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#pragma once
#include <windows.h>
#ifdef __cplusplus
extern "C"
{
#endif
__inline int MultiByteToWideCharSZ(
UINT CodePage, // code page
DWORD dwFlags, // character-type options
LPCSTR lpMultiByteStr, // string to map
int cbMultiByte, // number of bytes in string
LPWSTR lpWideCharStr, // wide-character buffer
int cchWideChar // size of buffer
)
{
int converted=0;
if (cchWideChar == 0)
return MultiByteToWideChar(CodePage, dwFlags, lpMultiByteStr, cbMultiByte, lpWideCharStr, cchWideChar);
converted = MultiByteToWideChar(CodePage, dwFlags, lpMultiByteStr, cbMultiByte, lpWideCharStr, cchWideChar-1);
if (!converted)
return 0;
lpWideCharStr[converted]=0;
return converted+1;
}
__inline int WideCharToMultiByteSZ(
UINT CodePage, // code page
DWORD dwFlags, // performance and mapping flags
LPCWSTR lpWideCharStr, // wide-character string
int cchWideChar, // number of chars in string
LPSTR lpMultiByteStr, // buffer for new string
int cbMultiByte, // size of buffer
LPCSTR lpDefaultChar, // default for unmappable chars
LPBOOL lpUsedDefaultChar // set when default char used
)
{
int converted=0;
if (cbMultiByte == 0)
return WideCharToMultiByte(CodePage, dwFlags, lpWideCharStr, cchWideChar, lpMultiByteStr, cbMultiByte, lpDefaultChar, lpUsedDefaultChar);
converted= WideCharToMultiByte(CodePage, dwFlags, lpWideCharStr, cchWideChar, lpMultiByteStr, cbMultiByte-1, lpDefaultChar, lpUsedDefaultChar);
if (!converted)
return converted;
lpMultiByteStr[converted]=0;
return converted+1;
}
#ifdef __cplusplus
}
#endif
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