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Getting Started {#gettingstarted}
===============
How to compile
--------------
### libopenmpt and openmpt123
- Autotools
Grab a `libopenmpt-VERSION-autotools.tar.gz` tarball.
./configure
make
make check
sudo make install
Cross-compilation is generally supported (although only tested for
targetting MinGW-w64).
Note that some MinGW-w64 distributions come with the `win32` threading model
enabled by default instead of the `posix` threading model. The `win32`
threading model lacks proper support for C++11 `<thread>` and `<mutex>` as
well as thread-safe magic statics. It is recommended to use the `posix`
threading model for libopenmpt for this reason. On Debian, the appropriate
configure command is
`./configure --host=x86_64-w64-mingw32 CC=x86_64-w64-mingw32-gcc-posix CXX=x86_64-w64-mingw32-g++-posix`
for 64bit, or
`./configure --host=i686-w64-mingw32 CC=i686-w64-mingw32-gcc-posix CXX=i686-w64-mingw32-g++-posix`
for 32bit. Other MinGW-w64 distributions may differ.
- Visual Studio:
- You will find solutions for Visual Studio in the matching
`build/vsVERSIONwinWINDOWSVERSION/` folder.
Minimal projects that target Windows 10 UWP are available in
`build/vsVERSIONuwp/`.
Most projects are supported with any of the mentioned Visual Studio
verions, with the following exceptions:
- in_openmpt: Requires Visual Studio with MFC.
- xmp-openmpt: Requires Visual Studio with MFC.
- libopenmpt requires the compile host system to be amd64 or ARM64 when
building with Visual Studio.
- In order to build libopenmpt for Windows XP, the Visual Studio 2017 XP
targetting toolset as well as the Windows 8.1 SDK need to be installed.
The SDK is optionally included with Visual Studio 2017, but must be
separately installed with later Visual Studio versions.
The Windows 8.1 SDK is available from
<https://developer.microsoft.com/en-us/windows/downloads/sdk-archive/>
or directly from
<https://download.microsoft.com/download/B/0/C/B0C80BA3-8AD6-4958-810B-6882485230B5/standalonesdk/sdksetup.exe>
.
- You will need the Winamp 5 SDK and the XMPlay SDK if you want to
compile the plugins for these 2 players. They can be downloaded
automatically on Windows 7 or later by just running the
`build/download_externals.cmd` script.
If you do not want to or cannot use this script, you may follow these
manual steps instead:
- Winamp 5 SDK:
To build libopenmpt as a winamp input plugin, copy the contents of
`WA5.55_SDK.exe` to include/winamp/.
Please visit
[winamp.com](http://wiki.winamp.com/wiki/Plug-in_Developer) to
download the SDK.
You can disable in_openmpt in the solution configuration.
- XMPlay SDK:
To build libopenmpt with XMPlay input plugin support, copy the
contents of xmp-sdk.zip into include/xmplay/.
Please visit [un4seen.com](https://www.un4seen.com/xmplay.html) to
download the SDK.
You can disable xmp-openmpt in the solution configuration.
- Makefile
The makefile supports different build environments and targets via the
`CONFIG=` parameter directly to the make invocation.
Use `make CONFIG=$newconfig clean` when switching between different configs
because the makefile cleans only intermediates and target that are active
for the current config and no configuration state is kept around across
invocations.
- native build:
Simply run
make
which will try to guess the compiler based on your operating system.
- gcc or clang (on Unix-like systems, including Mac OS X with MacPorts,
and Haiku (32-bit Hybrid and 64-bit)):
The Makefile requires pkg-config for native builds.
For sound output in openmpt123, PortAudio or SDL is required.
openmpt123 can optionally use libflac and libsndfile to render PCM
files to disk.
When you want to use gcc, run:
make CONFIG=gcc
When you want to use clang, it is recommended to do:
make CONFIG=clang
- mingw-w64:
make CONFIG=mingw64-win32 # for win32
make CONFIG=mingw64-win64 # for win64
- emscripten (on Unix-like systems):
Run:
# generates WebAssembly with JavaScript fallback
make CONFIG=emscripten EMSCRIPTEN_TARGET=all
or
# generates WebAssembly
make CONFIG=emscripten EMSCRIPTEN_TARGET=wasm
or
# generates JavaScript with compatibility for older VMs
make CONFIG=emscripten EMSCRIPTEN_TARGET=js
Running the test suite on the command line is also supported by using
node.js. Depending on how your distribution calls the `node.js` binary,
you might have to edit `build/make/config-emscripten.mk`.
- DJGPP / DOS
Cross-compilation from Linux systems is supported with DJGPP GCC via
make CONFIG=djgpp
`openmpt123` can use liballegro 4.2 for sound output on DJGPP/DOS.
liballegro can either be installed system-wide in the DJGPP environment
or downloaded into the `libopenmpt` source tree.
make CONFIG=djgpp USE_ALLEGRO42=1 # use installed liballegro
or
./build/download_externals.sh # download liballegro source
make CONFIG=djgpp USE_ALLEGRO42=1 BUNDLED_ALLEGRO42=1
- American Fuzzy Lop:
To compile libopenmpt with fuzzing instrumentation for afl-fuzz, run:
make CONFIG=afl
For more detailed instructions, read `contrib/fuzzing/readme.md`.
- other compilers:
To compile libopenmpt with other compliant compilers, run:
make CONFIG=generic
The `Makefile` supports some customizations. You might want to read the top
which should get you some possible make settings, like e.g.
`make DYNLINK=0` or similar. Cross compiling or different compiler would
best be implemented via new `config-*.mk` files.
The `Makefile` also supports building doxygen documentation by using
make doc
Binaries and documentation can be installed systen-wide with
make PREFIX=/yourprefix install
make PREFIX=/yourprefix install-doc
Some systems (i.e. Linux) require running
sudo ldconfig
in order for the system linker to be able to pick up newly installed
libraries.
`PREFIX` defaults to `/usr/local`. A `DESTDIR=` parameter is also
supported.
- Android NDK
See `build/android_ndk/README.AndroidNDK.txt`.
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