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/* ---------------------------------------------------------------------------
Nullsoft Database Engine
--------------------
codename: Near Death Experience
--------------------------------------------------------------------------- */
/* ---------------------------------------------------------------------------
Database Class Prototypes
--------------------------------------------------------------------------- */
#ifndef __DATABASE_H
#define __DATABASE_H
#include "nde.h"
#ifdef WIN32
#include <io.h>
#else
#include <unistd.h>
#endif
#include <stdio.h>
class Database
{
public:
Database();
#ifdef WIN32
Database(HINSTANCE hinst);
HINSTANCE GetInstance();
void SetInstance(HINSTANCE hinst);
#endif
~Database();
#ifdef _WIN32
Table *OpenTable(const wchar_t *table, const wchar_t *index, BOOL create, BOOL cached);
#else
Table *OpenTable(const char *table, const char *index, BOOL create, BOOL cached);
#endif
void CloseTable(Table *table);
private:
#ifdef WIN32
HINSTANCE hInstance;
#endif
};
#endif
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