,bool &Success);
// In Unix we map high ASCII characters which cannot be converted to Unicode
// to 0xE000 - 0xE0FF private use Unicode area.
static const uint MapAreaStart=0xE000;
// Mapped string marker. Initially we used 0xFFFF for this purpose,
// but it causes MSVC2008 swprintf to fail (it treats 0xFFFF as error marker).
// While we could workaround it, it is safer to use another character.
static const uint MappedStringMark=0xFFFE;
#endif
bool WideToChar(const wchar *Src,char *Dest,size_t DestSize)
{
bool RetCode=true;
*Dest=0; // Set 'Dest' to zero just in case the conversion will fail.
#ifdef _WIN_ALL
if (WideCharToMultiByte(CP_ACP,0,Src,-1,Dest,(int)DestSize,NULL,NULL)==0)
RetCode=false;
// wcstombs is broken in Android NDK r9.
#elif defined(_APPLE)
WideToUtf(Src,Dest,DestSize);
#elif defined(MBFUNCTIONS)
if (!WideToCharMap(Src,Dest,DestSize,RetCode))
{
mbstate_t ps; // Use thread safe external state based functions.
memset (&ps, 0, sizeof(ps));
const wchar *SrcParam=Src; // wcsrtombs can change the pointer.
// Some implementations of wcsrtombs can cause memory analyzing tools
// like valgrind to report uninitialized data access. It happens because
// internally these implementations call SSE4 based wcslen function,
// which reads 16 bytes at once including those beyond of trailing 0.
size_t ResultingSize=wcsrtombs(Dest,&SrcParam,DestSize,&ps);
if (ResultingSize==(size_t)-1 && errno==EILSEQ)
{
// Aborted on inconvertible character not zero terminating the result.
// EILSEQ helps to distinguish it from small output buffer abort.
// We want to convert as much as we can, so we clean the output buffer
// and repeat conversion.
memset (&ps, 0, sizeof(ps));
SrcParam=Src; // wcsrtombs can change the pointer.
memset(Dest,0,DestSize);
ResultingSize=wcsrtombs(Dest,&SrcParam,DestSize,&ps);
}
if (ResultingSize==(size_t)-1)
RetCode=false;
if (ResultingSize==0 && *Src!=0)
RetCode=false;
}
#else
for (int I=0;I<DestSize;I++)
{
Dest[I]=(char)Src[I];
if (Src[I]==0)
break;
}
#endif
if (DestSize>0)
Dest[DestSize-1]=0;
// We tried to return the empty string if conversion is failed,
// but it does not work well. WideCharToMultiByte returns 'failed' code
// and partially converted string even if we wanted to convert only a part
// of string and passed DestSize smaller than required for fully converted
// string. Such call is the valid behavior in RAR code and we do not expect
// the empty string in this case.
return RetCode;
}
bool CharToWide(const char *Src,wchar *Dest,size_t DestSize)
{
bool RetCode=true;
*Dest=0; // Set 'Dest' to zero just in case the conversion will fail.
#ifdef _WIN_ALL
if (MultiByteToWideChar(CP_ACP,0,Src,-1,Dest,(int)DestSize)==0)
RetCode=false;
// mbstowcs is broken in Android NDK r9.
#elif defined(_APPLE)
UtfToWide(Src,Dest,DestSize);
#elif defined(MBFUNCTIONS)
mbstate_t ps;
memset (&ps, 0, sizeof(ps));
const char *SrcParam=Src; // mbsrtowcs can change the pointer.
size_t ResultingSize=mbsrtowcs(Dest,&SrcParam,DestSize,&ps);
if (ResultingSize==(size_t)-1)
RetCode=false;
if (ResultingSize==0 && *Src!=0)
RetCode=false;
if (RetCode==false && DestSize>1)
CharToWideMap(Src,Dest,DestSize,RetCode);
#else
for (int I=0;I<DestSize;I++)
{
Dest[I]=(wchar_t)Src[I];
if (Src[I]==0)
break;
}
#endif
if (DestSize>0)
Dest[DestSize-1]=0;
// We tried to return the empty string if conversion is failed,
// but it does not work well. MultiByteToWideChar returns 'failed' code
// even if we wanted to convert only a part of string and passed DestSize
// smaller than required for fully converted string. Such call is the valid
// behavior in RAR code and we do not expect the empty string in this case.
return RetCode;
}
#if defined(_UNIX) && defined(MBFUNCTIONS)
// Convert and restore mapped inconvertible Unicode characters.
// We use it for extended ASCII names in Unix.
bool WideToCharMap(const wchar *Src,char *Dest,size_t DestSize,bool &Success)
{
// String with inconvertible characters mapped to private use Unicode area
// must have the mark code somewhere.
if (wcschr(Src,(wchar)MappedStringMark)==NULL)
return false;
// Seems to be that wcrtomb in some memory analyzing libraries
// can produce uninitilized output while reporting success on garbage input.
// So we clean the destination to calm analyzers.
memset(Dest,0,DestSize);
Success=true;
uint SrcPos=0,DestPos=0;
while (Src[SrcPos]!=0 && DestPos<DestSize-MB_CUR_MAX)
{
if (uint(Src[SrcPos])==MappedStringMark)
{
SrcPos++;
continue;
}
// For security reasons do not restore low ASCII codes, so mapping cannot
// be used to hide control codes like path separators.
if (uint(Src[SrcPos])>=MapAreaStart+0x80 && uint(Src[SrcPos])<MapAreaStart+0x100)
Dest[DestPos++]=char(uint(Src[SrcPos++])-MapAreaStart);
else
{
mbstate_t ps;
memset(&ps,0,sizeof(ps));
if (wcrtomb(Dest+DestPos,Src[SrcPos],&ps)==(size_t)-1)
{
Dest[DestPos]='_';
Success=false;
}
SrcPos++;
memset(&ps,0,sizeof(ps));
int Length=mbrlen(Dest+DestPos,MB_CUR_MAX,&ps);
DestPos+=Max(Length,1);
}
}
Dest[Min(DestPos,DestSize-1)]=0;
return true;
}
#endif
#if defined(_UNIX) && defined(MBFUNCTIONS)
// Convert and map inconvertible Unicode characters.
// We use it for extended ASCII names in Unix.
void CharToWideMap(const char *Src,wchar *Dest,size_t DestSize,bool &Success)
{
// Map inconvertible characters to private use Unicode area 0xE000.
// Mark such string by placing special non-character code before
// first inconvertible character.
Success=false;
bool MarkAdded=false;
uint SrcPos=0,DestPos=0;
while (DestPos<DestSize)
{
if (Src[SrcPos]==0)
{
Success=true;
break;
}
mbstate_t ps;
memset(&ps,0,sizeof(ps));
size_t res=mbrtowc(Dest+DestPos,Src+SrcPos,MB_CUR_MAX,&ps);
if (res==(size_t)-1 || res==(size_t)-2)
{
// For security reasons we do not want to map low ASCII characters,
// so we do not have additional .. and path separator codes.
if (byte(Src[SrcPos])>=0x80)
{
if (!MarkAdded)
{
Dest[DestPos++]=MappedStringMark;
MarkAdded=true;
if (DestPos>=DestSize)
break;
}
Dest[DestPos++]=byte(Src[SrcPos++])+MapAreaStart;
}
else
break;
}
else
{
memset(&ps,0,sizeof(ps));
int Length=mbrlen(Src+SrcPos,MB_CUR_MAX,&ps);
SrcPos+=Max(Length,1);
DestPos++;
}
}
Dest[Min(DestPos,DestSize-1)]=0;
}
#endif
// SrcSize is in wide characters, not in bytes.
byte* WideToRaw(const wchar *Src,byte *Dest,size_t SrcSize)
{
for (size_t I=0;I<SrcSize;I++,Src++)
{
Dest[I*2]=(byte)*Src;
Dest[I*2+1]=(byte)(*Src>>8);
if (*Src==0)
break;
}
return Dest;
}
wchar* RawToWide(const byte *Src,wchar *Dest,size_t DestSize)
{
for (size_t I=0;I<DestSize;I++)
if ((Dest[I]=Src[I*2]+(Src[I*2+1]<<8))==0)
break;
return Dest;
}
void WideToUtf(const wchar *Src,char *Dest,size_t DestSize)
{
long dsize=(long)DestSize;
dsize--;
while (*Src!=0 && --dsize>=0)
{
uint c=*(Src++);
if (c<0x80)
*(Dest++)=c;
else
if (c<0x800 && --dsize>=0)
{
*(Dest++)=(0xc0|(c>>6));
*(Dest++)=(0x80|(c&0x3f));
}
else
{
if (c>=0xd800 && c<=0xdbff && *Src>=0xdc00 && *Src<=0xdfff) // Surrogate pair.
{
c=((c-0xd800)<<10)+(*Src-0xdc00)+0x10000;
Src++;
}
if (c<0x10000 && (dsize-=2)>=0)
{
*(Dest++)=(0xe0|(c>>12));
*(Dest++)=(0x80|((c>>6)&0x3f));
*(Dest++)=(0x80|(c&0x3f));
}
else
if (c < 0x200000 && (dsize-=3)>=0)
{
*(Dest++)=(0xf0|(c>>18));
*(Dest++)=(0x80|((c>>12)&0x3f));
*(Dest++)=(0x80|((c>>6)&0x3f));
*(Dest++)=(0x80|(c&0x3f));
}
}
}
*Dest=0;
}
size_t WideToUtfSize(const wchar *Src)
{
size_t Size=0;
for (;*Src!=0;Src++)
if (*Src<0x80)
Size++;
else
if (*Src<0x800)
Size+=2;
else
if ((uint)*Src<0x10000) //(uint) to avoid Clang/win "always true" warning for 16-bit wchar_t.
{
if (Src[0]>=0xd800 && Src[0]<=0xdbff && Src[1]>=0xdc00 && Src[1]<=0xdfff)
{
Size+=4; // 4 output bytes for Unicode surrogate pair.
Src++;
}
else
Size+=3;
}
else
if ((uint)*Src<0x200000) //(uint) to avoid Clang/win "always true" warning for 16-bit wchar_t.
Size+=4;
return Size+1; // Include terminating zero.
}
bool UtfToWide(const char *Src,wchar *Dest,size_t DestSize)
{
bool Success=true;
long dsize=(long)DestSize;
dsize--;
while (*Src!=0)
{
uint c=byte(*(Src++)),d;
if (c<0x80)
d=c;
else
if ((c>>5)==6)
{
if ((*Src&0xc0)!=0x80)
{
Success=false;
break;
}
d=((c&0x1f)<<6)|(*Src&0x3f);
Src++;
}
else
if ((c>>4)==14)
{
if ((Src[0]&0xc0)!=0x80 || (Src[1]&0xc0)!=0x80)
{
Success=false;
break;
}
d=((c&0xf)<<12)|((Src[0]&0x3f)<<6)|(Src[1]&0x3f);
Src+=2;
}
else
if ((c>>3)==30)
{
if ((Src[0]&0xc0)!=0x80 || (Src[1]&0xc0)!=0x80 || (Src[2]&0xc0)!=0x80)
{
Success=false;
break;
}
d=((c&7)<<18)|((Src[0]&0x3f)<<12)|((Src[1]&0x3f)<<6)|(Src[2]&0x3f);
Src+=3;
}
else
{
Success=false;
break;
}
if (--dsize<0)
break;
if (d>0xffff)
{
if (--dsize<0)
break;
if (d>0x10ffff) // UTF-8 must end at 0x10ffff according to RFC 3629.
{
Success=false;
continue;
}
if (sizeof(*Dest)==2) // Use the surrogate pair.
{
*(Dest++)=((d-0x10000)>>10)+0xd800;
*(Dest++)=(d&0x3ff)+0xdc00;
}
else
*(Dest++)=d;
}
else
*(Dest++)=d;
}
*Dest=0;
return Success;
}
// For zero terminated strings.
bool IsTextUtf8(const byte *Src)
{
return IsTextUtf8(Src,strlen((const char *)Src));
}
// Source data can be both with and without UTF-8 BOM.
bool IsTextUtf8(const byte *Src,size_t SrcSize)
{
while (SrcSize-- > 0)
{
byte C=*(Src++);
int HighOne=0; // Number of leftmost '1' bits.
for (byte Mask=0x80;Mask!=0 && (C & Mask)!=0;Mask>>=1)
HighOne++;
if (HighOne==1 || HighOne>6)
return false;
while (--HighOne > 0)
if (SrcSize-- <= 0 || (*(Src++) & 0xc0)!=0x80)
return false;
}
return true;
}
int wcsicomp(const wchar *s1,const wchar *s2)
{
#ifdef _WIN_ALL
return CompareStringW(LOCALE_USER_DEFAULT,NORM_IGNORECASE|SORT_STRINGSORT,s1,-1,s2,-1)-2;
#else
while (true)
{
wchar u1 = towupper(*s1);
wchar u2 = towupper(*s2);
if (u1 != u2)
return u1 < u2 ? -1 : 1;
if (*s1==0)
break;
s1++;
s2++;
}
return 0;
#endif
}
int wcsnicomp(const wchar *s1,const wchar *s2,size_t n)
{
#ifdef _WIN_ALL
// If we specify 'n' exceeding the actual string length, CompareString goes
// beyond the trailing zero and compares garbage. So we need to limit 'n'
// to real string length.
size_t l1=Min(wcslen(s1)+1,n);
size_t l2=Min(wcslen(s2)+1,n);
return CompareStringW(LOCALE_USER_DEFAULT,NORM_IGNORECASE|SORT_STRINGSORT,s1,(int)l1,s2,(int)l2)-2;
#else
if (n==0)
return 0;
while (true)
{
wchar u1 = towupper(*s1);
wchar u2 = towupper(*s2);
if (u1 != u2)
return u1 < u2 ? -1 : 1;
if (*s1==0 || --n==0)
break;
s1++;
s2++;
}
return 0;
#endif
}
// Case insensitive wcsstr().
const wchar_t* wcscasestr(const wchar_t *str, const wchar_t *search)
{
for (size_t i=0;str[i]!=0;i++)
for (size_t j=0;;j++)
{
if (search[j]==0)
return str+i;
if (tolowerw(str[i+j])!=tolowerw(search[j]))
break;
}
return NULL;
}
#ifndef SFX_MODULE
wchar* wcslower(wchar *s)
{
#ifdef _WIN_ALL
// _wcslwr requires setlocale and we do not want to depend on setlocale
// in Windows. Also CharLower involves less overhead.
CharLower(s);
#else
for (wchar *c=s;*c!=0;c++)
*c=towlower(*c);
#endif
return s;
}
#endif
#ifndef SFX_MODULE
wchar* wcsupper(wchar *s)
{
#ifdef _WIN_ALL
// _wcsupr requires setlocale and we do not want to depend on setlocale
// in Windows. Also CharUpper involves less overhead.
CharUpper(s);
#else
for (wchar *c=s;*c!=0;c++)
*c=towupper(*c);
#endif
return s;
}
#endif
int toupperw(int ch)
{
#if defined(_WIN_ALL)
// CharUpper is more reliable than towupper in Windows, which seems to be
// C locale dependent even in Unicode version. For example, towupper failed
// to convert lowercase Russian characters. Use 0xffff mask to prevent crash
// if value larger than 0xffff is passed to this function.
return (int)(INT_PTR)CharUpper((wchar *)(INT_PTR)(ch&0xffff));
#else
return towupper(ch);
#endif
}
int tolowerw(int ch)
{
#if defined(_WIN_ALL)
// CharLower is more reliable than towlower in Windows.
// See comment for towupper above. Use 0xffff mask to prevent crash
// if value larger than 0xffff is passed to this function.
return (int)(INT_PTR)CharLower((wchar *)(INT_PTR)(ch&0xffff));
#else
return towlower(ch);
#endif
}
int atoiw(const wchar *s)
{
return (int)atoilw(s);
}
int64 atoilw(const wchar *s)
{
bool sign=false;
if (*s=='-') // We do use signed integers here, for example, in GUI SFX.
{
s++;
sign=true;
}
// Use unsigned type here, since long string can overflow the variable
// and signed integer overflow is undefined behavior in C++.
uint64 n=0;
while (*s>='0' && *s<='9')
{
n=n*10+(*s-'0');
s++;
}
// Check int64(n)>=0 to avoid the signed overflow with undefined behavior
// when negating 0x8000000000000000.
return sign && int64(n)>=0 ? -int64(n) : int64(n);
}
#ifdef DBCS_SUPPORTED
SupportDBCS gdbcs;
SupportDBCS::SupportDBCS()
{
Init();
}
void SupportDBCS::Init()
{
CPINFO CPInfo;
GetCPInfo(CP_ACP,&CPInfo);
DBCSMode=CPInfo.MaxCharSize > 1;
for (uint I=0;I<ASIZE(IsLeadByte);I++)
IsLeadByte[I]=IsDBCSLeadByte(I)!=0;
}
char* SupportDBCS::charnext(const char *s)
{
// Zero cannot be the trail byte. So if next byte after the lead byte
// is 0, the string is corrupt and we'll better return the pointer to 0,
// to break string processing loops.
return (char *)(IsLeadByte[(byte)*s] && s[1]!=0 ? s+2:s+1);
}
#endif
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