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#pragma once
#include "foundation/atomics.h"
#include "lfitem.h"
/* This data structure holds one item, and returns you the old item when you replace it
it's sort of a "stack of 1" */
template <class value_t>
class LockFreeItem
{
public:
typedef value_t *ptr_t;
LockFreeItem()
{
lfitem_init(&item);
}
value_t *GetItem()
{
return (value_t *)lfitem_get(&item);
}
// returns the previous value
value_t *SetItem(value_t *new_item)
{
return (value_t *)lfitem_set(&item, new_item);
}
// if there's already a value, returns what you passed in
value_t *SetItemIfZero(value_t *new_item)
{
return (value_t *)lfitem_set_if_zero(&item, new_item);
}
lfitem_value_t item;
};
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